Coachman travel trailer 2001

What some of the most popular websites looked like 20 years ago

2024.05.19 16:07 thenewyorkgod What some of the most popular websites looked like 20 years ago

What some of the most popular websites looked like 20 years ago submitted by thenewyorkgod to interesting [link] [comments]


2024.05.19 16:01 lemonurlime GRRR🤬

GRRR🤬
I had to detach the trailer and bring my Cat CT681 that I was traveling with. Used the loading crane on the Cat to carefully pick up the back end of the loaded trailer and shift it over, off the fence section. That went just fine, but as I was moving the ANK MK38 back in place, I got too close to the trailer and barely bumped it. It didn't just fall over. It was shoved over about 8 feet away, on its side. Ended up having to upright the trailer and reload all the cargo.
submitted by lemonurlime to snowrunner [link] [comments]


2024.05.19 14:01 Mrjgcasey I love Action/JRPG’s but have never played D&D or BG1/2

Do you think I would enjoy this game? I’ve watched several trailers, some gameplay and read numerous reviews, but I can’t identify if it would hit or not (and for €70 I want to be fairly sure…)
My favourite games are anything Final Fantasy, any Souls game, Witcher games, etc. So definitely fast paced is my jam, which I fear this is not. The turn based I can handle (FF7 original is my favourite game of all time) but other aspects seem really slow, like the travel or item discovery methods.
Did any of you have a similar worry coming into the game, and was that worry valid or did you in the end love the game?
submitted by Mrjgcasey to BaldursGate3 [link] [comments]


2024.05.19 12:19 Klutzy_Newspaper_879 Mass Effect 5 Developers

Michael Gamble, Franchise Director, and Executive Producer:
Software Engineer Electronic Arts May 2004 - December 2005
Project Management Teaching Assistant University of Calgary January 2007 - August 2008
Black Rain Software January 2006 - July 2009: Led Development teams to develop mods for Neverwinter Nights 1-2, Warcraft 3 and other games, principal designer for all their projects.
Project Managers Mass Effect 2 and Firewalker, Producers on the Weapons and Armor DLC, Co-Project Manager on Kasumi - Stolen Memory, Project Managers on Overlord, Associate Producer Lair of the Shadow Broker
Producers Mass Effect 3, also on From Ashes, Leviathan, Omega and Citadel. DLC Producer on the Resurgence, Rebellion, Earth, Retaliation, and Reckoning multiplayer expansions. He also directed several of the DLCs
Producers Mass Effect: Andromeda
Lead Producers Anthem
Involved with the pitching and greenlighting process of the Legendary Edition
Parrish Ley, Franchise Creative Director
Cinematics Animators Mass Effect and Cinematic Director on Bring Down the Sky: Animated the opening of Mass Effect 1
Additional Animation Dragon Age: Origins
Lead Cinematics Animator Mass Effect 2, Cinematics Animators on Zaeed - The Price of Revenge, Kasumi - Stolen Memory, Overlord, Lair of the Shadow Broker and Arrival
Co-Lead Cinematics Animator Mass Effect 3, Cinematics Animators on From Ashes, Leviathan and Citadel: Animated the scene at the end of the Citadel DLC
Animation Director Anthem
Development Lead Improbable Studio March 2019 - January 2020: Worked on a new Ip
Additional Art Supervisors Mass Effect: Legendary Edition
Preston Watamaniuk, Game Director:
Other QA Baldur's Gate II: Shadows of Amn
System Designers, Core Design Team, Manual Writers and Additional Programming Neverwinter Nights
Senior Technical Designer, Assistant Lead Designer and Core Design Team Star Wars: Knights of the Old Republic
Additional Design Jade Empire
Lead Designer Mass Effect: Helped develop the game's lore and story, and came up with the synthetics vs. organic theme.
Lead Designer Mass Effect 2, also Additional Design on Zaeed - The Price of Revenge, Kasumi - Stolen Memory, Overlord and Lair of the Shadow Broker
Assistant Director of Design Dragon Age II
Lead Designer Mass Effect 3
Co-Lead Designer (Early Development) Mass Effect: Andromeda
Design Director Anthem
Derek Watts, Art Director:
Artists MDK 2
2D Artists Neverwinter Nights
Art Director, Concept Artists and Core Design Team Star Wars: Knights of the Old Republic
Additional Art Jade Empire
Art Director Mass Effect and the Bring Down the Sky DLC
Art Director Mass Effect 2, also Concept artist on the Firewalker Pack
Art Director Mass Effect 3
Additional Art Mass Effect: Andromeda
Art Director Anthem
Additional Art Supervisors Mass Effect: Legendary Edition
Piperworks Studio on Call of Duty: Vanguard
Artists The Walking Dead: Last Mile
Piperworks Studio on Call of Duty: Modern Warfare III
Books: Co-Writer The Art of the Mass Effect Universe with Casey Hudson. He also contributed to the development of the Mass Effect: Andromeda: Annihilation novel.
Nathan Zufelt, Animation Director:
Character Animators - Brave - TV series pitch
3D Effects Animators - Chaotic - TV Series: Credited on at least one episode
Character Animators - Zeke's Pad - TV Series - Pilot
Character Animators - Viva Pinata - TV Series: Credited on at least six episodes
Marketing and Web Development CG Toolkit 2004 - 2008
Cinematic Animators Dragon Age: Origins, Senior Cinematic Animator on Awakening, also Cinematic Animators on Leliana's Song
Senior Cinematic Animator Dragon Age II
Senior Cinematic Animator Mass Effect 3, also Cinematic Animators on From Ashes
Co-Lead Cinematic Animator Dragon Age: Inquisition also the Lead Cinematic Animator on Jaws of Hakkon and Trespasser
Additional Design Mass Effect: Andromeda
Assistant Animation Director Anthem
Animation Specialist Inflexion Games June 2019 - June 2020
May have contributed to the development of the 2020 teaser trailer
Also the Animation Director on Dreadwolf
Eric Vervaet, Director of Audio:
Sound Effects Editor Grover's Mill (Short Film)
Dialogue Editors Baltimore (Short Film)
Audio Team NBA Street Homecourt
Audio Assistants Need for Speed: ProStreet
Audio Artists NBA Live 09
Sound Artists Fifa Soccer 09
Supervising Sound Editor Fifa 10 Wii
Audio Team EA Sports Active: NFL Training Camp
Sound Effects Editors Fifa 11
Audio Artists SSX
Lead Audio Designer The Amazing Spider-Man (Videogame)
Audio Artists Fifa 14
Audio Artists 2014 Fifa World Cup Brazil (Videogame)
Senior Sound Designer Quicklime Studio on a then unannounced game
Audio Artists Dragon Age: Inquisition, also the Lead Audio Designer of Jaws of Hakkon and Trespasser
Senior Audio Designer Mass Effect: Andromeda
Senior Audio Designer Anthem
Director of Audio Mass Effect: Legendary Edition
Additional Audio Star Wars: The Old Republic Legacy of the Sith
Also Director of Audio on Dreadwolf
Mary C. DeMarle, Senior Narrative Director:
Production Assistant Phantasm II (Film)
Effects Assistant Lucky Stiff (Film
Worked for Hanna-Barbera (Cartoon studio) for several years starting off as a production assistant
Freelance Writing work for several years
Writer Myst III: Exile
Writers Homerworld 2
Writer - Designer Myst IV: Revelation
Writers Dungeon Siege II: Broken World
Additional Script Writing Tom Clancy's Splinter Cell: Conviction
Lead WriteNarrative Designer and Casting Crew Deus Ex: Human Revolution, Also Story Director and Casting Crew on The Missing Link DLC: Wrote much of the main plot for the base game, and co-wrote the scenario for The Missing Link DLC
Narrative/Writing Director Deus Ex: The Fall
Executive Narrative Director Deus Ex: Go
Executive Narrative Director Deus Ex: Mankind Divided, also on the Desperate Measures, System Rift and A Criminal Past DLC's also the Executive Narrative Director on Deus Ex: Breach: Worked primarily on the main plot for the base game.
Senior Narrative Director Marvel Guardians of the Galaxy
Books: Oversaw the development of several of the Deus Ex novels
Dusty Everman, Principal Narrative Designer:
Member of Technical Staff Amdahl 1992 - 1994
Senior Software Engineer Vivace Networks 2001 - 2003
Developed Mods for Neverwinter Nights
Cinematics Designers Jade Empire
Lead Technical Designer, also Lead Designer on Bring Down the Sky and Pinnacle Station: Scripting on the Citadel and the Normandy
Lead Level Designer and Uncredited Writer Mass Effect 2, Additional Design on Zaeed - The Price of Revenge, Firewalker Pack and Kasumi - Stolen Memory, Level Designers and Additional Design Overlord, Additional Design Lair of the Shadow Broker and Arrival: Designed Much of the Normandy SR2, Wrote Chawkas, Ken, Gabby and Kelly also, all the other non-companion NPCs on the Normandy, with some input from Lukas Kristjanson
Senior Level and Uncredited Writer Mass Effect 3, Level Designers on Leviathan, Additional Design Omega and Level Designers on Citadel: Designed Much of the Normandy SR2, Wrote Chakwas, Ken, Gabby, Kelly, and Steve Cortez. Also wrote the story for the scene at the end of the Citadel DLC and the script for Cortez's version.
Level Designers Dragon Age: Inquisition
Level Designers Mass Effect: Andromeda and Anthem left prior to the release of both games
Founder and Sole Member Dirty Sky Games, LLC June 2015 - October 2020: VR Game Developer
Rejoined Bioware in October 2020
Michael Tucker, Narrative Designer:
Filmmaking:
worked on Donkeys On: A Bus (Short Film)
Director, Writer and Editor (dik) (Short Film)
Director What It Can Be (dik) (Short Film)
Director, Writers, Cinematographer and Editor, Kaylie & Tristan - Film Noir (Short Film)
Editors SoundWorks Collection 2009 - 2011
Co-Founder Finite Fillms (Production Company
Cinematographer and First Assistant Director Another Way (Short Film)
Director McGuffin An Experimental Short Film About A Missing Turtle (Short Film)
worked on "Talk Show Host" on the Beach of Santa Cruz (Short Film)
worked on Facebook Friend Request (Short Film):
Director, Writer and Editor The Reunion of Amilia Marbleberry and Marcy Stills (Short Film)
Cinematographer, Associate Producer and Co-Editor Day 1000 (Short Film)
Director and Producers You Are Here (Short Film)
Producers The Kristy Corollary (Short Film)
Director, Writer and Producer Mistletoe (Short Film)
Cinematographer and Executive Producers Douche (Short Film)
Cinematographer, Writer story, Co-Scriptwriter, Producers Digital Effects, Special Effects and Sound Editors Stealing Time (Short Film)
Director, Co-Writer, Producers, Digital Effects and Co-Editor Defenseless (Short Film)
Producers, Editors and Sound Editors Forest Falls (Short Film)
Camera Operator The Sound of Transformers: Dark of the Moon (Documentary Short Film)
Producers and Additional Photography Occupational Hazards (Short Film)
Director, Writer, Producers, Additional Photography and Co-Editor Imperfect (Short Film)
Co-Director, Co-Writer, Producers, Additional Photography, Digital Effects, Special Effects, and Co-Editor Anamnesis (Short Film)
Director Workday (Short Film)
Producers Lovebound: Love Abounds (Short Film)
Director, Writer and Producers Status: Single (Short Film)
Sound Recordist Friend Zone: The Series on one episode (Web Series)
Director, Writers story, Scriptwriter, Editor, Sound Editing/Mixing, Visual Effects and an Actor playing himself in The Wedding Gift of Amuno Kensai (Surprise Video for Alex's Wedding!):
Co-Director, Co-Writer, Producers and Co-Editor Anamnesis (Webs Series)
Editors and Director of Motion Graphics Being George Clooney (Documentary)
Additional Graphics 30 for 30 on one episode (Documentary TV Series)
Co-Director, Producers, Editors, Digital Effects and Camera Operators At All Costs: Making an Esports Team (Documentary TV Movie)
Co-Producers and Camera Operators At All Costs: Making an Esports Team (Documentary/Reality TV Series): Editors on the original version of of the episodes
Co-Producers At All Costs (Documentary TV Movie)
Director Poltergeist by BANKS Spec Music Video (Unofficial)
Director Don't Start Now by Dua Lipa Spec Music Video (Unofficial)
Director BANKS — This is What it Feels Like (Unofficial) Music Video
Video Editors Magnit February 2022 - August 2023 prior to joining Bioware Youtube:
Finite Films Youtube Channel (No Longer Uploads)
His own personal Youtube Channel: Has posted 2 episodes of a podcast there in addition to videos of his films
Co-Creator Lessons from the Screenplay: Film, Television and Videogame storytelling analysis channel: Writing, Editing, Producing and Managing team and Host
Co-Creator Story Mode Videogame storytelling analysis channel: Writing, Editing, Producing and Managing team and Host/Hosts
Co-Creator Beyond the Screenplay: Film and Television podcast analysis channel: Editing, Producing and Managing team and Hosts
Hilary Heskett Hidey, Narrative Producer:
Co-Founder & CMO, Crabcat Industries (August 2010 - September 2012): A media production, event planning, and community development company. They partnered with developers and publishers on engagement and awareness strategies. The company served as an event consultant for BioWare/EA at San Diego Comic-Con 2011.
Community Consultant/Planner Bioware 2011 - 2013
North American Marketing Director and later Director, Global Marketing & Public Relations for Cint until October 2013
Global Product Marketing Manager at BioWare for Dragon Age: Inquisition, Inquisition Post Launch Content, and Andromeda until leaving in March 2016."
Sr. Brand Managers Bethesda Softworks April 2016 - May 2020, Sr. Brand Managers Starfield, Additional Contributions ZeniMax Media: Bethesda Softworks Marketing & Communications on Ghostwite Tokyo - Prelude: The Corrupted Case File, Ghostwire Tokyo and Hi-Fi Rush, also worked on The Elder Scrolls Online, The Elder Scrolls: Blades, The Elder Scrolls: Legends and The Evil Within 2.
Sr. Global Brand Manager Bioware/Electronic Arts Dragon Age and Mass Effect May 2020 - June 2021
Also Narrative Producer on Dreadwolf
Narrative Producer since June of 2021
Brenon Holmes, Producer:
Other QA and Additional Programming Baldur's Gate II: Shadows of Amn
Additional Programming MDK 2
Programmers Neverwinter Nights, also on the Shadows of Undrentide and Hordes of the Underdark Expansions: Ai scripting, Implementing DnD rules and Combat System
Additional Programming Star Wars: Knights of the Old Republic: Worked on scripting systems, Worked on combat system
Additional Programming Jade Empire: Worked on the save game System
Senior Programmer Mass Effect and Programmers on Bring Down the Sky: Worked on Ai systems
Unreleased Project
Programmers Dragon Age: Origins: Worked on prototypes, the appearance systems, player locomotion systems, and core animation systems. Created combat system features
Senior Programmer Mass Effect 2, Additional Design Overlord: Developed various gameplay systems
Gameplay Designers/Senior Designer Mass Effect 3, Additional Design Leviathan, Gameplay Designers Omega, Additional Design Citadel: Responsible for creative design of enemies, Direction for creatures concepts, also their animation and behaviours.
Additional Design Dragon Age: Inquisition
Gameplay Designers Mass Effect: Andromeda: Consultation, technical audits and reviews of designs
Lead Technical Designer and later Technical Design Director on Anthem: Responsible for creative design of enemies, Direction for creatures concepts, Managed creature/enemy design team
Technical Design Director Mass Effect: Legendary Edition
Former:
Amanda Klesko, Associate Producer until September 2022:
Freelance Graphic Design Services April 2010 - April 2014
Marketing Coordinator Dragon Age: Inquisition, also on Jaws of Hakkon and Trespasser
Business Development Specialist Mass Effect: Andromeda
Business Development Specialist Anthem
Business Development Specialist (Consumer Products) Mass Effect and Dragon Age Franchises until May 2019
Associate Producer (Entertainment & Publishing) Mass Effect: Legendary Edition
Associate Producer (Entertainment & Publishing) Dragon Age Franchise until October 2021
Associate Producer Mass Effect 5 September 2021 until September 2022 left to go join Humanoid Origin as an Associate Producer
Currently still at Humanoid Origin promoted to Narrative Producer
. They do also have several other long time Mass Effect developers like Patrick and Karin Weekes, David Falkner, and Matthew Rhodes
And yes they do still have several of the series' creators at the company.
They will also undoubtedly hire new talent, which, despite what many would think, is not a bad thing!
submitted by Klutzy_Newspaper_879 to masseffect [link] [comments]


2024.05.19 08:25 EmojiOfAKeyboard Looking for advice on getting our first camper

We are looking to buy our first (used) camper sometime next winteearly spring & are in need of some advice before we go down the rabbit hole.
why a camper now?
wife dreamt of a camper for the last 3+ years, and we are ready to start the research process
why we think we are ready?
after owning a boat, i've learned a lot about maintenance and learned how to tackle something big and new to me. In addition, having the ability to know how to pull/back-up a trailer will make buying a camper MUCH easier than a complete newbie.
what are we pulling it with?
either an f150 or a subaru outback wilderness ("rated" for towing 3500lb)
the perfect camper can be pulled with the subaru as we prefer a smaller camper, and it frees up the truck to pull the boat for a weekend trip to the lake with both the camper & boat.
but i understand that may not be possible based on the below needs.
what size camper?
preferably < 8ft wide... and "small enough that an SUV can pull it"
what are MUST HAVES in a camper?
1) although many teardrop campers look perfect in their tiny size. We THINK that we are set on having wet bath. as the point of this camper is to be able to travel/work remotely. And if we need to stop at a campsite/hotel/etc. to shower, then it makes the whole process harder.
In addition, my wife will jump in a lake, camp in a tent... but absolutely hates most campsite showers. Being able to bathe in privacy makes this whole thing a lot more enticing for us do.
2) kitchen area + refrigerator for cooking
3) bed for 2 adults + room on floor for 35lb/12lb dogs
4) table to sit a laptop for work
5) AC/Heat
what are other considerations in a camper?
1) the camper is mainly for us, yet it would be nice to have some space for a blow up mattress in case someone else wanted to join... but that is not worth getting a huge camper for. smaller is better.
2) i think kitchen inside is better but idk

TLDR:

right now this is an example camper size/style that my brain tells me is what we should look for: Bushwhacker 17FD
submitted by EmojiOfAKeyboard to GoRVing [link] [comments]


2024.05.19 07:55 CutAwayFromYou Buying a 2016 Cayenne to tow a small travel trailer…what factory parts do I need to have?

Buying a 2016 Cayenne to tow a small travel trailer…what factory parts do I need to have?
So this Cayenne does not come with a trailer hitch, but it does list trailer sway control. Does that mean that all the trailer wiring is there? Or should I be looking for a factory install trailer hitch?
submitted by CutAwayFromYou to PorscheCayenne [link] [comments]


2024.05.19 07:51 EmilijusD Seekers of Eclipse - Emilijus Games - City Builder combined with a Roguelike Deckbuilder

Hello, Games!
Just launched the demo and already working on the update with new content to it. I'm trying to release a demo update every other week with new content, polish and implementing your suggestions. Please wishlist on Steam!
Steam Page
Trailer
Seekers of Eclipse is a Roguelike Deck/City builder. Your goal is to reach the eclipse in time so every day counts. You will travel through the Dark lands choosing which path to take and how to modify your town deck. When you reach enemy fortifications you will have to build town, gather resources and give offerings to god so that it destroys enemy fortifications and you can continue. During the run you will find all kind of different artifacts that will help you in your journey.
Have fun playing!
submitted by EmilijusD to Games [link] [comments]


2024.05.19 06:06 No-Shame1247 To ground or not to ground, that is my portable generator question

So I need to use a ground-neutral bonding plug to allow my 3600W inverter generator to run without triggering a fault on my EMS protector on my 30A travel trailer hookup. Should this setup employ a grounding rod for safety?
submitted by No-Shame1247 to Generator [link] [comments]


2024.05.19 04:23 Chance-Enthusiasm-21 Doors closing problem

Hello all. I’m new to this group and to RV living in general. I’ve owned a Catalina coachmen travel trailer for about 6 months. But my problem is whenever I move the RV to dumb or anything the doors (bathroom, screen door and main entry door) won’t latch/lock right. Main door won’t lock with the deadbolt. And the screen door sags so it won’t latch. And the bathroom door won’t meet the strike plate to stay closed. The RV is level. Steps are set as low as they can go.
On showroom floor, all doors worked fine. Starting to get frustrated with these door issues.
Help please. Thanks!
submitted by Chance-Enthusiasm-21 to RVLiving [link] [comments]


2024.05.19 03:57 Pegleg105 What coax do you think I should get.

I’m at a temporary location in my travel trailer. Looks like things are going to line up and in a year and a half I will be on another part of the property at the highest point in the middle of a hay field. Right now all of my coax except for a couple of 10 foot pieces and 5 or six short jumpers. They are all mix matched. I had a friend that help install radios and accessories in police cars, fire trucks and ambulances. I used scrap from jobs for all my jumpers. I still have a decent amount that I have used only for field days, exercises and activations. It has not seen much use and has never been in the rain, etc…
I need suggestions on the following items:
  1. I will have a short tower between 30-50 feet, I have been lucky so far and found good sections of Rohan 25. I think I one section away from making it to between 40-50. I have some stand off brackets that I made to reuse on the tower for running dipoles. Will probably have three at the most. Tower will be between 50 and a 100 feet from my new shop/home.
  2. I will have a jpole on the side for 2m repeaters and a vertical or a 10 meter dipole for my beacon.
  3. I will have a try band beam eventually on to that does 6m, 2m and 440. I do SSB on 2 meters. I just haven’t in the last couple of years since I did not have the beam back up.
I have all of the above that will need coax run to the house. There will be a break in it at the base of the tower for lighting arrestors.
Once at the building I will a window pass thru like MFJ sells to get every thing going in on the outside.
  1. I will need coax for the inside, I might need a couple 5-10 feet runs. I will also need probable 5 or 6 really short jumpers.
  2. I was also thing what coax I should really be using for my portable setups, like when I go camping in the spring and all summer long. I don’t know maybe a 50 foot run and a 100 foot run. And 2 short jumpers.
Also I would like to a like to bury or if I have to run it in pipe and use an electrical service weather head that will keep the water out etc… we did a job at a location and used a weather head, I guess that’s what it’s called.
I don’t want to break my piggy bank open but I know I need good coax. It would not really be that big a deal if I had the tower right by the shop. But then I would not be able to haves as many antennas or possibilities of future antennas.
I want to do it right but at the same time not to go into debt doing it. I am ready to start picking up some of the stuff I need to buy a little at a time so when the time comes I will have everything.
Thank you for your help. 73
Please let me know what you think or would do yourself. I got overwhelmed earlier when I was trying to compare and read and sorta try to price. I was hoping that by messaging here I could yet a few ideals and go from there.
submitted by Pegleg105 to amateurradio [link] [comments]


2024.05.19 03:52 showmethestudy Recommendations for best pop-up truck camper brands to consider?

I am starting the early process of researching the best option for a pop-up camper. I read the FAQ which leads me to think I would be best suited for a pop-up camper. I'm leaning towards a Four Wheel Camper (Hawk or maybe Grandby). I don't have a truck yet, so I would buy to suit the camper.
I mainly want a pop-up as I'll be doing some offroading and will need to drive on forest service and BLM roads. I'd be open to any and all suggestions.
I'm looking for a built-out slide-in with fridge, sink, stove, furnace, etc. I'm very interested in a quality build that will outlast my desire to camp. I want minimal issues. For example, I was looking at Scout, but people seem to have mixed experiences. Alaskan also seems like a good brand. I've considered all options including a van and a travel trailer, but I feel a truck camper would best meet my needs.
I appreciate any and all advice. It's kind of hard to find a good resource on how to get started. Planning on renting several times to get a sense of what we need and will use.
submitted by showmethestudy to TruckCampers [link] [comments]


2024.05.19 03:25 judahsmemes Day 3 powering my travel trailer.

Day 3 powering my travel trailer.
Delta max 2 and a extra 2kwh battery. Charged up to 100% before running the trailer off it. Has been powering my mini fridge, dishwasher, window ac, microwave, 800w hot plate for 3 days. I did plug in 900w of solar, and have avg 250w for 7 hours. A full dishwasher cycle runs about .47kwh, and speed wash is half that!
submitted by judahsmemes to Ecoflow_community [link] [comments]


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submitted by PropBet to u/PropBet [link] [comments]


2024.05.19 01:43 New_You2753 [xb1] H these railways any offers?

[xb1] H these railways any offers? submitted by New_You2753 to Fallout76Marketplace [link] [comments]


2024.05.19 00:15 No_Calligrapher_2164 Irish Goodbye

I know the title sounds bad, but I want genuine thoughts.
I (26 F) have two children, twins (M 4).
I never wanted children. When I got into my first relationship at the age of 19-- I had never dated before-- I decided I might want one child with the right person.
This guy I was dating ended up proposing and I got married at 20 years old. We'll call him X. I ended up with a planned pregnancy at the age of 21. However, when I was 8 months pregnant, I caught him cheating and found out he'd been cheating our entire relationship all the way back to just dating. Our relationship was never great but I was young and naive and thought everyone had their flaws. After his crying and begging, I stayed another 2 years trying to fix things. He continued cheating. We ended up in a really bad high conflict divorce where he deluded himself into being the victim.
Now I am a single mother with primary custody. He lives in another state so nothing is split and he doesn't pay much child support. My life revolves around work and budgeting childcare and making sure they have the best.
I hate it.
Like I said, I originally never wanted a child, let alone two. I took primary custody because he lives in poverty in a trailer with his mistress and now two other children, and my morals dictated I couldn't put my kids through that. I love traveling, hiking, and being free to up and move when I want. I can't do that anymore. The cost is astronomical and lugging two young kids around is a lot. Not to mention still having to deal with X every now and then. This was never a life I wanted and I just don't want to do it.
Sometimes I think about just letting X have custody but I don't think I could stand the arguing about the kids. I would want them to eat better or live in better conditions etc. Maybe it'd be best if I just dissapeared altogether. I'm just tired of life and don't know what to do. Sometimes I think, what if I just didn't pick them up after a visitation and had paperwork signing over my rights anonymously delivered, and just dissapeared from everything.
Please don't be rude in the comments. Plenty of parents regret kids and I just want genuine thoughts.
submitted by No_Calligrapher_2164 to regretfulparents [link] [comments]


2024.05.19 00:00 g_bubble Early Internet Reactions

submitted by g_bubble to u/g_bubble [link] [comments]


2024.05.18 23:18 rtpoer Fifth Wheel or Motorhome

It has been my dream to travel and camp for my whole life. I retired in 2023 and it’s time to start making up my mind on how I want to do this. I have had my mind set on a fifth wheel and pickup for the last several years. Just the other day for the first time someone told me that he had several fifth wheels and if he had it to do all over again he would go with a travel trailer and tow a smaller vehicle. My question is for people out there that do this. What is your experience and preference?
submitted by rtpoer to RVLiving [link] [comments]


2024.05.18 23:14 JustanOverpoweredGod A case for William Afton, Mike Schmidt and Fritz Smith being one and the same.

A case for William Afton, Mike Schmidt and Fritz Smith being one and the same.

introduction:

So, This is gonna be a bit of a controversial one for a first post. This post is gonna be detailing a bit of proof for Mike Schmidt and Fritz Smith being William Afton. It should be noted that I myself am somewhat mixed on whether I believe this or not so I am simply providing arguements without actually attempting to confirm this as some kind of basic factor of the lore.
The identity of Mike Schmidt/Fritz Smith has been mostly agreed upon as Michael Afton in recent years, the point of this post is to show that there is still room for debate regarding this topic.

What we know about the two gaurds:

-Mike Schmidt and Fritz Smith are most likely the same person, we know this because of the fact that:
  1. They both get fired for the exact same reasons (Tampering with the Animatronics and odor)
  2. Both of their names are uncommon mixtures of German names. (And while I'm not sure on this one, I have heard that Schmidt and Smith both roughly have the same meaning)
  3. They both have the technician skills to tamper with the Animatronics and allow a Custom Night to occur.
-They are both oddly persistent when it comes to tampering with the Animatronics:
  1. Fritz Smith, who was believed to be some random temp hired off the streets, not only has the technician skills to tamper with the Animatronics (which is suspicious enough in it's own right), He also apparently cares enough to do it as soon as he enters the building but also before the Animatronics start moving about implying that he already has all of this planned out.
  2. Mike Schmidt's case is far more interesting, Good Ol' Mike might wait six nights to tamper with the Animatronics but if he actually is Fritz you can simply argue that he learned from past mistakes but I can take it a step further and make the claim that he actually learned from recent mistakes.
Mike has been trying to tamper with them for a while:
  1. A detail a lot of people seemed to have forgotten about in recent years is the fact that Freddy in FNAF 1 has an adult sized human hand print on his face, there are a couple problems with the older theories regarding this:
1-"It's from when William stuffed Gabriel in the suit": only problem is that this is a refurbished version of the Withered version of the half retrofitted with new tech version of the original Freddy from the original Freddy's, not even Withered Freddy has the mark so why would Classic Freddy have it?
2-"It's from when The Puppet stuffed Gabriel into the suit": this is pretty much just the Puppetstuffed version of the first one it has all the same flaws Plus The Puppet not having Realistic Humanoid hands
3-"It's the Phone Guy's hand": this one suggests that this was the Phone Guy fighting back against Freddy who tried to kill him on Night 4, only problems are that the Phone Guy most definitely is not strong enough to fight back against the Classics and given the fact that they are consistently portrayed to have Superhuman speed (In the movie novel Foxy attacks Bob and drags him to Shreddy Armchair in an instant, the guide books state the Animatronics are fast, Springtrap might be faster than the rest but even he is described as being "race car fast" and can travel through the vents at Superhuman speeds, The Core four in FNAF 1 can move around the building from one room to another at Hyper speed with most people thinking that they are teleporting, Bonnie is depicted as sprinting in the trailer, Foxy is not "the fast one" all of them are quick, Foxy only gained that title because we actually see him sprinting down the hall), The Phone Guy would've had all of his bones shattered into a steel frame before he could react, let alone fight back. Also, his death was either a team effort or GF.
The two I'm going to talk about are the ones people used to brush this aside.
4-"It's just an employee's uncleaned handprint on the suit": Why would this only be on Freddy and GF and not the rest then? Golden Freddy has it too, the very same GF who infamously isn't maintained at all, the arguement that GF shares the handprint because he's a recolor is just wrong, cause his model in UCN still has it+ his detailed Jumpscare also has it.
5-"It's Freddy's hand from when he was trying to rip his head off in that rare poster": Freddy was only grasping his jaw, you can even see Freddy's own handprint on his lower jaw, with the chunkier rounded fingers that don't match the five fingered human hand on his face.
Given the fact that both GF and Freddy have similar Mark's and that "don't touch Freddy" was made a rule, it's pretty safe to assume that somebody's been trying to tamper with them for a while... see where I'm getting at? Mike has been trying to tamper with them for a long time.
So from all of this we can deduce that Mike and Fritz are the same but just who are they really?

Why people think they're Mike and why they're not:

  1. Parallels (something we'll discuss later)
  2. FNAF 4: F4's gameplay is pretty much a reflection of FNAF 1's, With the Night 1 F1 Phone call playing as an Easter egg with Scott later saying that he didn't fill the game with random easter eggs.
However, dreams can be influenced by spirits. (See the dream sequences in FNAF 2 and the movie) and given the fact that Nightmare who we know is real and a manifestation of Afton's evil is there, it seems that that is what's going on. (And it also seems that either Afton is causing it or Nightmare is) And that's what Scott wanted us to infer. The thing causing the dreams is Mike Schmidt.
This is further proved by the fact that the way you get to skip two hours from a night of torment is by stopping Plushtrap, a representation of Springtrap, further proving that he is the one causing this and that he is Schmidt.
  1. SL stuff: SL is pretty much confirmed after FNAF 1 at this point cause at least some version of MoltenMCI is Canon plus other stuff, plus the odor Args have been bunked too.
  2. Mike has Hallucinations of FNAF 1&2: The phantoms in F3 are caused by Springtrap, and people seem to assume that they are based on past trauma, however the problem with that is that parallels aren't 1 to 1s and also in "What we found", Hudson only gets said visions by touching and being infected by Springtrap's Agony especially since they work differently than FNAF 3 ones, And since The Puppet is implied to cause The Phantom Puppet hallucination which directly references the dream sequences influenced by The Puppet in FNAF 2, So if her hallucination is stuff she knows, what's to say Springtrap isn't doing the same?

Why they're William:

  1. The constant persistence and implied sinister nature of Mike and Fritz's tampering would add up if it was William trying to infect them with Agony, understand them, control them or whatever you interpret his motive to be.
  2. Mike Schmidt and Fritz Smith are both uncommon names, Fritz Smith even roughly translates to "the maker of Freddy" or "the forger of Freddy" but that point is kind of sketchy.
  3. The Animatronics are more hostile towards Mike Schmidt than they are towards any other person across any crevice of this franchise. Period.
  4. M.S gets the "IT'S ME" treatment and constant reminders of William's misdeeds.
  5. As we've established FNAF 3's phantoms are spurred on by Springtrap and his memory which would mean that he was a FNAF 2 gaurd and Mike Schmidt in FNAF 1.
  6. The FNAF 4 dreams not only parallel FNAF 1's Gameplay, But also have a new addition to the line up, one that wasn't in the real life experiments, Nightmare: the physical manifestation of William's evil, Mike isn't the FNAF 1 gaurd as we've already established which implies that the FNAF 1 gaurd is somehow behind it. Plushtrap, a representation of Springtrap causes the time to speed forward, skipping two hours of torment when defeated, implying that he was the one running the dream. This is further evidenced by the fact that the logbook takes place during FNAF 3 and N. Fredbear is drawn by Mike Afton when referring to recent dreams. (Bonus, less proof and more Headcanon but the odor would make a lot of sense when you remember that Agony smells awful)

The Logbook:

  1. The logbook is an in Universe activity book published by the people behind Fazbear's Fright, there is a fake note from Jeremy to give the kids the sense that the torch is being passed down to them and that they will be night gaurds, as know this isn't real but rather a recreation because it says that Jeremy was a daygaurd for a whole week.
Mike is written on the cover in the same font as the faded text, this is supposed to be an in Universe reference to Mike Schmidt, implying that he is the faded text.
Mike Afton crosses "MIKE" out but doesn't add anything implying that it is also his name but that he doesn't want to admit to it out of shame.
  1. The faded text isn't Cassidy, the "IT'S ME" and "Cassidy" messages appear in the humble text, imply that the altered text is Cassidy. Unlike what a certain video has popularised, Cassidy is NOT the BV. The faded text asks BV related questions but altered text's responses are always vague and barely connected, based on how the conversation is phrased and Cassidy's responses it seems that the faded text thinks altered text is Cassidy but Cassidy is not.
Faded text is a person Mike Afton wants dead as shown by him sketching a tomb stone deliberately around the "My Name" text.
Faded text's "My Name" can be solved in the Foxy grid, which has been solved as "Is Springtrap", "My Name is Springtrap", the same secret message as in Scott's FNAF 3 update post where he cryptically revealed the name and a line ripped straight from TTO too, this is a logical and frankly flawless interpretation of the Foxy grid since Stuff like "Evan" and "Dave" are both explicitly out of context and just don't make sense, not only with the incoherent phrases and the methods to "solve" them.
If all of that isn't enough proof for you then I already know what you're gonna bring up, let's play the parallels game

Parallels:

  1. TSE: William is the Gaurd at what is explicitly the FNAF 1 location as of the "follow me" minigames
  2. The movie: Mike Schmidt is basically his own character but has connections to Mike Afton.
  3. YTB: this is a scrapped story so it's debatable if this CAN be used, but either way, the location he works at is more like Freddy's Zero, FNAF 2 at best, and it's debatable if this guy is even supposed to be Mike Afton and even more debatable if we can even use this for lore.

Conclusion:

So to wrap this up, William has a legitimately good case for being Mike Schmidt and Fritz Smith, still mixed on this though.
submitted by JustanOverpoweredGod to fnaftheories [link] [comments]


2024.05.18 23:02 mrthree1zero On the fence about picking this up.. Help

On the fence about picking this up.. Help
My travel trailer says yes but my wallet says no! Lol. Might have to whip the old HF CreditCard on this. Is this the cheapest price on this unit? Or does it go on sale regularly? I don't follow HF's generators too closely.
submitted by mrthree1zero to harborfreight [link] [comments]


2024.05.18 22:17 justiceiroquois Question about RV Carport

Apologies if this was already asked. I browsed for a bit and didn't see this specific question answered.
I live in central Texas and I'm waiting on a couple bids for an RV carport to be built for my travel trailer. I am wondering if there is a shade significant difference if the height is 14ft or 16ft. Basically, I am wondering if I did the height 2 feet higher, would there be more airflow and therefore cooler temperatures?
Follow up question: Is 14ft high enough for if we buy a 5th wheel? I know the regulation is 13.5ft and that means if I need to do roof/AC maintainence, I would probably need to pull it out from under the carport. But does 13.5ft maximum include the height of the AC unit?
Thanks for any help.
submitted by justiceiroquois to GoRVing [link] [comments]


2024.05.18 21:35 r3dcorn Are diesel pick ups significantly more unreliable with the new DEF system then they used to be?

I will be needing to upgrade my truck eventually. Been debating if I want to go 3/4 - 1 ton diesel or gas. Currently in a 5.7 Litre Hemi half ton. I’ve been hearing the days of getting 500,000 miles on diesel engines are gone but if you were to get a newer or newish/used diesel engine deleted would that increase the reliability and longevity of the engine?
The reason why I need to upgrade to a bigger truck is because I haul a travel trailer in Canada on mountain grade highway passes and plan on doing big long road trips with my wife and kids in the summers. The diesel with a turbo would be great because some of our highways 4,300 ft in elevation. My current truck does the job but you can tell it’s working very hard and I’m probably around that fine line of my payload capacity with my trailer, camp gear and family in the truck.
submitted by r3dcorn to AskMechanics [link] [comments]


2024.05.18 21:20 untimelycobbler Conor McGregor - does this tease imply he is the celebrity?

Conor McGregor - does this tease imply he is the celebrity?
He posted this photo to Instagram last week. The game case looks like it is the PS5 release of World of Assassination from last year.
submitted by untimelycobbler to HiTMAN [link] [comments]


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