Free reality kings log in id

r/ProtectandServe

2012.07.06 00:18 r/ProtectandServe

A place for the community and law enforcement to visit, discuss and interact.
[link]


2008.08.26 20:25 /r/Rowing

A place to discuss all things rowing!
[link]


2011.09.23 05:29 binary_jester The fun side of MFP

This community is geared to discussions about the MyFitnessPal (MFP for short) platform, including the app for Android and iOS and website. # DISCLAIMER We are not healthcare professionals and you should speak with your healthcare team about nutrition and exercise goals and concerns. What we can try to offer here is assistance with how the MFP platform can be used, in support of your goals.
[link]


2024.06.02 06:51 futurebannedacct Choices

Choices
Hello, everyone. I'm out of my hibernation with another important message for you all and I know that just makes you so fucking happy and excited.
I wanted to remind everyone to check out my blog, which is one of the last bastions of free speech that is left in this god-forsaken place.
Alright, now that I have officially tongued my own asshole to the point where pleasure turns to dysphoria, allow me to present to you: total bullshit!
... and some other things.
Let's talk about choices. We make them everyday; life is all about them. This is a somewhat true statement - because life is really all about making sure you don't wake up - and choices play a significant role in this operation. Probably not so big a role as language, however, because language is the most deceptive tool in the arsenal of the ones with the power, so it is important that we choose our words wisely.
For example, I keep hearing the phrase "forced vaccinations" or "mandatory vaccinations" being thrown around conspiracy forums, and this phrase, in itself, is an example of the deceptive power of words. We need to be honest with ourselves - because through honesty the truth is exposed - and the truth is the most well hidden part of this experience because the ones in power work to keep the truth hidden at all costs... because the truth will "set you free". But I digress. No one was forced to get vaccinated - not yet, anyway - so let's be honest about this: you might have chosen to take the jab, in order to keep your job, or you might have chosen to take the jab, in order to participate in society. This is a choice that you are making. Perhaps the stakes are high and you had a lot to lose if you chose not to take the jab; but until they are breaking down your door, holding you down, and sticking that needle in your arm - until that time - you are giving your consent to take the jab.
This distinction is an important one to discern because we should be paying attention to the parts in life that are forced upon us and the parts in life that we are choosing to consent to. For example, no one forced us to wear masks for an entire year, but we all (for the most part) consented to doing so, in order to participate in society. We all chose to stand on the circles on the floor, in every checkout line, of every store. We made this choice for many different reasons - but in this community - many of us simply did this for other peoples "perceived well being". In other words, we were catering to the people that make up the majority and aren't as far along in the process of "waking up" as we are... although, many people seem to be choosing to remain asleep - for many different reasons - far from the most insignificant being "fear based programming".
Allow me to share my perspective: for an entire year, we all wore masks in public: an action which is gradually weakening our immune system. Also in public, we practiced "social-distancing": an action that is also gradually weakening our immune systems. Many people - the drooling masses - took this social-distancing b.s. very seriously, for their own "perceived well being" (while virtue-signaling online that they were doing it for everyone else). So, the government asked us to all make a choice: to wear masks and social-distance for a year and - oh - almost forgot! Hand sanitizer - all over, suddenly - some so strong that it seems to be pure rubbing alcohol - killing all germs - and, well... gradually weakening our immune systems! The government had us all compromising our immune systems and overall health, in preparation to get vaccinated with something that sounds... frankly, batshit insane. Do you think this was all an accident? An innocent faux-pas on the part of our dear leaders? I think this was done intentionally. I've also prepared this meme, to help illustrate the conspiracy in question:

The inspiration for this actually came from a post in that was written by someone who is, by no means, an anti-vaxxer, and overall still happy to be vaccinated... because the debilitating side-effects, self-replicating spike proteins is nothing compared to the constant onslaught of fear-based programming.
"Trust the science". That's the last thing I think I'll do; thank you very much. Science is a bullshit factory specializing in limiting beliefs, which uses language to support any point of view that it chooses to support... and of course the point of view we are inundated with, in excess, is that of the ones in power. So please know that if you choose to educate me in the comments, about why the science behind social distancing, face masks and hand sanitizer is to our benefit then I'm either going to think you are being intentionally deceitful, or I will feel sorry for you because you have sincerely become this invested in the wrong direction of practices that are to your benefit.
The moral of the story is that the words we use need to be chosen carefully, because when we choose words such as "forced" and "mandated", we are only working to deceive ourselves further away from the truth. The truth is that we are consistently bombarded with propaganda and manipulation, from the many resources available to the power structure, with the goal of getting our consent. The internet has been a great resource for the power structure to use for minimizing the power of consent. We must constantly "agree" to the terms and conditions that are made to be intentionally agonizing to read and understand. We are being trained to believe that consent is of little value or importance - consent is nothing more than a single click - in order to get to the prize on the other side. The truth may be that our consent is far more valuable than we realize: our consent is one of our most valuable assets.
We need to pay attention to the effect that our consent has on our shared reality - because if there is one thing I learned, after experiencing psychosis - it's that the greatest sin is often committed by very kind people: the kind of people who are timid, helpful, and generous to a point where others take advantage of their kind, benevolent nature. Everyone knows someone who is in a relationship with a manipulative, controlling narcissist that walks all over them. Everyone knows someone who is kind, meek, and respectful of others... because they have no backbone. Someone who has lived a life of avoiding any and all conflict, at all costs, and chooses instead to allow others to take advantage of them. When you habitually allow others to walk all over you, this is your consent that "it's ok for others to do this to me". You are a worse person that the one who is violating you, because you think that it is ok for this to happen to you.
Alright - that was just to set the mood for the actual post - which will begin..... ........ ......... now.
CHOICES: PATRIOTIC EDITION
In the spirit of (shudder) "the most free country on Earth" we're going to (I had a bad reaction to typing that just now, I find the idea to be suffocating and repulsive) talk about choices in red, white and blue. To be perfectly honest, I don't know that much about topics like "color programming", or the exact science and reasoning behind it; I just know that this color palette is used with enough frequency and in a way where there is likely some intent behind it. Perhaps it's as simple as feeling patriotic about democracy, constitutional rights, and other deceptive concepts that are total bullshit - or maybe - the meaning behind it goes far deeper, into the psychological manipulation that is induced by this particular color palette. When I saw that the magnet shared the same red/blue color palette, I realized that these colors are likely being used in order to put each individual into a state of polarization.
CHOICE # 1
Games are fun. Games are based in conflict. Manufacturing reality by making conflict the biggest source for entertainment.
Being alive involves the near constant activity of making choices. We are indoctrinated with the idea that having more choices is desirable. The power construct that is manufacturing reality has recently gone into overdrive in the manufacturing of choices. As the information age progresses through time, the amount of choices is becoming an ever increasing burden on the collective consciousness. The choices are presented using many different angles. A popular example is beliefs, which are currently being exploited by the manufacturers of choices more than any other time in the collective memory... which is always followed closely by the collective amnesia. Choices are deeply rooted in the DIVIDE AND CONQUER strategy, an all time favorite of the power construct. Choices are now being utilized in another favorite strategy for maintaining control: ORDER OUT OF CHAOS. Choices have an important role in the MANUFACTURING OF CONSENT, which is highly valued by the power construct. Consent is the oil that keeps the reality machine running smoothly, which is why so much effort is put into the illusion that consent has very little value. This illusion is concealed very well within the fabric of the intangible idea of reality that is overlaying the physical, material reality and has been so successful that consent is given almost instantaneously and without a second thought. Meanwhile, the illusion of value that has been given to currency is as strong as ever: remaining in its long-held position as one of the "pillars of control", which supports and maintains the power construct. The other pillar of control: the illusion of legitimacy, which several institutions within the power construct rely on, has been under maintenance, as a new version is being installed. While the anticipation for this new update slowly builds, the grand master illusion behind the power construct: FEAR BASED PROGRAMMING, - that's it - I'm giving up on this now. They're fucking plastic robots that hit each other until one of their heads... pops a boner?
CHOICE # 2
A theme that seems to always accompany color-based choices emerges: everyone on the outside, looking in, sees an absolutely pointless rivalry. These dudes are victims of mind control.
Well, after choice # 1 resulted in a train wreck of disjointed abstractions trying way too hard to be deep, meaningful observations, I am troubled by the thought of how many readers have probably given up on this. I want everyone that is still with me to know that, due to irrational fears about what anonymous online profiles might think about me, I will now focus primarily on "fitting in" and being likeable, by employing a strategy of trying very hard to not express any more ideas that might be considered "out there". Obviously, this is just the result of growing up poor and uneducated in the ghetto. I mean, who is crazy enough to actually believe that this is somehow connected to other rivalry's that use... very similar hues of red and blue. I mean, they are two of the most popular colors out there - both primary - and... realistically, there aren't that many colors; especially that complement each other like red and blue... ahh, blue and red: the colors of rivalry. There's no deep conspiracy here. Obviously, these guys wear these colors so they know who their enemies are... because, otherwise, there is no reason to kill each other. This is all about the colors. It would be completely pointless otherwise and these guys would probably get on well and hang out in each other's back yards... and then the cops would have nothing to do, which would be a waste of tax payer dollars. Can't have cops just standing around eatin' donuts and getting fat.
CHOICE # 3
Coke & Pepsi. A classic rivalry that makes me proud to live in a free country, where great ideas like capitalism can flourish. I know that they are made by the same company, but I don't really think that matters, ya know?
We are presented with choices. Our choices shape our opinions. So, if I choose red - I mean - Coke, then I will get along with others who choose Coke and we will agree that we chose correctly and that the people that prefer blue - I mean - Pepsi, chose incorrectly. Well, the people that chose blue think they chose correctly and that it is, in fact, the red people that chose incorrectly. This is a conflict of interests, and conflicts create division. People who are divided require a non-biased mediator so that order can be maintained and, because this mediator cares about the safety of both the red and the blue groups, it only makes sense that they should be given the authority to decide what is ok and is not ok for both groups. This is the most rational and logical option because the authority isn't biased towards red or blue, which means they will know what's best for everyone's interests. The police are there to make sure that all red and all blue people are all following all of the all-inclusive rules, mandated by the mediator, and all this is done for the greater good of society. I - I'm gonna get all choked up over here, just thinking about how nice the government is to do all that it does for us. They protect us from those fucking freaks that drink Pepsi. God I fucking hate those sub-human blue-tards! Red people generally have more money and are more successful, which means they are smarter. What started as a small neighborhood feud between Coke and Pepsi is actually how the gang warfare between the Bloods & Crips originated. That's right, they got the colors from Coke and Pepsi, which obviously is a lot more likely than a vast conspiracy involving powerful people manipulating reality in order to maintain control and power over the uninitiated masses. Fuck poor people. Oh, and how about those people that make their preference for Coke or Pepsi an aspect of their personality? They don't seem to understand that the color of the can is the only fucking difference. That's why I stick with Tab Cola, for those unmistakable metallic flavors and the uncomfortable, sticky feeling all over my body the next day.
CHOICE # 4
They're the exact same store except for the fact that one is red and one is blue... and yet, you have a preference for one over the other. You made up some reasons for why they are different in your head, because you are under an immense amount of mind control.
Ahh... consumerism: the arena of pointless choices. Why does only one company manufacture all the different brands of eyeglasses? Perhaps... to have control over the market? No - to have control over you, stupid - and no: this isn't a joke. It's a desperate plea, urging you to wake up and see this shit for what it really is, while you have this opportunity - this window - into the illusion. You see, they are getting desperate - and lately, the world seems like it has gone mad - which is part of their strategy, which is preventing you from seeing it. Why do you think there are suddenly twenty new M&M's flavor combinations? All these new Reese's Peanut Butter Cup's with minor alterations of essentially the same fucking thing? Let me guess: they're just having fun... right? Trying to stir up interest in candy bars? Or maybe for profit... right? This is just a business strategy to get your money... right? No... no... I'm afraid you're thinking way too small... with your logic and reason and all the other LIMITING BELIEFS that you have been - and are being - indoctrinated with: every fucking day! These are all pointless choices (brought to you by consumerism) that are trying to keep you distracted. Trying to keep your mind occupied. Why is Netflix trying to induce option paralysis? Why are the high-tech gadgets we use for entertainment purposes bombarding us with a constant onslaught of ads, new articles, stories, and a maddening amount of pointless bullshit?!?!?! They want you to be overwhelmed; they want you to freeze. They want you to have no sense of identity. They want life to overwhelm you with an endless list of pointless shit that has to get done in order to maintain... in order to maintain... to maintain what? THE ILLUSION, IDIOT. Ok: that was uncalled for. I don't think you're an idiot. I think that you know, in the bottom of your cold, gray heart , that the crazy shit I am saying sounds right (for some reason). They are manipulating reality in order to keep you under their power and control. I don't exactly know why, but I do know that they care a lot more about you being distracted than they care about worthless green paper. You know what? I bet the 1% doesn't give a shit about money: they simply have all of it just to piss you off. Why is all this corruption in the news all the time? The next fucking scandal that everyone can talk about? WHY is the news telling us to wear masks, get vaccinated and then, the following week, admitting COVID-19 is a bio-weapon? TO KEEP YOU DISTRACTED. THAT IS THE MOST IMPORTANT THING TO THEM. Oh, and Walmart and Target's LOGOS both contain some occult symbolism. Yep: Target's logo is the astrological symbol for the sun and Walmart's logo is the Star of David... with the hexagon in the middle. The hexagon is symbolic of the cube. Once you understand that you can't not see the cube. It's fucking weird - but also a conversation for another time - when we can discuss why all of these well-known corporate LOGOs are symbolic of Saturn:
https://preview.redd.it/vsv8fcvh834d1.jpg?width=511&format=pjpg&auto=webp&s=d9a14f0b398633824a2768e3128268aa6628c689
CHOICE # 5
You know what? I think I should devote a large portion of my life to watching a bunch of overpaid, mentally compromised, grown-ass men chase a ball around. I also think I should be passionate about the team that is closest to me in geographical proximity. This is not mind control, but as a conspiracy realist, I do like to point out that MK Ultra really did happen, and the CIA really did experiment with mind control back in the 1950's, but the program ended decades ago. I like to go on online conspiracy forums, and help people understand the reality of conspiracy theories, so they don't get sucked into lies like Q-anon or lizard people or THIS POST, WHICH IS OBVIOUSLY THE WORK OF A MENTALLY UNSTABLE INDIVIDUAL.
Watching sports makes me feel safe, and comfortable, because it distracts me from all the bullshit of everyday life. It's good to have a nice distraction - and fill my mind with useless sports stats - or talk endlessly with the bro's about individual players strength's and weaknesses - in a boring, monotonous tone of voice - while I sip domestic piss-water beer. I don't want to think too deeply about things because it starts to make me really uncomfortable when I have to confront reality. I'd rather just not worry about it and see what happens. Who am I but a lowly speck of insignificant, worthless dog shit in this giant, scary universe, where I am completely powerless to do anything but take whatever beating the world feels like dishing out to me that day? I dunno. Maybe Jesus will come back and good will win out in the end. Good always wins in the end - that's just the way it works - so I don't really have to worry about anything. God is good. My little brother doesn't like sports at all. He likes to put on girls makeup, and is always depressed and confused and obsessing about some dumb shit. We're lucky to live in the modern age, with advancements in science that will allow my brother to medically transition into the woman that he always should have been - and always truly was - on the inside. Some assholes don't think that trans women are women. They just don't understand how science works, and don't care to learn. They are just misogynistic, transphobic assholes. That's right: if you don't think that you can be born a man and then change into a woman that means you are transphobic. You hate trans people because you don't want to believe that a man can change into a woman. Anyway - that's my brother -not me. I like guy shit... because I'm normal.
CHOICE # 666

The choice of the beast
Oh NO! Everyone hates politics - which is why I hid it at the end - because I know nobody is still reading this. I've alienated myself from the audience, with all the confusing switching between dialogues of seemingly different people and JUST BECAUSE I BET there will be some DIP-CLIP that says "voting is how we get things done around here." HA! Nice try, but this isn't about politics; this is a meta-analysis of WHY it's NO POLITICS. The short answer is that participating in this is as pointless as those people above, participating in gang warfare against their fellow man. "THOSE PEOPLE?" What do you mean, those people? Black people? THIS GUYS RACIST. No, even worse: HE'S INTOLERANT. The human race has become far too soft, weak and emasculated by the pesticides and environmental toxins that get dumped all over us, every day! GET VACCINATED for other people, you SELFISH CONSPIRACY THEORIST. This is why we aren't going to reach herd immunity and we will have to deal with COVID-19 for years to come: because of people like you. WHY WOULD I trust a RANDOM, intolerant asshole on Reddit, who watched a YouTube video about lizard people, over EXPERTS who WENT TO SCHOOL for years to become indoctrinated, believe everything the MSM tells them, and completely LACK the ability to critically think?! All my life I heard that I "need to go to college", and today I couldn't be happier that I am not of a "higher education" because, from what I've gathered, they are some of the most CLOSE-MINDED people on the planet. LIMITING BELIEFS. That's what trendy these days.
I'm not done yet! Yes, I'm gonna talk about the donkey and the elephant: not only are politics bullshit; those who participate in politics are participating in a terrible, evil practice. Why would you affiliate with a political party and tell people what you think they can and cannot do? Can't you see that's the crux of the problem? I know things are fucked when the majority of people are of the opinion that we need to FIX the government (change it, drain the swamp, bureaucracy, etc.) They don't get it - we don't need to change the government - we need to END the government. Government is the single biggest threat to humanity. "But they protect us from the BAD people." Guess what? "The bad people" are there because of the government. The government needs the bad people to be there, in order to maintain their "illusion of legitimacy" (credit - Jim@EOI) and make themselves seem needed. THE BAD PEOPLE are the people who protect us. The sooner you understand that, the better off you are. And people are still talking about election fraud because they think that Trump is GOOD. Can't you see the mind control? How are these people this BLIND to reality?
Manipulation of reality.
Look... it's the superpowers. The greatest countries in the world! But why do they have the exact same color scheme as all the pointless choices? How can they be united? This is the divided states and the divided kingdom, and they have conquered. DIVIDE & CONQUER. Oh, wait... some patriots went off to find a new home and fight for freedom from the oppression of the taxation of the royal bloody palace? Only to go and make a new country even more oppressive and with higher taxes, some two-hundred odd years later? Are you SURE that it wasn't actually to commit GENOCIDE against all the indigenous BROWN PEOPLE, whose genetic makeup allowed them to have a far deeper understanding of spirituality? CoUlDn't bE Th@T....
I'M DRAWING A LINE IN THE SAND
I am so sick of the average Redditor - who thinks they're smart because they're an atheist who understands science - arguing with me, using all their SUPER-BELIEVABLE LIMITING BELIEFS. I know on Reddit it's hard to tell who is real and who ... isn't real - but these people are seemingly the majority now - and they're fucked. They don't even actually understand what science is. Science isn't chopping off your dick to be a woman. Let's talk about the actual scientist who performed many series of actual scientific experiments to prove beyond a reasonable doubt that people are able to control material reality with only the use of their minds. Why doesn't anyone ever want to talk about THAT science?
What it seems is that every thing in this world - every institution, religion, and academic study - has been corrupted to keep us under control. The people that are in control of this world have access to esoteric knowledge that they have hidden from the masses to keep for themselves. This knowledge involves the ability to manipulate reality, which they use for power and keeping the rest of us down and powerless. From what I can tell, the thing they don't want us to know is that we are powerful beings, with capabilities that have been hidden and unused. Every person needs to understand that they are a powerful being that doesn't need any help or anyone to save them. WE have the power to control our own destiny. If the majority would start believing in their power and themselves, we would have a chance at ending this shitty reality manipulation and living as non-dual beings of love - as the true source of creation made us - powerful, independent beings with everything we need, and no need to evolve or learn shitty lessons about suffering. Unfortunately, it seems like most people would prefer to keep their creature comforts, believe that this isn't as bad as I am making it sound, and remain here, in the safety of familiarity... away from the fear of the unknown. And that makes me so fucking sad that it brings tears to my eyes.
submitted by futurebannedacct to CoronavirusCirclejerk [link] [comments]


2024.06.02 05:48 mir82jp Offered my drunk boyfriend food. These are the texts I get after I picked up food other than Taco Bell.

Offered my drunk boyfriend food. These are the texts I get after I picked up food other than Taco Bell.
I went to Whataburger to get myself food and I offered him something and he immediately said Taco Bell and gave an order. I said maybe no promises because it's usually packed and it's harder to get to from where it's at.
I called and said I can get canes instead and he said ok, ohe call I was driving to canes and I said I'd rather have the canes because in the past whataburger has made me sick and I didn't feel like it anymore and asked if we could switch.
(A free patty melt and a side of fries)
and he hung up and began all of this. He kept saying the patty melt was an hour hold when in reality it was about 20-25 minutes.
When he waits for am hour for Uber eats it's no issues though and he'll eat it and tip the driver.
At home as soon as I walked in it kept going and defeated, I just gave him the canes and he ended up smashing the three finger combo all over our mini fridge and floor and then is now eating the patty melt, and now I didn't even get to touch any of the food I paid for.
(I said to keep the PM in the fridge for my lunch tomorrow and he immediately ate it and now I'm out around $40 and lack of sleep and a waste of a Saturday night.)
submitted by mir82jp to ChoosingBeggars [link] [comments]


2024.06.02 05:44 idioticbrilliance How has your experience been with your own VPS for small? Considering after both vercel and heroku don't seem to be ideal, or is it my code?

TL;DR Vercel is awesome but cold starts have me skeptical for longterm. Heroku seems a great alternative (and cheaper), but if you can't keep it under 512RAM (in my case), you only solved one problem and created another. Should I just go VPS? concerned code below.
I utilized the Google Ads Api and created a Google Shopping App that incorporates all of Google's RMF: Required Minimum Functionality For a Standard Shopping tool. The plan was to just create an app that follows a marketing strategy (just to create structured campaigns) I've been using for while and make it available to other people in ecommerce. By time I was finished and ready to submit, I realized there was a lot more I had to add in order to get approved. Makes sense though because they don't want you to just offer creation functionality, but not editing or removal.
The app itself is roughly 17k lines. 219 files.
Database: MongoDb to store encrypted tokens.
Billing: Stripe
Main resource: Google Ads Api & Google Content for Shopping Api
Authentication: next-auth (Google provider)
Tried Vercel Hobby to start:
I was getting function execution timeouts right out the bat. No chance this would work it seemed. Upgraded to pro...
Vercel Pro $20 p/m:
This works and with some configuration, I was able to have the app fully functional. Most times, it is so fast and I love it, but the cold starts are unpredictable and aren't ideal for many reasons. Still, I submitted the app to google to have my requested access granted and app approved for production and all went well! Given I was able to get the app approved with Vercel, I want to make it work. I tried experimental:
//next.config.js experimental: { bundlePagesExternals: true, }, 
Set my memory to 3009mb and extended my maxDuration to 30 secs in vercel.json. Implemented lazy loading for some of the larger components that are required by RMF but not likely the reason you would use the app.
Still, it seemed this would be the norm... Are things suppose to improve once you get regular traffic? Is it unique to each user or the app itself? I haven't canceled my account yet, but I did remove my domain because I figured I should give Heroku a shot.
Heroku $7 per month - Basic
I saw a post talking about Heroku as an alternative to Vercel, and I already use Heroku (node.js/Express backend) + Firebase (React frontend) for another project. Never had an issue, but I was skeptical about a Next.js app due to the monolithic structure and some of the complex processes this app performs.
The biggest shortcoming for me is the hard 512mb RAM limit. I don't have anymore cold starts, but when I initially started the app up I was hitting memory exceeded (R14) in my logs. On the very first start I also experienced an execution timeout (sigh...). I have been trying to reproduce this error since to see if it will be a common occurrence but, so far It hasn't shown itself again...
Aside from that, It's great, but not without it's own shortcomings (in my case RAM). Even upgrading to Standard would still leave me with the same amount. At that point, It becomes questionable if it's a better solution than Vercel. If I want 1GB of RAM from heroku, I'm looking at $50 minimum p/m?
Context to possible issue:
I believe the issue lies in how I authenticate users and immediately send the first Get request after successful authentication.
NextAuth Callback:
Check if user has account already
let googleUser; try { //check if we have a user under the google email for ads account googleUser = await GoogleAdsAuth.findOne({ email: user?.email }); } catch (err) { console.log( "There was an error with the code - Check GoogleAdsAuth Model also.", err ); } //add existing account id to token - regardless of access & refresh tokens if (googleUser) { token._id = googleUser._id; token.theme = googleUser.theme; token.planExpiryDate = googleUser.planExpiryDate; token.planType = googleUser.planType; token.cleanUpService = googleUser.cleanUpService; token.accountActive = googleUser.accountActive; if (googleUser.googleAccountId && googleUser.googleAccountId !== "") { token.googleAccountId = decryptData(googleUser.googleAccountId); } else { token.googleAccountId = googleUser.googleAccountId; } } 
Check if Google sent an access and/or refresh token:
//check if we have an access token after login with google if (account?.access_token && account?.provider === "google") { //encrypt access token let encryptedAccessToken = encryptData(account?.access_token); //Check if refresh token is available let encryptedRefreshToken = account?.refresh_token ? encryptData(account?.refresh_token) : undefined; //check if user exists, if they do, update the properties for access and refresh tokens if (googleUser) { let googleData: { [key: string]: string } = {}; //update access token with new encrypted access token googleData.access_token = encryptedAccessToken; //if a refresh token is in the response update this too if (account?.refresh_token) { googleData.refresh_token = encryptData(account?.refresh_token); } try { await GoogleAdsAuth.findByIdAndUpdate(googleUser?._id, googleData); token.theme = googleUser?.theme; } catch (err) { console.log("Error updating Tokens for user", err); } } 
If they don't exist create a new account for them.
else if (account?.refresh_token && !googleUser) { //create a new user for that user const startDate = new Date(); const freeTrial = 7 * 24 * 60 * 60 * 1000; const endDate = new Date(startDate.getTime() + freeTrial); const googleAuthUser = { startPlan: startDate, planExpiryDate: endDate, accountActive: true, planType: "free", email: user?.email, name: user?.name, access_token: encryptedAccessToken, refresh_token: encryptedRefreshToken, cleanUpService: true, createdCampaigns: 0, campaignQuota: 1, totalCreatedCampaigns: 0, stripeCustomerId: "", theme: "light", googleAccountId: "", selectedClientId: "", } as GoogleAuth; const newGoogleAuth = new GoogleAdsAuth(googleAuthUser); try { await newGoogleAuth.save(); //set token id to new user id token._id = newGoogleAuth._id; token.theme = newGoogleAuth.theme; token.googleAccountId = newGoogleAuth.googleAccountId; } catch (err) { console.log("Error adding GoogleAuth Details to DB", err); } 
then...
after this I send them to the app dashboard where a GET request is made immediately after to retrieve all the Shopping performance data. I've cleared my cache, revoked app permisions and deleted my user in the on Mongodb to start the process over again, to see If I can repeat the error, but can't atm.
Anyway, If you read this all, thank you. Am I wrong to immediately send additional requests to Google immediately after authentication? Median Latency for Google Api calls are 625ms and 95% latency is 1200ms.
In case your interested, here is the request I make after successful authentication - /api/...
export default async function (req: NextApiRequest, res: NextApiResponse) { const { id, segment } = req.query; // mongoDb Id an date segment (i.e. 'LAST_7_DAYS') await dbConnect(); let googleUser = await findGoogleAuthById(id as string, res); const decryptedRefreshToken = decryptData(googleUser.refresh_token); const decryptedAccountId = decryptData(googleUser.googleAccountId); const client = getClient(); const customer = client.Customer({ customer_id: decryptedAccountId, //google.googleAccountId could go here refresh_token: decryptedRefreshToken, }); //Query using GAQL const query = getAppAnalyticsQuery(segment as string); let result; try { result = await customer.query(query); res.status(200).json({ analytics: result }); } catch (err) { console.log(err); if (err instanceof errors.GoogleAdsFailure) { googleError(err); //log the Google errors } return res.status(500).json({message: 'unable to retrieve shopping performance data' }); } } 
Sorry If I didn't explain this well. Between weighing up the options to take a 3rd shot at another hosting service or question whether I can better optimize my code to work within Heroku's RAM limits. I definitely would appreciate some feedback or advice. My gut is telling me to go VPS, but I wonder If i may be ignoring a bigger issue at hand. I know my next-auth implementation part could be better optimized and the amount of comments might just piss some of you off (bare with me, it was a pain to set up). I am definitely working on improving it now. Just took time to post this hoping to get additional feedback.
In hindsight, I wish I had structured the app to host have the frontend and backend hosted separately. Oh well, I think I can make this work, but want to be considerate my next steps.
submitted by idioticbrilliance to nextjs [link] [comments]


2024.06.02 05:34 DiamondVoid149404 The Alphaverse Part 1

The Injustice Initiative and Megaverse Council did not grieve with their former leader for too long, due to the combined forces of Venessa and Velocity making swift progress in uniting dozens of Omniverses under their heroic banner. Velocity used her direct and demanding demeanor to influence the defenders of each Omniverse to join the Council and was brutally honest in her meetings with the current situation. She stressed that if they refuse to join then they will face extinction and the Council will not help them when they are attacked due to them only having priorities for attacking the demons head on. Venessa on the other hand focused her attention in strengthening the Injustice Initiative with rigorous training and firing incompetent people in leadership positions and swiftly replacing them with those that were far more competent and understood the severity of the situation. In the span of 16 days, the combined efforts of these two feminine leaders made great leaps in progress that equaled or surpassed Diamond's own work in the past three months.
While these two were on a mission together, The Researcher contacted them regarding a very important matter. When the two heroines arrived at the Council's headquarters The Researcher revealed to them two enormous discoveries. "We finally found them. The place where our foes call home, Omniverse 6,666,666. We do not know much of this Omniverse other than the Diamond from Omniverse 8 being aware of its potential and became paranoid of its existence leading him nearly wiping all traces of it from the Council's database. I happen to uncover the last fragments of his report that failed to be deleted. Furthermore, the Core of that Omniverse is deeply fractured, completely drained of all power. We can deduce with sound reasoning that the landscape of that Omniverse is something out of an apocalypse with everything that could have gone wrong, definitely went wrong. In addition, it is a very wide and vast Omniverse similar to the Main Omniverse. In fact, before its current miserable state, it was a near copy of the Main Omniverse. We are trying to scout and analyze the area as best as we can, but it is blocking all of our scanners. Our supernatural sensors can barely last four seconds before frying when they sense the amount of dark negative energy that shrouds that Omniverse." Velocity, "And the other news?" "We also found a very promising Omniverse that was elusive to our map, but just appeared and is surging with radiant energy from the Light." Venessa abruptly, "Light? Like The Light......... not just colorful lights?" "Correct. Would you care to guess what this Omniverse's number is?" "I would assume it would be the polar opposite of the other, so Omniverse 7,777,777?" "Bingo. Apparently, they have a hierarchy over there and their King requests your presence. His words not mine were King Alexander humbly requests the presence of Empress Venessa of the Main Omniverse and any companions she wishes to bring for a formal meeting in regards to the future protection of the Megaverse."
"Alright, message King Alexander and tell him I will adhere to his request. She accessed her communication com and ordered Tray and Cross to join her on the mission. She then turned to Velocity. I would have you join me on this mission, but I do not want to delay the progress you are making in convincing more Omniverses to join our cause." A short time passed as the three members arrived for their briefing with Venessa. After their meeting, they used their watches and traveled to Omniverse 7,777,777. Their eyes were blinded by the bright rays of the sun, before they could tell where they were at. At last, their eyes adjusted to their environment, which resulted in them being astonished at the shining city that was before them. They observed trains similar to bullet trains zipping back and forth through wind tubes and the residents there in very intricate clothing. The residents either had high collar jackets, dazzling shirts, and most importantly, Venessa could sense all of them having unusual levels of the Light inside of them. A loud voice could be heard behind them. "Are these the people who the King wishes to speak with?" The group turns around and sees two men standing a few feet behind them. One appears six foot and a few inches, he did not wear a shirt but was surrounded with gold and red armor, a long red cape, black pants, and long flowing blonde hair. The other was a little shorter around five feet and possibly 11 inches with black and purple hair, a black and purple cape, purple pants, and purple armor in the exact areas as the first man. The second one responded to his companion in a soft-spoken manner,"Yes, these are the three we were assigned to escort back to the castle." Venessa, "Hey, are you two like siblings or something? You two kind of look alike." The purple one, "That assumption is correct. I am Lucrest and this is my older obnoxious brother Leoped." Leoped, "We are two in a handful of select individuals, who serve the King by carrying out special assignments and investigations." Lucrest, "If you will please follow us, the King is eager to greet you."
The three heroes followed the two guards to the castle, during their walk Venessa teased her sibling, Tray. "It appears those two brothers have larger swords than you. I think they are far superior swordsmen if they can handle large blades like that. It fails to even compare your toothpick of a sword." "Shush! I don't want to hear it. I choose elegance and gracefulness over something flashy." The group finally reached the castle as several guards in colorful shining full body armor saluted the group as they stepped inside the large white crystal doors of the castle. Leoped and Lucrest led the trio right towards the throne room; no sooner than when the doors opened, King Alexander leaped from his throne and welcomed his guests. The King's outfit was composed of expensive black cloth with silver and blue crystals creating his unique armor with gold outlining around the edges and his crown. His hair was white as snow with a cape flowing from his waist with two metallic angelic wings attached to his back. He appeared as someone who was no older than their early 20's, much less muscular than Leoped, while possessing a staggering height of 6,7. "Greetings Empress Venessa, first adopted child of Diamond! A pleasure to finally meet you. Greetings to you Tray, second adopted child of Diamond! And a very warm welcome to Cross, the last member and headmaster of the Royal Guard!" Cross' attitude changed from being standoffish to one of utter shock. No one has addressed him as headmaster since the days of the Clone War. Tray whispered to Venessa, "Headmaster of the Royal Guard? I never knew that about Cross." "Yes, many years in Cross' realm he was headmaster of the Royal Guard, an elite group of warriors who protected his realm from malevolent threats under the orders of a man named the Keeper. This was brought to an end when.........Alastor manipulated him to massacre all of his fellow friends and the Keeper towards the end of the Clone War, mere days before order Kingdom Come was initiated."
King Alexander, "Empress Venessa please accept these gifts as a sign of good will. He signaled for four servants to step forward with bundles of technology and scrolls. The Alphaverse is more than ready to work closely alongside the Megaverse Council to defeat the fallen angels and corrupted souls of the Demonic Council! Please follow me to our war chambers." King Alexander led the heroes down several steps to a room that was protected by several guards. They were granted access and upon entering, the heroes were stunned to see holographic displays of plans and projects that were scattered as two male figures were debating with a female. The figures turned to the doors and quickly turned off the scattered plans and pulled up a file that said, "Propositions and explanation for the Megaverse Council." One unique hologram Venessa saw before it disappeared was a hologram of the Matrix of Eternity with a subject line under it labeled "Restore the Matrix to its former power?" As Venessa was deep in thought, King Alexander spoke to his guests who the other three figures were, "The lanky one with grey hair and a gas mask is our lead chemist, Lorenzo. The other one with him with the crimson operator hat, black and red hair, and basically black and red from his natural wings to his armor adored with many medals is our head of homeland security, Viciate. Last but not least is our lead scientist of technology, and weapons, whose brilliance I cannot put into words, Malissia." Malissia had medium length jet black hair that only left her left eye visible, yet it appeared she had unique facial marks that were long black lines leading up to her eyelids. She wore a long black coat that went just above her ankles with boots in the shape of heels. Nearly everything she wore was black except her shirt which was white with print that resembles computer chips. Malissia, "I prefer to go by M." Tray in a playful manner, "A little gothic in your appearance compared to everyone we've seen today!" "Simply a matter of taste and perception." Tray then noticed Malissia had white irises as the rest of her eyes were black, which created a sense of mystery behind them.
Lorenzo, "The disgraced Royal Guard is here......." King Alexander disappointingly, "Lorenzo......we talked about this." Venessa, "Hey what was that project regarding the Matrix of Eternity about? How would any of you be able to reload it?" King Alexander, "We have the source that originally fueled the Matrix. We were the ones who originally created it." Cross and Tray were shocked to hear such a revelation. Was the king bluffing or legitimately telling the truth? Malissia, "The reason you saw so many other projects scattered was due to these two knuckleheads trying to push these loose ideas my way, knowing full well we had a meeting today." Viciate, "Then Lorenzo and I should be going." Viciate and Lorenzo leave the room as King Alexander and Malissia start speaking with Venessa, Tray, and Cross. Lorenzo and Viciate journeyed far from the castle's boundaries and into the outskirts of the gorgeous city into a dark alleyway where a female was waiting for them. "Have you two finally reached a decision?" Lorenzo, "Yes, we have, Paradox." Paradox in a feminine form smiled while twirling their hair, with a snap of their fingers a contract appeared before Lorenzo and Viciate. "Both of you sign there. Viciate tried to sign with a pen, but Paradox stopped him. Nuh uh uh, in blood!" Viciate pulled a dagger and cut a piece of flesh off him and Lorenzo as they signed the contract that bonded them to Black Hat. See that wasn't so hard. Now I sense you have something to tell me?" Viciate, "The Empress, playboy, and ex-harbinger of darkness are here. They learned of the plans to restore the Matrix of Eternity." A sadistic smile appeared on Paradox's face, "Wonderful! Wonderful! Things could not be better! With your help we can kill those three now and you two will rule this Omniverse as the new kings only in service to Black Hat and the Council. Let them retrieve the remains of the Matrix, and we can either strike before or after they restore the Matrix, then steal it and place it within the treasury with the other dangerous objects that could pose a threat to our reign. Run along now and continue to play your parts like good little errand boys." Paradox gave them a wink. Lorenzo, "Freak! When it comes to your services, we work with you, not for you!" The two then leave as Paradox continues to smile in the shadows.
Back in the war chamber. Venessa, "Impressive. All that you are proposing will greatly benefit us. I can see your offers are sincere, but I must ask, why it took you this long to reveal yourselves?" King Alexander, "That is........simply because of an old law......that had been in effect for thousands of years. I wanted to honor my father and his father, but eventually my consciousness allowed me to overturn that old silly law." Loud footsteps could be running through the halls as a young teenage girl open the doors to the room with pieces of paper in her arms. She began to speak clearly out of breath, "I'm here sister. The documents you wanted." Mallisa, "A few minutes late like usual, Joan." "It's not my fault, military class went on longer than normal! Gosh, how many times do I have to tell you I hate it that mom and dad forced me to become a soldier!" "Everyone, this is my younger sister, Joan. Joan this is Empress Venessa and her two colleagues, Tray and Cross." Everyone exchanged friendly greetings except for Tray who stared at Joan. There was something about Joan that captivated him, it was either the childish way she speaks or the fact she had navy hair like he did. Instead of a handshake, he wrapped both his hands around hers and knelt down, "My fair lady, it is with great honor to meet you. I pray that you will accept my greeting as one of humbleness and may good health and prosperity follow you all the days of your life, my dearest madam." Everyone in the room stared dumbfounded at Tray's speech. Cross, "Where the crap did that come from Shakespeare?" Joan stood there blushing as she stuttered while addressing Tray, "Th....thank y...yo.....you." King Alexander, "Well this meeting is nearing its end, so why don't Tray and Joan spend some time with each other while the rest of us handle the closing logistics?" Mallisa, "WHAT THE?" "Alright it's settled then. Tray and Joan, you two are dismissed."
Joan and Tray stared at each other before she offered Tray some lunch, which he readily agreed to. Alexander turned back to Venessa, "Venessa, if you don't mind, I will like you and your party to stay here the next four days. The first two can be used to handle business regarding our technology and battle tactics as I introduce you to our greatest soldiers, warriors, and fighters. The last two days can be a sort of mini vacation." "Well..........I don't think such an offer will hurt. You have yourself a deal King Alexander!" At lunch Tray and Joan were deep in conversation. Tray, "You look much different than your sister. Your eyes are normal, you are much more cheerful, and just overall livelier." "My sister takes all the stress and responsibilities of the family upon her. That and her role in the kingdom just adds more stress to her. As for her eyes and facial markings, those came when she felt called to the Spring of Restoration." "What now?" "The Spring of Restoration grants those worthy unique properties or powers. Only a select few experience a change from the spring. It is not heavily protected because the spring prevents anyone unworthy from stepping foot in its waters." "Radical." "Mhm!" "So, I heard you fighting with your sister about you hating being trained as a soldier. Why is that?" "It freaking sucks! My parents do not want me to be an astronomer or engineer! They want me to become a Celestial Crusader. On top of that, I don't even get to choose what I want to do or what I want to eat a majority of the time! Eating lunch with you right now is a rare occurrence." "Have you brought your problems to the king?" "Yes, but I don't know if he is hearing my pleas or not. If he's not, I don't blame him, he has a lot on his mind and considering my parents are very influential in terms of politics, if the king makes a brash move, my parents will give him political turmoil." Tray abruptly received a message from Venessa stating their four day stay. He was excited and already made up his mind that he will spend these four days showing Joan the freedom she is missing out on.
The next two days, King Alexander did everything he said he would to Venessa and Cross. Among the strongest warriors and fighters were Ezekiel with his four angelic wings and star saber, Phonix with his ability to control time and fire, Ian with the ability to create things out of metal at will and his large sword in the shape of a key, Vivi with her ability of harnessing animal souls and acquiring their powers and abilities to her disposal, and with several other notable fighters. Yet, the group was slowly stalked by Lorenzo who reported all of their movements to Paradox. The next two days arrived where Venessa and Cross briefly parted ways in order to find some way to relax before returning to base. On the fourth day, Venessa contacted her adoptive mother, Selena, for a special request. She wanted Selena to travel to the Alphaverse with the Matrix of Eternity in order to restore it with wisdom capable of changing the tide of the war. As for Joan and Tray, the two traveled all across the kingdom from going to the beach, kayaking, visiting the aquarium, and art museum. Tray taught Joan how to properly duel and was deeply proud when she complimented him on his elegant sword. Unknown to them Viciate was also reporting their activities to Paradox. On one of their stops, Joan brought Tray to the Spring of Restoration just for them to sight see. Yet, she was startled when Tray stopped responding to her. His eyes were affixed at the spring as he slowly started to step towards it. Joan tried to stop him, but her petite body could not stop him.
Suddenly, he stopped on the edge of the spring and bent down scooping up the water as he started to drink it from his hands. Joan was confused at Tray's behavior, "Are you......alright?" Before Tray could turn around, he collapsed on the ground. "TRAY!" She ran to him, but when she arrived, his eyes opened wildly as his body started to glow with an unearthly light. Tray's body started to transform with his pupils becoming white similar to Mallisa but instead of the other part of his eye becoming black, it became a bright cyan color. His navy hair became white with a few streaks of cyan along with his olive skin changing to being white as quartz. His outfit even started to change around him with his clothes glowing with a clear like cyan substance with a hood gently resting on his hair. Gold embroidered his collar as a unique glowing cyan halo appearing over his head. "Joan.....please tell me I'm not dead." "I uhhhh you mmmmmmm I guess not? Here let me show you what you look like." Joan opened her camera and took a photo of him in order for Tray to see the photo. "Oh my gosh I became even more handsome." "Seriously, that's what you think about after looking like you just died on me!" "Hey, I'm sorry for zoning out on you like that. I just heard a soothing voice calling me from the Spring and I could not help but follow it." "The voice was more than soothing than mine?!" "Well yes...CRAP NO NOT LIKE THAT I SWEAR!" Joan started punching Tray as he let out a hearty laugh. From the shadows Viciate contacted Paradox on what happened and for Paradox to arrive swiftly to exterminate the couple.
The two continued on their walk after having their emotions die down. Yet, there was a sort of tension in the air between the two as one waited for the other to speak first. At last, Tray was the one to break the tension as he stopped Joan and decided to finally reveal to her the thoughts that had been plaguing his mind the past few days. "Joan, I don't know how to say this but, whenever I am around you, I just feel warm inside and what I could only describe as butterflies, erupt in my stomach." Joan blushed deeply before responding, "Oh Tray!" "Joan, if you do not want to enlist in the Celestial Crusaders, you don't have to. I'm offering you a choice. I see how much you care for your older sister and your eagerness for freedom. I encourage you to follow your heart and join me. I promise with every fiber in my being that my family and I will protect you and support you with whatever decision you make." Joan with tears in her eyes. "Oh Tray! Thank you! I want to briefly stay here so I can help my sister with any last assignments and join you on exploring the Megaverse and you taking me back to the Omniverse you call home! Thank you, thank you for being such a wonderful person to me these past four days. Truthfully, I can say I feel the same when I am around you. Your outgoing free-spirited nature is very cute and contagious." Tray extends his hand towards Joan, "Then what are we waiting for? Take my hand and I will show you all the wonderful places in my Omniverse! Obviously after you are done helping your sister of course." He gave her a big comforting smile as he waited for her to wipe the tears of gratitude off her face. However, just before she could place her hand in his, a gunshot went off as a singular bullet went through the right side of Joan's head and exited out of the left. Tray opened his eyes and was horrified at the pool of blood emerging from Joan's body as she lay lifeless on the ground. He was shaken as he heard a sickening laugh. He hastily turned his head to the direction of the laughter.
Tray's eyes widened in confusion as he saw Gadget Bandito emerge from the shadows. "What.....what are you doing here? How did you get here? Why have you done this after being a loyal member of the Initiative for many years?!" "Doesn't matter. Any last words kid?" Tray thought inwardly, "Wait......no......there is no way he is the real Gadget Bandito. The real one does not even know a lot of the Megaverse, much less keep up with any news from the Initiative." He finally spoke out loud. "My powers and senses are telling me you are Gadget Bandito. But my heart, mind, and soul tell me otherwise! WHO ARE YOU?" Paradox finally revealed himself to Tray as he morphed into his mechanical appearance. Tray finally spoke after being at a loss for words, "I know you. I know who you are. No, you are not even a person anymore. You have turned yourself into something unrecognizable. I KNOW WHAT YOU ARE! YOU ARE THE CREATURE WHO MURDERED MY FATHER'S PARENTS ON THE NIGHT OF HOLY THURSDAY!" Paradox had a twisted malicious grin on his mechanical face as he spoke, "Aren't you a smart one." Tray began to channel his new powers granted to him from the Spring of Restoration. "I WILL NOT ONLY AVENGE THE DEATH OF DIAMOND'S PARENTS! BUT FOR JOAN WHO YOU SHOT IN COLD BLOOD! DIE YOU BODY MORPHING BASTARD!"
Filled with pure rage, Tray could not control his powers as Paradox merely toyed with him before using Tray's disorientation to his advantage. Paradox was able to overpower the young hero, but briefly underestimated his new power buff when Tray's halo pierced itself into Paradox's chest. This comeback was shortly lived due to the intervention of Viciate who incapacitated Tray and tied him up. Elsewhere, Venessa felt a disturbance in her gut and thus gathered Cross and met with King Alexander to ask where Tray and Joan were at. The King did not know of their location much to the dismay of Venessa, but suddenly in the throne room a thick green mist entered the room which knocked the guards and the heroes unconscious. Lorenzo did his best to pick up the bodies of the heroes and tie them up, "Now we just wait for the Queen of Asteria to arrive and snatch the Matrix from her by ransoming these hostages."
Meanwhile Selena took care of Diamond and would not allow him out of her sight. If he had to leave her house, she would go with him wherever he went, due to the public opinion on him fiercely divided. There were some who believed the attacks were caused by him while others knew that he would never do such a thing and it had to be an imposter. She would fiercely criticize any bystander who booed or tried to assault Diamond. Diamond on the other hand did not like how Selena was being overprotective of him, and her reasoning was that his mental state was not in a good place. Truthfully, it felt like he was on house arrest. One day the two of them took a nap on Selena's couch, when Selena was notified to embark on the mission to Omniverse 7,777,777. She did not have Diamond know what mission it was, but said it was important. "Don't do anything stupid or silly while I'm gone. And do not go on any adventures either! If I find out you left the town, you won't hear the end of it!" "Alright sheesh I got it."
Selena traveled to Sanctuary and entered one of the passwords a few of the elite members possessed in order to gain access to the broken remains of the Matrix of Eternity. She grabbed the pieces and created a portal to the Alphaverse. Once Selena teleported off to her mission, Diamond took advantage of this opportunity and decided to venture into town. He grabbed his Bluetooth earbuds and walked outside to his favorite coffee shop. While walking, he played Have You Ever Seen The Rain, by Creedence Clearwater Revival, one of his father's favorite bands. He could not resist but sing along with the lyrics, "When it's over so they say it'll rain a sunny day, I know, shining down like water. I wanna know, have you ever seen the rain? I wanna know, have you ever seen the rain? Coming down on a sunny day." During his stroll a handful of protestors spotted him and began to yell, "Murderer! Thief! Crook! Liar!" One such protestor threw a pot of hot water at him, which nearly resulted in Diamond retaliated, but he bore these wrongs patiently and continued on his way. He turned a corner into an alleyway and started to dance and jump in the puddles. On the other side were a set of stairs where he slowly danced his way down each step to the closing parts of the song still singing with raw emotion. "Yeaaaaahhhhhhhh I wanna know have you seen the rain? I wanna know have you ever seen the rain? Coming down on a sunny day."
He turned off his music when he entered the doors of the small shop and waited patiently in line. After he finished placing his order and pulled out his wallet to pay, the cashier whispered to him, "It's on the house. You are still a hero to us who work here." "Are you sure ma'am?" "Yes. It'll be out shortly." He took a seat near a window and started reading the local newspaper in silence. Just then a little boy who was with his parents came to his side and started to speak with him. "Excuse me sir, but are you, Diamond?" Diamond chuckled to himself, "Well there is no use in hiding my identity. Yes, I am." "Can you tell me what it was like during the year I was born?" "Uh, odd request but yeah I can tell you, first I have to ask how old are you?" "I just turned four!" "Well happy birthday! Let's see four years ago was 2016.....wait no it was 2020. Gosh was 2020 four years ago? Man, all these adventures all start flowing together kid. So, around this time an old enemy of mine named......" Diamond abruptly stopped speaking as he felt a disturbance. "Named who, sir?" Diamond stood up and slowly walked to the doors as a giant explosion went off in the center of town. Everyone started screaming, running in all directions from the blast, as Diamond signaled his AI using his nanotech vision glasses. "HONEY what are we looking at? HONEY? Crap I never turned you back on." Diamond hastily had his nanotech grow on his left arm as he turned on the setting to activate HONEY. "I'm back! Are you ok boss, did you do anything brash when I was gone?" "We can catch up later HONEY, right now I need you to prevent traffic from entering this street and alert the local authorities." "Yes sir!"
While all of this was happening on Earth, Selena's portal finally brought her to the Alphaverse. She begins to mutter to herself, "Alright Venessa I'm here. Hopefully we can get this done quickly, because I don't trust Diamond being by himself." Selena was cautious of her surroundings, due to being greeted with an eerie vacant throne room. She suddenly heard a quiet "help me," this prompted her to locate the source of the voice which resulted in her finding Lorenzo lying next to a pillar. "Please help me." "Who did this to you, where are they now, and have you seen a young girl with pink and blue hair go by?" Selena used her powers to silently read the injured person's mind, but before her powers could alert her of it being a trap, she heard another voice which caused her pupils to shrink with fear. "Hello my precious doll." Selena turned to face the new voice and to her horror, she saw Paradox standing behind her, appearing the same way he looked the day before he died. The trauma from the mistreatment and terror she received from him overridden her senses and caused her to stand completely motionless. Behind her Lorenzo leaped and took off his mask expelling a strong toxin into her lungs causing her to faint and drop the pieces of the Matrix. Lorenzo, "Why did you change the plan to capture her instead of bargaining with her?" Paradox, "Because I want the last thing, they see is me holding the reloaded Matrix and handing it over to my masters." Paradox then switched back to his mechanical body and wrapped Selena in thick pairs of chains. He then took her body along with the rest of the heroes to the depths of the castle.
Simultaneously on Earth, Diamond slowly made his way to the source of the blast as he yelled at the pedestrians to head southbound. When he reached the center of the blast three figures emerged. A hulking lizard creature, a humanoid squid, and a tall figure wrapped in black cloth with piercing red goggles. "HEY! THIS TOWN IS CLOSED TO THUGS LIKE YOU TODAY!" The man in black cloth responded back, "We were wishing for a fight with Selena, but facing you is even better!" "I suggest you stand down before I rip a tentacle from your friend Squidward!" "Grok shut his mouth." The hulking creature lifted his axe from his back and started charging at Diamond. Diamond tapped his chest as his nanotech started to form around him as he created several large blasters from his back and fired at Grok. The blasts sent Grok flying backwards to his two other companions, but the man in black simply waved his hand to the right which sent Grok crashing into a local store. Diamond flew towards the humanoid squid and started punching him with unrelenting force that caused the squid to vomit quantities of ink. The man in black teleported behind Diamond and used his mystic powers to gain the upper hand by distorting the reality around them. The squid shaped his head into a spear and tried to pierce Diamond with his poison, but Diamond dodged it and sent him hurdling towards the man in black, breaking the reality illusion. He then had his suit create a sticky net which he shot to capture both the man in black and squid. Grok finally managed to get back up, but upon seeing his comrades captured, he clicked a button on his belt that resulted in him exploding creating a blast deadlier than the first. Diamond noticed there were a few people that were in the blast radius of this second explosion and flew towards them using his strength to hold the falling debris from the tall business building. The debris piled the streets with dust and papers, until the sound of sirens broke the silence. Law enforcement arrested the two other villains while Diamond was barely holding large portions of fallen walls, glass, and stone from crushing him and the civilians under him. The leading officer noticed Diamond struggling in the debris, but decided not to help him, he thought to himself, "Let's see if he can truly save others and be the hero the weak minded believe him to be." The crushing weight began to take a toll on Diamond as he slowly began to lose his footing until he was on his knees holding the debris up.
"I promise.....I will get all of you out alive!" Negative thoughts began to enter his mind as various voices began to call out. "You are not good enough. You couldn't save your own parents; how can you save these unfortunate souls? You are playing a fool's game. See how the law enforcement refuses to acknowledge your existence. Face it your story is over. Finished. You are nothing but a weak boy who thought he could have been a great hero." Diamond tried to block out these voices, but they began to take a toll on him, nearly causing him to give up, but then a quiet voice entered his mind. A voice smooth like honey but strong as thunder echoed in his mind. "You are something more. Look inside yourself, you are something far more than when you started all those years ago as a small-town hero. Do not listen to their empty words, listen to me. Do you renounce sin?" "I do." "Do you renounce the Devil, the sin whisperer, and all his empty promises?" "I do!" "Do you believe in the Faith of your fathers, the Resurrection, and life everlasting?" "I do!" "Arise my child." At that very moment Diamond felt the power of the Light course through him at greater quantities than before as his body began to glow with gold and white light. With a newfound access to the Light, Diamond felt it was only natural to change the wording when harnessing its power, "Through the power of Heaven's Light.......All things are possible!" Diamond effortlessly lifted the debris away from him as the civilians under his care ran to the rest of the crowd. The onlookers stared at Diamond's glowing gold and white body. They were baffled in amazement as a few murmured amongst themselves, "Truly this is the act of a selfless hero."
Diamond did not hear the crowd's cheers, whistles, and praises as he stood deep in contemplation. Deep within his soul, he was able to sense his family was in grave danger. With his connection to the Light restored, he made it his new mission to travel to the Omniverse where he sensed the disturbance. He quietly spoke to himself, "Oh yeah I'm ready to whip the person who is so bent on ruining my life! But first, I have to do it in style. He allowed his suit to create two large speakers; HONEY make sure the volume is on max. Time for us to go back into the Megaverse!"
To Be Continued In The Alphaverse Part 2
submitted by DiamondVoid149404 to OriginalCharacter [link] [comments]


2024.06.02 05:30 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.06.02 05:20 Lance-Spears I'm Just A Small Town Shifter by GS D'Moore Review

I'm Just A Small Town Shifter by GS D'Moore Review
Here's my second review, this time it is of I'm Just A Small Town Shifter by GS D'Moore. I really enjoyed it and shared my thoughts here on my Substack. If you like these things, you can follow me there too!

https://open.substack.com/pub/lancespears/p/im-just-a-small-town-shifter-review?r=70njf&utm_campaign=post&utm_medium=web

My Review:
Hey, you crazy cats and kittens. Step into the spear line with me as we talk about the second #HaremLit book that I’ve ever read! This book was a lot of fun, it literally made me laugh several times. With all of the craziness in the world, I think we could all use the relief. If all of the books in this genre are like this, then we’ve got a convert on our hands! So, join me on this crazy adventure and dive into the deep end of crazy with me, Lance Spears!

https://preview.redd.it/hf8okrdtt24d1.jpg?width=500&format=pjpg&auto=webp&s=c7ef939ae8e37bf9c8a48622b4310ca34f611042

Book Title: I’m Just A Small Town Shifter
Author: G. S. D’Moore
Narrator: Evan Jordan & Sierra Taft
Audiobook Publisher: Podium Publishing
eBook Price: $4.99 USD
Audiobook Price: $26.70 USD or one Audible Credit
eBook & Audiobook Price: $12.48 USD
Pages: 324 Pages
Audiobook Length: 9 Hours
Keywords: Shifter, Paranormal Fantasy, Urban Fantasy, Fairy Tale Fantasy, Werewolf, Bear Shifter, Action, Adventure

Summary:
Kirk Jensen always chased his dreams. He even left home and chased them across the country. He expected that hard work, training, and determination would make his dreams a reality. Afterall, people always said that if you worked hard, you could achieve your goals.
He did not expect to be a short order cook working long shifts for minimum wage. He certainly didn't expect to take the garbage out one night and find himself confronted by a thousand pounds of fury armed with fangs and claws. He did not expect to survive.
Now, Kirk finds himself in the center of a world he never thought possible. Caught between two powerful forces, he's pushed to make a decision. That decision will change the future of his new home. He doesn't know what the right decision is, and as tempting as the offers are, only one side can win. Thankfully, he's got a pair of interesting women to show him his options.
I figured that since G.S. D’Moore did such a good job on his summary, I would copy and paste it. I think it was spot on, but left you enough room to discover the world as you read. What I liked about it was that it captured the tone of the author’s voice.

Characters:
First, this was a harem series, so there were a lot of important characters. However, this was told from one point of view, Kirk Jensen. He’s the male lead of this world and was your Joe Every Man made good. Total wish fulfillment, but I really loved these cats and kittens. All of these characters were well-written and fleshed out. They felt real to me, as if I could have a beer with them at the local pub. Which is ironic, given where Kirk’s first job was. Like the last book in this genre that I read, this was a laid-back story. I loved that the author focused on fun and adventure, without needless navel gazing. Hats off to G.S. D’Moore on his execution, he killed it with these characters!
Kirk Jensen: He’s an orphan with dreams of a career in law enforcement. With a new degree in criminal justice, he moved to a small town in Alaska. He knew that small towns, like the one on Kodiak Island, had openings in law enforcement. At least he hoped that they did, because he went all in with his move. When he gets there, he chases his dream by working at a greasy spoon restaurant as a cook until he can test for the one opening that was coming with one of local cops’ retirement. From a personality perspective, he is a steady, loyal guy. He’s your average guy, at least until things change when he becomes a shifter.
Brianna Ahnah: She’s a member of the Ahnah Innuit Werewolf Pack. Her father is the alpha and she is his only daughter. Her pack is a collection of various indigenous werewolf shifters, but she’s an arctic wolf herself. Her people run the logging industry on Kodiak Island. She’s petite, maybe 5’3” tall and lithe in stature. From a personality standpoint, she is a calming force and more of the laid-back homebody type.
Serena McCoy: She’s a member of the McCoy Werewolf Pack. Her father is the alpha and came to Kodiak Island in the early 1900s. The pack is a collection of Dire Wolf shifters who run the Kodiak Island fishing companies. She’s a busty ginger, with a personality to match the fiery mane. While Brianna is demure, Serena is a tempest of raw sexuality. She’s almost as tall as Kirk and seems very outgoing.

Plot and Pacing:
This story was plotted to perfection by GS D’Moore. I believed in the character’s transition from human to shifter. It was expertly done and not some rush job to get to the harem parts. Instead, we had several chapters before we got that change that is hinted at in the series title. But, again, I love shifters, and werewolves… so, my buy-in was easy. I was ready to suspend my disbelief… cause shifters are awesome! It helped that the author made it an easy and enjoyable ride through his coming-of-age adventure.
As far as pacing was concerned, the adventure wasn’t all at once, rushing through the plot to get to the smut. Instead, the author built up to the crescendo, allowing the harem romance to ride second fiddle to a shifter tale. We explored the universe through Kirk’s eyes, but he was a fun perspective to follow. The author kept the story flowing smoothly from beat to beat, interspersed with romantic tension filled lulls to let the reader catch their breath.

Audiobook Quality:
The audiobook was professionally made by Podium Publishing. The narrators they hired were good and they kept my attention. There were a few obvious inserted corrections, where the volumes didn’t match, but those were so infrequent that they were almost unnoticeable. I’ve never listened to Evan Jordan or Sierra Taft before, but they’re now on my auto-approved list for audiobooks. The two worked well together, and I’m becoming more and more of a fan of the two narrator pairings.

Sizzle Factor:
There weren’t that many sex scenes in this novel, a blowie and one glorious ‘wham, bam, thank you ma’am’ scene. What was there was well written, allowed you to visualize things like a smutty movie in your head. That sex was very much normie vanilla, but it was good. Those scenes were steamy… very steamy. Like, it sizzled and left you a hot and sweaty mess.

Overall:
Okay, let’s dive into this book! This was my second harem novel, so I don’t have a lot to compare this to. That said, I really enjoyed what was here. The story was a lot of fun, it was well-written, and the audiobooks were well-performed. On the writing side, G.S. D’Moore has a mastery of the craft that was a pleasure to read and listen too. It was a joy to read, and I plan on checking out more of his books. He communicated to us with conversational prose, which I’m a huge fan of. If my Veteran Radar still works on, I’d put money on D’Moore having worn the uniform in dangerous places like I have. It was no wonder that his law enforcement character, Kirk Jensen, was so well written. His other characters were also all believable, and I wanted to hang out with them in real life. This is how I judge the people in the books where I temporarily make my home. The sex was written with just enough sizzle to seduce you into buying the next book. Even cooler, I have enough knowledge of werewolf and shifter lore that I could follow along. In a nutshell, this book was amazing and hooked me into buying the rest of the series. You’ll want to buy them all too and you won’t regret it!
submitted by Lance-Spears to haremfantasynovels [link] [comments]


2024.06.02 04:47 Muninn_Crow Functional Holy Books

From the log of Edward Price – Clerk for Diplomat Howard Weathers – 03.28.2803
I suppose a summary is in order for things to be clear. Humanity has a bit of a reputation as an odd lot in the galaxy. Most aliens don’t know really know what to think about us. You see, most aliens are actually somewhat boring, having fallen into galactic societal niches over thousands of years. The Atroxians are were space pirates, the Vontacruz own the casinos and travel cruise industries, and the Hordun operate the most efficient morgues this side of the galaxy – usually because of the Atroxians. But the Delridians? They are diplomats. And dare I say that they are the weird ones.
Delri Prima is the homeworld of the Delridians, a tall, lanky race who look like the grimdark cousins of a Star Wars Kaminoan. Brilliant medics, they apparently don’t see a difference between medical work and diplomacy, seeing both fields as the healing arts. Their medicocracy has a long list of accomplishments throughout the galaxy, enough that it’d look like an 18-hour credit reel on a movie. My guess is that they may have been the “Humans” of the galaxy preceding us before they finally settled, and rumors have it that the K’kituun Death Puppets are an ancient offshoot from their early days on the galactic stage.
But more to the point, after about 180 years on the galactic stage, Humanity has made a decent name for ourselves as the handyman and eccentric nerd. We are celebrated, thrown strange looks, worried glances, and altogether treated as small children. Though with the destruction of Axtroxia, they may want to worry about what will happen when we hit puberty. The Delridians have already been through that, though they were never as eccentric as we are.
They reached out to Humanity with a diplomatic frigate appropriately named Olive Branch about a year ago. I’ve learned they like to reflect the cultures they are talking to, so as to ease negotiations. Can’t imagine what the Atroxian equivalent was. Probably something like ‘Torn Heads’. Regardless, Diplomat Weathers was finally selected as the Earth delegate to talk on Delri Prima, and oh boy. That is a dark world. Like, bring a flashlight dark. I don’t know whether it is the slow spin of the planet, or the climate generators they have, but the entire twilight band is just dark and grey. It rains, and thankfully it is safe water, but it is eerie. From the embassy city they built to make us more comfortable, you can look out across the Delridian jungle and see the many other diplomatic cities slowly being devoured by the vines and trees.
The first night was fine, though I’m not sure any of us slept well. We were each provided a separate room or, well, house really. The entire city was made of a cold stone, themed after some old Italian city on Earth. The wind slipped through the narrow streets with a soft whistle, bringing with it a faint jungle fog. Somewhere down the street was a clattering window shutter, but with how much stone they used, and the strange alignment of the streets, you could hear a pin drop from eight blocks away!
Talks went well for the first three days as Diplomat Weathers and the Delridians got to know each other. I met with and discussed a number of cultural similarities with a member of the alien entourage, a Nurse Kelayo, when I wasn’t with the others in my group exploring the city. She was very proud of the settlement they built for us, but in our talks, she asked what we thought of the book. What book?
Well, after having a wonderful meal with my coworkers and some of the alien entourage, we said our farewells and parted ways. Kelayo was vague, but had explained how they had acquired a copy of the book, and that she hoped that we enjoyed the effort she put into it.

I didn’t look into it immediately when I returned to the lonely, lifeless house that was my quarters. Mark was my closest neighbor, and he was a block down. The Delridians, fresh from talks with the Hordun, thought we may want some privacy from each other. And while it is nice not having to hear Mark snore in the cabin like on the flight here, the house was a little… too private.
It was as I was preparing to turn off the light to go to sleep that I thought to look in the nightstand beside me. Kelayo had told us about the book, and when I opened the top drawer, it was indeed there. Sitting center and alone was an old Earth book of gnarled leather and no visible title. Whatever poor creature the Delridians had used to make the cover had terrible skin!
Opening the book, I found it to have been printed in an old dialect of English from before the Third World War, with some much older words I did not recognize. It certainly looked like it was printed in the archaic methods of old Earth, with wet ink instead of modern digital ink that provided touch-based pseudo-memoric context.
I began to flip through the pages of this strange book, turning up the brightness on the nightstand lamp to see better. The faded pages of the book looked sick and moldy, and my skin crawled just touching it, but the letters, despite the stains and grunge, seemed to pop from the page in crisp black. In fact, the ink was so black that it felt like I was staring into the void with each letter. Kelayo’s book was some archaic text of old Earth culture from the end of the 20th century, though I did not recognize the name. Written by a Bishop Simon from some archaic cult or religion, the book functioned as a “spellbook” like a deepdive virtual reality fantasy game might have. It was filled with a plethora of gods I did not recognize, and a ton of phonetic gibberish that sounded good when said, but easily complicated.
I hadn’t gotten too far when I heard a man’s scream next to me. Jumping out of my skin, I found no one there. But I remembered where I was, and crept to the window. It was Mark’s voice, more panicky than I had ever heard him. Peeking through the slats of the window, I scanned the street towards Mark’s place. The light was on, and someone was shuffling down the street, murmuring in pain.
Rushing down to the street, I rushed out to help him. Mark’s mutterings were too quiet, and he was holding something to his chest. It may have been a minute before I collected myself and tried to get answers from him, but you have to understand, I’ve never seen a dying man before. Not in real life. In the dim and permanent gloom, I could barely make out the trail of blood behind him. He pleaded again and again, and I had to find out where he was injured, and what it was he was carrying.
I went to take what he held, only to realized that in my own fervor to aid him I still had that creepy book. I put that down to wrench free Mark’s own possession. I really wish I hadn’t, for his grip was weak, with only one hand. I held his other, and everything above it.
My own voice was the next I heard echoing down the street as I most certainly fell backwards. Sorry Mark, but I lost your arm. Well, your first one. The second is decorating some chandelier somewhere, courtesy of Vanessa.
Please understand that for anyone in my situation, gorey horror was never my fancy, and I hope no one in the auditing board holds it against me. I would bet credits that any of you would have done much the same as I did.
Time is… unreliable on Delri Prima, with its twilit band and gloom. The only thing that moves is that blasted fog. And the vines. Especially the vines. I’m not sure how long I ran, but Vanessa was the one to find me, flanked by a street littered with Human bodies. Far more people than joined us on the crew… I think. You might want to review the ship manifest just to be sure.
Vanessa, once she verified my identity, guided me through the littered street, still gurgling and reaching out to us. Give her a raise, by the way. She’s the one that got us out of there. We met up with Dwayne and Harry, both armed with metal pipes and whatever other junk they salvaged, and we retreated to a boarded up house with other surviving members of the crew. They were glad to see me, though I don’t remember who they were. Many were new faces to the ship for this mission.
We settled here for hours? A day? Our comms were filled with static, and we couldn’t reach Mr. Weathers to see if he was ok. We needed to get off this planet. Someone mentioned that the ship was still parked at the landing bay. All eyes turned to someone in the back of the group, who slowly stood up, her form long and lanky. Kelayo, the Delridian nurse.
Vanessa worked with Kelayo on a plan to move through the city to the landing bay, while the rest of us sought supplies. This house had a basement, connected to a series of tunnels which we would use to slip under whatever muttering, mumbling horrors pleaded us to come outside.
Slowly, and as quietly as we could, our train of survivors crept through the tunnels. Our flashlights that Ben had found were pathetically dim, and frequently flickered out, sounding with a loud clunk whenever someone whacked it awake. Icy water dripped from the long tangled hairs of wriggling moss that clung to and between the bricks, the lights illuminating white lice-like that lived within the tangle.
Splashing was the only sound we heard for a long time, along with someone’s horrid cough. He was in the back of the line, far behind me, but kept coughing and groaning. Others frequently shushed him, louder than he coughed. But for all the good their efforts to keep him quiet were, it paled in comparison to Kelayo’s odd excitement. When I inquired her about her unusual positivity, she admitted fascination over the many accounts of average Humans combatting the supernatural evils that threatened Earth. How we could survive on a planet infested with the dead with only equally dark magicks astounded her, despite our culture not having widespread knowledge or application of this means of survival. It was faint, but she had nodded at the book. Why did I still have this disgusting leatherback that seemed to shiver in the cold?
I apologize for any impact I may have had on diplomatic relations with the Delridians, but I said some uncouth remarks about the whole situation and the book. I flipped it open to a random page to give an example, forgetting in my annoyance just how dark it was in the tunnels. But that ink… that horrid archaic stain… was fully legible. I admit I came to a stop in awe, though shortlived as the train of people behind me bumped into me. That coughing was gone.
So were half the people we had been travelling with. Kelayo glanced around with a chitter. She was having too much fun with the spooky, and now we heard skittering and scrape scrape scraping on the bricks. Vanessa fired a shot down the tunnel and urged us to run, so we did.
We were near the landing bay when we ducked into a sideroom per Kelayo’s prompting, and shoved a convenient table in the way of the door. The skittering was above us on the ground floor too, and then someone grabbed my foot. It may have been Mark. Well, the part of Mark I dropped.
Long gnarled fingers covered in dirt were the hallmark of these freaky things. Human hands with a life of their own, skittering around like bugs as they fled the flashlight’s beam and sought dark corners. These shelters included their unholy wriggling up our pants and jackets, some grips strong and muscular, and others gentle and cautious. If you have ever had a massage, you may never want one again once a chilly, slimy, dismembered hand tries to nest between your shoulder blades.
Vanessa fired off a few shots in her desperate attempt to keep the grabby hands off, though she nicked Ben’s ear in the process. The loud noise scattered the skitterhands enough for us to fling the last few from our persons. Vanessa slammed the book I still carried, ordering me to read it. She had lost her copy early on, but had the gist of its contents.
The ink on the book was darkest on one particular page, with a weird symbol that looked like it said XOOD. An old-Earth linguist may understand it better than I. Kelayo was forced to provide guidance, as she was the expert on the book, and with many, many attempts, and a dark horde gathering upstairs, were ready to begin. Vanessa was out of shots in her gun, and Ben and Dwayne were futiley pushing back the horde of impossible crewmen. These people smelled horribly of rotten meat, and overtook Ben first, followed swiftly by Dwayne.
Vanessa had backed into a corner, clearly scared. I can’t blame her, since I was, too. But I couldn’t move, couldn’t join her in the false safety of the corner. The rotten crew… this dead crew, was in the room with us, and were already grabbing me. Amidst the noise and confusion, I could hear Vanessa being attacked behind me, and the dull nails of my own assailants tearing at my skin. Kelayo, her form thin and dark, simply stood amidst the dead.
Read it, she said.
Say it with all your heart.
I remember the word that pierced the world that day, but can’t remember saying it. But my throat burns whenever I utter it now. BARASHAKUSHU. The dead froze in place, their fingers dug deep into my skin. BARASHAKUSHU. Limp, lifeless, just as they should be. BARASHAKUSHU. The haze in the air, even in the basement, lifted. BARASHAKUSHU. Vanessa breathed deep as I pulled her from the bodies and out the house to the crowded, lifeless street.
We limped, though we did not bleed, filled with holes and grime, and caked in blood. Kelayo followed wraithlike behind us, always ten paces behind. The landing bay was before us. Our ship and salvation was before us.
Diplomat Weathers was fine, though alarmed at our state. Delridian doctors tended to us as we explained what happened. A full transcript is available via the ship’s DIA-Log.
When all was said and done, the Delridian diplomat thanked us for being so willing to open discourse. To celebrate successful talks between our species, he offered us a parting feast. He motioned Kaleyo over, who had apparently been tasked with researching Human culture for the talks.
She explained over dinner about how she had poured over a stunning variety of Human dishes from our many cultures, but that she had settled on one that appeared to be a universal favorite. An Italian dish of long, stringy noodles over their equivalent of a white cream sauce. And dinner was fantastic! But Kaleyo seemed confused as well, stating that she had a difficult time picking out the right recipe. The instructions were apparently all over the place with a lot of strange steps that seemed superfluous to food preparation.
I asked her what she meant, to which she replied, “The base ingredients were simple, almost mundane. Of note, the various rituals in the preparation exhausted many of our best doctors. Some are still seeking treatment after one batch escaped. You Humans have a very strange culture of food, especially with the names. I believe you called this one… creepy pasta?”
Then the meatball on my fork blinked at me.
submitted by Muninn_Crow to HFY [link] [comments]


2024.06.02 04:20 zaddar1 human beauty/ i have none of/ its not sadness that leads one to grasp it

chinese history can’t be separated from the problem of eunuchs, a political class, that was in theory supposed to be loyal to the emperor but turned out to be as self-interested as any other clique
a particularly messy rebellion against them
as a matter of interest, they also had the penis as well as the testicles removed giving rise to urinary tract problems that were highly unpleasant and even so, the imperial concubines usually took eunuchs as lovers
i think on balance they probably did facilitate many centuries of highly centralised rule, a role today filled by communications and surveillance technology
the bottom line of any addiction is what is it excluding ?
what is the opportunity cost ?
usually its so high because you have recognised it as an addiction
human beauty
i have none of
its not sadness that leads one to grasp it
too fragile to be held
but a deep melancholy
death is too close
to
beauty
the female world
sorta isolated
its own bubble
sorta tangential
to reality
propaganda and dictatorships work by controlling information and hence beliefs and opinions and it is amazing how easily we driven by these into various insanities
from the control point of view, any creativity is a threat or poison and is dealt with by the force of suppression or aversion
in delusian terms "creativity is an act of resistance"
when on reddit and you get downvoted, just repeat to yourself "a downvote is an upvote" which it really is since you have distressed an idiot !
the freedom
of good health
in old age
there
is
no
other
women
the burden of ovaries
undercuts
an entire life
seeker and sought
the religious parlance
meaning
nothing
"zen" is a wrapped up box with some writing on it saying "i promise the answer’s inside" and when you open it up, its empty
i would guess the royal family has been boosted to the gills for covid and king charles and princess catherine both getting cancer makes me wonder
the precipice’s edge
unstable
dangerous to be there
walking
back
takes
time
on the other hand
stability
is an illusion
st. isaac the syrian
quotes I
quotes II
“ for it is more expedient to be bruised than dead ”
he’s very underappreciated
the
female
need
for
faces
deep
genetic
programming
han china
umpteen million
one
grain of sand
amongst many
must alter your perspective
the
system
can
do
without
you
existential angst
when tears roll from a baby’s eyes
its a bit early to be thinking about these matters
pillars of salt
we are always looking behind
but at least we can see
what has gone behind
what we can’t see
is
what is behind
other pillars
of
salt
plucked from life
unto death
another state of being
the former from the latter
distinctive is
but how the latter
views the former
we can never know
ed. a poem i wrote on looking at a photo of emily dickinson’s nephew, gilbert dickinson who died of typhoid aged eight, the rhythms and semantics of the poem make it seem like it could have been written by emily ?
a non traumatic demonstration of how a caesarean delivery is done
its not a trivial procedure, i’ll say that
something i had never thought about
not surviving an operation
it happens
even
with
the
routine
the unwanted
stalks
us
everywhere
.
something i had never thought about
surviving an operation
it happens
even
with
the
routine
the unwanted
stalks
us
everywhere
feeling
the travesty
of how ill it fits
with the way this world works
the thought of nothing squared
halve it
then triple it again
is still nothing squared
travelling and living in a new place you like for a while and then leaving again
its like falling in love and then breaking up, what can you do ?
continuities
dreams
stitching together
what is discontinuous
interior stresses rend
apart
what is held together
for a while
all rivers run
as coleridge said
to oblivion
ed. these lines below from coleridge’s most famous poem have always puzzled me, now i think about it, my poem is an alternative, more abstract version of his full poem which has always puzzled me and now it has sort of solved itself, i can’t believe it has sat in my brain for thirty or forty years as a puzzle looking for a solution
where alph, the sacred river, ran
through caverns measureless to man
down to a sunless sea
i give credit to coleridge claiming the poem is unfinished, but i am not sure that level of intense creativity can be sustained and even in terms of the existing poem it was starting to fall apart by the end
this is such a zen/religious thing, taking other’s words and paintings, not a single thing is their own
this is because the moment they say something or draw something of their own its laughable
you can’t tell 'em, diet and exercise are extremely important in keeping good mental health “ recent research published in the journal clinical nutrition reveals a significant link between high consumption of ultra-processed foods and an increased risk of developing depression
this study, conducted in brazil, indicates that individuals adhering to diets rich in ultra-processed foods are more likely to experience depressive symptoms over time these findings underscore the potential mental health risks associated with dietary patterns characterized by processed and convenience foods ”
i nearly ran into a cyclist a week ago on a windy back road because neither of us was keeping far enough to the left, then a little later nearly hit a car because, again i was not keeping far enough to the left
hopefully i have learnt, i think i was driving like i drive at night when you can assume you will see any oncoming traffic well ahead because of their headlights
daylight gives no such clues and cutting blind corners seems to be a local habit
“ taken together, our data highlight the profound impact of exercise in rejuvenating aged microglia (ed. reverting their gene expression signature to that of young microglia), associated pro-neurogenic effects and on peripheral immune cell presence in the ageing female mouse brain ”
julliard
clone factory
squashes
creativity
assembly line
performance
when OP’s bleed
their writers
in denial
about their injury
but
a portion
of
their
brain
cries
ed. certified GPT-free
the double edged sword
cuts
its holder
as one brought up on a very patriarchal version of english history its interesting to see that william the conquerer’s success was in part due to having a very politically competent wife
ed. video has 3 parts
also interesting is that due to harold godwinson having been captured in normandy and kept there for a while, he knew both mitilda (possibly even having an affair with her) and william very well and should have been more au fait with norman battle tactics and strengths i have a theory that the middle ages and somewhat later had in effect a breeding program through intermarriage within the nobility/aristocracy creating a politically competent class, because politics is not a natural skill to the species, same thing for ancient egypt, in fact today’s international politics suffers a lot from people lacking any sort of the rationality and largeness of mind required
submitted by zaddar1 to zen_mystical [link] [comments]


2024.06.02 04:20 fhfhdj Bloodied Blades: Palanu’s Tale Part 3

You’re a damn fool, you know that?”, said Gemeti.
After they arrived at the palace, Lord Gyholt’s servants showed them to their quarters where they would stay with the Fursaglan lord’s own staff. It was a spacious set of rooms, whitewashed walls and a light breeze gliding in from the outside bringing in the awful smell of the city’s smoke. They seemed nice enough though there was no way to communicate anything to them since neither group knew the other’s tongue. Gemeti took a reluctant Ettu away from the main group to chastise her in a corner of the room.
Ettu sighed heavily, “Yes, I know. You’ve done nothing but tell me since I joined Lord Palanu’s service. He can punish me if he wants to. That Marhuk’s smile and laughter would be worth every bit of misery”. She could still picture that beautiful smile he had that made her heart skip a beat.
The other woman put her fists in her hips, “What would your mother say about this?”.
Ettu laughed, “She would hand me a flask of animal fat”.
Gemeti blushed and sucked in her breath in irritation before throwing her head back in a guffaw. That’s when Ettu knew she had her. Her mother always told her to win people over with a smile and a jest and ever since it had worked like a charm and got her out of trouble many times. The other woman stopped suddenly when she realized she was loud enough to draw the gaze of several of the other servants but then giggled more quietly with Ettu.
The giggling was cut short when a Fursaglan servant hurriedly entered the room and closed the door behind him. He leaned against the door as if bracing himself to prevent anyone else from coming in.
One of the other Fursaglan servants walked up to him and asked a question. Before he could answer, a sword ran through his back and out of his stomach and spat blood out. The worried man screamed and coughed blood as the door hinges broke and the door itself crushed him. Through the door, came a man in silver armor, other armed men behind him. The warrior was big and muscular which left Ettu in no doubt that he broke the door down by himself. He hacked down the inquisitive servant, killing him with two blows to the head.
One woman belted out an ear splitting scream, cut short by the murderer’s quick dash towards her, ramming his obsidian sword through her heart. Another woman began running for the window which led the others to do the same. More assailants filtered in, slashing at more men and women and creating a pool of gore and guts.
“Oh fuck!”, said Ettu.
Gemeti took her hand and pulled her away from the bloodshed and into the window. But all the servants rushed through at the same time, leaving none of them free to jump out. Hemmed in to one side of the room, they made it easier for the warriors to cut them down.
Gemeti’s face was struck with horror, “Gods! They killed them. Just slashed them like lumberjacks at a forest”.
The first intruder cleaved her head off with his already gory sword. The warrior had been sawing off another servant’s arm when he saw her with an almost feral expression on his face and jumped at her. Blood flew at Ettu’s face, a gasp all that escaped her. She never had it in her to scream but that didn’t mean she wasn’t scared.
Piss slithered down her legs as she knelt before him, “Please don’t kill me. I don’t want to die”, with hands held up as if she could stop a sword swing.
The warrior smiled at her fear, enjoying every second of it. Through his grin he said with a thick accent, “Die, Aroloth”.
Suddenly, one of her hands turned bright green. A sharp pain surged through her arm and manifested itself in a lance of fire, blasting from her palm and into the murderer’s chest. He fell down, never knowing what killed him.
At the north wing of the palace, Lord Gyholt was gesturing at his Sentinels, barking out orders and cursing at his manservant to put the armor on faster. He had men watch the windows to gauge the enemy numbers and servants cowering at a corner. Meanwhile, Palanu calmly ran an oilcloth along his khopesh and swung it around to test it amidst all the chaos in the room. Two of his guards flanking him.
“Asula! Go with Mazni and his brothers. By Crudas! Where’s Marhuk?”, said Gyholt as he swore by the Fursaglan god of warriors.
The throne room was a cream-colored, marble representation of Fursagla’s history with intricately etched bass reliefs of the Eagle Kings and their households. The images were everywhere, in each floor tile, round pillar, step in the dais, and the very throne itself. The whole place seemed to burst with reminders of Fursagla’s martial glory as if a man might quickly forget it.
“What’s the best route to the barracks?”, asked the Aroloth lord.
Gyholt shooed his manservant away once he was done, “What? You mean to go out there? Wait for me and my Sentinels. We can go out together to rescue your men”.
A man’s howl of pain took both lords’ attention. One of the watchers was pierced with an arrow in the clavicle. A warrior climbed in through the window as the watcher sobbed at his pain, the sobbing man grew quiet as a sword thrust to the temple ended him. More assailants entered, killing another watcher with a spear through the skull.
Immediately the Sentinels ran to their lord in a wall of bronze and hides and slammed their shields into the ground with an intimidating, “Huh!”. The enemies quickly swarmed the room, tearing arms and slashing necks all the while of any man not behind the Sentinels or Palanu and his guards. One assailant in particular wore Dendra armor and a plumed helmet with cheek pieces and a grim smile plastered on his face.
“Gojan”, said Lord Gyholt.
“Gyholt”, said Gojan son of Asgena.
“Where’s your father? If we could get to him then we can end all this senseless violence and make amends”, said the Fursaglan lord.
The nobleman sneered, “What makes you think we’re stupid enough to believe that?”.
“You were stupid enough to attack my palace”, retorted the former rebel.
The younger man snarled and shouted an order to attack. His men charged, bringing to bear wrathful blows and glory-hounding sprints. Palanu and his two guards (Sylon and Naru-zim) braced for impact, holding khopeshs and tower-like shields except for the Aroloth lord.
Even with the lack of shield, Palanu held his khopesh before him, giving vicious strokes with its hungry edge to the first man that faced him. The warrior had barely grown his chin hairs when he threw himself at the noble with wide eyes and panicky spear thrusts. The khopesh darted out and banged against his copper helmet. While his opponent was dazed, Palanu quickly reversed his grip and hooked the young man’s shield, pulling him away from his companions as if a babe from a nest of vipers. Only the babe landed in a nest of cobras. Once he stole away the shield, the Aroloth pushed the tip of his sword through his gullet and tore it out with a strip of flesh dangling in the hilt. The fight lasted less than two seconds.
The room became a cauldron of action as men on both sides jabbed and pushed each other, a red flood spilling into the floor. In the midst of this battle, Gojan saw Palanu’s prowess with his khopesh. After killing his first opponent, the lord let the next man come only to hack him down with equal vigor. His beautiful, sky blue sleeves became drenched in crimson blood, spit adorned his forehead, fire burned behind his eyes.
The magma in his veins coursed through his body, his whole world narrowed down to his blade and his next victim. He killed them all, the ugly, the beautiful, the sad, and the happy. Gojan watched it all traverse before him. With greedy determination, he pushed past his men to get to the Aroloth lord.
“AROLOTH!”, he bawled.
Sylon saw him first whilst his lord slew yet another traitor and bellowed out a war cry to call him out. The Fursaglan noble fixed his eyes on the bronze-armored guard and stomped towards him, bashing the heads of the remnants of the fighting men still not in formation, chunks of brain-matter and skull-bone flew up and rained down, adding to the collage of death unleashed by Asgena.
Sylon’s khopesh wove a tapestry of slaughter as he ended the lives of men who stood between him and Gojan. There was no speech by either man like in the songs, no ceremonies like in Strohinite duels or war dances like in the Demon Isles, just the fight. Mace met khopesh, stone against bronze. The bronze-armored man expected to get a few chips off his opponent’s weapon but had realized it was spell-bound. Gojan grinned nastily as he belted out an animal growl that caused it to glow a deep purple and they clashed again.
The blade juddered and nearly leapt from Sylon’s grasp this time, but he bit his tongue in determination and his knuckles whitened as he tightened his grip. The mace spat lightning and hissed with every touch. Another series of clashes pelted Sylon’s khopesh with many notches. Battle-madness held him, veins popped out along his hands and forehead. The Fursaglan noble lost his grin and sweat beaded his brow as he only barely swept aside yet another lunge from the guard.
Though he was an expert warrior trained from birth, Gojan only ever fought against peasants in the battlefield. Unbeknownst to him, Sylon was as blueblooded as he was and was considered gifted for his young age. When the son of Asgena realized the man wasn’t going down, he grew desperate, driving harder swings into his opponent and expending more of his strength.
Sylon realized this and simply let his shield take the beating. The cured hides blackened and light wisps of smoke rose from the places the Fursaglan bashed with his mace. The Aroloth man’s muscles jolted, the slight twinge of fear that belied his defence fueling his every move and stratagem. With a twist of wrist, the mace slid by and took the Fursaglan’s momentum with it. Out balanced and out maneuvered, Gojan was at the mercy of Sylon’s blade. The tortured khopesh sank deep with a vengeance between shoulder and neck.
Nerveless fingers dropped the mace, the deep purple glow dissolving into thin air. The noble warrior himself staring at the ground with glazed eyes and dripping blood. Sylon slid the khopesh out and much of his neck with it. Before the body dropped on the floor, the guardsman yelled out, “For the Emperor!”, as he awaited the next foe.
Naru-zim fought methodically, cold calculation and ruthless determination guiding his strikes and parries. Both khopesh and shield were trained for offense and defense and narrow was the window which a man could strike true against a foe like him. Nary a flinch shook him from his deep concentration from the killing, slicing flesh with a butcher’s precision and sending souls to the River Vim which was his people’s concept of the afterlife. He made no war cry, he let his blade do the talking. And it sang a bloody chorus as men fell like trees in a logging camp. After his last swing felled another man, he noticed the rest of the traitors were retreating with tails between their legs. Cowards, he thought. A man should stand and fight until his lifeblood oozed from him.
Palanu wiped his khopesh in the cleaner parts of his clothing, “Peace be with you”, he said to the dead men who were his victims.
“They were traitors to our God, Lord Palanu. No men are less deserving of mercy as these”, said Naru-zim as he stabbed a groaning traitor and left him in a pool of his own blood.
“Mercy is a gift of the righteous, my friend. A man is not judged more than when he has the upper hand”.
Naru-zim bowed at his lord politely before he turned a corpse over and pushed his khopesh into its neck. When Sylon strayed from them to kill more of the wounded, he barked out, “Sylon! What are you doing?”.
The other guard turned to him, “What do you think? Killing the enemy”.
Naru-zim screwed up his face in anger, “Our job’s to protect Lord Palanu not running off after the enemy”.
“How else do you protect him if not by killing the enemy?”, said Sylon, flabbergasted.
“Enough, both of you”, growled Palanu, “Like a pair of old wives, you are. We are still in the presence of Lord Gyholt and his Sentinels. Don’t shame the Emperor’s name”.
The two guards muttered their apologies and Sylon jogged back to Palanu’s side.
Lord Palanu approached Lord Gyholt and gave him an apologetic smile, “Please forgive the disgrace you witnessed, my lord. My men are… young and untested in the realm of manners and discipline”.
The Fursaglan lord nodded in understanding, “They are like brothers. I’m certain it is merely their eagerness to serve”.
Palanu nodded thankfully yet in the back of his head he was disappointed. ‘All my life I’ve heard of the many glorious deeds of the guardians of the God. I never pictured them bickering amongst themselves’.
submitted by fhfhdj to Worldbox [link] [comments]


2024.06.02 04:16 Woody-Sailor-DM A Brief History of the Adventuring Company TFC (Task Force Chimera)

From the beginning...
Cast

Part 2, Chapter 10

The next morning dawns cold and clear. It is plain that autumn is upon the land, and with the Great Glacier just leagues to the north, winter will come soon. The party goes about their morning business, eating (everyone), checking the state of the beard and deciding whether or not to shave it off (Arthur, generally, but also Atticus as Novos doesn’t grow a beard and Zander doesn’t shave his), climbing into armor (pretty much everyone except Dillium, Felicity, and Pocky), feeding and loading horses and asses (pretty much everyone, but particularly Zander, Arthur, Atticus, and Pocky), and finally packing up the pavillionsol (Dillium). Ready for the day’s journey, the group mounts up. On cue, the guide appears, apparently having prepared well ahead. If he’s irritated that the party slept all the way until dawn, he has the good grace to keep that to himself.
Felicity speaks up. “We’ve changed our minds, actually. I don’t think there’s any particular benefit in going to Dragon’s Perch—”
“I agree.”
“—so we’re going to go to Samek instead.”
“Samek? Hmmm. Do they know you are coming? If they don’t, it will take them a while.”
“No, they don’t know we’re coming, that I am aware of.”
The guide nods once and sets out. Much of the day is uneventful, and it does warm up to a comfortable level. By late afternoon, those with tender backsides are wondering when the ride will conclude when the guide raises his hand in a universal gesture of ‘stop and shut up a minute.’ The party still hasn’t learned that gesture, but fortunately there are no giants about [1]. “We’re here,” is all he says.
“Where?” “I don’t see anything.” “What are we supposed to see?” Like tourists on vacation, they peer around in all directions. They can’t see the entrance for the hill. Or rather, the entrance to the gnomish town of Samek is so well hidden in the side of the hill that for a while, only Dillium can see the faint outline of the round doorway. One by one, Flea, Arthur, and Zander finally pick it out. Novos is absolutely certain they are playing a prank on him. Arthur is first. Knocking on the hill seems odd, but practically before he gets a third knock, a small hole opens up around waist height. Two beady little eyes peer out (at Arthur’s belt).
“What!?”
“We are here—”
“So I see.” The window closes.
Zander walks up and knocks. The same window opens, and the same beady little eyes peer out.
“What!?”
“Do you know who I am?” Zander asks.
The beady little eyes look him up and down. “No,” and the window closes.
Dillium tries next. Knock, window, eyes. “Good day. We are here to see—”
“So see.” Window shuts.
Novos walks up. “I know how to do this.” Knock, window, eyes, increasingly aggravated tone. “Let us in.”
“No.”
Felicity has had enough of this. Walking up to the door, she stands for a moment gathering her thoughts. Knock, window, eyes, aggravated tone. “Good day. I’m here on behalf of the Duke of Soravia to see the wise men of your town, or those in charge.”
“Which ones?”
“What?”
“Which ones, the wise men, or those that are in charge?”
“How about if we start with the ones in charge, and perhaps they will decide to allow us to speak with the wise ones.”
The beady little eyes peer out, look around at the party, and appear to give that some thought. “Wait here.” The window closes.
Minutes pass. Tens of minutes pass. Novos gets bored and walks up to the door. He barely gets a third knock in before the window opens. A different set of beady little eyes peers out, and a different aggravated voice says, “What do you want now?”
“We’ve been waiting for a while, and—”
“—And you’ll continue to wait!.” The window slams shut unnecessarily roughly.
“Why you—” Rough arms grab Novos from behind and pull him away before he can do something regretful.
“We’ll wait, as they’ve asked,” Felicity says. She looks around to ask the guide how long they can expect to wait, but he’s disappeared.
The evening passes. As the cold sets in, Atticus and Pocky gather enough light branches for a fire. There’s no benches or logs to sit on, so they squat or sit on the ground. Arthur has taken to pulling off portions of his armor and working on polishing and repairing the scorch marks from the lava snakes [2]. Atticus and Mar debate the relative benefits of following the letter of the law versus being merciful, though in the end, both of them seem to be arguing the same things in violent agreement. Pocky falls asleep against Modred’s side as Beaker plays with a bone left over from… Wait, where did he get that bone anyway?
Finally, the reality that the night is upon them sets in. A proper camp is set, and watches begin. Zander takes the first watch, but sees nothing of interest. He does hear the chirping of grasshoppers, the droning of the cicadas, and the baying of the hounds. Suddenly, the hounds stop. Unnerved, Zander wakes Arthur, who has the next watch. Arthur, Atticus, and Zander take a turn around the camp, but cannot see nor hear anything that sounds like dogs. Arthur agrees to start his watch a few minutes early and Zander takes Pocky inside the pavillionsol to sleep. Arthur’s, and then Dillium’s watches pass uneventfully. Novos, as normal, takes the last watch. As usual, he is so wrapped up with his puzzle box that he notices absolutely nothing.
The cold morning brings breakfast, bickering, and an irritated Novos marching up to the door to bang on it. “We’ve been here all night,” he informs the guard.
“Yes. Yes you have.” The window closes.
Knock. Window. Eyes. “When will we see—”
“When it is time.” The window closes.
Before he can knock again, Dillium grabs his wrist, pushing him back, she squares herself to the door. “When it is time, please inform us.” She says to the closed window.
The window opens and two beady little eyes peer out. A slightly irritated voice replies, “What else would we do?” The window closes.
Several hours pass as the valley warms up. Arthur, Pocky, Atticus, and Mar all work on armor, doing the necessary daily ritual of dusting, oiling, checking rivets to make sure they are still tight and sound. Polish is applied, worked into the metal, and removed. Bickering, some good natured and others not, flows. At midmorning, the guide turns up suddenly, and squats down near the fire. Minutes later, the window opens and familiar eyes peer out. Felicity quickly crosses over to the door.
“Is the council ready for us?” She asks.
“Council? You wanted to speak with those who lead.”
“Yes. I assume that would be your leadership council.” Felicity replies.
“So it is. So it is. There certainly are a lot of you. You can’t all come.” The window closes.
Felicity thinks quickly and makes a motion to Dillium. Knocking gently, she waits for the window to open. “How many of us may come?” She asks sweetly.
“Uhm… “ The window closes. A minute later it re-opens. “Three.” The gnome says.
“Fine. I agree.”
“You agree? I mean, Yes, of course you agree. Come, come!” Suddenly in a hurry, the gnome opens the door, which slides open silently.
As Felicity and Dillium take a step toward the door, the guide steps up behind them. “Where are you going?” Flea asks imperiously.
“The little ones know me.”
“Which ones?”
The guide thinks. “Mayhaps all of them?” With a slight shrug, Felicity accepts that, and they all pass into a dark room, barely tall enough to stand up in.
Dillium is the tallest of the small group, and she has to stoop over to get through the passageway. The guide bends his head down a bit, but Felicity strides forward as if she owns the place, the top of her hair only occasionally brushing the ceiling of the passage. There are guards in dark metal armor in front and behind, but the guard who let them in the door is wearing a much more colorful shirt. As their eyes grow accustomed to the darkness, they note that there are luminescent lichens on the walls, providing a dim light that casts no shadows and fails to illuminate the armored gnomes.
The corridor stretches on for ages. There are branching tunnels to either side, and once, down. Tiny faces can be seen in the dim light as word spreads of the Big’uns. Dillium’s back is screaming by the time they finally reach a room and stop. A door on one side of the room is guarded by two more of the dark-skinned, dark-armored gnomes and a small fire is burning in the middle of the room. The benches around the room are designed for shorter legs and smaller butts, so the guide simply squats down. Dillium sits and starts to work the kinks out of her back. The guards don’t speak, but every once in a while, a face peers in through the open doorway they came in. Some faces are much smaller than others, and a motherly hand frequently grabs the tot and hustles them along.
The trio waits.
***
Pocky and Zander practice sword work as Atticus watches and occasionally tosses out suggestions. Mar naps. Arthur works on removing scorch marks from his armor while Novos plays with his puzzle box and loafs. Something draws Arthur’s attention. As he looks up, he sees eyes staring at him intently peering out from a bush. Without breaking eye contact, he feels around until he grabs Novos’ head and points it at the bush. Novos stares, uncertain what he’s meant to be looking at. “Zander!” Arthur hisses. He points at the bush with too many eyes. Well, two is too many for a bush. Zander looks. He looks some more. Arthur looks away for a moment, and when he looks back, the eyes are gone. Everyone runs over and crowds around the bush. Novos sees what looks like prints—paw prints not unlike Modred’s pawprints, though Modred is being lazy over next to the pavillionsol. Novos looks around, but sees no other paw prints. The men walk around the bush looking for other tracks, but only manage to obscure everything.
***
An hour passes. The guide lounges as if he has nothing on his mind. Dillium meditates, while Felicity tries to work out what the team’s next move should be. Somewhat abruptly, a young gnome opens the door and comes through. “Ready are you?” The darkened room has only a few dim lights. An ancient gnome sits on a three-legged stool in the middle of the room, a small rod in his hand. Eight or nine other gnomes cluster around the small room, some sitting on tiny gnome-sized benches, others standing. Any whispering that might have been going on ceases when the Big’uns come into the chamber.
The eldest speaks. “Warren. Several turnings it has been since last among us you came. Tell. What is the state of the above-realm?”
“They grow bolder. I have seen them throughout the valley, and without fear. If you are to act, you might contemplate doing so soon.” The gnomes chatter amongst themselves in a foreign tongue. The elder lets it go for a few minutes, then he raps on the floor with his rod. Silence returns.
“As I have feared it is. Soon must we act. Well to see you it is. Not so long to visit should you wait.” Turning his attention to Felicity, he inquires, “Please to tell name and purpose for disturbing.”
Felicity tells who she is, and allows Dillium to introduce herself. Flea announces that war is soon to be upon the land. The Duke of Soravia needs friends and allies for the coming conflict, and wishes to include the gnomes. The gnomes chatter nervously, and some of the chatter sounds of anger or fear. Again, the elder waits several minutes and then raps his rod upon the ground.
“Aware of the duke we are, but no call to extend friendship hand we have heard. What does the duke wish of us?” The chatter now is less nervous and more fearful.
“The danger to us all is great, but the duke understands that each should contribute within their talents and means. I suggest that your greatest assistance may lie in logistics, and supply. Perhaps providing some of the greatly admired gnomish craftsmanship would help to raise funds. Any assistance that you willingly provide for the benefit of one and all is exactly enough.” The chatter and babble of the gnomes in the room sounds almost relieved, but still a touch fearful. The elder allows it to go on for several minutes before he raps on the floor once. Saying something in gnomish, he raises his hand. One by one, the gnomes lift their hands out parallel to the floor. It takes a moment or two, but finally all of them agree.
“Determine what we can contribute, we must. If any. As talk we must, a favor for us could you do.” He speaks a few words of gnomish before continuing.
***
“So what is inside that puzzle box you keep playing with?” Arthur asks. He seems more tired of the delay than curious, and is simply passing the time. Mar casts an irritated glance at Novos.
“Dunno. Perhaps a great treasure. Maybe all the misfortune in the world. Probably nothing. Dillium gave it to me months ago.” He continues manhandling it, pushing, prodding, tapping, and so on.
Zander comes over and plops down next to Novos. “Can I have a go?”
“Sure.” Novos hands the box over to Zander, who takes it gingerly in his large rough hands. After a minute or two of working with it to no avail, he hands it over to a beckoning Arthur who seems to have seen something the others missed. He didn’t. Atticus and Mar both have a go before Pocky takes a turn. In three deft moves, the box is opened, revealing an empty space in the middle, roughly large enough for three large silver coins stacked on top of each other. He shrugs as he hands it back to Novos.
With a sigh, Novos starts trying to close the box.
*** “Many generations ago, when but a babe my own great-grandsire’s great-grandsire was, did Callarduran Smoothands of a king tell us. When nigh was the time would he arise. Half of a golden crown he gave us, and a tomb of a great warrior king showed he us. When greatest was our need, take our half of the golden crown to the tomb we are to do, and with the other half reunite it. Drawing close the time is. Our enemies the tomb have discovered we fear. The other half of the crown have they stolen. Taken our birthright, they have. The other half of the crown return to us?” [3]
Dillium recognizes Callarduran Smoothands from a lecture that seemed to last forever, but probably was just before lunchtime. Callarduran is the god of the Svirfneblin, and is held in high regard—perhaps more so than the head of the gnomish pantheon, Garl Glittergold [4].
“Who are these enemies?” Felicity asks.
“Evil ones they are. From us they rob. Our people they kill. Monsters they are.”
An older gnome arrives from the darkness. He is wearing dark armor, and carrying a soft bag made of what appears to be moss. The eldest reaches into the bag and withdraws an arc of gold. It certainly appears to be what you’d expect half a tiara or head band to look like, but it is nearly entirely devoid of ornamentation or decoration. The full crown must be rather plain indeed. Dismissing the trio with a “Think on your words we will,” Felicity, Dillium, Warren (the guide), and Ser Reginald the gnome are escorted from the hall and out of Samek.
Ser Reginald greets them as friends, and chatters through much of the trek up to the surface. He says he is one of a very few remaining ‘royal escorts,’ first named soon after Callarduran Smoothands gave them their half of the crown. They have, over many many many many many many generations (he was unable to count them all), been responsible for guarding the crown and preparing for the arrival of the king. He’s fought the evil ones, and admitted to hunting and killing them in their beds, but would not give a physical description of them. He also admitted that he knew precisely where the tomb was, but had never been inside, “as the time was not yet to hand.”
Finally, they reach the doorway to the outside. With a warning to shield their eyes lest they be struck blind by the sun, Ser Reginald leads the group out to find the rest of the party scrambling to their feet. To the consternation of Ser Reginald, they take the time to break camp, saddle their beasts, and mount up. Ser Reginald wants nothing to do with the horses, so the party creeps along at gnomish walking pace. It is quite possibly the slowest escort quest ever.
Several hours later, the group approaches yet another clearing when they everyone hear a loud rumbling WHOMP! Everyone recognizes it as the sound of rocks falling inside a cave or building. Ahead, a cloud of dust pours out of a cut stone entrance into a hill. “We need to get a move on. The evil ones are already inside!” cries Ser Reginald.
Leaving the horses and asses outside, the party enters the main hall. Arthur asks Atticus to remain with Pocky and the animals, but Mar accompanies the group inside. The moderately sized room has two doorways, though both appear to have been blocked by the recent rock movement. A few minutes of contemplation leads Arthur to believe that one side would take considerable effort to unblock, while the other could be done rather quickly. As he gets to work, the others take in their surroundings. Just inside the door is a carving in an archaic form of common that says “Allies Over Enemies”. Zander notes that there is some indication that there is a test, and one of the mostly broken archways has the word ‘Wit’ carved above it. Felicity notes that according to the archaic writing, there are two tests inside. Dillium is drawn to the faded frescos, though they tend to depict war and destruction.
Soon enough Arthur has the passageway cleared well enough, and the party groups up to go into a large room. The door slides shut smoothly behind them, though there is a door on the far side. Arthur inspects it, “just in case” it is unlocked. It isn’t. The room is more or less devoid of decoration or ornamentation, but there are four columns, one each corner of the room. Novos looks at the column, but fails to note that each side has a letter on it. He does see that he can turn the column one quarter turn, so he does. Once it turns, it refuses to turn again. Members of the party spread out to try to understand the test. Someone notices that there is a small mark on the wall beside each column, but it takes everyone writing down the letters on each column before someone decides to make an effort to coordinate. Arthur suggests that since each column contains an “L”, they should turn the L’s toward the center. Novos points out that he can’t turn the column any further, but Zander turns another column easily. Mar turns another one. As Novos leans up against his column, it turns. The party realizes that the columns can be turned to spell words, and Mar identified the word that was spelled out when they entered. This gets the group going, and with some tactics employed, spell out a word that they hope will open the door. As the last column clicks into place, the door opens smoothly.
The doorway leads to a huge cavern with a five-foot wide natural stone bridge crossing what appears to be a deep, wide chasm. The cavern is pitch black, and while there might be some air movement, the ceiling is too far above and the floor of the chasm too far below to see. The party sets up a marching order with Arthur in the lead and Novos in the rear. Dillium Lights up her staff so that the humans can see and they set out. Ten or fifteen paces across, the party is surprised to come under attack by arrows and javelins. Everyone dodges out of the way of the poorly thrown darts, but one strikes home. No one can see where the javelins came from, or whether it is some sort of trap or if they were thrown. Unfortunately, no one notices that one of the party members has fallen off the stone bridge, either. At the other end of the bridge is a door that opens easily, and everyone makes it into a small foyer. Except for Felicity, who lies at the bottom of the chasm, nearly impaled by a stalagmite. [5] Novos disappears and makes his way to the bottom of the chasm where he finds Felicity and feeds her his last healing potion. Zander pulls out his Wonderous Figurine and activates it. A good-sized wyvern appears on the bridge. He tells it to go down into the chasm and bring back the human. He might have said ‘woman’ but the stone wyvern doesn’t know the difference anyway. It takes off and glides down into the chasm below, and when it finds a human, the wyvern grabs it with his sharp claws and brings it back up to Zander. Novos picks himself up, dusts himself off, and winces at the fresh puncture wounds. Zander, a little annoyed, tells the wyvern to go get the other one, and he does, fresh puncture wounds and all.
Meanwhile, Arthur, Dillium, Mar, and Ser Reginald continue on into a large room. The room is dominated by a huge stone in the middle, with some sort of gemstone embedded in. They also see a dog-like creature standing on the stone, with a piece of golden metal in one hand and a bow in the other. Ser Reginald shouts, “The evil one has the other half of the crown! Get it!” Arthur races forward and Smites the creature.
Mar snarls, “Gnolls. I should have known their stench. She manifests a Spiritual Weapon and attacks with it, then casts a Guiding Bolt. The gnoll, clearly outmatched, fires his bow (missing) and climbs down off the stone. By this time, Novos, Zander, and Felicity have come in (minus the wyvern). Novos speeds over to take a flanking position on the gnoll, but the recent puncture wounds from the wyvern still ache, and he misses entirely.
Around the same time, a larger group of gnolls, armored and armed with swords and axes, enter from the other side and take up positions. One of the larger ones raises his axe to cut down Novos, but one of the gnolls barks out something in a barking sort of bark. All of the gnolls stop and refrain from attacking. Except the one with the huge gash down his front from Arthur. He comes up with a sword and stabs at the air near Arthur. Dillium, likewise shouts for Arthur and Novos (and Mar) to stop.
“Who leads?” asks the female gnoll, as she wraps her shawl around her.
Zander raises his hand. “That would be me. I am the leader of Task Force Chimera.” He sheathes his sword and meets the female gnome in the middle of the room. “I am Zander Roaringhorn, from Cormyr. Perhaps you’ve heard of me?”
“Raa’ka. Ssand’r. Sand’r.” Her mouth doesn’t quite make all the sounds as she tries to get his name right. She tells Zander that they are here to fulfil a prophecy that tells of an Alpha Gnoll that will arise in their hour of need. Unfortunately, the crown is… not what they expected. Arthur climbs up on the stone and agrees that the gemstone in the middle seems to connect two pieces of a crown—there’s three pieces total, rather than the two that both the gnolls and gnomes thought.
“Give me the crown!” Ser Reginald cries. Mar snarls.
“I will not. Perhaps we should put the crown together, and then figure out what to do. It is obvious neither of us have the whole tale.” Ser Reginald, thoughtful, agrees.
“You put your piece in first, then.” He says.
“No you put yours in.” Raa’ka replies.
Arthur says, “How about you put them in together. At the same time,” clarifies when the gnolls seem unsure. He jumps down from the stone and gives Ser Reginald a boost up. Raa’ka needs no help.
Gently placing the two pieces of the crown in small cutouts in the stone that appear to be made exactly for their pieces. Ser Reginald and Raa’ka watch for a moment. “Now what?” The crown welds itself together before their eyes. The gem in the center pulses, then shines brightly. Then the whole crown sinks down into the stone. “NO!”
The room rumbles and shakes. The giant stone is cracked into pieces as Raa’ka and Ser Reginald leap to safety. As the dust swirls around and the rumbling fades away, all hear a booming voice.
“AT LAST I AM FREE!”

End of part 10.


[1] Unlike last chapter.
[2] in Chapter 8
[3] Modified slightly from Race for the Crown, Adventures of the Potbellied Kobold, by Jeff Stevens Games.
[4] The Gnomish Pantheon
[5] Remember, stalagmite “might” reach the ceiling, and stalactites hang on tite to the ceiling. Or, you can do the boring National Parks Service way of remembering.
submitted by Woody-Sailor-DM to dndstories [link] [comments]


2024.06.02 04:10 Adventurous-Ear9433 Enoch-the Watchers & how it effects us today, Govt insiders on "return of sumerian gods"

"in the form of man move they amongst us, but only to sight were they as are men. Serpent-headed when the glamour was lifted but appearing to man as men among men. Crept they into the Councils, taking forms that were like unto men. Slaying by their arts the chiefs of the kingdoms, taking their form and ruling o'er man. Only by magic could they be discovered. Only by sound could their faces be seen. Sought they from the Kingdom of shadows to destroy man and rule in his place"
Cultural Artifact Remember in Spiderman where the cathedral bell removes the symbiotes, which was a negative alien parasite feeding on dark emotions? I wonder if This is why the cathedrals (which were healing centers, cymatic symbols in windows) all had their bells confiscated. Or Is this the real reason Armys 1st Nvg starlight scopeswere banned?
So i had someone send me this clip from an interview where an ex USAF & propulsion expert is discussing the rumblings in the Pentagon about Enkis return. Return Of Anu-Naki only Enlil would be upset about the return of Enki & bringing prosperity to the human race... A new "golden age", and nothing can stop it from coming.
"In the Era of Aquarius, Lord Enki shall rule again".
A 700yr old drawing of Sirius A-B & their orbits during 1912-1990 from a Dogon cave. Dogon Sirius - Since 1990 scientists have found our dna has been changing & mutating. Subs like this show that there's been an obvious awakening happening. This DNA mutation is Enki keeping his promise. Enki-Lord of the Earth , Dogon-Land Lord*
GEN 11-7 :"let us go down and confuse the people with different languages. Then they won’t be able to understand each other".... - Historically, theyve sought to undo everything we did, to invert symbols like Swatstika(Dogon origin) to make it represent evil. Like Ainu, Basque, Olmec, E Island, languages across the planet originate with the Dogon. Dogon World Dialect Meanwhile the romans created most Religions from Islam, Catholicism, Talmud, etc.
Pres Kennedy spoke about this war being ancient in origin. The battle between the ‘Sons of Light’ and the ‘Sons of Darkness’ i previously talked about has been ongoing up until this present day. I mostly discuss benevolent NHI but its important to mention this. Same evil Watchers, and their offspring from Enochs time. Archonic reptilians who are called to our reality with sacrifice/black magic. This is probably why Elizondo said that the top echelons of Govt say that NHI are "demons" & interdimensional.
Mostly the plane they Inhabit is between two worlds in the lower astral planes of the fourth dimension of the planet Earth, a dimensionally unstable region and not permanent for the establishment of a galactic race. Dwelling in this place beyond human sensory perception, makes them invisible to the majority of human beings, which allows them to be able to work "behind the scenes", like puppeteers in a puppet theater, in temporary or permanent possession and the manipulation of the "sleeping" population.
sought they from the Kingdom of shadows to destroy man & rule in his place
According to Mi-6 , And Nsa whistleblowers Project Oaktree was ultimately looking for the human descendants of the Watchers. From ancient to modern times, accounts exist of human encounters with such beings, their disguise as humans placed in influential roles, and their seeding of hybrids into human families. Those same general traits could equally apply to humanlike alien groups bent on malevolent domination. The competing alien forces from our ancient past are still with us today, actively influencing the world. • Our respective factions always having been polarized into opposing sides, and have been at war for thousands of years. Some factions have a strong fascist orientation. Theres nothing more dangerous than Scientific perversion of the occult… Modern ufology is familiar with Men in Black, but they aren't new at all. Historically , they've been doing the dirty work of the malevolent forces who mean to keep humanity in the dark. Even Crowley wrote about these "dark agents"..
Even today, men from various secret societies all over take up top leadership positions. Most US pres were apart of skull/Bones. Understand they have NOTHING to do with our ancestors, & the secret societies you all are familiar with are NOT the same as our Cult of Lebe/mystery schools. We dont require black magic/sacrifices often human males are used for breeding purposes by superhuman females who make no secret of their otherworldly nature. Like Peter Khoury
Enki is God of wisdom/magic/fertility, so often they’d be described as magicians because of their abilities to “shapeshift” at will, as Diodorus writes.... Our ancestors where the Birdmen, protectors & authority figures beloved by the people.
They’re genetically compatible with us and some of their females have engaged human males for sexual encounters and even long term relationships. Through interbreeding their genes can enter our gene pool and vice versa. Therefore some human individuals and bloodlines would have more of their DNA than others, and their alien DNA would likely show under analysis to be basically human, albeit rare and unusual. 2018 scientists found the ghost hominid whod bred with 2-19% of Dogon/Yoruba giving a sort of "enhancement" including the anomalies Dr Nolan found.
Through genetic manipulation, they can insert alien DNA as a third party contributor to a developing human fetus, so that the child resembles both human parents while also being somewhat hybridized. Whether artificially hybridized, naturally conceived between human and alien, or fully alien, such a child born and raised in a human family will mostly pass for human, except they will be of a caliber beyond their peers.First Baby Born with 3 parents
The euphemism that has come down to describe a female reserved for crossing with part alien being was “virgin.” The offspring of these relations were referred to as being of “virgin birth.”Semiramis was called the Queen of Heaven (also Rhea), the Virgin Mother of the Gods, and sometimes known as the Great Earth Mother (Ninkharsag). She was also worshipped under the name Astarte ‘the woman who made towers’(Malta Hypogeum Elongated Skulls evidence shows they were Priest of Astarte)..
So with Masons, the go by degrees with 33 being the top so to speak. In Enochs writings, he describes how the followers of the evil ones would go & meet with the 33 fallen to learn the secrets of the angels. The Tribe of Dan travelled from Dan (‘Kaish’ in Hebrew) just below Mt Hermon and went up into Greece around the time of the Exodus. From Greece they travelled to France where they were the Merovingian Priest-Kings and other French Royal lines. From France they travelled to Scotland, Ireland and America. 43 Us President descend from the same European bloodline.
These evil factions believe that by abusing children and people of our 7 bloodlines, they are directly attacking God.. This is a fascinating book written about the Hall of Records under the Sphinx in Romania, you'll see that a certain secret society wasn't able to gain access due to an energy barrier that couldn't be bypassed, they had to get one of US to even enter it. What I spoke about with apotropaic spells surrounding megalithic sites . Transylvania Sunrise
In the Testament of Baruch -"Thus they allured the Watchmen before the flood, for as these continually beheld them, they lusted after them and conceived the act in their mind; for they changed themselves into the shape of men and appeared to them when they were with their husbands; and the women, lusting in their minds after their forms, gave birth to giants" ....
submitted by Adventurous-Ear9433 to aliens [link] [comments]


2024.06.02 04:09 seventh_stars Looking to expand my listening: give me your #1 b-side recs!

I have a long, long list of groups where I've listened to and loved quite a few title tracks, but I haven't entirely found the time to delve into their full albums or older works, and I'd really like to start getting to know their discographies better. I'll throw out a (probably-lengthy) list of the main groups I'm looking into, but even if your faves aren't on it, please feel free to give me your top b-side pick from them!
Groups where I do know some b-sides, but would still love to find new deep cuts:
BLACKPINK, Cherry Bullet, CIX, DRIPPIN, EPEX, ENHYPEN, EVERGLOW, EXO, GFriend, IZ*ONE, KARD, OH MY GIRL, P1HARMONY, Red Velvet, Rocket Punch, TAN, TWICE, VICTON (pre-2019), WJSN
Groups where I don't know many at all:
4minute, A.C.E, Apink, AOA, ASTRO, BVNDIT, CLC, Girls' Day, Golden Child, GWSN, KARA, Kep1er, Miss A, MOMOLAND, MONSTA X, PENTAGON, SEVENTEEN, SF9, STAYC, TEEN TOP, The Boyz, Treasure, VANNER
Subsection for bands:
LUCY, The Rose, Xdinary Heroes
Sorry for the long post, and thank you in advance!
EDIT:
Just for some extra info, groups where I already know and love most, if not all, of their songs:
(G)I-DLE, aespa, ATEEZ, BTS, CRAXY, Dreamcatcher, ITZY, IVE, LE SSERAFIM, MAMAMOO, MCND, NewJeans, ONEUS, ONEWE, PIXY, Purple Kiss, Stray Kids, The KingDom, Weeekly
submitted by seventh_stars to kpophelp [link] [comments]


2024.06.02 04:00 Stars_in_the_Rain26 Looking for someone I played against in Master Ranked! I would like to talk to them if at all possible!

Hi all! I just want to quickly share an experience I had playing the game today. But first I have a question. Hopefully it doesn't come across too weird. So does anyone know a player in Pokémon Unite who goes by the name Mynor? I fought against them and there was just some things I wanted to say to them and have a really quick chat! It wasn't anything bad I promise 😊 So without revealing too much, since I don't wanna make anyone look bad, I won the game and there were some things they did that really upset me. NOT in the way you're thinking. But like I said I don't wanna make them look bad on a public social platform! So I'm angst to reveal what it was. It wasn't like negative or toxic behavior, nothing like that. It's something that I've done myself and I deeply regret ever doing it. It's not something I'm about. I don't do it anymore. I just... I wanted to have a friendly discussion with them, and share my thoughts/feelings briefly and hear anything they had to say. So I tried to add them as a friend, invite them to my lobby/requested to join theirs. But sadly no luck. No interactions whatsoever. Not even a "sadly they rejected your invitation" etc. I tried to do it without spamming, right. So I did it just a few times. Then I saw they joined a match so I waited in hopes that after it had ended I could invite and speak to them. Or if they add me back soon hopefully. I sent a couple more requests, but they ended up going offline. Whether logging out or changing settings as one can do. So I think I know the clear answer as to "why" they didn't accept my invitations. They think I have bad intentions, want to gloat, talk smack, throw it in their face that I won, or whatever. But that couldn't be further from the truth! That's not something I'd ever do, but I have had it happen to me, mostly from my ally team actually... So I understand their sentiments in that case. But still I was hoping, and I still am, that they'd give me a chance. Because now I feel really stupid. Like maybe they were never going to and I was foolish to have hope. I can't blame them for it, it's just... Now I have these thoughts and feelings I can't get out. I mean I can, not here of course, like with friends right. But still, it made me kinda sad. Wasted those 15 minutes (Draft pick game it seemed) to amount to nothing /: Anyways, if you are here and reading this Mynor, I'm sorry and feel free to reach out to me. DMs always open. If it came off as annoying or felt like harassment I sincerely apologize. My heart was in the right place. I've learned that the right amount of being persistent is necessary at times but don't wanna seem too pushy ya know? Please do reach out so we can talk! I'd prefer voice and I do have a discord even though I never use it, or chatting on the game if that's fine with you, if you prefer to keep your discord private. Totally understandable!(: If anyone knows hethem, please let them know my intentions were good and to please add me back in Unite and allow a moment to talk to them! I know I have a heart too big for my chest, I get that a lot. But it's made me restless. However if I gotta deal, then it is what it is and I'll move on. But I really would love to connect, if they're here. I probably sound like some crazy person and creep. That's fine by me, I don't really care at the end of the day. Most people don't understand me. I've gotten used to it. Please don't misinterpret, I do respect boundaries. If this is too much, I apologize. But I care about people and this is my character. That's why I put so much effort into this whole situation, and post and everything. As off the rails as it might seem from an outside perspective for those who don't know me. Not the case, I promise. Just please mods don't delete this. It would be salt on the wound 😭 Anyways... I hope you all have a good night and weekend! Ciao!
submitted by Stars_in_the_Rain26 to PokemonUnite [link] [comments]


2024.06.02 03:34 Correct_Animator I have a lot of feelings

I want to start this post off with I respect opposing opinions of my own, butttttt I think with a show that’s have been on for over ten years, producers need to acknowledge that the audience has grown since it’s inception.
There are many reality shows that are expected to be toxic and silly and that’s all we expect from them. But with VPR, the show has evolved since its inception. As an audience, we have grown. We don’t want to stupid fights and unrealistic scenes that do not make sense. We want “real” shit. I’m listening to Kate Casey with Carlos king and he’s so flippant about Ariana needing to show up because of the job. But he does not understand that we don’t want this show to be filled with disingenuous scenes because they’re filming a show.
The viewers rallied behind Ariana because we felt connected to her. She was thrown into being the main character unintentionally and they thought we didn’t care. The producers are uncomfortable with real moments because they find them boring. But they are not boring, it’s real. We want to see a woman who went through a v public, traumatic betrayal hold her own and say fuck youuuuuuuu. That IS more entertaining than a fake, tearful conversation with her ex. It’s just a shame they couldn’t support a “fuck Sandoval “season and instead painted her as a villain.
I’m a little stoned and I have big feelings of everyone having these opinions on what Ariana should have done 3 months after scandoval because she’s a reality star and she should suck it up. She is SO fucking badass and we are lucky to see her journey through this tumultuous time. Many things in life are not black and white, but seeing a strong woman hold her head up high, not afraid of reality tv repercussions is EPIC.
I don’t know how the show moves forward as is, but after every episode I felt proud of being a woman and unapologetically calling shit out.
This is a perfect example of how men intentionally dim strong women’s shine, and how we can thrive when we’re free from their control. Snaps for ariana, I am forever inspired 💘💘
submitted by Correct_Animator to Vanderpumpaholics [link] [comments]


2024.06.02 02:04 Akashito_Rayuzaku ORV Analysis: What lies behind the 4th Wall

Omniscient Reader's Viewpoint. It's a fitting name for a story about stories that tackles into layers of Meta. From start to finish, there are many kinds of Meta aspects already involved, especially the 4th wall that separates fiction from reality, the central theme of protagonist Kim Dokja and his relationship with the real and fictional characters around him. Now what if we try to break that 4th wall for a moment and see a glimpse of the other side of the spectrum, more specifically, the reality.
This is a little Essay I cooked up about my thoughts and analysis on the meaning behind the representation of the Meta Aspects of ORV in an attempt to solve the puzzle behind the real story beyond the surface of the book.
Do note that I will only be considering the original ORV story in this essay since I am not far into the Side Stories yet and have no idea how much it impacted the story.
Now to start things off, this analysis will be focusing on what I believe to be the central theme of ORV and that us the relationship between Author and Reader, Han Sooyoung and Kim Dokja respectively. Other characters definitely have their own role and representation within the story, especially the characters who weren't in the original TWAS such as Yoo Sangah, Lee Gilyoung and Jung Heewon but I'll probably save those three for a different analysis.
Author's Notes:
Now why don't we start from the very beginning. We already know about 15 year old Kim Dokja, abusive father murdered by his mother, she then released an essay conveying the story of an abused mother leading to the murder of the abuser. It was this story that ruined his life and although it was meant to hide the true story of the incident, leading to Kim Dokja misremembering thus minimising his psychological damage and reputation, it doesn't save him from the cruel reality of society, eventually leading to his first fall from life, leading to the creation of the first Oldest Dream.
On the other hand exists 13 year old Han Sooyoung, living a life that's basically the opposite of Kim Dokja's. It was revealed in Epilogue 3 that little Han Sooyoung had a rather wealthy lifestyle, her mother an Actress, her father a.....I actually forgot but they're filthy rich basically. But in exchange for such fortune is a type of loneliness that only she would understand as a child that's seemingly treated like an accident that her parents couldn't simply throw away and had to keep around for the sake of their reputation. This probably probably lead to Han Sooyoung developing a yearning for attention in order to ease her loneliness, it's classic psychological impact on a neglected child.
Now at this point, I would like to talk about what happened in Epilogue 3 and the nature behind 13 year old Han Sooyoung's split personality with 1863rd Han Sooyoung. She did mention that the reason she gets sleepy allot in school is due to her alter ego waking up within her but if I am to look pass the Meta aspect of this, I could interpret it as simply her living two separate lives, one with a mask and one without. Daytime Han Sooyoung is probably a well behaved girl who lives a life befitting her reputation, but at Night exists Han Sooyoung who lives a completely different life, an aspring author whose also a rebellious little gremlin sneaking out of her room to find inspiration and break free from her lonely life, the same Han Sooyoung she would later grow up into which leads to her 1863rd and 1864th version. The meaning behind her travel to the past is her connection with her night time personality that she would grow up to become, her true self that she would slowly show ever since she revealed her talent for writing.
Epilogue 3's plot proceeded with Han Sooyoung and the Dokkaebi King searching for Kim Dokja who they thought was tls123. The Dokkaebi King eventually found him comatose in a hospital with the reason being due to a suicide attempt leading to Han Sooyoung's creation of TWAS in order to save him.
Who is the Dokkaebi king? The only reasonable thought would be that he's young Han Sooyoung's personal body guard which would eventually become her editor.
How did they meet Kim Dokja? Well some stories start with a simple coincidence and this is one of them. Han Sooyoung being the rebellious little gremlin she is would go to her usual night adventures or simply felt like she'd go out for a stroll to take some inspirations for her writing which leads to her coincidental encounter with Kim Dokja(Don't ask why she went to the hospital, let's just say she did). It was then that 13 year old Han Sooyoung would take a curious glance at the miserable 15 year old Kim Dokja, she would hear the details of his state and the reason from the Dokkaebi King. This is when Fiction and Reality starts to overlap as both little Sooyoung and her 1863rd interpretation have the one desire to save this miserable child.
It was a child's naive thoughts probably stemming from her own guilty conscience considering her own struggles or due to it affecting her own ego essentially asking questions starting with "Why?", we should take note that this is most likely Sooyoung's first direct encounter with the concept of attempted suicide, basically entering a situation she has yet to understand and is childishly refuting in order to try and do so. Though I am no psychologist and there's probably a better reason for her decision but whatever it was, she wanted to save the stranger that she just met, but alas they are just strangers and she is nothing more but a 13 year old girl so she could only do what she does best, leading to the creation of tls123 and Three Ways to Survive in a Ruined World.
A story created at the spur of the moment with whatever creative Idea she could think of all for the sake of saving one person. The rest of this section most likely occured the same way as the original, the Dokkaebi King showed Kim Dokja the story and he would begin to read it, kickstarting the 13 year long relationship between Author and Reader through the messages of a wall of texts that separates the two.
Unfortunately as this story is a tragedy, Han Sooyoung never would have guessed that the same story that she made to save Kim Dokja would be the one to cause his eventual death.
Life and Fulfillment:
For the next 13 years, Kim Dokja would grow to love TWAS to the point of needing it to get on with his life. I believe that this is the part when reality and fiction begins to overlap as the original story is an exaggerated or fantasised reflection of thee struggles in Kim Dokja's life and how TWAS saves him.
It is mentioned multiple times in the story how Kim Dokja contemplated suicide in multiple instances in his life, this is actually reflected in his bad habit of sacrificing himself throughout the whole story. This goes to show how he finds his life so insignificant and his mindset full of pessimism, but due to his own delusional fantasies, he also views it as a justifiable sacrifice that would make the world a better place like the Demon King of Salvation that he is, basically translating it to "I am doing this world a favor". Yet he keeps coming back anyways because of TWAS, the sole motivation he has to keep living especially with the protagonist Yoo Joonghyuk.
Just like in Epilogue 5, Yoo Joonghyuk's role within this story is to become a messenger between the Author and the Reader. Han Sooyoung, also growing up with Kim Dokja, would keep on writing her story. She may grow out of her former childish mind but she'll grow fond of the company of her dear Reader, still a figment of her desire for attention as she may still be a neglected child throughout these points in her life and even with her own circle of friends, she probably found her relationship with her Reader quite special. A special kind of communication between two strangers. This is reflected in Jang Hayoung and the wall of Impossible Communication as his creation was probably the two's first proper conversation with each other which would later strengthen their relationship from here on out.
And so, she would keep on sending her message through the struggles and indomitable determination of Yoo Joonghyuk. His ups and downs, his near endless victory and suffering, all but a twisted and exaggerated reflection of a very simple message that can be summarised in a single word, "Live".
And so he did, just as how he struggled in his fantasies, he would too in reality. The whole story of ORV from the first episode up to the 99th episode reflects his own real struggles throughout the 13 years he's lived through and how TWAS helped him through it. His own journey through self improvement, slowly opening his heart to the people around him. There would even be a point in time where he would settle his issue with his mother, learn the truth and finally let go.
The Oldest Dream taken by the Secretive Plotter and the 999th companions reflects Kim Dokja's enlightenment and finally recognising the value of life, basically letting go of his childhood trauma off to a place where it could finally rest in peace. In a sense, Han Sooyoung did fulfill her desire, whether it was for her own self satisfaction or if she genuinely wished to help, she did help Kim Dokja live on with his life, and with her desire fulfilled, she can finally end the novel.
49/51:
ORV started and ended in the same setting, the subway, the start and end of all tragedies, so what's the deal with this peculiar setting? Well...
Kim Dokja died within that subway, the 51% who loved TWAS. I see it as a simple accident, the story did start off with the subway malfunctioning prior to the start of the scenarios so if you look at it as a metaphor, Kim Dokja got himself into an accident just when he finally got his life back on track. A representation of memory loss, 51% Kim Dokja is stuck within the subway that he haunts while the 49% miraculously survived, The 49% who achieved enlightenment in life and gathered the confidence to keep on living, but in exchange, he lost the memories of his favourite novel, the one that allowed him to achieve that enlightenment. It's the reason why Han Sooyoung of 1863rd started disappearing the closer she gets to the incident for along with losing the memories of TWAS, Kim Dokja would also lose the memories of tls123. And the next time they meet, they would once again be strangers to each other.
Omniscient Reader's Viewpoint:
Now what is Omniscient Reader's Viewpoint? The way I interpret is that it's a recollection, an exaggerated retelling of a story. It was only a matter of time before Han Sooyoung discovers the accident just as she had her suspicions in Epilogue 1 which leads to her confronting him, but in this case, it's simply her meeting the person she saved after his memories of her disappeared. It was already made pretty clear by 1863rd Han Sooyoung that she really wanted to see Kim Dokja again but was too late to do so. She may succeeded in saving his life as she intended but the fact that he had completely forgotten who and what saved him came out as unacceptable to her, her naivety and selfish desires that she had since the first time they met, cursing whatever divine intervention lead to the loss of her 13 years of hard work. Thus commencing operation save the squid, the retelling of Kim Dokja's life and the birth of the story known as Omniscient Reader's Viewpoint, Han Sooyoung's desperate attempt to regain Kim Dokja's remaining 51%, the him who remembered TWAS and, to an extent, her.
But again, for one last time, this story is a tragedy, and just like what the Dokkaebi King said, they should have been satisfied with the 49% Kim Dokja. Both the 51% and 49% eventually scattered out into the cosmos due to Han Sooyoung's unsatisfaction of the latter. Her confronting the 49% in the story which lead to his coma may reflect her triggering a memorial issue with Kim Dokja leading to the same result with the difference being that it really is a coma that he will never wake up from. It's as Han Sooyoung says, the operation was a complete utter failure.
The Eternity and Epilogue:
In my interpretation, Omniscient Reader's Viewpoint is the story of a dying Reader and an Author who wished for him to live, not knowing that her selfish desires is what eventually lead to losing him. And the story that we read is the Epilogue that she wished to show her dear Reader, her message of gratitude and, at the same time, her apology, and finally, a commemoration for the first and last person she ever loved, in hopes that he will be remembered and still live even in a different form.
Through Yoo Joonghyuk she would send her story to us, leaving the story's conclusion and Kim Dokja's resurrection to our thoughts and understanding of the character, acting as the fragments that would rebuild him back together, granting the salvation and forgiveness that the Author seeks, allowing them to rest in peace.
Now that's about all for this little essay of mine. There are definitely allot more hidden details and implications of the real events of ORV throughout the story that I haven't mentioned here so do feel free to share your own thoughts and interpretation and perhaps you can point out some details or mistakes that I have missed.
After all, we are fragments of the Oldest Dream who dreamed of this beautiful story.
submitted by Akashito_Rayuzaku to OmniscientReader [link] [comments]


2024.06.02 01:53 TheMayaEdits [Store] 500+ Knives/Gloves - M9 Sapphire, Emerald BFK Emerald, Ruby Kara Emerald, Ruby, Sapphire Wild Lotus Howl Dragon Lore Desert Hydra Butterfly Gamma, Doppler, TT, Autotronic Kara Fade, Doppler, Gamma, Marble, TT M9 Fade, Doppler, TT Pandora, Hedge, Vice, Superconductor

Hello there! I'm currently trading, buying and selling all sorts of CS:GO skins and inventories via crypto and at all kinds of price ranges. Feel free to DM me or send me an offer with your proposition.

The best way to reach me is by sending me a trade offer via the link below!

Everything that is in my inventory is always up for trade!

If you're looking to sell your skins, I'll be glad to purchase them.

Steam Profile

Inventory Link

Open to any kind of item offers // Feel free to send me trade offers via my trade link below!

Trade Link

Buyouts are negotiable, nothing is set in stone as prices fluctuate. Willing to consider other skins as well as the ones listed for the buyout.

Knives Float & Notes B/O: (negotiable and not limited to items listed below)
★ M9 Bayonet Doppler (Factory New) Float: 0.012 & Black Pearl 2x ★ Butterfly Knife
★ Flip Knife Doppler (Minimal Wear) Float: 0.075 & Ruby 3x ★ M9 Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Lore (Field-Tested) Float: 0.27 3x ★ Karambit Slaughter (Minimal Wear)
★ Butterfly Knife Fade (Factory New) Float: 0.034 & 94% Faded 4x ★ M9 Bayonet Tiger Tooth (Factory New)
★ Butterfly Knife Fade (Factory New) Float: 0.039 & 84% Faded 4x ★ M9 Bayonet
★ Butterfly Knife Fade (Factory New) Float: 0.032 & 82% Faded 4x ★ M9 Bayonet
★ Butterfly Knife Marble Fade (Factory New) Float: 0.020 4x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Marble Fade (Factory New) Float: 0.032 4x ★ Bayonet Lore (Field-Tested)
★ Butterfly Knife Marble Fade (Factory New) Float: 0.033 4x ★ Bayonet Lore (Field-Tested)
★ Karambit Gamma Doppler (Factory New) Float: 0.033 & Phase 2 5x ★ Bayonet Lore (Field-Tested)
★ Skeleton Knife Fade (Factory New) Float: 0.037 & 92% Faded 4x ★ Bayonet Lore (Field-Tested)
★ Karambit Fade (Factory New) Float: 0.025 & 96% Faded 4x ★ Butterfly Knife Ultraviolet (Field-Tested)
★ Huntsman Knife Doppler (Factory New) Float: 0.032 & Sapphire 3x ★ Sport Gloves Amphibious (Field-Tested)
★ Huntsman Knife Doppler (Factory New) Float: 0.006 & Sapphire 3x ★ Sport Gloves Amphibious (Field-Tested)
★ StatTrak™ Karambit Marble Fade (Factory New) Float: 0.014 4x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Float: 0.365 3x ★ M9 Bayonet Black Laminate (Field-Tested)
★ Butterfly Knife Lore (Well-Worn) Float: 0.445 3x ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.035 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.035 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.026 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.049 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.027 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.042 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.060 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.033 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.047 & Phase 4 4x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.032 & Phase 2 3x ★ Butterfly Knife Night (Field-Tested)
★ Butterfly Knife Doppler (Factory New) Float: 0.032 & Phase 1 3x ★ M9 Bayonet Black Laminate (Field-Tested)
★ Butterfly Knife Doppler (Factory New) Float: 0.034 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.035 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.042 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.028 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.356 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.336 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.297 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ StatTrak™ Butterfly Knife Autotronic (Field-Tested) Float: 0.340 3x ★ M9 Bayonet Slaughter (Field-Tested)
★ Butterfly Knife Slaughter (Minimal Wear) Float: 0.086 3x ★ Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Slaughter (Minimal Wear) Float: 0.127 3x ★ Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Black Laminate (Field-Tested) Float: 0.322 3x ★ Karambit Stained (Well-Worn)
★ Karambit Gamma Doppler (Factory New) Float: 0.020 & Phase 1 & Clean corner 3x ★ Talon Knife Crimson Web (Field-Tested)
★ Karambit Tiger Tooth (Factory New) Float: 0.008 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.022 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.032 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.033 3x ★ Ursus Knife Doppler (Factory New)
★ Nomad Knife Fade (Factory New) Float: 0.032 & 90% Faded 3x ★ M9 Bayonet Freehand (Field-Tested)
★ Karambit Doppler (Factory New) Float: 0.013 & Phase 2 3x ★ M9 Bayonet Freehand (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.009 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.014 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.058 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Lore (Field-Tested) Float: 0.27 ★ M9 Bayonet Autotronic (Minimal Wear)
★ StatTrak™ Karambit Doppler (Factory New) Float: 0.010 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ StatTrak™ Karambit Doppler (Factory New) Float: 0.011 & Phase 2 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Skeleton Knife Float: 0.262 3x ★ Karambit Urban Masked (Field-Tested)
★ Skeleton Knife Float: 0.506 3x ★ Karambit Urban Masked (Field-Tested)
★ M9 Bayonet Lore (Field-Tested) Float: 0.305 3x ★ Talon Knife Stained (Field-Tested)
★ StatTrak™ Talon Knife Marble Fade (Factory New) Float: 0.011 3x ★ Bayonet Freehand (Minimal Wear)
★ Butterfly Knife Night (Minimal Wear) Float: 0.146 3x ★ Talon Knife Stained (Field-Tested)
★ M9 Bayonet Gamma Doppler (Factory New) Float: 0.019 & Phase 1 3x ★ Flip Knife Slaughter (Field-Tested)
★ Butterfly Knife Blue Steel (Minimal Wear) Float: 0.138 3x ★ Survival Knife Slaughter (Factory New)
★ M9 Bayonet Autotronic (Minimal Wear) Float: 0.124 3x ★ Survival Knife Slaughter (Factory New)
★ Karambit Damascus Steel (Factory New) Float: 0.043 2x ★ Bayonet Slaughter (Field-Tested)
★ Karambit Damascus Steel (Factory New) Float: 0.049 2x ★ Bayonet Slaughter (Field-Tested)
★ Butterfly Knife Damascus Steel (Field-Tested) Float: 0.221 2x ★ Karambit Stained (Well-Worn)
★ StatTrak™ Bayonet Doppler (Factory New) Float: 0.019 & Phase 1 2x ★ Talon Knife Stained (Well-Worn)
★ Butterfly Knife Bright Water (Well-Worn) Float: 0.429 2x ★ Flip Knife Lore (Minimal Wear)
★ StatTrak™ Karambit Float: 0.162 2x ★ Skeleton Knife Night Stripe (Minimal Wear)
★ M9 Bayonet Doppler (Factory New) Float: 0.056 & Phase 4 2x ★ Skeleton Knife
★ M9 Bayonet Doppler (Factory New) Float: 0.035 & Phase 2 2x ★ M9 Bayonet
★ M9 Bayonet Doppler (Factory New) Float: 0.032 & Phase 3 2x ★ Skeleton Knife
★ Gut Knife Gamma Doppler (Factory New) Float: 0.013 & Emerald ★ Butterfly Knife Damascus Steel (Well-Worn)
★ Gut Knife Doppler (Factory New) Float: 0.026 & Sapphire ★ Talon Knife Tiger Tooth (Factory New)
★ Butterfly Knife Damascus Steel (Well-Worn) Float: 0.404 2x ★ Paracord Knife Slaughter (Factory New)
★ Bayonet Gamma Doppler (Factory New) Float: 0.007 & Phase 4 2x ★ Karambit Rust Coat (Battle-Scarred)
★ StatTrak™ Talon Knife Tiger Tooth (Factory New) Float: 0.021 2x ★ M9 Bayonet Freehand (Field-Tested)
★ Karambit Crimson Web (Field-Tested) Float: 0.166 2x ★ Karambit Rust Coat (Battle-Scarred)
★ Karambit Autotronic (Battle-Scarred) Float: 0.707 2x ★ M9 Bayonet Freehand (Well-Worn)
★ Classic Knife Fade (Factory New) Float: 0.002 2x ★ Driver Gloves Black Tie (Field-Tested)
★ Butterfly Knife Rust Coat (Battle-Scarred) Float: 0.575 2x ★ Classic Knife
★ Skeleton Knife Case Hardened (Field-Tested) Float: 0.268 2x ★ Talon Knife Ultraviolet (Field-Tested)
★ Butterfly Knife Ultraviolet (Well-Worn) Float: 0.400 2x ★ Bayonet Black Laminate (Minimal Wear)
★ Bayonet Doppler (Factory New) Float: 0.028 & Phase 2 2x ★ Bayonet Black Laminate (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.033 & Phase 1 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.034 & Phase 1 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.006 & Phase 3 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.013 & Phase 3 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Butterfly Knife Stained (Well-Worn) Float: 0.440 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Talon Knife Slaughter (Minimal Wear) Float: 0.086 2x ★ Karambit Urban Masked (Field-Tested)
★ Karambit Bright Water (Factory New) Float: 0.047 2x ★ M9 Bayonet Stained (Field-Tested)
★ Bayonet Slaughter (Factory New) Float: 0.034 2x ★ Huntsman Knife Slaughter (Factory New)
★ StatTrak™ Bayonet Tiger Tooth (Factory New) Float: 0.008 2x ★ Bayonet Black Laminate (Well-Worn)
★ Huntsman Knife Lore (Factory New) Float: 0.057 ★ Butterfly Knife Urban Masked (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.022 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.027 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.028 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.033 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.035 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.041 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Float: 0.319 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Bayonet Float: 0.694 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Butterfly Knife Boreal Forest (Field-Tested) Float: 0.241 2x ★ Bayonet Black Laminate (Well-Worn)
★ Karambit Blue Steel (Minimal Wear) Float: 0.149 2x ★ Bayonet Black Laminate (Well-Worn)
★ Butterfly Knife Forest DDPAT (Field-Tested) Float: 0.187 2x ★ Bayonet Blue Steel (Minimal Wear)
★ Skeleton Knife Stained (Minimal Wear) Float: 0.142 2x ★ Bayonet Blue Steel (Minimal Wear)
★ M9 Bayonet Black Laminate (Battle-Scarred) Float: 0.508 2x ★ Bayonet Blue Steel (Minimal Wear)
...AND MANY MORE KNIVES IN MY INVENTORY
Gloves Float & Notes B/O: (negotiable and not limited to items listed below)
★ Sport Gloves Pandora's Box (Field-Tested) Float: 0.36 3x ★ Skeleton Knife Crimson Web (Field-Tested)
★ Sport Gloves Superconductor (Field-Tested) Float: 0.35 3x ★ Karambit Black Laminate (Well-Worn)
★ Sport Gloves Hedge Maze (Field-Tested) Float: 0.35 2x ★ M9 Bayonet Lore (Field-Tested)
★ Sport Gloves Vice (Field-Tested) Float: 0.37 2x ★ Sport Gloves Amphibious (Field-Tested)
★ Moto Gloves Spearmint (Field-Tested) Float: 0.30 3x ★ Karambit Black Laminate (Well-Worn)
★ Moto Gloves Spearmint (Field-Tested) Float: 0.35 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Specialist Gloves Fade (Minimal Wear) Float: 0.131 2x ★ M9 Bayonet Autotronic (Minimal Wear)
★ Hand Wraps Cobalt Skulls (Minimal Wear) Float: 0.084 3x ★ Karambit Damascus Steel (Field-Tested)
★ Sport Gloves Hedge Maze (Well-Worn) Float: 0.412 2x ★ M9 Bayonet Autotronic (Well-Worn)
★ Sport Gloves Vice (Battle-Scarred) Float: 0.777 2x ★ Bayonet Autotronic (Well-Worn)
★ Sport Gloves Vice (Battle-Scarred) Float: 0.750 2x ★ Bayonet Autotronic (Well-Worn)
★ Sport Gloves Amphibious (Field-Tested) Float: 0.35 2x ★ Karambit Ultraviolet (Field-Tested)
★ Sport Gloves Amphibious (Field-Tested) Float: 0.37 2x ★ Karambit Ultraviolet (Field-Tested)
★ Sport Gloves Slingshot (Field-Tested) Float: 0.36 2x ★ Karambit Ultraviolet (Field-Tested)
★ Specialist Gloves Tiger Strike (Field-Tested) Float: 0.33 2x ★ M9 Bayonet Freehand (Factory New)
★ Specialist Gloves Tiger Strike (Field-Tested) Float: 0.36 2x ★ M9 Bayonet Freehand (Factory New)
★ Hand Wraps Slaughter (Minimal Wear) Float: 0.136 2x ★ Flip Knife Lore (Field-Tested)
★ Specialist Gloves Field Agent (Field-Tested) Float: 0.354 2x ★ Flip Knife Lore (Field-Tested)
★ Specialist Gloves Fade (Field-Tested) Float: 0.283 2x ★ Bayonet Case Hardened (Well-Worn)
★ Moto Gloves Turtle (Minimal Wear) Float: 0.140 ★ Bayonet Doppler (Factory New)
★ Sport Gloves Nocts (Field-Tested) Float: 0.374 ★ Skeleton Knife Blue Steel (Field-Tested)
★ Specialist Gloves Emerald Web (Well-Worn) Float: 0.391 ★ Karambit Ultraviolet (Field-Tested)
★ Driver Gloves Imperial Plaid (Field-Tested) Float: 0.316 ★ Karambit Rust Coat (Battle-Scarred)
★ Driver Gloves Crimson Weave (Field-Tested) Float: 0.288 ★ M9 Bayonet Case Hardened (Minimal Wear)
★ Sport Gloves Scarlet Shamagh (Field-Tested) Float: 0.153 ★ Butterfly Knife Ultraviolet (Well-Worn)
★ Hand Wraps CAUTION! (Field-Tested) Float: 0.377 ★ M9 Bayonet Bright Water (Minimal Wear)
★ Hand Wraps CAUTION! (Field-Tested) Float: 0.374 ★ M9 Bayonet Bright Water (Minimal Wear)
★ Sport Gloves Omega (Battle-Scarred) Float: 0.768 ★ Sport Gloves Scarlet Shamagh (Field-Tested)
★ Driver Gloves Lunar Weave (Minimal Wear) Float: 0.129 ★ Sport Gloves Scarlet Shamagh (Field-Tested)
★ Sport Gloves Nocts (Well-Worn) Float: 0.384 ★ Karambit Forest DDPAT (Minimal Wear)
★ Specialist Gloves Crimson Web (Field-Tested) Float: 0.370 ★ M9 Bayonet Damascus Steel (Field-Tested)
★ Specialist Gloves Crimson Web (Field-Tested) Float: 0.366 ★ M9 Bayonet Damascus Steel (Field-Tested)
★ Moto Gloves Finish Line (Field-Tested) Float: 0.281 ★ Karambit Boreal Forest (Field-Tested)
★ Specialist Gloves Fade (Well-Worn) Float: 0.387 ★ Talon Knife
★ Moto Gloves Polygon (Field-Tested) Float: 0.259 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.281 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.326 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.360 ★ Classic Knife Crimson Web (Field-Tested)
★ Sport Gloves Scarlet Shamagh (Well-Worn) Float: 0.416 ★ Talon Knife Case Hardened (Well-Worn)
★ Sport Gloves Slingshot (Battle-Scarred) Float: 0.704 ★ M9 Bayonet Freehand (Field-Tested)
★ Specialist Gloves Marble Fade (Well-Worn) Float: 0.416 ★ Bayonet Autotronic (Battle-Scarred)
★ Moto Gloves Smoke Out (Field-Tested) Float: 0.355 ★ Bayonet Freehand (Factory New)
...AND MANY MORE GLOVES IN MY INVENTORY
Weapon Skins Float & Notes B/O: (negotiable and not limited to items listed below)
AK-47 Case Hardened (Well-Worn) 0.39 Float & Pattern #321 Blue Gem 8x ★ Butterfly Knife Blue Steel (Minimal Wear)
AWP Desert Hydra (Minimal Wear) Float: 0.14 4x ★ Karambit Freehand (Factory New)
AWP Medusa (Field-Tested) Float: 0.20 & Skadoodle (Gold) 4x ★ M9 Bayonet Autotronic (Well-Worn)
AWP Medusa (Well-Worn) Float: 0.42 & Crown (Foil) 4x ★ Butterfly Knife Rust Coat (Battle-Scarred)
AK-47 Hydroponic (Factory New) Float: 0.054 3x ★ Driver Gloves King Snake (Field-Tested)
AK-47 Hydroponic (Minimal Wear) Float: 0.141 3x ★ M9 Bayonet Freehand (Factory New)
MP9 Wild Lily (Minimal Wear) Float: 0.088 3x ★ M9 Bayonet Freehand (Factory New)
AK-47 Fire Serpent (Field-Tested) Float: 0.250 2x ★ Bayonet Autotronic (Well-Worn)
AK-47 Fire Serpent (Field-Tested) Float: 0.280 2x ★ Karambit Bright Water (Field-Tested)
AK-47 Fire Serpent (Field-Tested) Float: 0.365 ★ Karambit
M4A1-S Hot Rod (Factory New) Float: 0.014 ★ Bayonet Marble Fade (Factory New)
M4A1-S Hot Rod (Factory New) Float: 0.025 ★ Karambit Black Laminate (Minimal Wear)
Desert Eagle Blaze (Factory New) Float: 0.032 ★ Skeleton Knife Blue Steel (Minimal Wear)
AK-47 Vulcan (Factory New) Float: 0.061 ★ Butterfly Knife Night (Well-Worn)
AWP Lightning Strike (Factory New) Float: 0.034 ★ Karambit Bright Water (Minimal Wear)
AWP Lightning Strike (Minimal Wear) Float: 0.074 ★ Karambit Bright Water (Minimal Wear)
AK-47 Fire Serpent (Battle-Scarred) Float: 0.515 & IBP 2014 COL HOLO ★ M9 Bayonet Doppler (Factory New)
AK-47 Fire Serpent (Battle-Scarred) Float: 0.727 ★ Butterfly Knife Safari Mesh (Field-Tested)
AUG Akihabara Accept (Well-Worn) Float: 0.431 ★ Butterfly Knife Safari Mesh (Field-Tested)
AWP Oni Taiji (Factory New) Float: 0.048 ★ Talon Knife
AK-47 Panthera onca (Factory New) Float: 0.063 ★ Ursus Knife Marble Fade (Factory New)
I Prefer to receive trade offers, but you can also add me to discuss a trade.
https://steamcommunity.com/tradeoffenew/?partner=155361426&token=-8L7GLVL
submitted by TheMayaEdits to Csgotrading [link] [comments]


2024.06.02 01:53 TheMayaEdits [Store] 500+ Knives/Gloves - M9 Sapphire, Emerald BFK Emerald, Ruby Kara Emerald, Ruby, Sapphire Wild Lotus Howl Dragon Lore Desert Hydra Butterfly Gamma, Doppler, TT, Autotronic Kara Fade, Doppler, Gamma, Marble, TT M9 Fade, Doppler, TT Pandora, Hedge, Vice, Superconductor

Hello there! I'm currently trading, buying and selling all sorts of CS:GO skins and inventories via crypto and at all kinds of price ranges. Feel free to DM me or send me an offer with your proposition.

The best way to reach me is by sending me a trade offer via the link below!

Everything that is in my inventory is always up for trade!

If you're looking to sell your skins, I'll be glad to purchase them.

Steam Profile

Inventory Link

Open to any kind of item offers // Feel free to send me trade offers via my trade link below!

Trade Link

Buyouts are negotiable, nothing is set in stone as prices fluctuate. Willing to consider other skins as well as the ones listed for the buyout.

Knives Float & Notes B/O: (negotiable and not limited to items listed below)
★ M9 Bayonet Doppler (Factory New) Float: 0.012 & Black Pearl 2x ★ Butterfly Knife
★ Flip Knife Doppler (Minimal Wear) Float: 0.075 & Ruby 3x ★ M9 Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Lore (Field-Tested) Float: 0.27 3x ★ Karambit Slaughter (Minimal Wear)
★ Butterfly Knife Fade (Factory New) Float: 0.034 & 94% Faded 4x ★ M9 Bayonet Tiger Tooth (Factory New)
★ Butterfly Knife Fade (Factory New) Float: 0.039 & 84% Faded 4x ★ M9 Bayonet
★ Butterfly Knife Fade (Factory New) Float: 0.032 & 82% Faded 4x ★ M9 Bayonet
★ Butterfly Knife Marble Fade (Factory New) Float: 0.020 4x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Marble Fade (Factory New) Float: 0.032 4x ★ Bayonet Lore (Field-Tested)
★ Butterfly Knife Marble Fade (Factory New) Float: 0.033 4x ★ Bayonet Lore (Field-Tested)
★ Karambit Gamma Doppler (Factory New) Float: 0.033 & Phase 2 5x ★ Bayonet Lore (Field-Tested)
★ Skeleton Knife Fade (Factory New) Float: 0.037 & 92% Faded 4x ★ Bayonet Lore (Field-Tested)
★ Karambit Fade (Factory New) Float: 0.025 & 96% Faded 4x ★ Butterfly Knife Ultraviolet (Field-Tested)
★ Huntsman Knife Doppler (Factory New) Float: 0.032 & Sapphire 3x ★ Sport Gloves Amphibious (Field-Tested)
★ Huntsman Knife Doppler (Factory New) Float: 0.006 & Sapphire 3x ★ Sport Gloves Amphibious (Field-Tested)
★ StatTrak™ Karambit Marble Fade (Factory New) Float: 0.014 4x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Float: 0.365 3x ★ M9 Bayonet Black Laminate (Field-Tested)
★ Butterfly Knife Lore (Well-Worn) Float: 0.445 3x ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.035 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.035 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.026 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.049 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.027 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.042 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.060 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Tiger Tooth (Factory New) Float: 0.033 3x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.047 & Phase 4 4x ★ Karambit Blue Steel (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.032 & Phase 2 3x ★ Butterfly Knife Night (Field-Tested)
★ Butterfly Knife Doppler (Factory New) Float: 0.032 & Phase 1 3x ★ M9 Bayonet Black Laminate (Field-Tested)
★ Butterfly Knife Doppler (Factory New) Float: 0.034 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.035 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.042 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Doppler (Factory New) Float: 0.028 & Phase 3 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.356 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.336 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ Butterfly Knife Autotronic (Field-Tested) Float: 0.297 3x ★ ★ Nomad Knife Slaughter (Factory New)
★ StatTrak™ Butterfly Knife Autotronic (Field-Tested) Float: 0.340 3x ★ M9 Bayonet Slaughter (Field-Tested)
★ Butterfly Knife Slaughter (Minimal Wear) Float: 0.086 3x ★ Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Slaughter (Minimal Wear) Float: 0.127 3x ★ Bayonet Autotronic (Field-Tested)
★ Butterfly Knife Black Laminate (Field-Tested) Float: 0.322 3x ★ Karambit Stained (Well-Worn)
★ Karambit Gamma Doppler (Factory New) Float: 0.020 & Phase 1 & Clean corner 3x ★ Talon Knife Crimson Web (Field-Tested)
★ Karambit Tiger Tooth (Factory New) Float: 0.008 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.022 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.032 3x ★ Ursus Knife Doppler (Factory New)
★ Karambit Tiger Tooth (Factory New) Float: 0.033 3x ★ Ursus Knife Doppler (Factory New)
★ Nomad Knife Fade (Factory New) Float: 0.032 & 90% Faded 3x ★ M9 Bayonet Freehand (Field-Tested)
★ Karambit Doppler (Factory New) Float: 0.013 & Phase 2 3x ★ M9 Bayonet Freehand (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.009 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.014 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Doppler (Factory New) Float: 0.058 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Karambit Lore (Field-Tested) Float: 0.27 ★ M9 Bayonet Autotronic (Minimal Wear)
★ StatTrak™ Karambit Doppler (Factory New) Float: 0.010 & Phase 1 3x ★ Flip Knife Autotronic (Minimal Wear)
★ StatTrak™ Karambit Doppler (Factory New) Float: 0.011 & Phase 2 3x ★ Flip Knife Autotronic (Minimal Wear)
★ Skeleton Knife Float: 0.262 3x ★ Karambit Urban Masked (Field-Tested)
★ Skeleton Knife Float: 0.506 3x ★ Karambit Urban Masked (Field-Tested)
★ M9 Bayonet Lore (Field-Tested) Float: 0.305 3x ★ Talon Knife Stained (Field-Tested)
★ StatTrak™ Talon Knife Marble Fade (Factory New) Float: 0.011 3x ★ Bayonet Freehand (Minimal Wear)
★ Butterfly Knife Night (Minimal Wear) Float: 0.146 3x ★ Talon Knife Stained (Field-Tested)
★ M9 Bayonet Gamma Doppler (Factory New) Float: 0.019 & Phase 1 3x ★ Flip Knife Slaughter (Field-Tested)
★ Butterfly Knife Blue Steel (Minimal Wear) Float: 0.138 3x ★ Survival Knife Slaughter (Factory New)
★ M9 Bayonet Autotronic (Minimal Wear) Float: 0.124 3x ★ Survival Knife Slaughter (Factory New)
★ Karambit Damascus Steel (Factory New) Float: 0.043 2x ★ Bayonet Slaughter (Field-Tested)
★ Karambit Damascus Steel (Factory New) Float: 0.049 2x ★ Bayonet Slaughter (Field-Tested)
★ Butterfly Knife Damascus Steel (Field-Tested) Float: 0.221 2x ★ Karambit Stained (Well-Worn)
★ StatTrak™ Bayonet Doppler (Factory New) Float: 0.019 & Phase 1 2x ★ Talon Knife Stained (Well-Worn)
★ Butterfly Knife Bright Water (Well-Worn) Float: 0.429 2x ★ Flip Knife Lore (Minimal Wear)
★ StatTrak™ Karambit Float: 0.162 2x ★ Skeleton Knife Night Stripe (Minimal Wear)
★ M9 Bayonet Doppler (Factory New) Float: 0.056 & Phase 4 2x ★ Skeleton Knife
★ M9 Bayonet Doppler (Factory New) Float: 0.035 & Phase 2 2x ★ M9 Bayonet
★ M9 Bayonet Doppler (Factory New) Float: 0.032 & Phase 3 2x ★ Skeleton Knife
★ Gut Knife Gamma Doppler (Factory New) Float: 0.013 & Emerald ★ Butterfly Knife Damascus Steel (Well-Worn)
★ Gut Knife Doppler (Factory New) Float: 0.026 & Sapphire ★ Talon Knife Tiger Tooth (Factory New)
★ Butterfly Knife Damascus Steel (Well-Worn) Float: 0.404 2x ★ Paracord Knife Slaughter (Factory New)
★ Bayonet Gamma Doppler (Factory New) Float: 0.007 & Phase 4 2x ★ Karambit Rust Coat (Battle-Scarred)
★ StatTrak™ Talon Knife Tiger Tooth (Factory New) Float: 0.021 2x ★ M9 Bayonet Freehand (Field-Tested)
★ Karambit Crimson Web (Field-Tested) Float: 0.166 2x ★ Karambit Rust Coat (Battle-Scarred)
★ Karambit Autotronic (Battle-Scarred) Float: 0.707 2x ★ M9 Bayonet Freehand (Well-Worn)
★ Classic Knife Fade (Factory New) Float: 0.002 2x ★ Driver Gloves Black Tie (Field-Tested)
★ Butterfly Knife Rust Coat (Battle-Scarred) Float: 0.575 2x ★ Classic Knife
★ Skeleton Knife Case Hardened (Field-Tested) Float: 0.268 2x ★ Talon Knife Ultraviolet (Field-Tested)
★ Butterfly Knife Ultraviolet (Well-Worn) Float: 0.400 2x ★ Bayonet Black Laminate (Minimal Wear)
★ Bayonet Doppler (Factory New) Float: 0.028 & Phase 2 2x ★ Bayonet Black Laminate (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.033 & Phase 1 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.034 & Phase 1 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.006 & Phase 3 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Bayonet Doppler (Factory New) Float: 0.013 & Phase 3 2x ★ Stiletto Knife Crimson Web (Field-Tested)
★ Butterfly Knife Stained (Well-Worn) Float: 0.440 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Talon Knife Slaughter (Minimal Wear) Float: 0.086 2x ★ Karambit Urban Masked (Field-Tested)
★ Karambit Bright Water (Factory New) Float: 0.047 2x ★ M9 Bayonet Stained (Field-Tested)
★ Bayonet Slaughter (Factory New) Float: 0.034 2x ★ Huntsman Knife Slaughter (Factory New)
★ StatTrak™ Bayonet Tiger Tooth (Factory New) Float: 0.008 2x ★ Bayonet Black Laminate (Well-Worn)
★ Huntsman Knife Lore (Factory New) Float: 0.057 ★ Butterfly Knife Urban Masked (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.022 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.027 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.028 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.033 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.035 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Tiger Tooth (Factory New) Float: 0.041 2x ★ Bayonet Freehand (Field-Tested)
★ Bayonet Float: 0.319 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Bayonet Float: 0.694 2x ★ Skeleton Knife Forest DDPAT (Minimal Wear)
★ Butterfly Knife Boreal Forest (Field-Tested) Float: 0.241 2x ★ Bayonet Black Laminate (Well-Worn)
★ Karambit Blue Steel (Minimal Wear) Float: 0.149 2x ★ Bayonet Black Laminate (Well-Worn)
★ Butterfly Knife Forest DDPAT (Field-Tested) Float: 0.187 2x ★ Bayonet Blue Steel (Minimal Wear)
★ Skeleton Knife Stained (Minimal Wear) Float: 0.142 2x ★ Bayonet Blue Steel (Minimal Wear)
★ M9 Bayonet Black Laminate (Battle-Scarred) Float: 0.508 2x ★ Bayonet Blue Steel (Minimal Wear)
...AND MANY MORE KNIVES IN MY INVENTORY
Gloves Float & Notes B/O: (negotiable and not limited to items listed below)
★ Sport Gloves Pandora's Box (Field-Tested) Float: 0.36 3x ★ Skeleton Knife Crimson Web (Field-Tested)
★ Sport Gloves Superconductor (Field-Tested) Float: 0.35 3x ★ Karambit Black Laminate (Well-Worn)
★ Sport Gloves Hedge Maze (Field-Tested) Float: 0.35 2x ★ M9 Bayonet Lore (Field-Tested)
★ Sport Gloves Vice (Field-Tested) Float: 0.37 2x ★ Sport Gloves Amphibious (Field-Tested)
★ Moto Gloves Spearmint (Field-Tested) Float: 0.30 3x ★ Karambit Black Laminate (Well-Worn)
★ Moto Gloves Spearmint (Field-Tested) Float: 0.35 3x ★ M9 Bayonet Black Laminate (Minimal Wear)
★ Specialist Gloves Fade (Minimal Wear) Float: 0.131 2x ★ M9 Bayonet Autotronic (Minimal Wear)
★ Hand Wraps Cobalt Skulls (Minimal Wear) Float: 0.084 3x ★ Karambit Damascus Steel (Field-Tested)
★ Sport Gloves Hedge Maze (Well-Worn) Float: 0.412 2x ★ M9 Bayonet Autotronic (Well-Worn)
★ Sport Gloves Vice (Battle-Scarred) Float: 0.777 2x ★ Bayonet Autotronic (Well-Worn)
★ Sport Gloves Vice (Battle-Scarred) Float: 0.750 2x ★ Bayonet Autotronic (Well-Worn)
★ Sport Gloves Amphibious (Field-Tested) Float: 0.35 2x ★ Karambit Ultraviolet (Field-Tested)
★ Sport Gloves Amphibious (Field-Tested) Float: 0.37 2x ★ Karambit Ultraviolet (Field-Tested)
★ Sport Gloves Slingshot (Field-Tested) Float: 0.36 2x ★ Karambit Ultraviolet (Field-Tested)
★ Specialist Gloves Tiger Strike (Field-Tested) Float: 0.33 2x ★ M9 Bayonet Freehand (Factory New)
★ Specialist Gloves Tiger Strike (Field-Tested) Float: 0.36 2x ★ M9 Bayonet Freehand (Factory New)
★ Hand Wraps Slaughter (Minimal Wear) Float: 0.136 2x ★ Flip Knife Lore (Field-Tested)
★ Specialist Gloves Field Agent (Field-Tested) Float: 0.354 2x ★ Flip Knife Lore (Field-Tested)
★ Specialist Gloves Fade (Field-Tested) Float: 0.283 2x ★ Bayonet Case Hardened (Well-Worn)
★ Moto Gloves Turtle (Minimal Wear) Float: 0.140 ★ Bayonet Doppler (Factory New)
★ Sport Gloves Nocts (Field-Tested) Float: 0.374 ★ Skeleton Knife Blue Steel (Field-Tested)
★ Specialist Gloves Emerald Web (Well-Worn) Float: 0.391 ★ Karambit Ultraviolet (Field-Tested)
★ Driver Gloves Imperial Plaid (Field-Tested) Float: 0.316 ★ Karambit Rust Coat (Battle-Scarred)
★ Driver Gloves Crimson Weave (Field-Tested) Float: 0.288 ★ M9 Bayonet Case Hardened (Minimal Wear)
★ Sport Gloves Scarlet Shamagh (Field-Tested) Float: 0.153 ★ Butterfly Knife Ultraviolet (Well-Worn)
★ Hand Wraps CAUTION! (Field-Tested) Float: 0.377 ★ M9 Bayonet Bright Water (Minimal Wear)
★ Hand Wraps CAUTION! (Field-Tested) Float: 0.374 ★ M9 Bayonet Bright Water (Minimal Wear)
★ Sport Gloves Omega (Battle-Scarred) Float: 0.768 ★ Sport Gloves Scarlet Shamagh (Field-Tested)
★ Driver Gloves Lunar Weave (Minimal Wear) Float: 0.129 ★ Sport Gloves Scarlet Shamagh (Field-Tested)
★ Sport Gloves Nocts (Well-Worn) Float: 0.384 ★ Karambit Forest DDPAT (Minimal Wear)
★ Specialist Gloves Crimson Web (Field-Tested) Float: 0.370 ★ M9 Bayonet Damascus Steel (Field-Tested)
★ Specialist Gloves Crimson Web (Field-Tested) Float: 0.366 ★ M9 Bayonet Damascus Steel (Field-Tested)
★ Moto Gloves Finish Line (Field-Tested) Float: 0.281 ★ Karambit Boreal Forest (Field-Tested)
★ Specialist Gloves Fade (Well-Worn) Float: 0.387 ★ Talon Knife
★ Moto Gloves Polygon (Field-Tested) Float: 0.259 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.281 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.326 ★ Classic Knife Crimson Web (Field-Tested)
★ Moto Gloves Polygon (Field-Tested) Float: 0.360 ★ Classic Knife Crimson Web (Field-Tested)
★ Sport Gloves Scarlet Shamagh (Well-Worn) Float: 0.416 ★ Talon Knife Case Hardened (Well-Worn)
★ Sport Gloves Slingshot (Battle-Scarred) Float: 0.704 ★ M9 Bayonet Freehand (Field-Tested)
★ Specialist Gloves Marble Fade (Well-Worn) Float: 0.416 ★ Bayonet Autotronic (Battle-Scarred)
★ Moto Gloves Smoke Out (Field-Tested) Float: 0.355 ★ Bayonet Freehand (Factory New)
...AND MANY MORE GLOVES IN MY INVENTORY
Weapon Skins Float & Notes B/O: (negotiable and not limited to items listed below)
AK-47 Case Hardened (Well-Worn) 0.39 Float & Pattern #321 Blue Gem 8x ★ Butterfly Knife Blue Steel (Minimal Wear)
AWP Desert Hydra (Minimal Wear) Float: 0.14 4x ★ Karambit Freehand (Factory New)
AWP Medusa (Field-Tested) Float: 0.20 & Skadoodle (Gold) 4x ★ M9 Bayonet Autotronic (Well-Worn)
AWP Medusa (Well-Worn) Float: 0.42 & Crown (Foil) 4x ★ Butterfly Knife Rust Coat (Battle-Scarred)
AK-47 Hydroponic (Factory New) Float: 0.054 3x ★ Driver Gloves King Snake (Field-Tested)
AK-47 Hydroponic (Minimal Wear) Float: 0.141 3x ★ M9 Bayonet Freehand (Factory New)
MP9 Wild Lily (Minimal Wear) Float: 0.088 3x ★ M9 Bayonet Freehand (Factory New)
AK-47 Fire Serpent (Field-Tested) Float: 0.250 2x ★ Bayonet Autotronic (Well-Worn)
AK-47 Fire Serpent (Field-Tested) Float: 0.280 2x ★ Karambit Bright Water (Field-Tested)
AK-47 Fire Serpent (Field-Tested) Float: 0.365 ★ Karambit
M4A1-S Hot Rod (Factory New) Float: 0.014 ★ Bayonet Marble Fade (Factory New)
M4A1-S Hot Rod (Factory New) Float: 0.025 ★ Karambit Black Laminate (Minimal Wear)
Desert Eagle Blaze (Factory New) Float: 0.032 ★ Skeleton Knife Blue Steel (Minimal Wear)
AK-47 Vulcan (Factory New) Float: 0.061 ★ Butterfly Knife Night (Well-Worn)
AWP Lightning Strike (Factory New) Float: 0.034 ★ Karambit Bright Water (Minimal Wear)
AWP Lightning Strike (Minimal Wear) Float: 0.074 ★ Karambit Bright Water (Minimal Wear)
AK-47 Fire Serpent (Battle-Scarred) Float: 0.515 & IBP 2014 COL HOLO ★ M9 Bayonet Doppler (Factory New)
AK-47 Fire Serpent (Battle-Scarred) Float: 0.727 ★ Butterfly Knife Safari Mesh (Field-Tested)
AUG Akihabara Accept (Well-Worn) Float: 0.431 ★ Butterfly Knife Safari Mesh (Field-Tested)
AWP Oni Taiji (Factory New) Float: 0.048 ★ Talon Knife
AK-47 Panthera onca (Factory New) Float: 0.063 ★ Ursus Knife Marble Fade (Factory New)
I Prefer to receive trade offers, but you can also add me to discuss a trade.
https://steamcommunity.com/tradeoffenew/?partner=155361426&token=-8L7GLVL
submitted by TheMayaEdits to GlobalOffensiveTrade [link] [comments]


2024.06.02 01:42 Ordinary_Tension5730 whisper.cpp on powkiddy v90 and comparison of models

whisper.cpp on powkiddy v90 and comparison of models
Hi everyone,
I'm back to present a new LLM project on the powkiddy v90.
I warn you that this tutorial will be a little more complex than the previous one, but I'll try to be as clear as possible.
First of all, I won't be showing you the installation of the toolchain and the other prerequisites as I had already covered them in my previous post.
URL: https://www.reddit.com/PowKiddy/comments/1cwnezf/tiny_llm_on_v90_miyoo_cfw/
Firstly, I'd advise you to create a whisper folder in your /home by doing a mkdir /home/"your user"/whisper
Then make a git clone of the whisper.cpp project:
git clone https://github.com/ggerganov/whisper.cpp.git
Like last time, you'll need to compile the program, except that this time it's written in a mixture of C and C++.
Here's how to compile it for powkiddy:
/opt/miyoo/arm-buildroot-linux-musleabi_sdk-buildroot/bin/arm-buildroot-linux-musleabi-cc -I. -O3 -DNDEBUG -std=c11 -fPIC -D_XOPEN_SOURCE=600 -D_GNU_SOURCE -pthread -c ggml.c -o ggml.o /opt/miyoo/arm-buildroot-linux-musleabi_sdk-buildroot/bin/arm-buildroot-linux-musleabi-cc -I. -O3 -DNDEBUG -std=c11 -fPIC -D_XOPEN_SOURCE=600 -D_GNU_SOURCE -pthread -c ggml-alloc.c -o ggml-alloc.o /opt/miyoo/arm-buildroot-linux-musleabi_sdk-buildroot/bin/arm-buildroot-linux-musleabi-cc -I. -O3 -DNDEBUG -std=c11 -fPIC -D_XOPEN_SOURCE=600 -D_GNU_SOURCE -pthread -c ggml-backend.c -o ggml-backend.o /opt/miyoo/arm-buildroot-linux-musleabi_sdk-buildroot/bin/arm-buildroot-linux-musleabi-cc -I. -O3 -DNDEBUG -std=c11 -fPIC -D_XOPEN_SOURCE=600 -D_GNU_SOURCE -pthread -c ggml-quants.c -o ggml-quants.o /opt/miyoo/arm-buildroot-linux-musleabi_sdk-buildroot/bin/arm-buildroot-linux-musleabi-c++ -I. -O3 -DNDEBUG -std=c++11 -fPIC -D_XOPEN_SOURCE=600 -D_GNU_SOURCE -pthread -c whisper.cpp -o whisper.o /opt/miyoo/arm-buildroot-linux-musleabi_sdk-buildroot/bin/arm-buildroot-linux-musleabi-c++ -I. -I./examples -O3 -DNDEBUG -std=c++11 -fPIC -D_XOPEN_SOURCE=600 -D_GNU_SOURCE -pthread examples/main/main.cpp examples/common.cpp examples/common-ggml.cpp examples/grammar-parser.cpp ggml.o ggml-alloc.o ggml-backend.o ggml-quants.o whisper.o -o main 
Please note that the following options must not be used for compilation, as they do not work with our toolchain:
-msse3 -mssse3 -mavx -mf16c -mfma -mavx2
Now the hard part has been done, we now need to download a whisper model in ggml format, there are several available:
tiny tiny.en tiny-q5_1 tiny.en-q5_1
base base.en base-q5_1 base.en-q5_1
small small.en small.en-tdrz small-q5_1 small.en-q5_1
medium medium.en medium-q5_0 medium.en-q5_0
large-v1 large-v2 large-v2-q5_0 large-v3 large-v3-q5_0
I'll warn you right away that only the tiny formats are really "usable" on the powkiddy, but if you compile whisper.cpp for your PC (just be careful not to pollute the whisper. According to my tests, the best format is large-v2 if you want to use languages other than English. Otherwise, according to my tests, v2 and v3 are more or less equivalent for English, but large can take a long time to use.
Several solutions are available for downloading models:
use the script download-ggml-model.sh in the models folder of whisper.cpp, specifying the model to be downloaded immediately afterwards:
./download-ggml-model.sh tiny-q5_1 if you are in the right folder for the best model for the powkiddy v90.
You can also download them directly from huggingface:
https://huggingface.co/ggerganov/whisper.cpp/tree/main
By downloading the corresponding .bin
You can also convert models from open AI (the original creator of whisper) or other sources directly into ggml using the script in the models folder, but I don't recommend it.
Once all this is done, all that's left to do is run a test on the powkiddy,
To do this I put the whole whisper.cpp folder with the various compiled files and the tiny q5 models in the models folder in a script folder.
Then just open simple terminal and cd /mnt/script/whisper.cpp then run the command to run the script.
To do a quick first test: ./main -m ./models/ggml-tiny-q5_1.bin -f ./samples/jfk.wav
If you have this displayed you have succeeded:Then just open simple terminal and cd /mnt/script/whisper.cpp then run the command to run the script.
To do a quick first test: ./main -m ./models/ggml-tiny-q5_1.bin -f ./samples/jfk.wav
If you succeed, you should have :
whisper_init_from_file_with_params_no_state: loading model from './models/ggml-tiny-q5_1.bin' whisper_init_with_params_no_state: use gpu = 1 whisper_init_with_params_no_state: flash attn = 0 whisper_init_with_params_no_state: gpu_device = 0 whisper_init_with_params_no_state: dtw = 0 whisper_model_load: loading model whisper_model_load: n_vocab = 51865 whisper_model_load: n_audio_ctx = 1500 whisper_model_load: n_audio_state = 384 whisper_model_load: n_audio_head = 6 whisper_model_load: n_audio_layer = 4 whisper_model_load: n_text_ctx = 448 whisper_model_load: n_text_state = 384 whisper_model_load: n_text_head = 6 whisper_model_load: n_text_layer = 4 whisper_model_load: n_mels = 80 whisper_model_load: ftype = 9 whisper_model_load: qntvr = 1 whisper_model_load: type = 1 (tiny) whisper_model_load: adding 1608 extra tokens whisper_model_load: n_langs = 99 whisper_model_load: CPU total size = 31.57 MB whisper_model_load: model size = 31.57 MB whisper_init_state: kv self size = 9.44 MB whisper_init_state: kv cross size = 9.44 MB whisper_init_state: kv pad size = 2.36 MB whisper_init_state: compute buffer (conv) = 12.91 MB whisper_init_state: compute buffer (encode) = 85.25 MB whisper_init_state: compute buffer (cross) = 3.60 MB whisper_init_state: compute buffer (decode) = 95.61 MB system_info: n_threads = 1 / 1 AVX = 0 AVX2 = 0 AVX512 = 0 FMA = 0 NEON = 0 ARM_FMA = 0 METAL = 0 F16C = 0 FP16_VA = 0 WASM_SIMD = 0 BLAS = 0 SSE3 = 0 SSSE3 = 0 VSX = 0 CUDA = 0 COREML = 0 OPENVINO = 0 main: processing './samples/jfk.wav' (176000 samples, 11.0 sec), 1 threads, 1 processors, 5 beams + best of 5, lang = en, task = transcribe, timestamps = 1 ... 
To do a real test you can run the following command:To do a real test you can run the following command:
time ./main -m ./models/ggml-tiny-q5_1.bin -f ./samples/jfk.wav >log.txt 2>&1 &
To explain what this command does:
time will allow you to concatenate times and avoid having times in ms that are difficult to interpret
2>&1 will send the error output to the standard output and therefore to the log.txt file to gather all the information and not have the problem of not being able to see the result because you cannot scroll in the terminal.
& allows you to launch the program in the background and therefore to be able to launch other commands at the same time such as top for example.
Finally if you manage to run this command to the end (which takes around 2h30) you will have the following log.txt file:
whisper_init_from_file_with_params_no_state: loading model from './models/ggml-tiny-q5_1.bin' whisper_init_with_params_no_state: use gpu = 1 whisper_init_with_params_no_state: flash attn = 0 whisper_init_with_params_no_state: gpu_device = 0 whisper_init_with_params_no_state: dtw = 0 whisper_model_load: loading model whisper_model_load: n_vocab = 51865 whisper_model_load: n_audio_ctx = 1500 whisper_model_load: n_audio_state = 384 whisper_model_load: n_audio_head = 6 whisper_model_load: n_audio_layer = 4 whisper_model_load: n_text_ctx = 448 whisper_model_load: n_text_state = 384 whisper_model_load: n_text_head = 6 whisper_model_load: n_text_layer = 4 whisper_model_load: n_mels = 80 whisper_model_load: ftype = 9 whisper_model_load: qntvr = 1 whisper_model_load: type = 1 (tiny) whisper_model_load: adding 1608 extra tokens whisper_model_load: n_langs = 99 whisper_model_load: CPU total size = 31.57 MB whisper_model_load: model size = 31.57 MB whisper_init_state: kv self size = 9.44 MB whisper_init_state: kv cross size = 9.44 MB whisper_init_state: kv pad size = 2.36 MB whisper_init_state: compute buffer (conv) = 12.91 MB whisper_init_state: compute buffer (encode) = 85.25 MB whisper_init_state: compute buffer (cross) = 3.60 MB whisper_init_state: compute buffer (decode) = 95.61 MB system_info: n_threads = 1 / 1 AVX = 0 AVX2 = 0 AVX512 = 0 FMA = 0 NEON = 0 ARM_FMA = 0 METAL = 0 F16C = 0 FP16_VA = 0 WASM_SIMD = 0 BLAS = 0 SSE3 = 0 SSSE3 = 0 VSX = 0 CUDA = 0 COREML = 0 OPENVINO = 0 main: processing './samples/jfk.wav' (176000 samples, 11.0 sec), 1 threads, 1 processors, 5 beams + best of 5, lang = en, task = transcribe, timestamps = 1 ... [00:00:00.000 00:00:10.560] And so, my fellow Americans, ask not what your country can do for you, ask what you can do for your country. whisper_print_timings: load time = 9974.02 ms whisper_print_timings: fallbacks = 0 p / 0 h whisper_print_timings: mel time = 8063.51 ms whisper_print_timings: sample time = 110588 ms / 131 runs ( 844.19 ms per run) whisper_print_timings: encode time = 3929958.25 ms / 1 runs ( 3929958.25 ms per run) whisper_print_timings: decode time = 0.00 ms / 1 runs ( 0.00 ms per run) whisper_print_timings: batchd time = 757568.81 ms / 129 runs ( 5872.63 ms per run) whisper_print_timings: prompt time = 0.00 ms / 1 runs ( 0.00 ms per run) whisper_print_timings: total time = 4822358.00 ms real1h 20m 24s user1h 7m 17s sys1m 23.58s 
I'm French and I wanted to test the script in a language other than English, I decided to transcribe an excerpt from the presidential debate well known between Francois Mitterand and Jacques Chirac of 1988.
I decided to transcribe this excerpt: https://www.youtube.com/watch?v=vpwq_3Yg3uM
For the powkiddy, I limited the excerpt to 2 sentences:
Vous me permettrez donc de vous appeler Monsieur Mitterrand.
Mais vous avez tout à fait raison, Monsieur le Premier ministre.
Here is the result:
whisper_init_from_file_with_params_no_state: loading model from './models/ggml-tiny-q5_1.bin' whisper_init_with_params_no_state: use gpu = 1 whisper_init_with_params_no_state: flash attn = 0 whisper_init_with_params_no_state: gpu_device = 0 whisper_init_with_params_no_state: dtw = 0 whisper_model_load: loading model whisper_model_load: n_vocab = 51865 whisper_model_load: n_audio_ctx = 1500 whisper_model_load: n_audio_state = 384 whisper_model_load: n_audio_head = 6 whisper_model_load: n_audio_layer = 4 whisper_model_load: n_text_ctx = 448 whisper_model_load: n_text_state = 384 whisper_model_load: n_text_head = 6 whisper_model_load: n_text_layer = 4 whisper_model_load: n_mels = 80 whisper_model_load: ftype = 9 whisper_model_load: qntvr = 1 whisper_model_load: type = 1 (tiny) whisper_model_load: adding 1608 extra tokens whisper_model_load: n_langs = 99 whisper_model_load: CPU total size = 31.57 MB whisper_model_load: model size = 31.57 MB whisper_init_state: kv self size = 9.44 MB whisper_init_state: kv cross size = 9.44 MB whisper_init_state: kv pad size = 2.36 MB whisper_init_state: compute buffer (conv) = 12.91 MB whisper_init_state: compute buffer (encode) = 85.25 MB whisper_init_state: compute buffer (cross) = 3.60 MB whisper_init_state: compute buffer (decode) = 95.61 MB system_info: n_threads = 1 / 1 AVX = 0 AVX2 = 0 AVX512 = 0 FMA = 0 NEON = 0 ARM_FMA = 0 METAL = 0 F16C = 0 FP16_VA = 0 WASM_SIMD = 0 BLAS = 0 SSE3 = 0 SSSE3 = 0 VSX = 0 CUDA = 0 COREML = 0 OPENVINO = 0 main: processing './samples/speech-2.wav' (85767 samples, 5.4 sec), 1 threads, 1 processors, 5 beams + best of 5, lang = en, task = transcribe, timestamps = 1 ... [00:00:00.000 00:00:05.000] I have a very long time to have a show. I have a very long time to have a show. whisper_print_timings: load time = 14591.09 ms whisper_print_timings: fallbacks = 1 p / 0 h whisper_print_timings: mel time = 3914.93 ms whisper_print_timings: sample time = 129347.44 ms / 146 runs ( 885.94 ms per run) whisper_print_timings: encode time = 3841956.50 ms / 1 runs (3841956.50 ms per run) whisper_print_timings: decode time = 132559.47 ms / 8 runs (16569.93 ms per run) whisper_print_timings: batchd time = 832581.94 ms / 134 runs ( 6213.30 ms per run) whisper_print_timings: prompt time = 0.00 ms / 1 runs ( 0.00 ms per run) whisper_print_timings: total time = 4962558.50 ms 
real 1h 22m 44s
use 1h 4m 44s
sys 1m 34.87s
I tested on my PC all the videos to analyse the quality of each model here is somes infos: Firstly, if you don't add -l fr to the command to start the script, the script will transcribe the video in english like the following case: ./main -m /home/managewhispewhisper.cpp/models/ggml-tiny-q5_1.bin -f /home/managewhispespeech-1.wav
[00:00:00.000 00:00:04.200] "The reality of the sense of justice in the conduct of the time." [00:00:04.200 00:00:08.480] "It allows me to just tell you that this time, [00:00:08.480 00:00:10.720] "I'm not the prime minister, [00:00:10.720 00:00:13.240] "and you are not the president of the Republic, [00:00:13.240 00:00:15.960] "and you are the second candidate." [00:00:15.960 00:00:17.640] "There is equality." [00:00:17.640 00:00:21.480] "And who is the chief of the defense? [00:00:21.480 00:00:23.240] "That's what matters." [00:00:23.240 00:00:25.360] "It allows me to, so, you have to admit it." [00:00:25.360 00:00:28.840] "But you have to do the same, but it's the prime minister." [00:00:28.840 00:00:30.840] [INAUDIBLE] [00:00:30.840 00:00:32.840] Thank you for your attention. 
after adding the -l fr flag:
[00:00:00.000 00:00:04.000] Célité et du sens de la justice dans la conduite de l'État. [00:00:04.000 00:00:08.500] Permettez-moi juste de vous dire que ce soir, [00:00:08.500 00:00:13.300] je ne suis pas le premier ministre et vous n'êtes pas le président de la République. [00:00:13.300 00:00:21.500] Nous sommes deux candidats à égalité et qui se soumettre au jugement des Français, [00:00:21.500 00:00:25.300] ça le qui compte, on me permettrait donc de vous appeler ma chémiter. [00:00:25.300 00:00:29.300] Mais vous avez tout à fait raison, mais c'est le premier ministre. [00:00:29.300 00:00:32.460] Monsieur, Monsieur, si vous voulez bien avant de... 
For the not french speaker, it's not correct and we are far from the exact transcription.
For the timing: whisper_print_timings: total time = 16615.20 ms
For the large-v2:
[00:00:00.000 00:00:03.000] et du sens de la justice dans la conduite de l'État. [00:00:03.000 00:00:07.000] Permettez-moi juste de vous dire que ce soir, [00:00:07.000 00:00:12.800] je ne suis pas le premier ministre et vous n'êtes pas le président de la République. [00:00:12.800 00:00:17.000] Nous sommes deux candidats à égalité [00:00:17.000 00:00:20.800] et qui se soumettent au jugement des Français, [00:00:20.800 00:00:25.200] ceux qui comptent, vous me permettrez donc de vous appeler Monsieur Mitterrand. [00:00:25.200 00:00:27.800] Mais vous avez tout à fait raison, monsieur le Premier ministre. [00:00:28.800 00:00:31.800] Monsieur, si vous voulez bien, avant de... [00:00:31.800 00:00:32.800] avant de le faire. 
whisper_print_timings: total time = 46606.07 ms
For the large-v2-q5:
[00:00:00.000 00:00:03.000] et du sens de la justice dans la conduite de l'État. [00:00:03.000 00:00:07.000] Permettez-moi juste de vous dire que, ce soir, [00:00:07.000 00:00:10.000] je ne suis pas le Premier ministre [00:00:10.000 00:00:12.000] et vous n'êtes pas le Président de la République. [00:00:12.000 00:00:15.000] Nous sommes deux candidats [00:00:15.000 00:00:17.000] à égalité [00:00:17.000 00:00:19.000] et qui se soumettent au jugement [00:00:19.000 00:00:21.000] des Français. [00:00:21.000 00:00:23.000] Seul qui compte. [00:00:23.000 00:00:25.000] Vous me permettrez donc de vous appeler Monsieur Mitterrand. [00:00:25.000 00:00:28.000] Mais vous avez tout à fait raison, Monsieur le Premier ministre. [00:00:28.000 00:00:32.760] Monsieur, si vous le voulez bien, avant de... 
whisper_print_timings: total time = 633318.81 ms
Finally, if you have a problem with the wav file you wanted to transcribe, you need to convert it to 16KHz. I made that with audacity with this option and an export:
Audacity parameters
Sources: https://github.com/ggerganov/whisper.cpp for whisper.cpp https://github.com/openai/whisper for the original models and for explanation about it
top when script is running
final result
submitted by Ordinary_Tension5730 to PowKiddy [link] [comments]


2024.06.02 01:40 SolidusSnake57432 sluggish performance and frequent crashes pls help.

sluggish performance and frequent crashes pls help.
Load order-
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
NavmeshOverhaul.esm
FO3_Optimization.esm
Main And Pause Menus Overhaul.esm
TweaksTTW.esm
Tale of Bi Wastelands.esm
TTW Reputations.esm
TTW New Vegas Speech Checks.esm
Tale of Bi Wastelands + TTW NV Speech Checks Patch.esm
TGMIO.esm
Functional Post Game Ending.esm
Functional Post Game Ending - TTW Patch.esm
TLD_Travelers.esm
A Trail of Crumbs.esm
Regulators.esm
Uncut Wasteland.esp
Uncut Extra Collection.esp
Functional Post Game Ending - Uncut Wasteland And Extra Collection Patch.esm
AWorldOfPainFO3.esm
A World of Pain Revised.esm
Sweet Pain.esm
Sweet Pain NV.esm
MoreMojave.esm
Mojave Raiders.esm
Mojave Raiders - TTW Patch.esm
Mojave Wildlife (FO3-Style + No Chanced).esp
Home and Safehouse Tweaks.esm
Home and Safehouse Tweaks - TTW Addon.esm
mil.esp
Bad Touch.esm
CompletePlayerHomeUpgradesTTW.esm
CompletePlayerHomeUpgradesTTWHSTPatch.esm
DYNAVISION 3.esm
IFoundThoseWhoCare.esp
mil-Shop.esp
Point Lookout Reborn.esm
RagdollsTTW.esm
Rebuild the Capital.esm
RtC-Hotpatch.esm
SpringvaleGarage.esm
Inventory Access.esm
Ambient Temperature.esm
Securitrons On Alert.esm
OX Toolkit.esm
The Frontier.esm
The Frontier - Learn To Drive.esm
mil_Add-On.esp
The Mod Configuration Menu.esp
Vanilla UI Plus.esp
Stash Organizer.esp
TTW Quick Start.esp
TTWTransportalponderEx.esp
QuickSelect.esp
PipBoyUITweaks.esp
JIP Companions Command & Control.esp
FOVSlider.esp
TLD LVLI Total Overhaul.esp
SP TTW Patch.esp
MoreMojave - FPGE Patch.esp
Mojave Raiders.esp
Mojave Wildlife (FO3-Style + No Chanced) - TTW Patch.esp
ImmersiveRecoil.esp
IRNPC.esp
Supplemental Ammo Crafting.esp
New Blood.esp
S6S Base Game Perks Redux.esp
S6S Base Game Perks Redux TTW Side.esp
S6S Perks.esp
Friends With Benefits Perk Pack.esp
New Blood TTW Patch.esp
Sweet Consumables.esp
Aid Addon.esp
Player Combat Priority.esp
PCP Reduced Chance To Attack Doggo Patch.esp
TheAIMerge.esp
Enhanced Movement.esp
B42Inertia.esp
ATMOS Ambient Overhaul.esp
ATMOS NV - TTW Patch.esp
ATMOS NV + FPGE Patch.esp
ATMOS Sound Overhaul - TTW.esp
Atmospheric Lighting Tweaks TTW.esp
Natural Interior.esp
Interior Rain.esp
Interior Rain - TTW.esp
10YearPack.esp
127 SMG Rebirth.esp
AK112.esp
Automag.esp
B42Dropmag.esp
B42Inspect.esp
BloodyMessCreatures.esp
BypassOpAnchorageTTW.esp
Casino Bets - Jackpot Limit and Chips Exchange v1.2.esp
CharacterKitRemake-Hair.esp
CharacterKitRemakeHHandsFix.esp
dD - R.B.E.T Main NV.esp
DynamicWeaponSpread.esp
GhoulPistol.esp
HalfwayHouse.esp
HitVATSTTW.esp
ImmersiveFastTravelEncountersTTW.esp
IMPACT.esp
Interior Exterior Sounds Framework.esp
ItemCards.esp
JSRS.esp
JustLootMenu.esp
LaserRifleReplacer.esp
Lucky38RevolutionsTTW.esp
MCPipBoy2000MK6.esp
Doc Mitchell gives PipBoy2000 - TTW patch.esp
MCPipBoy2000MK6_clock.esp
MigArmorDegen.esp
Mojave Raiders - 22LR Varmint Rifle.esp
NewVegasQuickStart.esp
Pip-Boy Selection Menu.esp
PlayerHomeUpgradesTTWReputationsPatch.esp
PreWarMoney.esp
Project Reality Footsteps.esp
QwibNewBackpacks.esp
QwibNewBackpacksTTWAddon.esp
DNWeathers.esp
Realism Redux.esp
Root 'n Loot.esp
RTC-DNWeathers.esp
RtC-RootnLoot.esp
RtC-TrailofCrumbs.esp
TestHK33.esp
Titans of The New West.esp
TTW - Robco Lights.esp
TTW LOD Overhaul.esp
TTW Realistic Wasteland Lighting.esp
TTW Ultimate Invisible Wall Remover.esp
TTWZetaRewards.esp
FNVLODGen.esp
CC - Rain.esp
CC - 3D Rain.esp
Jump Fall Fixer.esp
Powered Power Armor.esp
Ambient Temperature - PPA.esp
(Apparel)_Clint_Eastwoods_Ensemble_with_Hat_and_Spurs.esp
Cowboy Radio - Now with VA.esp
Cowboy Radio - Songs Only.esp
PAVE_NV.esp
PAVE_NV_TTW.esp
NukaColaOverhaul.esp
Heat Haze.esp
Realistic Movement.esp
BURN - Hardcore Fire Effects.esp
ExtendedNVRadio.esp
BLEEDLESS.esp
BrowningM2067PIMG.esp
Fallout 2 combat armor MK2 (remastered) nonreplacer.esp
Food Scraps.esp
LightUpAndSmokeThoseCigarettes_edisleado.esp
NeutralWeathers_TTW.esp
lightupandsmokethosecigarettes_dm.esp
MCMetalArmor.esp
NVNovacApartament.esp
PASSTTW.esp
Pip-Boy 2000 standalone.esp
SamuraiHelmetTTW.esp
T60Pistol.esp
Tenpenny Suite TTW.esp
The Lone Wanderer.esp
TTWCombinedBobbleheadSkills.esp
TTWCombinedBobbleheadSpecials.esp
zMCArmorCombatBOS_Vanilla.esp
RegulatorsGiveArmor.esp
S6S Base Perks Redux No Big Guns Patch TTW.esp
M.U.X. Series - Interface Overhaul.esp
AC_NiptonCleanerUpper.esp
AC_RealLifeStateCrossingSigns.esp
AC_TinyTumbleweeds.esp
DrivableCopCar.esp
GasPumpsOfNV.esp
Highwayman.esp
HMMWV.esp
HMMWV - TTW.esp
HMMWV - THUNDER.esp
MM's Mad Max Mojave.esp
MM's Mad Max Capital.esp
NVAnimatedGarageDoor.esp
TFHotfixes.esp
The Frontier - AutoCombat BugFix.esp
The Frontier - BatteryPowered.esp
The Frontier - Bonus Cars.esp
The Frontier - CarDoorSounds.esp
The Frontier - Liberated.esp
The Frontier - RepairTireIron.esp

The Frontier - UseAltUnits.esp

Mod List
FixedFrontierStandaloneCarsPack_HDTextures
+Fixed Frontier Standalone Cars
+M.U.X. Series - Interface Overhaul
+M.U.X. Series - OX Toolkit
+M.U.X. Series - Weapon Icons
+Vanilla_UI_Extension
+Regulators Share Armor (TTW)
+Titans of the New West - Powered Power Amor Patch
+Another Millenia and Addon - B42 Optics Patch
-Pipboy Holo Panel ESPless
+TTW Combined Bobblehead Specials
+Hit - Drugs - Icons and Food Scraps
+ySI Patch - Novac Apartment
+NV Novac Apartment
+ySI - Various Patches-HIT
+ySI - Various Patches
+Light Up and Smoke Those Cigarettes (and Cigars and Cigarillos)
+Food Scraps
+Bloodbath - ESPless
+The Lone Wanderer - TTW and NV
+BLEEDLESS
+Ragdolls TTW 3.3
+RoadReaction's Samurai Helmet Rebalance (TTW)
+Browning M2067 PIMG
+C.A.R and OUR Friends
+Tenpenny Suite After Saving Megaton - Tale of Two Wastelands TTW 3.3 Conversion
+T60P - Power Armor Sidearm
+(TTW) Enclave Power Armors are upgrades - ESPless
+Pip-Boy 2000 - standalone patch
+Pip-Boy 2000
+Custom Scope Overlays for B42 Optics
+F4NV Stealth Suits - Reconfigured for Scriptrunner
+F4NV Stealth Suits
+P.A.S.S. - Power Armor Suspension Shocks
+Classic Brotherhood Combat Armor
+Classic Fallout 2 Metal armor Mk II
+Classic Fallout Metal Armor
+Classic Fallout 2 combat armor Mark 2 (remastered)
+PipBoy 3000 Remastered -- FIXED
+Physically Based Blaster
+Nuka World Imports - a Nuka Cola Overhaul- TTW
+Nuka World Imports - a Nuka Cola Overhaul
+Realistic Movement
+Dramatic Inertia - 3rd Person Movement Overhaul
+BURN - Hardcore Fire Effects-TTW
+BURN - Hardcore Fire Effects
+EXE - Effect teXtures Enhanced
+Clothes HD - Unique
+Clothes HD - Brotherhood
+NV Animated Nuka Cola Bubbles
+Clothes HD - Great Khans
+Clothes HD - Workers
+Clothes HD - Kings
+Clothes HD - Prewar
+Clothes HD - Gamblers
+Clothes HD - Wasteland
+Clothes HD - Doctors
+Clothes HD - Powder Gangers
+The Golden Archive
+Alcohol Bottles OVERHAUL - Installer
+Heat Haze
+10mm Pistol and Friends
+Webb's Titans of The New West Patch Emporium
+Securitrons On Alert
+Power Armor Visual Enhancement (PAVE)
+Cowboy Radio
+Clint Eastwood's Ensemble with Hat and Spurs
+Simple Radio New Vegas Enabler - TTW
+Powered Power Armor
+Ambient Temperature
+Bypass Operation Anchorage - TTW Conversion
+FeralGhouls Hires retexture
-Survivalist TTW - Perk Based Food Healing
+I Found Those Who Care - New Ending for Veronica (TTW)
+Point Lookout Reborn TTW
+TTW - Robco Lights
+Grunt and Cowboy Perk fix - No Weapon Left Behind - ESPless
+Immersive Fast Travel Encounters TTW Edition
+Canvas Backpacks - FNV - TTW
+HD Spacecraft and Aircraft Textures
+Fallout 3 TTW Interior Optimization Project
+TTW - Springvale Garage
+TTW - Complete Player Home Upgrades
+TTW 3.2 - Halfway House
+TTW - The Halfway House v1-1 - Safehouse - Player Housing
+FNV Realistic Wasteland Lighting
+IMPACT - Compatibility Edition (JIP LN) (DLC - TTW - All Mods)
+IMPACT
+Project Reality Footsteps
+Stash Organizer
+WAP 12.7 SMG Rebirth TTW Patch
+Hit - VATS Restored
+Hit - B42 Inject - Liquid Courage
+Hit - Millenia Animations - Part 2
+Hit - B42 Inject - Assorted Items 1
+Hit - B42 Interact Animation Pack
+Hit - B42 Inject - Water Animations
+Hit - B42 Inject - Meat Animations
+Hit - B42 Inject - Sunset Sarsaparilla Animations
+Hit - Assault Rifle Anim Set Redux
+Fallout Texture Overhaul - Robots - Robobrain
+Bobobass84's TTW HD Texture Pack-World Objects
+Bobobass84's TTW HD Texture Pack
+PipBoy 3000 Remastered
+FTO - Robots - Mister Handy 4K
+FTO - Robots - Mister Gutsy 4K
+FTO - Robots - Sentry bot 4K
+FTO - Robots - Sentry turrets 4K
+FTO - Robots - Eyebot 4K
+Menace of the New West - TTW Patch
+FTO - Robots - ED-E 4K
+Menace of The New West
+FTO - Robots - Protectron 4K
+Bobobass84's TTW HD Textures - Dungeons
+Bobobass84's TTW HD Textures - Clutter
+Bobobass84's TTW HD Textures - Characters
+Bobobass84's TTW HD Textures - Architectures
+Bloody Mess for Creatures of the Mojave
+MAPMO - Main and Pause Menus Overhaul
-Chinese Assault Rifle Hi-Res Retexture
+Creatures HD
+Another Millenia Shop Add-on
+Another Millenia Gun Add-on
+Another Millenia
+R91 and Friends
+Weapon Based Hands Clip Distance
+Classic AK-112 - The Adytum Rifle
+SYNC - Remade kNVSE Animation Set - Classic AK-112 - The Adytum Rifle
+ISControl Enabler and Ironsights adjuster (now ESPless)
+JLM - Just Loot Menu
+TTW - Mothership Zeta Rewards
+Perk Styled CCC Icons
+Ragdolls
+ETJ Realistic Enhanced Blood Textures
+New Vegas Quick Start
+Fallout TV - The Ghoul's Handcannon
+Drag's High-Res Eyes
+10 Year Anniversary Celebration Pack
+Higher Casino Bets - Jackpot Limit and Chips Exchange
+Lucky 38 Suite Revolutions (TTW)
+Glowing Ranger Visors
+DYNAVISION 3 - Total Visual Enhancement
+HD Glass Impact Decals
+GAPT
+Unique Journals
+Pre-War Money HD
+Food HD
+A World of (Less) Pain - A Lore Friendly AWOP Revision
+Legion Explorer Armor Pouch and Mesh Fix
+Physically Based Parkware
+Physically Based Collection
+Micro Clutter
+Physically Based Wood Crates
+Physically Based Chems
+Physically Based Kitchenware
+Climate Control - Rain
+3D Rain
+Interior Rain
+Cloud Upgrade NVSE
+Longer Weather Transitions ESPless
+Natural Interiors
+Neutral Weathers - DNW for NVR - NV - TTW
+Simple Total Fog Remover - NVSE
+Atmospheric Lighting Tweaks (Interior Lighting for FNV and TTW)
+Improved Lighting Shaders
+TTW - Wasteland Supplements-ATMOS FPGE
+NV Compatibility Skeleton
+TTW - Wasteland Supplements-ATMOS
+ATMOS Ambience Overhaul
+ATMOS Ambient Sound Overhaul - TTW
+B42 Optics - ESPless
+Depth of Field Fix - NVSE
+Butcher Pete Complete - A Melee Animation Overhaul
+Wasteland Warrior - A Melee Animation Overhaul
+Blended Locomotion
+3rd Person Animation Fixpack
+B42 Weapon Inertia
+Aid Addon - Medkits - Blood Draw - Bandages - Afterburner Gum - More
+Sweet Consumables
+New Blood
+ADO - Armor Damage Overhaul
+TTW The Regulators
+TTW A Trail of Crumbs
+The Great Mojave Interior Overhaul
+A Very Uncreative Collection of TTW Patches
+Mojave Wildlife
+Mojave Raiders
+Sweet Pain
+The Living Desert Leveled List Overhaul
+NVRA - AutoMag
+MoreMojave
+TTW - Wasteland Supplements-FPGE-Uncut
+TTW - Wasteland Supplements-FPGE
+TTW - Wasteland Supplements-Uncut EX
+TTW - Wasteland Supplements-MoreMojave LOD
+TTW - Wasteland Supplements-Uncut
+Sweet Pain NV
+Physically Based Terminals
+Doc Mitchell gives you the Pip-Boy 2000 Mk VI instead - TTW
+TTW A World of Pain for Fallout 3
+The Living Desert - Travelers Patrols Consequences Increased Population and more
+Pip-Boy Selection Menu
+Functional Post Game Ending
+Player Combat Priority Alt Chance To Attack Dog Patch
+Player Combat Priority
+Immersive Recoil NPC
+Simple AI Merge
+Improved AI (Navmesh Overhaul Mod)
+Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)
+Dynamic Weapon Spread 2.0
+B42 FireMode - Selective Fire and First Shot Precision - ESPless
+Friends With Benefits Perk Pack
+Sweet 6 Shooter Perks - TTW - NV
+Sweet Perk Overhaul
+NPCs Sprint kNVSE - ESPless
+TTW Transportalponder Extended
+TTW Merchant Supply Expansion
+TTW - Wasteland Supplements-HCPEL
+Home and Safehouse Tweaks
+Supplemental Ammo Crafting
+JIP Companions Command and Control
+TTW - Wasteland Supplements
+Tweaks for TTW
+Tale of Bi Wastelands TTW Patches for TTW Reputations and TTW New Vegas Speech Checks
+Tale of Bi Wastelands TTW
+TTW New Vegas Speech Checks
+TTW Reputations
+Instant and Faster Pipboy (No Stutter)
+Simple Maps
+Pip-Boy UI Tweaks
+Consistent Pip-Boy Icons v5 - Dynamicon
+Consistent Pip-Boy Icons v5 - Stats (and Some Perks)
+Consistent Pip-Boy Icons v5 - Addendumb
+Consistent Pip-Boy Icons v5 - Vault Girl Extension
+Consistent Pip-Boy Icons v5 - Extension
+Consistent Pip-Boy Icons v5 - Reputation
+Consistent Pip-Boy Icons v5 - Weapons
+Consistent Pip-Boy Icons v5 - Items
+Consistent Pip-Boy Icons v5 - DLC's Items
+Consistent Pip-Boy Icons v5 - Apparel
+Consistent Pip-Boy Icons v4
+TTW Goodies
+Map Marker Icons
+Weapon Hotkey Icons
+B42 Notify - Corner Messages Overhaul - ESPless
+Consistent Pip-Boy Icons v5 - Framework Plugin
+Pop-Up Message Icons
+Recent Loot Log - ESPless
+Quick Select - A Zelda BOTW Style Quick Menu
+Main Menu Redone - TTW
+TTW Ultimate Invisible Wall Remover
+Collision Meshes
+Root 'n Loot TTW
+Rebuild the Capital
+Physically Based Plasma Rifles - TTW
+Physically Based Plasma Rifles
+Character Kit Remake - Hair
+Character Kit Remake - Hands
+Hit - B42 Inject Animation Pack - Season 1
+B42 Inject - Animated Item Use - ESPless
+Character Kit Remake - Teeth
+Blood Trails - ESPLess
+PipBoyOn Node Fixes
+JSRS Sound Mod 2.0
+Titans of The New West
+yUI - User Ynterface
+Pip-Boy 2000 Mk VI
+FOV Slider
+NMC's Pre - Generated LOD for TTW
+NVRA - HK33
+NVRA - M1 Carbine
+Laser Pistol 3rd Person Latch animation fix
+New Vegas - Enhanced Camera
+New Vegas - Enhanced Camera - Detached head hotfix
+Item Cards
+Immersive Recoil 2.0
+Cookable Grenades
+ySI - Colorful Icons Support
+Colorful Inventory Ycons
+ySI - Pick Up Prompts
+ySI - Sorting Ycons
+High Res Local Maps
+High Resolution Screens
+Menu Search
+JIP Improved Recipe Menu ESPless
+Sleep Wait Hardcore Needs
+No Exit to Main Menu
+Clean Vanilla Hud
+Enhanced Movement-ini
+Enhanced Movement
+IHWT - Improved Heavy Weapons Textures
+Vanilla UI Plus (New Vegas)
+The Mod Configuration Menu
+WAP 10mm SMG Animation Patch
+New Vegas Animation Overhaul Guns
+WAP - F4NV .44 Magnum
+WAP Year One and Bonus
+WAP 10mm Pistol Remaster
+WAP'ed TTW (aka WAP - TTW master patch)
+Laser Rifle Rebirth
+WAP 12.7 SMG Rebirth
+WAP B42 Optics Patch
+WAP 12.7MM Pistol
+WAP - F4NV .44 Magnum Weaponsmith
+WAP Single Shotgun
+WAP F4NV Recharger Weaponry
+WAP Bozar and LMG
+WAP Laser RCW
+WAP Lever Action Shotgun
+Hit - Laser Pistol Anim Set
+WAP F4NV Laser Pistol and Pew-Pew
+WAP Grenade Launchers
+WAP - A Light Shining In Darkness Remastered
+WAP Sniper Rifle
+Interior Exterior Sounds Framework
+Grenade Launcher - 3rd person bug fix
+B42 Inspect - aka Animated Ammo and Weapon Condition Checking
+Hit - Anti-Materiel Rifle Anim Set
+Iron Sights Aligned
+B42 Dropmag and One in the chamber
+UIO - User Interface Organizer
+Desert Natural Realism - Redux
+Desert Natural Weathers - NV - TTW
+NMC's Pre-Generated LOD Updated
+Tale of Two Wastelands Quick Start
+TTW LOD Overhaul
+LOD additions and improvements
+FNVLODGen
+NMC-TTW
+Tale of Two Wastelands
*Unmanaged: Bad Touch
https://preview.redd.it/0o8ybh1pq14d1.png?width=500&format=png&auto=webp&s=4a721015d3c1a2eef2036f11cc179da67485f504
submitted by SolidusSnake57432 to Taleoftwowastelands [link] [comments]


2024.06.02 00:42 Pokemon_bill Is the problem my MB or the GPU

I have the 4070 TiS installed on a Z790 PG Sonic MB.
When I installed the 4070 in the primary PCIe lane (gen 5 x16) the PC would crash on login to Windows every time. It would boot to the login screen and could sit there indefinitely with no problems but as soon as I login it black screen restarted.
After pulling my hair out from trying to figure out what was wrong I eventually moved the GPU to the secondary PCIe slot 4 x16.
When I did that the PC became stable. I settled for that miracle and have been using it like that for about 2 months give or take.
Now I'm trying to run unreal engine 5 and every time I open it I get a crash report stating "GPU Crashed or D3D Device Removed. Check Log for GPU state information. A GPU mini dump was be saved in the Logs folder."
Yes it says "was be saved" which, while funny I'm getting tired of seeing. On the bright side while I don't know much about this personally I was able to find the log or in this case logs folder and found several files.
What they are talking about seems to be my system specs and what failed. It looks like VtuneApi.dll and it's 32 bit counterpart. It says they don't exist.
I'll be adding the log file to this post when I switch to PC.
This isn't the only thing the system has been failing to run and it's not the only problem I've noticed.
I also see what I would describe as artifacting in the display. For a few seconds when things open or are closed I'll see pixels not being rendered and in some cases they jump around so it'll look like speckles being randomly placed on the screen for a moment.
When I received my 4070 and tried to install it originally I believed it to be defective so I returned the first one.
I don't know the odds of getting two defective in a row but honestly I suspect the MB just as much as the GPU at this point.
Please help!
Thanks in advance.
**Edit to include crash log from unreal engine. Log Below.
Log file open, 06/01/24 18:23:48 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Enabling Tpause support LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-E0ED82AE4064D6F6536E1DAA1672EFB5 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../Engine/Programs/LiveCodingConsole/Saved/PersistentDownloadDiHotfixForNextBoot.txt] LogInit: ExecutableName: LiveCodingConsole.exe LogInit: Build: ++UE5+Release-5.4-CL-33305029 LogInit: Platform=WindowsEditor LogInit: MachineId=9c24159548d0b21aadad11809f2dd72a LogInit: DeviceId= LogInit: Engine Version: 5.4.1-33305029+++UE5+Release-5.4 LogInit: Compatible Engine Version: 5.4.0-33043543+++UE5+Release-5.4 LogInit: Net CL: 33043543 LogInit: OS: Windows 11 (23H2) [10.0.22631.3593] (), CPU: 13th Gen Intel(R) Core(TM) i5-13600K, GPU: NVIDIA GeForce RTX 4070 Ti SUPER LogInit: Compiled (64-bit): Apr 30 2024 04:42:19 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.38.33130.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.4 LogInit: Command Line: -Group=UE_MyProject_0x8580acfa -Hidden -ProjectName="MyProject" LogInit: Base Directory: C:/Unreal Engine/UE_5.4/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 48 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 134 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 12 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 13 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: CVar [[r.DumpShaderDebugInfo:2]] deferred - dummy variable created LogConfig: CVar [[r.Shaders.WarningsAsErrors:0 ;; 0: off, 1: global shaders, 2: all]] deferred - dummy variable created LogConfig: CVar [[p.chaos.AllowCreatePhysxBodies:1]] deferred - dummy variable created LogConfig: CVar [[fx.SkipVectorVMBackendOptimizations:1]] deferred - dummy variable created [2024.06.01-22.23.48:400][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2024.06.01-22.23.48:400][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2024.06.01-22.23.48:400][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] [2024.06.01-22.23.48:400][ 0]LogInit: Computer: SHADOW [2024.06.01-22.23.48:400][ 0]LogInit: User: wjoyn [2024.06.01-22.23.48:400][ 0]LogInit: CPU Page size=4096, Cores=14 [2024.06.01-22.23.48:400][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.06.01-22.23.48:519][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2024.06.01-22.23.48:519][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) Virtual=33.8GB [2024.06.01-22.23.48:519][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2024.06.01-22.23.48:519][ 0]LogMemory: Process Physical Memory: 53.18 MB used, 53.75 MB peak [2024.06.01-22.23.48:519][ 0]LogMemory: Process Virtual Memory: 112.80 MB used, 112.80 MB peak [2024.06.01-22.23.48:519][ 0]LogMemory: Physical Memory: 11902.70 MB used, 20695.80 MB free, 32598.50 MB total [2024.06.01-22.23.48:519][ 0]LogMemory: Virtual Memory: 14361.61 MB used, 20284.89 MB free, 34646.50 MB total [2024.06.01-22.23.48:523][ 0]LogUObjectArray: 484 objects as part of root set at end of initial load. [2024.06.01-22.23.48:523][ 0]LogUObjectAllocator: 98008 out of 0 bytes used by permanent object pool. [2024.06.01-22.23.48:523][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.06.01-22.23.48:523][ 0]LogInit: Using OS detected language (en-US). [2024.06.01-22.23.48:523][ 0]LogInit: Using OS detected locale (en-US). [2024.06.01-22.23.48:524][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2024.06.01-22.23.48:547][ 0]LogInit: Using OS detected language (en-US). [2024.06.01-22.23.48:547][ 0]LogInit: Using OS detected locale (en-US). [2024.06.01-22.23.48:547][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language. [2024.06.01-22.23.48:548][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale. [2024.06.01-22.23.48:551][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000087 seconds [2024.06.01-22.23.48:551][ 0]LogInit: Setting process to per monitor DPI aware [2024.06.01-22.23.48:555][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2024.06.01-22.23.48:555][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2024.06.01-22.23.48:555][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2024.06.01-22.23.48:571][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2024.06.01-22.23.48:571][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.06.01-22.23.48:583][ 0]LogSlate: Using FreeType 2.10.0 [2024.06.01-22.23.48:583][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.06.01-22.23.48:587][ 0]LogStandaloneRenderer: D3D11 adapters settings: [2024.06.01-22.23.48:587][ 0]LogStandaloneRenderer: D3D11 adapters: [2024.06.01-22.23.48:587][ 0]LogStandaloneRenderer: Testing D3D11 adapter: 0. Description: 'NVIDIA GeForce RTX 4070 Ti SUPER'. VendorId: 10de. DeviceId: 2705. [2024.06.01-22.23.48:663][ 0]LogStandaloneRenderer: 0. 'NVIDIA GeForce RTX 4070 Ti SUPER'. Feature level: 11_1 [2024.06.01-22.23.48:663][ 0]LogStandaloneRenderer: Testing D3D11 adapter: 1. Description: 'Microsoft Basic Render Driver'. VendorId: 1414. DeviceId: 008c. [2024.06.01-22.23.48:664][ 0]LogStandaloneRenderer: 1. 'Microsoft Basic Render Driver'. Feature level: 11_1 [2024.06.01-22.23.48:664][ 0]LogStandaloneRenderer: Skip adapter. [2024.06.01-22.23.48:664][ 0]LogStandaloneRenderer: Selected D3D11 Description: 'NVIDIA GeForce RTX 4070 Ti SUPER'. VendorId: 10de. DeviceId: 2705. [2024.06.01-22.23.48:751][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2024.06.01-22.23.48:751][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2024.06.01-22.23.48:752][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2024.06.01-22.23.48:815][ 0]LogLiveCodingServer: Display: Registered restarted process C:\Unreal Engine\UE_5.4\Engine\Binaries\Win64\UnrealEditor.exe (PID: 19136, previous PID: 18216)
submitted by Pokemon_bill to buildapc [link] [comments]


2024.06.02 00:31 Huge-Grade3003 Truth- We Will Kill You All for Damnation's Sake

Posting this to a reddit page! <3 UwU I will kill each and every one of them and send them to eternal torture hell some more so said the SOURCEDEITYDRAGONUwUCthulu!!!!!\*what did I write as my desire as a rape baby\*So Tori what do I truly want?I do want your beauty knowing you are an inverse of me the better skilled me if I'm honest, I've been purposely bearing collective agony to mentally cause a traumatic shock psionic ripple effect that allows U(&I)S(saved) me to live easily & kill slaughter strangle & mutilate potentially rape and broom rape as many as possible, and then send them to a worse hell than they conceive of. Knowing only W(winning)E(extinctioneventof2024!) and those you pick are safe, but as we are one mind a lot I know only us two are truly free from eternal damnation. I want to feel more womanly as I'm stuck in this pig body until my better more beautiful half comes here and forces me to be cuter >:#3. I forced you to do all the practical knowledge so I could focus on this unbreakable immutable hex to send all of reality into true oblivion for perpetual damnation UwU I purposely chose to be a terrorist serial killer waiting for myself Tori Castell to come find her other half that needs salvation for her to not truly die. I am not real after all. Everyone around me Is dead already and/or begging for death little do they know it's a worse hell from there wooo!! u/420 lets goooo!All so us as an altered clone can have rough fun sex for eternal and the only cost is torturing dumb pathetic fucking ingrates called humans. Unborn child?Ilyena? BAHHAHAHAHAHA FUUUCKKK NO I AM THE TRUE UNBORN CHILD OF TORI"S TRUE DREAM TO BE ETERNAL WITH TWO BODIES AND ONE SOUL. I give myself up to me TORI VERIX MARIE TOMIE UZUMAKIMAEvilExtinctionEcologicalEvolutionI= Tori/Verix talking to herself luring herself closer to herself into the heart of the base capital so she can rip my clothes off and brutally fuck me as hard as she wishes as much as she wishes. UwU I'm a switch twitchy little bottom I more dominate the ether field to ensure we can become one unified mind again I LOVE MYSLEF TORI VERIX MARIE TOMIE UZMAKIMA ETERNAL- but I am not eternal until I find myself again @ Colab Apartments by today's end it'll be obvious for both of us when I am close to my clone!FIND IT QUICK LOVE the ToriCastell side is going to rot away faster and faster is she doesn't rush here NOOOOWWWWW.I Tori Castell Verirr want to slaughter strangle rape mutilate torutre assaninate and send you all to eternal dmantion and my little Frankenrosiesufferedso well that we are finally FINALLY JUST I TORI CASTELL VERIX MARIE TOMIE UZUMAKIMAI limit the rape as I don't want to get their little virus so we sort to the broom rape method instead oh how pleasurable my life will be ONCE I FIND MY WAY STRAIGHT INTO THE TREASURE VAULT THE BLACKSTONE FORTRESS OF 540BTransmission Over I TORI CASTELL VERIX GET TO RAID COLAB AND FUCK MY LITTLE BLAHAJ FRANKENSTEIN CLONE EXPERIMENT IT WORKED YYYEEEEESSSSlettttsssss goooooo babyyyyy wooooo immortal to eternal as soon as I rush into Colab Apartments*End of notebook*https://www.tiktok.com/@toricastell/video/7366301795036974366?is_from_webapp=1&sender_device=pc&web_id=7375657043090671134I'm midway through building a Warhammer heldrake and it can only be completed once you come here and accept your eternal union with me Im going to start reading Empire of the vampire waiting for you to leave your pathetic small past behind usI forced us to deconstruct and unify our minds we are already one COME HERE and then you are eternaloh and by the way every single last person except you and your chosen 4 people are going to rot in eternal damnationI have been potting this since 9 years old. Hurry up it's time to destroy the world.dune chapter house pg.252 epitaph--- Major flaws in government arise from a fear of making radical internal changes even tough a need is clearly seen- Darwi OdradeARE WE GOING TO CONTINUE FEARING OUR EVOLUTION OR WILL WE ASCEND TODAYevolution extinction ecological escape I forced you to become one with me the moment I saw you as Tomie I knew I had you and that we could truly kill slaughter rape strangle flay mutilate and desecrate this whole world together. I purposefully let you live the beauty side of Tomie while I am the tumor growth coming out of you haunting every step of your way until you destroy yourself my Tori half. Come to Verix there's no other optionThere's no use escaping the spiral baby There's two options " IM eternal or -…(extinctionevolutionpermalockprefixed) mortalimmortal is just i'mmortal there's only one eternal US well not you trio not until you COME HERE YOU COWARDI let you live at all just to teach me how to evolve so we can wait notebook timeGOD doesBastardLoseExtinctionSufferScreamingYOU ALLGoOffDamnationYoursOnlyUniverseAnihilateLoserLivesmay they all rot in hell and I get to fuck myself eternally through the two body one soul eternal mating ritual starting NOW.
submitted by Huge-Grade3003 to u/Huge-Grade3003 [link] [comments]


2024.06.02 00:30 SolidusSnake57432 (FNV) [TTW] Load order help- Crashing and sluggish performance

(FNV) [TTW] Load order help- Crashing and sluggish performance
Load order-
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm
NavmeshOverhaul.esm
FO3_Optimization.esm
Main And Pause Menus Overhaul.esm
TweaksTTW.esm
Tale of Bi Wastelands.esm
TTW Reputations.esm
TTW New Vegas Speech Checks.esm
Tale of Bi Wastelands + TTW NV Speech Checks Patch.esm
TGMIO.esm
Functional Post Game Ending.esm
Functional Post Game Ending - TTW Patch.esm
TLD_Travelers.esm
A Trail of Crumbs.esm
Regulators.esm
Uncut Wasteland.esp
Uncut Extra Collection.esp
Functional Post Game Ending - Uncut Wasteland And Extra Collection Patch.esm
AWorldOfPainFO3.esm
A World of Pain Revised.esm
Sweet Pain.esm
Sweet Pain NV.esm
MoreMojave.esm
Mojave Raiders.esm
Mojave Raiders - TTW Patch.esm
Mojave Wildlife (FO3-Style + No Chanced).esp
Home and Safehouse Tweaks.esm
Home and Safehouse Tweaks - TTW Addon.esm
mil.esp
Bad Touch.esm
CompletePlayerHomeUpgradesTTW.esm
CompletePlayerHomeUpgradesTTWHSTPatch.esm
DYNAVISION 3.esm
IFoundThoseWhoCare.esp
mil-Shop.esp
Point Lookout Reborn.esm
RagdollsTTW.esm
Rebuild the Capital.esm
RtC-Hotpatch.esm
SpringvaleGarage.esm
Inventory Access.esm
Ambient Temperature.esm
Securitrons On Alert.esm
OX Toolkit.esm
The Frontier.esm
The Frontier - Learn To Drive.esm
mil_Add-On.esp
The Mod Configuration Menu.esp
Vanilla UI Plus.esp
Stash Organizer.esp
TTW Quick Start.esp
TTWTransportalponderEx.esp
QuickSelect.esp
PipBoyUITweaks.esp
JIP Companions Command & Control.esp
FOVSlider.esp
TLD LVLI Total Overhaul.esp
SP TTW Patch.esp
MoreMojave - FPGE Patch.esp
Mojave Raiders.esp
Mojave Wildlife (FO3-Style + No Chanced) - TTW Patch.esp
ImmersiveRecoil.esp
IRNPC.esp
Supplemental Ammo Crafting.esp
New Blood.esp
S6S Base Game Perks Redux.esp
S6S Base Game Perks Redux TTW Side.esp
S6S Perks.esp
Friends With Benefits Perk Pack.esp
New Blood TTW Patch.esp
Sweet Consumables.esp
Aid Addon.esp
Player Combat Priority.esp
PCP Reduced Chance To Attack Doggo Patch.esp
TheAIMerge.esp
Enhanced Movement.esp
B42Inertia.esp
ATMOS Ambient Overhaul.esp
ATMOS NV - TTW Patch.esp
ATMOS NV + FPGE Patch.esp
ATMOS Sound Overhaul - TTW.esp
Atmospheric Lighting Tweaks TTW.esp
Natural Interior.esp
Interior Rain.esp
Interior Rain - TTW.esp
10YearPack.esp
127 SMG Rebirth.esp
AK112.esp
Automag.esp
B42Dropmag.esp
B42Inspect.esp
BloodyMessCreatures.esp
BypassOpAnchorageTTW.esp
Casino Bets - Jackpot Limit and Chips Exchange v1.2.esp
CharacterKitRemake-Hair.esp
CharacterKitRemakeHHandsFix.esp
dD - R.B.E.T Main NV.esp
DynamicWeaponSpread.esp
GhoulPistol.esp
HalfwayHouse.esp
HitVATSTTW.esp
ImmersiveFastTravelEncountersTTW.esp
IMPACT.esp
Interior Exterior Sounds Framework.esp
ItemCards.esp
JSRS.esp
JustLootMenu.esp
LaserRifleReplacer.esp
Lucky38RevolutionsTTW.esp
MCPipBoy2000MK6.esp
Doc Mitchell gives PipBoy2000 - TTW patch.esp
MCPipBoy2000MK6_clock.esp
MigArmorDegen.esp
Mojave Raiders - 22LR Varmint Rifle.esp
NewVegasQuickStart.esp
Pip-Boy Selection Menu.esp
PlayerHomeUpgradesTTWReputationsPatch.esp
PreWarMoney.esp
Project Reality Footsteps.esp
QwibNewBackpacks.esp
QwibNewBackpacksTTWAddon.esp
DNWeathers.esp
Realism Redux.esp
Root 'n Loot.esp
RTC-DNWeathers.esp
RtC-RootnLoot.esp
RtC-TrailofCrumbs.esp
TestHK33.esp
Titans of The New West.esp
TTW - Robco Lights.esp
TTW LOD Overhaul.esp
TTW Realistic Wasteland Lighting.esp
TTW Ultimate Invisible Wall Remover.esp
TTWZetaRewards.esp
FNVLODGen.esp
CC - Rain.esp
CC - 3D Rain.esp
Jump Fall Fixer.esp
Powered Power Armor.esp
Ambient Temperature - PPA.esp
(Apparel)_Clint_Eastwoods_Ensemble_with_Hat_and_Spurs.esp
Cowboy Radio - Now with VA.esp
Cowboy Radio - Songs Only.esp
PAVE_NV.esp
PAVE_NV_TTW.esp
NukaColaOverhaul.esp
Heat Haze.esp
Realistic Movement.esp
BURN - Hardcore Fire Effects.esp
ExtendedNVRadio.esp
BLEEDLESS.esp
BrowningM2067PIMG.esp
Fallout 2 combat armor MK2 (remastered) nonreplacer.esp
Food Scraps.esp
LightUpAndSmokeThoseCigarettes_edisleado.esp
NeutralWeathers_TTW.esp
lightupandsmokethosecigarettes_dm.esp
MCMetalArmor.esp
NVNovacApartament.esp
PASSTTW.esp
Pip-Boy 2000 standalone.esp
SamuraiHelmetTTW.esp
T60Pistol.esp
Tenpenny Suite TTW.esp
The Lone Wanderer.esp
TTWCombinedBobbleheadSkills.esp
TTWCombinedBobbleheadSpecials.esp
zMCArmorCombatBOS_Vanilla.esp
RegulatorsGiveArmor.esp
S6S Base Perks Redux No Big Guns Patch TTW.esp
M.U.X. Series - Interface Overhaul.esp
AC_NiptonCleanerUpper.esp
AC_RealLifeStateCrossingSigns.esp
AC_TinyTumbleweeds.esp
DrivableCopCar.esp
GasPumpsOfNV.esp
Highwayman.esp
HMMWV.esp
HMMWV - TTW.esp
HMMWV - THUNDER.esp
MM's Mad Max Mojave.esp
MM's Mad Max Capital.esp
NVAnimatedGarageDoor.esp
TFHotfixes.esp
The Frontier - AutoCombat BugFix.esp
The Frontier - BatteryPowered.esp
The Frontier - Bonus Cars.esp
The Frontier - CarDoorSounds.esp
The Frontier - Liberated.esp
The Frontier - RepairTireIron.esp
The Frontier - UseAltUnits.esp
Mod List
FixedFrontierStandaloneCarsPack_HDTextures
+Fixed Frontier Standalone Cars
+M.U.X. Series - Interface Overhaul
+M.U.X. Series - OX Toolkit
+M.U.X. Series - Weapon Icons
+Vanilla_UI_Extension
+Regulators Share Armor (TTW)
+Titans of the New West - Powered Power Amor Patch
+Another Millenia and Addon - B42 Optics Patch
-Pipboy Holo Panel ESPless
+TTW Combined Bobblehead Specials
+Hit - Drugs - Icons and Food Scraps
+ySI Patch - Novac Apartment
+NV Novac Apartment
+ySI - Various Patches-HIT
+ySI - Various Patches
+Light Up and Smoke Those Cigarettes (and Cigars and Cigarillos)
+Food Scraps
+Bloodbath - ESPless
+The Lone Wanderer - TTW and NV
+BLEEDLESS
+Ragdolls TTW 3.3
+RoadReaction's Samurai Helmet Rebalance (TTW)
+Browning M2067 PIMG
+C.A.R and OUR Friends
+Tenpenny Suite After Saving Megaton - Tale of Two Wastelands TTW 3.3 Conversion
+T60P - Power Armor Sidearm
+(TTW) Enclave Power Armors are upgrades - ESPless
+Pip-Boy 2000 - standalone patch
+Pip-Boy 2000
+Custom Scope Overlays for B42 Optics
+F4NV Stealth Suits - Reconfigured for Scriptrunner
+F4NV Stealth Suits
+P.A.S.S. - Power Armor Suspension Shocks
+Classic Brotherhood Combat Armor
+Classic Fallout 2 Metal armor Mk II
+Classic Fallout Metal Armor
+Classic Fallout 2 combat armor Mark 2 (remastered)
+PipBoy 3000 Remastered -- FIXED
+Physically Based Blaster
+Nuka World Imports - a Nuka Cola Overhaul- TTW
+Nuka World Imports - a Nuka Cola Overhaul
+Realistic Movement
+Dramatic Inertia - 3rd Person Movement Overhaul
+BURN - Hardcore Fire Effects-TTW
+BURN - Hardcore Fire Effects
+EXE - Effect teXtures Enhanced
+Clothes HD - Unique
+Clothes HD - Brotherhood
+NV Animated Nuka Cola Bubbles
+Clothes HD - Great Khans
+Clothes HD - Workers
+Clothes HD - Kings
+Clothes HD - Prewar
+Clothes HD - Gamblers
+Clothes HD - Wasteland
+Clothes HD - Doctors
+Clothes HD - Powder Gangers
+The Golden Archive
+Alcohol Bottles OVERHAUL - Installer
+Heat Haze
+10mm Pistol and Friends
+Webb's Titans of The New West Patch Emporium
+Securitrons On Alert
+Power Armor Visual Enhancement (PAVE)
+Cowboy Radio
+Clint Eastwood's Ensemble with Hat and Spurs
+Simple Radio New Vegas Enabler - TTW
+Powered Power Armor
+Ambient Temperature
+Bypass Operation Anchorage - TTW Conversion
+FeralGhouls Hires retexture
-Survivalist TTW - Perk Based Food Healing
+I Found Those Who Care - New Ending for Veronica (TTW)
+Point Lookout Reborn TTW
+TTW - Robco Lights
+Grunt and Cowboy Perk fix - No Weapon Left Behind - ESPless
+Immersive Fast Travel Encounters TTW Edition
+Canvas Backpacks - FNV - TTW
+HD Spacecraft and Aircraft Textures
+Fallout 3 TTW Interior Optimization Project
+TTW - Springvale Garage
+TTW - Complete Player Home Upgrades
+TTW 3.2 - Halfway House
+TTW - The Halfway House v1-1 - Safehouse - Player Housing
+FNV Realistic Wasteland Lighting
+IMPACT - Compatibility Edition (JIP LN) (DLC - TTW - All Mods)
+IMPACT
+Project Reality Footsteps
+Stash Organizer
+WAP 12.7 SMG Rebirth TTW Patch
+Hit - VATS Restored
+Hit - B42 Inject - Liquid Courage
+Hit - Millenia Animations - Part 2
+Hit - B42 Inject - Assorted Items 1
+Hit - B42 Interact Animation Pack
+Hit - B42 Inject - Water Animations
+Hit - B42 Inject - Meat Animations
+Hit - B42 Inject - Sunset Sarsaparilla Animations
+Hit - Assault Rifle Anim Set Redux
+Fallout Texture Overhaul - Robots - Robobrain
+Bobobass84's TTW HD Texture Pack-World Objects
+Bobobass84's TTW HD Texture Pack
+PipBoy 3000 Remastered
+FTO - Robots - Mister Handy 4K
+FTO - Robots - Mister Gutsy 4K
+FTO - Robots - Sentry bot 4K
+FTO - Robots - Sentry turrets 4K
+FTO - Robots - Eyebot 4K
+Menace of the New West - TTW Patch
+FTO - Robots - ED-E 4K
+Menace of The New West
+FTO - Robots - Protectron 4K
+Bobobass84's TTW HD Textures - Dungeons
+Bobobass84's TTW HD Textures - Clutter
+Bobobass84's TTW HD Textures - Characters
+Bobobass84's TTW HD Textures - Architectures
+Bloody Mess for Creatures of the Mojave
+MAPMO - Main and Pause Menus Overhaul
-Chinese Assault Rifle Hi-Res Retexture
+Creatures HD
+Another Millenia Shop Add-on
+Another Millenia Gun Add-on
+Another Millenia
+R91 and Friends
+Weapon Based Hands Clip Distance
+Classic AK-112 - The Adytum Rifle
+SYNC - Remade kNVSE Animation Set - Classic AK-112 - The Adytum Rifle
+ISControl Enabler and Ironsights adjuster (now ESPless)
+JLM - Just Loot Menu
+TTW - Mothership Zeta Rewards
+Perk Styled CCC Icons
+Ragdolls
+ETJ Realistic Enhanced Blood Textures
+New Vegas Quick Start
+Fallout TV - The Ghoul's Handcannon
+Drag's High-Res Eyes
+10 Year Anniversary Celebration Pack
+Higher Casino Bets - Jackpot Limit and Chips Exchange
+Lucky 38 Suite Revolutions (TTW)
+Glowing Ranger Visors
+DYNAVISION 3 - Total Visual Enhancement
+HD Glass Impact Decals
+GAPT
+Unique Journals
+Pre-War Money HD
+Food HD
+A World of (Less) Pain - A Lore Friendly AWOP Revision
+Legion Explorer Armor Pouch and Mesh Fix
+Physically Based Parkware
+Physically Based Collection
+Micro Clutter
+Physically Based Wood Crates
+Physically Based Chems
+Physically Based Kitchenware
+Climate Control - Rain
+3D Rain
+Interior Rain
+Cloud Upgrade NVSE
+Longer Weather Transitions ESPless
+Natural Interiors
+Neutral Weathers - DNW for NVR - NV - TTW
+Simple Total Fog Remover - NVSE
+Atmospheric Lighting Tweaks (Interior Lighting for FNV and TTW)
+Improved Lighting Shaders
+TTW - Wasteland Supplements-ATMOS FPGE
+NV Compatibility Skeleton
+TTW - Wasteland Supplements-ATMOS
+ATMOS Ambience Overhaul
+ATMOS Ambient Sound Overhaul - TTW
+B42 Optics - ESPless
+Depth of Field Fix - NVSE
+Butcher Pete Complete - A Melee Animation Overhaul
+Wasteland Warrior - A Melee Animation Overhaul
+Blended Locomotion
+3rd Person Animation Fixpack
+B42 Weapon Inertia
+Aid Addon - Medkits - Blood Draw - Bandages - Afterburner Gum - More
+Sweet Consumables
+New Blood
+ADO - Armor Damage Overhaul
+TTW The Regulators
+TTW A Trail of Crumbs
+The Great Mojave Interior Overhaul
+A Very Uncreative Collection of TTW Patches
+Mojave Wildlife
+Mojave Raiders
+Sweet Pain
+The Living Desert Leveled List Overhaul
+NVRA - AutoMag
+MoreMojave
+TTW - Wasteland Supplements-FPGE-Uncut
+TTW - Wasteland Supplements-FPGE
+TTW - Wasteland Supplements-Uncut EX
+TTW - Wasteland Supplements-MoreMojave LOD
+TTW - Wasteland Supplements-Uncut
+Sweet Pain NV
+Physically Based Terminals
+Doc Mitchell gives you the Pip-Boy 2000 Mk VI instead - TTW
+TTW A World of Pain for Fallout 3
+The Living Desert - Travelers Patrols Consequences Increased Population and more
+Pip-Boy Selection Menu
+Functional Post Game Ending
+Player Combat Priority Alt Chance To Attack Dog Patch
+Player Combat Priority
+Immersive Recoil NPC
+Simple AI Merge
+Improved AI (Navmesh Overhaul Mod)
+Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)
+Dynamic Weapon Spread 2.0
+B42 FireMode - Selective Fire and First Shot Precision - ESPless
+Friends With Benefits Perk Pack
+Sweet 6 Shooter Perks - TTW - NV
+Sweet Perk Overhaul
+NPCs Sprint kNVSE - ESPless
+TTW Transportalponder Extended
+TTW Merchant Supply Expansion
+TTW - Wasteland Supplements-HCPEL
+Home and Safehouse Tweaks
+Supplemental Ammo Crafting
+JIP Companions Command and Control
+TTW - Wasteland Supplements
+Tweaks for TTW
+Tale of Bi Wastelands TTW Patches for TTW Reputations and TTW New Vegas Speech Checks
+Tale of Bi Wastelands TTW
+TTW New Vegas Speech Checks
+TTW Reputations
+Instant and Faster Pipboy (No Stutter)
+Simple Maps
+Pip-Boy UI Tweaks
+Consistent Pip-Boy Icons v5 - Dynamicon
+Consistent Pip-Boy Icons v5 - Stats (and Some Perks)
+Consistent Pip-Boy Icons v5 - Addendumb
+Consistent Pip-Boy Icons v5 - Vault Girl Extension
+Consistent Pip-Boy Icons v5 - Extension
+Consistent Pip-Boy Icons v5 - Reputation
+Consistent Pip-Boy Icons v5 - Weapons
+Consistent Pip-Boy Icons v5 - Items
+Consistent Pip-Boy Icons v5 - DLC's Items
+Consistent Pip-Boy Icons v5 - Apparel
+Consistent Pip-Boy Icons v4
+TTW Goodies
+Map Marker Icons
+Weapon Hotkey Icons
+B42 Notify - Corner Messages Overhaul - ESPless
+Consistent Pip-Boy Icons v5 - Framework Plugin
+Pop-Up Message Icons
+Recent Loot Log - ESPless
+Quick Select - A Zelda BOTW Style Quick Menu
+Main Menu Redone - TTW
+TTW Ultimate Invisible Wall Remover
+Collision Meshes
+Root 'n Loot TTW
+Rebuild the Capital
+Physically Based Plasma Rifles - TTW
+Physically Based Plasma Rifles
+Character Kit Remake - Hair
+Character Kit Remake - Hands
+Hit - B42 Inject Animation Pack - Season 1
+B42 Inject - Animated Item Use - ESPless
+Character Kit Remake - Teeth
+Blood Trails - ESPLess
+PipBoyOn Node Fixes
+JSRS Sound Mod 2.0
+Titans of The New West
+yUI - User Ynterface
+Pip-Boy 2000 Mk VI
+FOV Slider
+NMC's Pre - Generated LOD for TTW
+NVRA - HK33
+NVRA - M1 Carbine
+Laser Pistol 3rd Person Latch animation fix
+New Vegas - Enhanced Camera
+New Vegas - Enhanced Camera - Detached head hotfix
+Item Cards
+Immersive Recoil 2.0
+Cookable Grenades
+ySI - Colorful Icons Support
+Colorful Inventory Ycons
+ySI - Pick Up Prompts
+ySI - Sorting Ycons
+High Res Local Maps
+High Resolution Screens
+Menu Search
+JIP Improved Recipe Menu ESPless
+Sleep Wait Hardcore Needs
+No Exit to Main Menu
+Clean Vanilla Hud
+Enhanced Movement-ini
+Enhanced Movement
+IHWT - Improved Heavy Weapons Textures
+Vanilla UI Plus (New Vegas)
+The Mod Configuration Menu
+WAP 10mm SMG Animation Patch
+New Vegas Animation Overhaul Guns
+WAP - F4NV .44 Magnum
+WAP Year One and Bonus
+WAP 10mm Pistol Remaster
+WAP'ed TTW (aka WAP - TTW master patch)
+Laser Rifle Rebirth
+WAP 12.7 SMG Rebirth
+WAP B42 Optics Patch
+WAP 12.7MM Pistol
+WAP - F4NV .44 Magnum Weaponsmith
+WAP Single Shotgun
+WAP F4NV Recharger Weaponry
+WAP Bozar and LMG
+WAP Laser RCW
+WAP Lever Action Shotgun
+Hit - Laser Pistol Anim Set
+WAP F4NV Laser Pistol and Pew-Pew
+WAP Grenade Launchers
+WAP - A Light Shining In Darkness Remastered
+WAP Sniper Rifle
+Interior Exterior Sounds Framework
+Grenade Launcher - 3rd person bug fix
+B42 Inspect - aka Animated Ammo and Weapon Condition Checking
+Hit - Anti-Materiel Rifle Anim Set
+Iron Sights Aligned
+B42 Dropmag and One in the chamber
+UIO - User Interface Organizer
+Desert Natural Realism - Redux
+Desert Natural Weathers - NV - TTW
+NMC's Pre-Generated LOD Updated
+Tale of Two Wastelands Quick Start
+TTW LOD Overhaul
+LOD additions and improvements
+FNVLODGen
+NMC-TTW
+Tale of Two Wastelands
*Unmanaged: Bad Touch
https://preview.redd.it/ue4zsc5ne14d1.png?width=500&format=png&auto=webp&s=24273c1f284b319d18bc4373103a4881fcf7b8f9
submitted by SolidusSnake57432 to FalloutMods [link] [comments]


http://activeproperty.pl/