Cool icons for bbm

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2020.09.20 19:47 sovietdumpling Appicon

Want to customize your Home Screen with app icons? This subreddit is for those who want to share app designs and those who want to look for cool designs.
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2017.04.22 05:09 jaxspider ProCSS

Subreddit dedicated to the fight for CSS on reddit
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2018.03.08 21:57 ClassyAnalViolator Dating After Thirty / Dating Over Thirty / Dating as a grown-up is more fun.

Dating After Thirty / Dating Over Thirty / Dating as a grown-up is more fun.
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2024.05.19 09:26 Sweet-Count2557 Best Things to Do in St Cloud Mn

Best Things to Do in St Cloud Mn
Best Things to Do in St Cloud Mn Are y'all lookin' for the best things to do in St. Cloud, MN? Well, look no further! We, the locals, have got y'all covered.We've compiled a list of the top attractions and activities that this vibrant city has to offer. From gorgeous gardens and parks to thrilling outdoor adventures, fascinating historical sites, and awesome breweries, St. Cloud has it all.So get ready to explore, have fun, and make unforgettable memories in this charming city!Key TakeawaysSt. Cloud offers a variety of gardens and parks for outdoor enthusiasts, including Munsinger Gardens, Clemens Gardens, Quarry Park and Nature Preserve, and Beaver Islands Trail.Visitors can enjoy outdoor recreation activities such as hiking, biking, and picnicking at places like Beaver Island Trail, Quarry Park and Nature Preserve, and Riverside Park.History and culture enthusiasts can explore sites like St Mary's Cathedral, Stearns History Museum, St Cloud City Hall, Paramount Center for the Arts, and Pioneer Place on Fifth.The city is home to several breweries and entertainment venues like Beaver Island Brewing Company, Pantown Brewing Company, Granite City Speedway, and Riddlers Escape.Gardens and ParksWhen it comes to gardens and parks in St. Cloud, we can't miss out on Munsinger and Clemens Gardens. These hidden gems aren't only beautiful, but also offer a peaceful escape from the hustle and bustle of everyday life. As members of the Munsinger Clemens Botanical Society, we've had the privilege of exploring these gardens and witnessing the natural beauty they have to offer.Munsinger Gardens, situated along the Mississippi River, is a delightful blend of formal gardens and wild, natural areas. The winding paths take you through colorful flower beds, manicured lawns, and serene ponds. It truly is a place where you can immerse yourself in the tranquility of nature.Clemens Gardens, on the other hand, boasts an impressive collection of roses and other perennials. The vibrant blooms and intoxicating scents create a sensory experience like no other.While Munsinger and Clemens Gardens are the most well-known parks in St. Cloud, there are also a few lesser known ones that are worth exploring. These hidden gems offer a chance to discover the natural beauty of St. Cloud's parks.Quarry Park and Nature Preserve, for example, features over 20 abandoned granite quarries that have been transformed into stunningly beautiful lakes. The park also offers hiking trails that wind through forests and prairies, providing opportunities for outdoor enthusiasts to connect with nature.Now that we've explored the hidden gems and hiking trails of St. Cloud's gardens and parks, let's dive into the next section about outdoor recreation.Outdoor RecreationLet's explore the outdoor recreation options available in St. Cloud, such as hiking, biking, and fishing. St. Cloud is a haven for outdoor enthusiasts, offering a variety of activities to enjoy the beautiful natural surroundings.For those who love hiking, there are numerous trails to choose from. One popular option is the Beaver Island Trail, which stretches for over six miles along the Mississippi River. This scenic trail offers stunning views of the water and is perfect for a leisurely stroll or a vigorous run.If you're looking for water activities, St. Cloud has you covered. Lake George is a popular spot for boating, fishing, and swimming. The crystal clear water and sandy beaches make it the ideal place to cool off on a hot summer day. For those who prefer a more peaceful water experience, the Quarry Park and Nature Preserve is a must-visit. This former granite quarry has been transformed into a beautiful swimming area with clear blue waters and towering cliffs.In addition to hiking and water activities, St. Cloud also offers plenty of options for biking. The Beaver Island Trail, in addition to being great for walking, is also a fantastic biking trail. The paved path winds through scenic landscapes and offers a smooth ride for cyclists of all skill levels. Whether you're a beginner or an experienced biker, you'll find plenty of trails to explore in St. Cloud.Historical and Cultural SitesWe were amazed by the rich history and vibrant culture of St. Cloud, and so we decided to explore its historical and cultural sites.One of the first places we visited was St Cloud City Hall, a beautiful building that showcases the city's unique architecture. This historic site not only serves as the seat of government, but it also offers guided tours that provide a glimpse into the city's past.Another must-visit site is St Mary's Cathedral, an iconic landmark that stands tall in the heart of St. Cloud. The stunning architecture and intricate details of the cathedral are simply breathtaking. Inside, we were in awe of the beautiful stained glass windows and the peaceful atmosphere that enveloped us. It's a place of worship and a symbol of the city's deep-rooted faith.As we continued our exploration, we discovered that St. Cloud has a thriving arts scene. The Paramount Center for the Arts is a hub for creativity and cultural events. From live performances to art exhibitions, there's always something happening here. Similarly, Pioneer Place on Fifth is a historic theater that hosts a variety of shows, including plays, musicals, and comedy acts. It's a great place to immerse yourself in the local arts and culture.St. Cloud is a city that cherishes its history and celebrates its cultural diversity. Exploring its historical and cultural sites like St Cloud City Hall and St Mary's Cathedral allowed us to connect with the city's past and appreciate its vibrant present. Whether you're a history buff or an art enthusiast, St. Cloud has something to offer everyone.Breweries and EntertainmentBut before we move on to breweries and entertainment, let's take a moment to appreciate the historical and cultural sites of St. Cloud. The city is rich in history, with sites like St Mary's Cathedral, a beautiful Gothic-style church that showcases stunning stained glass windows. The Stearns History Museum is another must-visit, where you can learn about the region's past through interactive exhibits and artifacts. And don't forget about the Paramount Center for the Arts and Pioneer Place on Fifth, two venues that host a variety of live performances, including theater productions and concerts.Now, let's dive into the breweries and entertainment scene in St. Cloud. Here are the best breweries in town:Beaver Island Brewing Company: This local brewery offers a wide range of craft beers made with locally sourced ingredients. With a cozy taproom and a spacious outdoor patio, it's the perfect spot to relax and enjoy a cold one with friends.Pantown Brewing Company: Known for its inventive and unique beer flavors, Pantown Brewing Company is a must-visit for beer enthusiasts. From hoppy IPAs to smooth stouts, their rotating selection will satisfy any palate.Granite City Speedway: For adrenaline junkies, the Granite City Speedway is the place to be. Watch as drivers race around the track, experiencing the thrill of high-speed action and cheering on your favorite drivers.When it comes to live entertainment venues in St. Cloud, you won't be disappointed. Here are a few places to check out:Paramount Center for the Arts: This historic theater hosts a wide range of performances, including Broadway shows, concerts, and dance performances. With its stunning architecture and top-notch acoustics, it's a true gem in the heart of St. Cloud.Pioneer Place on Fifth: Located in a beautifully restored building, Pioneer Place on Fifth is a versatile venue that offers a variety of live entertainment, from comedy shows to live music performances. Grab a drink from the bar and enjoy a night of laughter and great music.Whether you're a beer lover or a fan of live entertainment, St. Cloud has something for everyone. Cheers to a great time in this vibrant city!Educational and Community CentersOur community thrives on the educational opportunities provided by centers like the Great River Regional Library, St Cloud State University, and the Rivers Edge Convention Center. These educational and community centers play a crucial role in fostering intellectual growth and creating a sense of belonging within our community.The Great River Regional Library is a hub of knowledge and exploration. With its vast collection of books, digital resources, and community programs, it offers something for everyone. Whether you're looking to dive into a novel, conduct research, or attend a workshop, the library is a treasure trove of information waiting to be uncovered.St Cloud State University, located in the heart of our community, is a beacon of higher education. It offers a wide range of academic programs, from business and education to science and the arts. The university fosters a vibrant learning environment where students can engage in research, participate in community service, and develop the skills they need for their future careers. The campus also hosts various cultural events, guest lectures, and performances that enrich the community's intellectual and artistic landscape.The Rivers Edge Convention Center is another pillar of our community. It serves as a gathering place for conferences, conventions, and community events. With its state-of-the-art facilities and versatile spaces, the center provides a platform for knowledge sharing, networking, and community engagement. From business expos to arts festivals, the Rivers Edge Convention Center is a hub of activity that brings people together and fosters a sense of unity.Frequently Asked QuestionsWhat Are Some Popular Events or Festivals Held in St. Cloud, Mn?Popular events in St. Cloud, MN include the Art Fair and Granite City Days. The Art Fair showcases local artists and their incredible creations, while Granite City Days is a community celebration filled with live music, food vendors, and fun activities for all ages.If you're looking for a scenic drive near St. Cloud, check out the picturesque Mississippi River Road or the charming Lake Wobegon Trail. These routes offer stunning views of nature and a chance to unwind on the open road.Are There Any Unique or Specialty Shops in St. Cloud That Are Worth Visiting?When it comes to unique shops in St. Cloud, MN, there are definitely some specialty stores worth visiting.From quaint boutiques to one-of-a-kind gift shops, St. Cloud offers a variety of options for those looking for something special.Whether you're searching for handmade crafts, vintage treasures, or locally made products, you'll find it all here.Explore the vibrant downtown area or venture out to the charming neighborhoods to discover these hidden gems.Don't miss the chance to support local businesses and find that perfect item you won't find anywhere else.Are There Any Scenic Drives or Road Trips Near St. Cloud With Beautiful Views?There are several scenic drives and road trips near St. Cloud that offer beautiful views.One popular option is the Lake Wobegon Trail, a 62-mile paved trail that winds through picturesque countryside.Another great choice is the Great River Road, which follows the Mississippi River and showcases stunning river views.If you prefer a shorter drive, consider heading to Sherburne National Wildlife Refuge for a scenic loop through wetlands and prairie.These road trips are sure to satisfy any nature lover's craving for breathtaking scenery.Can You Recommend Any Local Restaurants or Eateries That Are Must-Try in St. Cloud?When it comes to exploring St. Cloud, MN, there are plenty of top-rated local restaurants that are a must-try for food lovers. From hidden gems to well-known favorites, there's something to satisfy every craving.Whether you're in the mood for a delicious burger, authentic Mexican cuisine, or a cozy café, St. Cloud has it all. Get ready to embark on a culinary adventure and discover the mouthwatering flavors that this vibrant city has to offer.What Are Some Kid-Friendly Attractions or Activities in St. Cloud?When it comes to kid-friendly attractions and activities in St. Cloud, there are plenty of options to choose from.Some of the best parks and playgrounds in town include Munsinger Gardens and Clemens Gardens, where kids can explore beautiful landscapes and play to their heart's content.Additionally, there are must-visit museums for kids in St. Cloud, such as the Stearns History Museum, which offers interactive exhibits and educational programs that are both fun and informative.ConclusionSo there you have it, folks! St. Cloud, MN is a hidden gem just waiting to be explored. From the stunning gardens and parks to the exciting outdoor activities, historical sites, and vibrant entertainment scene, this city truly has something for everyone.So grab your friends and family, and get ready to make some unforgettable memories in this charming and timeless destination. Don't wait, start planning your trip to St. Cloud today and get ready to experience the best of what this city has to offer!It's time to make some anachronistic magic happen!
submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.19 08:43 SpurnedSprocket Who's your favorite character in the Ultimate Universe? (you can't pick Miles or Peter)

For me it's a tie between these three.
Kitty Pryde- I liked her fine pre-Ultimatum but post-Ultimatum she really shined. She completely stepped up as a leader, and showed what a capable bad-ass she can be, the best leader of the X-Men to date in the ultimate universe. My only real criticism about the character was, why on earth would she leave the X-Men to join the street level All-New Ultimates? I still don't get that to this day. (Honestly, I think I love this version of Kitty more than the mainstream version.)
Spider-Woman- I really liked how for once Peter had a clone, and everything actually turned out okay for said clone. She really shined, successfully leading her own life as Jessica Drew, even joining the Ultimates and becoming a S.H.I.E.L.D agent. I do wish she and Peter had more interactions together, since they were pretty much brother and sister, but it was pretty cool she stepped up and acted as a mentor and surrogate older sister to Miles. (Also straight up, I like this version more than the mainstream one.)
Reed Richard/The Maker- Okay, Reed was so-so when he was still Mr.Fantastic, but he really became a favorite after he went dark, and became the Main big bad of Ultimate Marvel after Magneto died. This was a major alteration to an iconic character and it was just completely well-done from top to bottom. Not only that but it really serves as a dark mirror of what 616 Reed could become without his family with him. All his life he'd been trying to do major good, only to go through pain for it, his piece of shit father, Fury framing him, Doom sabotaging the teleporter etc. Eventually he just snapped.
submitted by SpurnedSprocket to Marvel [link] [comments]


2024.05.19 07:23 ConsequenceSure3063 Best Capehart Record Players

Best Capehart Record Players

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Are you a vinyl enthusiast, or just starting your collection? Look no further! In this article, we'll delve into the fascinating world of Capehart Record Players. With a variety of models to choose from, we'll help you find the perfect player to elevate your listening experience. Read on to discover the features that make Capehart Record Players stand out, and how to choose the right one for your home or office.

The Top 11 Best Capehart Record Players

  1. Arkrocket Retro Bluetooth Record Player with Turntable and Built-In Speakers, Brown - Experience the iconic style and unbeatable sound quality of the Arkrocket Discovery 3-Speed Bluetooth Record Player with retro turntable, built-in speakers, and removable legs for versatile placement.
  2. Crosley Cruiser Plus Bluetooth Suitcase Turntable in Tourmaline - Crosley Cruiser Plus Turntable - A compact, stylish, and portable 3-speed record player with built-in Bluetooth, adjustable pitch control, and full-range stereo speakers for enhancing your vinyl and digital music listening experience.
  3. Bluetooth Vinyl Record Player with Built-In Stereo Speakers, 3-Speed Belt-Driven Turntable, AUX, RCA & Headphone Sockets - Experience the ultimate vinyl listening experience with this Bluetooth enabled 3-speed belt-driven turntable, featuring built-in stereo speakers and various connectivity options for seamless playback of your favorite records.
  4. Bluetooth Vinyl Turntable with 40W Stereo Speakers - The Arkrocket Cassini Vinyl Turntable offers a perfect blend of vintage charm and modern technology, featuring Bluetooth connectivity, sleek walnut finish, and 40Watt bookshelf speakers for a powerful, immersive listening experience.
  5. Bluetooth Record Player with Stereo Speakers and Cassette Player - The Digitnow Bluetooth Record Player with Stereo Speakers provides a versatile listening experience with vinyl to MP3 conversion, cassette playback, and AM/FM radio, complete with a USB/SD encoding feature and remote control for seamless enjoyment.".
  6. Retro Full-Size Jukebox Vinyl Record Player with Bluetooth and USB - Experience that 1950's nostalgia with Arkrocket Full-Size Jukebox Vinyl Record Player, a beautifully designed retro addition to your home featuring Bluetooth connectivity, USB, SD slots, CD player, and various playback options for a music-filled day.
  7. Vinyl Record Player with MP3 Converter, Bluetooth, CD, and Cassette - DIGITNOW's Bluetooth Record Player combines modern technology with vintage charm, allowing you to play and convert vinyl records to digital formats with ease, all while enjoying a sleek briefcase design and versatile connectivity options.
  8. Vintage Record Player with Built-in Stereo Speakers - The Digitnow! Turntable Record Player combines vintage styling with modern functionality, featuring 3-speed capabilities, built-in stereo speakers, and versatile USB and RCA output options for easy vinyl-to-digital conversion to WAV and MP3 formats.
  9. Bluetooth-Enabled Stereo Turntable - Enjoy superior sound quality and ease of use with the Audio-Technica AT-LP60XBT-SV Bluetooth Stereo Turntable, equipped with automatic features and compatible with both wired and wireless devices, perfect for music enthusiasts and vinyl collectors alike.
  10. BluetoothturntablePlayerforvinylrecordswithejectandfastforward, REC, DELfunction. - The Digitnow Bluetooth Record Player Turntable is a versatile vinyl-to-MP3 converter with 3 speed settings, built-in stereo speakers, and LCD screen. Ideal for vinyl lovers seeking a compact, easy-to-use, and feature-packed solution for their music needs.
  11. Fully automatic vinyl turntable setup - The Dual CS329 Fully Automatic Plug & Play Turntable offers high-quality audio playback with its advanced features and uncomplicated design, making it a perfect choice for both vinyl enthusiasts and newcomers to analogue playback.
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Reviews

🔗Arkrocket Retro Bluetooth Record Player with Turntable and Built-In Speakers, Brown


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Once upon a time, I stumbled upon the Arkrocket Discovery 3-Speed Bluetooth Record Player with Retro Turntable and Built-In Speakers. As a music lover who appreciates both the classics and new sounds, I was excited to see how this little device would perform.
Right out of the box, I noticed its sleek design and vintage-inspired charm. The removable legs made it easy to fit into any space in my home. Setting up the turntable was a breeze, and within minutes, I was jamming to some old vinyls.
The sound quality was impressive for its size and price range. While the built-in speakers aren't booming, they're perfect for a cozy room or study. The ability to connect my phone via Bluetooth has made it even more versatile, allowing me to stream my favorite digital tunes right alongside my vinyl collection.
However, there was one minor issue that caught my attention. The legs are made of adhesive upholstery, which began to separate after some use. A quick fix with glue restored its appearance, but I wish it had been made with a sturdier material.
Overall, I am thoroughly pleased with my Arkrocket Discovery 3-Speed Bluetooth Record Player. It's not only a great conversation starter but also an affordable and reliable way to enjoy my favorite music in a nostalgic yet modern manner.

🔗Crosley Cruiser Plus Bluetooth Suitcase Turntable in Tourmaline


https://preview.redd.it/qr9j36luib1d1.jpg?width=720&format=pjpg&auto=webp&s=ef9cd5306e83ab3bf3f611edecdf742d653daa3a
Once a vinyl enthusiast, always a vinyl enthusiast. That's my motto ever since I got my hands on the Crosley Cruiser Plus Turntable - Tourmaline. It just blends old school music with modern technology seamlessly. When I first unboxed it, I was instantly charmed by its charming suitcase-style shell. It gave off a vintage vibe that I absolutely loved. Plus, the built-in Bluetooth receiver and stereo speakers took the convenience factor up a notch.
Navigating through the Turntable is a breeze. The adjustable pitch control and 3-speed feature (33 1/3, 45 & 78 RPM) gave me the flexibility to play any vinyl record I wanted. And don't even get me started on the Bluetooth in/out capability. It was like having a digital music player and a vinyl record player all wrapped into one device.
One day, I had the brilliant idea of connecting my phone to the turntable and playing some of my favorite vinyl-to-digital remastered tracks. The sound quality was phenomenal, a perfect blend of digital clarity and analog warmth. Now, if only it didn't skip randomly sometimes. . .
Despite the occasional skip, the Crosley Cruiser Plus Turntable has been a reliable and enjoyable companion on my vinyl adventure. It's portable, easy to use, and best of all, it beautifully blends the charm of old school vinyl with the convenience of modern technology.

🔗Bluetooth Vinyl Record Player with Built-In Stereo Speakers, 3-Speed Belt-Driven Turntable, AUX, RCA & Headphone Sockets


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I recently got my hands on this Bluetooth-enabled vintage vinyl record player and it's been a fantastic addition to my music collection. The first thing that caught my eye was the sleek, retro design that adds a touch of class to any room. But, it's not all about looks. The built-in Bluetooth function makes it incredibly easy to connect and play my favorite digital music from my phone or tablet, while the 3-speed belt-driven turntable lets me enjoy all of my vinyl records at various speeds.
One of the standout features for me is the high-sensitivity stylus, which does an excellent job of accurately reading record information. The audio output is decent for its size, and I appreciate the added flexibility of the 3.5mm Aux-in and RCA output options. However, the built-in speakers could be better, so I sometimes connect it to my external speaker system for a more immersive listening experience.
Some drawbacks I noticed are the relatively low power output, which might not be able to fill a big room with sound, as well as the lack of an adaptive speed feature. Additionally, the build quality feels a bit flimsy and the accompanying instructions could be clearer.
Overall, this Bluetooth record player is a stylish and functional addition to any music lover's collection, offering a nostalgic vinyl listening experience with modern connectivity. It's not perfect, but for its price point, it's definitely worth considering.

🔗Bluetooth Vinyl Turntable with 40W Stereo Speakers


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As a music enthusiast, I've had my fair share of turntables, but the Arkrocket Cassini has truly stood out. Upon receiving it, I was blown away by its stunning walnut finish and sleek design. The ease of setup was impressive, making it truly user-friendly. However, what truly captured my attention was the sound quality this turntable delivers.
It uses a moving magnet cartridge system, which offers a stable playback, allowing my vinyls to be enjoyed in all their glory. This turntable also supports Bluetooth, giving me the flexibility to connect with wireless speakers or headphones when I want. The included 40Watt bookshelf speakers are a cherry on top, providing clear and powerful sound.
The only con I noticed was that the turntable is a bit on the heavier side, making it a little less portable than some other options. However, this is a minor inconvenience for the incredible listening experience it provides. Overall, I highly recommend the Arkrocket Cassini for anyone looking to enhance their vinyl listening experience.

🔗Bluetooth Record Player with Stereo Speakers and Cassette Player


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I've been using the Digitnow Bluetooth Record Player with Stereo Speakers, and it's been such a nostalgic blast. Not only does it let me play my old vinyls, but it also has cassette functionality, making it a compact all-in-one media player.
One of the standout features for me is the MP3 conversion capability. As someone who's been slowly digitizing my old music collection, this has been a game-changer. No need for a computer, just connect your USB or SD card and convert your vinyls directly into a MP3 format. The built-in speakers are decent, but they really shine when connected to an external sound system.
The design is quite user-friendly too. The buttons are clearly labeled, and there's even a remote control for added convenience. Plus, the retro look with wooden sides adds a touch of classic charm to my home decor.
However, there are a few downsides. The build quality could be better, as it feels a bit flimsy in places. Additionally, while the sound quality is passable, it's not quite on par with dedicated audio equipment.
Despite these minor drawbacks, I've absolutely loved using the Digitnow Bluetooth Record Player. It's perfect for anyone who wants to relive their old vinyl and tape days, or for those looking to preserve and share their music collection.

🔗Retro Full-Size Jukebox Vinyl Record Player with Bluetooth and USB


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I recently got my hands on the Arkrocket Full-Size Jukebox Vinyl Record Player and I must say, it brought back a lot of nostalgic memories of my childhood trips to the soda shop. This retro-inspired marvel not only looks stunningly classic but also provides a delightful listening experience with various playback options.
One of the features that truly stood out for me was its bluelight compatibility. It allowed me to effortlessly stream music from my smartphone right into the jukebox, blending old-school charm with modern convenience. Additionally, it comes equipped with a USB port, an SD card slot, and of course, a CD player - talk about versatility!
However, there were a couple of minor drawbacks. The jukebox is quite heavy at nearly 47 pounds, making it a little challenging to move around. Furthermore, I noticed that some parts seemed slightly fragile and needed careful handling.
In conclusion, if you're looking to add a touch of retro style to your home while enjoying your vinyl collection or streaming tunes from your phone, the Arkrocket Full-Size Jukebox Vinyl Record Player could be just what you need. Just remember to handle it with care and maybe keep it in one spot due to its weight.

🔗Vinyl Record Player with MP3 Converter, Bluetooth, CD, and Cassette


https://preview.redd.it/u9qwwsdwib1d1.jpg?width=720&format=pjpg&auto=webp&s=c3f8bdce3bc9650022b10aac1474d0bc4eef0ea3
I recently got my hands on the Digitnow Bluetooth Record Player Turntable, and I can tell you firsthand that it's a versatile and retro-chic addition to your music setup. The briefcase-style design is both trendy and timeless, featuring classic color schemes that blend seamlessly with any decor.
One of the standout features of this turntable is its ability to play multiple formats, including vinyl, CDs, cassettes, and even MP3s. The twin detachable speakers offer clear and loud sound, ensuring that you can jam out to your tunes without any pesky noise interference. Plus, the built-in Bluetooth connection lets you stream music wirelessly from your phone or laptop, giving you even more options for your listening pleasure.
Another awesome feature is the vinyl-to-MP3 recording function. This allows you to digitize your vinyl records and save them on a USB or SD card, making it easier than ever to backup and share your old vinyl collection with friends and family.
Now, let's talk about the downsides, shall we? While the design is undoubtedly eye-catching, the build quality leaves something to be desired. Some users have reported issues with the CD door and overall durability of the unit. Additionally, the remote control is quite small and difficult to use, which can be frustrating if you're not a fan of getting up to change the volume or switch tracks.
In conclusion, the Digitnow Bluetooth Record Player Turntable is a unique and compact device that offers a wide range of listening options for music enthusiasts. While there are some minor drawbacks in terms of build quality and usability, the overall experience is enjoyable, especially for those who appreciate the nostalgic appeal of vinyl records.

🔗Vintage Record Player with Built-in Stereo Speakers


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As an avid vinyl lover, I recently had the chance to try out the Digitnow! Turntable Record Player. This sleek, vintage-styled device has three speeds and built-in speakers for easy listening. I was pleasantly surprised by its portability, as it's compact enough to take with me on trips or parties without compromising on sound quality. The adjustable 33 1/3, 45, or 78 RPM speeds let me enjoy all my vinyl records without any issues.
One thing that stood out to me was how easy it was to use. The minimalistic design made it straightforward to set up and operate, even for someone like me who's not very tech-savvy. Another highlight was the sound quality - the dynamic full-range stereo speakers delivered crisp, clear audio that brought my old vinyl records back to life.
However, there were also some drawbacks. While the built-in speakers are decent, they might not be powerful enough for larger gatherings or more demanding music enthusiasts. Additionally, I noticed that the turntable can be a bit sensitive, so you'll need to handle it gently to avoid damaging your vinyl records.
Overall, I've had a mostly positive experience with the Digitnow! Turntable Record Player. Its stylish design, ease of use, and good sound quality make it a great choice for anyone looking to enjoy their vinyl collection in a modern way.

🔗Bluetooth-Enabled Stereo Turntable


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When I first got my hands on the Audio-Technica AT-LP60XBT-SV Bluetooth Stereo Turntable, I was excited to bring back the vinyl vibes of old. As someone who enjoys collecting and listening to records, this little device quickly became my go-to for its easy setup and great sound quality.
One of the main features that stood out for me is its automatic play feature. With just a touch of a button, the turntable starts playing your favorite vinyls without needing any manual adjustments or advanced setup. It's perfect for those who want the convenience of modern technology while still enjoying the nostalgic sound of analog music.
The Bluetooth connectivity also added a lot of functionality to my listening experience. I could easily pair the turntable with my wireless speakers or headphones, allowing me to enjoy my vinyl collection from anywhere in the room. Plus, the included CSR BT chipset ensured that the connection was stable and didn't drop out unexpectedly.
However, there were a few drawbacks that I encountered with this turntable. Firstly, the build quality felt a tad flimsy, especially when compared to other models in the same price range. Additionally, although the sound quality was decent overall, it wasn't quite up to par with some of the more premium options on the market.
In summary, if you're looking for a beginner-friendly turntable that offers great convenience and easy setup, the Audio-Technica AT-LP60XBT-SV is definitely worth considering. While its build quality and sound performance are not top-notch, it provides excellent value for the price and will surely bring back those retro vinyl vibes you've been craving.

🔗BluetoothturntablePlayerforvinylrecordswithejectandfastforward, REC, DELfunction.


https://preview.redd.it/fnxqjojxib1d1.jpg?width=720&format=pjpg&auto=webp&s=afbdb53ca73729d7f28a1273866a2fb5a303a294
I recently got my hands on the Digitnow Bluetooth Record Player Turntable, a multifunctional device that plays vinyl records, tapes, CDs, and even connects to your smartphone via Bluetooth. I was excited to give it a try, as I've been collecting vinyls for a while now and wanted a convenient way to listen to them.
Right out of the box, the turntable was easy to set up. Its compact size makes it perfect for any living space, and it comes with a built-in speaker that provides decent sound quality. The ability to convert vinyl records into MP3 files directly is a lifesaver for music enthusiasts like me who want to share their favorite tunes without fumbling with extra devices.
However, not everything was perfect. The build quality of the turntable wasn't as high as I'd hoped, which led to some durability issues. Additionally, the sound level could be louder for a more immersive listening experience, especially when using the Bluetooth feature.
All in all, the Digitnow Bluetooth Record Player Turntable is a solid choice for those looking to play and share their vinyl records and other media formats. While it has some room for improvement in the build and sound department, its convenient features make it worth considering for any music lover's collection.

🔗Fully automatic vinyl turntable setup


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In the realm of vinyl enthusiasts, the Dual CS 329 Fully Automatic Turntable reigns supreme as a beginner-friendly choice offering high-quality audio playback. This sophisticated but user-friendly device is a plug-and-play marvel that comes pre-assembled and fully ready to use. Its unique automated functions, such as the versatile tonearm that lowers, swivels, and raises at the press of a button, make it a breeze to operate. Moreover, its factory-fixed settings ensure optimal performance right out of the box.
The plinth boasts an integrated elastomer vibration absorber, providing enhanced stability, accompanied by a removable dust cover that protects the device. The meticulously crafted aluminium die-cast platter and heavy rubber mat effectively dampen unwanted resonance, resulting in exceptional sound clarity. In addition, the drive's rubber mountings eliminate vibrations, while the precision-cut belt aids in minimising wow and flutter.
My personal experience using the Dual CS 329 has been nothing short of awe-inspiring. Each vinyl listening session is now elevated due to its superior sound quality, making this turntable a worthwhile investment. While it may lack some of the advanced features of higher-end models, its ease of use and setup more than make up for it.
However, one minor drawback lies in its lack of customisability. For those seeking to fine-tune their listening experience, the fixed settings might be somewhat limiting. Nevertheless, for the casual vinyl collector or someone new to analogue playback, the Dual CS 329 is an absolute gem.
In conclusion, the Dual CS 329 Fully Automatic Turntable strikes a perfect balance between user-friendliness and superb sound quality. It's my go-to recommendation for those looking to explore the world of vinyl or simply enjoy a hassle-free and enriching listening experience.

Buyer's Guide

Introduction to Capehart Record Players


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Capehart record players have been a staple in the audio industry for decades. These players offer high-quality sound and durability, making them a popular choice among music enthusiasts. In this buyer's guide, we will explore important features, considerations, and advice when purchasing a Capehart record player.

Features to Look for in a Capehart Record Player

  • High-quality turntable: Ensure that the record player has a reliable and precise turntable to maintain consistent speed and reduce skipping.
  • Anti-skate control: This feature helps prevent the stylus from skating across the grooves, resulting in better sound quality.
  • Adjustable counterweight: Allows for fine tuning of the stylus weight, ensuring minimal damage to your vinyl records.
  • Dust cover: A clear, hinged cover to protect the turntable and maintain cleanliness when not in use.
  • Compatibility with various vinyl sizes: Make sure the record player can support different vinyl sizes such as 7", 10", and 12" records.

Important Considerations Before Purchasing a Capehart Record Player

  1. Budget: Determine how much you are willing to spend on a record player, as prices can vary widely based on features and quality.
  2. Usage: Consider how often you plan to use the record player and what types of vinyl records you have or plan to collect.
  3. Space: Ensure you have enough room for the record player and its components, especially if you're purchasing a more advanced or vintage model.
  4. Brand reputation: Research the manufacturer and customer reviews to ensure their record players maintain a reputation for quality and durability.

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General Advice for Purchasing and Using a Capehart Record Player

  • Proper storage: Keep your vinyl records in a cool, dry place away from direct sunlight, as excessive heat or humidity can damage them.
  • Clean your records and stylus: Regularly clean both your vinyl records and the stylus to maintain optimal sound quality and prevent long-term damage to your collection.
  • Become familiar with your record player's features: Learn how to adjust the speed, counterweight, and anti-skate control, as well as how to properly care for the stylus, turntable, and overall unit.

Conclusion

Capehart record players offer a nostalgic, high-quality audio experience for vinyl enthusiasts. By considering the important features, factors, and advice outlined in this buyer's guide, you can confidently select a record player that suits your needs and preferences. Enjoy your collection and the timeless sound of vinyl records.

FAQ


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Q1. What is a Capehart record player?

A Capehart record player is a vintage turntable that was popular in the 1950s and 1960s. It was known for its high-quality build and performance, which helped it stand out among other record players of that time.

Q2. Are Capehart record players collectible items?

Yes, Capehart record players are considered collectible items due to their historical significance and premium construction. Many audiophiles and vintage collectors are interested in acquiring these machines.

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Q3. What features should I look for when buying a Capehart record player?

When purchasing a Capehart record player, consider the following features: auto-return, automatic changer, reliable motor, and overall condition of the unit. These features indicate a record player's performance and ability to handle your vinyl collection.

Q4. How do I maintain my Capehart record player?

To maintain your Capehart record player, follow these steps: clean the stylus and record regularly, keep the unit away from direct sunlight and extreme temperatures, and ensure that it's properly calibrated. Regular maintenance will help prolong the life of your Capehart record player. ### Q5. How much does a Capehart record player typically cost?
The cost of a Capehart record player can vary depending on its condition, features, and rarity. Generally, prices range from several hundred dollars to thousands of dollars for more collectible or rare models.

Q6. Can I replace parts on a Capehart record player?

Yes, some parts of a Capehart record player can be replaced, such as stylus cartridges, belts, and other wear-and-tear items. However, it's essential to ensure that the replacement parts are compatible with your specific model to maintain optimal performance.

Q7. Where can I find replacement parts for my Capehart record player?

Replacement parts for Capehart record players can be found through specialized vintage audio retailers, online marketplaces, and auction sites. Be sure to verify compatibility with your particular model before purchasing any parts.

Q8. How do I set up my Capehart record player?

To set up your Capehart record player, follow these steps: connect the power cord, install the stylus, connect the speaker system, and calibrate the unit. Ensure to refer to the user manual for detailed instructions on setting up your specific model.

Q9. How do I troubleshoot common issues with my Capehart record player?

  • Should the record skip or not play properly, first check if the stylus is clean and properly aligned.
  • Ensure that the record player is connected to a power source and the power cord is working correctly.
  • If the motor is not performing optimally, consider checking for possible obstructions or debris and ensure the unit is properly calibrated.

Q10. How can I ensure that my Capehart record player sounds its best?

To ensure optimal performance, follow these steps: use high-quality vinyl records, maintain a clean stylus, keep the unit away from excessive dust and debris, and ensure that it's properly calibrated. Additionally, investing in a premium preamplifier can significantly enhance the overall sound quality of your Capehart record player.
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2024.05.19 07:20 Significant-Tower146 Best Canvas Shotgun Case

Best Canvas Shotgun Case

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If you're an avid shotgun enthusiast, you understand the importance of keeping your gun safe and secure. In this article, we'll be reviewing the Canvas Shotgun Case, a sleek and practical solution to all your shotgun storage needs. From its high-quality materials to its sturdy design, we'll explore what sets this case apart from the competition. So, whether you're a weekend warrior or a serious collector, get ready to discover the perfect fit for your shotgun.

The Top 15 Best Canvas Shotgun Case

  1. Tough Vault Takedown Rifle & Shotgun Case by Pelican - The Pelican V700 Vault Takedown Rifle and Shotgun Case is a top-rated, crushproof, and weather-resistant gun case with high-impact polymer, ergonomic handles, secure push-button latches, and five foam layers, designed explicitly for takedown firearms.
  2. Evolution Outdoor Waxed Canvas Rifle Case for 1 Scoped Rifle with Zippered Pocket - Experience exceptional firearm protection with the Evolution Outdoor Rawhide Rifle Case, featuring a waxed canvas outer shell, iconic red plaid flannel lining, heavy gauge foam padding, antique-brass zippers, and a front zippered pocket for accessories.
  3. Drake Waterfowl Side-Opening Gun Case - The Drake Waterfowl Side-Opening Gun Case offers unparalleled access and protection for your firearms, featuring a patented side flap, HD2 material, and water-resistant nylon interior liner for durability and convenience.
  4. Avery Floating Gun Case for Waterfowl Hunting - The Avery Floating 2.0 Gun Case in Max5 camo provides optimal protection and durability for waterfowl hunters, offering a secure storage solution to ensure your gun remains unharmed during your next hunting expedition.
  5. Stylish Modern Sleeper Chair with Pillow and Pocket - The Allen Ranch Canvas 52 Shotgun Case offers secure, weather-resistant storage for your shotgun and accessories, with an exterior zippered pocket, plush padded interior for added protection, and padded handles for easy carrying.
  6. Durable Cotton Duck Canvas Rifle Case with Abrasion Resistance - The Allen Ranch Canvas 46 Rifle Case, Tan, provides safe and secure storage for your firearm with its lockable zippers and metal D-ring, making it convenient and weather-resistant.
  7. Durable Waterfowl Floater Shotgun Case - The Browning Waterfowl Floater Shotgun Case is a well-built, lightweight protective case with high-density foam that ensure your shotgun floats if dropped overboard, offering effective durability and storage, along with a stylish camo design.
  8. Browning Waterfowl Floating Shotgun Case for 54" Shotgun - The Browning Waterfowl Floater Shotgun Case offers exceptional protection and buoyancy for your shotgun, featuring high-density foam to keep it dry and secure on and off the water, with a rugged fabric design for reliable, long-lasting use.
  9. Premium Shotgun Case for Ultimate Protection and Convenience - Uncle Mike's Padded Long Gun Case in Forest Green offers superior protection and style, accommodating most large shotguns and providing durability for gun enthusiasts.
  10. Durable Floating Gun Carry Bag with Adjustable Shoulder Strap - Protect and carry your shotgun with the Rig 'em Right Sure Shot Floating Gun Case, featuring a durable design and plenty of storage space for your ammo and other essentials.
  11. Ultra-Dense Shotgun Case for Ultimate Protection - Allen Company Leadville 52" Shotgun Case with Realtree Edge - Durable, Convenient, and Safe, Designed to Hold Shotguns up to 52 inches Long.
  12. Ultra-Compact Beretta Victory Shotgun Breakdown Case - Protect your prized shotgun with the ultra-compact Beretta Victory Shotgun Case, featuring a padded interior, separate barrel compartment, and 3 combination locks for added security, all within a TSA-approved design.
  13. Lakewood Padded Canvas Shotgun Case with Lockable Design - Protect your shotgun with traditional style and modern convenience in the Allen 52 Heritage Lakewood Shotgun Case, featuring a lockable design, plaid canvas exterior, and secure padding.
  14. Dense Foam Padded 52" Dual Color Shotgun Case - Protect and transport your shotgun with ease using the Allen Powell 52 Dual Color Shotgun Case, featuring dense foam padding, a durable 600D polyester exterior, and a large exterior accessory pocket.
  15. High-Quality Canvas Shotgun Case for Outdoor Tactical Gear - The EVODS Mesquite Shotgun CS 52" Black by Evolution Outdoor Design offers a durable and versatile tactical gun storage solution, winning high praise for its top-notch quality and craftsmanship.
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Reviews

🔗Tough Vault Takedown Rifle & Shotgun Case by Pelican


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I recently discovered the Pelican V700 Vault Takedown Rifle and Shotgun Case, and it's truly a game changer for transportation of your beloved firearms. As an avid hunter, I appreciate that this case provides a high level of security, offering crushproof, dustproof, and weather resistant protection. The sturdy handles ensure your rifles or shotguns can withstand even the toughest conditions on your hunting trips.
One feature I particularly love is the presence of six push button latches that offer secure closure with easy-open access. This ensures your weapons are safe and secure while also making it convenient for you to access them when needed. The case also comes with specific foam designed to fit takedown firearms and related accessories, providing your gear with excellent protection during transportation.
However, like any product, there are some cons as well. The case is quite bulky and heavy, making it less ideal for those looking for a lightweight solution. Additionally, cutting and shaping the foam to fit your specific equipment can be time-consuming. Overall, despite its drawbacks, I would highly recommend this gun case to anyone in need of a reliable and resilient transportation solution for their takedown firearms.

🔗Evolution Outdoor Waxed Canvas Rifle Case for 1 Scoped Rifle with Zippered Pocket


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I recently got an opportunity to use the Evolution Outdoor Rawhide Rifle Case for my shooting practice. I was really impressed with the choice of materials and craftsmanship involved in creating this piece. The waxed canvas outer shell is not just stylish but also robust enough to stand up to regular usage without showing signs of wear.
One feature that caught my eye was the interior flannel lining, which not only provides a classic touch to the overall design but also offers excellent protection for my firearm. The heavy gauge foam padding and 24 oz. cotton duck canvas provide an extra layer of security and handling ease.
Despite these high points, it did come with some minor drawbacks. The full-length, antique-brass zippers are reliable, but they may require some extra care during closing to prevent them from jamming. The front storage pocket could be slightly more spacious to accommodate more gear.
Overall, I find the Evolution Outdoor Rawhide Rifle Case to be an excellent choice. Its classic design appeals to the vintage lover in me, while its superior build quality ensures my rifle is safe and secure, ready for action at any time.

🔗Drake Waterfowl Side-Opening Gun Case


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Experience the innovation of the Drake Waterfowl Side-Opening Gun Case! This ground-breaking design revolutionizes how we store and maintain our firearms. The patented side flap allows for seamless access to your gun, while its HD2 material and water-resistant nylon interior liner provide top-notch protection. The adjustable shoulder strap, outer pocket for choke tubes, and sturdy snap fastenings make it the perfect companion for keeping your firearms safe, dry, and ready for action.
I've been using this case for some time now and I can't sing its praises enough. The side-flap feature is a game-changer; it made it incredibly easy to clean and dry my shotgun after a hunting trip. The interior is made of synthetic materials that don't absorb water or dirt, which is a lifesaver when your gear gets splashed with mud and water.
A small drawback I've noticed is that the exterior pocket can be a bit challenging to close if you're storing choke tubes. However, I suppose this is a minor concern given the case's overall performance and quality. The durability has been impressive; I've taken this case out in all conditions and it's held up beautifully.
In summary, the Drake Waterfowl Side-Opening Gun Case is a brilliant and practical solution for storing and maintaining your firearms. Its innovative design, durable construction, and water resistance make it a must-have for hunters and shooting enthusiasts alike. Despite the minor issue with the exterior pocket, I wholeheartedly recommend this case for its performance and value.

🔗Avery Floating Gun Case for Waterfowl Hunting


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As an avid waterfowl hunter, I can safely say that the Avery Floating 2.0 Gun Case in Max5 camo has completely changed my game. I remember one chilly morning when my shotgun took an unexpected dip in the water. Thanks to the water-resistant DuraMax material of this case, I didn't have to worry about my trusty companion being ruined by the moisture.
What I especially love about this case is how it ensures protection in water with its floating design. It's like having a personal bodyguard for my precious shotgun! And let's not forget the adjustable shoulder strap which makes carrying this beast of a case incredibly comfortable.
However, there are two downsides to this otherwise fantastic gun case. Firstly, it tends to run on the smaller side, causing some issues when it comes to fitting in larger shotguns with extended chokes. Secondly, even though the material is strong and reliable, it does lack a little in terms of water resistance.
Overall, if you're looking for a solid and reliable gun case that will protect your shotgun from unexpected mishaps while you're out hunting, then the Avery Floating 2.0 Gun Case in Max5 camo is definitely worth considering. Just remember to check its compatibility with your specific shotgun first!

🔗Stylish Modern Sleeper Chair with Pillow and Pocket


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I recently took the Allen Ranch Canvas 52 Shotgun Case out on a hunting trip, and I must say, it surpassed my expectations. The exterior zippered pocket provides quick access to essentials like ammunition and other accessories, while the plush padded interior ensures my dear shotgun is safe from dings and scratches.
The weight of 363 grams felt comfortably light in my hands, thanks to its padded handles. Despite its compact size, there was ample storage space for both my shotgun and all its necessary gear. I particularly appreciated the attention to detail in the design - it's clear that this case was crafted with serious shooters in mind.
However, one minor inconvenience was that the case was a bit too tight for some of my larger hunting knives. Though this was not a deal-breaker by any means, it did require a little extra effort to fit everything in securely.
Overall, the Allen Ranch Canvas 52 Shotgun Case has proven to be an invaluable addition to my hunting gear. Its superior craftsmanship, plentiful storage, and comfortable handling make it worthy of the highest praise.

🔗Durable Cotton Duck Canvas Rifle Case with Abrasion Resistance


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I've been using the Allen Ranch Canvas Rifle Case for a few months now and it's been an absolute game-changer. Not only does it securely hold my hunting rifle, but the plush quilted interior provides extra protection. The cotton duck exterior fabric with abrasion resistant synthetic base is a real bonus too, especially when I'm hunting in rough terrain. It's also got a big exterior zippered pocket where I stash extra ammo, hearing protection, or whatever else I need on my hunting trips. Plus, the lockable zippers and metal D-ring ensure that my rifle stays safe and secure when not in use. Another great feature is the padded carrying handles, which make it easy and comfortable to carry. The only downside? The exterior fabric might attract more dirt and dust than other materials. But that's a small price to pay for such an otherwise fantastic rifle case. "
In this review, I highlighted the safe and secure nature of the rifle case, the abundant storage, the plush quilted interior for added protection, and the convenient padded carrying handles. However, I also mentioned a minor downside to the cotton duck exterior fabric's tendency to attract more dirt and dust than other materials. Overall, I would recommend this rifle case to fellow hunters looking for a durable and protective option.

🔗Durable Waterfowl Floater Shotgun Case


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The Browning Trapper Creek Shooting Vest is an exceptional product that provides optimal comfort and convenience for avid hunters and shooting enthusiasts. This lightweight, open-mesh vest is perfect for hot summer days, offering the perfect blend of protection, breathability, and easy access. The superior design boasts a divided pocket on each side, allowing you the flexibility of carrying shells of different sizes or using the second section for either spent shells or alternative shot sizes. One of the highlights of this vest is its compatibility with both shotguns and rifles, ensuring a wide range of applicability.
The high-quality leather shoulder patch is another noteworthy feature, providing excellent protection and stability for your shooting arm. This helps to keep the gun securely mounted in position, enabling you to maintain a consistent shooting form and improve your accuracy. Furthermore, the adjustable fit ensures that you can find the perfect balance between comfort and functionality, making this vest an ideal choice for individuals of different body types.
In addition to its exceptional design and user-friendly features, the Browning Trapper Creek Shooting Vest also boasts a durable construction, ensuring that it can withstand the rigors of regular use and provide long-lasting performance. The high-quality materials and impeccable craftsmanship are evident in every stitch, and you can always trust that you're getting a top-notch product when you choose this vest.
The affordable price point is yet another reason to consider this versatile and practical shooting vest. For a modest investment, you can enjoy the benefits of a high-quality, well-designed vest that is perfect for both beginners and experienced shooters alike. In conclusion, the Browning Trapper Creek Shooting Vest is a must-have for anyone who is passionate about shooting sports and wants to enhance their performance and overall experience.

🔗Browning Waterfowl Floating Shotgun Case for 54" Shotgun


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I've had the pleasure of using the Browning Waterfowl Floater 54-inch Shotgun Case Major Brown 1419509852 over the past year and it's been a game-changer. The heavy-duty design gives me peace of mind knowing my shotgun is well protected. As someone who often finds themselves on a boat hunting for ducks, the ability to trust this case to keep my gun safe from water damage is truly comforting.
One of the features that really stands out to me is the high-density closed cell foam padding. It ensures that my shotgun stays dry even if it does happen to fall into the water. The other day I accidentally dropped my case from my boat, and while my heart dropped along with it, I was relieved to see my beloved shotgun bobbing on the surface safely.
Another detail I appreciate about this case is the excellent quality of workmanship. The fabric is rugged and durable, able to withstand years of use without showing signs of wear. The web handles and hanging loop make it easy to carry and store when not in use.
However, there are some minor drawbacks. The detachable shoulder strap could use improvement; it tends to loosen over time and doesn't stay put as securely as I would like. Additionally, while the Browning Vintage Tan camo pattern is attractive, it might not be to everyone's taste.
In conclusion, I highly recommend the Browning Waterfowl Floater 54-inch Shotgun Case Major Brown 1419509852. Its exceptional protection against water damage, high-quality construction, and stylish appearance make it an excellent choice for any serious waterfowl hunter. Despite its minor cons, this case has become an indispensable part of my hunting gear!

🔗Premium Shotgun Case for Ultimate Protection and Convenience

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As a gun enthusiast who constantly needs to transport my treasured shotgun, Uncle Mike's Padded Long Gun Case has been a reliable companion. The Forest Green color lends an understated elegance to its sturdy exterior. I've found that the balanced, wraparound nylon handles add a measure of comfort while carrying the case.
However, it was the model's thickness that was the real standout feature. With thick padding and resilient construction, this case ensures my firearm remains secure during transportation. This superior protection is worth the small weight increase. The full-length zippers do a fantastic job of allowing the cases to open flat, making it easier to access the shotgun inside.
Nevertheless, the model does have a couple of minor drawbacks. It's not the most spacious case available, leading to some snug fits for larger firearms. And despite its snag-resistant lining, the case can sometimes catch on door frames or hooks in storage, which could be a concern for those not willing to be extra cautious.
Overall, Uncle Mike's Padded Long Gun Case is a product that caters to the specific needs of a gun enthusiast, striking a balance between style and practicality. It has become an essential element in my firearm arsenal, providing a level of security and protection that I can trust.

🔗Durable Floating Gun Carry Bag with Adjustable Shoulder Strap


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I had the pleasure of trying out the Rig 'Em Right Sure Shot Floating Gun Case, and I must say, it's a game-changer. The dense floatation feature was fantastic; it helped keep my gun safe and dry, even in the roughest waters. The full-length zipper was incredibly convenient, allowing me to easily access my gun when needed. The oversized zipper pulls were a nice touch as well, making it easy to open and close the case with one hand.
The soft lining within the case was a nice surprise, providing extra protection for my firearm. The adjustable shoulder strap made it comfortable to carry, and the double-reinforced tip was a reliable addition that helped ensure the case would last for years.
One downside I found was the storage pocket wasn't as large as I had hoped, but it still held some essentials nicely. Another minor inconvenience was that the case wasn't quite as camouflaged as I had hoped, so it might not be ideal for stealthy hunts. However, overall, I was impressed with the Rig 'Em Right Sure Shot Floating Gun Case and would highly recommend it to any gun enthusiast.

🔗Ultra-Dense Shotgun Case for Ultimate Protection


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I've had the pleasure of trying Allen Company's Leadville 52" Shotgun Case in real life situations. It's not just a shotgun case; it's the perfect companion for all my shooting expeditions. The 52-inch size caters to almost all types of shotguns, and the ultra-dense, dual foam padding system makes it almost impossible to damage the precious shotgun.
The Endura fabric covering is a real game-changer. It not only looks good but its easy-to-clean feature is a lifesaver. Another plus point is the lockable zippers. They offer a sense of security that is hard to ignore. The reinforced webbed carrying handles make carrying the case a breeze.
However, there is one con that stood out to me quite prominently - the size is quite bulky. It can be a hassle to carry around in crowded places. Nevertheless, considering the amount of protection it provides and the convenience it offers, it's certainly worth a try.

🔗Ultra-Compact Beretta Victory Shotgun Breakdown Case


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I recently got my hands on the Beretta Victory Shotgun Case, and let me tell you, it's a game-changer. Being the avid hunter that I am, I always dread the moment when I have to stow away my shotgun after a long day in the field. But this case? It's a piece of cake to use.
The first thing I noticed was how the case has separate compartments for the stock and receiver. It's perfect for protecting your shotgun, whether you're carrying an oveunder or a side-by-side. And, it's quite the sight! The padded interior with velvet lining is like a gentle cradle for your precious gun. The thermoformed ABS plastic exterior is sturdy and secure, making sure my shotgun withstands any bump, drop, or scratch.
It’s a pleasure to note, handling this case is a breeze. The durable handles make it super easy to carry to and from the range. Plus, when you open it, it lays flat on the ground, offering easy access. I also appreciate the convenience of the three separate combination locks. They add an extra layer of security, especially when I'm traveling with my shotgun.
Now, no one said that hunting in the wilderness was all sunshine and roses. But this Beretta Victory Shotgun Case sure makes rough adventures a breeze. With its ultra-compact design, compatibility with shotguns up to 30 inches long, and TSA-approved status, it's a perfect companion for any hunter, no matter the terrain.
As someone who's tried and tested this case, I genuinely think it's worth every penny. It's an essential accessory for any hunter looking to store their shotgun securely and with the least hassle possible. Try it out once, and I promise you, you'll never want to go back.

🔗Lakewood Padded Canvas Shotgun Case with Lockable Design


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Imagine treating your precious firearm with the care it deserves - that's what the Allen 52 Heritage Lakewood Shotgun Case brings to the table. This canvas shotgun case not only boasts a vintage-inspired appearance but also boasts modern functionality.
Locking up your shotgun has never been easier thanks to the lockable design of the case. The convenience of carrying it around without any hiccups is made possible with the inclusion of a handy carry handle.
The padding, a crucial feature for any case, is thick and robust in this product. This provides robust protection for your gun by keeping it snug and secure. If there was one minor downside, it could be the size of the case that might not be compact enough for certain situations.
Overall, the Allen 52 Heritage Lakewood Shotgun Case is a reliable and stylish shotgun case that offers excellent protection to your firearm. Despite its minor drawback, its pros outweigh the cons, making it a perfect fit for those seeking a practical and stylish solution for their shotgun storage needs.

🔗Dense Foam Padded 52" Dual Color Shotgun Case


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As a hunter and gun enthusiast, I recently had the chance to try out the Allen 52 Powell Shotgun Case in black and green. It's been a handy addition to my gear collection, providing both protection and convenience. The shotgun fits snugly inside the dual-colored case, which is lined with dense foam padding to absorb any impact. The 600D polyester exterior is both durable and water-resistant, ensuring my shotgun stays safe and dry.
One standout feature is the large exterior pocket, perfect for storing extra ammo, cleaning supplies, or any other essential gear. The 1.5-inch webbed strap also makes it easy to tote the case around, whether I'm hiking through the woods or traveling to a shooting range. Overall, the Allen 52 Powell Shotgun Case has been a reliable companion for any hunter in need of a convenient and protective case for their shotgun.

🔗High-Quality Canvas Shotgun Case for Outdoor Tactical Gear


https://preview.redd.it/t7yi33ifib1d1.jpg?width=720&format=pjpg&auto=webp&s=553aaa73315e367976742d99d2f6d019d1c2d525
As a reviewer who's tried the Evolution Outdoor Design EVODS Mesquite Shotgun case, let me share my experience. The case has a generous length of 50 inches, which easily accommodates my long-barreled shotgun. The quality of the canvas is top-notch, providing a sense of durability.
However, one drawback I faced was its narrow width and depth, making it challenging to fit in one of my ten different shotguns. Despite this hiccup, I was impressed by the case's protective features and its reasonable price. Overall, it proved to be a useful accessory in my outdoor arsenal.

Buyer's Guide

Canvas shotgun cases have become the go-to choice for gun enthusiasts and sportspersons due to their durability, versatility, and stylish appearance. These cases come in various sizes, designs, and features to accommodate different shotgun types, providing ample protection for your precious firearms. In this section, we will discuss the essential factors to consider when purchasing a canvas shotgun case, as well as some general advice to help you make the best choice.

Size and Shape


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The first factor to consider is the size and shape of your shotgun. Most canvas cases are designed to fit different types, sizes, and barrel lengths, but it's always a good idea to compare the interior dimensions of the case with your firearm's dimensions. This will ensure a comfortable and secure fit.

Construction and Material

High-quality canvas cases are constructed with heavy-duty materials, such as 18-ounce cotton canvas, and reinforced stitching for enhanced durability. Additionally, look for cases with a PVC coating to provide extra water resistance and UV protection, ensuring the case remains in good condition even when exposed to the elements.

Locking System

A reliable locking mechanism is crucial for keeping your shotgun safe from theft or accidental discharge. Look for cases with sturdy locks, latches, or combination locks, preferably one that can be easily secured when you're not using the case. Some high-end options may also have a built-in combination lock, ensuring your firearm stays secure during transportation.

https://preview.redd.it/3qlll15gib1d1.jpg?width=720&format=pjpg&auto=webp&s=4cb7bd2b312403557d560450b2336e07437b970b

Design and Aesthetics

Canvas shotgun cases come in various design options, from classic brown to stylish camouflage patterns. Consider your personal preferences and how the case will be used when choosing the design. A well-designed case not only adds a touch of style but also helps you easily identify your firearm in a crowd or storage area.

Maintenance and Care

Canvas shotgun cases require minimal maintenance, but it's essential to clean and maintain them properly to ensure their longevity. Always check for wear and tear, especially in high-stress areas like zippers and seams. If needed, repair or replace these components before they compromise the overall durability of the case. Additionally, store your case in a cool, dry place when not in use to prevent mold and mildew growth.

Pricing and Value


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Canvas shotgun cases come in a range of price points, from budget-friendly options to high-end, premium cases. While it's tempting to go for the cheapest option, remember that you typically get what you pay for in terms of quality, materials, and features. Invest in a high-quality canvas case that meets your specific needs and budget to ensure long-lasting protection for your prized shotgun.

FAQ

What is a Canvas Shotgun Case?

A Canvas Shotgun Case is a protective covering designed to store and transport shotguns. It is typically made of durable canvas material and features padded interior to ensure the safe and secure transportation of the firearm.

https://preview.redd.it/qvavqyygib1d1.jpg?width=720&format=pjpg&auto=webp&s=f8e2a0581af23c9fcab91f66152ad9ba5ba05cc0

What are the benefits of using a Canvas Shotgun Case?

  • Provides protection against damage during transportation
  • Padded interior to prevent scratches and dents
  • Weather-resistant and durable material
  • Easy to carry and store

What are the different sizes available for Canvas Shotgun Cases?

Canvas Shotgun Cases come in various sizes to accommodate different shotgun lengths. Be sure to measure your shotgun before purchasing to ensure a proper fit.

How do I clean my Canvas Shotgun Case?

To clean your Canvas Shotgun Case, use a damp cloth and a mild detergent. Avoid using harsh chemicals, as they can damage the material. After cleaning, let the case air dry completely before storing.

Are Canvas Shotgun Cases waterproof?

Canvas Shotgun Cases are typically not waterproof, but they are weather-resistant. We recommend using them in dry conditions to ensure the longevity of the case.

Can I leave my shotgun in the Canvas Shotgun Case for extended periods of time?

While Canvas Shotgun Cases are designed to protect your firearm during transportation, they should not be used for long-term storage. The gun should be cleaned and stored in a dry environment, preferably in a gun safe or a secure locker.

Can I customize my Canvas Shotgun Case?

Some Canvas Shotgun Case manufacturers offer customization options, such as embroidery or color choices. Be sure to check with your preferred manufacturer for availability.
As an Amazon™ Associate, we earn from qualifying purchases.
submitted by Significant-Tower146 to u/Significant-Tower146 [link] [comments]


2024.05.19 06:22 Fine-Eye4953 [OoT3d] First Time playing Ocarina of Time / A Zelda game - Is it supposed to be this frustrating???

Might be hard to believe, but growing up I had never played a Zelda game (yes people like me exist haha) so I figured better to start late than never. I had recently found and dusted off my old 3DS I found in the back of the closet and took the opportunity to look at old games I missed out on growing up. As I combed through the 3DS' most popular games and people's recommendations, one that kept sticking out was "Ocarina of Time 3D", universally praised and ranked number one on a lot of people's lists. So as someone 26+ years late to the party, I thought I'd finally play my first Zelda game.
So far, I'm loving the game. It's fun and charming, the atmosphere is so nice and immersive, and I finally discovered all the iconic music and sound effects I've heard for YEARS in other stuff LOL. Currently I'm still early on in the game, just landed into the Royal Family's Tomb in Kakariko Village.
I've got a huge question though, is the game supposed to be frustrating and hard to follow? I'm no stranger to these types of games and am used to exploring, backtracking and traveling, but I kept getting stuck ALOT.
In the beginning of the game at Kokiri village, I got stuck immediately. I was told to go find a "Sword and Shield" before I could see the great deku tree. So I went to the shop and bought a shield, and then thought "Well they got a stick for sale in here, so maybe that's the make shift sword for now?" but obviously that wasn't it. After running around the village more, I found the entrance to the The Lost woods. Being such a grand opening of an entrance I thought I was supposed to go in there to find a sword. After running around for 15 more minutes and getting lost over and over I realized this wasn't it either. So after running around the village more I found the crawlspace to learn how to dodge the moving boulder and found nothing again? But I figured that couldn't be it so I keep running around in circles and missed the chest THREE times because of the game's camera controls (maybe this is just a 3ds version issue?). Was I supposed to have a hard time finding the first sword? No one told me it would be at the back of town, behind a small crawlspace, past a moving boulder. The only clue I got was "You need a sword and shield to pass through here". I thought it honestly seemed more like a place to find a secret item, rather than an important story piece?
When I progressed to Hyrule Castle to try and see the princess, I got stuck again. During the portion where you have to sneak past the guards, I found the vines growing on the side of the wall. And after sneaking past to the side of the castle, I found an old guy sleeping? He wouldn't wake up no matter how many times I talked to him and I couldn't figure out what to do. So I thought I missed something and went back to town. When I couldn't find anything different in town I went back to the castle and noticed there was a girl named Malon standing next to the vines now. I talked to her and she said her dad fell asleep on his way to the castle during a delivery and asked if I could "wake him up". I thought "ah, now that I've talked to this girl I can wake up that guy". I did think it was really weird how she wasn't there before hand though, shouldn't she have been there the first time I tried to sneak in? Anyway I snuck to the side of the castle again and the guy WOULDN'T WAKE UP. I was super confused why he wouldn't wake up after I talked to Malon. After running around for 10 minutes and finding nothing, I decided to look up a guide. It turns out Malon gives you an egg, but only after you talk to her TWICE. She only gives you the important item you need if you speak to her again, after she finishes talking the first time?? Wouldn't it make more sense for her to say "hey can you wake up my dad if you find him? Also here is an egg" all in one? Why would I need to talk to her two times in a row for the progression item I need? Anyway, I got the egg and snuck past the guards again and when I made it to her dad it hatched into a chicken. I'm going to be real here, I got stuck again lol. I thought I would just talk to Malon's sleeping dad and he would finally wake up and I would give him a chicken as a gift? I knew chickens were animals in Zelda (and that you're never supposed to attack one) but it didn't even occur to me that the chicken in my inventory was an item to be equipped and used to wake up Malon's dad. I had to look at another guide for that one.
My third time getting stuck was after I talked to Zelda for the first time. After I talked to Zelda for the first time, I got to see the cool cutscene and spy on Ganon in the window. Afterwards, I get the Princess note thing and Zelda stops talking to me (I'm free to move around). At this point, I had been playing for over 2 hours so I saved and closed the game. When I came back to it later in the day, I was SUPER CONFUSED why I was back in Kokiri village. After looking it up, I get sent back there every time I save and close the game unless it's a dungeon?? Shouldn't that be a warning when you save?? "Warning, closing your game will have you awake in your bed in Kokiri village the next time you continue". I was really frustrated that I had to run back to Hyrule on foot, sneak past all the guards AGAIN, and then when I talked to Zelda I had to watch the cutscene AGAIN. It only took like 17 minutes, so it wasn't a huge deal but it was really frustrating how saving and closing the game made me lose progress.
The most recent time I got stuck was at the graveyard in Kakariko Village. After entering Kakariko village, I couldn't find anything to do since I couldn't progress into the mountain without the King's permission. I kept hearing about the graveyard though, so I figured that's where I should go next. I found the graveyard at the edge of town and read the gravestones one by one. When I got to the royal family's tomb some ghost popped out and I defeated them. The ghost told me some things and then disappeared afterwards. After that, I thought I was done in the graveyard, no chests, no branching paths, just the graveyard tour which I assumed was a minigame to get some rupees?. My train of thought was, okay so now maybe the king will be in town and I need to find him so he will give me permission to enter the mountain, I'll probably need to play my ocarina for him since Impa said the song will give me credibility for knowing the royal family. Guess who was wrong lol. I spent 30 minutes running around town checking every nook and cranny for something that would progress me forward. I gave up and looked at a guide again. Turns out I needed to play my ocarina at the royal family tomb to progress forward. Was I supposed to know to do that??? Did I miss some dialog at some point that tells me if I see a triforce symbol to play my ocarina on it? No one told me to do that. It seemed obvious when I thought about it, but there wasn't any tutorial or hints from Navi about it.
Am I just incompetent?? Is progression in OOT supposed to be smooth sailing and I'm just fumbling the bag? I'm genuinely confused why I got stuck so many times this early on in the game. It's just really frustrating and disrupts the flow of what would other wise seem like a great story. Don't get me wrong, I'm going to keep playing, I love the gameplay and the visuals so far, plus it's kind of exciting since it's my first Zelda game. But man, is it supposed to be this frustrating for me? Are all Zelda games like this? Or is this just how games were in 1998? Am I just bad at this game? Lol
submitted by Fine-Eye4953 to zelda [link] [comments]


2024.05.19 04:32 TheAstonVillaSeal Saw (2004) immediate reflection

I never really have done a “review” so to speak of a film, but after sitting through to ‘properly’ watch my favourite Saw for a first tonight I really have to praise every little bit about it. What Leigh and James et al did with such a tiny budget is nothing short of phenomenal.
A big criticism of the first film is about its pacing, with many calling it a bit more “boring” than the instalments to follow. However, I think Saw 1 is excellent at combining its horrific trap plot and the detective story into one with such an intimate set of characters you can invest in. The later films build a bigger and bigger gap between the trap plot and the ‘police’ segments of the film, with the gore being the main focus. But in Saw, they’re practically a part of the bathroom trap. It helps that Tapp and Sing are written as close to Gordon already, more distanced from the main police force, allowing the pursuit of Gordon and the hunt for Jigsaw to be far more personal and unique and less bland with characters who are actually associated with each other. Saw 1 feels like one long story that puts all its pieces together, rather than two separate plots that only join together come the ending. It’s thus very consistent and developed if you can involve yourself.
The film’s tiny budget also means that there is a cut back on how much gore they actually managed to get in there, and I feel this helps a lot. While other films like X have proven that high budget gore does not have to be the highlight of the film, along with the ‘soap opera’ sort of plot that runs through all the films, I think Saw’s mystery of the Jigsaw killer makes the investment in the film far greater and interesting than that of just watching it for repetitive violence. The story itself I found to have good pacing, with the flashbacks, though slightly repetitive at times (cough car park scene cough) and the editing being slightly questionable, feeling necessary and a healthy addition to the film’s developing plot if you can get yourself involved with it. Simply put, there’s no real “filler” in the film, with even the more laid back scenes still fitting the topic and thus keeping you both interested and on-edge, as you have zero idea what to believe on a first watch; it’s also nice to look back on how the different characters acted and thought once you do know the full lore behind the film.
The actors brought so much energy to the film, and were 100% a big part of its success and legacy. Though questionable at times, the bond between Lawrence and Adam which take up a bulk of the film’s 103 minute run time never manages to fall flat, with their actual journey and development being very powerful as we are stuck with them traversing through this escape room. Once we find more about both of them, we can only feel more emotion for the situations they’re in. Others, like Glover, do an amazing and underrated job at ensuring their key characters help develop the story and make it believable. Tapp is both a unique and a very human character, and his descent into madness and obsession is portrayed excellently as he stalks Gordon like a lunatic. Emerson as Zep is also key, with him playing the film’s big bad until the ending. The orderly definitely comes across as a psychopath, and the horror of the scenes with Diana and Addison really help add to the mystery and to the horror of the film and Jigsaw. Side note: I love the more classic horror scenes, like Zep in the closet and Adam’s apartment search - they’re super well done and give the film such a great variation on top of its torture + body horror.
Such a story for me, with there being more of an emphasis on Jigsaw’s motive, and why he targets people (as demonstrated with the film’s characters) and traps just being his symbolic method make the movie far more powerful. While it’s cool to see gore and effects from such a bold film, along with the thrill, I feel it’s so much more rewarding when it comes from a story you’ve followed and been a part of. After all, it is the flipping of what we know and the story finally being pieced together with the revelation of Jigsaw, on top of the filmmaking, that make the ending scene one of the best in movie history; it’s not the iconic shots alone that make the scene so great, it’s the build up and our minds being freaking blown that do as well - it sends a chill down your spine after such a rollercoaster of a movie, and it’s rewarding to discover it in such an epic way.
As messy as this analysis is, I really just wanted to get my love for this film out of my system. I love Saw for both the engaging pursuit of the mysterious Jigsaw killer and the escape room that develops throughout the film all falling into one intimate, entertaining and re-watchable classic. It’s easily my favourite horror and is one of my favourite films of all time, defying the “torture porn” label and showing just how unique and entertaining the Saw franchise can be at heart.
submitted by TheAstonVillaSeal to saw [link] [comments]


2024.05.19 03:02 gameg805 I tried rewatching S2 with the crunchyroll dub after watching for the first time with the Netflix dub, and I have some thoughts.

Okay first off, I am genuinely surprised with how much worse it is in comparison to the Netflix dub. And it's not just that I'm not used to the voices though some of them simply don't fit the characters as well for me.
Many of the voice line deliveries are so much weaker than how I remember in the Netflix dub, this is pretty well exemplified in the scene where thorfinn stops Einar from attacking the guards to help Arnheid. If you compare the deliveries of the lines, the crunchyroll dub feels so flat in comparison.
And yes while I'm one hundred percent sure a lot of bias influences this but the majority of the voices simply don't fit the characters for me, I mean I love Chris Sabat and Ian Sinclair but their voices to me simply don't fit snake and Einar. The ONLY exception to this is Canute, not only do I perfer grelles performance and think he's a better voice actor, but I also think that his voice fits the older Canute better than Griffin's voice does (though I really like Griffin as young Canute). However I still associate Griffin's voice with Canute so despite the fact that I think that Grelles performance is the superior one (not to discredit Griffins performance), I still see associate Canute with Griffin.
Also I have to mention how much I don't like askalads voice on the crunchyroll dub, it feels like the removed all of his wit and charm in exchange for a deeper and more "cool" voice, and I just genuinely think that the voice does not fit the character, and honestly makes him sound to young. no hate to the voice actor who played him (don't know who did it for the Crunchyroll dub) but Kirk Thortons performance as askalad was iconic, and genuinely fantastic and for me will always be askalads true voice.
Also one weird nitpick that I noticed when watching the crunchyroll dub was that I felt a lot of the voices seemed way too smooth, I liked how rough and raspy a lot of characters voices were in the Netflix dub.
And of course I can't keep going without talking about the "I have no enemies" scene, and while I know that it was because of the lip flaps and trying to keep the meaning fully intact, I still prefer the way Aleks changed some of the previous lines in order to allow himself the space to properly fit in the exact "I have no enemies" wording. The crunchyroll VA wasn't necessarily that bad for thorfinn, hell some of his screams were actually quite good but his performance simply does not compare with Aleks. Just let me glaze Aleks lee as a voice actor because goddamn is he a fantastic VA and I'm so happy that he's getting more noteriety though his role in solo leveling.
In short it's not like the crunchyroll dub is truly horrible by any means of the imagination, but I do feel it's quite lackluster in comparison, and I will wait as long as I need to when season three comes out to watch the Netflix dub version. If you disagree then good for you, I have my opinion and you have yours. Thanks for reading.
submitted by gameg805 to VinlandSaga [link] [comments]


2024.05.19 01:28 SerPownce Just rewatched Batman Beyond’s “Ascension” S1 E13

Love how quickly they escalated Powers’ slip into full time Blight. The voice acting as he got angrier and angrier was top notch. Iconic delivery “I don’t even know who you are” before it was cool too lmao. They didn’t even need it to be a two parter to really nail the plot with this one. Love the note they ended it on as well. That being said, how the fuck did we not get a Blight movie to cap off this series? ROTJ was great, but the finale of the show itself was any old episode, a good one but still. Really could’ve used another major event episode or movie. The little tease at the end of Ascension that Blight is still alive was practically begging for a high stakes future episode. Anyways, great episode.
submitted by SerPownce to DCAU [link] [comments]


2024.05.19 01:18 Alas-I-Cannot-Swim Design Notes Series: Weapon Arts[?]

Welcome to the first post in the prophesied Design Notes Series, which will see periodic releases during the (probably long) wait until 3.0, and will preview and discuss upcoming content.
As was mentioned in the Anniversary post, I am working on 3.0 whenever I find the time and motivation; treating it like homework did not do wonders for my creativity, back when I started. So this Series is meant to serve as an appetizer and periodic reminder that progress is still being made.
The Design Notes Series will also have prompts in the comments; questions from me about the things discussed in the post.
Let's get into it!

Weapon Art?

I am considering renaming the phrase "Special Ability". As casual language, pretty much everything in SW is an "ability" that is "special," so the term always felt ambiguous to me. But more importantly, it just doesn't shine. I'm a fan of vivid, evocative language in fiction, and nothing about the phrase "Special Ability" actually feels special to me. It's... generic.
So I may rename it to "Weapon Art." No less clichéd, really, but the point isn't to make the word unique, just unambiguous, evocative, and a maybe little more iconic.
And I would just do it, if it weren't for the fact that find-and-replace is really glitchy in Inkscape (of course it is), so I would have to manually replace every instance of the phrase.
Since I haven't decided yet, I'm going to use the phrase Weapon Art for the rest of this post, to try it on and see how it fits. Let me know what you think of the term, and whether you think it would be an improvement worth taking the time to implement.
Personally, if nothing else, I think it enhances clarity.

The Importance and Function of a Weapon Art

Weapon Arts are the defining heart of a Weapon Class. If I can think of a unique Art for a weapon, it gets a Class. If I can't, it doesn't. But how do I decide what Art to give to a weapon? I have a process, and it goes a little something like this:
The Function of the Art should be to...
  1. Make it Possible to use a weapon that is otherwise too impractical for combat. If this isn't applicable, it should instead...
  2. Compensate for a Weakness of the weapon. If this isn't applicable, it should instead...
  3. Amplify a Strength of the weapon.
Examples of Function 1 — Cleaver, Boomerang, Yo-yo. Examples of Function 2 — Polearm, Crossbow, Bolas. Examples of Function 3 — Sword, Bow, Boots.
(Besides these guidelines, every option in SoulWeapon must synergize with other potential choices; that's the Golden Rule for Everything, since the very start).
There are a few exceptions, like Cane Sword or Wand, where the Art hones in on some thematic principle of the weapon or does something unique entirely. I would define these as Arts that enable a trope, which is sort of a hidden 4th Function.
But there are other exceptions I am less happy with. There are some Weapon Arts that have always struck me as incorrect, or just insufficient, but they stayed because I could never think of anything better.
But I've reevaluated the principles behind Weapon Arts. As a result, a number of Weapon Classes—some of which have been unchanged since 1.0—are seeing new Weapon Arts in 3.0.
Let's talk about a few of them.

Knives

For such a common, bread-and-butter weapon, Whisper Walk is a really niche ability that is specific to certain settings/builds. In general, if a weapon is something that gets used a lot, I want its Art to be something that gets used a lot as well.
Cane Sword is a rare and weird weapon that is already almost exclusively used as a way to conceal a weapon or exude style and poise. So the Art reflects that stealth-based nature. But knives are used in a variety of ways besides stealth: open melee combat, ranged attacks, etc. So its Art should at least be a little broader.
The new Art serves Function 2: Compensating for Weakness. One of the weaknesses of the knife is its short range in melee; it's difficult to get past the defenses of most standard-sized weapons to where knives can thrive. The new Weapon Art is called Close-Quarters Combat.
If you really liked Whisper Walk, or had some builds that depended on it, don't worry: it will still be possible to access the effects of Whisper Walk in 3.0.

Mace

If Sword is the "default" bladed weapon, Mace feels like the "default" blunt weapon. (Even if it can technically have spikes on it, its purpose is nonetheless to smash, where the Sword's is to cut). Seems like it has a similar versatility and number of design Variations as the Sword, too, doesn't it? It feels appropriate, then, that they would be reflections of each other, with Sword leading the charge on Page 1, and Mace leading the charge on Page 2.
So, since Sword grants improved skill and and a buff to Runic Potency, Mace shall grant improved might and a buff to Runic Potency.
This feels really really right to me, whereas the old Art (Brute) felt pretty lackluster. Swords are about precision, so they buff your skill, and Maces are about crushing power, so they should buff your might. Both weapons buff Runic Potency, and so you have twin "default" melee weapons that act almost as spokespersons for their broader weapon types. As a bonus, the new Art sort of encompasses what Brute did, so it's a strict buff at the end of the day.
You might think the other "default" weapons to be Knives (the default throwing) and Bow (the default shooting). These haven't gotten parallel Runic Potency -type abilities, but their Weapon Arts have been buffed or reworked in other ways.

Tonfas

Non-Lethal was very cool, but it did not feel like a Weapon Art. Its effects have been moved to a section that makes much more sense for the type of ability it is (you can probably guess to where, if you grok the design philosophy of SoulWeapon).
It has been replaced with a new Art that better suits the beat-and-block nature of Tonfas: Missile Deflection. This lets you intercept projectiles and helps with blocking melee attacks, so you can close the distance on ranged foes and then out-defend them. It's meant to be strong enough to effectively invalidate mundane archers and make the lives of Soulbound archers rather difficult; tonfas are a below-average weapon, so they deserve an above-average Art to compensate.

Kusarigama

Shadow Creep had the same problem as Whisper Walk: stealth is too niche a boon for Weapon Art; it restricts the potential of a Class by limiting its use-cases.
The new Art fills a niche we for some reason didn't have before: a true spinning chain weapon. It is called Spin Control, and it is to Corded weapons as Hover Spin (Giant Shuriken) is to Throwing weapons. It has a little extra bonus of allowing you to remotely control the orientation of the blade (separately from the chain), which can have some niche utility applications beyond just ensuring the kama hits your target point-first when you spin/fling it.
As with the others, the effects of Kusarigama's old Art will be accessible one way or another in 3.0; nothing is getting truly left behind.

Conclusion

There are a number of other Classes that have had their Arts updated or completely remade, but you'll have to wait until release to see those.
Future Design Notes posts likely won't be as long as this one, as most of them will focus on one single item instead of an entire design philosophy.
And
See you in the next! (And don't forget to let me know what you think of the new name).
submitted by Alas-I-Cannot-Swim to SoulWeapon [link] [comments]


2024.05.19 00:45 KayakRifleman Talking with Predators part 4 (NoP Fanfic)

All right here it is finally, thank you all for your patience and let's hope chapter 5 is a little more expedient. As usual I hope you enjoy and would love to get everyone's thoughts.
4: Memory transcription subject: Zeak, Harchen orphan, citizen of the Venlil Republic. Date: standardized human time July 13th 2136.
The sky was a roaring mass of fire and pungent black smoke that choked out the light of the sun. As I ran down the street, green blood flowed like a broad shallow river. It splashed up with every step I took, sticking to my scales, the smell of it made me feel sick. As the piercing wail of the emergency sirens seemed to grow louder and louder with every step I took making my ears ring and filling my head with a thunderous pain. My heart pounded, my lungs were on fire, and my legs felt like they were made of lead.
A herd of towering blurry figures appeared out of nowhere and ran past me, some almost knocking me down. In their panic they began to look more like crazed wild animals than people. I cried for help but they couldn't hear me. I waved my paws then grabbed one of them a male Venlil, tightening my grip with all the strength I had hoping this would get his attention. He threw me off like I was trash, less than trash. I turned around and continued pleading for anyone to help me, reaching out for others. But their frantic idiot eyes looked only straight ahead and not down, never down, as the herd passed me.
I turned back around and continued to run, blood splashing up soaking me all the way to my knees. I stumbled, my legs were so tired I could barely stand, and I fell down catching myself, plunging my paws into blood as deep as my wrists. I felt myself scream but I couldn't hear it over the ringing in my ears. A scrap of paper gently floated past me, a single word written on it that echoed in my mind “Weakling.” It passed and four more took its place, “Coward”, “Liar”, “Oath breaker”, “Murderer.” I screamed in rage and slapped the pieces of paper aside, blood splashing onto my snout, but the meanings of those words remained. Getting back up I stumbled forward, and fell down again. Then with an effort born out of sheer desperation I managed to stand again lurching forward. My legs were too tired to run but I had to keep going, I had to save them. Or at least her, please Protector if you're listening please let me save at least her.
It felt like I was searching for an endless time. Lurching forward, stumbling, falling down, getting back up, lurching forward once more. Eventually I saw it and my heart fell into the pit of my stomach. My family's car was turned over on its roof, the driver's side had been caved in. It was engulfed in fire and thick black smoke that rose up into the sky. I struggled forward and when I reached it I collapsed, my knees hitting the hot pavement. The smell of burning metal and something else I didn't know assaulted my senses making my stomach turn. Every muscle in my body begged me to run away. Calling out their names l looked inside, and a wave of nausea and horror flooded through me.
I turned away and vomited, then reached up with my blood soaked paws and covered my eyes. Those words thundered in my head making me think it was going to burst open, as hot tears welled up. “WEAKLING! COWARD! LIAR! OATH BREAKER! MURDERER! MURDERER! MURDERER! MURDERER! “I'm sorry I'm sorry, I should have stayed, I should have helped. Why did I run?” I wailed, still unable to hear myself. Someone rested a delicate paw on my shoulder, and the world went quiet. As the pain in my head melted away.
My eyes snapped open and I was greeted by the gentle ringing of my alarm. In a rush of adrenaline I leaped out of bed not even bothering to wipe the sleep out of my eyes. Running out of my bedroom and down the narrow hallway towards the living room. Convincing myself It had all just been a horrible, horrible nightmare and everything was alright. Mom and Dad would be fixing breakfast, Dad softly singing a Harchen folk song while making something savory and delicious as mom sang along in harmony, preparing something special for my baby sister Naila. Oh yes and Naila, she would probably be sitting on a cushion in the sunny part of the living room. Holding her crooked tail, a birth defect which my parents said could be fixed when she was older. And making excited chirping noises at my arrival, while sunlight shone against her emerald scales. I loved my baby sister, I knew other kids resented having a younger sibling. Dismissing their responsibilities and spending less time with their family and more with their friends. I never once felt that way, the moment Naila hatched I devoted every spare minute I had to her. Finding music that would help her fall asleep, watching over her when my mom needed a break. Excitedly telling her about the day's events and what I learned at school, especially what I learned in computer science which was my favorite class.
“Mom! Dad!” I yelled bursting into the living room. “I just had the worst…” My voice trailed off as I was greeted with nothing “dream.” My heart tightened painfully in my chest, as I frantically ran through the house throwing open every door, knowing that they had to be here somewhere. They were just playing a game on me that was all, a game I would tell them I didn't appreciate. After the final door had been opened and no one was there to yell “Surprise!” My body slumped and I felt heavy as reality set back in, and the memories of what happened hit me like a hammer. I made my way back down the hall to my room, tail dragging behind me as I crawled back into bed. Wrapping myself tightly in a blanket, trying to find some comfort.
It must have been hours I lay there feeling numb all over, wishing I could get up the energy to just cry. I think I might have fallen asleep at one point. If I did it was a dreamless sleep, thank the stars for that. Eventually I did get up, sitting cross-legged on my bed, resting my chin in my paws, staring holes into the wall. I took a deep breath and side numbly looked out the window, searching for anything to distract myself with.
It was overcast, and eerily quiet. The emergency sirens had stopped blaring yesterday mere hours after everyone had gotten to the bunkers. The bodies of the dead had already been collected and their blood cleaned from the pavement. So as to not attract any predators into the neighborhood. I saw my neighbor A'shul was home, his white vehicle was sporting some new dents. I wondered, when he got into his vehicle yesterday morning and drove to the nearest bunker; did he try to help anyone? Or was he thinking only of himself? I suppose it didn't matter really. Nothing mattered.
I turned my head away and looked around my small room taking in everything, every trinket, misplaced item, my old second-hand desk, a big green crackle finished monster. Better suited for a Venlil than a young Harchen, heck I needed a stool just to use it. I had gotten it for basically nothing about a year ago, when the local extermination office was getting rid of their old furniture. All it took was a small bribe and they put it in my bedroom when no one was home. My parents, but especially my mom we're not happy when they saw it the next day. They would tell me at least once a week that It was too big for me and they were going to get rid of that eyesore. “Wouldn't you like something a little more modern dear?” My mom would ask, practically pleading for me to say yes. I used to pray that my parents would just shut up and stop bugging me about that stupid desk. I thought it was great, it made me think of private detective Bal from the exterminators show. Bal was a no nonsense Harchen who was so often pivotal in tracking down the predator or predator diseased person. My desk was very similar to his and that's why I wanted it. But at that moment, I would have given anything to hear those words again.
On the desk there was an ornate wooden box, with a fruit tree in full bloom delicately carved into its lid. There were also scuff marks where it had been dropped, and a deep crack running down the center. It was known as a blessing box, Naila's blessing box to be specific. When she hatched nearly ten months ago the whole neighborhood had been invited to come and write a blessing on a scrap of paper and put it in the box. I had written one too, not a blessing but a promise, a promise I couldn't keep. The belief was that if kept near the infant, the combined power of all those blessings would keep the hatchling safe until their first birthday. Where on that day the box would be set on fire and burned to ash. Releasing those blessings back into the world so they may protect someone else. It was an old tradition and not commonly practiced anymore, but as my dad always said “It is important to keep the old traditions alive my son. Both in song and action.” I remember asking him why? And he looked at me like he had been waiting for that question for a long time. “Because” He said, his tail moving with authority. “Someday when you lose your way, and you don't know where to turn to. You will always have something to guide you back to your center.”
Looking away from the box not wanting to look or think about the damn thing, I shifted my gaze down to my bedside table. There was a little holographic projector showing pictures of me, Mom, Dad and Naila on holiday back on Fahl, the Harchen home world to see family. I was born and raised on Venlil prime, so I didn't really know any of my extended family. There was a picture of my mom and Naila sleeping at the beach. Naila’s crooked tail coiled around mom’s arm, their scales a deep emerald in the light of the sun. The picture changed to me and Dad putting the finishing touches on a sand skyscraper taller than him. I had to sit on his shoulders to place the last bucket full of sand on top. Both of our scales were as blue as the ocean. My tail flicked sadly thinking of that day. I reached over and turned the holo protector off.
My holopad lay next to me flashing, alerting me to an urgent message. I hadn't really looked at my holopad since yesterday morning. Picking it up I tapped the flashing icon. It was an official government statement signed by Governor Tarva herself, saying that the humans Noah and Sarah were peaceful explorers, and that they only wished to be our friends. ‘No, that's impossible, they’re predators. Predators don't want peace, they want to conquer, kill and eat us,’ stunned and confused I kept reading. The rest of the message stated that the two human scientists were completely unaware there was intelligent life of any kind on Venlil prime. ‘No! Lies! Predator lies!’ I yelled inside my head. Something hot began to form in my chest as I read the last bit. Governor Tarver had shown the two predators footage of the Arxur torturing Venlil pups. It said that the humans were capable of empathy and felt deeply saddened and angered by what they saw. They vowed to do everything in their power to get their united nations into the war against the Arxur.
I scrolled all the way down and what I saw stopped me cold. Standing in her office being flanked by General Kam, stood Governor Tarva. Beside them looming over the two Venlil one bigger than the other, both of them covered in some sort of protective suit. Their faces were obscured by dark visored helmets. It said that the larger of the two Noah was male, and the smaller one was Sarah female. Sarah had her hands clasped in front of her, while Noah kept his to his side. Neither were acting threatening, and neither Tarva or Kam looked to be harmed in any way.
Something in me snapped, that hot thing inside my chest erupted and I could feel my scales turn black. I very carefully set my holopad down beside me, then I uncrossed my legs and got out of bed. I stood there in the center of my room shaking slightly, feeling terribly calm as white hot rage flooded my body, spreading to my paws and all the way out to the tip of my long tail. It never had to happen, the panic, the stampede, the death, we could have stayed home and avoided those people. ‘No… no not people,’ a bitter thought came over me. ‘They're not people at all, people stop and help, like that Venlil girl Kayleik, she was a person maybe the only one. But the rest of them were just wild animals, masquerading as sentient beings. ‘Do you really think you're any better, coward?’ Some internal voice said.
A sudden impulse took control of me and I grabbed my desks stool and hurled it against the wall. It dented the wall and bounced off still in one piece. Enraged, I leaped forward grabbing it by the legs, then turned around and slammed it into my desk. The sheet metal dented and the green crackle finish paint flew off, but the stool made of good dense wood from the string fruit tree stayed whole. “DAMN THEM! DAMN THEM! DAMN THEM! DAMN THEM!” I screamed, slamming the stool down again and again, my tail whipping wildly, striking the bed and the floor. The tip of my tail began to hurt, which only fueled my anger. Finally I heard cracking and wood began to splinter off. They didn't have to die, we could have stayed home. The muscles in my shoulders burned and my heart pounded as hot tears began to well up. I brought it down one final time narrowly avoiding the blessing box, and the stool broke in two. I hurled the pieces away from me, one slamming into the corner the other crashing through the window.
I leaned against the desk catching my breath as tears flowed freely. ‘Well that definitely showed them didn't it. Hey I got a great idea! Let's go break some more stuff, that will definitely make you feel better. Idiot!’ That internal voice said all coldness and bitterness. As I cried, the burning in my chest cooled, and I was filled with the same numbness as before. After a while my stomach growled, reminding me I hadn't eaten since yesterday. I moved sluggishly out of my bedroom and went straight to the kitchen, quickly grabbed some fruit and left to go and watch the view screen or something. The moment I entered the living room, memories came flooding back. Mom and Dad laughing, Naila sleeping peacefully, the lingering aroma of breakfast, and the warmth of our home. But now it was all gone and I was alone. For the first time in my life, I had no one to go to.
It was right then I realized I couldn't stay here anymore. This place felt like a tomb, all cold and filled with the memories of the dead. Besides, if I stayed here someone would eventually send the authorities to come and get me. Ship me off to an orphanage, foster care or maybe to my extended family back on Fahl. I balked at the idea of being forced to live with people I didn't know or trust. Memories of yesterday's stampede invaded my mind and I shuddered. I couldn't trust any of them not anymore. No, there was one person I could think of that maybe I could trust. Turning around I went back to my room, found my backpack and grabbed my holopad, the blessing box, the holo projector and my blanket stuffing it into my pack. Then I went to the kitchen and filled my pack up the rest of the way with dried fruit and vegetable snacks. With my backpack looking like it was going to burst I shouldered it and made my way to the front door. When I rested my scaly paw on the door handle I stopped and looked back at the place that was once my home. “Goodbye” I said in a shaky voice, knowing this would be the last time I would never set foot in this house. With my head low I opened the door and stepped out, into the dim light of a new unfamiliar world.
Previous First
submitted by KayakRifleman to NatureofPredators [link] [comments]


2024.05.18 23:54 Theeljessonator I finally finished my first ranking of the seasons! (Try not to be too upset at the placements)

Season 5- This may not be everybody's favorite, but it's mine! The Dark Swan arc was my favorite of the show and I would've been happy seeing Dark Emma for an entire season. It also covers a lot of the Dark One lore, which I find intruiging. I really enjoy the underworld arc as well. It's really cool seeing characters that have died appear again. Hades is a cool villain.
Season 3- This is a top notch season! The Neverland arc is great and Zelena is an interesting villian. The shift in the status quo at the beginning of 3B is cool and the time travel episodes might just be my favorites of the whole series.
Season 6- The Land of Untold Storylines was a neat storyline. I think it could’ve been explored more, but there was some good stuff there. The Evil Queen is an iconic villain of course and Mr. Hyde is great. I was disappointed when he died. The Gideon/Black Fairy storyline was alright. There were some good things there, but I don’t think it fully lived it up to the potential. The musical episode may be favorite of the series!
Season 4- I like the Frozen storyline, though it feels a bit out of place. Anna and Elsa were good and Igrid was an ok villain. The author storyline was pretty interesting and added some cool lore. The team up of Rumple, Ursula, Cruella and Malificent sounds awesome, but I feel like it didn't live up to the potential. There was some good stuff there though.
Season 2- This is another good season. Everybody has their memories back! We get introduced to great characters Hook and Neal (as an adult at least) and see the return of hate-able villain Cora. Seeing Emma in the Enchanted Forest is cool and I love seeing her interact with her newly discovered parents. The Greg and Tamara storyline is neat and leads well into the next season.
Season 1- This is a good season. The reason it’s this low is because prefer the seasons where the characters remember who they are. It sets up the universe and characters quite well!
Season 7- I like this season, but it’s definitely my least favorite. It was such a jarring change from the rest of the series and ultimately felt unnecessary. Season 6 felt like a good series finale. I like that we got to see Regina, Gold and (Alternate) Hook again as main characters, but it suffered from a lack of Emma, Snow and Charming. Andrew J. West was a good addition to the cast, but it was sometimes hard to view him as the same character that we were following for 6 seasons.
submitted by Theeljessonator to OnceUponATime [link] [comments]


2024.05.18 23:48 Black_bull_66 What Collabs should Fortnite double dip on and add more characters from?

What Collabs should Fortnite double dip on and add more characters from?
Are there any Collabs you think deserve more representation in the game with more characters from those franchises added as skins. The Matrix collab was incredibly disappointing for me, sure the wrap is cool and the two emotes are extremely iconic but the fact they didn’t think to add a single skin is baffling, maybe when the rumoured matrix 5 releases they could add new matrix skins like Neo, Trinity, Morpheus, and agent Smith. The fact that they only added only two gears of war skins into Fortnite despite Epic being the creators of Gears of War is shocking, even worse is those skins are Kate Diaz the protagonist of the worst Gears game and an old Marcus Fenix like come on what happened here, first of all we need to give Marcus Fenix his iconic look from the old games as an edit style and add iconic characters like Augustus Cole, Damon Baird, And Dominic Santiago, hell they could have entire areas and landmarks themed around Gears of War where you fight off locusts and earn weapons as mythics. Halo is a series I don’t know much about but I know is one of the biggest franchises in gaming and I’m surprised they haven’t added more characters from the franchise, feel free to let me know what halo characters you’d want in Fortnite but for my picks I’d probably go for Cortana, The Arbiter, Sergeant Johnson, and Nobel 6 with edit styles for every member of team Noble. Resident Evil is another series that absolutely needs more representation in Fortnite as its the biggest horror franchise in gaming but only has 4 characters who yes are the main protagonists in most of the games but why not add villains like Albert Wesker and Nemesis, also its strange they didn’t do a promotion for resident evil 4 remake and add Leon with his jacket and Ada Wong, also maybe the could add Ethan Winters as a skin to represent the modern resident evil games, hopefully they add some new skins for when resident evil 9 or the next remake comes out. So those are some ideas on for more skins they could add from franchises Fortnite has already collaborated with, I know I barely scratched the surface and there’s loads of other series that deserve another rep so be sure to leave below what Collabs deserve to be revisited.
submitted by Black_bull_66 to FortNiteBR [link] [comments]


2024.05.18 22:10 psdao1102 [Other][Online][Icon][EST] Come join me for small adventure in a fun tactical system: Icon (Lancer but fantasy)!

** We are now full, feel free to send DMs just incase we get drops, or if you want me to consider you next time, but for now we are full, tyvm *\*
Hi LFG!
Come join me try out a fun system, Icon. I am getting a group together, online only, to do a small adventure about saving a small forest village from demon raids. TLDR: the system is blades in the dark meets fire emblem lets try it out together!
Estimated session count:
5-6 (give or take some depending on roleplay... combat sessions will take entire session most likely)
Schedule Availability:
Fri-Sunday 6pm EST-12pm EST.
Player count:
3-4... 5 if we need to stretch.
System:
Icon(https://massif-press.itch.io/icon) is from the same maker as Lancer (https://massifpress.com/). It is currently not published fully but is "Finished" (lacking some polishing touches). For those familar with lancer they will feel right at home, if not, it is a split system... in no, or low stakes combat you play a system incredibly similiar to blades in the dark... but in combat its a very crunchy tactical rpg, similar to fire emblem, or final fantasy tactics. Imo its very satisfying and the abilities are very cool and integruging. Nothing like you can find anywhere else. The art is also beautiful.
Adventure:
You are icons, capable mercenaries for hire. . you have been sent on an expedition to a forest village to get the the bottom of a series of demon raids. The adventure is a semi-linear classical adventure. You will go from level 0, to level 1.
Who im looking for:
It is a crunchy game especially in combat. Players should either: be somewhat experienced with tactical games, be familiar with blades in the dark, be familiar with lancer, or be eageopened minded/quick to learn crunchy style board games. As long as you dont get overwhelmed at nerdy board games or have some previous experience with similar games, i am confident i can teach this system. Also this isnt just a board game, i roleplay in voice, it would be nice if players are comfortable doing the same.
Also while we all have schedules that shift and change, and canceling is inevitable, if everyone cancels just once, this could extend a month. So please try to keep to schedule.
Who am I:
Ive been GMing for 7 years, i enjoy exploring and teaching new systems that people may not have heard of. I love just trying new things to see how i can constantly improve. I enjoy constructive criticism after the game is done, and I look to make the game as fun as possible for everyone. Im LGBT friendly, and i want everyone to have a fun, but engaging time. While it will be a linear-ish adventure i try to encourage tackling challenges your own way.
DM me and I will add you to a discord...
Hoping to start a session 0 next week.
submitted by psdao1102 to lfg [link] [comments]


2024.05.18 22:04 TrackerNineEight Quick review of all the things I visited/tried on Chris' recommendation on my recent Japan trip

So I visited Japan for 2 weeks between the middle and end of April after consuming a bit too much of this channel, and of course I had to try a bunch of things that get recommended or memed on here.
  1. Famichiki - Oh my god, I get it. I get it now. (Lawson's Karaage-kun is also pretty good)
  2. CC Lemon - Out of all the sugary soft drinks I tried on this trip this was easily the most smooth and refreshing, carried me on a few sunnier days. Pocari Sweat Ion Water is a close second.
  3. Crunky - Goofy name aside, decent but pretty unremarkable chocolate.
  4. Energy Jelly - Tastes alright, feels a bit weird to be "drinking" jelly and there's not much of it. Sadly didn't summon Dr. Jelly to my location.
  5. Izakayas/yakitori - Was a bit intimidated by izakayas at first, but seeing the good time (and good food!) Chris and co. has in them convinced me to seek them out on this trip, and I don't regret it. Munching on freshly grilled skewers with all the noise and smells surrounding you is one of the best vibes you can get in Japan, would recommend.
  6. Kamakura - Recommended as a day trip from Tokyo in Chris' 14 days in Japan video, came here after Mt. Fuji didn't work out due to weather, and I'm glad I did. Nice major change of pace from Tokyo's hustle and bustle, and mixing in nearby Enoshima Island made it one of the highlights of the whole trip.
  7. Ramune - Tried this in the same place that Chris did in the original JAJ, in Miyajima. Cool bottle opening gimmick, but after that it basically tastes like Sprite/7Up.
  8. Sukiya Cheese Gyudon - Mentioned by Chris in the original JAJ as his training "reward". It's nice filling cheap junk food, not amazing but hits the spot after a long day when you're not in the mood for anything fancy or adventurous.
  9. Calpis - Forgot where Chris mentioned this one, but he did bring it up at least once. After getting over the most unintentionally hilarious name for a dairy-based drink, I actually liked it! Pretty unique but delicious and refreshing.
  10. Tokyo Tower - Pretty cool place, iconic and surrounded by some nice parks. I came here on April 14th, there was a bit of a commotion involving two loud British men and an even louder American. Don't know what that was about.
Curious if anyone else who's visited or lives in Japan has done things specifically because they got mentioned or featured on the channel, and what your experience was like!
submitted by TrackerNineEight to ABroadInJapan [link] [comments]


2024.05.18 21:16 RetailPleb Custom Teams Away Message

Teams allows users to set a custom away message, up to 280 characters. You also have the option to show this message above the text box where they compose their message to you before they send it, ensuring they see your status.
I've decided I need to take advantage of this and put ridiculous things there. I've got a running list of messages to use which I'll cycle through daily.
Some are original, most are not. A lot are taken from pop culture references, TV shows, commercials, podcasts, etc. Some are niche and very work specific (I use SAP) but most are absurd and nonsensical.
Please help me brainstorm custom away messages to entertain and confuse anyone who messages me.
Here's what I've got so far:
submitted by RetailPleb to brainstorming [link] [comments]


2024.05.18 21:05 RangoTheMerc [TP] I still think about the process that lead to Twilight Princess.

I remember ALttP on GBA having Young Link's voice. Even though all the artwork depicted him as adult Link, I felt it was contradictory. Someone on a forum brought up that Miyamoto saw Link as a child. This lines up with Young Link being the main character of Majora's Mask and then the child Toon Link as well.
But who was most popular in the west? Adult Link. He was the cool badass like Cloud in Final Fantasy VII or Goku in Dragon Ball Z. For us who grew up in the 90s, that was the iconic way to us.
Never mind that Wind Waker ended up being a fantastic game that exceeded everyone's expectations, my own included. But it seemed to solidify that the direction Zelda was going differentiated from the fan expectations. Whether it was Adult Link being the main protagonist or following the dark storyline direction of Majora's Mask, I sometimes wonder if Zelda would have been in a different place in the 2000s were it not for fans in the west.
Twilight Princess catered heavily to those fans. It's also one of the best games of all time. But it also truly feels like the end of an era in some ways and I think its darker overtones never branched out. The only thing we got since was this amazing teaser from 2012 and the majestic Hyrule Warriors designs.
What's most amazing is the series' flexibility. Whether it's WW, TP, BotW, or even the 2D games including ALBW and LA remake, Zelda has lived through multiple art styles without ever losing its charm or its soul. Each one has fans and some dedicated to favoring a particular style.
But I also think TP is special for changing the direction of the series for the fans of adult Link, but not just in the west. Let's not forget that Masahiro Sakurai opted to retain the TP Zelda designs in Smash 4 even though Skyward Sword had been out for several years at that point.
submitted by RangoTheMerc to zelda [link] [comments]


2024.05.18 20:33 ParticularlyAvocado The Batman Reviewed: Season 3 - 5

27/28. Batgirl Begins - 4/5 (Starting this in medias res was a good choice, since if you're already familiar with Batman stuff, you know Barbara was gonna become Batgirl in this (and even if you don't, the title would reveal as much). So starting with a Poison Ivy fight made me more curious to see everything that lead up to it was opposed to just waiting for the "reveal" that Barbara becomes Batgirl and Pamela becomes Poison Ivy. Plus, Barbara's snarky narration was amusing. Introducing Batgirl as Batman's first sidekick (even if this was merely due to a stupid embargo) as well as making Poison Ivy be her best friend turned arch nemesis is pretty fun because of its uniqueness alone. Especially because it makes the stakes more interesting when Ivy has a personal grudge against Gordon. And I liked Batman's "not every child gets the opportunity to rescue their parent" comment. Yeah, it's cliché, but that stuff is the core of Batman, so it's nice to see this side of him acknowledged, since it rarely is in this series. Also, making Gordon not able to recognize Batgirl as Barbara because he wasn't wearing his glasses was pretty "clever". "Clever" in quotations because it's still dumb, but since most DC shows love to sell you on the idea that people cannot recognize each other's face by simply putting a mask on the top half, it's funny that this series bothered to give an explanation at all. He should still have recognized her voice, but you can't win 'em all.)
29. A Dark Knight to Remember - 3/5 (Freezing Poison Ivy in the previous episode, then defeating the Kabuki Twins by freezing them in this as well? Batman is becoming Mr. Freeze. Anyway, here's a pretty standard amnesia cartoon episode. Decent gimmick, and they also added a stock Secret Identity Almost Discovered:tm: plot to spice things up. The circumstances of Bruce's amnesia being the perfect cover for Barbara dropping the idea that he could be Batman is fun, but Bruce's actual amnesia is just cartoonishly illogical. Even if he lost memories of his last few years as the Batman, how would that also genuinely make him a self absorbed playboy? He was always a broody guy with a heart of gold, even before donning the cape and cowl.)
30. A Fistful of Felt - 3/5 (This is just a poor man's Double Talk. It treads the exact same stuff; Wesker is cured of Scarface so he lives a peaceful life before Scarface forcibly reappears at the hands of someone trying to bait him and he succumbs to it before Batman eventually confronts him and Scarface gets destroyed. Except this is way less substantial and lacking in drama and emotion. It's a shame, because during the group therapy scene, I was excited that this could potentially be a formula bender, having it take place entirely in Arkham Asylum and focusing on Wesker's recovery process. But then I remembered this is The Batman, so yeah. Also I HATE Snooty's design!)
31. RPM - 2/5 (Wow, after seeing this, I immediately went out and bought The Batman Batmobile #2 with working lights & sounds, firing disc launcher and opening cockpit! No, but really, did I actually just watch a toy commercial for 20 minutes? I get that that's where action cartoons make their profit, and that's fine, but this was so blatant it's not even funny. Like that scene of Batman arriving in his new CGI Batmobile as the camera spins around it. Give me a break. Not to imply the writers were being hacky or anything. It was clearly an executive mandate. They just wrote a lame episode around it. Gearhead wasn't very interesting, although it's cool he was voiced by Will Friedle I guess. And the episode is just about cars, a subject I do not find interesting. I did laugh at Barbara asking Gordon "taking the car?" and he just opens the door and stares at her.)
32. Brawn - 4/5 (At this point they should rename the series "The Batgirl" since most episodes now put her in the main role, having to save Batman's butt. Not a complaint, it's a nice change of pace from the repetitive Batman Stops Villain:tm: plots. This episode is pretty darn good though, which is surprising since it's really nothing but a long fight scene. Most of it consecutively takes place in real time on one street street as they duke it out. You'd think that would get boring, but Bane-ified Joker is a cool enough concept to genuinely carry enough entertainment value on its own. And Batgirl using the Batbot was fun.)
33. The Laughing Cats - 4/5 (Two Joker episodes in a row? Also a Catwoman episode, which... Yeah, Joker being in it was obviously an improvement. Making her team up with Batman to stop Joker was more interesting than had it been about Batman stopping another one of her generic jewel thefts. Them being stuck in a maze with Joker using their gadgets was fun, and I liked that his hyenas were not loyal to him at all, LOL. As a side note, Kilgore Steed's hunter schtick makes NO sense. Capturing animals to put them in a giant maze full of traps that will just automatically kill them is not much of a "hunt".)
34. Fleurs du Mal - 3/5 (I guess the show isn't going to acknowledge any drama between Barbara and Poison Ivy and she's immediately relegated to stock villain who does her villainous schtick and gets defeated? Clayface all over again. It also wasn't much of a mystery who the villain could be since it literally begins with the mayor being taken over by flowers. The characters themselves uncovering the mystery and battling the plant replicas was neat enough, so whatever. And Batman punching an old lady was funny. I don't understand why Poison Ivy replaced Penguin, though. She's replacing the people who control Gotham, and he's a washed up nobody who's lost his fortune. Also, Batman is lucky he only fought the plant replica or he would have killed Penguin. He fell right into spinning blades which clearly shredded him... Although he's still intact when they land, so I guess logic took a break for this scene. Side note, the show is getting WAY too reliant on ending with a zoomout of Batman and Batgirl as she makes some snappy comment.)
35. Cash for Toys - 2/5 (So Cash can return but not Yin? There is no justice in this world. He wasn't funny in his first appearance, and he's...slightly less unfunny here. So yeah. Add a straight up Toyman ripoff instead of just Toyman, for some reason, and you get a pretty lame episode. I get that he's a Superman villain, but the series didn't have a problem using Solomon Grundy, so Toyman shouldn't have been off the table. You could assume they just embargo'd him because he made cameos, albeit speechless, in JLU. But then, Grundy was the main focus of a JLU episode less than a year before Grundy's Night, so this doesn't add up! Not that Krank being called Toyman would make a difference, because I still wouldn't like him. So, YEAH.)
36. The Apprentice - 4/5 (Joker getting a sidekick is definitely a fun idea, and while I obviously liked this episode, it plays out exactly how you'd expect. I liked how wholesome Joker was to Donnie at first when he was brainstorming ideas and then turned grim when Donnie didn't want to hurt people. It definitely adds at least one more layer than the average Joker Shenanigans:tm: episode. You can definitely feel how genuinely scary it would be to simply be around this lunatic, especially if he has it out for you. Also, Donnie's jokes probably doesn't get laughs because he's in high school doing kindergarten tier jokes.)
37. Thunder - 3/5 (It's Maxie Zeus, the most iconic DC character of all time, doing his typical Olympus schtick. Yeah, so, the episode isn't really about him. His scheme is just a setup to show how well Batgirl can carry herself. And in that aspect, I do find it fun. It's a bit dumb that she yaps to Batman about how she wants to be in the loop though, as if she isn't just Batgirling of her own accord. He never agreed to be a team, she just stalks him. Side note, Gordon sternly correcting Grange with "batarang" made me chuckle.)
38. The Icy Depths - 4/5 (Despite being the umpteenth episode about stealing jewels, this was refreshing due to presenting it more as an actual mystery and having two villains, alongside Alfred and his old chum, trying to uncover it. It was fun how they all got the upper hand on one another, and I always like Alfred being involved in an adventure. I don't understand why Batman even needs to stop this "crime", though. The treasure doesn't belong to anyone anymore. And if it DOES rightfully belong to someone, that would be Penguin. What was up with a random rotating shot of the boat here though?)
39. Gotham's Ultimate Criminal Mastermind - 3/5 (Mr. Freeze's Arkham number is 800B5. I bet they thought they were really funny with that one. Unlike the previous BTAS ripoff episodes, this was only vaguely a ripoff of Heart of Steel, so I'll cut it some slack. But it's pretty thin. D.A.V.E. is just super smart and wants to defeat Batman, then Batman wins by just telling him something that does not compute. I guess it's neat that they finally built on those vague hints about Hugo Strange being "evil". It's just a shame the antagonist is merely his robot, not actually him. And why does he get locked in Arkham after being caught? He's not insane.)
40. A Matter of Family - 3/5 (Who sharpened Bruce's jaw?! Also, Mark Hamill and Kevin Conroy. As for the actual episode, I was underwhelmed. It's a pretty straightforward telling of Robin's origin story, but it rushes the emotional moments and doesn't let them get too "heavy", which makes them less effective. Zucco is a pretty upfront mustache-twirling villain instead of a mysterious figure, and they don't really acknowledge how devastating such an event would be, or the awkwardness of immediately being adopted by a rando. Dick just gets some watery eyes then he's instantly comfortable at Wayne Manor. But I liked tying "Robin" into something his mom used to call him. Batman speaks with a much deeper voice in this episode. Must've come with the new jaw.)
41. Team Penguin - 4/5 (Did it really take seeing teamwork in a movie for Penguin spawn the brilliantly unique plan of "more villains = harder for Batman"? This was a fun teamup, though. I'm glad they didn't go for the obvious choices like Joker, Mr. Freeze, Riddler etc and instead opted for the "misfits". Croc is the only one of the group I didn't care for. But I liked seeing Ragdoll again, and Killer Moth was pretty funny. I liked that he remained a suckup even after being horribly mutated. I liked the theme of teamwork the episode had, since it ties nicely together with the valid jealousy Barbara would have for some rando in red becoming Batman's sidekick and knowing his identity when she has been wanting that for ages. Also, Robin immediately wailing on Penguin for calling him a lackey made me laugh.)
42. Clayfaces - 4/5 (Nice to see my buddy Bennett again. Guess they wanted to redeem themselves after the nonsense they pulled with Grundy's Night. But given this is his last appearance, this was a pretty unsatisfying "arc". Him going full-blown villain didn't make sense from the start. His desire to take revenge on Joker I get, but aside from that, it shouldn't have taken him THIS long to realize he should use his powers for good instead. Basil Karlo wasn't a super compelling character or anything, but him being an ugly dweeb was quite funny, and the spectacle of two Clayfaces duking it out more than makes up for it, because that was pretty awesome. Side note, why is this company so picky with who they cast in their fricking dog food commercial? It's dog food. Just show dogs.)
43. The Everywhere Man - 3/5 (I like the concept of the Everywhere Man, but was disappointed at how little they truly utilized it for story/action potential. The first half is just a mystery where you're supposed to think it's two guys (provided you did not read the episode title), then Johnny just expositions how his powers work and Batman fights a bunch of copies. The villain himself being a copy is a cool twist, but it would've been more interesting if the copies mostly worked as a hivemind and they utilized that to make fighting them really hard for Batman since they'd be such a perfectly synchronized army. The episode wrapping itself around some girl saying Johnny was cuter as a nerd, and then the real Johnny getting the girl in the end was so random it's almost hilarious.)
44. The Breakout - 4/5 (Black Mask being in this episode is pretty neat, as he is a fairly well-known character who, despite that, doesn't seem to appear in animation a lot. That said, he was not very compelling. He's just a stern, no-nonsense mob boss. Which for the plot of this episode is all he needs to be, so I won't give him flack for that. It's a fun change of pace to have a mostly Batman-free episode with focus on his sidekicks instead. Batgirl and Robin have a pretty charming dynamic; I liked when they guessed what Black Mask's face looks like and he got pissed off. LOL. And it was interesting how it's sort of a bottle episode, with most of it taking place within the police station as they try to prevent Black Mask's militia from breaking in. Batman ending the episode by telling them to wash the Batmobile was a certified LOL.)
45. Strange New World - 5/5 (This was great. I really like Hugo Strange, so it's fun to actually see his sinister side now that he's been outed as a villain. And while at first it felt mostly like a standard zombie story, the dramaic tone and hellish visuals, alongside the crazy ways the zombies jump around, made the whole thing a pleasure to look at. But the twist is what really got me. I didn't put it all together myself until right as Batman was figuring it out, and it really made all the scenes of him fighting zombie Batgirl/Robin/Gordon amusing to think about in retrospect. That said, isn't this a Scarecrow-tier scheme? I guess since he couldn't be in this show they just gave it to Strange.)
46. Artifacts - 3/5 (For an entire episode set in the future, I was expecting more than just the spectacle of a generic Mr. Freeze battle. But that's really all there is to it. That said, I liked the W I D E Batman design. I know it's an homage to The Dark Knight Returns, but I've never seen or read that, so yeah. Mr. Freeze blatantly saying that title after seeing the Batman was so funny, though. It works contextually, but when you know the reference it felt no different than if he had said "Batman: The Animated Series". LOL. I see Barbara will go the Oracle route in this show. Sad. Also, they can blatantly reference Bennett and Yin, but refuse to show them any further regardless? Screw. You.)
47. Seconds - 4/5 (The Batman's take on Clock King? He's not officially named as such, but it's pretty much a Cosmo Krank/Toyman situation again. I found his time travel abilities fairly interesting, as it was fun to see some random schmuck effortlessly upstage Batman. HOW he got those powers though... He got bored in prison and was surrounded by clocks, so one day he could shift time. What? Also Batman has an atomic clock that is not affected by time literally shifting backwards. What?? Yeah, so, this episode has a lot of "okay buddy" moments. But really, they just added to the fun. If you're gonna be nonsensical, might as well go all in. And that ending really caught me off guard. Imagine reliving 17 years of your life like that, only to still end up a fricking clock repairman. He really couldn't have invested in stocks he knew would have gone up?)
48. Riddler's Revenge - 4/5 (I certainly wasn't expecting this series to try and pull off an emotional Riddler episode. One that actually works, no less. But here we are. It's not the deepest thing in the world, but I thought seeing his origin handled this "seriously" was an fun take, and it was interesting that his own origin was a "riddle" that he got wrong. Wrapping the origin around him and Batman being trapped in a crate was pretty clever. Although after unwrapping his entire life story to Batman, I would've thought he would be a little less hostile towards him after they escape. But no, he just goes back to being evil. I liked Batman's final line though. "When is a villain, not THE villain?".)
49. Two of a Kind - 4/5 (They got Paul Dini in just to write the Harley episode. It's pretty good, though. The different take from Mad Love is amusing to see. I think showing Harleen as a loudly outspoken ditz makes her descent into jester-themed criminal more believable. Especially since they directly give her a personal vendetta to push the criminal aspect further. But since this episode is mostly banking on showcasing the "unique take", it's hard to look at it past comparisons. Without them, it's sort of just The Apprentice but with Harley instead of Donnie. But Harley is funnier, and generally I liked all the zany stuff she and Joker gets into, so this is the better "Joker gets a sidekick" episode. Plus, it has a whole ass Joker musical number.)
50. Rumors - 3/5 (The Batman's take on... Lock-Up? Okay, not really, but the similarities did cross my mind. The premise here is pretty basic. Rumor was not a very thrilling antagonist or anything. He's some generic guy who works for another generic guy, who's just a red herring because he blames being a cripple on Batman. Really, the spectacle of Batman fighting all his past villains in the final scene is the best part of the episode. Although I'm confused why some of them are even there and in costume. Cluemaster only had one goal, why would he still be Cluemastering? And is Spellbinder really Gotham based? How did Rumor even capture him? He's a psychic! And Harley Quinn literally JUST became a villain. I liked Penguin begging Batman to stop him, though. LOL.)
51/52. The Joining - 4/5 (Oh geez, it's Martian Kronkhunter. Couldn't Patrick Warburton voice him instead of Cash Tankinson? I liked the way he casually outs knowing Batman's identity. But on that note, they sure talk about that in public a LOT here. Including the aforementioned scene, both Robin and Bruce himself yaps out "Bruce Wayne is Batman" on two separate occasions. Robin says it in a crowded street, Bruce in a small diner. Yeah, I'm sure absolutely NO ONE within the vicinity could have possibly heard those things. It's not like Bruce and J'onn are having a lengthy conversation about it right where the waitress, chef, and any potential surrounding customers could hear it or anything.
This was a pretty basic alien invasion story, and it's quite a leap in stakes compared to the usual jewel thievery. But I liked the usage of Martian Manhunter. I thought he and Batman had an interesting chemistry. Their initial fight scene was so stupid, though. "Oh no, the Batman discovered I'm an alien. Better not explain anything and instead just beat him up and run away until he catches up and then say I'm on his side". I thought the emotional anchor of Batgirl and Robin feeling unwanted was a bit undercooked, but the moment when Batman says he worries about losing them was sweet, so whatever. And I liked the scene of the villains helping the police fend off aliens.)
53/54. The Batman / Superman Story - 3/5 (With the show finally being allowed to bring in more expansive DC lore, the first thing they make is the most generic Superman story they could think of. Yeah, okay. I liked the way Batman discovered Superman's identity, and seeing the villains of Gotham take him down was fun. But a whole episode just for that that setup, with the second being a prolonged Batman vs. Superman fight scene and then stopping Lex Luthor from doing something evil? Yeah, I didn't really jive with it. Also, with literally ALL of the sky available, did Superman really just fly right into Robin? AND ignored it? Not very boyscout-y.)
55. Vertigo - 3/5 (This was decent, but it mostly thrives off of the novelty of being a Green Arrow crossover as opposed to being an organic Batman story. In fact this would have been improved by cutting out Batman entirely. I liked seeing Green Arrow's origin, and they could've explored his attempt to take revenge on Vertigo and such on his own. And while he DOES do that here, since it's a Batman show, most of it is from Batman's perspective as Green Arrow recaps his story. So, ultimately, they should just make The Green Arrow.)
56. White Heat - 4/5 (Neat revamp of Firefly. He was never a particularly compelling character, but the fact that he was already established in this show makes his descent from petty thief to molten monster in this more compelling by default than had this been his first episode a la Killer Moth or something. And with the inclusion of his girlfriend, it had some genuine emotion. Not a tearjerker or anything, but his last appearance being his girlfriend dumping him and walking away as he's stuck in a pitch black prison cell with him still faintly glowing in the dark is pretty bleak. So the fact that they managed to get all of that out of an episode that can be summed up to "Batman stops molten villain cause he's too hot" is impressive. The battle at the power plant itself was pretty awesome though. But Bruce is really risking his identity fighting with half his face exposed like that.)
57. A Mirror Darkly - 3/5 (Just like the Superman episode, the writers barely do anything to justify its existence besides thinking I should be thrilled by the mere presence of Flash. Well, when the plot is as generic as one of Flash's iconic rogues coming to Gotham to be evil so Flash stops him and Batman helps because it's a Batman show... I'm not. And just like Superman again, Flash didn't leave much of an impression of me. Adding the trait that he talks incredibly fast was amusing, I suppose.)
58. Joker Express - 3/5 (I would have thought with free reign to utilize all of DC lore, this show would be over their generic Joker Scheme:tm: episodes. Guess not. There's literally nothing to be said about this one that hasn't been said about the others, though. Batgirl being infected with Joker's laugh was definitely a very enjoyable scene. But after that, it's as predictable as Topsy Turvy, JTV or The Apprentice.)
59. Ring Toss - 3/5 (Green Lantern. I wonder what fresh, unique plot The Batman crew will conjure up for this one. Oh, Sinestro comes to attack Hal Jordan, but Hal wins. And Batman helps in between, because it's a Batman show. Starting to sound like a broken record here, but that's how unimaginative these episodes really are. It's competent, but it's pretty much shut-your-brain-off-and-enjoy-the-action tier. This one does have the middle part of Penguin with a power ring, which was genuinely gold stuff. The only problem is, it doesn't last for long enough, and ultimately Penguin's inclusion is really just time filler in between Sinestro being defeated.
60. The Metal Face of Comedy - 4/5 (Let me get this straight, Joker is digitally copied by wearing a helmet connected to a laptop while getting shocked? On top of the common trope of cartoon writers not understanding how video games work, logic is clearly not this episode's strong suit. The phrase "mentally download money" pretty much speaks for itself. Regardless, the prospect of Joker vs. Joker is fun enough alone. All the wacky antics Joker 2.0 is able to get into with his morphic abilities were visually fun. It's especially amusing to see the real Joker completely discombobulated by being upstaged and betrayed by, well, himself. Even cheering on for Batman to win.)
61. Attack of the Terrible Trio - 3/5 (The Terrible Trio were fun as a group of misfits, but it's pretty laughable how these college students are being bullied like it's middle school. Also do they really expect me to believe the hot, edgy chick is considered a loser? Jake is the only loser here. It's cool that this show actually had them transform into animals, even if the designs are little...awkward. It's also neat that they gave them a connection to Barbara's personal life, but at the same time it's disappointing that they didn't put Batgirl in a bigger role because of it. Batman's still the one saving the day. Also I was a little disappointing David's final transformation wasn't any more creative than just a griffin. As a side note, it's nice that this closes the door on Langstrom's Man-Bat arc.)
62. The End of the Batman - 3/5 (Fake title, there's three more episodes. The idea of an Anti-Batman and Robin is pretty fun. Wrath served as an entertaining foil to Batman what with figuring out his identity and everything. I think the ending is a little cheap, though. Joker uses his smile-gas so much, you'd think there would be a common antidote by now. Not like Wrath and Scorn are gonna be like that for the rest of their lives. Also a portion of this episode is pretty reminiscent of Team Penguin. Something which they even acknowledge themselves. But just because they point it out doesn't make it not true! Joker being annoyed by being put on menial tasks was funny though.)
63. What Goes Up... - 4/5 (Same as the previous Justice League members, Hawkman didn't leave much of an impression on me. But this time it doesn't matter as much because the episode doesn't put half the spotlight on him. It's mostly focused on Batman stopping Black Mask's, a villain whom I already thought should be utilized more, scheme. Which is stealing a whole building! I mean how cool of an action setpiece isn't an airborne building? On top of Robin being nth metal'd, it was a very fun watch. Really, Hawkman and Shadow Thief feel more like afterthoughts. But even that isn't a bad thing, because they had very enjoyable action scenes. And geez, poor Number One #2.)
64/65. Lost Heroes - 4/5 (Oh, the actual Toyman appears in this show. "Toyman" my ass, that's a damn Jester. Cosmo Krank is more of a Toyman than you will ever be, bud. This episode is pretty fun, if only because I think the narrative of non-superpowered heroes proving their capabilities and humbling the heroes with superpowers when they can't use theirs is amusing. Batman and Green Arrow as a duo was good, and everybody fighting their robot counterparts was cool. I think the robots had pretty rad designs. The only "bad" aspects of the episode is rehashing The Joining as the threat again, and Hugo Strange's inclusion. Not that I don't like him, I think he's a great villain. But this wasn't really a story fitting for him. He's better working from the shadows with the intent of studying the behavior of his victim, not just being a pawn to some alien robot.)
submitted by ParticularlyAvocado to DCAU [link] [comments]


2024.05.18 19:21 Globaltronx 🌟 Enter the Realm of Crestfallen: A Medieval Fantasy Survival Epic Created by a Neuroscientist & Devoted Gamer! ⚔️🛡️

Introduction:
Good marrow and greetings people of the Realm! My name is Curtis Ashford and I am a game developer, father of 3 (soon to be 4), and Neuroscientist that publishes in Alzheimer's disease research. My background is in making cognitive tests that are used in medical research with a focus on reliability, precision, and accuracy of assessing brain function over time. I have been gaming my whole life, almost 40 years and my early favorites include Sierra's Kings Quest, The Prince of Persia, and Duke Nukem.
A Player Built Throne Room by: Patty Brown (great work!)
Player Built Tavern!! by: Sir Vibes the Positive, created last night!
Snap-able Castle Walls - Lots of Building Pieces by: Player Unknown
I am a huge fan of the early Diablo franchise 1 and 2, World of Warcraft, and survival games like Rust. I try to play almost every title I can get my hands on! Base building in survival games has a special place in my heart and I love the gathering of resources and making something that is functional and I can be proud of. That is what I am trying to capture with my game Crestfallen.
The Graveyard NOOB Starting Area is a Bloodbath, created by Bloodbath Studios :)
Blending my Alzheimer's research with game dev, cool Quest Item! - The Skull of Eternal Dementia... Terrifying
But what is Crestfallen?
Crestfallen: Medieval Survival is a place to be whatever you want; Role-play out medieval fantasies, explore the creations of our imagination, and have fun while playing alongside others in an ever evolving universe. I think multiplayer interactivity is such an amazing part of gaming, building and fighting others makes the game feel very special.
Want to try it out for free? Download the demo on steam here - https://store.steampowered.com/app/2293680/Crestfallen_Medieval_Survival/
If you like it and want to join our multiplayer servers before launch and help us find bugs and add ideas to the discord you are more than welcome. If you like it I would really appreciate a Wishlist to help with my visibility as we approach Steams Next Fest where I will be streaming for 6 hours.
There are quests to explore, portals to venture into, factions of enemies to fight against, and people to make lasting memories with. You can form parties, guilds, and interact with each other with in game voice chat and be whatever you want to be.
The Map of IronGuard Summit
Choose a progression into magic, farming, or master the blade with a skill and stat point progression system to level up. As we grow out our team we look forward to expanding the maps, adding more magic, and more everything as we move along in our development. Some of my favorite parts of the game are fighting the harder knights and bowmen up at the Castle and attempting to overthrow the Evil King within and his (SPOILER).
Full Plate Armor - Tons of Crafting Stations and Craftables
I was inspired to make this game by a friend who I met in the Medieval Survival game Reign of Kings. We used to host The Kingdom of Camelot server together and as Keeper of Justice I would publicly execute cheaters with our community, great memories! Seeing the game not progress, but loving the core concepts of it, I took it upon myself to try to make a similar type of game with more interactive elements and PvE areas to explore with updated graphics in Unreal Engine 5.
Crystals of Cinder and Glacial Knowledge
Ever Unfolding Destiny:
Review our Living Roadmap - The Path of Ever-Unfolding Destiny
Growing up I loved to build with Legos, as a lot of kids do, and I was very fond of creating huge Castles and destroying them with my besieging armies. Castles and base building are so fun for me and it's very exciting how I have been able to get it to work online in a multiplayer setting where people can build huge Kingdoms together. By utilizing a snapping building system the options are endless for the Castle pieces we can add and the different tiered structures / workstations to build around the Castle.
HUGE Castle Walls
In addition we have been adding farming, cooking, and incredibly intricate crafting recipes to progress your character as you explore more difficult areas and fight more dangerous monsters. I plan to devote at least the next 10 years of my life to building this alongside my fledgling community that shares the passion for building, crafting, intertwined with the medieval genre.
How To Decorate A Castle
Time for a Bloodbath:
A Starting Boss to Avoid Spoilers Demon Lord Morgrate and his UBER rare glowing sword
In addition to building another major focus for me is on a new fighting system that feels realistic, bloody, and gruesome. I love the feeling we have created by researching medieval combat and using animations that are inspired from the medieval era. It still needs a bit more blood in my opinion but the squelches and screams really make a rewarding experience when in a fight against a bunch of enemies.
Another massive base build!
The fire magic feels great to wield but had to nerf our meteor storm as it was discouraging for players to have their bases wiped out so easily with fiery death. Siege weapons like ballista, catapult, and trebuchet are starting to work well, with the trebuchet being one of my personal favorites with how it turned out. My roadmap includes the addition of siege towers and battering rams in the near future.
To The Dungeons:
Any idea and all feedback is welcome, I really appreciate the criticism as it helps me learn and grow. Making this game involving the community is so important for me as it helps it grow in a positive non toxic direction. This was almost published by Snail Games USA, but I declined the offer based on their reviews and reputation of their CEO cheating in ARK.
The Keepers of Justice WILL Prevail!! - My Quest System Says So At Least
My strategy to help combat cheaters and toxicity is by hosting official whitelisted servers that are managed by something similar to DND Dungeon Masters! Having active admins that can manipulate world variables and help unfold the story of a server with different admin tools could make for some very interesting and innovative online multiplayer gameplay.
This has been a very hard 2 years for me, I have done 3 point studio lighting on thousands of our assets to make the icons beautiful, integrated some of the most amazing systems ever built, and have had the honor and blessing of receiving help from hundreds... maybe thousands of talented geniuses from all around the world. Ensuring everything works well, looks great, and sounds amazing has been a true scientific task and to see player build, craft, and create amazing things and enjoy their time humbles me and bring great joy to my heart.
This Tavern may look like a bar to you but to me its something indescribable, a collection of my favorite assets adjusted and fine tuned to be craftable, placeable, and functional... have a seat... all chairs and thrones are fully functional. It is my dream to create a massive fully intractable world and we are well on the way!
Past Work:
I made my first game Best in the West in Unity, a 10 man micro royale where you ride an old steam train into a wild west town and as the train whistle blows and the doors swing open it's a run and gun em down shoot em up cowboy style - free to play. Unity was not very fun for me and after switching to Unreal Engine I felt that I really got to focus on the game development and not the optimization of textures and culling properties.
So lets press on together and keep doing our best to bring people together through building, adventure, and making a GG (GOOD GAME NOOB!) with love. <3
Now that we made it possible to build in lakes - NEW DRAW BRIDGE COMING SOON SO EPIC!!
All the criticism on my steam page I have personally addressed and appreciate as it gives me a chance to listen and learn. The critical feedback has been very helpful to identify problems and brainstorm with players and strategize to fix things.
Official Crestfallen Logo
"Omnes Una Manet Nox."
The Dark Night Awaits Us All.
-King Burkheart The Keeper of Justice
"JUSTICE WILL BE SERVED!!"
Join our community in Discord and help us make the game better, all ideas and people are welcome - https://discord.gg/89jpe8YyYj
I would like to extend a heartfelt thank you to the moderator: RMouldoun for helping guide my path here including the people who rightfully flamed my first post.
Thank you to newagedne for helping me keep things professional and improve, I always appreciate the opportunity to learn.
submitted by Globaltronx to BaseBuildingGames [link] [comments]


2024.05.18 17:52 Attic_Capital Designing Testarossa

Designing Testarossa
The goal was to improve on the Ferrari 512 BBi from 1981.
A wider wheel base, more headroom, and space for luggage.
But better cabin air circulation was one of the biggest hurdles.
The 512 BBi was notorious for a hot cabin from the front radiator plumbing running under the floor to the mid-mounted engine.
Designers at Pininfarina would need open side air intakes to keep the car cool.
But safety rules prohibited open side air intakes, so chief designer at Pininfarina, Leonardo Fioravanti, decided to make a statement.
Instead, he designed air intakes running down almost the entire side of the car covered in horizontal fins. And in the process, created one of the most recognizable and iconic car designs of all-time.
The Ferrari Testarossa defined the 1980s. Famous celebrities, athletes, TV shows, and video games all featured the eye-catching Ferrari Testarossa as a sign of luxury, speed, wealth, and style.
submitted by Attic_Capital to Ferrari [link] [comments]


2024.05.18 16:46 IBeTanken First not Lego Lego

I am looking to get a model for my birthday this summer for a little bit of fun (as an adult who finally has a little money and the largest model I have done before is the 4k pcs bucket wheel).
I only recently heard about these types of models and there are a few I like but cant decide what to start with.
My top choices right now:
MOC Executor (about 7,200 pcs) - iconic from my childhood when I was not able to get one
ISD Monarch (12,000 pcs) - reviews seem to say the design of this model is high quality and I think a cool ship
Mould King 17007 (8,500 pcs + moving parts) - seems expensive vs. others and stretches the budget a little to far. Could be a fun challenge if the instructions are good along with the quality of the pieces.
The large Mellennium Falcon (12,000 pcs + angled stand) - big and iconic, meh on the falcon itself.
The union pacific train look interesting (3k pieces, so not the biggest of the bunch)
Once I narrow down the model then I will figure out the best place to order from.
Anything I should look at in more detail or things to stay away from? I know Mould King as a company has some questionable practices, so other alternatives of similar size would be nice to look at.
submitted by IBeTanken to lepin [link] [comments]


2024.05.18 15:10 JlKKY I am heartbroken. My favourite makeup product EVER aka Dior Cool Neutrals 002 is discontinued.

I am heartbroken. My favourite makeup product EVER aka Dior Cool Neutrals 002 is discontinued.
You guys how is this real.
That palette is iconic and it's been around for ages, why would they do this! As a pale girlie I struggle finding products that don't look orange and muddy on me. This palette had it ALL. After I found this palette I stopped looking for other pale-friendly products! l used the ombre sculpting powder in it to contour my entire face, it's the best shade I've ever found and I used to hope they'd make a big version of it. I used the shimmers to highlight and l've been doing my everyday eyeshadow with this palette for years.
I can't stress this enough this palette had it all for me. It was so easy to just toss this in the makeup bag instead of a bunch of different products.
And worst of all, Dior didn't even have to do this! They literally just made a new palette and instead of just releasing it as a new one they replaced 002 Cool Neutrals with it. The new smoky palette is the new "002" Why not just sell them both! Why!
And I didn't even get the chance to stock up on it. Now I just have this one that l've hit pan on multiple shades.
submitted by JlKKY to MakeupAddiction [link] [comments]


2024.05.18 14:31 GuyWithNoEffingClue Is the new Health Systems Broken?

I loved the idea of finally getting a bit of survival aspect to the game. So I was really excited to start a new play after not touching the game since pretty much October.
I was doing the mission to rescue Barrett from Crimson Fleet and end up in an outside fight with dozens of pirates. Useless to say in a -100°C environment with no atmosphere, my character heavily suffered from hypothermia and radiation damage. Which I find super cool, it gives a sense of urgency. My maximum health went down to less than 25% and, since I didn't have the proper med equipment to heal, I went back to New Atlantis without really looting anything - I was dying - to get to the doctor.
After paying the whole 750 creditd, I saw the icons of sickness disappear, but the health limit was still there. I figured out, maybe after sleeping for a while. Nope. My health is not going back up, the bar is orange and red. At this time, I've slept about 48 hours between the Lodge and my ship and still no sign of being able to do any mission whatsoever and my HP goes to 1 when I don't eat for 30 minutes 🙃
Anyone encountered that bug?
submitted by GuyWithNoEffingClue to Starfield [link] [comments]


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