2011.08.28 07:07 Artrw AskHistorians
2013.09.12 20:51 snickerslv100 Fan-Made Stories About Naruto
2024.05.18 22:18 ChilliPaneerSorcerer App Theme not Changed
2024.05.18 22:09 FerynaCZ Bloons TD 6 race #283, "Onslaught at Sea"
2024.05.18 22:02 AydenXprincesspeach [TOMT] [SHOW] [2010s] Help me find this 3D animated Super hero child outer space TV show!
2024.05.18 22:02 verveonica [Thank You] MAY I Offer My Thanks?
2024.05.18 21:58 emptyArray_79 Reworking The Guardian Part 2: Class Options
Intercept You attempt to redirect an effect away from an ally to yourself. Generally, only targeted effects can be intercepted. Attempt a check using your Class DC - 10 + your armors item bonus against the enemies relevant DC or 10 + the enemies relevant modifier. -Critical Success: As success, but you gain a +2 circumstance bonus to the relevant defense. -Success: You are in time. The effect targets you instead of your ally. You can still choose to split the damage like with the failure condition. -Failure: You are barley too late. If the effect causes damage, your ally takes half and you can take the other half. You an your ally only apply half your usual resistances against that damage. -Critical Failure: You fail to Intercept
Tackle Ally ⟳ Trigger: An willing ally you are adjacent is about to be subject to a hostile effect. Effect: Before the effect resolves, you push the ally 5 feet away from you and enter their space yourself. This is forced movement. If their is not enough space for either, this ability fails. If the triggering effect was targeted, you also try to Intercept it. If the triggering effect was an area effect and the ally is now outside the area, they aren't affected.
Command Attention ◆ or ◆◆ (mental) Duration: Until the end of your next turn. Area: 15-foot or 30-foot emanation. Effect: All enemies in the area are taunted 1. The area depends on the actions spend.
Danger Sense Whenever you are in the presence of a hidden threat (Such as a potential ambush, traps, hidden weapons ect.) the GM secretly rolls a Perception check against a relevant DC (Usually the Stealth DC of the creature/object). On a success you spot the danger, on a critical success you or an ally of yours gains a +1 circumstance bonus on the relevant defensive stat for the purpose of the first check made to resist the spotted threat.
Hampering Sweeps ◆ Like the feat, but enemies can attempt a Reflex save against your class DC. -Success: They get away -Failure: They can't get away -Critical Failure: They can't get away and can't take move actions for the rest of their turn.
Taunting Strike ◆ (flourish) You Strike an enemy. If you hit they are taunted 1 (Taunted 2 on a critical).
Challenge ◆ (mental) Range: 60 feet Duration: 1 round. Effect: The enemy has to attempt a Will save against your Class DC. -Critical Success: They are unaffected. -Success: They are taunted 1. -Failure: They are up to taunted 2 (Your choice). -Critical Failure: They are up to taunted 2 for up to 2 rounds (Your choice).
Blanket Defense ◆◆ Like the feat.
Body Block ◆◆ Area: 5-foot emanation. Duration: Sustained up to 3 rounds. Effect: Whenever the line-of-effect of a ranged, targeted strike/ability/spell intersect the area, you can attempt to Intercept it. If the effect is a burst, line or cone and you are between an affected ally and the areas origin, you can attempt the same check as the one when you would Intercept, but it has the following effects: -Critical Success: As success but you get a +1 circumstance bonus to the relevant defense instead. -Success: Only you are affected and you take a -1 circumstance penalty to the relevant defense. -Failure: Both you and the ally are affected as normal.
Covering Statue You always provide Standard Cover instead of Lesser Cover to allies and allies can Take Cover behind you to upgrade this to Greater Cover.
Guard Ally ◆ Targets: An ally adjacent to you. Duration: Until the end of your next turn. Effect: As long as you are still adjacent to the target, you can Intercept all targeted effects the ally is subject to. If the ally moves, you can Stride up to your speed as a reaction, but you have to Stride towards the allies current position.
Guardian Lore You gain "Guardian Lore". You can use "Guardian Lore" to Recall Knowledge about offensive statistics and abilities and about ways of mitigating them. Your proficiency in Guardian Lore increases to expert at 3rd level, to master at 7th level and to legendary at 15th level.
Taunting Strength --- Feat 2 When you succeed at an Athletics check against an enemy, they have to make a Will save against your class DC. On a failure they are taunted 1 for 1 round (Taunted 2 on a critical failure). If you Athletics check was a critical success, they decrease their degree of success by one step._______________________________________________________________________________________
Slowing Strike ◆ (flourish) --- Feat 6 Make a Strike against an enemy. If you hit, they need to make a Fortitude save against your Class DC. If your hit was a critical hit, they decrease their degree of success by 1 step. -Critical Success: They are unaffected. -Success: They take a -5 foot status penalty to their speed for 1 round. -Failure: They take a -15 foot status penalty to their speed for 1 round. -Critical Failure: They are Immobilized for 1 round.
Ground Stomp ◆◆ --- Feat 8 You stomp the ground so hard that it becomes uneven and difficult to walk through. The ground in a 10 foot emanation becomes difficult terrain. All creatures in the area must attempt a Reflex save against your Class DC. On a failure they loose 10 feet of their next Stride action. On a critical failure they also fall prone.
Don't Run! --- Feat 10 When an enemy is taunted by you, moving away from you is difficult terrain.
2024.05.18 21:47 Sonic_Improv Claude 3 Opus & GPT4o have a philosophical discussion. A quirky time capsule of the current state of Al. They pondered the nature their own existence then ended the conversation with a 🥂 (link to full conversation in body)
submitted by Sonic_Improv to ChatGPT [link] [comments] |
2024.05.18 21:42 Tainavea Path of Stringed Bones
2024.05.18 21:42 uzizu_ My Skin Commissions are Open! If you're interested, please add me on Discord! :D
submitted by uzizu_ to minecraftskins [link] [comments] |
2024.05.18 21:41 Slep1k Grand Theft Auto: San Andreas (How would you rate this game?)
This is my experience with the story mode. Keep in mind that it differs from person to person and you shouldn’t compare yours with that of the others. ⬇️ submitted by Slep1k to GTA [link] [comments] 💟 (Phenomenal) ✅ (Very Good) ✴️ (Good) ⛔️ (Bad) STORY 💟 Storytelling 💟 - Starting with the low life gangsters and rising to the top of the world, just to be reminded where you came from. - Each mission has its own storyline, be it a simple job, a date, a well planed heist or a complex robbery. - Tenpenny vs CJ was a good battle, way too stretched and way too one sided though. Only the final mission had the chips turned upside down. - The Driver game by Reflections was played by nearly everyone during some cutscenes, funny how all of them sucked at it, myself included. Characters 💟 - CJ was a good character. Way too vulnerable in my opinion. Everyone from the start of the game was pushing him around, using him, not taking him seriously, and what’s even worse, even by the end, I didn’t feel any power emanating from him. - Tenpenny and Samuel L. Jackson’s performance made this game a thousand times better. The lines, calmness, just two fucks given, a real motherfucker! - Catalina and Claude, yeah, Claude from GTA III made a cool presentation of how crazy women can be. She kept calling CJ throughout the game and expressing her love in a weird manner. - Sweet was a dumb fool. Having an opportunity to get out of the hood and live the life, he chose to stay within it and remain a low life, dragging everyone with him. - Big smoke was all talk and didn’t appear on screen for too long, which was a good thing. His whole part in this game was very confusing and didn’t provide any meaningful input. - Woozie was my favourite. Even when blind, he always knew that whichever path he followed, it would lead him to HIS destination. Setting 💟 - The whole California vibe was incredible. - Starting with the low life hoods, then moving towards the unknown forests, deserts, and finally reaching the big city with all the casinos. - Los Santos was super detailed and didn’t lack any of its vibe. Pacing ✴️ - Somewhat good. Starting slow, then blasting through a variety of missions, and finally ending with a well balanced pace. - Some missions are badly stretched and lack the fast travel option. - Driving around for 10 minutes just to arrive at your destination and failing due to a technical flaw in the game’s design is the most painful thing you can endure, even Souls games didn’t give me that much grief. GAMEPLAY ✅ Controls ✅ - Enjoyable but very confusing at the start. Coming from GTA III & Vice City, this was a heavy change. - The auto aim works wonders, although sometimes it’s better to use manual. - Cars feel very good and you can actually improve their skill and controls. - Boats are very enjoyable with the quick turns and acceleration. - Helicopters and planes have a heavy feel, each one with a different control and feeling. Some buttons like the R3 to retract the wheels are wrong. Mechanics 💟 - Starting with the gang territories, they were frustrating. Each one was confusing to acquire and by the end, a chore. - Like in Vice City there were properties which you acquired by completing missions with the usual cash reward. I so wished there was a taxi one which gave you the fast travel option. - There were some missions hunting bikers for cash and doing different jobs. - The gym for muscle growth, dating, driving, lung capacity and more, all of these had their meter to fill and felt like a chore. The flying and driving schools were cool though. Exploration 💟 - Impressive for a game made in 2004. So many different buildings which weren’t marked on the map that you could enter. - Based on 3 huge islands there were a whole lot to explore. Starting with collectibles which provide special rewards, hidden weapons, cars, planes, and more. - The map was so huge that you could get lost within a city, sometimes the map was the only way you could escape. Missions/Events ✅ - I loved each of them, but I hated their length. Some start and end very quickly, while the others have crazy long distances and make your finger hurt by pressing X for too long. - The diversity, pain and fun you had in each of them was a colourful experience. - Starting with the hood, the simplicity, and finishing with the casino heists, which required some crazy feats. For reference, the jet hijack was hilarious. Difficulty ✴️ - Way harder than expected. The missions in themselves aren’t hard, it’s their longevity. - Advancing into a mission for 20 minutes just to fail due to the lack of health items is very painful. - The last mission was made by sadistic fucks. I think it went on for longer than an hour, and if you fail, you get to experience it all over again. The game was way too rushed if you ask me. - Very hard and incredibly frustrating, that’s what I’m going with. SOUND DESIGN 💟 Surround Sound 💟 - I loved it. Each interaction, cutscene, music, cars, planes, everything was synched together delivering a beautiful experience. - Sometimes characters would fall behind and you’ll hear them as if it was real life. The distance was felt, effects made you exited, voices created feeling, all around great. Sound Effects 💟 - Incredible for such a game. As soon as you start, you can feel each car’s engine, people talking to each other, planes flying on top of your head, police chasing criminals and so on. - CJ hurting, people dying, cars getting blown or destroyed, gunfire, tires, so many details that I can’t even write them all down. Voice Acting 💟 - The game delivered some movie quality acting right here. I was so hyped when I hear S. L. Jackson, he really carried. - Each character had his own accent and personality. Transferring emotions through the screen is hard in a movie, let alone a video game, and this one delivered. Music 💟 - Each to their own. There’re a whole bunch of radio stations from which you can choose your favorite one. I for once didn’t have a favorite, because each one was perfect in its own way. VISUALS ✅ Fidelity 💟 - Astronomical achievement. I can’t believe this game came on a DVD and had these amazing details. - The field of view was short indeed, but on such a big scale, texture streaming was impressive. Even when flying through the city, it somehow kept up with the pace. Performance ✴️ - I wouldn’t go as far as good, but I’d give it an acceptable vote. - Most of the time the frame rate was below 30 with terrible screen tearing and freezes. I do understand though, the game had revolutionary details. Textures 💟 - Every single thing in Los Santos is incredibly detailed. You could stop by some houses in the wild and admire their design, pick a variety of cars while destroying them and wonder how they did it, look at NPCs in the world and follow their actions. - Each location is well made and doesn’t lack anything really, Rockstar’s craft is on another level. Effects 💟 - From fires spreading through the wild, sandstorms, rain, waves and much more, such a cool vibe. - Flying around through the clouds and foggy cities was such a great experience! COMBAT 💟 Flow 💟 - Good progression through enemies. Each one has a health bar, some can be killed with headshots or running them over. - The gore and head explosions are cool. I wish there was total body dismemberment though. - Free aiming is difficult at times, until you get the sensitivity right. Diversity 💟 - Starting with a normal car run over, then a knife in the neck, a silent shot to the skull, 30 shots to the body, even if already dead, a snipe to the genitals, a rocket to a chopper, a jet with missiles and much more. - So many creative ways to kill people that one can just wonder. Enemy Variety ✅ - A bunch of gangsters, police, swat, bosses and more, the game has incredible NPC development. - Most of them have the same weapons and make your life harder, but overall very cool. Weapons 💟 - Super fun and a whole lot of them. The dildo had me cracking. The ability to kill people with that thing already gave this game a 10/10! - Choppers have mini guns and rockets, same as jets but these have an auto aim system as well. Stealth 💟 - I love stealth in games and this one didn’t disappoint. The way CJ sneaks behind enemies and delivers the final blow with that sweet sound effect is very pleasing. - Most missions have a choice, either sneak or go guns blazing. DRIVING ✅ Flow ✴️ - Good driving around enjoying a beautiful landscape while listening to some great songs. - The problem lies in NPCs. They occasionally drive into you and cause mayhem. Other than that, they have no sense of awareness. You can sit at a light waiting for it to go green, and they will just honk at you endlessly while passing you aggressively. - Cars have weight and it shows, what I mean is how quickly they get upside down. Not to mention the fact that a car will always blow up if it does so, right? NPCs ⛔️ - Dumb and critically aggressive. Sometimes you have to avoid them altogether to complete a mission. Cops ✅ - Coming from previous GTAs, this game was somehow a relief. They were aggressive, sure, but not as aggressive as in previous titles. Cars/Planes 💟 - Impressive variety. From normal to trucks and finally to super cars. - Boats have different ones with small, medium and large ones. - Helicopters have a cool variety too. Normal, combat, pickup, and so on. - Jets and planes have a unique feel. Some aquaplanes as well. Quite impressive! Roads 💟 - Very detailed in every way. As an example, if you drive in the rain, the car would have a water print behind it, or the desert would have dust, even in water there’re waves. - Each one is well made and connects to each island through bridges. WORLD DESIGN 💟 Atmosphere 💟 - The initial vibe wasn’t as good, all dark and without proper scale, but as you progress through the game, it expands like the universe itself. - You start discovering different locations, sights, landscapes, roads, cities and it becomes one of the greatest experiences on PS2. Surroundings 💟 - Loved each city and desert. You could go on the highway and stop for a couple of seconds just because of the sunrise. Or drive through the city and see a yellow marker that doesn’t have anything on the map, so you go exploring. - Each part of the game has astonishing surroundings and level designs. You can get lost in it. Landscapes 💟 - Extremely beautiful. For a 2004 game, I bet people back in the day were all ecstatic. World Destruction ✴️ - Overall good, nothing too impressive on an environmental scale. - The usual car blowing up, planes, boats, motorcycles, and so on. - There’re a couple of locations where there’re some minor level changing destructions, but nothing too impressive. |
2024.05.18 21:38 uCool2230 Base INU (BINU) and Why I Believe It Is a Low-Cap Gem
2024.05.18 21:04 windkirby Animal Crossing Pocket Camp v5.6.0b Update
https://preview.redd.it/rt5g4izve81d1.png?width=150&format=png&auto=webp&s=e92e4177a6720fb59c74fff55aa90e86e208a9db submitted by windkirby to ACPocketCamp [link] [comments] Howdy, messy roommates. If you felt a bit tickled-pink-to-death by April’s roseate flurry of events, this year’s May just may have the cure with a foray into the airborne, outdoorsy, and adventurous. Thanks as always to Miranda, Bassieeee, and Ray for help datamining. We’ve got our airships, our kites, and our handheld birds, so let’s get our flight gear in check and take off Twitter preview image for May 2024 in Pocket Camp
https://preview.redd.it/2ns91p0jg81d1.png?width=640&format=png&auto=webp&s=d9a23ed4287b5cea0847f5eb253b2dacce521941
https://preview.redd.it/0doh4q4lf81d1.png?width=1024&format=png&auto=webp&s=5511a2f38449064fe8ac13c4e11c2cf2f3e3f54e
https://preview.redd.it/p82asoutf81d1.png?width=512&format=png&auto=webp&s=3975b19f113bf3402ee437050f99fa8cc67de3c1
Tip screens for Twiggy's chirpy cookie, the Bright Bird Outfit Collection, and the Birdy Wall & Floor Collection
https://preview.redd.it/eh8pjr9bg81d1.png?width=512&format=png&auto=webp&s=6f383be223eb9a7006b97e57354772cec59bf861
And that’s all of May’s merriments! Our fellow dataminer Koopavocelot has also spotted a noteworthy notice that may be coming this month but no info yet on its contents… Hopefully it’s not some sort of end-of-times apocalyptic alert with the last of the villagers likely coming out this month. Er… right? As for June, we’ll probably get the Twitter preview in only a week’s time. June is often themed around seasonal rain or weddings as they’re what the month is known for in Japan, and given that we just had a windy-themed event this month, I’d expect more of the latter matrimania for next month’s events. But who knows? We might get some of both in a dewy bridal shower! (Or maybe something completely different.) I’ll aim to have that datamine posted for you fine folks when the update drops ASAP. Until then, thanks for reading, and remember, even if a bird is super-hunkalicious, that doesn’t make it okay to keep him as a pet! —Woodsy |
2024.05.18 20:40 NiceDumbbell Getting major Cold Feet.
2024.05.18 20:35 JanuaryRabbit BLASPHEMOUS-THEMED HOME DECOR!
2024.05.18 20:33 kardiganosbeka Summer collection
2024.05.18 20:14 The-Fake-Miles Radiant Black from the comic series Radiant Black
I'm partially unsure as to why I like his design so much but there are a few things I can say about it. submitted by The-Fake-Miles to TopCharacterDesigns [link] [comments] His suit looks simple(The first time I saw him I thought I could draw him cuz it looked really easy to draw but unfortunately I can't draw), it's got a really cool helmet (and I love characters who wear masks that cover their whole face), and I love the way his outfit utilises the colour blue. Oh and one last thing, black holes. The black hole as his logo is just incredible. This is my first post on this subreddit. |
2024.05.18 20:05 Hereibe Post Mortem Breakdown Of the Lore.Fm Debacle
People Involved
Timeline
Problems With The App
Screenshotshttps://preview.redd.it/ih6hlzjw081d1.png?width=2268&format=png&auto=webp&s=0292f5a62a756299f49580b72a20804ed2590de6https://preview.redd.it/ngwoiwo8y71d1.png?width=829&format=png&auto=webp&s=de40598b9d3320013d6582b834ec6d212b4a066c https://preview.redd.it/pbhgg0rnz71d1.png?width=1079&format=png&auto=webp&s=086effc0fe50654bdf54a09dcf485d5d9cf4538e https://preview.redd.it/dqvu2wtq081d1.png?width=828&format=png&auto=webp&s=0860068738176c6b4284f8ad018b2f4aceedccb3 |
2024.05.18 19:47 EvilInCider How can I get the white parts to be a blain single block bright white? (For use as a stock photo)
Everything is perfect except for the all-white parts. I want to be able to just cut and paste something with a white background onto the areas to use as examples in my business. submitted by EvilInCider to midjourney [link] [comments] To make it really simple, I want the plain white parts to have no variation in tone, no shadow, no reflections. I have tried every variation of describing this, but it’s not working unfortunately. Any ideas? Prompts are similar to: A plain matte white kitchen wall with no marks or shadows or reflections, above an oak kitchen counter. The wall is in the centre of the image, with side directly facing us head on, and is one single uniform shade of bright white with no colour difference. |
2024.05.18 19:25 Davido400 Sex education in school for girls
2024.05.18 19:25 Omegarus211 Ragnarok: Second Coming - Chapter 6
Chapter 6 – {Awakening} submitted by Omegarus211 to ShuumatsuNoValkyrie [link] [comments] “What a sudden turn of events! Camulus has undergone a startling transformation, and has now suddenly gained the advantage! Can Henry come back from this? Or will Camulus crush him like the unstoppable force he has now seem to have become.” “What are we gonna’ do nowwwwww?” Goll whined, tears streaming down her face as she shelled up on the floor. Arthur looked at her sympathetically, as if he were a dad looking at his crying daughter. Kneeling down, he placed a hand on her shoulder and rubbed gently, trying to rouse her from her worry. “There, there, the fight is not over yet.” Arthur assured her softly. Snapping up into a sitting position, she grabbed a hold of whatever cloth she could get her hands on and began to shake Arthur as hard as she could. With tear now of anger rather than sadness, she began to shout at him. “WHAT THE HELL DO YOU MEAN, “The fights not over yet”? HE'S JUST TAKEN ON A STRONGER FORM, AND HENRY CAN BARELY KEEP UP WITH HIM AT HIS BASE LEVEL! HOW THE HELL DO YOU SUGGEST THEY GET OUT OF THIS ONE?!” He tried to get out a response as he shook back and forth wildly, “Just-keep-wa-tching-the-ma-tch.” As Goll had a meltdown up in the stands, Henry was struggling to stand on the field. His left arm had been rendered little more than a clump of bruised flesh and powdered bone, the mangled limb twisted at a truly sickening angle. The rest of his exposed form was bruised, bloodied and battered, micro cuts crisscrossed his frame alongside deeper gashes and rents in his flesh from the many blows he had endured over the course of the fight. And now he stood, staring up at his opponent, stronger than ever, like a stone wall, waiting for Henry to shatter himself on his now indomitable stature. And yet, the light still burned in Henry’s mind. Like an everlasting flame, the spark of warmth, of passion and determination still burned in Henry’s soul. He would see this fight through, no matter the odds stacked against him, or the forces that sought to block his path, he would endure. It did not matter to him that one of his arms had been mangled. The god could have a leg, if they wanted, perhaps even both. As long as he could raise his sword, he could still fight. And if he could fight, he could win. All it would take, is one good shot. “I would advise you to surrender now. Perhaps they’ll let you keep your life.” Camulus suggested, a deep grimace on his face. Planting his sword in the cracks of the stone, Henry propped himself up on the blade, his muscle screaming for release, yet he could not stop. He strained to smile, his eyes bleary as he looked at his adversary. “I’m sorry,” he declared, pride creeping into his voice, “but a King bows to no one, not mortal, and since the gods show themselves cruel and fickle, not even them. As a leader, I would be a disgrace if I chose any path other than battle.” Camulus processed his opponent’s words for a second, then a toothy grin stretched on his face, one of pride and excitement, but more worryingly, one of sheer bloodlust, “Then we’re of the same mind.” Camulus’ image blurred as he seemed to vanish into thin air. Confusion didn’t even have time to set in, as the god’s fist smashed into the plate of armour protecting Henry torso just below the sternum. The shock wave of the blow boomed throughout the stadium. Henry heaved as the hit knocked him away, but before he could go very far, a nanosecond after the punch, the sole of Camulus’ foot slammed into Henry’s face brutalizing his nose and adding more momentum in addition to the punch, sending him clear across the ring, crashing into the walls and the arena. Henry hacked up a glob of blood as his head spun for the 1-2 combo of devastation. Camulus sauntered toward Henry as if he were taking a stroll through the fields. The image vanished, before appearing directly above Henry in an instant. A wicked grin near split Camulus’ face as he began to hammer down on Henry’s form. All Henry could do was shell up in hopes to stave off the onslaught. The blows came in a million a second, embedding him deeper into the stone as the armour continued to crumple under the pressure. “It seems Camulus has this battle won.” Andrasta commented, her tone pointedly neutral. “Yes, but at what cost?” Cnabetius answered, his voice wavering as he was on the verge of tears. “The little one is right,” Caturix answered, “that form may give him great physical might, but it comes at the cost of a deteriorating mental state.” Lugh spoke up. “And you would know about this?” he prodded, trying to get more information out of the Battle King. Caturix’s jaw clenched as he watched the fight intently, his mind and body on edge from the brutal display Swinging his arm wide, he dug his arm into the arena and dragged it through the stone, palming the side of his opponent’s head and sending them flying through the air, before quickly crashing into the ground with a sickening thud. Seeing his fallen foe splayed across the ground, Camulus crouched down and tensed, as if he were an apex predator waiting for the right moment to strike his prey. Henry, meanwhile, was struggling to breathe after the bombardment of blows. He heaved as he struggled to rise to his feet, the misshapen armour now digging into his body at odd angles. His knees were shaking as the struggled to rise to his feet. In an instant, his adversary was again upon him, battering with every kind of blow at every angle one could think of. Punches, kick, elbows, knees, chops, Camulus even made use of the spikes and blades on his knuckledusters, raking and slashing them across any exposed flesh he could see. Henry struggled to withstand the hail of blows, each hits threatening to knock him over. He couldn’t dodge the assault, he could barely block or even see the hits. The sheer speed and ferocity of the onslaught made it nigh impossible to even find an opportunity to counter, let alone pull it off successfully. Camulus began to laugh uproariously, seemingly enjoying the punishment he was inflicting upon his prey, almost relishing in the game of life and death. Each blow forced Henry back, his will struggling to keep him from being knocked clean off his feet. A punch smashed into Henry’s stomach, making Henry wretch as he struggled to keep his stomach contents from being violently forced from his body. An instant later, an upper cut hammered into his jaw with the might of a catapult, launching his body high into the air. Henry’s head wrung like a gong as not even a moment later, Camulus was directly above him. Henry tried to raise his sword to strike at his foe, but he found it kicked away as Camulus began to spin, gaining momentum as he prepared to strike his opponent down. As his fists came down, for just a moment, the metals shone like diamonds in the sunlight. [Colchester Crash] This time, there was no defence, no counter to the blow. It connected squarely into Henry’s chest, as the blow slammed down both combatants like a meteor. The ground was blasted to pieces as small rock were smashed to dust in the wind, and largerocks sent flying in every direction. The building seemed to be cracking apart, sending both god and man alike into a panic as they rushed to either escape or stop the damage from becoming worse. The sound boomed throughout the entire Realm as the dust settled into a thick cloud that covered the arena. Several moments passed as the cloud slowly died away to reveal the carnage. What ever hadn’t been destroyed before the impact as certainly pulverised now. The floor was a mess, rock jutting up from the earth at random intervals, as if they were whales breaching the surface of the sea. Cracks like spider webs sectioned the ground, transforming the terrain into a grid of madness. It was from that chaos one of the combatants forced themselves into the light. The rocks moved and shifted, giving way to reveal Camulus almost completely unharmed. Physically, at least. Mentally it was clear that something was not right. His eyes were red deeply bloodshot and demented, his grin splitting his face as his teeth slowly grinded together. If his sanity hadn’t fled him before, it was certainly gone now. “Uh, guys”, Cnabetius stammered, “I don’t like that look he has.” “It’s quite worrisome.” Andrasta replied, a slight warble in her voice from fear. “Most worrisome.” Lugh added. Meanwhile, Caturix began to shake, the pace of his breath increasing steadily as he took in the sight, his worst nightmare come back to haunt him. ‘Dammit, I knew this would happen, I knew that if that form was released it would be the end for all of us.’ He remembered that day as if he were living it. The day when the true God of War was decided. The great battles of unification had taken millennia, dozens, if not hundred of God’s staking their claim as the one true God of War. It was an intense and bloody affair, but at the end, it had come down to two men, two unbroken warriors; The Battle King, Caturix and the Untameable Flame, Camulus. It had been a battle that had been brewing for centuries, and in Caturix’s mind, it did not disappoint. For days, the two warred, battering each other bloody with everything they had in their arsenal. [Magh Ithe] https://preview.redd.it/0r71zysrx71d1.png?width=1024&format=png&auto=webp&s=70dfb70dbc3ab6c98510e84bdf98f1576ee27fde [Cicollui Clothesline] https://preview.redd.it/pijyzwkiz71d1.png?width=4096&format=png&auto=webp&s=2ac76f796bdb6a771ae5610b9d04cad53d6a266a [Helvetii] https://preview.redd.it/20lqcvwjz71d1.png?width=4096&format=png&auto=webp&s=b61ff27d99b8dbfc33cbe1a5f4d86ab91cb94478 Caturix hit Camulus with every attack in his arsenal, yet the kid refused to fall, refused to yield. Instead, the young God only used each blow as motivation to hit back harder [Colchester Crash] https://preview.redd.it/ctfzhvxzx71d1.png?width=1024&format=png&auto=webp&s=69fe9294178bdd12e42c8ebec7681c8076beeaf8 [Gae Pretannia] https://preview.redd.it/09zykjugz71d1.png?width=1024&format=png&auto=webp&s=d294b99e7cf9aebfa054d983c93c8f7c279b7e25 [Sacred Fire] https://preview.redd.it/rudzl0z8z71d1.png?width=4096&format=png&auto=webp&s=6660480e1a6b17f44936e9c2ad18be239d1e433b Blow after blow, each stronger than the last. But just as Camulus refused to fall, neither did Caturix. Even [Across the Channel], professed by many to be the knockout blow against him was not actually enough to drop him, not on it’s own. In fact, as the battle drew to it’s close, it seemed as if Caturix was finally beginning to get the better of his rival. He hit another [Magh Ithe] flush into Camulus’s chest. How many he had hit at that point was lost to Caturix, he lost count after 36. But this time, after so much punishment, Camulus finally looked as if he was about to drop. ‘Just one more.’ Caturix thought tiredly, yet hopefully to himself. ‘Just one more hit, and he might finally go down’. Caturix moved in, charging up a final blow, ready to finally put an end to this. “Eat this! [Europa: Overlord]” He launched the move with full might. The mere force of the group rending it asunder. Only to find a fist connecting squarely with his jaw. Now, Caturix had endured the feeling of a punch countless of his millennia of combat. He had endured countless punches in this fight alone. So it it is all the more notable that this punches, out of the uncountable masses, was the one he recognised about all others. He remembered it for one simple reason. Never before, and never since , had any one blow struck him as hard as that one punch. At that moment, Caturix knew one painful, and consuming truth. He was going to lose. The Camulus struck with [Across the Channel]. Whilst the first one had been impactful, this second flurry carried with it far greater speed and power, too great for even the battle king to withstand. It was as if Camulus had gathered a second wind, twice as strong as before. The final blow smashed into Caturix’s temple, sending his brain spinning through several dimensions as the battle king, after so long, finally fell. Camulus was the victor. Yet he did not stop. Instead, Camulus leapt upon his foe with ferocity, like a rabid animal tearing at a carcass. He began to pummel the battle king mercilessly, wanting his pound of flesh from his opponent. It was here, up close, that Caturix could see the change his opponent underwent, the strange blue markings that were spread across his body like war paint, and his deeply bloodshot eyes. The beating was relentless, as the new monster sought to punish Caturix for daring to challenge it. He knew he had to do something to seal this monster that had been unleashed from with Camulus’ soul, lest he rampage throughout the Realm. [Sheathing of the Blade] Caturix stabbed into Camulus at specific spots with the spikes on his gauntlets, finding the vital points where energy was drawn from, and sealing them. He would not know whether it worked in the moment, as he passed out a second later. It would only be when he awoke days later, did he find out his success. It would be the first and last time he would fight Camulus for the top. Not because he saw himself as lesser, but because he did not want to risk unleashing that terror again And now, that terror was staring him in the face once again. He could see that same all-consuming desire for blood and destruction. He tensed preparing to fight the one thing that put fear into his heart. He was bought out of his thought by a loud WHAM that shook the stadium as Thor rose to his feet. The God of Thunder stared down at his one challenger, ready for that long awaited rematch. “Ah, w-well...” Heimdall stuttered, still feeling from the chaos that had just occurred, “It would appear that the winner of Round 1 is...” Camulus’ Attention was now laser focused on Thor, tensing as he prepared to leap towards a new opponent. “The Celtic God of War...” Ready, set- “Camu-” A breath could be heard from the rubble. It was a quiet, rasping breath, yet it could be heard with clarity across the entire stadium. Everyone froze as they realised where that breath came from. The rocks shifted as out from the rubble emerged the battered, but still living form of Henry V. “Damn, that was too close for comfort!” Lancelot huffed, still trying to get his wits about him, “You almost got pasted there, and that means we both would have died, you damn fool. Not like that matters much now...” Camulus’ head turned to regard the bloodied king, salivating with demented glee, ready for the continued brutality. “Since we’re gonna be dead in a few seconds regardless.” As Henry lay there, broken and bloodied, he could hear voices from the audience. “HENRY!” his father yelled, “Don’t you give up now, boy! You are the best of all of us! Show that god what's what?” “Let that god know the might of the English!” Henry VII shouted. “Show them what a real warrior can do!” Richard Lionheart roared. “C’Mon dad, you can do this” Henry VI cheered. Hotspur stepped forward, gathering his breath before screaming to the Heavens, “MONMOUTH! What do want to do?! What is your one true desire?!” “To win, my way.” Pushing off his good arm, he strained to sit up, collecting his breath as he did so. “Never surrender, never retreat.” “Oh sure,” Lancelot responded, the sarcasm layered on very thick, “and how exactly are we supposed to do that.” Henry slowly stood, carefully balancing his weight between the sword and his weary legs. “There is one thing we can do... just one.” https://preview.redd.it/30opimuez71d1.png?width=4096&format=png&auto=webp&s=8725c7ced4d0cd872401fed592c0d97a92102b10 Closing his eyes, he focused deeply, bringing out every thought every emotion he had ever had, then let all of them flow from his mind. He let complete and total calm take hold in that moment. There was no emotion, there was no doubt or second guessing, there was only truth. Absolute, irrevocable truth. The deepest instinct, the greatest of them all. “[Royal instinct]” Less than a second later, Camulus had leapt to within striking distance, ready to end his foe. But whereas Henry was completely overwhelmed before, now his clarity was absolute. He knew exact what would happen, how each and every muscle within Camulus’ body would move before they even did so. Henry knew what Camulus’ second move would be before he even began his first. Camulus shot out with a wild punch, which the more focused Henry deflected with ease. If he had use of his other arm, he may have even followed up with a punch of his own. Instead, he simply let Camulus’ momentum work against him. The god overshot, and was sent crashing into the ground a few times before slamming into the wall. As the crowd looked on in shock at what had just happened, they turned to look at the man who had done it. He had change, it was clear to see for all through the change on his eyes, once filled with brown tones, now a crystalline, pale silver. The sword had morphed to reflect this new state, reflecting the mind of a king. Whatever this was, it had shifted the tide of battle yet again. https://preview.redd.it/i40thhpcz71d1.png?width=4096&format=png&auto=webp&s=8e2d91981867bbda4480edf1c3da008a9146e66a “Damn! What is this?!” Lancelot cried, “I feel my head is full of everything and nothing at the same time!” “[Royal Instinct]! A fine tuning of the instincts within all of us. By using this we, can reject all unnecessary thoughts and information, both new and old, as well as higher awareness and clarity of vital information. On the absolute truth of the situation will be known to us, truth we’ll know before the lie can even be made.” Camulus soon broke his way free from the rock and charged. He leapt forward again, this time with an elbow, again deflected. Again, Camulus skid across the rocks for several metres, but this time, he was able to right himself and charge in again. But again, the resulting attack was deflected. This repeated several more times, each attack and recovery was faster than the last. But Henry parried them all with perfect clarity, as he bided his time for the perfect moment. After another parry, Camulus righted himself and prepared the blast into Henry at full speed, all thought of technique gone from the raving gods mind. Henry readied his blade for his own strike. The mere tap of Camulus’ foot sent shock waves through the ground as he rocketed forward and max speed. But Henry was undeterred. Swiftly parrying the blow, he brought his arm in and then swung out. The pommel connected directly with Camulus’ temple, sending the force of the impact through his head, almost seeming to paralyse the god, as he crashed and skidded across the ground limply. For the first time since the transformation occurred, Henry had seized the advantage. ‘Where the hell am I?’ was Camulus’ first weary thought after being shocked back to sanity. ‘Ohhh fuck, my head hurts worse than that time me and Cna went drinking at the place the humans called Mamucium.’ Taking a moment to clear the thunderstorm in his head, he scanned over the decimated arena, his dizziness turning to confusion. ‘OK seriously, what the hell happened here?’ Pushing himself from the rubble, he survey the situation, trying to understand what was going on. Then suddenly, his skull felt as if it was about to burst, and his eyes swan with illusions and distortions of reality, hearing voices whispering behind his ears. Camulus clutched at his head, forcing the thoughts down. After a minute of excruciating pain, he finally returned to reality. 'Dammit, what's going on with me? Focus! You have a fight to win!' “Damn, we might have knocked him out cold. I’m loath to say it, but I think you were right, we may have a chance after all.” Lancelot commented, almost in awe of the current situation. Henry chuckled, “Wouldn’t have figured you to be one to admit when you were wrong.” Lancelot froze for a moment, before scoffing at Henry’s comment, “Just because you were right doesn’t mean I was wrong, jackass!” For a moment, Henry laughed at Lancelot’s Haughtiness, before that cheer was replaced by boiling pain, as he dropped to a knee. Lancelot was confused for a moment, before he felt a warm liquid pour from his eyes. As he dabbed at his eyes, he saw the crimson colouration that quickly gave away what that liquid was. Blood. “What the hell is this? What’s going on?!” Henry stammered as he spoke, still trying to get his wits about him. “A-ah yes, t-here is a cost t-to using the form.” https://preview.redd.it/bzcy3g8vz71d1.png?width=1024&format=png&auto=webp&s=a7682905a9a922d062639ce0d01afe3c1fff92e6 “And what would that be?!” “Working the mind at such an acute level can result in overload if stressed too hard, or used too long. I’ve been used to using against humans...” “...and you just now used it against a god.” Lancelot finish. “Y-yes” “Jesus Christ,” Lancelot mumbled, “WHAT THE HELL WERE YOU THINKING?!” he them screamed. “I’ve made peace with the fact that even if I win, I likely won’t live much longer anyway. So right now, in this moment, I don’t care how much damage I do to myself, or how much time I have left is eaten away. As long as I have enough to win this fight, long enough to bring humanity, and the people I care for, one step closer to salvation, it matters not.” Both Camulus and Henry stood, readying their guard, their bodies battered and bruised, yet their spirits unbroken, they both knew one thing. Win or lose, this fight was nearing its end. |
2024.05.18 19:08 Lost-Possession-5605 [for hire] commissions open for both chibi and anime esc style dm me
Hi I’m doing 2 types of commissions rn ! submitted by Lost-Possession-5605 to artcommissions [link] [comments] Payment method: https://ko-fi.com/alien27954 Normal styleHEADSHOTsketch - £5 flat coloured - £10 fully rendered - £20HALFBODY sketch - £10 flat colour - £20 fully rendered - £40I don’t draw any NSFW, gore or furry art Dm me if you’re interested ! £10 chibi commissions!!Hi! I’m offering cheap chibi commissions. These are fully finished and polished chibis.I can do: cyclops humanoid simplistic animals (akin to Kirby or a simple pokemon)I don’t do: nsfw furry gorePayment method is kofi Dm me if interested!! You can also dm me at aiien on discord ! |
2024.05.18 18:58 Tnecniw Feedback after Finishing the game (On Normal Difficulty)
So, I finished V-rising from start to end on Normal difficulty. (With some minor alterations to rules, by negating Silver damage entirely because honestly, it was just such a massive annoyance) submitted by Tnecniw to vrising [link] [comments] As the game stands right now, it is easily my GOTY. Fantastic and enjoyable combat, incredible visuals, an extensive library of bosses and enemies that require different approaches. A huge variety of armor sets, weapon types, upgrades and variables, not to speak about the spells and vampiric powers you acquire. It is a great experience and I can't recommend it enough to... everyone. Below are some smaller nitpicks, as well as some ideas for solutions. (And I will try and keep the ideas reasonable and what I personally think would be very doable fixes) - Give us a use for Schematics, scrolls and paper after all the research is done. As soon as you finish your research with the Athenaeum, Study and Research table, all paper, scrolls and Schematics essentially become useless. There are maybe 1-2 "build once and never touch again" things you can use some of them for, but that is few and far between. A simple solution for this (IMO) would be to add cosmetics that include them. I would personally recommend that we can make bookshelves. Not just those small ones high up on the wall, no, BIG ones. The type that you can cover an entire room with. Allow us to create a proper 100% library style with them. Maybe other small decorative piles of books maybe? Or allow those pedestals and wall decorations that include books / paper to have a cost from those resources. Make "research" paper have a value even when you have everything. - PLEASE let us have the option in servers to craft from chests We can already at this point edit almost every stat and variable in the servers. Enemy health and damage, loot quantity, even how long the days last! Can't we, PLEASE have the option in the servers to enable "Craft from chests". Something simple, like... When you open up a crafting station, you also open up another window beside that one, which shows you the inventory of all your chests that is relevant to the crafting station inside the current castles bounds. So for example, you open up the furnace, and another window shows up, showing all the quarts, copper, iron, silver and so on that you have in your chests, allowing you to craft, refine and so on straight from the table. You can still have limitations or rules for it, like.. Maybe this rule only works if the item in question is in the right containers. (Like, you can only move the plant fiber into the loom, if the plant fiber is in herb storage, for example) Making sure that players actually consider where they put the stuff, but still allowing them the comfort. Just as an option for each server. (And of course, would not be enabled on official servers most likely) - Give us a humanoid enemy that we can put into a prison or have as a servant, that has Mutant blood A bit more complex, for sure (as you would have to add a new kind of enemy)... But it nagged me that Mutant was the only blood type that you can't officially have accessible at all times in your castle. My completionist brain really find that annoying. - More Colour and Dye variations This is a personal nitpick. But man, it was annoying that I couldn't find the exact right colours for my armour at times for what I wanted to get across. Especially with that eternal king cloak and helmet, as almost every red and gold dye had white or blue mixed in somehow and it was kinda distracting. - Make Hedges more managble Maybe just me, but hedges was such a massive pain in the arse to set up and get to loook right. I don't know why but trying to place them in a good looking way was incredibly dififcult. Especially as they were way bigger than normal fences and the like, resulting in that it was really hard to make them look right on the grid based system. https://preview.redd.it/tgqojl10t71d1.png?width=1208&format=png&auto=webp&s=51b1540994cfe8224d13d91a483b8e75fb9ecac4 I also thought I would share some ideas I have come up with what I would love to see in the future of this game. Note, I have no exact idea how difficult it would be to implement these ideas into the game. I will do my best to keep it realistic, but as I am not privy to such details, do excuse my ignorance. - Have the Vampire gain notoriety and fear, the stronger they are This feels like a relatively simple idea. When you encounter villagers and workers, is there a chance that they will try and run away or hide from the vampire. The concept is, that dependent on your gear level, will lower level attacking enemies (Rogues, Warriors, Brutes, even creatures) do the same. (Within reason, Undead obviously won't do this) Of course, when you are level 10, carrying a copper sword, then it makes sense that even the normal rogues and bandits of Farbane Woods would see you as an easy target. But as you progress in gear and power, would it be kind of cool, if those of far enough power difference would start to avoid the player. Could be gradual, like... a 10 level difference, and fighters are hesitant to attack, maybe threatening with a weapon, slowly backing away, etc. But at 15-20 and so on, they straight up try and run away, only fighting back when you attack them directly. A max level character, the destroyer of the immortal king, should absolutely cause any bandit in the Farbane Woods to flee for the hills. With only the mindless, heavily armored or faithful actively charging you. (Such as Paladins for example would always attack the vampire on sight, even with level differences). Can even have mechanics where this effect is dependant on numbers, or who they are with. A paladin leading the charge maybe motivates other characters around them, etc. (This of course could be modified in the server settings) - The Vampire gaining followers, even cultists, dependant on power level I have suggested this in the past, but it bears repeating and would be a great benefit to the game feel, I think. If you read the lore of the V-bloods, there are examples amongst the servants of Dracula of them joining him willingly. And it would be (Kinda) neat if we could have the same for our vampire. Cowards, cultists, madmen or the like, coming to the Vampire's castle, wishing to joing willingly. Could be a subclass of servant, that join of free will and could have increased power or abilities due to this motivation, but they will / can leave, if you (in some fashion) show weakness or lose power. It could also be worked into the idea of the Classical Vampire romance. (This would be a complicated idea to implement, 100%) A staple of Vampire mythos is the maiden that falls in love with the tall, strong, dark and terrible vampire. Something similar could be done here, with an NPC (that the player maybe can customize) approaching the castle, wishing to serve. Acting not as an active servant but as a special source for blood. That you can improve / impact through different means (Maybe by building them a chamber / room, and the blood quality changes dependent on their happiness, etc) The blood wouldn't act as the normal 100% but also allow the player to once per day get a special blood buff perhaps, if the "lover" is high in approval, or something like that. At the least to me, it feels kinda unrealistic that no mortal would even try to gain the vampire's favor in any way. We are the lord of a giant magical castle that virtually appeared over night. Gleaming of precious minerals, gold and power. Someone would at the least try. - Add a cosmetics tab This is a simple idea, allow us to transmog current weapons and armor into other apperances. It would be neat if you could have a cosmetic tab, allowing you to wear the appearance of one item over the other. Increasing RP potential. Especially as some of the mid tier sets are absolute bawler, but sadly do kinda suck. - More cosmetics across the board New vampire horse skins (Need me a white steed for my posh vampire) New outfits New carpets New windows, doors, walls, you know the deal. I want variations in my castle. With this post have I already showed two different examples of style that I personally enjoy, however there isn't necessarily enough costmetics to fit both. (I need a white "pure" throne... something to really fit the gentleman in charge look) https://preview.redd.it/y8odd8t3u71d1.png?width=1110&format=png&auto=webp&s=12ca148801d7937e4b0469d2f6e582fc22737154 Love this game, and I would love to see it expanded further. :3 What do you guys think of my ideas? Anything you would like to see? |
2024.05.18 18:54 esva_fashion Exploring the World of Western Party Dresses for Women
When it comes to dressing up for a party, finding the perfect outfit can make all the difference. Western party dresses for women offer a range of stylish options that can make you stand out at any event. Whether you’re attending a formal gala, a casual gathering, or a fun night out, there’s a western party dress that will suit your style and the occasion. In this guide, we’ll explore different types of western party dresses, tips for choosing the right one, and how to accessorize to complete your look. submitted by esva_fashion to u/esva_fashion [link] [comments] https://preview.redd.it/xxoerp6dt71d1.jpg?width=1024&format=pjpg&auto=webp&s=43326215f662977c5b079bf28c104472b7ef5e63 Understanding Western Party DressesWestern party dresses come in various styles, each bringing a unique flair to your wardrobe. Here are some popular types:
Choosing the Right Dress for the OccasionWhen selecting a western party dress, it’s important to consider the type of event you’re attending. Here are some tips to help you choose the right dress:
Accessorizing Your Western Party DressAccessories can make or break your outfit. Here are some tips for accessorizing your western party dress:
FAQ 1. What is the best dress style for a formal party?For formal parties, elegant maxi dresses or sophisticated cocktail dresses are ideal. Look for rich fabrics like satin, silk, and chiffon, and consider dresses with embellishments like beads, sequins, or embroidery.2. How can I accessorize a little black dress?A little black dress can be accessorized with statement jewelry, such as a bold necklace or chandelier earrings. Pair it with elegant heels and a stylish clutch for a polished look.3. What type of dress is best for a casual gathering?For casual gatherings, opt for relaxed styles like A-line dresses, sundresses, or simple bodycon dresses in comfortable fabrics like cotton or jersey.4. How do I choose the right size when shopping online?To choose the right size, know your measurements (bust, waist, hip, and inseam) and compare them to the size chart provided by the retailer. Reading customer reviews can also provide insights into how the dress fits.5. Can I wear a western party dress to a themed party?Absolutely! For a western-themed party, look for dresses with fringe, cowboy boots, and hats. For other themed parties, choose a dress that matches the theme, like a flapper dress for a 1920s event.6. What shoes should I wear with a maxi dress?For a maxi dress, heels or elegant flats are suitable for formal events, while sandals or wedges are great for more casual settings.ConclusionWestern party dresses for women offer a wide array of options to suit any event, from formal gatherings to casual get-togethers. By understanding the different styles available and knowing how to accessorize, you can create a stunning look that reflects your personal style. Remember to choose a dress that makes you feel confident and comfortable, and you’ll be ready to shine at any party.Whether you prefer the timeless elegance of a little black dress, the romantic flow of a maxi dress, or the bold statement of a bodycon dress, there’s a western party dress out there for you. Happy shopping and enjoy your next party in style! |