Cam4 tips

Geology Careers

2013.05.09 19:46 omen2k Geology Careers

Advice, advertisements and other topics relating to any and all jobs in geology; from paleontology to igneous petrology and the energy industry.
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2021.06.22 23:39 xHamsterCreators xHamsterCreators

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2011.03.10 19:55 FR1DAY Hawken

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2024.05.17 09:12 Brief-Turn2526 Live and Lit Now #cam4 #cock #pussy

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2023.06.29 21:03 TheMilkMan6942 HOW TO SURVIVE AGAINST ALL THE MOSTERS IN ONAF 1, 2 AND 3

Here are some tips for helping survive all the ONAF games (except one week at flumptys)ONAF1
Set up-You have two doors to your left and right each, you can turn a light on or close a door if a character is there, you also have cameras that keep track of where the characters are, you have limited power which can be drained by using the doors, lights or cameras.
Flumpty-starts at 12AM in cam1, teleports at random with a 15% chance of spawning at your left door, close it to counter him, he will never appear at your right door
BBB-starts at 12AM in cam1, will go to your right door through cam 4 and then 2B, will become kevin jr when he is about to get in, close the door to counter him
The beaver-starts at 1AM in , when active you will see the toilet paper slowly run out, when he is gone he will go to cam 2B and if you don't close the right door in time he will kill you
The redman-starts at 3AM in cam3, when he is on a cam the screen would be covered in red static, he will make his way to the left door and only then you can see him, just close it and your fine
Grunkfuss-starts at 4Am, will appear in a crack inside your office, he will gradually move closer if your camera is lifted and will kill you on the 30th time you open your camera when he appears, if you look on cam5 and see the eyes in the floor then they will close one eye at a time to tell you how many times you can open your camera up again
Golden Flumpty-starts at 4AM, he will randomly appear in your office and you must flip the camera to get rid of him
ONAF2
Set up-You have a switch which can turn off the lights, this will prevent most monsters from seeing you, you also have an exposure meter which will fill up if you have the lights on and there's a monster in the doorway, if it fills u to max then the monster that fills it up will kill you, there are 2 vents on your left and right, if you press the big button underneath one of them, then they will close the vent and open the other, You also have a camera system.
Flumpty-starts at 12AM in cam3, like last time he will teleport at random, when in the hallway, he will do a peek-a-boo animation to give the player time to react and turn the lights off,, he is the only one to do this peek-a-boo thing.
BBB-starts at 1 AM (or 12AM on rare occasions) in cam6, he will move to your right door through cam 6 then cam 3 then cam 7, like always if he becomes kevin jr then that means he will come into the office next, turn the lights off to make him leave.
The owl-starts at 12AM in cam3, he will leave the urinal after a while and will be in either cam 4 or 5 (purple or red), if you see him in the vents, close the vent that he his coming down and he'll go back to cam3, turning the lights off won't do anything
Grunkfuss-starts at 2AM in cam2, on his cam he will have text on it saying patience and a timer at 2000 seconds which will reduce by 30 every second and when the patience meter hits 0(takes about 66 seconds) he will appear in a hole in your office and you must turn the lights off to avoid him, the exposure bar will fill up quicker than flumpty and BBB when grunkfuss is on screen due to him being closer.
The Redman-starts at 3AM, he will occasionally pop up on your moniter as an ad which displays a timer, click off the timer or else when the timer is full, then redman disables cameras before killing you.
Eyesaur-starts at 4AM in cam1, he will move through cam 3 then cam6 before going into the hallway, turn the lights off to get rid of him, he raises the exposure meter quicker than anyone else.
Golden flumpty-starts at 4AM, he will occasionally appear in your office, turn off the lights or lift the moniter to make him go or else he'll kill you
ONAF3
Normal night
Set up-You are in a cold room where there are 3 rooms: the office with a hallway in front of you and a blind spot where you need to flash a light to see, you only have a limited amount of flashes you can use, you also can inly use your monitor in this room. To your left is a furnace with room with, well a furnace, you also have a temperature meter which goes down during the night, if it reaches 0 then you become frozen and can't do anything, go to the furnace room to raise your temperature back up. To your right of your office is a vent with a blind spot, flash it to reveal the darkness.
BBB-starts at 12AM in cam1, he will move through cam1, cam2 and cam5 before becoming kevin jr, if BBB is gone after cam5 then he is in the hallway, flash the hallway to make him go back to cam1.
Grunkfuss-starts at 1AM in cam6, he will take the same path as BBB through cam2 and then cam5, like BBB he will go into the hallway if not on cam5 except if he is in the blind, DON'T FLASH THE LIGHT or else he'll kill you, if you don't flash he'll go back to cam6, often both grunkfuss and BBB will be in the blind spot at the same time so best strategy is to wait for grunkfuss to leave before flashing BBB.
The redman-starts at 1AM, he will occasionally appear in cam4 where the furnace room is connected, redman will soon enter the furnace and when he does, DO NOT GO TO THE FURNACE or else he'll kill you, if cam4 displays the furnace itself instead of the fire egg then that means he is in the furnace, if you wait a bitt he'll soon leave.
The beavowl-starts at 2AM in cam3, he will appear inside the hot tub before he enters the vents, when in the vents he will appear to get closer each time the camera changes before he is up in the camera, by the 3rd time he moves and he isn't there then he is in your vent, flash the vent to make him leave or he'll kill you.
Eyesaur-starts at 4AM, he will occasionally spawn in the blind spot in the doorway, to get rid of him you have to flash him twice, the flash has a cooldown so be patient with him, if you don't flash him he'll kill you.
Golden flumpty-starts at 4AM, he will occasionally appear on any camera and when you see him then move onto a different camera, if you drop the monitor when he is on the camera then he'll jumpscare you and take away some temperature.
Flumpty night
Set up-You have your original office from the previous night expect you have more flashes, two new doors in the office with buttons that activate lasers, you have limited power on the doors so use them wisely.
Flumpty-starts at 12AM in cam1, he(like BBB) will go through cam2 and cam5 before appearing in the blind spot, flash it to send him back to cam1.
Fireside flumpty-starts at 12AM in cam4, he works the same as redman in this game where he'll go into the furnace and you wait for him to leave.
Spider flumpty-starts at 1AM in cam3, he will go into the vents like beavowl except when in vents he'll just charge instead of taking 3 times to so when seeing him flash the vents IMMEDIETLY.
Door flumpty-starts at 1AM, when active 2 new rooms cams called cam8A and cam8B appear, he stays in these rooms all the time, these rooms can often switch so keep an eye on him, he will move at times reaching the door on either your left or right, when you can't see him in the room anymore after he moves, flash to reveal him and then activate the laser on which door he's at to send him back.
All-seeing eye flumpty-appears at 2AM on cam6, when active you will get an exposure meter, in cam6 he will have a patience timer at 1500, he works like grunkfuss in onaf2 except you flash him when he appears in your office.
Pop-up flumpty-starts at 2AM, he works like redman from onaf2 where you must click him off when he is on the camera except failure to do so turns off the cameras.
At 3AM flumpty will start messing with the temp, exposure, power, time and photos start to glitch and change but keep there value so keep track of them.
Virtual boy flumpty-starts at 3am, when he appears 2 new cameras called cam9 and cam10, cam10 has a laser door which uses power and also has a power generator for the lasers with an off lever, virtual boy flumpty will move through cam9 3 times with the 3rd one showing a game over screen for a face, when that happens TURN ON THE LASERS FOR CAM10 or else he'll come in and turn off the generator exposing you to door flumpty.
Shadow flumpty-starts at 4AM, he will he will appear in your camera and you must click on another cam so he won't get in your office, if you do this multiple times when he is on camera and put it off, he will get closer until he kills you. He's a mixture of onaf3s golden flumpty and grunkfuss from onaf2.
Before I close off, hard boiled mode is where the characters are activated earlier than usual and in ONAF3 it starts off as normal night then changes to flumpty night at 3AM.
submitted by TheMilkMan6942 to OneNightAtFlumptys [link] [comments]


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