Thermagenic weight loss austin

Mamba convergence speed

2024.05.18 22:38 blooming17 Mamba convergence speed

am training mamba on sequential labelling task with an imbalanced dataset, I have nearly 800k training example. After one epoch performances on minority class are terrible near zero. I tried to overfit one batch and couldn't achieve this. I tried weighted loss too. I wanted to know wether this is normal ? Does mamba star this way from the beginning and then starts to converge ?
submitted by blooming17 to deeplearning [link] [comments]


2024.05.18 22:37 blooming17 [D] Mamba Convergence speed

I am training mamba on sequential labelling task with an imbalanced dataset, I have nearly 800k training example. After one epoch performances on minority class are terrible near zero. I tried to overfit one batch and couldn't achieve this. I tried weighted loss too. I wanted to know wether this is normal ? Does mamba star this way from the beginning and then starts to converge ?
submitted by blooming17 to MachineLearning [link] [comments]


2024.05.18 22:37 Cryemochick Acne

I’ve been trying to make keto work for weight loss for 6 years but it created an unhealthy relationship with food. This year I decided to try just calorie counting and allowing for all foods and just hitting a protein goal. I’ve lost 15 lbs, feel happier and don’t struggle with my relationship with food anymore but I’ve tried this before in 2022 and the same thing happened.. after a few months of a balanced lifestyle my skin takes a hit.. more breakouts and painful pimples when normally my skin is clear. Advice? I mean I guess if I have to live a keto lifestyle then that’s what I have to do but I’m afraid I’ll go back to an unhealthy relationship with food.
submitted by Cryemochick to keto [link] [comments]


2024.05.18 22:37 ProfessionalOld1209 Just ordered off of Zappy Health

I recently placed an order through Zappy Health and I must admit, I'm quite skeptical. The process was surprisingly straightforward. I had a telehealth consultation with a nurse practitioner who asked me a few basic questions, and just a few days later, I was able to place my order. Although everything seemed very convenient, part of me worries it might be too good to be true. My order is still being processed, and since I'm on state health insurance, this was one of the few telehealth platforms that would even consider my application.
I've seen limited reviews online, except for one user on TikTok who seemed genuine. She documented her weight loss journey, which appeared to progress slower than others. I understand that weight loss varies by individual, but it does make me think. If anyone else has experience ordering from Zappy Health, I’d love to hear about it to ease some of my concerns.
submitted by ProfessionalOld1209 to Semaglutide [link] [comments]


2024.05.18 22:34 obscurefruitbb I'm desperate for change

I'm at a crossroads and seriously considering starting a GLP1 weight loss journey. I have tried so hard through calorie deficits and exercise, with no luck so far.
A bit of background: My sister's wedding is in August, where I'm the MOH. Initially, I wanted to get Lipo360, but due to some medical conditions, surgeons aren't on board.
My concern is, my boyfriend said he knows a guy friend who took tirzepatide and lost weight, and as soon as he stopped taking it he gained it all back.
Anyone else faced this, or have you successfully maintained weight loss long term? I'm desperate for change and I really don't wana be the biggest bridesmaid. I'm just so tired of the yo-yo. I booked an appointment with Zappy Health this coming Monday– any suggestions are welcome. LW: 134 lbs HW: 212 CW: 209.
submitted by obscurefruitbb to compoundedtirzepatide [link] [comments]


2024.05.18 22:24 TheVurm Maybe a guy with Cushings?

Maybe a guy with Cushings?
Hey y'all
I'm so happy to have found this subreddit - just wondering if I might should have a conversation with my doc based on these pics? Or, if it's just all in my head
Over the last year I've lost ~50 pounds by eating a strict deficit and working out, but it's flatlined for months and I've seen no muscle growth regardless of how much I've exercised. My stretch marks are just as red as when I started, and seem to fade in and out like others have mentioned. They're all over my stomach, armpits, and sides.
I definitely feel like I have moon face, the skinny limbs, and classic humpback as well. Idk, this is a lot to process, and I guess I'm just wondering if this is worth pursuing or if it's just stalled weight loss progess.
submitted by TheVurm to Cushings [link] [comments]


2024.05.18 22:20 TheDeathDeck Help me maximize!!

Right now I have a two fold problem: I want to loose 2inches + tone as tight as possible without bulky muscles. I am female.
I just completed surgery a few weeks ago and got the green light to start back working out “lightly at first”. Surgery caused me to be quite bloated so my current figure is this:
Height: 5’9
WHR:
39” bust 26.5” waist 39” hips
No thigh gap
Weight: 135lbs
What I want is to loose 2” all around - so 36 x 24 x 36 WHR and about 10-15lbs. But also super tone up with emphasis on glutes /legs.
Pre-surgery I did zero cardio. I would focus on strength and resistance training for 1hr 3x week + 1hr yoga 2x week and lots of walking / riding bikes.
Now im at a loss because ive gained close to 10lbs in the past few weeks and feel much bigger / heavier all around. In my most fit state im about 120lbs because I am very small boned and narrow throughout. Im just on the taller side.
I do not eat breakfast, usually have a large lunch and my worst is super late night snacking. So trying to quit that. Im mostly vegetarian. My latest bloodwork shows really good levels on everything.
What would you recommend to max out my fitness?? I really want to dig in as summer is literally around the corner and I want to lean out but also tone (not bulk). Any suggestions welcomed!!
submitted by TheDeathDeck to bodyweightfitness [link] [comments]


2024.05.18 22:17 TheBlaringBlue Kena: Bridge of Spirits is a Wolf in Sheep's Clothing (Analysis & Pseudo-Review)

Kena: Bridge of Spirits is such a good game despite being so… well… basic.
It’s simple — almost overly so — yet it is beloved by so many seasoned and experienced gamers.
What I got curious about after playing the game myself and reading a number of pseudo-reviews online was how exactly it achieved this.
How did a package so entry-level-looking garner such respect by 201 and 301 students?
--
The ‘Fields’ region is a great example of Kena’s dichotomy.
It’s gorgeous and inviting, with sea-foamed vistas, lush landscape and rushing waterways. There’s a even a big, lovable pet bull towering over the myriad of cute little Rot dudes scampering through the foliage. The whole place is just friendly.
Why then, does it end up being one of the game’s longest, deepest and most complex sections? Consider its many scattered puzzles, which ask you to combine platforming, archery, environmental awareness and combat proficiency. There’s even a handful of red herring platforms that you can’t properly interact with until later in your puzzle solving endeavor.
The ‘Fields’ are a microcosm of the game as a whole. A childish, Pixar-esque shell which, when uncovered, reveals a complex, involved gameplay experience underneath.
Kena: Bridge of Spirits invites you to be a kid, but treats you like an adult. This is something very few games manage — or even attempt — and it’s what makes Kena so unique, memorable and special.
--
Kena crushes its tone and aesthetic on all fronts to create something that’s desirable and attainable to a group outside of hardcore gamers.
Kena’s visuals are youthful and welcoming by using cartoonish and fairytale-esque art design. The game’s companions do the same — the Rot are your constant brigade of adorable little plush-like, Pikimin-esque comrades who hop as you walk, munch on berries, clumsily trip over each other, and squeak in pitches that can only described as ‘cute.’ You can even give them little hats to wear. They’re pets and it’s all so mired in youthful innocence that I cringe even typing it.
From a distance, Kena appears childish and immature based on its outward appearance. That is, until you peel back its outer layer.
--
The game looks like something your five-year-old might enjoying toying with on your iPad, “you-got-games-on-yo-phone?” style. But there are four elements in its building blocks that make it a game not optimized for your five-year-old on their own;
  1. Narrative
  2. Puzzles
  3. Platforming
  4. Combat
Narrative
As far as the game’s story is concerned, it may begin bright and innocent enough, but it deals not-abstractly with death and loss.
Consider that all three boys you meet in the early game — Taro, Benni and Saiya are actually dead, I-see-dead-people style. Consider also that Kena’s entire journey revolves around the loss of her own father and her desire to reconnect with him.
Additionally, it is Toshi’s selfishness and his desire to be the hero that actually ends up bringing death and destruction to his village when he jumps the gun and kills and the mountain spirit in cold blood.
Merciless affronts on nature and an up-front dealing with death and grief are not exactly for the young of age, despite their youthful packaging.
Puzzles
It would be a waste of word count to explain in detail the steps necessary to complete certain puzzles in Kena just as a set of examples to prove the point.
If you’ve played or watched gameplay, you know the puzzles are surprisingly involved, consisting often of multiple steps to complete that build on each other and require the use of all of your abilities in tandem.
One of the bigger “ah-hah” moments I recall was when I realized I could order my Rot minions to move objects while Kena stood on top of said object in order to give me a leg up to jump to a previously unreachable ledge.
Platforming
Speaking of ledges, jumping to and from them is tight and precise in Kena.
Platforming challenges are often timed (your aura-bomb weapon only activates platforms for specifically-timed bursts). Combining their scheduled nature with the need to rotate them via precise archery, mid-air grappling segments and more makes for a movement experience that is involved enough to demand the player’s full attention for every tick of the clock.
Kena and her world’s gravity also have a decided, predictable weight to them that’s not exactly forgiving, meaning the act of jumping to and fro is exact while also requiring exactness.
Combat
Fighting the enemies of Kena is similarly involved.
The cadence with which the game throws opponents your way combined with the complexities of dealing meaningful damage to said opponents creates a combat scenario which demands the player fluidly wield and swap between both melee and ranged options while carefully managing space on the battlefield.
Kamikaze-style enemies often rush Kena in carefully-spaced and well-timed waves, while enemies with shields and shells hide their weak points from visibility. Enemies like this require certain sequences to beat — be it a well-placed bomb and arrow combo, a parry, or a maneuvering to an enemy’s backside.
Boss encounters lean into these mechanics but also present new wrinkles — The Hunter fight asks the player to rethink their tactics and find a way to deal with an airborne opponent who is apt at dodging bombs and arrows, for example.
The final few bosses ask you to take everything you’ve learned throughout your journey and apply it all at once, and if you don’t… it’s defeat for Kena.
--
The above sounds like I’m describing a souls-like with platforming elements as the ‘fresh take’ in addition to the enrapturing combat.
Games that provide this much of a challenging, involved experience are typically darker in tone — be it music, environment, or what-have-you. I don’t think too many people would call Kena ‘hard,’ but these are the same people who died 10+ times to The Hunter or Corrupted Toshi.
If this game had a darker, moodier skin, would more people describe it as hard or not for the faint of heart?
In this way, Kena: Bridge of Spirits is a wolf in sheep’s clothing.
It is accessible to new players and younger gamers due to its pleasing and friendly atmosphere. But by its conclusion, it is likely to season them into better gamers. If a newbie gamer picks up Kena, they’re in for a surprise and (hopefully) delight when they find something deeper than that which they first expected.
On the other hand, Kena is a worthwhile experience for veteran gamers if they drop their toxic masculinity and play a goofy kids game with a female protagonist. This is a game that will undoubtedly earn their respect by requiring their attention, precision and commitment throughout its experience. Like the newbie gamers, gaming veterans are in for a surprise and (certainly) delight when they find something deeper than that which they first expected.
--
Kena: Bridge of Spirits is a good experience for everyone. By balancing being adorable with being difficult, it earns the respect and appreciation of everyone who plays it. Its accessibility makes it easy to recommend to anyone and the game thus earns itself a bigger audience as a result.
Its narrative and gameplay might not separate themselves in terms of newness from a saturated market, but the surprise and delight the game provides delivers an experience to its players that isn’t typical of the space.
By striking the balance between wolf and sheep, Kena elevates its quality to something beyond just the content within.
--
and yet
I can’t help but think, as I summarize this article, that if a game is for everyone, doesn’t that, on some level, mean it is also for no one?
I mean, when you look at the game’s narrative or gameplay, it’s not exactly reinventing the wheel here. In fact, Kena does just about nothing new. It spits out the same exact version of a game we’ve been playing for decades in the form of Tomb Raider or Uncharted or The Legend of Zelda or God of War.
Critically speaking, both the gameplay and narrative are pretty damn milquetoast.
You’re in a world infected by some arbitrary Darkness and since you’re Special and The Chosen One™ it’s your job to go around cleansing the world of evil using a combination of environmental platforming, lever and pressure plate puzzle-solving and lock-on-based, sword-swinging driven combat.
It wouldn’t be difficult to make the argument that Kena is bland.
But the discourse around the game just isn’t about that.
The game’s scored an 81 on Metacritic and has a 92% positive review rating on Steam at time of writing. It recouped its development costs in just one month, meaning every sale since then is hitting the bottom line.
People like this game.
Quick aside from me here on something that made me smile — when double-checking the score on Steam for the above info, I found these as the first two reviews at the very top of the queue: “yo wtf. bought this game to chill, why does it feels like im playing souls-like difficulty ass game HAHAHAH.” “Don’t be fooled by the graphics. This game can be a challenge at times, but it is worth the experience.”
So maybe being an experience for everyone really was the kicker?
Or, maybe, it was something else.
In fact, yeah, I can confidently say it was. It’s a game reviewer’s buzzword, but it’s oh-so apt here: polish.
--
The entire experience of playing Kena is smooth. There are no framerate drops, no bugs, no broken quests or puzzles, no desynced dialogue and facial animations. Not a single hiccup to speak of.
The game features exacting archery, precise platforming, telegraphed and accurate hitboxes, as well as an unimpeding camera, responsive and weighty combat and legible visual design that accurately communicates with the player.
You can move through Kena virtually unobstructed (until you come across a puzzle you can’t solve, but that’s your problem, not the game’s). Everything is built carefully and gels together in a cohesion that works so fluidly that playing Kena is simply frictionless.
The game’s developers — Ember Lab — nailed the fundamentals, paid attention to detail and play-tested perfectly. Their effort to go above and beyond saved this game from sinking into the obscurity of being completely and utterly Mid.
--
It’s frictionlessness that elevates Kena beyond itself. It makes the game greater than the sum of its parts. It makes Kena a complete, finished and polished experience.
Kena presents itself like it’s Disney Pixar’s latest goofy-ass, lame-ass, sub-par video game, but lying underneath the childish aesthetic is a challenging and engaging experience that’s not only a boon for all audiences of gamers, but a worthwhile one thanks to its extreme polish and dedication.
You should play it.
submitted by TheBlaringBlue to ItsAllAboutGames [link] [comments]


2024.05.18 22:17 TheBlaringBlue This Game is a Wolf in Sheep's Clothing (Analysis & Pseudo-Review)

Kena: Bridge of Spirits is such a good game despite being so… well… basic.
It’s simple — almost overly so — yet it is beloved by so many seasoned and experienced gamers.
What I got curious about after playing the game myself and reading a number of pseudo-reviews online was how exactly it achieved this.
How did a package so entry-level-looking garner such respect by 201 and 301 students?
--
The ‘Fields’ region is a great example of Kena’s dichotomy.
It’s gorgeous and inviting, with sea-foamed vistas, lush landscape and rushing waterways. There’s a even a big, lovable pet bull towering over the myriad of cute little Rot dudes scampering through the foliage. The whole place is just friendly.
Why then, does it end up being one of the game’s longest, deepest and most complex sections? Consider its many scattered puzzles, which ask you to combine platforming, archery, environmental awareness and combat proficiency. There’s even a handful of red herring platforms that you can’t properly interact with until later in your puzzle solving endeavor.
The ‘Fields’ are a microcosm of the game as a whole. A childish, Pixar-esque shell which, when uncovered, reveals a complex, involved gameplay experience underneath.
Kena: Bridge of Spirits invites you to be a kid, but treats you like an adult. This is something very few games manage — or even attempt — and it’s what makes Kena so unique, memorable and special.
--
Kena crushes its tone and aesthetic on all fronts to create something that’s desirable and attainable to a group outside of hardcore gamers.
Kena’s visuals are youthful and welcoming by using cartoonish and fairytale-esque art design. The game’s companions do the same — the Rot are your constant brigade of adorable little plush-like, Pikimin-esque comrades who hop as you walk, munch on berries, clumsily trip over each other, and squeak in pitches that can only described as ‘cute.’ You can even give them little hats to wear. They’re pets and it’s all so mired in youthful innocence that I cringe even typing it.
From a distance, Kena appears childish and immature based on its outward appearance. That is, until you peel back its outer layer.
--
The game looks like something your five-year-old might enjoying toying with on your iPad, “you-got-games-on-yo-phone?” style. But there are four elements in its building blocks that make it a game not optimized for your five-year-old on their own;
  1. Narrative
  2. Puzzles
  3. Platforming
  4. Combat
Narrative
As far as the game’s story is concerned, it may begin bright and innocent enough, but it deals not-abstractly with death and loss.
Consider that all three boys you meet in the early game — Taro, Benni and Saiya are actually dead, I-see-dead-people style. Consider also that Kena’s entire journey revolves around the loss of her own father and her desire to reconnect with him.
Additionally, it is Toshi’s selfishness and his desire to be the hero that actually ends up bringing death and destruction to his village when he jumps the gun and kills and the mountain spirit in cold blood.
Merciless affronts on nature and an up-front dealing with death and grief are not exactly for the young of age, despite their youthful packaging.
Puzzles
It would be a waste of word count to explain in detail the steps necessary to complete certain puzzles in Kena just as a set of examples to prove the point.
If you’ve played or watched gameplay, you know the puzzles are surprisingly involved, consisting often of multiple steps to complete that build on each other and require the use of all of your abilities in tandem.
One of the bigger “ah-hah” moments I recall was when I realized I could order my Rot minions to move objects while Kena stood on top of said object in order to give me a leg up to jump to a previously unreachable ledge.
Platforming
Speaking of ledges, jumping to and from them is tight and precise in Kena.
Platforming challenges are often timed (your aura-bomb weapon only activates platforms for specifically-timed bursts). Combining their scheduled nature with the need to rotate them via precise archery, mid-air grappling segments and more makes for a movement experience that is involved enough to demand the player’s full attention for every tick of the clock.
Kena and her world’s gravity also have a decided, predictable weight to them that’s not exactly forgiving, meaning the act of jumping to and fro is exact while also requiring exactness.
Combat
Fighting the enemies of Kena is similarly involved.
The cadence with which the game throws opponents your way combined with the complexities of dealing meaningful damage to said opponents creates a combat scenario which demands the player fluidly wield and swap between both melee and ranged options while carefully managing space on the battlefield.
Kamikaze-style enemies often rush Kena in carefully-spaced and well-timed waves, while enemies with shields and shells hide their weak points from visibility. Enemies like this require certain sequences to beat — be it a well-placed bomb and arrow combo, a parry, or a maneuvering to an enemy’s backside.
Boss encounters lean into these mechanics but also present new wrinkles — The Hunter fight asks the player to rethink their tactics and find a way to deal with an airborne opponent who is apt at dodging bombs and arrows, for example.
The final few bosses ask you to take everything you’ve learned throughout your journey and apply it all at once, and if you don’t… it’s defeat for Kena.
--
The above sounds like I’m describing a souls-like with platforming elements as the ‘fresh take’ in addition to the enrapturing combat.
Games that provide this much of a challenging, involved experience are typically darker in tone — be it music, environment, or what-have-you. I don’t think too many people would call Kena ‘hard,’ but these are the same people who died 10+ times to The Hunter or Corrupted Toshi.
If this game had a darker, moodier skin, would more people describe it as hard or not for the faint of heart?
In this way, Kena: Bridge of Spirits is a wolf in sheep’s clothing.
It is accessible to new players and younger gamers due to its pleasing and friendly atmosphere. But by its conclusion, it is likely to season them into better gamers. If a newbie gamer picks up Kena, they’re in for a surprise and (hopefully) delight when they find something deeper than that which they first expected.
On the other hand, Kena is a worthwhile experience for veteran gamers if they drop their toxic masculinity and play a goofy kids game with a female protagonist. This is a game that will undoubtedly earn their respect by requiring their attention, precision and commitment throughout its experience. Like the newbie gamers, gaming veterans are in for a surprise and (certainly) delight when they find something deeper than that which they first expected.
--
Kena: Bridge of Spirits is a good experience for everyone. By balancing being adorable with being difficult, it earns the respect and appreciation of everyone who plays it. Its accessibility makes it easy to recommend to anyone and the game thus earns itself a bigger audience as a result.
Its narrative and gameplay might not separate themselves in terms of newness from a saturated market, but the surprise and delight the game provides delivers an experience to its players that isn’t typical of the space.
By striking the balance between wolf and sheep, Kena elevates its quality to something beyond just the content within.
--
and yet
I can’t help but think, as I summarize this article, that if a game is for everyone, doesn’t that, on some level, mean it is also for no one?
I mean, when you look at the game’s narrative or gameplay, it’s not exactly reinventing the wheel here. In fact, Kena does just about nothing new. It spits out the same exact version of a game we’ve been playing for decades in the form of Tomb Raider or Uncharted or The Legend of Zelda or God of War.
Critically speaking, both the gameplay and narrative are pretty damn milquetoast.
You’re in a world infected by some arbitrary Darkness and since you’re Special and The Chosen One™ it’s your job to go around cleansing the world of evil using a combination of environmental platforming, lever and pressure plate puzzle-solving and lock-on-based, sword-swinging driven combat.
It wouldn’t be difficult to make the argument that Kena is bland.
But the discourse around the game just isn’t about that.
The game’s scored an 81 on Metacritic and has a 92% positive review rating on Steam at time of writing. It recouped its development costs in just one month, meaning every sale since then is hitting the bottom line.
People like this game.
Quick aside from me here on something that made me smile — when double-checking the score on Steam for the above info, I found these as the first two reviews at the very top of the queue: “yo wtf. bought this game to chill, why does it feels like im playing souls-like difficulty ass game HAHAHAH.” “Don’t be fooled by the graphics. This game can be a challenge at times, but it is worth the experience.”
So maybe being an experience for everyone really was the kicker?
Or, maybe, it was something else.
In fact, yeah, I can confidently say it was. It’s a game reviewer’s buzzword, but it’s oh-so apt here: polish.
--
The entire experience of playing Kena is smooth. There are no framerate drops, no bugs, no broken quests or puzzles, no desynced dialogue and facial animations. Not a single hiccup to speak of.
The game features exacting archery, precise platforming, telegraphed and accurate hitboxes, as well as an unimpeding camera, responsive and weighty combat and legible visual design that accurately communicates with the player.
You can move through Kena virtually unobstructed (until you come across a puzzle you can’t solve, but that’s your problem, not the game’s). Everything is built carefully and gels together in a cohesion that works so fluidly that playing Kena is simply frictionless.
The game’s developers — Ember Lab — nailed the fundamentals, paid attention to detail and play-tested perfectly. Their effort to go above and beyond saved this game from sinking into the obscurity of being completely and utterly Mid.
--
It’s frictionlessness that elevates Kena beyond itself. It makes the game greater than the sum of its parts. It makes Kena a complete, finished and polished experience.
Kena presents itself like it’s Disney Pixar’s latest goofy-ass, lame-ass, sub-par video game, but lying underneath the childish aesthetic is a challenging and engaging experience that’s not only a boon for all audiences of gamers, but a worthwhile one thanks to its extreme polish and dedication.
You should play it.
submitted by TheBlaringBlue to KenaBridgeOfSpirits [link] [comments]


2024.05.18 22:12 AmishUndead I cannot mention my weight loss without the other person asking if I have an ED and idk if they're trying to look out for me or they don't know what a healthy weight looks like.

Recently, I swapped out my winter wardrobe for my summer one. I've lost so much weight since last summer that 90% of my summer clothes no longer fit!! I'm also broke as heck so I've been trying to hit up clothing swaps and garage sales in my city every weekend to do my best to replace my summer wardrobe. So basically lately anytime someone asks what I'm doing next weekend I'll usually tell them I'm going to clothing swaps/garage sales because I don't have summer clothes due to my weight loss.
Every. Single. Time. The next words out of their mouth is "Congrats!! That's amazing! But uhhh.....are you being healthy?/You have a plan to stop?/You sure you need to lose more weight?/You look great and dont need to lose more Weight!". It's driving me nuts!! And it's not even like I'm exactly super skinny either! I'm 6'4" F 184 lbs, so like I'm finally at a healthy weight but still at the top end of healthy. It would take me another 30 pounds to even get underweight. I would totally get it if I was like 160 and super skinny already but that's not the situation. I have a plan to stop when I reach my goal of around 165. I definitely don't have an ED and tbh I love food wayyyyy too much to ever have one lol.
I just don't know if folks are just trying to be nice and look our for me or if the majority population being overweight (in the US) has warped people's perception so much that they don't actually know what a healthy weight looks like. Either way, if one more person asks if I have an ED, I'm gonna lose it.
submitted by AmishUndead to loseit [link] [comments]


2024.05.18 22:09 No-Panda-8557 Weird feelings

So I’ve just binged for the fourth time this week, and mentally I’m replaying all four times over and over again telling myself I shouldn’t have and whatnot. But for some reason I’m fine?
Part of me knows that all the progress I’ve made isn’t going away due to my actions in just a couple of bad days (I’ve been on a weight loss journey for almost four months now, and this kind of “episode” happened once before), but for some reason I still can’t stop thinking about the what if’s.
I’ve watched enough videos and read enough to know that “it’s just a setback” and that what matters is that “I keep going”, so why am I so aware of my self-sabotaging that I’m okay with it, but still feel like crap? Anyone else /:
submitted by No-Panda-8557 to WeightLossAdvice [link] [comments]


2024.05.18 22:08 Solelydesigner Phentermine 1 week

So I just wanted to come on here to discuss MY experience on this weight loss aid pill. 35F SW 176.6 CW 167.8 I was prescribed after trying to lose weight the 37.5mg dose. Before I decided this route we ran several test and all came back normal. I do have a knee injury and some herniated disks so exercise for me was a bit complicated. Day 1 I started to feel the extreme dry mouth. Metal like flavor. Constipation set in shortly after. Next the numbness face , legs , hands! That was an odd feeling because it feels like when you’ve been sitting long and your circulation starts to act up but won’t go away. I do feel my appetite has suppressed by a lot! I don’t really get hungry I remember to eat because I hear my stomach growling but I literally have to force myself to eat. Headaches ahhh those are real. It’s pretty constant. I drink alot I mean a lot of water. So I have been staying hydrated. I took half a pill today but I’ll be honest I wasn’t going to take it all. I’m second guessing if I want to continue this journey because the numbness and cold feet are really getting to me it’s kind of annoying. Any one here care to share tips , thoughts , comments :)
submitted by Solelydesigner to PhentermineTopiramate [link] [comments]


2024.05.18 22:08 SpicyDisaster21 Scheduled for VSG next week, seriously considering backing out

Hey guys update thanks so much for all of your support and encouragement on my last post about chickening out it means a lot to me I really appreciate it I've been giving this so much thought and im still undecided... I really want to try to lose the weight on my own my doctors want me to get weight loss surgery they think it's going to be good for me they claim I'm a perfect candidate for the sleeve and that I'll do well I looked in to getting wegovy but I can't afford it right now even with all the coupons it still comes out to over $900 a month the problem I'm having is that I don't have anything else wrong with me yes my BMI is 40 but I don't have diabetes or high blood pressure etc they just ran all of these test on me and I'm in perfect health aside from the weight I'm really torn because I don't want to do this why sign up for a potential of lifetime of problems when right now I'm fine please help me
submitted by SpicyDisaster21 to BariatricSurgery [link] [comments]


2024.05.18 22:06 Hivemindtime2 Rate my Cav Division

Rate my Cav Division
I feel it needs more men, do any of you guys have a mod that lets you add more men to a template?
submitted by Hivemindtime2 to Kaiserreich [link] [comments]


2024.05.18 22:06 Klaus_Poppe1 Does Cronometer offer any 1st month discounts?

I really don't have the energy or funds to keep exploring the right options to help organize my weight loss journey, and I'm hoping to get a 1 month trial to explore the platform to see if its a good fit
Does anyone know of any coupon codes or refer a friend discounts?
submitted by Klaus_Poppe1 to cronometer [link] [comments]


2024.05.18 22:04 alyssaryn Feeling very ugly and discouraged - when did you start noticing weight loss changes?

I’m 5’2” and currently weigh 132 pounds. When I started losing weight I was 141 lbs.
I’m just feeling uncomfortable and sad with my body because it looks no different from when I started, and I don’t anticipate seeing any changes for a while. I’m obviously being impatient, I just hoped about 10 lbs would make a difference on a smaller frame.
How much weight did you lose before you started to see some obvious results? I could use some kind of estimate to look forward to.
submitted by alyssaryn to PetiteFitness [link] [comments]


2024.05.18 22:01 OnlyGoodDealersRDead Can anyone explain my weight loss I don’t fully understand why.

In February I was 214 and now I’m 192. Just this month alone I’ve lost 13lbs previously I was struggling to lose weight last summer I lost 10 lbs by reducing drinking switching to high protein low carb diet and hiking 2 miles after work 5 times a week. That seems like a realistic time frame to lose that weight. Well in February I completely quit drinking alcohol and switched to flavored seltzer water I started eating just diner during the week (I don’t get hungry the rest of the day anymore) and I took a new job that’s more active than my last one I get around 10,000 - 12,000 steps a day. I get it I’m consuming less and being active more but it’s not like I’m going to the gym or anything and the weight is absolutely melting off I lt seems kinda crazy to me considering last summer I put more effort in and lost a lot less
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2024.05.18 22:00 wlj2022 Venting about unnecessary comments from family

This is pretty much just a vent post.
I’m someone who really likes my weight loss journey to be private. When I restarted trying to lose weight this year, I was in college. I was doing everything by myself and no one commented on anything. My parents occasionally made comments about how I’d lost weight, but I probably only saw them twice or thrice in that period and though it kind of bothered me, I didn’t care that much because it was only a few times. It was a very personal thing and no one said anything other than those few times, and I liked it that way.
Now I’m back at my parent’s place for the summer. It’s only been 2 weeks, but they’ve been making so many unnecessary comments and asking so many annoying questions MULTIPLE TIMES A DAY. For example, my mom kept hounding one why there were measuring cups in the sink after I measured my food, or when I eat something in a smaller portion and eat something else later it’s commented on. Or if I try to have a lower calorie version of something I’m told “why eat xyz at all, either eat the real thing or don’t eat the food.” It is SO ANNOYING and I don’t know if I can take it anymore. I’ve told them I don’t like it yet they won’t stop, even had a few rude outbursts because I hate it so much. I’m not usually one to lose my temper that way. I don’t even know what I can do at this point. I just want to be back at my apartment and have everything be private and not commented on again lol. Like I don’t need to be told that I’m eating unhealthy snacks. I already know that and have been working on it. But as of right now, my #1 priority is to be eating within my calorie budget. I’ll slowly work on mostly eating nutritious foods.
Another thing is that both of my parents are overweight/obese. They’ve been commenting on my weight and have been fat shaming me forever so I’m used to comments on my body. They also used to make a few comments about junk food when I would have it, but they’d let me have it anyway. But what so absolutely hate is the NEW kinds of comments they’ve been making about the changes I’ve implemented to my diet. What I’ve been doing HAS been working, I just wish everything I did was not commented on. I’ve been near tears so many times because it’s so frustrating. I didn’t even tell them I was actively trying to lose weight again, that’s a conclusion they figured out on their own. I just hate that it can’t be a private thing. I don’t need them to tell me things that I am already aware of, or things that they say that are blatantly false. I just wish I could be back at my apartment again where they would not know a thing about how I changed my diet.
submitted by wlj2022 to loseit [link] [comments]


2024.05.18 21:58 FaithlessnessTiny785 AITA the asshole por posting this?

Hey guys, yesterday I made this post above which was kind of criticizing those who are trying to recover from their BED by actively engaging in weight loss behaviors and not focusing on the root issue of their disordered behaviors. I didn't mean to insult or belittle anyone, but at the same time I felt like that sub is full of ppl stuck in the binge-restrict (which has nothing to do with BED) cycle and maybe they felt called out but idk. Would love to hear your thoughts.
submitted by FaithlessnessTiny785 to antidiet [link] [comments]


2024.05.18 21:57 hot-potato-knot Fresh motivation

I hope this isn’t too long of a post and I’ll add a TLDR at the end if it turns out to be. I need to vent and spill my guts somewhere that someone could listen and maybe offer stern motivation.
Back in 2022 I was freshly married and had made the decision to make a lifestyle change. Work slowing down (I work in construction) and steady alcoholism made my eating habits so bad that I was determined to make a big change. I was 280 at my largest. So I did. Not a month into my progress, wife cheats on me. It’s fine, I’m perfectly okay with that now.
As you can probably imagine, the aforementioned alcoholism ramped up to 11 after I’d tried to put a stop to it to lose my weight. At this point I’m still counting calories and preferred the drink over food. So the weight was still coming off but it severely damaged my relationship with food.
Then I stopped counting. And I fell in love with cooking. At the middle of 2022 I had successfully gotten down to 230. I would say that’s the lightest I’ve been since I’ve graduated high school (I’ve always been a bigger fella). Seeing that made me feel good. I’d lost 50 pounds! I guess that made my brain rationalize everything that came after as a reward.
Flash forward to today and I’m back up to 250. My habits have much been the same since mid 2022, where I LOVE food and I DRINK constantly. I feel like a failure and a slob and that just makes me drink more.
A couple days ago I decided that I desperately need to get back on my weight loss journey (goal of 200lbs) and I’ve been doing good for a couple of days. But ONLY for a couple of days. I’m on day 3 and this feels so unattainable. I haven’t had a drink, I’ve been in a healthy calorie deficit, I’ve been back to being active at work for a good long while now. I’m plenty active, and if I feel like I didn’t do enough at work then I will hit a good cardio session at home. But I still feel so bloated after I eat. I don’t eat large meals. I am insanely hungry. I know it’s only been a couple days and I hope I get used to being hungry. But it just kills me that I haven’t even felt a result. I know that I won’t see it but I still feel the same as when I was downing more than half a bottle of liquor a night and eating huge meals. I just want to feel good again. I felt amazing before I relapsed.
I guess I just need some support that I don’t really feel comfortable to seek anywhere else. Even if the internet strangers are a little mean about it, I think I could use that tough love.
TLDR; wife cheated in the middle of my weight loss journey, still managed to lose 50lbs, but bad habits and self-gratification and a love for alcohol and cooking have caused me to gain 20lbs back. Need support.
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2024.05.18 21:54 The2ndDegree I've been struggling a little with maintaining a decent calorie deficit, any advice on good ways to reduce calorie intake?

I'm still in the early stages of my weight loss so a lot of this is definitely mental, a few of the changes I've already made or are planning to make are:
If anybody has any other advice I'd appreciate it, trying to maintain a 400-500 calorie deficit and I'm going over that more often than I'd like.
submitted by The2ndDegree to WeightLossAdvice [link] [comments]


2024.05.18 21:51 -10ExDev Stasis: Monitor your caloric deficit or surplus

Hello everyone,
I recently released a simple utility for monitoring and analyzing your daily and historical caloric balance. The app allows you to set a goal and can be used to gain, lose, or maintain your body weight. It provides various insights, including deficit or surplus trend directions, historical averages, and the spread between your theoretical and actual weight loss which can indicate inaccuracies in your diet or activity tracking.
Stasis can be used as a standalone tracker but is primarily intended as a visualization tool alongside your preferred calorie tracker. It also includes Lock Screen and Home Screen widgets for quick updates, as well as a companion watchOS app with its own complications and widgets.
I hope someone finds it useful. I am continually adding features and maintaining the app as time goes by!
App Store: https://apps.apple.com/us/app/stasis-calorie-balances/id6475882608
Privacy Policy: https://www.coefficients.io/stasis_privacy/
submitted by -10ExDev to iosapps [link] [comments]


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