Visio 2007 cd key

Wiedźmin: Deep discussion about The Witcher

2017.11.20 19:36 vitor_as Wiedźmin: Deep discussion about The Witcher

In-depth talk about The Witcher universe in general, either regarding Andrzej Sapkowski's works, CD Projekt Red's games, the Netflix show, the comics etc. (yes, even the old Polish show is welcome here), but preferably giving emphasis on the source material. This subreddit is also meant to be a bilingual place for English and Polish speaking audiences. Meaning that we encourage content in both idioms.
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2024.05.15 09:40 kappa69s New player here.. any working cd keys atm?

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2024.05.15 07:07 autosparkyau Car Audio Systems: Enhancing Your Driving Experience

Car audio systems have come a long way from the days of crackling AM radios. Today, a quality car audio system can transform mundane commutes into exhilarating experiences, turning your vehicle into a mobile concert hall or a private audio oasis. In this article, we delve into the world of car audio systems, exploring their key components, types, installation processes, maintenance tips, and future trends.

1. Introduction to Car Audio Systems

In the modern age, where we spend a significant amount of time commuting, having a high-quality audio system in your car is paramount. Whether you enjoy blasting your favorite tunes at full volume or prefer a more refined listening experience, a good car audio system can make every journey enjoyable. Car audio systems have evolved significantly over the years, incorporating cutting-edge technology to deliver immersive sound experiences on the go.

2. Key Components of a Car Audio System

A typical car audio system comprises several essential components, each playing a crucial role in delivering high-fidelity sound to listeners. These components include:
I. Head Unit
The head unit serves as the control center of the car audio system, housing features such as radio, CD player, USB input, Bluetooth connectivity, and navigation systems.
II. Amplifier
The amplifier boosts the audio signal from the head unit and delivers it to the speakers with sufficient power to produce loud and clear sound.
III. Speakers
Speakers convert electrical signals into sound waves, reproducing audio from various sources with accuracy and clarity.
IV. Subwoofers
Subwoofers specialise in producing low-frequency bass sounds, adding depth and richness to the audio experience.
V. Wiring and Connectivity
Wiring and connectivity components ensure seamless communication between different parts of the audio system, minimising signal loss and interference.

3. Types of Car Audio Systems

Car audio systems are broadly categorised into three types:
I. OEM (Original Equipment Manufacturer)
OEM systems are factory-installed audio setups provided by car manufacturers. While they offer convenience and integration with the vehicle’s design, they may lack in terms of sound quality and features compared to aftermarket alternatives.
II. Aftermarket Systems
Aftermarket systems are audio setups installed by third-party manufacturers or professional installers after purchasing the vehicle. These systems offer greater flexibility, allowing users to customise their audio experience according to their preferences.
III. Custom Audio Systems
Custom audio systems are tailor-made setups designed to meet the specific requirements and preferences of individual users. These systems often involve extensive modifications and aftermarket components to achieve desired audio quality and performance.

4. Factors to Consider When Choosing a Car Audio System

When selecting a car audio system, several factors should be taken into account:
I. Sound Quality
The primary consideration should be the overall sound quality, including clarity, accuracy, and richness of the audio output.
II. Compatibility
Ensure that the chosen audio components are compatible with your vehicle’s make and model to avoid compatibility issues during installation.
III. Budget
Set a budget that aligns with your audio preferences and financial constraints, balancing quality and affordability.
IV. Installation Complexity
Consider the complexity of installation and whether professional assistance may be required to ensure proper setup and functionality.
V. Brand Reputation
Choose reputable brands known for their quality, reliability, and customer support to avoid potential issues and ensure a satisfactory user experience.

5. Installation Process of Car Audio Systems

Installing a car audio system involves several steps, including:
I. Preparation
Gather all necessary tools and materials, including audio components, wiring harnesses, and mounting hardware.
II. Head Unit Installation
Remove the existing head unit and install the new head unit, ensuring proper wiring and connection to the vehicle’s electrical system.
III. Speaker Installation
Replace factory speakers with aftermarket speakers, ensuring proper fitment and wiring for optimal performance.
IV. Amplifier Installation
Mount the amplifier in a suitable location, connect it to the head unit and speakers, and configure settings for the desired sound output.
V. Subwoofer Installation
Install subwoofers in the vehicle, either in the trunk or interior compartments and connect them to the amplifier for enhanced bass response.
VI. Wiring and Connection
Route wiring neatly throughout the vehicle, ensuring proper insulation and connection to prevent signal loss or interference.

6. Tips for Maximising Car Audio System Performance

To get the most out of your car audio system, consider the following tips:
I. Proper Speaker Placement
Position speakers strategically for optimal sound distribution and imaging, avoiding obstructions and reflections that may affect sound quality.
II. Sound Deadening
Apply sound-deadening materials to reduce vibrations and resonance within the vehicle, improving overall audio clarity and reducing outside noise.
III. Tuning the System
Adjust audio settings such as equalisation, crossover points, and time alignment to fine-tune the sound to your preferences and vehicle acoustics.
IV. Upgrading Components
Consider upgrading individual components such as speakers, amplifiers, and head units to improve overall sound quality and performance.
Conclusion
A high-quality car audio system can significantly enhance your driving experience, whether you’re on a long road trip or a short commute. By understanding the key components, types, installation processes, and maintenance tips outlined in this article, you can make informed decisions when upgrading or optimising your car audio system. Whether you’re a casual listener or an audiophile seeking the ultimate sound experience, there are options available to suit every preference and budget.
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2024.05.15 03:02 wtfwafflezor (Selling) 550 Titles Planet of the Apes 1-3 iTunes 4K $10 Godzilla: King Of The Monsters 4K $4

Prices FIRM - CashApp/Venmo/PayPal Friends & Family
Disney/Marvel titles are split codes. Only redeem what you pay for. Thank you.
1917 (2019) (MA/4K) $5.50 (MA/HD) $3
355, The (2022) (MA/HD) $5.50
65 (2023) (MA/4K) $6.75 (MA/HD) $5
A Beautiful Day in the Neighborhood (2019) (MA/4K) $7 (MA/HD) $5.25
A Bug's Life (1998) (MA/HD) (iTunes/4K) $7.50
A Man Called Otto (2022) (MA/HD) $5.75
A Monster Calls (2016) (MA/HD) (iTunes/HD) $3.75
A Most Wanted Man (2014) (Vudu/HD) $3.50
A Quiet Place (2018) (Vudu/4K) $4 (iTunes/4K) (Vudu/HD) $1.50
A Simple Favor (2018) (Vudu/4K) (iTunes/4K) $5.25
A United Kingdom (2016) (MA/HD) $5
A Vigilante (2018) (Vudu/HD) (iTunes/HD) $5.50
Abominable (2019) (MA/4K) $7 (MA/HD) $6.25
Ad Astra (2019) (MA/4K) $6.75 (MA/HD) $4.25
Addams Family 2 (2021) (iTunes/4K) $5.50
Adventures of Tintin (2011) (Vudu/HD) (iTunes/HD) $4
Alexander and the Terrible, Horrible, No Good, Very Bad Day (2014) (MA/HD) $4.75
Alien Collection 1-6 (MA/HD) $19.50
Aliens (1986) (iTunes/4K) (MA/HD) $6
Aloha (2015) (MA/HD) $2.50
Alvin and the Chipmunks 2: The Squeakquel (2009) (MA/HD) $5.50
Amazing Spider-Man (2012) (MA/HD) $4
Amazing Spider-Man 2 (2014) (MA/HD) $5
Ambulance (2022) (MA/HD) $3.75
American Assassin (2017) (Vudu/4K) (iTunes/4K) $5.50
American Gangster (Extended Edition) (2007) (MA/4K) $7.50 (MA/HD) $5.75
American Hustle (2013) (MA/HD) $3.75
American Underdog (2021) (iTunes/4K) (Vudu/HD) $4.75
Amsterdam (2022) (MA/HD) $4.75
Angel Has Fallen (2019) (Vudu/4K) (iTunes/4K) $5
Angel of Mine (2019) (Vudu/HD) (iTunes/HD) $5.25
Angels & Demons (2009) (MA/4K) $6.50
Anna (2019) (Vudu/4K) (iTunes/4K) $4.25
Antlers (2021) (MA/HD) $4.75 (GP/HD) $3.50
Ant-Man (2015) (MA/4K) $6 (iTunes/4K) $5 (MA/HD) $4 (GP/HD) $2.25
Apocalypse Now (Theatrical, Redux & Final Cut) (Vudu/4K) $6.50
Arnold Schwarzenegger 6-Movie (Vudu/HD) $13.50
Art of Racing in The Rain (MA/HD) $5.25
As Good As It Gets (1997) (MA/4K) $6.50
Asteroid City (2023) (MA/HD) $6
Avengers Collection 1-4 (MA/HD) $20 (GP/HD) $7.75
Babylon (2022) (Vudu/4K) (iTunes/4K) $7.50
Bad Boys Collection 1-3 (MA/HD) $12
Bad Times at The El Royale (2018) (MA/HD) $5.25
Barb and Star Go to Vista Del Mar (2021) (iTunes/4K) (Vudu/HD) $4.75
Barbie (2023) (MA/HD) $5.50
Batman, The (2022) (MA/4K) $4
Batman: Death in the Family (2020) (MA/HD) $4
Battleship (2012) (MA/4K) $4 (MA/HD) $1.75 (iTunes/4K) $3
Baywatch (2017) (Vudu/4K) $5.75 (iTunes/4K) $2.25 (Vudu/HD) $1.25
Beast (2022) (MA/HD) $5.50
Bedknobs and Broomsticks (1971) (MA/HD) $5 (GP/HD) $3.50
Begin Again (2014) (Vudu/HD) $3.50
Belfast (2021) (MA/HD) $5
Ben-Hur (2016) (Vudu/HD) $2.50
Between Worlds (2018) (Vudu/HD) $5
Beverly Hills Cop (1984) (Vudu/4K) (iTunes/4K) $4.25
Beyond the Reach (2015) (Vudu/HD) $5.25
Big (1988) (MA/HD) $6
Big George Foreman (2023) (MA/HD) $5.50
Big Hero 6 (2014) (iTunes/4K) (MA/HD) $4.50 (GP/HD) $1.50
Big Lebowski (1998) (MA/4K) $7 (iTunes/4K) $6 (MA/HD) $5.50
Big Short (2015) (Vudu/HD) (iTunes/HD) $3.25
Birds of Prey (2020) (MA/4K) $4 (MA/HD) $3
Black Adam (2022) (MA/4K) $6.25
Black And Blue (2019) (MA/HD) $5.75
Black Panther (2018) (MA/4K) $6 (MA/HD) $4.25 (GP/HD) $1.75
Black Widow (2021) (MA/4K) $6.25 (MA/HD) $4.50 (GP/HD) $3
BlacKkKlansman (2018) (MA/HD) $5.25
Blacklight (2022) (MA/HD) $3.50
Blindspotting (2018) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $4.50
Blood Father (2016) (Vudu/HD) $3.75
Blue Bayou (2021) (MA/HD) $6
Blue Beetle (2023) (MA/HD) $6.50
Blumhouse's The Craft: Legacy (2020) (MA/HD) $7
Bolt (2008) (MA/HD) $7.25
Bond: Spectre (2015) (iTunes/4K) (Vudu/HD) $5.25
Book Club: The Next Chapter (2023) (MA/HD) $5.25
Book of Life (2014) (MA/HD) (iTunes/HD) $2.50
Book Thief (2013) (MA/HD) $5.75
Boss Baby (2017) & Family Business (2021) (MA/HD) $5.50
Bourne Collection 1-5 (MA/4K) $25 (iTunes/4K) $18 (MA/HD) $14
Breach (2020) (Vudu/HD) (iTunes/HD) $5.25
Breaking In (Unrated) (2018) (MA/HD) $4.75
Brian Banks (2019) (MA/HD) $3.50
Bridesmaids (2011) (iTunes/HD) Ports to MA $3.50
Bridge of Spies (2015) (MA/HD) $5 (GP/HD) $3.50
Brightburn (2019) (MA/4K) $7.50 (MA/HD) $6.75
Bullet Train (2022) (MA/4K) $5 (MA/HD) $3.50
Cabin in the Woods (2012) (iTunes/4K) $2.75 (Vudu/HD) $2
Candyman (2020) (MA/HD) $4.75
Captain America: Civil War (2016) (MA/4K) $7 (MA/HD) $4.75 (GP/HD) $2.25
Captain America: Winter Soldier (2014) (MA/HD) $5 (GP/HD) $2.25
Captain Phillips (2013) (MA/HD) $4.50
Captain Underpants: The First Epic Movie (2017) (MA/HD) $2.75
Cars 1-3 (iTunes/4K) (MA/HD) $15.50 (GP/HD) $9
Central Intelligence (Unrated) (MA/4K) $6.50
Charlie's Angels (2000) (MA/4K) $6.50
Chasing Amy (1997) (Vudu/HD) (iTunes/HD) $3.75
Child's Play (2019) (Vudu/HD) (iTunes/HD) $6.50
Chronicles of Narnia: The Voyage of the Dawn Treader (2010) (MA/HD) $6.75
Cinderella 'Camila Cabello' (2021) (MA/HD) $4.50
Cinderella III: A Twist in Time (2007) (MA/HD) $6.50 (GP/HD) $5
Clerks II (Vudu/HD) $5.75
Clerks III (2022) (Vudu/4K) (iTunes/4K) $5.50
Clifford the Big Red Dog (2021) (iTunes/4K) (Vudu/HD) $3.50
Clown (2014) (Vudu/HD) $6
Cocaine Bear (2023) (MA/4K) $7 (MA/HD) $5.50
Collateral (2004) (Vudu/4K) (iTunes/4K) $7.50
Come Play (2020) (MA/4K) $6.50
Commuter (2018) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $2.25
Conan The Barbarian (2011) (Vudu/4K) $5
Contractor (2022) (iTunes/4K) (Vudu/HD) $4.25
Copshop (2021) (MA/HD) $6.75
Counselor (2013) (MA/HD) $3.25
Countdown (2019) (Vudu/4K) $5.75
Creed III (2023) (Vudu/4K) $6 (Vudu/HD) $3
Croods (2013) & A New Age (2020) (MA/HD) $6.25
Croods (2013) (MA/HD) $3
Cruella (2021) (MA/4K) $5.50 (MA/HD) $3.50 (GP/HD) $2.50
Da Vinci Code (2006) (MA/4K) $6.50
Dark Crystal (1982) (MA/4K) $6.50
Dark Waters (2019) (MA/HD) $5.75
DC League of Super-Pets (2022) (MA/4K) $6.50
Dead Man Down (2013) (MA/HD) $4.50
Deadpool (2016) (MA/4K) $6 (iTunes/4K) (MA/HD) $1.75
Deadpool 2 (2018) (MA/HD) $3
Death on the Nile (2022) (MA/HD) $5 (GP/HD) $3.50
Death Wish (2018) (Vudu/HD) $2.25
Dentist Collection 1-2 (1996-1998) (Vudu/HD) $5
Despicable Me Collection 1-3 (MA/HD) $12.50
Devil's Due (2014) (MA/HD) $3
Devotion (2022) (iTunes/4K) (Vudu/HD) $5.75
Diary of a Wimpy Kid: The Long Haul (2017) (MA/HD) $2
Die Another Day (2002) (Vudu/HD) $7
Die Hard 1-5 (MA/HD) $15
Dirty Dancing (1987) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $4.25
DisneyNature: Monkey Kingdom (2015) (MA/HD) $5.50 (GP/HD) $3.50
Django Unchained (2012) (Vudu/HD) $2.50
Doctor Strange in the Multiverse of Madness (2022) (MA/HD) $2.75 (GP/HD) $2
Doorman (2020) (Vudu/HD) (iTunes/4K) $3.75
Dora and the Lost City of Gold (2019) (Vudu/HD) $5 (iTunes/4K) $4.25
Downsizing (2017) (iTunes/4K) (Vudu/HD) $1.25
Downton Abbey (2019) (MA/HD) $5
Downton Abbey: A New Era (2022) (MA/HD) $3.75
Dr. No (1962) (Vudu/HD) $6.75
Dr. Seuss' How The Grinch Stole Christmas (2000) (iTunes/4K) $5.25 (MA/HD) $5
Draft Day (2014) (Vudu/HD) $3.25 (iTunes/HD) $2.50
Dragonheart Collection 1-5 (MA/HD) $14
Dredd (2012) (Vudu/4K) $6.50 (iTunes/4K) (Vudu/HD) $3.25
Drive (2011) (MA/HD) $5
Dumb Money (2023) (MA/HD) $5.50
Earth Girls Are Easy (1988) (Vudu/HD) $5
El Mariachi (1993) (MA/HD) $6.50
Elemental (2023) (MA/HD) $5.75
Elvis (2022) (MA/4K) $5
English Patient (1996) (Vudu/HD) (iTunes/HD) $4.75
Equalizer 3 (2023) (MA/HD) $5.75
Eternals (2021) (MA/4K) $6.75 (MA/HD) $4.25 (GP/HD) $2.75
Everything Everywhere All at Once (2022) (Vudu/4K) $6.50
Evil Dead (2013) (MA/4K) $6.50
Evil Dead Rise (2023) (MA/4K) $6.75 (MA/HD) $5
Exorcist: Believer (2023) (MA/4K) $7.50 (MA/HD) $6.50
Expendables 1-3 (Vudu/4K) $15 (Vudu/HD) $4.50
Extreme Prejudice (1987) (Vudu/HD) $5
F9: The Fast Saga + Director's Cut (2021) (MA/4K) $6.75 (MA/HD) $4.75
Fabelmans (2022) (MA/HD) $5.50
Fall (2022) (iTunes/4K) (Vudu/HD) $6
Fantasia (1940) (MA/HD) $6.50 (GP/HD) $5
Fantasia 2000 (2000) (MA/HD) $6.50 (GP/HD) $5
Fast & Furious Collection 1-10 (MA/4K) $28
Fast & Furious Collection 1-8 (MA/4K) $23 1-9 (MA/HD) $10
Fast X (2023) (MA/4K) $6.50 (MA/HD) $5.50
Father Stu (2022) (MA/HD) $5.25
Fatman (2020) (Vudu/HD) (iTunes/HD) $5.50
Fault in Our Stars (2014) (MA/HD) $1.50
Fifty Shades of Grey + Unrated (2015) (MA/4K) $5.25 Unrated (MA/4K) $4.75
Fifty Shades of Grey 3-Movie + Unrated (MA/HD) $9.75
Five Feet Apart (2019) (Vudu/HD) (iTunes/4K) $3
Five Nights at Freddy's (2023) (MA/HD) $6.50
Flash, The (2023) (MA/4K) $6.75 (MA/HD) $5
Flatliners (2017) (MA/HD) $4.25
Forever Purge (2021) (MA/4K) $6.50 (MA/HD) $5.50
Fruitvale Station (2014) (Vudu/HD) $3.75
Fury (2014) (MA/4K) $6.25 (MA/HD) $3.25
Future World (2018) (Vudu/HD) $4
Gamer (2009) (Vudu/4K) $6.25 (Vudu/HD) (iTunes/HD) $5.50
Gangs of New York (2002) (Vudu/HD) (iTunes/HD) $5.25
Garfield (2004) (MA/HD) $6.50
Gate, The (1987) (Vudu/SD) $3.75
Gemini Man (2019) (Vudu/4K) $5.25 (iTunes/4K) (Vudu/HD) $2.25
Ghostbusters (1984) (MA/4K) $7 (MA/HD) $3.50
Ghostbusters + Extended (2016) (MA/HD) $2.25
Ghostbusters: Afterlife (2021) (MA/HD) $3.50
Gifted (2017) (MA/HD) $4.50
Girl on the Train (2016) (iTunes/4K) $2 (MA/HD) $2.25
Girl with the Dragon Tattoo (2011) (MA/HD) $6
Glory (1989) (MA/4K) $6.50
Godfather Trilogy (iTunes/4K) (Vudu/HD) $14
Godzilla: King Of The Monsters (2019) (MA/4K) $4
Gone Girl (2014) (iTunes/4K) (MA/HD) $5.50
Grace Unplugged (2013) (Vudu/HD) $5.25
Gran Turismo (2023) (MA/4K) $6.50 (MA/HD) $5.50
Grand Budapest Hotel (2014) (MA/HD) $3.75
Grease (1978), 2 (1982), Live! (2016) (Vudu/HD) (iTunes/HD) $14
Gremlins (1984) (MA/4K) $4
Grey, The (2012) (MA/HD) (iTunes/HD) $3.50
Groundhog Day (1993) (MA/4K) $6.50
Grown Ups 2 (2013) (MA/HD) $5
Grudge (2020) (MA/HD) $6.50
Guardians of the Galaxy (2014) (MA/4K) $7.25 (iTunes/4K) $4.75 (MA/HD) $4 (GP/HD) $1.75
Hands of Stone (2016) (Vudu/HD) $3.50
Happy Death Day 2U (2019) (MA/4K) $6.50 (MA/HD) $6
Harriet (2019) (MA/HD) $4.25
Hateful Eight (2015) (Vudu/HD) $2
Heaven is for Real (2014) (MA/HD) $2.50
Hercules (2014) (iTunes/4K) (Vudu/HD) $1.50
Hitman (Unrated) (2007) (MA/HD) $6
Hitman's Bodyguard (2017) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $4.25
Hobbs & Shaw (2019) (MA/4K) $5.75 (MA/HD) $3.50
Holiday Inn (1942) (MA/HD) (iTunes/HD) $3.75
Holiday, The (2006) (MA/4K) $6.50
Home Alone 2: Lost in New York (1992) (MA/HD) $3.50
Home Alone Collection 1-2 (MA/HD) $6.50
Hook (1991) (MA/4K) $6.50
Hop (2011) (MA/HD) (iTunes/HD) $3
Hope Springs (2012) (MA/HD) $2.25
Hot Fuzz (2007) (MA/HD) $3.50 (iTunes/4K) $4
Hotel Transylvania 3: Summer Vacation (2018) (MA/4K) $6.75 (MA/HD) $5
Hotel Transylvania Collection 1-3 (MA/HD) $16
House of 1,000 Corpses (2003), Devil's Rejects (2005), 3 From Hell (2019) (Vudu/HD) $6
House of Gucci (2021) (iTunes/4K) $5
How High (2001) (MA/HD) $6.50
How to Train Your Dragon Collection 1-3 (MA/HD) $7.50
Hundred-Foot Journey (2014) (MA/HD) $5.50 (GP/HD) $4
Hunger Games Collection 1-4 (Vudu/HD) $6
I, Tonya (2017) (MA/HD) $5
Ice Age (2002) (MA/HD) $4.25
Ice Age Collection 1-5 (MA/SD) $16
Identity Thief (2013) (iTunes/HD) Ports to MA $3.50
If Beale Street Could Talk (2018) (MA/HD) $5.25
If I Stay (2014) (iTunes/4K) (Vudu/HD) $5.75
Impossible, The (2013) (Vudu/HD) (iTunes/HD) $4.50
Incredibles (2004) (iTunes/4K) $6 (GP/HD) $4.50
Independence Day: Resurgence (2014) (iTunes/4K) $2 (MA/HD) $1.50
Indiana Jones and the Dial of Destiny (2023) (MA/HD) $6
Indiana Jones Collection 1-4 (Vudu/4K) $24 (iTunes/4K) (Vudu/HD) $20
Inferno (2016) (MA/HD) $3
Insidious: The Last Key (2018) (MA/HD) $5.50
Insidious: The Red Door (2023) (MA/HD) $5.25
Instructions Not Included (2013) (Vudu/HD) $3.75
Interstellar (2014) (Vudu/4K) (iTunes/4K) $5.75 (Vudu/HD) $3.75
Into the Woods (2014) (MA/HD) $4 (GP/HD) $2.25
Iron Man 1-3 (iTunes/4K) $16 (GP/HD) $7.50
Iron Man 3 (2013) (iTunes/4K) $3 (MA/HD) $2.25 (GP/HD) $1.50
Isle of Dogs (2018) (MA/HD) $5.50
Jack Reacher: Never Go Back (2016) (Vudu/4K) $5.25 (iTunes/4K) (Vudu/HD) $2.75
Jason X (2001) (MA/HD) $6
Jaws (1975) (MA/4K) $5.75 (iTunes/4K) (MA/HD) $4.50
Jaws (1975) Jaws 2 (1978) Jaws 3 (1983) Jaws: The Revenge (1987) (MA/HD) $15.50
Jay and Silent Bob Strike Back (2001) (Vudu/HD) (iTunes/HD) $5.50
Jerry Maguire (1996) (MA/4K) $6.50
Jigsaw (2017) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $2
Jingle All the Way (1996) (MA/HD) $6
John Wick Collection 1-3 (Vudu/4K) $16 (iTunes/4K) $14.50 (Vudu/HD) $8
Jojo Rabbit (2019) (MA/4K) $7.50
Jumanji (1995) (MA/4K) $6.50
Jumanji: Next Level (2019) & Welcome to the Jungle (2017) (MA/HD) $7
Jungle Book 2 (2003) (MA/HD) $6.50
Jurassic World Collection 1-5 (iTunes/4K) $17.50 (MA/HD) $8.50
Jurassic World Collection 1-6 (MA/HD) $11
Jurassic World: Dominion + Extended Cut (2022) (MA/4K) $6.25 (MA/HD) $3.75
Justice League Dark: Apokolips War (2020) (MA/4K) $4
Justice League: War World (2023) (MA/HD) $5.50
Kandahar (2023) (MA/4K) $7
Karate Kid (1984) (MA/4K) $6.50
Kick-Ass (2010) (Vudu/4K) (iTunes/4K) $5.25
Kicks (2016) (iTunes/HD) Ports to MA $4.50
Kidnap (2017) (MA/HD) (iTunes/HD) $2.75
Kimi (2022) (MA/4K) $6.75
Kin (2018) (Vudu/4K) (iTunes/4K) $5.50
Krampus (2015) (iTunes/HD) Ports to MA $4.75
Kung Fu Panda 3 (2016) (MA/HD) $3
La La Land (2016) (Vudu/HD) $2.25 (iTunes/4K) $3.75
Labor Day (2013) (Vudu/HD) (iTunes/HD) $4.50
Lady and the Tramp (1955) (MA/HD) $5.75 (GP/HD) $3.75
Last Duel, The (2021) (MA/HD) $5.25 (GP/HD) $4
Last Voyage of the Demeter (2023) (MA/4K) $7.50 (MA/HD) $7
Last Witch Hunter (2015) (iTunes/4K) (Vudu/HD) $1.50
Lawrence of Arabia (Restored Version) (1962) (MA/HD) $5
Legend of Hercules (2014) (iTunes/4K) (Vudu/HD) $3
Leon: The Professional (Extended Cut) (1994) (MA/4K) $6.50
Life (2017) (MA/4K) $6.50 (MA/HD) $2.50
Lighthouse (Vudu/HD) $6
Lightyear (2022) (MA/4K) $4.75 (MA/HD) $2.50 (GP/HD) $1.75
Lilo & Stitch (2002) & Stitch Has a Glitch (2005) (MA/HD) $9.50 (GP/HD) $5.50
Lion King (1994) (MA/4K) $7 (MA/HD) $4.50 (GP/HD) $2.75
Lion King 2: Simba's Pride (1998) (MA/HD) $6.25
Little Monsters (1989) (Vudu/HD) $5.50
Little Women (2019) (MA/HD) $5.50
Live Die Repeat: Edge Of Tomorrow (2014) (MA/4K) $5.50
Lone Ranger (2013) (MA/HD) $4.50 (GP/HD) $2.50
Lone Survivor (2013) (MA/4K) $6.25 (iTunes/4K) $2 (MA/HD) $1.50
Longest Ride (2015) (iTunes/4K) (MA/HD) $1.25
Looper (2012) (MA/HD) $2.75
Lords of Salem, The (2012) (Vudu/HD) $4.75
Lost City, The (2022) (Vudu/4K) $5.50 (iTunes/4K) (Vudu/HD) $5
Love, Simon (2018) (MA/HD) $2.75
Lyle, Lyle, Crocodile (2022) (MA/HD) $4.25
M3GAN + Unrated (2023) (MA/HD) $5.50
Ma (2019) (MA/4K) $6.50 (MA/HD) $5
Madagascar Collection 1-4 (MA/HD) $15
Maleficent: Mistress of Evil (2019) (MA/4K) $6 (iTunes/4K) $3.75 (GP/HD) $3.25
Many Adventures of Winnie the Pooh (1977) (MA/HD) $6.50
Marksman, The (2021) (MA/HD) $5
Marlowe (2023) (MA/HD) $6.50
Martian - Extended Cut (2015) (MA/4K) $7.75 (MA/HD) $5.25
Martian (Theatrical) (2015) (MA/4K) $7 (iTunes/4K) (MA/HD) $3
Mary Queen of Scots (2018) (MA/HD) $6
Maze Runner Collection 1-3 (MA/HD) $14.50
McFarland, USA (2015) (MA/HD) $6 (GP/HD) $4.50
Meg 2: The Trench (2023) (MA/4K) $6.50 (MA/HD) $5
Meg Collection 1-2 (MA/HD) $8.50
Memory (2022) (MA/HD) $3.75
Men (2022) (Vudu/HD) $5
Men in Black (1997) (MA/4K) $6.50
Men in Black Collection 1-3 (MA/HD) $14.50
Mickey & Friends 10 Classic Shorts - Volume 2 (2023) (MA/HD) $6.25 (GP/HD) $5
Mickey & Minnie 10 Classic Shorts - Volume 1 (2023) (MA/HD) $5.25 (GP/HD) $3.75
Midnight Meat Train (Unrated Director's Cut) (2008) (Vudu/HD) $5
Mike and Dave Need Wedding Dates (2016) (MA/HD) (iTunes/4K) $3.75
Minions: The Rise of Gru (2022) & Minions (2015) (MA/HD) $7.25
Minions: The Rise of Gru (2022) (MA/4K) $6.50 (MA/HD) $5
Miss Peregrine’s Home for Peculiar Children (2015) (iTunes/4K) (MA/HD) $2
Mission: Impossible – Dead Reckoning Part One (Vudu/HD) (iTunes/4K) $7
Mission: Impossible Collection 1-6 (iTunes/4K) $20 (Vudu/HD) $18
Mitchells Vs. The Machines (2021) (MA/HD) $4.25
Monster Hunter (2020) (MA/4K) $6.75 (MA/HD) $4
Monster's Ball (2001) (Vudu/HD) $6
Monty Python's The Meaning of Life (1983) (MA/4K) $6.75
Moonfall (2022) (Vudu/4K) (iTunes/4K) $4.75
Morbius (2022) (MA/4K) $5 (MA/HD) $3
Mortal Kombat Legends: Cage Match (2023) (MA/4K) $6.75 (MA/HD) $5.50
Mortal Kombat Legends: Scorpion's Revenge (2020) (MA/4K) $4
Mud (2013) (Vudu/HD) (iTunes/HD) $3
Mulan 2 (2005) (MA/HD) $3.75
My Fair Lady (1964) (iTunes/4K) (Vudu/HD) $5.50
My Girl (1991) & 2 (1994) (MA/SD) $6.50
Natural, The (1984) (MA/4K) $6
Never Grow Old (2019) (Vudu/HD) (iTunes/HD) $4.50
News of the World (2020) (MA/HD) $3.50
Night at the Museum 3-Movie (MA/HD) $11.50 (MA/SD) $8
Night Before (2015) (MA/HD) $4.50
Nightmare Alley (2021) (MA/HD) $4.50 (GP/HD) $3.50
No Country For Old Men (2007) (Vudu/HD) $5.50
No Hard Feelings (2023) (MA/HD) $5.50
Nope (2022), Get Out (2017) & Us (2019) (MA/HD) $9
Northman (2022) (MA/4K) $6.75 (MA/HD) $3.75
Now You See Me 1-2 (Vudu/HD) $4 (iTunes/HD) $6.50
Nun 2 (2023) (MA/HD) $6
Nutcracker and the Four Realms (2018) (MA/4K) $5.75 (MA/HD) $3
Oliver! (1968) (MA/4K) $6.50
Olympus Has Fallen (2013) (MA/HD) $5
Operation Fortune: Ruse de Guerre (2023) (Vudu/4K) $7
Oppenheimer (2023) (MA/HD) $7
Other Guys, The (2010) (MA/4K) $6.50
Ouija (2014) (MA/HD) (iTunes/HD) $2.50
Outfit (2022) (MA/HD) $7
Over the Hedge (2006) (MA/HD) $6.50
Overboard (2016) (Vudu/HD) (iTunes/HD) $5.50
Oz the Great and Powerful (2013) (MA/HD) $2 (GP/HD) $1
Pacific Rim Uprising (2018) (MA/4K) $7 (MA/HD) $4.25
Pain & Gain (2013) (Vudu/HD) (iTunes/HD) $3
ParaNorman (2012) (iTunes/HD) $5
Paul (2011) (iTunes/HD) Ports to MA $4.25
Paul Blart: Mall Cop 2 (2015) (MA/HD) $3.75
PAW Patrol: The Mighty Movie (2023) (Vudu/HD) (iTunes/4K) $6.50
Paws of Fury: The Legend of Hank (2022) (iTunes/4K) (Vudu/HD) $5.25
Percy Jackson & the Olympians: The Lightning Thief (2010) (MA/HD) $6.75
Peter Rabbit (2018) & 2 (2021) (MA/HD) $7.50
Peter Rabbit 2 (2021) (MA/HD) $4
Philadelphia (1993) (MA/4K) $6.50
Philadelphia (1993) (MA/4K) $8
Pitch Perfect Collection 1-3 (MA/HD) $11.50
Pixels (2015) (MA/HD) $5.50
Plane (2023) (Vudu/4K) (iTunes/4K) $6.50
Planes, Trains and Automobiles (1987) (Vudu/HD) (iTunes/4K) $5
Planet of the Apes 1-3 (Newer) (iTunes/4K) (MA/HD) $10
Pocahontas (1995) (MA/HD) $6.25
Poms (2019) (iTunes/HD) $2.50
Pope's Exorcist (2023) (MA/HD) $5.75
Power Rangers (2017) (iTunes/4K) $3 (Vudu/HD) $2.50
Pretty in Pink (1986) (iTunes/4K) (Vudu/HD) $4.50
Prey for the Devil (2022) (Vudu/4K) (iTunes/4K) $6.50
Pride and Prejudice and Zombies (2016) (MA/HD) $6
Prince of Egypt (2002) (MA/HD) $5.50
Proud Mary (2018) (MA/HD) $4
Psycho (1960) (MA/HD) $4.50
Purge, The (2013) (iTunes/4K) (MA/HD) $2.75
Puss in Boots (2011) (MA/4K) $6.50 (MA/HD) $5.50
Raid Collection 1-2 (MA/HD) $11.50
Rambo Collection 1-5 (Vudu/HD) $12.50
Rambo: First Blood Part II (1985) (iTunes/4K) (Vudu/HD) $5.50
Ratatouille (2007) (MA/HD) (iTunes/4K) $7.50
Red (2010) (Vudu/4K) (iTunes/4K) $6.25
Red Dawn (2012) (Vudu/HD) $5.25 (iTunes/SD) $2
Red Sparrow (2018) (MA/HD) $4
Red Violin, The (1998) (Vudu/HD) $5
Replicas (2019) (Vudu/4K) $5
Reservoir Dogs (1992) (Vudu/4K) (iTunes/4K) $5
Riddick Collection 1-3 (Unrated) (MA/HD) $13.50
Ride Along 1-2 (MA/HD) (iTunes/HD) $5 $2.75 Each
Rings (2017) (Vudu/HD) $2.75 (iTunes/HD) $1.50
Rise of the Planet of the Apes (2010) (iTunes/4K) (MA/HD) $5.75
Risen (2016) (MA/HD) $4.50
Room (2015) (Vudu/HD) $4.25
Rudy (Director's Cut) (1993) (MA/4K) $6.50
Rumble (2022) (iTunes/4K) (Vudu/HD) $5.50
Runner Runner (2013) (MA/HD) $3.25
Saint Maud (2020) (Vudu/HD) $6
Same Kind of Different as Me (2017) (Vudu/HD) (iTunes/HD) $2
Saw (2004) (Vudu/4K) (iTunes/4K) $5.25
Saw Collection 1-7 (Vudu/HD) $9.75
Scarface (1983) (iTunes/4K) (MA/HD) $5
Scary Movie Collection 1-3 (Vudu/HD) (iTunes/HD) $13.50
Scoob (2020) (MA/4K) $4
Scream 5 (2022) (iTunes/4K) (Vudu/HD) $5
Scream 6 (2023) (Vudu/4K) $7 (iTunes/4K) (Vudu/HD) $6.50
Scream Collection 1-3 (Vudu/HD) (iTunes/HD) $13.50
Searching (2018) (MA/HD) $6.50
Secret Headquarters (2022) (Vudu/HD) (iTunes/4K) $5.50
Secret Life of Pets 2 (2019) (MA/HD) $5.25
Secret Life of Pets Collection 1-2 (MA/HD) $7.25
Secret Life of Walter Mitty (2013) (MA/HD) $2
Semper Fi (2019) (Vudu/HD) (iTunes/HD) $4.25
Sessions (2012) (MA/HD) $4.25
Sex Tape (2014) (MA/HD) $2.75
Shack (2017) (Vudu/HD) (iTunes/HD) $1.50
Shang-Chi (2021) (MA/4K) $6 (MA/HD) $4.75 (GP/HD) $2.75
Shape of Water (2017) (MA/HD) $3.25
Shaun the Sheep Movie (2015) (Vudu/HD) $3.75
She's Having a Baby (1988) (Vudu/HD) (iTunes/HD) $3.75
Shrek the Third (2007) (MA/HD) $6
Shutter Island (2010) (Vudu/4K) (iTunes/4K) $6.50
Sicario: Day of the Soldado (2018) (MA/4K) $7 (MA/HD) $3.75
Sick (2023) (MA/4K) $6.75
Silent Night, Deadly Night: 3-Film Collection (1989-1991) (Vudu/HD) $5.50
Sin City: A Dame to Kill For (2014) (Vudu/HD) $6
Sing Collection 1-2 (MA/HD) $6
Singin' in the Rain (1952) (MA/4K) $6
Sisters (Unrated) (2015) (MA/HD) $4 (iTunes/HD) $3.25
Slender Man (2018) (MA/HD) $5.25
Smile (2022) (Vudu/HD) (iTunes/4K) $6.25
Smokey and the Bandit (1977) (MA/4K) $6 (MA/HD) $4.50
Smokin' Aces (2007) (MA/4K) $6 (iTunes/4K) $5.50
Snowden (2016) (MA/HD) $3.50 (iTunes/HD) $4
Social Network (2010) (MA/4K) $6.50
Son of a Gun (2015) (Vudu/HD) $5.50
Son of God (2014) (MA/HD) $1.50
Sonic the Hedgehog 2 (2022) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $4.50
Space Between Us, The (2017) (MA/HD) (iTunes/HD) $4.50
Spell (2020) (Vudu/HD) (iTunes/4K) $5
Spider-Man Collection 1-8 (MA/HD) $26
Spider-Man: Across the Spider-Verse (2023) (MA/HD) $5.50
Spider-Man: No Way Home (2021) (MA/4K) $6.25 (MA/HD) $3.50
Spiral: From the Book of Saw (2021) (Vudu/4K) (iTunes/4K) $5
Spirit Untamed: The Movie (2021) (MA/HD) $5.50
Spirit: Stallion of the Cimarron (2003) (MA/HD) $4.75
Spotlight (2015) (MA/HD) $5 (iTunes/HD) $3
Spy Who Dumped Me (2018) (iTunes/4K) (Vudu/HD) $3.75
Stand Up Guys (2012) (Vudu/HD) $2.75
Star Trek Beyond (2016) (Vudu/HD) $1.75 (iTunes/4K) $3.25
Star Trek Collection 1-3 (Vudu/HD) $9.50 (iTunes/4K) $13.50
Starship Troopers (1997) (MA/4K) $6.50
Stoker (2013) (MA/HD) $4.50
Straight Outta Compton (Unrated Director’s Cut) (2015) (MA/HD) (iTunes/HD) $2.50
Strange World (2022) (MA/HD) $5 (GP/HD) $4.25
Stuber (2019) (MA/HD) $5.25
Studio 666 (2022) (MA/4K) $7 (MA/HD) $6.25
Suburbicon (2017) (iTunes/4K) (Vudu/HD) $3.25
Suffragette (2015) (iTunes/HD) Ports to MA $3
Super Mario Bros Movie (2023) (MA/4K) $7.25 (MA/HD) $5.50
Super Troopers (2002) (MA/HD) $5.50
Superman: Man of Tomorrow (2020) (MA/HD) $4
Superman: Red Son (2020) (MA/HD) $4
SW: Empire Strikes Back (1980) (MA/4K) $7 (GP/HD) $3.50
SW: Rise of Skywalker (2019) (MA/4K) $6 (iTunes/4K) $4.75 (GP/HD) $2.25
SW: Rogue One: A Star Wars Story (2016) (iTunes/4K) $3.75 (GP/HD) $1.25
Sword in the Stone (1963) (MA/HD) $5.75 (GP/HD) $3.25
T2 Trainspotting (2017) (MA/HD) $7
Tag (2018) (MA/4K) $6.50
Taken Collection 1-3 (MA/HD) $9
Talk to Me (2023) (Vudu/4K) $6.50
Talladega Nights: The Ballad of Ricky Bobby (2006) (MA/4K) $6.50
Tar (2022) (MA/HD) $5.75
Taxi Driver (1976) (MA/4K) $6.50
Teenage Mutant Ninja Turtles: Mutant Mayhem (2023) (Vudu/4K) $7.50 (iTunes/4K) (Vudu/HD) $6.50
Thanksgiving (2023) (MA/4K) $6.50 (MA/HD) $5.50
Think Like a Man (2012) & Too (2014) (MA/HD) $8.50
Thor (2011) (iTunes/4K) (MA/HD) $7 (GP/HD) $3.50
Thor: Love and Thunder (2022) (MA/4K) $6.75 (MA/HD) $3.25 (GP/HD) $2
Three Billboards Outside Ebbing, Missouri (2017) (MA/HD) $3.50
Ticket to Paradise (2022) (MA/HD) $5.75
Till (2022) (iTunes/4K) $6.50
Titanic (1997) (Vudu/4K) $6.50 (Vudu/HD) $4.75 (iTunes/4K) $6
Top Gun (1986) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $3.50
Total Recall (1990) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $4.75
Trading Places (1983) (Vudu/HD) $4.50
Training Day (2001) (MA/4K) $6
Transformers 1-5 (Vudu/4K) $25 (iTunes/4K) (Vudu/HD) $23
Transformers: Rise of the Beasts (2023) (Vudu/4K) $7 (iTunes/4K) (Vudu/HD) $6
Trauma Center (2019) (Vudu/HD) (iTunes/4K) $3.25
Trolls (2016) (MA/HD) $1.25
Trolls Band Together (2023) (MA/HD) $6.50
Trolls Collection 1-2 (MA/HD) $5.75
True Story (2015) (MA/HD) $5.25
Tully (2018) (MA/HD) $5
Turbo (2013) (MA/HD) $2.50 (iTunes/SD) $1
Turning Red (2022) (MA/HD) $3.75 (GP/HD) $2.50
Unbearable Weight of Massive Talent (2022) (Vudu/4K) (iTunes/4K) $6.75
Uncharted (2022) (MA/4K) $5.25 (MA/HD) $3.25
Uncle Drew (2018) (Vudu/4K) $6 (Vudu/HD) (iTunes/HD) $3
Uncut Gems (2019) (Vudu/HD) $4.25
Underwater (2020) (MA/HD) $5.50
Underworld: Awakening (2012) (MA/HD) $1.75
Unhinged (2020) (Vudu/HD) $4.50
Up (2009) (MA/HD) (iTunes/4K) $7.50
Usual Suspects, The (1995) (Vudu/HD) $6
Vertigo (1958) (MA/HD) $4.75
Vice 'Christian Bale' (2018) (MA/HD) $4.75
Violent Night (2022) (MA/HD) $5.75
Vivo (2021) (MA/HD) $4
Walking with Dinosaurs (2013) (MA/HD) (iTunes/HD) $2.50
WALL-E (2008) (MA/HD) (iTunes/4K) $7.50
Walt Disney Animation Studios Shorts Collection (2015) (MA/HD) $5.25 (GP/HD) $3.75
War of the Worlds (1953) (Vudu/4K) (iTunes/4K) $6.50
Waves (2019) (Vudu/HD) $5.50
Whale, The (2022) (Vudu/HD) $6
When the Bough Breaks (2016) (MA/HD) $4.50
Where the Crawdads Sing (2022) (MA/HD) $3.75
Whiplash (2014) (MA/4K) $6.50 (MA/HD) $5.50
White Boy Rick (2018) (MA/HD) $5
Widows (2018) (MA/4K) $6.50 (MA/HD) $2
Winter's Bone (2010) (Vudu/HD) (iTunes/HD) $5
Witch, The (2016) (Vudu/HD) $3.50
Woman King (2022) (MA/4K) $5.75 (MA/HD) $4
Wonder Woman: Bloodlines (2019) (MA/HD) $4
World War Z (2013) (Vudu/HD) $3.25 (iTunes/4K) $4.50
Wraith, The (1986) (Vudu/HD) $5
X (2022), Hereditary (2018), Witch, The (2016), Green Room (2015), It Comes at Night (2017) (Vudu/HD) $14
X-Men (2000), X2 (2003), X-Men: The Last Stand (2006) (MA/HD) $14
X-Men: Apocalypse (2016) (iTunes/4K) (MA/HD) $2.25
X-Men: Dark Phoenix (2019) (MA/HD) $6
X-Men: First Class (2010), Days of Future Past (2004), Apocalypse (2014) (MA/HD) $10.50
Yesterday (2019) (MA/4K) $7 (MA/HD) $4.75
Zombieland (2009) (MA/4K) $7.25
Zombieland: Double Tap (2019) (MA/4K) $7.25 (MA/HD) $5.25
submitted by wtfwafflezor to DigitalCodeSELL [link] [comments]


2024.05.15 02:40 ShiftYourReality How to Escape the Confines of Time and Space According to the CIA (The Gateway Experience)

In the ’80s, the spy agency investigated the "Gateway Experience" technique to alter consciousness and ultimately escape spacetime.
The intrigue revolves around a classified 1983 CIA report on a technique called the Gateway Experience, which is a training system designed to focus brainwave output to alter consciousness and ultimately escape the restrictions of time and space.
The CIA was interested in all sorts of psychic research at the time, including the theory of applications of remote viewing, which is when someone views real events with only the power of their mind. The documents have since been declassified and are available to view.
This is a comprehensive excavation of The Gateway Process report. The first section provides a timeline of the key historical developments that led to the CIA’s investigation and subsequent experimentations. The second section is a review of The Gateway Process report. It opens with a wall of theoretical context, on the other side of which lies enough understanding to begin to grasp the principles underlying the Gateway Experience training. The last section outlines the Gateway technique itself and the steps that go into achieving spacetime transcendence.
Let’s go.
THE TIMELINE
• 1950s - Robert Monroe, a radio broadcasting executive, begins producing evidence that specific sound patterns have identifiable effects on human capabilities. These include alertness, sleepiness, and expanded states of consciousness.
• 1956 - Monroe forms an R&D division inside his radio program production corporation RAM Enterprises. The goal is to study sound’s effect on human consciousness. He was obsessed with “Sleep-Learning," or hypnopedia, which exposes sleepers to sound recordings to boost memory of previously learned information.
• 1958 - While experimenting with Sleep-Learning, Monroe discovers an unusual phenomenon. He describes it as sensations of paralysis and vibration accompanied by bright light. It allegedly happens nine times over the proceeding six weeks, and culminates in an out-of-body experience (OBE).
• 1962 - RAM Enterprises moves to Virginia, and renames itself Monroe Industries. It becomes active in radio station ownership, cable television, and later in the production and sale of audio cassettes. These cassettes contain applied learnings from the corporate research program, which is renamed The Monroe Institute.
• 1971 - Monroe publishes Journeys Out of the Body, a book that is credited with popularizing the term “out-of-body experience.”
• 1972 - A classified report circulates in the U.S. military and intelligence communities. It claims that the Soviet Union is pouring money into research involving ESP and psychokinesis for espionage purposes.
• 1975 - Monroe registers the first of several patents concerning audio techniques designed to stimulate brain functions until the left and right hemispheres become synchronized. Monroe dubs the state "Hemi-Sync" (hemispheric synchronization), and claims it could be used to promote mental well-being or to trigger an altered state of consciousness.
• 1978 to 1984 - Army veteran Joseph McMoneagle contributes to 450 remote viewing missions under Project Stargate. He is known as “Remote View No. 1”.
• June 9th, 1983 - The CIA report "Analysis and Assessment of The Gateway Process" is produced. It provides a scientific framework for understanding and expanding human consciousness, out-of-body experiments, and other altered states of mind.
• 1989 - Remote viewer Angela Dellafiora Ford helps track down a former customs agent who has gone on the run. She pinpoints his location as “Lowell, Wyoming”. U.S. Customs apprehend him 100 miles west of a Wyoming town called Lovell.
• 2003 - The CIA approves declassification of the Gateway Process report.
• 2017 - The CIA declassifies 12 million pages of records revealing previously unknown details about the program, which would eventually become known as Project Stargate.
THE REPORT
Personnel
The author of The Gateway Process report is Lieutenant Colonel Wayne M. McDonnell, hereon referred to simply as Wayne. There isn’t a tremendous amount of information available on the man, nor any photographs. In 1983, Wayne was tasked by the Commander of the U.S. Army Operational Group with figuring out how The Gateway Experience, astral projection and out-of-body experiences work. Wayne partnered with a bunch of different folks to produce the report, most notably Itzhak Bentov, a very Googleable American-Israeli scientist who helped pioneer the biomedical engineering industry.
A scientific approach
From the outset of the report, Wayne states his intent to employ an objective scientific method in order to understand the Gateway process. The various scientific avenues he takes include:
• A biomedical inquiry to understand the physical aspects of the process.
• Information on quantum mechanics to describe the nature and functioning of human consciousness.
• Theoretical physics to explain the time-space dimension and means by which expanded human consciousness transcends it.
• Classical physics to bring the whole phenomenon of out-of-body states into the language of physical science (and remove the stigma of an occult connotation).
Methodological frames of reference
Before diving into the Gateway Experience, Wayne develops a frame of reference by dissecting three discrete consciousness-altering methodologies. He’s basically saying, there’s no way you’re going to get through The Gateway without a solid grounding in the brain-altering techniques that came before it.
1) He begins with hypnosis. The language is extremely dense, but the basic gist is as follows: the left side of the brain screens incoming stimuli, categorizing, assessing and assigning meaning to everything through self-cognitive, verbal, and linear reasoning. The left hemisphere then dishes the carefully prepared data to the non-critical, holistic, pattern-oriented right hemisphere, which accepts everything without question. Hypnosis works by putting the left side to sleep, or at least distracting it long enough to allow incoming data direct, unchallenged entry to the right hemisphere. There, stimuli can reach the sensor and motor cortices of the right brain, which corresponds to points in the body. Suggestions then can send electrical signals from the brain to certain parts of the body. Directing these signals appropriately, according to the report, can elicit reactions ranging from left leg numbness to feelings of happiness. Same goes for increased powers of concentration.
2) Wayne continues with a snapshot of transcendental meditation. He distinguishes it from hypnotism. Through concentration the subject draws energy up the spinal cord, resulting in acoustical waves that run through the cerebral ventricles, to the right hemisphere, where they stimulate the cerebral cortex, run along the homunculus and then to the body. The waves are the altered rhythm of heart sounds, which create sympathetic vibrations in the walls of the fluid-filled cavities of the brain’s ventricles. He observed that the symptoms begin in the left side of the body, confirming the right brain’s complicity. Bentov also states that the same effect might be achieved by prolonged exposure to 4 - 7 Hertz/second acoustical vibrations. He suggests standing by an air conditioning duct might also do the trick. (David’s Lynch and other celebrities are committed adherents to transcendental meditation today.)
3) Biofeedback, on the other hand, uses the left hemisphere to gain access to the right brain’s lower cerebral, motor, and sensory cortices. Whereas hypnosis suppresses one side of the brain, and TM bypasses that side altogether, biofeedback teaches the left hemisphere to visualize the desired result, recognize the feelings associated with right hemisphere access, and ultimately achieve the result again. With repetition, the left brain can reliably key into the right brain, and strengthen the pathways so that it can be accessed during a conscious demand mode. A digital thermometer is subsequently placed on a target part of the body. When its temperature increases, objective affirmation is recognized and the state is reinforced. Achieving biofeedback can block pain, enhance feeling, and even suppress tumors, according to the report.
The Gateway mechanics
With that, Wayne takes a first stab at the Gateway process. He classifies it as a “training system designed to bring enhanced strength, focus and coherence to the amplitude and frequency of brainwave output between the left and right hemispheres so as to alter consciousness.”
What distinguishes the Gateway process from hypnosis, TM, and biofeedback, is that it requires achieving a state of consciousness in which the electrical brain patterns of both hemispheres are equal in amplitude and frequency. This is called Hemi-Sync. Lamentably, and perhaps conveniently, we cannot as humans achieve this state on our own. The audio techniques developed by Bob Monroe and his Institute (which are comprised as a series of tapes). claim to induce and sustain Hemi-Sync.
Wayne employs the analogy of a lamp versus a laser. Left to its own devices the human mind expends energy like a lamp, in a chaotic and incoherent way, achieving lots of diffusion but relatively little depth. Under Hemi-Sync though, the mind produces a “disciplined stream of light.” So, once the frequency and amplitude of the brain are rendered coherent it can then synchronize with the rarified energy levels of the universe. With this connection intact, the brain begins to receive symbols and display astonishing flashes of holistic intuition.
The Hemi-Sync technique takes advantage of a Frequency Following Response (FFR). It works like this: an external frequency emulating a recognized one will cause the brain to mimic it. So if a subject hears a frequency at the Theta level, it will shift from its resting Beta level. To achieve these unnatural levels, Hemi-Sync puts a single frequency in the left ear and a contrasting frequency in the right. The brain then experiences the Delta frequency, also known as the beat frequency. It’s more familiarly referred to these days as binaural beats. With the FFR and beat frequency phenomena firmly in place, The Gateway Process introduces a series of frequencies at marginally audible, subliminal levels. With the left brain relaxed and the body in a virtual sleep state, the conditions are ideal to promote brainwave outputs of higher and higher amplitude and frequency. Alongside subliminal suggestions from Bob Monroe (naturally), the subject can then alter their consciousness.
The Gateway system only works when the audio, which is introduced through headphones, is accompanied by a physical quietude comparable to other forms of meditation. This increases the subject’s internal resonance to the body’s sound frequencies, for example the heart. This eliminates the “bifurcation echo”, in which the heartbeat moves up and down the body seven times a second. By placing the body in a sleep-like state, The Gateway CD’s, like meditation, lessen the force and frequency of the heartbeat pushing blood into the aorta. The result is a rhythmic sine wave that in turn amplifies the sound volume of the heart three times. This then amplifies the frequency of brainwave output. The film surrounding the brain—the dura—and fluid between that film and the skull, eventually begin to move up and down, by .0005 and .010 millimeters.
The body, based on its own micro-motions, then functions as a tuned vibrational system. The report claims that the entire body eventually transfers energy at between 6.8 and 7.5 Hertz, which matches Earth’s own energy (7 - 7.5 Hertz). The resulting wavelengths are long, about 40,000 kilometers, which also happens to be the perimeter of the planet. According to Bentov, the signal can move around the world’s electrostatic field in 1/7th of a second.
To recap, the Gateway Process goes like this:
• Induced state of calm
• Blood pressure lowers
• Circulatory system, skeleton and other organ systems begin to vibrate at 7 - 7.5 cycles per second
• Increased resonance is achieved
• The resulting sound waves matches the electrostatic field of the earth
• The body and earth and other similarly tuned minds become a single energy continuum.
We’ve gotten slightly ahead of ourselves here though. Back to the drawing board.
A psycho-quantum level deeper
Wayne then turns to the very nature of matter and energy. More materially (or less if you will), solid matter in the strict construction of the term, he explains, doesn’t exist. The atomic structure is composed of oscillating energy grids surrounded by other oscillating energy grids at tremendous speeds. These oscillation rates vary—the nucleus of an atom vibrates at 10 to the power of 22, a molecule vibrates at 10 to the power of 9, a human cell vibrates at 10 to the power of 3. The point is that the entire universe is one complex system of energy fields. States of matter in this conception then are merely variations in the state of energy.
The result of all these moving energies, bouncing off of energy at rest, projects a 3D mode, a pattern, called a hologram, A.K.A our reality as we experience it. It's best to think of it as a 3D photograph. There’s a whole rabbit hole to go down here. Suffice it to say, the hologram that is our experience is incredibly good at depicting and recording all the various energies bouncing around creating matter. So good, in fact, that we buy into it hook, line, and sinker, going so far as to call it our "life."
Consciousness then can be envisaged as a 3D grid system superimposed over all energy patterns, Wayne writes. Using mathematics, each plane of the grid system can then reduce the data to a 2D form. Our binary (go/no go) minds can then process the data and compare it to other historical data saved in our memory. Our reality is then formed by comparisons. The right hemisphere of the brain acts as the primary matrix or receptor for this holographic input. The left hemisphere then compares it to other data, reducing it to its 2D form.
In keeping with our species' commitment to exceptionalism, as far as we know humans are uniquely capable of achieving this level of consciousness. Simply, humans not only know, but we know that we know. This bestows upon us the ability to duplicate aspects of our own hologram, project them out, perceive that projection, run it through a comparison with our own memory of the hologram, measure the differences using 3D geometry, then run it through our binary system to yield verbal cognition of the self.
The click-out phase
Wayne then shows his cards as a true punisher, issuing, "Up to this point our discussion of the Gateway process has been relatively simple and easy to follow. Now the fun begins." Shots fired, Wayne. What he's preparing the commander reading this heady report for is the reveal—how we can use the Gateway to transcend the dimension of spacetime.
Time is a measurement of energy or force in motion; it is a measurement of change. This is really important. For energy to be classified as in motion, it must be confined within a vibratory pattern that can contain its motion, keeping it still. Energy not contained like this is boundary-less, and moves without limit or dimension, to infinity. This disqualifies boundary-less energy from the dimension of time because it has no rate of change. Energy in infinity, also called "the absolute state," is completely at rest because nothing is accelerating or decelerating it—again, no change. It therefore does not contribute to our hologram, our physical experience. We cannot perceive it.
Now back to frequencies. Wave oscillation occurs because a wave is bouncing between two rigid points of rest. It's like a game of electromagnetic hot potato (the potato being the wave and the participants' hands being the boundaries of the wave). Without these limits, there would be no oscillation. When a wave hits one of those points of rest, just for a very brief instant, it "clicks out" of spacetime and joins infinity. For this to occur, the speed of the oscillation has to drop below 10 the power of -33 centimeters per second. For a moment, the wave enters into a new world. The potato simply disappears into a dimension we cannot perceive.
Theoretically speaking, if the human consciousness wave pattern reaches a high enough frequency, the “click-outs” can reach continuity. Put another way, if the frequency of human consciousness can dip below 10 to the power of 33 centimeters per second but above a state of total rest, it can transcend spacetime. The Gateway experience and associated Hemi-Sync technique is designed for humans to achieve this state and establish a coherent pattern of perception in the newly realized dimensions.
Passport to the hologram
In theory, we can achieve the above at any time. The entire process though is helped along if we can separate the consciousness from our body. It’s like an existential running head start where the click-out of a consciousness already separated from its body starts much closer to, and has more time to dialogue with, other dimensions.
This is where things get a little slippery; hold on as best you can. The universe is in on the whole hologram thing, too, Wayne writes. This super hologram is called a "torus" because it takes the shape of a fuck-off massive self-contained spiral. Like this:
Give yourself a moment to let the above motion sink in...
This pattern of the universe conspicuously mirrors the patterns of electrons around the nucleus of an atom. Galaxies north of our own are moving away from us faster than the galaxies to the south; galaxies to the east and west of us are more distant. The energy that produced the matter that makes up the universe we presently enjoy, will turn back in on itself eventually. Its trajectory is ovoid, also known as the cosmic egg. As it curls back on itself it enters a black hole, goes through a densely packed energy nucleus then gets spat out the other side of a white hole and begins the process again. Springtime in the cosmos, baby!
And that is the context in which the Gateway Experience sits.
[Deep breaths.]
THE TECHNIQUE
The following is an outline of the key steps to reach focus levels necessary to defy the spacetime dimension. This is an involved and lengthy process best attempted in controlled settings. If you’re in a rush, you can apparently listen to enough Monroe Institute Gateway Tapes in 7 days to get there.
The Energy Conversion Box: The Gateway Process begins by teaching the subject to isolate any extraneous concerns using a visualization process called “the energy conversion box.”
Resonant Humming: The individual is introduced to resonant humming. Through the utterance of a protracted single tone, alongside a chorus on the tapes, the mind and body achieve a state of resonance.
The Gateway Affirmation: The participant is exposed to something close to a mantra called The Gateway Affirmation. They must repeat to themselves variations of, “I am merely a physical body and deeply desire to expand my consciousness.”
Hemi-Sync: The individual is finally exposed to the Hemi-Sync sound frequencies, and encouraged to develop a relationship with the feelings that emerge.
Additional Noise: Physical relaxation techniques are practiced while the Hemi-Sync frequencies are expanded to include “pink and white” noise. This puts the body in a state of virtual sleep, while calming the left hemisphere and raising the attentiveness of the right hemisphere.
The Energy Balloon: The individual is then encouraged to visualize the creation of an “energy balloon” beginning at the top of the head, extending down in all directions to the feet then back up again. There are a few reasons for this, the main one being that this balloon will provide protection against conscious entities possessing lower energy levels that he or she may encounter when in the out-of-body state.
Focus 12: The practitioner can consistently achieve sufficient expanded awareness to begin interacting with dimensions beyond their physical reality. To achieve this state requires conscious efforts and more “pink and white noise” from the sound stream.
Tools: Once Focus 12 is achieved, the subject can then employ a series of tools to obtain feedback from alternate dimensions.
Problem Solving: The individual identifies fundamental problems, fills their expanded awareness with them, and then projects them out into the universe. These can include personal difficulties, as well as technical or practical problems.
Patterning: Consciousness is used to achieve desired objectives in the physical, emotional, or intellectual sphere.
Color Breathing: A healing technique that revitalizes the body’s energy flows by imagining colors in a particularly vivid manner.
Energy Bar Tool: This technique involves imagining a small intensely pulsating dot of light that the participant charges up. He or she then uses the sparkling, vibrating cylinder of energy (formerly known as the dot) to channel forces from the universe to heal and revitalize the body.
Remote Viewing: A follow-on technique of the Energy Bar Tool where the dot is turned into a whirling vortex through which the individual sends their imagination in search of illuminating insights.
Living Body Map: A more organized use of the energy bar in which streams of different colors flow from the dot on to correspondingly-colored bodily systems.
Seven days of training have now occurred. Approximately 5 percent of participants get to this next level, according to the report.
Focus 15 - Travel Into the Past: Additional sound on the Hemi-Sync tapes includes more of the same, plus some subliminal suggestions to further expand the consciousness. The instructions are highly symbolic: time is a huge wheel, in which different spokes give access to the participant’s past.
Focus 21 - The Future: This is the last and most advanced state. Like Focus 15, this is a movement out of spacetime into the future.
Out-of-Body Movement: Only one tape of the many is devoted to out-of-body movement. This tape is devoted to facilitating an out-of-body state when the participant’s brain wave patterns and energy levels reach harmony with the surrounding electromagnetic environment. According to Bob Monroe, the participant has to be exposed to Beta signals of around 2877.3 cycles per second.
CONCLUSIONS
Wayne expresses concern about the fidelity of information brought back from out-of-body states using the Gateway technique. Practical applications are of particular concern because of the potential for “information distortion.”
The Monroe Institute also ran into a bunch of issues in which they had individuals travel from the West to the East Coast of the U.S. to read a series of numbers off of a computer screen. They never got them exactly right. Wayne chalks this up to the trouble of differentiating between physical entities and extra-time-space dimensions when in the out-of-body state.
Wayne swings back to support mode though, lending credence to the physics foundation of the report. He cites multiple belief systems that have established identical findings. These include the Tibetan Shoug, the Hindu heaven of Indra, the Hebrew mystical philosophy, and the Christian concept of the Trinity. Here he seems more interested in hammering home the theoretical underpinnings that make The Gateway Experience possible, rather than the practical possibilities promised by The Gateway Tapes.
Possibly with his CIA top brass audience in mind, Wayne then gives an A-type nod to The Gateway Experience for providing a faster, more efficient, less subservient, energy-saving route to expanded consciousness. This finishes with a series of recommendations to the CIA for how to exploit Gateway’s potential for national defense purposes.
The missing page
One curious feature of The Gateway Report is that it seems to be missing page 25. It’s a real cliffhanger too. The bottom of page 24 reads “And, the eternal thought or concept of self which results from this self-consciousness serves the,” The report picks back up on page 26 and 3 sections later as if Wayne hadn’t just revealed the very secret of existence.
The gap has not gone unnoticed. There's a Change.org petition requesting its release. Multiple Freedom of Information Act requests have demanded the same. In all cases, the CIA has said they never had the page to begin with. Here’s a 2019 response from Mark Lilly, the CIA’s Information and Privacy Coordinator, to one Bailey Stoner regarding these records:
One theory goes that that rascal Wayne M.-fricking-McDonnell left the page out on purpose. The theory contends that it was a litmus test—if anyone truly defies time-space dimensions, they’ll certainly be able to locate page 25.
[Cosmic shrug.]
Writing Credit Vice

CIA Declassified Report– The Gateway Experience
Here is a copy of the Missing Page 25
There will be a Gateway Help Post following within the next couple days. Thought you might be interested in a little history in the meantime. Cheers!
submitted by ShiftYourReality to ShiftYourReality [link] [comments]


2024.05.15 02:16 BranzorFlakes Time For Balancing Vs. Irrelevance

*AH releases Polar Patriots *Equipment is poorly balanced, and staff even admit that they are not in their intended state *"We have to release a new warbond every month or else we'll become completely irrelevant." *looks at steam chart *Average of 100,000 concurrent players this week *Devs have said player count is split pretty evenly between PS5 and PC, so likely total is something like 200,000 total conccurent players for a 4 month old game
*Looks at Team Fortress 2, a game that was released in 2007, and has not had a real major content update in 7 years *Looks at steam chart *Average of 70,000 concurrent players this week
I think that the business heads in AH and Sony are severely overestimating the amount of chronic tiktok zoomer brainrot among players. I don't think players need unpolished content released every month, like a ring of rusty keys being jangled in front of a toddler for entertainment to stimulate them, to keep players continuously engaged with the game.
Players stay engaged with games over time because the game is of high quality, not because a stream of content is being pushed through in an unfinished state but at quick rate, which is being done for the sake of attention and microtransactions.
The uninformed will fall for it a few times sure, but as they get the new content and notice how flawed and unpolished it all is, they'll become disappointed with the purchase they were excited for. And as they get more content that disappoints them on release, they'll look forward to what's being churned out less and less until they no longer feel any excitement for new content, and their engagement, and therefore purchases, within the game decreases as a direct consequence.
AH and Sony would be apparently shooting themselves in the foot in both in the gameplay sense and the business sense with their current development scheduling of a warbond every month, so it surely can't really be to keep attention on the game in the long term. So what's their real angle with this warbond every month business? I would hypothesize that they are rushing development in an attempt to flood the acquisition screen with warbonds faster than even hardcore players can earn Super Credits in game to buy them, in order to get players to buy them through microtransactions while excitement for the game is still rather high. Needless to say, this is very shortsighted, and if this is their strategy, they're doing a rather poor job of it.
Usually developers, or developers under orders from from their producer will specifically release new content to be markedly more powerful than the average power of equipment in the game to get players to buy it through microtransactions in order to keep up with the power of other players who have bought the content already (especially in PvP games). Then, as the time for the next content release approaches, they begin nerfing the equipment to its actual intended power to take away that power boost, to then offer the power boost once more through the new content being released. So it's rather confusing for AH or Sony to not enforce using this strategy if my hypothesis is correct. Unless it's because of their low amount of manpower and they're trying to rush out content so quickly that they don't have the time to figure out how they could even make new weapons overpowered.
Considering recent events with Sony, I think that sentiment of "game will become irrelevant without constant content" reeks of the general cluelessness of a business man buried too deep in data analysis and greed to see the reality of things. Not to mention Sony is a producer so that automatically makes them money grubbers, and in my own experience, 90% of seriously awful decisions made for games are made by the producers, not the developers.
This all makes me think that Sony saw the quick success of Helldivers 2 and started ordering AH to start using such tactics to squeeze as much money out of the game as possible while it's still highly popular. It wouldn't surprise me if AH is under orders to be in maximum crunch mode right now to churn out these warbonds alongside new mission types and strategems. Can you tell I don't like producers and businessmen?
submitted by BranzorFlakes to Helldivers [link] [comments]


2024.05.15 01:42 rib_eye_b (SELLING) Barbie - Dune Part 2 - The Iron Claw - Mulan - The Super Mario Bros. Movie - Top Gun Maverick - True Lies [AMAZON GC]

AMAZON GIFT CARDS ONLY - No Trades - One Hour Holds - Open to Offers on Multiples - Prices Firm for Single Selections - Please Comment First - CHAT REQUESTS IGNORED

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  • Poltergeist 4k (1982) - $6
  • Westworld Season Four: The Choice 4k (2022) - $8
submitted by rib_eye_b to DigitalCodeSELL [link] [comments]


2024.05.15 00:00 Mizzno [H] Games [W] Cornucopia, Headbangers: Rhythm Royale, art of rally, Games (Listed Below), Steam Gift Cards

N.B.: I'm mainly looking for the games listed in the title and at the bottom of the thread. Feel free to post other offers, but if I haven't responded to your comment(s) by my next posting, I likely wasn't able to find a trade that interested me.

For sale (for Steam Gift Cards or gifted Steam Wallet balance):



For trade:
*signifies that a game is tentatively up for trade, assuming I buy the bundle








































































































WANT:



IGS Rep Page: https://www.reddit.com/IGSRep/comments/ti26nz/mizznos_igs_rep_page/
submitted by Mizzno to indiegameswap [link] [comments]


2024.05.14 23:58 PlayerPin Respect Knuckles the Echidna! (Archie's Sonic the Hedgehog, Pre-Super Genesis Wave)

Knuckles the Echidna

"I am the last guardian of Angel Island. I will protect the Master Emerald. And I will do it alone if I have to."
To make a very long, complicated, and confusing story short, Knuckles the Echidna is the Guardian of the mythical Master Emerald and protector of the floating Angel Island (interchangeably called the Floating Island). He comes from a long line of Guardians, each serving as Guardian before him. Before his birth, his father, Locke, saw a dream he thought of as prophetic, and prepared his unborn baby with the power to handle his future responsibility...by blasting his egg with Chaos radiation, granting Knuckles his spiked fists and an aptitude for Chaos Energy manipulation.
Knuckles would go through many hardships throughout his life: His father's death, discovering his home then watching its destruction, and his endless fight against Dr. Eggman and the forces of the Dark Legion. Knuckles would even die and be brought back to life. However hard the going gets, though, Knuckles always manages to recover and hit harder. He's not just rougher than the rest of them; he's the best of them.
Section Key: I. Strength II. Speed/Agility III. Durability IV. Chaos Power V. Other VI. Hyper Knuckles VII. Chaos Knuckles Source Key: Knuckles' Chaotix - Chaotix Knuckles the Echidna - KtE# Sonic and Knuckles - S&K Sonic's Friendly Nemesis, Knuckles Miniseries - Nem# Sonic Quest - Quest# Sonic the Hedgehog (1993) - StC# Sonic the Hedgehog Free Comic Book Day - FCD# Sonic the Hedgehog Triple Trouble - Triple Sonic Super Special - Spe# Sonic Universe - SU# Sonic vs. Knuckles - SvK Super Sonic vs. Hyper Knuckles - SSvHK 

Feats are posted in chronological order.

For additional context on some feats, see a map of Angel Island here.

To see his feats during his time as the Enerjak, see here (Respect Thread by theusjshjdhdne)

I. Strength

Striking

Lifting/Grabbing

Throwing

Other

II. Speed/Agility

Combat/Evasion

Movement

Gliding

Other

III. Durability

Blunt

Energy/Fire/Electricity

Other

IV. Chaos Power

For a period during his conflicts with the Dark Legion, his latent Chaos power increased with time until an explosion would turn his skin green and properly transform him into Chaos Knuckles, losing his powers when he later died and revived. He didn't rekindle his powers until a conflict with Dr. Finivetus reawakened his latent abilities.
Knuckles usually doesn't use these abilities, but can break them out again when necessary.

Offensive

Non-Offensive

Energy Generation

V. Other

VI. Hyper Knuckles

Also referred to as Super Knuckles, this form occurs when Knuckles absorbs sufficient Chaos Energy from the Chaos Emeralds, the Master Emerald, or a similarly potent source. With the power, he has the ability to take on powerful foes like Super Sonic and Master Mogul.

Strength

Speed

Durability

Chaos Power

VII. Chaos Knuckles

Due to Knuckles' father microwaving the baby imbuing Knuckles' egg with Chaos radiation, Knuckles' own Chaos energy grew until achieving the god-like Chaos Knuckles form, becoming closer to a living Chaos Emerald than an echidna. During his time as Chaos Knuckles, he was one of the most powerful beings in the multiverse if not the strongest outright, or at least stronger than Turbo Tails and Dimitri as the Enerjak. However, his grasp of his powers was questionable at best and uncontrollable at worst, which would eventually lead to his demise.

Strength

Speed

Durability

Chaos Power

Offensive

Non-Offensive

Reality Warping

Characters Used for Scaling (all pre-Super Genesis Wave):
  • Dimitri the Echidna.
  • Dr. Finitevus.
  • Egg Beater, Respect Thread by Proletlariet.
  • Enerjak (as Dimitri), Respect Thread by theusjshjdhdne.
  • Espio the Chameleon.
  • Metal Sonic.
  • Mighty the Armadillo, Respect Thread by theusjshjdhdne.
  • Sonic the Hedgehog, Respect Thread by 76SUP and Joshless.
  • Thrash the Tasmanian Devil.
  • Vector the Crocodile.
  • Tails the Fox.
submitted by PlayerPin to respectthreads [link] [comments]


2024.05.14 22:15 NemoXL Windows licence in inšpekcija

Živjo,
Zanima me kako je z podjetji glede Windows licenc. Ali inšpekcija preverja Windowse oz. na kakše način jih preverjajo.
Zakaj ne kupit Windows key za 1e iz allkeyshop in bi imel veljavno licenco z računom? oz. da bi uporabil https://massgrave.dev/, ki je že leta na Githubu katerega lastnik je Microsoft.
Kakšne so vaše izkušnje s tem?
submitted by NemoXL to Slovenia [link] [comments]


2024.05.14 21:13 como365 Four important numbers in Missouri's FY 2025 budget

JEFFERSON CITY — The Missouri General Assembly met its constitutional mandate to pass a state budget Friday, sending to Gov. Mike Parson a $51.7 billion package that funds essential services like the state’s health care and public education system.
The final number is about $1 billion under what the governor proposed at the beginning of the year. He has the power to eliminate specific spending items.
Here are four key numbers you should know about the Fiscal Year 2025 state budget.
— $6,760 —
The state adequacy target is the baseline per pupil funding provided to school districts by the state. It was unchanged for four years until this year, when it was bumped to $6,760 from $6,375. The funding has failed to keep pace with inflation over the last 17 years. In 2007, the target established by the legislature was $9,575 per pupil after adjusting for inflation.
A major education bill raising minimum teacher pay to $40,000 a year and expanding charter schools to Boone County, among other provisions, passed this session. It comes with a hefty $468 million fiscal note once fully implemented and will cost around $200 million a year for the next few years.
House budget chair Rep. Cody Smith, R-Carthage, said that the steep increase in education spending required going forward wasn’t factored in while composing the FY 2025 budget. None of the mandates in the bill are connected to a funding source, meaning if the state can’t afford them, it would be on local governments to do so.
It’s unclear the likelihood of that possibility. At the beginning of the year the state projected a 0.5% decrease in general revenue over the rest of this fiscal year and the next one. Yet, up to date revenue receipts have shown a different picture. As of April, general revenue collections are up 2.7% year over year.
— 6 —
Six departments requested funds for programs or practices that involved diversity, equity and inclusion in some way. Republicans have targeted DEI in the appropriations process for years. Last year, the House defunded DEI in its version of the budget, but the Senate approved it, keeping it in the budget.
Sen. Denny Hoskins, R-Warrensburg, who introduced the DEI amendment last year, again proposed an amendment to ban state spending on DEI several times while the budget bills were on the Senate floor. It failed by bipartisan votes each time.
Blocking funding to DEI isn’t the first time Republicans have attempted to legislate through the budget bills. The 2022 budget included a provision preventing any Medicaid reimbursements going to Planned Parenthood because it has affiliates in other states that provide abortions. That provision was later struck down by the Missouri Supreme Court.
Even as DEI was protected in the budget, a provision was added by Sen. Tony Luetkemeyer, R-Parkville, to prevent any money from going to a city that has a sanctuary city policy that protects the identity of immigrants.
After failing to block state funds for Planned Parenthood and DEI in the budget process, Republicans have turned to changing statute. The governor already signed a bill passed this session to ban Planned Parenthood from receiving Medicaid reimbursements. A bill banning funds spent on DEI programs in state agencies got initial House approval last week.
Only six agencies have offices relating to diversity, equity and inclusion. Planned Parenthood is unable to provide abortions in Missouri because of the state ban on abortions. No city in the state has a sanctuary city policy.
— 0 —
No public comment was taken throughout the four-month budget process. In an effort to have the budget completed earlier, the process began sooner. Instead, the budget was completed three hours before the constitutional deadline, and the public wasn’t privy to the process’s inner workings.
Smith unveiled his budget plan mid-March, two months before the bills were constitutionally mandated to be passed. In a 30-minute hearing he laid out a $49 billion spending plan and gave committee members a few days to review the whole package and come up with amendments.
About a month later, the Senate held a hearing unveiling its own package without receiving public comment. Its version of the budget bills was unveiled less than two weeks before the budget due date.
A 41-hour filibuster by the Freedom Caucus on the federal reimbursement allowance, a bill that funds a large portion of the state’s healthcare system, further cramped the timeline.
With the clock ticking, Senate Appropriations Committee Chair Sen. Lincoln Hough, R-Springfield, and Smith decided to finalize the budget process themselves instead of in a public conference committee.
The new bills created by the budget chairs were brought before the Senate and House with no time for prior review by elected officials or the public.
Republicans and Democrats alike criticized the budget. Gov. Mike Parson said his office wasn’t privy to any of the budget discussions and called the process “problematic.” He also said that he didn’t want a large supplemental — when the legislature has to appropriate funds to departments to continue day-to-day operations.
Rep. Peter Meredith, D-St. Louis, who has served on the budget committee for eight years, said it was the least transparent process he’s ever seen.
— $558 million —
UM system got about $558 million in this year’s budget: $509 million of that is baseline funding for the system, with about $50 million appropriated for various university projects. The overall appropriation is a 3% increase from last year.
$10 million was put forward to complete a $25 million meat laboratory on MU’s campus. $6 million was appropriated for a workforce incentive grant at MU. Around $5 million was given to the State Historical Society. That’s about $2 million more than last year. Hough is proud of the budget despite the transparency concerns.
“It’s been an odd year, but it’s been a good year and I think the end product is something we can be proud of,” Hough said after the bills passed the Senate.
submitted by como365 to missouri [link] [comments]


2024.05.14 21:09 Diskecksier My BORIS collection

My BORIS collection
This is a video flick through of my Boris / BORIS / boris (whatever mood they're in on that day!) vinyl collection. I've got a bunch of others on CD as well. Their records vary from metal, crust punk, drone, pop, ambient experimental and full on stoner, absolutely all over the place. They're one of my favourite bands and I've seen them a bunch of times, including one hell of a show at the Forum in London in 2007, which was Earth, Boris and Sunn O))) playing solo sets, followed by them playing Altar, which was amazing.
Any other fans in this group?
submitted by Diskecksier to vinyl [link] [comments]


2024.05.14 19:48 r3crac New items in Couponsfromchina (14.05.2024 17:48:46)

Image compilation: https://i.imgur.com/XzEKIpg.jpeg or https://i.ibb.co/xmLpcPx/10cbe233e8dc.jpg
New items in Couponsfromchina database. You can set price alerts.
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submitted by r3crac to couponsfromchina [link] [comments]


2024.05.14 18:15 Kigidi Help with steam CD key

Good day, fellow divers.
I have a question and I'm hoping you might've an answer for me.
I started driving quite recently and wanted to gift the game to my friend so we could dive together in harminy, but then, the Sony nation attacked.
The issue is that my friend plays on PC and lives in one of the many countries where Helldivers have been delisted on Steam. However, as far as I'm aware, people who do own the game from before this war are still able to play it even in the countries where it's no longer possible to purchase it, which gave me an idea.
If I were to give a global Steam key to my friend, would he be able to activate it and play the game despite being in a delisted country?
Thanks for your help:)
submitted by Kigidi to Helldivers [link] [comments]


2024.05.14 17:08 Ill-Policy-1536 My 15 year history with Sublime with Rome

2007, I was 10 and would turn 11 later in the year. My sister’s boyfriend was over the house a lot. He was a skater, Bam Margera type of guy who lived at the beach (albeit on the east coast) and would drive up on the weekends to see my sister. They used to listen to music on my sister’s stereo a lot. They would listen to a variety of music ranging from Grateful Dead to Staind to The Doors. However one CD would play a lot more than the others, the 1996 Sublime self titled album. She would listen to it with and without him and I would constantly hear “Wrong Way” and “Santeria” despite not knowing the title of the song or the artist. Fast forward to Summer of 2008, I was up way later than I should have been trying to remember the lyrics to “Santeria”. All I knew was “what I really wanna know, ah baby”. So I plugged that into Google and got a YouTube video for “Santeria”. From there I downloaded “Wrong Way”, “What I Got”, “Santeria”, and “Doin’ Time” onto my iPod and they were a good portion what I listened to for the rest of the summer. When my sister went to college I immediately ransacked her CD collection and downloaded 40oz, Robbin the Hood, and the Self titled.
Fast forward to early 2009, I’m still listening to Sublime almost daily. One day I’m online and I notice an article about Sublime reforming with an 18 year old named Rome Ramirez. I was very excited to see this band that I just discovered was coming back. Of course I was just excited when they changed the name to Sublime with Rome. Even as a kid I knew it was a good way of separating the two. A couple years pass and I’m not following the news on SWR until 2011 when I see they’re releasing new music on an album called “Yours Truly”. Here’s where SWR would have a knack for releasing music that coincided with major events in my life. I graduated grade school in 2011 and the soundtrack of that summer was “Yours Truly”, I would listen to every track on that album constantly. For Christmas that year I had my parents get me the physical CD. From 2011-2015 I made new friends in high school and was able to introduce a lot of them to both Sublime and Sublime with Rome.
“Sirens” came out the summer I graduated high school and almost everybody in my friend group was listening to it. I have very good memories of hearing “Wherever You Go” at the beach, driving at night with friends, and at parties. That same summer me and 3 others went to see SWR live (my first of 4 times) and it was a great experience to be able to hear the music I love played live.
“Blessings” came out the summer I graduated college and the lyrics to that album resonated with me more than the previous albums. Especially “Light On”. It was yet another summer that I was going through a life change while having new SWR music to accompany it.
Fast forward to 2023-2024, I’m now 27. The past year saw a bad breakup and a departure from a job that I really began to hate. I have not been in too many dark spots in my life, but this one required a little spiritual and emotional recovery. I can confidently say I am truly happy again. I’ve got another summer to look forward and yet again new SWR music to accompany me. This is the main reason I stick up for SWR and Rome as an individual. Their music is connected to major parts of my life. If you don’t like the music itself you’re free to bash it but I will never see the group as “hacks” as some people like to call them.
submitted by Ill-Policy-1536 to sublimewithrome [link] [comments]


2024.05.14 16:42 DifficultArugula4522 If I buy the all-inclusive DLC bundle while owning the game, will I still get charged the price of the game, or will it be removed?

Thinking of buying the game for cheap on CD Keys, and then buying the all-inclusive pack later. The base game is included in the pack for $40, so I'm just wondering if that amount will be deleted if I already purchased the game from another retailer.
submitted by DifficultArugula4522 to AUTOMOBILISTA [link] [comments]


2024.05.14 16:41 Sweet-Count2557 Best Pizza in Omaha Ne

Best Pizza in Omaha Ne
Best Pizza in Omaha Ne We've scoured the streets of Omaha, Nebraska to bring you the ultimate guide to the best pizza in town.Get ready to dive into a world of cheesy goodness and mouthwatering flavors.From traditional favorites to modern twists, our list has it all.So grab a slice and join us on this delectable journey through the pizza scene in Omaha.Trust us, you won't be disappointed.Let's dig in!Key TakeawaysOrsis Italian Bakery & Pizzeria is a highly acclaimed pizza joint and landmark restaurant dating back to 1919. It offers topping-loaded pies, Italian baked goods, deli sandwiches, and other tasty dishes. The restaurant provides street-front parking, a casual setting with a welcoming ambiance, accommodating staff, reasonable prices, and bright lights.Pitch Coal-fire Pizzeria is a renowned eatery that opened in 2009. It features a sleek interior, party rooms for private events, catering services, and hospitable staff. The restaurant offers coal-fired pizzas, exquisite Italian specialties, a superb brunch, customizable entrees, and shareable plates.Dante is a highly acclaimed pizza joint that opened in 2009. It offers flavor-packed, wood-fired pizzas, artfully plated dishes, fresh salads, and specialty entrees. The restaurant provides a cozy vibe, a sizable selection of alcoholic concoctions, excellent service, and an expansive menu catering to all diets.Mangia Italiana is a renowned Italian dining establishment founded in 2007. It boasts unique pizzas, Sicilian-style sandwiches, delectable pasta plates, and a la carte options. The restaurant offers table and booth seats, charming decor, generous portions, restaurant-front parking, and terrific catering services.Orsis Italian Bakery & PizzeriaWe highly recommend trying the mouth-watering pizzas at Orsis Italian Bakery & Pizzeria in Omaha. This longstanding pizza joint and bakery has been a landmark in the city since 1919, and it continues to impress locals and visitors alike with its delicious offerings. Orsis offers a wide variety of topping-loaded pies, along with Italian baked goods, deli sandwiches, and other tasty dishes.What sets Orsis apart from other pizza places in Omaha isn't only the quality of their food but also the welcoming ambiance and accommodating staff. The casual setting and bright lights create a comfortable atmosphere for diners to enjoy their meal. The staff at Orsis is friendly and attentive, ensuring that customers have a pleasant experience from start to finish.In terms of safety, Orsis provides street-front parking, making it convenient for customers to park their vehicles nearby. This eliminates the hassle of searching for parking spaces and ensures that customers can access the restaurant easily. Additionally, Orsis maintains reasonable prices, making it a great option for those looking for a delicious meal without breaking the bank.For those in search of the best pizza in Omaha, Orsis Italian Bakery & Pizzeria is definitely worth a visit. With its flavorful pizzas, welcoming ambiance, accommodating staff, and reasonable prices, Orsis offers a dining experience that's both satisfying and safe. Whether you're a local or a visitor, Orsis is a must-try when it comes to pizza in Omaha.Pitch Coal-fire PizzeriaPitch Coal-fire Pizzeria stands out for its unique coal-fired pizzas that deliver a distinct smoky flavor and crispy crust.The sleek interior creates a modern and inviting atmosphere, making it a great place to dine with friends or family.The hospitality of the staff adds to the overall experience, ensuring that customers feel welcomed and well taken care of.Unique Coal-Fired PizzasWhat makes the coal-fired pizzas at Pitch Coal-fire Pizzeria unique? Well, there are a few key factors that set them apart from other pizza establishments. Here's what you need to know:Authentic coal-fired cooking: Pitch Coal-fire Pizzeria uses a specially designed coal-fired oven to cook their pizzas. This traditional method of cooking imparts a unique smoky flavor and creates a crispy yet chewy crust that's hard to replicate.High-quality ingredients: The pizzas at Pitch Coal-fire Pizzeria are made with the finest and freshest ingredients. From the locally sourced produce to the premium meats and cheeses, every component of their pizzas is chosen with care.Diverse menu options: In addition to their classic coal-fired pizzas, Pitch Coal-fire Pizzeria offers a range of unique toppings and flavor combinations. Whether you prefer a traditional Margherita or a more adventurous option like the Truffle Shuffle with truffle oil and mushrooms, there's something for everyone.Commitment to safety: Pitch Coal-fire Pizzeria prioritizes the safety of their customers and staff. They adhere to strict sanitation protocols, maintain a clean and well-ventilated space, and follow all food safety guidelines.Sleek Interior and HospitalityWhen dining at Pitch Coal-fire Pizzeria, you will be impressed by the sleek interior and the warm hospitality of the staff. The restaurant features a modern design with clean lines and contemporary decor, creating a sophisticated atmosphere. The tables are arranged spaciously, allowing for comfortable seating and ensuring a safe dining experience. The staff at Pitch Coal-fire Pizzeria is attentive and friendly, providing excellent service and making you feel welcome from the moment you enter. They are knowledgeable about the menu and happy to answer any questions or accommodate special requests. Whether you're dining in or ordering takeout, you can expect a high level of professionalism and a commitment to ensuring your satisfaction. The combination of the sleek interior and the welcoming staff creates a pleasant and inviting environment that enhances your dining experience.Sleek InteriorWarm HospitalityModern designAttentive staffClean linesFriendly serviceContemporary decorKnowledgeable about menuSpacious seatingAccommodating to special requestsSafe dining experienceCommitment to customer satisfactionDanteWe absolutely love Dante for their mouthwatering wood-fired pizzas and artfully plated dishes. Here's what makes Dante a standout choice for pizza lovers in Omaha:Wood-Fired Pizzas: Dante's pizzas are cooked in a wood-fired oven, giving them a unique smoky flavor and perfectly crispy crust. From classic Margherita to inventive combinations like the Prosciutto & Fig, their pizzas are sure to satisfy any craving.Artfully Plated Dishes: In addition to their pizzas, Dante also offers a selection of artfully plated dishes. From homemade pastas to savory entrees like the Braised Short Rib, each dish is thoughtfully prepared and presented with care.Why is Dante a safe choice for diners in Omaha?Cozy Vibe: Dante provides a cozy and inviting atmosphere, perfect for a relaxed dining experience. The warm lighting and comfortable seating create a welcoming ambiance for guests.Excellent Service: The staff at Dante is known for their attentiveness and friendly demeanor. They go above and beyond to ensure that guests have a pleasant and safe dining experience.With their flavorful wood-fired pizzas and artfully plated dishes, Dante is a must-visit for pizza enthusiasts in Omaha. But don't stop there, because next we'll be diving into the delectable offerings at 'Mangia Italiana'.Mangia ItalianaBut let's not forget about Mangia Italiana, because they offer some incredible options for pizza lovers in Omaha.Mangia Italiana is a renowned Italian dining establishment founded in 2007. They boast unique pizzas, Sicilian-style sandwiches, delectable pasta plates, and a la carte options.When it comes to safety, Mangia Italiana provides a cozy and welcoming ambiance, making it a comfortable place to enjoy a meal. Their table and booth seats offer ample space for social distancing, and the charming decor adds to the overall pleasant dining experience. Additionally, the restaurant-front parking ensures convenience and peace of mind for customers.Mangia Italiana is also known for their generous portions, ensuring that you get your money's worth. Whether you're craving a classic Margherita pizza or feeling adventurous with their specialty pizza options, Mangia Italiana has something for everyone. Their terrific catering services also make them a great option for events and gatherings.As we move on to the next section about Zios Pizzeria, you'll see that they too offer mouth-watering pizza choices that are worth exploring.Zios PizzeriaAnd let's not forget about Zios Pizzeria, because they offer a wide selection of mouth-watering New York-style pizzas that are sure to satisfy any pizza craving. When it comes to enjoying a delicious meal at Zios Pizzeria, here are a couple of things you can do to enhance your experience:Start by exploring their menu, which features a variety of New York-style pizzas made with fresh ingredients and topped with flavorful combinations. From classic options like pepperoni and cheese to specialty pizzas like the BBQ chicken or the Mediterranean, there's something for everyone's taste buds.Don't forget to try their loaded hoagies, homemade pasta dishes, and savory calzones. These menu items are perfect for those looking for a different pizza alternative or a tasty side dish to complement their meal.At Zios Pizzeria, they prioritize the safety of their customers. The restaurant provides a charming interior, free Wi-Fi, and flat-screen TVs, making it the perfect place to enjoy a meal in a relaxed and comfortable setting. The servers are hospitable and attentive, ensuring that your dining experience is enjoyable and worry-free.As we move on to the next section about Oscars Pizza and Sports Grille, you can expect to find another great pizza joint that offers flavorful pizzas, wings, gourmet burgers, loaded nachos, and decadent sweet treats. Stay tuned to discover more delicious pizza options in Omaha.Oscars Pizza and Sports GrilleAt Oscars Pizza and Sports Grille, the menu offers a variety of highlights and options that cater to different tastes. From flavorful pizzas to wings, gourmet burgers, loaded nachos, and decadent sweet treats, there's something for everyone.The family-friendly atmosphere and top-notch service make Oscars Pizza and Sports Grille a great choice for a casual and enjoyable dining experience.Menu Highlights and VarietySince Oscars Pizza and Sports Grille offers a wide range of menu highlights and variety, we were excited to explore their delicious options. Here are some highlights of their menu that we found enticing:Pizza: Oscars Pizza and Sports Grille offers a variety of pizzas, including classic favorites like pepperoni and sausage, as well as unique combinations like BBQ chicken and bacon. The crust is perfectly crispy, and the toppings are generously spread.Gourmet Burgers: If you're not in the mood for pizza, Oscars Pizza and Sports Grille also offers a selection of gourmet burgers. From a classic cheeseburger to a mouthwatering bacon and blue cheese burger, there's something to satisfy every burger lover.In terms of safety, Oscars Pizza and Sports Grille ensures that their ingredients are fresh and their kitchen is clean. The staff follows proper hygiene protocols to maintain a safe dining experience for their customers.Family-Friendly AtmosphereWhen we walked into Oscars Pizza and Sports Grille, we were immediately greeted by a warm and inviting atmosphere that made us feel right at home.The family-friendly environment at Oscars is perfect for those looking to enjoy a delicious meal with their loved ones in a safe and welcoming setting.The restaurant features a spacious dining area with plenty of seating options, including booths and tables, making it easy for families of all sizes to find a comfortable spot.The staff at Oscars is friendly and attentive, ensuring that families have everything they need for an enjoyable dining experience.With private parking spaces and a covered patio, Oscars provides convenience and safety for families arriving by car.Top-Notch ServiceBecause Oscars Pizza and Sports Grille consistently provides top-notch service, we always feel well taken care of when dining there. The attentive and friendly staff create a welcoming atmosphere that makes us feel comfortable and valued.Here are two reasons why Oscars Pizza and Sports Grille stands out in terms of service:Prompt and Efficient: The staff at Oscars Pizza and Sports Grille are quick to greet us and seat us at a table. They take our orders promptly and efficiently, ensuring that we don't have to wait long for our food. The waitstaff is attentive, checking on us regularly to see if we need anything and refilling our drinks without us having to ask.Knowledgeable and Helpful: The staff at Oscars Pizza and Sports Grille are well-informed about the menu and can provide recommendations based on our preferences. They're also willing to accommodate special requests or dietary restrictions. If we've any questions or concerns, they're responsive and willing to address them promptly.With their prompt and efficient service, as well as their knowledgeable and helpful staff, Oscars Pizza and Sports Grille ensures that we've a pleasant and enjoyable dining experience. We always leave feeling satisfied and well taken care of.La Casa PizzariaWhat makes La Casa Pizzaria stand out among other pizza joints in Omaha?La Casa Pizzaria is a long-standing pizzeria that has been serving the community since 1953. What sets them apart is their dedication to using homemade sauces and family recipes, resulting in a unique and authentic flavor. Their thin-crust pizzas are a favorite among locals and visitors alike.When it comes to safety, La Casa Pizzaria takes every precaution to ensure the well-being of their customers. They have a cozy dining area that allows for social distancing, and their friendly staff is trained to follow all health and safety protocols. Additionally, their reasonable prices make it an affordable option for families looking for a delicious and safe dining experience.One of the highlights of La Casa Pizzaria is their variety of toppings to choose from. Whether you're a meat lover, a vegetarian, or someone with dietary restrictions, they have options to cater to everyone's preferences. This makes it a great choice for groups with diverse tastes.La Casa Pizzaria's commitment to quality extends to their ingredients as well. They use only the freshest and finest ingredients to ensure that every bite is bursting with flavor. Their attention to detail and dedication to providing a memorable dining experience is what keeps customers coming back for more.ConclusionAfter our slice-by-slice journey through the pizza scene in Omaha, it's clear that the city has no shortage of delicious options.From the traditional flavors of Orsis Italian Bakery & Pizzeria to the unique combinations at Pitch Coal-fire Pizzeria, there's something for every pizza lover.Whether you're a local or a visitor, make sure to try out these top pizzerias and experience the diverse range of flavors that Omaha has to offer.So grab a slice and indulge in the best pizza in Omaha, Nebraska!
submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.14 16:00 seanMcMiller09 Bad starter motor?

Recently my girlfriends car which is a 2007 buick lacrosse 3.8 v6 151,000 miles has been acting weird when starting up, when the key cranks, it spins over once, stops and then barely is able to spin over a second time. Sometimes during remote start it'll barely spin over once or twice and then give up and the car doesn't start. Is my starter motor going bad and if it is should I get a GM starter or are their good aftermarket starter motor brands that'll be better or more reliable etc.
submitted by seanMcMiller09 to MechanicAdvice [link] [comments]


2024.05.14 15:00 Honestly_ Not just EA Sports: *All* NCAA college football game covers & athletes, including Sony's NCAA GameBreaker, Sega Sports, and a few others

With the EA Sports College Football 25 cover being released this Thursday, I thought it would be interesting to look back at all covers — and not just the EA covers, but the athletes featured on covers of rival games by Sony, Sega, and other competitors.
Competition is a good thing. Putting these in chronological order takes me back to the era where there were options (I bought my first game in the '90s, and played a lot of 2k2).
If you count the 2 players that are identifiable off of "College Football USA 96" there have been 36 cover athletes across 34 editions of college football games (plus an active coach, mascot, two band members, and an unidentified player)
This post is going to look cleaner in "old" view. You can swap the "www" with "old" in the URL or just click here.
Year Publisher Game Title (image) Cover Athlete (wiki) Heisman? Formats Notes
1993 EA Sports Bill Walsh College Football STAN Coach Bill Walsh N/A Sega Genesis, SNES, Sega CD No licenses so generic names/logos
1994 EA Sports Bill Walsh College Football '95 STAN Coach Bill Walsh N/A Sega Genesis Schools licensed now
1994 Mindscape NCAA Football NCAA Logo over generic players N/A Sega Genesis, SNES
1994 Sega Sports College Football's National Championship ND Notre Dame Stadium N/A Sega Genesis
1995 EA Sports College Football USA 96 KSU¦MICH¦FSU¦WIS¦USC "Generic" photos* No Sega Genesis see below*
1995 Sega Sports College Football's National Championship II COL Folsom Field No Sega Genesis
1996 EA Sports College Football USA 97 NEB QB Tommie Frazier No Sega Genesis, SNES 1st true cover athlete
1996 Sony NCAA Football Gamebreaker OSU RB Eddie George HEISMAN! PS1 1st Heisman winner on cover
1997 EA Sports NCAA Football 98 FLA QB Danny Wuerffel HEISMAN! PS1, PC
1997 Sony NCAA Gamebreaker 98 FSU RB Warrick Dunn No PS1
1998 EA Sports NCAA Football 99 MICH CB Charles Woodson HEISMAN! PS1, PC 1st of 2 defensive players ever
1998 Sony NCAA GameBreaker 99 NEB QB Scott Frost No PS1 1st future head coach
1999 EA Sports NCAA Football 2000 TEX RB Ricky Williams HEISMAN! PS1
1999 Sony NCAA GameBreaker 2000 UCLA QB Cade McNown No PS1
2000 EA Sports NCAA Football 2001 ALA RB Shaun Alexander No PS1
2000 Sony NCAA GameBreaker 2001 WIS RB Ron Dayne HEISMAN! PS1, PS2 1st 6th generation console game
2001 EA Sports NCAA Football 2002 FSU QB Chris Weinke HEISMAN! PS2
2001 Sega Sports NCAA College Football 2K2 PUR QB Drew Brees No DC
2002 EA Sports NCAA Football 2003 ORE QB Joey Harrington No PS2, GC, Xbox
2002 Sony NCAA GameBreaker 2003 MIA RB Clinton Portis No PS2 [Sony skipped 2002]
2002 Sega Sports NCAA College Football 2K3 NEB QB Eric Crouch HEISMAN! PS2, GC, Xbox
2003 EA Sports NCAA Football 2004 USC QB Carson Palmer HEISMAN! PS2, GC, Xbox, N-Gage 1st handheld on Nokia's disastrous system
2003 Sony NCAA GameBreaker 2004 PSU RB Larry Johnson No PS2
2004 EA Sports NCAA Football 2005 PITT WR Larry Fitzgerald No PS2, GC, Xbox
2005 EA Sports NCAA Football 06 MICH WR Desmond Howard PS2, Xbox 1991's Heisman
2006 EA Sports NCAA Football 07 USC RB Reggie Bush HEISMAN! PS2, Xbox, 360, PSP
2007 EA Sports NCAA Football 08 BOISE QB Jared Zabransky No 360, PS3, PS2, Xbox
2007 Aspyr Black College Football: BCFX: The Xperience Generic player, cheerleader, drum major No PC, 360 (2009) HBCU teams
2008 EA Sports NCAA Football 09 CAL WR DeSean Jackson No PS2 Multi-cover
2008 EA Sports NCAA Football 09 BC QB Matt Ryan No PS3 Multi-cover
2008 EA Sports NCAA Football 09 WVU FB Owen Schmitt No PSP Multi-cover
2008 EA Sports NCAA Football 09 MSU mascot Sparty No Wii Multi-cover
2008 EA Sports NCAA Football 09 ARK RB Darren McFadden No 360 Multi-cover
2009 EA Sports NCAA Football 10 TEX LB Brian Orakpo No PS2 Multi-cover; 2 of 2 defenders
2009 EA Sports NCAA Football 10 UTAH QB Brian Johnson No PS3 Multi-cover
2009 EA Sports NCAA Football 10 USC QB Mark Sanchez No PSP Multi-cover
2009 EA Sports NCAA Football 10 TTU WR Michael Crabtree No 360 Multi-cover
2010 EA Sports NCAA Football 11 FLA QB Tim Tebow HEISMAN! PS3, 360, PS2, iOS
2011 EA Sports NCAA Football 12 ALA RB Mark Ingram II HEISMAN! PS3, 360 Fan-vote cover athlete
2012 EA Sports NCAA Football 13 BAY QB Robert Griffin III & OKST RB Barry Sanders YES! PS3, 360 Fan-vote for older athlete
2013 EA Sports NCAA Football 14 MICH Denard Robinson No PS3, 360 Fan-vote cover athlete
2024 EA Sports EA Sports College Football 25 TBD TBD PS5, Xbox Series X/S
*Photos on College Football USA 96 cover are USC Trojan drum major, a Wisconsin band member, unidentified Florida State player (zoomed in on helmet), but also easily identified K-State WR Kevin Lockett & Michigan RB Tim Biakabutuk (both played in '95 season after this came out)

Various developers:

EA Sports's developers:
  • High Score Productions (1993: Genesis, Sega CD; 1994-96)
  • Visual Concepts (1993: SNES)
  • Tiburon Entertainment (1997-98), bought/renamed EA Tiburon (1999-2013), renamed EA Orlando (2024)
  • Exient Entertainment (2003: N-Gage)
Sega Sports's developers:
  • BlueSky Software (1994-95) [developers of Joe Montana series]
  • Visual Concepts & Avalanche Software (2001-02) [NFL 2K & NFL Blitz, respectively]
Sony Computer Entertainment America's developers:
  • Sony Interactive Studios America (1996-97), renamed Red Zone Interactive (1998-99), renamed 989 Studios (2000)
Aspyr Media's developer:
  • Nerjyzed Entertainment (2007: Windows; 2009: 360)

Further notes:

Bill Walsh was picked because there was an early-theme of having big names on sports video games.
  • EA actually started this back when they were the cool, bad boy of games in the 1980s (I'm that old, they packaged their games like records and put photos of their programmers that made them look like musicians on the back) with the pioneering PC game One on One: Dr. J vs. Larry Bird (1983), later updated to Jordan vs. Bird: One on One (1988).
  • Nintendo got into it by localizing Punch-Out! as Mike Tyson's Punch-Out!! (1987) for NES. EA brought out John Madden Football (1988) for PC.
  • Sega was wild about this when they launched the Genesis with Arnold Palmer Tournament Golf (1989), Tommy Lasorda Baseball (1989), Pat Riley Basketball (1990), Joe Montana Football (1991).
  • 1993: Bill Walsh! There even was an EA Coach K college hoops game.
Bill Walsh may have got the cover curse:
  • While he had retired from the San Francisco 49ers on top, after winning his 3rd Super Bowl, he had only returned to the Farm for a year when he was picked (he had a good first tenure in the 70s before jumping to the 49ers).
  • In 1992 he took the Cardinal to a Blockbuster Bowl win and a #9 rank. Signed this deal for EA.
  • After the first game came out he had two bad seasons and re-retired for good.
The progression of teams is fun to see.
  • 1993: the top 24 college football teams from 1992 + 24 of the all-time greatest teams since 1978. The teams were unlicensed so they used city and state names, especially where similar to their real names (e.g. Michigan). But you got some fun results like a spirited game of "South Bend, IN" vs "Raleigh, NC"
  • 1994: 36 Division I-A teams, but the bowls were still not included: Instead we get Maple Bowl, Palm Bowl, Pecan Bowl, and Redwood Bowl
  • 1995: first version to feature all (108 at the time) Division l-A teams, the real bowl games like Orange, Sugar, Fiesta, and Rose. Includes older names but also the Pacific Tigers, which actually dropped football before the game was released.
The rights to the title "NCAA" license wasn't obtained by EA until 1998 (as you can see there was an earlier one-off by Mindscape). Its ability to use the NCAA's brands in the the football game was actually the secondary result of a licensing deal intended primarily for an EA "March Madness" basketball game.
Edit: I created this post after I had fun prepping for an episode on this topic for a podcast, if you like this stuff then this episode might be down your alley.
submitted by Honestly_ to CFB [link] [comments]


2024.05.14 13:58 Honeysyedseo Justin Brooke's Journey From Interning with Russell Brunson to Selling Millions

My name is Justin Brooke and I got started in 2005.
I didn’t make my first 6 figures until 2007 though, when I interned for an Internet millionaire named Russell Brunson.
In 2015 I launched a course called Media Buying Masters.
It made $48,000 in one weekend.
I built the sales page for this course using Unbounce because…
  1. Drag and drop interface
  2. Built-in split testing
  3. Dynamic keyword insertion
2016 - 2022 I published over 30 more courses and created a whole online school.
We had a certification program, matchmaker program, and the biggest experts published on our platform.
It was like Masterclass or Skillshare, but for online ads.
It made millions.
In 2022 I sold AdSkills, and started another company.
Happily Unemployed.
Having already made my millions, now I teach others how to do it too - for just $79/yr.
The most important advice I can give you…
The thing that made 85% of the $4.8 million that AdSkills generated…
BUILD. YOUR. EMAIL. LIST!
Same thing Brunson taught me almost 20yrs ago.
I use and highly recommend ConvertKit for all your email list building needs.
ConvertKit helps you…
You can build automations that send educational and sales emails while you sleep.
This is the key.
Automations = passive income
Finally, you need a product…
For almost 20yrs I have sold courses and coaching.
No inventory to manage No shipping cost No manufacturing fee
You do the work once, and you get paid over and over again without any extra cost or time to deliver to each new customer.
For my course delivery I use Circle because…
If you want to sell one off courses, workshops, cohort courses, or summits Circle does it all.
With these 3 tools, my costs are roughly $300/mo.
And yet it’s capable of making millions.
It’s a pretty good setup, but while I am loyal to them…
The reality is the paintbrush doesn’t make the artist. Pick the tools you’ll actually love using.
If this post was helpful, save it so you don’t lose it.
Source
submitted by Honeysyedseo to foundonx [link] [comments]


2024.05.14 13:05 Tyler6301_ Someone mind helping me? Download failed windows 11 version 2.0

Popup : https://imgur.com/a/cdGZYSh
Browser : Chrome
Script :
Gui, Add, Text,, ------------------------------------------Key Delay----------------------------------------- Gui, Add, Edit, w300 vKeyDelay, 100 Gui, Add, Text,, ----------------------------------------Piano Music----------------------------------------- Gui, Add, Edit, R10 w300 vPianoMusic Gui, Add, Text,, F4 To Play Piano Music Gui, Add, Text,, Press F8 To Suspend/Resume Gui, Add, Text,, Edited by WalkerOnly Gui, Show F4:: !F4:: Gui, Submit, Nohide PianoMusic := RegExReplace(PianoMusic, "`n`") ; Remove Stuff X := 1 while (X:=RegExMatch(PianoMusic, "U)(\[.*].)",Keys, X)) { X+=StrLen(Keys) Keys := Trim(Keys, "[]") SendInput % Keys Sleep, %KeyDelay% } return f8:: Pause Suspend return GuiClose: ExitApp 
submitted by Tyler6301_ to AutoHotkey [link] [comments]


2024.05.14 12:39 BigKowalsky [For Sale] Couple Boots that need to go: Macintosh Plus, Sigur Ros, Black Keys, Lost in Translation

I'd like to get rid of the rest of the boots i've left:
Macintosh Plus: Floral Shoppe (sealed, supposed to be the pink vinyl version with poster) (40€)
MACプラス – フローラルの専門店 (2017, Pink [Bubblegum Pink], Vinyl) - Discogs
Sigur Ros: Live At The BBC 2007 (clear vinyl, record is nm, cover is vg+ / very light seamsplit on top) (30€)
Sigur Rós – Live At BBC 2007 (2014, Clear, Vinyl) - Discogs
The Black Keys: BBC Sessions (black/white pinwheel vinyl, record & cover are in nm condition) (25€)
The Black Keys – BBC Sessions (2012, Black/White Swirl, Vinyl) - Discogs
Lost In Translation (clear vinyl, record & cover are in nm condition) (25€)
Lost In Translation (Music From The Motion Picture Soundtrack) (2008, Clear, Vinyl) - Discogs
Records are shipped from Germany with great care, i only use new cardboard mailers with additional cardboard layers and every record is wrapped in bubble warp.
Shipping prices:
Germany: 6,99€
EU: 12,99€
US: 19,99€
submitted by BigKowalsky to VinylCollectors [link] [comments]


2024.05.14 12:34 PythonicParseltongue Help me improving my tmux start up script

So after I boot up my WSL2 Ubuntu I have a small script to setup my tmux session and start VsCode. It does (mostly) what it's suppost to do and I'm working on the next iteration:
#!/bin/bash SESSIONNAME="main" tmux has-session -t $SESSIONNAME >? /dev/null if [ $? != 0 ] then tmux new-session -s $SESSIONNAME -n admin -d tmux new-window -n project -t $SESSIONNAME: tmux send-keys -t $SESSIONNAME 'cd ./pyprojects/' Enter 'code' Enter fi tmux attach -t $SESSIONNAME cd ~/pyprojects 
So far so good. The frist flaw of this program is that it will create another 'project' window if called again. I'm unsure how to prevent this.
Secondly, the next step would be to source the last utilized Python venv. I haven't though of how to keep track of this. So for now I would go with just a default venv, stored in an env variable.
At the moment I'm mainly wondering if send-keys is actually the best / proper way of interacting with my tmux session. I'm affraid I'll be limited in what I can do from this bash script, as "things are happening in another console". So I'd be interested in your adivice here.
Also I'm interested in your ideas on how to track what venv had been used last. I thought using the fact, that VsCode keeps track of the last project, however I havn't been able to find/use this information.
submitted by PythonicParseltongue to bash [link] [comments]


http://activeproperty.pl/