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Unlocking Passive Income Streams: Strategies for Financial Freedom

2024.05.19 00:44 softtechhubus Unlocking Passive Income Streams: Strategies for Financial Freedom

Unlocking Passive Income Streams: Strategies for Financial Freedom

Unlocking Passive Income Streams: Strategies for Financial Freedom in 2024

https://preview.redd.it/lmko4rpsj91d1.jpg?width=1920&format=pjpg&auto=webp&s=5199074a017b6d10c63705a11e1c2f6f9be4a12d
In today's fast-paced world, where job security is no longer a certainty and traditional employment models are evolving, the quest for financial freedom has become more crucial than ever. One of the most effective ways to achieve this goal is by establishing multiple streams of passive income – sources of revenue that require minimal effort to maintain once set up. This article delves into various strategies for earning passive income online, providing actionable steps for each method.

Section 1: Understanding Passive Income

What is Passive Income?

Passive income refers to earnings generated from sources that do not require active involvement or labor once the initial effort has been put in. Unlike active income, which is earned through traditional employment or self-employment, passive income continues to flow in even when you're not actively working. This concept has gained immense popularity in recent years as more individuals seek ways to break free from the constraints of the 9-to-5 grind and achieve financial independence.

Benefits of Passive Income

The allure of passive income lies in its ability to provide a consistent revenue stream with minimal ongoing effort. Here are some of the key benefits of building passive income sources:
  1. Financial Freedom: Passive income can supplement or even replace traditional employment income, allowing you to achieve financial independence and pursue your passions without worrying about money.
  2. Diversification: By diversifying your income streams, you reduce your reliance on a single source of income, mitigating risks and providing a safety net in case one stream dries up.
  3. Scalability: Many passive income strategies can be scaled up, allowing you to increase your earnings without proportionally increasing your workload.
  4. Lifestyle Flexibility: With passive income, you can enjoy greater flexibility in your lifestyle, as you are not tied to a specific location or schedule.

Passive Income vs. Active Income

While both passive and active income contribute to your overall financial well-being, they differ in several ways:
  • Effort Required: Active income requires ongoing effort and labor, while passive income requires initial effort to set up but minimal ongoing work.
  • Time Commitment: Active income is directly tied to the time you invest in working, whereas passive income can generate revenue even when you're not actively working.
  • Scalability: Active income is limited by the number of hours you can work, while passive income can be scaled up more easily by leveraging systems and automation.
  • Risk Diversification: Passive income streams provide diversification, reducing the risk of relying solely on active income from a single source.
By combining active and passive income sources, you can create a well-rounded financial portfolio that provides stability, flexibility, and the potential for long-term wealth building.

Section 2: Popular Passive Income Strategies

There are numerous ways to generate passive income, ranging from traditional investment vehicles to modern online opportunities. Let's explore some of the most popular strategies:

Subsection 2.1: Real Estate Investments

Real estate has long been a favored passive income source for many investors. By owning rental properties, you can generate a steady stream of rental income with minimal effort once the property is acquired and tenants are in place.

Description

Real estate investments can take various forms, including:
  1. Rental Properties: Purchasing residential or commercial properties and renting them out to tenants.
  2. Real Estate Investment Trusts (REITs): Investing in companies that own and operate income-producing real estate.
  3. Crowdfunding Real Estate Platforms: Pooling funds with other investors to purchase income-generating properties.

Steps to Get Started

Getting started with real estate investments involves the following steps:
  1. Research and Analysis: Conduct thorough market research to identify profitable investment opportunities and evaluate potential risks.
  2. Financing: Secure financing through traditional mortgages, private lenders, or alternative financing options.
  3. Property Management: Hire a professional property management company or handle tenant screening, maintenance, and rent collection yourself.
  4. Ongoing Monitoring: Regularly review your investment performance and adjust your strategy as needed.
While real estate investments can be lucrative, they also require significant upfront capital and carry inherent risks, such as vacancies, property maintenance, and market fluctuations.

Subsection 2.2: Stock Market Investments

Investing in the stock market is another popular way to generate passive income. By carefully selecting dividend-paying stocks or investing in index funds, you can earn regular income from your investments.

Description

Stock market investments for passive income can take the following forms:
  1. Dividend Stocks: Owning shares in companies that distribute a portion of their profits to shareholders in the form of dividends.
  2. Index Funds: Investing in low-cost, diversified funds that track the performance of a specific market index, such as the S&P 500.
  3. Mutual Funds: Professionally managed investment funds that hold a diverse portfolio of stocks, bonds, and other securities.

Steps to Get Started

To start investing in the stock market for passive income, follow these steps:
  1. Open a Brokerage Account: Choose a reputable online brokerage platform that suits your investment needs and budget.
  2. Research and Select Investments: Conduct thorough research on potential investments, considering factors such as dividend yield, historical performance, and risk profile.
  3. Develop an Investment Strategy: Determine your investment goals, risk tolerance, and time horizon, and create a diversified portfolio accordingly.
  4. Regularly Monitor and Rebalance: Periodically review your investments and rebalance your portfolio as needed to maintain your desired asset allocation.
While stock market investments offer the potential for passive income and long-term growth, they also carry market risks, and returns are not guaranteed.

Subsection 2.3: Online Businesses

The rise of the internet has opened up a world of opportunities for generating passive income through online businesses. From e-commerce to affiliate marketing, these ventures can be lucrative and scalable once established.

Description

Popular online business models for passive income include:
  1. E-commerce: Building and operating an online store that sells physical or digital products.
  2. Dropshipping: A retail fulfillment model where products are shipped directly from the supplier to the customer, eliminating the need for inventory management.
  3. Affiliate Marketing: Earning commissions by promoting other companies' products or services through your website, social media, or other online platforms.

Steps to Get Started

Starting an online business for passive income involves the following steps:
  1. Choose a Business Model: Evaluate different online business models and select one that aligns with your interests, skills, and goals.
  2. Conduct Market Research: Identify a profitable niche, analyze the competition, and assess the demand for your products or services.
  3. Build an Online Presence: Create a professional website, set up e-commerce platforms, and establish a strong online brand.
  4. Implement Marketing Strategies: Utilize effective marketing techniques, such as search engine optimization (SEO), social media marketing, and email marketing, to drive traffic and sales.
  5. Automate Processes: Leverage tools and software to automate repetitive tasks, streamlining operations and freeing up time for scaling and growth.
While online businesses offer flexibility and scalability, they require upfront effort, consistent marketing, and adaptability to changing market trends and consumer preferences.

Section 3: Digital Products and Courses

In the digital age, creating and selling digital products and online courses have become lucrative passive income streams. By leveraging your expertise and knowledge, you can create valuable resources that generate ongoing revenue with minimal ongoing effort.

Subsection 3.1: Creating and Selling E-books

E-books have emerged as a popular and accessible way to share knowledge, expertise, or creative works while earning passive income. With the rise of self-publishing platforms and the growing popularity of e-readers, the e-book market has become a viable avenue for authors and subject matter experts.

Description

E-books can cover a wide range of topics, including:
  1. Non-Fiction: Self-help, business, personal development, and educational content.
  2. Fiction: Novels, short stories, and creative writing across various genres.
  3. Reference Materials: Guides, manuals, and instructional resources.

Steps to Get Started

To start earning passive income through e-book sales, follow these steps:
  1. Choose Your Topic: Identify a niche or subject area where you have expertise or a unique perspective to offer.
  2. Write and Edit: Craft a high-quality e-book by writing compelling content, ensuring proper formatting, and editing for clarity and accuracy.
  3. Design and Format: Create an attractive cover design and properly format your e-book for different platforms and devices.
  4. Self-Publish: Upload your e-book to popular self-publishing platforms like Amazon Kindle Direct Publishing, Barnes & Noble Press, or Apple Books. These platforms handle the distribution and sale of your e-book.
  5. Market and Promote: Implement effective marketing strategies, such as social media promotion, email marketing, and leveraging influencers or book bloggers to reach your target audience.
While e-book sales may start slow, with consistent effort and effective promotion, you can build a passive income stream that continues to generate revenue over time.

Subsection 3.2: Developing Online Courses

In today's knowledge-driven economy, sharing your expertise through online courses has become a lucrative passive income opportunity. With the rise of e-learning platforms and the increasing demand for remote education, creating and selling online courses can be a rewarding venture.

Description

Online courses can cover a wide range of topics, including:
  1. Professional Skills: Business, marketing, programming, design, and other career-related subjects.
  2. Personal Development: Health, fitness, productivity, and self-improvement topics.
  3. Creative Pursuits: Photography, art, music, writing, and other creative disciplines.

Steps to Get Started

To develop and sell online courses as a passive income stream, follow these steps:
  1. Identify Your Niche: Determine the subject area where you possess valuable knowledge or expertise that others are willing to pay for.
  2. Plan and Structure Your Course: Outline the course content, breaking it down into modules or lessons, and determine the format (videos, text, assignments, etc.).
  3. Create Course Materials: Develop high-quality course content, including video lectures, presentations, worksheets, and other supporting materials.
  4. Choose a Platform: Select an online course platform like Udemy, Coursera, or Skillshare to host and sell your course.
  5. Market and Promote: Utilize effective marketing strategies, such as social media promotion, email marketing, and leveraging influencers or industry experts to reach your target audience.
While creating an online course requires upfront effort, once it's launched, you can earn passive income as students enroll and purchase your course. Additionally, you can continually update and improve your course over time to maintain its relevance and value.

Section 4: Automated Systems for Passive Income

In the digital age, leveraging automated systems and software tools has become a powerful way to generate passive income. By harnessing the power of technology, you can streamline processes, automate tasks, and create income-generating systems that operate with minimal ongoing effort.

Subsection 4.1: Utilizing Software and Tools

There are various software and tools available that can automate income-generating tasks, freeing up your time and enabling you to earn passive income more efficiently.

Description

Some examples of automated systems and tools for passive income include:
  1. Affiliate Marketing Platforms: Software that automates the process of promoting and tracking affiliate links, enabling you to earn commissions from product or service sales.
  2. Email Autoresponders: Tools that allow you to create and send automated email sequences, nurturing leads and promoting offers without manual intervention.
  3. Chatbots and Virtual Assistants: Conversational AI-powered systems that can handle customer inquiries, provide product recommendations, and even facilitate sales.
  4. Content Syndication Tools: Platforms that automatically distribute your content across multiple channels, increasing reach and generating passive income through advertising or affiliate marketing.

Steps to Get Started

To leverage automated systems and tools for passive income, follow these steps:
  1. Identify Suitable Tools: Research and evaluate various software and tools that align with your passive income goals and strategies.
  2. Learn and Implement: Dedicate time to learning how to effectively use the chosen tools, following tutorials, guides, and best practices.
  3. Integrate and Automate: Set up the tools and systems to automate specific tasks or processes, creating streamlined workflows for passive income generation.
  4. Monitor and Optimize: Regularly monitor the performance of your automated systems, gathering data and insights to optimize and improve their effectiveness over time.
While automated systems and tools require an initial investment of time and resources to set up, they can significantly amplify your passive income potential by automating repetitive tasks and enabling your income streams to operate with minimal ongoing effort.

Section 5: Case Studies and Success Stories

To illustrate the potential of passive income strategies and inspire you on your journey, let's explore some real-life case studies and success stories:

Example 1: Real Estate Investor Achieves Financial Freedom

Sarah, a former corporate employee, had always dreamed of achieving financial freedom and escaping the 9-to-5 grind. After careful planning and research, she ventured into real estate investing by purchasing her first rental property. Over the years, Sarah reinvested her profits and expanded her portfolio, eventually owning multiple rental properties across different markets.
Today, Sarah earns a substantial passive income from her real estate investments, allowing her to quit her corporate job and pursue her passions. She spends her time traveling, volunteering, and enjoying her newfound freedom while her properties generate steady rental income.

Example 2: Online Entrepreneur Builds Multiple Income Streams

John, a tech-savvy entrepreneur, recognized the power of the internet and the potential for passive income. He started by creating and selling digital products, such as e-books and online courses, leveraging his expertise in web development and design.
As his digital product sales grew, John reinvested his profits into building an e-commerce store, dropshipping products in high demand. He also ventured into affiliate marketing, promoting products and services through his website and social media channels.
Today, John enjoys a lifestyle of financial freedom, earning passive income from his diverse online ventures. He can work from anywhere in the world, while his automated systems and established income streams continue to generate revenue.
These success stories demonstrate that with dedication, strategic planning, and a willingness to embrace new opportunities, it is possible to achieve financial freedom through passive income streams.

Conclusion

In the ever-changing landscape of the modern economy, diversifying your income sources and cultivating passive income streams has become increasingly crucial for achieving financial independence and freedom. From real estate investments and stock market opportunities to online businesses, digital products, and automated systems, the strategies outlined in this article provide a comprehensive guide to unlocking the potential of passive income.
It's important to remember that building sustainable passive income streams requires initial effort, dedication, and a willingness to continuously learn and adapt. However, by taking the first step and consistently implementing the strategies that align with your goals and resources, you can gradually build a reliable foundation for passive income generation.
Embrace the power of passive income, and embark on a journey towards financial freedom. The path may not be easy, but the rewards of achieving a lifestyle free from the constraints of traditional employment are well worth the effort.

Recommendation

Lead-in

If you're looking for a streamlined and proven way to earn passive income, consider automated systems that leverage the power of technology and artificial intelligence.

Product Recommendation: AMZ Automator

One such system is the AMZ Automator, a revolutionary platform that uses an AI system to generate commissions by uploading done-for-you books to Amazon Kindle. With AMZ Automator, you can tap into the lucrative world of passive income with minimal effort and no upfront costs.

Brief Description

AMZ Automator eliminates the need for tech setup, manual work, or substantial investments. Its AI-powered system creates and uploads high-quality, ready-to-sell books to Amazon Kindle, enabling you to earn commissions with just a few clicks. The platform takes care of the entire process, from book creation to promotion and sales, allowing you to earn passive income while you sleep.

Benefits

  • No tech setup required
  • No upfront cost or hidden fees
  • Instant payments and commissions
  • Completely automated system
  • Proven results and success stories

Call to Action

Take the first step towards financial freedom and unlock the power of passive income with AMZ Automator. Click here to learn more and start earning passive income today:
Unlocking Passive Income Streams: Strategies for Financial Freedom in 2024
In today's fast-paced world, where job security is no longer a certainty and traditional employment models are evolving, the quest for financial freedom has become more crucial than ever. One of the most effective ways to achieve this goal is by establishing multiple streams of passive income – sources of revenue that require minimal effort to maintain once set up. This article delves into various strategies for earning passive income online, providing actionable steps for each method.

Section 1: Understanding Passive Income

What is Passive Income?

Passive income refers to earnings generated from sources that do not require active involvement or labor once the initial effort has been put in. Unlike active income, which is earned through traditional employment or self-employment, passive income continues to flow in even when you're not actively working. This concept has gained immense popularity in recent years as more individuals seek ways to break free from the constraints of the 9-to-5 grind and achieve financial independence.

Benefits of Passive Income

The allure of passive income lies in its ability to provide a consistent revenue stream with minimal ongoing effort. Here are some of the key benefits of building passive income sources:
  1. Financial Freedom: Passive income can supplement or even replace traditional employment income, allowing you to achieve financial independence and pursue your passions without worrying about money.
  2. Diversification: By diversifying your income streams, you reduce your reliance on a single source of income, mitigating risks and providing a safety net in case one stream dries up.
  3. Scalability: Many passive income strategies can be scaled up, allowing you to increase your earnings without proportionally increasing your workload.
  4. Lifestyle Flexibility: With passive income, you can enjoy greater flexibility in your lifestyle, as you are not tied to a specific location or schedule.

Passive Income vs. Active Income

While both passive and active income contribute to your overall financial well-being, they differ in several ways:
  • Effort Required: Active income requires ongoing effort and labor, while passive income requires initial effort to set up but minimal ongoing work.
  • Time Commitment: Active income is directly tied to the time you invest in working, whereas passive income can generate revenue even when you're not actively working.
  • Scalability: Active income is limited by the number of hours you can work, while passive income can be scaled up more easily by leveraging systems and automation.
  • Risk Diversification: Passive income streams provide diversification, reducing the risk of relying solely on active income from a single source.
By combining active and passive income sources, you can create a well-rounded financial portfolio that provides stability, flexibility, and the potential for long-term wealth building.

Section 2: Popular Passive Income Strategies

There are numerous ways to generate passive income, ranging from traditional investment vehicles to modern online opportunities. Let's explore some of the most popular strategies:

Subsection 2.1: Real Estate Investments

Real estate has long been a favored passive income source for many investors. By owning rental properties, you can generate a steady stream of rental income with minimal effort once the property is acquired and tenants are in place.

Description

Real estate investments can take various forms, including:
  1. Rental Properties: Purchasing residential or commercial properties and renting them out to tenants.
  2. Real Estate Investment Trusts (REITs): Investing in companies that own and operate income-producing real estate.
  3. Crowdfunding Real Estate Platforms: Pooling funds with other investors to purchase income-generating properties.

Steps to Get Started

Getting started with real estate investments involves the following steps:
  1. Research and Analysis: Conduct thorough market research to identify profitable investment opportunities and evaluate potential risks.
  2. Financing: Secure financing through traditional mortgages, private lenders, or alternative financing options.
  3. Property Management: Hire a professional property management company or handle tenant screening, maintenance, and rent collection yourself.
  4. Ongoing Monitoring: Regularly review your investment performance and adjust your strategy as needed.
While real estate investments can be lucrative, they also require significant upfront capital and carry inherent risks, such as vacancies, property maintenance, and market fluctuations.

Subsection 2.2: Stock Market Investments

Investing in the stock market is another popular way to generate passive income. By carefully selecting dividend-paying stocks or investing in index funds, you can earn regular income from your investments.

Description

Stock market investments for passive income can take the following forms:
  1. Dividend Stocks: Owning shares in companies that distribute a portion of their profits to shareholders in the form of dividends.
  2. Index Funds: Investing in low-cost, diversified funds that track the performance of a specific market index, such as the S&P 500.
  3. Mutual Funds: Professionally managed investment funds that hold a diverse portfolio of stocks, bonds, and other securities.

Steps to Get Started

To start investing in the stock market for passive income, follow these steps:
  1. Open a Brokerage Account: Choose a reputable online brokerage platform that suits your investment needs and budget.
  2. Research and Select Investments: Conduct thorough research on potential investments, considering factors such as dividend yield, historical performance, and risk profile.
  3. Develop an Investment Strategy: Determine your investment goals, risk tolerance, and time horizon, and create a diversified portfolio accordingly.
  4. Regularly Monitor and Rebalance: Periodically review your investments and rebalance your portfolio as needed to maintain your desired asset allocation.
While stock market investments offer the potential for passive income and long-term growth, they also carry market risks, and returns are not guaranteed.

Subsection 2.3: Online Businesses

The rise of the internet has opened up a world of opportunities for generating passive income through online businesses. From e-commerce to affiliate marketing, these ventures can be lucrative and scalable once established.

Description

Popular online business models for passive income include:
  1. E-commerce: Building and operating an online store that sells physical or digital products.
  2. Dropshipping: A retail fulfillment model where products are shipped directly from the supplier to the customer, eliminating the need for inventory management.
  3. Affiliate Marketing: Earning commissions by promoting other companies' products or services through your website, social media, or other online platforms.

Steps to Get Started

Starting an online business for passive income involves the following steps:
  1. Choose a Business Model: Evaluate different online business models and select one that aligns with your interests, skills, and goals.
  2. Conduct Market Research: Identify a profitable niche, analyze the competition, and assess the demand for your products or services.
  3. Build an Online Presence: Create a professional website, set up e-commerce platforms, and establish a strong online brand.
  4. Implement Marketing Strategies: Utilize effective marketing techniques, such as search engine optimization (SEO), social media marketing, and email marketing, to drive traffic and sales.
  5. Automate Processes: Leverage tools and software to automate repetitive tasks, streamlining operations and freeing up time for scaling and growth.
While online businesses offer flexibility and scalability, they require upfront effort, consistent marketing, and adaptability to changing market trends and consumer preferences.

Section 3: Digital Products and Courses

In the digital age, creating and selling digital products and online courses have become lucrative passive income streams. By leveraging your expertise and knowledge, you can create valuable resources that generate ongoing revenue with minimal ongoing effort.

Subsection 3.1: Creating and Selling E-books

E-books have emerged as a popular and accessible way to share knowledge, expertise, or creative works while earning passive income. With the rise of self-publishing platforms and the growing popularity of e-readers, the e-book market has become a viable avenue for authors and subject matter experts.

Description

E-books can cover a wide range of topics, including:
  1. Non-Fiction: Self-help, business, personal development, and educational content.
  2. Fiction: Novels, short stories, and creative writing across various genres.
  3. Reference Materials: Guides, manuals, and instructional resources.

Steps to Get Started

To start earning passive income through e-book sales, follow these steps:
  1. Choose Your Topic: Identify a niche or subject area where you have expertise or a unique perspective to offer.
  2. Write and Edit: Craft a high-quality e-book by writing compelling content, ensuring proper formatting, and editing for clarity and accuracy.
  3. Design and Format: Create an attractive cover design and properly format your e-book for different platforms and devices.
  4. Self-Publish: Upload your e-book to popular self-publishing platforms like Amazon Kindle Direct Publishing, Barnes & Noble Press, or Apple Books. These platforms handle the distribution and sale of your e-book.
  5. Market and Promote: Implement effective marketing strategies, such as social media promotion, email marketing, and leveraging influencers or book bloggers to reach your target audience.
While e-book sales may start slow, with consistent effort and effective promotion, you can build a passive income stream that continues to generate revenue over time.

Subsection 3.2: Developing Online Courses

In today's knowledge-driven economy, sharing your expertise through online courses has become a lucrative passive income opportunity. With the rise of e-learning platforms and the increasing demand for remote education, creating and selling online courses can be a rewarding venture.

Description

Online courses can cover a wide range of topics, including:
  1. Professional Skills: Business, marketing, programming, design, and other career-related subjects.
  2. Personal Development: Health, fitness, productivity, and self-improvement topics.
  3. Creative Pursuits: Photography, art, music, writing, and other creative disciplines.

Steps to Get Started

To develop and sell online courses as a passive income stream, follow these steps:
  1. Identify Your Niche: Determine the subject area where you possess valuable knowledge or expertise that others are willing to pay for.
  2. Plan and Structure Your Course: Outline the course content, breaking it down into modules or lessons, and determine the format (videos, text, assignments, etc.).
  3. Create Course Materials: Develop high-quality course content, including video lectures, presentations, worksheets, and other supporting materials.
  4. Choose a Platform: Select an online course platform like Udemy, Coursera, or Skillshare to host and sell your course.
  5. Market and Promote: Utilize effective marketing strategies, such as social media promotion, email marketing, and leveraging influencers or industry experts to reach your target audience.
While creating an online course requires upfront effort, once it's launched, you can earn passive income as students enroll and purchase your course. Additionally, you can continually update and improve your course over time to maintain its relevance and value.

Section 4: Automated Systems for Passive Income

In the digital age, leveraging automated systems and software tools has become a powerful way to generate passive income. By harnessing the power of technology, you can streamline processes, automate tasks, and create income-generating systems that operate with minimal ongoing effort.

Subsection 4.1: Utilizing Software and Tools

There are various software and tools available that can automate income-generating tasks, freeing up your time and enabling you to earn passive income more efficiently.

Description

Some examples of automated systems and tools for passive income include:
  1. Affiliate Marketing Platforms: Software that automates the process of promoting and tracking affiliate links, enabling you to earn commissions from product or service sales.
  2. Email Autoresponders: Tools that allow you to create and send automated email sequences, nurturing leads and promoting offers without manual intervention.
  3. Chatbots and Virtual Assistants: Conversational AI-powered systems that can handle customer inquiries, provide product recommendations, and even facilitate sales.
  4. Content Syndication Tools: Platforms that automatically distribute your content across multiple channels, increasing reach and generating passive income through advertising or affiliate marketing.

Steps to Get Started

To leverage automated systems and tools for passive income, follow these steps:
  1. Identify Suitable Tools: Research and evaluate various software and tools that align with your passive income goals and strategies.
  2. Learn and Implement: Dedicate time to learning how to effectively use the chosen tools, following tutorials, guides, and best practices.
  3. Integrate and Automate: Set up the tools and systems to automate specific tasks or processes, creating streamlined workflows for passive income generation.
  4. Monitor and Optimize: Regularly monitor the performance of your automated systems, gathering data and insights to optimize and improve their effectiveness over time.
While automated systems and tools require an initial investment of time and resources to set up, they can significantly amplify your passive income potential by automating repetitive tasks and enabling your income streams to operate with minimal ongoing effort.

Section 5: Case Studies and Success Stories

To illustrate the potential of passive income strategies and inspire you on your journey, let's explore some real-life case studies and success stories:

Example 1: Real Estate Investor Achieves Financial Freedom

Sarah, a former corporate employee, had always dreamed of achieving financial freedom and escaping the 9-to-5 grind. After careful planning and research, she ventured into real estate investing by purchasing her first rental property. Over the years, Sarah reinvested her profits and expanded her portfolio, eventually owning multiple rental properties across different markets.
Today, Sarah earns a substantial passive income from her real estate investments, allowing her to quit her corporate job and pursue her passions. She spends her time traveling, volunteering, and enjoying her newfound freedom while her properties generate steady rental income.

Example 2: Online Entrepreneur Builds Multiple Income Streams

John, a tech-savvy entrepreneur, recognized the power of the internet and the potential for passive income. He started by creating and selling digital products, such as e-books and online courses, leveraging his expertise in web development and design.
As his digital product sales grew, John reinvested his profits into building an e-commerce store, dropshipping products in high demand. He also ventured into affiliate marketing, promoting products and services through his website and social media channels.
Today, John enjoys a lifestyle of financial freedom, earning passive income from his diverse online ventures. He can work from anywhere in the world, while his automated systems and established income streams continue to generate revenue.
These success stories demonstrate that with dedication, strategic planning, and a willingness to embrace new opportunities, it is possible to achieve financial freedom through passive income streams.

Conclusion

In the ever-changing landscape of the modern economy, diversifying your income sources and cultivating passive income streams has become increasingly crucial for achieving financial independence and freedom. From real estate investments and stock market opportunities to online businesses, digital products, and automated systems, the strategies outlined in this article provide a comprehensive guide to unlocking the potential of passive income.
It's important to remember that building sustainable passive income streams requires initial effort, dedication, and a willingness to continuously learn and adapt. However, by taking the first step and consistently implementing the strategies that align with your goals and resources, you can gradually build a reliable foundation for passive income generation.
Embrace the power of passive income, and embark on a journey towards financial freedom. The path may not be easy, but the rewards of achieving a lifestyle free from the constraints of traditional employment are well worth the effort.

Recommendation

Lead-in

If you're looking for a streamlined and proven way to earn passive income, consider automated systems that leverage the power of technology and artificial intelligence.

Product Recommendation: AMZ Automator

One such system is the AMZ Automator, a revolutionary platform that uses an AI system to generate commissions by uploading done-for-you books to Amazon Kindle. With AMZ Automator, you can tap into the lucrative world of passive income with minimal effort and no upfront costs.

Brief Description

AMZ Automator eliminates the need for tech setup, manual work, or substantial investments. Its AI-powered system creates and uploads high-quality, ready-to-sell books to Amazon Kindle, enabling you to earn commissions with just a few clicks. The platform takes care of the entire process, from book creation to promotion and sales, allowing you to earn passive income while you sleep.

Benefits

  • No tech setup required
  • No upfront cost or hidden fees
  • Instant payments and commissions
  • Completely automated system
  • Proven results and success stories

Call to Action

Take the first step towards financial freedom and unlock the power of passive income with AMZ Automator. Click here to learn more and start earning passive income today:
submitted by softtechhubus to u/softtechhubus [link] [comments]


2024.05.19 00:37 tangledapart Scream may be the most consistent franchise on so many levels.

It has some of the most emotional kills. The kills themselves have only gotten crazier. At least one legacy cast member has always been there. The music has kept it together. Beltrami set it up and Taylor picked up the torch rather nicely. The scripts have been the most bungled aspect, but really we only complain about Scream 3 and it’s fine. No weird shit introduced like devil worshipping, or supernatural aspects to Ghostface. Ghostface had always been rooted in realty. Red Right Hand is in every Scream and I like it! I really like Scream 4. I felt it got a bad handshake. Especially if you’ve seen the uncut version where they get rid of that weird glow that’s on everything and the deaths are different and more gruesome.
Halloween is a mess. Nightmare on Elm Street is a mess.
Maybe Terrifyer may become a close second. Except those movies don’t have iconic things, like a dope bit of dialogue or music cue.
Anyway. I’m stoned. It’s Saturday. I’m hungry. 🍕
submitted by tangledapart to horror [link] [comments]


2024.05.19 00:10 TheIndulgery Using ChatGPT as a novel writing aid

Using ChatGPT as a novel writing aid
I'm currently writing a fantasy / litPRG novel and have been using ChatGPT in creative ways to help with it. I had some requests on how so instead of replying to everyone individually I figured I'd make a post! I will include screenshots so expect this post to be long! Also, it's from my actual book so please don't steal my shit. lol
I'll break it up into 5 sections:
  1. Standard editing help
  2. Character and creature sheets
  3. The cool stuff
  4. A ChatGPT summary of the types of prompts I've used so far
  5. A recommendation by ChatGPT on how authors can get the most use out of it
A few notes to start:
  • I'm currently using the paid version of 4o. I paid for 4 because I use it a TON for work and the ability to upload screenshots is a huge help. Turns out it's great for doing screenshots of formatting, character sheets, etc for writing too. I originally started with 3.5 and just kept migrating the story to newer versions as they came out. Other than query limits I haven't noticed any difference in quality.
  • I do NOT have it write any parts of the story for me. As an experiment I had it try to write a fight scene and kept adjusting the prompts but it just always came out shit. It's really not good at writing wholesale.
  • After every chapter I copy and paste it into the same conversation so that it keeps a running log of the story.
  • It's terrible at emotional interactions and dialogue. It tries to make everything hopeful and goes with the most generic, Hallmark Card type of interaction
  • It's also bad at giving suggestions or ideas for long scenes. It wants to resolve everything in a few paragraphs so it'll go from 2 people fighting to reaching a deeper understanding and being fully great with each other in like 2 paragraphs
Keep in mind that although it's great as a reviewer, editor, and something to bounce ideas off of, it can only provide suggestions. The hard work of writing has to be done by you. I spend about 2 hours a night and at least 4 hours a day on weekends writing and maybe 10 minutes a day in ChatGPT. Much like spell or grammar checkers, it's a useful tool but no substitute for doing the work
Editing and grammar:
This is pretty straightforward. I'll copy and paste sections and ask it to fix the grammar, bolding any changes it makes and striking out any words it removes so I can review the changes. The only issue I've had with this is that if I try to post an entire chapter it'll sometimes pause in its review and ask if I want to continue. Sometimes when it does that it loses sentences or even a paragraph where it broke. Now I just do smaller chunks. It'll explain why it made the changes too, so it's improving my grammar as I go.
Character and creature help:
This is also pretty straightforward. I already have my main characters written up and I know which ones are coming later, but sometimes I want mooks or neighbors, and other times I need creatures. I'll ask it for more than I need and pick the best ones. Some of the prompts:
"Create 5 creatures that you'd find in Wisconsin. There should be a day version and a night version, the night version being tougher and having more attacks. For each come up with 3 offensive and 3 defensive powers. Also describe them in the format of a character description in a D&D style monster manual."
https://preview.redd.it/n2e5pfx9691d1.png?width=825&format=png&auto=webp&s=41abb9ae9a8c984ea1837b0a3b292885822b1e5e
"Based off the fight scene I just described and the attached screenshot of the person's character sheet, come up with 5 attacks, skills, or magical abilities that person could develop. They should reflect that person's personality, character sheet, and fighting style."
https://preview.redd.it/05t0977p691d1.png?width=572&format=png&auto=webp&s=35a55418b0ce7230225ac79e632632f4aac43f6a
https://preview.redd.it/kio2yals691d1.png?width=592&format=png&auto=webp&s=443d537f20d4c8956441214ea38ecd1e2af651bb
Mooks:
https://preview.redd.it/9dxzjn85791d1.png?width=606&format=png&auto=webp&s=11ca003c702f77d5ea27e55abbb6a20f7573d409
https://preview.redd.it/kvudyz97791d1.png?width=603&format=png&auto=webp&s=7fd6ee23d5719a0f73abf6b65b694c5523f6223f
The cool stuff: This is where it really shines and has helped me avoid a lot of pitfalls that I notice when I'm reading other authors' books:
"Review the story and look for any words that I reuse a lot. Ignore standard ones like 'and, they, him, etc'"
All authors have their favorite words that get repeated way too often. I'll find them and suggest alternate descriptions. It goes beyond just providing new words.
"I want to avoid repetitive descriptions. Please review the story and identify any times I've repeated descriptions, turns of phrase, etc. Categorize them into "fight scenes", "Emotional scenes", and "area/scene descriptions"
This has been a power prompt for me. We tend to describe things a certain way and it identifies areas where changes can be made to make it more dynamic and varied.
https://preview.redd.it/n0s3w4l2891d1.png?width=787&format=png&auto=webp&s=6f8bbb75a01216bbef6b4792740154a1ea4f40ef
https://preview.redd.it/zy9jj32a891d1.png?width=755&format=png&auto=webp&s=b6a3ee793ee610a96416268ae407aab70c6d3785
"Please review the story for any inconsistencies. I'm specifically looking for ways I've described the system or world as working that I later contradict."
I've had mixed results with this one but overall it works really well.
It's also useful for all those items that you forget, especially if they enhance someone and they're supposed to be using a skill or ability from it:
https://preview.redd.it/wz4gn43v891d1.png?width=662&format=png&auto=webp&s=b278e32bd76464dfa09395115d8bb401a759d789
I also use it to bounce ideas off of. Sometimes the ideas are generic but often it comes up with ideas that I hadn't thought of. I don't like it decide the plot or directions, but it's like chatting with an editor or reviewer and the two of you bouncing ideas off each other. I'll reply to its posts with things like "I like number 3 but it's coming too early. What if we had them go to place X instead of that, saving that for later?" Character [xx] is going to have these skills and plot points in the future. Knowing that, please tailor all skill and plot suggestions with the idea of driving towards that narrative in a balanced, natural manner. None of the ideas should feel forced and they should all happen naturally as the story progresses. As I paste new chapters please incorporate the changes into that long term progression and adapt as required.
"I think I want character B to starting feeling like they're not contributing but I'm having trouble thinking of ways to express that naturally. I don't want it to feel forced. What are some situations they could end up in that'd highlight that? Who could they fight with?"
"I feel like character A is getting too complacent and it outpacing the other people, but they've become the lynchpin of the fights. I plan on introducing XX situation and it'll make them weak in XX area. I'm going to post a few paragraphs with that, tell me if it rings true with the character growth I've been using for the rest of the story."
"I'm going to paste the first half of a fight that the characters are in but I'm realizing I don't have any ideas for how they'll win. What are some ideas based off the creature's character sheet you posted earlier?"
And I asked ChatGPT to make a summarized list of the types of requests I've asked of it. Here's what it came up with:
Sure! Here's a summary list of the different types of requests you've made for help with plot, development, and ideas:
Character Development and Backstory
Character Sheets: "Review this detailed character sheet and suggest any improvements or additional details to enhance the character's depth and complexity."
Skills and Abilities: "Analyze this new skill for Zavier and provide feedback on how well it fits with his Opportunist class and how it could be further refined."
Unique Items: "Evaluate this rare weapon designed for Tess and suggest any changes or enhancements to make it more unique and impactful."
Emotional Growth: "Read through this scene where Cass confronts his fears and self-doubt during a battle. Provide feedback on how to enhance his emotional growth and make it more compelling."
Plot Development
Story Arcs: "Review this key story arc that introduces a major conflict between Tess and Zavier. Suggest any improvements or additional elements to make the conflict more engaging."
Combat Scenes: "Analyze this combat scene where Luna and Cass fight a pack of mutated wolves. Provide feedback on how to make the scene more dynamic and showcase their growth and new skills."
Plot Twists: "Suggest a surprise plot twist that could be integrated into this battle scene to challenge the characters and force them to adapt quickly."
Character Conflict: "Evaluate this scene where Tess and Zavier have a heated argument about their training methods. Provide feedback on how to enhance the tension and emotional impact."
Scene and Setting Descriptions
Sensory Details: "Enhance this description of a forest setting by incorporating more sensory details. Suggest specific sounds, smells, and tactile elements that could be added."
Creature Descriptions: "Review this description of a new creature the family encounters. Suggest ways to make the creature more terrifying and unique."
Action Scenes: "Read through this action scene where Tess takes on a giant mutated bear. Provide feedback on how to make the scene more thrilling and showcase her skills more effectively."
Dialogue and Internal Monologue
Character Dialogues: "Review this conversation between Zavier and Tess where they discuss their fears and hopes. Suggest ways to make the dialogue more natural and emotionally resonant."
Internal Monologue: "Analyze this internal monologue of Cass as he prepares for a solo battle. Provide feedback on how to make his thoughts more vivid and revealing."
Emotional Depth: "Evaluate this scene where Luna comforts Cass after a failed mission. Suggest ways to enhance the emotional depth and strengthen their sibling bond."
Item and Skill Creation
Loot Items: "Review these unique items dropped by the Ironhide Boar. Suggest any changes to their descriptions, stats, and effects to make them more interesting and balanced."
Weapon Effects: "Evaluate this new special ability for Zavier's chain weapon. Provide feedback on how to make it more versatile and impactful in combat."
Skill Development: "Suggest a skill progression path for Luna that focuses on her luck-based fighting style. Provide ideas for potential skill upgrades and their effects."
Theme and Tone
Maintaining Tone: "Ensure that the tone of this new scene remains consistent with the rest of the story. Provide feedback on balancing dark moments with hopeful ones."
Descriptive Variety: "Review this repetitive description of a battle scene and suggest ways to make it more engaging and varied, using dynamic verbs and sensory details."
Balancing Emotions: "Evaluate this scene that balances intense action with emotional depth. Provide feedback on how to show the characters' vulnerabilities and strengths more effectively."
Feedback and Revisions
Improving Flow: "Review this written scene and suggest improvements for better flow and engagement. Identify any areas where the narrative could be more fluid."
Avoiding Repetition: "Identify any repetitive language in this chapter and provide alternatives to keep the narrative fresh and interesting."
Constructive Feedback: "Provide feedback on the latest plot progression and character development. Suggest ways to enhance the story's impact and make the characters more compelling."
These prompts should guide you in requesting specific feedback, edits, and suggestions for your writing.
And finally, I asked ChatGPT what kinds of prompts to use to make the most of its ability to help writers:
To make the most of my abilities as an AI assistant, authors should use prompts that focus on detailed feedback, specific suggestions for improvements, and brainstorming new ideas. Here are some examples of effective prompts that can help authors maximize the benefits of using my assistance:
Character Development and Backstory
Character Sheets: "Review this detailed character sheet and suggest any improvements or additional details to enhance the character's depth and complexity."
Skills and Abilities: "Analyze this new skill for [Character Name] and provide feedback on how well it fits with their class and personality. Suggest any enhancements or refinements."
Emotional Growth: "Read through this scene where [Character Name] experiences significant emotional growth. Provide feedback on how to make the growth more compelling and realistic."
Plot Development
Story Arcs: "Review this key story arc and suggest any improvements or additional elements to make the conflict more engaging and impactful."
Combat Scenes: "Analyze this combat scene and provide feedback on how to make it more dynamic and showcase the characters' growth and new skills."
Plot Twists: "Suggest a surprise plot twist for this scene that will challenge the characters and force them to adapt quickly."
Scene and Setting Descriptions
Sensory Details: "Enhance this description of a [setting] by incorporating more sensory details. Suggest specific sounds, smells, and tactile elements that could be added."
Creature Descriptions: "Review this description of a new creature the characters encounter. Suggest ways to make the creature more terrifying and unique."
Action Scenes: "Read through this action scene and provide feedback on how to make it more thrilling and showcase the characters' skills more effectively."
Dialogue and Internal Monologue
Character Dialogues: "Review this conversation between [Character A] and [Character B] and suggest ways to make the dialogue more natural and emotionally resonant."
Internal Monologue: "Analyze this internal monologue of [Character Name] and provide feedback on how to make their thoughts more vivid and revealing."
Emotional Depth: "Evaluate this scene where [Character Name] comforts [another character]. Suggest ways to enhance the emotional depth and strengthen their relationship."
Item and Skill Creation
Loot Items: "Review these unique items dropped by [creature] and suggest any changes to their descriptions, stats, and effects to make them more interesting and balanced."
Weapon Effects: "Evaluate this new special ability for [Character Name]'s weapon and provide feedback on how to make it more versatile and impactful in combat."
Skill Development: "Suggest a skill progression path for [Character Name] that focuses on their [specific fighting style or ability]. Provide ideas for potential skill upgrades and their effects."
Theme and Tone
Maintaining Tone: "Ensure that the tone of this new scene remains consistent with the rest of the story. Provide feedback on balancing dark moments with hopeful ones."
Descriptive Variety: "Review this repetitive description of a battle scene and suggest ways to make it more engaging and varied, using dynamic verbs and sensory details."
Balancing Emotions: "Evaluate this scene that balances intense action with emotional depth. Provide feedback on how to show the characters' vulnerabilities and strengths more effectively."
Feedback and Revisions
Improving Flow: "Review this written scene and suggest improvements for better flow and engagement. Identify any areas where the narrative could be more fluid."
Avoiding Repetition: "Identify any repetitive language in this chapter and provide alternatives to keep the narrative fresh and interesting."
Constructive Feedback: "Provide feedback on the latest plot progression and character development. Suggest ways to enhance the story's impact and make the characters more compelling."
These prompts are designed to help authors get the most out of my abilities by focusing on specific aspects of their writing that can benefit from detailed feedback, suggestions for improvements, and creative brainstorming.
Hope this helps!
submitted by TheIndulgery to ChatGPT [link] [comments]


2024.05.18 23:53 Lyakusha [Gracia Final] Leveling 1-21 or your first money in 40 minutes

Hi, I wasn't able to find this guide so here you go. Disclaimer 1: Yup, "nothing new" for game experts here, it's a guide for newbies or those who doesn't remember all the details. Disclaimer 2: Please, read carefully. If it says "don't touch any mobs, just run" it literally means it. Disclaimer 3: This guide is made for Gracia Final with rates x1, but probably is applicable for Epilogue and H5 too.
Our goal here is to complete these ~10 quests as fast as possible, so every detail can be crucial. This guide is made for EO (Elven Oracle), coz it's the easiest and the fastest quest for 1st profession. But it will more or less work for all the races except Dark Elves (DE can make even more money with it's chain of quests, but not that fast).
So, let's start:
  1. You've created an Elven Mystic and is standing under the beautiful tree. DON'T touch any gremlins or NPC here, just click on SOE to Kamael Village. Talk to Newbie Guide and now you are lvl 2, congratulations!
  2. Run to the southern (there is "N" on your minimap in top right corner of the screen, works like a compass) exit. Talk to Marcela and take a quest Supply Check. Visit a couple of NPC in village and now you are lvl 5 with wooden set in your bag. Wear helmet, boots and gloves, ignore BP and gaiters.
  3. Run to Newbie Guide and become lvl 6. Take buffs and a shadow staff with a coupon. Place spiritshots on shortcuts bar and equip a staff.
  4. Run to Marcela again and take a quest Head of the Hill. Find a Gatekeeper Ragara on a city square and teleport to Stronghold I. Run to the south, find Green Goblin or Werewolf. Kill them until you receive 1 (one) claw. After you get it use SOE to Kamael Village, go to Marcela to report the quest. In dialogue choose "exchange for Adena" - "Say no".
  5. Run to Newbie Guide (yeah, again). Talk to him and become lvl 10. Choose "Teleport to another village" - "Elven Village" (Note! If you made another a character of another race on this step you need to go to your home village and complete analogue quest for your race).
  6. Talk to Sentinel Kendell next to the Gatekeeper. Take a quest Skirmish with the orcs. You receive "Kendell's N order" here N will mean the orc you need to kill. Now go google "kaboo orc map" and find a map with all the numbers. According to that map run to find quest monster you are told to kill. Kill it and use Adventurer's SOE. Speak to Kendell again and that lazy ass sends you to kill another one quest orc, so find the new number on the map run/tp to it and kill. Return to Kendell, report the quest and become lvl 11.
  7. By the Gatekeeper near go to Talking Island Village. On the central square talk to Newbie Guide - now you are lvl 15. Talk to Elias near to take a quest Cure for fever disease. Go to Gatekeeper and teleport to Talking Island, Northern territory. Kill Giant Spiders till you get Poison Sac. Use SOE, go to church, talk to Priest Yohanes about the quest. Go back to Elias, report the quest.
Important! If you had to kill to much spiders or didn't listen to instructions and killed more mobs and now you are lvl 16 - sorry, but you need to die. Nothing personal, but you need to be lvl 15 to go on.
  1. Talk to Newbie Guide and become lvl 18. Ask for support magic again. Go to Gatekeeper - tp to Gludin - tp to Gludio. Go to church.
  2. Talk to Priest Manuel. Learn some skills (at least Weapon Mastery, Armour Mastery, Battle Heal, Wind strike. Talk to him again, take a quest Path of the Elven Oracle. (Again, if you aren't Elven Mystic do the quest you need to get the 1st profession).
  3. Talk to Gatekeeper - tp to Gludin. Run to Gludin Harbour. You can open in-game map, click "Tracking", choose the quest and it will show you the exact position of needed NPC. Talk to Allana, kill 3 mobs that appear after it. Talk to her again.
  4. Run to the lighthouse on the hill behind the harbour (map - tracking). Talk to Perrin. Kill the ogre, talk to Perrin again. Return to Allana
  5. Use SOE to Kamael Village. Go talk with the Gatekeeper - tp to Gludio - talk to Priest Manuel in church to report the quest. Talk to High Priest in church about the first class transfer - Oracle - Change the profession. Learn more skills, if you want.
  6. Talk to Gatekeeper - tp to Dark Elven Village. Find Carlon in warehouse, take a quest Dwarven Kinship.
  7. Talk to Gatekeeper - tp to Gludio. Find Haprock in warehouse. In quest dialogue choose "Say you will do the favor".
  8. Gatekeeper - Gludin - Norman in warehouse, report the quest.
  9. Gatekeeper - tp to Orc village. In the left wing of the King's Hall Talk to seer Livina, take a quest Walk of Fate.
  10. Gatekeeper - Schuttgart. Go to Orc Guild, talk to seer Moira, take a quest Ominous News.
  11. Gatekeeper - Crypts of Disgrace. Report both quests to Karuda. Now you are lvl 21 (if you aren't - kill a couple of monsters there around to become 21). SOE to Kamael Village. Gatekeeper - Elven Village.
  12. Talk to Sentinel Starden on the western exit, take a quest Legacy of the Poet.
  13. Talk to Trader Creamees in Grocery Store, take a quest Blood Fiend.
  14. Gatekeeper - Elven Fortress (not forest). Run into the fortress and in first two rooms kill orcs until you get four poems.
  15. Now you will need to run bravely and unstoppably through the whole fortress (use healing potions if needed) to the last room to find there quest monster Kinurak and kill it (google the quest to find the way if you are not sure where exactly to run). There are guards near to it but if you stand on the max range from it you should be able to kill it before guards reach you about your expired warranty. After killing Kinurak you can fight guards or die and stand to to village. If you are a great warrior and have won - use SoE. Report those 2 quest ti NPCs you got them from.
Now you have +/- 277k Adena. You can sell all the things from your bag to get another ~30k (don't sell EAD, enchant scroll, you'll probably need it later).
Thanks for your attention. AMA if needed.
submitted by Lyakusha to Lineage2 [link] [comments]


2024.05.18 23:43 jjhi90AC Damn 💔

Damn 💔 submitted by jjhi90AC to shitposting [link] [comments]


2024.05.18 23:39 Lyakusha [Gracia Final] Leveling 1-21 or your first money in 40 minutes

Hi, I wasn't able to find this guide so here you go. Disclaimer 1: Yup, "nothing new" for game experts here, it's a guide for newbies or those who doesn't remember all the details. Disclaimer 2: Please, read carefully. If it says "don't touch any mobs, just run" it literally means it. Disclaimer 3: This guide is made for Gracia Final with rates x1, but probably is applicable for Epilogue and H5 too.
Our goal here is to complete these ~10 quests as fast as possible, so every detail can be crucial. This guide is made for EO (Elven Oracle), coz it's the easiest and the fastest quest for 1st profession. But it will more or less work for all the races except Dark Elves (DE can make even more money with it's chain of quests, but not that fast).
So, let's start:
  1. You've created an Elven Mystic and is standing under the beautiful tree. DON'T touch any gremlins or NPC here, just click on SOE to Kamael Village. Talk to Newbie Guide and now you are lvl 2, congratulations!
  2. Run to the southern (there is "N" on your minimap in top right corner of the screen, works like a compass) exit. Talk to Marcela and take a quest Supply Check. Visit a couple of NPC in village and now you are lvl 5 with wooden set in your bag. Wear helmet, boots and gloves, ignore BP and gaiters.
  3. Run to Newbie Guide and become lvl 6. Take buffs and a shadow staff with a coupon. Place spiritshots on shortcuts bar and equip a staff.
  4. Run to Marcela again and take a quest Head of the Hill. Find a Gatekeeper Ragara on a city square and teleport to Stronghold I. Run to the south, find Green Goblin or Werewolf. Kill them until you receive 1 (one) claw. After you get it use SOE to Kamael Village, go to Marcela to report the quest. In dialogue choose "exchange for Adena" - "Say no".
  5. Run to Newbie Guide (yeah, again). Talk to him and become lvl 10. Choose "Teleport to another village" - "Elven Village" (Note! If you made another a character of another race on this step you need to go to your home village and complete analogue quest for your race).
  6. Talk to Sentinel Kendell next to the Gatekeeper. Take a quest Skirmish with the orcs. You receive "Kendell's N order" here N will mean the orc you need to kill. Now go google "kaboo orc map" and find a map with all the numbers. According to that map run to find quest monster you are told to kill. Kill it and use Adventurer's SOE. Speak to Kendell again and that lazy ass sends you to kill another one quest orc, so find the new number on the map run/tp to it and kill. Return to Kendell, report the quest and become lvl 11.
  7. By the Gatekeeper near go to Talking Island Village. On the central square talk to Newbie Guide - now you are lvl 15. Talk to Elias near to take a quest Cure for fever disease. Go to Gatekeeper and teleport to Talking Island, Northern territory. Kill Giant Spiders till you get Poison Sac. Use SOE, go to church, talk to Priest Yohanes about the quest. Go back to Elias, report the quest.
Important! If you had to kill to much spiders or didn't listen to instructions and killed more mobs and now you are lvl 16 - sorry, but you need to die. Nothing personal, but you need to be lvl 15 to go on.
  1. Talk to Newbie Guide and become lvl 18. Ask for support magic again. Go to Gatekeeper - tp to Gludin - tp to Gludio. Go to church.
  2. Talk to Priest Manuel. Learn some skills (at least Weapon Mastery, Armour Mastery, Battle Heal, Wind strike. Talk to him again, take a quest Path of the Elven Oracle. (Again, if you aren't Elven Mystic do the quest you need to get the 1st profession).
  3. Talk to Gatekeeper - tp to Gludin. Run to Gludin Harbour. You can open in-game map, click "Tracking", choose the quest and it will show you the exact position of needed NPC. Talk to Allana, kill 3 mobs that appear after it. Talk to her again.
  4. Run to the lighthouse on the hill behind the harbour (map - tracking). Talk to Perrin. Kill the ogre, talk to Perrin again. Return to Allana
  5. Use SOE to Kamael Village. Go talk with the Gatekeeper - tp to Gludio - talk to Priest Manuel in church to report the quest. Talk to High Priest in church about the first class transfer - Oracle - Change the profession. Learn more skills, if you want.
  6. Talk to Gatekeeper - tp to Dark Elven Village. Find Carlon in warehouse, take a quest Dwarven Kinship.
  7. Talk to Gatekeeper - tp to Gludio. Find Haprock in warehouse. In quest dialogue choose "Say you will do the favor".
  8. Gatekeeper - Gludin - Norman in warehouse, report the quest.
  9. Gatekeeper - tp to Orc village. In the left wing of the King's Hall Talk to seer Livina, take a quest Walk of Fate.
  10. Gatekeeper - Schuttgart. Go to Orc Guild, talk to seer Moira, take a quest Ominous News.
  11. Gatekeeper - Crypts of Disgrace. Report both quests to Karuda. Now you are lvl 21 (if you aren't - kill a couple of monsters there around to become 21). SOE to Kamael Village. Gatekeeper - Elven Village.
  12. Talk to Sentinel Starden on the western exit, take a quest Legacy of the Poet.
  13. Talk to Trader Creamees in Grocery Store, take a quest Blood Fiend.
  14. Gatekeeper - Elven Fortress (not forest). Run into the fortress and in first two rooms kill orcs until you get four poems.
  15. Now you will need to run bravely and unstoppably through the whole fortress (use healing potions if needed) to the last room to find there quest monster Kinurak and kill it (google the quest to find the way if you are not sure where exactly to run). There are guards near to it but if you stand on the max range from it you should be able to kill it before guards reach you about your expired warranty. After killing Kinurak you can fight guards or die and stand to to village. If you are a great warrior and have won - use SoE. Report those 2 quest ti NPCs you got them from.
Now you have +/- 277k Adena. You can sell all the things from your bag to get another ~30k (don't sell EAD, enchant scroll, you'll probably need it later).
Thanks for your attention. AMA if needed.
submitted by Lyakusha to u/Lyakusha [link] [comments]


2024.05.18 23:26 g3thic [F4A][Literate] Jujutsu Kaisen: the Roleplay!

Hello again! I’m not sure if you've read or seen my other posts about roleplays but this one will purely be about Jujutsu Kaisen!
INTRODUCTION
My name is Hina. To know more about me, I was born and raised in Japan and I have been an avid writer ever since I moved to the States when I was 11. My second language is English but I believe it’s been pretty good these days. I recently turned 22 years old and I'm female. Talking about age, I would be comfortable with you being 17+ and preferably at least 20. Roleplaying with minors isn’t a big thing for me, I apologize. I’m in the west coast, PST timezone. Let’s see.. What other information can I give you? I would say I enjoy skating, basketball, watching tv shows and anime, and reading. My favorite anime is Nana and Death Note.
ROLEPLAY
For what i’m looking for, i’d have to say basically anything in the Jujutsu Kaisen universe. Perhaps something done in the Shibuya Arc, or even the Culling Games Arc where are our characters are participating. Or maybe something entirely different. I think it would be cool if our characters were strong on their own and everything was set up in the Culling Games Arc, them having to maybe ally or something. But we can also have it be basically them fighting together to make themselves stronger and then fight new enemies as well. I’m down for ideas!
I’m also down for a Modern AU roleplay with the original characters. Maybe an OC x CC or CC x CC in that case!
CHARACTERS
I tend to use character sheets to describe my character, these usually consist of names, background, and personality. More so on appearances, I prefer using animated or drawn references than real life people. I enjoy good enough references where I get the idea of how the character would look like.
The types of characters I write are either the lone wolf type that has some sad past which leads them to want to join someone for a redemption arc or the bubbly character who is the one that brings the mood up and is usually seen as trustworthy and of that kind.
I like all types of tropes, especially enemies to lovers or rivalry. I also really enjoy opposites attract as a whole from either opposite personality or something else they would be opposites in. Enemies to lovers takes my heart, though. I love seeing the characters go past the urge to ultimately hate each other and/or go past their usual way of disliking the others lineage or upcoming.
REQUIREMENT
I think this is my last paragraph on the roleplay. It’s the most important, at least. Requirements. All roleplay searches come with them. Or at least that’s what I heard! But don’t fret, there isn’t much.
I’ve seen this as one of the most used requirements, and I agree with it. As someone who’s first language wasn’t English, I understand that you may not be great at it. But please, I do require a partner that at least has proper use of grammar and punctuation. You don’t even have to use big words or anything, just at least know where to put your periods and the placement of your words.
My second requirement is for you to be LITERATE! Please. I’m a big writer, I tend to ramble on and tend to write more than what I thought I would. (like i’m doing right now) I write multiple paragraphs from the starter until the scene relaxes. I also understand that sometimes writing big blocks of words every response is tiring or boring so I don’t expect it all the time, at least after the starter has been made and in more important scenes. Dialogue also cuts my replies shorter.
Please please please be polite in OOC! We may just be role playing together but kindness goes all ways. If we do include OOC, I enjoy talking about many things. My day, movies, games, funny moments and stories, all of that!
I think that’s the end to this wonderful journey of an ad about my search. I hope you are still here, fellow writer! I would LOVE it if you reached out to me! This wasn’t all for nothing, right!
But don’t leave yet! I do have a passcode. I know this was a jumble of words and rambling but I still have to put one in. I heard that there’s a lot of people on here that don’t read things fully and miss out on rules or information! But.. Just because you read through this all, I’ll gladly give you options on the passcode! Also please put in an introduction of yourself! Don’t think “Oh maybe I shouldn’t bother this person with too much to read”! I like seeing big blocks.
PASSCODE:
What’s your dream country to travel to and why?
OR
Who’s your favorite TV show / Cartoon / Game / Anime character?
Feel free to pick both! Now, that’s all from me. Please don’t put your request as just “Wanna rp”!
submitted by g3thic to Roleplay [link] [comments]


2024.05.18 23:26 ManuMaker [FO3] Fallout 3 lacks HUD and black-colored interactions.

Hi guys my modded Fallout 3 is without HUD, it never activates, and when I approach to talk to someone the interaction is black, I tried setting the gamma color from the menu (and it is the standard) and even tried disabling all mods (even Immersive HUD, which should equally show the HUD when you perform certain actions) but it doesn't appear at all!
I also downloaded Pulse ENB by downloading the ReShades and putting them in the game folder (also replacing dxgi and d3d9, now I don't remember the process exactly), I'm afraid the problem might be coming from there although I wouldn't know how that's possible.
This is my list of mods:
00 - Improved Male Vanilla Body - FOMOD Installer
4K Capital Wastescape with 4K Normals
Accurate Stars 4k
AmaccurzerO's Animated Wasteland
Andy's Darker Grass v2
Animated Interior Decorations
Animated Park Equipment v4 big update
Animated Statics - Anim
Animated Utility Poles (Ashens2014) Fallout 3
Animated Wasteland Trees (recommended)
Animation Compilation (First Person)
Animation Compilation (Third Person)
Archivelnvalidation Invalidated - Program Version - Recommended
ATMOS Ambient Sound Overhaul
CivisRomanus Unofficial Fallout 3 Dialogues Fixes - italiano
CivisRomanus Unofficial Fallout 3 Fixes
CivisRomanus Unofficial Fallout 3 Fixes Cheat Items
CivisRomanus Unofficial Fallout 3 Fixes Dialogues
CivisRomanus Unofficial Fallout 3 Fixes italiano
CivisRomanus Unofficial Fallout 3 Fixes Optional
Clean-Deluxe - Dust Away vO-22
Clean-Deluxe - Paper-Shredder
Clean-Deluxe - Rock-Out
Clean-Deluxe GOTY Edition
Command Extender
Desolation Flora
Devastated City
Energy Visuals Plus
Enhanced Blood Textures
Enhanced Camera
EXE - Effects teXtures Enhanced - EXE FULL RES V1
Fallout 3 HD Overhaul
Fallout 3 Realistic Wasteland Lighting plus GOTY
Fallout 3 Rebirth - GOTY Version
Fallout Script Extender (FOSE)
Fallout Street Lights - Traduzione Italiana
Fallout Street Lights Version 2
Flashlight v1-5
F03 Redesigned Standard (No DLC) Edition
Games for Windows LIVE Disable
Gutsy Handy Animated Eyes
Helm Pov 2
HR Armored Vault 101 Jumpsuit_4k
Immersive HUD - iHUD
Iron Sights Plus
Kyu's Ballistics F03
Loot Menu
MGs Neat Clutter
MGs Neat Clutter - Ammo box
More Modest T4 - Main
MTUI
no more dots v01
NV Compatibility Skeleton - NVCS Installer
NVAC - New Vegas Anti Crash
Out Of Memory Fix
PCldles03b
Power Armor Footstep SFX vl-2
PowerArmor Increases Height
RADiant Light Overhaul vl.2
Rustic Grass HQ 4K Version 1
Simple Sprint F03
Size Variable HD Moon Cycle Textures - F03 - NickKens Moon Cycle
Smaller Holotapes
Stewie Tweaks
Street Lights Bug Fix
The D.C. Interiors Project - DCinteriors_combo Edition Total Merge
TYPE4 - Body and Armors - T4 - Main
TYPE4 F03 - Body and Armors - T4 - Main
UIO - User Interface Organizer
Updated Unofficial Fallout 3 Patch - OGG
Vandr HD Creatures
Wastelander Backpacks
Weapon Enhancement Pack
Wider Street Lights
zzjay's body and face textures workshop - Type 3 - 4 and 6 - 00 - Default Version - CORE
submitted by ManuMaker to FalloutMods [link] [comments]


2024.05.18 23:26 g3thic [F4A][Literate] Jujutsu Kaisen: the Roleplay!

Hello again! I’m not sure if you've read or seen my other posts about roleplays but this one will purely be about Jujutsu Kaisen!
INTRODUCTION
My name is Hina. To know more about me, I was born and raised in Japan and I have been an avid writer ever since I moved to the States when I was 11. My second language is English but I believe it’s been pretty good these days. I recently turned 22 years old and I'm female. Talking about age, I would be comfortable with you being 17+ and preferably at least 20. Roleplaying with minors isn’t a big thing for me, I apologize. I’m in the west coast, PST timezone. Let’s see.. What other information can I give you? I would say I enjoy skating, basketball, watching tv shows and anime, and reading. My favorite anime is Nana and Death Note.
ROLEPLAY
For what i’m looking for, i’d have to say basically anything in the Jujutsu Kaisen universe. Perhaps something done in the Shibuya Arc, or even the Culling Games Arc where are our characters are participating. Or maybe something entirely different. I think it would be cool if our characters were strong on their own and everything was set up in the Culling Games Arc, them having to maybe ally or something. But we can also have it be basically them fighting together to make themselves stronger and then fight new enemies as well. I’m down for ideas!
I’m also down for a Modern AU roleplay with the original characters. Maybe an OC x CC or CC x CC in that case!
CHARACTERS
I tend to use character sheets to describe my character, these usually consist of names, background, and personality. More so on appearances, I prefer using animated or drawn references than real life people. I enjoy good enough references where I get the idea of how the character would look like.
The types of characters I write are either the lone wolf type that has some sad past which leads them to want to join someone for a redemption arc or the bubbly character who is the one that brings the mood up and is usually seen as trustworthy and of that kind.
I like all types of tropes, especially enemies to lovers or rivalry. I also really enjoy opposites attract as a whole from either opposite personality or something else they would be opposites in. Enemies to lovers takes my heart, though. I love seeing the characters go past the urge to ultimately hate each other and/or go past their usual way of disliking the others lineage or upcoming.
REQUIREMENT
I think this is my last paragraph on the roleplay. It’s the most important, at least. Requirements. All roleplay searches come with them. Or at least that’s what I heard! But don’t fret, there isn’t much.
I’ve seen this as one of the most used requirements, and I agree with it. As someone who’s first language wasn’t English, I understand that you may not be great at it. But please, I do require a partner that at least has proper use of grammar and punctuation. You don’t even have to use big words or anything, just at least know where to put your periods and the placement of your words.
My second requirement is for you to be LITERATE! Please. I’m a big writer, I tend to ramble on and tend to write more than what I thought I would. (like i’m doing right now) I write multiple paragraphs from the starter until the scene relaxes. I also understand that sometimes writing big blocks of words every response is tiring or boring so I don’t expect it all the time, at least after the starter has been made and in more important scenes. Dialogue also cuts my replies shorter.
Please please please be polite in OOC! We may just be role playing together but kindness goes all ways. If we do include OOC, I enjoy talking about many things. My day, movies, games, funny moments and stories, all of that!
I think that’s the end to this wonderful journey of an ad about my search. I hope you are still here, fellow writer! I would LOVE it if you reached out to me! This wasn’t all for nothing, right!
But don’t leave yet! I do have a passcode. I know this was a jumble of words and rambling but I still have to put one in. I heard that there’s a lot of people on here that don’t read things fully and miss out on rules or information! But.. Just because you read through this all, I’ll gladly give you options on the passcode! Also please put in an introduction of yourself! Don’t think “Oh maybe I shouldn’t bother this person with too much to read”! I like seeing big blocks.
PASSCODE:
What’s your dream country to travel to and why?
OR
Who’s your favorite TV show / Cartoon / Game / Anime character?
Feel free to pick both! Now, that’s all from me. Please don’t put your request as just “Wanna rp”!
submitted by g3thic to roleplaying [link] [comments]


2024.05.18 23:26 ManuMaker Fallout 3 lacks HUD and black-colored interactions.

Hi guys my modded Fallout 3 is without HUD, it never activates, and when I approach to talk to someone the interaction is black, I tried setting the gamma color from the menu (and it is the standard) and even tried disabling all mods (even Immersive HUD, which should equally show the HUD when you perform certain actions) but it doesn't appear at all!
I also downloaded Pulse ENB by downloading the ReShades and putting them in the game folder (also replacing dxgi and d3d9, now I don't remember the process exactly), I'm afraid the problem might be coming from there although I wouldn't know how that's possible.
This is my list of mods:
00 - Improved Male Vanilla Body - FOMOD Installer
4K Capital Wastescape with 4K Normals
Accurate Stars 4k
AmaccurzerO's Animated Wasteland
Andy's Darker Grass v2
Animated Interior Decorations
Animated Park Equipment v4 big update
Animated Statics - Anim
Animated Utility Poles (Ashens2014) Fallout 3
Animated Wasteland Trees (recommended)
Animation Compilation (First Person)
Animation Compilation (Third Person)
Archivelnvalidation Invalidated - Program Version - Recommended
ATMOS Ambient Sound Overhaul
CivisRomanus Unofficial Fallout 3 Dialogues Fixes - italiano
CivisRomanus Unofficial Fallout 3 Fixes
CivisRomanus Unofficial Fallout 3 Fixes Cheat Items
CivisRomanus Unofficial Fallout 3 Fixes Dialogues
CivisRomanus Unofficial Fallout 3 Fixes italiano
CivisRomanus Unofficial Fallout 3 Fixes Optional
Clean-Deluxe - Dust Away vO-22
Clean-Deluxe - Paper-Shredder
Clean-Deluxe - Rock-Out
Clean-Deluxe GOTY Edition
Command Extender
Desolation Flora
Devastated City
Energy Visuals Plus
Enhanced Blood Textures
Enhanced Camera
EXE - Effects teXtures Enhanced - EXE FULL RES V1
Fallout 3 HD Overhaul
Fallout 3 Realistic Wasteland Lighting plus GOTY
Fallout 3 Rebirth - GOTY Version
Fallout Script Extender (FOSE)
Fallout Street Lights - Traduzione Italiana
Fallout Street Lights Version 2
Flashlight v1-5
F03 Redesigned Standard (No DLC) Edition
Games for Windows LIVE Disable
Gutsy Handy Animated Eyes
Helm Pov 2
HR Armored Vault 101 Jumpsuit_4k
Immersive HUD - iHUD
Iron Sights Plus
Kyu's Ballistics F03
Loot Menu
MGs Neat Clutter
MGs Neat Clutter - Ammo box
More Modest T4 - Main
MTUI
no more dots v01
NV Compatibility Skeleton - NVCS Installer
NVAC - New Vegas Anti Crash
Out Of Memory Fix
PCldles03b
Power Armor Footstep SFX vl-2
PowerArmor Increases Height
RADiant Light Overhaul vl.2
Rustic Grass HQ 4K Version 1
Simple Sprint F03
Size Variable HD Moon Cycle Textures - F03 - NickKens Moon Cycle
Smaller Holotapes
Stewie Tweaks
Street Lights Bug Fix
The D.C. Interiors Project - DCinteriors_combo Edition Total Merge
TYPE4 - Body and Armors - T4 - Main
TYPE4 F03 - Body and Armors - T4 - Main
UIO - User Interface Organizer
Updated Unofficial Fallout 3 Patch - OGG
Vandr HD Creatures
Wastelander Backpacks
Weapon Enhancement Pack
Wider Street Lights
zzjay's body and face textures workshop - Type 3 - 4 and 6 - 00 - Default Version - CORE
submitted by ManuMaker to Fallout [link] [comments]


2024.05.18 22:58 Cheesecakes003 Uncensored community

Hello everyone,
I am excited to welcome you to Kerala_Uncensored, a community dedicated to free and open discussions about all things related to Kerala. Our goal is to create a space where you can share your thoughts, opinions, and experiences without fear of censorship, as long as the content is respectful and does not violate any constitutional laws.
Many other communities are often highly regulated or affiliated with specific parties or ideologies. Here at Kerala_Uncensored, we strive to remain as independent and unbiased as possible. We believe in the power of open dialogue and the importance of diverse perspectives.
Here are a few guidelines to keep our community respectful and engaging:
  1. Respect Each Other: Personal attacks, hate speech, and insults will not be tolerated.
  2. Follow the Law: Posts must comply with constitutional laws and Reddit's content policy.
  3. Stay On Topic: Discussions should be related to Kerala or relevant issues.
  4. Be Constructive: Aim to contribute positively to the conversation.
Let's build a community where everyone feels welcome to share their voice. Your participation and contributions are what will make Kerala_Uncensored a vibrant and valuable space.
Thank you for joining, and I look forward to seeing our community grow!
submitted by Cheesecakes003 to Kerala_Unfiltered [link] [comments]


2024.05.18 22:52 cametobemean How to welcome the party to town?

I feel like I should open this up by saying that I think this is kind of a dumb question, so I'm sorry up front.
I'm doing a campaign with a fair amount of travel, and as such my group is traveling through more than one town. Most of my friends listen to DND podcasts with DMs who are freaking voice actors, and honestly I just can't compete with that. All of my effort goes into keeping my Mississippi accent tamped down, I cannot mask it with an entirely different accent or varying speech patterns, so I feel a bit inadequate when it comes to interactions as it is and let most dialogue happen after the players have initiated it, lol.
Looking for ways to spice this up, I guess. The first village they went to everyone was friendly but not immediately forthcoming, so they had to dig it out of them and earn their trust before getting to the quest. The second was a small kingdom, everyone was cursed and therefore hostile, so there was a battle before the party could leave.
They're coming up on a third town, and I'm trying to figure out how to make the town friendly? It's a quest where their goal is to find some missing town people + stop an evil artificer so the goal isn't anything particularly special, I am just... I'm realizing I'm not super great at writing off-the-bat friendly characters, and I've only played in like 4-5 campaigns anyway so it's not like I'm the most experienced overall and haven't seen a town yet that's super forthcoming.
I have several rumors written that I can pass on from the townspeople to the party, but still kind of struggling with those initial welcoming interactions. Any advice?
submitted by cametobemean to DMAcademy [link] [comments]


2024.05.18 22:36 braydenserna Assistance with Sheets Automation Scripts

I will preface this by stating I am by no means an expert at writing code for Google Apps Script (I have absolutely no idea what I am doing), which is why I rely on Gemini to write code for me.
I have a Google Sheet which contains various worksheets:
  1. CPT-4
  2. Modifiers - CPT-4
  3. CPT-4 II
  4. POS Codes
  5. MDC
  6. ICD-10-CM
  7. ICD-10-PCS
  8. HCPCS Level II
  9. Modifiers - HCPCS
  10. MS-DRG
  11. Revenue Codes
  12. ASC Payment Indicators - HCPCS
  13. OPPS Status Indicators - HCPCS
The worksheets contain a variable amount of data, but typically have between 1-6 columns, where A is the Code, B is the Modifier, C is the Description, D is the Abbreviated Description, and E are any applicable Notes. Because this data is updated very frequently, I want to use Apps Script to automate several processes to streamline maintenance of this workbook:
When a code is entered in a cell in column A, execute the following steps:
  1. Evaluate column A for duplicate entries; if the code already exists, reject the newly entered (duplicate) code
  2. Sort the worksheet by column A in alphabetical order
  3. Capitalize any alphabetical characters in the code string; for example, if I enter 3074f, change it to 3074F
In the past, it seemed to work to some degree, but now nothing is happening as expected.
Gemini was able to get the automation to work without requiring the use of a trigger (somehow), but in its troubleshooting suggestions, it said I need to create one. I have done so, and it still will not work--I keep getting an error when I debug the function.
Here's an example of one of my worksheets:
CPT-4 II worksheet
Here's the script which corresponds to the worksheet:
Corresponding code for CPT-4 II worksheet
Here is the trigger:
Trigger that I was told to configure by Gemini
Here's the error that one of the scripts is returning:
Error returned by the code corresponding with the OPPS Status Indicators - HCPCS worksheet
Debug of the code
I greatly appreciate any assistance as I am becoming incredibly frustrated.
Please let me know if there is any additional detail I can provide to assist.
submitted by braydenserna to GoogleAppsScript [link] [comments]


2024.05.18 22:25 Rossa2313 FO4 keeps crashing

FO4 keeps crashing submitted by Rossa2313 to Fallout4Mods [link] [comments]


2024.05.18 22:17 TheBlaringBlue Kena: Bridge of Spirits is a Wolf in Sheep's Clothing (Analysis & Pseudo-Review)

Kena: Bridge of Spirits is such a good game despite being so… well… basic.
It’s simple — almost overly so — yet it is beloved by so many seasoned and experienced gamers.
What I got curious about after playing the game myself and reading a number of pseudo-reviews online was how exactly it achieved this.
How did a package so entry-level-looking garner such respect by 201 and 301 students?
--
The ‘Fields’ region is a great example of Kena’s dichotomy.
It’s gorgeous and inviting, with sea-foamed vistas, lush landscape and rushing waterways. There’s a even a big, lovable pet bull towering over the myriad of cute little Rot dudes scampering through the foliage. The whole place is just friendly.
Why then, does it end up being one of the game’s longest, deepest and most complex sections? Consider its many scattered puzzles, which ask you to combine platforming, archery, environmental awareness and combat proficiency. There’s even a handful of red herring platforms that you can’t properly interact with until later in your puzzle solving endeavor.
The ‘Fields’ are a microcosm of the game as a whole. A childish, Pixar-esque shell which, when uncovered, reveals a complex, involved gameplay experience underneath.
Kena: Bridge of Spirits invites you to be a kid, but treats you like an adult. This is something very few games manage — or even attempt — and it’s what makes Kena so unique, memorable and special.
--
Kena crushes its tone and aesthetic on all fronts to create something that’s desirable and attainable to a group outside of hardcore gamers.
Kena’s visuals are youthful and welcoming by using cartoonish and fairytale-esque art design. The game’s companions do the same — the Rot are your constant brigade of adorable little plush-like, Pikimin-esque comrades who hop as you walk, munch on berries, clumsily trip over each other, and squeak in pitches that can only described as ‘cute.’ You can even give them little hats to wear. They’re pets and it’s all so mired in youthful innocence that I cringe even typing it.
From a distance, Kena appears childish and immature based on its outward appearance. That is, until you peel back its outer layer.
--
The game looks like something your five-year-old might enjoying toying with on your iPad, “you-got-games-on-yo-phone?” style. But there are four elements in its building blocks that make it a game not optimized for your five-year-old on their own;
  1. Narrative
  2. Puzzles
  3. Platforming
  4. Combat
Narrative
As far as the game’s story is concerned, it may begin bright and innocent enough, but it deals not-abstractly with death and loss.
Consider that all three boys you meet in the early game — Taro, Benni and Saiya are actually dead, I-see-dead-people style. Consider also that Kena’s entire journey revolves around the loss of her own father and her desire to reconnect with him.
Additionally, it is Toshi’s selfishness and his desire to be the hero that actually ends up bringing death and destruction to his village when he jumps the gun and kills and the mountain spirit in cold blood.
Merciless affronts on nature and an up-front dealing with death and grief are not exactly for the young of age, despite their youthful packaging.
Puzzles
It would be a waste of word count to explain in detail the steps necessary to complete certain puzzles in Kena just as a set of examples to prove the point.
If you’ve played or watched gameplay, you know the puzzles are surprisingly involved, consisting often of multiple steps to complete that build on each other and require the use of all of your abilities in tandem.
One of the bigger “ah-hah” moments I recall was when I realized I could order my Rot minions to move objects while Kena stood on top of said object in order to give me a leg up to jump to a previously unreachable ledge.
Platforming
Speaking of ledges, jumping to and from them is tight and precise in Kena.
Platforming challenges are often timed (your aura-bomb weapon only activates platforms for specifically-timed bursts). Combining their scheduled nature with the need to rotate them via precise archery, mid-air grappling segments and more makes for a movement experience that is involved enough to demand the player’s full attention for every tick of the clock.
Kena and her world’s gravity also have a decided, predictable weight to them that’s not exactly forgiving, meaning the act of jumping to and fro is exact while also requiring exactness.
Combat
Fighting the enemies of Kena is similarly involved.
The cadence with which the game throws opponents your way combined with the complexities of dealing meaningful damage to said opponents creates a combat scenario which demands the player fluidly wield and swap between both melee and ranged options while carefully managing space on the battlefield.
Kamikaze-style enemies often rush Kena in carefully-spaced and well-timed waves, while enemies with shields and shells hide their weak points from visibility. Enemies like this require certain sequences to beat — be it a well-placed bomb and arrow combo, a parry, or a maneuvering to an enemy’s backside.
Boss encounters lean into these mechanics but also present new wrinkles — The Hunter fight asks the player to rethink their tactics and find a way to deal with an airborne opponent who is apt at dodging bombs and arrows, for example.
The final few bosses ask you to take everything you’ve learned throughout your journey and apply it all at once, and if you don’t… it’s defeat for Kena.
--
The above sounds like I’m describing a souls-like with platforming elements as the ‘fresh take’ in addition to the enrapturing combat.
Games that provide this much of a challenging, involved experience are typically darker in tone — be it music, environment, or what-have-you. I don’t think too many people would call Kena ‘hard,’ but these are the same people who died 10+ times to The Hunter or Corrupted Toshi.
If this game had a darker, moodier skin, would more people describe it as hard or not for the faint of heart?
In this way, Kena: Bridge of Spirits is a wolf in sheep’s clothing.
It is accessible to new players and younger gamers due to its pleasing and friendly atmosphere. But by its conclusion, it is likely to season them into better gamers. If a newbie gamer picks up Kena, they’re in for a surprise and (hopefully) delight when they find something deeper than that which they first expected.
On the other hand, Kena is a worthwhile experience for veteran gamers if they drop their toxic masculinity and play a goofy kids game with a female protagonist. This is a game that will undoubtedly earn their respect by requiring their attention, precision and commitment throughout its experience. Like the newbie gamers, gaming veterans are in for a surprise and (certainly) delight when they find something deeper than that which they first expected.
--
Kena: Bridge of Spirits is a good experience for everyone. By balancing being adorable with being difficult, it earns the respect and appreciation of everyone who plays it. Its accessibility makes it easy to recommend to anyone and the game thus earns itself a bigger audience as a result.
Its narrative and gameplay might not separate themselves in terms of newness from a saturated market, but the surprise and delight the game provides delivers an experience to its players that isn’t typical of the space.
By striking the balance between wolf and sheep, Kena elevates its quality to something beyond just the content within.
--
and yet
I can’t help but think, as I summarize this article, that if a game is for everyone, doesn’t that, on some level, mean it is also for no one?
I mean, when you look at the game’s narrative or gameplay, it’s not exactly reinventing the wheel here. In fact, Kena does just about nothing new. It spits out the same exact version of a game we’ve been playing for decades in the form of Tomb Raider or Uncharted or The Legend of Zelda or God of War.
Critically speaking, both the gameplay and narrative are pretty damn milquetoast.
You’re in a world infected by some arbitrary Darkness and since you’re Special and The Chosen One™ it’s your job to go around cleansing the world of evil using a combination of environmental platforming, lever and pressure plate puzzle-solving and lock-on-based, sword-swinging driven combat.
It wouldn’t be difficult to make the argument that Kena is bland.
But the discourse around the game just isn’t about that.
The game’s scored an 81 on Metacritic and has a 92% positive review rating on Steam at time of writing. It recouped its development costs in just one month, meaning every sale since then is hitting the bottom line.
People like this game.
Quick aside from me here on something that made me smile — when double-checking the score on Steam for the above info, I found these as the first two reviews at the very top of the queue: “yo wtf. bought this game to chill, why does it feels like im playing souls-like difficulty ass game HAHAHAH.” “Don’t be fooled by the graphics. This game can be a challenge at times, but it is worth the experience.”
So maybe being an experience for everyone really was the kicker?
Or, maybe, it was something else.
In fact, yeah, I can confidently say it was. It’s a game reviewer’s buzzword, but it’s oh-so apt here: polish.
--
The entire experience of playing Kena is smooth. There are no framerate drops, no bugs, no broken quests or puzzles, no desynced dialogue and facial animations. Not a single hiccup to speak of.
The game features exacting archery, precise platforming, telegraphed and accurate hitboxes, as well as an unimpeding camera, responsive and weighty combat and legible visual design that accurately communicates with the player.
You can move through Kena virtually unobstructed (until you come across a puzzle you can’t solve, but that’s your problem, not the game’s). Everything is built carefully and gels together in a cohesion that works so fluidly that playing Kena is simply frictionless.
The game’s developers — Ember Lab — nailed the fundamentals, paid attention to detail and play-tested perfectly. Their effort to go above and beyond saved this game from sinking into the obscurity of being completely and utterly Mid.
--
It’s frictionlessness that elevates Kena beyond itself. It makes the game greater than the sum of its parts. It makes Kena a complete, finished and polished experience.
Kena presents itself like it’s Disney Pixar’s latest goofy-ass, lame-ass, sub-par video game, but lying underneath the childish aesthetic is a challenging and engaging experience that’s not only a boon for all audiences of gamers, but a worthwhile one thanks to its extreme polish and dedication.
You should play it.
submitted by TheBlaringBlue to ItsAllAboutGames [link] [comments]


2024.05.18 22:17 TheBlaringBlue This Game is a Wolf in Sheep's Clothing (Analysis & Pseudo-Review)

Kena: Bridge of Spirits is such a good game despite being so… well… basic.
It’s simple — almost overly so — yet it is beloved by so many seasoned and experienced gamers.
What I got curious about after playing the game myself and reading a number of pseudo-reviews online was how exactly it achieved this.
How did a package so entry-level-looking garner such respect by 201 and 301 students?
--
The ‘Fields’ region is a great example of Kena’s dichotomy.
It’s gorgeous and inviting, with sea-foamed vistas, lush landscape and rushing waterways. There’s a even a big, lovable pet bull towering over the myriad of cute little Rot dudes scampering through the foliage. The whole place is just friendly.
Why then, does it end up being one of the game’s longest, deepest and most complex sections? Consider its many scattered puzzles, which ask you to combine platforming, archery, environmental awareness and combat proficiency. There’s even a handful of red herring platforms that you can’t properly interact with until later in your puzzle solving endeavor.
The ‘Fields’ are a microcosm of the game as a whole. A childish, Pixar-esque shell which, when uncovered, reveals a complex, involved gameplay experience underneath.
Kena: Bridge of Spirits invites you to be a kid, but treats you like an adult. This is something very few games manage — or even attempt — and it’s what makes Kena so unique, memorable and special.
--
Kena crushes its tone and aesthetic on all fronts to create something that’s desirable and attainable to a group outside of hardcore gamers.
Kena’s visuals are youthful and welcoming by using cartoonish and fairytale-esque art design. The game’s companions do the same — the Rot are your constant brigade of adorable little plush-like, Pikimin-esque comrades who hop as you walk, munch on berries, clumsily trip over each other, and squeak in pitches that can only described as ‘cute.’ You can even give them little hats to wear. They’re pets and it’s all so mired in youthful innocence that I cringe even typing it.
From a distance, Kena appears childish and immature based on its outward appearance. That is, until you peel back its outer layer.
--
The game looks like something your five-year-old might enjoying toying with on your iPad, “you-got-games-on-yo-phone?” style. But there are four elements in its building blocks that make it a game not optimized for your five-year-old on their own;
  1. Narrative
  2. Puzzles
  3. Platforming
  4. Combat
Narrative
As far as the game’s story is concerned, it may begin bright and innocent enough, but it deals not-abstractly with death and loss.
Consider that all three boys you meet in the early game — Taro, Benni and Saiya are actually dead, I-see-dead-people style. Consider also that Kena’s entire journey revolves around the loss of her own father and her desire to reconnect with him.
Additionally, it is Toshi’s selfishness and his desire to be the hero that actually ends up bringing death and destruction to his village when he jumps the gun and kills and the mountain spirit in cold blood.
Merciless affronts on nature and an up-front dealing with death and grief are not exactly for the young of age, despite their youthful packaging.
Puzzles
It would be a waste of word count to explain in detail the steps necessary to complete certain puzzles in Kena just as a set of examples to prove the point.
If you’ve played or watched gameplay, you know the puzzles are surprisingly involved, consisting often of multiple steps to complete that build on each other and require the use of all of your abilities in tandem.
One of the bigger “ah-hah” moments I recall was when I realized I could order my Rot minions to move objects while Kena stood on top of said object in order to give me a leg up to jump to a previously unreachable ledge.
Platforming
Speaking of ledges, jumping to and from them is tight and precise in Kena.
Platforming challenges are often timed (your aura-bomb weapon only activates platforms for specifically-timed bursts). Combining their scheduled nature with the need to rotate them via precise archery, mid-air grappling segments and more makes for a movement experience that is involved enough to demand the player’s full attention for every tick of the clock.
Kena and her world’s gravity also have a decided, predictable weight to them that’s not exactly forgiving, meaning the act of jumping to and fro is exact while also requiring exactness.
Combat
Fighting the enemies of Kena is similarly involved.
The cadence with which the game throws opponents your way combined with the complexities of dealing meaningful damage to said opponents creates a combat scenario which demands the player fluidly wield and swap between both melee and ranged options while carefully managing space on the battlefield.
Kamikaze-style enemies often rush Kena in carefully-spaced and well-timed waves, while enemies with shields and shells hide their weak points from visibility. Enemies like this require certain sequences to beat — be it a well-placed bomb and arrow combo, a parry, or a maneuvering to an enemy’s backside.
Boss encounters lean into these mechanics but also present new wrinkles — The Hunter fight asks the player to rethink their tactics and find a way to deal with an airborne opponent who is apt at dodging bombs and arrows, for example.
The final few bosses ask you to take everything you’ve learned throughout your journey and apply it all at once, and if you don’t… it’s defeat for Kena.
--
The above sounds like I’m describing a souls-like with platforming elements as the ‘fresh take’ in addition to the enrapturing combat.
Games that provide this much of a challenging, involved experience are typically darker in tone — be it music, environment, or what-have-you. I don’t think too many people would call Kena ‘hard,’ but these are the same people who died 10+ times to The Hunter or Corrupted Toshi.
If this game had a darker, moodier skin, would more people describe it as hard or not for the faint of heart?
In this way, Kena: Bridge of Spirits is a wolf in sheep’s clothing.
It is accessible to new players and younger gamers due to its pleasing and friendly atmosphere. But by its conclusion, it is likely to season them into better gamers. If a newbie gamer picks up Kena, they’re in for a surprise and (hopefully) delight when they find something deeper than that which they first expected.
On the other hand, Kena is a worthwhile experience for veteran gamers if they drop their toxic masculinity and play a goofy kids game with a female protagonist. This is a game that will undoubtedly earn their respect by requiring their attention, precision and commitment throughout its experience. Like the newbie gamers, gaming veterans are in for a surprise and (certainly) delight when they find something deeper than that which they first expected.
--
Kena: Bridge of Spirits is a good experience for everyone. By balancing being adorable with being difficult, it earns the respect and appreciation of everyone who plays it. Its accessibility makes it easy to recommend to anyone and the game thus earns itself a bigger audience as a result.
Its narrative and gameplay might not separate themselves in terms of newness from a saturated market, but the surprise and delight the game provides delivers an experience to its players that isn’t typical of the space.
By striking the balance between wolf and sheep, Kena elevates its quality to something beyond just the content within.
--
and yet
I can’t help but think, as I summarize this article, that if a game is for everyone, doesn’t that, on some level, mean it is also for no one?
I mean, when you look at the game’s narrative or gameplay, it’s not exactly reinventing the wheel here. In fact, Kena does just about nothing new. It spits out the same exact version of a game we’ve been playing for decades in the form of Tomb Raider or Uncharted or The Legend of Zelda or God of War.
Critically speaking, both the gameplay and narrative are pretty damn milquetoast.
You’re in a world infected by some arbitrary Darkness and since you’re Special and The Chosen One™ it’s your job to go around cleansing the world of evil using a combination of environmental platforming, lever and pressure plate puzzle-solving and lock-on-based, sword-swinging driven combat.
It wouldn’t be difficult to make the argument that Kena is bland.
But the discourse around the game just isn’t about that.
The game’s scored an 81 on Metacritic and has a 92% positive review rating on Steam at time of writing. It recouped its development costs in just one month, meaning every sale since then is hitting the bottom line.
People like this game.
Quick aside from me here on something that made me smile — when double-checking the score on Steam for the above info, I found these as the first two reviews at the very top of the queue: “yo wtf. bought this game to chill, why does it feels like im playing souls-like difficulty ass game HAHAHAH.” “Don’t be fooled by the graphics. This game can be a challenge at times, but it is worth the experience.”
So maybe being an experience for everyone really was the kicker?
Or, maybe, it was something else.
In fact, yeah, I can confidently say it was. It’s a game reviewer’s buzzword, but it’s oh-so apt here: polish.
--
The entire experience of playing Kena is smooth. There are no framerate drops, no bugs, no broken quests or puzzles, no desynced dialogue and facial animations. Not a single hiccup to speak of.
The game features exacting archery, precise platforming, telegraphed and accurate hitboxes, as well as an unimpeding camera, responsive and weighty combat and legible visual design that accurately communicates with the player.
You can move through Kena virtually unobstructed (until you come across a puzzle you can’t solve, but that’s your problem, not the game’s). Everything is built carefully and gels together in a cohesion that works so fluidly that playing Kena is simply frictionless.
The game’s developers — Ember Lab — nailed the fundamentals, paid attention to detail and play-tested perfectly. Their effort to go above and beyond saved this game from sinking into the obscurity of being completely and utterly Mid.
--
It’s frictionlessness that elevates Kena beyond itself. It makes the game greater than the sum of its parts. It makes Kena a complete, finished and polished experience.
Kena presents itself like it’s Disney Pixar’s latest goofy-ass, lame-ass, sub-par video game, but lying underneath the childish aesthetic is a challenging and engaging experience that’s not only a boon for all audiences of gamers, but a worthwhile one thanks to its extreme polish and dedication.
You should play it.
submitted by TheBlaringBlue to KenaBridgeOfSpirits [link] [comments]


2024.05.18 20:58 omnipresentzeus erica meltzer grammar rules wrong punctuation. shouldnt it be without a comma? ig it is a typo?

https://preview.redd.it/jeirhf19f81d1.png?width=1400&format=png&auto=webp&s=95554c13c6fa6a1ea76603263a1ac8f99360903e
yes, I have good eyes :p
submitted by omnipresentzeus to Sat [link] [comments]


2024.05.18 20:42 model-kurimizumi M785 - Motion to Support Rejoining the European Union - Motion Reading

Motion to Support Rejoining the European Union

To move– that the House of Commons recognises
(1) That the United Kingdom while in the European Union received over £10,000,000,000 in funding from 2014 until we left;
(2) That investment in the United Kingdom supported a variety of programmes including a large back-to-work programme that supported poorer areas of Britain.
(3) This funding is no longer possible because of campaigns built on deceit;
(4) That continued funding from the Government cannot make up for the shortfall in additional funds which came from the European Union.
Therefore–the House of Commons calls upon the Government to
(1) Advocate for a return of the United Kingdom to either–
(a) the European Union;
(b) the European Economic Area;
(c) or the Single Market.
(2) Call upon the Government to enter into negotiations to rejoin the European Union;
(3) Further dialogue with European Union partners to facilitate the continued development of the United Kingdom.
This motion was written by the Rt. Hon. Marquess of Melbourne Sir model-kyosanto KD OM KCT, on behalf of Volt Europa.
Speaker,
This Government is one that is so offensively anti-Europe, despite containing a pro-EU Deputy Prime Minister. Yet, it has done little to act upon the previous term’s motion, and therefore it has become necessary for it to be submitted once more, so that we may continue to bring this issue to the forefront of debate. Perhaps, the Government, which has done nothing so far this term, may in fact perhaps do something on the European question that still remains. This House last term voted overwhelmingly in favour of rejoining the European Union, or some other more agreeable arrangement, yet it has gone un-responded to.
So, it is beyond time we recognise that it was an absolute mistake and travesty that we left the European Union, we are still reeling financially from what has been a disaster that has left millions of British residents worse off, it stifled investment into our country, and has led to a severe reduction in our ability to better the nation.
When you travel around the nation you see signs plastered with “Project Financed by the European Union”. From motorways to universities, from villages to cities, these monuments to the enormous financial benefit that being in the European Union gave to us remain, but the money does not.
This also does not even begin to mention the immense negative impacts our exit with the European Union has had on our local businesses, on our farms, we are now faced with mounting costs exacerbated by the rising cost of living which is driving hard working people and their families out of business, and will continue to send people into poverty.
The campaign to leave the European Union was devoid of logical debate and sought to harness right wing populism to scare people into voting leave. The referendum to leave the Single Market strongly revolved around the coming of a socialist revolution on the left, and the same racist dog whistles on the right. Facts and figures were ignored, and pushed to the sidelines so we could have a debate predicated on rhetoric and insults.
We now know how things have turnt out, we are worse off for being out of the European Union, we face high tariffs, border controls, low levels of investment, and our economy is suffering at a greater rate than the rest of the world. It is clear that our experiment has failed and it is time to finally recognise that.
This motion seeks to demonstrate that the democratically elected representatives of the United Kingdom want us to be back in the Union, want investment in our nation, want investment in our research, and want the cooperation and trade we had with the continent back. We cannot be insular, we are a globalised economy that is ever increasingly reliant on trade and freedom of movement with more and more nations. We shunned this half a decade ago, and we are suffering for it.
Speaker,
I understand the apprehension many may have with supporting this Motion, but we can all see that we are better than empty rhetoric, we know the facts and we know the figures. We were better off in the European Union, and we would not be facing the same economic pressures we are now if we were still in the Union. We are better than dog whistles and blind nationalism, we are a world player, increasingly connected and we deserve to be in a Union that embodies liberal ideals. I urge all to support Volt’s mission to return us back to the EU.
This debate ends on Tuesday 21st May 2024 at 10PM BST.
submitted by model-kurimizumi to MHOC [link] [comments]


2024.05.18 20:06 JohnnySalamiSmuggler Returning to Fallout 4 and looking for general advice

Intro Bread: Hey Vault Dwellers! As the title states, I'm returning to finally play through Fallout 4. I had my copy stolen years ago and just never bothered to pick it back up or complete it. All the online buzz lately made me think I should give it another go. Really glad I did because I'm remembering everything I loved about this franchise.
Meat and Cheese: Basically, I'm looking for general advice, helpful tips, good routes, and anything that will help me min max my playthrough. I understand I'll need multiple playthroughs to see alternative endings and dialogue options, but the primary focus for my first file is getting the best start, gear, stats, what perks to acquire early on, and what decisions will play the heaviest roles in accomplishing the aforementioned. There is so much information in this game and decisions you can make that it feels a tad overwhelming to sift through everything by myself. I'm hoping some of you seasoned wasteland wanderers could assist me in the matter.
Outro Bread: Thank you in advance for anyone who takes the time to read this and/or give me feedback. There's just so many layers to this game that wasn't available in 3, which is the last Fallout I played. Also, Marcy Long and the Diamond City elitists can get bent over a gas fire stove.
submitted by JohnnySalamiSmuggler to Fallout [link] [comments]


2024.05.18 19:48 inkhonclusive [ONline][EST][5e][Homebrew][Roleplay Heavy][Low Fantasy] - Seeking Sorcerous Survivors

Pitch
Recruiting 4 Sorcerers (Magic not from entity or study) Only;
Thou were not born of thy own choosing
Whence you grieve, cry, or laugh
Tis as if you bring tragedy, rain or sunlight
Unexplained happenings follow you
And if anyone knows what you really are
They will kill you ..
Hide yourself, and silence your heart
Hunters seek those like you for in this world
.. You are monsters
Our story begins with the plights of your characters and how they were able to overcome them .. Or how they were succumbed to
You discover the nature of your afflictions .. And now you must survive
The world hunts sorcerers like dogs hunt confused and lost birds
But if a lost bird lives long enough to be found. It may spread it's wings and fly
Good luck
Introduction
Hello, my name is Inkh-Su (인수). I have been roleplaying since 2009 and started playing D&D 2018. I am hoping that you will be interested in my homebrew world of Myhrr. It is a work of consistent passion. I have passed 50 pages of content and have handcrafted over 30 explorable cities, tile-by-tile.
Myhrr is a living world developed by the DM, and a story lead by the players.
I prefer players who want to emotionally invest in NPCs, their party members, and their own characters. My aim is to naturally draw characters together into an interweaving story of relationships, action, and heroism.
My five main inspirations are The Books of Magic, Berserk, Merlin, Odin Sphere & The Last Unicorn.
I adhere to rules that maximize your exploration and sense of curiosity. I don't try to predict players, I just adapt to their actions. I study player strengths & weaknesses to spotlight them and write a balanced story. Depending on backstory, I grant geographical, social, and historical information.
Much of the world is a medieval, war-torn, feudalist place that has just found a respite from war. Power wavers with uncertainty, under the constant threat that war will return. Nobles attempt to secure peace alongside bloodstained battlegrounds. Royalty seizes power by sword, flame, accusation and subterfuge.
Whilst the faith in currency is unshaken, Trade is unstable. Promises are rare. The hunt of witches, warlocks, wizards and druids is ceaseless in a war against the unholy forces of magic and devilry.
Myhrr is plagued with economic inequality and xenophobia. Whilst half-orcs, tieflings, and goblins are capable of citizenship they are treated as second class citizens. Faced with the constant truths of their loathsome origins, demonic history, and biological differences they find little respite among other races.
Where half/elves are constantly bombarded with opportunity, these marginalized races find none.
Dungeons in the world are difficult to find. One requires research of the hundreds of books in the world, or a quick tongue and a fast blade, to take such information. Yet there are riches, power, and secrets hidden away behind the abominations of the deep and the traps that lay within. Those who seek answers in the hidden places of the world are at true risk of death or worse.
Think fast or die, traps don't wait and neither do monsters.
The core of every event lies a mystery. A quandary of history, social intrigue and chasing after evidence. Ancient secrets, political dealings, and criminal ones. The world's history is extensive but only a player who wishes to know the lore of the world will discover it.
One of the things I'm proud of in my game are its people. I've been roleplaying for over a decade and believe that every NPC will have more depth than any player will care about. Ingrained into the world and its culture; they have fears, desires and interact with an intelligence befitting of their environment.
Magic comes with a constant emotional and social contract. Only four classes are considered magical. Sorcerer, Druid, Warlock, and Wizard. All other classes use non-magical flavored versions of their spells. Each class uses magic uniquely, yet none of it is as reliable as sword or bow. Magic, no matter it's origin, has a will of its own.
Most cultures believe sorcery, druidry, and wizardry to be witchcraft.
Sorcerers do not have control over their innate power without having control over their own hearts. Druids must build a true relationship with nature and balance. Warlocks are required to debate and negotiate with cruel devils. Wizards are mysterious and grow in power as they follow a path of wonder.
The world has several holidays and I'd love to watch your character celebrate too.
Finally, the game is played with a flowing system of time. Time moves regardless of what your character is or isn't doing. Players who act quickly, describe their actions, act their dialogue and invest their hearts will quickly find themselves escaping the arm of mere RAW rules and mechanics.
I am rewarded by players who will sit after a game and theorize about NPCs, History and Intentions and have plans on how they want to act on the world. Reactive players are alright, but players who develop a judgment and work to act on that judgment are rewarded.
I am also rewarded by characters who act on and with emotionality to NPCs and with each other. My favorite moments are listening to the building moment of character clashes and support when they make discoveries that reveal pieces of themselves and each other.
World:
Game:
Table Culture:
If you're interested:
Send me a chat with
Looking forward to hearing from you :]
submitted by inkhonclusive to lfg [link] [comments]


2024.05.18 19:38 IzzyMoonbeam79 Load order help Xbox one

Load order help Xbox one
If anyone could look at my load order and tell me what I’m doing wrong please? I have read guides and arranged and rearranged mods so many times that I’m confused. I’m an older lady, so this isn’t my bag
submitted by IzzyMoonbeam79 to Fallout4Mods [link] [comments]


2024.05.18 19:30 DaveDavetheDave [Fo4] Getting crashes, what could be causing it and is there anything wrong with my load order?

Im not too good at knowing where things should go, so imma put this here and ask if anyone can give me advice on what to change.

This file was automatically generated by Mod Organizer.

Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
REFramework.esm
Ownership Fixes.esp
Community Fixes Merged.esp
TMR_GlitchfinderAIO.esm
BakaFramework.esm
HUDFramework.esm
XDI.esm
WorkshopFramework.esm
CWWorkshopMaster.esm
InstituteTechnologyOverhaul.esm
AshlandStationSettlement.esp
Snap'n Build.esm
YouAndWhatArmy2.esm
KARMA.esm
PPF.esm
GoodneighborExpanded.esp
SSTMinutemanWatchtowers.esl
CWWorkshopPackPart2.esl
CW10mmPistol.esl
CW32Pistol.esl
CWOutfitPackPart2.esl
ClassicMysteriousStranger.esl
CROSS_VertibirdFlightsuit.esl
CWRaiders.esl
SSTRagsPirates.esl
SSTTomsBruisers.esl
SSTMinutemenOrganizedMilitia.esl
SSTGrizzledSecurity.esl
Munitions - An Ammo Expansion.esl
Munitions - Vanilla Ammo Addon.esl
RunningWithHandsAnim.esl
7 More SPECIAL points.esl
LIF.esl
HiPolyFacesCompanionPlugin.esl
WhatsYourName.esl
SSTFungalForestLOD.esl
deathclawshd2k.esl
DeadlierDeathclaws.esp
WeaponModFixes-GOTY.esp
MiscAnimTweaks.esp
Wetness Shader Fix.esp
Fixed Gobo Effects.esp
Give Me That Bottle Rehydrated.esp
RAW INPUT.esp
Less Annoying Berry Mentats.esp
EveryonesBestFriend.esp
FOVSlider.esp
XDI ServiceCost.esp
OutlineWorkshopShader.esp
Less intrusive tutorial.esp
Grab and Eat.esp
CompanionStatus.esp
CompanionStatus-Settings.esp
WmkActiveEffects.esp
RBChemSortGOTY.esp
Smoke-able Cigars.esp
AnimatedIngestibles.esp
AnimChemRedux.esp
MGRemesh.esp
Assault Rifle Reanimated.esp
smmg.esp
RocketRifle.esp
skewer.esp
DakGrenadeAPW.esp
CROSS_CryoLance.esp
NV_LMG.esp
DakBAR.esp
AMR3000.esp
Dak20mm.esp
F4NVServiceRifleRedux.esp
DakPoliceShotgun.esp
DakHomemadeSaiga.esp
DakHomemadeVityaz.esp
DakRevolverRifle.esp
10mmRevolver.esp
DakRugerRifles.esp
DakVintageRepeater.esp
DakFAL.esp
F4CW10mmSMG.esp
DakDeagle.esp
DakBorz.esp
DakLindaPistol.esp
DakSW59.esp
CrudeBlowback.esp
DakSCAMP.esp
DAKMAC.esp
22Pack.esp
MedMeleePack.esp
DakSurvivalHatchet.esp
DakBowieKnife.esp
InstituteTechnologyOverhaul - FULL.esp
AttachPack.esp
Attach Pack Modcol.esp
The Attachment Pack - Implementation WMF Patch.esp
Attach Pack Mod Description Fixes.esp
WestTek.esp
WestTekOpticsAligned.esp
DakCRRedux.esp
UniqueUniques.esp
AKSounds.esp
RightHandedHuntingRifle.esp
InstitutePowerArmor.esp
InstitutePowerArmorForFinalBosses.esp
More_Clothes_Textures.esp
MiscOutfitPackv2.esp
MercenaryOutfits.esp
F3metalarmor.esp
Classic Combat Armor.esp
QwibWandererVaultSuit.esp
QwibLucyBag.esp
CROSS_CourserStrigidae.esp
CROSS_InstituteExpeditionarySuit.esp
CROSS_BrotherhoodRecon.esp
CROSS_CoA.esp
ChineseStealthSuit.esp
Tribal Forged.esp
GreaseRatGarbs.esp
GreaseRatGarbs_RaiderPatch.esp
TheKite_Railroad_Handmaiden.esp
DX_Black_Widow.esp
CorvalhoWidowShotgun.esp
DT_GunnerOutfitPack.esp
DTG_LeveledListIntegration.esp
AtomsGloryThreads.esp
Radical.esp
Radical-eXoPatch.esp
MojaveImports.esp
Wasteland Imports Reloaded - ECO-NEO Patch.esp
Wasteland Imports Reloaded - Force Lock Disabler.esp
WI_auto-inject_fixer.esp
WestTekTacticalOptics.esp
WestTekTacticalOptics - WP.esp
4estGimp - WestTekTac_Injection.esp
RED.esp
BoSStory.esp
BoS Story Typo Patch.esp
Lunar - BoSStory.esp
InstituteReformation.esp
InstituteStory.esp
FatherCompanion.esp
NukaWorldReborn.esp
VivaNukaWorldQuests.esp
VivaNukaWorldQuests_nerfs.esp
3DNPC_FO4.esp
3DNPC_FO4-UFO4P.esp
3DNPC-eXoPatch.esp
3DNPCs Typo Patch.esp
Patch XDIServiceCost-TftC.esp
3DNPC_FO4 FaceGen.esp
Swectorious_3DNPC-InstituteStory_Patch.esp
OldTimeReligion.esp
OldTimeReligion-Legendary.esp
AtomicRadio.esp
3DNPC_FO4_DLC.esp
Flashy_CrimeAndPunishment.esp
Flashy_CrimeAndPunishment_MercPatch.esp
SCDC_v0.5.esp
MentalHealth.esp
MH_Smokable_Patch.esp
FFHD.esp
Infiltrator - Lockpicking Overhaul.esp
CannibalReworked.esp
DineNDash.esp
WastelandCannibals.esp
CHALLENGES.esp
Complex Vendors.esp
Complex Vendors - UFO4P Patch.esp
BlockingOverhaul.esp
NPCs Use Items.esp
Chemfluence AI Combat Dynamics.esp
STEALTH AND DETECTION SYSTEM 5c.esp
Realistic Crippled Limbs Effects No Autoheal.esp
Bastion.esp
Community Fixes Merged - BPA Redux Patch.esp
SimplePowerArmorReductionSystem.esp
broken_t45.esp
Concord - Broken Minigun on Rooftop.esp
Vault111PistolLockedUp.esp
DLC Timing.esp
DLC Timing - UFO4P Patch.esp
Keep Radiants In Commonwealth.esp
Thrive Redone.esp
StimpaksHealNoLimbs_RobCo.esp
Weapon Scrapping Redone.esp
Clothing Scrapping Redone.esp
Dank_ECO-INNR.esp
Dank_ECO-WestTek.esp
Dank_ECO.esp
Dank_ECO_DLCCoast.esp
Dank_ECO_DLCNukaWorld.esp
Dank_ECO_DLCRobot.esp
Dank_ArmorOverrides.esp
Dank_ArmorOverrides_DLCCoast.esp
Dank_ArmorOverrides_DLCNukaWorld.esp
Dank_ArmorOverrides_DLCRobot.esp
Dank_INNRoverride.esp
Dank_ECO-Munitions.esp
Dank_ECO-Munitions_INNR.esp
NoRailRoadBallisticWeaveCPL.esp
WhoIsTheGeneral.esp
WTG - KRIC Patch.esp
SimpleSettlers.esp
Orphans.esp
ChildrenofBunkerHill.esp
ChildrenofGoodneighbor.esp
GunnersOverhaul.esp
FO4 NPCs Travel.esp
Face Fixes - All in One.esp
GhoulBlood.esp
[ARRETH] FGEP-DE NoKnockDown.esp
[ARRETH] FGEP-DE.esp
4estGimp - MFG_FGEP-DE Merged.esp
VeryZenFGEP_2k.esp
VeryZen_FGEP_SoundLevels.esp
Very Zen FGEP Tanks.esp
Improved_Radstag_Behavior.esp
Extended Diamond City Security Dialogue.esp
PiperCaitCurieDialogueOverhaul.esp
Interview.esp
Genetical Father 1.0.1.esp
LooksMenu.esp
LooksMenu Customization Compendium.esp
HiPolyFaces.esp
LMBTOverlays.esp
RutahTattooPack_FO4.esp
Lots More Male Hairstyles.esp
Lots More Female Hairstyles.esp
Lots More Facial Hair.esp
[HN] New Bald Hairstyles.esp
Rusty Face Fix.esp
Lightweight Lighting.esp
Gloomy Glass.esp
FO4ParticlePatch.esp
WET.esp
WAVE.esp
NF_Rocks_Fix.esp
Makeshifttextures.esp
The Silver Shroud.esp
UniquePipboy.esp
Vault Outfits Redux.esp
CROSS_GoreCrits.esp
CROSS_GoreCrits_FarHarborPatch.esp
dD-Enhanced Blood Basic.esp
ScopeOverlayDOF.esp
DiamondCityBillboards.esp
GoodneighborView.esp
RemoveBlur.esp
TerrainUndersides.esp
Terrain Undersides - PPF Patch.esp
SettlementMenuManager.esp
WorkshopPlus.esp
DD_Khassar_De_Templari_Increased_build.esp
Better_Settlement_Defence.esp
Conquest.esp
OCDecorator.esp
OCDecoratorDLC.esp
OCDispenser.esp
g2m_Workshop_Nexus.esp
Snappy_HouseK.esp
cVc Dead Wasteland 6.esp
cVc Dead Wasteland 6 DLC.esp
cVc Dead Wasteland 6 DLC2.esp
cVc Dead Wasteland 6 DLC3.esp
KURO.esp
Thematic and Practical - DLC.esp
Thematic and Practical.esp
woodysWastelandStuff.esp
WoodysWastelandStuff_SMM_Main_Menu.esp
MutilatedDeadBodies.esp
Elzee Gramophone.esp
WDP-PC.esp
Workshop Bookcase Door.esp
SnappingClothesRack.esp
WWP - PC.esp
ManufacturingExtended.esp
ManufacturingExtendedFH.esp
DLC items to manufacturing.esp
cartman1975_soylent.esp
ZebrinasWorkshopDevices.esp
ZebrinasWorkshopDevices-WorkshopRearranged.esp
BusySettlers.esp
Prisoner Shackles.esp
PrisonerShackles SMM.esp
BasementLiving.esp
Grounded.esp
JustDebris.esp
JustDebris Revised SMM.esp
MutilatedDeadBodies-Workshop.esp
NorthlandDiggers.esp
PWR.esp
PassiveWaterResources SMM.esp
MakeshiftBattery.esp
MakeshiftBattery SMM.esp
ruined_handmadeturrets.esp
WorkshopRearranged.esp
WorkshopRearrangedAddon_WeightlessJunk.esp
FarHarborBobbleheads.esp
EvilViking13_PatchworkSanctuaryBridge.esp
ImmersiveCovenantCompound.esp
Hunkered Down.esp
WZWildWasteland.esp
Lore Notes.esp
Rsiyo'sLocationPack.esp
stumbleuponinteriors.esp
3DNPC_FO4-Patch.esp
PRP.esp
3DNPC_FO4[Previsibines].esp
SSTFungalForest.esp
GoodneighborExpanded[Patch-PRP].esp
CrimeTown.esp
GoodneighborExpanded[Patch-Crimetown].esp
GoodneighborExpanded[Patch-Previs].esp
TrainBar.esp
Train Bar - Deleted Navmesh Fix-twiz.esp
3DNPC_FO4Settler.esp
3DNPC_FO4Settler FaceGen.esp
Stm_DiamondCityExpansion.esp
DiamondCity-PreVis.esp
DiamondCityExpansion-eXoPatch.esp
DCX_Optimization.esp
Guards.esp
APC_Mobile_Base_v1.3.esp
MosesSubmarine.esp
Eli_Faction Housing Overhaul - AiO.esp
KidsDontSmoke.esp
Scrap Everything - Ultimate Edition.esp
BuildingGroundFix.esp
Scrap (Not Quite) Everything - 1 Sanctuary Roads, Foundations, Houses and Driveways.esp
Scrap (Not Quite) Everything - 2 Red Rocket and Starlight Combo.esp
PuddleReflectionFix.esp
submitted by DaveDavetheDave to FalloutMods [link] [comments]


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