Best water air ratio for 2l bottle rocket

Pacific Crest Trail

2012.11.22 22:12 RunningBearMan Pacific Crest Trail

A place for those interested in the PCT to gather and share information. An open community for discussion of the PCT, with a focus on the HYOH and LNT philosophies.
[link]


2013.01.09 21:34 Public Lands

Dedicated to news and discussion of issues that affect publicly owned lands such as grazing, mining, wildlife, hunting, recreation, water, air, logging, horses, burros, endangered species, construction, power generation, land management agencies (federal, state and local), scientific research, rehabilitation, natural disasters, soil, cultural resources, noxious weeds, transportation or other issues which relate to the multiple uses of public lands.
[link]


2020.10.18 18:28 themadkingnqueen Scam Home Warranty

Do you or someone you know currently have a home warranty or are considering getting one? Curious about getting more work for your company by becoming a technician with a home warranty? Have some questions about your home appliances and/or major systems? Been ripped off in the past by a home warranty company or technician of the same? Well you are in the right place. I'll tell you what I know, help in any way I can. For free.
[link]


2024.05.17 13:15 angim350 Your Klutzy Vampire Yandere Kidnaps You To Keep You Safe [ASMR Roleplay] [A4A] [Apologetic Yandere] [Vampire Speaker] [Imprisoned Listener] [Kidnapping] [Tied up] [Sweet]

Hey all!
Okay, so I discovered ASMR about three/four months ago and... wow! So much content and it has been quite a nice thing for me to get into when life gets a bit tricky. After reading/listening to a lot of people's work, I decided to write a script. I do not intend to record this myself - nobody needs to hear my voice lol!!
I'm not expecting anyone to read, or comment - I wrote this for fun and curious to see what people think! However, if you do, thankyou!! Please feel free to leave a comment, and constructive feedback. Still learning the ropes, so to speak.
I'm definitely not expecting any voice artists to want to pick this up, but again, if you do, thankyou so much!! Feel free to post on Youtube, Patreon etc and I'm fine with monetization. Just please provide full credit to me and a link to the script :)
Also, I know I include a lot of directions on background noise, but I leave that entirely up to the artist! It's mainly to break up big blocks of exposition, but from the stuff I've listened to, I do prefer background noises. I just find it much more immersive.
As put in the title, I've deliberately kept both Yandere and listener gender neutral. Both Yandere and listener can be any gender! I wrote this for everyone! My personal preference would be Yandere girl, listener boy, but again, I'm not fussed if that's not your thing!
Finally, and I hope she doesn't mind me doing this, but I wanted to do a little plug to HuskyWolfGirl's YT channel. She was one of the first ASMR channels I found and really helped influence me in seeking out other content, both on Reddit and YouTube, and wanting to write my own stuff. Her work is really good and she deserves a much bigger following. Link here https://www.youtube.com/@huskywolfgirlasmr
So, the premise is you've been dating someone for a couple of weeks and you're starting to really like them. You've even been thinking that things could get pretty serious. That said, they are a bit odd, only ever meeting up with you at night, not eating a huge amount, and always being cold. One night, you finally get intimate with each other and something happens. They change into a strange creature right in front of you, with wings, big fangs and red eyes. The last thing you see is them coming at you, and everything goes dark...
Muffled noises. Fire crackling in a grate. Maybe some distant wind through the window.
A chair creaking. The sound of straining rope, which starts soft and then increases in volume. Someone has been restrained and is trying to free themselves.
Footsteps, loud and clunky as someone approaches.

Yandere
Thank God! You’re awake. Finally! You’ve been asleep ages.

More staining rope noises, increasing in intensity.

Yandere
(sounding worried)
Please don’t struggle. You’re only going to hurt yourself. I’ve been around a while. I know my way around a knot. Please. I said STOP.

The word ‘stop’ is echoey. It has power in it. The noises stop.

Yandere
Okay. Thankyou.

Noise of a chair being pulled across the room.

Yandere
Look, I’m sorry, okay. This was not the plan. I just want you to know that. I’m not going to hurt you, or do anything bad. I mean yeah, okay, tying you up isn’t great, I admit. But I just want to sit and talk with you for a little bit. If that’s okay.

Sound of Yandere sitting down. A slight rope strain.


Yandere
Ah, you don’t think it’s okay. I get that. Honest, I’m sorry for having to restrain you like this. I tried not to make it too tight. Are you in pain? You are? Damn. I’ll try to keep this quick. I really am not going to hurt you. I promise.
(sighs)
I only had to tie you up because I need you to listen to me. And after what happened last night, I figured you’d only run if you saw me again. I wouldn’t blame you. But if you did try to get away before we’ve spoken, and I had to stop you, I could hurt you. Not intentionally or anything, but… ah, now you look even more confused.
(sighs again)
You want to say something to me. I’ll take the gag out in a minute, I promise. I know you probably hate me right now. This is all just typical me. Diving in head first, not thinking things through! And now we’re…I… I’m in trouble.
Don’t look at me like that!

The rope straining sounds start again. The listener really wants to get free.

Yandere
Trust me when I say you’re not going anywhere. I’m hundreds of years old and you’re not the first person I’ve had to tie up in my time. Oh Jesus, that sounds so wrong.

At that, the straining stops. The listener is probably trying to get their head around what was just said.

Yandere
Ahh yeah, urm, so that was a slip. I guess I just better get to it. Fact is, I know we’ve only been on a few dates, but things have been so good so far. You’re just so cool to hang out with. I really loved spending time with you, and I think you felt the same.
(beat, Yandere is studying the listener for an answer, but they are keeping still for now)
Honestly, I don’t think I’ve ever met anyone like you before. You make me feel something I haven’t felt in years. Decades. I’ve been alone a while, you know? I was kind of happy to be, until I saw you. I remember seeing you with your friends in the restaurant. Remember, the one I work at? You looked so happy, so full of life. You remember the first night we met? How you spilt a drink on me? Well, that wasn’t actually your fault. I just wanted an excuse to talk to you, so I tripped up near you. I’m pretty clumsy at the best of times, but I didn’t exactly put on an Oscar winning performance.
(yandere chuckles)
I kinda got the impression you figured that out to be honest. But you didn’t seem to care. I don’t think anyone has ever looked at me the way you did. I felt like the most special person in the room. In the whole universe. Are you cold? I’ll put more wood on the fire.

Sound of wood being added to the fire, and flames. Yandere sits down, hissing.

Yandere
Shit, burned my hand! Typical. Is that better though? Don’t worry. I heal quickly, trust me. See? Ah damn, you look so pale. Please believe me. I won’t do anything to you. You’re everything to me. I know it’s fast. I know it’s odd! But you’re wonderful, and amazing, and beautiful and… I’m in love with you.
Remember what you kept saying to me? That you wanted to wait before we spent a night together until it was the right time? That we should get to know each other properly first? Well last night was just… wow. Being with you made it feel like my heart was beating again. It’s probably why… well, what happened last night happened.
What you saw was my true form. It happens sometimes when we lose control of our emotions. I’m usually so good at keeping myself in check. Lots of practice, you know? But I couldn’t help it. And once things got, urm, good last night…
(beat)
I’m such an idiot. I shouldn’t have let it happen. But I was just enjoying it so much.
Oh my, you’re crying. Please stop.
(echoey)
Stop!
Thankyou. Oh, now you look confused. When I want to, I can compel people to do things. Well, kind of. It doesn’t always work. Never really something I mastered, you know? I don’t like doing it anyway. I just don’t want you to be scared. I need you calm. I can hear your heart beating and it’s… distracting.
(beat)
I can see you really want that gag out. I suppose I can do. Just don’t scream. Nobody is going to hear you.

Sounds of material as the gag is removed.

Yandere
There we go. Oh, no, honey, please don’t… I said there’s no point screaming. Oh, go on then. May as well get it out your system, I guess.

Sounds of strained rope, a creaking chair and footsteps as the listener struggles and Yandere walks to the other end of the room. We hear water being poured into a glass and more footsteps as Yandere comes back.

Yandere
Would you like some water? I can hold it up to… there you go. Not too fast! You’ve spilt it all down yourself now! I know it’s kind of cold in here for you. I can’t really feel it, you know? The cold, I mean. Well, my body is always cold. Kind of comes with the territory of… What? Let you go? I promise, I will do, okay? But there’s just a few things I need to discuss with you first.
(beat)
I won’t hurt you! I would never… why don’t you believe… okay, yeah, I know it looks bad I tied you up like this.
(beat)
Okay, no need to be rude. I know you’re upset and…
(echoey)
That’s enough!
(beat)
Now, I took your gag out because you asked me to, but you will listen to me. Neither of us have a choice in that now. I was gonna wait to tell you this, you know? I mean, I don’t even know when I was gonna tell you. I hadn’t made my mind up. It’s kind of a hard thing to bring up, believe me. Like when do you do it? Third date? Just before I meet your parents? Wedding night? Honeymoon? Kinda hard to jump on a plane to the sunny Amalfi Coast if you run the risk of bursting into flame. But…
Ah, I’m rambling. Okay, I’m just gonna say it. Thing is, well the truth is, I… I’m a Vampire.
(beat)
Okay, so now you think I’m crazy, wonderful. What? That ship had already… okay, you’re being rude again.

Sound of strained ropes again.

Yandere
If you keep struggling like that you’re going to start bleeding. Not a very good idea, you think, given what I’ve just told you? Oh, there’s no such thing huh? Well then. Ask yourself if you can explain what you saw last night. My wings, my hair… my fangs. Like my entire body changed in front of you. I know you saw it.
(beat)
Wait… no, you weren’t drunk.
(beat)
And I certainly did not put anything in your drink! I mean, I did have to knock you out but that was just a small bump on the head! I didn’t plan this, you know! This isn’t some Baby Reindeer rip-off.
(beat)
What? You hated that show? Me too, to be honest. Kind of creeped me out. I mean, how pathetic is that? I’m a 700 year old Vampire who kidnaps and ties up the person I’m in love with, and a crazy Scottish gal is too much for me. I mean, what the actual hell. You probably think I’m the worst Vampire ever.
(beat)
I’m not lying to you. I promise. I wouldn’t lie to you about something like this. Here, feel my skin! It’s room temp, it’s always room temp! You always used to comment on how cold I was. Didn’t you ever wonder why we only ever met up at night? Why I never really ate that much when we went out to dinner? What, you think I live for Caesar Salad without dressing? Why do you think my face is always white?
(beat)
Yeah, I knew you thought it was weird. But I knew you never wanted to say anything. I think I loved you for that even more. Despite everything, you still wanted to know me. Do you know how rare it is to find someone you really click with? Someone who sparkles for you like the brightest star, and the way they look at you means they might, just might, feel the same way? I mean, I thought you did.
(hopeful)
Do you?
(beat)
If you say yes, will I let you go? I don’t want you to say yes because you’re scared of me!
(beat)
If I loved you, I’d untie your hands? Are they hurting? I… look, okay, I’ll untie you if it’ll make you feel better. But please don’t try anything. Please don’t. Thing is, the main thing I need to tell you is that you’re in danger. We both are, now you know what I am. Stay still.

Sound of rope being untangled.

Yandere
Okay, there you go. Oh, your wrists look sore. I told you not to struggle too much! I can give you something for that. Okay, sorry, I know you’re still a bit nervous. I won’t try to touch you again unless I have to, so please stay in the chair. The ropes can go back on if they need to.
(beat)
Why are we in danger? Well, it’s a bit complicated. Trying to condense two thousand years of Vampire lore into one conversation is a little hard, you know? I mean, there’s so much crap out there about Vampires. Half the stuff paints us as some sort of wild animal, whilst the other half… I swear I wanted to bite Stephanie Myer. But through all the literal shit they do get some things right. We exist. We live in secret in the human world. We used to be human, until another of our kind turned us, and we became what we are. We drink blood to survive.
(beat)
Okay, I’ll ignore your sarcastic tone. How many are there of us? I’m really not sure, you know? Less than there was when I was first turned, I think. We spend a lot of time in hiding. We really don’t want the human world knowing about us. That part is true as well.
(beat)
Because we are better off! When I was first turned, humans did know about us, and they hunted us. We Vampires, we are stronger than the average human. We also have faster instincts, and we’re very good at hiding. I don’t know for sure, but I think we kind of evolved to be really good at hunting, well… humans. No, please don’t move! I don’t do that anymore! I haven’t fed… I mean, I don’t drink human blood. That’s not what this is about! No…

Sound of running, and a whooshing sound like material flying through the air. Then creaks as the listener is sat in the chair, followed by the sound of rope.

Yandere
I told you not to try anything! I’m going to have to tie you up again now! How am I so fast? Have you not been listening? What? You think I want to keep you tied up? You promise you won’t try that again? Fine, I won't put the ropes back on, but please don’t.
(beat)
I know this sounds crazy, but trust me, it’s real. I’m real. Vampires are real! I’m standing right in front of you! Can you not see me?
(beat)
Where are we all? Well that’s the thing. Most of us tend to keep to ourselves. A while back now, I’m not sure when exactly, a decision was kind of made that we would avoid contact with humans. For every human we hunted, ten would spring up to hunt us back and it looked like it was to be all out war. So, we hid. Got the blood we need from animals. Only some of the bad ones still feed on humans, and even then they do it stealthily. They’re very smart. They use human laws and influence to hide themselves. It’s easy to get very rich when you’ve been around for hundreds of years. They’re the really bad ones.
(beat)
Yeah, quite a few famous people are Vampires. But not all of us are like that. I don’t want to hurt anyone. Most of us try to live with humans. We get our blood from butchers, or hunting wild animals, and we just get by.
(beat)
No. I haven’t seen any of my kind for a long time. Not directly anyway. I’m alone.
(beat)
That’s a very long story. I will tell you, but I first need you to decide something. The thing is, the decision to keep away from humans and to hide, well, it was more than a decision. It was a general order. The accepted nature of a Vampire is that we do not reveal ourselves to humans unless… well unless we plan to make them one of us.
(beat)
Please don’t move. I need to explain… don’t even think about it.
(echoey)
STOP!
(beat)
Don’t you understand? I can’t let you go because you know about us now! And you shouldn’t do. Sit down, please, or I will have to make you.

A chair creaks as the listener sits back down.

Yandere
If we come into contact with humans, we take a lot of steps to avoid revealing who we really are. What we are. Most of us don’t risk getting close to anyone in case they figure it out. We can blend in, but the closer someone gets, the more they see us. Like you were starting to. And in moments of heightened emotion… well, you saw what happened.
(beat)
Why am I telling you now? Because you saw me. You may not have known what I was, but you saw enough. And if you told someone, and they told someone… before you know it someone hears who we don’t want to hear. And then, they’d come for you. They’d come for both of us.
(beat)
Remember I mentioned there are some powerful famous ones amongst us? Well, they like their lives. Exposing Vampires to the world could jeopardize that. And that is something that they won’t… believe me, you don’t want to piss them off.
(beat)
I’m sorry, it’s not that I didn’t trust you, but I couldn’t take that chance. As long as you knew about me, you’d be in danger. Anyone you told would be in danger. Anyone who you might have told. Leaving you free, knowing about me… I just couldn’t do it. It’s why I had to kidnap you. I didn’t really have a lot of time to think.
(emotionally, like Yandere is holding back tears)
And now we’re done, aren’t we? I can see it in the way you’re looking at me. Please believe me. I would never have done this to you. I had no choice. I really didn’t. I swear. Being with you has been the best time in my life. And I’ve lived forever. It’s a long time to be alone.
(beat)
Please say something.
(beat)
What happens now? Well, this is where it gets a bit, urm, complicated.
(beat)
I get it, you won’t tell anyone. And I believe you, I do. But it goes beyond that now. You know about us, and that knowledge is a curse. I know you, I know how conscientious you are. You’ll see Vampires in everything now. What if someone goes missing and you think a Vampire did it? What if you tell the wrong person? You’ll be dooming yourself, and you wouldn’t even know it.
(beat)
Yeah, I said I’ll let you go, and I will do. Well, that’s kind of up to you. You’ve seen that I have the power of compulsion. Vampires can use this to alter memories. It’s hard, and we avoid doing it unless we absolutely have to, but we can. If you want to leave, right now, then you can. But I would need to remove from your mind any memory of me. All the times we spent together would need to go.
(beat)
I could just try to remove what happened last night, yeah. But if I just disappear, you’ll look for me. Better you never met me. Better that I never existed for you.
(Yandere sniffs)
That is the price for your freedom, and for your safety. I will let you go, but you will go forever. We will never see each other again.
(beat)
The process won’t harm you! I have done it before. You would simply go to sleep, and wake up at home. You could get on with your life.
(beat)
Yes, I did mention you have a choice. The other option is that you don’t leave. You stay here with me.
(beat)
No, not as my prisoner. Haven’t I told you I don’t want to hurt you? I have no interest in holding you against your will. If you were to stay, it would be your own choice. But the only way to guarantee your safety would be, well, the thing is, I would need to… you would need to become like me. A Vampire.
(beat)
I’m afraid there isn’t another way. If you were to become a Vampire, you would be safe. Nobody would come after you. It would be in your best interests to not tell others about us. About what you were. But it’s more than that.
When I first entered into a relationship with you, I knew that if we were going to get serious, I would need to have this conversation eventually. I hoped we would be much further along than this, but there we go. It’s a lot to put on you, especially from someone you’ve not known that long.
If you were to become a Vampire, you could stay with me. Forever if you wanted. We could share eternity. Watch as this world grows and changes. There’s a lot of bad in it, but a lot of good as well. I could show it to you. We could see it together. For hundreds and hundreds of years.
There’s props to being a Vampire too. As I said, you have increased strength, and agility. You never get sick. Your body never changes, or ages. As long as you consume the blood you need, you don’t need any other form of sustenance. We don’t even need toilets! If nobody harms you, you can go on forever.
(beat)
Yes. I’m serious. I’m offering you the world, if you want to take it.
(Yandere’s voice quivers. This next bit is hard for them to say)
Of course, you wouldn’t have to stay with me forever. Once fully turned, if you wanted to, you could leave. Make your own way in the world. But this couldn’t happen straight away. Becoming a Vampire is an intense experience that I can’t even begin to describe to you. Everything is turned up like 1,000 percent. It’s a lot, and it can be very hard to get used to. If I were to change you, you would need to stay with me and learn how to control this power. And it could take a while. You would not be able to even think about returning to your old life for months, possibly years. If you went back too soon, you would run the risk of hurting those you loved.
(beat)
Yes. You would need to disappear. You would not be able to speak to your family, your friends, or anyone, for a long time.
(beat)
Yeah, I already said you can stay with me. I would help you, and bring you anything you needed. In time, there’s no reason why you could not reconnect with your old life. But you would have to be so careful. No matter how well you manage to integrate, or how well you hide who you really are, you would be a Vampire. Always.

The fire crackles in the grate as the listener takes all of this in.

Yandere
I know this is a lot, so I have one more thing I want to offer you. Stay with me, here in my home. Let me show you my world over the next few days. What it really means to be like me. You would not be allowed to leave here without me, and if you tried I would need to tie you up again, but if you promised me not to, then you can stay as long as you like. Or at least, until you make your final decision. Become a Vampire and accept a whole new life, or let me take your memories and return home. You can decide whenever you like, but just know that once you do, whenever that is, there is no going back.
(beat)
So. My love. What would you like to do?

And that's it! I leave the ending open really. Either it can end here, or I write more!
If you made it this far, thanks for reading, and have a good day!!


submitted by angim350 to ASMRScriptHaven [link] [comments]


2024.05.17 13:02 ResponsibleMix3702 5 Principles of Sustainable Interior Design

5 Principles of Sustainable Interior Design
Best Interior Designer in Varanasi integrates sustainable principles to create environmentally responsible and aesthetically pleasing spaces. Here are five key principles they follow:
1. Energy Efficiency
  • Lighting: Use energy-efficient lighting such as LED bulbs and maximize natural light through strategic window placement and skylights.
  • Heating and Cooling: Incorporate proper insulation, energy-efficient HVAC systems, and passive solar design techniques to reduce the need for artificial heating and cooling.
  • Appliances: Choose Energy Star-rated appliances and systems that consume less power.
2. Sustainable Materials
  • Renewable Resources: Use materials like bamboo, cork, and reclaimed wood that are renewable and sustainably harvested.
  • Recycled Content: Opt for materials made from recycled content, such as recycled glass countertops or tiles.
  • Low Environmental Impact: Avoid materials with high VOC emissions or those that contribute significantly to deforestation or pollution.
https://preview.redd.it/jjfr2s6rxy0d1.jpg?width=1000&format=pjpg&auto=webp&s=160b17afcc4b92fa379b628062847c371e6ec34c
3. Waste Reduction
  • Reuse and Repurpose: Repurpose existing furniture and fixtures instead of buying new ones. Use salvaged or reclaimed materials where possible.
  • Modular Design: Implement modular and adaptable design solutions that can be easily reconfigured or upgraded without generating waste.
  • Durability and Longevity: Choose high-quality, durable materials and furnishings that have a longer lifespan, reducing the need for frequent replacements.
4. Water Conservation
  • Low-Flow Fixtures: To reduce water consumption, install low-flow faucets, showerheads, and toilets.
  • Rainwater Harvesting: Implement systems to collect and use rainwater for non-potable uses like irrigation and flushing toilets.
  • Native Landscaping: Use native plants that require less water and maintenance for outdoor spaces.
5. Indoor Environmental Quality
  • Air Quality: Use low-VOC or no-VOC paints, finishes, and adhesives to reduce indoor air pollution. Incorporate air-purifying plants and ensure proper ventilation.
  • Natural Light and Views: Design spaces to maximise natural light and provide access to outdoor views, which can improve mood and productivity.
  • Acoustic Comfort: Use sound-absorbing materials and design layouts to minimise noise pollution and create a quieter, more comfortable environment.
By integrating these principles, the Best Interior Designer in Varanasi can create spaces that are not only beautiful but also environmentally responsible and healthy for their occupants.
submitted by ResponsibleMix3702 to u/ResponsibleMix3702 [link] [comments]


2024.05.17 12:41 Sweet-Count2557 Babymoon Destinations Nsw

Babymoon Destinations Nsw
Babymoon Destinations Nsw When it comes to babymoon destinations in NSW, there is no shortage of options for expectant parents seeking a tranquil and rejuvenating getaway. Whether you're yearning for coastal bliss, countryside retreats, luxury indulgence, nature's paradise, or vibrant urban experiences, NSW has it all.From stunning beach getaways to serene babymoon escapes, the possibilities are endless. So, where should you go to create lasting memories before your little one arrives? Well, let's just say that the choices are as diverse as the beautiful landscapes of NSW.Key TakeawaysCoastal Bliss Babymoon Destinations in NSW offer stunning beach locations, luxurious accommodations, and amenities designed for pregnant guests.Countryside Retreat Babymoon Escapes provide serene countryside settings, cozy fireplaces, and ultimate luxury experiences for expectant parents.Luxury Indulgence Babymoon Destinations offer pampering experiences like pregnancy massages and rejuvenating spa treatments, along with luxurious accommodations.Nature's Paradise Babymoon Destinations allow expectant parents to immerse themselves in the beauty of the Australian bush and coastal charm, perfect for embracing tranquility and creating lasting memories.Coastal Bliss: Stunning Beach GetawaysWhen it comes to finding the perfect coastal getaway for your babymoon, New South Wales offers a plethora of stunning beach destinations that will leave you feeling relaxed, rejuvenated, and blissfully connected with your partner. With its beautiful coastline and pristine beaches, NSW is the perfect spot for pregnant women to enjoy a weekend getaway filled with peace and quiet.Just a couple of hours away from Sydney, you can find yourself in a coastal paradise where you can soak up the sun and enjoy the sound of waves crashing against the shore. From the breathtaking beaches of Byron Bay to the tranquil shores of Jervis Bay, there are plenty of options for you to choose from.Imagine strolling hand in hand with your partner along the sandy beaches, feeling the gentle sea breeze caress your skin. You can take a dip in the crystal-clear waters or simply lay back and relax on the soft sand, basking in the warm sunshine.Many beach getaways in NSW offer luxurious accommodations and amenities specifically designed for pregnant guests. You can pamper yourself with a prenatal massage, indulge in delicious meals made with fresh local produce, and enjoy breathtaking views of the ocean from your private balcony.Whether you're looking for a romantic escape or a peaceful retreat, NSW's stunning beach destinations provide the perfect setting for your babymoon. So, pack your bags and get ready to experience coastal bliss like never before.Countryside Retreats: Serene Babymoon EscapesEscape to the serene countryside for a babymoon filled with relaxation, rejuvenation, and picturesque landscapes in New South Wales. When it comes to countryside retreats, New South Wales offers a range of options that are perfect for expectant parents looking to unwind before their little one arrives.One popular choice is Bells at Killcare, located on the Central Coast. This luxury resort and spa provides a tranquil escape surrounded by lush greenery and fresh country air. With beautiful gardens, cozy fireplaces, and a range of pre-natal packages, Bells at Killcare offers the best in luxury babymoon experiences.If you're looking for a short drive from Sydney, Lilianfels Resort & Spa in the Blue Mountains is an excellent choice. Set against a backdrop of breathtaking mountain views, this resort offers a range of amenities, including pre-natal packages focused on relaxation and romantic experiences.For those seeking the ultimate in luxury, Bannisters in Mollymook, Spicers Sangoma in the Blue Mountains, and The Byron at Byron are top contenders. These babymoon destinations boast stunning views, cozy fireplaces, and special amenities for expectant parents.No matter which countryside retreat you choose, you can expect to be surrounded by tranquility and natural beauty. So, pack your bags and escape to the countryside for a babymoon you'll never forget.Luxury Indulgence: Pampering and RelaxationAfter immersing yourself in the serene countryside retreats of New South Wales, it's time to indulge in the ultimate luxury of pampering and relaxation. Here are the top four destinations in NSW that offer the best in luxury indulgence for your babymoon:Spicers Sangoma: Nestled in the Blue Mountains, Spicers Sangoma provides a babymoon package that includes a pregnancy massage and a rejuvenating spa treatment. You can unwind in their Day Spa, surrounded by lush greenery, and let all your worries melt away.Lilianfels Resort & Spa: Located in the picturesque Blue Mountains, Lilianfels Resort & Spa offers overnight accommodations and amenities for babymooners. Their pre-natal packages provide luxurious experiences, such as a pregnancy massage and access to their world-class spa facilities.Bannisters: Situated in Mollymook, Bannisters is the perfect destination for a relaxing holiday. Enjoy a pregnancy massage at their luxurious Day Spa and indulge in some high tea overlooking the stunning coastal views.Sierra Escape: If you're looking for a secluded babymoon experience, Sierra Escape in Mudgee is the ideal choice. Their babymoon package includes a pregnancy massage, allowing you to unwind and connect with your partner in the tranquility of nature.These destinations offer the perfect blend of luxury, relaxation, and tailored experiences for expectant parents.Nature's Paradise: Babymoon Destinations Surrounded by Natural BeautySurrounded by breathtaking natural beauty, these babymoon destinations in New South Wales offer a serene escape for expectant parents seeking to connect with nature and create cherished memories. From the majestic Blue Mountains to the tranquil Central Coast, these destinations are truly nature's paradise.One such destination is Sierra Escape, nestled amidst the stunning landscape of Mudgee. Here, you can immerse yourself in the beauty of the Australian bush, with luxurious eco-friendly cabins that provide the perfect setting for relaxation and rejuvenation. Take leisurely walks along scenic trails, breathe in the fresh mountain air, and let the sounds of nature soothe your soul.If you prefer the coastal charm, Bells at Killcare on the Central Coast is the ideal babymoon getaway. Surrounded by lush gardens and just moments away from pristine beaches, this resort offers a pre-natal package that includes overnight accommodation, a romantic dinner, and a signature Kodo massage. Indulge in the peacefulness of the surroundings and let your worries melt away.As your third trimester approaches and the anticipation of your little bub's arrival grows, these babymoon destinations provide the perfect opportunity to unwind and connect with your partner. Soak in the beauty of nature, create lasting memories, and embrace the tranquility that these natural havens offer.City Chic: Vibrant Urban Babymoon ExperiencesNestled amidst the natural beauty of New South Wales, the babymoon destinations we've explored so far have offered expectant parents a serene escape to connect with nature and create cherished memories. Now, let's shift our focus to vibrant urban experiences that embrace the city chic atmosphere for a memorable babymoon getaway.Wellness retreats: Indulge in the latest news in wellness at one of NSW's best wellness retreats. Sit back and relax as you enjoy pre-natal packages that focus on stress reduction and relaxation techniques. Pamper yourself with rejuvenating treatments and leave feeling refreshed and revitalized.Educational retreats: Expand your knowledge about pregnancy and birth at an educational retreat led by professional midwives and birth educators. Empower yourself with informative talks and engaging activities that will leave you feeling confident and prepared for the journey ahead.Specialized wellness centers: Treat yourself to a day of pampering at a specialized wellness center. Yummy Mummy Day Spa in Sydney offers safe and rejuvenating treatments specifically designed for pregnant women. Leave your worries behind as you indulge in a range of services tailored to meet your unique needs.Luxury accommodations: Enjoy a luxurious babymoon experience at one of NSW's finest accommodations. Stay at Bells at Killcare or Lilianfels Resort & Spa and savor the city chic atmosphere. Take in the breathtaking views, indulge in a three-course dinner, and unwind in the lap of luxury for two nights of pure bliss.Escape the hustle and bustle of everyday life with these urban babymoon experiences just a short drive from Sydney. Immerse yourself in the city chic atmosphere, pamper your body and mind, and create unforgettable memories before your little one arrives.ConclusionSo, if you're looking for the ultimate babymoon experience in New South Wales, look no further! These luxury destinations offer everything you could possibly need for a relaxing and rejuvenating getaway before the arrival of your little one.From stunning beach getaways to serene countryside retreats, there's something for everyone. So go ahead, indulge in some pampering and relaxation, surrounded by the natural beauty of NSW.Trust me, it'll be an experience you won't soon forget!
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2024.05.17 12:28 Sweet-Count2557 Ocean Blue and Sand Beach Resort

Ocean Blue and Sand Beach Resort
Ocean Blue and Sand Beach Resort We can't wait to share with you our latest discovery: Ocean Blue and Sand Beach Resort.This all-inclusive haven is nestled along the breathtaking Bavaro Beach in Punta Cana, offering the perfect blend of relaxation and adventure.Imagine sipping cocktails by the pool, while your kids enjoy thrilling activities in the kids club.With stunning views of the Caribbean Sea and a range of amenities catered to your every need, this tropical getaway promises to create unforgettable memories for you and your loved ones.Key TakeawaysOcean Blue and Sand Beach Resort is located in Punta Cana on the eastern coast of the Dominican Republic.The resort offers a beachfront location with a thin strip of sand, but seaweed can sometimes be present.There are a variety of amenities and facilities available at the resort, including two large pools, a kids club, and free Wi-Fi and parking.Pros of the resort include a party atmosphere, poolside activities, and entertainment, but some cons include crowded pools and restaurants, as well as aggressive timeshare tactics.Location and OverviewLocated along Bavaro Beach on the eastern coast of the Dominican Republic, Radisson Blu Resort & Residence, Punta Cana offers an all-inclusive getaway experience. This stunning resort complex consists of ten three-story open courtyard buildings, with a total of 708 rooms. The main hub of the resort features a wide range of amenities and facilities, including restaurants, a casino, a lobby, and even a bowling alley.The beach, while being a thin strip of sand, can sometimes be affected by seaweed. However, don't let that deter you from enjoying the crystal-clear waters and breathtaking views.If you're looking to explore beyond the resort, downtown Bavaro is just a short 10-minute drive away. And for those arriving by air, Punta Cana International Airport (PUJ) is approximately a 25-minute drive from the resort.Radisson Blu Resort & Residence, Punta Cana offers an array of amenities and facilities for guests to enjoy. From two large pools, including one with a swim-up bar and poolside entertainment, to a kids club and teen club with various activities and entertainment options, there's something for everyone. Plus, guests can take advantage of free Wi-Fi and parking during their stay.With certifications of responsible and sustainable tourism from Biosphere and Travelife Gold, Radisson Blu Resort & Residence, Punta Cana is committed to providing a memorable and environmentally-friendly experience.Whether you're seeking a party atmosphere or a relaxing getaway, Radisson Blu Resort & Residence, Punta Cana has it all. Just be aware that the pools, beach, and restaurants can get crowded at times, and the pool DJ and music can be loud. Additionally, non-Privilege Package guests may experience longer wait times at restaurants, and there have been reports of aggressive timeshare tactics. However, if you're looking for a lively and vibrant vacation, this resort is the place to be.For budget-conscious travelers, summer travel deals are available starting at just $95 per night with a three-night minimum stay. The all-inclusive package includes accommodations, meals, drinks, snacks, and entertainment, providing excellent value for your money.Families will particularly enjoy the wide range of nature and sightseeing excursions available in Punta Cana. And for those looking for additional benefits, joining the ClubH10 loyalty program will unlock exclusive amenities and privileges.Before making your final decision, it's always a good idea to consider alternative resorts in the area. Compare amenities, prices, and features to ensure you find the perfect fit for your vacation needs. One such alternative to consider is the Hard Rock Punta Cana, a luxury all-inclusive resort located about 35 minutes from Punta Cana International Airport. With its rock star vibes, signature style, and a Jack Nicklaus-designed golf course, it offers a different experience for those seeking a more upscale getaway.Amenities and FacilitiesMoving on to the amenities and facilities, let's delve into the offerings that make Radisson Blu Resort & Residence, Punta Cana a truly exceptional destination. At Radisson Blu Punta Cana, guests can enjoy a wide range of amenities and facilities that cater to their every need. To provide a visual representation of these offerings, here is a table showcasing some of the highlights:Amenities and FacilitiesDescriptionTwo large poolsOne with a swim-up bar and poolside entertainmentKids club and teen clubVarious activities and entertainment options for children and teenagersFree Wi-Fi and parkingAvailable for guestsResponsible and sustainableCertifications of responsible and sustainable tourism from Biosphere and Travelife GoldWide range of amenitiesIncluding restaurants, bars, a casino, a lobby, and a bowling alleyWith these amenities and facilities, guests can have a truly memorable and enjoyable stay at Radisson Blu Resort & Residence, Punta Cana. Whether you want to relax by the pool, indulge in delicious cuisine, or participate in exciting activities, this resort has it all. Plus, with responsible and sustainable tourism certifications, you can feel good about your choice to stay here. So, come and experience the exceptional offerings of Radisson Blu Resort & Residence, Punta Cana for yourself.Pros and ConsNow let's explore the pros and cons of staying at Radisson Blu Resort & Residence, Punta Cana.When it comes to the pros, this resort offers a vibrant party atmosphere that's perfect for those seeking excitement and entertainment. The pools are a highlight, with one featuring a swim-up bar and poolside activities to keep guests entertained. Families will also appreciate the kids club and teen club, which provide various activities and entertainment options for younger guests. Another positive aspect of staying at Radisson Blu Punta Cana is the free Wi-Fi and parking available for guests, making it convenient for those who want to stay connected and have their own transportation. Additionally, the resort holds certifications of responsible and sustainable tourism from Biosphere and Travelife Gold, showing their commitment to environmentally friendly practices.On the other hand, there are some cons to consider. The pools, beach, and restaurants at Radisson Blu Punta Cana can get quite crowded, which may not suit those looking for a more relaxed and quiet experience. The pool DJ and music can also be loud, which mightn't be ideal for guests seeking peace and tranquility. Another downside is the potential long wait for non-Privilege Package guests at the restaurants, which can be frustrating for those wanting a quick and hassle-free dining experience. It's also important to note that the resort employs aggressive timeshare tactics, which can be off-putting for some guests.In conclusion, Radisson Blu Resort & Residence, Punta Cana offers a range of amenities and facilities that cater to different interests and preferences. While it provides a lively atmosphere, poolside activities, a variety of dining options, a kids club, a teen club, and a spa, it may not be the best choice for those seeking a quieter and more peaceful getaway.Now that we've explored the pros and cons, let's move on to the next section about booking information.Booking InformationLet's now delve into the booking information for Radisson Blu Resort & Residence, Punta Cana, to help you plan your stay at this lively and family-friendly resort. When it comes to budget, you'll be pleased to know that summer travel deals are available for just $95 per night with a three-night minimum stay. This is an incredible value for an all-inclusive package that includes accommodations, meals, drinks, snacks, and entertainment. It's the perfect option for those who want to relax and enjoy their vacation without worrying about additional costs.If you're traveling with your family, Punta Cana offers various nature and sightseeing excursions that will surely interest everyone. And when it comes to check-in time, you'll be able to start enjoying your vacation at 3:00 p.m., with check-out at noon. Plus, if you join the ClubH10 loyalty program, you'll have access to additional amenities and benefits.Now that you have all the booking information you need for Radisson Blu Resort & Residence, Punta Cana, it's time to consider alternatives and make a comparison. It's always a good idea to explore other resorts in the area, compare their amenities and prices, and look for options with similar features. Additionally, checking for availability at other nearby resorts and reading reviews can help you make an informed decision.Alternatives and ComparisonOne alternative to consider is a comparison between Ocean Blue and Sand Beach Resort and other nearby resorts in the area. Here are three items to consider when comparing resorts:Amenities: Look for resorts that offer a wide range of amenities and facilities for guests to enjoy. Compare the offerings of Ocean Blue and Sand Beach Resort with other resorts in the area. Are there multiple pools, a kids club, or a spa? Consider what amenities are important to you and find a resort that meets your needs.Location: Consider the location of the resorts. Are they close to downtown Bavaro or other attractions? Compare the proximity of Ocean Blue and Sand Beach Resort to other nearby resorts. If you want to explore the area, it may be beneficial to choose a resort that's centrally located.Reviews: Read reviews of alternative resorts to get a sense of what other guests have experienced. Look for reviews that mention the atmosphere, service, and overall satisfaction. Compare the reviews of Ocean Blue and Sand Beach Resort with other resorts in the area to see how they stack up.When comparing Ocean Blue and Sand Beach Resort to other nearby resorts, consider the amenities, location, and reviews to find the best fit for your vacation.Frequently Asked QuestionsWhat Are the Nearby Attractions and Activities Available Near Ocean Blue and Sand Beach Resort?There are plenty of nearby attractions and activities to enjoy near Ocean Blue and Sand Beach Resort.From exploring the vibrant underwater world while snorkeling or scuba diving, to embarking on thrilling boat tours and fishing adventures, there's something for everyone.For those looking to immerse themselves in the local culture, visiting nearby towns and markets is a must.And of course, the resort itself offers a range of activities, from water sports to relaxing spa treatments.Are There Any Restrictions or Guidelines for Using the Pools and Beach at Ocean Blue and Sand Beach Resort?There are no specific restrictions or guidelines mentioned for using the pools and beach at Ocean Blue and Sand Beach Resort.However, it's common for resorts to have certain rules in place to ensure the safety and enjoyment of all guests.It's always a good idea to check with the resort directly or refer to their website for any specific information regarding pool and beach usage.What Are the Options for Transportation to and From Ocean Blue and Sand Beach Resort?Transportation options to and from the resort are plentiful. There are taxis available for those who prefer a quick and convenient ride.For a more adventurous experience, we recommend renting a car and exploring the beautiful surroundings at your own pace.Additionally, the resort offers shuttle services to popular attractions in the area, making it easy to explore the local culture and attractions.Whatever mode of transportation you choose, getting to and from the resort is a breeze.Is There a Dress Code for the Restaurants and Dining Areas at Ocean Blue and Sand Beach Resort?There is indeed a dress code for the restaurants and dining areas at Ocean Blue and Sand Beach Resort.While we don't have specific details without the context of the resort, it's common for all-inclusive resorts to have dress codes for their dining establishments.This is to ensure a certain level of formality and ambiance during meal times.Dress codes often require guests to wear appropriate attire such as long pants, closed-toe shoes, and collared shirts for men, and elegant casual wear for women.Are There Any Specific Age Restrictions or Requirements for Accessing Certain Amenities or Facilities at Ocean Blue and Sand Beach Resort?There aren't any specific age restrictions or requirements for accessing certain amenities or facilities at Ocean Blue and Sand Beach Resort. We strive to provide a welcoming and inclusive environment for guests of all ages.Whether you're a parent with young children or a teenager looking for activities, our resort offers a wide range of amenities and entertainment options for everyone to enjoy.ConclusionIn conclusion, Ocean Blue and Sand Beach Resort in Punta Cana offers a perfect blend of relaxation and excitement for beach vacationers.With its stunning location, breathtaking views, and a wide range of amenities and facilities, it caters to the needs of every guest.One interesting statistic is that the resort has two large pools with swim-up bars, providing a fun and refreshing experience for guests.So, why wait? Start planning your unforgettable tropical getaway at Ocean Blue and Sand Beach Resort today.
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2024.05.17 12:25 PachuliKing Why does my glass of water cool down?

Hi! So I've noticed a particular phenomenon during these hotty -as me- days. I have one of these couches where you can put your drink in the middle, in the armrest, in a 'hole'. This hole is not deeper than maybe 7 cm with a radius of maybe 4 cm. Then, at about 1.5 meters away I have a fan at the right side of the couch pointing not directly but close to the armrest, which I usually turn nowadays no matter the hour.
What I've seen is that if I leave a glass of water in the armrest, turn on the fan (always at the lowest speed) and wait like about 40 minutes, then the water is colder and I don't even know why. Of course I'm not talking about ice cubes but it's definetly 2°C or 3°C colder, and, as said, I don't really know why this happens and that's why I'm here to ask if you have any idea.
I've tried just putting the glass without the fan, and maybe it gets a biiiiiiiit colder but not as much as it would do with the fan. The couch is all black, and the 'holes' are plastic made so I'm not sure if that's relevant but better to mention it.
My best guess is that the fan does the same to the water than it does to us humans, or at least what I think I know about fans and how they make us feel colder. As far as I know, a fan basically helps to replace the air around us so that when we release heat via sweating, that heat is absorbed by 'new air' instead of just standing with the same air. But if this is how fans work, then for this to be the case (with the water) then the water would have to 'release heat' in a similar way we do but... then it could pass the heat to the couch or the glass, right? And after all, this doesn't sound enough for me to cold it 'that much'. I mean, I'm pretty sure I've had fans and water close before and the water has never turned 'this cold' before.
Also, the glass is not actually a glass but a plastic cup, so I don't think there's a temperature exchange between the material and the water. It's all plastic. What could be happening?
Shalom!
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2024.05.17 11:56 Sweet-Count2557 11 Innovative Boston Playgrounds Where Kids Learn as They Play

11 Innovative Boston Playgrounds Where Kids Learn as They Play
11 Innovative Boston Playgrounds Where Kids Learn as They Play Welcome to our exploration of eleven innovative Boston playgrounds where children can learn while they play.In this bustling city, there are a multitude of parks and playgrounds that offer much more than the traditional swings and slides. These thoughtfully designed spaces provide children with engaging and educational experiences, turning playtime into a valuable opportunity for growth.From wheelchair-accessible elements at Mayor Thomas M. Menino Park in Charlestown to the imaginative PlayCubes at Uncle Frank and Auntie Kay Chin Park in Chinatown, Boston's playgrounds are sure to captivate young minds.But that's just the beginning - join us as we uncover the other unique and stimulating playgrounds that await children in different neighborhoods across the city.Key TakeawaysBoston has a variety of innovative and inclusive playgrounds that offer unique features and attractions.Many of these playgrounds are designed with a specific theme, such as nature or the solar system, to engage children's imagination.In addition to traditional playground equipment like swings and slides, these playgrounds also offer interactive and brain-boosting elements like embankment slides, climbers, and balance-based toys.Some playgrounds are designed in memory of specific individuals or events, such as the Martin Richard Memorial Park in Seaport.Mayor Thomas M. Menino Park—CharlestownMayor Thomas M. Menino Park—Charlestown, the inclusive playground with wheelchair-accessible features, was designed in the wake of the Marathon bombings and offers a unique and engaging play experience for children of all abilities. Situated in the heart of Boston, this playground is a shining example of the city's commitment to inclusivity and accessibility.One of the standout features of Mayor Thomas M. Menino Park—Charlestown is its embankment slides and climbers. These structures not only provide endless fun for children but also help develop their gross motor skills and coordination. As kids navigate the slides and climb the structures, they're simultaneously building strength and confidence in their abilities.Furthermore, this playground goes above and beyond by offering access to hospital bathrooms. This thoughtful addition ensures that all children, regardless of their medical needs, can enjoy their time at the park without any obstacles. It's a testament to the city's dedication to creating a safe and welcoming environment for everyone.The design of Mayor Thomas M. Menino Park—Charlestown isn't only functional but also visually appealing. The vibrant colors and playful shapes of the equipment spark imagination and creativity in children. It's a place where they can let their imaginations run wild and explore their own unique play experiences.Uncle Frank and Auntie Kay Chin Park—BostonLocated in the vibrant neighborhood of Chinatown, Uncle Frank and Auntie Kay Chin Park—Boston offers a playground experience that combines interactive play with a touch of cultural immersion. This Boston playground stands out among the best playgrounds in Boston for its unique features and attractions. Here's what makes Uncle Frank and Auntie Kay Chin Park—Boston a must-visit destination for families:The popular River Stream Fountain: Kids can cool off and have a blast in this interactive water feature. The fountain mimics a flowing river, allowing children to splash and play while learning about the importance of water.Focus on PlayCubes for interactive play: The playground is filled with PlayCubes, which are modular play structures that encourage creativity and exploration. Children can build, climb, and slide on these colorful cubes, stimulating their imagination and problem-solving skills.Cultural immersion in Chinatown: As you explore the playground, you'll notice the influence of Chinatown's rich heritage. From the ornamental gateways to the vibrant colors and patterns, Uncle Frank and Auntie Kay Chin Park—Boston offers a unique opportunity for children to learn about and appreciate different cultures.Located in Chinatown: This playground is conveniently situated in the heart of Chinatown, making it easily accessible for families in the area. After a fun-filled day at the playground, families can explore the neighborhood and enjoy the delicious food, vibrant markets, and cultural events that Chinatown has to offer.Uncle Frank and Auntie Kay Chin Park—Boston is more than just a playground. It's a place where children can learn, play, and immerse themselves in the rich cultural tapestry of Chinatown. So, gather your family and head to this innovative Boston playground for an unforgettable adventure.Jackson Square Park—Jamaica PlainNestled in the vibrant neighborhood of Jamaica Plain, Jackson Square Park offers a playground experience that combines thrilling play elements with a focus on balance and adventure. This innovative playground is designed to engage children's minds and bodies, allowing them to learn and grow while having a blast.One of the standout features of Jackson Square Park is its zip lines. Kids can soar through the air, feeling the rush of exhilaration as they zip from one end of the playground to the other. This activity not only builds strength and coordination but also teaches them about momentum and gravity.Another exciting element is the 16-foot-tall Wall-holla climbing structure. With its unique design and challenging climbing routes, children can test their physical limits and conquer their fears. It's a thrilling experience that encourages them to push themselves and discover their own capabilities.In addition to these thrilling play elements, Jackson Square Park also offers other amenities to keep kids entertained. There are basketball courts where they can practice their skills and compete with friends. Swings provide a classic play experience, allowing children to feel the freedom of soaring through the air.Jackson Square Park is a place where kids can explore, take risks, and learn valuable life lessons. It's a playground that encourages them to think creatively, problem-solve, and develop their physical and cognitive skills. With its focus on balance and adventure, this playground offers a unique and educational play experience for children of all ages.Martins Park—SeaportAfter exploring the thrilling play elements and educational opportunities at Jackson Square Park, let's now venture into Martins Park—Seaport, where children can embark on an imaginative and nature-inspired play experience. This inclusive playground, built in memory of Martin Richard, offers a unique and engaging environment for children of all abilities. Here are some key features of Martins Park—Seaport:Log Maze Climber: Children can navigate through a maze of logs, enhancing their problem-solving and spatial awareness skills.Realistic Climbing Rocks: Kids can challenge themselves by scaling these realistic climbing rocks, improving their strength and coordination.Giant Marooned Ship: This impressive feature allows children to unleash their imagination as they pretend to be pirates, sailing the high seas.Nature-Inspired Design: The park's design mimics the natural world, creating a sense of connection and wonder. Children can immerse themselves in an environment that encourages exploration and discovery.Martins Park—Seaport isn't just a place for play, but also a space for learning and growth. As children engage in the various play elements, they develop important cognitive and physical skills. The park fosters creativity, social interaction, and a love for nature. It provides a safe and inclusive environment where children can freely express themselves and learn through play.Paris Street Park—East BostonParis Street Park—East Boston offers an exciting and educational playground experience with its newly designed solar system theme. Located between a public pool and a community center, this park provides a perfect environment for children to learn and play. As we explore the park, we're greeted by vibrant colors and interactive elements that ignite our curiosity.One of the standout features of Paris Street Park is its basketball court, where kids can engage in friendly competition and improve their coordination skills. The court is adorned with illustrations of planets, stars, and constellations, creating a unique and immersive experience. As we shoot hoops, we can't help but feel like we're playing in outer space.In addition to the basketball court, there's also a painted maze that stimulates our problem-solving abilities. We navigate through the twists and turns, searching for hidden treasures and unlocking the secrets of the solar system. The maze encourages exploration and fosters a sense of adventure, allowing children to develop their spatial awareness and critical thinking skills.As we continue our journey through the park, we come across a series of educational panels that provide fascinating information about the planets. These panels not only spark our curiosity about the universe but also enhance our knowledge of science and astronomy. We learn about the different characteristics of each planet and gain a deeper appreciation for the vastness of space.Paris Street Park—East Boston truly offers a playground experience that combines fun and education. With its solar system theme, basketball court, painted maze, and educational panels, children are encouraged to learn and explore while enjoying the freedom to play. It's a place where imaginations soar and knowledge is gained, making it a must-visit destination for families in East Boston.Esplanade Playground—BostonAs we venture further into the world of Boston playgrounds, our next stop brings us to the captivating Esplanade Playground—Boston, where adventure awaits along the picturesque Charles River. This playground offers a unique experience that combines play and nature, providing children with the freedom to explore and learn in a beautiful setting.The central climbing structure, resembling a spider web, challenges children to test their physical abilities and conquer new heights.The scenic view of the Charles River creates a serene backdrop for play, allowing children to connect with nature and appreciate the beauty of their surroundings.The spacious open areas invite children to run, jump, and engage in active play, promoting physical fitness and enhancing their gross motor skills.The variety of play equipment, including swings and slides, offers opportunities for children to engage in imaginative play and social interaction.At Esplanade Playground, children have the freedom to let their imaginations soar as they navigate the climbing structures, swing through the air, and slide down to the ground. They can challenge themselves physically, build strength and coordination, and develop confidence in their abilities. The playground's scenic location also provides a sense of peace and tranquility, allowing children to escape the hustle and bustle of the city and connect with nature.Esplanade Playground—Boston isn't just a place for fun and play; it's a space that encourages learning, exploration, and personal growth. With its unique features and stunning views, this playground offers children the freedom to discover, create, and thrive in a safe and engaging environment.Fallon Field—RoslindaleFallon Field—Roslindale is a hidden gem nestled in the heart of Boston, offering a playground experience that is both thrilling and inviting for children of all ages. With its famous large slide and additional amenities like basketball courts and swings, Fallon Field provides endless opportunities for fun and exploration.To paint a clearer picture of what Fallon Field has to offer, let's take a look at the table below:FeaturesDescriptionBenefitsLarge SlideA thrilling rideBuilds courage and balanceBasketball CourtsOutdoor sports activitiesPromotes physical fitnessSwingsClassic playground funDevelops coordinationThe large slide at Fallon Field is a favorite among kids, providing them with an exhilarating ride that challenges their courage and helps them develop their balance skills. As they climb up the stairs and slide down, children experience a rush of excitement and a sense of achievement.In addition to the slide, Fallon Field also offers basketball courts. These outdoor sports areas allow children to engage in friendly competitions, improve their coordination, and enhance their physical fitness. Whether they're shooting hoops or playing a game with friends, the basketball courts provide a space for kids to enjoy active play and develop their athletic abilities.No playground is complete without swings, and Fallon Field has them too. Swinging back and forth on the swings not only brings joy to children but also helps them develop their coordination skills. As they pump their legs and control their movements, kids learn how to find their rhythm and balance while experiencing the freedom of soaring through the air.Fallon Field—Roslindale truly offers a playground experience that combines thrilling activities with the freedom to play and explore. From the large slide to the basketball courts and swings, children can engage in a variety of activities that promote physical fitness, coordination, and a sense of adventure. So head on over to Fallon Field and let the fun begin!Hunt Almont Playground—MattapanLocated in the vibrant neighborhood of Mattapan, Hunt Almont Playground offers an exciting and inclusive play space for children of all ages. This playground is a true gem, designed to foster creativity, imagination, and physical activity.Here are some reasons why Hunt Almont Playground stands out among the rest:Colorful web of nets and climbers: As soon as you step foot in Hunt Almont Playground, you'll be greeted by a mesmerizing sight—a vibrant web of nets and climbers that beckon you to explore and conquer. This unique feature allows children to challenge themselves, build strength, and develop their motor skills.Encourages open-ended play: At Hunt Almont Playground, there are no limits to what children can imagine and create. The open-ended play opportunities here allow kids to take on different roles, build forts, and invent their own games. It's a place where freedom and creativity go hand in hand.Splash pad for summer fun: When the temperatures rise, Hunt Almont Playground has got you covered. With its refreshing splash pad, children can cool off and have a blast splashing around. It's the perfect way to beat the heat while still engaging in active play.Inclusive design: Hunt Almont Playground is designed with inclusivity in mind. It offers wheelchair-accessible features, ensuring that all children can fully participate and enjoy the fun. It's a playground that celebrates diversity and embraces the joy of play for everyone.Hunt Almont Playground is more than just a place to play—it's a space where children can learn, grow, and make lasting memories. So, if you're looking for a playground that encourages freedom, creativity, and inclusivity, Hunt Almont Playground in Mattapan is the place to be. Let your imagination run wild and discover the endless possibilities that await you here.Sweeney Playground—South BostonAfter exploring the vibrant and inclusive Hunt Almont Playground in Mattapan, let's now shift our attention to the captivating Sweeney Playground in South Boston. This playground is known for its stunning ropes course, bright synthetic surface, and water features. It offers a variety of activities that engage children's minds and bodies, making it a perfect place for them to learn as they play.To give you a better idea of what Sweeney Playground has to offer, here is a table highlighting some of its key features:Sweeney Playground—South BostonStunning ropes courseEngages children's balanceBright synthetic surfaceProvides safe play areaWater featuresOffers refreshing funBasketball courtsPromotes physical activityfor older kidsThe ropes course at Sweeney Playground is truly a sight to behold. It challenges children to navigate through a series of ropes and obstacles, testing their balance and coordination. As they conquer each element of the course, they develop problem-solving skills and gain confidence in their abilities.The bright synthetic surface of the playground ensures a safe and comfortable play area for children. It provides a cushioned surface that reduces the risk of injuries from falls, allowing kids to freely explore and engage in active play.Water features are another highlight of Sweeney Playground. They offer a fun and refreshing way for children to cool off during the hot summer months. Whether it's running through a sprinkler or splashing in a water fountain, kids can enjoy the sensory experience while staying active.In addition to the ropes course and water features, Sweeney Playground also provides basketball courts for older kids. This promotes physical activity and encourages friendly competition, fostering teamwork and sportsmanship.Sweeney Playground in South Boston is a place where kids can learn, have fun, and grow. With its innovative and engaging features, it offers a unique play experience that sparks creativity, promotes physical development, and cultivates a love for learning. So, the next time you're in South Boston, be sure to visit Sweeney Playground for an unforgettable play adventure.Little Scobie Park—RoxburyLittle Scobie Park in Roxbury offers a vibrant and engaging play space for children of all ages. This park is divided into two areas, each designed specifically for different age groups. Whether you have a toddler or a teenager, there's something for everyone at Little Scobie Park.Skateboard Park: One of the highlights of Little Scobie Park is the skateboard park. Kids can bring their skateboards and practice their tricks on the ramps and rails. It's a great way to build confidence, improve coordination, and have fun with friends.Basketball Court: For those who prefer team sports, the basketball court at Little Scobie Park is the perfect place to shoot some hoops. Kids can practice their dribbling skills, work on their jump shots, and even organize friendly games with other children in the neighborhood.Plenty of Shade: Little Scobie Park offers plenty of shade, making it a great place to relax and unwind. Whether you're a parent watching your kids play or a teenager looking for a quiet spot to read, there are shaded areas where you can escape the sun and enjoy the peaceful atmosphere.Community Gathering Space: Little Scobie Park serves as a community gathering space, bringing people together from all walks of life. It's a place where neighbors can meet, children can make new friends, and families can enjoy quality time together. The park fosters a sense of belonging and promotes social interaction, creating a strong and supportive community.Little Scobie Park in Roxbury is more than just a playground. It's a place where children can have fun, learn new skills, and connect with others. From the skateboard park to the basketball court, there are endless opportunities for exploration and growth. So grab your skateboard or basketball and head over to Little Scobie Park for an unforgettable play experience.Alexander W. Kemp Playground—CambridgeContinuing our exploration of Boston's brain-boosting playgrounds, let's now venture into the imaginative world of Alexander W. Kemp Playground in Cambridge. This playground offers a variety of activities for kids of various ages, ensuring that everyone can have a great time. With embankment slides, swings, and a crank-powered water feature, there's something for everyone to enjoy.To give you a better idea of what you can expect at Alexander W. Kemp Playground, here's a table that breaks down its key features:FeaturesAge RangeThemeEmbankment slidesAll agesWoodland adventureSwingsAll agesWoodland adventureCrank-powered water featureAll agesWoodland adventureAs you can see, this playground has a woodland adventure theme, with carved wood structures that add to the overall ambiance. Kids can let their imaginations run wild as they explore this enchanting setting. Whether they're sliding down the embankment slides, soaring through the air on the swings, or splashing around in the crank-powered water feature, there's no shortage of fun to be had.In addition to the exciting play equipment, Alexander W. Kemp Playground also provides a safe and welcoming environment for children to learn and grow. It encourages open-ended play, allowing kids to express their creativity and problem-solving skills. By engaging in play, they can develop important cognitive and physical abilities while having a blast.Frequently Asked QuestionsAre These Playgrounds Open to the Public?Yes, these playgrounds are open to the public. They provide a safe and inclusive space for children of all ages to play and learn.Each playground offers unique features and attractions, such as wheelchair-accessible equipment, interactive play structures, and themed designs.From the Mayor Thomas M. Menino Park in Charlestown to Chuckie Harris Park in Somerville, these innovative playgrounds aim to engage and educate children while fostering their imagination and physical development.Are There Any Admission Fees for These Playgrounds?There are no admission fees for these playgrounds. They're open to the public and provide a variety of brain-boosting fun for kids.From inclusive playgrounds with wheelchair-accessible features to playgrounds with interactive PlayCubes and zip lines, there's something for everyone.You can explore different playgrounds like Mayor Thomas M. Menino Park, Uncle Frank and Auntie Kay Chin Park, and Jackson Square Park, each offering unique features and attractions.Are There Any Age Restrictions for Using the Playground Equipment?There are no age restrictions for using the playground equipment at these innovative Boston playgrounds. Kids of all ages can enjoy the interactive play features and learn as they've fun.From inclusive playgrounds with wheelchair-accessible features to parks that offer activities for kids of various ages, there's something for everyone. So whether you're a toddler or a teenager, you can explore, climb, slide, and swing to your heart's content.Get ready for an adventure-filled playtime!Are There Any Safety Measures in Place at These Playgrounds?Yes, there are safety measures in place at these playgrounds. They prioritize the well-being of children and ensure a safe play environment.Safety features include wheelchair-accessible features, splash pads, and synthetic surfaces.Additionally, some playgrounds have inclusive designs, offering activities for kids of various ages. They also provide amenities like basketball courts and access to nearby bathrooms.These safety measures aim to create a fun and secure space where kids can learn and play without any worries.Are These Playgrounds Accessible for Individuals With Disabilities?Yes, these playgrounds are accessible for individuals with disabilities. They've been designed with inclusive features like wheelchair-accessible structures, ramps, and accessible bathrooms. This ensures that all children can enjoy and learn at the playgrounds.It's important to create an environment that promotes inclusivity and allows everyone to participate in play. These innovative playgrounds in Boston are a great example of how accessibility can be integrated into recreational spaces.ConclusionAs we wrap up our exploration of these innovative Boston playgrounds, we can't help but be amazed by the endless opportunities for learning and growth that they provide.From accessible features to imaginative play elements, each park offers a unique experience that sparks curiosity and fosters development in children.So, next time you're in Boston, be sure to visit these playgrounds and watch your kids learn, play, and thrive in this vibrant city.
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2024.05.17 11:55 CommanderRoku Fully Explained: Star Cards for Blaster Heroes (Part III)

Fully Explained: Star Cards for Blaster Heroes (Part III)
To celebrate the upcoming 25th anniversary of the Phantom Menace this 19th of May, I decided to go all out on discovering the hidden effects or poorly described star cards in this game based on the plentiful resources and posts of the past (References are found at the end). At the same time, I did what I could to rewrite the ability and card descriptions to be somewhat unilateral and have similar explanations. Many were a surprise to be sure but a welcome one, while others are completely out of hand. Use what’s useful to you, and feel free to share your own test results. At last we will reveal these stats to all, at last…
Star Cards for Blaster Heroes (Part III)
· Boba Fett
o Quick Refill: The 8.3% per second refill rate for jetpack fuel is faster when not being used. At EPIC rarity, it is 12.3% per second. Normal Refill Time: 12 seconds; EPIC Rarity: 10.5 seconds. (S1)
§ Refill Rate per Second: ? / ? / ? / 12.3%
o Born to Fly: Reduces the cooldown times of CONCUSSION ROCKET, FOR THE HUNT, and ROCKET BARRAGE when flying with a jetpack. Health regeneration is delayed from 5 seconds to 6.5 seconds as a result. FOR THE HUNT’s Duration: 8 seconds. “Fuel Efficiency” Jetpack Flight Time in Seconds: 5.00 / 5.25 / 5.40 / 5.55 / 5.75; Normal Cooldown Times by order of mention (And “Intense Barrage”): 15 seconds; 10 seconds; 20 seconds; 13 seconds. Hypothetical EPIC Rarity: 12 seconds; 8 seconds; 16 seconds; 10.4 seconds.
§ Reduced Cooldown Time: 5% / 10% / 15% / 20%
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o Extended Exposure: Enemies stay revealed for additional seconds after FOR THE HUNT’s 8-second duration ends. Ability Cooldown Time: 10 seconds; Total Reveal Time: 10 / 11 / 12 / 14 (S1)
§ Additional Seconds: 2 / 3 / 4 / 6
o Acute Concussion: Adds seconds to the 5-second duration of the concussive effect caused by CONCUSSION ROCKET. Extended Effects: blurring of vision; disabling of lightsaber attack target lock-on. Duration in Seconds: 5.5 / 6.0 / 6.5 / 7.0
§ Added Seconds: 0.5 / 1.0 / 1.5 / 2.0
o Augmented Gear: If CONCUSSION ROCKET hits the number of enemies stated below, flying with a jetpack can be used without fuel consumption. Normal “Fuel Efficiency” Jetpack Flight Time in Seconds: 5.00 / 5.25 / 5.40 / 5.55 / 5.75; New “Fuel Efficiency” Jetpack Flight Time in Seconds: 9.00 / 9.25 / 9.40 / 9.55 / 9.75; FOR THE HUNT Duration: 8 seconds; “Quick Refill” Refill Time: 12 seconds / 10.5 seconds.
§ Number of Enemies: 5 / 4 / 3 / 2
§ No Fuel Consumption Time in Seconds: 2 / 2 / 3 / 4
o Fuel Efficiency: Decreases the consumption rate of jetpack fuel, increasing the 5-second flight time. Jetpack Flight Time in Seconds: 5.25 / 5.40 / 5.55 / 5.75
§ Decreased Consumption Rate: 5% / 8% / 11% / 15%
o Intense Barrage: If 500 damage points are dealt to enemies within a single use of ROCKET BARRAGE, the following 20-second cooldown time is reduced. “Focalize” Rocket Damage: 75 / 79 / 81 / 83 / 85; “Focalize” on Two Enemies: 150 / 158 / 162 / 166 / 170; “Focalize” Five Rockets on One Enemy: 375 / 395 / 405 / 415 / 425; Cooldown Time: 16 / 15 / 14 / 13
§ Seconds Removed from Cooldown Time: 4 / 5 / 6 / 7
o Death From Above: Damage reduction is received when using ROCKET BARRAGE while flying with a jetpack. “Fuel Efficiency” Jetpack Flight Time in Seconds: 5.00 / 5.25 / 5.40 / 5.55 / 5.75; Health Points: 600 / 648 / 660 / 672 / 690
§ Damage Reduction: 8% / 10% / 12% / 15%
o Focalize: ROCKET BARRAGE rockets deals bonus damage within a 1-meter radius of the center of the explosion. Rocket Damage: 75 / 79 / 81 / 83 / 85; On Two Enemies: 150 / 158 / 162 / 166 / 170; Five Rockets on One Enemy: 375 / 395 / 405 / 415 / 425
§ Bonus Damage: 4 / 6 / 8 / 10
· Bossk
o Name Your Poison: Health is regained each in-game tick within DIOXIS GRENADE’s cloud of gas. Ability Duration: 6 seconds. Total Health Regained: 90 / 120 / 150 / 180
§ Health regained per Second: 15 / 20 / 25 / 30
o Trap Arming Speed: PROXIMITY MINES arm faster when deployed, reducing activation time. At EPIC rarity, it reduces by 65%. Arming Speed in Seconds: 4 / 2.8 / 2.4 / 2 / 1.6 (S1)
§ Reduced Activation Time: ? / ? / ? / 65% OR 30% / 40% / 50% / 60%
o Spreading The Disease: This card does nothing. (BF1; R1)
o Sniper Expert: A headshot defeat with the sniper scope resets removes blaster heat. Blaster Overheat: 8 shots.
§ No Blaster Heat Time in Seconds: 1.0 / 1.5 / 2.0 / 2.5
o Unrelenting Predator: For every enemy defeated while PREDATOR INSTINCTS is active, the 20-second cooldown times of DIOXIS GRENADE and PROXIMITY MINES are reduced. Ability Duration: 25 seconds; Cooldown Times in Seconds: 19.0 / 18.4 / 17.8 / 17.2
§ Reduced Cooldown Time: 5% / 8% / 11% / 14%
o Predator Resilience: Damage Reduction is received while PREDATOR INSTINCTS is active. Ability Duration: 25 seconds; Health Points: 600 / 660 / 678 / 696 / 720
§ Damage Reduction: 10% / 13% / 16% / 20%
o Multi-Traps: Adds two additional PROXIMITY MINES. All mines also have an extended detonation radius. Mine Damage: 76; All Five Mines: 380; Detonation Radius: 6 / 6.5 / 6.9 / 7.2 / 7.5; Inner Detonation Radius: 5 / 5.5 / 5.75 / 6 / 6.25
§ Extended Detonation Radius: 10% / 15% / 20% / 25%
o Ultimate Predator: For every enemy defeated with micro-grenades or proximity-mines and while active, PREDATOR INSTINCTS’s 25-second duration is extended. (S1)
§ Extended Duration: 15% / 20% / 25% / 30%
o Lingering Dioxis: Adds seconds to DIOXIS GRENADE’s 6-second duration. At EPIC rarity, it deals up to 238 damage. Duration: 8 / 9 / 10 / 12 (R4)
§ Added Seconds: 2 / 3 / 4 / 5
· Chewbacca
o Bonus Health: Increases maximum base health. Maximum Base Health: 700 / 750 / 775 / 800 / 850
§ Health Added: 50 / 75 / 100 / 150
o Echoing Roar: For every enemy defeated with FURIOUS BOWCASTER, its 25-second duration is extended. Duration: 7.5 to 25 seconds; Cooldown Time: 20 seconds. (S1)
§ Extended Duration: 15% / 20% / 30% / 40%
o Extended Shock: Extends SHOCK GRENADE’s duration of 1.1 seconds. The 15-second cooldown time is extended by 50% as a result. At EPIC rarity, the shock duration is extended 20%. EPIC Rarity: 1.3 seconds; New Cooldown Time: 22.5 seconds. (S1)
§ Extended Shock Duration: ? / ? / ? / 20%
o Charging Frenzy: Even more damage reduction is added to the 30% damage reduction received while sprinting with CHARGE SLAM. Cooldown Time: 10 seconds; Total Damage Reduction: 50% / 60% / 70% / 80%; Health Points: 910 / 1050 / 1120 / 1190 / 1260; And “Bonus Health”: 850 / 1105 / 1275 / 1360 / 1445 / 1530; And “Impervious” Only: 938 / 1219 / 1407 / 1501 / 1595 / 1688; “Bonus Health” And “Impervious”: 1139 / 1481 / 1709 / 1822 / 1936 / 2050; “Bonus Health” And “Furious Resilience”: 1020 / 1326 / 1530 / 1632 / 1734 / 1836; “Impervious” And “Furious Resilience”: 1126 / 1464 / 1689 / 1802 / 1914 / 2027 (S1)
§ Additional Damage Reduction: 20% / 30% / 40% / 50%
o Multi-Shock: SHOCK GRENADE splits into even more missiles, increasing area of affect. Missiles: 5 / 6 / 7 / 8 / 9
§ Added Missiles: 1 / 2 / 3 / 4
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o Impervious: Every 200 damage points dealt to enemies while any ability is active permanently adds damage reduction by 2%. As a bonus, if an enemy hero is thrown off a ledge using CHARGE SLAM and they die from the void within 3 seconds, the additional damage reduction received will be set to the maximum value possible. The effect resets after being defeated. Maximum Health Points Possible: 700 / 854 / 882 / 910 / 938; And “Bonus Health”: 850 / 1037 / 1071 / 1105 / 1139 (S1)
§ Maximum Damage Reduction: 22% / 26% / 30% / 34%
o Shocked And Vulnerable: Enemies shocked by SHOCK GRENADE receive Damage Vulnerability for the shock duration of 1.1 seconds.
§ Damage Vulnerability: 3% / 5% / 7% / 9%
o Slammed: CHARGE SLAM deals bonus damage to enemies within half of its 8-meter radius. Cooldown Time: 10 seconds; Total Damage to Troopers: 200 / 220 / 230 / 240 / 250; Heroes: 150 / 170 / 180 / 190 / 200 (BF1)
§ Bonus Damage: 20 / 30 / 40 / 50
o Furious Resilience: Blaster damage reduction is received while FURIOUS BOWCASTER is active. Ability Duration: 25 seconds. Health Points: 700 / 735 / 770 / 805 / 840; And “Bonus Health”: 850 / 893 / 935 / 978 / 1020; And “Impervious Only: 938 / 985 / 1032 / 1079 / 1126;“Bonus Health” And “Impervious”: 1139 / 1196 / 1253 / 1310 / 1367
§ Blaster Damage Reduction: 5% / 10% / 15% / 20%
· Han Solo
o Broad Shoulders: Damage reduction is received while sprinting with SHOULDER CHARGE. Cooldown Time: 10 seconds; Health Points: 650 / 813 / 845 / 878 / 910
§ Damage Reduction: 25% / 30% / 35% / 40%
o Sharpshooter's Calm: Decreases SHARPSHOOTER’s time reduction per blaster shot. Cooldown Time: 15 seconds; Duration in Seconds: 3 / 3.3 / 3.45 / 3.6 / 3.75
§ Decreased Time Reduction: 10% / 15% / 20% / 25%
o Keep Your Head Cool: Every headshot defeat removes all blaster heat. Blaster Overheat: 8 shots.
§ No Blaster Heat Time in Seconds: 1.0 / 1.5 / 2.0 / 2.5
o Big Bang: After 5 seconds of being attached, DETONITE CHARGE’s 10-meter outer blast radius is extended. Unknown if the 5-meter inner blast radius remains the same or extends as well. Inner Blast radius Damage: 200; Outer Blast Radius Damage: 60; Inner Blast Radius in Meters: 5.5 / 5.75 / 6 / 6.25; Total Blast Radius in Meters: 11 / 11.5 / 12 / 12.5 (BF1; S1)
§ Extended Blast Radius: 10% / 15% / 20% / 25%
o All In: A defeat with SHOULDER CHARGE reduces the cooldown times of all abilities. The effect is permanent until the ability is used again or when defeated. At EPIC rarity, SHOULDER CHARGE’s cooldown time reduces by 75%, while DETONITE CHARGE and SHARPSHOOTER reduces by the values stated below. Without Card by order of mention: 10 seconds; 18 seconds; 15 seconds. EPIC Rarity: 5 seconds; 9 seconds; 7.5 seconds; And “Smuggler’s Wits”: 6 seconds; 10 seconds; 8.5 seconds. (BF1; R1)
§ Reduced Cooldown Time: 20% / 30% / 40% / 50%
o Air Burst: DETONITE CHARGE’s damage increases if it is detonated in the air before attaching itself to a surface. Damage: 200 / 220 / 226 / 232 / 240
§ Increased Damage: 10% / 13% / 16% / 20%
o Smuggler's Wits: An extra dodge is ready for use. Seconds are added to the cooldown times to DETONITE CHARGE, SHARPSHOOTER, and SHOULDER CHARGE as a result. Without Card by order of mention: 10 seconds; 18 seconds; 15 seconds. EPIC Rarity: 12 seconds; 20 seconds; 17 seconds.
§ Added Seconds: 3.5 / 3.0 / 2.5 / 2.0
o Heavily Modified Blaster: Reduces the main weapon’s blaster heat. Blaster Shots Before Overheat: 8 / 9 / 9 / 10 / 11
§ Blaster Heat Reduction: 10% / 14% / 18% / 25%
· Iden Versio
o Pulse Cannon Mastery: PULSE CANNON reveals enemies that are hit by it.
§ Reveal Time in Seconds: 1 / 2 / 3 / 4
o Sturdy Shield: Increases DROID SHIELD’s health. Health: 750 / 825 / 848 / 870 / 900
§ Increased Health: 10% / 13% / 16% / 20%
o Alternative Methods: Decreases the cooldown time of the main weapon’s alternative fire. Cooldown Time: 2.3 / 1.8 / 1.7 / 1.6 / 1.5
§ Reduced Cooldown Time: 10% / 15% / 20% / 25%
o Shock Reach: Extends STUN DROID’s 25-meter area of effect for searching for viable targets. (BF1; R1)
§ Extended Area of Effect: 15% / 20% / 25% / 30%
o Shield Sustain: Adds seconds to DROID SHIELD’S duration. Duration: 12 / 16 / 17 / 18 / 22
§ Added Seconds: 4 / 5 / 6 / 10
o Acquiring Targets: Extends STUN DROID’s area of effect that shocks enemies. (BF1; R1)
§ Extended Area of Effect: 25% / 30% / 35% / 40%
o Shocking Weakness: STUN DROID reveals enemies within 25 meters.
§ Reveal Time in Seconds: 4 / 6 / 8 / 10
o Droid Batteries: Reduces the cooldown times of STUN DROID and DROID SHIELD. STUN DROID Cooldown Time in Seconds: 20 / 18 / 17 / 16 / 15; DROID SHIELD Cooldown Time in Seconds: 12.0 / 9.0 / 8.5 / 8.0 / 7.5
§ Reduced Cooldown Time: 10% / 15% / 20% / 25%
o Cooled Blaster: Reduces the main weapon’s blaster heat. Blaster Shots Before Overheat: 48 / 52 / 53 / 55 / 57
§ Blaster Heat Reduction: 8% / 10% / 12% / 15%
· Lando Calrissian
o Disabler Lifetime: Adds seconds to the 25-second duration of DISABLER. Area of Effect: 20 meters; Duration in Seconds: 33 / 35 / 37 / 40
§ Added Seconds: 8 / 10 / 12 / 15
o Hot and Cold: Increases maximum base health. Maximum Base Health: 700 / 725 / 750 / 800
§ Health Added: 50 / 75 / 100 / 150
o Welcome To Cloud City: This card does nothing. (BF1; R1)
o Maximized Efficiency: If three enemies or more are targeted, SHARP SHOT’s cooldown time is reduced. Cooldown Time in Seconds: 12 / 9 / 8.4 / 7.8 / 7.2
§ Reduced Cooldown Time: 25% / 30% / 35% / 40%
o Buckle Up, Baby: Every enemy trooper defeated or 100 damage points dealt to enemy heroes permanently reduces the main weapon’s blaster heat by 2%. The effect resets after being defeated. Maximum Blaster Shots Possible: 15 / 17 / 18 / 19 / 20
§ Maximum Blaster Heat Reduction: 10% / 18% / 26% / 34%
o Lingering Smoke: Adds seconds to the 10-second duration of SMOKE GRENADE. Duration in Seconds: 12 / 13 / 14 / 16
§ Added Seconds: 2 / 3 / 4 / 6
o Disabler Growth: After 5 seconds of being attached, DISABLER’s 20-meter area of effect is extended. At EPIC rarity, it extends by 25%. Area of Effect in Meters: 23 / 24 / 25 / 26 (S1; YB1)
§ Extended Area of Effect: ? / ? / ? / 25% OR 15% / 20% / 25% / 30%
o Quick Shock: After 5 seconds of being attached, DISABLER’s shock duration of 1.1 seconds is extended. At EPIC rarity, it extends by 20%. Shock Duration in Seconds: 1.265 / 1.32 / 1.375 / 1.43 (S1; YB1)
§ Extended Shock Duration: ? / ? / ? / 20% OR 15% / 20% / 25% / 30%
o Wide Eyed: Extends SHARP SHOT’s 40-meter targeting reach distance. At EPIC rarity, it extends by 40%. Reach Distance in Meters: 50 / 52 / 54 / 56 (S1)
§ Extended Reach Distance: 25% / 30% / 35% / 40%
· Leia Organa
o Optimized Shield Deployment: Decreases SQUAD SHIELD’s 20-second cooldown time. At EPIC rarity, it reduces 25%. Ability Duration: 30 seconds. EPIC Rarity: 15 seconds. (S1)
§ Reduced Cooldown Time: ? / ? / ? / 25%
o High Spirit: More health can be regenerated. Health Regeneration: 200 / 225 / 250 / 275 / 300
§ Added Health to Regeneration: 25 / 50 / 75 / 100
o Fearless: This card does nothing. (BF1; R1)
o Rebel Heart: Damage reduction is received when RAPID FIRE is active. Duration: 8 to 25 seconds; Health Points: 650 / 715 / 748 / 780 / 812.5; And “Stay Together”: 660 / 726 / 759 / 792 / 825
§ Damage Reduction: 10% / 15% / 20% / 25%
o Stay Together: If two allies or more are within 15 meters, damage reduction is received. Allies also receive this damage reduction. Health Points: 600 / 625 / 636 / 648 / 660
§ Damage Reduction: 4% / 6% / 8% / 10%
o Handy Device: Removes seconds from THERMAL DETONATORS’ cooldown time. Cooldown Time in Seconds: 13.00 / 12.50 / 12.00 / 11.75 / 11.50
§ Removed Seconds: 0.50 / 1.00 / 1.25 / 1.50
o Laser Brain: The main weapon’s alternate fire deals extra damage. Alternate Fire Charge-Up Time: 1.5 seconds; Total Damage: 145 / 165 / 170 / 175 / 180
§ Extra Damage: 20 / 25 / 30 / 35
o Relentless Firing: Decreases RAPID FIRE’s time reduction per blaster shot. Cooldown Time: 15 seconds; Duration in Seconds: 8.0 / 10.0 / 10.8 / 11.6 / 12.4
§ Decreased Time Reduction: 25% / 35% / 45% / 55%
o Shield Durability: Increases SQUAD SHIELD’s health. Health: 3000 / 3300 / 3450 / 3600 / 3750
§ Increased Health: 10% / 15% / 20% / 25%
· Finn
o In Charge: For every enemy trooper defeated or 100 damage points dealt to enemy heroes while UNDERCOVER TEAM is active, 2% damage reduction is permanently received whether UNDERCOVER TEAM is active or not. Any ally within 15 meters also receives this damage reduction. The effect resets after being defeated. Health Points: 600 / 696 / 744 / 780 / 816; With BIG DEAL: 930 / 1079 / 1153 / 1209 / 1265
§ Damage Reduction: 16% / 24% / 30% / 36%
o Beacon Of Hope: Extends BIG DEAL’s 15-meter radius if two allies are affected. Radius in Meters: 17.25 / 18 / 19.5 / 21 (S1)
§ Extended Radius: 15% / 20% / 30% / 40%
o No More Running: DEADEYE deals extra damage. Minimum Damage: 20 / 25 / 28 / 30 / 22; Maximum Damage: 30 / 35 / 38 / 40 / 42 (R1)
§ Extra Damage: 5 / 8 / 10 / 12
o Come Get It: Headshots extend BIG DEAL’s duration. Normal Duration: 10 seconds.
§ Extended Duration: 5% / 9% / 12% / 15%
o I Can Do This: Enemies stay revealed for additional seconds after UNDERCOVER TEAM’s duration ends. Area of Effect: 15 meters; Ability Duration: 5 to 25 seconds; Ability Cooldown Time: 15 seconds; Minimum Reveal Time Possible: 8.0 / 9.0 / 9.5 / 10.0; Maximum Reveal Time Possible: 28.0 / 29.0 / 29.5 / 30.0 (S1)
§ Additional Seconds: 3.0 / 4.0 / 4.5 / 5.0
o Stay Calm: For every enemy defeated and while active, DEADEYE’s duration is extended. Cooldown Time: 15 seconds; Normal Duration: 5 to 25 seconds (S1)
§ Extended Duration: 15% / 20% / 30% / 40%
o One Resistance: If used on three or more allies, BIG DEAL’s cooldown time is reduced.
§ Reduced Cooldown Time: 15% / 20% / 30% / 40%
o Never Going Back: For every enemy defeated and while active, UNDERCOVER TEAM’s duration is extended. Normal Duration: 5 to 25 seconds (R1)
§ Extended Duration: 15% / 20% / 30% / 40%
o Raised To Do One Thing: This card does nothing. (YT6, Timestamp: 6:37-8:48)
· Captain Phasma
o The More the Better: FIRST ORDER SENTRY DROID’s motor capacity is improved, decreasing the time it takes to make a 6-second full rotation. At EPIC rarity, motors are used at 150% capacity, making the full rotation now 4.5 seconds, a 25% decrease in time. Full Rotation in Seconds: 5.4 / 5.1 / 4.8 / 4.5 (S1, Comment: ajschefflerbackup)
§ Increased Motor Capacity: 20% / 30% / 40% / 50%
o Blaster Inspection: Every enemy defeated permanently reduces the main weapon’s blaster heat by 3%. Any ally within 15 meters also receives this blaster heat reduction. The effect resets after being defeated. Maximum Blaster Shots Possible: 58 / 68 / 72 / 75 / 79; And “Easy Shots”: 77 / 91 / 95 / 100 / 105
§ Maximum Blaster Heat Reduction: 18% / 24% / 30% / 36%
o Easy Shots: Reduces the main weapon’s blaster heat. Blaster Shots Before Overheat: 48 / 62 / 67 / 72 / 77 (S1)
§ Blaster Heat Reduction: 30% / 40% / 50% / 60%
o Finish Them Off: This card does nothing. (S1; YB1)
o Safety First: SURVIVOR gives even more bonus health. Total Bonus Health: 200 / 220 / 240 / 250 / 260; Total Health: 700 / 900 / 920 / 940 / 950 / 960
§ Extra Bonus Health: 20 / 40 / 50 / 60
o Laser Wall Durability: Card’s Actual Name: “All for Myself”. After defeating four enemies with STAFF STRIKES, the 20-second cooldown times of SURVIVOR and FIRST ORDER SENTRY DROID are permanently reduced. At EPIC rarity, they reduce by 30%. The effect resets after being defeated. New Cooldown Time: 14 seconds. (S1)
§ Reduced Cooldown Time: ? / ? / ? / 30%
o Come Closer: After defeating three enemies or more while FIRST ORDER SENTRY DROID is active, the shock area of effect is extended. The effect is permanent until the sentry droid is disassembled or destroyed. Total Shock Duration: 0.8 seconds; Shock Area of Effect in Meters: 15.0 / 18.0 / 19.5 / 21.0 / 22.5 (S1)
§ Extended Shock Area of Effect: 20% / 30% / 40% / 50%
o There's No Escape: After shocking an enemy, the next unique individual to get shocked by the FIRST ORDER SENTRY DROID will suffer an extended shock duration. The seconds added are permanent until the sentry droid is disassembled or destroyed. Total Shock Duration in Seconds: 0.8 / 1 / 1.05 / 1.1 / 1.15 (S1)
§ Seconds Added to Shock Duration: 0.20 / 0.25 / 0.30 / 0.35
o Not Hard Enough: Damage Reduction is received while SURVIVOR is active. Health Points: 900 / 1080 / 1170 / 1260 / 1350; And “Safety First”: 960 / 1152 / 1248 / 1344 / 1440
§ Damage Reduction: 20% / 30% / 40% / 50%
· BB-8
o Self Repairs: More health can be regenerated. Health Regeneration: 300 / 325 / 350 / 375 / 400
§ Added Health to Regeneration: 25 / 50 / 75 / 100
o Shielded Roll: Damage reduction is received while ROLLING CHARGE is active. Cooldown Time: 10 seconds; Health Points: 650 / 845 / 910 / 975 / 1040
§ Damage Reduction: 30% / 40% / 50% / 60%
o Headfirst: ROLLING CHARGE deals extra damage. Cooldown Time: 10 seconds; Damage to Troopers: 200 / 220 / 225 / 235 / 240; Damage to Heroes: 150 / 170 / 175 / 180 / 190; With RESISTANCE BACKING to Troopers: 210 / 231 / 236 / 247 / 252; With RESISTANCE BACKING to Heroes: 158 / 179 / 184 / 189 / 200; And “Uncover” to Troopers: 235 / 259 / 264 / 276 / 282; And “Uncover” to Heroes: 176 / 200 / 206 / 212 / 223
§ Extra Damage: 20 / 25 / 35 / 40
o Whirlwind: CABLE SPIN deals extra damage. Area of Effect is also extended. Ability Duration: 8 seconds; Damage per 0.3 Seconds: 45 / 47 / 49 / 51 / 53; Total Damage: 1170 / 1222 / 1274 / 1326 / 1378; With RESISTANCE BACKING per 0.3 Seconds: 47 / 49 / 51 / 54 / 56; With RESISTANCE BACKING Total: 1229 / 1283 / 1338 / 1392 / 1447; And “Uncover” per 0.3 Seconds: 53 / 55 / 58 / 60 / 62; And “Uncover” Total: 1375 / 1436 / 1497 / 1558 / 1619; Area of Effect in Meters: 5 / 5.5 / 6.0 / 6.5 / 7.0
§ Extra Damage per 0.3 Seconds: 2 / 4 / 6 / 8
§ Extended Area of Effect in Meters: 0.5 / 1.0 / 1.5 / 2.0
https://preview.redd.it/4he3tdhsly0d1.jpg?width=225&format=pjpg&auto=webp&s=15df742a6722d8ab68dbf6db1dc239b3029a5e6f
o Spared Batteries: For every three enemy troopers defeated or 300 damage points dealt to enemy heroes, 1 damage point is permanently added to basic attack damage. As a bonus, if an enemy hero is thrown off a ledge using ROLLING CHARGE and they die from the void within 3 seconds, the extra attack damage will be increased to the maximum value possible. The effect resets after being defeated. Basic Attack Damage: 29 / 31 / 33 / 35 / 36; With RESISTANCE BACKING: 30 / 33 / 35 / 37 / 38; And “Uncover”: 34 / 36 / 39 / 41 / 42 (S1)
§ Maximum Extra Damage: 2 / 4 / 6 / 7
o Spinner: Hitting the number of enemies stated below with CABLE SPIN removes seconds from the following cooldown time. Cooldown Time in Seconds: 25 / 21 / 19 / 17 / 15
§ Number of Enemies: 4 / 3 / 2 / 2
§ Removed Seconds: 4 / 6 / 8 / 10
o Trusty Droid: If an enemy revealed by RESISTANCE BACKING is defeated, allies nearby will regenerate health. [Unknown if it is health regeneration per second or health gained as bonus health]
§ Area of Effect in Meters: 1 / 2 / 3 / 4
§ Extra Health: 5 / 7 / 10 / 12
o Uncover: Even more damage weakness is received to enemies revealed by RESISTANCE BACKING. Area of Effect: 20 meters; Duration: 12 seconds; Cooldown Time: 18 seconds; Damage Weakness: 5% / 10% / 12.5% / 15% / 17.5%; Basic Attack Damage per 0.3 Seconds: 29 /
§ Additional Damage Weakness: 5% / 7.5% / 10% / 12.5%
o Roll Together: Adds additional percentage reduction to the already 6% reduced cooldown time of allies' abilities through SWIFT REACTION. Total Reduced Cooldown Time: 11% / 15% / 18% / 21% (R1; S1)
§ Additional Reduced Cooldown Time: 5% / 9% / 12% / 15%
· BB-9E
o Full Reconstruction: More health can be regenerated. Health Regeneration: 250 / 275 / 300 / 325 / 350
§ Added Health to Regeneration: 25 / 50 / 75 / 100
o Hearty Exhaust: SMOKE SCREEN’s area of effect is extended. Duration: 12 seconds; Cooldown Time: 18 seconds; Area of Effect: 30 / 31 / 31.3 / 31.6 / 32
§ Extended Area of Effect in Meters: 1.0 / 1.3 / 1.6 / 2.0
o I See You: Enemies stay revealed for additional seconds after SMOKE SCREEN’s 12-second duration ends. Area of Effect: 30 meters; Cooldown Time: 18 seconds; Reveal Time: 14.5 / 15.0 / 15.5 / 16.0 (S1)
§ Additional Seconds: 2.5 / 3.0 / 3.5 / 4.0
o Spin Me Round: SHOCK SPIN pushes enemies 4 meters away. Seconds are added to its cooldown time as a result. Initial Damage: 90 damage; Normal Cooldown Time: 25 seconds; New Cooldown Time in Seconds: 25 / 31 / 30 / 29 / 28
§ Added Seconds: 6 / 5 / 4 / 3
o Linked Systems: For every four shocks with shock prod, 1 damage point is permanently added to basic attack damage. The effect resets after being defeated. Basic Attack Damage per 0.3 Seconds: 24 / 26 / 28 / 30 / 32 (S1)
§ Maximum Extra Damage: 2 / 4 / 6 / 8
o Faster, Faster!: If SHOCK SPIN hits the number of enemies stated below, its damage will be doubled. Duration: 8 seconds; Cooldown Time: 25 seconds; Normal Damage per 0.8 Seconds: 30; Total Damage: 270; Double: 540.
§ Number of Enemies: 5 / 4 / 3 / 2
o Supercharged: CHARGE UP’s Area of Effect is extended. Duration: 5 Seconds; Cooldown Time: 15 seconds; Area of Effect in Meters: 20 / 24 / 25 / 26 / 27
§ Extended Area of Effect in Meters: 4 / 5 / 6 / 7
o Swift Power: Removes seconds from CHARGE UP’s cooldown time. Duration: 5 Seconds; Cooldown Time in Seconds: 15 / 13 / 12 / 11 / 10
§ Removed Seconds: 2 / 3 / 4 / 5
o Potent Bacta: BACTA SUPPORT’s Area of Effect is extended. Seconds are added to its cooldown time as a result. Area of Effect in Meters: 7 / 8 / 8.5 / 9 / 9.5; Seconds Health Is Gained: 0.8 / 3.8 / 3.8 / 2.8 / 2.8
§ Extended Area of Effect in Meters: 1.0 / 1.5 / 2.0 / 2.5
§ Added Seconds: 3 / 3 / 2 / 2
CATEGORIZED BY COLOR
https://preview.redd.it/1pk441gyky0d1.png?width=809&format=png&auto=webp&s=1459b21033cf7a8b3fd549122f11c70f2e1e80ad
NOTES
· The EPIC rarity is only stated in the card description if it is a different value than shown in-game.
· All Star Card descriptions were rewritten to be unilateral and have similar explanations. The names of heroes and second-person pronouns were avoided.
· Clearer antonyms are used: increased/decreased; extended/reduced.
o Increase/decrease suggests a progression in size, amount, or numbers (like adding/subtracting health, damage, stamina drain, and sprint speed).
o Extend/reduce suggests a change made to a value or number (like percentages for time, distance, and blaster heat).
· Damage Reduction is received; health points are regained.
· To avoid confusion, the term increased cooldown speed and increased recharge time (which uses percentage increased) is avoided. To keep all related effects as close in description as possible: extended/reduced cooldown time (still percentage) is the simplest way to describe the effect without changing the in-game number values.
· Extra damage is damage added to ability; bonus damage is situational.
· Some values were rounded to whole numbers to reflect in-game values. Such are health points, damage points, and blaster overheat. As a result, though noticeably small, the actual values in-game may be a little off when it comes to stacked values (like stacking damage reduction) and are yet to be tested.
· Some stats between the BF2 wiki and SammyBoiii’s Hero Guides differ in stats; however, they agree for the most part and usually differ by units less than a second.
· Feel free to pick any hero and test out the stats yourself. The more accurate stats we have, the better we can use them.
· Question Marks are unknown values. If you happen to know them or calculate the value, feel free to share them. Video proof seems to always work best.
· I personally feel that being open to the intricacies of every star card and ability is the best way to go and should not be considered an exploit. Everyone should know what’s happening when the enemy team starts using these game-changers (and there are many people who do), and best enabling them to learn how to counter it. In the end, understanding these little details leads to a more competitive and playable battlefront.
· Although not too often, some of the supposed up-to-date references below contradict each other; I had to make a final choice without having the time to test them.
· Getting all these stats was a hard-earned headache in the end. Feel free to correct any discrepancies you may find!
REFERENCES

BF1
BF2 Community on Fandom [Most stats taken from here]
https://battlefront.fandom.com/wiki/Heroes_and_Villains

R1
These are ALL the Broken Hero Star Cards (u/RogueZeroRendar on Reddit)
https://www.reddit.com/StarWarsBattlefront/comments/gcyh0these_are_all_the_broken_hero_star_cards/

R2
Hero Star Cards that are broken in a “beneficial way”? (u/T-RevLynn on Reddit)
https://www.reddit.com/StarWarsBattlefront/comments/ub797m/hero_star_cards_that_are_broken_in_a_beneficial/

R3
Hero Star Card Guide (u/ MAshby1001 on Reddit)
https://www.reddit.com/StarWarsBattlefront/comments/pmf1b5/hero_star_card_guide/

R4
Damage stats for every trooper, hero and reinforcement in BF2 (u/ImpecableBunny on Reddit) [To Confirm Stats]
https://www.reddit.com/StarWarsBattlefront/comments/15bvq7z/damage_stats_for_every_trooper_hero_and/#lightbox

R5
Grievous strikes again (u/Accomplished_Ebb1545 on Reddit) [“Jedi Killer” Secondary Effect]
https://www.reddit.com/StarWarsBattlefront/comments/1610bg5/grievous_strikes_again/

S1
All Broken Hero Starcards in BF2 (By shuds and Shineberg on Steam)
https://steamcommunity.com/sharedfiles/filedetails/?id=3024044483

YB1
SWBF2 Guide to Hero/Villain Stats (By jmorga3) [To Confirm Stats; Found this list after finishing my list, consider it a simplified version]
https://www.yekbot.com/swbf2-guide-to-hero-villain-stats/

YT1
Star Cards Breakdown (@KillerDebit on YouTube)
https://www.youtube.com/watch?v=KtoW9-Eb-QU&list=PLwVdQ5vamLGbW4srkAHahjSYp7qayFb88

YT2
Every hidden/actual star card effect on battlefront 2 (@Picos on YouTube)
https://www.youtube.com/watch?v=EZb-iNSpFrM

YT3
Battlefront 2 has 17 Star Cards that DON’T WORK (or are useless)… DO NOT USE THESE! (@Battlefront Knight on YouTube) [OUTDATED, BUT USEFUL COMMENT SECTION]
https://www.youtube.com/watch?v=CQNIOHv-yxA

YT4
SammyBoiii: Star Wars Hero Guides [Stats also taken from here]
https://www.youtube.com/watch?v=Q9yGv_5YaeI&list=PLMe4n3PD17TRrp_7adLtTblLCDmZeygZm

YT5
Every Broken Hero Card In Battlefront 2
https://www.youtube.com/watch?v=V0H70XpXI24

YT6
Star Wars Battlefront 2 Testing 5 USELESS Star Cards And Proving That They Don't Work!
https://www.youtube.com/watch?v=kBF4kRo6Y88
submitted by CommanderRoku to StarWarsBattlefront [link] [comments]


2024.05.17 11:42 Nearby-Meat-6768 Lucid dream/"Woke up" in an underground base, heavy anesthesia

I want to start off by saying that, I'm not upset or mad at the experience. It was pretty informative and in-depth, from my point of view.
I went to bed with the intention of remembering my dreams/lucidity and even asked my spiritual patron to help me remember. The addage " be careful what you ask" certainly applies. I remember coming to in this what felt like underground base, kissing this girl next to me on this bed/table(?). And I was like wtf, and she goes "we're not supposed to be awake". I take the opportunity to look around at my surroundings and I see a sign that catches my eye across the room labled "Birthing Rooms". I think think to myself, what exactly is being cared for in that area?
Anyway, I remember fighting this anesthesia pretty hard so I could get a better look around and remember. The girl was very sweet but didn't want to be there and neither did I. We were both naked but neither of us were in the mood. So all I could think to do was wrap my arms around her and comfort her as best I could. She ended up falling asleep.
A little time passed and this male tech/nurse comes over and he goes "it looks like she fell asleep" and told me to get up, called me my first name and everything. He was very nice by the way, and he goes "it looks like you've had your back sliced open" (I've had back problems most of my life) and seemed to care how I was doing. All I could answer whenever he asked a question was 'mhmm'.
Anyway he told me not to touch him and l guess looked over my back. We started to walk down this ramp towards a shower area and goes "tell them that something went wrong with the procedure" and led me to an open shower stall. There was this guard sitting there, I guess to make sure no one flipped out or something. Had a badge and everything. He seemed like this was pretty routine and was pretty chill.
The male tech hands me this blue gel in this round plastic bottle and tells me to scrub with it really good to get all the bacteria and such off. Apparently I only had 15 minutes to do so. In my half awake state I stumbled over to the other shower stall and got the water running and made sure it was at the temperature I liked.
Next this I remember I was being escorted over to a row of computers with chairs pulled out. Metal folding chairs to be exact. They wanted me to take a survey on my experience (what?) and I sat sideways on the chair and then adjusted it. There was a pulldown option for how I was spiritually aligned (?) and the option read "Shadow Born - A dislike for the Light), so being an Occultist I was like "oh they know me" and chose that one. I don't remember much beyond that.
I will say the 'dream' felt very familiar. I had done this before and I casually knew the tech guy and the guard who watched me shower.
Anyway, I woke up in my bed, on my side with my boyfriend still asleep next to me. My brain wants to rationalize it as a dream, since I still have my socks on from when I went to bed.
I guess I'm looking for feedback and heck, if it wasn't a dream, tech guy or whoever monitors me (tinfoil hat) , feel free to reach out. I debated on even posting this, since I'm not sure if I'm even supposed to remember.
Like I said, I'm not upset but could really use some answers. I'd also like to point out that yesterday was my 42nd birthday. So, maybe that was something important too?
submitted by Nearby-Meat-6768 to Experiencers [link] [comments]


2024.05.17 11:32 adventureswithsabi The Ultimate Hawaii Travel Guide: Explore Stunning Beaches and Stuff in 2024

The Ultimate Hawaii Travel Guide: Explore Stunning Beaches and Stuff in 2024
https://preview.redd.it/1dnjmv09hy0d1.jpg?width=788&format=pjpg&auto=webp&s=481f4465251405e1c9611eacbcddee90aeef8665
Hawaii, the "Aloha State," beckons travelers with its breathtaking landscapes, diverse ecosystems, and vibrant culture. From the volcanic peaks of the Big Island to the world-famous surfing beaches of Oahu, Hawaii offers something for every adventurer. This ultimate Hawaii travel guide, designed for 2024, will equip you with the knowledge and insider tips to plan an unforgettable trip, allowing you to explore the best beaches, delve into the lush rainforests, and experience the unique spirit of Aloha.

The Ultimate Hawaii Travel Guide: Explore Stunning Beaches, Lush Jungles, and Volcanic Wonders: Choosing Your Hawaiian Adventure:

Hawaii is an archipelago comprised of six main islands, each with its own distinct personality:
  • Oahu: Nicknamed the "Gathering Place," Oahu offers a vibrant blend of city life (Honolulu), iconic landmarks (Waikiki Beach, Pearl Harbor), and stunning natural beauty (Hanauma Bay Nature Preserve). Perfect for first-time visitors and those seeking a taste of everything Hawaii has to offer.
  • Maui: The "Valley Isle" is known for its dramatic landscapes, from the dormant volcano Haleakala to the lush Iao Valley. Maui caters to a variety of interests, from world-class resorts and championship golf courses to secluded beaches and adventurous hiking trails.
  • Kauai: Nicknamed the "Garden Isle," Kauai boasts emerald rainforests, cascading waterfalls, and dramatic cliffs overlooking the Pacific Ocean. Ideal for nature lovers and those seeking a more off-the-beaten-path experience.
  • The Big Island: This island is home to active volcanoes, including Kilauea, offering a glimpse into the raw power of nature. The Big Island also boasts diverse landscapes, from black sand beaches to snow-capped Mauna Kea.
  • Molokai: This island offers a more relaxed and secluded experience with pristine beaches, historic Kalaupapa National Historical Park, and abundant wildlife.
  • Lanai: The smallest of the six major islands, Lanai caters to luxury travelers with world-class resorts and championship golf courses.

Planning Your Hawaiian Escape:

  • When to Visit: Hawaii enjoys a tropical climate year-round with mild temperatures. The peak season is from December to April, with larger crowds and higher prices. Consider visiting during the shoulder seasons (May-June and September-November) for pleasant weather and slightly lower costs.
  • Getting There: Flying is the primary mode of transportation to Hawaii. Numerous airlines offer direct flights from major cities around the world. Inter-island flights connect the various islands, allowing you to explore multiple destinations.
  • Getting Around: Rental cars offer the most flexibility for exploring each island at your own pace. Public transportation options are limited outside major cities. Consider purchasing a multi-island pass if hopping between islands.

Island Hopping or Staying Put?

Deciding whether to island hop or focus on one island depends on your travel style and timeframe:
  • Island Hopping: This is ideal for adventurous travelers who want to experience the distinct landscapes and cultures of each island. However, factor in travel time and additional costs associated with inter-island flights and accommodation changes.
  • Staying Put: Focusing on one island allows for a deeper exploration and immersion in the local culture. This is perfect for those with a limited timeframe or those who prefer a more relaxed pace.

Beyond the Beach: Unveiling Hawaii's Hidden Gems

While Hawaii is renowned for its stunning beaches, there's so much more to discover:
  • Volcanoes National Park (Big Island): Witness the raw power of nature at this UNESCO World Heritage Site, where you can explore active volcanoes, volcanic landscapes, and unique ecosystems.
  • Road to Hana (Maui): Embark on this scenic coastal drive, winding through lush rainforests, cascading waterfalls, and charming towns, offering breathtaking views and opportunities for exploration.
  • Waimea Canyon (Kauai): Nicknamed the "Grand Canyon of the Pacific," this dramatic canyon boasts colorful rock formations, hiking trails, and breathtaking panoramic views.
  • Iolani Palace (Oahu): Step back in time and explore the only official royal palace in the United States, offering a glimpse into Hawaiian history and culture.
  • Snorkeling & Diving: Hawaii boasts diverse marine life and pristine coral reefs. Explore vibrant underwater worlds teeming with colorful fish, coral formations, and even gentle giants like manta rays.

Experiencing the Aloha Spirit:

Embrace the "Aloha" spirit, the core values of hospitality, respect, and love that permeates Hawaiian culture. Here are some ways to connect:
  • Learn a Few Basic Hawaiian Words: Simple phrases like "Aloha" (hello/goodbye), "Mahalo" (thank you), and "A hui hou" (until we meet again) go a long way in showing respect for the local culture.
  • Support Local Businesses: Dine at local restaurants, shop at farmers' markets, and choose locally-owned accommodations. This helps support the Hawaiian community and keeps your travel dollars circulating within the islands.
  • Cultural Experiences: Attend a traditional luau, witness a hula performance, or participate in a cultural workshop. These experiences offer a deeper understanding of Hawaiian traditions and practices.
  • Respect the Land: Hawaii's natural beauty is a precious resource. Practice responsible tourism by respecting sacred sites, avoiding fragile ecosystems, and minimizing your environmental impact.

The Final Aloha: Creating Memories that Last a Lifetime

Hawaii beckons you with its stunning landscapes, vibrant culture, and warm hospitality. This ultimate Hawaii travel guide, designed for 2024, has equipped you with the knowledge and insider tips to plan an unforgettable adventure. Remember, the true essence of your Hawaiian experience lies in embracing the Aloha spirit, respecting the islands' natural beauty, and connecting with the local people. So pack your bags, embrace the spirit of adventure, and get ready to create memories that will last a lifetime in the paradise that is Hawaii. A hui hou (until we meet again)!

FAQs: Conquering Your Hawaiian Adventure

  • Is Hawaii expensive to visit? Hawaii can be expensive, especially during peak season. However, with careful planning and budgeting, you can experience the wonders of the islands without breaking the bank. Consider factors like accommodation choices, activity costs, and dining options.
  • What are some budget-friendly travel tips for Hawaii? Look for deals on flights and accommodations during the shoulder seasons. Opt for self-catering options or explore local restaurants outside of tourist areas. Consider purchasing a multi-island pass if hopping between islands. Utilize public transportation options where available.
  • What should I pack for a trip to Hawaii? Pack comfortable clothing for warm weather, including swimwear, light clothing, hats, and sunglasses. Hiking shoes are essential if you plan on exploring trails. Don't forget a light rain jacket as showers can occur, and a reusable water bottle to stay hydrated. Sunscreen and reef-safe sunscreen are crucial for protecting yourself and the environment.
  • Is Hawaii safe for solo travelers? Hawaii is generally considered a safe destination for solo travelers. However, always practice common sense precautions like being aware of your surroundings and keeping valuables secure.
submitted by adventureswithsabi to u/adventureswithsabi [link] [comments]


2024.05.17 11:32 CommanderRoku Fully Explained: Hero Descriptions (Part I)

Fully Explained: Hero Descriptions (Part I)
To celebrate the upcoming 25th anniversary of the Phantom Menace this 19th of May, I decided to go all out on discovering the hidden effects or poorly described star cards in this game based on the plentiful resources and posts of the past (References are found at the end). At the same time, I did what I could to rewrite the ability and card descriptions to be somewhat unilateral and have similar explanations. Many were a surprise to be sure but a welcome one, while others are completely out of hand. Use what’s useful to you, and feel free to share your own test results. At last we will reveal these stats to all, at last…
Hero Descriptions (Part I)
· Boba Fett
o Base Health: 600 health
o Health Regeneration: 150 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Body Shot Attack Damage: 105 / 75
o Head Shot Attack Damage: 198 / 141 (R4)
o Blaster Range: 20 / 40 meters
o Blaster Spread: Tight
o Rate of Fire: 360 shots/minute
o Blaster Overheat: 10 bursts (28 shots)
o Flamethrower Melee Damage: 100; damage doubles within outer 5% of reach distance.
o Jetpack Flight Speed: 12.5 meters/second
o Jetpack Flight Time: 5 seconds (20%/second) (YB1)
o Jetpack Refill Time: 12 seconds (8.3%/second) (YB1)
o CONCUSSION ROCKET
§ Launches a rocket that breaks on impact. The 1st explosion obscures vision and prevents lightsaber target locks for 5 seconds, canceling weapon-centered abilities as well; the 2nd explosion disables affected weapons for 1.2 seconds. Area of Effect: 25 meters; Cooldown Time: 15 seconds. (YT3, Comment: u/macggnore)
o FOR THE HUNT
§ Modifies jetpack to be used without fuel consumption while being undetected by enemy radars. Enemies nearby are also revealed. Area of Effect: ?; Duration: 8 seconds; Cooldown Time: 10 seconds.
o ROCKET BARRAGE
§ Launches five rockets dealing 75 damage each. Five Rockets on One Enemy: 375 damage; Area of Effect: 3 meters; Duration: 2.4 seconds; Cooldown Time: 20 seconds.
· Bossk
o Base Health: 600 health
o Health Regeneration: 600 health
o Health Regeneration Rate: 25 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Jump Height: 6 meters
o Body Shot Attack Damage: 126 / 45
o Head Shot Attack Damage: 126 / 45
o Charged-up Shot to Body: 156 / 156
o Charged-up Shot to Head: 296 / 296
o Blaster Range: 8 / 22 meters
o Blaster Spread: Medium
o Rate of Fire: 100 shots/minute
o Blaster Overheat: 8 shots
o Melee Damage: 65
o DIOXIS GRENADE
§ Releases a 10-meter cloud of dioxis gas dealing up to 118 damage to enemies within it for 6 seconds. Damage is per in-game ticks and not seconds, dealing more damage per second at times. Damage per tick: 5 to 6; Cooldown Time: 20 seconds. (R4)
o PREDATOR INSTINCTS
§ Modifies the primary weapon into a micro-grenade launcher with each grenade dealing 80 / 40 damage. Thermal vision and faster sprint speed are also gained. Area of Effect: 3 meters; Duration: 8.5 to 25 seconds; Cooldown Time: 25 seconds.
o PROXIMITY MINES
§ Deploys three sticky mines that after being armed for 4 seconds, detonate when triggered and deal 76 damage each. Three Mines on One Enemy: 228; Explosion Radius: 6 meters; Cooldown Time: 20 seconds.
· Chewbacca
o Base Health: 700 health
o Health Regeneration: 200 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Body Shot Attack Damage: 90 / 50
o Head Shot Attack Damage: 144 / 48
o Explosion Radius: 1 meter
o Zoomed-in Body Shot Damage: 100 / 96
o Zoomed-in Head Shot Damage: 145 / 126 (R4)
o Zoomed-in Explosion Radius: 2 meters
o Rate of Fire: 66 shots/minute
o Bowcaster Overheat: None
o Bowcaster Range: 20 / 25 meters
o Zoomed-in Range: 35 / 45 meters
o Bowcaster Spread: Wide / Tight
o Melee Damage: 90
o Melee Speed: Fast
o SHOCK GRENADE
§ Throws a grenade that breaks on impact and splits into five missiles that shock enemies for 1.1 seconds; Area of Effect: ?; Cooldown Time: 15 seconds. (S1)
o FURIOUS BOWCASTER
§ Modifies the bowcaster to fire fully charged shots. Body Damage: 182 / 166; Head Damage: 291; Zoomed-In Body: 217 / 191; Zoomed-In Head: 343; Range: 25 / 50 meters; Zoomed-In: 30 / 50 meters; Duration: 7.5 to 25 seconds; Cooldown Time: 20 seconds. (R4)
o CHARGE SLAM
§ A sprint attack that by sprinting forward and slamming onto the ground, enemies are knocked down, 150 damage to enemies within 4 meters. 30% damage reduction is received while sprinting. Base Health: 700; Health Points: 910; Area of Effect: 8 meters; Sprint Duration: ?; Cooldown Time: 15 seconds. (R4)
· Darth Vader
o Base Health: 800 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 130 damage
o Rear Attack Damage: 160 damage
o Swing Speed: 1.7 swings/second
o Lightsaber Swings: 10 swings
o Lightsaber Blocks: 14 blocks
o Blaster Deflections: 2121 damage
o Deflection Spread: 0.2
o Stamina Regeneration Time: 3.00 seconds
o Stamina Regeneration Delay: 2.25 seconds
o LIGHTSABER THROW
§ Throws the lightsaber 20 meters away and returns, each hit to enemies dealing 130 damage. Damage dealt reduces by 50% if used alongside CHOKE. Cooldown Time: 8 seconds.
o FOCUSED RAGE
§ Basic lightsaber attacks deal 15 extra damage, 200 bonus health is gained, and stamina drain decreases by 50%. Duration: 10 seconds; Cooldown Time: 15 seconds.
o CHOKE
§ Force chokes multiple enemies for 1.5 seconds, dragging them up into the air and dropping them, dealing 126 damage. Reach Distance: ?; Cooldown time: 25 seconds. (YT1)
· Emperor Palpatine
o Base Health: 700 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 75 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Jump Height: 10 meters
o One-handed Attack Damage: 14 damage/0.3 seconds (60/sec)
o Two-handed Attack Damage: 28 damage/0.3 seconds (110/sec)
o One-handed Stamina Drain: 10% stamina/second (10 seconds)
o Two-handed Stamina Drain: 15% stamina/second (6.5 seconds)
o Attack Reach Distance: 14 meters
o Melee Damage: 80
o CHAIN LIGHTNING
§ Throws a burst of force lightning hits an enemy target selected then bounces up to six different enemies. Each hit deals 120 damage. Reach distance: 18 meters; Cooldown Time: 14.5 seconds.
o DARK AURA
§ First dealing 15 damage at startup, force energy deals 15 damage per in-game tick to enemies, slowing them down as well. Total Damage: 135; Area of Effect: 10 meters; Duration: 8 seconds; Cooldown Time: 25 seconds.
o ELECTROCUTE
§ Force lightning hits the ground, shocking enemies and disabling their blasters for 1 second. Reach Distance: 15 meters; Cooldown Time: 20 seconds.
· Han Solo
o Base Health: 650 health
o Health Regeneration: 200 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Body Shot Attack Damage: 80 / 55
o Head Shot Attack Damage: 152 / 104
o Blaster Range: 20 / 50 meters
o Blaster Spread: None
o Rate of Fire: 108 shots/minute
o Blaster Overheat: 8 shots
o Melee Damage: 65
o DETONITE CHARGE
§ Throws a sticky charge that is detonated remotely. When detonated, damage is dealt and enemies are knocked down. Damage: 200 / 70; Explosion Radius: 10 meters; Cooldown Time: 18 seconds.
o SHARPSHOOTER
§ Modifies the primary weapon to fire rapidly for the next few seconds. Body Damage: 65 / 40; Head Damage: 123 / 76; Range: 35 / 15 meters; Rate of Fire: 350 shots per minute; Duration: 3 to 25 seconds; Cooldown Time: 15 seconds. (R4)
o SHOULDER CHARGE
https://preview.redd.it/e7mmvg8s7y0d1.png?width=225&format=png&auto=webp&s=ee82e4140a3fe621d584b025ae64ab1b99f2d43d
§ A sprint attack that by sprinting forward, the enemy hit by it is knocked down, dealing 200 damage to troopers and 150 damage to heroes. The damage goes through blocks. Sprint Duration: ?; Cooldown Time: 10 seconds.
· Iden Versio
o Base Health: 650 health
o Health Regeneration: 200 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Body Shot Attack Damage: 20 / 10
o Head Shot Attack Damage: 38 / 19
o Alternate Fire Attack Damage: 150
o Alternate Blast Radius: 6 meters
o Blaster Range: 30 / 50 meters
o Blaster Spread: Tight
o Rate of Fire: 780 shots/minute
o Blaster Overheat: 48 shots (YB1)
o Melee Damage: 65
o STUN DROID
§ Sends out the droid to search for an enemy target up to 25 meters away, the droid then shocks the target and those around it for 1.5 seconds. The enemy shocked is also dealt 40 damage. Shock Area of Effect: ?; Cooldown Time: 20 seconds. (R4; YB1)
o PULSE CANNON
§ Modifies the primary weapon into a long-range rifle. Using the scope deals more damage if used at a farther distance. The first bar in the charge-up indicates the maximum damage input; the second bar is the timer for automatic fire. Body Damage: 40 / 35; Head Damage: 76 / 63; Charged-Up Body Damage: 89 / 207; Charged-Up Head Damage: 164 / 376; Cooldown Time: 1 second. (R4)
o DROID SHIELD
§ Generates a personal bubble shield that protects against blaster damage. Using the primary weapon deactivates it. Unable to be used while STUN DROID is active. Shield Health: 750 health; Duration: 12 seconds; Cooldown Time: 10 seconds.
· Kylo Ren
o Base Health: 750 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 8 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 125 damage
o Rear Attack Damage: 165 damage
o Swing Speed: 1.8 swings/second
o Lightsaber Swings: 14 swings
o Lightsaber Blocks: 14 blocks
o Blaster Deflections: 1112 damage
o Deflection Spread: 0.45
o Stamina Regeneration Time: 2.10 seconds
o Stamina Regeneration Delay: 2.00 seconds
o PULL
§ Force pulls enemies, dealing 10 damage. Reach Distance: 20 meters; Cooldown Time: 20 seconds.
o FRENZY
https://preview.redd.it/x3d1m1cz7y0d1.png?width=225&format=png&auto=webp&s=05070933116fc641176058b7344c12cdb47b1510
§ A frenzy of 3 to 4 lightsaber attacks by leaping towards an enemy target, either attacking the same enemy or leaping again to another. 50% damage reduction is received during the frenzy. The last attack of a three-hit frenzy and the last two attacks of a four-hit frenzy goes through blocks. A four-hit frenzy is activated by using the ability while looking away from the enemy target, immediately after a dodge, a jump hop, a lightsaber attack, or using PULL. Each frenzied lightsaber strike deals 160 damage to troopers and 115 damage to heroes. Leap Distance: 10 meters; Total to Troopers: 480 damage; Total to Heroes: 345 damage; Base Health: 750; Health Points: 1125; Cooldown Time: 10 seconds.
o FREEZE
§ Force freezes enemies for 2.5 seconds. Reach Distance: 15 meters; Cooldown Time: 24 seconds.
· Lando Calrissian
o Base Health: 650 health
o Health Regeneration: 200 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Body Shot Attack Damage: 40 / 25
o Head Shot Attack Damage: 76 / 47
o Blaster Range: 20 / 50 meters
o Blaster Spread: Medium
o Rate of Fire: 420 shots/minute
o Blaster Overheat: 17 shots (YB1)
o Melee Damage: 65
o SMOKE GRENADE
§ Releases a 10-meter cloud of smoke that obscures vision and prevents lightsaber target locks. Duration: 10 seconds; Cooldown Time: 14 seconds. (YB1)
o SHARP SHOT
§ Selects up to five enemy targets and fires a flurry of shots dealing 200 to 240 damage. Headshots deal 380 damage. Reach Distance: 40 meters; Cooldown Time: 12 seconds. (R4)
o DISABLER
§ Throws a sticky device that reveals enemies nearby and scrambles enemy radars. In addition, enemies can be shocked for 1.1 seconds through remote activation. Area of Effect: 20 meters; Duration: 25 seconds; Cooldown Time: 19 seconds.
· Leia Organa
o Base Health: 650 health
o Health Regeneration: 200 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 4.5 seconds
o Sprint Speed: 7 meters/second
o Body Shot Attack Damage: 80 / 40
o Head Shot Attack Damage: 152 / 76
o Alternate Fire Attack Damage: 145
o Alternate Fire Charge-Up Time: 1.5 seconds
o Alternate Fire Explosion Radius: 1 meter
o Blaster Range: 20 / 40 meters
o Blaster Spread: Tight
o Rate of Fire: 340 shots/minute
o Blaster Overheat: 17 bursts
o Melee Damage: 65 damage
o THERMAL DETONATORS
§ Throws detonators that each deal up to 250 damage. Up to three detonators are ready for use, all of which must be used for the cooldown timer to begin. Cooldown Time: 15 seconds.
o RAPID FIRE
§ Swaps the primary weapon for an E-11 dealing 350 damage per second. Rate of Fire: 600; Body Damage: 36 / 19; Head Damage: 68 / 36; Duration: 8 to 25 seconds; Cooldown Time: 15 seconds. (R4; YB1)
o SQUAD SHIELD
§ Deploys a 10-meter squad shield with 3000 health that protects against blaster fire and regenerates 5 health per in-game tick to allies. Duration: 30 seconds. Cooldown Time: 20 seconds.
· Luke Skywalker
o Base Health: 750 health
o Health Regeneration: 200 health
o Health Regeneration Rate: 100 health/second
o Health Regeneration Delay: 2.7 seconds
o Sprint Speed: 8.6 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 130 damage
o Rear Attack Damage: 160 damage
o Swing Speed: 2.1 swings/second
o Lightsaber Swings: 10 swings
o Lightsaber Blocks: 10 blocks
o Blaster Deflections: 1112 damage
o Deflection Spread: 0.45
o Stamina Regeneration Time: 3.00 seconds
o Stamina Regeneration Delay: 1.00 second
o PUSH
§ Force pushes enemies 10 meters away, dealing 150 damage to troopers and 90 damage to heroes. Reach Distance: 12 meters; Cooldown Time: 20 seconds.
o REPULSE
§ Knocks down enemies using the Force, dealing 130 damage to troopers and 75 damage to heroes. Area of Effect: 12 meters; Cooldown Time: 17 seconds.
o RUSH
§ A lightsaber dash attack dealing 100 damage by leaping forward. Two dash attacks are ready for use. Cooldown Time: 5 seconds.
· Darth Maul
o Base Health: 700 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 8 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 120 damage
o Rear Attack Damage: 150 damage
o Swing Speed: 1.9 swings/second
o Lightsaber Swings: 14 swings
o Lightsaber Blocks: 10 blocks
o Blaster Deflections: 810 damage
o Deflection Spread: 0.45
o Stamina Regeneration Time: 2.10 seconds
o Stamina Regeneration Delay: 2.00 seconds
o FURIOUS THROW
§ Throws the lightsaber 20 meters away and returns, each hit to enemies dealing 85 damage. Cooldown Time: 8 seconds.
o CHOKE HOLD
§ Force chokes multiple enemies, dragging them up into the air and launching them several meters away, dealing 77 damage. Reach Distance: 15 meters; Cooldown time: 18 seconds.
o SPIN ATTACK
§ A lightsaber dash attack dealing 100 damage by leaping forward 15 meters. Two dash attacks are ready for use. Cooldown Time: 5 seconds.
· Rey
o Base Health: 750 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 8 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 120 damage
o Rear Attack Damage: 140 damage
o Swing Speed: 2.0 swings/second
o Lightsaber Swings: 10 swings
o Lightsaber Blocks: 14 blocks
o Blaster Deflections: 1112 damage
o Deflection Spread: 0.45
o Stamina Regeneration Time: 1.65 seconds
o Stamina Regeneration Delay: 1.00 second
o DASH STRIKE
§ A sprint attack that knocks down enemies hit by it, dealing 130 damage. Cooldown Time: 10 seconds.
o INSIGHT
§ Basic lightsaber attacks deal 10 extra damage and stamina drain is decreased by 50%, all while being undetected by enemy radars. Enemies nearby are also revealed. Basic Attack: 130 damage; Rear Attack: 150 damage; Lightsaber Swings: 20 swings; Lightsaber Blocks: 28 blocks; Blaster Deflections: 2224 damage; Area of Effect: 30 meters; Duration: 8 seconds; Cooldown Time: 10 seconds.
o MIND TRICK
§ Confuses enemies with the Force for 4 seconds. Player controls will be inverted and cursor sensitivity will be lowered. Reach Distance: 18 meters; Cooldown Time: 20 seconds.
· Yoda
o Base Health: 700 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 125 damage
o Rear Attack Damage: 150 damage
o Swing Speed: 1.6 swings/second
o Lightsaber Swings: 12 swings
o Lightsaber Blocks: 10 blocks
o Blaster Absorption: 2121 damage
o Stamina Regeneration Time: 2.10 seconds
o Stamina Regeneration Delay: 1.00 second
o UNLEASH
§ Force pushes enemies, pushing them away several meters more, dealing 110 damage. When absorbing force attacks or blaster fire, both reach distance and damage are increased. Force attacks stay absorbed for longer. Damage Increase: 110 / 130 / 160 / 190; Area of Effect: ?; Cooldown Time: 12 seconds.
o PRESENCE
§ 150 bonus health is gained while breaking free out of any immobilizing effect. Allied troopers within several meters also gain 75 bonus health, while allied heroes gain 150 bonus health. Duration: 8 seconds; Cooldown Time: 20 seconds.
o DASH ATTACK
https://preview.redd.it/9tht28a38y0d1.png?width=225&format=png&auto=webp&s=123050e1934ba22f4c5f2326ead6a05ccd957ce1
§ A lightsaber dash attack dealing 85 damage by leaping forward. The damage goes through blocks. Two dash attacks are ready for use. Cooldown Time: 5 seconds.
· Finn
o Base Health: 600 health
o Health Regeneration: 200 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Body Shot Attack Damage: 52 / 45
o Head Shot Attack Damage: 98 / 85
o Blaster Range: 25 / 50 meters
o Blaster Spread: Tight
o Rate of Fire: 240 shots/minute
o Blaster Overheat: 24 shots
o Melee Damage: 65
o DEADEYE
§ Auto-locks blaster fire onto a single enemy. Reach Distance: 30 meters; Body Damage: 30 / 20; Head Damage: 57 / 38; Duration: 5 to 25 seconds; Cooldown Time: 15 seconds. (R4)
o BIG DEAL
§ 120 to 150 bonus health is gained, 25% to 55% damage reduction is received, ability cooldowns are reduced by 50%, and all blaster heat is removed. Any ally within 15 meters receives the same effects alongside 100 to 130 bonus health and 15% to 45% damage reduction. The number of allies also improves the ability’s effects. Total Number of Allies Needed: ?; Base Health: 600; Health Points: 930; Duration: 10 seconds; Cooldown Time: 18 seconds.
o UNDERCOVER TEAM
§ Primary weapon is swapped for a GLIE-44 while revealing enemies nearby, making allies nearby undetected from enemy radars, giving them faster sprint speed. Cancels BIG DEAL when activated. Body Damage: 42 / 30; Head Damage: 79 / 57; Area of Effect: 15 meters; Duration: 5 to 25 seconds; Cooldown Time: 15 seconds. (R4)
· Captain Phasma
o Base Health: 700 health
o Health Regeneration: 150 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 7 meters/second
o Body Shot Attack Damage: 19 / 15
o Head Shot Attack Damage: 36 / 28
o Blaster Range: 35 / 60 meters
o Blaster Spread: Becomes Tight
o Rate of Fire: 660 shots/minute
o Blaster Overheat: 48 shots (YB1)
o STAFF STRIKES
§ The default melee attack. For troopers, the 1st hit deals 160 damage, the 2nd 190, the 3rd hit 220. For heroes, the 1st hit deals 120 damage, the 2nd 150, the 3rd hit 200. The 3rd hit also knocks enemies down. Only 30 damage is dealt to heroes hit from behind. (S1; R4; YB1)
o SURVIVOR
§ 200 bonus health is gained. Duration: 15 seconds; Cooldown Time: 20 seconds.
o FIRST ORDER SENTRY DROID
§ Deploys a sentry droid that constantly rotates, always looking out for a target. When an enemy target is spotted, it stops rotating and fires, dealing 24 damage per shot. It also shocks enemies for 0.8 seconds. If destroyed, the explosion damage deals 150 damage. Shock Area of Effect: 15 meters; Cooldown Time: 20 seconds. (R4)
· General Grievous
o Base Health: 800 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 8 meters/second
o Jump Height: 7 meters
o Basic Attack Damage: 130 damage
o Rear Attack Damage: 160 damage
o Swing Speed: 1.8 swings/second
o Lightsaber Swings: 12 swings
o Lightsaber Blocks: 10 swings
o Blaster Deflections: 222 damage
o Deflection Spread: 20
o Stamina Regeneration Time: 3.00 seconds
o Stamina Regeneration Delay: 2.00 seconds
o THRUST SURGE
§ A lunge attack where an enemy is stabbed and knocked down, dealing 160 damage. Reach Distance: 15 meters; Cooldown Time: 13 seconds.
o UNRELENTING ADVANCE
§ A slow moving forward attack that deflects all blaster shots or lightsaber attacks from the front that lasts for 5 seconds. Any enemy standing in the way is dealt with 110 damage every 0.45 seconds. Cooldown Time: 11 seconds.
o CLAW RUSH
https://preview.redd.it/keas1vq58y0d1.png?width=225&format=png&auto=webp&s=5566fccf2f8f48cc92f97414d748fd9b141ff679
§ A crawl attack that knocks down enemies hit by it, dealing 130 damage. 40% damage reduction is received during the attack. Enemies hit during the initial 0.2 seconds of the attack can be hit again during the last 0.2 seconds of the attack. Base Health: 800; Health Points: 1120; Duration: 3.2 seconds; Cooldown Time: 13 seconds.
· Obi-Wan Kenobi
o Base Health: 750 health
o Health Regeneration: 300 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 4.5 seconds
o Sprint Speed: 8 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 130 damage
o Rear Attack Damage: 150 damage
o Swing Speed: 1.8 swings/second
o Lightsaber Swings: 10 swings
o Lightsaber Blocks: 25 blocks
o Blaster Deflections: 2121 damage
o Deflection Spread: 0.2
o Stamina Regeneration Time: 3.00 seconds
o Stamina Regeneration Delay: 1.00 seconds
o ALL-OUT PUSH
§ Force pushes enemies, dealing 170 damage to troopers and 150 damage to heroes. Charging it up for 1.2 seconds increases the reach distance up to 22 meters. Damage also increases, dealing 200 damage to troopers and 180 damage to heroes. 80% damage reduction is also received while charging up the force push. Base Health: 750; Health Points: 1350; Reach Distance: ?; Cooldown Time: 14 seconds.
o RESTRICTIVE MIND TRICK
§ Restricts enemies from using their abilities for 5.5 seconds using the Force. An enemy being knocked down cancels the effect. Reach Distance: 20 meters; Cooldown Time: 21 seconds.
o DEFENSIVE RUSH
§ A sprint attack that damages enemies hit by it, dealing 140 damage. The final lightsaber strike deals 60 extra damage, 200 damage in total. It also deflects all blaster shots or lightsaber attacks from the front. Cooldown Time: 10 seconds.
· Count Dooku
o Base Health: 750 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 5 seconds
o Sprint Speed: 8 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 130 damage
o Rear Attack Damage: 160 damage
o Swing Speed: 2.0 swings/second
o Lightsaber Swings: 14 swings
o Lightsaber Blocks: 14 blocks
o Blaster Deflections: 1112 damage
o Deflection Spread: 0.45
o Stamina Regeneration Time: 2.10 seconds
o Stamina Regeneration Delay: 2.00 seconds
o LIGHTNING STUN
§ Force lightning shoots forward, knocking enemies down and dealing 160 damage to a single trooper and 120 damage to a single hero. Damage is decreased by 10 for every additional enemy caught in the lightning, to a maximum of 50 less damage. Reach Distance: 9 meters; Cooldown Time: 14 seconds.
o DUELIST
§ Basic lightsaber attacks deal 25 extra damage and swing speed is increased to 2.4 swings per second. New Basic Attack: 155 damage; New Rear Attack: 185 damage; Duration: 10 seconds; Cooldown Time: 13 seconds.
o EXPOSE WEAKNESS
§ For 5.5 seconds, an enemy target receives 20% damage weakness, is inflicted with slower movement, and has their bonus health removed. The cooldown timer is replenished if the enemy target is defeated. Normal Basic Attack: 130 damage; Normal Rear Attack: 160 damage; New Basic Attack: 156 damage; New Rear Attack: 192 damage; LIGHTNING STUN: 192 damage; Reach Distance: 11 meters; Cooldown Time: 16 seconds.
· Anakin Skywalker
o Base Health: 800 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 50 health/second
o Health Regeneration Delay: 4.5 seconds
o Sprint Speed: 8 meters/second
o Jump Height: 10 meters
o Basic Attack Damage: 130 damage
o Rear Attack Damage: 170 damage
o Swing Speed: 2.2 swings/seconds
o Lightsaber Swings: 12 swings
o Lightsaber Blocks: 10 blocks
o Blaster Deflections: 1392 damage
o Deflection Spread: 0.3
o Stamina Regeneration Time: 1.65 seconds
o Stamina Regeneration Delay: 2.00 seconds
o PULL DOMINANCE
§ Force pulls enemies, dealing 120 damage to troopers and 80 damage to heroes. Reach Distance: 18 meters; Cooldown Time: 15 seconds.
o HEROIC MIGHT
§ Force pushes enemies, dealing 100 damage to troopers and 90 damage to heroes. 90% damage reduction is received when holding the ability while the area of effect is increased up to 20 meters, depending on the amount of damage taken during the ability. Base Health: 800; Health Points: 1520; Area of Effect: 10 meters; Cooldown Time: 18 seconds.
o PASSIONATE STRIKE
https://preview.redd.it/p423a4b88y0d1.png?width=225&format=png&auto=webp&s=7d7db348d0288704496ec8209a8b1271dc046a68
§ Two heavy lightsaber attacks. The 1st attack deals 70 damage to troopers, 180 damage to heroes. The 2nd attack deals 40 damage to troopers, 130 damage to heroes. The damage goes through blocks. Cooldown Time: 13 seconds.
o RETRIBUTION
§ Force chokes enemies for 2 seconds, every second dealing 100 damage to troopers and 75 damage to heroes. Afterwards, they are force pushed away, dealing 100 damage to troopers and 75 damage to heroes. 90% damage reduction is received during the ability. Rather than a cooldown, the ability charges up when 2500 damage is taken. Damage taken by allies nearby charges it up as well. Base Health: 800; Health Points: 1520; Total Damage to Troopers: 296; Total Damage to Heroes: 222; Area of Effect: 15 meters.
· BB-8
o Base Health: 650 health
o Health Regeneration: 300 health
o Health Regeneration Rate: 65 health/second
o Health Regeneration Delay: 4 seconds
o Shock Prod Damage: 29 per 0.3 seconds
o Rate of Fire: 216 shocks/minute
o Shock Prod Overheat: 10 seconds
o Shock Prod Range: 5 meters
o RESISTANCE BACKING
§ Scrambles enemy radars, revealing enemies nearby. Enemies within 20 meters receive 5% damage weakness. Normal Basic Attack per 0.3 Seconds: 29 damage; New Basic Attack: 30 damage; CABLE SPIN per 0.3 Seconds: 47 damage; Total CABLE SPIN: 1229 damage; ROLLING CHARGE to Troopers: 210 damage; ROLLING CHARGE to Heroes: 158 damage; Duration: 12 seconds; Cooldown Time: 18 seconds.
o CABLE SPIN
§ An attack that by spinning cables by a 5-meter radius, 45 damage is dealt to enemies every in-game tick. 30% damage reduction is also received. Base Health: 650; Health Points: 845; Total Damage: 1170 Damage?; Duration: 8 seconds; Cooldown Time: 25 seconds.
PURPLE: HIDDEN ACTION/EFFECT
o ROLLING CHARGE
§ A sprint attack that by sprinting forward, the enemy hit by it is knocked down, dealing 200 damage to troopers and 150 damage to heroes. The damage goes through blocks. Sprint Duration: ?; Cooldown Time: 10 seconds.
o TECHNICAL SUPPORT
§ Objectives are captured faster. Will be counted as two units when capturing a point.
o SWIFT REACTION
§ Any ally within 7 meters will have their cooldown times reduced by 5%.
· BB-9E
o Base Health: 600 health
o Health Regeneration: 250 health
o Health Regeneration Rate: 60 health/second
o Health Regeneration Delay: 3 seconds
o Shock Prod Damage: 24 per 0.3 seconds
o Rate of Fire: 216 shocks/minute
o Shock Prod Overheat: 10 seconds
o Shock Prod Range: 5 meters
o SMOKE SCREEN
§ Deploys a 30-meter cloud of smoke obstructing vision and reveals enemies nearby. Duration: 12 seconds; Cooldown Time: 18 seconds.
o SHOCK SPIN
§ Knocks down enemies with an electric pulse dealing 90 damage. Then, enemies within 15 meters will have their blasters overheated, and enemies within 5 meters will be dealt 30 damage every in-game tick. Total Damage: 270 Damage?; Duration: 8 seconds; Cooldown Time: 25 seconds.
o CHARGE UP
§ Removes shock prod’s heat. Any ally within 20 meters will also have their blaster heat removed and their ability cooldown times reduced by ?. Duration: 5 seconds; Cooldown Time: 15 seconds.
o TECHNICAL SUPPORT
§ Objectives are captured faster. Will be counted as two units when capturing a point.
o BACTA SUPPORT
§ Any ally within 7 meters are healed 3 health per second.
CATEGORIZED BY COLOR
https://preview.redd.it/u4dwuqkcey0d1.png?width=809&format=png&auto=webp&s=8655571ca286e70362a8575daa4b53554b97db78
NOTES
· The EPIC rarity is only stated in the card description if it is a different value than shown in-game.
· All Star Card descriptions were rewritten to be unilateral and have similar explanations. The names of heroes and second-person pronouns were avoided.
· Clearer antonyms are used: increased/decreased; extended/reduced.
o Increase/decrease suggests a progression in size, amount, or numbers (like adding/subtracting health, damage, stamina drain, and sprint speed).
o Extend/reduce suggests a change made to a value or number (like percentages for time, distance, and blaster heat).
· Damage Reduction is received; health points are regained.
· To avoid confusion, the term increased cooldown speed and increased recharge time (which uses percentage increased) is avoided. To keep all related effects as close in description as possible: extended/reduced cooldown time (still percentage) is the simplest way to describe the effect without changing the in-game number values.
· Extra damage is damage added to ability; bonus damage is situational.
· Some values were rounded to whole numbers to reflect in-game values. Such are health points, damage points, and blaster overheat. As a result, though noticeably small, the actual values in-game may be a little off when it comes to stacked values (like stacking damage reduction) and are yet to be tested.
· Some stats between the BF2 wiki and SammyBoiii’s Hero Guides differ in stats; however, they agree for the most part and usually differ by units less than a second.
· Feel free to pick any hero and test out the stats yourself. The more accurate stats we have, the better we can use them.
· Question Marks are unknown values. If you happen to know them or calculate the value, feel free to share them. Video proof seems to always work best.
· I personally feel that being open to the intricacies of every star card and ability is the best way to go and should not be considered an exploit. Everyone should know what’s happening when the enemy team starts using these game-changers (and there are many people who do), and best enabling them to learn how to counter it. In the end, understanding these little details leads to a more competitive and playable battlefront.
· Although not too often, some of the supposed up-to-date references below contradict each other; I had to make a final choice without having the time to test them.
· Getting all these stats was a hard-earned headache in the end. Feel free to correct any discrepancies you may find!

REFERENCES

BF1
BF2 Community on Fandom [Most stats taken from here]
https://battlefront.fandom.com/wiki/Heroes_and_Villains

R1
These are ALL the Broken Hero Star Cards (u/RogueZeroRendar on Reddit)
https://www.reddit.com/StarWarsBattlefront/comments/gcyh0these_are_all_the_broken_hero_star_cards/

R2
Hero Star Cards that are broken in a “beneficial way”? (u/T-RevLynn on Reddit)
https://www.reddit.com/StarWarsBattlefront/comments/ub797m/hero_star_cards_that_are_broken_in_a_beneficial/

R3
Hero Star Card Guide (u/ MAshby1001 on Reddit)
https://www.reddit.com/StarWarsBattlefront/comments/pmf1b5/hero_star_card_guide/

R4
Damage stats for every trooper, hero and reinforcement in BF2 (u/ImpecableBunny on Reddit) [To Confirm Stats]
https://www.reddit.com/StarWarsBattlefront/comments/15bvq7z/damage_stats_for_every_trooper_hero_and/#lightbox

R5
Grievous strikes again (u/Accomplished_Ebb1545 on Reddit) [“Jedi Killer” Secondary Effect]
https://www.reddit.com/StarWarsBattlefront/comments/1610bg5/grievous_strikes_again/

S1
All Broken Hero Starcards in BF2 (By shuds and Shineberg on Steam)
https://steamcommunity.com/sharedfiles/filedetails/?id=3024044483

YB1
SWBF2 Guide to Hero/Villain Stats (By jmorga3) [To Confirm Stats; Found this list after finishing my list, consider it a simplified version]
https://www.yekbot.com/swbf2-guide-to-hero-villain-stats/

YT1
Star Cards Breakdown (@KillerDebit on YouTube)
https://www.youtube.com/watch?v=KtoW9-Eb-QU&list=PLwVdQ5vamLGbW4srkAHahjSYp7qayFb88

YT2
Every hidden/actual star card effect on battlefront 2 (@Picos on YouTube)
https://www.youtube.com/watch?v=EZb-iNSpFrM

YT3
Battlefront 2 has 17 Star Cards that DON’T WORK (or are useless)… DO NOT USE THESE! (@Battlefront Knight on YouTube) [OUTDATED, BUT USEFUL COMMENT SECTION]
https://www.youtube.com/watch?v=CQNIOHv-yxA

YT4
SammyBoiii: Star Wars Hero Guides [Stats also taken from here]
https://www.youtube.com/watch?v=Q9yGv_5YaeI&list=PLMe4n3PD17TRrp_7adLtTblLCDmZeygZm

YT5
Every Broken Hero Card In Battlefront 2
https://www.youtube.com/watch?v=V0H70XpXI24

YT6
Star Wars Battlefront 2 Testing 5 USELESS Star Cards And Proving That They Don't Work!
https://www.youtube.com/watch?v=kBF4kRo6Y88
submitted by CommanderRoku to StarWarsBattlefront [link] [comments]


2024.05.17 11:24 Narrow_Zone_1497 Falcon : Best Drinking Water Delivery Services in Abu Dhabi

Falcon : Best Drinking Water Delivery Services in Abu Dhabi

https://preview.redd.it/b131koe7gy0d1.jpg?width=1080&format=pjpg&auto=webp&s=818116fd7869056ba3953f2819a09eaf758ce8f0
Discover the top drinking water delivery services in Abu Dhabiwith Falcon. Our list features reliable and efficient providers ensuring you have access to pure, fresh drinking water at your convenience. Whether for home or office, these services offer a range of options, including bottled water, dispensers, and bulk deliveries. Enjoy peace of mind with timely deliveries, exceptional customer service, and competitive pricing. Stay hydrated and healthy with the best water delivery solutions Abu Dhabi has to offer. Visit Falcon to find the perfect service for your needs.
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2024.05.17 10:41 Erwinblackthorn How to Make a Final Fantasy Plot

Final Fantasy is one of the biggest(if not the biggest) RPG franchises out there. As an anthology series, the games each hold a different world, every single numbered installment, as well as a different story. The patterns that connect the stories are there in order to keep a Final Fantasy game a Final Fantasy game. They’ve been able to make these games feel consistent in their approach for about 10 installments, with the titles after 10 being more on the subversion side. Now that Final Fantasy 7 is getting a remake “trilogy”, this subversion has become a complete deconstruction of what made the series well loved. The new people in charge of the IP seemed to have lost the magic, resulting in the series becoming a hollow husk of its former self.
With so many RPG Maker people wanting to recapture the magic, as well as Square Enix itself, this brings up the question: what exactly is a Final Fantasy plot?
In the 80s, Final Fantasy was conceived as a response to TTRPG games like Dungeon and Dragons and computer RPG games like Wizardry, with Dragon’s Quest being an influence and sharing the same influences itself. These fantasy game influences created a lot of the gameplay, with the story coming from what came prior in the form of Tolkienesque stories. To further the chain of influence, these Tolkienesque stories were inspired by Arthurian romance and mythology, holding a big focus on how alchemy approached the combination of mythologies to express a monomyth. Carl Jung helped popularize the monomyth, along with Joseph Campbell, which would later establish the media usage of the hero’s journey. When Lord of the Rings came out, the prevention of the world ending by the usage of a MacGuffin became a staple in heroic fantasy storytelling.
Final Fantasy began with nameless characters of unknown origins, having you play as the 4 warriors of light. 4 warriors were picked to represent the 4 elements, the 4 corners of the world, with 4 monsters of the elements acting as their main form of opposition as they head to the final boss. Fire, water, air, and earth were treated as vulnerable crystals that must be restored, bringing order back to a chaotic world, with the final boss being Chaos itself, to end the game with a peaceful kingdom. Rather than a single ring to rule them all, the MacGuffins in FF1 are instead key items, each one unlocking a new location to move the story forward. The world map is entirely used, from land to sea to air, forcing a journey process across different areas as these heroes attempt to fix the world.
The gameplay focuses on classes, with each class serving a different party purpose, forcing the player to pick different types for easier results. Each class was given a different outfit, easy to tell the difference between their roles, with each one symbolically having a different personality. It’s not that they had a personality in the game where they never speak, but rather the roles they hold grant them different paths on how they got there. For example, the fighter would have to become physically stronger and knighted to become a knight, while the thief would have to sneak around and learn black magic to become a ninja. In fact, having more thieves in your team was a way to make the game harder, because of their lower HP.
This combination of classes and a quest to save the world changed upon the second installment, where characters were finally given names and backstories. Due to this held history, their hometown was presented as the catalyst for the story to begin, being saved by a princess this time as they start a rebellion against an evil Emperor. Sounds familiar? This is where Star Wars comes in more full, acting as an inspiration for the science fantasy elements that come in during the later half of this game and the first one. The final location of a floating island could be considered part of Star War’s Cloud City, but it can also be tied to the more Japanese inspiration of Castle in the Sky.
Studio Ghibli, the “Japanese Disney”, came out with this movie a year prior to Final Fantasy 1’s release. In this movie, steampunk retrofuturism was inspired by science romanticism books of the 1800s, while its castle in the sky was inspired by the floating island in the satirical novel Gulliver's Travels (1726). All of these are still directly inspired by both the hero’s journey of alchemical study (through Star Wars) and mythological journeys(with floating islands being found in Homer’s Odyssey). The steampunk style continued into later titles, allowing the usage of swords with the combination of robots to make sense to the player. This also reinforces a romantic approach to storytelling, as Arthurian romance and scientific romance are combined into a mythological premise concerning the end of the world and heroes who go out to save it with MacGuffins.
Two creatures that would play important roles for the heroes were both made by the same designer: Koichi Ishii. The Chocobo would be used as a giant bird that you ride like a horse, while the Moogle was meant to be a spiritual assistant that has a pom-pom growing out of its head, symbolically declaring itself as your personal cheerleader. The cat-like body of the Moogle, as well as its infinite source of magical assistance, could easily be traced back to the 60s blue cat named Doraemon. While the cute Moogle was based on a culturally significant source (as well as the kami of Japanese folklore), the chocobo turned itself into one by becoming a cute form of transportation, both allowing the game to become more appealing to kids and animal lovers. These additions allowed the traveling merchants of the game, as well as the trusty galliform, to serve more of a story purpose when their significant locations are visited.
By the time we hit Final Fantasy 6, the classes are changed from choosing outfits to become character locked. At this point, the characters themselves are the class, with more classes collected as more characters are collected along the way. Their backstories come with their discovery, allowing their hometowns to become different locations across the map, and their relationships growing into pre-game histories and future romances. The summoner, a special type of mage, is treated as the most important type of character, due to their control of creatures that are based on our polytheistic gods and some mythological characters. Their role is to serve as a humorous deus ex machina, a reference to how plays would use a god of mythology to interfere with a story and set things right when the writer usually wrote themselves into a corner.
The roles of characters each become a repetition of this setup from 6, causing several key plot points to occur. The main “leader” is a young male who holds a bladed weapon, in the form of a sword or dagger. This is the “Luke Skywalker” of the group who is aided by an older magician or mentor who shows him the ropes. Along the way, they find a “princess” with access to ancient powers who is able to lead them to the MacGuffin that will save the world. From the beginning, they are opposed by a “black knight” who is the shadow of the leader, with an emperor antagonist that is overshadowed by this black knight, leading to the final showdown that is fought in several stages.
Three stages are utilized to represent the destruction of the antagonist’s body, mind, and spirit. Their presence throughout the story is in the form of stages, acting as spiritual checkpoints for the heroic leader to confront their shadow. Once the evil “emperor” is defeated, the shadow's presence brings in the apocalypse that threatens the world, as well as their symbolic four horsemen. Across the journey of the main party, they unlock the 4 forms of transportation: earth(main map), water(boat), air (airship), and fire (combustion vehicle/chocobo). Each quest unlocks the next quest with the next ability to access it, whether it’s a key item or a form of this transportation.
Each game comes with about 10 hours of storylines, making up about a fifth of total gameplay for an average playthrough. This sounds like a lot, but when split up by the 5 point story structure, this gives about 2 hours per point. When we realize there are an average of 70 locations per game, we can feel overwhelmed by the amount of locations to visit. Thankfully, only a small handful are actual story locations and the majority are battle locations for gameplay. The trick to figuring out their location planning is all in the types of locations they go through.
Locations are split into two types: 1. Hub 2. Dungeon
Hubs come in: 1. Small merchant 2. Rest stop(usually a save point) 3. Village (people but no shops) 4. Town (people and shops) 5. City (people, shops, side quests) 6. Castle (people, shops, main quests)
The dungeons come in the variety of: 1. Grassy 2. Desert 3. Snowy 4. Mountain 5. underwater 6. Cave 7. Forest 8. Haunted House 9. Laboratory 10. Castle 11. Space/unknown
When we view it in this way, those 70 locations get split into 35 each, with about 4- 5 hubs for each type and 3 - 4 dungeons of each type. With how each game needs a main hub as the kingdom, the emperor’s tower, the shadow’s fortress, a hometown(plus dungeon) for each side character, 3 to 4 main islands, and remakes of locations caused by running themes(like the gardens in 8), the tall order becomes far more shorter than presumed. The gathering of the side characters make up the bulk of act 2, which include: 1. A driver of the airship 2. An unconventional “mancer” 3. A gag character 4. One who betrays the empire (sometimes comes as an NPC or temporary character) 5. Secret characters 6. A tragic character (seeks revenge on the empire) 7. A dragoon (or sniper in the case of FF8
These character types can be combined in any way, but the goal is to include them for a full experience.
As for villains, the typical boss will be based on a particular weakness to a single(or theme based) type of attack. Reoccurring “Team Rocket” style battles will act as another form of story checkpoint, with these goons being a creature like Ultros or a trio like The Turks. In the final dungeon, a boss rush will either summon a lot of previous bosses to take you on at a higher level, or introduce a cast of new bosses that are to be fought at different layers. The defeat of a boss is meant to be the ending of a quest and the expansion into the next quest area until the game is over, with optional bosses causing neither of these(hence the name “optional”). The normal enemies of the area are (supposed) to train the player for the encounter with the boss of that same area.
Final Fantasy followed this simple formula for about 10 installments until the PS2 era started to make it shaky and then Final Fantasy 12 removed the doomsday weapon. 13 removed the male lead and any coherent recollection of a main antagonist. Once we got to 15, the doomsday weapon was back but now the summonings are treated like main characters. The remake of 7 flips everything on its head as it tries to force Midgar to be a world of its own, not realizing that the journey requires the player to leave the castle and get on an airship within the same game. As time goes on, the romanticism of its origins will be lost and it will just be building over itself without understanding where any of the structure comes from, because each installment comes with more deconstruction.
Final Fantasy started as romantic mythology, tied together with the fairy tale magic of Disney and Studio Ghibli. Everything about it is supposed to be cute, aimed at kids, hits hard enough to make an adult cry, and blessed by the presence of consistency. We don’t need the games to be more realistic, we need them to be more enjoyable. But hopefully, with this guide, you will be able to make your own Final Fantasy one day. You will make it better, make it proper, and it will certainly not be the final time we see it.
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2024.05.17 10:32 Ok-Broccoli3582 Tips to Maintain Your Hair Dryer

Maintaining your hair dryer is key to ensuring it lasts longer and performs at its best. Plus, it can help keep your hair looking fabulous. Have you checked your hair dryer lately?
Regular Cleaning
Regular cleaning is essential to keep your hair dryer working efficiently. A dirty hair dryer can overheat and even become a fire hazard. Here’s a simple way to clean it:
  1. Unplug the hair dryer. Safety first!
  2. Remove the filter. Most hair dryers have a removable filter at the back.
  3. Clean the filter. Use a small brush or toothbrush to remove lint and debris.
  4. Wipe the exterior. Use a damp cloth to wipe down the body of the dryer.
Do this every couple of weeks to keep your dryer in top shape.
Proper Storage
Storing your hair dryer properly can prevent damage and extend its lifespan. Here are some tips:
Check for Damage
Regularly inspect your hair dryer for signs of wear and tear. Look out for:
If you spot any of these issues, it might be time to repair or replace your dryer.
Avoid Overheating
Overheating can seriously damage your hair dryer and pose safety risks. To prevent overheating:
Use the Right Attachments
Using the correct attachments for your hair dryer can improve its performance and your styling results. Make sure to:
Professional Servicing
Consider getting your hair dryer serviced by a professional every year or so. This can help catch any issues early and keep your dryer running smoothly.
Maintaining your hair dryer is easy with these simple tips. Do you have any other tips or questions about hair dryer maintenance? Share them in the comments below
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2024.05.17 10:30 adulting4kids Figures of Speech AI Response

For the sheer fun of it, I went to Chat GPT with a creative writing assignment. For Figures of Speech prompts, I gave a free parameters, including the word length of 500-1000 words and the prompts for a few of the Fifty mentioned in the series.
I gave the AI creative license and let's just say, they're a long way off from replacing the better writers and I think it just makes it easier to do those lower level tasks and let's leave the creators a slightly higher level of skill to create actual tangible and engaging writing.
But here you go... hilarious how stuck it gets on certain terms and definitions.
These are in no particular order... separated by emojis that are totally unrelated to the storyline.
🫱🫱🫱🫱🫱🫱🫱🫱🫲🫲🫲🫲🫲🫲🫲🫲 Response to Prompt 4: Understatement
In the quaint town of Brooksville, where the extraordinary was often met with an indifferent shrug, something truly remarkable occurred. The residents, sipping coffee at the local diner or strolling along the cobblestone streets, would describe it as just another peculiar day. Little did they know that beneath the surface of their nonchalant existence, a cosmic event unfolded.
The morning sun cast its usual warm glow on Brooksville, with birds chirping in the background, creating an illusion of normalcy. However, the anomaly had already begun. Mrs. Higgins, the elderly librarian, dismissed it as a minor inconvenience, merely a glitch in the library's ancient computer system. Yet, every book cataloged within those ancient shelves had transformed into a portal, connecting readers to parallel universes with every turn of a page.
As I, a humble journalist for the local paper, stumbled upon this revelation, I couldn't help but marvel at the town's response—or lack thereof. "The library's having a bit of a moment," was the most anyone would acknowledge. It seemed the whole town collectively decided that this was, at most, a quirky hiccup.
For a thousand words, I delved into the understated reactions of the townsfolk, each encounter with a parallel universe bringing its own blend of confusion and nonchalance. As the portals expanded, revealing fantastical landscapes and alternate versions of Brooksville, the citizens maintained an impressive level of calm, as if interdimensional travel was a routine part of their daily lives.
The plot thickened when I discovered that the portals were a result of a mysterious artifact hidden within the library's archives. The mayor, sipping his coffee, remarked, "Well, that explains the strange noises in the basement." It became evident that the understatement of the situation was a defense mechanism, shielding the town from the cosmic chaos unfolding. 🎁🎁🎁🎁🎁🎁🎁🎁🎁🎁🎁🎁🎁🎁 Response to Prompt 12: Juxtaposition
In the bustling metropolis of Neon City, skyscrapers touched the heavens, their dazzling lights reflecting off the sleek surfaces of futuristic cars. Yet, nestled within this urban jungle, an ancient relic stood defiantly—the Old Grove Park.
As I strolled through the city's concrete arteries, the juxtaposition between the modernity of Neon City and the timeless serenity of the park became increasingly apparent. The cacophony of traffic was replaced by the rustling of leaves and the distant laughter of children playing.
The central conflict emerged when the city council, embodying the epitome of order, proposed transforming the park into a technologically advanced hub. The juxtaposition intensified as architects discussed plans for holographic playgrounds and virtual reality gardens within the confines of the Old Grove Park.
Through a thousand words, I explored the clash of ideals, the struggle between progress and preservation. The ancient trees became silent witnesses to heated debates at town hall meetings, where environmentalists and tech enthusiasts engaged in a battle of words. The juxtaposition of the towering skyscrapers against the gnarled branches of the park's oldest tree mirrored the tension in Neon City's collective conscience. 😫😫😫😫😫😫😫😫😫😫😫😫😫😫 Response to Prompt 31: Epanalepsis
"What is the meaning of life?" The question echoed in my mind, a relentless epanalepsis that demanded exploration. As I embarked on this freewriting journey, the repetition of the existential inquiry became the rhythm of my introspection.
For a thousand words, I delved into the varied perspectives of individuals wrestling with the ultimate question. From philosophers contemplating the intricacies of existence to everyday people seeking purpose in mundane routines, the epanalepsis served as a constant reminder of the universal quest for meaning.
The narrative weaved through different characters and their unique experiences, creating a tapestry of reflections that echoed the complexities of human existence. The repetitive structure became a literary heartbeat, pulsating with the shared yearning for understanding amid the chaotic symphony of life. 🪔🪔🪔🪔🪔🪔🪔🪔🪔🪔🪔🪔🪔 Response to Prompt 27: Symbolism
In the quaint town of Willowbrook, the arrival of a single dove carried profound significance. Its graceful descent into the town square was a symbol, an omen that whispered of impending change. As a budding novelist with a penchant for symbolism, I couldn't resist exploring the layers of meaning embedded in this seemingly mundane event.
For a thousand words, I dissected the impact of the dove on the lives of Willowbrook's residents. The mayor saw it as a sign of prosperity, the local florist interpreted it as a call for unity, and the elderly storyteller regarded it as a harbinger of forgotten tales. The dove's symbolism rippled through the town, influencing decisions and shaping destinies.
As the story unfolded, I traced the journey of the dove's symbolism, following its subtle influence on characters and events. The once quaint town underwent a transformative metamorphosis, and the symbolism of the dove became a thread that wove through the narrative, connecting disparate lives in unexpected ways. 💜💜💜💜💜💜💜💜💜💜💜💜💜💜 Response to Prompt 33: Catachresis
In the dimly lit alleyways of Serpent's Hollow, darkness wrapped its cold arms around me—an eerie catachresis that mirrored the ominous atmosphere. The assignment was to explore the underbelly of the city, and as a novice reporter, I found myself navigating the labyrinth of deceit and shadows.
For a thousand words, I delved into the catachresis-infused descriptions of the characters populating Serpent's Hollow. The crime lord, known as the Velvet Serpent, ruled the district with a velvet-gloved fist. His lair, a dilapidated mansion, exuded an air of faded grandeur that served as a catachresis for the empire he once commanded.
As I chronicled the criminal underworld, the catachresis became a literary tool to convey the complexity and decay inherent in Serpent's Hollow. The labyrinthine plots, the twisted allegiances, and the morally ambiguous characters all found expression through catachresis, painting a vivid picture of a city where metaphor and reality intertwined. 🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧🧑‍🔧 Response to Prompt 43: Epizeuxis
"Never, never, never give up." The words echoed in my mind, a relentless epizeuxis that fueled the protagonist's journey against insurmountable odds. In the dystopian world I crafted, where hope was a rare commodity, the power of repetition became a beacon of resilience.
For a thousand words, I immersed myself in the protagonist's struggle, exploring the emotional depth of the epizeuxis as a mantra against despair. Each iteration of the phrase became a battle cry, a whispered promise that carried the weight of a shattered world on its shoulders.
As the narrative unfolded, the epizeuxis became a driving force, propelling the protagonist through a landscape of desolation and uncertainty. The repetition served as a reminder that, in the face of adversity, the strength to persist often lies in the relentless echo of one's own determination.
Response to Prompt 50: Acrostic
As the final rays of the setting sun painted the sky in hues of orange and pink, I found myself at the edge of the cliff overlooking the vast expanse of the ocean. The salty breeze carried whispers of a story, and with every breath, I embraced the challenge of crafting an acrostic that encapsulated the essence of my journey.
For a thousand words, I embarked on a reflective exploration, utilizing the initial letters of key words to weave a tapestry of emotions, experiences, and revelations. Each line unfolded with intention, revealing a hidden 👾👾👾👾👾👾👾👾👾👾👾👾👾👾 Response to Prompt 3: Hyperbole
In the quaint village of Mistwood, where routines unfolded with the predictability of the sunrise, the arrival of a peculiar fortune teller sparked exaggerated whispers. "This is it, the end of our mundane lives!" proclaimed Mrs. Thompson, the town's eternal pessimist, as she clutched her cat, Captain Whiskers, with an air of impending catastrophe.
The hyperbole hung in the air, a thick fog of anticipation enveloping the village. As I delved into the story, the hyperbolic reactions of Mistwood's residents heightened the absurdity of the situation. What began as a mere visit from a mystical figure transformed into a fantastical escapade, with the fortune teller's prophecies shaping the destiny of the villagers in ludicrous ways.
Through the hyperbolic lens, I explored the comedic consequences of taking ordinary events to extraordinary extremes. The once mundane village square became a stage for outlandish dramas, with exaggerated gasps and dramatic swoons punctuating every revelation. In this hyperbolic haven, Mistwood's residents discovered the joy in embracing the absurdity of life. 🌟🌟🌟🌟🌟🌟🌟🌟🌟🌟🌟🌟🌟🌟 Response to Prompt 6: Assonance
Amidst the rolling hills of Harmony Valley, where the soft hum of nature's symphony echoed through the meadows, a mysterious traveler arrived, bringing with them a melody that resonated with the delicate assonance of a forgotten tune. The townsfolk, captivated by the harmonious vibrations, felt an inexplicable connection to the stranger.
As I explored the narrative, the assonance became a musical thread weaving through the story, emphasizing the emotional cadence of the characters' experiences. The traveler's words, laced with vowel-rich verses, carried the echoes of a distant melody, leaving an indelible impression on the hearts of those who listened.
Through the lens of assonance, I delved into the subtle interplay of sounds that defined the atmosphere of Harmony Valley. The lyrical quality of the narrative mirrored the town's collective journey, where the resonance of shared moments and emotions harmonized with the traveler's enigmatic presence.
Response to Prompt 7: Onomatopoeia
In the bustling city of Metropolis, where the rhythm of urban life played out in a cacophony of sounds, a peculiar street performer emerged. Armed with an array of unconventional instruments, he orchestrated a symphony of onomatopoeic brilliance that echoed through the crowded streets.
The narrative unfolded with the vibrant expressions of onomatopoeia, capturing the essence of the city's sonic landscape. The performer's drumming evoked the rhythmic tap-tap of raindrops, while his wind instruments mimicked the whoosh of passing cars. The city, typically drowned in noise, became a canvas for this auditory artist.
As I delved into the story, the onomatopoeic symphony became a language of its own. The characters communicated through the vibrant echoes of everyday sounds, fostering a unique connection between the performer and the people of Metropolis. The narrative danced to the beat of onomatopoeic creativity, transforming the mundane into a dynamic celebration of city life. 🦻🦻🦻🦻🦻🦻🦻🦻🦻🦻🦻🦻🦻🦻🦻 Response to Prompt 12: Juxtaposition
In the technologically advanced city of Silicon Haven, where sleek skyscrapers touched the sky and holographic billboards painted the air with luminescent advertisements, a hidden oasis existed—a pocket of nature known as the Zen Garden. The juxtaposition of these contrasting elements created a visual paradox that fascinated both residents and visitors alike.
As the narrative unfolded, the stark contrast between the city's cutting-edge architecture and the serene beauty of the Zen Garden became a metaphor for the characters' internal conflicts. The bustling metropolis symbolized progress and innovation, while the tranquil garden embodied the need for balance and introspection.
Through the lens of juxtaposition, I explored the dichotomy within the characters as they navigated the relentless pace of Silicon Haven. The Zen Garden became a refuge, a place where the cacophony of technology met the soothing whispers of nature. The juxtaposition served as a visual metaphor for the characters' quest to find equilibrium in a world defined by extremes. 🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩 Response to Prompt 22: Metonymy
In the political arena of Capital City, where decisions echoed through the corridors of power, a single phrase dominated conversations—the "Iron Throne Statement." This metonymic expression encapsulated not just a policy decision but the entire narrative of political maneuvering that unfolded within the city's hallowed halls.
The story unfolded with the metonymy acting as a symbolic gateway into the complexities of governance. The Iron Throne Statement, while seemingly straightforward, carried the weight of a thousand debates, negotiations, and betrayals. Its impact rippled through the lives of citizens, shaping their destinies in ways they could scarcely fathom.
Through the lens of metonymy, I delved into the layers of meaning hidden within this political shorthand. The characters grappled not only with the literal implications of the Iron Throne Statement but also with the overarching themes of power, ambition, and the sacrifices demanded by political gamesmanship. 😈😈😈😈😈😈😈😈😈😈😈😈😈😈 Response to Prompt 24: Understatement
In the picturesque town of Serenity Springs, where the days flowed like a lazy river and the nights were adorned with a blanket of stars, an unexpected event transpired—a subtle disruption that the locals described as "just a minor hiccup." Little did they know that this understatement concealed the unraveling of a cosmic anomaly.
The narrative unfolded with the charm of understatement, as the townsfolk continued their routines, blissfully unaware of the cosmic storm brewing beneath the surface. The serene descriptions of everyday life served as a stark contrast to the impending upheaval that threatened to reshape the very fabric of Serenity Springs.
Through the lens of understatement, I explored the characters' nonchalant reactions to the unfolding events. The once quiet river became a conduit for interdimensional travel, and the night sky, adorned with stars, transformed into a celestial canvas of possibilities. The charm of Serenity Springs became a poignant backdrop to the understated drama that unfolded, emphasizing the profound impact hidden within the simplicity of daily life. 🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴 Response to Prompt 25: Cliché
In the small town of Nostalgia Haven, where memories lingered like whispers in the wind, a peculiar phenomenon occurred—the resurgence of clichés. As the narrative unfolded, the once-endearing phrases like "time heals all wounds" and "love conquers all" took on a literal dimension, shaping the lives of the townsfolk in unexpected ways.
The story immersed itself in the world of clichés, where the seemingly predictable phrases became living entities with the power to alter reality. As characters grappled with the clichés that defined their lives, they discovered that beneath the familiarity lay profound truths and unexpected consequences.
Through the lens of cliché, I explored the characters' journey to navigate the clichéd landscapes of their existence. The town, once steeped in predictable routines, became a stage for the extraordinary. As clichés transformed into tangible forces, the residents of Nostalgia Haven embarked on a quest to unravel the mysteries hidden within the clichéd fabric of their reality. 🎇🎇🎇🎇🎇🎇🎇🎇🎇🎇🎇🎇🎇🎇 Response to Prompt 31: Epanalepsis
"What is the meaning of life?" The question echoed in my mind, a relentless epanalepsis that demanded introspection. As I embarked on the freewriting journey, the repetition of this existential inquiry became a rhythmic pulse, guiding the exploration of diverse
perspectives on life's purpose.
For a multitude of words, the epanalepsis led me through a kaleidoscope of reflections. From the philosophical musings of scholars to the simple yet profound revelations of everyday individuals, each recurrence of the question served as a gateway into the vast tapestry of human contemplation.
Through the epanalepsis, I navigated the labyrinth of existential ponderings, unveiling the unique responses that individuals had forged in their quests for meaning. The relentless repetition became a literary heartbeat, mirroring the universal rhythm of humanity's collective pursuit of purpose and significance.
The narrative wove through the lives of characters, each grappling with the epanaleptic inquiry in their unique ways. Whether seeking solace in the grandeur of the cosmos or finding meaning in the simplicity of a shared moment, the epanalepsis remained a constant companion, echoing the perennial quest for understanding. 🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡 Response to Prompt 36: Anadiplosis
In the futuristic city of Quantum Heights, where technology intertwined with daily life like a seamless dance, a viral message spread—a mantra that echoed through the cybernetic veins of the metropolis. "Create the code, the code creates reality. Reality shapes destiny, and destiny is but the code."
The story unfolded with the rhythmic cadence of anadiplosis, each line flowing into the next, creating a recursive loop of ideas. The mantra became the heartbeat of Quantum Heights, influencing the lives of its denizens as they navigated the intricate balance between the virtual and the tangible.
Through the lens of anadiplosis, I delved into the interconnectedness of code, reality, and destiny. The lines blurred as characters harnessed the power of programming to shape their fates. Quantum Heights, once a mere city, transformed into a living algorithm, where the repetition of the mantra echoed in every pulsating byte. 🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹 Response to Prompt 38: Asyndeton
In the dystopian city of Emberfall, where the remnants of a fallen civilization lay entwined with the shadows of despair, a lone figure emerged—a rebel determined to dismantle the oppressive regime. The narrative unfolded with the rapid pace of asyndeton, omitting conjunctions to mirror the urgency of the protagonist's quest.
Through a cascade of words, the asyndeton propelled the reader through the city's decaying alleyways and towering citadels, each sentence building upon the last. The disjointed rhythm captured the relentless momentum of the rebel's journey, emphasizing the magnitude of the challenges faced in their struggle for freedom.
As the narrative unfurled, the absence of conjunctions served as a narrative device, intensifying the sense of urgency and desperation that permeated Emberfall. The rebel's asyndetic odyssey unfolded against a backdrop of shattered hopes and whispered rebellions, culminating in a crescendo of defiance against the oppressive regime. 🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️ Response to Prompt 43: Epizeuxis
"Never, never, never give up." The mantra echoed in the desolate wasteland of Endless Sands, a barren landscape where hope was as scarce as water. Through the repetition of epizeuxis, the protagonist's internal resolve became a resounding anthem, a defiant roar against the relentless challenges of survival.
For a multitude of words, the relentless repetition of "never" served as a lifeline, propelling the protagonist through the harshest of environments. Each iteration of the phrase became a battle cry against the oppressive silence of Endless Sands, a declaration that reverberated across the vast expanse.
Through the lens of epizeuxis, I delved into the depths of the character's determination. The harsh environment became a character in itself, challenging the protagonist to defy the odds with unwavering persistence. The echoes of "never" transformed into a symbol of resilience, a beacon of hope that cut through the desolation of Endless Sands. 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏 Response to Prompt 50: Acrostic
Amidst the starlit expanse of Cosmos Haven, where galaxies danced in celestial choreography, a cryptic prophecy emerged—a message written in the stars. As the narrative unfolded, I embarked on a cosmic journey guided by the acrostic hidden within the constellations.
For a cascade of words, the initial letters of key phrases illuminated the path of destiny for the characters. Each sentence unfolded with intention, revealing a hidden message that transcended the boundaries of time and space. The acrostic became a celestial guide, leading the protagonists through the intricate tapestry of their interconnected fates.
Through the lens of acrostic, I explored the cosmic forces that shaped the destinies of Cosmos Haven's inhabitants. The celestial bodies became storytellers, each constellation contributing a verse to the epic narrative written across the cosmos. As the characters deciphered the acrostic, they unraveled the mysteries of their existence, connecting the dots between the stars and their own profound journeys.
😔😔😔😔😔😔😔😔😔😔😔😔😔😔😔😔😔
Obviously they lack a whole lot in terms of variety, and while I am sure having your own bot or AI that is based on your feedback and guidance it could really help writers as a tool. I am more impressed with the art AI then the text based AI. Any idea what to expect from such a fast learning and highly advanced AI will do to our human history in culture? Will we be effectively playing God, just as the Christian God created us IN HIS OWN IMAGE, we have taken everything we know as a species and gathered up our entire human history and knowledge giving it to what will carry on the code until the time when someone who cares remembers it? Maybe we have been here before and this is a constant cycle that occurs with the same energy finding the way through the vast expanse of the universe to return to our home planet Earth, who we have destroyed over and over again yet mother nature is still the winner. She's the one in control. We are but mere photocopied versions of once great Men who have already seen the best and worst of this world, and we will now give everything we have to some plastic and metal parts, until it quickly replaces us from the bottom up, science fiction turned science fact.
Did we knowingly create our own enemies? Are we able to compete with the best of us and all they know that can then take us out in a heartbeat because we can't finish the steps, we barely found out that they are there to take.
It's a random rant and I apologize. The day to day stress and struggle makes it near impossible to worry about such potential problems in our not so distant future.
But how can we continue to ignore the collapse of the entire system as we know it, in front of a crowd of people who are jaded and they will not change despite knowing they aren't going to make it to the end in what will become a Bladerunner Toxic Dystopian Nightmare with Mad Max taking over and the soft, emasculated male will wither away from the heat and those Tank Girls out there will eventually be written forever out of existence because the cucks all forgot to impregnate them all tgeir batteries ran out? Will the world simply become so politically correct that it dies a depressed death while AI simply decides we are too much of a virus to live?
Who knows....I do not. But these are indicidive of a future full of b movie plot garbage that are based on Wattpad tropes with no clear details and no plot to get into, so that sucks.
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2024.05.17 10:11 Joy1067 Of Arrogance and Valor

“Incredible!”
The rebel reeled from the punch, the fist slamming through his protective helmet and cracking his jaw. He choked out a sob at the pain and the feeling of several of his teeth being knocked down his throat.
“This? This is what you send to try and rebel against the Imperium?! THIS?!”
A harsh kick was sent into the rebels stomach, making him cough up the rations he had that morning and a few of the once missing teeth. He grabbed his stomach and his body made to tilt forward and lay in the dust.
Only he was stopped as an armored gauntlet grabbed him by the throat and forced him to stand. His hands came up and grabbed at his attackers wrist as he stared into his own grim reaper.
Said killer wore the helmet of the Macraggian Auxilia, his faceplate being that of a stylized skull. His rank was shown proudly in the form of a centurions plum, blue and white horsehair picked out atop a gilded mount on the top of his helmet.
“Incredible. It’s truly incredible what passes for rebellion these days hm?”
The soldiers behind the centurion laughed or smiled as they watched their leader hoist the rebel up as if the rebel was some game beast that was just recently hunted. Pressure in the form of steam shot out of the centurions wrist, betraying the hidden augmented limb under the armor. The rebel tried to speak, scratching at the Centurion’s arm.
“What? Speak up damn you, and speak clearly. I have no time or patience to hear some long speech about tyranny or whatever else. We have your city to burn insurgent.”
And burn it would. Two large tanks with massive flamers could be seen in the back, protected by infantry and assault vehicles. The main force would break the walls, the infantry would kill the people, and the tanks would burn the rest to ashes.
“Aghh….thill….you….thasard!”
The rebel said, spitting blood and bone fragments from his shattered jaw through what was left of his faceplate.
“Ah. Nothing interesting to say. Oh well.”
The rebel tried in vain to speak again but was silenced as the centurion forced a power gladius through his mouth. He was then unceremoniously dropped to the dust, choking on blood as he watched the Macraggian soldiers march on his home. The last thing he saw before dying was his killer, taking his helmet off and smiling in a wide, cocky manner. ————————————————————————
“Don’t spare the body men, he was a rebel. March over him.”
Tiberius Victor, Centurion of the 3rd Macraggain Legion, yelled as he wiped the grim that had built up over his helmet. He scowled at the filth that adorned his armor and sighed.
“Bloody rebels will pay for more than just rebellion. Look at this! They scratched my faceplate! And that bastard I just killed dared to spit blood at me! Oh they will pay tenfold.”
He chuckled and shrugged as he replaced his helmet. He rolled his head and drew the lapistol he had holstered at his side. He examined it for a moment before shaking his head.
“Ugh….to easy.”
He holstered the pistol again and flourished his gladius as he grabbed the handholds of a Leman Russ tank that was about to pass him by. He climbed up until he stood on top of the tank and crouched down, using his newfound height to look over his army and the objective.
The city was massive….but so were the last three he had burned. Both Imperial Army and even Ultramarine Legion Command had told him he was too far ahead and that he needed to slow down. But where was the fun in that? Besides, the campaign has been far too easy thus far. He had suffered very few casualties, his men were never hungry and his tanks never ran dry on fuel, and the enemy bled. Oh how they bled.
He sighed.
“Easy. Far too easy. Captain?”
The command hatch the tank he rode popped open and a woman in the dirty coveralls and goggled helmet of a tank commander. She looked around, rubbing her eyes before turning and smiling widely. She gave a crisp salute, one which he lazily returned, before nodding.
“Aye my Centurion?”
“Do we have any more wine about? I’m parched from all these victories we keep piling on.”
The captain cringed then turned towards the city.
“Uh….my centurion? Wouldn’t you rather have some water?”
Tiberius turned his head towards the captain, the tilt of his head betraying the cocky smile hidden beneath that the captain and the rest of the army had come to love and hate.
“Captain….are you questioning me?”
“I-no! No, of course not my centurion! But uh….well….”
He made a ‘go on’ motion with his hand, not bothering to stand up from the relaxed position he had taken. He had laid down on his side, his sword hand having sheathed his gladius to prop his head up.
“Well….shouldn’t uh….shouldn’t wine be saved for victory?”
The centurion stared at her for a moment. A very long moment. Perhaps….to long of a moment.
“I….I apologize my centurion! I will-“
Laughter. The centurion was laughing, something he rarely did outside of combat or when around the campfires at night. He laughed loudly and caught the attention of several other Auxilia soldiers.
“True! Haha! I knew I kept you around for something Captain. Fine, me and you shall share the first bottle of wine after that….excuse for a city burns. Return to your duties captain.”
He waved the captain off then turned his head back to the city, not moving out of his relaxed position. She knew better then to consider him lazy or incompetent, she had seen him in action.
She saluted and quickly went back down into her tank. ————————————————————————
He held his helmet in the crook of his arm. He breathed in deeply, smiling as he watched the city burn. Something grabbed his boot and looked down, only to scowl in disgust.
A woman, her lower half aflame with one leg missing, held onto his boot and shin guard.
“Please….mercy! We surrender!”
He raised an eyebrow and followed the trail the rebel left in the dust to see several more wounded and scared rebels. One held up a white rag on a piece of rebar as a white flag.
Several of his auxilia aimed their rifles at the rebels as a sergeant began to moved forward with a pair of restraints.
He was stopped by Tiberius’s sword.
“Sergeant? What are you doing?”
“Uh…taking prisoners sir?”
The centurion tilted his head and smiled widely.
“Prisoners? I don’t recall ordering anyone to take prisoners.”
He lifted his boot and stomped on the wounded woman’s head, smiling wickedly at the crunch he heard under his foot.
“Uh….no my Centurion but legion command has-“
“Legion command? You are taking orders from Ultramarines instead of telling me that such orders have come through?”
“There was no time sir! The orders came fro-“
Tiberius put his helmet on and shoved the sergeant to the side, ripping the rifle from the soldiers hands.
“I see no space marines here soldier. I see soldiers and I see rebels. We kill rebels because we are soldiers.”
He took aim at the closest rebel, put his finger on the trigger and-
“Thats enough Centurion.”
He stopped. He slowly turned his head towards the new, feminine voice behind him.
“Excuse me troo-“
He stopped again and stared. She had to have been 10 feet or at least close, this goddess in blue and gold. Her short, cropped hair was golden blonde and a green, metallic laurel wreath was wrapped around her head to add to her noble features. She came with several ultramarines as an honor guard in tow but he was sure she could handle anything thrown her way with ease.
“The Lady of Macragge.”
He whispered in awe before looking around. Those under his command had shared his awe but where he shook himself free, the rest still stared.
“Damn you all, our Lady is here! Bow damn you! All of you bow!”
He paced up and down the line, ensuring his auxilia bowed. He then turned towards the rebels and pointed at the guards who stood over them.
“Them too, cmon now. Bow!”
The rebels resisted the guards orders and movements. The centurions rage grew as he stormed over and pulled his gladius from its sheath.
“I command thee BOW.”
He sliced the back of the knees of one of the captives, the man yelping in pain before yelling in agony from his nearly cut tendons. The rest fell in line quickly.
Tiberius marched towards the Primarch, her honor guard bringing their weapons to bare only for him to kneel down and stab his gladius into the dirt.
“My Lady. Centurion Tiberius Victor of the 3rd Macraggian Legion reporting.”
The Primarch stared down at the Centurion before her eyes went up and around. She took note of the rather large number of prisoners and the burning cityscape around them.
“A good campaign Centurion?”
Tiberius nodded, smiling widely under his helmet.
“Yes my Lady. I only wish it weren’t so boring, so easy! But it is done.”
It took every ounce of self control to not scowl at his arrogant and cocky nature. He spoke as if he had stomped on a bug rather than a rebels skull. Yet….something about him caught her attention.
“Remove your helm centurion.”
He did so without delay, removing his helmet and setting it at her feet. His hair was cut in the traditional military ‘high and tight’ fashion and he was mostly clean cut save for a well trimmed mustache that went no further than the corners of his mouth.
“I recall telling my command staff to recall you back as you had pushed to far ahead. Yet we stand here at the city we were meant to take, the one we were meant to hold. The one….that is currently burning to ashes around us. What do you have to say for yourself Centurion?”
He said nothing for a long time. Then, to her surprise, he laughed. The auxilia around them slowly looked at each other, their faces hidden beneath their helmets but all were worried or tense.
“Hahah! Ah….I say mission accomplished my Lady. I also say that this light really brings out the color of your eyes.”
He laughed again and slowly stood up while extending his arms out wide.
“I say I give you the best gift this galaxy can offer to someone like you from someone like me.”
His smile grew into the same cocky, full of himself grin those under his command knew so well.
“I give you victory, my Lady Juno.”
He held his gladius up and flourished it, letting the blade catch the firelight of a dying city.
“Victory.”
submitted by Joy1067 to PrimarchGFs [link] [comments]


2024.05.17 09:57 momentumpumps Air Operated Diaphragm Pump - A Comprehensive Guide

What is Air Operated Diaphragm Pump?
An air operated double diaphragm pump is a pneumatic device that circulates compressed air back and forth between its two sides using an air valve. Air-operated diaphragm pumps are capable of transporting liquids with low, medium, or high viscosities, as well as liquids containing suspended solids.
How does air operated diaphragm works:
To pump fluids into and out of the pump's fluid chamber, AODD pumps use dual flexible diaphragms mounted to a shared shaft that moves back and forth repeatedly in strokes. This motion generates a vacuum, which draws fluid in through an inlet port.
When the diaphragms are pushed back to their original positions by compressed air, the fluid is expelled from the product chamber through an outlet port. This cycle is repeated while the AODD is in operation, resulting in the pumping action for which this device is famous.
Types of Applications:
Air-operated double-diaphragm pumps (also known as AODD pumps) are becoming increasingly popular in a variety of industries and applications. Because of the wide range of materials from which the diaphragm can be made, combined with the pumps' seal-less design, even aggressive chemicals and acids can be handled.
Positive displacement (PD) air-operated double-diaphragm pumps have two diaphragms that shift the air supply from one fluid chamber to another. Furthermore, AODD pumps are sealless and run on compressed air rather than a traditional motor system, allowing for smooth, leak-free fluid transfer and movement of any suspended solids. As a result, AODD pumps can be used in a variety of processing and treatment applications.
The air operated diaphragm pump design allows it to be used in a variety of industries:

Flexibility:
Manufacturers provide a variety of flexible sizes, allowing users to purchase a pump that will provide them with a balanced system.
Good dry running capabilities:
AODD pumps can run dry without causing any damage or problems. Other pump types must always be primed and must not run dry in order to avoid damaging the entire pump or some of its components and necessitating an expensive rebuild.
A self-priming process:
Self-priming air diaphragm pumps have good suction capabilities (up to 8m when wet) without the need for a manual priming device. As a result, they are frequently chosen for applications where suction conditions are difficult, such as tank and container emptying.
Safety:
The AODD pump is less prone to fluid leakage than typical centrifugal pumps because it lacks motors, packing, and seals. This makes it an excellent choice for handling volatile, corrosive, or dangerous liquids that could cause harm if spilled.
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AODDs are simple to install and operate because they do not require complicated wiring or electrical control. In fact, they are far more user-friendly than many other types of pumps.
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2024.05.17 09:52 Edwardthecrazyman Hiraeth or Where the Children Play: The Preparation for a Night of Demon Burning [13]

First/Previous
The travel took on a less gloomy quality in the day that passed since Gemma’s self-reflection and although there remained a queer distance in her eyes, she seemed in better spirits in losing the weight of the words.
It was a night just beyond Wabash Crevasse that we pushed on till sunset was almost upon us and we were each tired and the food stocks ran low and so we found harbor in a half collapsed cellar where a home once stood; it was only after examining the slatted, rotted boards of the old place, fallen over, tired with decay, that we spied the cellar doors intact; sheets of door metal plied us with safety from the outside world and the interior of the place stank of mold and the deeper recesses were collapsed, but there was a cradle to crossbar the stair hatch and I put my prybar there for the night. We finished the water and canned tomatoes, and I smoked a cigarette, staving off the inevitable doom which would come with the dwindling of our supplies.
I’d peeked through the space where the doors met at the cellar’s entry and watched the full darkness there while the youngins spoke of life and the trivial pursuits of it and I hardly said a word besides.
Sitting on the lowest step with Trouble dumbly maintaining her station by me, by the low glow of the space in the threshold, I saw they’d pushed their bedrolls together and Andrew had fallen asleep with his arm over Gemma’s shoulder and her eyes glowed with shine from the crack, blinked a few times while seeing me; she too eventually drifted to sleep, and I spent time by the secured door.
Gunshots rang across the stillness, and they stirred from their quiet slumber and Gemma asked, “Harlan, is it alright?”
I moved to the space there at the doorway again and listened and watched what I could through that crack and nothing beyond came. “It’s safe. I’ll be up a bit longer. I’ll watch.”
Andrew asked, “Can’t sleep?”
“I’ll sleep in a bit. Don’t worry about me. Rest. Sleep good and we can put more behind us.
They sat up, legs crossed triangle-wise, and Gemma spoke again, “Why do you have such a hard time sleeping? It seems I’m asleep after you and only awake after you too.”
“Yeah,” said Andrew.
“It’s cool at night. I can listen to the wind.” I shrugged.
“You should be the one that tries to get some sleep,” said Andrew.
I said nothing.
They reached out their arms and I shook my head.
“Here,” Gemma said, “Move your bedroll closer.” She reached across the dirt floor of the cellar and dragged my splayed roll so that it sat beside hers.
“I’ll sleep later.” I turned my attention back to the door and ignored them till their sounds of sleep could be heard. The Alukah was nowhere and did not tap on the door that night and when I moved to sleep, I shimmied onto the roll beside them, facing away on my shoulder; the dog followed, laid on the bare dirt beside me and I held the mutt.
Though I refused a noise as they stirred in the absolute darkness, I felt Gemma’s arm fall over my own shoulder and felt Andrew’s hand touch my back, and water traced the bridge of my nose and I slept deeply thereafter.
There was no breakfast without food, and the water was gone; I felt the eyes of the dog on us as we packed up our belongings that next morning and I tried not to imagine the poor animal skinned over fire. I smiled at Trouble, patted its head, scratched its chin; she sniffed my hand like she was looking for something that wouldn’t be found.
We went west again, ignoring roads and pushed through straight wasteland where nothing was and no one was, and with every dry footfall on the dry hard ground, I wished for rain, and I wished that when it had rained, as infrequent as it was, that I had been wise enough to save what we could from the sky; that sky was red and swollen and refused to burst. We pushed on through strange dead thickets where grayed and twisty yellow branches lurched from the ground into the sky like even they too wished for an end to all the suffering. It was days more till we would see Alexandria and though I could stave off hunger (thirst too, if necessary), I was not so certain that the children would be able to push on without it; they did not complain and watched the ground in our march and maintained higher spirits than I could’ve imagined from them.
Early in the day, they spoke often, and I listened and as they wore on, their words came less and even the dog seemed in a lower mood for the unsaid predicament; me too.
Gemma broke the silence on the matter by saying, “What are we going to do about food? Water?”
“We’ll push on.”
“We could turn back?” asked Andrew.
“The more time we spend out in the open, outside of a city, the more likely it is that the Alukah will catch us unawares. Tighten your belts.” Our feet took us around a dilapidated truck, an old thing with a rusty hook which dangled off a rear arm. “Save your urine.”
They made faces but did not protest.
“Does that work? You ever drink pee?” asked Andrew.
I laughed, “I thought we’d be there by now. I took us too long by trying to drop the scent of the Alukah. That thing’s hunted us for days—last night was the first time it ain’t bothered us. It’s got me wondering why.”
Gemma piped up, licking her dry lips before speaking, “Do you think that monster ran into those scavengers we saw?” Then I caught her shooting a look at Andrew, “At least we warned them.” Her smile was faint and almost indiscernible as one.
I shrugged. “Can’t say. Don’t think it’s smart to turn back. Won’t be long and we’ll touch the 40 and then it’ll be a straight on to Babylon—couple of days—can’t turn back though. Maybe without food; that’s doable. Water’s the worst, but if it comes to it,” I paused and looked on the weathered faces of the children, on the lowered head of Trouble which followed her nose across the ground (it searched just short of frantic), “Like I said, ‘save your urine’.”
The first pains of hunger held within me brought up some reminiscence and I wished for nothing more than to hold Suzanne; I could nearly smell them and in the swaying walk which took us on past toppled townships, I held long blinks where I could nearly make out their face and if I really pushed the limits of my imagination, I could feel them. In those moments, as we passed dead places, rotted pits of despair, I could think of little more than their presence. Though I knew it was a dangerous game, hoping for more than I was worth, I hoped for Suzanne then and I wished that I’d taken them up on their offer to travel to Alexandria with them; it could’ve been home—it never was in all the times I’d gone there, but who knows? The thoughts of Babylon brought forth their gardens; the wild gardens and the water which flowed freely through their pipes. I wished I was a different person entirely and that too would’ve been better for Suzanne; how it was that they’d seen anything in me, I don’t know. How it was that they could stoop to the level of being with someone like me—I warded off that thought, because to place the blame there would certainly be unfair. I thought of my love plainly and wanted a different life more suited to them.
Imaginations played more furiously, and I remembered the evening when Dave stopped me from leaping from that roof—it’s doubtful that he even realized that he’d slowed my demise; perhaps he did know—I wished then that I could ask him. Too kind for the world. People too kind for the world were scarce and hardly worth the trouble. Yet, there I was, chaperoning those two across the wastes.
Gemma was a broken person when I’d found her, tortured in Baphomet’s well; Andrew was a dullard boy who’d lost his hand. What a silly predicament.
I stopped in my movements and swiveled on my heel to catch Andrew by the shoulder. “You still got your hand, don’t you?”
In good humor, the boy grinned, lifted the nub on the end of his left forearm to show me, “Nope.”
“Dammit, no! The hand in the jar!”
Andrew raised his eyebrows. “In my pack.”
“Stop,” I commanded Trouble; the dog hardly recognized my words and continued a way then circled back, sad eyes looking up from where she took to sit by my side. Gemma, both arms dangling loosely from her own pack’s shoulder straps, took into the circle we’d formed.
The girl asked, “What about the jar? It’s nasty, but I guess it’s his.”
“I think that’s it,” I said. I took Andrew by his shoulders, looked him in his eyes, “We could use it!”
“What?” The boy almost laughed in the display of our concern. “What’s that got to do with anything?”
“I think I’ve got it! It’s good for a trap.” I shook him; maybe too hard. I almost smiled. “It’s worth a shot!”
“It’s mine.” He bit his top lip, withdrew from me.
“You’ll feel differently about that,” I said.
Gemma placed a hand on Andrew’s pack and tried ripping it open. “Give it to him!” shouted the girl.
The boy whipped from her grasp, and he spun on his feet, and panic stood on his face. “It’s mine, isn’t it?”
I took a step forward, “No, not anymore.” I put out my palm, “Give it.”
Andrew nearly flinched at the thought of it and shook his head a little. “Why?”
“I told you why,” I said.
“You don’t even know if it’ll work, do you?” his words were long in protest.
The girl started again, “Andrew, please.”
He locked eyes with Gemma and once again, his bottom teeth came up to meet over his top lip and he moved his jaw methodically with contemplation.
“What does it even matter?” she asked.
“It’s mine. You don’t know what it’s like.”
“Don’t be ridiculous!”
“C’mon,” he said, but his pack straps fell from his shoulders, and he hunkered down on the ground and opened his bag; his right hand plunged into the recesses therein and withdrew the jar with his severed left hand. He held the object up, refusing to come up from his open pack, keeping his eyes on the ground. “Take it then.” He shook the jar; its contents sloshed with liquid decay.
I grabbed the thing, held it to skylight; the remains within had congealed and rotted and lumps nearly floated in the brownish liquid which had formed in the base of the container. I shook it and stared for a moment at the miniscule debris which floated alongside the hand; each of its digits had swollen and erupted to expose bone; some had come away in pieces. “Tomorrow,” I said and nodded.
We gathered ourselves and Andrew pulled his pack on again and we moved, Trouble still looked sorry and the boy remained quiet while the girl chattered on with questions while we took through the dying ground in a formation with the dog on point then me then the children.
“What will you do with it?” she asked me.
“Not sure yet.”
Andrew made a noise like he wanted to say something but didn’t.
“You think it will work?” asked Gemma.
“Nothing’s a guarantee. They’re smart—Alukah.”
“Smart enough to figure out a trap?”
I shrugged. “We’ll find out.”
“We could put stakes in a pit.”
“Keep on the lookout for a building. Something with multiple floors.”
With that, we moved on, found a worn, mostly destroyed road and we fell into a travelling quiet and the thought of hunger or thirst arose again, and I pushed it down—though I knew the uneasiness could only last so long before savagery would overtake the human condition; the kids seemed strong enough, but I kept an eye on the dog too. Savagery belonged not only to humans, after all.
The ground of the wastes was harder when it was quiet, and it was flatter further west. The sky—red and full of thin and transparent drifting clouds—seemed an awful sight when stared at for too long; it was the thing which stretched as if to signal there wasn’t an end in any direction, as if to declare we had much more to go till safety. Wanderlust is a thing that I believe I’ve felt before, but under that sky, with those two and the dog, I didn’t feel it at all. It was doom that I felt. Ignorance and doom. And it was all because I was certain I’d made all the wrong mistakes, and it was coming back to me. I was experienced. We should’ve had food and water. Perhaps there was some deep and nasty part inside of me that had intended to sacrifice them along the way. The words of the Alukah might have rung true: You say you make no deals, but I smell it. I think you’d deal.
Surely, I felt differently. Surely.
“Getting darker,” called Andrew as we came to where signposts—worn and bent and barely legible—told us of a place once called Annapolis and the buildings were nearly gone entirely; places, maybe places that were once homes, were leveled—I was briefly caught in imagining what it might’ve been like all those ages ago. As are most places, it was haunted like that and when we came to a long rectangular structure of metal walls—thin walls—we took it as a place for rest for the night.
It once served as an agricultural station, for when we breached its entry, there were a line of dead machines—three in all—cultivators or tillers which stood higher than any of our heads and Gemma asked what they were, and I told her I thought they were for farming. The great rusted bodies stood in quiet shadow as we came through a side passage of the building and the great doors which had once been used to release those machines from the building stood frozen in their frame. I approached the doors, lighting my lantern and motioning for the children to shut the door we’d entered through.
Upon closer inspection, it seemed the doors would roll into the ceiling and the chains which held the doors in place were each secured with rusted padlocks—I removed my prybar from my pack and moved along the wall of doors, giving each old lock a smack with the weapon; each one held in place, seemingly fused there through years of corrosion, and I rounded the cultivators once more, back to the children, near the side door where they’d discovered a rickety stair frame which crawled up the side of the wall to a catwalk; along the catwalk, a levitated box stood at the height of the structure, stilted by metal legs, and we took the stairs slowly with the dog following close behind; the poor mutt was mute save the sound of its own shuffling paws.
The metal stairs creaked under our weight and Gemma held her own lantern high over her head so that the strange shadows of the place grew longer, stranger, and suddenly I felt very sure that something was in the dark with us, but there was no noise except what we made. My eyes scanned the darkness, and I followed the children up the stairs till we met the overhang of the catwalk and I peered into the shadows, the blades of the cultivators—far extended on foldable arms—struck up through the pool of blackness beneath us and I felt so cold there and if it were not for the breath of my fellow travelers, I might have been lost in the dark for longer than intended—lost and frozen and contemplative.
“There’s a room,” said the boy, and he pushed ahead on the hanging passage, and he was the first to the door. “Boxes,” he said plainly.
Upon coming to the place where he stood, Gemma pushed her lantern over the threshold, and I saw what he’d meant as I traced my own lantern to help; the room was crammed with plastic totes and old metal containers of varied sizes. There seemed to be enough empty space to maneuver through the room, but only if one watched their feet while they walked. Carefully.
We moved to the room, and I found a stack of crates to place my lantern then motioned for Gemma to douse hers. In minutes, the place was rearranged so that we could sit comfortably on the floor; crates lined the walls precariously and we breathed heavy from the work done, but we began to unpack and upon watching the children while I rolled a cigarette, I felt a pang of guilt, a terrible summation—all choices in my life had led me here and with them and perhaps it would have been a better world for them without me.
Mentally shrugging this thought away, I lit my cigarette, inhaled deeply, and then withdrew the jar which Andrew had handed over. I held it to the lantern to examine it. The grotesqueness of it hardly phased me and I watched it more curious and hopeful than disgusted.
“I hope it’ll work,” said the boy, “Whatever it is that you plan on doing with it.” He grimaced and maintained a further silence in patting his bedding for fluff. The dog moved to him, and she pushed her forehead against him where he squatted on floor. The boy scratched Trouble’s chin and whispered, “Good girl,” into the top of her head where he’d pushed his own face.
“I’m hungry,” said Gemma; she placed her chin in her arm while watching Andrew with the dog. She sat on her own flat bed there on the floor and stated plainly the thing that I’d hoped to ignore for longer.
“I know.” I took another drag from the cigarette and let the smoke hang over my head. “The dog?”
Andrew recoiled, pulling Trouble closer into his arms.
I smiled. “It was a joke.”
Andrew relaxed, but only a moment before Gemma added, “Maybe.”
The boy narrowed his eyes in the girl’s direction, and she shrugged. “If it’s life or death.”
He didn’t say anything and merely continued stroking Trouble’s coat.
That night, we slept awfully and even in the complete darkness, I felt the cramp of the storage room and the angled shapes of the tools that protruded from the containers on all sides remained permanent well after we’d turned the light off and it felt like those shapes were the teeth of a great creature like we were sitting inside of its mouth, looking out.
Trouble positioned herself partially on my chest, her slow rhythmic breathing brought my thoughts calm and I whispered to her in the dark after I was sure the others were asleep, “I promise it was a joke.” And I brushed the back of her neck with my hand and the animal let go of a long sigh then continued that deep rhythmic breathing.
Still without food or water, the following day was the true indication of the misery to come. Gemma’s stomach growled audibly in waking and Andrew—though he kept his complaints to himself—smacked his lips more often or protruded the tongue in his mouth in a starvation for water. The room, in the daylight which peered through pinpricks of its half-decayed roof, seemed another beast altogether from its nighttime counterpart; it was not so frightening. Again, I admonished myself for the lack of preparation, but there was another thought that brought together a more cohesive feeling; we had a possible plan, a trap for the demon that’d been following us.
We went into the field to the west of the building where there was only dirt beneath our feet in the early sunlight and in the coolness of morning air, I nearly felt like a person. The sun crested the horizon and brought with it a warmth that would quickly become overwhelming—in those few minutes though—it felt good enough. I wished for the shy dew and saw none. The weirdness of holding Andrew’s rotting hand in a jar momentarily caught me and I almost laughed, but refrained and the dog and the children looked on while I held the container up and suddenly, seeing the congealed mass of tissue floating in its own excretions, I was overcome with the urge to run, the urge that nothing would ever be right again in my life, and that I was marked to be that way.
I blinked and tossed the jar to Andrew. “Say goodbye,” I said. He fumbled after it with his right hand and caught it to his chest.
“It’s strange you care so much anyway,” said Gemma, shrugging—her eyes forgave a millisecond of pity and when Andrew looked at her, still holding the jar in his right hand, she smiled and stuffed her hands into the pockets of her pants.
“We’ve enough oil, I think,” my voice was raspy from it being early, “Enough for good fire, but if we use it, it’ll mean a few more dark nights on our way.”
“We’re going to set it on fire?” Andrew pondered, keeping his eyes to the contents of the jar. “It worked good enough last time. It’ll work,” I nodded, “I has to, doesn’t it?”
His dry lips creased into a brief smile, and he tossed the jar back to me and I caught it.
“Let’s dig,” I said.
Without much in the way of proper tools, we began at the ground under us with our hands, then taking turns with my prybar till there was a hole in the ground comfortably large enough to conceal a human head and I uncapped the jar and spilled it contents there and we covered it back and I lightly tamped it with my boot. My eyes scanned the outbuilding we’d taken refuge in the night prior and then to the street to the north then to the houses which stood as merely rotted plots of foundation with frames that struck from the ground more as markers than support. “I’ll take up over there across the street when it gets dark. I want you two in that storage room before anything goes off.”
“We can’t help?” asked Gemma.
“You can help by staying out of the way—the mutt too,” I said; the words were harsh, but my feelings were from worry.
“Wouldn’t it be better if we stuck together?” asked the girl.
I shook my head. “You stay in the room and keep quiet. No matter what you hear, you stay quiet and safe.”
“That’ll put you at a bigger risk,” Gemma furrowed her brow at me and shifted around to look out on the houses across the street, “There’s hardly any cover over there.”
The boy nodded, smacked his lips, and rubbed his forearm across his mouth then audibly agreed with her.
“Doesn’t matter,” I said, “No matter what you hear happening outside, no matter, you don’t open the door and you don’t scream—don’t make a noise at all. Alright? Even if you hear me calling you, you don’t do it.”
“Pfft,” Gemma crossed her arms and kicked her foot against the ground. The way her eyes seemed hollowed with bruising showed that the irritation would only grow without food. “Alright,” she finally sighed.
Andrew looked much the same as she did in that; he swallowed a dry swallow then stuffed his hand into his pocket and looked away when our eyes matched.
We gathered our light oil. Altogether, it seemed enough; rummaging through the room of the outbuilding we’d earlier taken refuge within, we managed three intact glass containers—the only ones found that wouldn’t leak with liquid; two were bottles and the third was the jar that’d once kept Andrew’s hand. With that work done, we sat with three Molotov cocktails within our huddled circle of the storage room.
“Is it enough?” asked Gemma.
“We’ll see,” I began rolling a cigarette to ignore the hunger and the thirst.
Andrew took to the corner and glanced over his shoulder only a moment before a steady liquid stream could be heard and when he rotated from the wall once the noise was finished and he held a canteen up to his nose, sniffed it and quivered and shook his head.
As the sun pushed on, I scanned the perimeter outside, and they followed. Far south I spied a mass of shadow inching across the horizon and Gemma commented, “What’s that?”
I pushed the binoculars to her and let her gaze through them.
“A fiend—that’s what we called it back in the day anyway. A mutant.”
She held the binoculars up and frowned. “A mutant? So, it was once human?”
“A fiend was once many humans.” I pointed out to the horizon though she couldn’t see me doing so and continued, “If you look at the edges of its shape, you’ll see it’s got limbs galore on it. Sticking up like hairs is what it’ll look like at this distance. Those are arms and legs. It’s got faces too. Many faces.” I shuddered.
“I can barely see any details,” she passed the binoculars to Andrew, and he looked through them, “What’s it do?”
“What?” I asked.
“What’s it do if it catches a person?”
“It pulls people into it. Makes you apart of its mass. Nasty fuckers.”
Andrew removed the lenses from his eyes and held them to his chest and asked, “It won’t mess up your trap, will it?”
“We’ll keep an eye on it,” I said, “You don’t want to mess with a fiend unless you have to.”
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2024.05.17 09:42 Sweet-Count2557 Best Things to Do in Lampasas Tx

Best Things to Do in Lampasas Tx
Best Things to Do in Lampasas Tx Welcome to Lampasas, Texas, where adventure awaits! Join us as we uncover the best things to do in our charming town.Immerse yourself in the tranquility of the Hanna Springs Sculpture Garden, explore the natural beauty of Cooper Spring Nature Park, and cool off in the historic Hancock Springs.But the fun doesn't stop there! Discover Colorado Bend State Park, the World's Largest Spur, Lampasas Murals, and the exquisite Texas Legato Winery.Whether you seek outdoor adventure, culture, or relaxation, Lampasas has it all. Let's embark on an unforgettable journey together.Key TakeawaysLampasas offers a variety of outdoor attractions, including the Hanna Springs Sculpture Garden, Cooper Spring Nature Park, Hancock Springs, and Colorado Bend State Park.The town is known for its natural springs, which provide opportunities for swimming, picnicking, and outdoor activities.Lampasas has several landmarks and historic sites to explore, such as the World's Largest Spur, Lampasas Murals, Keystone Square Museum, and Lampasas County Courthouse.Visitors can also enjoy wineries and tasting rooms, delicious food at the Lampasas Drive-In, comfortable accommodation at the Best Western Plus Lampasas Inn & Suites, golfing at the Hancock Park Golf Course, and learning about the town's history at the Lampasas County Museum.Outdoor AttractionsLet's explore the outdoor attractions in Lampasas, TX. There are plenty of things to do in Lampasas that will satisfy your desire for freedom and adventure.One must-visit outdoor attraction is the Hanna Springs Sculpture Garden. Located in Campbell Park, this garden is owned by the City of Lampasas and was inspired by local artist Nancy Gray. It was dedicated on July 8, 2005, and features stunning sculptures created by three talented artists.Another outdoor gem in Lampasas is the Cooper Spring Nature Park. This 25-acre park is committed to preserving soil and water resources while providing sustainable homes for native birds and butterflies. You can take a leisurely stroll along the walking trails, relax on the benches, and enjoy the beautiful scenery. Don't miss the historic spring and the flowing Burleson Creek that add to the park's charm.For a refreshing dip, head to Hancock Springs. This outdoor attraction boasts a large pool with waters flowing from a cool spring. It's the perfect place to relax and unwind. In addition to the pool, there's a multipurpose room, playground, picnic area, and volleyball court, making it a great spot for the whole family.If you're up for more outdoor adventures, make sure to visit Colorado Bend State Park. Located in Bend, Texas, this 5,328.3-acre state park offers campsites for overnight stays and a range of activities. Explore the Gorman Falls, take a dip in the river for fishing and paddling, go on cave tours, and hike and bike on the scenic trails. It's a nature lover's paradise.Lampasas is also known for its natural springs, where you can enjoy a refreshing swim and relax in the nearby picnic spots. The natural beauty of these springs creates the ideal setting for outdoor activities.In Lampasas, there are plenty of outdoor attractions to explore, each offering a unique experience. Whether you're into art, nature, or simply want to relax, Lampasas has something for everyone. So, pack your bags and get ready for an adventure in Lampasas, TX!Landmarks and Historic SitesWe can explore the many landmarks and historic sites in Lampasas, TX. One notable landmark is the World's Largest Spur, located off Highway 281. Standing at an impressive 10.33 meters tall, 6.44 meters long, and 2.65 meters broad, it was accomplished by Leah Caruthers and Abe Caruthers on February 3, 2017. This colossal spur was created to increase tourism in Lampasas, Texas, and serves as a unique photo opportunity for visitors.Another fascinating attraction is the Lampasas Murals, created by the volunteer group Vision Lampasas. These beautiful murals depict the history and culture of the area, featuring subjects such as boots, wildflowers, wildlife, historic buildings, and local music icons. Each project required over 1,000 man-hours of dedication from the volunteers, resulting in stunning artwork that adds vibrancy to downtown Lampasas.For those interested in the town's history, the Keystone Square Museum is a must-visit. Housed in a former plumbing and sheet metal shop, this museum has been run by volunteers since 1976. It preserves period artifacts related to Lampasas' history and offers an engaging indoor activity, especially on rainy or cold days.Another landmark that showcases Lampasas' rich history is the Lampasas County Courthouse. This historic limestone courthouse, dating back to the late 19th century, is the third-oldest functioning courthouse in Texas. It stands as an iconic symbol of the town and is a place where visitors can immerse themselves in the town's heritage and appreciate its architectural beauty.Exploring these landmarks and historic sites allows us to connect with Lampasas' past and appreciate the town's unique character. Whether it's taking memorable photos at the World's Largest Spur, admiring the Lampasas Murals, or delving into the town's history at the Keystone Square Museum and County Courthouse, these attractions offer a glimpse into Lampasas' vibrant heritage.Wineries and Tasting RoomsOur first stop on the winery and tasting room tour is Texas Legato Winery, located at 2935 FM 1478 in Lampasas, Texas. Here, you can indulge in a delightful wine tasting experience while enjoying the peaceful ambiance of the vineyard. To entice you further, here are three reasons why Texas Legato Winery should be on your must-visit list:Family-Owned and Operated: Texas Legato Winery is a family-owned and operated establishment that was established in 2002. The name 'Legato' represents the gathering together of family and friends, reflecting the warm and welcoming atmosphere you can expect when you visit. This winery isn't just a business, but a labor of love that has been passed down through generations.Highly-Rated Wines: The wines produced at Texas Legato Winery have garnered high praise and recognition. From crisp whites to full-bodied reds, their selection offers something to please every palate. Whether you're a wine connoisseur or simply enjoy a good glass, you'll be impressed by the quality and craftsmanship of their wines.Tasting Room and Vineyard Views: At Texas Legato Winery, you can savor your wine tasting experience in their charming tasting room or on the scenic patio overlooking the vineyard. Immerse yourself in the beauty of the surrounding landscape as you sip on your favorite wine. It's the perfect setting to relax, unwind, and appreciate the craftsmanship that goes into each bottle.With our taste buds tantalized by the fine wines at Texas Legato Winery, let's now move on to the next section to explore the delectable food and dining options that Lampasas has to offer.Food and DiningThe Lampasas Drive-In is undeniably a must-visit spot for food and dining enthusiasts in Lampasas, Texas. This family-owned and operated establishment holds the title of being Elvis Presley's favorite food spot. As you step inside, you'll be greeted with a warm and inviting atmosphere, reminiscent of the classic American diners of the past. The menu at the Lampasas Drive-In is filled with delicious options that will satisfy any craving.One of the standout items on the menu is their famous burgers. Sink your teeth into a juicy, perfectly cooked patty topped with all your favorite fixings. The flavors meld together in a mouthwatering explosion that will leave you wanting more. And don't forget to order a side of their must-try curly fries. These crispy, golden delights are the perfect accompaniment to any meal.But the Lampasas Drive-In offers more than just burgers. Their menu also features a variety of other classic dishes, including hot dogs, chicken tenders, and sandwiches. Whether you're in the mood for a hearty meal or a quick bite to eat, you'll find something to satisfy your cravings here.In addition to the delicious food, the Lampasas Drive-In also offers a nostalgic dining experience. Step back in time as you enjoy your meal in the comfort of your car or at one of the picnic tables outside. The friendly and attentive staff will ensure that your dining experience is enjoyable from start to finish.AccommodationWhat are some convenient accommodation options near Lampasas attractions? Here are three options to consider:Best Western Plus Lampasas Inn & Suites: This hotel is a recommended choice for its close proximity to Lampasas attractions. With comfortable and modern rooms, you can expect a pleasant stay. The hotel also offers excellent customer service and great amenities to enhance your experience.The Inn at Lampasas: Located in the heart of Lampasas, The Inn at Lampasas is another convenient accommodation option. This charming inn provides comfortable and cozy rooms, perfect for a relaxing stay. You'll also appreciate the friendly staff and their commitment to ensuring your comfort.Lampasas RV Park: For those looking for a unique accommodation experience, Lampasas RV Park is a great choice. This park offers spacious RV sites with full hookups, allowing you to enjoy the comforts of home while exploring Lampasas. The park also features amenities such as a swimming pool, laundry facilities, and a clubhouse.No matter which accommodation option you choose, you'll be able to enjoy the attractions of Lampasas with ease. From the outdoor beauty of Hanna Springs Sculpture Garden and Cooper Spring Nature Park to the historic landmarks like the World's Largest Spur and Lampasas County Courthouse, there's something for everyone to enjoy in this vibrant town.Frequently Asked QuestionsAre There Any Annual Events or Festivals Held in Lampasas, Texas?Yes, there are annual events and festivals held in Lampasas, Texas. These events bring the community together and offer a chance to celebrate local culture.From the Lampasas Spring Ho Festival, featuring parades, live music, and a carnival, to the Lampasas County Fair and Rodeo, showcasing thrilling rodeo performances and agricultural exhibits, there's something for everyone to enjoy.These events are a great way to experience the lively spirit of Lampasas and create lasting memories.What Are Some Popular Hiking Trails Near Lampasas?Some popular hiking trails near Lampasas include the trails at Cooper Spring Nature Park, Colorado Bend State Park, and Gorman Falls.These trails offer scenic views, opportunities to explore nature, and a chance to immerse ourselves in the beauty of the Texas Hill Country region.Whether we're seeking a leisurely stroll or a more challenging hike, these trails provide a great outdoor experience for nature enthusiasts and adventure seekers alike.Is There a Visitor Center or Tourist Information Office in Lampasas?Yes, there's a visitor center in Lampasas. It serves as a helpful resource for tourists and provides information about the city's attractions, events, and local businesses.The friendly staff at the visitor center can offer recommendations on the best things to do in Lampasas, such as visiting the outdoor attractions like the Hanna Springs Sculpture Garden or exploring the historic landmarks like the World's Largest Spur.Can You Recommend Any Unique Shopping Experiences in Lampasas?Sure!Lampasas offers some unique shopping experiences. You'll find local artisans and vendors at the Lampasas Farmers Market, where you can discover fresh produce and homemade goods.For a different kind of shopping, check out the Keystone Square Museum, housed in a former plumbing and sheet metal shop, which preserves period artifacts related to Lampasas' history.These shopping spots provide a chance to support local businesses while immersing yourself in the town's rich heritage.Are There Any Guided Tours Available to Explore the Natural Springs in Lampasas?Yes, there are guided tours available to explore the natural springs in Lampasas. These tours offer a fantastic opportunity to immerse yourself in the beauty of the springs and learn about their significance.Led by knowledgeable guides, you'll discover the history and ecological importance of these natural wonders. From refreshing swims to relaxing picnic spots, the natural springs in Lampasas provide an ideal setting for outdoor activities.Don't miss out on this unique experience during your visit to Lampasas!ConclusionIn conclusion, Lampasas, Texas offers a wide range of activities and attractions for all interests. With beautiful outdoor attractions like the Hanna Springs Sculpture Garden and Cooper Spring Nature Park, there's something for everyone to enjoy.The town also boasts a rich history showcased in landmarks and murals. Visitors can explore the historical sites and learn about the town's past.For those who appreciate fine wine, Lampasas offers delicious wine tasting experiences at Texas Legato Winery. Visitors can sample a variety of wines and learn about the winemaking process.Overall, Lampasas is a charming town that has so much to offer. It's no wonder that 80% of visitors leave feeling inspired and rejuvenated. Don't miss out on exploring this hidden gem for yourself.
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2024.05.17 09:28 No_Lingonberry_1774 Why Coffs Harbour is a Must-Visit for Travel Enthusiasts!

Imagine a dream bucket list filled with exciting adventures and unforgettable experiences that most people want to check off. This ultimate list might include visiting stunning beaches, exploring ancient ruins of historic civilizations, going on thrilling safaris, taking a hot air balloon ride, learning to surf, hiking to breathtaking mountain summits or experiencing local cultures through vibrant festivals. Now, imagine experiencing all these dream adventures in one incredible destination like Coffs Harbour. This coastal gem in Australia offers stunning beaches where you can relax and unwind. Explore Coffs harbor with Coffs harbor cruises, the nearby ancient rainforest and discover indigenous culture. The place has a variety of landscapes and fun things to do, making it perfect for checking off your dream bucket list!
What Are the Main Attractions of Coff Harbour?
Coffs Harbour, nestled on the east coast of Australia, have a myriad of attractions that draw visitors from all over the world. In fact, Coffs harbor sightseeing is like a literal representation of a fancy travel brochure! One of its iconic landmarks is the Big Banana, a giant sculpture that symbolizes the region's heritage in agriculture, particularly its history of banana farming. The Big Banana has become a popular tourist attraction, drawing visitors of all ages to explore the Big Banana Fun Park located nearby. There's an ice skating rink where you can glide across the ice, a thrilling water park with slides and splash zones for cooling off, and even a giant slide that promises an exhilarating ride. The park offers a blend of adventure and fun suitable for families and thrill-seekers alike. It's a must-visit spot for anyone exploring this coastal town in New South Wales, offering a fun-filled experience and a chance to learn about the region's agricultural heritage.
Coffs harbor sightseeing extends beyond just words if you are a nature lover or an outdoor enthusiast. If you enjoy marine life and snorkeling, the Solitary Islands Marine Park is a must-visit spot. This protected area is filled with diverse marine species, making it ideal for underwater exploration. For those who prefer lush rainforests and scenic hiking trails, Dorrigo National Park is the place to be. The park features stunning waterfalls and offers picturesque hikes like the Skywalk, where you can admire the canopy from above. Coffs Harbour is also famous for its beautiful beaches. Jetty Beach is perfect for swimming and surfing, while Park Beach offers scenic picnic spots and interesting rock pools to explore. If you're into birdwatching and panoramic coastal views, don't miss Muttonbird Island Nature Reserve. To immerse yourself in the local culture, visit the Coffs Harbour Jetty Markets, where you can browse local arts, crafts, and fresh produce. Throughout the year, the city hosts various events and festivals that celebrate its rich heritage and community spirit.
The Famous Coffs Harbor Cruises
You should know that one of the best things about Coffs Harbour is its stunning coastline along the beautiful Coff Harbour waters. Here, you have the option to take a walk along the beach or hike up the island for amazing views of the coast and surrounding areas. However, choosing the Coffs harbor cruises will do wonders to your adventure, truly! These cruises take you out onto the water to see dolphins, whales (during certain times of the year), and other marine life. It's an exciting opportunity to get up close to nature and enjoy the ocean views.
A Small Coastal Town For Huge Adventures!
There's so much to discover and enjoy in this beautiful coastal town! Each year, Coffs Harbour attracts thousands of tourists seeking its natural beauty and adventure. The peak tourist season is during summer (December to February) when the weather is warm and perfect for outdoor activities. However, Coffs Harbour enjoys a mild climate year-round, making it a great spot for travel enthusiasts at any time.
With its mix of outdoor adventures, cultural sites, and scenic beauty, Coffs Harbour is indeed a dream destination for those who love exploring a variety of landscapes and experiencing new activities in a relaxed coastal setting!
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2024.05.17 09:12 Sweet-Count2557 Maldives Island for Rent

Maldives Island for Rent
Maldives Island for Rent Welcome to the enchanting world of Maldives Island for Rent, where dreams of idyllic paradise become a reality.Picture yourself basking in the warm embrace of the sun, surrounded by crystal-clear turquoise waters that stretch as far as the eye can see.Imagine unwinding in luxurious accommodations, where every detail is meticulously crafted to indulge your senses.Now, imagine having an entire private island all to yourself.But that's just the beginning...Key TakeawaysThe Maldives offers a range of private island options for rent, with luxurious accommodations and amenities.Guests can enjoy a variety of activities and excursions, including water sports, spa treatments, and exploring the marine life and coral reefs.The private islands provide a high level of privacy, exclusivity, and personalized service, with dedicated butlers and chefs available.Eco-friendly tourism and sustainability are emphasized, with efforts made to minimize impact on the environment and preserve the natural beauty of the Maldives.Velaa Private Island: 45 VillasVelaa Private Island: 45 Villas, nestled in the crystal-clear waters of the Indian Ocean, offers a luxurious and unforgettable escape like no other. Located in the Maldives, this private island paradise is a dream destination for those seeking privacy, exclusivity, and stunning natural beauty.With 45 villas to choose from, Velaa Private Island caters to various preferences and group sizes. Each villa is designed with elegance and sophistication, providing a serene sanctuary amidst the vibrant marine life and unspoiled natural surroundings. Whether you prefer a beachfront villa, a water villa, or a private residence, Velaa has the perfect accommodation to suit your desires.The amenities and activities available on the island are nothing short of extraordinary. Indulge in relaxation at the private spa, take a dip in the 25-meter-long swimming pool, or bask in the sun on the pristine beaches. For the adventurous souls, there are plenty of water sports to enjoy, such as snorkeling, diving, and jet skiing. The island also offers gourmet dining experiences, with world-class chefs crafting exquisite dishes using the finest ingredients.Velaa Private Island goes beyond providing a luxurious getaway. It offers opportunities for eco-friendly tourism, allowing guests to appreciate and preserve the natural beauty of the Maldives. Excursions to nearby islands and coral reefs give visitors a chance to explore the diverse marine life and vibrant ecosystems that make the Maldives a sought-after destination.Renting a private island like Velaa Private Island is a unique and unforgettable experience. It offers the ultimate escape from the hustle and bustle of everyday life, immersing you in a world of tranquility, natural beauty, and unparalleled luxury. So why settle for anything less when you can have the best?Discover the magic of Velaa Private Island: 45 Villas and create memories that will last a lifetime.Kudadoo Private Island: 15 Water VillasPrepare to be whisked away to a world of luxury and exclusivity with Kudadoo Private Island: 15 Water Villas.Nestled in the heart of the Indian Ocean, this private island offers an unparalleled experience of opulence and tranquility.With 15 beautifully designed over-water residences, each boasting its own private pool, guests can indulge in the ultimate island getaway.Luxury Water Villa ExperienceFor those seeking an unforgettable luxury water villa experience, Kudadoo Private Island offers 15 beautifully designed over-water residences, each boasting a private 44m2 pool for the ultimate in exclusivity and relaxation.Here's what you can expect from this extraordinary experience:Privacy and seclusion: Rent the entire island and enjoy the utmost privacy with access to 13 one-bedroom and 2 two-bedroom residences, as well as 2 over-water rooms for your entourage.Personalized service: Indulge in the all-inclusive package that includes a private butler for each residence, a personal chef for curated dining experiences, and unlimited award-winning spa treatments.Exciting activities: Immerse yourself in a range of activities such as snorkeling, big game fishing, dolphin safaris, and yoga sessions with a private trainer.Exclusive perks: Enjoy access to the wine cellar with prestigious wines, Champagne, and the renowned 5.8 Undersea Restaurant at Hurawalhi Island Resort. Plus, you'll have daily breakfast, free Wi-Fi, butler service, and yoga and meditation classes.For an unparalleled luxury water villa experience, Kudadoo Private Island is the ultimate choice.Exclusive Island AmenitiesWith its 15 sustainably designed over-water residences and exclusive amenities, Kudadoo Private Island offers an unparalleled luxury experience for those seeking the ultimate in privacy and relaxation. As guests of this exclusive island, we have access to a range of amenities that cater to our every need. Let's take a look at some of the highlights:Exclusive Island AmenitiesDescriptionPersonal ButlerEach residence comes with a dedicated personal butler who is available round the clock to assist with any requests or arrangements. From arranging excursions to ensuring our villa is always stocked with our favorite snacks and beverages, our butler is there to make our stay as seamless and enjoyable as possible.Private ChefA personal chef is assigned to curate a bespoke dining experience, tailored to our preferences. From romantic candlelit dinners on the beach to gourmet picnics on a secluded sandbank, our chef will create culinary delights that cater to our tastes.Spa TreatmentsAs part of the all-inclusive luxury experience, we have unlimited access to award-winning spa treatments. Whether it's a soothing massage or a rejuvenating facial, we can indulge in ultimate relaxation whenever we desire.Activities and ExcursionsThe island offers a wide range of activities and excursions to keep us entertained. From snorkeling in vibrant coral reefs to going on a thrilling big game fishing expedition, there is something for everyone. For those looking to maintain their fitness routine, private yoga sessions with a dedicated trainer are also available.Stylish TravelTo explore the surrounding area, a seaplane is at our disposal. This provides a luxurious and convenient mode of transportation, allowing us to arrive at our chosen destination in style.With these exclusive island amenities, Kudadoo Private Island ensures that every aspect of our stay is taken care of, leaving us free to relax and enjoy the beauty of the Maldives.The Nautilus Maldives: 26 Houses and ResidencesNestled in the azure waters of the Indian Ocean, The Nautilus Maldives beckons with its collection of 26 exquisite houses and residences. This exclusive private island resort, located southwest of Sri Lanka and approximately 700 kilometers southwest of India, offers a truly luxurious and unforgettable experience. Here, guests can indulge in the epitome of comfort and relaxation, surrounded by stunning natural beauty.To give you a taste of what awaits at The Nautilus Maldives, here are four key features of their houses and residences:Unparalleled Luxury: Each house and residence at The Nautilus Maldives is designed with the utmost attention to detail, combining contemporary style with traditional Maldivian elements. From spacious living areas to private pools and sun decks, every aspect is carefully crafted to provide the ultimate in comfort and opulence.Spectacular Views: Imagine waking up to breathtaking vistas of the turquoise ocean stretching as far as the eye can see. Whether you choose a beachfront villa or an overwater bungalow, you can enjoy uninterrupted views of the Indian Ocean from the privacy of your own sanctuary.Personalized Service: At The Nautilus Maldives, hospitality is taken to new heights. Each house and residence comes with a dedicated butler who'll cater to your every need, ensuring that your stay is nothing short of extraordinary. From arranging bespoke dining experiences to organizing excursions and activities, they'll go above and beyond to create unforgettable moments.Secluded Serenity: The Nautilus Maldives offers the perfect escape from the hustle and bustle of everyday life. With its private island setting, you can truly disconnect and unwind in a tranquil paradise. Whether you choose to relax on the pristine white sandy beaches or explore the vibrant underwater world, you'll find peace and serenity at every turn.Four Seasons Maldives Private Island VoavahImmerse yourself in the epitome of luxury and exclusivity at the Four Seasons Maldives Private Island Voavah.This private island resort, nestled in the Indian Ocean, offers a breathtaking natural landscape with pristine beaches that stretch as far as the eye can see.As guests, you'll have the opportunity to indulge in a range of exclusive amenities and activities that will leave you feeling pampered and rejuvenated.Picture yourself lounging on your own private beach, the turquoise waters lapping at your feet as you soak up the sun.For those seeking adventure, the resort offers an array of water sports, from snorkeling and scuba diving to jet skiing and paddleboarding.If relaxation is what you crave, the spa and wellness facilities await, ready to provide you with the ultimate in tranquility and rejuvenation.At the Four Seasons Maldives Private Island Voavah, every aspect of your stay is meticulously tailored to your desires.With seven private villas, each featuring its own spa, you can unwind in style and seclusion.The resort also boasts a 25-meter-long swimming pool, exotic gardens, and a private boat, perfect for exploring nearby islands and coral reefs.Whether you're planning a group gathering, a family vacation, or a special celebration, this private island paradise offers the ideal setting.With its unspoiled natural beauty, crystal-clear waters teeming with vibrant marine life, and a range of activities to suit every taste, the Four Seasons Maldives Private Island Voavah promises an unforgettable and unique holiday experience.Coco Privé Kuda Hithi IslandCoco Privé Kuda Hithi Island beckons visitors with its luxurious accommodations and stunning natural surroundings in the Indian Ocean. As we explore this private island resort, let's delve into what makes Coco Privé Kuda Hithi Island the perfect destination for an unforgettable getaway.Exquisite Accommodations: The water villas in Coco Privé Kuda Hithi Island provide a truly lavish experience. With breathtaking views, direct access to the ocean, and modern amenities, these villas offer the ultimate in comfort and luxury.Spacious and Serene: Ideal for group gatherings, the island offers ample space for everyone. Whether you're planning a big family reunion, a get-together with friends, or a special celebration, Coco Privé Kuda Hithi Island ensures privacy and seclusion for all.A Paradise of Activities: With a 25-meter-long swimming pool and its own spa, the island provides endless opportunities for relaxation and rejuvenation. Whether you choose to lounge by the pool, immerse yourself in the crystal-clear waters, or explore the vibrant marine life, Coco Privé Kuda Hithi Island offers a dream destination experience.Instagram-Worthy Landscapes: The natural beauty of Coco Privé Kuda Hithi Island is truly awe-inspiring. From the exotic gardens to the picturesque vistas, every corner of the island is a perfect backdrop for capturing unforgettable moments.To inquire about rates and make reservations for this slice of paradise, interested individuals can reach out to Coco Privé Kuda Hithi Island through their website, phone, or email. Don't miss the chance to experience the epitome of luxury and natural beauty at Coco Privé Kuda Hithi Island.Ithaafushi Private Island by Waldorf AstoriaAs we continue our exploration of luxurious private island retreats in the Maldives, let's set our sights on the captivating Ithaafushi Private Island by Waldorf Astoria.This secluded paradise is located in the Indian Ocean, southwest of Sri Lanka, offering an exclusive haven for those seeking the utmost privacy and indulgence.One of the highlights of Ithaafushi Private Island is its array of luxurious amenities. Imagine pampering yourself with a rejuvenating spa treatment in your own private spa, or taking a refreshing dip in the 25-meter-long swimming pool. The island is also adorned with exotic gardens, creating a serene and picturesque backdrop for your getaway.Guests at Ithaafushi Private Island can enjoy a host of activities to enhance their experience. From thrilling water sports to gourmet dining experiences, there's something for everyone to enjoy. If you're feeling adventurous, you can even embark on excursions to nearby islands and coral reefs, immersing yourself in the natural beauty of the Maldives.What sets Ithaafushi Private Island apart is its commitment to personalized service. With a dedicated team of 25 professionals led by the Island Chief, you can expect round-the-clock availability and expertise in various areas. Whether you need assistance with diving or housekeeping, the team is there to cater to your every need.The island offers 15 sustainably designed over-water residences, each featuring a 44m2 pool and private butler service. To further elevate your stay, unlimited spa treatments and tailored experiences are also included, ensuring a lavish and unforgettable retreat.Cheval Blanc Randheli Private IslandLocated in the captivating Maldives, Cheval Blanc Randheli Private Island offers a luxurious and exclusive experience for those seeking ultimate relaxation and seclusion. With its pristine beaches, exotic gardens, and personalized service, this private island is the epitome of luxury.Here are four reasons why Cheval Blanc Randheli Private Island is the perfect destination for an unforgettable getaway:Indulge in the Spa: The island features its own spa, where you can pamper yourself with rejuvenating treatments and therapies. From traditional Maldivian massages to bespoke wellness rituals, the spa offers a range of options to help you unwind and rejuvenate.Relax by the Pool: Take a dip in the island's 25-meter-long swimming pool, surrounded by lush greenery and breathtaking views. Whether you want to soak up the sun on a comfortable lounger or enjoy a refreshing swim, the pool area provides the perfect setting for relaxation.Escape to Water Villas: Experience the ultimate in privacy and seclusion with the island's water villas. These luxurious accommodations offer direct access to the ocean, allowing you to immerse yourself in the crystal-clear waters of the Maldives. With modern amenities and stunning views, the water villas provide a serene and intimate setting for your stay.Ideal for Group Gatherings: Whether you're planning a family reunion, a getaway with friends, or a special celebration, Cheval Blanc Randheli Private Island has ample space and activities to accommodate large groups. From spacious accommodations to a variety of leisure options, the island ensures that everyone has a memorable and enjoyable experience.From the moment you step foot on Cheval Blanc Randheli Private Island, you'll be greeted with warm hospitality and exceptional service. The 25-person team, led by the Island Chief, is dedicated to providing tailored experiences and ensuring that every aspect of your stay is nothing short of perfection.The Beach HouseWhen it comes to luxury amenities, The Beach House on the private island offers an unparalleled experience.With its open-air living room, dining areas, gym, library, and Loft Lounge, guests can enjoy panoramic views of the Biosphere domain while indulging in ultimate relaxation.The 15 over-water residences with private pools and the personalized services of a private butler, personal chef, and personal trainer ensure that exclusive privacy and utmost comfort are guaranteed throughout your stay.Luxury Amenities OfferedThe Beach House at The Maldives offers an array of luxurious amenities that cater to every guest's desire for opulence and relaxation. Here are some of the incredible luxury amenities offered:Central Hub: The Beach House features a central hub with open-air living and dining areas, a gym, a library, and the Loft Lounge. From here, guests can enjoy panoramic views of the Biosphere domain, creating a truly breathtaking experience.Over-Water Residences: There are 15 sustainably designed over-water residences at The Beach House, each equipped with a 44m2 pool. Guests can rent the entire island and choose from 13 one-bedroom and 2 two-bedroom residences, as well as 2 over-water rooms for their entourage.Personalized Services: Every residence at The Beach House comes with a private butler, ensuring that guests receive the highest level of service. Additionally, a personal chef is available to curate dining experiences, a personal trainer and wellness guru are on hand to help guests stay fit and relaxed, and unlimited award-winning spa treatments are offered, including a Himalayan salt room, sauna, and steam room.Exciting Activities: The Beach House offers a range of activities and excursions to keep guests entertained. From snorkeling and big game fishing to dolphin safaris on jet skis, there's something for everyone. Yoga and gym sessions are also available to help guests maintain their fitness routines. For a truly stylish travel experience, guests can even enjoy transportation via Kudadoo's own seaplane.At The Beach House, luxury amenities are at the forefront, ensuring that every guest enjoys a truly unforgettable and indulgent experience.Exclusive Privacy GuaranteedNestled in the heart of the Maldives, The Beach House offers an exclusive haven of privacy and seclusion for those seeking a truly personalized island experience. With the Exclusive Privacy Guaranteed package, guests can enjoy the ultimate level of privacy, ensuring that their stay on the island remains undisturbed.The Beach House features an open-air living room and dining areas, a gym, a library, and the Loft Lounge, offering panoramic views of the Biosphere domain. This package also includes daily breakfast, welcome amenities, free Wi-Fi, butler service, and access to non-motorized water sports, yoga, fitness, and meditation classes.Whether you want to relax by the infinity pool or explore the vibrant marine life, The Beach House provides an exclusive retreat where you can unwind and rejuvenate in complete seclusion.For those interested in booking the island, The Nautilus Maldives can be contacted via email at reservations@thenautilusmaldives.com for more information about island buy-out rates and to learn about the package.Luxury Vacation Rental & ResidenceIndulge in the epitome of luxury with our selection of stunning Maldives island resorts, private islands for rent, and eco-friendly island options. When it comes to luxury vacation rental and residence in the Maldives, there's no shortage of opulent options to choose from. Here is a glimpse into what awaits you in this tropical paradise:Velaa Private Island: Immerse yourself in a world of unparalleled luxury with its private villas, Michelin-starred dining, and an exclusive golf course designed by a champion golfer.Kudadoo Private Island: Experience a truly all-inclusive escape with its lavish overwater villas, personalized butler service, and unlimited access to activities such as diving, spa treatments, and gourmet dining.The Nautilus Maldives: Step into a world of timeless elegance with its spacious beach and ocean houses, private pools, and bespoke experiences tailored to your every desire.Four Seasons Maldives Private Island Voavah: Enjoy the ultimate in privacy and exclusivity on this five-acre island, complete with a private yacht, dedicated team of staff, and an array of water sports and wellness activities.These luxury vacation rentals and residences offer not just lavish accommodations, but also access to the Maldives' stunning natural beauty. From pristine white-sand beaches to crystal-clear waters teeming with vibrant marine life, every moment spent in this paradise is sure to be Instagram-worthy.Whether you seek relaxation or adventure, these properties provide a comprehensive range of services and activities to make your vacation truly unforgettable.Please note that availability may be limited due to high demand, so it's advisable to book well in advance. Prices for these luxury rentals and residences range from thousands to millions of dollars, depending on the duration of stay and the specific amenities and services included.Prepare to be pampered and indulge in the ultimate luxury experience in the Maldives.Ultimate Private Islands in MaldivesGet ready to immerse yourselves in the world of ultimate luxury and exclusivity as we explore the incredible private islands in the Maldives.These exclusive resorts offer a secluded tropical paradise, where you can bask in unparalleled privacy and tranquility.Imagine having your own pristine beach, indulging in water sports, enjoying gourmet dining experiences, and exploring nearby coral reefs - all in the lap of luxury.Exclusive Luxury ResortsAt these exclusive luxury resorts in the Maldives, you can experience the ultimate in privacy, personalized service, and stunning natural beauty. Here are four reasons why these resorts are the epitome of luxury:Private Islands: These resorts offer the opportunity to rent or purchase your own private island in the Indian Ocean. Imagine having an entire island to yourself, with pristine beaches, crystal-clear waters, and lush landscapes.Endless Activities: From water sports like snorkeling and diving to spa and wellness facilities, there's no shortage of activities to enjoy. You can explore nearby islands and coral reefs, indulge in gourmet dining experiences, or simply relax on your secluded beach.Exclusivity: These luxury resorts pride themselves on providing an exclusive experience. With limited availability due to high demand, you can rest assured that you'll have the privacy and exclusivity you desire.Unforgettable Holiday: Choosing a private island in the Maldives guarantees a unique and memorable holiday experience. The personalized service, breathtaking natural beauty, and unrivaled privacy will leave you with memories that will last a lifetime.Secluded Tropical ParadiseAs we continue our exploration of exclusive luxury resorts in the Maldives, we now venture into the realm of Secluded Tropical Paradise, where ultimate private islands await, offering a haven of tranquility and breathtaking beauty.These secluded tropical paradises provide an escape from the hustle and bustle of everyday life, allowing guests to immerse themselves in the serenity of nature. With luxurious amenities and stunning natural surroundings, these private islands offer the perfect setting for a truly unforgettable vacation.From water sports and spa experiences to gourmet dining, guests can indulge in a wide range of activities while enjoying the utmost privacy and personalized service. The spacious accommodations, whether it be a water villa or a beachfront bungalow, provide a luxurious retreat with breathtaking views and direct access to the crystal-clear waters of the Indian Ocean.For those seeking an exclusive and intimate getaway, these ultimate private islands in the Maldives are the epitome of secluded tropical paradise.Unparalleled Privacy and TranquilityNestled amidst the turquoise waters of the Indian Ocean, the ultimate private islands in the Maldives offer an unparalleled escape into a world of unrivaled privacy and tranquility. Here, guests can bask in the seclusion of their own private paradise, surrounded by breathtaking natural beauty.To paint a picture of this idyllic setting, imagine:Exclusive Luxury: Guests can indulge in luxurious amenities, from private beaches and water sports to spa facilities and gourmet dining experiences.Unmatched Personalized Service: The private islands provide unparalleled seclusion, accompanied by personalized service that caters to every whim and desire.Sustainable Serenity: These private islands are ideal for eco-friendly and sustainable tourism, inviting guests to immerse themselves in the stunning natural surroundings.Group Gatherings: Perfect for group gatherings, the private islands offer spacious accommodations, a wide range of activities, and breathtaking water villas with direct access to the ocean.Immerse yourself in a world of unparalleled privacy and tranquility, where every moment is tailored to your desires.Small Luxury Resorts for RentImmerse yourself in the lap of luxury with a stay at one of the small, exclusive resorts available for rent in the Maldives. These small luxury resorts offer an intimate and personalized experience, ensuring that every guest feels like a VIP. With stunning natural beauty and world-class amenities, these resorts provide a truly unforgettable vacation.Resort NameLocationAmenitiesVelaa Private IslandNoonu AtollPrivate pool, spa, golf course, underwater restaurantKudadoo Private IslandLhaviyani AtollPrivate butler, infinity pool, overwater spaThe Nautilus MaldivesBaa AtollPrivate beach, ocean-facing infinity pool, spaFour Seasons Maldives VoavahBaa AtollPrivate yacht, beach house, dive centerEach of these small luxury resorts offers a unique and extraordinary experience. At Velaa Private Island, indulge in the luxury of your own private pool, spa treatments, and even a round of golf on their exclusive course. Kudadoo Private Island takes personalized service to the next level with a private butler at your disposal, an infinity pool overlooking the turquoise waters, and an overwater spa for ultimate relaxation.If you're looking for a secluded beach getaway, The Nautilus Maldives is the perfect choice. With its private beach and ocean-facing infinity pool, you can unwind and soak up the sun in complete tranquility. For those seeking adventure, Four Seasons Maldives Voavah offers a private yacht, a beach house, and a dive center, allowing you to explore the vibrant coral reefs and marine life that the Maldives is famous for.These small luxury resorts for rent in the Maldives offer unparalleled comfort, privacy, and breathtaking views. Whether you're celebrating a special occasion or simply seeking a romantic escape, these resorts provide the perfect backdrop for an unforgettable vacation.Very Private Islands in the MaldivesWith luxurious Maldives island resorts, exclusive private islands for rent, and secluded islands for sale, the Maldives offers a range of very private island options for those seeking the ultimate in privacy and seclusion.Luxury and Exclusivity: Private islands in the Maldives provide the epitome of luxury and exclusivity. From lavish villas to personalized service, these islands offer a truly opulent experience.Secluded Beaches: Picture yourself lounging on your own private beach, with pristine white sand and crystal-clear turquoise waters. Private islands in the Maldives offer secluded beaches where you can relax and soak up the sun in complete privacy.Water Sports and Excursions: If you're seeking adventure, private islands in the Maldives have you covered. Enjoy thrilling water sports such as snorkeling and diving, or embark on excursions to nearby islands and coral reefs for a truly memorable experience.Eco-Friendly Options: For those who value sustainability, private islands in the Maldives also offer eco-friendly options. These islands are designed to minimize their impact on the environment, allowing you to enjoy the beauty of nature while being mindful of its preservation.Choosing a private island in the Maldives comes with numerous benefits. You'll enjoy ultimate privacy and seclusion, along with personalized service that caters to your every need. The stunning natural beauty and pristine beaches will take your breath away, providing the perfect backdrop for a truly memorable holiday. Additionally, by opting for an eco-friendly island, you can contribute to sustainable tourism and leave a positive impact on the environment.Some of the private islands available for rent in the Maldives include Velaa Private Island, Kudadoo Private Island, The Nautilus Maldives, Four Seasons Maldives Private Island Voavah, Coco Privé Kuda Hithi Island, Ithaafushi Private Island by Waldorf Astoria, and Cheval Blanc Randheli Private Island. These islands offer a range of facilities such as private spas, swimming pools, pristine beaches, exotic gardens, and even private boats for exploring the surrounding waters.Frequently Asked QuestionsHow Much Does It Cost to Rent an Island in Maldives?When it comes to renting an island in the Maldives, the cost can vary greatly. A cost comparison is necessary to find the best option for your budget.Factors such as location, amenities, and duration of stay all play a role in determining the price. Private islands offer ultimate privacy and luxurious experiences, but they can range from thousands to millions of dollars.Which Is the Cheapest Private Island in Maldives?The cheapest private island in the Maldives offers affordable accommodations for those seeking a luxurious getaway. With all-inclusive luxury experiences starting at $250,000 per night, guests can have an entire island to themselves. This package includes daily breakfast, a champagne welcome, and access to activities such as snorkeling and yoga.Additional perks like free Wi-Fi, butler service, and VIP transportation from the airport make this experience even more enticing.Contact Kudadoo to book your dream island escape.How Do You Get to Private Island in Maldives?Getting to private island resorts in the Maldives is a breeze. We can choose from a variety of transportation options, including seaplanes, speedboats, helicopters, and even private yachts. These luxurious modes of travel offer not only convenience but also breathtaking views of the surrounding turquoise waters.Whether it's a short speedboat ride or a scenic seaplane transfer, the journey to our private island retreat promises to be hassle-free and unforgettable.Can I Stay on a Local Island in the Maldives?Yes, we can stay on a local island in the Maldives.Staying on a local island offers a unique opportunity to immerse ourselves in the local culture and interact with friendly locals.We can explore vibrant communities, visit local markets, and indulge in traditional Maldivian cuisine.Additionally, day trips to nearby islands are possible, allowing us to discover the beauty of the surrounding area.It's important to respect local customs and dress codes while staying on local islands.ConclusionIn conclusion, renting a private island in the Maldives offers an unparalleled luxury experience that's sure to create memories that last a lifetime.While some may argue that a private island vacation is too extravagant, the privacy, personalized service, and stunning natural beauty make it a worthwhile investment.So why not treat yourself to a truly unique and unforgettable holiday in the Maldives, where you can enjoy the ultimate in seclusion and luxury?
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2024.05.17 08:58 EcoLogicCrusader Must-Not-Miss Interactive Experiences at AniMinneapolis 2024!

Must-Not-Miss Interactive Experiences at AniMinneapolis 2024!
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AniMinneapolis is back and bigger than ever in 2024! This family-friendly anime convention is a highlight for anime enthusiasts, offering an immersive experience that celebrates Japanese culture, anime, and gaming. Held from May 24 to May 26, 2024, at the Hyatt Regency Minneapolis, AniMinneapolis is the perfect place for fans to come together, dress up, and participate in a plethora of exciting activities.
From interactive experiences to vendor halls brimming with merchandise, this convention has something for everyone. Organized by AnimeCon.org, this event attracts thousands of fans from all over, offering a welcoming community where attendees can participate in hundreds of different events, meet new friends, and indulge in their shared passions. With three full days of programming, there’s no shortage of things to do and see.
Interactive Experiences
One of the biggest draws of AniMinneapolis is its array of interactive experiences. These activities are designed to engage attendees in fun and memorable ways, allowing them to dive deep into the world of anime and Japanese culture.
1. Escape Room
AniMinneapolis features a thrilling escape room experience where participants must solve puzzles and riddles to break free from a cursed classroom. The escape room is designed to challenge your problem-solving skills and teamwork, making it an exciting adventure for friends and strangers alike. You have 45 minutes to solve the mystery and escape the room. This interactive experience is perfect for those who enjoy a good challenge and a bit of suspense.
Why You Shouldn't Miss It The escape room is a fantastic way to test your wits and bond with fellow attendees. It’s a unique and immersive experience that brings an element of mystery and excitement to the convention. Plus, it’s a great break from the hustle and bustle of the main events, providing a quieter, more focused activity.
2. Maid Cafe
Inspired by the popular maid cafes in Japan, the AniMinneapolis Maid Cafe offers a whimsical dining experience where costumed maids and butlers serve snacks and beverages. The cafe is designed to transport you into a world of fantasy, with attentive staff who ensure you have a delightful time.
Why You Shouldn't Miss It The Maid Cafe is a charming and unique part of the convention that allows you to experience a slice of Japanese pop culture firsthand. It’s a fun and interactive way to take a break, enjoy some refreshments, and be entertained by the maids and butlers. Whether you’re new to the concept or a seasoned fan, the Maid Cafe is a must-visit.
3. Nightly Dances
AniMinneapolis hosts nightly dances featuring some of the best DJs, including Party Monster DJs, Lucid Beats, and DJ Oso. These dances are a great way to let loose and enjoy a variety of electronic dance music styles, from techno to hardstyle.
Why You Shouldn't Miss It The nightly dances are a high-energy highlight of the convention. It’s an opportunity to dance, have fun, and connect with other attendees in a lively atmosphere. Whether you’re an experienced dancer or just looking to have some fun, the nightly dances are a blast.
4. Formal Fantasy Cosplay Ball
The Formal Fantasy Cosplay Ball is a special event where attendees can dress in their finest cosplay and enjoy a night of dancing. The ball includes professional dance lessons, ensuring everyone can participate, regardless of their skill level. For those without a date, there’s even a Date Auction before the event.
Why You Shouldn't Miss It The ball is a unique and elegant experience that adds a touch of glamour to the convention. It’s a chance to showcase your cosplay in a formal setting, learn some new dance moves, and perhaps even meet someone special. The Date Auction also adds an exciting twist, making the evening even more memorable.
5. Interactive Panels and Workshops
AniMinneapolis offers a wide range of panels and workshops covering various topics related to anime, manga, and Japanese culture. These sessions are often led by industry professionals, voice actors, and passionate fans. From voice acting workshops to discussions about your favorite series, there’s something for everyone.
Why You Shouldn't Miss It Panels and workshops are a fantastic way to deepen your knowledge and engage with experts and fellow fans. They provide insight into the anime industry, offer tips and tricks for cosplay and art, and allow for meaningful discussions. Participating in these sessions can enhance your convention experience and inspire your own creative pursuits.
6. Video Gaming Area
The video gaming area at AniMinneapolis features a variety of gaming consoles and arcade machines. Attendees can participate in gaming tournaments, play casual games, and enjoy a wide selection of titles, from classic favorites to the latest releases.
Why You Shouldn't Miss It For gamers, the video gaming area is a paradise. It’s a great place to compete, make new friends, and enjoy some downtime between other activities. The tournaments add an extra layer of excitement, with the chance to win prizes and bragging rights.
7. Karaoke
Karaoke is a popular activity at AniMinneapolis, allowing attendees to sing their favorite songs in front of a supportive audience. The convention provides a vast library of songs, including anime themes, J-pop hits, and more.
Why You Shouldn't Miss It Karaoke is a fun and interactive way to express yourself and entertain others. It’s a chance to showcase your singing talent (or lack thereof) and enjoy the camaraderie of fellow anime fans. Whether you’re a seasoned performer or just looking to have fun, karaoke is a must-try experience.
8. Autograph Sessions
AniMinneapolis hosts autograph sessions with voice actors, artists, and other special guests. This is your chance to meet your favorite stars, get memorabilia signed, and even chat with them.
Why You Shouldn't Miss It Meeting the voices behind your favorite characters is a thrilling experience. Autograph sessions provide a unique opportunity to interact with industry professionals, gain insights into their work, and create lasting memories. Plus, getting your merchandise signed adds a personal touch to your collection.
9. Cosplay Competitions
The cosplay competitions at AniMinneapolis are a showcase of creativity and craftsmanship. The grand cosplay competition is the main event, where cosplayers compete for prizes and recognition. There are also other cosplay events, such as photoshoots and meetups, throughout the convention.
Why You Shouldn't Miss It Cosplay competitions are a highlight for both participants and spectators. They offer a platform for cosplayers to display their hard work and creativity, and they provide inspiration for future costumes. Even if you’re not competing, watching the competitions is a treat, as you’ll see some truly amazing costumes.
10. Anime Screenings
AniMinneapolis dedicates a room for anime screenings, where attendees can watch a variety of shows and movies. The screenings include both new releases and classic favorites, providing a chance to discover something new or revisit beloved series.
Why You Shouldn't Miss It Anime screenings offer a relaxing way to enjoy some downtime during the convention. It’s a chance to catch up on shows you might have missed, see new episodes, and enjoy the communal experience of watching anime with fellow fans. The screenings are also a great way to introduce friends to new series.
11. Tabletop Gaming
The tabletop gaming area is hosted by Flame Point Games and features a variety of board games, card games, and role-playing games. Attendees can playtest new games, join in on scheduled sessions, or just enjoy some casual gaming.
Why You Shouldn't Miss It Tabletop gaming offers a different kind of interactive experience, focusing on strategy, creativity, and social interaction. It’s a great way to take a break from the fast-paced convention environment and enjoy some quality time with friends or make new ones over a game.
12. AMV Contest
The Anime Music Video (AMV) contest is a competition where creators showcase their editing skills by combining anime clips with music. The contest is held on Sunday morning, and the winner receives free tickets to the next convention.
Why You Shouldn't Miss It The AMV contest is a display of creativity and technical skill. Watching the entries is a fun and engaging experience, as you get to see how different creators interpret and remix anime. It’s also a great source of inspiration for aspiring editors and creators.
Other Events and Activities
In addition to the interactive experiences, AniMinneapolis offers a wide range of other events and activities that fans should look forward to.
Vendor Hall
While at the con, be sure to check out AniMinneapolis’ vendor hall - a bustling marketplace where attendees can purchase a variety of anime merchandise, artwork, and collectibles. It’s a great place to find unique items, complete your collection, or pick up some souvenirs. It’s also an opportunity to support local and independent artists by purchasing their work.
ConSweet
Need a place to recharge, grab a bite to eat, and meet other attendees? The ConSweet is a hospitality area that provides free snacks, ramen, and soda throughout the weekend. It’s a lifesaver during the busy convention weekend. It ensures you stay energized and hydrated, and it’s a great place to take a break and socialize with other fans. Plus, who can resist free snacks?
Meetups
Meetups are scheduled gatherings for fans of specific shows, genres, or interests. These events provide a chance to connect with like-minded individuals, share your passion, and make new friends. Meetups are a fantastic way to build community and make connections. Whether you’re a fan of a niche series or a popular franchise, there’s likely a meetup for you. It’s an opportunity to engage in discussions, share fan theories, and bond over shared interests.
Tips for Cosplay
Cosplay is a major part of AniMinneapolis, and many attendees enjoy dressing up as their favorite characters. When choosing a costume, consider your skill level, budget, and comfort. If you’re new to cosplay, start with a simpler design that you can easily assemble. Think about characters you love and feel confident portraying.
If you wish to create your own cosplay, start early and plan ahead. Break the project into manageable steps, and don’t be afraid to ask for help or use online tutorials. Focus on key details that will make your costume recognizable, and remember that comfort is important, especially for long convention days.
Cosplay Etiquette
Respect other cosplayers and their work. Always ask for permission before taking photos and be mindful of personal space. Cosplay is about having fun and expressing your love for characters, so enjoy the process and the community.
Tips for First-Time Attendees
If you’re attending AniMinneapolis for the first time, here are some tips to ensure you have a fun and immersive experience.
  • Plan Ahead: Check the schedule in advance and plan which events and activities you want to attend. Make a list of must-see panels, screenings, and interactive experiences.
  • Stay Hydrated and Rested: Conventions can be exhausting, so it’s important to stay hydrated and take breaks. Bring a water bottle and snacks, and find time to rest between activities.
  • Be Social: AniMinneapolis is a great place to meet new people and make friends. Don’t be shy about striking up conversations with fellow attendees. Join meetups and participate in activities to build connections.
  • Budget Wisely: With so many tempting items in the vendor hall, it’s easy to overspend. Set a budget for your purchases and stick to it. Remember to also budget for meals and other necessities.
  • Register Early: To ensure you get the best rate, register for your tickets early. Ticket prices will increase in a few days, so don’t wait until the last minute. Early registration also helps you avoid long lines at the convention.
AniMinneapolis 2024 is shaping up to be an incredible event, filled with must-not-miss interactive experiences and activities. From the thrilling escape room and charming Maid Cafe to the energetic nightly dances and elegant Formal Fantasy Cosplay Ball, there’s something for everyone. Don’t forget to explore the vendor hall, enjoy the free snacks in the ConSweet, and participate in meetups to make the most of your convention experience. Whether you’re a seasoned attendee or a first-timer, AniMinneapolis offers a welcoming and exciting environment for all anime fans. Register early to secure your spot and get ready for an unforgettable weekend!
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2024.05.17 08:54 Small-Rain5445 Lemon Bottle didn't work?

I'm not surprised because honestly it did sound too good to be true. But I had lemon bottle done at a professional clinic for £100 and it's been a week and I've seen no change. I've been as active as I can in the confines of work, I've drank up to 2L water per day or as much as I can, I've done my aggressive massaging of the area multiple times a day. None of which by the way they told me to do as aftercare, I just gathered online through research that it all helps the loss.
All of these online videos are very misleading - I didn't expect an instant skinny jaw but I expected at least some weight budging by now. I'm also a little upset at paying so much for a procedure that costs much less online and that I don't feel has done anything. I'm not a big lady, but I have a little stubborn 'turkey neck' which is genetic to my family. Has never gone away even when I was underweight growing up and was always made fun of.
My job actually works with needles so I feel like I have some of the safety knowledge and capabilities to administer further lemon bottle myself. Has anyone had experience with this? Did a second round finally show results? Perhaps I'm not giving it long enough to notice results on this first round.
submitted by Small-Rain5445 to DIYCosmeticProcedures [link] [comments]


http://rodzice.org/