Common proofreading symbols

☩ ☿ ☸ ☧ ♅ ⛨ ☫ ♆ ♁ ☤

2012.12.18 01:23 ☩ ☿ ☸ ☧ ♅ ⛨ ☫ ♆ ♁ ☤

A subreddit for the discussion, identification, and appreciation of symbols. Please be aware: this is a small sub with high commenting standards so posts may take a while to get an answer!
[link]


2011.01.18 18:04 solidwhetstone COMIC SANS GALORE

MAY THE COMIC SANS AND LENS FLARES FLOW UNFILTERED
[link]


2010.08.06 14:24 Dream Interpretation

Every dream is a direct, personal, and meaningful message to the dreamer. This communication uses symbols common to all mankind, but always in an individual way. By identifying what a symbol means to us, we can start to identify the message a dream brings. Dream Interpretation is a place to post your dreams with the aim of having others discuss and interpret possible meanings of your dream or its constituent parts. . . . YOU CAN HELP . . . by responding supportively to others' dream posts!
[link]


2024.05.19 07:24 vulkanoid Use non-italics Cambria math font by default for entire document

I have a main tex file which has the main document definitions, and which includes other documents which define chapters. So far, it's working well.
I'm using Cambria font for main text and math text. The math is displayed as Italics.
How can I remove the default Italics font-style for math, and just have the normal style as default for the entire document?
Code for that main document below.
%%%%%%%%%%%%%%%%%%%%%%%%%%

\documentclass[
10pt, letterpaper, oneside, hyperref={colorlinks=true,linkcolor=blue} 
]{book}

% Packages
\usepackage{xcolor} % Support defining colors.
\usepackage{pagecolor} % Allow changing the page color.
\usepackage{comment} % Support multi-line comments.
\usepackage{amssymb} % Extra math symbols
\usepackage{bookmark} % Support creating bookmarks based on section markers.
\usepackage{common-unicode} % Local package: map common unicode math chars to latex commands.
\usepackage{sectsty} % For changing the color of sections.
\usepackage[Glenn]{fncychap} % Fancy chapter style.
\usepackage{fancyhdr} % For changing header styles.
%\usepackage{layout} % For display layout side.
\usepackage[margin=0.6in]{geometry} % For changing the margin size.
\usepackage[most]{tcolorbox} % For drawing box around math.
\usepackage[skip=10pt plus1pt, indent=0pt]{parskip} % For spacing between paragraphs.
\usepackage{graphicx} % For drawing images.

\usepackage{unicode-math}
\usepackage{fontspec}

% Font
\setmainfont{Cambria}
\setmathfont{Cambria Math}

% Header and footer
% INFO: https://www.overleaf.com/learn/latex/Headers_and_footers
\pagestyle{fancy} % Turn on the style

% Change the page header style
% NOTE: Some pages are still displaying with a bad header.
% Also, want to right-align odd/even page headers.
\renewcommand{\chaptermark}[1]{\markboth{\thechapter.\ #1}{}}


% Theme Stuff %%%%%%%%%%%
\definecolor{myPageColor}{rgb}{0.1, 0.1, 0.1}
\definecolor{myTextColor}{rgb}{0.8, 0.8, 0.8}
%\definecolor{myChapterColor}{rgb}{1, 0.0, 1}
%\colorlet{mySectionColor}{cyan}
\definecolor{mySectionColor}{rgb}{0.6, 0.7, 0.9}
\definecolor{mySubSectionColor}{rgb}{0.6, 0.9, 1}
\definecolor{mySubSubSectionColor}{rgb}{0.8, 0.7, 1}
\definecolor{myMathBoxColor}{rgb}{0.15, 0.15, 0.15}
\definecolor{myMathColor}{rgb}{0.3, 1, 0.3}
\definecolor{myInlineMathColor}{rgb}{0.3, 0.8, 0.3}
\definecolor{myBoxedMathColor}{rgb}{0.9, 0.9, 0.9}
\definecolor{myMathBoxEdgesColor}{rgb}{0.15, 0.15, 0.15}
\definecolor{myEmphColor}{rgb}{1, 0.6, 0.6}

\pagecolor{myPageColor}
\color{myTextColor}

\setlength{\headheight}{16pt} % Size of header font.

%\chapterfont{\color{myChapterColor}}
\sectionfont{\color{mySectionColor}}
\subsectionfont{\color{mySubSectionColor}}
\subsubsectionfont{\color{mySubSubSectionColor}}


% Draw a (non-inline) math box, left-aligned.
% Optional argument #1 is the title.
\newcommand*\Mbox[2][]{
\\begin{tcolorbox}\[math,colback=myMathBoxColor,colframe=gray!30!myMathBoxEdgesColor,title={#1}\] \\color{myBoxedMathColor}#2 \\end{tcolorbox}% 
}

% Draw a (non-inline) math box, centered.
% Optional argument #1 is the title.
\newcommand*\Mboxc[2][]{%
\\begin{tcolorbox}\[ams align\*,colback=myMathBoxColor,colframe=gray!30!black,title={#1}\]#2\\end{tcolorbox}% 
}

% Add emphasis to text.
\newcommand*\Memph[1]{
\\textcolor{myEmphColor}{#1} 
}

\newcommand*\Mi[2][myInlineMathColor]{{\color{#1}$#2$}}

% Change the color of the math expressions.
%\everymath{\color{myMathColor}}

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Start the actual document structure.
\begin{document}

% The title page stuff.
\begin{titlepage}
\\begin{center} \\huge\\textbf{Mathematics}\\\\ \\large\\textit{A Compendium}\\\\ \\vspace{2mm} \\scriptsize{May 7, 2023} - \\today \\end{center} \\vspace\*{\\stretch{2.0}} 
\end{titlepage}

\large

\pagenumbering{roman}
\tableofcontents

\include{Introduction.tex}
\include{Fundamentals.tex}
\include{SetTheory.tex}
\include{Algebra.tex}
\include{Trigonometry.tex}
\include{Formulas.tex}

\end{document}
submitted by vulkanoid to LaTeX [link] [comments]


2024.05.19 06:19 Stanley232323 Daily Help/Questions/Fusion Suggestions Megathread 5/19/24

Daily Help/Questions/Fusion Suggestions Megathread
Hello everybody!
This is the Daily Megathread for general and simple questions as well as asking for advice on which Pokemon to use the fusion splicers on.
The goal of these Megathreads is to hopefully reduce the number of repeat posts and de-clog up the SubReddit.
If your post was deleted and you were redirected here please check the comments to make sure your question wasn't already asked and answered today.
If you're looking for a really well-written, in-depth beginners guide we have one pinned but you can also find it through this link: https://www.reddit.com/pokerogue/s/6ck9cZj0NG
I'll also include some common questions and answers so please check these below before repeating the same question.
(Most of these are from the official Wiki which can be found here as well as more info like which Pokemon are in which biomes, shiny odds, and the stat spread of each Dynamax form) : https://wiki.pokerogue.net/start
*
Commonly asked questions:
Q: What does the pink box around some starters mean? A: The Pokemon has PKRS which increases the amount of Exp gained, the Pokemon will eventually spread it to your other Pokemon. Every day 3 random Pokemon are selected to have PKRS for that day
Q: What does the little blue and purple symbol by my starter mean? A: You have the Pokemon's Hidden Ability unlocked. When you catch a Pokemon you will know it has the Hidden Ability because the text will be Yellow. You will have to switch the Ability to use the Hidden Ability
Q: What do (P) or (N) next to a move or ability mean? A: (P) means Partially Implemented (usually for moves this means it does the attack but not the secondary effect) and (N) means Not Implemented. (Eventually everything will be implemented)
Q: Can you ever catch any Pokemon in the last biome of Classic? A: Once you have hatched the Pokemon from an egg you can catch duplicates of it ONLY IN CLASSIC MODE in the final biome
Q: How do I evolve this Pokemon? A: Any evolution that has been changed from the main games can be found here: https://wiki.pokerogue.net/gameplay:evolutions
Q: How does fusion work? A: In short, the 1st Pokemon you fuse will dictate the Passive ability (if you have it unlocked), the 1st type of the fusion, the Level, IVs, and Nature. The 2nd Pokemon will dictate the Ability of the Pokemon and the second typing (which will be the Pokemons second type if it is a dual-type). Luck is combined, learnset (including TM compatibility) are also combined. Note: if you unfuse them the second Pokemon will be lost Second Note: both sides can evolve normally but only the 1st half can Mega/Dynamax evolve or use items that change their form More info can be found here: https://wiki.pokerogue.net/gameplay:mechanics:fusion
Q: What is a "Manaphy egg"? A: An egg of the same rarity as an "Epic" egg that has a 7/8 chance of hatching a Phione and a 1/8 chance of hatching a Manaphy
Q: What does the (+1), (+2), (+3), etc. mean under my starters moves? A: You have more moves available to choose from than just what is listed, since a Pokemon can only have 4 at a time obviously you will have to change them if you want different ones
Q: What are some good starters for Classic mode? A: We actually have a Daily Voting/Tiering Project going on, you can sort the SubReddit by "Daily Tiering/Voting Posts" to see the most recent one which will have the updated tier list. If you want to know why a Pokemon was Voted a certain way or what makes it so good or how people use it successfully feel free to ask that specifically in this thread in the comments :)
*
A few tips if you're asking for Fusion Suggestions:
Obviously post a picture of your team, but also include in the comment their Nature's, Abilities, current Moveset and whether you have the Passive Ability unlocked on them.
If your question wasn't on the list above or for suggestions on which Pokemon to Fuse from your current team feel free to ask in the comments of this thread :). Individual posts of these types will be removed to reduce the number of repeat posts in the Sub.
As always, Happy Roguing!
submitted by Stanley232323 to pokerogue [link] [comments]


2024.05.19 06:01 brandideer Learning time! On symbols explicitly banned from this group, and why.

Learning time! On symbols explicitly banned from this group, and why.
Hello Helena!
Today's post about the little Nazi LARPers we were burdened with earlier today made me realize that not all of you know what specifically about that group of boys allows us to clock them as Nazis and not just your standard incestuous racists.
"White Lives Matter" as a phrase is also banned from this group, but it isn't explicitly Nazi in origin or association. The symbols on this shirt, however, are.
Begining with the bottom left, our cosplay prince here is displaying:
It's important to know that not all racists are Nazis, but these ones absolutely and verifiably are. Each and every one of these symbols and phrases will get you banned on sight. This is not up for debate.
submitted by brandideer to helena [link] [comments]


2024.05.19 05:06 stel1234 [Resource] You never know who will play your mashup: Why we give production feedback especially on album projects + common issues

I know a lot of producers have talked about unsolicited feedback in the past but this post isn't about that. It's about feedback for various projects and feedback that gets requested and given. This also applies equally to original production in many cases.
A good number of mashup producers do not tend to master or don't apply limiters on tracks, or just make them softer compared to commercial levels. When albums get mastered, loudness will usually be adjusted through various plugins (EQ, multiband compressors, limiters, clippers, etc.) to shape masters so that one track is not significantly louder or softer than another especially back-to-back and groups of tracks follow a certain sound.
What this means is that once your softer mashup of -14 or -15 LUFS or softer is amplified to commercial levels in the -7 to -11 LUFS range or more depending on genre and how the overall track should sound given peaks and valleys with softer and louder parts (LUFS stands for loudness units full scale, look that up), small issues may stand out like thorns when amplified. Bottom line: Don't take the small or big issues personally; we're all human, we all miss things, and we can all improve. You may learn something new!
Think of it like how you ask to proofread writing to check for spelling or grammar and have it work for the audience.
All this to say, feedback I give or others give based on small details may come across as nit-picks at first. Don't completely discount them. You never know who will want to play your tracks, and this could range from personal playlists all the way up to DJ gigs and big festival stages.
In the case of a club DJ or performances on festival stages, volumes will be significantly louder than what you may have worked with when you created the track. I've given the restaurant food analogy before but I'll give it again: If something clearly doesn't taste good, people won't usually know why. But an experienced chef who knows how the ingredients interact sure will.
Just something to think about as you improve on mashup production and production in general.
Here are some issues below that experienced mashup producers could point out. Note that a lot of the "don't do this" stuff is really code for "don't do this unless you really know you're doing and it sounds good":

Big issues

Smaller issues

Wow that was a lot and I know it's very overwhelming who don't produce a ton. There might be more issues I didn't mention here, so let me know if there's anything else that could be useful.
Update 1: Added "bad phrasing" under the off structure issue, this is the DJing term for it
Update 2: Added two variations of "too much going on" to the bigger and smaller issues
submitted by stel1234 to mashups [link] [comments]


2024.05.19 04:59 man_mel Domain-Driven Design and mathematical modeling

The article will show analogies between Domain-Driven Design and mathematical modeling

Mathematical modeling

Students are introduced to mathematical modeling in a school. Roughly speaking, it is the translation of a problem from informal human language into the language of mathematics for subsequent solution.
(1)
John and Bob ate three apples at dinner. John ate twice as many as Bob. How much did each eat?
(2)
Let x be the number of apples that John ate Let y is the number of apples that Bob ate.
Then:
(3)
x + y = 3 x = 2 * y
Solving the system of linear equations:
x = 2, y = 1
(1) - problem statement in the domain area
(2) - mathematical modeling
(3) - mathematical model
Another example from the world of physics - we need to calculate how much fuel is needed to fly to the Moon and back. There are Newton's Laws of motion of celestial bodies, there are data on fuel, the vehicle, the mass of the Earth, the Moon, the Sun, the calculated trajectory and other information.
The whole power of the mathematical apparatus is the absence of semantics. It doesn't care whether it's counting apples or the trajectory of a rocket. It is a formalized system that operates with soulless symbols according to established rules. Arithmetic has its own rules, algebra has its own rules, Euclidean geometry has its own rules.
The achievements of the natural sciences depend on how accurately and completely they construct mathematical models for their problems. If the mass of the moon is not specified, it will be impossible to give an answer to the above problem. On the other hand, if the proposed trajectory is mathematically unattainable, physicists will have to change it.
A mathematical model is a general projection of the problem to be solved from the physics side and the math side into some "common" space.

Domain-driven design

This methodology was proposed 20 years ago by Eric Evans in his famous “big blue book”: Domain-Driven Design: Tackling Complexity in the Heart of Software
For many, DDD is when if you are, for example, making an online store, you must have Product, ShoppingCart, etc. classes, i.e., entities in the code must correspond to business entities. This is not really about DDD.
The main goal that Eric Evans set when creating his methodology was to enable you to create a program architecture in such a way that you can satisfy the client's requirements with maximum probability and build a clear, maintainable and extensible system. Get a quality and successful program product.

Comparison of design methods

DDD is mainly aimed at complex non-typical tasks with vague/varying requirements, to minimize the risks of spending a lot of time and money and not getting something usable in the end.
In cascade development (waterfall), the client gives clear requirements to the business analyst, the system architecture is built according to them, and programmers make code according to it.
In agile development (agile, XP, iterative) the client gives general requirements, a prototype of the system architecture is built on them, programmers make code on it, the system is shown to the client, corrections are made, the next version is released, etc. in a circle.
In case of DDD the joint work between domain area specialists and programmers goes all the time of development. The link between them is the domain model and ubiquitous language. For the first few chapters of the book, Eric Evans talks only about them and their importance.
The main point of the domain model is to be a constant projection of the problem being solved from the client side and the developer side into some common space. Everything in the domain model should be reflected in the program architecture. And vice versa - if a programmer discovers that some business rule cannot be applied or it is better to do it differently, he is obliged to open a discussion about it and initiate changes in the domain model, without making attempts to simply code it in “the right way”.
The domain model itself lacks semantics, it is written using UML diagrams and formal documentation. Semantics is given to it by a ubiquitous language in which the whole team (including the client) communicates. Each term of the domain model must be understood equally by all participants.

Parallels

Analogy to the space flight example above: - math model = domain model - physics = ubiquitous language - mathematical apparatus = software development - mathematical modeling = domain model development process
From this we can draw the corollary that just as in the first case, mathematicians' deviation from the supplied mathematical model will easily lead to wrong/unnecessary results, so in the second case, developers' deviation from the domain model can lead to failure in the end.
In his book, Eric Evans gives the following real-life example. Internet Explorer used to save “Favorites” as files with names corresponding to page names. When the user tried to specify his name, he sometimes got an error “Invalid file name”, although it was not obvious what files had to do with it. This was because the developers were using their own model and the client wanted something different.

Summary

Thus, there is a strong idea of mathematical modeling behind DDD
submitted by man_mel to DomainDrivenDesign [link] [comments]


2024.05.19 04:38 NipplezDaClown8 Fallout: New Vegas

Please search any of the following mods on Nexus Mods - Fallout: New Vegas:
Working on the Chain Gang ESM-74958-2-1-1667158496"
WRP - Hotfix-38285-2-2-5-1590168045"
YUP - Base Game and All DLC-51664-12-9-1701436279"
0_80 Hot Fixes-37376-1"
01 T6M Natural Curvy Body (Nude) BB BNB-81346-1-5-3-1-1705542430"
45 Auto Submachine Gun Retexture - Honest Hearts-73064-1-1-1626897328"
360 Movement BNB Animations-75535-1-0-1652574707"
1911_v_1_dot_2-50184-1-2"
A Koch and Bohr Story v1-1-45886-v1-1"
a Smoke before the Storm-82578-2-0-1692819504"
A Thorny Situation v1-0-46048-"
A Wilder Wasteland v1-0-46158-v1-0"
A World Of Pain 6.94-38719-6-94-1685580176"
Afterglow -- LightBright Strip Overhaul Tweaks-83736-1-01-1700333095"
Afterglow -- Neon Illumination-83736-1-0-1699663621"
AK47_v1_1-48392-1-1"
AKS74U_upd1-47648-1-1"
All Explosion Sounds Overhaul BSA and YUP Patch-66946-2-0-1581616735.1"
All-in-one-66955-1-1557788582"
Alternative Start 1-5-45739-1-5"
Ammo box-42551-1-1599021340"
AN94_v_1_0-49600-1-0"
Animated Ingestibles (english)-70139-4-1-1684674884"
ASBTS Scripted Cigarettes-83077-1-1-1705445898"
Asset Pack-71569-13-1644876932"
Asurah Reanimation Pack 0.2.3.2-64339-0-2-3-2-1610371277"
Asurah Reanimation Pack main-64339-0-2-1"
Autumn Leaves-50146-1-030"
AWOP - A World of Pain - Underpass fix-78038-1--1660962454"
AWOP Compatibility Patches-38719-6-01-1556669314"
AWOP Dead Money 2.0-38719-2-0"
AWOP Weapon Mod Patches-38719-6-01-1590590935"
AWOP WRP Patch-38719-6-94-2-1669589734"
AWOP-MoMod-41361-10a"
B42 Inertia V1.2-64335-1-2-1615691254"
B42 Inject-80437-0-15b-1692435172"
B42 Interact-83119-0-14b-1695964659"
B42 Loot-82369-0-15b-1695243927"
BB Cigs-42551-"
Beige Pack-42551-"
Beretta92fs_v1_0-50837-1-0"
Better Brotherhood - YUP Patch-75031-2-4a-1701456413"
Better Brotherhood-75031-2-4a-1701449472"
BetterBetting1mCapDeadMoney-64920-1-1"
BetterStandUp-76443-2-1703547706"
Blood by the Dollar Patch-74958-2-0-1667064117"
BMF 1.01-56742-1-01"
BNB_Armor-35047-1-0"
BNB_BiggerBreasts-35047-1-0"
BNB_Body-35047-1-0"
BNB_Update1-35047-1-0"
BoSUnforgotten-60624-v1-1"
Breeze New Vegas Males - AIO-48222-1-8"
Brotherhood and Legion Truce-74086-5-3-1690769947"
Brotherhood of Steel Paladin Quests-69713-V1-1597789294"
Brotherhood Reforged - Fixed and Cleaned-83339-1-0-1696455793"
BrotherhoodReforged"
Bulk's Sound Pack - Footsteps-77766-1-2a-1700949655"
BulletSnap - Redux - espless 1.2-78967-1-2-1689600460"
Bushmaster_M4A1-48451-1-0"
Camp McCarran Map Markers-42860-1-0"
Camp McCarran monorail animation stand alone version-70213-2-00-1609887871"
Caravan Guard Remastered-83590-1-0-1698523589"
Caravan Guard-58721-1-2"
Caravan Pack Weapons Ironsight Fix-64339-0-1"
Casino Crowds-71037-1-2-1614893989"
Casino Crowds-71037-1-2-1614893989.1"
Casino Heists New Vegas 1.6-59896-1-6-1660648020"
Casino Posters and Signs HD-84302-1-0-1703875632"
Character Kit Remake - Hair-82147-1-0-1690857031"
Character Kit Remake - Hands-82148-1-1-1691365351"
Character Kit Remake - Teeth-82146-1-0-1689501066"
Classic Fallout Weapons Remastered V1.2-73805-1-9-2-1692128971"
Classic Goris-83439-1-0-1697179223"
Classic Pack Weapons Ironsight Fix-64339-0-1"
Coito Ergo Sum 4.20 FULL VERSION-56156-4-20-1677188838"
Common globe-42551-1"
CompanionsCommander_11-36523-1-1"
CompanionsInfiniteAmmo-37602-1-1"
CompanionsTeleporter-36523-1-05"
Compass Height Indicator-67068-2-0-1693172382"
Compatibility Patch for VGO 1.3 and Roberts Male Body FNV 3.4-68500-1-0-1584792648"
Compatibility Patch for VGO 1.4 and Fallout Character Overhaul 3.0-68500-1-2-1584907027"
Compatibility Patch for VGO 1.4 and Van Graff Hostility Fix-68500-1-1-1585586406"
Config INI-71569-13-01-1698109570"
Daniel - Unique Textures 1-1-83624-1-1-1698892210"
Dead Money DLC weapons ironsight fix-64339-0-1"
Decaying Ferals-83726-0-01-1699482598"
Deimos V1_05-43411-1-05"
Desert Eagle v1.0-56745-1-0"
Dimonized Type 3 AIO Installer-54438-3-5-1561863093"
Dismemberment Tweaks-80369-1-1678531588"
DLC Followers - All-In-One-74426-1-1-1-1637325547"
Download-55283-"
Dragunov SVU v 1.0-57297-1-0"
Dramatic Inertia - 3rd Person Movement Overhaul-82035-1-3-1702856996"
Dramatic Staggering-84262-1-1703548049"
DSI-48094-1-1a"
Duct Tape-42551-"
Earthblighted Tunnelers-84319-0-01-1703987665"
ELECTRO-CITY v12A-37908-V12A"
Energy Visuals Plus 2.0 -- EVE Patch-83105-1-0-1695161808"
Enhanced Blood Textures-34917-2-22c"
Enhanced Bullet Impacts-61804-1-0"
Enhanced Camera 1.4c-55334-1-4c-1544995335"
EVE Patch-64339-1-18-1610475958"
EVE v1.19-42666-1-19-1623957051"
Expanded Mojave - Mojave Outpost-82713-1-0-1692710596"
Eyes of Torment - Ghost People Retexture-83768-0-01-1699826217"
Factions Reloaded Followers V1.5.2-53041-1-5-2-1611961598"
Factions Reloaded Legion V2.3-51983-2-3-1690336838"
Factions Reloaded Raiders V2.2-52309-2-2-1689369283"
Fallout 4 Power Armor Features-65417-1-8-4-1657830228"
Fallout Character Overhaul 3.0-54460-3-0"
Fallout Character Overhaul purple mouth fix-75842-1-0-1648161122"
Fallout New Vegas ArchiveInvalidation Invalidated-35935-beta"
FAMAS F1 1.1-58824-1-1"
FCO - A World Of Pain-76179-3-4-2-1655389404"
FCO - Caravan Guard-77070-1-1655374739"
FCO - DLC Followers All-In-One Complete-75897-1-6-1-1655313894"
FCO - Russel Addon Expansion-70303-1-0-1604611326"
FCO - Russell Expanded-76048-2-4-1649309173"
FCO - The Last Few Edits-63465-1-2-1611445902"
Fire hydrant-42551-"
FNV NPCs Travel-54107-1-0-0"
FNV Quantum Sling v1.0-70770-1-0-1609894292"
FNV Realistic Wasteland Lighting All DLC-52037-v5-542-1542790908"
FNV Sexual Innuendo Animation plugin v003-36659-003"
FNV Sexual Innuendo NPCs plugin version 007-36659-007"
FO4 PA Features The Frontier-65417-1-8-3-1627853330"
FO4 Power Armors - FNV Compatibility Edition"
For The Enclave 4-0-39531-4-0"
FPS Lowering Weapons-80995-1-6-1701642566"
FPSWeaponWheel113-39997-1-13"
Freeside Overhaul - Episode I-81389-V1-1-1686100362"
FrontierAddons Combined All-in-One-71201-v2-1-1658540525"
Frozen Hit Rockomotion-79828-2-0-2-1678764575"
Functional Post Game Ending-66726-6-6-1703283263"
G36K_v_1-0-56125-1-0"
GRA WRP Unofficial Patch Ironsight Fix-64339-2-1"
Great Khan Graffiti Redone-83348-1-2-1696615291"
Greater Khans - Fixed and Cleaned-83352-1-0-1696538553"
GreatKhanGreatOverhaul"
Gun Runners Actually Run Guns 1 dot 8-42503-1-8"
Gun Runners Arsenal weapons ironsight fix-64339-0-1"
Height Randomizer Config-78278-1-0-1662456628"
Height Randomizer-70159-1-1-1604323492"
HH 45 Retexture-83233-V1-01-1695902562"
HI-RES Chems and Health ReTexture Pak-40302"
HiRes Skill Books Retexture V1.0-61273-1-0"
Hit - B42 Inject - Meat Anims-83906-1-1701225186"
Hit - B42 Inject - Sunset Sarsaparilla Animations-83993-1-1701797503"
Hit - B42 Inject Anim Pack - Season 1-80531-1-0-1679595175"
Hit - B42 Interact - New Vegas Bounties I LE-83096-1-1695504537"
Hit - B42 Interact Animation Pack-83096-1-01-1695579668"
Hit - B42 Interact Animation Pack-83096-1-01-1695579668.1"
Hit - B42 Interact Skinning-83161-1-1695497868"
Hit B42 Inject - Random 1-84439-1-1704730621"
Hit Marker Sounds - ESP-77268-release-1656730677"
HK_CAWS_v1_1-48433-1-1"
Honest Hearts DLC weapons ironsight fix-64339-0-2"
Honest Hearts Signs HD-82969-1-1-1697133032"
Hoss Mods - Sanctuary HH Home-70186-1-1-1646726106"
Hotfix Version 0.6.5-68009-0-6-5-1619083228"
Humping the Mojave v003-43773-v003"
If it wasn't for Betsy 2.5-59265-2-5"
If It Wasnt For Betsy-46574-v0-1"
Iguazu Shopping Center v2-62317-2-0"
IMI Galil 1.0-59635-1-0"
IMI_UZI_v_1_0-48523-1-0"
Immersive Hit Reactions
Immersive Recoil 2.0
Improved Console-70801-3-1702935922"
Improved Lighting Shaders-69833-1-5beta4a-1668774269"
Interior Lighting Overhaul 6-9-35794-6-9"
Iron Sight Recoil Animations kNVSE-75581-2-0-1673050083"
ISControl-75417-2-3-1688602677"
ISInertia v1.1-83648-1-1-1705167646"
Jacobstown Expanded-36421"
Jacobstown Lodge Suite-79949-1-1675869578"
Jacobstown Pond Fix-64103-1-0"
JacobsTown-51927-"
Jet Pack Effect for Aerial Assault Armor-50829-"
JIP LN NVSE Plugin-58277-57-21-1694289677"
JohnnyGuitarNVSE-66927-4-98-1701208963"
Joshua Graham Companion MAIN-56791-1-3"
Joshua Graham Outfit 2K Retexture-74202-1-0-1635320209"
JSRS Sound Mod 2.1 - Main File-81585-2-11-1689512817"
KatieNPC ENGLISH version 2_6 FULL-45150-2-6"
KEYWORDS-83088-1-01-1695964898"
Khan Assets (more pronounced signs)-72798-V1-1624577442"
Khans Forever-82521-v1-0-1691702006"
kNVSE-71336-20-1632181674"
KOTR Version 1 dot 04-56353-1-04"
L96A1_v_1_1-50805-1-1"
Lazarus - SMI Gun Runners V2 (Collision Fix)-75562-V2-1-1647360702"
LegionTerritoriesExpanded-68527-1-0-0-1584907535"
Level 100 and Perk Per Level-43055-1-3-1550210717"
LightBright Strip Overhaul-77093-3-1-1694229498"
Lime's Fort Overhaul-73749-1-20-1632706091"
Live Dismemberment
Lucky 38 Suite Reloaded Version 4.8 ESM-55540-4-8"
M14_v1-48477-1-0"
M37 Ithaca v1_1-47457-1-1"
MAC Beta Sexual Innuendo-36759"
Main File - All you need-45557-1"
Main File - Total Package Update 10-23-2021-50751-018-5-8-1635004434"
Main file-62682-0-2"
MainFile-74132-1-3v-1645220297"
Marcus Companion 0_80 Full-37376-0-80"
markers1b-36689"
Master Build-68009-0-5-5-1614054783"
MatebaModel6_v1_2-48499-1-2"
MauserC96_1dot1-48317-1-1"
McCarran South Gate Restored-71708-1-7-3-1625866293"
Melee Sounds-77766-0-5-1678726237"
Mikeburnfire's NPCs and Quests-70988-1-1-1676463261"
Millenia AK74 Patch-64339-0-1"
Millenia AKS74U Patch-64339-0-1"
Millenia Colt M4A1 Patch-64339-0-1"
Millenia Desert Eagle Patch-64339-0-2"
Millenia HK CAWS Fix-64339-0-1"
Millenia L96 Fix-64339-0-1"
Millenia M-14 Patch-64339-0-1"
Millenia M37 Ithaca Patch-64339-0-1"
Millenia PPSH-41 patch-64339-0-1"
Millenia Remington 870 Sawn-Off Patch-64339-0-2-3-1610376337"
Millenia STEN MK2 Patch-64339-0-1"
Millenia TOZ66 Patch-64339-0-1"
MLF-68714-3-1-1691312308"
MMRE ESPs-44139-1-0"
MMRE Music Pack 1-44139-1-0"
MMRE Music Pack 2-44139-1-0"
MMRE Music Pack 3-44139-1-0"
MMRE Music Pack 4-44139"
MM's Hit Marker SFX-84498-1-0-1705158422"
MNTLs Energy Weapons Sound Pack 1_3-52684-1-3"
Mojave Delight For Type3 V1dot1-44312-1-1-1666593552"
Mojave Express Courier Delivery Work - Primm-77176-2-5-1689168964"
Mojave NPCs-72615-2-2-1703969750"
Monster Mod Re-Release-41361-10b"
Mop bucket_flat mop-42551-"
More Perks Reimagined-76584-3-0-1-1652840544"
NAWEMO-65499-1-3-3-1626792344"
NCR Rearmament Lore-Friendly 1_5-40139"
Nefarious Nipton-80578-0-2-1684856493"
Nevada Skies 2281 Rework-35998-Final-Rework-1622851359"
Nevada Skies 2281 Rework-35998-Final-Rework-1622851359.1"
New Vegas Script Extender (xNVSE)-67883-6-3-4-1696621396"
New Vegas Stories New and Alproved-66505-1-2-1552144100"
NivSpiceofLife-V 1_2-44476-1-2"
NMC_NVInteriors Compatibility Patch Small v2.0-43534-v2-0-1551560025"
NMCs Textures NV LARGE Pack Part 1 of 3 FOR NMM -43135-1-0"
NMCs Textures NV LARGE Pack Part 2 of 3 FOR NMM -43135-1-0"
NMCs Textures NV LARGE Pack Part 3 of 3 FOR NMM-43135-1-0"
NMCs Textures NV MEDIUM Pack Part 1 of 2 FOR NMM-43135-1-0"
NMCs Textures NV MEDIUM Pack Part 2 of 2 FOR NMM -43135-1-0"
NMCs Textures NV SMALL Pack SINGLE FILE FOR NMM-43135-1-0"
Novac Gun Runners-74981--8-1684355606"
Novac Overhaul And Gun Runners Emporium NV Novac Apartments Compatible patch-74981-V-08-1662917931"
NPCs Sprint In Combat-68179-2-13-1623455074"
NPCs use Aid Items-68742-2-3-1605058088"
NV - Energy Visuals Plus 2-80000-2-3-1685437455"
NV Novac Apartment - Main-55531-1-48-1586720487"
NVAC - New Vegas Anti Crash-53635-7-5-1-0"
NVBI Version 1 dot 55-37310-1-55"
NVBII Version 1 dot 47-41184-1-47"
NVBIII Version .954 FULL-55744--954"
NVCS Installer-68776-13-1675087064"
NVCS Installer-68776-13-1675087064+2"
NVInteriors Core v2.1.1-43534-v2-1-1--1551573205"
NVK Version 1.0-56408-1-0"
NVR V10-35100"
NVR VMinimum-35100"
NVTF-66537-10-2-2-3-1685050240"
NVWillow v1.10-41779-1-10"
Ojo Bueno Texture Pack for FNV - HIGH-39755-Quiznak"
Old World Radio part 5-47577-3-5"
Old World Radio part 6-47577-4-0"
Old World Radio part 7-47577-4-5"
Old World Radio Update X Minus ONE Radio added-47577-2-0"
Old World Radio Update Rangers Radio added-47577-3-0"
Old World Radio Update The French Connection Radio added-47577-2-5"
Old World Radio-47577-1-5"
Outside Bets V 1-4-46648-V1-4"
Pacers Gambit V1-0-46584-V1-0"
Pancor_Jackhammer-47528-1-0"
Pin-up Loading Screens 1920x1080-63663-1-0"
PipBoy 3000 HD Retexture - PC and Xbox-54609-3-52"
PKM 1.0-57253-1-0"
PM's Med-Textures v1.0-62946-1-0"
PN-For the Enclave visor patch-72932-1-0-1625393614"
Pointlight Flashlight-77787-3-1-0-1676259796"
Populated Camp Golf and McCarran-81283-1-1685088310"
Populated Casinos Medium-35369-V0-96"
Populated Casinos V0_96-35369-V0-96"
Populated Strip Freeside and Casinos Light Version-81408-2-1688967130"
PPSH41_1_dot_0-49910-1-0"
Prodlimen Creature Pack-71569-13-01-1698109543"
Project Nevada - DLC Support 1_3-42363-1-3"
Project Nevada - EVE Support 1_2-42363-1-2"
Project Nevada - WME Support 1_1-42363-1-1"
Project Nevada - WMX Support 1_3-42363-1-3"
Project Nevada 2_5-40040-2-5"
Ragdolls-59147-5-3-9--1606565785"
random stimpak-80705-1-1680953623"
Real Time Reflections-82343-1-3-4-1695802057"
Remington870SawedOff-47255-1-4"
Robbable Caravans-69863-1-3-1599748714"
RobCo Certified-43331-1-26-1629323936"
Roberts AIO - NMM Compatible-48535-1-3"
Roberts Boner Addon 3_3-54731-3-3"
Roberts New Vegas Main - Nude 3_4-54731-3-4"
Rotface to Riches v1-2-45799-V1-2"
Ruger SR-556-55872-1-2"
Run the Lucky 38 V3-0-40531-3-0"
Russell Version 1.17-50107-1-17"
Saxxons Quest Collection 0_85-52197-0-85"
SD_Capture-82597-0-1-4-1692771648"
SD_Fatigue-78111-0-2-2-1692772121"
Securitrons New and Shiny-71123-1-4-1616002669"
Securitrons On Alert-69245-4-5-2-1705169732"
Shadow of the Behemoth - Legion Monster Overhaul-62339-1-2"
ShiFixedWithUpdate-60333-1-1"
Shogo Heavy Industries Grammar and Misc Fixes v2.0-66390-2-0-1575837609"
Shogo Heavy Industries v1dot04a RC ESM FULL 11-04-13-50829-v1-04a"
Shogo PN patch 1.2-63371-1-2-0-1568396559"
ShowOff xNVSE-72541-1-75-1695871012"
Sierra Madre On The Strip v3-0-41573-v3"
Simple ENB-78494-1-00-1664439091"
SMOTS-Compatible NVR V10-41573-v10"
Someguy Series 2 dot 0-48925-2-0"
Sound Extender-78637-1-0-1665677845"
Speedy Resource Pack V3_1-39551-3-1"
SRI Vehicles Catalogue-84028-1-0-1702005072"
Sten_mk_II-50645-1-0"
Stewie Tweaks-66347-8-85-1703088034"
Strip Lights Region Fix-73596-1-3-1-1703847752"
SUP NVSE Plugin-73160-8-55-1703949554"
Super HD Donald Trump Mugshot Replacer-82775-V1-01-1693097989"
Super Mutant Behemoth Restoration-75427-2-0-1648669227"
Super Mutant Overhaul - Overlords-64293-1-4-1670879328"
Super Mutants HD - 4k-64214-1-1"
Super Mutants of the Mojave-77277-1-1656534521"
Supermutant Attack9 hotfix for 0.2.1-64339-0-2-1"
T4 - Main-66903-2-e-1666044033"
T6M Equipment Replacer NV v1_0-45505-1-0"
Take Chems Make Fiends-63582-1-6-1613932089"
Tales of New Reno Episode One-63128-2-04-1704177957"
Tales of New Reno Episode Two-68380-2-03-1674093616"
Tales of New Reno Episode Zero - Update File 2.03-62288-2-03-1658192504"
Tales of New Reno Episode Zero-62288-2-02-1656474097"
Taurus_Raging_Bull_v_1_0-48570-1-0"
The Couriers Cache Main-49531-1-2"
The Inheritance Version 1 dot 29-49012-1-29"
The Living Desert - Main File 2.5-64623-2-5-1686689413"
The Mod Configuration Menu-42507-1-5"
The Strip South Gate-76676-1-1653175950"
TNRCore-68374-2-3-1656459979"
TOZ-66_v_1-0-56378-1-0"
Type4 Mojave Delight V1dot1-44312-1-1-1666777099"
UIO - User Interface Organizer-57174-2-30-1629600625"
Uncut Extra Collection-56625-0-92-4-1686342903"
Uncut Wasteland Patch-74958-2-0-1667065063"
Uncut Wasteland plus NPCs.-56625-0-91b"
Unlimited Companions 101-34870"
Unofficial Patch NVSE Plus-71239-1-4-8-1690711837"
Update 2_5-35047-1"
Urban Strip Overhaul V.1.1-68741-1-1-1589401691"
Van Graff Hostility Fix - Updated-40742-1-1"
Van Graff Overhaul 1.4-68500-1-4-1584906767"
Van Graff Symbol Ressource-68500-1-0-1584907758"
Vanessa-56270-2-1-1592001873"
Vanessa-56270-2-1-1592001873.1"
Vanilla weapon ironsight fix (Non - DLC)-64339-0-1"
Vanilla Weapon Scale Fix-83245-1-0-1695975410"
Voice Assets-82597-0-1-2-1692133762"
Vortex Archive Invalidation"
Walking Inertia-71373-2-0-1660525142"
Wasteland Flora Overhaul 3.6e - Fertile-39856-3-6e-1690206060"
Wasteland Sex Module version H-36659-H"
Weapon Mesh Improvement Mod-65052-1-3-1658869646"
Weapon Modification Expansion 1101-37576-1-101"
Weapon Mods Expanded v1_1_4-39651-1-1-4"
Weapon Retexture Project - WRP-38285-2-2-3-1590027446"
weapondrawsounds-77766-0-1670165962"
Willow - Type 4-73464-1-2-1645546862"
Witcher Rifle Hoster-63320-0-4"
WME - DLCs-37576"
WME - GRA-37576-1-01"
WMX - EVE Compatibility v1.0.10-39651-1-0-10"
WMX - Modern Weapons v1_0_7-39651-1-0-7"
WMX Patch-74958-2-1-1667066945"
WMX-DLC v1_0_2-39651-1-0-2"
submitted by NipplezDaClown8 to NipplezDaClown8 [link] [comments]


2024.05.19 04:28 R3V3R83R1X REPOST THIS EVERYWHERE

DISCLAIMER: THIS IS NOT MY ORIGINAL POST; I AM MERELY SPREADING THE WORD!
Degens,
Today, I want to talk to you about an incredible opportunity, an opportunity to make a difference not just in your own financial future, but in the landscape of Wall Street itself. I’m talking about $FFIE, a stock that represents more than just numbers and charts—it represents our collective power and potential.
You might remember the short squeeze of 2021, a time when everyday people rose up and made history. It was the year that GameStop and AMC became household names, not because of Wall Street’s fancy algorithms or strategies, but because of the unstoppable force of individual investors united in a common cause.
We proved to the world that the most sophisticated tools and strategies in the financial industry are no match for the power of the people. Despite all the odds, we demonstrated that unity and determination can turn the tide. We showed that when we come together, we can beat the elites at their own game.
Today, we stand at a similar crossroads with FFIE. This is our chance to once again harness our power in numbers, to show that the lessons of 2021 were not a fluke but a movement—a movement that can be repeated, a movement that can grow. FFIE is more than just a stock; it is a symbol of our potential to influence and reshape the financial world.
We live in an era where technology connects us like never before, where information spreads in an instant, and where collective action can create waves that ripple through the markets. We have the tools, the knowledge, and most importantly, the numbers to make a significant impact.
Investing in FFIE is not just about money; it’s about taking a stand. It’s about showing that the true power lies not in the suits but in the millions of voices of individual investors who believe in a fair and equitable market. It's about proving once again that when we unite, we can achieve the extraordinary.
submitted by R3V3R83R1X to FFIE [link] [comments]


2024.05.19 04:00 Beautiful-Loss7663 [13] Atalor's Fate - Gear

Royal Road here: https://www.royalroad.com/fiction/80877/nop-atalors-fate
Discord Tag: notafurrylad
It's been a while, huh?
First Last Next
Memory transcription subject: Yivreen, Cyonian Survivor
Date [standardized human time]: February 22nd, 2134
The flash daymares hadn’t stopped. Four nights since they’d set in, and now those two fire and brimstone eyes were lingering, waiting to come out when I was asleep. I’d thought that first daymare had been a fluke. It’d felt real, getting chomped up like that, crushed. But... ah.
I’d had more. Once I was in the mouth of that Arxur who’d kicked down the tree. Then I was in the cages with Hens Jr and Sr, and Alma... And each time if there was time for it that swampheaded, red eyed, smokey Arxur would come on in. Try and guilt me like I’d done something wrong.
It was working.
“Yiv. Yiv! I think I got it!” I blinked, my stupor broken by Junior. The kid had been a good help with the computer system since we’d let him fiddle with it instead of me. Much to my... begrudging admission: he was better at it. So, I stood from the chair and headed over to him. The monitor and console were lit up good as new, but they’d been like that for a couple nights now. We’d finally got access to a local map when that’d happened. Or rather a map of the surrounding area, outdated as it was it still had the location of the city on it. It wasn’t like anything had significantly changed in the past hundreds of years since this place had been abandoned. It had been the whole ‘trying to page it into the rest of the old systems at the outpost’ part that’d eluded Juniors little pet project.
“What did you get?” I replied, leaning over his shoulder with a paw on the console while he typed at it.
He cleared his throat. “W-well. I was able to find the wire that’d been causing the problem with the connection to the outpost’s server.” A server? What?
“What do you mean a server? I thought the only computer systems in here were in this room?” He turned his head, a brown eye winking at me. “Nuh-uh! Were you even listening when I explained it earlier? It’s more than just a weather monitoring station. It had a server, otherwise why would it need so many type-v connectors. See?” He pointed a claw to the bundle of wiring running up the wall and into a concrete hole that looked to lead to the next floor above us. Probably. I hadn’t really cared about how many wires there were.
“So... there’s more than just the databanks here in this room?” I asked. My eyes were tasked with looking over the monitor with pursed lips. I’d dug through some ye olde outpost files in the past nights for my journalist program but evidently I’d been missing things if all it took was one kid who had a knack for tech to ascertain there was more to these places.
Before my question could be answered though the command lines and startup protocols on the operating system for the thing had popped by and opened up onto a familiar desktop of our more modern tech. Junior went about clicking immediately to some command line and writing in some jibberish... And- my eyes widened. “What’s that?” I asked, pointing my claw to all the commands on his little black background’d screen.
1: Status
2: Logs
3: Garage Door
4: Barrack Override
5: Communications
Were among the top five, with a half dozen more I didn’t quite have time to think on. “Quick- quick! The uh- There’s a garage?” Don’t get distracted Yivreen. Ahhh moss-heaps.. “The Barrack Override. See what that does.”
The boy swatted away my paw trying to push at it. “Calm down! Calm down jeez, fine!” He jammed his digit into the corresponding number and pressed enter. A few moments passed as it simply displayed three dots. I waited... I waited.. Cmoooo-
Clank. VV-vv-vvv-veeeeeee....
It sounded like something behind the wall to our left was trying to unrust itself and move. A couple hundred years of not moving or being maintained had probably ensured it’d never get moving smooth again. Then of course the universe proved me wrong, and the wall actually shifted. The rounded metal slab I’d taken for a part of the tower’s superstructure began to lower, and behind it... “Holy shit.”
I don’t know where the extreme language had come from but... Wow. My eyes lit. Bunks. Bedding. Lockers.. It looked like the room beyond had been some sort of lodging area for soldiery when this place was built. But there’d been a grow-in on the back wall from a massive root. Snaring part of the room in its gripping-vinelike vice grip. The root was long dead, and the hole it’d bored through the concrete had left the inside exposed to the elements a touch more than if it’d just been left... At least there wasn’t much evidence of water damage.
“Yiv? Are you-” But I was already headed through the way, a paw on my pistol as I glanced around the abandoned room. My mind went right to checking out the lockers, which turned out to be a good idea. My little training sessions into understanding the named bits for guns with Alma were about to start paying off.
“We’ve got guns. Or... Something like guns.” I announced, pulling out the carrying case and flipping it open. Inside I found what looked to be a.. Hrm- no magazine, no bullets... I lifted it up, the rifle-like hardened carbon material was in remarkably good shape. Probably due to the case and materials, but something was different about it. I glanced my eyes over it, noting the electronic aiming system on top which... when I clicked at it offered a red circle for looking through the little scope with. Huh. Not a common thing to find on a Cyonian designed weapon, at least not these nights. This place was old, but this weapon looked like it’d been built by something more ambitious than Federation paws. Federation handhelds were all modified from the same combustion based lead belchers. A fact that rarely ever went unspoken on our own networks when we needed a reason to criticize Aafa.
It took a while longer, but eventually I did find a snap-button on the back of the trigger grip that made something inside it hum to life. My eyes widened. “It’s... An energy weapon.” I murmured. My tail flicking in apprehension. Would it even still fire? The red blinking just below the button told me it must have no power perhaps but... “Hey. Junior. You think you could figure out how to charge one of these guys-?”
I turned my head to see the kid standing at the threshold with his tail in his paws, gripping them anxiously. “Yiv. The uh. The communications aren’t working, but I think the garage door might open if we try it. It could be that cropping of wall and sealed door we figured the old power system must have been housed in right?” He glanced to the rifle in my paws. “I mean, if it uses the same standards as the computer out here it should still be compatible with our stuff. But- we don’t have anything to charge power packs of that size.” He pointed to the fixture sticking out the bottom of the stock. Hrm, he was right.
“See if you can’t get the garage open. I’ll keep looking in here and see if there’s something to help with that.” Came my own voice, I felt... Giddy. Alive. The potential to fight back was intoxicating. Before all I’d had was this dinky pistol I’d used to... kill a couple of the greys. But if we could bring the fight to their patrols, save more people-
I shook my head. Why was I thinking like this? I couldn’t stand up to an invasion fleet. I’d been a frightened Sivkit on the first night of the attack. I- I’d stampeded. I couldn’t remember any of it, but the chance I’d trampled someone in my panic was not zero. I might have contributed to someone being crushed... I’d failed Els, that soldier I’d dragged into the house. Obelisk I couldn’t even keep my mind straight in a fight with those howling, laughing Arxur in my head. The campfire fight had been a fluke!
I didn’t quite know how long I just sat there, staring at the rifle beating myself up, but eventually I was shaken from it by Keick when she sat beside me, an arm on my shoulder. “Hey. I heard you and Junior had a bit breakthrough eh?” She said non-chalantly. I could tell though, even with the chipper tone she’d read me. The accountant knew I’d been in one of my little moods. She’d known me the longest of anyone here, everyone else was like... a pack of convenience? Maybe not Junior. Keick and I had survived the woods together. I’d pulled her from her own hells next to that burning car.
“Hey.” I returned back. “Yeah. Junior got the servers working. Or something like that.” I pointed a claw over at the computer, only to notice he was gone now. I blinked. Had I been out of it that long?
Keick filled in the hole in my head. “He went with his old man to go check out the garage.” Oh. Yeah.
I looked around, “Ah. The guns. We have guns now. Real guns.” I explained, holding the one I had in my paws up for her to inspect.
“Doesn’t look like any gun I’ve seen.” She mused back, taking it from my grip. My body was moving on its own now, rummaging deeper into the lockers. Some of these cases had been broken by the snaring, smaller branches of the grow-in. The firearms within cracked open and busted. Probably no good at all, exposed to the ambient humidity as they had been for so long. Still, couple of the other rifle cases were good. We had weapons, plural. Binoculars? Got em. Spare power packs that needed charging? Got em. There was a lot of survival gear here. Like a militarized ranger outpost had been stationed here. The synthetic material of the camouflaged cloak I found proudly proclaimed it’d reflect thermal scanning on its faded label even! “Either the old rangers from before the treaties were really into operator stuff or the Obelisk put all this here just for us.” I murmured.
Keick, for her part seemed to be looking it all over with a little inventory in her head. Already tapping in the number of each item into her dataslate. “Well. I’d go with the former. The Obelisk hasn’t been around for us lately.” Came the reply as she poked a claw at one of the now entirely spoiled ration packs. “Still, there’s enough stuff here you could arm a squad of soldiers probably. If you know where we can find some spare soldiers that is.”
I flicked my ear at the poor humoured joke. “Ahuh.” Came my reply. “Maybe you should go try the radio again, they’d love to get their paws on stuff like this I think. Pre-war tech actually made to fight predators like this is rare.” Which begged the question... Why did the cloak boast about defeating thermals? These outposts were dated after our discovery and incorporation into the Federation as an early member, and WELL before the Arxur war. So why had we built cloaks like these? Was this equipment used during the years when we’d resisted the burning of our forests and jungles? If so, it meant it might have been auhh... much more violent then the archives made it out to be. Maybe there was a story here? My inner journalist was theorizing.
___________________________
I’d had to pick my jaw up off the ground after headed over to the garage. Hens Senior and Alma were leaned over the the opened hood of what looked like a remarkably still intact forest rover. The design was actually recognizable, having not changed much from what we had tonight. Six thick grooved tires, a buggy-like cockpit four seater set in the middle, and a back and top rack for storing anything you could want. “Is it working?” I asked the obvious as I stepped inside, noting Junior sat off to the side, fiddling with some wall mounted box or other. He didn’t look to actually know what he was doing beyond dusting it off and giving it a deep stare.
“I wouldn’t think so.” Came the chime of Keick, who’d followed me inside. It was around now my monocular visioned eyes were noting the various tools and spare parts laying around in the garage. Whoever had last been here had left in a hurry seemingly, because it was mostly stocked. No mess on all the immensely dusty parts. I could see a couple smaller fauna in the corners. A lizard here, a rodent there. Obviously there had been some way they’d chewed their way in at some point... Or they’d come in when the door was opened to the bustle and noise of the forest to my back.
It was Senior who looked back at my question, standing to his full height before leaning his back against the old vehicle. “No. It isn’t working. Or at least it won’t be until I figure a way to give the battery juice.” I tilted my head.
“Is it one of those older ones that zap out after a hundred years or so?” Came my obvious question.
He flicked his tail no. “It’s got one of the standard ones, it’s just that it stopped auto-cycling a couple hundred years ago. The electric motor looks like it should work if we pop it on. But we’ll have to see.” He glanced around the workshop. “I want to say we could probably get it working with the tools we have, but if the battery can’t be jumped, or it’s spent, or the motor needs a complete replacement we’re up a creek on getting it working.” It sounded like he knew a bit about it.
The feeling of my face scrunching ever so much came. “You didn’t tell me you were a handyman.” I said, crossing my arms.
“Well it never came up.” He said back with an affable smile. “Listen, it’s been a long couple weeks. Don’t get all spotty with me. We didn’t have anything a hobbying mechanic could fix anyhow.” Just a roll of the eyes from myself is all that met him as Keick spoke up, stepping over to the other three.
“So what’re you gonna jump it with?” She asked incredulously, leaning over the open cabin. From there I sort of... zoned out. All the older Cyonians present were bickering and blathering about the buggy which was quickly losing interest for me. I didn’t understand anything about mechanics like that beyond the bare minimum, so it was out of my purview. If they got it working that’d be another thing but I wouldn’t have been any help right now, so instead I placed a couple careful paws down until I was beside Junior, sitting next to him as he seemed to be eyeballing some far too faded label.
He had a paw lightly rubbing out the dust that’d caked an outlet, still one brown eye fixed on the label. All I could make out myself was the little yellow square symbol warning of an electric charge hazard. Weird to think even now those hadn’t changed. Had Federation technology really not changed all that much? Was it just us? A sigh. “So. What’s got your your nose twitching little dude?”
The past couple nights he’d gotten better with his anger, and... hadn’t destroyed any important tech in a fit of rage. All he’d needed was something to set himself to in a difficult situation like this. Keich had been right to set him on that computer. And.. I’d felt myself trying to encourage him along the way. Partly because I had an investment in getting those maps, and then partly because he’d ended up filling in a spot in my head like a younger cousin. Him and his old man had only been around for a little bit, but I guess maybe I didn’t want to think too hard about what had probably happened to my real family. For now, maybe I felt the most ‘at home’ around Keich and this little tinkerer. Was that weird? It felt like it should be weird.
He answered, looking up with a small upturn in his lips. “I think I found your energy cell charger for those guns you had.” He said simply. “One of the manuals over there wasn’t totally ruined, I saw something about a ‘optical projector weapon’ and ‘charger’ so I was trying to figure out if this was it. I... Think it might be, but I’d need one of those batteries to make sure.”
Now I felt like smirking. “Oh yeah? Well go get one swamp brain. Let’s see if these things still work huh?” Dutifully, he was up and off, tail shaking behind him in what I recognized as excitement. We weren’t totally defenceless anymore, and if the buggy could be salvaged there would be a means at least to relocate if we had to. Or... Maybe I could take a trip down to the city and paint a couple more of those scumbags red-
I shook my head. Where had that thought come from? If I was going back to Ataln it was to try and save more people... Yeah. I still needed to see if Gael was alive, maybe check that old house I’d left Els in. I don’t even know if I could find it now, knowing how scatterbrained I’d been at the time but- making a return to at least try seemed worth it.
Regardless, the box on the wall did turn out to be the correct port to charge energy cells for the guns. We’d just need to rig it up to the solar power system and juice them up to test them. Things were looking up! Our mobility had the potential to go from nights in every direction for shelter to mere hours, I’d just have to hope Senior knew what he was doing.
“Hey. Buddy.” I’d wrapped my arm around Junior’s shoulder. “Why don’t you go take a break for now huh? You were working on the computer all night. Maybe it’d be a good idea to just go relax. Enjoy how much you got done eh?” Besides. Gave me a good way to check out the logs page on the computer system myself before he stumbled on anything. It wasn’t like I didn’t trust him with it but- well there was no way to know what was in those logs.
He nodded, and with that I stood up, streeeetched out, and headed toward the tower. “Good, it’s your shift on the guard tower anyway.” I intoned politely. It was going to be a long day, assuming there was anything of substance in those logs... Scrounging through those would be preferable to sleeping right now anyway.
submitted by Beautiful-Loss7663 to NatureofPredators [link] [comments]


2024.05.19 03:35 dreamed2life Navigating Oceanic Lines in Astrocartography: Understanding Their Presence and Influence

Have you ever looked at your astrocartography map and noticed that some of your most auspicious planetary lines fall in the ocean? If so, you're not alone! It's a common observation and can be both intriguing and frustrating, especially when planning relocation or travel. Let's dive into why this happens and how you can still tap into these energies.

Why Are Many "Good" Lines in the Ocean?

  1. Global Distribution: The Earth's surface is about 71% water, and thus, statistically, many planetary lines in astrocartography maps will fall into oceanic areas.
  2. Planetary Movements: Astrocartography maps are based on the positions of planets at the time of your birth, projected onto the Earth. Since planetary movements are not influenced by human geography, their lines can fall anywhere on the globe, including vast ocean areas.

Experiencing Oceanic Planetary Lines

  1. Physical Proximity: While you may not be able to live in the middle of the ocean, visiting coastal areas or islands close to where a line crosses can still allow you to experience its influence. The energies of a planet's line can extend for a certain radius, offering you a taste of its impact.
  2. Cruise Travel: If your line is in the ocean, consider a cruise that traverses or comes near this line. This can be a unique way to experience the planetary energy, especially for lines like Jupiter (expansion and travel) or Neptune (oceans and spirituality).
  3. Symbolic Connections: Engaging with activities related to the planet while near its line can amplify your experience. For instance, if your Venus line (love and beauty) falls in the ocean, engaging in romantic or artistic activities by the sea can resonate with Venusian energy.
  4. Land Nearby: You can often still access the energies of these power points on land depending on the location of the lines.

Why “Good” Lines Often Seem to Be in the Ocean

  1. Perception Bias: We often focus on favorable planetary lines like those of Venus or Jupiter and overlook others. Since there's a lot of ocean out there, these "good" lines frequently fall into aquatic regions.
  2. Planetary Aspects: The specific aspects formed by planets at your birth can result in their most beneficial lines appearing in less accessible locations, like oceans, due to the nature of the global map projection.

While it might seem disappointing to see your favorable astrocartography lines in the ocean, remember that their influence isn't confined to a pinpoint location. Proximity, symbolic activities, and even meditation or visualization can help you connect with these energies. Astrocartography is a tool for exploration – not just of the world but also of the self and the cosmos.

submitted by dreamed2life to ProAstrocartography [link] [comments]


2024.05.19 01:15 Gazooonga Diary of a Press-Ganged Saurian (#1/?)

Just another fun little story idea I had. I am still working on Humans are the violent ones but I like to bounce around and experiment with ideas to see what I really like. I also suck at writing more casual stories, as they give me severe writer's block as I try to map out how to make a scene feel genuine in my head, but I promise I'll update that soon. If you like this story and want to see more, then like and comment. I'll gladly continue this series as well.
Start of Personal Log
Humans don't like being told what to do. They don't like being commanded, put in their place, or snubbed. It was an inexorable, inalienable trait of humans, at least any noteable humans, to go against any authority that they believed was against their interests.
Humanity would not fit amongst the stars. Few ever did. It was a trait of most successful species to be willful, ambitious, and to desire more. But once they reached the stars the new (and simultaneously very old) pecking order either quashed any spirit such species had or simply eradicated them. Countless tomb worlds and diaspora served as painful reminders of what became of the nails that chose to stick out. The hammer of order would always strike. There could be no compromise, the very soul of the authority that held the Jurisdiction together relied on a show of unmatched power, or at least the illusion of item.
In reality, the Jurisdiction was an old, fat, and lazy beast. It filled its belly on the corpses of empires far and wide, and sated its bloodlust on the shattered dreams of hopeful cubs. It had every right to, for none could challenge it: there were no new frontiers to explore, nor were there any other enemies to conquer. The Milky Way, as humans had so strangely dubbed our cradle galaxy, as well as Andromeda, had long since been warred over and settled for millennia before humanity had arrived, bright-eyed and with familiar yet otherwise foolish dreams of cooperation and prosperity. The Jurisdiction did not cooperate, nor did it ensure prosperity. Oh, it claimed it did, but in reality it simply took. The rest was just the peace that came with not being the direct target of the biggest fish in the pond. The humans didn't like that, but they had no choice.
Slavery was a common tribute. The Jurisdiction had no use for other resources: it simply took. No, it wanted those who could facilitate that unequal exchange, those raised in a world where the only morality was the one set by your lord. The Jurisdiction was held together by expectations, obligations, and dury more than any kind of shared dream, so when you were ordered to take you did so without question. Humanity was new: they had no niche or value that set them apart, but they had a penchant for killing and taking, so the Jurisdiction gave them a taste of how the galaxy worked. They killed and they took. The humans didn't like that, but what choice did they have?
Humans were strange. They learned, but not in the way most species learned. Most species learned to adapt in a passive way, to adhere to the world around them. They flowed like water, moving past and around obstacles and confirming to the boxes they were assigned too. Humans didn't confirm, nor did they adapt: they made their circumstances fit their desires. They would not move around obstacles, but rather smash through them, and they refused to stay in one box for too long. The Jurisdiction merely saw them as a particularly loud nuisance, but those who faced their wrath knew better.
It is said that when a beast seeks to make an example, it shall humble its rival by killing it's cubs. Children were one of those universal constants that brought entire communities together: the Sok’klar saw their hatchlings as gifts, shaped by the fruitful currents of the universe in perfect harmony. The Yarrack saw each and every newborn whelp as an uncut gemstone, ready to be shaped into something magical. Humanity oftentimes referred to their offspring as angels, or spirits of unbridled good sent by the gods themselves. Children were seen by most of the galaxy as gifts.
The Jurisdiction saw them as a lever to inflict suffering. It had become quite effective at enacting psychological punishments on those that stood up and spoke out. You dare to disobey? You believe you can speak out? Your gifts shall be taken from you, and you shall be without joy.
Humans didn't like this, but the Jurisdiction would have their pound of flesh, and humankind would kneel. And they did. But humans were patient creatures: most species who retained that trait of willful spit also lacked patience.
I had long since become desensitized to the Jurisdiction’s actions: it was simply how the universe worked now, as if it were a constant akin to gravity. Cruelty was the unspoken rule of this seemingly unending age, where our lives never appeared to move forward or backwards, only lay dormant. The Jurisdiction had been the unyielding authority that ruled the galaxy for thousands of years, venerable yet feared all the same.
And for the longest time I was just another cog in its wheel. My name is Kalnuracht Sedjuur-Noumar VII, and was the scion of the noble house Sedjuur-Noumar. I was born into what most would describe as veiled apathy, living a life that could be attributed to the privileged class of feared scribes that enacted the will of those above. I was an administrator and nothing more. And now I am doomed to be far less than that in the eyes of my former constituents within the endless administration. I am the only scion, as is tradition, and without an heir I am the last of my house, our name to be scrubbed from the records, worthless, meaningless, and forgotten.
I am merely Kalnuracht, nothing else and nothing more. I have seen from their eyes, the eyes of the downtrodden, and it makes my crimes of association with the Jurisdiction feel all the more damning on my worthless soul. I am worthless to the world, and this is my story.
End Personal Log #1
Start of Neural Lace Narrative Log #1
They came from the black like carrion birds in the night, encircling our convoy as if it were a dying animal ready to be picked clean without remorse. There was no warning, no list of demands sent out as civilized peoples did, nor was there either any requirement for unconditional surrender nor chance to parlay, as was done so under letter of marque: this was an unmistakable call for violence and nothing else. They sought to reduce us to slag and scavenge the rest.
So, as one would expect, the entire bridge of the ship was nearing a panicked state. This was not the actions of those practicing civility, but rather the common behaviors of despoiling barbarians, the kind that tore their way through the dark reaches of the galaxy as if they owned it.
“Wayfinder, what do your probes see?” Shouted the ship’s sovereign. He was an older Kar’Rowmach, an amphibious cephalopod species with a venerable history within the Jurisdiction going back thousands of years. Normally one such as him would be above me if it weren't for the fact that I was under the authority of the Jurisdiction’s seal of office. He didn't like me very much, but most of his kind shared the same sentiment.
“All dark, honorable Sovereign: the sensor arrays are wailing but the feedback we're reviewing is beyond incomprehensible,” the wayfinder replied with a certain restrained temper in his voice. The Sok'klar wayfinder swayed gently, his tentacled limbs grasping different metallo-liquid braille output arrays, the liquid gallium flexing and reshaping unnaturally to allow him to to take in multiple different sources of sensory output at once, with the primary navigation computer plugged into the cybernetics surrounding his opaque, gelatinous head and plugging directly into his tube-shaped brain.
The Sovereign cursed in Loskat and pointed to his bridge crew while I simply sat in the back, near the Sovereign’s symbolic throne. “Prepare countermeasures and spool up the warp drive, we cannot allow the amanuensis to be taken! He carries sensitive information that only he can translate and transcribe!”
As the bridge crew nodded and began fiddling with their own systems, I preened my feathered hide anxiously. I wasn't a fighter: us nobles of the cloth were the educated minority above all else, not those who waged war or partook in hard labor. Special cybernetics in my brain allowed me to translate triple-encoded messages that usually took a ducal signet codekey or above to parse, but even without that I was a skilled mathematician and logician. I had terabytes worth of knowledge stored within the hardware installed in my head, all well protected of course, but if I were to die it would still be a waste. I could only imagine the damage any malcontenders could do with it if they were able to get their filthy hands on me.
Suddenly, the ship rocked, and the gallium overhead display began to form crescendos like I'd never seen before. “Sovereign, decks A-3 through C-12 are venting atmosphere and our coolant systems have been obliterated,” the Wayfinder spoke in an almost serene voice, as if he was completely unconcerned by current events. I knew they were simply incapable of tonal displays, but it was unnerving nonetheless. “Once we jump, we will not be able to risk another until the vacuum of the void can reduce temperatures to acceptable levels within the plasma capacitors.”
“Damn them,” the armored nautiloid hissed, his barbed feelers coiling in frustration, “May the currents take them. What are our options? what can we see? This fleet cannot fall to the void today, not with such vital cargo.” My hackles rose lightly at the Kar’Rowmach referred to me as some object rather than an esteemed amanuensis of the Jurisdiction, but I bit my forked tongue. Now was not the time to squabble with the sovereign over who was what and what titles I deserved, not while he was so desperately attempting to keep what semblance of order within his fleet that he had left.
I could not blame the crew for being panicked either: wars were practically mythologized now, having been long since rendered obsolete with the rise of the Jurisdiction, and that felt like an eternity ago. Now, either being levied into or joining a ducal naval force was simply another career, more akin to serving as an officer of the law rather than a fully fledged soldier. Minimal training was required, most of it being the technicals of one's duty rather than any kind of combat conditioning, so expecting a fleet to actually be prepared for a combat scenario in a universe where peace was the norm was laughable.
“We are practically blind, Sovereign,” stated the Sok'klar Wayfinder, “our probes are offline, and shipboard graviton displacement sensory arrays have been rendered unreliable at best.”
“What about the particle emission array? Has there been a spike in radioactivity where we were hit?”
The Wayfinder seemed to think for a second, his gelatinous form flexing and morphing a bit before answering. “Affirmative, a jump from negligible to forty billion becquerels along decks A through E-5 on our starboard side.”
“Torpedoes…” the Sovereign hissed, stroking his barbed feelers, “Human Torpedoes. Only those primitives would rely on crude nuclear warheads.” He then turned to his militant leaders on the ship. “Noddos, Rel’ads: organize your phalanxes and prepare to repel boarders. We are bound to be assailed by those rancorous primates, and I want their skulls piled at my feet if they dare set foot on our ship.”
“Your wish is our command, Sovereign,” the two militant commanders spoke as one. Noddos, a large bipedal with multiple sets of curved spines running down his back, a pair of graceful horns sprouting from his head, and multiple rows of sharp teeth in his snout, bowed first, followed by Rel’ads, a marsupial with long saberteeth and thick fur. They both must have been fierce warriors in their own right to each lead a phalanx. They wore thick, semi-powered armor and held dueling polearms alongside their usual plasma casters, and seemed completely unfazed by the situation we were in. As they stomped out of the brightly lit bridge, I let out a quiet squawk of discontentment. “Sovereign, why haven't we jumped again? We are wasting precious time.”
“I am working on it, you spineless beaurocrat!” He warbled back, his feelers tensing in anger, “besides, it's not as if you're the one who will be spilling blood today, amanuensis, so flatten your wretched beak or I shall weld it shut with a plasma torch.
I was about to reply with something indignant, but the ship rocked again, this time causing the lights to flicker and the air to become… thick. The skin under my feathers began to blister, and I became lightheaded and confused. “Seal the damnable vents, initiate radiation scrubbers, and activate secondary life support!” Shouted the Sovereign, “Their nuclear weapons are rendering the ship inhospitable!”
I coughed up magenta blood accidentally, and I could feel more seeping from under my eyes. Some of the crew was in a similar position, but others were more resistant to radiation than I. The Sok'klar seemed completely at ease as he ran his tentacles across his morphic braille arrays before calmly announcing the ship’s status. “I've regained some control over our probes: ten, twelve, and seventeen are active and fully functional, the rest are either still malfunctioning or permanently inoperable. A rapid rise in localized radiation is also interfering with the detection of graviton displacement; we can't sense photon redirection, thus readings will remain inconclusive.
“Wayfinder, damn you, get me some kind of out here! We're easy prey until we can respond in kind!”
“Negative, something has gone awry with our processing hub, I am attempting to troubleshoot-”
And with that, the Wayfinder’s bulbous head exploded in a cascade of opaque lavender blood, covering the front half of the deck crew like a morbid art piece. Some of the crew screamed and shouted in terror before removing their cranial adaptors and choosing to interact with their displays manually. Others died just as quickly, unable to unplug in time as their brain stems fried or their blood boiled. It was a horrible way to go, having your insides neutralized by your own cybernetics, so I was glad I wasn't connected to the system.
“Cybernetic warfare! All systems are to be considered compromised, switch to manual settings or you'll be killed!”
The lights in the bridge flickered again, and the displays went haywire. The bridge crew, which obviously weren't acquainted with working without being hard-linked into the mainframe, moved at a much slower pace.
“Launch missile pods A through F and set to self-target after five hundred kilometers, then rely on their ballistic coordinates to begin firing broadsides! If we can't see the humans due to their meddling, we'll just have to feel them.” Shouted the Sovereign, “and got me a detailed report on the ship’s diagnostics readings. I need to know if this flagship is still capable of escaping or if we'll have to scuttle it and retreat on another.”
“Acknowledged, Sovereign, launching now,” affirmed another deck officer as he swiped across his own gallium output array. I could hear the dull thunk, thunk, thunk of missiles pushing out of their pods before racing off to their intended targets, then the mechanical whirring as the pods rotated to be reloaded by slaves in the lower decks. I was regaining my bearings as the many horrible sensations of being overwhelmed by radiation poisoning were beginning to subside, but I still felt as if I had been microwaved. The air was stale, the crew was horribly sick as well, and even the sovereign himself seemed to be on his last leg. I was beginning to believe that I might die here.
“Sovereign, a message from the lower decks,” shouted a communications officer, his chitin scraping against itself as he turned quickly, “they're requesting reinforcements, something about being overrun.”
“Impossible,” the Sovereign hissed out in a vain attempt to exude confidence, “We must outnumber the humans, they always go for bigger targets out of arrogance.”
“I've received reports that it's not just humans: the primates seem to make up only a third or so of the assailing force, along with some Phaeldaer and Vrex.”
The commander slammed his clawed hands down on his own output array in a fit of rage, obviously overwhelmed by the circumstances, “Then this wasn't just a typical assault, but something more sinister!” The nautiloid warbled, blood seeping from his shell as the full effects of the radiation took hold, “Get Rel’ads on the line, have him divert all spare lances to the lower decks or else we'll lose the only offensive capabilities we can use.”
“Rel'ads has gone dark, Sovereign, his vitals are critical.”
“Then either get me Rel'ads tail-leader or get me Noddos!” He screamed in rage, “don't give me this nonsense! If we don't pick it up we're all going to die, is that what you want?”
“No, Sovereign, I'm simply overwhelmed-”
“We're all overwhelmed! By the tides, I'm dying of radiation poisoning you nincompoop! Get me something I can work with!”
The officer didn't even acknowledge the Sovereign after that, simply turning back to his display. Eventually, the Sovereign was able to get Noddos on the line.
“Sovereign, two thirds of my phalanxes have been decimated by combat with the primitives and the radiation, the rest are in shambles. We must retreat and fortify elsewhere!”
“Then the ship is compromised! Rel'ads is unresponsive and the lower decks are swarming with intruders. We must evacuate the amanuensis to another ship.”
Just as the Sovereign spoke, I heard several gentle thumps rattle against the bridge’s door, and it made me uneasy. Some of the bridge crew seemed to feel the same, as they looked incredibly nervous and some even drew their sidearms. Just as the sovereign turned to give further orders, the door blew inward with a deafening explosion, followed by shouting and gunfire. Several of the bridge officers were dispatched quickly, brain matter and blood splattering against the delicate electronics. Others were shot in the legs, the torso, or in any other exotic yet non-vital body parts. The humans poured in, brandishing primitive ballistic firearms and jury-rigged energy weapons while wearing scavenged, legion-grade powered armor.
The Sovereign was the next to go, but he wasn't afforded an honorable death. He was shot along the arm with a particularly potent plasma caster, burning off his clawed hand and cauterizing the wound, the acrid smell of roasting chitin filling the already hot and cramped bridge. He fell back against his output array, the gallium reaching new highs and lows as more diagnostics and casualty reports were delivered, and he clutched his stump angrily. “I'll burn every last one of you in the foundries! I'll tie you to stakes, cover you in wax and set you alight! Your screams will be broadcasted all over the galaxy!”
One human warrior stomped up and slammed the butt of his rifle into the sovereign’s face, shattering his facial plates and causing blue blood to splatter across his section of the bridge. “Shut the fuck up, you mutant lobster,” the human said before dragging him by both antennae towards the center of the bridge and receiving a stained breeching axe from one of his comrades. “Emmanuel, start recording. We need proof.”
The other human nodded and pressed a button on his armor before lifting up his gun again. The rest of the humans fanned out, holding everyone else at gunpoint. I tried to get up and sneak out, but a human grabbed me by my neck and nearly wrung it out as he forced me to my knees and pointed a sidearm to my skull. “Get down, you piece of shit, before I blow your brains out too.”
“Damnable primate,” I hissed, but he bashed me in my skull with the base of his sidearm’s grip and sent me sprawling, making my already pounding headache worse. Another human shouted at him in a language I didn't recognize, but he sounded furious. The first brought me back up to my knees again, and I complies with a hiss and a groan, blood still leaking from my eyes and mouth and my world was spinning.
The Sovereign struggled, but he was weak from the radiation poisoning and he couldn't exactly resist on account of his lost arm. The human with the breaching ax kicked the Sovereign down and forced him to kneel before lifting up the breeching ax and splitting his chitinous head down the middle with one powerful swing, sending more blood and brains across the floor. “Execution confirmed, take his antennae just in case and we've got ourselves a bounty. Now all we need is that ugly cat’s teeth and the fat hedgehog-thing’s grimy spines and we'll be in business. Although, they do have skulls… we might as well just take their heads.”
The real horror of the situation dawned on me at that moment: they were going to kill us all, or maybe worse. They mentioned a bounty for the commanders, and multiple of the higher ranking ship officers were already dead, their brains splattered against the walls or their bodies torn apart by gunfire. I wasn't dead yet, but that didn't mean much since I wasn't an immediate threat.
“Alright, round them up and bring all the grunts to the hanger bay, then kill the rest,” the leader of the humans said in such a lackadaisical manner that his complete disregard for life almost made me sick… almost. I had seen worse from the Jurisdiction before, but usually that was from me delivering some kind of ordered judgment on a world that had sinned against order. I might have simply been the messenger, but I had seen many of the outcomes. “And make sure to collect whatever proof of bounties you can, we'll need to deliver them to the office to get cashed out. Don't let this be a repeat of last time where Juarez fucking forgot to take a few heads and it ended up cutting our profits in half, the fucking retard.”
Some of the humans chuckled at that as they dragged more of the senior officers away, out of the room and into the hall,where I heard gunshots. The rest of the bridge crew froze in place, different fear instincts kicking in. The remaining Sok'klar corralled together into what seemed to be a singular, semi-congealed mass as if to try and trick the humans into believing that they were much bigger and much more threatening than they actually were. The one Thei’chi on the bridge, an ensign who had clearly thought this would be a simple mission, bore her curved fangs at the humans and growled as they approached, her hackles completely vertical and her eyes dilated. They quickly muzzled and bound her before beating her over the head with a gun stock, sending her sprawling onto the ground. Many others simply cooperated, eyes wide and yet simultaneously empty, as if they couldn't quite process that the ship had been taken and the commanding officers were being executed as the rest were escorted to the hangar.
“Get the damn messenger down to the hanger as well, we need whatever data's in his ugly lizard head, then we can decide on what to do with him.”
I spat at him in spite, as if to try and seem brave, but it was clearly an empty gesture. “You won't get anything, primate! You couldn't possibly crack the encryption!”
The human holding me seemed to wind up for another swing, but the commanding officer simply held up his hand to stop my tormentor before strolling over to me. He knelt down and removed his helmet, revealing a beige-colored face covered in scars, wiry black hair cut down to the scalp, and multiple tattoos. “You're really fucking mouthy for a hostage,” he said before punching me across my beak faster than I could register. I heard a sharp crack as his fist connected, and my head spun again as the metallic taste of blood pooled into my mouth. “I'd advise you to shut up, but I'm sure you won't listen: you aristocratic types are so full of yourselves. Maybe I should have you flogged in the public square until your vocal chords give out once we rip those cybernetics from your head, huh? How's that sound?”
“It won't matter… it won't change anything… the Jurisdiction will hunt you down.”
“Maybe, but I doubt it will happen for some time: they really suck at doing anything that requires effort, even when they're mad enough. They just keep sending their rabid lapdogs to try and smoke us out, and they always end up full of holes,” the human officer said with a smirk, his yellowish-white teeth and green eyes sending shivers down my spine as he drew his knife. “They're just horrible at their job, you know? You've all gotten so lazy and incompetent after being able to just take what you want without resistance, and now that you've met people who are angry and crazy enough to fight back you act as if we're committing some grave injustice,” he placed the knife against my throat, the flat just underneath my now bent beak, “No, we just took a few pages out of your book, ‘cept we've got standards. No kids, for one…” he seemed to look off into the distance as his sneer deepened, “but it's more than that, we don't attack the defenseless in general and we still win against you all in fair fights.”
I went to say something else snarky, but he quickly grabbed my thin tongue with his fingers and yanked it out, blood from my mouth pulling to the floor as he held the blade of his knife against it. “No no, none of that. Say one more thing and I'll cut that rancid little tongue of yours out of your mouth and feed it to you,” he hissed at me, pressing the blade down just hard enough to draw blood. “Do you know what it's like to see a planet turn into a tomb?" he asked me, gritting his teeth, “Do you know what it's like to see everything you've ever known crumble to ash and glass, all the life and the green stripped away leaving nothing but bones? I do. I've seen it happen to countless worlds, and my grandfather always told me stories of how you bastards did it to Earth. He still prays in its direction five times a day, to Mecca, but he knows the Kaaba is gone now, or maybe it's still there, buried in the bones of those who sought refuge there.”
I didn't care for the human’s nonsensical beliefs, but I did care to correct him. “I've seen it before, and I'll see it again. And so will you, it's inevitable. The Jurisdiction will always have its judgment fulfilled, there is no alternative.”
“One day, I hope we can rectify that,” he said, then he sheathed his knife and slammed my head against the metal floor with enough force to nearly knock me out. As I lost consciousness, I could hear him speak. “Take him to the Chop Doc, and make sure the cybernetics don't get damaged: they're supposedly more valuable than any bounty on this ship.”
Warning: Severe radiation poisoning detected. Flush system immediately.
Warning: Neural Lace removal detected, chance of neurological damage high. Proceeded with caution.
submitted by Gazooonga to HFY [link] [comments]


2024.05.19 00:22 Wezal2000 New Evidence Points to Aliens Being Responsible for the Louisiana Purchase—And It's All Hidden at Area 51!

Hey everyone,
I've recently stumbled upon some mind-blowing information that has led me to believe that the Louisiana Purchase was orchestrated by aliens. Yep, you read that right—extraterrestrials may have played a crucial role in one of the most significant land deals in history. And guess what? All the evidence is being hidden at Area 51.
Here's what I found:
  1. Napoleon's Sudden Change of Heart: Historians have long wondered why Napoleon suddenly decided to sell the Louisiana Territory for such a low price. What if he wasn't acting alone? There are rumors that Napoleon had a mysterious encounter before the sale. Some sources suggest he was visited by strange, otherworldly beings who convinced him to make the deal.
  2. Lewis and Clark's Expedition: The famous expedition has always been shrouded in mystery. Recently declassified documents hint at the possibility that Lewis and Clark encountered alien technology during their journey. Their detailed maps and sudden ability to navigate the uncharted territory could be attributed to extraterrestrial guidance.
  3. Ancient Alien Artifacts: There have been reports of strange artifacts found in the Louisiana Territory, dating back to the early 1800s. These artifacts, made of unknown materials and inscribed with bizarre symbols, are believed to be of alien origin. Conveniently, these items have been confiscated and stored at—you guessed it—Area 51.
  4. Thomas Jefferson's Secret Correspondence: Hidden letters between Thomas Jefferson and his close confidants reveal cryptic references to "visitors" and "gifts from the stars." Jefferson's fascination with the cosmos is well-documented, but these letters suggest he may have had knowledge of extraterrestrial involvement in the purchase.
  5. Area 51's Hidden Archives: Insiders claim that Area 51 houses a vast archive of documents and artifacts related to alien activities on Earth. Among these, there are said to be detailed records of alien negotiations that influenced major historical events, including the Louisiana Purchase. Why else would the government go to such lengths to keep Area 51 so heavily guarded and secretive?
Why isn't this common knowledge? The government doesn't want us to know that aliens have been meddling in human affairs for centuries. They fear mass hysteria, loss of control, and the collapse of societal structures. By keeping the truth hidden, they maintain their power and keep us in the dark.
It's time we demand transparency. The truth is out there, and it's being kept from us. We need to uncover the secrets hidden at Area 51 and reveal the true history of the Louisiana Purchase and other pivotal events in our past.
Stay curious, stay skeptical, and don't let the truth be buried!
👽🔍 #AlienConspiracy #LouisianaPurchase #Area51 #HiddenHistory
submitted by Wezal2000 to u/Wezal2000 [link] [comments]


2024.05.18 23:26 Tesa_Tesanovic1988 Making the shift to a decentralized and open innovation model

In today’s evolving and competitive landscape, the value of innovation is shifting from the traditional closed systems approach to a more open, decentralized, and community-driven approach. Paul Lalovich and Tesha Teshanovich from Agile Dynamics outline what is driving the trend, its implications for organizations, and how leaders can successfully operate at the forefront of the shift.
Innovation transcends the mere conceptualization of fresh ideas; it is the actionable process of enhancing existing products or conjuring entirely new offerings. While there is a strong correlation between R&D and innovation – with the former serving as a wellspring for pioneering thoughts – the journey from groundbreaking research to practical utility can be intricate and protracted.
However, it’s worth noting that innovation isn't solely tethered to structured R&D. It can spontaneously arise from sheer curiosity, a spark of inspiration, or even the simple act of refining or tweaking existing methodologies.
Firms might invest in R&D to catalyze innovation, but they can also harness external advancements – referred to as ‘spillovers’. After all, groundbreaking knowledge isn't always the exclusive domain of its creators, making external inspirations invaluable.
Emerging from a robust foundation of innovation, soft power presents tangible advantages. Leaders in technology often establish benchmarks that others deem beneficial to adopt. As a result, global standards lean favorably toward those pioneers. Moreover, countries recognized for their innovative acumen become prime territories for patent filings. These innovation hubs magnetize not just domestic but international investments and capital.
Perhaps the most profound testament to their soft power is the allure they hold for top-tier talents. For instance, Silicon Valley has evolved into a global nexus, drawing in exceptional minds from the realms of information, communication, and digital technologies. Such concentrations of talent can significantly influence a nation’s trade dynamics.

Tech monopolies slow down innovation

In the arena of global economic dominance, competition emerges as the cornerstone, propelling nations to the forefront of innovation and growth. While Chinese strategies appear to have adapted, embracing the dynamism of competitive markets, the United States stands at a crossroads. Some of its tech behemoths promote their size and market leadership as pivotal for cutting-edge innovation.
Yet, it is crucial to discern the nature of this innovation and whose interests it truly serves. Does it prioritize shareholder returns, or is there a broader, national interest at play? As smaller, agile firms emerge, emphasizing true boundary-pushing innovation, one must ponder: Is the spirit of unbridled competition – a force that once fueled the American economy – being overshadowed by the looming giants?
In the nuanced interplay between governmental oversight and market forces, recent actions within China's technology sector provide a captivating study of regulatory boundaries. This phenomenon, aptly termed ‘de-tycoonification’, captures a deliberate effort to harmonize enterprise innovation with centralized checks.
A leading digital commerce platform in China encountered regulatory attention. The swift determination that its practices were anti-competitive, accompanied by a significant financial penalty, symbolizes a broader intent to redefine market paradigms. Prompt official communique following these events conveys a clear perspective: monopolistic behaviours can inhibit the holistic evolution of a market-based economy.
This stance also emphasizes that thoughtful regulations, rather than restricting growth, might actually serve as pillars to stabilize and nurture it. The regulatory web further ensnared another major digital entity in China, underscoring the principle that technological ingenuity should operate within established ethical and legal frameworks. Such internal checks within China challenge certain dominant narratives in global tech centres.
The notion that maintaining a robust market stature acts as a shield against global tech adversaries comes under scrutiny. The introspective regulatory steps within China necessitate a broader re-evaluation of such assumptions.
The tech landscape today is unmistakably marked by the towering presence of Big Tech, but what underlies this dominance might point towards a concerning reduction in competitive intensity. For two decades, the profits raked in by American tech behemoths have remained unparalleled, with market valuations suggesting this trend is expected to continue, if not amplify, in the coming years.
Such sustained, sky-high profitability isn't typical in a genuinely competitive market. In such a setting, rivals and newcomers usually exert downward pressures, ensuring no single entity retains an overwhelming edge for extended periods. The tech industry's trajectory further points towards a rising penchant for consolidation. This is evidenced by the substantial acquisitions of budding companies by the tech titans.
Data sourced from Mergermarket underscores an uptick in acquisition activity by these colossal tech firms, particularly post-2010. The symbiotic relationship between persistent high profits and a trend toward industry concentration suggests that the tech market might be veering away from the vibrant competitive arena it once was.

Cardwell’s law

The tech landscape’s evolution, in its relationship with innovation, is witnessing a palpable shift in entrepreneurial motivation and vision. Historically, the fervour of pioneering something transformative, encapsulated in the ‘moonshot thinking’, drove entrepreneurs. This audacious spirit envisioned groundbreaking entities akin to the tech luminaries of the late 20th and early 21st century. Yet, today’s entrepreneurial aspirations seem more tempered.
Instead of fostering ambitions of building the next revolutionary tech empire, there’s a growing inclination towards securing an acquisition by an existing tech colossus. This shift in sentiment dims the likelihood of a new tech juggernaut rising to challenge the incumbent titans. Post the era of computer-centric, web-driven, and smartphone-related innovations, a cloud of uncertainty looms over the emergence of new tech powerhouses.
Notably, the promising technological domains of the upcoming decade – be it autonomous vehicles with their exorbitant R&D costs, virtual or augmented reality's significant development expenditures, the data intensity of artificial intelligence, or drones and the Internet of Things with their challenging profit margins – present formidable entry barriers.
These hurdles, combined with a changing entrepreneurial landscape, cast a shadow on the future dynamism of tech innovation. Cardwell's elucidation on the patterns of technological evolution offers a poignant lens through which to view the current landscape dominated by Big Tech.
Donald Stephen Lowell Cardwell’s seminal work from 1972 suggests that technological vigor within societies is not an enduring flame, but a fleeting burst of brilliance. Within the European context, as one nation's innovative energy began to wane, another would rise, ensuring a consistent relay of progress across the continent.
Visualize this relay of innovation as a torch, brilliant yet intense. Historically, regions such as Northern Italy, Southern Germany, Spain, and Portugal, and later Holland, Britain, the United States, and Germany, took turns in holding this torch, leading the march of innovation. Yet, no single society clung to this leadership for extended durations. The relay ensured that as one nation's innovation diminished, another took up the mantle, propelling the collective forward.
This phenomenon, coined as ‘Cardwell’s Law’ by Joel Mokyr, posits that when left in isolation, a society’s technological creativity is but a brief spark. Over time, conservatism’s stifling grip, intent on preserving existing structures of power and privilege, often curtails this innovative drive.
This is where the analogy becomes particularly relevant for the Big Tech landscape. In today’s digital age, a few colossal entities dominate, much like the leading nations of old Europe. Yet, as these tech giants solidify their positions, they risk becoming victims of the very conservatism Mokyr speaks of.
Instead of being conduits for continual innovation, their sheer dominance and entrenched positions could lead to a stagnation in technological creativity. As they grow in size and influence, there is an increasing tendency to preserve the status quo, which inadvertently suppresses the innovative spark found in smaller, more agile entities.

Decentralization and open innovation

In the contemporary milieu characterized by the overwhelming dominance of Big Tech monopolies, the paradigms of decentralized innovation and open innovation emerge as potentially transformative alternatives.
The concept of distributed strategy borrows from nature, suggesting that in the same manner that organisms such as trees maximize their efficiency by creating multiple self-similar structures like leaves instead of solely relying on a single core trunk, businesses too need to shift their focus from purely scaling their core processes to nurturing multiple iterative strategies at the organizational peripheries. This can be encapsulated in the mantra of ‘Think Local, Act Global’.
In essence, companies must attune to the nuanced demands and opportunities of each local market, while simultaneously integrating these learnings into a broader global strategy. This is particularly evident in industries undergoing rapid transformation; for instance, the automotive industry's evolution from merely selling cars to offering comprehensive mobility solutions, a shift that is predicted to significantly alter its revenue structure by 2035.
In parallel, in our data-driven age, there is an increasing realization that the sheer volume of data is less crucial than its meaningful interpretation. Organizations need to pivot from prioritizing data accumulation to developing advanced algorithms capable of drawing insights from fragmented, patchy datasets. In the rapidly shifting landscape of today's global business environment, numerous established multinational corporations find themselves at a perplexing crossroads.
The crux of their predicament stems from a foundational dilemma: how to juxtapose traditional scale-driven strategies with the emergent imperative of Distributed strategies. To dissect this conundrum, one must appreciate the inherently divergent organizational philosophies underpinning scale and distributed strategies. Transitioning from a scale-centric model to a distributed-oriented one is not merely about implementing a series of organizational modifications, no matter how profound.
The shift demands a comprehensive reimagining of the organizational ethos and operational mechanics. Moreover, it is a fallacy to view these strategies as mutually exclusive. In actuality, they exist on a continuum, each holding its unique value. The challenge for modern enterprises lies in striking an optimal balance between harnessing the benefits of scale and the agility of Distributed strategies. Regrettably, the journey to this equilibrium is riddled with pitfalls, and many companies, even with their vast resources and global reach, have faltered in this endeavor.
Contrary to scale-centric entities that depend on static assets, with streamlined yet inherently slower supply chains, Distributed organizations harness networks characterized by adaptability and continuous transformation. These networks are primed for swiftly addressing specific local requirements and seizing niche market prospects.
Such frameworks incorporate a blend of proprietary micro-production facilities, possibly utilizing innovations like 3D printing; leasing assets from providers offering asset-on-demand services; and coordinating flexible ecosystems of regional digital collaborators. The overarching aim is twofold: continuously devise innovative solutions tailored for local clientele and escalate them to various markets with optimal speed.
Distributed-oriented organizations prioritize decentralization, contrasting with the top-down hierarchies commonly seen in scale-driven entities. Within these structures, decision-making isn't confined to a centralized corporate core. Instead, considerable authority is delegated to customer-centric teams positioned away from the primary headquarters. This design fosters agility, allowing for a rapid response to localized demands and new opportunities.
Some multinational corporations have observed marked improvements in their performance metrics after such decentralization. They empowered regional leaders with financial oversight, decision-making rights, streamlined communication channels to the central office, and enhanced access to market analytics.
Another trend, seen in the case of an appliance industry giant, involves an even more radical shift. This entity introduced a unique organizational framework aimed at minimizing the distance between the enterprise and its customer base. In a bold move, an entire level of middle management was eliminated, redistributing power to numerous newly-formed, semi-independent, customer-aligned business segments. These units operate in synergy, linked by a unified digital platform.
Further reading: Knowledge and venture capital as a driver of innovation.
Meanwhile, ‘Open Innovation’ offers a complementary model, championing a departure from insular corporate research and development approaches. Instead, it advocates for the amalgamation of external insights, be they from academia, startups, or independent innovators, into the innovation process. This synergistic approach addresses the often-criticized inertia inherent in large tech monopolies, promoting a more dynamic and collaborative innovation ecosystem.
Both these paradigms, however, necessitate a significant cultural shift within organizations, demanding a more flexible, adaptive, and outward-looking ethos to truly harness their potential in countering the inertia often associated with tech giants.
The rise of open innovation, propelled by reduced communication costs and advancements in memory and computation capabilities, has ushered in significant changes in market dynamics and societal interactions. Unlike the traditionally centralized, firm-driven innovation models, open innovation champions a decentralized, peer-based approach that emphasizes intrinsic motivation and societal benefits.
Indeed, the literature has delved into the nature of these peer innovation communities, understanding their social structures and intricacies.
However, the repercussions of this shift towards open innovation on established and emerging firms remain inadequately explored. Current organizational and strategic theories don't fully encapsulate the nuances of community-driven innovation. Despite the transformative potential of open innovation, its influence on mainstream organizational and strategic discourses has been somewhat muted.
As we progress, it becomes imperative to develop a more comprehensive understanding of firms in this new context, addressing the interaction between traditional organizational structures and emerging community-based innovation paradigms.

Conclusion

In an evolving landscape where tasks are increasingly modular and knowledge about solutions becomes more widespread, the traditional closed systems of innovation shift towards open, community-driven models. The implications are profound: we can no longer rely solely on conventional understandings of innovation rooted in cost efficiency, control mechanisms, and external incentives.
As innovation gets embedded in a spectrum ranging from strictly internal processes to open community collaborations, our conceptualization of firms and their boundaries need revisiting. This doesn’t negate the value of traditional models, but it requires a hybrid approach where both internal and open strategies coexist.
A pivotal question arises: under what circumstances should firms toggle between these different modes of innovation? The answer, it appears, lies in understanding the nature of the product and the distribution of problem-solving knowledge.
For products that are inherently integrated and where specialized knowledge is centralized, the conventional in-house R&D model, bolstered by a strong innovation-centric culture, remains relevant. Here, innovation is typically cocooned within the firm's boundaries, spanning from distinct functional divisions to intricate, ambidextrous designs.
However, when a product can be broken down into modular components and the requisite knowledge is dispersed, the limitations of a closed innovation system become evident. In these contexts, the power dynamics of innovation are reshaped by the principles of openness, collaborative sharing, intrinsic motivation, and community engagement.
The challenge, then, for modern enterprises is to discern when to internalize and when to externalize, ensuring that they harness the best of both worlds while navigating the complex terrain of innovation.In today’s evolving and competitive landscape, the value of innovation is shifting from the traditional closed systems approach to a more open, decentralized, and community-driven approach. Paul Lalovich and Tesha Teshanovich from Agile Dynamics outline what is driving the trend, its implications for organizations, and how leaders can successfully operate at the forefront of the shift. Innovation transcends the mere conceptualization of fresh ideas; it is the actionable process of enhancing existing products or conjuring entirely new offerings. While there is a strong correlation between R&D and innovation – with the former serving as a wellspring for pioneering thoughts – the journey from groundbreaking research to practical utility can be intricate and protracted. However, it’s worth noting that innovation isn't solely tethered to structured R&D. It can spontaneously arise from sheer curiosity, a spark of inspiration, or even the simple act of refining or tweaking existing methodologies.
Firms might invest in R&D to catalyze innovation, but they can also harness external advancements – referred to as ‘spillovers’. After all, groundbreaking knowledge isn't always the exclusive domain of its creators, making external inspirations invaluable. Emerging from a robust foundation of innovation, soft power presents tangible advantages. Leaders in technology often establish benchmarks that others deem beneficial to adopt. As a result, global standards lean favorably toward those pioneers. Moreover, countries recognized for their innovative acumen become prime territories for patent filings. These innovation hubs magnetize not just domestic but international investments and capital. Perhaps the most profound testament to their soft power is the allure they hold for top-tier talents. For instance, Silicon Valley has evolved into a global nexus, drawing in exceptional minds from the realms of information, communication, and digital technologies. Such concentrations of talent can significantly influence a nation’s trade dynamics. Tech monopolies slow down innovation In the arena of global economic dominance, competition emerges as the cornerstone, propelling nations to the forefront of innovation and growth. While Chinese strategies appear to have adapted, embracing the dynamism of competitive markets, the United States stands at a crossroads. Some of its tech behemoths promote their size and market leadership as pivotal for cutting-edge innovation. Yet, it is crucial to discern the nature of this innovation and whose interests it truly serves. Does it prioritize shareholder returns, or is there a broader, national interest at play? As smaller, agile firms emerge, emphasizing true boundary-pushing innovation, one must ponder: Is the spirit of unbridled competition – a force that once fueled the American economy – being overshadowed by the looming giants? In the nuanced interplay between governmental oversight and market forces, recent actions within China's technology sector provide a captivating study of regulatory boundaries. This phenomenon, aptly termed ‘de-tycoonification’, captures a deliberate effort to harmonize enterprise innovation with centralized checks. A leading digital commerce platform in China encountered regulatory attention. The swift determination that its practices were anti-competitive, accompanied by a significant financial penalty, symbolizes a broader intent to redefine market paradigms. Prompt official communique following these events conveys a clear perspective: monopolistic behaviours can inhibit the holistic evolution of a market-based economy. This stance also emphasizes that thoughtful regulations, rather than restricting growth, might actually serve as pillars to stabilize and nurture it. The regulatory web further ensnared another major digital entity in China, underscoring the principle that technological ingenuity should operate within established ethical and legal frameworks. Such internal checks within China challenge certain dominant narratives in global tech centres. The notion that maintaining a robust market stature acts as a shield against global tech adversaries comes under scrutiny. The introspective regulatory steps within China necessitate a broader re-evaluation of such assumptions. The tech landscape today is unmistakably marked by the towering presence of Big Tech, but what underlies this dominance might point towards a concerning reduction in competitive intensity. For two decades, the profits raked in by American tech behemoths have remained unparalleled, with market valuations suggesting this trend is expected to continue, if not amplify, in the coming years. Such sustained, sky-high profitability isn't typical in a genuinely competitive market. In such a setting, rivals and newcomers usually exert downward pressures, ensuring no single entity retains an overwhelming edge for extended periods. The tech industry's trajectory further points towards a rising penchant for consolidation. This is evidenced by the substantial acquisitions of budding companies by the tech titans. Data sourced from Mergermarket underscores an uptick in acquisition activity by these colossal tech firms, particularly post-2010. The symbiotic relationship between persistent high profits and a trend toward industry concentration suggests that the tech market might be veering away from the vibrant competitive arena it once was. Cardwell’s law The tech landscape’s evolution, in its relationship with innovation, is witnessing a palpable shift in entrepreneurial motivation and vision. Historically, the fervour of pioneering something transformative, encapsulated in the ‘moonshot thinking’, drove entrepreneurs. This audacious spirit envisioned groundbreaking entities akin to the tech luminaries of the late 20th and early 21st century. Yet, today’s entrepreneurial aspirations seem more tempered. Instead of fostering ambitions of building the next revolutionary tech empire, there’s a growing inclination towards securing an acquisition by an existing tech colossus. This shift in sentiment dims the likelihood of a new tech juggernaut rising to challenge the incumbent titans. Post the era of computer-centric, web-driven, and smartphone-related innovations, a cloud of uncertainty looms over the emergence of new tech powerhouses. Notably, the promising technological domains of the upcoming decade – be it autonomous vehicles with their exorbitant R&D costs, virtual or augmented reality's significant development expenditures, the data intensity of artificial intelligence, or drones and the Internet of Things with their challenging profit margins – present formidable entry barriers. These hurdles, combined with a changing entrepreneurial landscape, cast a shadow on the future dynamism of tech innovation. Cardwell's elucidation on the patterns of technological evolution offers a poignant lens through which to view the current landscape dominated by Big Tech. Donald Stephen Lowell Cardwell’s seminal work from 1972 suggests that technological vigor within societies is not an enduring flame, but a fleeting burst of brilliance. Within the European context, as one nation's innovative energy began to wane, another would rise, ensuring a consistent relay of progress across the continent. Visualize this relay of innovation as a torch, brilliant yet intense. Historically, regions such as Northern Italy, Southern Germany, Spain, and Portugal, and later Holland, Britain, the United States, and Germany, took turns in holding this torch, leading the march of innovation. Yet, no single society clung to this leadership for extended durations. The relay ensured that as one nation's innovation diminished, another took up the mantle, propelling the collective forward. This phenomenon, coined as ‘Cardwell’s Law’ by Joel Mokyr, posits that when left in isolation, a society’s technological creativity is but a brief spark. Over time, conservatism’s stifling grip, intent on preserving existing structures of power and privilege, often curtails this innovative drive. This is where the analogy becomes particularly relevant for the Big Tech landscape. In today’s digital age, a few colossal entities dominate, much like the leading nations of old Europe. Yet, as these tech giants solidify their positions, they risk becoming victims of the very conservatism Mokyr speaks of. Instead of being conduits for continual innovation, their sheer dominance and entrenched positions could lead to a stagnation in technological creativity. As they grow in size and influence, there is an increasing tendency to preserve the status quo, which inadvertently suppresses the innovative spark found in smaller, more agile entities. Decentralization and open innovation In the contemporary milieu characterized by the overwhelming dominance of Big Tech monopolies, the paradigms of decentralized innovation and open innovation emerge as potentially transformative alternatives. The concept of distributed strategy borrows from nature, suggesting that in the same manner that organisms such as trees maximize their efficiency by creating multiple self-similar structures like leaves instead of solely relying on a single core trunk, businesses too need to shift their focus from purely scaling their core processes to nurturing multiple iterative strategies at the organizational peripheries. This can be encapsulated in the mantra of ‘Think Local, Act Global’. In essence, companies must attune to the nuanced demands and opportunities of each local market, while simultaneously integrating these learnings into a broader global strategy. This is particularly evident in industries undergoing rapid transformation; for instance, the automotive industry's evolution from merely selling cars to offering comprehensive mobility solutions, a shift that is predicted to significantly alter its revenue structure by 2035. In parallel, in our data-driven age, there is an increasing realization that the sheer volume of data is less crucial than its meaningful interpretation. Organizations need to pivot from prioritizing data accumulation to developing advanced algorithms capable of drawing insights from fragmented, patchy datasets. In the rapidly shifting landscape of today's global business environment, numerous established multinational corporations find themselves at a perplexing crossroads. The crux of their predicament stems from a foundational dilemma: how to juxtapose traditional scale-driven strategies with the emergent imperative of Distributed strategies. To dissect this conundrum, one must appreciate the inherently divergent organizational philosophies underpinning scale and distributed strategies. Transitioning from a scale-centric model to a distributed-oriented one is not merely about implementing a series of organizational modifications, no matter how profound. The shift demands a comprehensive reimagining of the organizational ethos and operational mechanics. Moreover, it is a fallacy to view these strategies as mutually exclusive. In actuality, they exist on a continuum, each holding its unique value. The challenge for modern enterprises lies in striking an optimal balance between harnessing the benefits of scale and the agility of Distributed strategies. Regrettably, the journey to this equilibrium is riddled with pitfalls, and many companies, even with their vast resources and global reach, have faltered in this endeavor. Contrary to scale-centric entities that depend on static assets, with streamlined yet inherently slower supply chains, Distributed organizations harness networks characterized by adaptability and continuous transformation. These networks are primed for swiftly addressing specific local requirements and seizing niche market prospects. Such frameworks incorporate a blend of proprietary micro-production facilities, possibly utilizing innovations like 3D printing; leasing assets from providers offering asset-on-demand services; and coordinating flexible ecosystems of regional digital collaborators. The overarching aim is twofold: continuously devise innovative solutions tailored for local clientele and escalate them to various markets with optimal speed. Distributed-oriented organizations prioritize decentralization, contrasting with the top-down hierarchies commonly seen in scale-driven entities. Within these structures, decision-making isn't confined to a centralized corporate core. Instead, considerable authority is delegated to customer-centric teams positioned away from the primary headquarters. This design fosters agility, allowing for a rapid response to localized demands and new opportunities. Some multinational corporations have observed marked improvements in their performance metrics after such decentralization. They empowered regional leaders with financial oversight, decision-making rights, streamlined communication channels to the central office, and enhanced access to market analytics. Another trend, seen in the case of an appliance industry giant, involves an even more radical shift. This entity introduced a unique organizational framework aimed at minimizing the distance between the enterprise and its customer base. In a bold move, an entire level of middle management was eliminated, redistributing power to numerous newly-formed, semi-independent, customer-aligned business segments. These units operate in synergy, linked by a unified digital platform. Further reading: Knowledge and venture capital as a driver of innovation. Meanwhile, ‘Open Innovation’ offers a complementary model, championing a departure from insular corporate research and development approaches. Instead, it advocates for the amalgamation of external insights, be they from academia, startups, or independent innovators, into the innovation process. This synergistic approach addresses the often-criticized inertia inherent in large tech monopolies, promoting a more dynamic and collaborative innovation ecosystem. Both these paradigms, however, necessitate a significant cultural shift within organizations, demanding a more flexible, adaptive, and outward-looking ethos to truly harness their potential in countering the inertia often associated with tech giants. The rise of open innovation, propelled by reduced communication costs and advancements in memory and computation capabilities, has ushered in significant changes in market dynamics and societal interactions. Unlike the traditionally centralized, firm-driven innovation models, open innovation champions a decentralized, peer-based approach that emphasizes intrinsic motivation and societal benefits. Indeed, the literature has delved into the nature of these peer innovation communities, understanding their social structures and intricacies. However, the repercussions of this shift towards open innovation on established and emerging firms remain inadequately explored. Current organizational and strategic theories don't fully encapsulate the nuances of community-driven innovation. Despite the transformative potential of open innovation, its influence on mainstream organizational and strategic discourses has been somewhat muted. As we progress, it becomes imperative to develop a more comprehensive understanding of firms in this new context, addressing the interaction between traditional organizational structures and emerging community-based innovation paradigms. Conclusion In an evolving landscape where tasks are increasingly modular and knowledge about solutions becomes more widespread, the traditional closed systems of innovation shift towards open, community-driven models. The implications are profound: we can no longer rely solely on conventional understandings of innovation rooted in cost efficiency, control mechanisms, and external incentives. As innovation gets embedded in a spectrum ranging from strictly internal processes to open community collaborations, our conceptualization of firms and their boundaries need revisiting. This doesn’t negate the value of traditional models, but it requires a hybrid approach where both internal and open strategies coexist. A pivotal question arises: under what circumstances should firms toggle between these different modes of innovation? The answer, it appears, lies in understanding the nature of the product and the distribution of problem-solving knowledge. For products that are inherently integrated and where specialized knowledge is centralized, the conventional in-house R&D model, bolstered by a strong innovation-centric culture, remains relevant. Here, innovation is typically cocooned within the firm's boundaries, spanning from distinct functional divisions to intricate, ambidextrous designs. However, when a product can be broken down into modular components and the requisite knowledge is dispersed, the limitations of a closed innovation system become evident. In these contexts, the power dynamics of innovation are reshaped by the principles of openness, collaborative sharing, intrinsic motivation, and community engagement. The challenge, then, for modern enterprises is to discern when to internalize and when to externalize, ensuring that they harness the best of both worlds while navigating the complex terrain of innovation.
submitted by Tesa_Tesanovic1988 to Open_innovation_model [link] [comments]


2024.05.18 23:05 Ferret-General My Mexican Catholic Nationalist flags.

My Mexican Catholic Nationalist flags.
  1. The Common Orange Color represents Catholic pride
  2. Purple sumbolises Easter and the resurrection of Jesus.
  3. Grey Symbolizes Celibacy
submitted by Ferret-General to vexillology [link] [comments]


2024.05.18 23:04 Theo-Dorable Ideologies (and their descriptions)

A list of all the ideologies (within the game files), including their descriptions. Enjoy.

Conservatism

Conservatism is a political and social philosophy promoting traditional social institutions in the context of culture and civilization. The central tenets of conservatism include tradition, human imperfection, organic society, hierarchy and authority, and property rights. Conservatives seek to preserve a range of institutions such as monarchy, religion, parliamentary government, and property rights, with the aim of emphasizing social stability and continuity.
National Conservatism National conservatism is a variant of conservatism that concentrates more on national interests and upholding cultural or ethnic identity than most other conservatives. In Europe, national conservatives are usually Eurosceptics.
Gaullism
Gaullism is a French political stance based on the thought and action of World War II French Resistance leader General Charles de Gaulle, who would become the founding President of the Fifth French Republic.
Corporatism I do not know where the description for this is. Considering corporatism doesn't exactly fit within conservatism I believe this is a mistake, but I'm including it here anyway.
Republican Party [sic]
The Republican Party is one of the two major political parties in the United States, the other being its historic rival, the Democratic Party. The party is named after republicanism, a major ideology of the American Revolution. Founded by anti-slavery activists, economic modernizers, ex-National Republicans, ex-Free Soilers and Whigs in 1854, the Republicans largely dominated politics nationally and in the majority of northern states between 1860 and 1932.
Religious Zionism Formed as a nationalist opposition and acts as the basis of the Israeli right, Revisionist Zionism envisions territorial integrity over the historical Land of Israel and supports Jewish nationalism. Revisionist Zionists believed that Jews have sovereignty over both banks of the Jordan river and its followers question the legitimacy of the Kingdom of Jordan. Currently, Revisionist Zionism is regarded as a fringe ideology but its proponents have recently began a push to make the ideology more moderate and hence more electable.
Black Conservatism Black Conservatism is a type of conservative ideology popular among Africans in both hemispheres. Individuals which would promote black conservatism would likely be advocates of free market capitalism, promotion of traditional beliefs (generally in regards to Catholic and Protestant Christianity), and Patriotism or Jingoism. Black Conservatism generally is opposed to Pan-Africanism, Socialism, and Anti-Imperialism.

Liberal Conservatism

Liberal conservatism combines conservative policies with liberal stances, especially on economic, social and ethical issues. It incorporates the classical liberal view of minimal government intervention in the economy, according to which individuals should be free to participate in the market and generate wealth without government interference. However, individuals cannot be thoroughly depended on to act responsibly in other spheres of life, therefore liberal conservatives believe that a strong state is necessary to ensure law and order and social institutions are needed to nurture a sense of duty and responsibility to the nation. They also support civil liberties, along with some social conservative positions.
Conservative Liberalism Conservative liberalism is a variant of liberalism, combining liberal values and policies with conservative stances, or simply representing the right-wing of the liberal movement. It is a more positive and less radical variant of classical liberalism.

Christian Democracy

Christian democracy is a form of conservatism and a political ideology which emerged in 19th century Europe under the influence of Catholic social teaching, as well as Neo Calvinism. It was originally conceived as a combination of traditional Catholic beliefs and modern democratic ideas, and it grew to incorporate the social teaching of other Christian denominations, such as the Lutheran Church and the Reformed Church.
Vatican [sic]
The politics of Vatican City take place in a framework of an theocratic absolute elective monarchy, in which the Pope, religiously speaking, the leader of the Roman Catholic Church and Bishop of Rome, exercises ex officio supreme legislative, executive, and judicial power over the Vatican City, a rare case of non-hereditary monarchy.

Socialism

Socialism is a range of economic and social systems characterized by social ownership and workers' self-management of the means of production as well as the political theories and movements associated with them. Social ownership may refer to forms of public, collective or cooperative ownership, or to citizen ownership of equity. There are many varieties of socialism and there is no single definition encapsulating all of them, though social ownership is the common element shared by its various forms. Socialist economic systems can be divided into non-market and market forms. Non-market socialism involves the substitution of factor markets and money, with engineering and technical criteria, based on calculation performed in-kind, thereby producing an economic mechanism that functions according to different economic laws from those of capitalism. Non-market socialism aims to circumvent the inefficiencies and crises traditionally associated with capital accumulation and the profit system. By contrast, market socialism retains the use of monetary prices, factor markets and in some cases the profit motive, with respect to the operation of socially owned enterprises and the allocation of capital goods between them. Profits generated by these firms would be controlled directly by the workforce of each firm, or accrue to society at large in the form of a social dividend. The socialist calculation debate discusses the feasibility and methods of resource allocation for a socialist system.
Democratic Socialism Democratic socialism is a political philosophy that advocates political democracy alongside social ownership of the means of production, with an emphasis on self-management and democratic management of economic institutions within a market or some form of decentralized planned socialist economy.
Market Socialism Market socialism is a type of economic system involving the public, cooperative, or social ownership of the means of production in the framework of a market economy.
Royal Socialism No information in the game files. Probably a scrapped ideology, but still here for showcase purposes.
Neocommunism Ditto to above.
African Socialism African socialism is a belief in sharing economic resources in a traditional African way, as distinct from classical socialism. Common principles of African socialism are social development guided by a large public sector, incorporating the African identity and what it means to be African, and the avoidance of the development of social classes within society.
Ujamaa The Swahili word Ujamaa means 'extended family', 'brotherhood' or 'socialism'; as a political concept it asserts that a person becomes a person through the people or community. Ujamaa was a term made popular by the political philosophy applied under Julius Nyerere's social and economic development policies in Tanzania after it gained independence from Britain in 1961.
Labor Zionism (Mapai) Labor Zionism is the left-wing of the Zionist movement. For many years, it was the most significant tendency among Zionists and Zionist organizations. It saw itself as the Zionist sector of the historic Jewish labor movements of Eastern and Central Europe, eventually developing local units in most countries with sizable Jewish populations. Labor Zionists believe that a Jewish state could only be created through the efforts of the Jewish working class settling in the Land of Israel and constructing a state through the creation of a progressive Jewish society with rural kibbutzim and moshavim and an urban Jewish proletariat.
Kemalism Kemalism is the founding ideology of the Republic of Turkey. Kemalism, as it was implemented by Mustafa Kemal Atatürk, was defined by sweeping political, social, cultural and religious reforms designed to separate the new Turkish state from its Ottoman predecessor and embrace a Westernized way of living, including the establishment of democracy, secularism, state support of the sciences and free education.
Oriental Personalism Oriental Personalism is the official ideology of Ngo Dinh Diem's Can-Lao Party in South Vietnam. Owing as much to the influence of his brother, Ngo Dinh Nhu as Diem himself, Oriental Personalism has diverse ideological influences, including Emannuel Mournier's theory of Personalism, Marxism, and the folk traditions and religions of Vietnam. The Can-Lao manifest calls for the gradual transformation of Vietnamese society through two phase. In the first phase, the Personalist Revolution, the Social and Working Classes will tear their divisions and join as one. Then comes the Social Revolution, where all forms of capitalism and colonial influence will be swept out on a triumphant march to a utopian, socialist, and proudly Vietnamese society.

Social Democracy

Social Democracy is a political, social and economic ideology that supports economic and social interventions to promote social justice within the framework of a capitalist economy, as well as a policy regime involving a commitment to representative democracy, measures for income redistribution, and regulation of the economy in the general interest and welfare state provisions.
Democratic Party [sic]
The Democratic Party is one of the two major contemporary political parties in the United States, along with the Republican Party. Tracing its heritage back to Thomas Jefferson and James Madison's Democratic-Republican Party, the modern-day Democratic Party was founded around 1828 by supporters of Andrew Jackson, making it the world's oldest active political party.
Labor Zionism Functionally the exact same as Labor Zionism (Mapai), with the same description. I have no clue why it's divided as such.

Social Liberalism

Social liberalism is a political ideology that believes individual liberty requires a level of social justice. Like classical liberalism, social liberalism endorses a market economy and the expansion of civil and political rights and liberties, but differs in that it believes the legitimate role of the government includes addressing economic and social issues such as poverty, health care, and education.

Progressivism

Progressivism is the support for or advocacy of improvement of society by reform. As a philosophy, it is based on the idea of progress, which asserts that advancements in science, technology, economic development and social organization are vital to the improvement of the human condition.
Green politics Green politics is a political ideology that aims to create an ecologically sustainable society rooted in environmentalism, nonviolence, social justice and grassroots democracy.

Centrism

Centrism is a political outlook or specific position that involves acceptance or support of a balance of a degree of social equality and a degree of social hierarchy, while opposing political changes which would result in a significant shift of society either strongly to the left or the right.

Classical Liberalism

Democracy (yes, that is the entire description)
Libertarianism Libertarianism is a collection of political philosophies and movements that uphold liberty as a core principle. Libertarians seek to maximize political freedom and autonomy, emphasizing freedom of choice, voluntary association, and individual judgment. Libertarians share a skepticism of authority and state power, but they diverge on the scope of their opposition to existing political and economic systems.
Zionism (General Zionism) Many people and parties chose not to follow any of the distinct Zionist schools of thought and chose to stick to the core ideology of Zionism, settling in Israel and the establishment of the Jewish State. Many of the parties that stick to the 'core' of Zionism are centrist parties that don't associate themselves with either the left nor the right and tend to be economically liberal.

Marxism-Leninism

Marxism-Leninism is the ideology combining Marxist socioeconomic theory and Leninist political praxis, which is the official ideology of the Union of Soviet Socialist Republics and of the Communist International. The purpose of Marxism-Leninism is the revolutionary development of a capitalist state into a socialist state, effected by the leadership of a vanguard party of professional revolutionaries from the working class.
Liberal Communism I can find no reference. I presume this refers to the like of Gorbachev.
Stalinism Stalinism is the means of governing and related policies implemented from around 1927 to 1953 by Joseph Stalin. Stalinist policies and ideas as developed in the Soviet Union included rapid industrialization, the theory of socialism in one country, a totalitarian state, collectivization of agriculture, a cult of personality and subordination of the interests of foreign communist parties to those of the Communist Party of the Soviet Union, deemed by Stalinism to be the leading vanguard party of communist revolution at the time.
Juche Juche is the official state ideology of North Korea, described by the government as Kim Il-sung's original, brilliant and revolutionary contribution to national and international thought. It postulates that the Korean masses are to act as the masters of the revolution and construction and that by becoming self-reliant and strong a nation can achieve true socialism.
Ho Chi Minh Thought Ho Chi Minh Thought is the official ideology of the Communist Party of Vietnam under the leadership of Chairman Ho Chi Minh. Though firmly Marxist-Leninist, Ho believes in a more nationalistic reintepretation of Marxism for the unique conditions of the Vietnamese revolution, even taking some influence from Sun Yat-Sen's "Three Principles of the People" and the American revolutionaries. Ho Chi Minh Thought is as proudly Vietnamese as it is Communist, and calls for a "national democratic revolution" -- a truly Vietnamese path to socialism where worker, peasant, soldier, and merchant will unite against inequality and imperialism in all its forms.

Revolutionary Socialism

Revolutionary socialism is the socialist doctrine that social revolution is necessary in order to bring about structural changes to society. More specifically, it is the view that revolution is a necessary precondition for a transition from capitalism to socialism.
Revolutionary Islamic Socialism Your guess is as good as mine.
Trotskyism Trotskyism is the theory of Marxism as advocated by Russian Leon Trotsky. Trotsky identified as an orthodox Marxist and Bolshevik-Leninist. He supported founding a vanguard party of the proletariat, proletarian internationalism and a dictatorship of the proletariat based on working class self-emancipation and mass democracy.
Sartre Thought No description given.
Anarcho-Communism Anarcho-communism is a theory of anarchism which advocates the abolition of the state, capitalism, wage labor and private property in favor of common ownership of the means of production, direct democracy and a horizontal network of workers' councils with production and consumption based on the guiding principle: From each according to his ability, to each according to his needs.
Posadism No description. Another relic.
Titoism Titoism is described as the post-World War II policies and practices associated with Josip Broz Tito during the Cold War, characterized by an opposition to the Soviet Union. It usually represents Tito's Yugoslav doctrine in Cold War international politics. It emerged with the Yugoslav Partisans' liberation of Yugoslavia independently of the Red Army, resulting in Yugoslavia being the only Eastern European country to remain socialist, but independent after World War II as well as resisting Soviet Union pressure to become a member of the Warsaw Pact.
Left-wing Military Dictatorship a Left-wing Military Dictatorship is a government which may espouse specific socialistic beliefs to gain second world support, but is however a military-controlled oppressive autocratic state. [sic]
Person Dignity Theory (Nhuism) Person Dignity Theory, also known as Spiritualistic Marxism, describes the more radical worldview of Ngo Dinh Nhu. Influenced by his involvment with French syndicalism in the 1930s and the left-wing nationalism of the Viet Minh, Nhu's views are significantly to the left of his older brother. Nhu's interpretation of \"True Marxism\" calls for a total centralization of state power in the Can Lao Party and the complete destruction of traditional society in favor of the strict regimentation of the peasants in collectivist \"Strategic Hamlets\" and the city dwellers through \"Urban Revolutionary Syndicates\". Some believe Nhu's ambitions may lie beyond Vietnam, given his calls for a worldwide crusade against \"Materialistic Capitalism\". [sic]

Maoism (Mao Zedong Thought)

Actually clumps together "anti-revisionist" ideologies, but for our purposes we'll start with Mao Zedong Thought.
Mao Zedong thought is the product of the combination of the basic principles of Marxism Leninism and the specific reality of the Chinese revolution. It is the crystallization of the collective wisdom of the Chinese Communists. It is a political, military and development theory advocated by Mao Zedong and widely practiced in the Chinese revolution in the 20th century. It is generally considered to be the development of Marxism Leninism in China.
Anti-Revisionism A Marxist-Leninist position emerging after the XXth Congress of the Communist Party of the Soviet Union. Anti-revisionist movements oppose the reforms of the Khrushchev period and uphold Stalinist and Maoist developments in Marxism.
Marxism-Leninism-Maoism The synthesis of Marxism–Leninism–Maoism did not occur during the life of Mao Zedong. From the 1960s, groups that called themselves Maoist or which upheld Maoism were not unified around a common understanding of Maoism and had instead their own particular interpretations of the political, philosophical, economical and military works of Mao; these disorganized ideological trends comprised, and still comprise, Mao Zedong Thought.
Scientific Socialism Scientific Socialism was founded by Friedrich Engels and Karl Marx, but was widely used by Deng Xiaoping of the PRC to reform Maoism. It is often Maoism, but with a few reforms that add more emphasis on science, industrialization, and overall a new focus on the economy.
Hoxhaism Hoxhaism is a variant of anti-revisionist Marxism-Leninism that developed in the late 1970s due to a split in the Maoist movement, appearing after the ideological dispute between the Communist Party of China and the Party of Labor of Albania. The ideology is named after Enver Hoxha, a notable Albanian communist leader.
Guevarism Guevarism is a theory of communist revolution and a military strategy of guerrilla warfare associated with communist revolutionary Ernesto \"Che\" Guevara. The ideology promotes exporting revolution to any country whose leader is supported by the empire (United States) and has fallen out of favor with its citizens. The ideology has three main points, namely that the people can win with proper organization against a nation's army; that the conditions that make a revolution possible can be put in place by the popular forces; and that the popular forces always have an advantage in a non urban setting. [sic]

Third Positionism

Encompassing a variety of ultra-nationalist movements, third positionism typically venerates devotion to the state and uniting the people under a strong leader. Third Positionism is presented as its own unique ideology as a third option to capitalism or communism.
Falangism An authoritarian ideology with traits of fascism and conservatism, Falangist values national and Catholic identity.
Rexism Strongly opposed to both liberal and communist ideals, Rexism is a staunchly conservative nationalist movement who advocate a corporatist economic policy. Employing increasingly populist and authoritarian rhetoric, their ideals are shifting closer to other fascist movements.
Hindu Nationalism Hindu nationalism has been collectively referred to as the expression of social and political thought, based on the native spiritual and cultural traditions of the Indian subcontinent.
Salazarism Salazarism is a nationalist authoritarian ideology focusing on 'God, Fatherland and Family' and emphasizing the social role of Catholicism - setting it apart from mainstream variations of Fascism.
Neo-Nazism Neo-Nazism consists of post-World War II militant, social or political movements seeking to revive the ideology of Nazism. It borrows elements from Nazi doctrine, including ultranationalism, racism up to xenophobia, ableism, homophobia, anti-Romanyism, antisemitism, anti-communism and initiating the Fourth Reich. Holocaust denial is a common feature, as is the incorporation of Nazi symbols and admiration of Adolf Hitler.
National Bolshevism National Bolshevism is a political movement that combines elements of nationalism and Bolshevism.
Baathism Baathism is an Arab nationalist ideology that promotes the development and creation of a unified Arab state through the leadership of a vanguard party over a progressive revolutionary government.
Ku Klux Klan The Ku Klux Klan is an American white supremacist hate group. The Klan has existed in three distinct eras at different points in time during the history of the United States. Each has advocated extremist reactionary positions such as white supremacy, white nationalism, anti-immigration and-especially in later iterations-Nordicism and anti-Catholicism.
Kahanism No information.
Authenticité Ditto.
Trujillism Ditto.
Peronism Ditto.

Nationalism

Encompassing a variety of ultra nationalist movements, Nationalism typically venerates devotion to the state and uniting the people under a strong leader.
National Democracy no desc.
Pan-Africanism Pan-Africanism is a worldwide movement that aims to encourage and strengthen bonds of solidarity between all people of African descent. Based on a common fate going back to the Atlantic slave trade, the movement extends beyond continental Africans, with a substantial support base among the African diaspora in the Caribbean, Latin America and the United States.
Leftwing Nationalism Leftwing Nationalism is a form of nationalism which promotes the raising of societal standards for one's own national people generally through the introduction of social equality and government nationalization. Leftwing Nationalism is often anti-imperialist and can commonly represent national liberation fronts. Generally, Leftwing Nationalism will be a response to repeated exploitation of a nation by outside factors.
Bourguibism No desc.
Nasserism Nasserism is a revolutionary ideology, inspired by the second Egyptian President, Gamal Abdel Nasser; espousing the unification of what is referred to as the Arab world. It asserts that the Arab people constitute a single nation or federation, based upon a shared language and culture, transcending Islam and Christianity. Advocates of Nasserism have often been described representing political and economic positions which are secular, socialist, nationalistic, socially progressive, and anti-imperialist.
Revisionist Zionism See above.

Monarchism

A monarchy is a form of government in which a group, generally a family representing a dynasty, embodies the country's national identity and its head, the monarch, exercises the role of sovereignty.
Islamic Monarchy Islamic monarchies are a type of Islamic state which are monarchies. They are historically known by various names, such as Mamlakah, Caliphate, Sultanate, or Emirate.
Negusa Nagast
Negusa Nagast, or king of kings, is a type of selective hereditary imperial monarchy that became the prevalent leadership of Ethiopia since Negus Zemene Mesafint ended the Age of Princes period where Ethiopia was fractured between small principalities, kindoms, and sultanates.

Reactionary (also Neutrality)

In political science, a reactionary is a person who holds political views that favor a return to the status quo ante, the previous political state of society, which he or she believes possessed characteristics that are negatively absent from the contemporary status quo of a society.
Despotism Despotism is a form of government in which a single person rules with absolute power.
Military Dictatorship A military dictatorship is a form of government wherein a military force exerts complete or substantial control over political authority.
Oligarchic Oligarchy is a form of government in which a group of people rule with absolute power.
Colonialism Colonialism is the policy of a foreign polity seeking to extend or retain its authority over other people or territories, generally with the aim of opening trade opportunities. The colonizing country seeks to benefit whilst the colonized country or land mass, as many of the colonized countries were not countries at all, modernize in terms defined by the colonizers, especially in economics, religion, and health.
Independent An independent politician is an individual politician not affiliated with any political party.
Haredi no desc.
Vennamoism Vennamolaisuus, or Vennamoism in english is name given to the ideology and political movement of Veikko Vennamo, the leader of Finnish Rural Party. It is categorized by populism, reliance on slogans and support for agriculture.

Islamism

Sunni Islam is the largest denomination of Islam. Its name comes from the word Sunnah, referring to the exemplary behavior of the Islamic prophet Muhammad
Democratic Islamism Islamic democracy is a political ideology that seeks to apply Islamic principles to public policy within a democratic framework. Islamic political theory specifies three basic features of an Islamic democracy: leaders must be elected by the people, subject to sharia and committed to practicing \"shura\", a special form of consultation practiced by Prophet Muhammad
Ibadi Imamate no desc.

Radical Shiaism

Shia is a branch of Islam which holds that the Islamic prophet Muhammad designated Ali ibn Abi Talib as his successor (Imam).
Shia Monarchy no desc.
Houthiism
Houthiism is an armed movement stemming from a sect of Shia Islam, Zaidiism. Houthiism is almost nonexistent outside of Yemen. The Houthi movement strongly opposes Saudi Arabia, the US, and Israel and seeks to combat the 'underdevelopment and marginalization' of Yemen.

Salafism

Salafism is a reform branch or revivalist movement within Sunni Islam that developed in Egypt in the late 19th century as a response to Western European imperialism, with roots in the 18th-century Wahhabi movement that originated in the Najd region of modern day Saudi Arabia.
"Eereerhmm... where are the ideology tags?" NOWHERE! I will not add them.
submitted by Theo-Dorable to CWIC [link] [comments]


2024.05.18 22:48 n4hu1 Walking backwards, then forwards

Currently there are 306,186,849 shares of common stock outstanding. Last week, the posted snapshot from Bloomberg indicated that in sum about 1.2 million shares have been bought by GameStop under rule 10b-18. This would decrease the publicly available share count to approximately 305 million. GameStop have now declared they may at any time issue an additional 45 million common shares and 5 million preferred shares.
Tinfoil Prediction: they will issue 10 million common shares at market price and raise the share count (ex counterfeits) to 315 million. That number is divisible by 7. After issuance of those 10 million common shares, they will issue one (fraction of a) preferred share for every 7 common shares (741). The preferred shares will be issued via an issuing agent which happens to be Computershare. Accounts held with the transfer agent, which also happens to be computershare, will receive the preferred shares directly and the remaining 60-70% of preferred shares will be dumped on the depo (DTC) or the brokers, who then can try to distribute them (lol) or rather fight for them because: Holders of shares of Common Stock held in “street name” through a brokerage account, bank or other nominee will not receive physical rights certificates and must instruct their broker, bank or other nominee whether to exercise Subscription Rights on their behalf.
The clue is in the name and preferred shares have some preferable status, such as regular dividends etc. In this particular case, they may have the non-transferable and non (cash-)substitutable right attached to a subscription of common shares, meaning the right to acquire common shares at a predefined price such as for a discount to the market price. This makes preferred shares inherently more valuable than common shares (take a look at BNED this week and their filing on 15 May 2024). Consequently, market participants may compete to receive the preferred shares and may pay a premium for common shares prior to issuance of preferred shares or recall the ones which may have been lent. This may put shorts under water. GameStop may use the proceeds from issuing 10 million shares to strengthen the balance sheet. GameStop might also incentivize holders of preferred stock further by issuing other benefits such as NFT divis, wu tang audio etc. However, the proceeds may also be used to finance equity investments in compliance with GameStops investment policy or repurchase of their common stock. The continuation of such repurchases under rule 10b-18 may be particularly interesting at the time due to the volume restriction based on average trading volume of the preceding four weeks at the time of a buyback under this rule. Currently, the 10 day trading volume is 73.1 million shares (according to Schwab). This is another factor that might put shorts under water. To spell it out clearly: given the action of the last week, GameStop could currently raise capital (but don’t need to) and repurchase a fat amount of its own common stock on the free market and yet remain in compliance with the safe harbor rule.
Substantial rises in the stock price could then incentive GameStop to issue more of their remaining 35 million shares of common stock to procure working capital or capital for future buybacks. However, a decreasing stock price could incentivize GameStop to issue shares and then repurchase them at a lower price, continuously decreasing the share count and thus applying upwards pressure on the price in the long run. Holders of common stock AND preferred stock need not worry about this since proceeds from the business activities could then be rerouted via preferred shares. In the end, every market participant had a right and chance to gain his preferred shares, right ;)
Edit: fractionalizability of preferred shares as defined in the recently published S3 document.
Edit 2: Relevant Barnes filing:
BASKING RIDGE, N.J.--(BUSINESS WIRE)--May 15, 2024--Barnes & Noble Education, Inc. (NYSE: BNED) (“BNED” or the “Company”), a leading solutions provider for the education industry, announced today that its registration statement for its fully backstopped $45 million equity rights offering (the “Rights Offering”), was declared effective by the Securities and Exchange Commission (“SEC”) on May 14, 2024.
The Rights Offering is one of the previously announced proposed transactions (the “Transactions”) contemplated by the Company’s definitive agreement with Immersion Corporation (NASDAQ: IMMR) (“Immersion”), and certain of the Company’s existing shareholders and strategic partners, that will enable the Company to substantially deleverage its balance sheet, strategically invest in innovation and operate from a position of strength. The Transactions remain subject to shareholder approval and other closing conditions.
Upon closing of the Transactions, which is currently expected to occur in June 2024:
BNED will receive gross proceeds of $95 million of new equity capital through the Rights Offering and a $50 million new equity investment led by Immersion; the Transactions are expected to infuse approximately $75 million of net cash proceeds after transaction costs;
The Company’s existing second lien lenders will convert approximately $34 million of outstanding principal and any accrued and unpaid interest into BNED Common Stock; and
The Company has received commitments to refinance its existing asset backed loan facility, pursuant to an agreement with its first lien holders, providing the Company with access to a $325 million facility (the “ABL Facility”) maturing in 2028. The refinanced ABL Facility will meaningfully enhance BNED’s financial flexibility and reduce its annual interest expense.
Through the Rights Offering, BNED will issue 900,000,000 shares of its common stock, par value $0.01 per share (the “Common Stock”) at a cash subscription price (the “Subscription Price”) of $0.05 per share. In the Rights Offering, BNED will distribute to each holder of record of its Common Stock on May 14, 2024 (the “Record Date”) one non-transferable subscription right (each, a “Subscription Right”) for every share of Common Stock owned by such holder on the Record Date, and each Subscription Right will entitle the holder to purchase 17 shares of Common Stock. Each holder that fully exercises their Subscription Rights will be entitled to Over-Subscription Rights to subscribe for additional shares of Common Stock that remain unsubscribed as a result of any unexercised Subscription Rights, which allows such holder to subscribe for additional shares of Common Stock up to the number of shares purchased under such holder’s basic Subscription Right at $0.05 per share.
If any Subscription Rights remain unexercised upon the expiration of the Rights Offering after accounting for all Over-Subscription Rights exercised, the standby purchasers led by Immersion, Outerbridge Capital Management, LLC and Selz Family 2011 Trust will collectively purchase, at the Subscription Price, up to $45 million in shares of Common Stock not subscribed for by the Company’s stockholders.
The Company will not issue fractional shares in the Rights Offering or cash in lieu of fractional shares of Common Stock. Any fractional shares of Common Stock that would be created by an exercise of the Subscription Rights will be rounded to the nearest whole share.
The Company expects that the net proceeds of the offering will be used to pay expenses in connection with the Transactions and reduce the balance under the Company’s ABL Facility.
The Company expects that Computershare Trust Company N.A., the subscription agent for the Rights Offering, will mail rights certificates and a copy of the prospectus for the Rights Offering to holders of record of Common Stock as of the Record Date beginning on or about May 15, 2024. Holders of shares of Common Stock held in “street name” through a brokerage account, bank or other nominee will not receive physical rights certificates and must instruct their broker, bank or other nominee whether to exercise Subscription Rights on their behalf.
The subscription period will expire at 5:00 p.m., Eastern Time, on June 5, 2024. However, the Company may extend the period for exercising the Subscription Rights. Subscription Rights that are not exercised by the expiration date of the Rights Offering will expire and will have no value.
The shares of Common Stock to be issued upon exercise of the Subscription Rights will be listed for trading on the New York Stock Exchange (“NYSE”) under the symbol “BNED.” The Subscription Rights are non-transferable and the Company will not be listing the Subscription Rights on the NYSE or any other national securities exchange.
Neither the Company nor its Board of Directors has made or will make any recommendation to holders regarding the exercise of Subscription Rights. Holders should make an independent investment decision about whether or not to exercise their Subscription Rights based on their own assessment of the Company’s business, the Rights Offering and the other Transactions.
Questions about the Rights Offering or requests for a copy of the prospectus related to the Rights Offering may be directed to the Information Agent, Innisfree M&A Incorporated, at (877) 800-5185. (Banks & Brokers may call collect: (212) 750-5833.
Other Important Information
The issuance and sale of shares of Common Stock pursuant to the Rights Offering is subject to, among other things, the approval of our stockholders at a special meeting (the “Special Meeting”) to be held on June 5, 2024. If the issuance and sale of our Common Stock pursuant to the Rights Offering is not approved at the Special Meeting, then the Rights Offering will be cancelled. The Rights Offering is being made pursuant to the Company’s registration statement on Form S-1 (File No. 333-278799), which was declared effective on May 14, 2024. The Company reserves the right to cancel or terminate the Rights Offering at any time. This press release does not constitute an offer to sell or the solicitation of an offer to buy any Subscription Rights or any other securities to be issued in the Rights Offering or any related transactions, nor shall there be any offer, solicitation or sale of Subscription Rights or any other securities in any jurisdiction in which such offer, solicitation or sale would be unlawful.
Edit 3: Barnes pumped 150% on Friday.
submitted by n4hu1 to Superstonk [link] [comments]


2024.05.18 22:33 JulianSkies Blackriver Cases - Season 10 “Days of Fury” - Episode 2 “Visiting Omen”

[ [FIRST] [NEXT>]

Season 10 “Days of Fury” - Episode 2 “Visiting Omen”

He had hoped for a boring day. Boring days are good at work, and Santos was already expecting to not have many of them for a while.
The first couple of days were boring, as usual- Blackriver is a small town, and the worst that had happened was Nila and Kessa making a few wellness checks after worried calls from neighbors. A couple of people in denial, a few ashamed at their own violent outbursts and a stern warning to Tamm about painting others’ properties without asking first.
This morning, however, began with an all-hands meeting. There were no meeting rooms in the office, so they made do in the general workspace room, they all stood there at the center while Keya looked them over.
“We have received a report from a neighboring city about a convoy of protestors making its way to Blackriver” she describes without tone. At this point nobody bothers interrupting.
“This convoy is comprised of approximately four hundred and seventy eight individuals of multiple species, primarily human and venlil but with operationally relevant representations of the entire spectrum of size and mobility types” her paws are behind her back, her ears focused directly ahead, her eyes centered to keep the entire team on the core of her focus “They have crossed multiple cities already, generally engaging in verbal sparring with any figure of authority, parading signs and banners denouncing all manners of authorities as well as occasionally engaging in physical altercations with officers.”
“They are also known to engage in vandalism. Though primarily aimed at exterminator and police precincts as well as public offices, they have already caused considerable collateral to others they have identified as ‘collaborators’” there’s a single heartbeat of waiting for breath before she continues “They have, however, not shown to be an incredibly organized group or one with a clear goal and objective. The convoy appears to contain only extremely emotionally charged people with no clear overarching goal.”
“We are incapable of dealing with the situation should they turn aggressive, as such we will be simply maintaining watch and relocating the populace should they become a problem.” Then, she picks up her holopad and passes it to Lunek beside her “They can only follow one path with the entire convoy, the central street, therefore I have divided it into four sectors. One of each will be assigned to a sector.”
First her ears turn to the first target “Lunek, sector one at the entrance. As the most approachable member of the precinct your task is to give an initial image of harmlessness. Do not engage first, do not take initiative against them. Ensure the members of the herd in the area are warned of their approach. If they become aggressive, retreat and focus on the escape of the herd.”
She tilts her head a little bit, turning her ears the other way “Marik, sector two. Mostly the commercial area, your task is ostensive protection to lower the chances of them initiating aggression. Whereas protection of the herd is first priority your second priority is ensuring Tenve’s Hardware Store as well as Sunbreeze Meals and Watchful Café remain capable of providing anyone whose residences become damaged.” suddenly, she turns her head entirely to face Marik “Ostensive protection means dissuasion, ensure that they know they are not under threat and as long as those specific areas are not engaged, do not provoke”
Next in her line of fire is Santos “As our human officer you will be in sector three, nearby the precinct. They are liable to become most agitated in this area and your presence may serve to calm them. You are not to engage, if deemed necessary the precinct’s materials are considered expendable, do not attempt to stop them”
“Sector four, the exit of town, will be with me to ensure that they have fully left Blackriver and will not attempt to turn back” then she tilts her ears again “Aren, you will gear up with a CCG and remain out of view range, your task will be quick emergency response should the need arise.” she then points her tail at the last three officers “Vess, your task will be to inform the herd and ensure a clear path for the convoy while Nila and Kessa will gather all of our medical supplies and set a staging area out of the convoy’s range. Organize ambulance assistance from Striped Hill and Everrain”
Then, she turns her ears around to focus each one in turn “As any attempt at aggression will end only in negative consequences, and in order to reduce the apparent levels of threat you will be unarmed. The estimated time of arrival is a third of a claw, ready yourselves and be at your post in time. Dismissed.”
“Not sure if I like or I don’t that we had the cold bastard right now” Aren says, as soon as Keya had left the room “Maybe we should move in closer when the convoy gets to sector four?”
“Probably a good idea to be nearby” Santos adds with a sigh “They might take umbrage with her demeanor, hopefully they won’t be set off too hard.”
And with silent signs of agreement all of the officers of Blackriver depart for preparations. The first ones to leave the precinct are the ones in charge of support, the two girls set off early to find someone willing to permit usage of their lawn as a possible impromptu field hospital and a little while later Aren leaves with a heavy CCG.
Slowly, the clock ticks to the appointed claw… And soon enough, Lunek can see in the distance the incoming omen of people. At first a distant line in the horizon, slowly the dark mark on the road coalesces into distinct shapes, the shapes of hundreds of vehicles slowly rolling down the road.
When the first few get close to the initial buildings of the main street, the entire convoy slows down. Their process of preparation is seemingly laborious, each vehicle houses multiple people at a time, smaller cars full to the brim, flatbeds with more people on their cargo space than can safely be contained, even buses conscripted for the effort. They carry with them signs, flags, a multitude of symbols as they dismount their vehicles and start spreading out to fill the street.
They seem to naturally form two distinct yet highly mixed groups, at its most distinctive is the pack of humans who keep a good distance from each other. But they are not alone in this group as takkan, mazic, yotul, zurulian and even drilvar form this central group. But flowing around them, not avoiding their presence but never infringing in their space is the grey mass of venlil, packed tight together, and mixed in there adding color to the monochromatic flux are krakotl, tilfish, sulean, iftali, sivkit and even a seemingly very confused duerten.
And at the very core of the moving group are their vehicles, which gently start rolling forward again as the group starts moving. Lunek simply waits, silently, by the side of the road, his ears attentively swiveling from one side to the other, expression having given way to function. Before the first of the convoy even arrives close he turns to the side, making a pointing sign with his tail. A woman who had been watching from her yard flicks her right ear and runs back inside.
He continues to wait, scanning around at all times for the presence of… Anything. The street is empty of locals when the first visitors start to alight. The convoy is loud, their symbols carry a loudness of colors and their vehicles make as much noise as they can to draw attention, but those who walk seem content in allowing their tools to speak for them, for now. Lunek tries to make sense of the banners and signs, but the messages are disparate as the group- Some speak of injustices against their people, some speak of anger at invaders, some speak of betrayal.
“Fuck off, fireman!” comes the harsh bark of a human, causing Lunek to flinch. But flinch is all he does, he simply starts walking alongside the moving convoy.
The exterminator’s attention is drawn to the details of the few people he can distinguish amongst the mass. Something tickles at his pattern-recognition but he cannot quite ascertain what for a while, until a lightly limping mazic makes her way to the edge of the mass “Want to finish the job?!” she trumpets, her form towering over his.
“I’m just observing, ma’am.” Though the tremor of his voice is noticeable, he remains stoic. But her proximity makes him notice something about her body, marks in her wrists, neck and feet. Though mazic have powerful wrists and knuckles upon which they support the front half of their weight, her left wrist seems completely incapable of it, giving her a limp particular to a three-point walk. “To make sure there’s no impediment on your path” he notices the leathery skin around her left wrist is deeply blackened.
“Oh, ‘no impediment’ is that it? So everyone that lives here is an impediment?!” her voice booms.
“Ma’am” still, he does not yield nor does he break his pace following the convoy “We have not done anything other than inform our people of your presence…” for a half second all he hears is the sound of his own heart “We can’t do anything else.”
Those words, then, sealed his fate. The first shout to echo in his direction was a yotul howling “Yeah you’re useless!” and soon the avalanche came in multiple voices and languages “Can’t do shit!” “You’re just here to hurt people!” “Useless crap!” “Idiot!” and many more.
With every step and twitch the very average exterminator puts all of his focus on just being there. He lets himself cower a little bit, against the barrage it is difficult not to, but he continues to accompany. A few curious coats step out from their houses to watch, but the front of the convoy seems far too focused on the sole exterminator in view to bother anyone else.
A few steps ahead, an older venlil with a cane has moved the closest to the convoy as any watcher has up to now. Seeing her proximity to the increasingly rowdy crowd causes Lunek to speed up, quickly approaching her “Leva-”
But his words are stalled when she puts a paw on his shoulder, she gently puts her head against his for just a second “You’re doing good pup, keep at it” she mutters to him before breaking contact and turning around to walk back inside. He can spy her grandchildren looking on through the door. Lunek looks back at the still-shouting moving convoy, takes a deep breath, and continues to accompany them forward. A small pawful of them, however, seem to have fallen silent.
Once having reached the limit of his assigned zone, however, Lunek stops. He watches the convoy move forward, past the houses, now noisier than before. The initial hollering at him had turned into disjointed screams at some indistinct foe- Though the herd had been noticed of a foe, it was yet unaware of who, or what, said foe was. So for now it howled at the ineptitude of… Someone. And as the last of the convoy passes beyond the imaginary line of his duty, Lunek lets out a deep sigh and allows himself to sit down on the ground.
He stays there for a moment, without thought, simply letting the tension, confusion and fear permeate his body until a gentle paw touches his arm. He doesn’t need to look to identify it, he lets his lover use her strength to prop him up, raising him to his feet “Keina you shouldn’t-”
“Neighbor’s looking over Tiss” his wife wraps her arms and tail around him “I’m not leaving you alone.” she stays like that for a second, before breaking off “Do you need to go after them?”
“No”
Marik stalks through the sidewalk, moving with energy. His speed outpaces the movement of the convoy, his paws twitch to grasp at something that isn’t there and a deep and intense motion makes his short fur stand on end. He had let the convoy’s head move in front of him, simply standing still as he assessed as many as he could in the mass, and now he had begun to move towards the front again.
As he stalked forward he focused his sight on every member of the convoy that seemed of interest. A human whose clothes seemed suspiciously loose, a venlil whose movements were far too stiff, a gojid who kept his claws behind his back. He stared at each like they were his quarry, analyzing every piece of movement they made for threats, and yet aside from the challenge in the human’s gaze he saw no danger arise.
Tenve had closed his shop, so as the convoy moved forward Marik simply continued to follow along, scanning the crowd for threats. But the next point of interest arrives, and he rushes ahead placing himself in front of the only restaurant of the town. Sunbreeze Meals wasn’t a very common sort of restaurant, Blackriver did not have enough visitors for a normal restaurant to be profitable and was small enough most people had their meals at home, it most often served takeout for those farmers who’d spend so long in the field they would return home without the energy to feed themselves.
Sparing a look inside at the only five tables, Marik couldn’t keep a small thought away from his mind. How most who got their meals from Sunbreeze these days did so because they enjoyed the cooking rather than their need of work, ever since the sunspeck population has been brought under control and the maintenance of the fields had become much smaller. He feels the presence long before he can recognize what led him to feel it and turns to stare at a group of six that approach the entrance: Two humans, a tilfish, two gojids and a takkan had broken off from the convoy and approached the restaurant.
He traces his color band over each in turn, and they all bristle at his stare. One of the humans hesitates before continuing to walk inside, and Marik simply remains by the door with his arms crossed, left ear twisted as far back as he could to listen to the inside.
“What have you got here?”
“W-we mostly ha-have ready ma-made meals to go or- or- Or you can look over the menu”
“There’s no need to stutter, y’know”
“So-sorry-”
“Really, after everything y’all are still with this predator crap?”
The chimes on the door echo for the second time in sequence as Marik makes his way inside. The tilfish had started to lean over the counter while the other five had arrayed themselves behind her. They all turn their attention to him as he enters, including the venlil manning the counter. Marik keeps his gaze directly on the tilfish for a few uncomfortable seconds, before looking at the man behind the counter and making a simple sign with his tail, a short vertical bob with the tip and a slow horizontal swipe. It’s meaning simple: >Safe<.
After a few seconds someone else appears from the kitchen. The tall venlil carries a large stack of plastic boxes in his arms, all of them seemingly designed to attach to themselves so as to be carried with ease. He puts them down with a resounding crash on the counter, and opens up his voice with ice “Farmer’s Pots, good meal when you’re working and can’t go home.” With each word the owner of the restaurant and main cook comes closer and closer to the tilfish, until the last “Ten credits each.”
Nobody moves for a couple of seconds, and then one of the humans steps closer and brings a holopad over to the credit reader. There’s a noise indicating payment, and then the owner raises his head and tilts it to focus his favored eye and both of his ears at the man who paid “Now,” he shifts register in his voice and the language he speaks in “fuck off” he finishes.
With no small amount of surprise the group of six retrieve the stack of packaged meals, carefully walking out and back into the convoy. Marik stays behind for a moment “Didn’t know you spoke human”
“Pup’s enamored with their languages. Of course, first greek words he learns is swearing.”
Outside, Marik stalks further ahead to the next point of interest. He moves faster than the convoy, and has time to move in front of it. For a few meters the street is still clear as he arrives to find a group of people standing in front of the Watchful. Standing there were all of its employees, and even all of its regulars, twenty people total standing there as if they were having the most normal day. If not for their raised ears tracking every noise coming from down the street and their swaying tails swinging about like angry beasts.
One of them simply points his tail at the other side of the street as Marik comes closer, and the hunter doesn’t need a second command to understand the meaning. They have this, he has a less practical but just as important duty. He crosses the street quickly before the convoy starts coming closer, and heads towards the park.
As the regulars of the Watchful had feared, it took little time until a large group had broken off from the convoy. With the town on alert about the convoy they had found themselves bereft of prey and now this group had set out to find some, anyone who might be willing, or not, to listen to their grievances. And what is clearly a place designed for people to congregate looked most appetizing.
Marik shadowed the group as they moved through the park, but they were accompanied by nothing but silence. It wasn’t until they ran into the centerpiece of the park that he took initiative, stepping ahead of the group and simply… Standing there a distance away from the tree of many scions, between it and the group.
“What’s so important over there, fireman?” it was a venlil who asked, but his usage of an english word was not lost on Marik.
“A place you will respect” the exterminator has his arms crossed, the one good portion of his gaze set on the man who asked “This is a grave.”
Though the group that now prowled was large, those who heard were taken aback. One such, however, approaches closer. He was a venlil whose fur shifted between a soft, brownish color and a dirty white “A tradition of the tenets right? One of those family trees?” The man would have been distinctive in any other group due to his missing patches of fur around neck, wrists, even portions around his head. But such signs of long term damage were common in the convoy.
Interest. They had shown true interest, or at least one of them had. “No, but similar… The forgotten tree is a grave for the forgotten.” He felt like these people, at least the ones before him, could probably understand the meaning of this place “It is of no tradition. Someone, a long time ago, wanted to honor someone who was gone but whose name was not meant to be remembered. Someone who had disappeared in the system… So they borrowed on another’s tradition, and added a scion to this tree, with something in their memory. Others have done so similarly, until it became… A grave for the forgotten”
“Didn’t think you’d be worried about this kind of place” it’s a human that speaks up this time
“Our duty is to protect this town, what you think-” but Marik’s words are interrupted by that same venlil who had asked before. His demeanor suddenly shifts, his ears perk up and his entire body shifts forward for a moment. He hesitates, for a second everyone’s focus is on him, and then he runs towards the tree.
Marik follows behind, stopping just by the man’s side as he finds himself at the base of the tree. The man makes a direct line to somewhere, something he had found from the distance, as if it had called him. He finds a thick and heavy branch that had been bent down by the weight of its scions and memories, near its base and speaking of a memory left behind long ago is a braid of fur made of three colors, a dirty white, a soft brown and a dark grey, bound by the braids are two beads.
The man raises up a paw, but does not touch it. As if cradling it, he recites the words engraved in one of the beads “I will cross every star to return home” others have come closer to listen to the man’s hoarse voice “There will always be a home for you” he reads of the second one. The names on the beads have been scratched out. The man falls on his knees “S-she kept her promise and… I couldn’t keep mine…”
Marik steps back as he watches two others come closer to comfort the man. He looks as a few others approach with more caution, looking up at the tree with a bit more reverence than they had before. Then, he turns around and starts heading back towards the main street.
Gazing out as the convoy gains a new flux, some leave it as it passes to move towards the park while others leave the park to rejoin the convoy, Marik simply stays there at the side of the street looking as stern as he could. Though the noise of the convoy remains great, here in this portion it seems to die down a little. A thought crosses his mind as he turns an ear as far back as he can, a thought he can’t help but voice “I wonder how many are looking at their own graves…”
As the convoy progresses, Santos simply stands by the front of the precinct, hands in his pockets. He watches the convoy arrive, heart beating fast, constrained hands the only reason he hasn't started shaking quite yet. He starts tapping his right foot as he watches the first few people cross by without noticing what this place is yet, everyone knows where the precinct is, so aside from the words printed on the sign by the entrance there is no other marker of what this building’s purpose might be.
Of course, it is impossible for nobody to notice. The entire convoy seems to stop as soon as a zurulian riding on the shoulders of a human points a claw at the building and says something. A large group breaks away at the command, all of them holding disparate signs and messages. They turn on the building with enough roars that whatever they are attempting to transmit is lost on him.
Santos is thankful his hearing isn’t nearly as good as his coworkers’, as the cacophony is already overwhelming him. He changes stances slightly, taking his hands out of his pockets and crossing his arms. This prompts a small group to turn their looks at him, the focus easily identifiable with the humans in their midst, focus which made the hair in the back of Santos’ neck stand on end. Living in this place had refined his sense of danger, but he didn’t need that to realize what could happen.
It was a group of five that approached, four humans and a venlil. “Didn’t think they’d be letting humans live out here in the boonies” said one of his kin.
Santos just shrugs “Got hired to work here. Honestly, rural folk get a needlessly bad reputation, most of the time they just don’t care as long as you’re not bothering them”
“Really? In my-”
Santos interrupts the man “Cut it out” there are many ways in which humans make themselves obvious, many of which are their eyes. Santos did understand the fear of them and why it was primal, it was not the fear of the eyes but the fear of attention, it was knowing you were under the scrutiny and judgment of another that set off that emotion. It was rarely the eyes that showed this attention for most species, but for humans it was, and the man’s clear gaze on his badge made the entire situation clear to him “Stop beating around the bush and say it already.”
Someone else is who speaks. The tall woman starts not with words, however, but by spitting on Santos’ uniform “You fucking traitor” her voice is both fierce and cold at the same time. A very emotional coldness.
“There we go” he sighs “Just… Move on. We’re not getting anything out of this conversation”
“Why?” It was the venlil in the group that started this time “These people hate you, they hate you for what you are! Why do you work for them?!”
Santos rubs his eyes and sighs “Because someone has to. Change only happens when you make it happen, simple as that”
“Change?!” another one of the humans howls “Do you think those people can change?! You know the truth, those fuckers have never done anything good!”
“You know, if you had read your history books…” Santos stares at the one who had just had their outburst “You’d remember that we once thought the very same about the police” there’s the sound of glass breaking, but he doesn’t reaction “And a lot of us still do”
The human staring him down shifts their gaze slightly at the broken window of the precinct, then back at Santos “A broken window is easy to fix” he shrugs “As I was saying. Same shit.” he crosses his arms again “There’s a role those people play, a role that needs to be played because it’s important. Different name, different problems, still the same shit. Gotta fix this, I’m doing my part” he then stares at the venlil in the group “You do yours. Simple as that.”
“Role?!” the venlil of the group steps closer “What role could they possibly have?! They only exist to hurt people!”
Santos steps back, and raises his eyes a little bit. Of course, the classics had shown themselves in this instance. With as many humans as there are in the crowd there were now quite a few objects in the air, most clearly aimed at the precinct behind him. Though given the failed arc of some of them it was clearly not just the humans indulging in such a tried and true method.
“I used to be a wildlife preserve ranger” Santos then focuses his gaze on the aggravated venlil “This is a frontier town, if you walk in the brushes with shorts you’ll walk out with your ankles numb. The athai out there are rather harmless, but they keep the sunspecks under control.” He takes another step back “Since coming here I’ve been pest control, had to catch an exotic animal set loose, investigated a murder, helped stop a child from taking her own life, stopped large scale fights, helped a dozen people avoid being arrested for self defense and helped break a fucking siege
Santos cracks his knuckles “There’s roles. Jobs that need done and there is one fucking organization doing it all. That is a problem.” Then, he sighs and takes a few more steps to the side, offering indifference from this point on “There’s nothing I can say that would make you calm down.” he says one final time “Just make sure not to injure yourselves in the process, alright?” His words seemed to be enough to make the small group cease trying to interact, as the convoy had begun moving again. Though the one human who had called him a traitor gets one final parting shot at the precinct “Where the hell did you get an egg in this planet…” Santos says with a raised eyebrow as the projectile impacts the front door.
Keya stands by a large sign, the same one that welcomes you into Blackriver on one side and sees you out at the other, the official limit of the town. Her arms behind her back, her attention directly towards the front of the convoy as they march. Something gains the whole of her attention, the car in the front. Someone draws her focus, a human with a megaphone on top of the car. The man shouts words of encouragement at the people behind him with the megaphone before turning to his holopad, then he bends over downwards to discuss something with the driver.
She simply remains there, waiting for the convoy to pass. But instead of moving on out of the city, here the convoy stops completely. Keya observes as the further end of the convoy starts to slowly compact upon itself, and her ears pick up something “Alright everyone, start getting ready, next town over is more than a claw away, make sure you’ve left nothing behind” the words were not meant for her, nor for anyone too far. They come from the same man she had seen standing on top of the car, but he had now climbed down and was talking with a group of multiple species.
It is clear they have some degree of leadership, though the convoy does not stop cleanly nor does it begin to organize with alacrity they do respond to the group’s organization. So Keya keeps her focus on them as they point, wave and talk between themselves, others and devices. But at least one of them has noticed her attention, a gangly and light-skinned human with fire-red hair, the man that was atop the car. He starts walking in her direction, before turning around for one final set of commands as he walks backwards “And make sure the guys at the back got all the crap! We’re here to be heard, not to trash the city!” he says before turning back again to head towards her. A venlil with pure white fur erupts from inside the car he was riding, quickly dashing to his side as they notice where he was going.
In a few moments both have come up to her, the human looking down at her with the venlil bristles at his side “Saw anything interesting, fireman?”
“What are you doing here?”
“What? Isn’t it obvious?!” it was the venlil that roared a response “You saw all of it! You know what they’ve done to us! What they’ve done to everyone! And you still work for those brahking monsters! It’s like you’re thankful they made you a cripple!”
The human puts a hand on the venlil’s shoulder, calming her demeanor just a little bit “We’re here because honestly, we’re all too tired of being fucking ignored is what. So what the fuck are you gonna do?!”
“I have put the wrong emphasis” Keya says with her lack of tone. She can see the human shiver just a little bit “My task is to ensure the safety of this town. Your convoy is a danger. We have eight field-capable officers, we cannot ensure the safety of the residents against a group like yours. People will take actions for reasons, you have broadcast your reasons clearly. You have chosen this place for a reason which I cannot ascertain.”
She makes sure her ears are trained towards both the human and the venlil, an action which causes the venlil to cower behind her partner “We do not house government agencies. This is a farming town of little note. The local precinct is a simple precinct, we have no regulatory or command authority. The town population is approximately double that of the number of your convoy. We have no individuals of appreciable social or political reach. There is nothing in Blackriver of interest to people attempting to change government policy, nor have there been actions taken here that I can identify as being cause for retaliatory actions within the context of your message.”
“I must ensure this does not happen again and the only way of doing so is minimizing our attractivity as targets. A logical assumption of your choice of quarry would be a town with the presence of politicians, a large city with constant news coverage, cities housing important government agencies or those containing the Regional Firebases”
“So I ask again. What are you doing here?”
The two remain silent for a few seconds, before the human turns around with a mouth noise “Whatever, I don’t need to explain myself to someone that won’t listen. Come on!” he starts to stalk back towards the car, but stops once he notices his venlil companion wasn’t moving.
The snow-white venlil has their focus on Keya, who offers a simple low forward swipe of her tail, a sign to proceed. Still, the venlil seems frozen in place until the human comes back and grabs hold of their paw with a gentle touch. At which point both finally return to the convoy.
Keya remains at the side of the road, watching as the convoy readies itself again to leave. People get back inside cars, they hop on the back of trucks and load themselves into buses. She continues to watch as the convoy takes its time riding out, making their way out of the town.
Once it is finally gone, multiple footsteps sound behind her. When she turns around she meets her officers, having returned from their assigned positions “They have left. I expect your reports of what happened in each sector by the end of your shifts” she states plainly, before looking at Santos “They did not appear to have a specific reason for targeting Blackriver.” The question remains unspoken.
The human officer just shrugs “Sometimes, you don’t know what you’re doing. We’re just a little town, I doubt they even know what exactly they’re angry about.” He looks at the tail end of the convoy as it leaves “Town was probably just a place they felt safe going to.”
“D-do you think we might get more like that” Lunek says, at the back of the group.
“Who knows…” Santos sighs “But if human history applies anywhere here… This is just a sign of worse things to come”
[ [FIRST] [NEXT>]
And thus the omen passes by. Feelings, emotions of all sorts, without a plan or a reason other than just their own rage and distress.
Did any of these even know what they were doing? And how much worse can it be when they do?
submitted by JulianSkies to NatureofPredators [link] [comments]


2024.05.18 22:03 Spiritedlfe (21) A4A Literate RPs! Send me a plot!

Hello everyone! I apologize for this being a long post but I'm hoping it will expedite this process in the end.
A bit about me to get out of the way! I'm 21F, I've been RPing for ten years now, and I'm in the CST time zone. I'm also chronically ill and typically cannot predict when I'll be unable to write. You can expect RP responses from me to come somewhere between immediately to 10 days, but I try to reply daily or every other day depending on length.
How I write: - My preference is novella or advanced lit - Looking for at least 500 words per post (I prefer 1,000-3,000+ words) - 3rd person - Past tense preferred - Descriptive responses - Please give at least 2 things my character can react to per response - I'm looking for plots that won't fizzle out once the characters get to know one another (plots should have direction)
Where I write: - Discord - GoogleDocs
What I write: - Supernatural/Paranormal - Grimdark - Mystery - High/low fantasy (for high fantasy, I prefer to double) - Horror - Adventure - Romance (not as a standalone) - Political (not as a standalone) - Comedic horror - Or a combo of these! - Overall I like spooky elements - I like sweet mundane moments but I don't do sol
What else I'm looking for: - Friendly communicative ooc - Must be all 🏳️‍🌈+ friendly - Character or plot driven RPs - Playing multiple characters is preferable - Nuanced characters - Worldbuilding - Character development - 90-99% SFW
My non-negotiables to make sure I'm not wasting your time!: - No controlling my characters - No one over 31 or under 19! - No GMs - No keeping plot points secret intentionally - No self inserts - No canon characters or real people
Other things I like: - Planning ideas OOC - Send me some music! - Unique ideas+ characters! - Exploring our characters' psyche - Symbolism - On the nose names - Irony - Doubling! - Flowery writing - Drawing/making music for characters
For References: - I typically sketch my characters and use AI to generate them based on the sketch - I personally won't use celebrity faceclaims (nor will I RP as an IRL person) but I don't mind if you use faceclaims - I love picrew as a tool because I am often very specific about how my character looks!
My favorite genre tropes: - High stakes - The Chosen character - Unlikely friends - Ancient secrets - Mythical beings - Antiheros - Spiritual gifts - Discovering truths - Fish out of water - Returning to origins
My favorite character tropes/archetypes: - Antihero - Femme Fatale - Rebel - Lovable Rogue - Everyman - Mysterious Stranger - Mad Scientist - Repressed Identity - Creative Underdog - Hardened Survivor - Comedic Duo - Eccentric Artist - Reluctant Hero - Flawed Hero - Inflexible Hardheaded Hero - Misanthropic Adventurer - The Curmudgeon - The Henchman - The Dumb Luck Character
I would love for you to send me a plot based on our common preferences!! DM me if interested!
submitted by Spiritedlfe to Roleplay [link] [comments]


2024.05.18 21:41 MisterAmmosart Trip Report: 05/05 - 05/17. Mainly Tokyo. IIDX traveling in Kanto. Long post.

Freshly back and awake after a twelve day stint for my first time there. I knew that I wanted to go in general, and while I didn't have a firm itinerary planned out, there was one main goal that I had in terms of sites within the country. The main video game that I play is Beatmania IIDX, and it has internal trophies which are represented as badges. Your profile allows you to assign up to five of them as visible when you start a new round, and there are badges to earn for playing at least one round in every prefecture in Japan, as well as every subregion. Getting the Kanto badge meant that I needed to play at least one round in Tokyo, Kanagawa, Saitama, Gunma, Tochigi, Ibaraki, and Chiba. After five days, I had that complete, and now I have a permanent record of this trip within the game itself. There was also a time-limited event to earn points in IIDX in order to exchange them for goods, such as a hat, or a towel, or a new account card and a poster, and I managed to get that taken care of in somewhat dramatic fashion. I did some other things too.
Primary general points
· Getting Suica set on the phone and using it was generally painless. There were only two times where I needed to summon the help of a resident JR employee to clear up an issue with the gate not reading the card for some reason.
· Most vocal interaction which I had was the opposite of painless, because I continuously kept trying to speak Japanese and failing, and most people would realize that I was completely failing at it and responded with English (some with full on sentences, others with just a few words). There were a few rare times that I was able to express my intent in Japanese, receive a response, understand the response, and reply as necessary, but that was rare. Once English was invoked, I would stay with it, because that's what they were expecting. I've been self-studying the language for more than twenty years in varying degrees of intensity, and while my reading comprehesion seemed sufficient enough for this trip, and while I didn't expect my speaking to be as good because I don't have any opportunity to practice speaking, I came away bitterly disappointed in my vocal and speaking comprehension in terms of my interaction with people there. Even within the trip I could at least overhear common chitchat better, but any time I needed to converse with someone for some reason, I usually needed to have things repeated several times and broken down before I finally realized what was being said.
· You are going to be asked about separately buying a bag with every non-food purchase. Accept or immediately present one that you are carrying to indicate how your purchase shall be bagged.
· I never once had my passport requested for presentation.
· Only once did a person volutnarily reach out to address me, and it was just to ask me where I was from in English. Otherwise, everyone left me alone the entire time.
· Weather through the period was ideal. Mid to upper 70F/25C range and only a few days where it was rainy, and even then it wasn't a downpour. A while ago I personally resolved to only wear suits in public and I purchased a new pair of Mephisto shoes after hearing reports of the extensive walking causing problems for traveller's feet and shoes. My attire help up well; there were only a few times that I needed to avoid sunlight to not get too hot, and I have no issues to report from the shoes.
· I only got X'd out of a restaurant one time, and I think it's only because I wandered into it before it was ready for service. Otherwise, I never once waited in line for food, I never once went to restaurant more than once, and all food was acceptably priced for the portion and excellent for the quality.
For these per-day recounts, I wrote them contemporaneously at the end of each day, so you'll need to forgive me for some writing being in present tense and other writing being in past tense.
Day 1 - Travel, Sugamo, Ikebukuro
Non stop flight from Chicago OHare to Haneda. 12 hours. Good thing I usually don't watch movies, because that just means that all I needed to do was binge a few to make the trip go by.
Pre-trip research led me to choose APA Sugamo as my home base for the visit, and I think that it was a very fortuitious choice. I'll have more to say about it later.
Some awkward encounters happened right away upon checking in here. I was at the nearby Family Mart to buy some things and I didn’t catch that he was making sure I wanted a bag until he repeated it five times. Yes, I’ll take it. Before getting there I was coming down to ground level after checking into my room, and when that person saw that I would have been the only other person going down to the ground, they ducked right back out. I was warned on both of these kinds of things happening, so I guess it’s good to have that immediately out of the way. It would turn out that people deliberately avoiding me was rare throughout the trip.
Despite not sleeping on the trip, I had freshly arrived and had no sense of being tired, so once I had my stuff down, I went off to Ikebukuro right away. No picture or video truly conveys how crowded these areas can get. It can only be experienced in person to be understood.
I soon found Round One Ikebukruo and went right in. So dense and loud. It’s entirely alien to me to see no less than ten IIDX machines in operation and all of them in use. I dumped the money into random tickets, as I foresaw doing, but now I have to wonder if that was the right thing to do, or if it’s tied to that location. I guess I’ll find out.
The forecast is for rain so I need to be in a hurry to figure out where I’m going to go. There might be only one day left for me to get my time limited toys.
Day 2 - Kawasaki, Kanagawa - Utsunomiya, Tochigi - Oomiya, Saitama
My body decided that it only needed four hours of sleep this morning. Without doing more research, I somehow decided to assume that more of the Round One locations were close to 24 hours of operation much like Ikebukuro. Answer: no. I hopped on the train early and went to Shibuya first, but it was very quiet, so I decided to get some of the travels out of the way today and headed south to Kawasaki. I still needed to dawdle for a while until Silk Hat opened at 900AM, and when I finally was able to get inside, I was only able to verify that their store had several allotments of the campaign goods and all allotments were out. Played one round on a monitor that was surprisingly blurry, and I don’t know why that would be the case with a lightning model, but it was, so that was enough.
After doing all of that, I resolved to try to go to Chiba and Ibaraki afterwards. I figured that with Kanagawa and Tokyo likely all out, going to the outskirts would make more sense. However, there was an injury on one of the rails that threw everything off normal, and the train I found myself riding was bound for Utsunomiya instead. Seeing as how I was going to go there eventually, I rolled with it.
It doesn’t take too long to move away from Tokyo metropolitan area before you encounter more forest like areas and rice paddy fields. Halfway through the trip I noticed that two older women suddenly hopped off while the train was waiting to go to the next stop, and I followed them when I realized they found the express line. Utsunomiya has a substantial size to its area and buildings but it was very quiet on the streets there in midday. Walked a mile to Sega GIGO, found that they didn’t even have the goods tracker up. All out. Interesting buliding for it having several neon signs, all vintage and authentic at that. Getting to there from the south meant cutting through Saitama, so I knew I had enough time to make one last attempt there. Research shown two stores being near Oomiya station, so that’s where I ended up. Taito Station was immediately visible upon exit, and they have two IIDX machines specifically with 20 gram springs, which is closer to my home setup and that much lighter than standard 50 gram springs. The final hour drew near and I made one last visit to that city’s Round One. Unlike nearly every other place I went to so far, it only had one IIDX machine. However, and maybe because of that, their goods listing didn’t show everything as out. One painful language exchange later, I was able to discern that what I wanted was available. When you spend more than 3000 yen in a single credit, the game wants to verify if you really want to proceed. It does it again at 6000 and 9000. Yes, I really do. But, having made that money dump I was able to get my hands on the e-amuse card and poster with fifteen minutes left before the deadline. Mission complete. By this point in the day it was exceedingly difficult to even look at the screen so I was ready to come home, but not before getting some goods at the Oomiya Book Off and redeeming what I could for points at Round One Ikebukuro. By the end of the day the only thing that I could tolerate doing was to buy some chicken and nigiri from the nearby train station. Good enough. At that point in the day my body felt like it wants to rock back and forth after all the train riding done today. But, it ended up being worthwhile after all.
One nostalgic feeling I had the most strongly in the day was at the Utsunomiya location where the smell of it triggered past buried memories of yesteryear. I think I want to attribute it to the stronger second hand cigarette smell but I’m not sure - all the same I felt its presence strongly there. Also, I don’t see Oomiya (or really Saitama itself) mentioned as a fun place to go, but it might serve as an acceptable alternative to Ikebukuro, only not as massive in scale of human quantity. Depending on how the trip goes in total I may end up back there for IIDX playing, at least if I don’t find any other place that has 20G springs.
Day 3 - Akihabara
With the travels out of the way, it was time to keep things more regionalized and stick to one area, and there is shopping that needs to be done, so it was off to Akihabara and to see how much of other posted tales hold true. The answer is that it is a lot of it. Kotobukiya can stand to open sooner than noon. Super Potato is indeed priced for a market which wants to snap up anything cheap - I at least found Xi for under 500 and felt that it would have been a bit silly to buy only that, but it didn’t make spending 2000 on one single issue of Arcadia any better. I had no idea that Hey Arcade was right next to both of them; while it was assuredly nice to be there and see the row of Cave shooters among everything else, something got messed up with my registration of my new eamuse card with everything else, so that quickly added to my stress. Having to carry around a few hundred dollars worth of crap with every step didn’t help matters. At least I was able to help a person recover their lost phone by applying a bit of logic to the situation and deducing it to belong to the only person there who looked French, as it was on the Lock Screen. They were relieved, yes. Then, rain came, and it was more than I was anticipating, and I left the umbrella at the room, particularly since I knew I’d be shopping this day. It also turns out to have not mattered much, because I went to visit Bic Camera so that I could get myself a hair trimmer while here, and that turned into me finding a bunch of Kit Kats available, so that meant a second bag. The wind kicked out the rain and my umbrella. In trying to get as many gifts secured as possible, I found some gachapon, but it needed 100Y coins, and I didn’t need paper money in the trip yet. After fighting with maps, I found an ATM to get cash, and got the gachapon. I came home late with feeling rather crushed about the day in that I couldn’t take pictures very well with having to juggle weather and bagging considerations. There were some nice parts of the experience to be sure but between that and more gawking at Super Potato pricing ($135 for PS3 Caladrius? $6000 for Pulstar?) and seeing similar markups on other goods, I don’t think it’s unfair to say that there is a reputation that this area carries and the pricing is there to go with it.
Day 4 - Laundry Day. Shibuya, Harajuku, Shinjuku
I was so drained at the end of Day 3 that I fell asleep on the bed immediately after ending the night call, which meant that I woke up at 0200AM to a room that was fully lit. This meant that I needed to look up how to resolve my eamuse problem or else I wouldn’t be able to get back to sleep. I did both. Awake at 0800AM meant that I had time to do laundry while I figured out what to do with the rest of the day. This meant that I was able to get more of Sugamo in pictures, and it was nice to be able to walk among the actual residences, and do other things like come across a school as it was actually in session. With them being close by and all in succession, I figured to get Shibuya, Harajuku, and Shinjuku visited. It turns out to have been a good day for it, as the temperature was perfectly cool and no rain came, and the sun came out only for a little bit. Shibuya somehow doesn’t seem quite as large in scope in person but the crowds were definitely there, and it is much more hilly than I anticipated as well. After wandering around and not seeing any arcade for a bit, I came across a series of coffee and cookie shops and remained strong to not indulge. It was there while looking at a Disney store (which gets tourists to take pictures of it for some reason) that the song Alone Again came on through the nearby public speakers. What timing. It drove me to finally get a treat for myself, and the frozen latte (black sesame and houji) and croissant (dark chocolate filing) were certainly good, it ended up costing more than the dinner I’d have later this day. I found a seclusion with a garbage can to eat the food and not carry the trash around, then an arcade soon after, and it was time to determine if I could fix the problem. Just like an easy click, it was. New to trash. Old to new. Done. Why did it have to be this way. Harajuku came next, and the environment there was distinct. This one in particular felt like it was an extended carnival atmosphere with the single tight knit market street and emphasis on fashion. A conversation with a freelance artist in the subway actually went well enough that I didn’t feel dumb. The same sensation carried to Shinjuku as well, only it was more spread out. Kabuki street was interesting to see in person, and I didn’t get any unseemly vibes from the place. Maybe it’s different later at night. A return home at a reasonable time allowed me to go down Sugamo’s market street a bit; most of it was closed, but it was interesting to come across the few remaining stores that were open by 0800PM, and more so the one that wasn’t. Coming back to the hotel I found a 24 hour ramen shop with nobody inside. The chef didn’t want to speak and only pointed to the ordering kiosk when I addressed her. The food came through a slot in the obscured window. At least her thank you as I left was a bit more warm, and the food was certainly delicious. To match with the matcha dessert that I bought from Sugamo station, I swung by a 7Eleven to get a drink, and found a milk tea for cheaper than a vending machine. The overhead music in the store was an instrumental version of Alone Again.
Day 5. Ibaraki - Mount Tsukuba, Miraidaira. Kashiwa, Chiba. Akihabara 2.
Awake at 0500AM on my own and knowing the current forecast meant that my envisioned plan for the day was quickly realized. Reaching the Tsukuba Express starting point from Akihabara needs you to get very far down into the ground before getting out into sunlight. I was on the ride early enough to see schoolchildren going about their commute, some of them being no older than ten and going about it unaccompanied. The people of Tsukuba seemed to be particularly helpful and cheerful that day, even despite my Suica issues at the gate. I didn’t ask his name at the counter but the man at the service desk was eager to speak with me about my career and what I was doing there. One asked where I was from on the way up to the summit and another caught my cable car ticket on the way down. There had to have been a few of them who saw my doing this climb in my business attire and thinking me to be a complete idiot if not outright mocking them for doing it that way while they employed the use of dual walking sticks and the like. I know I read some reports of the home stretch being difficult, but it did get pretty close to being an actual rock climb instead of a trail hike for that part of it. A quick stop to Miraidaira on the way back to get the Ibaraki play. The way the town center greets you upon leaving the rail gate struck me as incredible, as well as for how quiet it was. It was like walking onto a movie set. I did find the sweet shop after the play, and that was another painful interaction yet again. Oh well. Two quick stops down Tsukuba Express and one across from Tobu Urban Park line was enough to have a toe in Chiba, and I didn’t even need to leave the physical building of the train station to get to the basement level to find a machine for a play. Thank you, Kashiwa, you were great. Gunma is all that’s left. The descent from Tsukuba did take some earnest exertion, and after doing that the two stops, that put me back in Akihabara about when I anticipated; what I failed to anticipate is how much that place seems to drain on me. I think I just need to eat at an actual dinner time. Once I got back to Sugamo and had food it was a bit better, but while in Akihabara and being around that environment, and not finding things on a shopping list, I found myself just standing still and watching life pass me by. I hemmed and hawed a while for a maid girl’s hour of service for chitchat, but eventually I talked myself out of it because I just didn’t want potential trouble, just like her name. Komaru. I thought about doing this once just to say that I did, but I ultimately decided against it. You cannot go to this place with the expectation that you will find anything unless it is advertised and new. If you are looking for anything used, don’t count on it being there. You also cannot go there without having a strong resolve to not engage with the touts, because it becomes disheartening to see them do their job and blankly stare at the world when they're forced to stand out there and do nothing. Back to Sugamo to find a place that advertised Wagyu but the price they wanted was more than I wanted to spend. The ramen and seaweed & rice servings were fine, but they advertised endless drink and I didn’t receive that. All for $20? No, son. I did better than that elsewhere, I’ll know better now. Long day.
Day 6 - Tokyo Flea Market, Nakano Broadway, Ueno.
The weather couldn’t have been better for this weekend. I’ve read reports that the flea market held near the horse race track will be arbitrarily cancelled regardless of what is reported on the website, but my gut instinct told me that it would occur today, and it did. Turns out that a flea market is a flea market which is a flea market, no matter where it happens. Same allotment of clothes and stuff that few people really want to buy, although I was able to find myself some neckties at least. I probably overpaid based on what I saw later in the route, but that’s fine. They look nice. I settled on some shot glasses for a gift as well, but I’m surprised that I can’t ind something ornate that isn’t part of a sake set. Seated in the shade with a chocolate churro while rap music played in the background - it’s like I never left home. A woman came to sit across from me for the sake of sitting down; she was from Holland and today’s her last day in the country. Her husband came with food eventually. She had three weeks here and went to several places (allegedly, she didn’t list them out) and I asked her about Nakano Broadway. She didn’t make it there. It’s a good thing that I did - this is probably the kind of environment and market that people expect of Akihabara now, and maybe that’s how Aki was years ago, but it’s different from this. What’s more interesting is that Mandarake has a larger presence here than in Akihabara (so it seems to me), and their stores had floor after floor of any and every kind of pop culture product that’s been made in the past sixty years at least. Buttress that with extensive watch and jewelry stores and a slender arcade in the basement, and it’s a very well centralized microcosm of the country’s economy on the whole. I actually made a point to have dinner earlier than usual this time and found a place to serve some deep fried pork cuts served with rice and soup on the side. It was enough, and very well made. The day had not ended and my bag was heavy with several books purchased there, so I reported back to base briefly and decided to try visiting somewhere else, and settled on Ueno. Just as I arrived, a festival was underway where local teams of people made an elaborate show of carrying a home made shrine to a temple. Streets were officially blocked by police to allow the procession. In following the line I came up against makeshift food and amusement stands with the traditional toy gun shooting and goldfish catching. It appears that this is an official “start of summer” festival and I was able to watch it all happen in front of me. That was the good part of the day.
Day 7 - Tachikawa / Kunitachi. Shinjuku 2.
One of the games that I've never played is Beatmania III The Final. I've played some BM3 7th Mix years ago, but not The Final. I found a location that has one - World Game Circus in Tachikawa. In looking around that area before the trip, I saw that there was a nearby shinkansen museum, and not much else, so I figured that going to both places would make that walk worthwhile. Turns out that it wasn’t a museum in the proper sense of a dedicated building. Rather, it was a bullet train engine car on the side of a building that was unrelated, and that was it. A cute interaction happened here - when I approached the car, I heard some children running around inside, so I approached cautiously without knowing if I was encroaching upon someone else's alloted time or something. Once the children saw me, they gave a hearty irrashaimase as I entered, and the boy stamped a paper and presented it to me. Perfect. Despite it not being a typical musem, the card did have some interesting content, and it's good to see some kind of commemoration for their achievements and progression in that industry regardless. They have a lot to be proud about there. Off to WGC. Maps wasn’t lying about the walk taking twenty minutes. It's a good thing that I looked it up on streetview beforehand, because I otherwise would have walked right past it without knowing it was there. Then there it was, and there I confronted a past that I couldn’t visit again. Sure, I got to play BM3 The Final at last, but my timing was off, my hands were off, there wasn’t much I could do. Along with that I can say that I’ve played on a Beatmania II cabinet, and that was better than 5th Style at least. But that was it, that was all I could stand to do. It was right there and I couldn’t bear to put up with it more than a few rounds at best. Dream big, because only disappointment follows if your smaller dreams ever are fulfilled. I don’t know why finding IKEA back in Shinjuku was so difficult, but it took a while. I bought a bag, and then I bought a bag because the other bag was at the end of the register, which makes sense. I did feed myself before getting back to the Taito station to play some songs, but it still wasn’t good enough. All thumbs. Ended the day with laundry since the timing worked. Speaking of making dreams big, it’s time to cross another one off the list tomorrow. I can’t wait.
Day 8 - Takasaki, Gunma. Oomiya, Saitama 2.
It’s a good thing that I only needed to get to Ikebukuro to transfer over to the next stop, because that’s where that particular run ended for some reason. I wonder what was up. Speaking of things getting messed up on trains, I managed to find my way on a train that needed a separate ticket, which I didn't have. The conductor found me right away and had me disembark at Uraja for me to wait for the proper transfer. The weather forecast said there’d be rain, and the travel forecast said it would take two hours to get there, and neither lied. I feel like I had more people staring at me in Gunma than other places. I will say that I found the Takasaki station area to be rather charming, with the stores that it had inside and the emphasis on the music culture there. It’s one thing to offer a piano to the public to play, but it’s another to have a public willing to use it. This location had both. Having what was essentially a Bic Camera built into the facility was a nice touch too. The Leisure Land arcade was sandwiched between other floors that had its own offering of gaming stuff, so that was an unexpected bit of a fun thing to look through. The area was clean and sparsely populated, and it wasn’t picked clean of all matter of things that would normally get snapped up, so that was interesting. Finally, I made it over to the machine. They had separate fans for each location. I got the songs and then the medals came, and that’s that. Kantou Seiou. I would have stayed a bit longer but I wanted to have the medals show up right away, and my internet wasn’t cooperating, so that’s all I could do. I think there was an Internet cafe that I could have used in the facility, but I didn’t want to deal with an awkward conversation. I did get some Lawson on the way out, as well as some trinkets from the local Gunma-chan store as well as some mini croissants and some macademia cookie things. More vocal awkwardness. Omiya was one of the stops on the way back, and I found a place to serve omrice, so that’s another one off the list. No shoes allowed inside. The value wasn’t there but the service was good enough, as was the flavor. The machines with the 20G springs are indeed legit. Back home in time for some McDonalds, and that’s another food-checklist item marked off. Takoyaki mayo dipping sauce - somehow it’s both salty and sweet. While returning to the hotel, I did happen to encounter an argument amongst two teenaged locals where the guy ended up half-heartedly kicking the girl and getting her to cry. I wonder what their argument was about. I didn’t play hero, but someone else did so enough to prevent an escalation and called the police over.
Day 9 - Sugamo, Tokyo Sky Tree, Akihabara 3, Kanda
Up early enough to decide that I should at least visit the Sky Tree while I'm there just to say that I did, and that I should visit the Sugamo street market upon its open since it was right there in front of me. I'm glad to have done so. With everything open, this felt more like what one would think to expect from a flea market environment that's operated and supported by the local populace. Small stores were open both sides of the street that go on for many blocks, and some tents and tables were set up to sell second hand goods as well. I was able to find someone selling a US Morgan dollar and he wanted only 2000Y for it, so that was an easy buy. If I would have known better to anticipate this area, I wouldn't have felt compelled to buy kitchy tourist crap that is expected as gifts elsewhere. If you are looking for a place to idly shop around that doesn't get extremely crowded and has an authentic local feel to it, consider making a point to come here. Off to Sky Tree. Getting the combo ticket for the second deck was worth it just for the lack of crowds on the upper area. If you're going to come here, consider getting a phone selfie stick or something of the kind so that you can take pictures against the windows without the structure scaffolding obstructing your view. On the subject of shopping again, this might be another area to consider visiting just for the sake of the specialty stores to be found here, such as those for chopsticks or hairpins. To close out the day, my wife reminded me to look for something from the Square Enix cafe, so that meant swinging by Akihabara yet again. Since it is within a walkway, it was a bit of a pain to find this place even with using maps, but I eventually found it and got what she wanted to find. Played some IIDX at Game Panic, which was surprisingly small and the one machine that was avaialble to play had some 2P turntable issues, so that didn't last all that long. Dinner was at a nearby place that specalized in tofu, so that was a good ramen serving with that infused. For the evening, I wandered south to Kanda to get night pictures, and found it to feel pretty similar to Ueno.
Day 10 - Ginza, Tokyo, Kanda & Akihabara 4
Launrdry in the morning. I also wanted to say that I went to Ginza in my time here, and I didn't research anywhere to go to keep it a surprise. It was a bit warmer and sunnier than usual that day, and I stuck to the main road for most of the walk, so I can't say that I found too many points of the interest along the path that I walked starting from Yurakucho station and heading out that way. High class store for high class people, and that's too rich for my peasant blood. Similarly for Tokyo proper itself, I suppose I'd have to needed to wander far away from the Yamanote vicinity to find points of interest there, as I didn't encounter anything that was remarkably distinctive here in comparison to other areas that I have previously seen. Continuing north across Nihonbashi brought me to Kanda and eventually to Akihabara yet again, as if it was a magnet that pulled me inside every time. For the sake of trying a different place I chose to play some IIDX at the Leisure Land arcade there, and I'm glad to have done that, as those machines were probably in the best coniditon that I encountered within that area. Dinner was at Tenkaippin, which I didn't realize until after I placed the order was cash only. The clerk didn't request it beforehand but I voluntarily left my passport there to show that I would return, and promptly went to the same ATM that I had found days prior in order to get the cash to pay for the bill.
Day 11 - Haneda T3, Nishi Nippori, Nippori, Uguisuidani, Otsuka, Shibuya, Shinjuku, Ikebukruo, home.
The end. I resolved to take the subway over to Haneda today to get the one luggage over there and stored, and it’s a good thing that I did - there’s no easy solution for getting over there without encountering a crowd. If anything I wonder if Yamanote is actually better. Regardless, I got that much done. With the day left to go, I ventured to Nishi Nippori and I needed to summon the map several times to make sure I found the location, as it was as obscure as it could get. Just a sign on the ground for the third floor, a stairway that led to the back, an elevator that had no decoration, a single room that housed everything. Arcade PCB kits on shelves, joystick panels in exposed boxes, nicotine odor from years past - it was like I was transported to 1995 upon entry, beyond the fact that the games weren’t as old. Most of them, they did have a lot going for SF3 3rd yet. I was able to take care of some game business in a hurry since I was the only one there. It was a very pleasant respite for play in comparison to most of the other sessions. The region itself felt much the same as this arcade - old and well worn, as in well lived. Venturing south to Nippori led me to stumble upon a shrine and cemetery just by following some stairs. Usuigudani was cleaner but mostly had hotels as points of interest. Back home to buy some mochi while mochi was for sale in midday. Then to Otsuka, thinking that I would wander to Ikebukuro, but I ended up wandering back to Sugamo instead. Whoops. Meal at Sugamo, then back out to return to Shibuya and Shinjuku at night to catch evening shots, when I hadn’t done so before at these places. Good thing I did that to get Golden Gai area shots at night. With the night winding down, I decided to have one last IIDX play at Round 1 in Ikebukuro to symbolically end where I started.
Ending arcade comments
· Although the upkeep is generally better and more consistent than the US, some machines will have hardware issues here too. I was surprised by the blurriness with some of the LM IIDX machines.
· Densha De Go on the propert large cabinet is nice but quickly becomes very expensive.
· Bombergirl is OK enough and having the dedicated detonator button that pops up for hitting the base is a cute touch.
· Chase Chase Jokers feels rather clunky and I'm not sure what the game is trying to do. Interesting side screen concept at least.
· Nostalgia is delightful and would probably find a small fanbase worldwide if it had more exposure.
· Favorite IIDX locations are Taito Station in Oomiya for the light keys and Leisure Land Akihabara for the high quality of the LMs there. Honorable mention goes to the Game Versus loctation in Nishi Nihonbashi, but that might not be worth it for a dedicated trip unless you go there first thing in the morning.
Ending overall comments
This was a life altering trip for me, as would be expected. While I'm glad to have made the journey, as to be expected, I will only want to return after making an extensive redoubled effort into speaking and hearing comprehension, because I know that I came across like a blubbering idiot so many times, and it's truly aggravating because I generally know what I want to say and most of the words that are used to say it, but it just doesn't come out of my mouth properly when it needs to be done.
I welcome any questions you may have, as that will help for me to recall the memories and have me write them down.
submitted by MisterAmmosart to JapanTravel [link] [comments]


2024.05.18 21:14 JoelSnape Is Baphomet an esoteric representation of Jesus Christ?

https://chipstero7.wordpress.com/2023/05/24/is-baphomet-an-esoteric-representation-of-jesus-christ/
Quote from my article that discusses this (20% of 100%):
Baphomet is a symbol that has generated intrigue and controversy throughout history. It’s associated with occultism, mystery traditions, and the Knights Templar. While its origins and meanings are subject to interpretation, some individuals have proposed intriguing parallels between Baphomet and Christ. A notable parallel lie in their association with duality. Baphomet’s depicted as androgynous in nature and represents the equilibration of opposites and the integration of masculine and feminine energies. Christ is likewise depicted (especially in paintings) as androgynous and in ancient text is sometimes described as a merging of the male and the female. Drawing from the insights of the 15th-century book ‘Book of the Holy Treaty’, historian Leah De Vun describes the text as saying that Christ and Mary were originally a unified entity — an alchemical hermaphrodite. Describing the text — De Vun characterizes Christ as the “ultimate hermaphrodite, a unity of contrary parts, the human and the divine, the male and the female”. This idea of Christ as a hermaphrodite finds support in the writings of early Christian theologian Hippolytus, who, like the Ophites, considered Christ to be of dual genders.1 Artistic representations of Christ, such as the painting “The Lamentation around the remains of Christ”, underscore this idea, showing Christ with female breasts akin to Baphomet. Some propose that the name “Jesus Christ” could represent the merging of two distinct entities or names into one. This idea is bolstered by the identification of “Jesus” as an ancient name for Isis, referred to as “Esus” in hieroglyphic inscriptions,2 and “Christ” as a name historically associated with Osiris (see the book ‘Christ in Egypt: The Horus-Jesus Connection’). Within this framework, Isis and Osiris serve as possible precursors for the Biblical figures Mary and Christ.
This union or merging of Mary and Christ into a hermaphrodite like Baphomet represent twin souls becoming one and the accomplishment of the Philosopher’s Stone. The Philosopher’s Stone represents the alchemical process of inner transformation, leading to the ultimate goal of Divine Union. Divine Union refers to a spiritual state of unity and connection with the divine or higher consciousness. In essence, it refers to the coming together of twin souls, similar to how Christ merges with Mary or how Osiris merges with Isis. According to Manly Palmer Hall, in his book ‘Initiates of the Flame’, the “marriage of the Sun and Moon” represents the accomplishment of the Philosopher’s Stone. For the ancient Egyptians, the Moon represented Isis and the Sun represented Osiris and their union created Horus who was the fusion of both his parents and a divine hermaphrodite. In his book ‘Gods Wear Spandex’, Chris Knowles says: “The Chemical Wedding referred to the work of the alchemists, who sought to marry the masculine and feminine properties of creation and produce the Royal Hermaphrodite, which some historians have linked to Harpocrates (Younger Horus)”. In the ancient mysteries, the ultimate aim of the philosophers was not to transform lead chemically into gold, but transform man and woman into the divine hermaphrodite, merging the opposites; the male and the female. This is ultimately what Baphomet represents. It represents the idea that true spiritual enlightenment and wholeness come from embracing and integrating both the masculine and feminine aspects of creation. This union of opposites is seen as a path to spiritual balance and ultimate transcendence. This integration of the male and female is also represented by Rebis, which is a 15th-century figure used to symbolize the Magnum Opus or Great Work.
The connections between Christ and Baphomet are not widely recognized or agreed upon, but esoteric interpretations have been proposed. For example, in his book ‘Baphomet of Éliphas Lévi’, Abraxas Aletheia argues that Baphomet is an esoteric symbol of Christ, saying: “Contrary to popular belief, Baphomet is an image of an esoteric Jesus Christ created from a composite of alchemical, Kabbalistic and Christian symbols”. One such connection symbolically between Baphomet and Christ can be found in Baphomet’s caducous which matches the Christogram which is a monogram or combination of letters that forms an abbreviation for Christ’s name. One of Baphomet’s most recognizable symbols is the pentagram emblazoned on its forehead. The pentagram is commonly associated with Christ. In Christian tradition, the pentagram is seen as a symbolic connection to the five wounds of Christ. In certain esoteric traditions, the pentagram has been linked to the planet Venus, called the Morning Star or the Evening Star, depending on its appearance in the sky. This is of relevance, because Christ describes himself as the bright Morning Star in the Book of Revelation (22:16). One of the earliest connections between Baphomet and Christ can be found in the mythology surrounding the Knights Templar, a medieval Christian military order. Some have suggested that the Baphomet head that the Knights Templars venerated was the head of Christ. In her book ‘The Templars: The Secret History Revealed’, Barbara Frale says: “The last point raised in the indictment against the Templars concerned the secret veneration of an idol in the shape of a bearded head. There is clear evidence of the existence of image of Christ in the religious life of the order, as well as a mysterious cult devoted to the Sacred Blood”. Frale’s essentially suggesting that the Baphomet head was that of Christ. This same idea was the subject of the book ‘The Head of God: The Lost Treasure of the Templars’, by Keith Laidler.
submitted by JoelSnape to OccultConspiracy [link] [comments]


2024.05.18 21:01 Pigolettos53 Nose art accuracy for Britain and America according to AI.

Based on the naming conventions and slang used during World War II, the following names are more likely to be American:
The following names are more likely to be British:
The following names are unclear or could be either American or British:
Keep in mind that these are generalizations, and naming conventions varied widely during World War II.
submitted by Pigolettos53 to Battlefield [link] [comments]


2024.05.18 20:45 Obvious_Outsider Character Analysis: Rean Schwarzer (How do I Feel About Rean?)

This post contains spoilers from CS1-Reverie, including Reverie’s post-game content.
Disclaimer: The analysis portion of the Background section contains discussion of mental illness. I am not an expert in mental health, or any health field for that matter. I’m just a guy applying his own perception, lived experiences, and surface-level knowledge to interpreting Rean’s arc. I probably don’t even need to be making this disclaimer, but I felt like it.
Last year, I made this post asking how the members of this sub felt about Cold Steel’s protagonist: the one and only Rean Schwarzer. I was pleasantly surprised by the amount of engagement it got, as well as the diversity of opinion expressed in the comments. There were those who loved him, those who were neutral on him, and a few who just couldn’t stand him. At the time, I had just finished CS2, so there was a ton about Rean I wasn’t privy to. However, now that I’ve played Reverie and am fully caught up with the first half of the series, I have a much fuller picture of him. Since so many of you were kind enough to offer up your takes on Rean back then, I figured I’d express my own thoughts on him in the form of a proper analysis. Without further ado, let’s begin!

Background

Rean Schwarzer (born Rean Osborne) is the main protagonist of Trails of Cold Steel I, II, III, and IV, as well as one of the three main protagonists of Trails into Reverie. He was born in S.1187 to Erebonian commoners Brigadier General Giliath and Kasia Osborne. Rean’s father was a brilliant leader and strategist, but his commoner status made him an enemy of the military’s nobles. This led to Giliath’s home being attacked by jaegers when Rean was five, resulting in Kasia’s death and Rean’s heart being punctured by shrapnel. In a desperate bid to save his son’s life, Giliath made a deal with Ishmelga, the Ebon Knight, to become its Awakener and used its power to transplant his own heart into Rean’s body. Due to his deal with Ishmelga, Giliath was forced to give up custody of Rean, entrusting him to the care of Baron Teo Schwarzer. As a result, “Rean Osborne,” the son of a commoner military officer, became “Rean Schwarzer,” the adopted son of a minor noble family.
Although Rean’s new family was loving and supportive, his new life was not without struggle. The boy’s sudden, mysterious appearance in the Schwarzer household made the family - particularly Teo - the subject of gossip and controversy among other nobles. Some believed Rean was Teo’s illegitimate child, while others openly lambasted Teo for his willingness to potentially allow a commoner into the nobility’s ranks. Teo essentially became an outcast among his noble peers, his family’s name tarnished by rumor. Rean, for his part, came to believe he was at fault for this situation, and the subsequent guilt would plague him for many years.
Rean’s self-worth was further challenged by another, more personal problem that arose during his childhood. At age nine, Rean watched an unknown monster attack his younger sister, Elise, and the stress caused an innate “ogre power” within him to manifest. Rean fell into a blind rage, savagely killing the monster. When he returned to his senses, Rean was traumatized by the scene he had left behind, and by the discovery of this new, violent side of him he could not control.
Two years later, Rean became an apprentice of the legendary swordsman Yun Ka-fai, founder of the Eight Leaves One Blade school, hoping to learn how to control his ogre powers. Despite showing great promise as a swordsman, Rean was unable to develop control over his ogre power, and Yun was eventually forced to cut short Rean’s training for unrelated reasons. Although the beginner-rank Rean continued to train on his own, the damage to his psyche was too deep-seated for him to fix alone. He believed he was nothing but a burden and a monster, undeserving of love or happiness. This guilt and self-loathing spurred him to always put others’ needs and well-being above his own, believing himself less important than anyone else. This self-sacrificial behavior became a recurring problem for Rean over the course of his adolescence and early adulthood.
In S.1204, at age 17, Rean enrolled at the prestigious Thors Military Academy in eastern Erebonia. He, along with eight others, became part of Class VII, Thors’s first socially integrated graduating class. Although he still struggled with low self-worth, Rean thrived in this new environment, quickly befriending his classmates and discovering his natural-born ability as a leader. By this time, Rean’s real father, Giliath Osborne, had become Chancellor of Erebonia and was being targeted for death by the Imperial Liberation Front - an anti-Osborne terrorist group. The ILF was a recurring presence in Class VII’s lives during their first school year, and the two groups clashed frequently. At the end of the year, Rean’s life took a dramatic turn when he unexpectedly became the Awakener for the Divine Knight Valimar before watching the ILF - led by his friend Crow Armbrust - seemingly assassinate Osborne and spark a nationwide civil war. Thors came under siege by Crow shortly thereafter, and in the chaos, Rean was forcibly separated from his classmates.
One month later, Rean awoke in the Eisengard Mountain Range outside his adopted hometown, Ymir. Now armed with Valimar’s power, Rean rendezvoused with his family and set out to reunite Class VII. Although he succeeded, Rean was later captured by the Noble Alliance and was held captive alongside Erebonian princess Alfin Reise Arnor. With Alfin’s encouragement, Rean freed the two of them using his ogre powers and rejoined Class VII onboard the imperial family’s airship Courageous. Thanks to Alfin and his bond with his classmates, Rean learned to stop fearing his ogre powers and started opening up more to those closest to him. Using the Courageous, Class VII successfully led a mission to retake Thors before ultimately confronting the Noble Alliance’s leader, Duke Cayenne, and stopping his plan to use the Infernal Castle to win the war. At the same time, new drama entered Rean’s life: Shortly after stopping Duke Cayenne’s plan, Crow unexpectedly died and Osborne was revealed to still be alive - and Rean’s real father. Rean, for his part, was formally recognized by the imperial government for his role in ending the war and became a national hero. This was, however, merely a ploy to pressure Rean into obeying Osborne’s wishes, and it succeeded, as Rean subsequently became an operative in Erebonia’s conquest of Crossbell. It was during this time that he became acquainted with Crossbell Special Support Section leader Lloyd Bannings.After Crossbell’s annexation, Rean fought in the Northern War, which resulted in Erebonia annexing North Ambria. He partook in the siege of Haliask, where he fought archaisms using Valimar. During this stretch of the war, Rean lost control of his ogre powers and was rendered unconscious for three days. As a result, he once again lost faith in his ability to control himself, and swore off the use of his ogre power.
In April S.1206, roughly 1.5 years after the civil war’s end, Rean started a job as instructor of a “new Class VII” at Thors’s new branch campus in western Erebonia. At the branch campus, Rean bonded with his students and fellow faculty while also taking on assignments from the imperial government. It was also during this time that Osborne’s plan to trigger the Great Twilight started unfolding, causing Rean, his students, and his comrades to regularly butt heads with jaegers, Ouroboros, and powerful cryptids. Ultimately, however, Osborne outmaneuvered all attempts by Rean, Olivert, and others to stop him; the Courageous was destroyed by a bomb with Olivert still onboard, Rean’s forces were spread thin through various battles, and Rean himself was forced to watch as Millium Orion was killed and turned into a Sword of the End. Finally at his wit’s end, Rean suffered a mental breakdown and was consumed by his ogre powers, causing him to violently trigger the Great Twilight himself before being taken captive by Osborne and Ishmelga.
After a short period of captivity, Rean was freed by Class VII and their allies. He, along with the SSS and the Liberl Bracer Guild, declined to become part of Musse Egret’s Operation Mille Mirage, instead choosing to oppose Osborne their own way. Rean, as Valimar’s Awakener, decided to partake in the Rivalries to reform the Great One, in hopes of defeating Ishmelga’s curse. He gradually defeated and absorbed power from the other Awakeners until, finally, during Operation Jormungandr, he defeated Osborne and Ishmelga, becoming the pilot of a corrupted Great One. It is at this time when two different futures unfolded: In one, Rean flew the Great One beyond Zemuria’s atmosphere to remove Ishmelga from the continent. In the other, Rean used the power of the Holy Beast of Earth to give Ishmelga’s curse a corporeal form, allowing him and his friends to destroy it. It was this latter future that became Zemuria’s reality, while the former remained hypothetical and unrealized.
Many months after Ishmelga’s defeat, in S.1207, Rean became involved in the incident involving Crossbell and Elysium. While combating enemy forces in the Nord Highlands, Rean started undergoing assimilation with Ishmelga-Rean, an alternate version of himself created by Elysium based on the unrealized timeline from when Ishmelga was first beaten. Later, during the final confrontation with Ishmelga-Rean, the real Rean saw visions of his other self’s sacrifice and finally grasped the devastating effects his past martyr-like behavior had on those he loved. He vowed to make a change before eliminating Ishmelga-Rean, stopping the assimilation.
Sometime after the clash with Elysium, Rean visited Longlai in eastern Calvard with his family, secretly hoping to track down Yun while there. Instead, he encountered members of the Ikaruga jaeger corps, who informed him that Yun was not in Longlai before departing. Rean has since contented himself with his current life as a Thors instructor, sensing that the next incident to befall Zemuria will involve not him, but an entirely different group of heroes.
Analysis: From even a cursory glance at Rean’s story, it is clear he endured much distress and trauma at a young age, and in my view, the result was deep-seated mental illness - namely depression. I am not a psychologist, but I would wager that the violent manner in which his five year-old self lost his home, his mother, and, almost, his own life, was horrific enough for his mind to block all memory of that period as a defense mechanism. This would help explain how Rean did not remember his real parentage until his encounter with Osborne in CS2 jogged his memory. Further stressing Rean were the controversies surrounding his adoption, which were not at all his fault but still interpreted as such by him, and the sudden, gory manner in which he learned of his ogre power. With such a potent combination of stressors burdening his young mind, it is no surprise to me that it took Rean such a long time to overcome his feelings of guilt and worthlessness. He was saddled with depression during the most formative period of his life, and like any mental illness, depression cannot be overcome with just one or two instances of positive reinforcement. It is often something people have to live with for many years, with periods of relative difficulty and relative ease. Looking at it this way, it makes sense for Rean’s arc to have taken as long as it did.
Side note: Obviously, Rean’s story is not the most realistic depiction of depression in fiction, but the manner in which it unfolds and is presented is still enough for me to take it seriously as a journey of struggling with mental health. When Rean receives support or encouragement from his friends and family, it helps in the short-term, but does little to erode the larger problem because that simply isn’t enough. Further, Rean’s progress is not linear, but is marked with occasional setbacks: In CS2, he finally learns to stop fearing his ogre power, but in CS3, we see that he is still vulnerable to losing control of it, and he does so during the Northern War and in the finale of that game. He receives a pendant (“meds?”) and training (“therapy?”) to control said power in CS3, but he still struggles with it. In CS4’s “bad” ending, even after everything he has gone through, Rean falls back into his old habits of self-sacrifice, because that’s how “baked-in” his problems are; he doesn’t even see the issue because he’s lived that way for so long. It is CS3’s finale that is the most striking part of Rean’s journey to me: In my eyes, it is the same as Rean having a mental breakdown, too overcome by his own emotional turmoil to control himself. He becomes consumed by his own demons, literally and figuratively, and it takes the collective effort of his loved ones in CS4 to bring him back to stability.
It is also fitting that Rean’s big turning point - the moment in Reverie where he sees the pain his martyr-esque behavior causes others - is as dramatic as the instances that facilitated Rean’s internal struggle to begin with. What I particularly appreciate about this chunk of Rean’s arc is that it is presented as Rean finally realizing the change he needs to make, rather than him being instantly cured of his ailments. It is simply him resolving to change his outlook on himself and his relationships, and that feels more grounded to me than any alternative route the writers could have taken.

Personality

Rean is a kind, courageous, selfless individual who greatly cares about those around him. Despite his own low self-esteem, he is a gifted speaker and possesses the spirit of a natural-born leader. It is this charisma that quickly made him the de facto leader of Class VII, as he often served as an intermediary for the interpersonal clashes between his other classmates (see: Machias/Jusis and Fie/Laura). He often goes out of his way to help his peers solve problems or make their lives easier. This behavior is propelled by his own feelings of worthlessness, which causes his generosity to often escalate to self-sacrificial activity. On the occasions when Rean is unable to help someone, he often feels guilty, even if the problem at hand was not his fault or was out of his control (examples include his inability to stop Vulcan and Crow from dying in CS2).
Rean is also extraordinarily perceptive thanks to his Unclouded Eye technique, which he learned from Yun Ka-fai. This allows him to set aside any preconceived notions or prejudices he may have and accurately discern a person’s true nature. His training also allows him to notice things others may not, such as objects moving at high speed or unseen people/creatures in his vicinity. At the same time, there are things he struggles to pick up on, namely when it comes to others’ feelings regarding him. Rean often fumbles when it comes to romantic/intimate interactions with the girls in his life, either unintentionally flustering them or failing to understand how deep their feelings run. Rean also fails to understand how his martyr behavior hurts those he cares about, despite numerous incidents ending with people refusing to abandon him and calling him out for perceived recklessness.
Analysis: One thing I’ve always appreciated about Rean is that, despite his serious personal problems, he never comes off as whiny, annoying, cringe, etc. He knows how to compartmentalize and portray an air of confidence and amicability; I would attribute this to his noble upbringing, as we see similar behavior in other noble characters like Laura and Jusis. His natural ability as a speaker and leader are reminiscent of Osborne’s, as is his penchant for self-sacrificial behavior; Osborne was, after all, willing to bond with Ishmelga, literally give his heart to his son, and turn himself into a villain for the sake of his people.
There are considerable differences between Rean and the three protagonists who preceded him. He is almost the antithesis of Estelle: She is lively, spontaneous, and unafraid to open up to others emotionally, Rean is more reserved and measured, and is initially guarded, though he does learn to express himself over time. While he does share similar backstory details to Kevin, their outward personalities are starkly different, with Kevin being suave and laid-back and Rean being more serious and passive. As for Lloyd, while Rean does share his kindness, perception, and leadership ability, the two do have their differences as well. Lloyd’s arc is about starting from nothing and overcoming barriers, gaining strength along the way. He is driven by a commitment to justice and a zealous patriotic spirit. Rean, on the other hand, starts out with great power at a young age but struggles to control it, making his journey more internal and personal than Lloyd’s. Additionally, his fighting spirit comes not from burning passion, but from steely nerve and trust in his companions. And, of course, he is not morally gray like his successor, Van.

Relationships

Due to the sheer number of people Rean becomes involved with, I will only address his more notable relationships. Many will be in clusters, with only a select few individuals receiving their own entries.

Future

As a main series protagonist, Rean is basically guaranteed to return in a future game. Whether or not he will be playable or have a significant role in said game is difficult to ascertain, but given his lengthy period of stardom in the Cold Steel games and Trails’s treatment of other past protagonists, my guess is that he will take more of a side role. Since Rean was looking for Yun Ka-fai after Reverie, and Yun is set to appear in Kai no Kiseki, I wouldn’t be surprised to see Rean in that game at all - at least in flashback form. Failing that, Rean will surely appear in or close to the series finale. Of this I am certain.

Misc. Notes/Commentary

submitted by Obvious_Outsider to Falcom [link] [comments]


2024.05.18 20:41 LeornToCodeLOL 2 Different Distros Both Having Graphics problems after updating kernel. Why?

TLDR: 2 different machines (Kubuntu 22.04 and Debian 11) both had nvidia graphics problems when updating the kernel recently. I'm guessing this is not a coincidence. I'm wondering why Nvidia drivers on both machines broke more or less at the same time, and advice on how to troubleshoot. Thanks!
I have 2 machines, both with Nvidia graphics cards and drivers. A couple weeks ago, Kubuntu 22.04 updated kernel during routine apt update && apt upgrade. For me to get any GUI or graphics at all, I have to use the grub menu to load to an old kernel, and even then CUDA does not anymore work. I am intending to purge everything Nvidia from that machine and reinstall when I get around to it.
But then last night, I did routine updates on a Debian Bullseye machine, also with Nvidia grahphic drivers. It will still load to the Gnome desktop, but at a very low resolution. If I use the grub menu to load the prior kernel, then the Debian machine works fine. Here are some error messages that I saved when runing apt upgrade on this machine:
Building module: cleaning build area... env NV_VERBOSE=1 make -j4 modules KERNEL_UNAME=5.10.0-29-amd64......................(bad exit status: 2) Error! Bad return status for module build on kernel: 5.10.0-29-amd64 (x86_64) Consult /valib/dkms/nvidia-current/470.223.02/build/make.log for more information. 
Here's part of the make.log that that error message refers to:
make -f /ussrc/linux-headers-5.10.0-29-common/scripts/Makefile.modpost sed 's/ko$/o/' /valib/dkms/nvidia-current/470.223.02/build/modules.order scripts/mod/modpost -m -o /valib/dkms/nvidia-current/470.223.02/b uild/Module.symvers -e -i Module.symvers -T - FATAL: modpost: GPL-incompatible module nvidia.ko uses GPL-only symbol 'rcu_read_unlock_strict' make[3]: *** [/ussrc/linux-headers-5.10.0-29-common/scripts/Makefile.modpost:123: /valib/dkms/nvidia-current/470.223.02/build/Module.symvers] Err or 1 make[2]: *** [/ussrc/linux-headers-5.10.0-29-common/Makefile:1783: modules] Error 2 make[2]: Leaving directory '/ussrc/linux-headers-5.10.0-29-amd64' make[1]: *** [Makefile:192: __sub-make] Error 2 make[1]: Leaving directory '/ussrc/linux-headers-5.10.0-29-common' make: *** [Makefile:80: modules] Error 2 
submitted by LeornToCodeLOL to linuxquestions [link] [comments]


http://swiebodzin.info