2024.04.29 15:19 LieutenantRayne Suzerain Sordish Socialism Guide 3.0.7 (All Ministries funded) (no debt) (Full economic recovery with high production and improved infrastructure) (No disasters) (amending article 6 and 7) (Kiss my Gas) (Destroying the Old Guard) (determined, reformist Rayne) (joining CSP)
2024.04.24 16:02 requieminadream Stellar Blade Review Megathread
The explicit and self-confessed influence of NieR: Automata ends up having just enough importance in Stellar Blade—an enjoyable, solid action game, somewhat confusing and overloaded, and without much to say.
Stellar Blade has a unique way of always surprising you. Including uncovering the secrets of its well-crafted universe one by one. It offers an unforgettable adventure with deep gameplay that constantly evolves.
Stellar Blade has great merit when we see it from a production point of view and as Shift Up's letter of introduction to the international market. As an exclusive to the PlayStation 5, it lets us see that the industry is willing to expand and show us the AAA proposals that other regions have for us. Despite its positive points, the title offers us a generic story and gameplay mechanics that lack depth, although the presentation and production levels are impressive.
Stellar Blade is a fantastic addition to the PlayStation-exclusive library. The combat is slick and fun, the story deep and interesting, and the set pieces all bigger than the last. It's obvious why Sony scooped this one up, fitting into its story-rich third-party pedigree of titles.
Despite some flaws, Stellar Blade is a thrilling take on the modern action-adventure which any post-apocalyptic aficionado should check out.
Stellar Blade stands out as one of the best action-adventure games of its generation. Its combat system is both deep and multilayered, ensuring that every encounter is an exhilarating experience. Offering a range of options, players can tackle enemies in several ways, be it through offensive maneuvers or defensive strategies. Whether opting to dodge, parry, or create distance, the choices are intuitively designed. Coupled with its captivating narrative and cinematic presentation, Stellar Blade is an essential exclusive.
Stellar Blade bursts out of the gate looking stunning, full of jaw-dropping set pieces, intense action and gory violence, and maintains that pace throughout. Underneath this flashy action game are a lot of systems that we've seen before, but despite what can feel like a lack of innovation at times, it never feels stale or unenticing due to its overwhelming sense of style and polished, gratifying combat. For every familiar puzzle or annoying platforming section, there's a brutal boss battle or incredible over-the-top sequence that pulled me back in. Stellar Blade is a joy, a deliciously crafted adventure jam-packed with dramatic thrills.
Beneath the fanservice and comparisons to NieR Automata and the Bayonetta games, Stellar Blade boasts some surprisingly involved combat systems and fantastic creature designs all in a relatively compact experience.
With Stellar Blade, Shift Up shifts gears into overdrive to create an excellent debut console experience. However, the entry fee comes at being able to get over the surface level characterization.
By pulling on the strings of many a modern classic they’ve been able to deliver a fun, tough, playable title that’s addictive and enjoyable. But it can be improved on in both image style and gameplay if there is a sequel.
Overall, Stellar Blade is a journey worth experiencing. I feel like with some improvements in certain areas, Stellar Blade could be a legendary landmark experience like those it clearly draws inspiration from. But even in its current form, Stellar Blade offers a fast-paced action combat system in a unique world with a rewarding narrative. It's not quite stellar, but it's certainly solid. Solid Blade.
Stellar Blade has landed a critical hit, successfully slicing through the crowd of well-established action-adventure game giants. If you’re a fan of sleek and stylish combat, with sprinklings of Soulsborne and Nier Automata vibes, you’ll feel right at home when playing Shift Up’s triumphant console debut.
Stellar Blade is a brilliant PS5 exclusive with tons of over-the-top action. It mixes numerous elements from other games and genres to create a unique work of art. The aesthetics of the sci-fi world and the oversexualized protagonist are contrasted with ultra-ugly and superbly designed enemies. The dreamlike soundtrack perfectly underlines the melancholy atmosphere of the desolate sci-fi world. Graphically, the game looks excellent with a few exceptions and is one of the prettier games on the PS5.
The combat system is fast, fluid and intuitive. Aside from the spectacularly orchestrated battles, there is plenty to discover with excursions into other genres. The frustrating platformer passages, the moderately exciting side quests and the largely empty open game areas tarnish the otherwise fantastic overall impression a little.
Stellar Blade is a game full of ambition and confidence, but it's too attached to its main inspirations, making it a somewhat unoriginal piece of entertainment.
Stellar Blade offers excellent gameplay, an engaging protagonist, plenty of bloody action, an immersive battle system, and an interesting story.
With Stellar Blade, Shift Up joins a solid list of exclusives from the Playstation 5, and does so properly. Their first console game manages to impress with challenging battles, where the boss fights in particular steal the show, and a fantastic world. And although the side missions lack quite a bit of creativity, the main mission manages to keep your attention enough. Stellar Blade has everything it takes to become a hit, but should not be mentioned in the same breath as the biggest Playstation exclusives. The South Korean developer has already hinted at a sequel and once they manage to address the weak points there, it will not be long until Stellar Blade will become one of the most important games for Playstation.
Stellar Blade is an excellent action-game. And could have been even better without the sexist shenanigans regarding the female cast. Nonetheless, the overall gameplay is more than solid with combat and variety in level-design standing out.
Stellar Blade is an exceptionally well-crafted game that has learned from its influences and honed their teachings to a highly polished standard that can only be commended.
Entertaining sci-fi action with great role models, which doesn't have many ideas of its own.
More than just a Soulslike with a protagonist to serve as eye-candy, Stellar Blade has far surpassed our expectations, offering varied gameplay, outstanding visuals, a sublime soundtrack and an engaging story. It's a must-play for action game fans.
A very good and generous action game, that's pretty good to sum up Stellar Blade.
Stellar Blade is not just a great hack-and-slash game, it's a culmination of a great fashion designer's wardrobe and a 'souls-like' veteran's wildest fantasies. Thanks to its satisfying combat, varied enemy designs, and stellar presentation, it really lives up to its name despite some occasional hiccups involving lackluster platforming and repetitive side requests.
Stellar Blade is an above-average title. Well-developed, with a captivating story from the first moment, and most importantly engaging due to thoroughly well-planned and competently executed gameplay. The South Korean studio Shift Up performed exceptionally well, and despite my initial skepticism, I ultimately saw it as one of the top games of 2024.
Fluid and adrenaline-fueled combat, a compelling setting, and a stylish aesthetic make Stellar Blade an action game well worth experiencing.
Despite not vibing too well with the demo, we were utterly in love with Stellar Blade by the time the credits rolled. Shift Up has done a tremendous job with their first triple A project and sets a high bar for modern action role playing games. There are some pacing issues, and the narrative's delivery stumbles, but the game as a whole is near perfect: the themes, the visuals, the music, the combat, the exploration, the world, and the technical performance. A modern masterpiece.
From its incredible soundtrack to its brilliant world design and combat, Stellar Blade’s debut is a much-needed injection of fun across the PlayStation-exclusive library and likely the most refreshing new game on the platform to date.
There's a hell of a lot going on in Stellar Blade, but it remains a surprisingly elegant and exciting adventure throughout.
Stellar Blade delivers masterclass gameplay, spectacular visuals and a compelling universe. It no doubt will draw comparisons to Nier and its successor, but what Shift Up has done is improved upon the formula greatly in creating one of the best action games of the year. The combat will have you engaged from start to finish, and while the story is overly predictable, the beautiful visuals and mesmerizing soundtrack will have you immersed. It does have fatigue when it comes to the open areas and side quests, and there’s a lost opportunity with the location choices, but the main story has been finely crafted into a wondrous adventure that will last over fifty hours. It helps that the side quests help establish the lore of the world and the characters are compelling enough to keep your interest. In the end, Stellar Blade is a must-play.
Stellar Blade tries to cover a lot more than it should and that ends up taking its toll, but when it focuses on the hard-hitting action and explosive sequences it's a highly enjoyable experience.
Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.
Stellar Blade is a good game, plain and simple. It feels like so much love and passion has been poured into it, and even if the story doesn't quite reach the heights of NieR Automata and the like, Eve's tale kept me interested until the credits rolled, and made me eager for more. There are some minor issues, and I would have loved to see a little more environment variety, but snappy combat, terrific music and visuals, and a world almost as enchanting as her protagonist make Stellar Blade very easy to recommend.
EVE has come to conquer the hearts of fans. Shift Up has built a very beautiful game that, although it presents a somewhat weak story, is capable of catching anyone with its mechanics and fluid combat. Stellar Blade is a game that will remain in the memory for a long time.
A beautiful, yet deadly action game that combines fast-paced action with the tension of a Souls-like experience. the game also caters to various gaming tastes with beginner-friendly features and puzzles. While the lack of story buildup and the short length are disappointing, and the details of close-range to long-range combat swaps can be cumbersome, overall it's an impressive piece.
Ultimately, Stellar Blade is a game that focuses on style over substance with aa developer being overly ambitious for their first AAA console title. Let's hope that SHIFT UP continues to improve with their future games because with further refinement and a more specific tight focus on sharpening and honing its good mechanics instead of mixing everything in a mess like throwing crap at the wall to see what sticks, Stellar Blade could have turned out to be a much better game.
Stellar Blade is a game that stands out for its excellent character design and lore, but its appeal goes beyond the beautiful visual aspect. It's a really fun experience that we enjoyed due to its exceptional combat system, epic boss battles and enjoyable exploration. It's a brave game that dares to challenge many current trends to become one of the top South Korean representatives in the gaming industry.
I liked Stellar Blade, which I finished in about 35 hours, and got involved in side quests as much as I could. For the first time, it was a game that was prepared by a team that prepared a AAA game, and it was a game that could be much more fun if some of its mechanical systems were overhauled. Even as it is, it's worth buying and playing, don't pass without trying a demo first. At least you can get a little more idea of what the battles are like. The progress you make there is also saved so that you can use it in the main game.
Stellar Blade absolutely delivers on its stylish, demanding action, impressive visuals and memorable music, even if the story execution and writing stumbles at times.
Stellar Blade is an extremely impressive debut from Shift Up, serving up a combination of dynamic combat with visuals and animations that pay extreme attention to detail. Eve's adventure is dressed up with the wrappings of a masterful soundtrack that resonates long after the game is finished, and there's enough content to warrant a more thorough playthrough the second time around.
Stellar Blade's story is sadly predictable, and characters like Eve prove hard to form an emotional connection with due to their relatively flat personalities, but the world and lore are intriguing enough to create more properties should the developers choose to do so. It doesn't offer much in terms of groundbreaking innovation, but Stellar Blade is a competent and confident effort that will offer a good time worthy of your attention.
Stellar Blade is a great action game with an interesting story. It's challenging in just the right amount and its content is varied enough to keep the player entertained. However, certain combat mechanics need some tweaking. In addition, the main campaign is somewhat short, and can be finished in about 10 to 15 hours (the parallel content compensates for the situation, being able to double this number).
Stellar Blade is a provocative sword guard thumb-pop that ought to make every fan of the genre snap to attention.
Stellar Blade recalls the classic era of character-action games in truly inspired fashion. It might struggle to deliver on its core narrative, and its platforming is often more frustrating than it isn't, but neither of those things are enough to bring down a thoroughly enjoyable action experience. It wears its inspirations on its sleeve, but manages to build on them in engaging fashion with a deliciously layered combat system and gorgeous presentation to boot.
Stellar Blade is a slick console debut from a developer clearly on the rise. With an ever-evolving counter-attacking combat system, some superb art direction, and a sensational soundtrack, this is the kind of back-to-basics PS5 outing that fans have been pleading for. A dire English dub and some trite story beats mean the studio still has plenty of room to refine its craft, but Eve's inaugural outing is largely excellent across the board, and destined to become a firm favourite among PS5 enthusiasts.
It's much easier than we expected, and it lacks really fresh ideas, but Stellar Blade is a very solid first effort from korean team Shift Up and a bold new IP for the Playstation Studios, thanks to a fast and furious combat system and solid performances. We're sincerely eager to see in which direction the devs will go from here in the future.
Stellar Blade stands toe-to-toe with some of the best games of the character action genre. This package offers a satisfying combat system with plenty of progression, beautiful visuals, and one of the best soundtracks in years.
Stellar Blade is a fun hack-and-slash that leaves a little to be desired. The story is decent, the combat is challenging, but traversal and some mechanics bring the experience down. There is a lot to enjoy here, and despite its flaws, it should keep you entertained for a while.
Stellar Blade is a pretty enjoyable game to swing your hairband sword at, so long as you don't mind the obvious sexualisation. There's a few rough areas, but nothing to spoil things overall and there's plenty of interesting story to uncover as you fight your way through giant monsters with circular saws for heads and weird tentacles for legs.
Stellar Blade, as remarked several times during the review, turns out to be a collection of elements taken by weight from other productions and put together into a composition that while cohesive, seems soulless.
Stellar Blade’s potential was clear, but as its ambitions expanded into something greater, it lost focus. As soon as Stellar Blade tries to bring everything together, it merges into a single figure that looks deformed and uneven. The quality is unquestionable but it wasn’t the final product I was slowly building in my head as I went through the game’s first half.
It all contributes to Stellar Blade being a bit of a mixed bag, checking off boxes for what constitutes an action RPG in this modern age. That is not exactly a bad thing per se, but it is most certainly a missed opportunity for positioning the game as the leader of a new generation of experiences that build upon the successes that have come before. This title might not be the sharpest blade around, but it still has an edge that players can enjoy. Come for the visuals, stay for the combat, and try to ignore the suboptimal portions of humankind's latest attempt to take back the Earth.
For those who wished that God of War Ragnarok offered a bit more challenge or that Bayonetta had a bit more weight to its combat, this slick sci-fi slasher is the perfect tonic, offering both the perfect entry point into the Souls-like genre and a refreshing refinement of the well-worn character action formula. It may lack the naval gazing intelligence of the excellent Nier Automata, but when you’re having this much fun, it’s hard to care.
If you take just the combat and the music from Stellar Blade, you’ve got a fantastic game. Sadly, this is not the whole package.
Taking a step back from Kim Hung Tae's character designs for a moment, Stellar Blade is a phenomenal action RPG that evolves from the framework of NieR Replicant and NieR Automata to become one of the next cult classics.
Stellar Blade combines great looks with thrilling fights. The game regularly borrows from the greatest games of today and combines that into an entertaining mix that will keep you on the edge of your seat.
2024.04.24 16:00 Turbostrider27 Stellar Blade Review Thread
The explicit and self-confessed influence of NieR: Automata ends up having just enough importance in Stellar Blade—an enjoyable, solid action game, somewhat confusing and overloaded, and without much to say.
Stellar Blade has a unique way of always surprising you. Including uncovering the secrets of its well-crafted universe one by one. It offers an unforgettable adventure with deep gameplay that constantly evolves.
Stellar Blade has great merit when we see it from a production point of view and as Shift Up's letter of introduction to the international market. As an exclusive to the PlayStation 5, it lets us see that the industry is willing to expand and show us the AAA proposals that other regions have for us. Despite its positive points, the title offers us a generic story and gameplay mechanics that lack depth, although the presentation and production levels are impressive.
Stellar Blade is a fantastic addition to the PlayStation-exclusive library. The combat is slick and fun, the story deep and interesting, and the set pieces all bigger than the last. It's obvious why Sony scooped this one up, fitting into its story-rich third-party pedigree of titles.
Despite some flaws, Stellar Blade is a thrilling take on the modern action-adventure which any post-apocalyptic aficionado should check out.
Stellar Blade stands out as one of the best action-adventure games of its generation. Its combat system is both deep and multilayered, ensuring that every encounter is an exhilarating experience. Offering a range of options, players can tackle enemies in several ways, be it through offensive maneuvers or defensive strategies. Whether opting to dodge, parry, or create distance, the choices are intuitively designed. Coupled with its captivating narrative and cinematic presentation, Stellar Blade is an essential exclusive.
Stellar Blade bursts out of the gate looking stunning, full of jaw-dropping set pieces, intense action and gory violence, and maintains that pace throughout. Underneath this flashy action game are a lot of systems that we've seen before, but despite what can feel like a lack of innovation at times, it never feels stale or unenticing due to its overwhelming sense of style and polished, gratifying combat. For every familiar puzzle or annoying platforming section, there's a brutal boss battle or incredible over-the-top sequence that pulled me back in. Stellar Blade is a joy, a deliciously crafted adventure jam-packed with dramatic thrills.
Beneath the fanservice and comparisons to NieR Automata and the Bayonetta games, Stellar Blade boasts some surprisingly involved combat systems and fantastic creature designs all in a relatively compact experience.
With Stellar Blade, Shift Up shifts gears into overdrive to create an excellent debut console experience. However, the entry fee comes at being able to get over the surface level characterization.
By pulling on the strings of many a modern classic they’ve been able to deliver a fun, tough, playable title that’s addictive and enjoyable. But it can be improved on in both image style and gameplay if there is a sequel.
Overall, Stellar Blade is a journey worth experiencing. I feel like with some improvements in certain areas, Stellar Blade could be a legendary landmark experience like those it clearly draws inspiration from. But even in its current form, Stellar Blade offers a fast-paced action combat system in a unique world with a rewarding narrative. It's not quite stellar, but it's certainly solid. Solid Blade.
Stellar Blade has landed a critical hit, successfully slicing through the crowd of well-established action-adventure game giants. If you’re a fan of sleek and stylish combat, with sprinklings of Soulsborne and Nier Automata vibes, you’ll feel right at home when playing Shift Up’s triumphant console debut.
Stellar Blade is a brilliant PS5 exclusive with tons of over-the-top action. It mixes numerous elements from other games and genres to create a unique work of art. The aesthetics of the sci-fi world and the oversexualized protagonist are contrasted with ultra-ugly and superbly designed enemies. The dreamlike soundtrack perfectly underlines the melancholy atmosphere of the desolate sci-fi world. Graphically, the game looks excellent with a few exceptions and is one of the prettier games on the PS5.
The combat system is fast, fluid and intuitive. Aside from the spectacularly orchestrated battles, there is plenty to discover with excursions into other genres. The frustrating platformer passages, the moderately exciting side quests and the largely empty open game areas tarnish the otherwise fantastic overall impression a little.
Stellar Blade is a game full of ambition and confidence, but it's too attached to its main inspirations, making it a somewhat unoriginal piece of entertainment.
Stellar Blade offers excellent gameplay, an engaging protagonist, plenty of bloody action, an immersive battle system, and an interesting story.
With Stellar Blade, Shift Up joins a solid list of exclusives from the Playstation 5, and does so properly. Their first console game manages to impress with challenging battles, where the boss fights in particular steal the show, and a fantastic world. And although the side missions lack quite a bit of creativity, the main mission manages to keep your attention enough. Stellar Blade has everything it takes to become a hit, but should not be mentioned in the same breath as the biggest Playstation exclusives. The South Korean developer has already hinted at a sequel and once they manage to address the weak points there, it will not be long until Stellar Blade will become one of the most important games for Playstation.
Stellar Blade is an excellent action-game. And could have been even better without the sexist shenanigans regarding the female cast. Nonetheless, the overall gameplay is more than solid with combat and variety in level-design standing out.
Stellar Blade is an exceptionally well-crafted game that has learned from its influences and honed their teachings to a highly polished standard that can only be commended.
Entertaining sci-fi action with great role models, which doesn't have many ideas of its own.
More than just a Soulslike with a protagonist to serve as eye-candy, Stellar Blade has far surpassed our expectations, offering varied gameplay, outstanding visuals, a sublime soundtrack and an engaging story. It's a must-play for action game fans.
A very good and generous action game, that's pretty good to sum up Stellar Blade.
Stellar Blade is not just a great hack-and-slash game, it's a culmination of a great fashion designer's wardrobe and a 'souls-like' veteran's wildest fantasies. Thanks to its satisfying combat, varied enemy designs, and stellar presentation, it really lives up to its name despite some occasional hiccups involving lackluster platforming and repetitive side requests.
Stellar Blade is an above-average title. Well-developed, with a captivating story from the first moment, and most importantly engaging due to thoroughly well-planned and competently executed gameplay. The South Korean studio Shift Up performed exceptionally well, and despite my initial skepticism, I ultimately saw it as one of the top games of 2024.
Fluid and adrenaline-fueled combat, a compelling setting, and a stylish aesthetic make Stellar Blade an action game well worth experiencing.
Despite not vibing too well with the demo, we were utterly in love with Stellar Blade by the time the credits rolled. Shift Up has done a tremendous job with their first triple A project and sets a high bar for modern action role playing games. There are some pacing issues, and the narrative's delivery stumbles, but the game as a whole is near perfect: the themes, the visuals, the music, the combat, the exploration, the world, and the technical performance. A modern masterpiece.
From its incredible soundtrack to its brilliant world design and combat, Stellar Blade’s debut is a much-needed injection of fun across the PlayStation-exclusive library and likely the most refreshing new game on the platform to date.
There's a hell of a lot going on in Stellar Blade, but it remains a surprisingly elegant and exciting adventure throughout.
Stellar Blade delivers masterclass gameplay, spectacular visuals and a compelling universe. It no doubt will draw comparisons to Nier and its successor, but what Shift Up has done is improved upon the formula greatly in creating one of the best action games of the year. The combat will have you engaged from start to finish, and while the story is overly predictable, the beautiful visuals and mesmerizing soundtrack will have you immersed. It does have fatigue when it comes to the open areas and side quests, and there’s a lost opportunity with the location choices, but the main story has been finely crafted into a wondrous adventure that will last over fifty hours. It helps that the side quests help establish the lore of the world and the characters are compelling enough to keep your interest. In the end, Stellar Blade is a must-play.
Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.
Stellar Blade is a good game, plain and simple. It feels like so much love and passion has been poured into it, and even if the story doesn't quite reach the heights of NieR Automata and the like, Eve's tale kept me interested until the credits rolled, and made me eager for more. There are some minor issues, and I would have loved to see a little more environment variety, but snappy combat, terrific music and visuals, and a world almost as enchanting as her protagonist make Stellar Blade very easy to recommend.
EVE has come to conquer the hearts of fans. Shift Up has built a very beautiful game that, although it presents a somewhat weak story, is capable of catching anyone with its mechanics and fluid combat. Stellar Blade is a game that will remain in the memory for a long time.
A beautiful, yet deadly action game that combines fast-paced action with the tension of a Souls-like experience. the game also caters to various gaming tastes with beginner-friendly features and puzzles. While the lack of story buildup and the short length are disappointing, and the details of close-range to long-range combat swaps can be cumbersome, overall it's an impressive piece.
Ultimately, Stellar Blade is a game that focuses on style over substance with aa developer being overly ambitious for their first AAA console title. Let's hope that SHIFT UP continues to improve with their future games because with further refinement and a more specific tight focus on sharpening and honing its good mechanics instead of mixing everything in a mess like throwing crap at the wall to see what sticks, Stellar Blade could have turned out to be a much better game.
Stellar Blade is a game that stands out for its excellent character design and lore, but its appeal goes beyond the beautiful visual aspect. It's a really fun experience that we enjoyed due to its exceptional combat system, epic boss battles and enjoyable exploration. It's a brave game that dares to challenge many current trends to become one of the top South Korean representatives in the gaming industry.
I liked Stellar Blade, which I finished in about 35 hours, and got involved in side quests as much as I could. For the first time, it was a game that was prepared by a team that prepared a AAA game, and it was a game that could be much more fun if some of its mechanical systems were overhauled. Even as it is, it's worth buying and playing, don't pass without trying a demo first. At least you can get a little more idea of what the battles are like. The progress you make there is also saved so that you can use it in the main game.
Stellar Blade absolutely delivers on its stylish, demanding action, impressive visuals and memorable music, even if the story execution and writing stumbles at times.
Stellar Blade is an extremely impressive debut from Shift Up, serving up a combination of dynamic combat with visuals and animations that pay extreme attention to detail. Eve's adventure is dressed up with the wrappings of a masterful soundtrack that resonates long after the game is finished, and there's enough content to warrant a more thorough playthrough the second time around.
Stellar Blade's story is sadly predictable, and characters like Eve prove hard to form an emotional connection with due to their relatively flat personalities, but the world and lore are intriguing enough to create more properties should the developers choose to do so. It doesn't offer much in terms of groundbreaking innovation, but Stellar Blade is a competent and confident effort that will offer a good time worthy of your attention.
Stellar Blade is a great action game with an interesting story. It's challenging in just the right amount and its content is varied enough to keep the player entertained. However, certain combat mechanics need some tweaking. In addition, the main campaign is somewhat short, and can be finished in about 10 to 15 hours (the parallel content compensates for the situation, being able to double this number).
Stellar Blade is a provocative sword guard thumb-pop that ought to make every fan of the genre snap to attention.
Stellar Blade recalls the classic era of character-action games in truly inspired fashion. It might struggle to deliver on its core narrative, and its platforming is often more frustrating than it isn't, but neither of those things are enough to bring down a thoroughly enjoyable action experience. It wears its inspirations on its sleeve, but manages to build on them in engaging fashion with a deliciously layered combat system and gorgeous presentation to boot.
Stellar Blade is a slick console debut from a developer clearly on the rise. With an ever-evolving counter-attacking combat system, some superb art direction, and a sensational soundtrack, this is the kind of back-to-basics PS5 outing that fans have been pleading for. A dire English dub and some trite story beats mean the studio still has plenty of room to refine its craft, but Eve's inaugural outing is largely excellent across the board, and destined to become a firm favourite among PS5 enthusiasts.
It's much easier than we expected, and it lacks really fresh ideas, but Stellar Blade is a very solid first effort from korean team Shift Up and a bold new IP for the Playstation Studios, thanks to a fast and furious combat system and solid performances. We're sincerely eager to see in which direction the devs will go from here in the future.
Stellar Blade stands toe-to-toe with some of the best games of the character action genre. This package offers a satisfying combat system with plenty of progression, beautiful visuals, and one of the best soundtracks in years.
Stellar Blade is a fun hack-and-slash that leaves a little to be desired. The story is decent, the combat is challenging, but traversal and some mechanics bring the experience down. There is a lot to enjoy here, and despite its flaws, it should keep you entertained for a while.
Stellar Blade is a pretty enjoyable game to swing your hairband sword at, so long as you don't mind the obvious sexualisation. There's a few rough areas, but nothing to spoil things overall and there's plenty of interesting story to uncover as you fight your way through giant monsters with circular saws for heads and weird tentacles for legs.
Stellar Blade, as remarked several times during the review, turns out to be a collection of elements taken by weight from other productions and put together into a composition that while cohesive, seems soulless.
Stellar Blade’s potential was clear, but as its ambitions expanded into something greater, it lost focus. As soon as Stellar Blade tries to bring everything together, it merges into a single figure that looks deformed and uneven. The quality is unquestionable but it wasn’t the final product I was slowly building in my head as I went through the game’s first half.
It all contributes to Stellar Blade being a bit of a mixed bag, checking off boxes for what constitutes an action RPG in this modern age. That is not exactly a bad thing per se, but it is most certainly a missed opportunity for positioning the game as the leader of a new generation of experiences that build upon the successes that have come before. This title might not be the sharpest blade around, but it still has an edge that players can enjoy. Come for the visuals, stay for the combat, and try to ignore the suboptimal portions of humankind's latest attempt to take back the Earth.
For those who wished that God of War Ragnarok offered a bit more challenge or that Bayonetta had a bit more weight to its combat, this slick sci-fi slasher is the perfect tonic, offering both the perfect entry point into the Souls-like genre and a refreshing refinement of the well-worn character action formula. It may lack the naval gazing intelligence of the excellent Nier Automata, but when you’re having this much fun, it’s hard to care.
If you take just the combat and the music from Stellar Blade, you’ve got a fantastic game. Sadly, this is not the whole package.
Taking a step back from Kim Hung Tae's character designs for a moment, Stellar Blade is a phenomenal action RPG that evolves from the framework of NieR Replicant and NieR Automata to become one of the next cult classics.
Stellar Blade combines great looks with thrilling fights. The game regularly borrows from the greatest games of today and combines that into an entertaining mix that will keep you on the edge of your seat.
2024.03.19 15:00 Turbostrider27 Alone in the Dark (2024) Review Thread
Alone in the Dark, a remake of the beloved 1992 classic, endeavours to narrate a gripping horror story. However, while it excels in certain aspects, it falls short in capturing the essence of true horror.
Pieces Interactive recovers the master lines of the 1992 original to create a reboot that fails to revitalize its proposal.
I would not recommend making your purchase instantly, because in its first days it costs $60 USD, and the truth is, it is not worth it no matter how much it has decent elements. If you want to try Alone in The Dark, I suggest waiting for a discount after a few months or just being patient in case by some miracle they add it to Game Pass.
Alone in the Dark is a collective of issues and fails to impress or add anything to the genre. It is hard to revive the beloved series, but the previous attempts and the final package here all signal that Alone in the Dark should remain a nostalgia.
The latest attempt to revive Alone in the Dark is not considered a weak title but a disappointing one that failed because of incompetence or maybe even low budget. A title that can be enjoyed in some parts and even considered respectable, but in the end, due to the strange decisions of the creators and their inability to develop, it could not be a title worthy of the name of this series.
Alone in the Dark is an impressive reimagining that successfully revitalizes the franchise. Instead of leaning into the action elements that have become more prevalent in the genre, Pieces Interactive respects its DNA by opting to focus on the puzzle aspect of the adventure. As a result, the game carves its own niche which will lure fans of the genre. Although the action segments feel a little rigid and dated, the conundrums are well thought out and a highlight of the experience which helps to make this a must for horror addicts.
While this reimagining of the 1992 cult classic is lacking on some fronts, it makes up for the superb and unsettling atmosphere sprinkled throughout the whole game all while being a strong love letter to the original.
In conclusion, the Alone in the Dark Remake offers a compelling blend of detective intrigue, film noir atmosphere, and horror elements. While the narrative, graphics, and sound design excel in creating an immersive experience, shortcomings in gameplay mechanics, particularly in combat and stealth sequences, detract from its overall impact.
Alone in the Dark has fumbled once again, with this reimagining circling the drain to a pit of mediocrity. Though the game itself and the environments can be beautiful, it doesn't take advantage of its star-studded cast nor does it tell a story that is remotely sensical or engaging. Always offering just the bare minimum of staples for the survival horror genre and nothing more, it's sad to see the grand daddy of the genre be a shell of its former self. Maybe Alone in the Dark should remain exactly like its namesake.
Adapting a classic like Alone in the Dark to modern times has been a very tough gamble, improving a timeless classic and a precursor to what for many was the horror genre of the 90s is something very difficult, so we can't help but applaud trying. Unfortunately, we have to say that they have tried to innovate so much that the idea of what they should have really focused on, being alone in the dark, has been diluted. Far from being a bad game, it entertains, but it has completely lost its essence and does not give the real feeling of being a survival horror as its original was, but rather a simple action game.
As if this were not enough, it needs a good polish, since we have experienced quite a few situations where we have been forced to restart the game because the character has gotten stuck between two elements of the scenario. Fortunately, the game allows recording at any time and this is easily corrected by loading the nearest checkpoint with all the objects taken up to the time of saving (and there are checkpoints every so often!).
The game has a Deluxe edition that includes comments from the director, a 20s-style sepia filter and, most interestingly, the possibility of playing with the skins of the original 1992 characters! By the way, finishing the campaign with one character took us around 8 hours, so if we want to do it with both it will easily take us about 12 hours (the second round will be faster because we will already know what we have to do and where to go). And finally, mention that by completing some sets of collectibles in the second and third game you can unlock different endings or alternative scenes, a good incentive for the curious and that will further extend the duration of the title.
While it has plenty of rough edges, Pieces Interactive's take on horror royalty is the best the series has been in decades.
Those looking for a third-person action shooter may lose patience with Alone in the Dark. However, those looking for a traditional survival horror experience, one with its PS1 roots still slightly visible, might be reminded why they fell in love with the genre to begin with. The main takeaway though, is that Alone in the Dark is finally back, playing to its strengths, and catering to those who’ve missed it.
Alone in the Dark is the confidently silly horror remake the 1992 classic deserves.
"Alone in the Dark" is a successful survival horror game. As a fan of the genre, I am pleased about a few sensible modernizations such as the simplified inventory management and the interactive map. I can overlook most of the old problems, such as the unspectacular shooting sequences.
Although the performance of the two main actors is bad, the setting, the story, the weird gorgeous locations you get to visit and the gameplay make it worth your time and money.
Alone in the Dark has such a fantastic pulp horror aesthetic that it makes up for very lackluster gameplay. Stand out performances, a clear reverence for horror, and some great writing make it work. Though it might not quite be worth the price...
Fans of the original game will feel nostalgic, but if they look at the leaps that have been made in recent years in terms of development, their fervor will quickly subside.
Alone in the Dark is a slightly more campy form of horror compared to Resident Evil, with its focus on occult magic and otherworldly monsters over evil megacorporations unleashing deadly bioweapons. The performances and story of this remake kept me engaged, but weren’t groundbreaking. That said the atmosphere was strong throughout and included a number of moments which felt genuinely unnerving, although nothing as terrifying as Resident Evil Village for example. As a tribute to its original namesake, Alone in the Dark certainly lives up to being the best game in the franchise since The New Nightmare in 2001.
Great ideas and a storied history are mired in mediocre combat and a disappointingly unpolished delivery.
Pieces Interactive has chosen the Unreal Engine 4 and that choice has turned out very well. The environments are detailed and stylish. The characters generally look convincing and the facial animations are also convincing enough. It's not at the level Naughty Dog is at, but certainly good enough. It's a shame that the animations of the monsters are less convincing. They often feel a bit clumsy, which does not improve the tension. Of course we can't forget to mention the soundtrack. Musician Jason Köhnen creates the perfect oppressive atmosphere with his jazzy music that is needed in Alone in the Dark. At no point does the music miss the mark, and that's great. Developer Pieces Interactive has created a beautiful game with the reboot of Alone in the Dark. You will not easily come across a game that exudes so much atmosphere and constantly keeps you on the edge of your seat. The convincing characters, the beautifully designed Derceto Manor and the oppressive atmosphere make it an exciting adventure. And although the horror element of the dream world is the least exciting, the tension of walking through the enormous mansion makes a huge impression. The puzzles are varied and challenging enough to make you stop regularly to think. Add to this the excellent acting of Emily and Edward and you can say that the return to Derceto Manor is more than successful.
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The game certainly gets better as time goes on, and the story is well-told enough that it's worth experiencing for survival horror fans. However, it comes with the caveats that the overall gameplay leaves a lot to be desired, and its survival horror contemporaries just do a better job on nearly every front.
If you liked the Resident Evil 2 remake, you will easily enjoy Alone in the Dark which makes for a solid survival horror game.
Alone in the Dark is a B-class game that can be compared to projects like Daymare: 1994 Sandcastle and Song of Horror. But it can't even come close to the legendary original.
This reboot of a long-dormant horror franchise doesn't do enough to justify digging up the dead.
‘Alone in the Dark is an impressive reimagining of the original 1992 game, enhancing the premise in every conceivable way. It boasts a stellar cast, whose performances bring the story’s beats to life. The unlockable secret endings significantly enhance its replayability. Its highly customizable difficulty settings make it accessible to a broad mainstream audience. Minor issues such as clunky gunplay and movement can be easily overlooked given its superb atmospheric immersion and ambient soundscapes.
Alone in the Dark serves up a classy and confident slice of old-school survival horror, all sliding puzzles, creaking floorboards, and long, dark shadows. Though it lacks the grander scope of its Shock & Gore contemporaries, this quaint tribute to yesteryear impresses with its kooky cast, strong atmosphere, and vintage ‘ghost story’ vibes. Crucially, Alone in the Dark finally fans have a new adventure they can be proud of.
Alone in the Dark is definitely turning out to be a masterpiece that needs to be experienced by new players and those looking for a blast from the past. Between the world and character design, along with the brilliant voice acting, you’re in for a hell of a ride while possibly running for your life at times.
There are bright spots here that genre veterans can and likely will latch on to, but Alone in the Dark feels a bit too rough and unpolished in areas that are too critical to the experience to ever be able to truly meet its full potential.
Alone in the Dark plays more of a moody psychological thriller with a heavy emphasis on puzzles rather than a traditional survival horror experience. That combined with the plethora of technical issues hold another remake of an original masterpiece back from reaching its true heights.
Alone in the Dark is a faithful take on the original, with some smart puzzles and a charming Southern tone despite some frustrating combat.
After several installments that have failed to do justice to the Infogrames classic, Alone in the Dark returns in a new episode somewhere between a reboot and a remake. An original story with an all-star cast that modernizes the classic and offers a new starting point for this mix of Lovecraft and intelligent humor.
Alone in the Dark is back, but ultimately falls short of the expectations.
Alone In The Dark is a loving remake, as well as an epic stand-alone. Even if you have not played the original, this is well worth a play. The scares are effective, and the tense nature of the game can’t be expressed enough; you will be terrified every time Dercito changes into something more sinister. The stealth elements aren’t perfect, and some of the movement and gunplay need some tweaking, but overall, the story is amazingly told with complex characters and a stunning narrative.
While not a complete triumph, falling down in the same places as many other survival horror titles, and a rather iffy last act to boot, there is still so much to fall in love with in Alone in the Dark (2024). It is a must-play for horror fans and would also make an excellent pool to dip your toe into if you're new to the genre, with the fantastic options on offer to make the game as accessible or as masochistic as you need it to be
Alone in the Dark (2024) is exactly what this dormant series needed after the deathblow that was Alone in the Dark: Illumination. It sticks to what made the series famous with classic horror clichés, hammy acting, a great atmosphere, and an engrossing mystery. It's not only a fantastic stand-alone title, but is in the upper echelons of reimaginings, leaning on the original title where it counts, but not enough to make it a crutch. It adds its unique ideas to further the experience and gives gamers a true dark-fantasy horror that would please any avid fans of Lovecraft.
Unsettling and narratively ambitious, this is the best Alone in the Dark game since 1992.
Alone In The Dark is an ambitious reimagining that does little to differentiate itself from the games it's inspired by. While it's clearly taking inspiration from both Resident Evil and The Evil Within to be a survival horror powerhouse, the flat feeling combat and timid horror elements stop it from standing above the games that inspired it. Despite this, a unique take on the story and the strong setting makes it well worth a look for horror fans.
Alone in the Dark is a perfect example of how to reboot a series without deviating too much from original source nor shying away from a new direction. If you're looking for some spooky vibes, you found them.
There are too many flaws at the heart of Pieces Interactive's Alone in the Dark reboot for a blanket recommendation, but anyone with a love for classic survival horror gameplay should - after a few post-launch patches at least - find a relatively worthwhile experience. The combat sections are awful and there's very little to actually spook you, but the puzzle-solving gameplay at the game's core shines. For that alone, it'll find just enough of an audience ready and willing to love it.
Returning to its interwar period roots, Alone in the Dark successfully reworks and expands the original game's scenario and characters, but its exploration, puzzle solving and combat largely stick to now familiar survival horror routines.
The new Alone in the Dark game is slow and the action is secondary. There are a lot of puzzles and you have to read journals, notes and clues to solve them. You'll enjoy the atmosphere, the intelligently written story, the two well-crafted perspectives, the great music, and just the puzzles. Want to shoot zombies in the head and not strain yours? Find something else.
Due to the clumsy and imprecise combat system, as well as the outdated graphics, Alone in the Dark fails to relaunch the series among the big franchises of the survival horror genre.
While true fans of the franchise might get a kick out of seeing a new take on an old story, Alone in the Dark is a tonal and functional mess that frustrates more than it entertains.
Alone in the Dark is, unfortunately, a missed opportunity. Despite an absolutely fascinating aesthetic and artistic structure, the game encounters terrible technical problems, so much so that it affects the performance of the game itself in terms of gameplay mechanics.
Alone in the Dark is, interestingly, a more communal game than I tend to expect from survival horror. You're frequently running into the other inhabitants of Derceto. I enjoyed talking to them, though the writing isn't especially good, but the game never really delivers on its title and all that company prevents it from ever really getting scary. This is a solid enough retread if you've played through Dead Space and the Resident Evil remakes and want more. But it won't bring many converts to the genre. We'll have to settle for being alone, together, in the dark. Which sorta defeats the entire point when you think about it.
Alone in the Dark is brilliant and ticks all the boxes for me. The setting, storyline, characters, gameplay and puzzles are fantastic. If you enjoy a mix of combat and puzzle solving with a horror vibe running through it, you certainly need to pick this game up.
The team at THQ Nordic has managed not only to bring Alone in the Dark back to life, but to breathe so much new life into it that it has become a stand-alone work perfectly in keeping with the modern era and, at the same time, with a noir-like charm that only games of yesteryear had.
Alone in the Dark marks a fine attempt at contemporary survival horror mechanics but is completely adrift with an incoherent narrative, dull design, and baffling tonal choices.
Alone in the Dark is a strong return to form for the series that helped kickstart the survival horror genre. Its excellent atmosphere, strong mystery, and largely engaging combat design lend to a satisfying and thrilling experience. Some of the character work feels underdeveloped, and a few design choices don't always make sense, but Alone in the Dark is worth the scares, and offers a decent amount of replayability for multiple playthroughs.
Alone in the Dark has come a long way from its initial showings. Clever writing, great performances by its two leads, and solid gameplay come together to give the franchise a new life.
2024.03.14 15:06 Turbostrider27 Outcast: A New Beginning Review Thread
AltChar - Asmir Kovacevic - 68 / 100Video Review - Quote not available
In essence, Outcast: A New Beginning can be characterized as a game brimming with exceptionally promising ideas yet suffering from dismal execution.
The joy of Outcast – A New Beginning comes from the freedom of its nonlinear concept.
Outcast - A New Beginning will certainly please fans of the original, but its lack of anything unique and somewhat outdated gameplay may not impress others.
There are lots of ways in which Outcast: A New Beginning punches way, way up. The world is elaborate and thoroughly imagined. Characters are interesting. Some of the game’s mechanics and elements will seem familiar, but in this case Outcast: A New Beginning can claim it was there first. Unrewarding combat and some bland mission design aside, Outcast: A New Beginning reminds me of many AA games that I loved despite their flaws.
Outcast – A New Beginning presents an exciting adventure into the planet of Adelpha. While the innovative combat and environmental interactions are fun, the game is too similar to other open-world RPGs to truly stand out. Exploring Adelpha in its entirety is also challenging because several bugs hamper your progress, sometimes even crashing your game. The game may not break the barrier into greatness, but you can still easily have a good time if you look past the flaws.
You will like Outcast: a new beginning if you are one of those who played the original adventure, it will be full of nostalgia and memories. If you want to play a game with a well-crafted culture and background, this is your place.
"Outcast A New Beginning" is recommended for anyone who likes to explore beautiful worlds and doesn't mind primarily working through checklists. There's a lot to see, even more to shoot down and the action really pops. The game doesn't take itself too seriously. Slade and the Talans fool around too much for that and I recommend you do the same. Then you can definitely have fun with "Outcast A New Beginning".
Outcast A New Beginning offers sometimes interesting alien settings, the backgrounds of a story that is all in all enjoyable, albeit without peaks of excellence.
Outcast's return hasn't been as big as fans of the original had hoped. Where the game excels is the world and the ability to explore with your jetpack, but that's where the fun ends. Being able to personalize the weapons with the modules of your choice is nice, but on the other hand, the combat itself is not very spectacular. Add to that the bad jokes, the dramatic writing, the boring quests and the technical problems and you quickly end up with a very mediocre game. Outcast – A New Beginning falls short on almost all points, so you actually get bored after a few hours. Fans have had to wait 25 years for a worthy successor, but with A New Beginning they will be disappointed.
Outcast: A New Beginning scores with its huge freedom by exploring the world, gaining progress and solving quests in a more or less free order. The humour and the stylish-fantastic graphics are also standing on the bright side, even if some annoying bugs and performance issues do some harm to the strong atmosphere. The bottom line is that A New Beginning is a distinct rise of quality compared to its predecessor in mostly any aspect. But this is not enough for a general recommendation. But if you like the original or the remake from 2017, Outcast: A New Beginning is worth buying.
Outcast: A New Beginning does offer a good amount of fun for those looking to mess around in an open-world sci-fi game that hearkens back to earlier entries in the genre. The world that Appeal created is fun to explore, the core gameplay loop feels like a blast from the past, and overall, it makes for a decent sci-fi experience. The story may not be the most interesting, and the content isn't that varied, but some players may still be able to find something to enjoy here. And fans of the original should at least enjoy this trip down memory lane, even if it could have been done better.
Outcast – A New Beginning is a fun time and something fans of the first game may enjoy. It has some issues, but it's worth experiencing and protecting Adelpha from anyone who wishes to destroy it.
Outcast – A New Beginning came as a surprise as one of the releases for 2024. Although Appeal hinted at the sequel at certain points, it never caught my attention until now, of course. The graphics, lore, and story are pretty much settled in the Adelpha universe, and fluent gameplay pushes you to learn more about the story of natives and Cutter himself.
Despite its AA veneer, Outcast – A New Beginning is a solid open-world RPG. The combat doesn't carry its weight, but the quirky characters, fun traversal, and open quest system are the real heavy lifters. It feels like a game from a bygone era and in this instance it works.
Twenty years after Outcast, the award-winning action-adventure game, broke new ground in the genre of non-linear open-world games, this long-awaited sequel brings Cutter Slade back to the spectacular alien world of Adelpha. Resurrected by the all-powerful Yods, upon his return he finds Talans enslaved, a world stripped of its natural resources, and its own past mixed with invading robotic forces. It's up to you to accept the mission to save the planet again.
There's fun to be had in the shooting and gliding, but Outcast: A New Beginning is simply stretched a little too thin.
Outcast - A New Beginning is an excellent sequel with a lot of great gameplay elements that go a long way to make up for its need for further polish. Bugs are common, from an outpost with the robots stuck in the floor to breakable helidium crystals floating several feet above the ground they should be poking out of, and the conversation trees are in desperate need of re-ordering. Despite this, though, it's almost impossible to resist seeing what the next villager is up to and their relation to the rest of the world, following the dialogue and fishing out quests as an excuse to see and do more. The world is also beautifully designed, with each village having its own architecture and style while the world map is covered in points of interest and different biomes, providing gorgeous views from just about any spot in the landscape. Combat is also great fun, especially when stumbling on a particularly effective gun combination or figuring out how the latest upgrade fits into the flow of the next hostile encounter. It took over twenty-four years for Cutter Slade to return to Adelpha, but the wait has paid off with an epic adventure on an alien world.
It's hard to stand out among open-world adventures. Outcast 2 achieves this at times thanks to its light-heartedness and sense of freedom, but neither the missions themselves nor its visual performance manage to rise to the occasion.
Outcast: A New Beginning is an effective restart for this all-but-forgotten series. It's certainly rough around the edges, but outside of Just Cause you probably won't have more fun with movement in an open-world game than you will here.
Outcast: a New Beginning finally brings us the continuation of a cult game from the 90s. A new experience that mixes the new and the retro to bring us back to simpler times without giving up the ambition of its beautiful open world.
Outcast – A New Beginning has endless potential, and it’s a pretty solid game to begin with, but it also needs some work before it really shines. There’s already a great story, a beautiful open world to explore, and an interesting combat system, and let’s not forget about the fully voiced world, but a little bit more polish would do wonders for this release.
Outcast: A New Beginning is very far from any remnant of innovation and may disappoint those who expect something different from what the market already has in droves. But at the same time, it is honest in its simplest and most straightforward proposal, being able to entertain enthusiasts for a good open-world shootout.
There's an undeniable charm to Outcast: A New Beginning, and twenty years ago this could have been the breakout hit for an ongoing Outcast franchise, but in 2024 players are spoilt for choice in the realm of third-person action-adventure games. If you're a fan of the AA, mid-tier shooters we used to get back in the day then this might be worth a look, but otherwise, there's just not enough here to warrant your attention.
A poor (and bored) man's Avatar, Outcast: A New Beginning is a tedious open world shooter that simply doesn't have anything new to say.
The first game was neat for it’s time, and the remake breathed new life into the series. While I’m not sure we needed a sequel, there’s some really neat ideas, quests, systems, and ways of traversing I haven’t quite experienced. There’s clearly a lot of secrets to uncover and things to do in this open-world adventure we’ve seen before, but in a new way. This really feels like a throwback game from a different era mixed with new ideas. While not every component of Outcast – A New Beginning comes together the way it should, it’s still very entertaining and captivating.
Outcast - A New Beginning unfortunately lacks many aspects needed to revitalize this cult classic for the modern day. With an archaic gameplay loop and middling action, it’s not quite the follow-up to a revolutionary experience that fans may way. Although some may enjoy a return to Adelpha, and there’s quality to be found in exploration, this is an open world game that fails to hit the mark.
Times like these I’m glad I get to blindly jump into games like Outcast - A New Beginning. I admit, I’d never give a game like this the time of day if I saw it on a shelf or in a Steam list or whatever. But I urge people out there who like retro sci-fi or classic games in that 90s PC style to give Outcast a shot. It’s charming and silly without being corny, and has a pitch-perfect game feel when it comes to flying around the world and fighting. The storytelling doesn’t hit any home runs, but the sum of the other parts hold the game up regardless. It’s a good time, and bigger, more expensive games could stand to learn a thing or two from it at the end of the day.
Has the 25-year wait been worth it? Well, it depends on what players are looking for. Fans of the first game will most likely be impressed if they’re hunting for a more modern take on the Outcast formula. In contrast, open-world vets might see this as a decent, yet generic outing on an Avatar-like planet.
Outcast – A New Beginning features dated storytelling, poor writing, and an overliance on tropes we’ve all seen a thousand times by now. If none of that matters to you, however, you’re in for a pretty ok gameplay experience, with some unique mechanics and freedom that thankfully allows you to bypass a lot of the game’s storytelling, no matter how confidently it seems to throw it in your face.
Outcast: A New Beginning lives up to the ambition the same developer achieved all those years ago. A captivating story, interesting characters, thoughtful world-building and slick action are only slightly marred by an inconsistent frame-rate, repetitive quests, bugs, and occasional crashes.
Where it innovates in design, Outcast: A New Beginning simultaneously stumbles over its own two feet with a clunkiness emblematic of other games in its niche. The game isn’t better or worse than its competitors – but it’s different enough to deserve some attention
Outcast - A New Beginning is a missed opportunity, abandoning the unique elements of its predecessor for a conventional open-world design that doesn't work well. With uninspired open-world exploration, clunky movement, lackluster combat, and mediocre quest design, it's a hard sell for everyone but Cutter Slade's biggest fans who wish to know how the character's story continues, as there are far superior titles on the market that have executed similar concepts much more effectively.
Outcast: A New Beginning is the epitome of a "perfectly fine" game. It plays well, runs well, looks fine, and is a decent experience that never manages to go beyond that. The mobility options make it a delight to explore the open world, but it lacks the punch needed to keep the momentum going. If you're looking for a solid and by-the-book, open-world game, Outcast does everything it needs to - nothing more, nothing less.
Outcast: A New Beginning does its best to invoke a sense of wonder as you jetpack 4 feet off of the ground in an occasionally beautiful alien world. Weak writing, terrible performance, and repetitive quest design work together to make it a dour experience in the end.
2024.03.07 22:26 VashxShanks [Unicorn Overlord] Review Megathread. (Will be updated with more reviews as they come in)
Once again, Vanillaware shows its mastery for making games. Unicorn Overlord is, quite simply, one of the best games of the year.
Unicorn Overlord combines the stellar Vanillaware aesthetic in a tactical RPG experience that feels like a modern classic in the making.
This is very much my kind of RPG. One where I can tend to a massive roster of fighters, a sort of garden of fantasy violence. The combat is simple to execute yet endlessly deep, with new layers constantly revealing themselves. The art direction is fantastic and the gameplay loop is terribly addictive. I found the story perfectly okay. It’s an effective vehicle for bringing me more battles in an organic fashion. I like the writing, though I recognize it’s more style than substance. Truly, Unicorn Overlord plays to its strengths. If you also long for a battle system so compelling it obliterates the rest of the game, then you can’t miss this one.
Unicorn Overlord is probably one of the best SRPGs of recent times. It blends real-time strategy with tactical RPG gameplay, adding many unique features from other SRPGs to make for very engaging combat. Even if its open world can be a little repetitive, it's still a great innovation.
Vanillaware once again delivers a very special product that does not show signs of fatigue within a genre that has experienced a "boom" in recent years. Unicorn Overlord is gigantic and manages to stand out based on quality and ambition, although it could have spun something finer in some points in order to become a more original proposal.
Unicorn Overlord is a visual delight that's brimming with creativity, and an absolute must-play for any fan of strategy RPGs.
Ultimately, Unicorn Overlord excels in its graphics and art style. However, the gameplay is mostly just fun for a few hours before it devolves to becoming stale due to repetitiveness and a lot of insignificant mechanics (dating sim-like Rapport, etc.) that don't affect the gameplay.
On the surface, it looks pretty excellent, but the final 40+ hour experience from start to finish makes you feel like playing a mobile game.
But Unicorn Overlord is not interested in that, and frankly it doesn’t need to be. This is not a game that is trying to be a narrative masterpiece; it is trying to be a mechanical marvel, and it accomplishes the latter in spades. The endlessly inventive and incredibly well-designed tactical systems at play in Unicorn Overlord make it a thrilling challenge to tackle. It isn’t just a game that longtime fans of Vanillaware should pay attention to, it’s for anybody wanting to play the next great tactics RPG. Unicorn Overlord is the game you’ve been waiting for.
A wonderfully weird console strategy game that's inspired by the past but forges its own very distinct legend, with beautiful visuals and deep but accessible gameplay.
Besides the overflowing charisma that's traditional to Vanillaware, Unicorn Overlord delivers an excellent and complete content for real time strategy. It's a shame that game doesn't offer Portuguese support, which may keep people who don't have much understanding in English away, and that some narrative events just happen "for the sake of progressing the story," without much development, but even with those qualms, we get an ambitious RPG that's very rich in content and worth checking out for enthusiasts of the genre.
Even amidst a huge strategy RPG boom, Unicorn Overlord stands out. It's a smorgasbord of visual delights, intricate systems, and addictive gameplay loops that all come together to create a delightfully thrilling and deep tactical RPG. It's so easy to get absorbed into everything the game offers, and we lapped it all up. Vanillaware has long been known for creating beautiful-looking games with unique twists on genres, but with 13 Sentinels and now Unicorn Overlord, this developer should be on absolutely everyone's radar.
As good as it gets for an SRPG, Unicorn Overlord fills a gap in the gaming season with its admirable package of gameplay, visual and audio design, and, to a lesser extent, storytelling. Hours and hours will be poured into finding the perfect squads and classes, valuable relationships will be built, and a continent once plunged into strife will find its feet again.
Vanillaware continues to show its prowess at building experiences in genres it isn’t exactly well-known for, and kudos to the studio for paying attention to the right stuff, and creating a game that will likely become a classic and a standard bearer.
Vanillaware gets it right with Unicorn Overlord and reinvigorates a sub-genre of RPG that, for a long time, has been the target of huge scrutiny in the gaming industry. I strongly believe that it is also the best game ever created by the Japanese developer. Even though there are minor imperfections, the game is brilliant and worthy of the highest recommendation!
It's hard to say whether Unicorn Overlord is objectively Vanillaware's best game, but for us, it's right up there, competing for the crown - and that's incredibly high praise. This is an immaculate and deeply engaging strategy RPG; the best example of the genre that we've played in years. For those who are looking to get lost in tactical thought, it's essential - and for everyone else, it still stands as an engrossing fantasy adventure. Vanillaware's done it again.
Unicorn Overlord is a truly excellent tactical RPG that is great where it matters. Incredible gameplay makes it replayable and fascinating, while its aesthetic and world map keep Fevrith interesting. In spite of some minor stumbles in its cast of heroes, Unicorn Overlord rivals some of the best of Fire Emblem. That comparison will likely stop if Vanillaware pursues Unicorn Overlord as a series in the future; it's very much its own game, and a memorable, great one, at that.
Unicorn Overlord combines the timeless tactical RPG genre with overworld exploration and an innovative battle system for a unique epic fantasy experience in the iconic Vanillaware style. Switch version reviewed. Review copy provided by company for testing purposes. Unicorn Overlord is, as a whole, a loving and well-crafted return to the Ogre Battle formula. If the character designs aren’t a dealbreaker for you, and we’d understand if they are — seriously, can they at least figure out how shirt fabric works? — there’s a lot of interesting tactical decisions to make.
Unicorn Overlord is incredible, a deep and affordable strategy game that resurrects and updates the formula of a divisive classic like Ogre Battle, dormant since the days of Person of Lordly Caliber. Beautiful to look at and listen to, magnetic and impossible to leave behind: it's all right, apart from a few minor flaws listed in the body of the review. They really don't make games like this any more, so don't miss it.
As a long-time TRPG fan, Unicorn Overlord is everything I wanted it to be and more. I suspect that some people will read this review and think that it sounds tedious, but that’s the thing about games that deliver such a focused experience: they aren’t going to appeal to everyone. However, by being so specific in everything it does, Unicorn Overlord ensures that those who do “get it” will be thinking of it fondly for decades to come.
Standing on its own, Unicorn Overlord is an excellent expansion of Vanillaware’s now-trademark visual style and its newer RTS mechanics, offering both gripping strategy and an atmospheric pulp fantasy world that you're going to want to sink hours and hours into.
"...Unicorn Overlord is a fantastic strategy game that is both gorgeous as it is fun. Tactics fans are in for a treat, and even those weak to the genre find this game to be a fulfilling experience."
2024.03.01 08:23 barudak-well Lowongan Kerja Indomaret Bandar Lampung
submitted by barudak-well to barudakwell [link] [comments] Lowongan Kerja Indomaret Bandar Lampung – Sehubungan dengan berkembangnya bisnis kami, PT Indomarco Prismatama, perusahaan yang bergerak di bidang ritel dan memiliki jaringan toko Indomaret di seluruh Indonesia, saat ini membuka kesempatan untuk bergabung dengan tim kami di Bandar Lampung. Kami mencari individu yang berdedikasi, bersemangat, dan memiliki komitmen tinggi untuk mengisi posisi di berbagai departemen di toko-toko kami. Jika Anda memiliki motivasi tinggi, keterampilan komunikasi yang baik, serta minat dalam industri ritel, kami mengundang Anda untuk menjadi bagian dari keluarga Indomaret di Bandar Lampung. Segera kirimkan lamaran Anda bersama dengan CV dan dokumen pendukung lainnya untuk menjadi bagian dari perjalanan sukses kami. Daftar Loker : https://infogajian.com/job/lowongan-kerja-indomaret-bandar-lampung/ Penyedia Loker :
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2024.03.01 08:23 barudak-well Lowongan Kerja Indomaret Bandar Lampung
submitted by barudak-well to u/barudak-well [link] [comments] Lowongan Kerja Indomaret Bandar Lampung – Sehubungan dengan berkembangnya bisnis kami, PT Indomarco Prismatama, perusahaan yang bergerak di bidang ritel dan memiliki jaringan toko Indomaret di seluruh Indonesia, saat ini membuka kesempatan untuk bergabung dengan tim kami di Bandar Lampung. Kami mencari individu yang berdedikasi, bersemangat, dan memiliki komitmen tinggi untuk mengisi posisi di berbagai departemen di toko-toko kami. Jika Anda memiliki motivasi tinggi, keterampilan komunikasi yang baik, serta minat dalam industri ritel, kami mengundang Anda untuk menjadi bagian dari keluarga Indomaret di Bandar Lampung. Segera kirimkan lamaran Anda bersama dengan CV dan dokumen pendukung lainnya untuk menjadi bagian dari perjalanan sukses kami. Daftar Loker : https://infogajian.com/job/lowongan-kerja-indomaret-bandar-lampung/ Penyedia Loker :
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2024.02.26 20:34 jotaCryp Today I used chatGPT to help me decide how to move forward with my carrer as SoftDev
2024.02.26 06:40 barudak-well Loker BUMN Pekanbaru
submitted by barudak-well to barudakwell [link] [comments] https://preview.redd.it/x82297kjavkc1.png?width=2560&format=png&auto=webp&s=43d19e7769f1abcaef8b560efe9a5460a53ef36b Loker BUMN Pekanbaru – Kota ini merupakan salah satu pusat kegiatan ekonomi dan bisnis di Indonesia, terus menjadi magnet bagi para pencari kerja yang bersemangat dan berbakat. Bagi mereka yang menginginkan karier yang mapan dan berkelanjutan, Badan Usaha Milik Negara (BUMN) menjadi salah satu destinasi yang menarik. Dengan beragam sektor yang mereka hadirkan, BUMN di Pekanbaru menawarkan peluang karier yang menggiurkan bagi para profesional masa kini. Setiap tahunnya, BUMN menghadirkan peluang pekerjaan yang menarik bagi individu yang memiliki dedikasi tinggi, inovasi, dan semangat untuk berkembang. Baik itu dalam bidang keuangan, infrastruktur, teknologi informasi, kesehatan, atau sektor lainnya, BUMN senantiasa mencari individu yang ingin berkontribusi secara signifikan dalam pengembangan perusahaan dan negara. Daftar Loker : https://infogajian.com/job/loker-bumn-pekanbaru/ Penyedia Lowongan BUMN:
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2024.02.26 06:40 barudak-well Loker BUMN Pekanbaru
submitted by barudak-well to u/barudak-well [link] [comments] https://preview.redd.it/ese13vwgavkc1.png?width=2560&format=png&auto=webp&s=c9b37f62a4c15c6b5a2945cd90c616287f12296b Loker BUMN Pekanbaru – Kota ini merupakan salah satu pusat kegiatan ekonomi dan bisnis di Indonesia, terus menjadi magnet bagi para pencari kerja yang bersemangat dan berbakat. Bagi mereka yang menginginkan karier yang mapan dan berkelanjutan, Badan Usaha Milik Negara (BUMN) menjadi salah satu destinasi yang menarik. Dengan beragam sektor yang mereka hadirkan, BUMN di Pekanbaru menawarkan peluang karier yang menggiurkan bagi para profesional masa kini. Setiap tahunnya, BUMN menghadirkan peluang pekerjaan yang menarik bagi individu yang memiliki dedikasi tinggi, inovasi, dan semangat untuk berkembang. Baik itu dalam bidang keuangan, infrastruktur, teknologi informasi, kesehatan, atau sektor lainnya, BUMN senantiasa mencari individu yang ingin berkontribusi secara signifikan dalam pengembangan perusahaan dan negara. Daftar Loker : https://infogajian.com/job/loker-bumn-pekanbaru/ Penyedia Lowongan BUMN:
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2024.02.20 16:05 Turbostrider27 Pacific Drive Review Thread
"A mix of Ghostbusters and Mad Max and Stalker"
Pacific Drive is an unforgettable ride that you should not miss out on.
A punishing, exhasperating slog, or an off-beat love story between driver and car, human and the Zone? Pacific Drive is both and then some.
If you fight your way through, Pacific Drive is a solid survival game, but it can only really shine with the car upgrades.
Ironwood Studio's debut is a challenging roguelite caRPG rich in atmosphere, complexity, and fascinating lore.
No matter how careful you are, it only takes the slightest thing to bring everything crashing down.
For their first feature, my heartfelt applause for Ironwood Studios. Not only have they taken the roguelite formula to new ground, integrating driving, deep survival, and a captivating sci-fi story, which makes sense of their original world. Despite the bugs or the fact that the roguelite formula doesn't appeal to you, there is "something" about it.
Balancing Pacific Drive’s scrappy systems can be punishing, but the riveting tension of each drive through its unnerving world was always enough to keep my hands placed firmly on the wheel.
After four years of development, the good people at Ironwood Studio join forces with Kepler Interactive to launch Pacific Drive. A very personal title with a brutal charisma that proves once again that small studios still have a lot to contribute to the videogame industry.
An intriguing set-up, with an impressively ominous atmosphere, is spoilt by overfamiliar roguelike elements that ruin the pacing and increase the repetition.
A novel and challenging survival game that puts you in the driver's seat of one the best cars in videogames.
Pacific Drive is an intriguing survival title that appeals to the unknown and the player's curiosity, with unique and engaging moments. By merging vehicle and survival, Ironwood Studios nails its proposal and boldness.
Just like the Daewoo Lanos I inherited from my sister when I eventually got my license, Pacific Drive is an imperfect but undeniably charming experience. It's filled to the brim with sensational atmosphere, intriguing mystery and edge-of-your-seat cinematic adventure. If you can buckle up and push through the foibles of this otherwise fantastic survival 'roadlite', I guarantee you won't regret getting behind the wheel.
Pacific Drive is about laboring towards something and enjoying the results – feeling the sense of progress, along with the satisfaction and motivation such tangible progress brings with it. There are undoubtedly hours upon hours of gameplay to be had for those possessing unrelenting patience, those true warriors of attrition that would see Pacific Drive’s systems through to their ultimate culmination.
Pacific Drive is an ambitious and rewarding debut from Ironwood Studios. It's an unusual combination of factors that all coalesce; roguelike exploration, deep and challenging survival mechanics, an interesting narrative to follow, and a central vehicle that brings everything together. Fiddly controls and complex UI mean it's not free from annoyances, but the pleasure found in incrementally upgrading the car and throwing it into the unknown trumps the setbacks. It might be an arduous journey at times, but it's definitely worth the trip.
There's much to admire in Ironwood's car-based survival sim, not least the detail that's gone into the old banger you pilot and the weird lands you have to explore, which force you to learn their quirks and keep your wits about you. As a crafting game, however, it's rather unforgiving and laborious, requiring a lot of thankless graft if you want to stay on the road and unlock more inventive equipment.
Ironwood Studios' debut game accomplishes to be an immersive survival driving adventure. Its intense treks through mind-bending obstacles are balanced with humor and relaxing moments provided by crafting and upgrading useful tools and car components, along with Pacific Drive's catchy alternative rock soundtrack. It's an incredibly impressive debut game that should put the new studio on the map: "there's no peace of mind or place you'll see, like riding on Pacific Drive."
Pacific Drive is a mystery that draws you in little by little and rewards you for staying dedicated with both a better vehicle and more ridiculous threats. Every excursion left me wondering just what I’d discover, both from survival and story standpoints, as well as what kind of crazy threats were going to try to make my life harder. Fun and interesting characters and a pretty great soundtrack help to keep things fun, but maintaining the station wagon is easily the most compelling part. It’s your best friend through thick and thin, even if it’s trying to eat your mind. That can be somewhat forgiven since it makes up the core of an ultimately great rogue-lite survival game.
Pacific Drive is an intriguing experience and, despite being way more complicated than it should in some of its choices, it's a compelling game that feels like a breath of fresh air for video games' lovers.
Finding the balance between survival and cozy Sunday drives is tricky, but Pacific Drives manages to nail it. This is a road I want to travel again without a doubt.
Pacific Drive takes each genre it tackles in a bold new direction, and creates something that’s not necessarily unheard of, but feels entirely unique in its design, care, and the way in which it pulls you into its world. You’ll immediately begin to care for your car as you keep it safe, and exploring the Zone consistently provides new, refreshing things to keep you engaged and daunted. Though the milder aspects can feel repetitive, it adds to a worthwhile experience that is absolutely worth playing.
2024.02.19 09:50 barudak-well Lowongan Kerja Indomaret Bogor
submitted by barudak-well to barudakwell [link] [comments] https://preview.redd.it/oh41d5wy9ijc1.jpg?width=724&format=pjpg&auto=webp&s=2d36693f060410d5142303e94e92404e400f0edf Lowongan Kerja Indomaret Bogor – Sehubungan dengan berkembangnya bisnis kami, PT Indomarco Prismatama, perusahaan yang bergerak di bidang ritel dan memiliki jaringan toko Indomaret di seluruh Indonesia, saat ini membuka kesempatan untuk bergabung dengan tim kami di Bogor. Kami mencari individu yang berdedikasi, bersemangat, dan memiliki komitmen tinggi untuk mengisi posisi di berbagai departemen di toko-toko kami. Jika Anda memiliki motivasi tinggi, keterampilan komunikasi yang baik, serta minat dalam industri ritel, kami mengundang Anda untuk menjadi bagian dari keluarga Indomaret di Bogor. Segera kirimkan lamaran Anda bersama dengan CV dan dokumen pendukung lainnya untuk menjadi bagian dari perjalanan sukses kami. Daftar Loker : https://infogajian.com/job/lowongan-kerja-indomaret-bogo Penyedia Loker :
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2024.02.19 09:49 barudak-well Lowongan Kerja Indomaret Bogor
https://preview.redd.it/mrhhe1uo9ijc1.jpg?width=724&format=pjpg&auto=webp&s=2f9307b48b425e3881b4c1a34b7bc22b6a523864 submitted by barudak-well to u/barudak-well [link] [comments] Lowongan Kerja Indomaret Bogor – Sehubungan dengan berkembangnya bisnis kami, PT Indomarco Prismatama, perusahaan yang bergerak di bidang ritel dan memiliki jaringan toko Indomaret di seluruh Indonesia, saat ini membuka kesempatan untuk bergabung dengan tim kami di Bogor. Kami mencari individu yang berdedikasi, bersemangat, dan memiliki komitmen tinggi untuk mengisi posisi di berbagai departemen di toko-toko kami. Jika Anda memiliki motivasi tinggi, keterampilan komunikasi yang baik, serta minat dalam industri ritel, kami mengundang Anda untuk menjadi bagian dari keluarga Indomaret di Bogor. Segera kirimkan lamaran Anda bersama dengan CV dan dokumen pendukung lainnya untuk menjadi bagian dari perjalanan sukses kami. Daftar Loker : https://infogajian.com/job/lowongan-kerja-indomaret-bogo Penyedia Loker :
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2024.02.19 09:11 barudak-well Lowongan Kerja Indomaret Bandung
submitted by barudak-well to barudakwell [link] [comments] https://preview.redd.it/ci5i7fjz2ijc1.jpg?width=1200&format=pjpg&auto=webp&s=15b54d9b1705a2bfb1a74aa3f97e75b0ed45260e Lowongan Kerja Indomaret Bandung – Sehubungan dengan berkembangnya bisnis kami, PT Indomarco Prismatama, perusahaan yang bergerak di bidang ritel dan memiliki jaringan toko Indomaret di seluruh Indonesia, saat ini membuka kesempatan untuk bergabung dengan tim kami di Bandung. Kami mencari individu yang berdedikasi, bersemangat, dan memiliki komitmen tinggi untuk mengisi posisi di berbagai departemen di toko-toko kami. Jika Anda memiliki motivasi tinggi, keterampilan komunikasi yang baik, serta minat dalam industri ritel, kami mengundang Anda untuk menjadi bagian dari keluarga Indomaret di Bandung. Segera kirimkan lamaran Anda bersama dengan CV dan dokumen pendukung lainnya untuk menjadi bagian dari perjalanan sukses kami. Daftar Loker : https://infogajian.com/job/lowongan-kerja-indomaret-bandung/ Penyedia Loker :
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2024.02.19 09:10 barudak-well Lowongan Kerja Indomaret Bandung
submitted by barudak-well to u/barudak-well [link] [comments] https://preview.redd.it/wz71vp8j2ijc1.jpg?width=1200&format=pjpg&auto=webp&s=ae0f85cac10a884c25b65592a5dabbf23330349e Lowongan Kerja Indomaret Bandung – Sehubungan dengan berkembangnya bisnis kami, PT Indomarco Prismatama, perusahaan yang bergerak di bidang ritel dan memiliki jaringan toko Indomaret di seluruh Indonesia, saat ini membuka kesempatan untuk bergabung dengan tim kami di Bandung. Kami mencari individu yang berdedikasi, bersemangat, dan memiliki komitmen tinggi untuk mengisi posisi di berbagai departemen di toko-toko kami. Jika Anda memiliki motivasi tinggi, keterampilan komunikasi yang baik, serta minat dalam industri ritel, kami mengundang Anda untuk menjadi bagian dari keluarga Indomaret di Bandung. Segera kirimkan lamaran Anda bersama dengan CV dan dokumen pendukung lainnya untuk menjadi bagian dari perjalanan sukses kami. Daftar Loker : https://infogajian.com/job/lowongan-kerja-indomaret-bandung/ Penyedia Loker :
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2024.02.11 12:49 barudak-well Dengarlah sebuah iklan di radio! Lengkapilah tabel berikut
2024.02.11 12:49 barudak-well Dengarlah sebuah iklan di radio! Lengkapilah tabel berikut
2024.01.26 10:22 AdimoParanto Adimo Paranto Analisis Mendalam: Dinamika Pasar Global - Pandangan Terpadu tentang Saham, Minyak Mentah, dan Obligasi Negara
2024.01.24 11:04 AdimoParanto Analisis Adimo Paranto: Pertumbuhan Likuiditas Ekonomi Indonesia dan Dampak Mendalam Investasi Pendidikan
2024.01.22 04:29 borornous Random observations and hypotheses with possible Avenues of investigation
2023.12.06 12:19 diogenesl Avatar: Frontiers of Pandora - Review Thread
Atarita - Eren Eroğlu - Turkish - 75 / 100Video Review - Quote not available
Despite the fact that Avatar Frontiers of Pandora manages to captivate the player from the very first minute with its masterfully designed world, it misses its great potential by having serious shortcomings within itself.
The idea of Avatar being mixed into this formula is great, and when you're flying on your ikran, it's an intoxicating experience, even if aspects of the combat and game stability leave something to be desired.
Even with its faults, Avatar: Frontiers of Pandora is a stunning visual achievement, much like the films on which it's inspired. Only here, a rich narrative pulls you deep into the Na'vi and explores more tangible means of fighting back against a colonial power that offers a cathartic experience... Blow up a pipeline, save an animal, and explore the vast world of Pandora. That's a heck of a way to close out a year.
Avatar: Frontiers of Pandora is a big misstep and feels like Ubisoft's biggest missed opportunity in a while. Not even the fantastical and majestic sights of Pandora and some engaging hunts can cure the buggy, unoptimised product presented to the world. Offering a dull story while it trips and stumbles on delicate themes, it too is simply a confused formula of everything you've seen before from other titles, almost all of it ill-fitting. Two adaptations under their belt and it seems Ubisoft just can't get that voyage of Pandora right.
While it has some novel ideas, Avatar: Frontiers of Pandora's extremely repetitive quest design, underwhelming progression, and wholly monotonous gear system make it one of the most forgettable open world games of 2023.
If you walked away from Avatar wishing a world like Pandora actually existed out there, here you go. This is that world. Seeing Pandora is one thing, but being able to scale its massive treetops, soar high above its floating mountains on an Ikran, and traverse its wide open plains on the back of a Direhorse is really something special. This is the best version of Avatar yet.
Avatar: Frontiers of Pandora can't put its human nature aside long enough to properly honor the Na'vi.
"Avatar: Frontiers of Pandora" has moments of brilliance, particularly in exploration, platforming, and immersive world-building, but are tempered by inconsistencies in combat and visual polish.
Avatar: Frontiers of Pandora is a nice open world action game. But beside the great and detailed graphics there is nothing worse or better than solid. That might be enough, if you love the movies, but it's not enough to make Ubisoft's Avatar game a need to buy for action fans in general.
There are lots of design choices I didn’t mesh with in Frontiers of Pandora. I love the world, but barriers blocked me from fully immersing myself in it, and it’s littered with activities and outposts plucked straight out of the 2010s and planted in Pandora’s soil.
Even so, I found a lot to love in Frontiers of Pandora, including the welcome addition of two-player online cooperative play, which lets players enjoy the game with a friend. With time, the many interlocking features started to make sense, and I pushed past any frustrations to find a remarkably large and rewarding game. Enter Pandora’s vast wilderness with patience and a willingness for a measured march to understanding, and I suspect you’ll uncover what I did – a flawed but still praiseworthy addition to this growing science fiction universe.
In the face of an IP filled with rich themes with something important to say, Frontiers of Pandora ignores the point entirely and goes on to have a gameplay loop where players spend most of their time killing otherwise docile animals to make arbitrary numbers go up so they can be as immortal as possible within the confines of the game. This would be business as usual for any other open-world gameplay loop, but it's embarrassingly ironic and tone-deaf for an Avatar game. Sure, anti-pollution sentiments are there because it's impossible to make an Avatar spin-off without them, but they're there superficially and treated as a checkbox for players to complete - ultimately ringing hollow. A betrayal of Cameron’s themes with the Avatar IP, seemingly stapled together as an attempt to get a slice of the highest-grossing film of all time’s pie, Avatar: Frontiers of Pandora isn’t just generic; it is downright cynical.
At some point, however, I switched off internally during the trivial story sections. And even though the game promotes free exploration well, I still caught myself working through the points on the map every now and then. So, for me, Ubisoft doesn't completely resolve this part of its formula, but it's on the right track.
Though it includes a lot of familiar open-world elements, a minimalistic user interface, fun movement mechanics, and a gorgeous setting make it a blast to explore Pandora.
All in all, an excellent adaptation, but also a good open-world action game.
Avatar: Frontiers of Pandora is a gorgeous open-world adventure that, despite having some similarities to Ubisoft’s own Far Cry, has its own identity that begs you to explore every nook and cranny. That exploration won’t be for everyone, but for those of you tired of having your hands held, there’s a lot to see, do, and enjoy.
A decent, if unspectacular take, on an alien Far Cry that uses its source material well to create an engaging world to explore.
Avatar: Frontiers of Pandora has some excellent mechanical depth let down by repetitive missions and a very safe story. When you're flowing through the environment taking out RDA soldiers with volleys of arrows, it feels fantastic. Unfortunately, the game doesn't provide many opportunities to use the full breadth of its systems. Still, it's drop dead gorgeous and very fun for what it is.
As far as we are concerned, Avatar: Frontiers of Pandora is more than a serviceable open-world action-adventure experience, made better for fans who cannot get enough of James Cameron’s masterful sci-fi franchise. That said, for an adventure on a distant moon, it continually hints at a potential to do things differently and with a dose of freshness, but retreats into well-trodden territory to bring us crashing back to Earth. There is always going to be a fascination with the Na’vi, but you just might find yourself backing the RDA this time around.
It's not without its flaws, but Avatar: Frontiers of Pandora is still one of Ubisoft's best games of recent years.
It doesn't break the mold in its gameplay proposal, but Avatar Frontiers of Pandora is an amazing recreation of this cinematic universe, with gameplay and narrative moments that will impact you.
Avatar: Frontiers of Pandora features a stunning alien world to explore, but doesn’t contain as many genuine surprises as other modern open-worlds.
Avatar: Frontiers of Pandora held all the cards and, at least from our perspective, squandered them all. This reskinned Far Cry is a mediocrity gallery reflecting the current AAA production stuck in the last decade. The Snowdrop engine does help cover up some visible flaws, but when there's a lack of polished plot, quests, and meaningful gameplay, players will figure it out sooner or later. So, while Frontiers of Pandora may not rank among the worst games of the year, it is definitely one of those games that will soon be forgotten with all the mediocrity.
An Avatar game was a strange choice to become a game from the beginning, and adding the Far Cry formula to it has resulted in a game that's not good but not too bad either; it's just mediocre. Hopefully, Massive Entertainment's next game, Star Wars Outlaws, looks to have higher prospects of being a better game and not just another uninspired game based on a famous IP. Avatar Frontiers Of Pandora is truly only for fans who just want more from James Cameron's Avatar, but not those looking for a great open-world game to sink their teeth into.
Avatar: Frontiers of Pandora is a mesmerizing journey into a place that is very much unlike anything out there. It’s fantasy and technology boldly clashing and offering a sprawling, remarkable world that deserves all sorts of acclaim. The more you explore, the more you realize just how amazing this planet is, the windy peaks making for some jaw-dropping vistas, the parkour navigation and Ikran flying a contrast that ironically couldn’t work any better.
While the FarCry formula is certainly evident in Avatar: Frontiers of Pandora, the game does just enough to make it stand out from similar titles that simply tick off boxes in the open-world formula. The world is beautiful and interesting enough to explore, and Ubisoft and Massive Entertainment have done well to translate this IP into a worthwhile title for some players, especially fans of the franchise.
Avatar: Frontiers of Pandora is an extraordinary visual experience, allowing you to breathe in the atmosphere of a living planet. However, the scarcity and lack of variety in the action makes the pace very slow. Still, if you're a fan of the Far Cry games, you should give it a chance just for the gorgeous landscapes.
Avatar: Frontiers of Pandora gives you the strength and stamina of the Na'vi, but not the consistency and depth of their homeworld. Unless you're an avid fan who wants every morsel of storytelling, Ubisoft's latest open world doesn't always justify the trip.
Avatar: Frontiers of Pandora offers a visually appealing open world that fans of the movies will certainly enjoy. That said, Avatar: Frontiers of Pandora is routinely held back by repetitive gameplay, while a lack of enemy types and weapons stops the combat from being quite as enjoyable as it could have been. Technically impressive and satisfying for the most part, it's also clear that Avatar: Frontiers of Pandora feels essentially just like another Far Cry game from a game design point of view, rather than the sort of entirely fresh offering one would expect from a modern day Avatar video game.
Avatar: Frontiers of Pandora is quite a bit better than I thought it was going to be, on the whole. Despite some half-baked mechanics and ideas, I still had a blast shredding outposts in this overwhelming, sumptuous sandbox.
Avatar: Frontiers of Pandora successfully brings the world of Pandora to video games in a big way. It's lush and vibrant and without a doubt one of the most luxuriant open worlds that Ubisoft has ever created. Its gameplay, on the other hand, is lacking the spark that makes great open worlds sing. Fans of the franchise will absolutely adore exploring everything this previously unexplored side of Pandora has to offer, just don't expect it to reinvent the wheel.
A beautiful open world world can't make up for a dull rebellion that succumbs to Ubisoft's by the numbers method.
Overall, Avatar is a strangely designed game that offers something different than you would expect from an action-adventure game in this world. Not an action adventure, it's more of a survival effort and slow stealth combat. But in no area is it fully fleshed out. But the world itself is handled very nicely.
Avatar: Frontiers of Pandora is a staggering sensory experience, and the consistent beauty of its world goes hand-in-hand with an engaging story and meaningful progress for Ubisoft's approach to open-world game design. Its weakest points are the areas where it doesn't go back to the drawing board, although repetitive elements go down more easily as part of a package that stuns in so many ways. A flight to an alien moon might never be in the cards for most of Earth's inhabitants, but Avatar: Frontiers of Pandora is, and it might just be the next best thing.
It helps that you can see what you're doing when you're driving around a desert.
Avatar: Frontiers of Pandora deserves recognition for staying faithful to its source material. Fans of the Avatar franchise will love what Massive Entertainment created. Despite the flat and predictable story, I enjoyed the significant amount of content it offered, plus the co-op feature where I got to experience the entire campaign with my wife. Frontiers of Pandora showcased the beautiful world created in the Avatar universe by James Cameron perfectly, its incredible flora and fauna, and the scenic views from atop the Hallelujah Mountains.
Frontiers of Pandora is, in essence, just another Far Cry experience—one with breathtaking art direction and a thoughtful portrayal of an alien culture, but a Far Cry experience nonetheless. It’s a tired formula applied to a property that’s capable of showing us much more. This game’s Pandora is a beautiful place to visit, but living there makes for a boring existence.
Even if we appreciate how Avatar: Frontiers of Pandora tries to give fans an experience similar to living the movies in first-person, all its excessive problems serve to point out that, in case we need to say it, developing a compelling videogame is way different from making a successful movie.
This is textbook average entertainment; it won't disappoint, but it certainly won't excite.
With a story that follows predictable beats, mechanics that provide zero gameplay benefit, and murky visuals, Avatar: Frontiers of Pandora delivers an extremely underwhelming experience. PC players be warned of many technical issues.
What Ubisoft Massive has accomplished is nothing short of incredible. While you may come away forgetting the villain’s name or even the reason why you were exploring this world, you’ll never forget what it felt like to fly your Ikran for the first time or step out into the lush world and soak it all in. Frontiers of Pandora is perhaps the best example of a game that exemplifies the saying, “It’s not the destination, but the journey that matters.
Avatar: Frontiers of Pandora is a huge game in which exploration plays a very important role, as every corner of the Western Frontier is full of plants to catalog, ingredients to collect and materials to use to improve our equipment. The fights are very addictive and it is essential to combine stealth actions with raids based on the surprise effect. The proprietary Snowdrop engine offers us a beautiful graphic representation, which combined with a quality soundtrack guarantee an almost cinematic experience. Those looking for non-stop action might find a few too many dead moments, but it remains an open world shooter adventure of extreme quality despite never trying to introduce any novelty to the genre.
I really wanted to like Avatar: Frontiers of Pandora more than I did, but the game’s various shortcomings make it difficult to love entirely. The exceptional graphics and brief moments of greatness make it worthwhile for Avatar fans, but most anyone else is likely to be frustrated by how close it comes to doing something special only to fall shy of its potential.
Like it or not, Avatar: Frontiers of Pandora feels like the perfect companion piece to James Cameron’s movies: it’s big but often intimate. Savage but calm. Familiar but charming. Even without playing a single minute of it, you should know whether it’s something you want to play. If you decide to make the jump, I suggest letting go of cheap analogies and using Na’vi instincts first and gamer brain second.
Avatar: Frontiers of Pandora more than lives up to the legacy of its cinematic counterpart. In fact, the title elevates itself to the ranks of exceptional and essential gaming - an incredible feat for a movie franchise tie-in. Ubisoft, often recognised for their prowess in open-world gameplay, absolutely exceeds expectations with this title. While its foundation may draw parallels to the Far Cry series, the game's unique setting, narrative depth, and immersive gameplay set it apart as a groundbreaking experience.
Look past Avatar: Frontiers of Pandora’s dull story and you’ll find spectacle and freedom lurking in its Na’vi customs and breathtaking ecosystems.
Getting lost in the absolutely gorgeous world of Pandora and having fun with the brutal, tribal-like combat make up for the weak story and the fact that, at the end of the day, Avatar: Frontiers of Pandora does suffer from some of the traditional Ubisoft open world tropes.
'Frontiers of Pandora' may occasionally feel like a reskinned 'Far Cry', but it absolutely nails the ambience and atmosphere of James Cameron's eco-scifi world. One of those rare licensed games that retroactively improves the source material it's based on.Avatar: Frontiers of Pandora
Avatar: Frontiers of Pandora is going to appeal the most to die-hard fans of the film series. The ability to ride some of the creatures of Pandora and take in the lush surroundings of the moon are more than enough to satisfy those who want to wander around and soak in everything. For everyone else, the game is simply decent. The missions are very hit-and-miss in quality and execution, while the ability to use human and Na'vi weapons isn't as appealing as the developers may have expected. The world looks gorgeous, but navigating it isn't that intuitive due to a poor map and navigation system, and that also goes for other elements, like hunting and gathering. The game isn't terrible or as bleak as the first title, but you'll need to temper expectations to get some enjoyment out of Frontiers of Pandora.
A delight for fans of Avatar, this game is so damned good that even one apathetic to the IP like me couldn’t help but fall in love with it.