Bouygues telecom web site

didnt know demoman had level 3 chin too

2024.05.03 02:51 Far_Society_4196 didnt know demoman had level 3 chin too

didnt know demoman had level 3 chin too submitted by Far_Society_4196 to tf2shitposterclub [link] [comments]


2024.05.03 02:43 Longjumping-Cry60 Need some anime websites pls

Need some anime websites pls
Since 9anime is going down lately and gogoanime has way too many ads I would like some recommendations pls
submitted by Longjumping-Cry60 to PiracyBackup [link] [comments]


2024.05.03 02:36 North_North_7887 Help finding "target" schools for CS

edit: by "target" I mean not for employers but for like applying to college, ones I actually have a shot at like "match schools" would be a synonym ig
Hello guys, I am trying to get ideas for the target schools on my college list. I am interested in CS. I won't receive any need based aid and my parents can comfortably pay but if the school is not extremely famous (as most target schools won't be like insane brand names) I want to keep the cost under abt 50k p/a, preferably under 40k p/a for my targets.
My stats are 1560 SAT (1590 superscore), 4.0 unweighted 4.5 weighted gpa (no ap classes at my school). I am in-state for texas, and should be in "auto admit" category (I have UT on my list as a reach still)
I am indian origin male (tough for cs) but I go to a catholic school with only white people preety much and I am hindu (idk if that affects much)
I think my counselor rec letter will be great but my teach rec letters will be mid at best
My extra-curriculars are not bad but not game changing. I have a job at a math tutoring place, I will have a paid internship at an IT company this summer, I play violin for 7 years (no awards and not really done outside of my house tbh), I do freelance real estate and event photography, I do freelance web design (wordpress sites), I have built 2 apps and some volunteering such as photography for a 100-150 member non profit and some other 1 time things.
I think I have good safeties and reach choices but its hard to tell what would be a good "target" both high and low for CS . If it is a "lower" target I would want to get some merit scholarship to offset the cost a bit. Thanks
submitted by North_North_7887 to ApplyingToCollege [link] [comments]


2024.05.03 02:28 Scary_Caterpillar_83 How to proceed when you start to suspect…

My PA has been in therapy with a CSAT for 3 months and I have all of his devices locked down for the most part (screen time, Migiri, router parental controls)
But I’m seeing some blocked sites (I blocked twitter, Pinterest, TikTok, Reddit and social media) showing in the “filtered” list on my router and it looks like he visited opera.com, I’m guessing to download the browser?
It wouldn’t do much good since the sites themselves are blocked in Migiri. But it’s odd. Could the filtered list just be ads on a web page or search engine page? These haven’t come up before as far as I know and it was all one evening when I was home, but in another room working.
My question is: how do you proceed? Gather more evidence first? Try to access the devices (I could ask him but we are supposed to have open access), confront and ask immediately? Or set a trap/test?
I want to make sure I don’t get lied to and this would be the first slip/relapse that I know of.
submitted by Scary_Caterpillar_83 to loveafterporn [link] [comments]


2024.05.03 02:23 Wonderful-Ad-5952 Positioning My Bot Detection application : What's the Best Focus?

Hey everyone, me and my dev team working last two years to developed bot detection application that identifies good and bad bots visiting your site, whitelists the good ones, blacklists the bad ones, and delivers human-only analytics data. With the growing threat of AI bots scraping content and contributing to big data, I'm unsure how to best position our app in the market. I'd appreciate your input on which focus resonates more with potential users.
Options:
  1. Focus on protecting websites from AI scrapers and big data threats
  2. Focus on providing reliable, human-only web analytics data
  3. Combine both focuses: Protection from AI threats and delivery of human-only analytics
  4. Other (Please share your ideas in the comments)
submitted by Wonderful-Ad-5952 to startups [link] [comments]


2024.05.03 01:58 AdvancedMembership50 What happened to Happy Monday Jr?

I was wondering what happened to Dom's merch site Happy Monday Jr. and all that, I know the web store was managed by Second City Prints which I think filed for bankruptcy, is that why the site and all the socials are no longer active?
submitted by AdvancedMembership50 to DominicFike [link] [comments]


2024.05.03 01:38 benselenim Welcome to Aphelium: Your New Home in the Stars

Welcome to Aphelium: Your New Home in the Stars
https://preview.redd.it/3l7w4lkam3yc1.png?width=1200&format=png&auto=webp&s=47000eda7051a30b19d718c6c562170d8cb47f6c
Hello, future astronauts and cosmic wanderers! Step into Aphelium, our beloved planet in WAX blockchain. This place is more than just a game; it's a lively community filled with adventure, fun, and the joy of finding new things. The planet offers lots of fun to both the hardcore gamers who delve deep into the mechanics and casual players looking for a quick trip through the stars. Plus, you can play on any device that runs Discord or a web browser, so you’re all set whether you’re on your phone, tablet, or PC.
Aphelium is like mixing the fun of Discord chats with exciting games. As an astronaut here, you’ll explore new lands, manage resources, make awesome items, and upgrade your land. The more you play and the smarter your moves, the more rewards you’ll find. Our game is on both our website and Discord, so you can chat, do daily tasks, and hang out with the community on Discord, while exploring deeper into the universe on our website. It’s way more than just a game; it’s a whole universe where you can make friends, plan strategies, and even win some cool stuff.
Aphelium is still getting new updates since we’re in BETA. This means the adventure keeps getting better, and being one of the first to join lets you help shape what Aphelium becomes. Early birds get to learn everything from the start, earn before the official launch, grab special NFTs that make the game even cooler, and win real money in tournaments.

The Planet of Earning Opportunities

Aphelium offers many ways to earn, and you don’t have to wait for a token launch to start seeing benefits. Join our seasonal tournaments for a chance to win USD, dive into social mining for sticker NFTs—which are quite handy! Use them to improve your gameplay or trade them with those who don’t have time to earn their own.
Make $AFG by being actively involved in our community. You can spend $AFG on NFTs in our grind market, exchange them for cash, or use them to boost your performance in tournaments. Don’t miss out on various events for even more ways to earn.
Here, it doesn’t matter if you invest time or money, everyone has an equal opportunity!

Getting Started is as Simple as Space Pie

Starting your adventure in Aphelium is simple. You just need a WAX wallet and a spirit of exploration. Just hop onto our Discord, hit /start in the #playhere channel, link your wallet and Discord on our site, and voila! You're now ready to /work, /wander, and /sleep in space. Each season starts fresh for everyone, making it fair for both old and new players. Your progress is all about leveling up and learning new skills.

Play for Free or Choose Premium

You can join Aphelium and play for free, entering tournaments at no cost. But, you can also get into more with Land NFTs, which let you craft and do even more in the game. Though lands are sold out, you can still find them on the secondary market. You can also get astronaut suits, bags, teleporters, and more with $AFG, our in-game currency, making sure everyone has a chance to have fun, no matter how much they spend.

Unlock the Future: Building, Tokens, Constructors and Beyond

This year, get ready for transformative updates that will redefine your experience on our planet. The introduction of building mechanics will open new avenues for crafting, earning and resource management, laying the groundwork for our upcoming token system. But that's not all—this year will also see the arrival of alien taming and the launch of spaceships, broadening the horizons of your interstellar journey.

Season 4: The Next Chapter in Exploration and Battle

Season 3 has wrapped up, and the prizes are all handed out! We've kicked off the 'Pause Party,' a chance for you to /craft and mint NFTs, get ready for Season 4, or just trade and learn the game at your own pace before the leaderboard frenzy begins. Plus, don't forget to play our server minigames to earn $AFG, NFTs, and in-game boosters. Whether you're leveling up or bringing in new members, there are prizes in $WAXP and NFTs up for grabs!
We're still sculpting Season 4 based on your feedback. Get ready to dive into the thick of combat, tackle new quests, try out jobs, and explore renting opportunities—all with your allies by your side against formidable aliens!
https://preview.redd.it/3b731dwim3yc1.png?width=1280&format=png&auto=webp&s=59b37a0e380c5e36174e37180cdc209c73c8817c
Join the Adventure in Aphelium
Your journey in Aphelium is yours to shape. As we prepare for Season 4 and beyond, your involvement not only enriches your experience but also influences the evolution of this planet. The planet is calling!
submitted by benselenim to NFTsMarketplace [link] [comments]


2024.05.03 01:36 gust334 email-centric, light hosting, want SSL, some weird domain/subdomain complications

KH says they offer reseller plans with cPanel and WHM, and say that each “customer” of mine (my siblings) can also use cPanel for their website, which would be great because they’ve all used that before. But they don’t all have domains of their own to host, most are subdomains of mine, and my recollection is that WHM doesn’t directly support that, which is why my present hosting had to do something special. I can’t find anything on KH that shows they can configure that way. I also can’t tell if my “customers” incur an additional monthly fee for each cPanel or if they somehow piggy-back on mine.
I don’t think my siblings are up to bare Linux administration, and I’m not sure I want the hassle. But the fully-wrapped reseller stuff may also be too restrictive.
submitted by gust334 to webhosting [link] [comments]


2024.05.03 01:31 ArcticWhale345 Arctic Myth about Beluga and Woman

Does anyone here know anything about a myth "told by traditional people across the Arctic" that "describes a totemic marriage between a woman and a beluga whale" named Keiko? There is said to be a Yakut Siberian version and a version from Hudson Bay.
I found it on these sites:
  1. https://web.archive.org/web/20210126140240/http://www.interspecies.com/pages/beluga%20spiral.html
  2. https://www.earthintransition.org/2012/09/believing-in-belugas/
  3. http://www.hills.ca/Native-Symbols-21.html#Beluga%20Whale
I'm trying to figure out:
Is this an actual myth?
Where in the Arctic is this told and by whom?
Where does the name "Keiko" come from and what does it mean?
Anything else that is known about it.
(Also posted to ​Mythology, IndianCountry, Sakha_Yakut, ​Indigenous)
submitted by ArcticWhale345 to Inuit [link] [comments]


2024.05.03 01:28 Tnynfox How would gun control work in a post scarcity civ?

There is no such thing as an unarmed nanoprinter.
submitted by Tnynfox to scifiwriting [link] [comments]


2024.05.03 01:18 Captain-Finn DAE feel bad that they are doing nothing at work even if they are ahead of their schedule and getting things in on time?

Hello, I’m a web designer. More often than not, I am ahead of schedule at work turning in site builds without any changes needing to be made. No one says anything negative about my work. So when I am ahead I’ll do other things that aren’t work related. I feel shitty doing this or like I might get in trouble...
submitted by Captain-Finn to DAE [link] [comments]


2024.05.03 00:54 RHX_Thain Real Faction Diplomacy -- DLC Idea?

Diplomacy!

The purpose of the addon is to provide real Faction Motivations and Relationships, treating Faction Leader Pawns as the trend setter for trade and behavior, engaging in territorial disputes and waging war, signing treaties, and engaging in negotiations with each other and the player.
Guiding philosophies:
Why do we want this?
So here are the core Leadership concepts:
Leader Traits and Skills define that faction's trade policy, behavior, etc. Leadership Traits are now a synthesis of existing traits, such as Sanguine or Bloodlust, and skills. Sanguine results in a peaceful faction, Bloodlust results in a hostile faction. Intellect gives the faction better tech skills and items to trade, Shooting and Melee gives them more soldiers and weapons of these types, and Social gives them a higher chance of rolling high during negotiations, etc.
There is a Global Leader, and Local Leader. The Local Leaders, just like the above, give that town its own political tone, and smaller variations in the overall trade items and skills available. So if the Global Leader has low Shooting, high Medicine, high Intellect, all the towns in the faction have a lot of advanced medicine, medical beds, body parts, and antibiotics, but very few if no guns to trade. But if a Local Leader has high shooting, suddenly there are a lot more guns. Vice Versa. The economy of trade follows this rule too. Especially around food and joy/luxuries.
Bloodlust pawns dislike Sanguine pawns. Lazy pawns dislike Industrious pawns. This web sets up a paradigm of conflicts, where Factions with leaders who are a lot alike will band together against those they have less in common. Not always -- Proximity, Time At Peace, Time At War, and Threat vs Defense, would play a role too -- but at its core, the Aggressive Psychopaths run a more totalitarian show with slaves and war-hawk policies, vs the doves who tend to find slavery abhorrent and only attack if provoked or offended.
Greedy pawns, no matter if they are hawk or dove, will tend to try to hoard wealth and capture points of interest regardless of policies, even against the interests otherwise stated.
Since we can't be aware of DLC features like Ideology, we have to ignore those differences. Maybe a content aware patch at the end could be implemented, but it has to be optional.
So the scenario above, where a Sanguine Global Leader has high intellect and medicine, but low shooting, and the Local Leader is Greedy, has Bloodlust, high shooting, etc -- this is a conflict. Internally, this causes a rebellion to occur, where the Global Leader will want to quell this rebellion, deposing the bloodlust pawn and installing a preferred leader. That spawns a "rebellion" mark on that town, and their army is sent to put it down. The Rebellion may grow if the rebels are able to win. the player may be asked via quest to help put down the rebellion.
Here are the features that would need to exist to support this, based on the Leaders above:
The biggest break in our philosophy to do no re-scope of existing vanilla features is to redistribute the Resources of the RimWorld across the globe. I know, that's a big break! RimWorld is ultimately a 1 Map Game. Everything you need to start, survive, and build the ship to end the game, is all on your 1 map. But if every map you visit is \packed to the gills\** with components and silver and gold and steel... why move? Why have a globe?
So we'd be taking away 95% of all resources from the one map. Instead, like Marble, Granite, Limestone -- we segregate that into the Mountains and Hills as Rich Steel Deposits, or Impacted Components. Fertile soil in flat valleys in temperate zones.
You'll have to form caravans and camping parties to extract he goods, yes. Your one starting location will be King of at least One Exploitable Resource, which you must defend from outside interests, but can also leverage as trade and treaty agreements early on.
Same as above but it's plants and animals. Suddenly, all you need to survive isn't grown on one map. Deserts have all the psychoid (psychoid must flow) and forests have all the heal root. They only grow in their desired regions, and die elsewhere outside of advance hydroponics. The factions who trade for these resources do so now at a premium, and are a reason to go to war to capture their own outposts.
There's now a "global claims" layer on the world map around every town belonging to a Faction. They are claiming that territory as theirs economically, politically, and militarily. If your military crosses those lines they get anxious and call you to ask why. If you don't withdraw they assume hostility. If you have a big military near their borders they may get upset too.
Same is true if you set up camp in their economic claims zones and start mining or harvesting. They will demand you pay tribute / taxes, or abandon the claim to them, or face consequences in lowering relationships. You, as a player, may also gain a border drawing utility, and try to expand your borders by building outposts and amassing guns and armor to pawns you send to serve in your armies. If your borders touch, the owners will call you to negotiate a withdrawal, or sign an alliance, or go to war over border disputes.
Every town gets a pool of military and civilian caravan budgets. They spawn little ions that, just like the player, roam the globe, trading and attacking targets. This is a tough memory issue, and always on, ticking CPU. Lots of caching needed here and good clean code. Big risk there.
Currently, the biggest issue RimWorld has with more than one colony, is that it loads *everything* into memory. We can't change that. But what we can do is get clever. We still close those maps forever, and sending them to an icon on the world map, cached at the state it was saved.
The map's available pawns still live there and can be called to return to the player's main home map at any time, or send new pawns to speed up production. Any facility built there, is still there, and on a timer will produce the items made by the pawns assigned to it at the time they were saved into that now permanently closed map.
That new world map site is still allied to the player, and unless attacked, or suffering toxic fallout, will supply the same crafted items, crops harvested, resources mined (until exhausted,) and still need food and clothing, etc. You may need to defend it. If they are starving the map site is lost for good, loaded only as random ruins and pawn corpses if you visit that tile.
Set one pawn as the leader of your town. I won't get into the styles of government, Ideology already kinda did that. So here we hand waive and sacrifice a Grid of Political Alignments the player may subscribe to. Simpler is better, we just base it on the pawn leader's traits. Players role playing a Raider get Bloodlust raider pawns. Those more chill elect Industrious and Sanguine pawns. That pawn informs your new satellite colony's abilities.
Everyone's favorite. Every town has a local defense pool, of how many soldiers they have vs how many civilians. Soldiers get a minimum amount of shooting and melee, set by their Local leader plus Global Leader policies. Higher Leader Intellect, higher tech guns. Higher shooting & melee -- you get the picture. The size of the town sets the size of their local defenses. LDFs patrol the area around their towns visible on the world map, and go to nearby camps to rest and resupply, before patrolling again. A ring of camps are set up for this purpose.
Players need armies too -- but lets NEVER see them as fully realized pawns. They are just recruits from local areas, nameless, faceless, and roaming the countryside in the armies on the globe as a number. No micromanagement. Just casualties vs recruits and veterans.
The less shown of the invisible hand of this market the better.
Every town gets summed up and donates some fraction of their available soldiers to the main army. This results in a bunch of military parties, which roam the global map of their territory and launch raids against enemies. The big cities have big armies in and out of them. These are your 1000 point raids, very visible on the map. At low tech they clear forests of trees and animals as they march. High tech and they may just drop pod onto your map. GMFs are scary, and also set up a zone of interest around themselves. Their leader pawn also gives them special traits, just as towns enjoy.
When you have your army meet another army, it isn't on your home map anymore. Instead it's on a tile where your army world caravan meets theirs. You clash, and winner takes all. You spawn these armies on opposite sides of this map. If you are defending, you have a limited time to build defenses. Then the other army spawns in. If you're attacking, they have procgen defenses set up when you get there. If you are both running with no time to defend, you spawn in simultaneously and meet in the middle.
Those who retreat spawn into a retreating army that disappears into the nearest town or camp to fill its soldier count. Same for yours if defeated.
Basically a Caravan Raid of epic proportions, with a timer to set up for the defending player.
Allied armies may clash with enemies, and you may offer to join them. These battles are just clashes on the world map between two circles rolling dice in a formula of tech levels and number of soldiers of what skills and health/morale conditions. Once your army reaches to hot stop, you may offer to join, name a price (if your ally is losing, big money, eh?) or join for a positive relationship boost. These in progress battles will have some percent of progress to kill pawns and litter the battlefield with dead. But you get one side of the map from your approach angle on the world map (yay, normal positions!) and you spawn in some of your forces to command.
You may now, when you see the tide has tipped, right click a hostile pawn with one of yours selected and order them to surrender. Social skill and Weapon+Armor+Skills play a role vs their own. If you've killed some percent of their forces, a non-bloodlust, non-psychopath, will probably surrender if more than 50% of their forces are gone, but not fleeing, and/or they are outgunned and outnumbered. Whole towns may surrender this way, and begin paying tribute/taxes to you.
To manage all this, you'll need a UI that tells you what your towns are locally producing and globally have in stock. You may send pawns in these "forever caravans" that manage their own food and needs, increasing their Defense potential. Clicking on a town tells you the Defense rating and number of Soldiers vs Civilians it has there. Also what it imports (needs, higher trade value) and what it has (surplus is better prices.) Trading between towns send caravans which you can raid, disrupting the economy, and starting international incidents.
These groups also roam the world map marauding or fleeing conflicts. You may take in refugees, repel bandits, and assist traders.
Lets face it, RimWorld is Hording Simulator 9000. You gather all these pawns, but the game only planned for like 12 at most. It loves stacks of 2,000,000 alpaca meat, but it chugs memory and CPU. No more! Send all that junk to your outposts!
You can call it back any time, but it is out of sight and out of mind (and out of RAM) where you don't have to think if Sally is going to mood break or Tom and Dick need a new bed together as lovers who both have malaria. Send them to the camps to toil, take a mood hit if it had bad conditions when you saved it to its forever state, and come home if they get home sick and want a short vacation before going back.
You can have 300 pawn colonies -- I've seen it -- at 3fps. Now instead of micromanaging those 300, send them all to outposts in the hundreds. Your main maps is back to the respectable ~23fps as usual with 12 pawns. :p
Some people really love building megacities. But RimWorld is played on 1 map to end that game and build a ship -- game over, you flew way forever. But there are a lot of players who like the come up, and want build a town over and over again, roughing it. The setup is fun! It's when you have a super killbox that's invulnerable and infinite silver production, that it gets boring and we restart.
Now, you can enjoy the start of the game again, building your outposts and towns & cities, while just saving them to this world map to continue on as part of your faction. No, you can't load it again, the game doesn't support that. But it was saved as a picture at the time you left it, and you can still use it to fill your main Faction's resources in the abstract.
Caravans are borderline broken in RimWorld. To fix this, we need to introduce Shipping Crates.
These are portable containers that go into a pack animal (or other thing a mod adds, I won't say it) and you pawns just put all the supplies into that crate. The animals don't stop eating, the pawns go about sleeping and eating, until that crate is full. Then once they are rested and relaxed and fed, off they go all at once, no idling, no going insane, no bullshit.
We'd also need to give this Crate the ability to open a UI that says how many days of food, meds, etc it has for the caravan. But Caravans can now scavenge and find supplies as they go, no play micromanagement needed.
Alliances need food, meds, and manpower. An attack on one is an attack on all. Defense Quests call the player for aid, and you may send forces to aid them, or risk your alliance. This is a quest like any other, but with much bigger timelines to get ready, and we need a smart proximity to adjust those times to call for aid to be sure the player can reach it in time. They may also call targets for the player to attack, which you are obliged to do as part of the alliance. Saying no may jeopardize your alliance too.
Core essential features, boiled down:
Closing:
I think it's probably one of the most requested features as a DLC, and I know there is no chance we ever see it since Ludeon isn't in the business of accepting requests off the internet. They do in fact have lots of great ideas that are HUGE, but they tend, like anomaly and biotech, to be focused on the existing core loop of that 1 Map Policy, instead of daring to go off map for long and really exercise that multi-map & giant planet feature.
BUT -- I have time to kill between post op on a minor head surgery and getting back to work.
SOS2 is nearing its return to the Workshop, too, after 2 years offline being worked on by the community of maintainers and contributors, so I'm thinking about this stuff again. And while I know Kent and I don't have anther big RimWorld mod in us -- there's someone out there who would appreciate these thoughts, I'm sure.
It's also just good practice, designing documents for ideas that will never happen, and getting feedack on them.
While you work on a big project for 5+ years, your idealization and distillation skills, let alone pitch skills, can degrade. The grind of sacrificing your BIG IDEAS to the gods of "okay we have to actually do this now" can deteriorate one's optimism. You cut cut cut until the design document is nice and lean. Like a good cut of mutton. Doable, but still delicious.
So this helps me keep those skills sharp when I need them next.
submitted by RHX_Thain to RimWorld [link] [comments]


2024.05.03 00:21 Batmantheon Bad idea to mix content? (Streaming focused)

I have a basically non-existent youtube channel I've posted a couple shorts to from my twitch channel. I wanted to do it to get a little exposure, test the waters streaming on YouTube instead of or in conjunction with twitch and maybe start building up a small community.
The more I thought about what kind of content I would want to make for actual videos and not just shorts and stuff the more I realized that I have been really overlooking one of my stronger skills - I have a background in graphic design and I love teaching so I want to make guides for other small streamers on how to make their own simple assets using free software and simple techniques. I want to give people the option to stop using the same free templates from all the sites trying to lure people in and then tell them "oh and you can customize the camera border... if you pay us $12.99/month for the pro service!".
Same thing goes for editing small videos like clips. You can use a web tool... if you want them advertising their logo/watermark on all of your videos. Or you can get free software and learn just a little more to make your own templates and edit them.
I'm really hype about this plan. It's stuff I like, have a ton of interest in and know that I can make content on. But here's the big question.
Should keep these videos separate from my actual gaming content? Like would it be bad for channel growth to also still have shorts and lives on the same channel as these tutorial videos. The plan is to make the videos on skills and software that have a focus on stuff for small streamers to do stuff themselves so I'd say the channel is focused on streaming but I just don't know if that is problematic mixing the actual gaming side of the streaming while all of the actual regular length videos are based on the non-gaming skills in that area.
submitted by Batmantheon to YouTube_startups [link] [comments]


2024.05.03 00:17 Ur_Anemone My ex was cheating with EIGHTY women - how you can see if your partner is lying

My ex was cheating with EIGHTY women - how you can see if your partner is lying
Just 🤦‍♀️
CAUGHT IN THE NET My love rat ex was cheating on me with EIGHTY other women – how you can find out if your partner is a lying lothario
Make sure to always invoke Clare's Law when dating strangers
LYING lotharios beware! Fib on your dating profile and a secret network of women will be sure to find you out.
Relationship-seekers are digging the dirt on potential suitors through a web of private, female-only Facebook groups called Are we Dating The Same Guy? (AWDTSG).
They use the pages to find out if other members have been up close and personal with men they have met on apps including Tinder, Bumble and Hinge — as well as check for romance red flags.
In fact, some fellas have had their pics and details shared so many times on AWDTSG, they have become notorious.
It comes as recent figures showed 61 per cent of men use singles sites in the UK, compared to 39 per cent of women.
Group member Paige Appleby, 29, from Leigh-on-Sea, Essex, was horrified when suspicions that her ex had been fooling around were confirmed on AWDTSG.
The marketing manager, who had been seeing Dave, 31, from Putney, South West London, for three months, popped in his details and was faced with replies from 80 other women revealing they had been dating or in touch with him, too.
 I saw his face in a photo from when we were on holiday. The post — from someone else – said “Girls, I am dating this guy”. Women from the UK and the US had been sleeping with him at the same time as me. - Paige
Paige says: “I joined AWDTSG after ending things with Dave. Things had been going well between us. We met online, he’d met my family and we’d gone on holiday.
“But then I caught him on Instagram with another girl. He insisted she was his sister, but a closer look at social media suggested they had also been together.
“My friend said I should search for him in the group and I thought, ‘What’s the worst that could happen?’.
“Then I saw his face in a photo I’d taken when we’d been away together on holiday.”
Recalling how another member was asking about Dave, Paige said: “The post, from someone else, said, ‘Girls, I am dating this guy — is there any tea? (gossip)’. And I couldn’t keep up with the responses.
“There were women from all over the UK, even America, who’d been unknowingly dating him and sleeping with him — mostly around the same time.
“He’d spun us all different lines and fake excuses and sold us all the dream of being the ideal boyfriend.
“He was sleeping with us without protection and there were even pregnancies. He was playing with our feelings. It was so messed up.”
Paige said one other girl’s story sounded very familiar, with accounts of Dave lovebombing her at the start, painting himself as a genuine guy who wanted to settle down with “The One”, and claiming he “never got female attention”.
But she added: “The comments showed that wasn’t the case.
“We all looked similar, too, so he clearly had a type. It was a lot to deal with.”
Paige told how Dave’s picture has since become a running joke on the AWDTSG pages, with comments including: “I see this man more than my own family.”
And she added: “It is both hilarious and frustrating knowing that girls are still being blindsided by him. Thanks to AWDTSG, I also discovered a so-called match was catfishing me as well as three other girls in the group.”
The romeo con artist used a fake profile and someone else’s photos to chat up women. “The man we believed we were speaking to was married with children and obviously went by a different name,” Paige explains.
“Some girls reached out to the genuine person in the images, who confirmed he has never had a dating app profile. His photos had been stolen.”
Alongside general relationship advice and weeding out lies, other AWDTSG stories are more sinister, with women warning of men who may be abusers, scammers or fraudsters.
Invoking Clare’s Law — the right to know if your partner has an abusive past — is always recommended in this instance or if anyone feels they may be in danger.
For Amy, 49, a solicitor from Telford, Shrops, the group was a way to warn others about Steve, who made off with her life savings of £57,000 and two cars during a three-year “romance”.
‘He ruined my life, I feel so violated'
Amy, whose name has been changed as cops probe her case, says: “He ruined my life and took my emotional and financial security. I feel so violated.
“I posted what happened and his photo in the AWDTSG groups as a way to try to prevent him from doing the same to someone else. If it stops another woman giving him any money, it’s worth it.”
Anna Rowe, 51, co-founder of lovesaid.org, a support group that backs defrauded daters, believes the forums are useful.
The expert, who has been a victim of a romance scammer herself, says: “From exposing Jack the lads to more serious situations, I think the AWDTSG groups are brilliant and paramount for safety.
“And it can work both ways. Some posts ask for information and a woman will say, ‘I know this guy, he’s lovely’.”
Paige says: “The groups help girls vet the wrong ’uns and have changed the way I date. I feel sorry for whoever I settle down with because he will be called out on every suspicious action and may find himself being posted.”
She added: “I still believe there are good ones out there. I’ve started seeing someone I met in a bar. Luckily, nothing has come up about him in the group.”
submitted by Ur_Anemone to afterAWDTSG [link] [comments]


2024.05.03 00:04 poseidon_guy Where am I?

According to T-mobile, I'm in Minneapolis. I'm really in Cedar Rapids, Iowa, and have been for two years. Why does T-mobile believe I'm in Minneapolis, and how do I fix that? To clarify, I'm speaking of when I open my browser, or google maps, or any web site that uses my location.
submitted by poseidon_guy to tmobile [link] [comments]


2024.05.02 23:44 ArcticWhale345 Arctic Myth about Beluga and Woman

Does anyone here know anything about a myth "told by traditional people across the Arctic" that "describes a totemic marriage between a woman and a beluga whale" named Keiko? There is said to be a Yakut Siberian version and a version from Hudson Bay.
I found it on these sites:
  1. https://web.archive.org/web/20210126140240/http://www.interspecies.com/pages/beluga%20spiral.html
  2. https://www.earthintransition.org/2012/09/believing-in-belugas/
  3. http://www.hills.ca/Native-Symbols-21.html#Beluga%20Whale
I'm trying to figure out:
Is this an actual myth?
Where in the Arctic is this told and by whom?
Where does the name "Keiko" come from and what does it mean?
Anything else that is known about it.
(Also posted to ​Mythology, IndianCountry, Sakha_Yakut, Inuit)
submitted by ArcticWhale345 to Indigenous [link] [comments]


2024.05.02 23:41 High_Sleep3694 Why you should invest on building internal links

Internal links are one of those things that seem trivial but in reality have very huge impacts, if you come to think of it, internal links are how the google web crawlers can crawl and index your website content, so if you do a bad job there imagine what that does to the SEO. I have been going through this guide from Crawl Spider on how internal links work and I can start to see just how important it is.
Investing in internal link building is crucial for SEO for several reasons. Firstly, it greatly affects user experience; inconsistent or broken internal links can frustrate visitors, leading to higher bounce rates and reduced engagement with the site. This means that users are more likely to leave the site if they encounter broken links or error pages. Secondly, there are direct SEO implications; outdated or broken internal links can signal to search engine algorithms that the site lacks freshness or authority, which can negatively impact search engine rankings.
Just a general knowledge, inconsistent internal linking structures may cause search engine crawlers to fail in discovering and indexing all relevant pages, thus diminishing the site’s visibility in search results especially when Google’s algorithms prioritize websites with fresh and relevant content.
submitted by High_Sleep3694 to SEO_Digital_Marketing [link] [comments]


2024.05.02 23:32 Clear_Disaster_1474 Déclaration de revenus non-commerciaux non-professionnel

Bonjour à tous, je suis étudiant en doctorat à temps plein sans salaire.
J'ai eu 26 ans en 2023, je quitte donc le foyer fiscal de mes parents et dois faire ma première déclaration d'impôts.
Sur l'année 2023 j'ai aidé le père d'un ami avec son site web. Pour cela, il m'a versé 1000€ puis 1500€.
En parallèle, j'ai aidé la mère d'un autre ami avec des prompts ChatGPT. Pour cela, elle m'a versé 13 000€ répartie en six versements.
Je souhaite savoir si :
  1. ces revenus peuvent être considérés comme non-commerciaux non-professionnel ?
  2. si ce n'est pas le cas, est-il encore temps de créer une micro-BNC, pour que ces revenus y soient rattachés retro-activement ?
Mon statut étudiant justifie-t-il l'aspect non-professionnel de cette activité ?
Merci de votre aide !
submitted by Clear_Disaster_1474 to vosfinances [link] [comments]


2024.05.02 23:17 Prestigious-Slip-795 Why isn’t piracy taken seriously as a crime?

I mean if piracy is really theft, why can you just google “The pirate bay” and start downloading movies for free? Why do they make it so easy and don’t even do anything to take or block these websites most of the time? If there was a website for any other illegal thing, selling stolen items, selling drugs, sea pea, etc. it would be taken down immediately and the website would be blocked, so these websites are forced to stay on the dark web, however, piracy sites are free to stay on the clear web, why?
So my question is, why does the government and even search engines allow sites with piracy to exist, despite very easily being able to block them?
submitted by Prestigious-Slip-795 to NoStupidQuestions [link] [comments]


2024.05.02 23:13 riffic Sacramento County board of supervisors web site is missing a DNS A Record

EDIT: someone fixed it yippeee
Orig: does anyone have contacts with Sacramento County IT and would pass them a friendly heads up that the board of supervisors subdomain is broken because it's missing a DNS record? No one seems to be monitoring the county twitter account
https://www.whatsmydns.net/#A/bos.saccounty.gov
I have public records to pull up and this is making it hard to do.
submitted by riffic to Sacramento [link] [comments]


2024.05.02 23:09 beefai Fake?

Fake?
Going through and pricing all my kids cards. I cant find this one on any of the web sites. Fake? I found a 20 dollar one thats simular but the picture is differnt. Whats weird is we dont trade and have only ever bought packs from the store...so why cant i find this one online anywhere?
submitted by beefai to IsMyPokemonCardFake [link] [comments]


2024.05.02 22:59 TheOnlyCurmudgeon Free color pages web sites

I see every so often links for free download pages to color. Are these safe I'm not big on giving my email yes I'm paranoid. Do any have sites you trust and use?
Thanks
submitted by TheOnlyCurmudgeon to Coloring [link] [comments]


http://activeproperty.pl/