2013.03.21 05:49 thebenolivas Fake Album Covers
2011.03.31 09:27 Petrarch1603 Downton Abbey
2012.07.03 02:16 armakaryk There can be only one!
2024.05.19 22:50 satsun_ Issues after updating user-defined routes in Azure when using AKS with Azure CNI?
2024.05.19 22:06 DutyTop8086 Starting an Amazon FBA Business: Essential Tips and Product Research Strategies
2024.05.19 21:53 DutyTop8086 Starting an Amazon FBA Business: Essential Tips and Product Research Strategies
2024.05.19 21:52 DutyTop8086 Starting an Amazon FBA Business: Essential Tips and Product Research Strategies
2024.05.19 21:41 Wade_The_Heathen Coaches Corner with WadeTheHeathen. Building and Working on Completing your Collection Part 2
2024.05.19 21:40 AcidOverlord I need a Tor expert to explain an interaction to me.
2024.05.19 21:18 dashrimpsauce Black Absorption/Extra Hearts & Constant XP Sound Bug
I'm currently in the process of putting together a custom modpack on Curseforge (using Fabric Loader), and I've been troubleshooting a bunch of stuff and fixing up some bugs. A few of these bugs though, I can't seem to figure out the cause of, one of them being my extra hearts showing up as black on the health bar, as well as another bug that seems to play the xp/experience level up sound every few seconds when placing/breaking/picking up blocks, and other interactions with the inventory. Would anyone be able to give their two-sense on what could be causing these issues? I'm on version 1.20.1 and using Fabric loader version 0.15.11. Here is the image and my mods list (sorry for sloppy list, was taken from game log): submitted by dashrimpsauce to ModdedMinecraft [link] [comments] https://preview.redd.it/1610jppxnf1d1.png?width=1920&format=png&auto=webp&s=19a35b9ac80a95ce70140e1788e32e139eaf9a6a
- alloy\_forgery 2.1.2+1.20 - allthetrims 3.4.2 - ambientsounds 6.0.1 - amendments 1.20-1.1.30 - amethyst\_core 1.5.0+1.20.1\-- common-protection-api 1.0.0 - amethyst\_imbuement 1.20.1-19.4-- conditional-mixin 0.3.2 -- should_i_hit_that 0.1.2+1.20.1 -- common-protection-api 1.0.0 \-- playerabilitylib 1.8.0 \-- structurized-reborn 1.20.1-01 - amethystequipment 2.2.0 - animated\_guns 1.3 - another\_furniture 1.20.1-3.0.1 - appleskin 2.5.1+mc1.20 - aquamirae 6 - archers 1.2.1+1.20.1\-- com_github_zsoltmolnarrr_tinyconfig 2.3.2 - architectury 9.2.14 - archon 0.6.2-- cardinal-components-base 5.2.2 -- cardinal-components-entity 5.2.2 \-- saflib 1.1.0 - armory 1.7 - arsenal 1.7 - artifacts 9.5.5-- cardinal-components-base 5.2.2 -- cardinal-components-entity 5.2.2 -- expandability 9.0.4 -- mixinextras 0.3.5 \-- step-height-entity-attribute 1.2.0 - athena 3.1.2 - attributefix 21.0.4 - autoconfig1u 3.4.0 - automobility 0.4.2+1.20.1-fabric\-- jsonem 0.2.1+1.20 - autotag-convention 2.0.2+1.20\-- autotag 2.0.2+1.20 - awesomedungeon 3.2.0 - azurelib 2.0.22 - azurelibarmor 2.0.3 - bakery 1.1.10 - balm-fabric 7.2.2 - basicweapons 1.2.0 - bclib 3.0.14\-- wunderlib 1.1.5 - beaconoverhaul 1.8.4+1.20\-- reach-entity-attributes 2.4.0 - bedbenefits 13.0.3 - betteradvancements [0.3.2.162](http://0.3.2.162) - betterarcheology 1.1.9-1.20.1 - betterchunkloading 1.20.1-4.2 - bettercombat 1.8.5+1.20.1 - betterdeserttemples 1.20-Fabric-3.0.3\-- org_reflections_reflections 0.10.2 - betterdungeons 1.20-Fabric-4.0.4 - betterend 4.0.11 - betterf3 7.0.2 - betterfortresses 1.20-Fabric-2.0.6 - betterjungletemples 1.20-Fabric-2.0.5 - betterloot 1.0.0+mc1.20.1 - bettermineshafts 1.20-Fabric-4.0.4 - betternether 9.0.10 - betteroceanmonuments 1.20-Fabric-3.0.4 - bettervillage 3.1.0 - betterwitchhuts 1.20-Fabric-3.0.3 - boatiview 0.0.5 - bookshelf 20.1.10 - bountiful 6.0.3+1.20.1 - cardinal-components 5.2.2-- cardinal-components-block 5.2.2 -- cardinal-components-chunk 5.2.2 -- cardinal-components-item 5.2.2 -- cardinal-components-level 5.2.2 -- cardinal-components-scoreboard 5.2.2 \-- cardinal-components-world 5.2.2 - castle\_dungeons 4.0.0 - clickadv 1.20.1-3.8 - clientcrafting 1.20.1-1.8 - climbladdersfast 4.0-1.20.1 - cloth-config 11.1.118\-- cloth-basic-math 0.6.1 - clumps [12.0.0.4](http://12.0.0.4) - collective 7.57 - colytra 6.2.2+1.20.1 - combatroll 1.3.2+1.20.1 - comforts 6.3.5+1.20.1\-- spectrelib 0.13.15+1.20.1 - commonnetworking 1.0.3-1.20.1 - configured 2.2.3 - controlling 12.0.2 - convenientdecor 0.4.1\-- omega-config 1.4.0+1.20.1 - corgilib [4.0.1.1](http://4.0.1.1)-- com_electronwill_night-config_core 3.6.7 \-- com_electronwill_night-config_toml 3.6.7 - cosmetica 1.2.9-- com_github_cosmetica-cc_cosmeticadotjava 1.11.2 \-- sulphate 1.1.1 - create 0.5.1-f-build.1417+mc1.20.1-- com_google_code_findbugs_jsr305 3.0.2 -- flywheel 0.6.10-2 -- milk 1.2.60 \-- dripstone_fluid_lib 3.0.2 -- porting_lib_brewing 2.3.2+1.20.1 -- porting_lib_models 2.3.2+1.20.1 \-- porting_lib_model_loader 2.3.2+1.20.1 -- porting_lib_obj_loader 2.3.2+1.20.1 \-- porting_lib_model_loader 2.3.2+1.20.1 -- porting_lib_tags 3.0 -- reach-entity-attributes 2.4.0 \-- registrate-fabric 1.3.62-MC1.20.1 -- porting_lib_data 2.1.1090+1.20 \-- porting_lib_gametest 2.1.1090+1.20 \-- porting_lib_model_generators 2.1.1090+1.20 -- porting_lib_gametest 2.1.1090+1.20 \-- porting_lib_model_materials 2.1.1090+1.20 - creativecore 2.11.28\-- net_minecraftforge_eventbus 6.0.3 - cristellib 1.1.5\-- blue_endless_jankson 1.2.3 - cull-less-leaves 1.3.0 - cupboard 1.20.1-2.6 - darkblades 1.2.3 - darkloot 1.2.0 - darkmining 1.1.1 - darkpaintings 17.0.4 - darkrewards 1.0.9 - darksmelting 1.0.6 - darkspins 1.1.0 - digs\_dnd\_origins 1.20.1-0.0.11 - dimdoors 5.3.2-- com_flowpowered_flow-math 1.0.3 -- com_github_dimensionaldevelopment_poly2tri_java 0.1.1 -- mm 2.3 \-- org_jgrapht_jgrapht-core 1.1.0 - doapi 1.2.12\-- mixinextras 0.3.5 - doggytalents 1.18.11 - dungeonnowloading 1.5 - dungeonz 1.0.4 - eatinganimationid 1.20+1.9.61 - eldritch\_mobs 1.15.1-- cardinal-components-base 5.2.2 -- cardinal-components-entity 5.2.2 -- polymer-blocks 0.5.15+1.20.1 -- polymer-core 0.5.15+1.20.1 -- polymer-networking 0.5.15+1.20.1 \-- polymer-common 0.5.15+1.20.1 \-- packet_tweaker 0.4.0+1.19.4 \-- polymer-registry-sync-manipulator 0.5.15+1.20.1 \-- server_translations_api 2.0.0+1.20 \-- packet_tweaker 0.4.0+1.19.4 - emerald\_tools 1.6.3\-- pugh_tools 1.6.1 - emotecraft 2.2.7-b.build.50\-- bendy-lib 4.0.0 - enchantedlib 0.3.1 - enchdesc 17.0.14 - enderzoology 8.0.2 - endrem 5.2.4 - enhancedcelestials [5.0.0.4](http://5.0.0.4) - enhancedvisuals 1.7.2 - entityculling 1.6.2-mc1.20.1 - exclusive\_weapons\_armor\_and\_tools 3.0.0+1.20.1 - expanded\_ecosphere 3.2.4 - explorations 1.20.1-1.5.2 - explorerscompass 1.20.1-2.2.3-fabric - extraorigins 1.20-8 - extraspellattributes 1.2.1 - fabric-api 0.92.1+1.20.1-- fabric-api-base 0.4.31+1802ada577 -- fabric-api-lookup-api-v1 1.6.36+1802ada577 -- fabric-biome-api-v1 13.0.13+1802ada577 -- fabric-block-api-v1 1.0.11+1802ada577 -- fabric-block-view-api-v2 1.0.1+1802ada577 -- fabric-blockrenderlayer-v1 1.1.41+1802ada577 -- fabric-client-tags-api-v1 1.1.2+1802ada577 -- fabric-command-api-v1 1.2.34+f71b366f77 -- fabric-command-api-v2 2.2.13+1802ada577 -- fabric-commands-v0 0.2.51+df3654b377 -- fabric-containers-v0 0.1.64+df3654b377 -- fabric-content-registries-v0 4.0.11+1802ada577 -- fabric-convention-tags-v1 1.5.5+1802ada577 -- fabric-crash-report-info-v1 0.2.19+1802ada577 -- fabric-data-attachment-api-v1 1.0.0+de0fd6d177 -- fabric-data-generation-api-v1 12.3.4+1802ada577 -- fabric-dimensions-v1 2.1.54+1802ada577 -- fabric-entity-events-v1 1.6.0+1c78457f77 -- fabric-events-interaction-v0 0.6.2+1802ada577 -- fabric-events-lifecycle-v0 0.2.63+df3654b377 -- fabric-game-rule-api-v1 1.0.40+1802ada577 -- fabric-item-api-v1 2.1.28+1802ada577 -- fabric-item-group-api-v1 4.0.12+1802ada577 -- fabric-key-binding-api-v1 1.0.37+1802ada577 -- fabric-keybindings-v0 0.2.35+df3654b377 -- fabric-lifecycle-events-v1 2.2.22+1802ada577 -- fabric-loot-api-v2 1.2.1+1802ada577 -- fabric-loot-tables-v1 1.1.45+9e7660c677 -- fabric-message-api-v1 5.1.9+1802ada577 -- fabric-mining-level-api-v1 2.1.50+1802ada577 -- fabric-model-loading-api-v1 1.0.3+1802ada577 -- fabric-models-v0 0.4.2+9386d8a777 -- fabric-networking-api-v1 1.3.11+1802ada577 -- fabric-networking-v0 0.3.51+df3654b377 -- fabric-object-builder-api-v1 11.1.3+1802ada577 -- fabric-particles-v1 1.1.2+1802ada577 -- fabric-recipe-api-v1 1.0.21+1802ada577 -- fabric-registry-sync-v0 2.3.3+1802ada577 -- fabric-renderer-api-v1 3.2.1+1802ada577 -- fabric-renderer-indigo 1.5.1+1802ada577 -- fabric-renderer-registries-v1 3.2.46+df3654b377 -- fabric-rendering-data-attachment-v1 0.3.37+92a0d36777 -- fabric-rendering-fluids-v1 3.0.28+1802ada577 -- fabric-rendering-v0 1.1.49+df3654b377 -- fabric-rendering-v1 3.0.8+1802ada577 -- fabric-resource-conditions-api-v1 2.3.8+1802ada577 -- fabric-resource-loader-v0 0.11.10+1802ada577 -- fabric-screen-api-v1 2.0.8+1802ada577 -- fabric-screen-handler-api-v1 1.3.30+1802ada577 -- fabric-sound-api-v1 1.0.13+1802ada577 -- fabric-transfer-api-v1 3.3.5+8dd72ea377 \-- fabric-transitive-access-wideners-v1 4.3.1+1802ada577 - fabric-language-kotlin 1.10.20+kotlin.1.9.24-- org_jetbrains_kotlin_kotlin-reflect 1.9.24 -- org_jetbrains_kotlin_kotlin-stdlib 1.9.24 -- org_jetbrains_kotlin_kotlin-stdlib-jdk7 1.9.24 -- org_jetbrains_kotlin_kotlin-stdlib-jdk8 1.9.24 -- org_jetbrains_kotlinx_atomicfu-jvm 0.24.0 -- org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm 1.8.0 -- org_jetbrains_kotlinx_kotlinx-coroutines-jdk8 1.8.0 -- org_jetbrains_kotlinx_kotlinx-datetime-jvm 0.5.0 -- org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm 1.6.3 -- org_jetbrains_kotlinx_kotlinx-serialization-core-jvm 1.6.3 \-- org_jetbrains_kotlinx_kotlinx-serialization-json-jvm 1.6.3 - fabricloader 0.15.11\-- mixinextras 0.3.5 - fabricshieldlib 1.7.2-1.20.1\-- mm 2.3 - fakerlib 0.1.3 - fallingleaves 1.15.6 - farmersdelight 1.20.1-2.1.1+refabricated-- mm 2.3 -- porting_lib_accessors 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_base 2.3.4+1.20.1 -- porting_lib_core 2.3.4+1.20.1 -- porting_lib_fluids 2.3.4+1.20.1 -- porting_lib_mixin_extensions 2.3.4+1.20.1 -- porting_lib_transfer 2.3.4+1.20.1 \-- reach-entity-attributes 2.4.0 -- porting_lib_client_events 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_config 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_extensions 2.3.4+1.20.1 -- porting_lib_core 2.3.4+1.20.1 \-- reach-entity-attributes 2.4.0 -- porting_lib_lazy_registration 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_loot 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_networking 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_recipe_book_categories 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_registries 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 \-- porting_lib_tool_actions 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 - fastasyncworldsave 1.20.1-1.9 - ferritecore 6.0.1 - forgeconfigapiport 8.0.0 - formations 1.0.2 - formationsnether 1.0.4 - formationsoverworld 1.0.3 - fpsreducer 1.20-2.5 - framework 0.6.27\-- org_javassist_javassist 3.29.2-GA - friendsandfoes 2.0.10 - frostiful 1.0.9\-- mm 2.3 - fzzy\_config 0.3.2+1.20.1\-- net_peanuuutz_tomlkt_tomlkt-jvm 0.3.7 - fzzy\_core 0.5.1+1.20.1 - gazebo 1.1.1+1.20.1 - gear\_core 0.3.8+1.20.1 - geckolib 4.4.4\-- com_eliotlash_mclib_mclib 20 - goblintraders 1.9.3 - goldenfoods 2.3.0 - gpumemleakfix 1.20.1-1.8 - grapplemod 1.20-v1.8 - graveyard 3.0 - grindenchantments 3.1.2+1.20\-- codec-config-api 1.0.2+1.19.3 - harvestwithease [8.0.1.0](http://8.0.1.0) - hopobetterruinedportal 1.3.7 - hopobetterunderwaterruins 1.1.5 - hwg 2.0.2 - iceberg 1.1.18 - illagerinvasion 8.0.5\-- extensibleenums 7.0.1 - imbued\_gear 0.4.0+1.20.1 - immediatelyfast 1.2.14+1.20.4\-- net_lenni0451_reflect 1.3.2 - immersive\_aircraft 1.0.1+1.20.1\-- org_mariuszgromada_math_mathparser_org-mxparser 5.2.1 - immersive\_armors 1.6.1+1.20.1 - immersiveores 1.20.1-0.5 - incantationem 1.2.1+1.20 - indium 1.0.30+mc1.20.4 - integrated\_api 1.5.1+1.20.1-fabric - integrated\_stronghold 1.1.1+1.20.1-fabric - inventoryhud 3.4.18 - inventorysorter 1.9.0-1.20\-- kyrptconfig 1.5.6-1.20 - invoke 0.2.3 - iris 1.7.0+mc1.20.1-- fabric-api-base 0.4.31+1802ada577 -- fabric-key-binding-api-v1 1.0.37+1802ada577 -- io_github_douira_glsl-transformer 2.0.0-pre13 -- org_anarres_jcpp 1.4.14 \-- org_antlr_antlr4-runtime 4.11.1 - iron-jetpacks 0.4.7-- advanced_runtime_resource_pack 0.6.7 \-- team_reborn_energy 3.0.0 - ironchests 5.0.2\-- resourcefullib 2.0.6 \-- com_teamresourceful_yabn 1.0.3 - ironladders 2.2.0 - itemphysic 1.7.1 - jade 11.9.2+fabric - java 17 - jei [15.3.0.4](http://15.3.0.4) - jeresources [1.4.0.247](http://1.4.0.247) - jewelry 1.3.0+1.20.1 - kambrik 6.1.1+1.20.1 - kevslibrary 1.1.0 - kevstierifymodifiers 1.2.4 - kleeslabs 15.0.0 - legendarytooltips 1.4.5 - libraryferret 4.0.0 - libz 1.0.3-- com_fasterxml_jackson_core_jackson-annotations 2.15.2 -- com_fasterxml_jackson_core_jackson-core 2.15.2 \-- com_fasterxml_jackson_core_jackson-databind 2.15.2 - lootintegrations 1.20.1-3.7 - lootr [0.7.33.81](http://0.7.33.81) - majruszlibrary 7.0.8 - majruszsaccessories 1.5.3 - majruszsenchantments 1.10.8 - masiks\_puzzle\_dungeon 1.2.0 - mcda 5.0.2 - mcdar 4.0.3 - mcdw 9.0.4 - mcwfurnitures 3.2.2 - medieval\_buildings 1.0.1 - medievalend 1.0.1 - medievalorigins 6.3.3+1.20.1-- apugli 2.10.1+1.20.1-fabric -- autotag 2.0.2+1.20 -- mixinsquared 0.1.2-beta.5 -- playerabilitylib 1.8.0 -- projectile_damage 3.2.2+1.20.1 \-- reach-entity-attributes 2.4.0 - merchantmarkers 1.3.1 - mes 1.3.1-1.20-fabric - miapi 1.1.19-- com_ezylang_evalex 3.2.0 -- nucleus 1.1.0 -- nucleus_codec 1.1.2 -- nucleus_config 1.1.2 -- nucleus_facet 1.0.0 -- nucleus_pose 1.0.0 \-- reach-entity-attributes 2.4.0 - midnightlib 1.4.1 - minecraft 1.20.1 - missingwilds 1.2.1+1.20.1 - mns 1.0.1-1.20-fabric - mobhealthbar 2.3.0 - modernfix 5.17.0+mc1.20.1 - modmenu 7.2.2 - monolib 1.1.0 - moonlight 1.20-2.11.22 - morebows 1.0.11+1.20.x - morebowsandarrows 3.0.1 - moremobvariants [1.3.0.1](http://1.3.0.1) - moretotems 2.16.0 - mousetweaks 2.26 - mr\_mine\_treasure 1.3.2 - msmlegacy 2.0.4 - mutantmonsters 8.0.7-- cardinal-components-base 5.2.2 -- cardinal-components-entity 5.2.2 \-- extensibleenums 7.0.1 - mvs 4.1.2-1.20-fabric - mythic\_charms 0.7.0-- cardinal-components-base 5.2.2 \-- cardinal-components-entity 5.2.2 - mythiclib 1.0.0+1.20.1 - mythicmetals 0.19.7+1.20.1-- common-protection-api 1.0.0 \-- reach-entity-attributes 2.4.0 - mythicmetals\_decorations 0.6.0+1.20 - mythicmobs 1.20.1-fabric-1.4.5 - mythicmounts 1.20.1-7.4 - mythicupgrades 3.0.1+mc1.20.1 - naturalist 4.0.3 - nerb 0.3 - nets [0.3.5.5](http://0.3.5.5) - newshieldvariants 1.2.0 - newslabvariants 2.1.0 - notenoughanimations 1.7.3 - nullscape 1.2.5 - nvidium 0.2.6-beta - nyctophobia 1.9 - nyfsspiders 2.1.1 - obscure\_api 16 - origins 1.10.0\-- apoli 2.9.0 -- calio 1.11.0 \-- playerabilitylib 1.8.0 - origins-classes 1.7.0 - overflowingbars 8.0.0 - owo 0.11.2+1.20 - packed-inventory 0.3.0+1.20 - packedup 1.0.30 - paladins 1.2.0+1.20.1\-- com_github_zsoltmolnarrr_tinyconfig 2.3.2 - paraglider 20.1.3 - patchouli 1.20.1-84-FABRIC\-- fiber 0.23.0-2 - pehkui 3.8.0+1.14.4-1.20.4\-- kanos_config 0.4.1+1.14.4-1.19.4 - petshop 0.1.3 - pfm 1.2.1 - phantasm 0.2 - philipsruins 1.20.1 - pickablevillagers 1.4.5+1.20.1 - pickupnotifier 8.0.0 - piercingpaxels 1.0.12 - player-animator 1.0.2-rc1+1.20 - plentyofarmors 1.3.0 - polymorph 0.49.3+1.20.1\-- spectrelib 0.13.15+1.20.1 - presencefootsteps 1.9.4+1.20.1\-- kirin 1.15.6+1.20.1 - prism 1.0.5 - puffish\_attributes 0.1.0 - puffish\_skills 0.12.1 - puzzleslib 8.1.19\-- puzzlesaccessapi 8.0.7 - ranged\_weapon\_api 1.1.1+1.20.1 - rare-ice 0.6.0 - reeses-sodium-options 1.7.2+mc1.20.1-build.101 - regions\_unexplored 0.5.5+1.20.1-- completeconfig-base 2.5.2 \-- completeconfig-gui-cloth 2.5.2 - regrowth 83.31.1 - rpg\_origins 1.4.1 - runes 0.9.11+1.20.1 - searchables 1.0.3 - selling-bin [1.2.9.1](http://1.2.9.1) - silk-api 1.20-0.3.1-- silk-api-base 0.1.0+1.20 -- silk-codex 0.1.0+1.20 \-- com_moandjiezana_toml_toml4j 0.7.2 -- silk-generate 0.1.0+1.20 -- silk-landform 0.1.1+1.20 -- silk-magic-cube 0.1.0+1.20 -- silk-mod-pass 0.1.0+1.20 -- silk-mod-up 0.1.0+1.20 -- silk-pattern 0.1.0+1.20 -- silk-rope-stick 0.1.0+1.20 -- silk-spinning-jenny 0.1.0+1.20 \-- silk-spore 0.1.0+1.20 - simplehats 1.20.1-0.3.0 - simply\_houses 1.1.4-1.20.1 - simplylight 1.20.1-1.4.5 - simplyswords 1.55.0-1.20.1\-- spruceui 5.0.0+1.20 - sit 1.20-24 - skyvillages 1.0.3.2-1.19.2-1.20.1 - smallships 2.0.0-b1.2 - smartbrainlib 1.14 - sodium 0.5.8+mc1.20.1 - sodium-extra 0.5.4+mc1.20.1-build.115-- caffeineconfig 1.3.0+1.17 \-- crowdin-translate 1.4+1.19.3 - somanyenchantments 0.4.1 - soulsweapons 1.1.3-1.20-fabric - spawn 1.0.3-fabric - spell\_engine 0.14.3+1.20.1\-- com_github_zsoltmolnarrr_tinyconfig 2.3.2 - spell\_power 0.10.2+1.20.1 - spellbladenext 1.14.0 - spellbound [1.15.0.1](http://1.15.0.1)-- mm 2.3 \-- modify-drops-api 0.5.1.1 - stackablepotions 1.0.0 - structory 1.3.5 - structory\_towers 1.0.7 - structure\_pool\_api 1.0+1.20.1 - structureessentials 1.20.1-3.3 - super\_ore\_block 5.1.0 - supermartijn642configlib 1.1.8+a - supermartijn642corelib 1.1.17 - supplementaries 1.20-2.8.11 - swingthrough 1.0.4+1.19 - t\_and\_t 1.12 - terrablender [3.0.1.6](http://3.0.1.6)-- com_electronwill_night-config_core 3.6.7 \-- com_electronwill_night-config_toml 3.6.7 - terrestria 6.0.13-- biolith 1.0.0-beta.1 -- terraform-biome-remapper-api-v1 7.0.3 -- terraform-config-api-v1 7.0.3 -- terraform-dirt-api-v1 7.0.3 -- terraform-shapes-api-v1 7.0.3 -- terraform-surfaces-api-v1 7.0.3 -- terraform-tree-api-v1 7.0.3 -- terraform-wood-api-v1 7.0.3 -- terrestria-client 6.0.13 -- terrestria-common 6.0.13 \-- terrestria-worldgen 6.0.13 - thermoo 2.3.1-- cardinal-components-base 5.2.2 \-- cardinal-components-entity 5.2.2 - tiered 1.3.3\-- reach-entity-attributes 2.4.0 - tipsmod 12.0.5 - tlc 1.0.1 - tramplenomore 13.0.3 - trashcans 1.0.18\-- team_reborn_energy 3.0.0 - travelerstitles 1.20-Fabric-4.0.2 - treechop 0.19.0 - tridents\_n\_stuff 0.2.0+1.20.1 - trimeffects 1.1.1-fabric - trinkets 3.7.2 - usefulbackpacks [2.0.1.122](http://2.0.1.122) - uteamcore 5.1.4.299 - valhelsia\_core 1.1.1 - valhelsia\_furniture 1.1.3 - variantshields 2.1 - villagespawnpoint 4.2 - weaponmaster 3.0.5 - wetlands 1.2 - wizards 1.2.0+1.20.1\-- com_github_zsoltmolnarrr_tinyconfig 2.3.2 - xaerominimap 24.1.1 - xaeroworldmap 1.38.4 - xp\_storage 1.5.3+1.20.1 - xp\_storage\_trinkets 1.0+1.20.1 - xtraarrows 3.0.4 - yet\_another\_config\_lib\_v3 3.4.2+1.20.1-fabric-- com_twelvemonkeys_common_common-image 3.10.0 -- com_twelvemonkeys_common_common-io 3.10.0 -- com_twelvemonkeys_common_common-lang 3.10.0 -- com_twelvemonkeys_imageio_imageio-core 3.10.0 -- com_twelvemonkeys_imageio_imageio-metadata 3.10.0 -- com_twelvemonkeys_imageio_imageio-webp 3.10.0 -- org_quiltmc_parsers_gson 0.2.1 \-- org_quiltmc_parsers_json 0.2.1 - yigd 2.0.0-beta.11-- fabric-permissions-api-v0 0.2-SNAPSHOT \-- libgui 8.1.1+1.20.1 -- jankson 6.0.0+j1.2.3 \-- libninepatch 1.2.0 - yungsapi 1.20-Fabric-4.0.5\-- mixinextras 0.3.5 - yungsbridges 1.20-Fabric-4.0.3 - yungsextras 1.20-Fabric-4.0.3 - zenith 1.1.9-1.20.1-- mm 2.3 -- porting_lib_base 2.3.4+1.20.1 -- porting_lib_core 2.3.4+1.20.1 -- porting_lib_fluids 2.3.4+1.20.1 -- porting_lib_mixin_extensions 2.3.4+1.20.1 -- porting_lib_transfer 2.3.4+1.20.1 \-- reach-entity-attributes 2.4.0 -- porting_lib_loot 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_tool_actions 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 \-- porting_lib_utility 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 - zenith\_attributes 0.2.4-- additionalentityattributes 1.7.3+1.20.0 -- cardinal-components-base 5.2.2 -- cardinal-components-entity 5.2.2 -- playerabilitylib 1.8.0 -- porting_lib_attributes 2.3.4+1.20.1 -- porting_lib_core 2.3.4+1.20.1 \-- reach-entity-attributes 2.4.0 -- porting_lib_common 2.3.4+1.20.1 \-- porting_lib_core 2.3.4+1.20.1 -- porting_lib_entity 2.3.4+1.20.1 -- porting_lib_core 2.3.4+1.20.1 \-- porting_lib_mixin_extensions 2.3.4+1.20.1 -- porting_lib_extensions 2.3.4+1.20.1 -- porting_lib_core 2.3.4+1.20.1 \-- reach-entity-attributes 2.4.0 -- projectile_damage 3.2.2+1.20.1 \-- reach-entity-attributes 2.4.0 - zoomify 2.13.4+1.20.1-- com_akuleshov7_ktoml-core-jvm 0.5.1 -- dev_isxander_settxi_settxi-core 2.10.6 \-- dev_isxander_settxi_settxi-kotlinx-serialization 2.10.6 |
2024.05.19 21:14 Background-Team-9941 For throwing the keys in the bushes and getting my wife fired from her server job then yelling at her for getting fired? She yelled at me to let her go to work and let her through but I didn't want to because she thinks she takes precedence over every one?
2024.05.19 20:38 Cornato Is this a good deal for a newbie?
I don’t have anything setup at home and wanted to get started with a home lab. I’ve been checking FB every few days and this just popped up. I ultimately want to have a home server, NAS, DIY routefirewall, and home media server. Would this be worth picking up or is it already outdated? submitted by Cornato to homelab [link] [comments] |
2024.05.19 20:11 thatmozzie_ Created A CyberPunk Dystopian Choose-Your-Own-Adventure Novel Set In The Year 2124 In Los Angeles
"The Neon District" submitted by thatmozzie_ to ChatGPT [link] [comments] https://preview.redd.it/h6j5xnthef1d1.jpg?width=1792&format=pjpg&auto=webp&s=2dac28553adfcd5e9a5762f45cecd76ca2071491 I was inspired after reading another user's experience creating his own world, so I decided to give it a shot. I wanted to create a sort of interactive choose-your-own-adventure cyberpunk story set in 2124 Los Angeles. I prompted ChatGPT to essentially create a story and world that revolves around common themes within a typical CyberPunk setting such as rampant crime, corrupt cops and politicians, massive drug usage, mega-corporations out of control, poverty, and technology blurring the lines between humanity. One of my favorite video games lately of all time is CyberPunk 2077, so I just wanted to create something similar that I could experience and live through in a different interactive way while also testing out ChatGPT out of boredom. Here are some of the results from the simulation. I'll denote "USER INPUT" as anything I wrote or input, and "CHAT GPT" anytime it outputs anything. Rules: I will use minimal intervention / altering and mainly allow the program to pretty much lead me through the story barring any world-breaking narratives or plots:
Setting: Los Angeles, 2124General Environment
Society
Key Locations
Main Character: ZoeBackground
Appearance
Plot ElementsConflict
Themes
Lets create some additional characters to the story and more world building, starting with her childhood best friend. He's trustworthy, loveable character type. Strong, loyal to a fault, pure, but also an amazing fighter and can be mean to those that do him or his family wrong as quick as any common thug on the streets. What should his name be? CHATGPT Let's name Zoe's childhood best friend Lucas. Here's a detailed character profile and additional world-building elements: Character Profile: LucasName: Lucas "Luc" RainesBackground:
Skills and Abilities:
Relationships:
Additional World-Building Elements:Key Factions:
Key Locations:
Plot Hooks and Story Arcs:
USER INPUT Can you generate an image in an anime/cyberpunk style reminiscant of the style of Ghost In The Shell. Generate our main character Zoe CHAPTGPT ZOE
CHATGPT New Character: Marcus "Iron Hand" KaneRole: Father Figure to Zoe and LucasBackground:
Additional Characters:1. Lila "Viper" Santos
New Locations:1. The Hub
New Scenes:1. The Heist
can you create images in the same style as the original image for the new Characters Marcus Iron Hand, Lila Viper Santos, and Riko Ghost Tanaka, Lucas, etc? Also generate additional images of some of the new locations etc separately. CHATGPT LUCAS MARCUS \"IRON HAND\" RIKO \"GHOST\" TANAKA LILA \"VIPER\" SANTOS THE HUB THE SPAWL NEOCORE HEADQUARTERS "THE VAULT" https://preview.redd.it/anol60qpef1d1.jpg?width=1792&format=pjpg&auto=webp&s=fcfb76dc6ac42f816de6148e66d3f3f60f442d64
Scene: Zoe's Apartment - Late Saturday MorningThe dim light filtering through the grime-covered windows of Zoe's apartment barely illuminates the cluttered room. The remnants of last night's celebration are scattered everywhere—empty bottles, discarded clothes, and the faint hum of old electronic music playing in the background. Zoe groans and sits up in bed, rubbing her temples to ease the throbbing in her head.Narration:Narrator: Zoe squinted at the holographic display, her vision still slightly blurry. The notifications were a mix of urgent messages and missed calls, each vying for her attention. She quickly scanned through them, her fingers moving with practiced ease over the interface.Zoe: (mumbling to herself) "Great, just what I need. More problems to deal with..." She swings her legs over the edge of the bed, stretching and wincing at the persistent hangover. With a sigh, she picks up her cybernetic arm from the nightstand and attaches it, feeling the familiar click as it integrates with her neural network. She taps her wristband, bringing up the missed messages and calls. Dialogue:Zoe: (talking to herself) "Let's see... job offers, updates from the underground... and what's this? 'Urgent Opportunity – High Reward.' Sounds promising."Her stomach growls, reminding her of her hunger. She heads to the small kitchenette, grabbing a protein bar and some instant coffee. As she munches on her makeshift breakfast, she taps the message to read the details. Zoe: (reading aloud) "High-risk, high-reward job, requiring a skilled netrunner. Substantial payout. Meet at The Hub tonight. Perfect." Her thoughts are interrupted by a knock at the door. She frowns, not expecting visitors this early. Cautiously, she approaches and peers through the peephole. Recognizing the familiar figure on the other side, she relaxes and opens the door. Lucas: (with a grin) "Morning, sunshine. You look like hell." Zoe: (rolling her eyes) "Thanks, Lucas. You’re a real charmer. Come in." Lucas steps inside, looking as rugged as ever with his scruff and tattoos. He drops a bag on the table and takes a seat. Lucas: "I brought breakfast. Figured you’d need it after last night." Zoe: "You’re a lifesaver. So, what’s up?" Lucas: "Got a tip about a job. Sounds like it could be worth our while. But first, you need to get your head straight. Eat up and let’s talk." They share a quick meal, discussing the potential job and catching up on recent events in the underground. Choice Point 1: Zoe's Response to the Job OfferOption A: Agree immediately and start planning. Option B: Ask for more details and express caution. Option C: Refuse the job and suggest looking for something safer.Please choose an option by typing "Option A," "Option B," or "Option C."
Choice: Option B - Ask for More Details and Express CautionZoe: (taking a sip of her coffee) "Hold on, Lucas. Before we jump in headfirst, I need to know more about this job. What exactly are we dealing with here?"Lucas: (nodding) "Fair enough. It's a high-stakes heist at NeoCore Headquarters. Our client wants us to steal some sensitive data from their secure servers. The payout is massive, but so are the risks. We'll need to get past top-tier security, both physical and digital." Zoe: (raising an eyebrow) "NeoCore, huh? That place is a fortress. Who's the client?" Lucas: "No name, just an anonymous contact. But they seem legit. They've provided detailed blueprints and security protocols. Still, I get it if you’re hesitant. This one's big." Choice Point 2: Zoe's Next ActionOption A: Accept the job but suggest taking extra precautions and planning thoroughly. Option B: Contact Marcus "Iron Hand" Kane for his advice and see if he has any additional information or support. Option C: Investigate the client further to ensure their legitimacy before making a decision.That's all i have so far but this was a super cool way to pass some time on a Sunday. I am considering starting a parallel story similar to this but a horror-survival one, similar to something like the original Silent Hill etc. What do you guys think - Anyone interested in seeing how this develops?! |
2024.05.19 19:52 OtherEstablishment95 In-N-Out as a second job
2024.05.19 19:46 Longjumping_World802 Bananaservesr.ca Sunday Funday event!
2024.05.19 19:20 goodesko Are there any active discord servers that focus on the editor / modding ?
2024.05.19 19:08 beary_neutral Weekly Discussion Thread: Comics, TV, and More! [May 20, 2024 - My Adventures With Superman Returns Edition]
2024.05.19 18:41 Remarkable-Ask-2029 Summer activity Discord server!
2024.05.19 18:30 FunnyWay4369 Why are we born only to Die?
The long delay in accepting the evidence of developmental neuronal death has been regarded as an historical enigma. Here is how the puzzle may now be solved.How revolutionary could be the idea that there is a plenitude of possibilities, from which orderly structure develops from disorderly initial conditions by a process of selective attrition. The universe is not learning, experimenting, progressing, evolving and neither are we. The universe is already full of a 'plentitude of possibilities' and it already is what it is and is already all it will ever be... as are we. Whatever it is we think we are observing it is not progress or evolution in any sense of the word but is rather the processes of 'selective attrition'. The universe is something else much more and we are a part of it and need to look no further than within our selves since we are also part of that 'fabric' of the universe. Humans are not standing atop the pyramid of life but we are only one of many different morphological manifestations of the natural processes of 'selective attrition' which find us only different and in no way better than the other morphological and metabolic forms and components of the earths biosystem and its holobionts.
Nineteenth-century biologists saw that development has an overriding telos, a direction and a gradual approach to completion of the embryo, and also saw a terminal regression and final dissolution of the adult; but a fallacy arose when the progression and regression, which coexist from early development, were separated in their minds.
Development was conceived in terms of progressive construction, of an epigenetic program—from simple to more complex. For every event in development they attempted to find prior conditions such that, given them, nothing else could happen.
The connections and interdependencies of events assure that the outcome is always the same. Such deterministic theories of development made it difficult to conceive of demolition of structures as part of normal development, and it was inconceivable that construction and destruction can occur simultaneously. It became necessary to regard regressive developmental processes as entirely purposeful and determined. For example, elimination of organs that play a role during development but are not required in the adult or regression of vestigial structures such as the tail in humans were viewed as part of the ontogenetic recapitulation of phylogeny. Regression in those cases is determined and is merely one of several fates: cellular determination may be either progressive or regressive.
The idea of progress in all spheres, perhaps most of all in the evolution and development of the vertebrate nervous system, has appealed to many thinkers since the 18th century. Such ideas change more slowly than the means of scientific production; thus new facts are made to serve old ideas. That is why the history of ideas, even if it does not exactly repeat itself, does such a good job of imitation.
In the realm of ideas held by neuroscientists, the idea of progressive construction, of hierarchically ordered programs of development, has always been dominant over the idea of a plenitude of possibilities, from which orderly structure develops from disorderly initial conditions by a process of selective attrition.
DEVELOPMENTAL NEUROBIOLOGY Fourth Edition Edited by MAHENDRA S. RAO MD and MARCUS JACOBSON (Page 396).
The study of the basic philosophies or ideologies of scientists is very difficult because they are rarely articulated. They largely consist of silent assumptions that are taken so completely for granted that they are never mentioned. The historian of biology encounters some of his greatest difficulties when trying to ferret out such silent assumptions; and anyone who attempts to question these "eternal truths" encounters formidable resistance.What do we see when we look at a lion feeding on a fresh kill that is still alive while being eaten? Or a grizzly bear keeping its prey alive for days as it eats it? How about a herd of orca's slowly killing a blue whale? We look away in horror and disgust because we have no idea what it is we are actually observing. Our everyday perceptual experience provides no insight into what is actually happening as this untamed savagery unfolds before us. We have no words for the world as it really is since we very rarely ever perceive it as it really is before being processed and recreated in the cortical thalamic complex. That is what we see and we do not see the outside world as it really is.
In biology, for hundreds of years, a belief in the inheritance of acquired characters, a belief in irresistible progress and in a scala naturae, a belief in a fundamental difference between organic beings and the inanimate world, and a belief in an essentialistic structure of the world of phenomena are only a few of the silent assumptions that influenced the progress of science. Basic ideological polarities were involved in all of the great controversies in the history of biology, indicated by such alternatives as quantity vs. quality, reduction vs. emergence, essentialism vs. population thinking, monism vs. dualism, discontinuity vs. continuity, mechanism vs. vitalism, mechanism vs. teleology, statism vs. evolutionism, and others. Lyell's resistance to evolutionism was due not only to his natural theology but also to his essentialism, which simply did not allow for a variation of species "beyond the limits of their type." Coleman (1970) has shown to what large extent Bateson's resistance to the chromosome theory of inheritance was based on ideological reasons.
One can go so far as to claim that the resistance of a scientist to a new theory almost invariably is based on ideological reasons rather than on logical reasons or objections to the evidence on which the theory is based.
The Growth of Biological Thought: Diversity, Evolution, and Inheritance ERNST MAYR(Page 835).
2024.05.19 17:42 r63jesus Looking for a laptop for light to medium gaming
2024.05.19 17:37 lassevk Overlook Cabin code doesn't work, what did I mess up?
2024.05.19 17:18 Reetpigmee Should we move to Whitemane from Benediction server
2024.05.19 17:02 Invalid_UIser_Name Some annoying bugs
2024.05.19 15:59 heyitsginge Looking to host with friends, specs related.
2024.05.19 14:55 Sorry_Smell4303 Palterra Come join one of our two servers
**Palmon Server Settings PVE**📌 Discord Server: Palterra
⭐ 1x Pal Spawn Rate
⭐ Damage to Play Multiplier 1.25
⭐ Damage from Player multiplier .5
⭐ Day to Night Ratio 2:1
⭐ EXP: .3
⭐ Egg Hatch - 1.4
⭐Death Penalty: None
**Paladia Server Settings PVEP**
⭐ 1x Pal Spawn Rate
⭐ Damage from Player Multiplier 1.3
⭐ Damage to Player Multiplier 1.25
⭐ Day to Night Ratio 2:1
⭐ EXP: .75x
⭐ Egg Hatch - Instant
⭐Death Penalty: Loot Drops on Death (Only Guild Mates Pick up)