Elementary songs spring

Emo/Screamo Music: The emoviolence, screamo, emocore, and/or adjacent community.

2011.01.04 03:18 Emo/Screamo Music: The emoviolence, screamo, emocore, and/or adjacent community.

A community for emoviolence/emocore, screamo, and the adjacent enthusiast. Tour dates, news, exclusives.
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2018.07.25 10:09 Narkata55 Records of Brytorie

The official subreddit of the Records of Brytorie series, by Mecca Nassiri. The first entry, Asterya's Chapter, is coming to PC, Mac, and mobile soon!
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2013.12.02 13:53 vslwtf Tori Kelly

**All things Tori Kelly.**
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2024.05.19 04:57 OriDoodle Big decision ahead

For context, a 37 year old mother of 2 just beginning work on getting my credential. I'm not a spring chicken though I'm definitely still young enough to enjoy a career.
I've worked for the past two years as a teacher's assistant in general education, special day class and for this past year, an RSP room exclusively.
I need advice and I really appreciate this community's wisdom. I love RSP, and I like SDC but I'm in California and the market for SDC classes is always shrinking. My passion is for teaching, not caregiving, and j would not want to work in a position that's more care-giving.
I know you all can't really answer this but...should I get my gen Ed elementary credentials or my special Ed and hope for RSP or an SDC position?
submitted by OriDoodle to specialed [link] [comments]


2024.05.19 04:44 LordofBones89 Revised Deities (3.5e): Lathander, the Morninglord

LATHANDER
The Morninglord, Commander of Creativity, Patron to Spring and Eternal Youth, Mentor of Self-Perfection, Bringer of the Dawn, Lord of Birth and Renewal
Greater Power of Elysium
Symbol Sunrise made of pink, red, and yellow gems, or a simple rosy pink disk
Realm Morninglory (Elysium/Eronia)
Alignment Neutral Good
Aliases none
Superior none (AO)
Allies Chauntea (lover), Deneir, Eldath, Gond, Ilmater, Kelemvor, Llira, Lurue, Mielikki, Milil, Oghma, Paladine, Selune, Siamorphe, Silvanus, Sune, Torm, Tyche (dead), Tymora, Tyr, Ushas
Foes Bane, Beshaba, Bhaal (dead), Cyric, Ibrandul (dead), Iyachtu Xvim (dead), Loviatar, Moander (dead), Myrkul (dead), Shar, Talona
Servants none
Servitor Creatures butterflies, celestials of all types, elysian dragons, hollyphants, radiant creatures, robins (normal and celestial), sanctified creatures, sun peacocks (normal and celestial), sunwyrms (good aligned only)
Manifestations an intense and rosy radiance that appears around objects to indicate special qualities or at confusing or dangerous junctures to indicate a safe or preferred path, and that causes those people it surrounds to be telekinetically pushed out of harmful situations, healed of all wounds, purged of any diseases, poisons, foreign objects, magical and nonmagical afflictions and deleterious effects, magical or psionic compulsions, fear, and curses, causes resurrection effects to be automatically successful, and transmits messages
Signs of Favor aster blossoms, an intense and rosy radiance with the same qualities as his manifestation, sun peacock feathers
Worshipers Aristocrats, artists, athletes, farmers, hunters of the undead, merchants, monks of the Sun Soul, peasants, performers, the youthful
Cleric Alignments LG, NG, CG
Specialty Priests Morninglord
Holy Days Midsummer morning, the mornings of the vernal and autumnal equinoxes
Important Ceremonies Song of Dawn; contracts, marriages and promises made at dawn, funerals for those not meant to be raised or resurrected
Portfolio Athletics, birth, creativity, dawn, renewal, self-perfection, spring, vitality, youth
Domains Community, Courage, Endurance, Good, Glory, Hope, Life, Protection, Radiance, Renewal, Strength, Zeal
Favored Weapon Dawnspeaker (heavy or light mace)

LATHANDER
Male Sentinel 20, Cleric 20, Morninglord 20, Master of Radiance 5
NG Medium Outsider (Extraplanar, Good)
Divine Rank 17
Init 44 (+16 Dex, +8 Superior Initiative); Senses 17-mile-radius; Listen 77, Spot 77; remote sensing (20 locations), portfolio sense
Aura divine aura (DC 78), courage (100 ft, +8 saves against fear), radiant 3/day; Languages can communicate with any living creature; Words of Creation
_________________________________________________________________________________________________________________
AC 105, touch 57, flat-footed 95, undead 107 (+18 armor, +20 deflection, +10 Dex, +17 divine, +30 natural)
hp 1,860 (20d10 + 45d8 plus 1300); divine shield 23/day (170 hp); renewal 1/day (if fall below 0 but less than -10 hit points regain 1d8 +20 hp); DR 40/epic, evil and adamantine
Immune ability damage, ability drain, banishment, death effects, disease, disintegration, electricity, energy drain, fire, imprisonment, mind-affecting effects, paralysis, poison, rebuking, sleep, sonic, stunning, transmutation, and turning
Resist acid 37, cold 37; SR 81
Fort 111 Ref 101 Will 105; +2 against evil outsiders and undead, +4 against mind-affecting effects from evil outsiders
________________________________________________________________________________________________________________
Speed 60 ft. (12 squares)
Melee dawnspeaker 115/110/105/100 (55 plus 18 fire plus 18 holy plus 1 negative level vs evil plus 48 vs evil outsiders and undead plus undead disruption [Fort DC 79 or die]/19-20/x2 plus 36 fire plus 36 holy plus 2 negative levels vs good plus death [Fort DC 79, evil outsiders and undead] plus undead disruption [Fort DC 79 or die]), +8 atk vs evil outsiders and undead; or
Melee spell 80 or
Ranged spell 76
Base Atk +43; Grp +63
Atk Options Awesome Smite, Cleave, Holy Potency, Power Attack; smite evil 24/day (+20 atk, +455 damage)
Special Actions alter reality, divine blast (444 damage) 23/day, feat of endurance 1/day (+30 Con for 1 minute), destroy evil outsiders and undead 27/day as a 66th level cleric (turning check 73, turning damage 105; Heighten Turning, Intensify Turning, Multiturning, Quicken Turning), protective ward 1/day (+65 resistance bonus to one saving throw for one hour), surge of hope 1/day (when failing a skill check, attack roll, or saving throw, add 1d6 to the result), touch of life 1/day (1d6 +65 temporary hp to a single creature for one hours), zeal 1/day (you may take 20 on a skill check, except on checks are not normally allowed to take 20, without increasing the amount of time needed to make the check); Battle Blessing, Corona (Will DC 62), Divine Censure (Will DC 62), Epic Divine Might, Epic Divine Vengeance, Sacred Vengeance
Combat Gear dawnspeaker
Divine Spell-like Abilities (CL 65th; +1 good spells; all [fire] and [light] spells are intensified)
At will – aid, animate objects, animate plants, antimagic field, atonement, bear’s endurance, bigby’s clenched fist, bigby’s crushing hand, bigby’s grasping hand, blade barrier (DC 53), bless, bless weapon, bolt of glory, bull’s strength, charm person (DC 48), cloak of bravery, color spray (DC 48), commune, consecrate, crown of glory (DC 55), death ward, dismissal (DC 51), dispel evil (DC 52), disrupt undead, disrupting weapon (DC 52), endure elements, enlarge person, widened faerie fire, flame strike (DC 52), fire shield, fire seeds (DC 53), freedom, gate, globe of invulnerability, good hope, greater cloak of bravery, greater dispel magic, greater heroism, greater planar ally, greater restoration, greater status, greater teleport, heat metal (DC 49), helping hand, heroes’ feast, heroism, hide from undead (DC 48), holy aura (DC 55), holy smite (DC 51), holy sword, holy word (DC 54), hypnotic pattern (DC 49), iron body, lesser restoration, lion’s roar (DC 56), magic vestment, mass bear’s endurance, mass heal (DC 56), mind blank, mordenkainen’s magnificent mansion, plant growth, plane shift (DC 52), polymorph any object (DC 55), prayer, prismatic sphere (DC 56), prismatic spray (DC 54), prismatic wall (DC 56), protection from energy, protection from evil, rary’s telepathic bond, rainbow, rainbow pattern (DC 51), refreshment, refuge, regenerate, reincarnate (DC 51), remove disease, remove fear, repulsion (DC 54), righteous might, sanctuary (DC 48), scintillating pattern, searing light, sustain, spell immunity, spell resistance, status, stoneskin, sympathy (DC 55), summon monster IX (good creatures only), sunbeam (DC 54), sunburst (DC 55), tongues.
1/day – calm emotions (DC 51)
Master of Radiance Spell-like Abilities (CL 56th; +1 good spells; all [fire] and [light] spells are intensified; only usable during aura of radiance)
1/round – beam of sunlight, searing light
Morninglord Spell-like Abilities (CL 54th; +1 good spells; all [fire] and [light] spells are intensified)
1/day – daylight, searing ray (as searing light, but automatically empowered against undead)
Cleric Spells per Day (CL 54th; +1 good spells; all spells are energized and maximized; all [fire] and [light] spells are intensified)
20th (3+1/day) – heightened intensified end to strife (DC 63) (x2), heightened last judgement (DC 70), enhanced heightened intensified mass heal (DC 59) (D).
19th (3+1/day) – heightened miracle (DC 69) (x2), consecrated intensified purified sacred storm of vengeance (DC 59), enhanced empowered heightened sunburst (DC 63) (D).
18th (3+1/day) – consecrated enhanced heightened purified flame strike (DC 62) (x2) (D), intensified quickened righteous smite (DC 57), enhanced intensified righteous smite (DC 57).
17th (3+1/day) – heightened holy word (DC 67) (D), heightened know true name (DC 67), empowered intensified lion’s roar (DC 58), heightened quickened miracle (DC 63).
16th (4+1/day) – intensified mass heal (DC 59), intensified righteous exile (DC 59) (x2), intensified storm of vengeance (DC 59), enhanced quickened sunburst (DC 58) (D).
15th (4+1/day) – empowered intensified blade barrier (DC 56) (D), enhanced quickened searing erupt (DC 59) (x2), intensified mass cure critical wounds, heightened righteous glare (DC 65).
14th (4+1/day) – enhanced fire-substituted fiery searing lion’s roar (DC 58) (D), heightened quickened holy word (DC 60) (x2), empowered quickened sunburst (DC 58) (x2).
13th (4+1/day) – enhanced quickened flame strike (DC 55) (D), quickened implosion (DC 59) (x2), quickened sublime revelry, intensified weight of sin (DC 56).
12th (5+1/day) – empowered enhanced blade barrier (DC 56) (D), empowered enhanced cometfall (DC 56), intensified divine retribution (DC 55), consecrated purified sacred firestorm (DC 58) (x2), quickened visions of the future.
11th (5+1/day) – quickened amber sarcophagus, consecrated purified quickened cometfall (DC 56), sacred searing erupt (DC 59), quickened greater shield of lathander, quickened light of purity, quickened sunbeam (DC 57) (D).
10th (5+1/day) – quickened crown of brilliance, consecrated fire-substituted searing earthquake (DC 58), quickened heal (DC 56) (D), empowered fire-substituted stormrage.
9th (7+1/day) – heightened eternal rest (DC 56), quickened flame strike (DC 55), feast of champions, gate, mantle of the fiery spirit, prismatic sphere (DC 59) (D), summon elemental monolith, undeath’s eternal foe.
8th (8+1/day) – chain dispel, holy aura (DC 58) (D), illusion purge, know true name (DC 58), mass restoration, mass valiant spirit, spread of contentment (DC 58), shun the dark chaos (DC 58), consecrated purified wages of sin.
7th (8+1/day) – bastion of good, control weather, fortunate fate, quickened light of Venya (DC 53), rain of embers (DC 57), radiant assault (x2) (DC 57), rejuvenating light (DC 57), sunbeam (DC 57) (D).
6th(8+1/day) – chasing perfection, consecrate battlefield, quickened deific vengeance (DC 52), heal (DC 56) (D), fiery vision (x2), ghost trap, light of courage (DC 56), vigorous circle.
5th (9+1/day) – atonement, blistering radiance (DC 55), chaav’s laugh (DC 55), condemnation (DC 55), crown of flame, divine agility, divine retribution (DC 55), searing meteoric strike (DC 54) (x2), valiant fury (D).
4th (10+1/day) – aligned aura (DC 54), assay spell resistance (x2), aura of the sun (x2), channeled divine health, cure critical wounds, holy smite (DC 54) (D), recitation, sacred haven, sunmantle.
3rd (10+1/day) – cure serious wounds, fell the greatest foe, find the gap, flamebound symbol (x2), forced manifestation (DC 53), heart’s ease, mass align weapon, phieran’s resolve, prayer (D), protection from negative energy.
2nd (10+1/day) – detect aberration, eagle’s splendor, healing lorecall, make whole, mark of doom (x2), mark of judgment (x2) (DC 52), master’s touch, share talents, shield other (D).
1st (10+1/day) – bless water, conviction, detect taint, divine favor, endure elements (D), exorcism (x2) (DC 51), nimbus of light, ray of hope, ray of resurgence, vision of heaven (DC 51).
Orisons (6/day) – create water, cure minor wounds, guidance, light, purify food and drink, read magic
Epic Spells Prepared 6 divine, up to Spellcraft DC 122
Epic Spells Known epic mage armor, epic repulsion, epic spell reflection, global warming, glorious light of renewal, greater ruin, hellball, nailed to the sky, nimbus, rain of fire, ruin, superb dispelling. Lathander has additionally created many epic spells that bring light and life, as well as bring ruin to the undead.
_________________________________________________________________________________________________________________
Abilities Str 50, Dex 42, Con 50, Int 36, Wis 51, Cha 50
SQ avatar, bane of the restless, celestial fortitude, celestial minion 1/day, creative fire +20, divine grace, divinity, immortality, lathander’s light, resist fiendish lure
Feats Awesome Smite, Battle Blessing, Cleave, Consecrate Spell, Corona (Will DC 62), Divine Censure (Will DC 62), Divine Might, Divine Vengeance, Empower Spell, Energize Spell, Energy Substitution (fire), Extra Turning, Fiery Spell, Heighten Spell, Heighten Turning, Holy Potency, Improved Critical (heavy mace), Improved Initiative, Improved Turning, Maximize Spell (B), Power Attack, Purify Spell, Quicken Spell, Quicken Turning, Sacred Vengeance, Sanctify Martial Strike, Searing Spell, Weapon Focus (heavy mace), Words of Creation (B)
Epic Feats Enhance Spell, Epic Divine Might, Epic Divine Vengeance, Epic Spellcasting (B), Great Smiting (x2), Improved Heighten Spell, Intensify Spell, Intensify Turning, Multiturning, Positive Energy Aura, Superior Initiative
Salient Divine Abilities Area Divine Shield (170 hp in a 170 ft square or a 17 ft sphere or hemisphere), Automatic Metamagic (energize spell), Banestrike (evil outsiders), Banestrike (undead), Call Creatures (17 celestials with up to 37 HD), Divine Inspiration (hope), Divine Fast Healing (x2), Divine Paladin, Divine Spellcasting, Divine Weapon Focus (heavy mace), Divine Weapon Specialization (heavy mace), Earthmother’s Boon (unique salient divine ability), Energy Burst (170 ft, 136 fire damage), Energy Storm (170 ft, 17 holy and 17 positive), Gift of Life, Indomitable Strength, Life and Death (Fort DC 79 or die, 340 damage on a successful save), Lord of the Dawn (unique salient divine ability), Mass Life and Death (any number of creatures no more than 17 miles apart, Fort DC 79 or die, 340 damage on a successful save), Power of Nature, Rejuvenation (-17, -34 in Morninglory), Undead Mastery (17 creatures)
Skills Appraise 70 (78 paintings and sculptures), Bluff 82, Concentration 125, Craft (painting) 138, Craft (sculpting) 138, Diplomacy 143, Gather Information 72, Heal 125, Jump 84, Intimidate 86, Knowledge (arcana) 80, Knowledge (history) 92, Knowledge (nobility and royalty) 118, Knowledge (religion) 118, Knowledge (the planes) 118, Listen 77, Perform 145, Ride 62, Search 75, Sense Motive 82, Spot 77, Spellcraft 122, Survival 67 (75 extraplanar), Swim 82, Tumble 67
Possessions +8 full plate of the celestial battalion, dawnspeaker

Aura of Radiance (Su) The light of Lathander shines perpetually. No matter how dark it is, the Morninglord sees as though the conditions were identical to the outdoors at sunrise. This ability functions like darkvision out to 60 feet, except that he sees in color. Lathander also has a +2 sacred bonus on saving throws against spells with the darkness descriptor and a +2 sacred bonus to Armor Class against attacks from undead creatures.
Beam of Sunlight (Sp) Lathander can evoke a dazzling beam of intense light (the equivalent of a beam from the sunbeam spell) once per round as a full-round action as long as his radiant aura is active as a 56th level caster.
Blessing of Dawn (Su) The sight of the morning sun is an inspirational vision for the Morninglord. Lathander gains a +2 morale bonus on Will saves from sunrise until noon. This ability is in effect only while he can see the sun; the effect is suppressed any time he is deprived of the sight of it during this period.
Celestial Fortitude (Su) Lathander’s endurance and fortitude are enhanced against fiendish attacks. He has a +2 sacred bonus to all Fortitude saving throws against effects from evil outsiders and evil spells. Additionally, if he makes a successful Fortitude saving throw against an effect from an evil spell or evil outsider that normally deals half damage or partial effects on a successful save, he instead takes no damage and suffers no partial effects.
Celestial Minion (Sp) Lathander may summon a Medium or smaller size celestial animal (with the celestial creature template) as a standard action usable once a day. This celestial minion carries the same responsibilities as a paladin's special mount and gains the same bonuses to its HD, natural armor, Strength, Intelligence, and other special abilities that a paladin's special mount has, but only remains for 20 hours before returning to the outer plane from whence it came.
Creative Fire (Ex) The Morninglord is a creative, expressive deity. He has a bonus equal to his morninglord level on all Craft and Perform checks.
Divinity Lathander is an embodiment of ancient divine power. As such, reality is his to shape as he sees fit.
Alter Reality: Lathander may alter reality within the bounds of his portfolio. This functions as a wish spell that requires no XP or material cost. The limits of this ability are fully described in Deities and Demigods. He can additionally alter his size from Fine to Colossal and may additionally alter up to 100 pounds of objects in the same manner.
Avatar: Lathander can have up to 20 avatars at any given time. The Morninglord appears as a golden-skinned athletic male of exceeding beauty who has just fully entered early manhood. He wears noble robes constructed in the colors of the dawn, carries himself proudly, and dresses in the finest golden plate armor if attending to matters that might turn violent.
Divine Blast: Lathander can create a ray of divine power that extends for up to 17 miles, dealing up to 444 points of damage, as a ranged touch attack with no saving throw. Lathander can unleash a divine blast 23 times per day, and alter the visual, auditory and sensation-based qualities of his divine blast as he desires. Lathander’s divine blasts generally take the form of rays of fiery sunlight.
Divine Shield: As a free action 23 times per day, Lathander can create a shield that lasts 10 minutes and stops 170 points of damage from attacks. Once the shield stops that much damage, it collapses. Any damage Lathander is naturally immune to does not count towards the shield’s limits.
Earthmother’s Boon (unique salient divine ability) Chauntea is Lathander’s lover and has bestowed a degree of protection over her consort. By her grace, the Lord of the Dawn cannot be harmed by any nonmagical plant or any creature with less than 33 Hit Dice with the plant subtype. Epic creatures and creatures with equal or more than 33 Hit Dice must succeed at a Will save (DC 79) to harm the Morninglord.
Greater Turning (Su) Six times per day, Lathander may use greater turning as the granted power of the Sun domain. This is superseded by his Lord of the Dawn salient divine ability.
Lathander's Light (Su) Whenever Lathander casts a spell with the light descriptor, its area is doubled.
Lord of the Dawn (unique salient divine ability) Lathander is the sun. He is the light that drives back the darkness, the brilliant spark that lights the way out of night and the creative brilliance within every artist. His dominion over light and the sun, both physical and metaphysical, grants him a variety of powers as listed below:
Fires of the Sun: The light of the sun shields Lathander’s body. This protection renders Lathander immune to all forms of magical and nonmagical fire, with searing effects only dealing half damage. In addition, spells and spell-like abilities cast by Lathander from the Sun domain, or with the [fire] and [light] descriptors, are similarly enhanced and are always intensified.
Radiance of the Dawn: Lathander can shed light equal to full sunlight in a 17-mile emanation from his body that counters and dispels all Darkness effects unless created by a higher ranked deity. Undead and evil outsiders caught within the radius must succeed at a Fortitude save (DC 79) or be destroyed and turned into dust. Creatures vulnerable to sunlight suffer a -17 penalty to the saving throw. A successful saving throw still deals 17d8 points of damage, while creatures vulnerable to sunlight suffer 17d12 points of damage.
Spark of Creativity: Lathander is the commander of creativity, the inspiration and muse for craftsmen and artists throughout the Realms. 17 times per day, Lathander may bestow a +17 divine bonus to any Craft or Performance check, or the Efficient Item Creation feat, to up to 17 creatures for the next 24 hours. Performances and non-magical items crafted beneath the aegis of this ability always earn three times the normal gold amount and have three times the listed market price in cost. Magical items crafted with the benefit of this ability add +17,000 gp to the listed market price and increase any numeric benefit (enhancement bonuses for the purpose of attack and damage rolls, armor and save bonuses and so forth) by +4.
Spurn the Profane: Lathander uses the totality of his character level to determine the effectiveness of his ability to smite evil, turn outsiders and undead as well as any of his feats that affect the undead. His turn attempts resolve as greater turnings (as the granted power of the Sun domain). In addition, Lathander adds his paladin spells to his clerical spell list, using the sum of both lists to determine his caster level.
Wrath of the Dawn: As a standard action Lathander can generate a ray of scorching light that extends for up to 17 miles and inflicts 17d6 points of damage, half fire and half divine. As a full attack option, he can generate up to four rays, and undead and evil outsiders suffer 17d12 points of damage. In addition, Lathander can duplicate the effects of any spell with the [light] descriptor as a standard action. (CL 65th, DC 50 plus spell level).
Maximize Turning (Su) Once per day, Lathander can automatically achieve the maximum possible result on a turning damage roll. This is superseded by his natural divine powers.
Radiant Aura (Su) Three times per day, Lathander can emanate an aura of brilliant light that weakens undead creatures for one minute. The aura provides bright illumination in a 30-foot radius around him, and shadowy illumination for an additional 30 feet beyond that. Creatures that take penalties in bright light also take them while within the radius of the bright aura. In addition, undead creatures within the radius of bright light take a —2 penalty on attack rolls, damage rolls, and saving throws. Activating the radiant aura is a free action that does not provoke attacks of opportunity. While his radiant aura is active, Lathander casts spells with the light descriptor at +2 caster level. The radiant aura is the equivalent of a 5th-level spell with the light descriptor for the purpose of interacting with spells and effects with the darkness descriptor.
Rejuvenation of the Morn (Su) Dawn is a powerful symbol of rebirth and renewal. Once per tenday, Lathander may spend one uninterrupted hour before dawn in prayer. As soon as the sun rises after this prayer ritual, he gains one benefit of his choice from the following list.
· Healing up to full normal hit points (self only).
· Removal of any poisons or diseases (self only). This effect does not restore ability damage or ability drain caused by poison or disease.
· Full restoration of ability damage due to one poison or disease.
If his prayers are interrupted for even a single round, the attempt is ruined, and he must wait a full tenday to try again.
Resist Fiendish Lure (Su) Lathander has a +4 sacred bonus to all saving throws against mind-affecting attacks of evil outsiders.
Possessions
Dawnspeaker, Lathander’s gold-and-ivory mace, is a +10 fiery blast ghost strike mighty disruption heavy mace of holy power and evil outsider and undead dread. When held by the Morninglord, it also functions as a holy devastator. The DC of the weapon’s disruption and dread abilities is 79, and creatures vulnerable to sunlight suffer a -17 penalty to saving throws made to resist Dawnspeaker’s abilities. Lathander is known to loan out Dawnspeaker to questors and warriors he deems worthy and can call it back to his hand from anywhere in the cosmos.
The Morninglord also occasionally wears a set of golden +8 full plate with the powers of an armor of the celestial battalion. The bonuses are not reflected in the above statistics.
Other Divine Powers As a greater deity, Lathander automatically receives the best possible result on any die roll he makes (including attack rolls, damage, checks, and saves). He treats a 1 on an attack roll or saving throw normally and not as an automatic failure. He is immortal. Senses Lathander can see (using normal vision or darkvision), hear, touch, and smell at a distance of 17 miles. As a standard action, he can perceive anything within 17 miles of his worshippers, holy sites, objects, or any location where one of his titles or name was spoken in the last hour. He can extend his senses to up to 20 locations at once. He can block the sensing power of deities of his rank or lower at up to two remote locations at once for 17 hours. Portfolio Sense Lathander is aware of any event under the light of the sun, competition or act of artistry of the number of people involved up to 17 weeks in the past and 17 weeks in the future. Automatic Actions Lathander can use any skill related to his portfolio as a free action if the DC for the task is 30 or lower. He can perform up to twenty such free actions each round. Create Magic Items Lathander can craft any magical item that associated with heat and light, aids in self-empowerment, preserves or restores vitality or harms the undead, including artifacts.
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Eternal Rest [Ravenloft: Legacy of Blood 71]
Necromancy
Level: Cleric 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray (see text)
Duration: Instantaneous
Saving Throw: Will partial (see text)
Spell Resistance: Yes
This spell creates a ray of golden light that destroys one undead creature’s material body (if it has one), causing it to crumble to dust, which is then wafted away in a swirling breeze. This spell affects incorporeal undead without the usual incorporeal miss chance, and such a creature merely winks out of existence if it fails its save. If the target makes a successful save, it still takes 6d6 points of damage. If the creature has a special quality that allows it to return after destruction (such as a vampire’s fast healing power or a ghost’s rejuvenation power), the creature gains a bonus equal to its Charisma modifier on its saving throw. If such a creature fails its saving throw against this spell, it must make a successful Will save at the same DC (also with its Charisma modifier as a bonus) to return. If the creature’s method of return normally requires a saving throw (as a ghost’s rejuvenation power does), the creature must first make that saving throw, then make the Will saving throw against this spell.
You can improve your chance of success by presenting at least one object or substance that the target hates, fears, or otherwise finds repulsive or painful (such as a mirror and bud of garlic for a vampire). For each such object or substance, you gain a +1 bonus on your caster level check to overcome the target’s spell resistance (if any), and the spell’s saving throw DC increases by +1. A particular creature’s history might suggest additional objects or substances that would make the spell more effective.
This spell can also be cast when an undead creature has been physically destroyed and its remains are not present. In this case, the spell must be aimed at the spot where the creature was destroyed, and it must be used within 1 minute of the undead creature’s destruction. No attack roll is required for this use of the spell.
This spell can destroy an undead darklord’s physical form, but it cannot prevent the darklord from returning.
Rainbow [Dragon Magazine 321 68]
Conjuration (Creation)
Level: Cleric 6, Radiance 6
Components: V, S, DF
Casting Time: 1 standard action
Effect: Rainbow bow, quiver, and arrows
Duration: 1 hour / level
Saving Throw: No
Spell Resistance: Yes
A rainbow-hued longbow appears in your hand, along with a full quiver of arrows fletched with different colors. The longbow is considered a +1 longbow that the caster is proficient with. The quiver holds an endless supply of seven different colored arrows, each being made of a different material and having the following effects:
Red: +1 elemental-bane adamantine arrows.
Orange: +1 construct-bane silver arrows.
Yellow: +1 plant-bane evil-aligned arrows.
Green: +1 magical beast-bane good-aligned arrows.
Blue: +1 undead-bane lawful-aligned arrows.
Indigo: +1 aberration-bane chaotic-aligned arrows.
Violet: +1 dragon-bane cold iron arrows.
Only the caster is able to use the bow, quiver, and arrows. They appear immediately back in the caster’s possession if dropped or given away, though the caster may drop the bow and quiver to use another item, but can rematerialize them at will, as a free action. The bow, quiver, and arrows have no weight and cannot be disarmed or sundered.
Know True Name [Kalamar: Player’s Guide 3.0 177]
Enchantment (Compulsion) [Mind-Affecting]
Level: Cleric 8
Components: V, S, DF
Casting Time: 1 action
Ranged: Close (25 ft. + 5 ft. / 2 levels)
Target: One fiend
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: Yes
You force a fiend to tell you its true name. Once you know a fiend’s true name, all spells that you cast at that creature have their save DCs increase by +4. You also gain a +4 on all checks to penetrate the creature’s spell resistance.
submitted by LordofBones89 to Forgotten_Realms [link] [comments]


2024.05.19 04:33 maulik252 [STORE] TI8/TI9/TI10/Diretide/ Aghanim's/2023 summer collector's cache sets/crownfall 2024/weather effects

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TI8 cache 1
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Trail of the Sanguine Spectrum(blood seeker) 15$ 2
Pitfall Crusader(Pangolier) 23$ 1
Insights of the Sapphire Shroud(Dark seer) 10$ 5
Pillar of the Fractured Citadel(Spirit breaker) 12$ 3
Forlorn Descent(Undying) 15$ 0
The Murid Divine(necrophos) 22$ 2
Primer of the Sapper's Guile(techies) 20$ 3
Molokau Stalker(venomancer) 15$ 4
Morbific Provision(witch doctor) 15$ 3
Raptures of the Abyssal Kin(queen of pain) 12$ 4
Fate Meridian(invoker) 25$ 3
Grasp of the Riven Exile(weaver) 10$ 6
Visions of the Lifted Veil(phantom assassin) 35$ 1
Endowments of the Lucent Canopy(shadow shaman) 100$ sold out
TI8 cache 2
Hero Price(USD) Quantity
Pitmouse Fraternity(meepo) 15$ 8
Fires of the Volcanic Guard(Ember spirit) 20$ 7
Third Awakening(Dragon knight) 35$ 0
Shackles of the Enduring Conscript(AXE) 8$ 10
Shimmer of the Anointed(Nyx) 6$ 10
Cruelties of the Spiral Bore(Magnus) 45$ sold out
Loaded Prospects(Brew master) 15$ 8
Ire of Molten Rebirth(Phoenix) 8$ 6
Pattern of the Silken Queen(Brood mother) 8$ 11
Dread Ascendance(Doom) 50$ 1
The Rat King(Chen) 10$ 9
Raiments of the Obsidian Forge(Underlord) 20$ 4
TI9 cache 1
Hero Price(USD) Quantity
Echoes of the Everblack(Abbadon) 30$ 1
Allure of the Faeshade Flower(Dark willow) 25$ 1
Paean of the Ink Dragon(Grimstroke) 20$ 3
Scorched Amber(Dragon Knight) 30$ 2
Priest of the Proudsilver Clan(Chen) 15$ 5
The Arts of Mortal Deception(Enigma) 10$ 4
Poacher's Bane(Tide hunter) 20$ 6
Soul of the Brightshroud(Death prophet) 20$ 2
Curse of the Creeping Vine(Undying) 20$ 3
Pursuit of the Ember Demons (Husker) 22$ 2
Appetites of the Lizard King(Slark) 25$ 3
Forbidden Medicine(Dazzle) 20$ 3
Riddle of the Hierophant(Oracle) 12$ 7
Glimmer of the Sacred Hunt(Drow ranger) 30$ sold out
Adornments of the Jade Emissary(Earth Spirit) 25$ 1
Defender of Ruin(Disrupter) 25$ 8
TI9 cache 2
Hero Price(USD) Quantity
Sight of the Kha-Ren Faithful(Drow ranger) 15$ 21
Tribal Pathways(Warlock) 10$ 26
Directive of the Sunbound(Clockwork) 10$ 23
Souls Tyrant(Shadow fiend) 40$ 4
Endless Night(Abbadon) 25$ 8
Dapper Disguise(Pudge) 18$ 16
Prized Acquisitions(Bat rider) 6$ 29
Verdant Predator(Venomancer) 8$ 23
Fury of the Bloodforge(Bloodseeker) 10$ 27
Automaton Antiquity(Broodmother) 10$ 25
Tales of the Windward Rogue(Pangolier) 30$ 5
Grim Destiny(Wraith king) 20$ 21
Distinguished Expeditionary(Tusker) 12$ 26
Fowl Omen(Necrophos) 18$ 21
Cinder Sensei(Ember Spirit)) 80$ 4
TI10 cache 1
Hero Price(USD) Quantity
Origin of the Dark Oath(Night stalker) 28$ 22
Ravenous Abyss (Underlord) 15$ 34
Apocalypse Unbound(Ancient appartion) 10$ 36
Beholden of the Banished Ones(Warlock) 15$ 5
Fury of the Righteous Storm(Disrupter) 10$ 36
Lineage of the Stormlords(Juggernaut) 35$ 16
Silent Slayer(Silencer) 20$ 32
Mindless Slaughter(Pudge) 15$ 37
Heartless Hunt(Bounty hunter) 15$ 31
Herald of the Ember Eye(Grim stroke) 15$ 27
Fissured Flight(Jakiro) 12$ 34
Flashpoint Proselyte(Husker) 20$ 34
Glory of the Elderflame(Lina) 25$ 26
Signs of the Allfather(Nature's Prophet) 20$ 34
Songs of Starfall Glen(Enchantress) 10$ 23
Ancient Inheritance(Tiny) 25$ 51
Forsworn Legacy(Mars) 40$ 26
TI10 cache 2
Hero Price(USD) Quantity
Evolution of the Infinite(Enigma) 10$ 24
Beast of the Crimson Ring(Bristle Back) 15$ 23
Clearcut Cavalier(Timbersaw) 8.5$ 27
The King Of Thieves(Keeper of the light) 10$ 27
Horror from the Deep(Tidehunter) 20$ 22
Ire of the Ancient Gaoler(Arc warden) 40$ 1
Talons of the Endless Storm(Chaos Knight) 14$ 22
Carousal of the Mystic Masquerade(Rubick) 12$ 26
Crown of Calaphas(Shadow demon) 15$ 26
Wrath of the Fallen(Doom) 15$ 26
Blacksail Cannoneer(Sniper) 13$ 26
Secrets of the Celestial(Skywrath mage) 10$ 27
Blaze of Oblivion(Phoenix) 8$ 26
Master of the Searing Path(Ember spirit) 30$ 10
Steward of the Forbidden Chamber(Templer assassin) 30$ 30
Claszureme Incursion(Faceless Void) 95$ 1
Aghanim's cache sets
Hero Price(USD) Quantity
Silverwurm Sacrifice(Dragon Knight) 40$ 5
Scales of the Shadow Walker(Phantom lancer) 12$ 19
Perception of the First Light(Dawn breaker) 12$ 16
Apex Automated(Clockwork) 10$ 17
Test of the Basilisk Lord(Razor) 12$ 17
Secrets of the Frost Singularity(Ancient appartion) 8.5$ 20
Perils of the Red Banks(Chen) 8$ 20
The Chained Scribe(Grim stroke) 12$ 18
Widow of the Undermount Gloom(Brood mother) 10$ 20
Forgotten Fate(Mars) 10$ 18
March of the Crackerjack Mage(Rubick) 10$ 19
Stranger in the Wandering Isles(Drow ranger) 55$ 1
Cosmic Concoctioneers(Alchemist) 7$ 19
Days of the Demon(Axe) 25$ 7
Blightfall(Abbadon) 8$ 21
Pyrexae Polymorph Perfected(Ogre magi) 20$ 25
Wrath of the Celestial Sentinel(Chaos Knight) 50$ 8
Diretide cache set
Blue Horizons(Marci) 25$ 6
Dark Behemoth(Primal beast) 50$ 3
2023 cache sets
Hero Price(USD) Quantity
Snailfire (SnapFire) 25$ 10
Brightfist (Marci) 22$ 10
Primeval Abomination(primal beast) 8$ 10
Astral Herald(dawn breaker) 7$ 10
Spectral Shadow(Abbadon) 5$ 10
Taur Rider(alchemist) 5$ 10
Crescent Huntress(spectre) 10$ 10
Tyrant of the Veil(wraith king) 8.5$ 10
Tomo'kan Footsoldier(hood wink) 7$ 10
Darkwood Eulogy(death prophet) 5$ 10
Sea Spirit(kunkka) 12$ 10
Triumph of the Imperatrix(legion commander) 7$ 10
Beast of Thunder(storm spirit) 10$ 10
Ancestral Heritage(jakiro) 6$ 10
Dezun Viper(dazzle) 7.5$ 10
Crownfall 2024 treasure
Drow ranger(Ravencloak)=45usd
Weather Effects
Weather Price
Ash 10$
Aurora 3$
Harvest 3$
Moonbeam 5$
Rain 10$
Spring 5$
Snow 5$
Siroco 3$
Pestilence 2$
Buyers go first, add me now if interested for 30 days cooldown, make sure to leave a comment on my profile . 30% reserve amount required at the time of reserving cache sets. fees(depends on your payment method) on you.
If you are buying more than 4 cache sets then u will get addition discount.
WHY YOU SHOULD TRUST ME:
I have more than 1000$ worth of cache sets in my inventory and i have been selling cache sets from past 2 years so why would i scam you for some small amount and you can also check the profile of the people who have given their feedback on my profile . I can also provide you with screenshots of my previous successful trades
submitted by maulik252 to Dota2Trade [link] [comments]


2024.05.19 04:28 Meta_Gamer_42 A New Way to Educate

Exploration of an Innovative K-12 School Curriculum and Pedagogical Approaches
Before going over the curriculum we must first discuss how to best teach. All of the following methods outlined below are what would I would suggest be use to teach the students trying to use just one or even just two of these would not be enough and would compromise the students learning and education
Teaching Methods
Project-Based Learning (PBL): In PBL, students work on a project over an extended period, which could be a week or a month, to respond to a complex question, problem, or challenge. The projects are usually multi-disciplinary and require students to apply what they've learned in a practical manner. This allows them to see the immediate applicability of their learning.
Inquiry-Based Learning: This is a form of active learning that starts by posing questions, problems, or scenarios—rather than simply presenting established facts or portraying a smooth path to knowledge. Students are involved in the construction of their learning. They engage with the material, participate in the class, and collaborate with each other.
Gamification: Incorporating elements of game design in education can make learning fun and engaging. This can involve point systems, leaderboards, badges, or other game mechanics.
Experiential Learning: This method involves learning by doing and reflecting on the experience. It can include internships, study abroad programs, field trips, laboratory experiments, or any other hands-on learning experiences.
Flipped Classroom: In a flipped classroom, students review lecture materials at home and do their 'homework' in class, where they can ask for help as they practice new skills and apply new knowledge. This allows teachers to spend class time helping students apply what they've learned and coaching them as they work through challenges.
Cross-Disciplinary Projects: By integrating different disciplines into a single project, you can make the learning experience more holistic and interconnected, much like how the knowledge of different magical disciplines would combine in a fantasy setting.
Competency-Based Learning: In this educational model, students advance upon mastering a skill or a competency. This encourages active utilization of knowledge and immediate feedback, similar to how a magic student might advance only after successfully casting a particular spell.
Now that we have given a basic outline of the teaching styles we can go over the curriculum for K-12 the idea would be to Have an A/B day schedule and some classes would meet less frequently because they don't take much time to cover everything, all of this will be done in order to create well rounded students, people and citizens. They are not only creative in nature, but leaders in their own right as well as capable of doing whatever they desire and succeeding wildly
Core Curriculum Classes:
STEAM (Science, Technology, Engineering, Art, Mathematics): must Ensure these subjects are covered both within the integrated curriculum (like coding in math, cooking in science, history in art, etc.) and as standalone classes to develop depth of knowledge.
Memory Techniques & Knowledge Management Techniques: Using an Integrated code based system with AI tools to help teacher track progress and provide more targeted assistance as well as help students with how to effectively organize and manage knowledge, covering basic note-taking, the PARA/CODE system. Using AI to provide semi interactive sessions that not only explain how memory works but also actively encourage the practice of using the note taking method & memory techniques
Project-Based Learning: Encourage practical application of knowledge through project-based learning. Gamification & Experiential Learning: Use these techniques to make learning more engaging and fun.
Flipped Classroom & Inquiry-Based Learning: Encourage independent learning and critical thinking through these teaching methods.
Elementary School: Coding & Digital Literacy: Introduce basic coding principles using visual coding platforms. Begin teaching about online safety and basic cybersecurity. Financial Literacy: Teach basic concepts like the value of money, saving, and spending. Potential to introduce the use of real currency and creating student based economy Community Service: Arrange class-based community projects and encourage involvement in community service outside of school. Gardening & Cooking: Teach students about plants, nutrition, and basic cooking skills through a school garden. Literacy & Reading: Develop a reading program that exposes students to a variety of genres. Writing can begin with simple sentences. History: Teach history from a holistic and critical perspective, exploring different cultures and perspectives. Basic Medicine & First Aid: Introduce simple health, hygiene, and basic first aid skills. Physical Education: Encourage a love for physical activity through a variety of engaging games. Emotional Regulation & Healthy Relationships with Technology: Incorporate social-emotional learning and healthy technology use. Leadership: Begin fostering leadership qualities through group activities and responsibility sharing. Self-Defense: Introduce basic safety rules and personal boundaries. Spanish: Introduce basic Spanish vocabulary and phrases, along with exposure to the culture of Spanish-speaking countries. Songs, games, and interactive activities can be used to make learning enjoyable.
Middle School: Coding, Digital Literacy & Practical Engineering: Continue coding education and introduce robotics and basic electronics. Financial Literacy: Start teaching about budgeting, banking, and simple concepts of earning. Potential to introduce the use of real currency and creating student based economy Community Service: Encourage students to plan and lead community service projects, either in groups or individually. Gardening & Cooking: Progress in gardening and cooking skills, introducing sustainability issues. Literacy, Reading, & Writing Skills: Increase complexity of reading and writing assignments. History: Provide more in-depth history education using primary sources and interpretations. Basic Medicine & First Aid: Offer a more detailed course on first aid and health. Physical Education: Introduce a range of physical activities, sports, and body awareness topics. Emotional Regulation & Healthy Relationships with Technology: Develop emotional intelligence skills, mindfulness practices, and education about responsible technology use. Leadership: Teach various leadership styles and emphasize group projects requiring delegation and decision-making. Self-Defense: Continue with more practical self-defense techniques. Study of Government: Begin a foundational study of the local and national government. Teach students about the branches of government, their roles, and how laws are made. Spanish: Continue to build on vocabulary and grammar learned in elementary school. Introduce simple written exercises and encourage basic conversation in Spanish.
High School: Coding, Digital Literacy & Practical Engineering: Offer advanced coding and practical engineering classes, including topics like 3D modeling and advanced electronics.Teach more advanced cybersecurity concepts and ethics of digital communication Gardening & Cooking: As elective courses, delve into advanced topics like food science or agricultural technology. Literacy, Reading, & Writing Skills: Offer a variety of literature courses, creative writing classes, and research-based writing. History: Teach history as a dynamic and interpretive subject, encouraging critical thinking. Basic Medicine & First Aid: Include more advanced first aid, mental health awareness, and basic human anatomy and physiology. Physical Education: Offer a range of athletic options, and include education about exercise science and long-term health benefits. Emotional Regulation & Healthy Relationships with Technology: Provide resources for emotional regulation, advanced mindfulness techniques, and in-depth discussions about technology's role in society. Leadership: Delve deeper into conflict resolution, strategic planning, and ethical leadership, often through real-world applications. Financial Literacy: Start teaching about budgeting, banking, and simple concepts of earning. Potential to encourage student to start their own business or get a job and have students buy things from each other Self-Defense/Mixed Martial Arts: For interested students, offer elective classes in mixed martial arts, fostering physical and mental skills. Study of Government: Expand on knowledge from middle school and introduce international government systems. Discuss the concepts of democracy, socialism, and other forms of government. Involve students in mock debates and simulations, like Model United Nations or Mock Parliament. Study of Politics: Begin a course on political science, covering key political ideologies, parties, and political processes. Discuss current events and involve students in debates and discussions to encourage critical thinking. Creating Change: Introduce a course on social activism and creating change. This can involve studying historical movements for change, understanding how to effect change within a legal framework, learning about peaceful protest, and planning and implementing a small-scale change project within the school or community. Spanish: Continue to deepen knowledge of Spanish. Encourage advanced conversation and written exercises. Students could read Spanish literature or news and discuss in class, fostering language skills and cultural understanding.
This kind of curriculum would be nearly the best, being interdisciplinary, hands-on, and centered around the interests and needs of the students. It would aim to not only equip students with the knowledge and skills they need to succeed in the world, but also ignite their passion for learning and encourage them to continue learning throughout their lives.
But before we’re done one last thing must be covered. How to assess a student's growth because science shows that paper tests are not suited for the task. There are many innovative ways to assess student understanding and skills without relying solely on traditional exams. The methods that could be used include Assessment Methods
Portfolios: Students could compile portfolios of their work, which could include code they've written, projects they've completed, or essays they've written. A portfolio allows students to demonstrate their learning process, their progress over time, and their ability to apply what they've learned in different contexts.
Presentations: Students can demonstrate their understanding of a topic by presenting on it. This could involve presenting a project they've completed, explaining a concept to the class, or debating a topic with classmates.
Peer and Self-Assessment: Students can learn a lot from assessing each other's work or their own work. This can help them develop a better understanding of the assessment criteria and improve their ability to critically evaluate work.
Performance Assessment: In subjects like self-defense, physical education, cooking, or gardening, students could be assessed based on their performance. This could involve demonstrating a technique, completing a task, or participating in a game or competition.
Reflective Journals: Students could maintain journals where they reflect on what they've learned, how they've applied it, and what they still want to understand better. This can give teachers insight into a student's thought process and their understanding of the subject.
Project-Based Assessment: Students can be assessed on the projects they complete, whether individually or in groups. This allows students to demonstrate a range of skills, including knowledge of the subject, problem-solving, creativity, and teamwork.
Community Service Assessment: In addition to the other assessments, teachers can assess students' community service involvement, their planning and leadership skills, as well as their reflections on their experiences.
The emphasis of Knowledge Management Techniques and Memory Techniques in core classes as a standalone session every day would ideally give students a break from traditional instruction and allow them to process and manage their learnings. This can be in the form of group discussions, independent reflection time, or guided activities for planning and organizing their work.
submitted by Meta_Gamer_42 to education [link] [comments]


2024.05.19 04:22 user927314586 [US][Selling] Whole Collection! Everything Must Go!

Hey everyone, I'm looking to sell my entire collection. I could use the funds for tuition and other personal matters. I'm firm on some prices and willing to negotiate on others. I'm open to negotiating on the prices since I haven't been collecting manga lately and I've been out of the loop for current selling prices.
https://imgur.com/a/5-18-24-emKB7co
Shipping will be done through USPS Media Mail. Shipping is free for orders $150 or more; otherwise, there's a flat fee of $6. PayPal Goods and Services (G&S) only.
**Manga Singles and Other:**
日本の兄弟 - $14
Danza - $8
Pink - $10
Showa 1944-1953 - $16
Golgo 13 - $6
Ikigami 6 - $7
Blue Period 8 - $7
Blade of the Immortal 31 - $17
Cats of the Louvre - $20
Downfall - $9
Gantz 34 - $7
Btoom 1 - $7
Drip Drip - $9
No Longer Human (Junji Ito) - $20
Dream Fossil - $15
Tokyo Revengers 1-2 - $10
Bloody Monday 1 - $7
The Beginning After the End - $9
Rooster Fighter - $7
Game - $7
Tono Monogatari - $18
Witches - $18
Golden Kamuy 1 - $9
Ode to Kirihito - $20
Dororo - $17
MW - $14
The Book of Human Insects - $11
Ayako - $19
Apollo's Song - $19
Bomba - $9
Ristorante Paradiso - $9
Wandering Island 2 - $13
The Gods Lie - $11
A Girl on the Shore - $15
Slam Dunk 1 - $7
Shino Can't Say Her Name - $9
Great Pretender 1 - $7
Slum Wolf - $17
Mujirushi - $10
Burn the Witch - $8
No Longer Human Complete Edition - $18
Nijigahara Holograph - $25
The Drops of God Volume 2 - $40
Thus Spoke Rohan Kishibe - $13
Berserk Deluxe Edition Volume 1 - $40
The Girl from the Other Side (HC) Volume 2 - $30 (I also have Volume 1, but it's a bit damaged. However, if you bundle it with this, I'll do $45 shipped)
K-ON Volume 1 - $7
K-ON Omnibus - $27
The Man Without Talent - $17
Die Wergelder Volume 1 - $10
Red Flowers - $17
Onwards Towards Our Noble Deaths - $17
Red Colored Elegy - $20
I Want to Eat Your Pancreas - $9
Solanin - $16
Ayako (HC) - $45
Sky Hawk - $17
Before Chainsaw Man 17-21 - $12 (Including Shipping)
Look Back - $12 (Including Shipping)
Seraphim 266613336wings - $17
Trash Market - $15
Abandon the Old in Tokyo - $15
The Push Man - $15
Blue Lock Vol 1 - $6
Jojo Magazine 2022 Spring - $30
Femme Fatale (Shuzo Oshimi Artbook) - $30
**Sets:**
Buddha HC 1-8 - $375
Vagabond 1-12 - $290
Given 1-6 - $50
What A Wonderful World 1-2 - $100
Chainsaw Man 1-11 - $60
Kaiji 1-2 - $30
Buzzer Beater Vol 1-2 in Japanese (Takehiko Inoue) - $35
Pluto 1-8 - $95
Goodnight Punpun 1-7 - $160
Erased 1-5 - $140
Real 1-3, 5-7, 13-15 - $85
Sensei's Pious Lie 1-3 - $50
No. 5 1-4 - $80
Dead Dead Demon's 1-11 - $90
Fire Punch 1-8 - $70
Summertime Rendering 1-4 - $35
Can't Stop Cursing You 1-3 - $25
Yowamushi Pedal 1-2, 4, 6-9, 11-17 - $270
Blade of the Immortal 1-31 - $425
Fist of the North Star 1-5 - $75
Saint Young Men 1-8 - $125
Hell's Paradise 1-13 - $125
Dorohedoro 1-23 - $270
20th (1-11) + 21st Century Boys - $225
Asadora 1-5 - $45
Zom 100 1-7 - $65
Black Jack 1, 3 - $25
Crazy Food Truck 1-2 - $18
The Breaker 1-3 - $40
Alice in Borderland 1-3 - $45
Record of Ragnarok 1-3 - $25
Saturn Apartments 2, 7 - $40
Blue Flag 1-4, 6-7 - $55
Ikigami 1-4, 6, 7, 9 - $65
Emanon 1-3 - $45
My Dress-Up Darling 1-6 - $55
Girls' Last Tour 1-6 - $80
Inuyashiki 1-8 - $75
Wotakoi 1-6 - $55
Sayonara Football 1-12 - $80
Happiness 1-10 $95
Beastars 1-19 - $150
Iron Wok Jan 1-27 - $525
Beck Mongolian Chop Squad 1-7 $125
Kurosagi Delivery Corpse 1-14 + 5th Omnibus - $180
Sakamoto Days 1-4 - $35
Kaiju No. 8 1-4 - $35
Mashle 1-8 $70
Undead Unluck 1-8 - $70
Moriarty the Patriot 1-8 - $70
Spy Family 1-7 - $60
Jujutsu Kaisen 0-17 - $150
Elusive Samurai 1-2 - $15
Again!! 1-4 - $40
Blue Period 1-9 - $85
Grand Blue Dreaming 1-4, 6, 8-10 - $70
Inside Mari 1-4 - $40
Blood on the Tracks 1-11 - $90
Welcome Back, Alice 1-3 - $25
Ciguatera 1-3 - $50
Parasyte 1-8 - $60
Black Torch 1-2 - $12
Platinum End 1-2 - $12
Jojo's Bizzare Adventure Pt.3 Singles 4, 7, 8, 12 - $40
Whistle 1-18, 20-22 - $195
Prince of Tennis 1-10, 12, 14-32, 34-42 - $375
Nana 1-7, 9, 13-16, 18-21 - $150
I"s 1-14 - $150
Gintama 1, 3-6, 9-23 - $160
Rurouni Kenshin 1-28 - $270
Toriko 1-3, 6-9, 11, 13-15, 17-42 - $410
Mob Psycho 100 1-9 - $80
Berserk Singles 1-3 - $27
Yotsuba 1-9 - $95
Gigant 1-8 - $75
Genkaku Picasso 1-3 - $27
H.P. Lovecraft's at the Mountains of Madness 1-2 - $30
Dai Dark 1-4 - $40
Hinamatsuri 1-3 - $27
Ajin 1-17 - $150
Neon Genesis Evangelion Omnibus (Japanese) 1-5 - $50
**Box Sets:**
Akira - $160
Bleach Box Set 1 - $100 (Poster missing)
Bleach Box Set 2 - $110 (Poster missing)
Bleach Box Set 3 - $120 (Poster missing)
Fullmetal Alchemist Box Set - $150 (Poster missing)
Feel free to comment or message me if you're interested in anything listed! Prices aren't all firm, so we can negotiate a bit as well. Thank you!
submitted by user927314586 to mangaswap [link] [comments]


2024.05.19 03:55 fullmetalkarina Im 18 and lost in life, what a shocker LMAO

So I graduated high school with my associate's degree and a full scholarship to any public university and some trade schools. I attended my first year of university this past year and realized it wasn't for me. I loved the culture of it, walking everywhere and the social aspect, but realized psychology just wasn't what I wanted to do anymore, especially with the idea of having to attend school for 4 more years to get my master's to be an art therapist. So I finished my semester and dropped out.
I have been pretty interested in facial and massage school for a while. A few years I'd say just in the back of my head. As of recently, I have been actually considering it more recently but im stressing myself out about it. I have a school near me that I toured and was told by other people it was really good. I have talked to people there and through my scholarship and it seems its possible I can use my scholarship to cover my license but I am scared of whether or not to go through with it.
I have decided to wait until the spring term to start there, if I choose to. I want to take the summer and fall to just work and think. I am hoping to work at this daycare my friend does in hopes to see if I like working with kids and could see myself going down an elementary school art teacher instead. Is there anything similar to that course of action for esthetics? I have watched plenty of "day in my life" of esthetician videos but I don't think it is enough. Should I try contacting estheticians? I am just afraid. I went to university thinking it was exactly for me because I loved school, but I hated the reality of it, at least for psychology. I am scared of making the same mistake.
I have come to terms with the reality of being an esthetician: building clientele is hard, probably will have to work another job on the side at the start, its competitive, etc. But something tells me I could really enjoy it. I loved studying in school. The idea of learning what chemicals do and how, face muscles, and overall skincare procedures sounds so interesting. but what if it isn't what I think it is? Could you give me some reality checks?
The only thing keeping me sane about this is if I decide to get my licenses they would at least be a paying job . I know this is loaded, but i have changed my entire life and I think I need some more reality checks.
submitted by fullmetalkarina to Esthetics [link] [comments]


2024.05.19 03:35 Cazador0 Short Story: WPA - A Completely Average Roadtrip

WPA – A Completely Average Roadtrip
Disclaimer: Not canon, and I don’t use patreon so please don’t spoil me. Also, any opinion held by a character is that of the characters and not my own. Enjoy.
Town of Ljosalfington, local time 14:00, week 7
Emma Booker
“Again Illunor, I warned you before that this is a utility vehicle, not a party rated smart-limo. I am already compromising more than I should by allowing you to use the sample cooler as a minifridge, one which I can’t even use!” I said as I loaded the materials I had just purchased into the back of the high-G All terrain fusion-ethanol-electric hybrid 24th-century legacy pickup truck that I had printed out earlier this week, carefully avoiding the heavy ordinance hard point.
“That is hardly an excuse for that abysmally cramped leg space barely fit for cattle, never mind the bare minimum for standard decorum suitable for nobility. If this is what a car is like, then I don’t see why you care for your technology,” complained Illunor, who was sitting around idly with a malformed garish bowl of icecream that he had stashed away from lunch.
“If it bothers you so much, perhaps you could help next time with your ‘bigger-on-the-inside’ magic,” I retorted as I slid the last core sample into the back before covering it up with a tarp and strapping it down.
I had originally planned to visit Ljosalfington by myself to acquire much needed exo-materials to test various mana manipulator configurations as I worked to develop my first wand as not all of the materials I needed were procurable locally from Elaseer. I eventually yielded, much to my regret, to allowing Illunor to come with me as he insisted on wanting to deliver a letter personally in town after Thacea had pointed out the wisdom of not travelling alone.
We continued our back and forth for a bit yet as I finished securing my payload a voice called out to me from the direction of the town.
“Excuse me a moment, I couldn’t help but notice but are you from the academy?”
I turned to see an elf dressed in a plain brown buttoned up tunic matched by a slightly shabby pair of trousers with what appeared to be a lute upon his back and a plain and unenchanted longsword on his belt gesturing at our robes. Mine especially were new and unusual, tailored by the academy to go over my armour and allow access to the anchor points and allow me to exit my armour with minimal hassle. Illunor scoffed at what was evidently a commoner’s arrogance at approaching nobility and turned his head away in disgust. I glanced at Illunor and shook my head before turning to face the new man. I had time to spare, and any opportunity to engage in a hearts-and-minds dialogue with the locals outside the bounds of the managed environment of the academy was more than worth the time to chat. Especially as most of the other locals seemed to be content in ignoring me.
“Yes, we are currently studying at the Transgracian Academy. I am Cadet Emma Booker representing the United Nations of Earth and Luna from Earthream, and my aloof compatriot is Lord Illunor Rularia of the Vunerian courts. We were just about to head back but are in no rush. May I ask your name and what brings you by?” I asked with my hand outstretched in greeting.
“Ah yes, yes. My name is Edhel Redoehdelnif, a wandering bard by trade like my father and his father before him. My apologies, Cadet Emma Booker, I am unfamiliar with Earthrealm,” said Edhel as he grasped my hand with both of his and shook it tepidly yet vigorously. Or rather, tried to, as the motors on my suit resisted his efforts.
“News doesn’t seem to spread all that fast around here, so it makes sense you haven’t heard of us. We’re a new realm, and only just got here. Pleasure to make your acquaintance, Edhel Redoehdelnif,” I replied.
“Absolutely fascinating! And a knight no less, or perhaps a squire? I’m sure you have many stories to tell of Earthrealm. Say, by chance are you about to head back to the academy? I have business in Elaseer and the usual coach has been absent as of late so I would rather not go it alone,” said Edhel.
I was hesitant to bring a stranger back in the car with me, even if Illunor was present. However, the opportunity that meeting a bard presented was too good to pass up from an intel perspective and to win the favour of the populace at large.
“That is a great idea. I think I have room for one more…” I paused before gesturing towards Illunor, “provided everyone is ok with it that is.”
Illunor gave a huff and turned his head away in silence.
“Very well, I will allow this. But he will not be joining me in your sorry excuse for a coach,” said Illunor dismissively.
Illunor approached the backseat expectantly and the door opened for him automatically, allowing the dlc kobold to gracefully enter and lounge across the length of the seats, once again ignoring the seatbelts. I sighed as I made my way to the driver’s seat, and Edhel entered from the passenger side as he marveled at the automatic doors and the interior.
“What a strange carriage this is! Although I must say, shouldn’t you be retrieving your horses? I didn’t see any harnesses or sense any artifices,” inquired Edhel as he attempted to make himself comfortable on the car seat, lute in front of him.
“Oh no, this thing doesn’t need horses or magic,” I said with a chuckle as EVI started the car. The elf raised his eyebrows at the sudden hum of the engine and made an expression of alarm when the car started driving itself without my input. “See, purrs like a kitten.”
“Earthrealm must have some large kittens if they purr like that,” noted Edhel, “but you must be concealing the enchantments somewhere. Such a thing as this with such strange yet precise craftsmanship is only possible in the crownlands.”
“Nope, no magic,” I said cheerfully.
“Then how?” Asked Edhel.
“It’s rather simple really. Are you familiar with the workings of a mill?” I asked, deciding to keep things surface level and elementary to avoid provoking the IDOV threshold.
“Somewhat, though I confess to not being familiar with their workings. Are you suggesting this is akin to a mill?” Asked Edhel perplexed.
“It’s the same principal. A mill works by taking a source of rotation such as a waterwheel or windmill, transferring that rotation along a series of rotating shafts and interlocking gears, and finally putting that energy to work by rotating a millstone,” I began as the car pulled out onto the smooth cobbled road in the direction of Elaseer. A notification popped up in the corner of my vision indicating my recon drone swarm had shifted from a holding formation to a convoy screening formation, and while the roads were clear I kept the speed at 60km/h to account for my passenger’s apparent distaste for seatbelts.
“Rotation…” muttered Edhel. He turned to face one of the wheels and EVI pinged an alert for a probable match for a detection spell, “fascinating.”
“Edhel, what are you doing?” I asked.
“Oh, yes, perhaps I should have asked first. Yes, I can see how it all fits together. But the source of this rotation? I see no mighty river or great wind to power this, so where does it come from?” Asked Edhel, not really apologizing. Elven arrogance, it seemed, was not limited by class.
The act reminded me of Sorecar when he inspected my gun, but where the armourer had been respectful with it, Edhel was more flippant. I considered the possibility that he was a spy sent by one of her peers or the crownlands, though this did not mesh with the methods I had seen so far. Edhel may have been just overly enthusiastic. In either case, I quickly decided to only reveal the antique design for the ethanol engine, and not that of the batteries or the emergency coupler to my suit’s fusion reactor.
“Right, well please ask first next time. As to your question, I won’t bore you with the details, but the rotation is generated by creating a periodic sequence of explosions inside of a machine – a manaless artifice – called a combustion engine, said Emma.
“So that’s what that sound is…” pondered Edhel, “are these artifices typical in Earthream?”
“You are awfully inquisitive for a commoner,” noted Illunor as he inspected his nails for dirt, “and rather accepting of something which should be impossible.”
“I wouldn’t be much of a bard if I wasn’t, my lord,” said Edhel shifting uncomfortably in his seat, “perhaps some music might set the mood better?”
“That would be preferable, bard. I have heard enough of the Earthrealmer’s Road Trip Playlist and would like to listen to some music of real culture,” said Illunor.
The bard agreed and proceeded to awkwardly play a ballad about an adventurer who slew a hydra in some frozen wasteland. Partway through, I politely interrupted the Edhel to point out the seat controls much to his fascination and Illunor’s grumbling at their common nature, and after some adjustment the bard went on playing and I half-heartedly listened while I paid attention to the road and my drone feed.
Particularly after EVI detected something unusual and alerted me to its presence.
”Attention Caded Booker. There is a disabled vehicle blocking the primary route to destination. Heat signatures in the woods are consistent with that of an ambush.”
“Damn it,” I muttered.
I glanced at the drone feed to see a broken cart strewn horizontally across a wooden bridge over a brook. On the surface it looked like a pair of civilians who required aid and assistance, but off in the woods were several heat signatures, several of which held weapons of varying levels of enchantments. Occasionally one of the pair on the bridge would talk with them, suggesting they were in cahoots rather than hostages. I recalled crossing that very bridge not a few hours earlier, so the blockade was very recent.
“EVI, did we pass that cart on the way here?” I asked.
”Negative,” replied EVI.
I grimaced. I had been trained to handle road-side ambushes, but it was only something that was a theoretical possibility. Something that should only occur in a warzone or a corrupt and unstable polity. I knew I had the capacity to handle such an encounter, even non-lethally, but that didn’t change the fact that these were civilians and as such were the responsibility of local law enforcement. Combined with the fact that I had passengers I was responsible for and engaging the ambush was a risky option.
“EVI, give me a list of alternative routes,” I commanded.
”Affirmative. Here is a list of routes in order of recommendation,” replied EVI.
I looked over the routes superimposed on a map of the region and quickly dismissed taking a shortcut through the forest and cutting through farmland. A detour caught my eye that extended the journey by roughly ten kilometers and I immediately sent a pair of drones to scout it out before committing to the detour.
“Are you alright, Cadet Emma Booker? You seem distracted,” asked Edhel, snapping me back to reality.
“Yeah, I’m fine. I’m just focused on driving,” replied Emma.
“I suppose it must be quite taxing to command an artificed carriage of this complexity. Perhaps it might ease your mind if you were to regale me a tale of a hero of your realm?” Said Edhel, strumming a complex tune from his lute as he spoke as each and every pluck triggered a low-level spell.
“Well, that may be a problem. We don’t have any monsters to fight, and wars are a thing of the past,” I said while desperately tip-toeing the subject of aunt Ran, the subject of war, and our voyages through the cosmos, “though we are not without the adventurous spirit. We certainly have many stories of grand voyages. Some mythical and fictional such as The Odyssey as told by the Greek poet Homer and some historical such as the race to the south pole.”
“The south pole,” muttered the bard, “so you have explored all of Earthrealm then? I suppose that makes some sense, if you have artifices such as this then traversal of a globe would be quite manageable.”
“You are quite perceptive,” I said, not wishing to elaborate.
“A great performer knows his audience,” said Edhel with a charming, honest, almost human smile.
I felt a pang of homesickness as an intrusive thought reminded me that I could have gone to a real college surrounded by friendly faces my age, engaging in nightly holostreams and dreaming of adventures in the stars from the safety of a college dorm room. The sight of Illunor in the rear camera was the only thing that kept me grounded, as I almost felt like I was back at home on a road trip rather than returning to a fantasy feudal court, constantly evading death at every turn with the fate of humanity on the line. As such, and prompted by EVI, I barely had the wherewithal to take the planned detour.
A fact which did not pass by Edhel.
“I believe you may have taken a wrong turn, Emma,” he commented.
“Nah, I’m just taking the scenic route. I came from that direction on the way here, and you have inspired me to see the other road and I figure it should only add a few extra minutes to our travel time,” I said, gesturing at a paper map which I had referenced exactly once, “though on that subject, you seem to know these lands quite well. Do you have any recommendations on places to visit in the Nexus to scratch that itch?”
Illunor raised his eyebrow at the detour excuse, knowing full well this was not part of the plan. I worried that he might complain about the issue and but thankfully remained silent as he snacked on the contents of the misused sample storage unit. Edhel himself took on a more pensive posture.
“I’m happy to have been such an inspiration, Emma, though I am sure an explorer such as yourself has little need of such. I would normally suggest the skyward fountains of Verdellan or the cloud tides of Asturia, but that may be too casual for someone of your calibre. Perhaps the severed chasm or the fire marsh of Bhandahova may be more to your liking. Or perhaps…” Edhel leaned in, “I have heard rumours of a dragon in the glassy obsidian wastes of Vurcanar.”
I chuckled at that, knowing how I was fortunate enough to fish a dragon scale out of the nearby lake for the ECS. “The thought of going dragon hunting had certainly crossed my mind…” I mused aloud.
“Yet you sound hesitant. Perhaps it is too much for a newrealmer. Perhaps a slime or a dire rat might be more appropriate,” he said with a tease.
“No, it’s not like that! It’s” I stammered, before attempting to change course after realizing I had been goaded, “what I mean is, I was under the impression that dragons were an endangered species. Where I come from, hunting endangered animals is usually illegal, and big game hunting in general is frowned upon. We do make exceptions in the case of problem animals such as if a large predator starts hunting humans, but as a rule we prefer conservation and try to find ways of coexisting with wildlife such as the use of barrier fences and scaring away dangerous animals rather than being forced to cull their numbers. Having a species go extinct would prevent future generations from appreciating them and risks destabilizing the ecosystem they are a part of. Now if this dragon was actively razing villages and eating civilians and livestock, that would be one thing, but this does not look to be the case. I don’t imagine the Nexus has any settlements in this wasteland, and the dragon clearly wants to be left alone. Killing an innocent dragon would be murder.”
I grinned to myself after delivering a diatribe that would have made my tenth grade social and environmental studies teacher beam with pride, though by the expressions of my passengers my view did not appear to be shared. Edhel’s mouth was agape in shock and fascination, while the Venurian in the back seat merely huffed in disapproval.
“I assure you Newrealmer, there are no innocent dragons,” stated Illunor with a hint of terseness breaking through his otherwise regal demeanor.
“Illunor, I understand that Venurians have personal reasons for not liking dragons, but you can’t just extend that disdain to their descendants or those uninvolved just because they are the same species,” I said.
“If I may interject on your behalf, my lord, I believe I can address Cadet Emma Booker’s concerns,” said Edhel with a bow. Illunor nodded in approval.
“Very well, you may proceed,” he said.
“Thank you, my lord. My dear Emma, you must understand that dragons are not simple animals driven entirely off of instinct as it appears to be the case in Earthrealm. They are monsters. Intelligent, long-lived, violent, greedy, cruel, territorial, selfish flesh-eating monsters. They are evil by the very nature of their being, unable to change by their own accord, and unwilling to change when His Eternal Majesty offered them freedom from their nature. It isn’t that they want to be evil. As intelligent animals – intelligent monsters – dragons are capable of understanding morality, and many have tried to overcome their evil nature at great expense to themselves. A well intended and noble sentiment, yet a doomed one as like all animals, they all succumb to their nature in the end. Overcoming one’s nature is impossible,” said Edhel. His eyes took on a stoic, almost remorseful gaze as he spoke, and Illunor nodded with approval.
I was appalled by this claim, not by the contents so much as how blatantly false it was. As a representative of the human race, I was a living counterexample to his whole argument. We had remained physiologically unchanged as a species since the last Ice Age, and yet in spite of that, in spite of our many flaws, we had found peace and balance. If we could do it, anyone could do it.
“Will all due respect Edhel, that is nonsense. Monsters aren’t born, they are made. It is the mark of any intelligent species can adapt their behaviour to their environment for better or worse, and under the right care any so-called monster can grow to be a force for good,” I began, but while I searched for the right words Edhel shook his head.
“I appreciate your race is an empathetic one, Emma, your idealism is unfounded. As flesh eaters, a dragon must take the life of another animal or person to survive, or they will perish. As such, every dragon has taken a life. As long-lived creatures, they will have amassed a significant number of kills. As the land can only support so much animals, a dragon must be fiercely territorial and aggressive to remove competition, lest they starve. As such, even the most kind-hearted dragon alive must be violent and greedy, and their intelligence fuels this even more so if they know a bountiful land of morsels exists just outside their range.
Now perhaps a multitude of dragons may find a way to co-exist together in some settlement, but to support such a venture would require a large territory of prey, or a livestock animal. Perhaps they could support a large colony by farming grain for their livestock, but that would require effort on their behalf. As large animals, such efforts require a great deal of energy. Yet that size makes it easy for them to intimidate smaller races to do their labour for them, and to keep their client race in line dragons must be cruel. And even so, as their numbers grow so do their needs. As such, they must expand into the lands of their neighbours to survive until there is nothing left to devour, at which point they must turn against their own lest they starve. As such, it is the nature of dragons to conquer and devour. That is why there is no such thing as an innocent dragon,” finished Edhel.
I was speechless, not because I believed Edhel had a point, but because I was horrified at how easy he found it to rationalize the extermination of an entire sapient species. If this was how the elves thought, then it wasn’t the dragons who were the monsters. I suppressed that dark thought. Edhel’s thought process was a product of his culture, not a feature of his elven heritage. If there was any hope of peace between our people, I needed to show him there was another way of being. I needed to prove that co-existence was possible, no matter one’s nature.
I took a deep breath to steady myself before replying.
“That- that is a callous way of seeing things,” I began, though the shock was still there in my voice, “you speak as though there is no natural equilibrium with a dragon, that their only state of being must be to be cruel, to devour, to conquer. But I see things differently. In fact, I might wonder if a fledgling civilization might see the presence of a dragon as a boon rather than a curse. Being intelligent, the locals may be able to come to some agreement with the dragon. Perhaps they might leave some land as a hunting ground or offer up a share of their cattle or guard the dragon as it sleeps. In exchange, the dragon might allow them to build a town outside its mountain and protect them in times of danger. An equitable exchange. A civilization might even create artificial lairs to attract dragons for this very reason. True, some dragons may behave tyrannical towards their town, but a well armed populace of a large city would be more than capable of fighting such a threat, and a rational dragon might reason that threatening their own populace would put their reliable source of food and shelter at risk. You see, it’s all a matter of perspective.”
“You certainly are an imaginative one, Emma, to wonder up a quixotic world where the hare and the fox live together in harmony as equals. Even so, you seem to have ignored one key detail to such a society. What would happen should the dragon not be fed for months on end?” Asked Edhel with his eyebrow raised.
“The same thing as stranded a dozen starving, stranded Elves!” I spat back.
[Alert: Vehicle speed above recommended limit for conditions. Recommendation: slow down. ]
“I am driving slow!” I seethed, not realizing I had sped up with manual control enabled.
“I grow tired of this common prattle,” interjected Illunor just in time to prevent an awkward silence, “bard, play us another song.” “As my lord wishes,” said Edhel with a bow before turning to me with another smile, “perhaps a more soothing melody would be in order? A love song perhaps, to honour Cadet Booker’s compassionate nature?”
I said nothing as Edhel began to strum his lute again to the tune of a love story of a pair of doomed lovers named Ramian and Junette, hating his cheeky knowing grin that only served to get under my skin further as I focused on calming down and slowing the car back to a more reasonable pace before investigating a priority alert which I had been blinded to moments prior.
[Alert: hostile roadblock is absent, location unknown.]
Shit.
“Illunor, we may have a problem,” I said.
“Shush, Newrealmer, have you no class? We are almost at the best part! I’m sure it can wait,” replied the contextually clueless lizard.
I had never wanted to throttle Illunor as much as I did now.
“Illunor, shield, now,” I said with a raised voice.
“I don’t see-“ he started, pausing mid-sentence as his ears perked up.
[Alert: Multiple manafield and spell signatures detected!]
I took evasive maneuvers as Illunor tried to piece together a shield spell, fumbling it twice as panic appeared to set in and providing me with a reminder that Illunor was a civilian, not a soldier. A hail of arrows pelted the exterior of the truck, piercing but not penetrating the composite armour. I was tempted to do nothing but just drive away from the arrow fire, but a foreboding premonition of danger filled me as I recalled Sorecar’s hunter-seeker arrows.
Seeking to avoid that fate, I triggered the active defenses.
The smoke screens deployed around the vehicle, obscuring the sight of any who depended on visible light to see me. A barrage of decoy flares equipped with wooden cores shot upward at angles and diffusing to the side like a pair of giant wings which when combined with the MFD, short for mana-field dampener, inside the vehicle meant that the pelting hail of arrowfire softened to a whirr as the arrows whiffed over the top of the truck, retargeted away from the soft flesh of my passengers and even invoking friendly fire amongst the ambushers.
In the chaos, EVI and my drone swarm fed me complete tactical information on the ambush. Of the 26 individuals at the first blockade, 20 were accounted for, and 3 had died from friendly fire. Ahead at the bridge, 5 more of them were at the bridge where a barrier had been hastily erected to cage me in as the river valley was too deep to cross.
“Illunor, we need a bridge,” I said, taking stock of the wellbeing of my passengers.
The bard was huddled down low and suppressing his manafield, but otherwise rather composed. Illunor, on the other hand, was cowering in the gap between the seats with his hands covering his eyes and his tail tucked in.
“A bridge is no small request, Ne- Cadet Emma Booker,” replied Illunor, “and your ‘Emeffdee’ has blinded me to the outside of this moving death trap.”
“If I drop it, can you at least make a ramp?” I asked as I circled the battlefield. Or tried to, at least, as earthen ramparts emerged from the ground from a yet unseen source to cut off other avenues of escape.
“A ramp? Surely you don’t mean-“ he stammered.
“Yes or no,” I said.
Illunor paused, before taking an unsteady breath.
“Yes. But not with that Emeffdee,” he replied.
“Good. Steady your nerves and prepare to make a ramp ahead of us on my signal,” I said, “in the meantime, get your seatbelt on. This is going to be hairy.”
As I circled around to make my approach on the bridge, the final combatant made his appearance on a nearby tree, revealing himself as an elven mage. An alert focused on the air around him indicating he was preparing an unknown high-tier spell, and I locked the predator drone on him indicating the elf as a high-priority target if our escape plan failed, and I was forced to use lethal force.
If I was forced to kill.
It was one thing to know you may have to kill in the line of duty, but it was much harder to reconcile that with reality. No number of simulations could match the real thing, and a part of me wanted to simply offload the responsibility to EVI to keep my hands clean, but to do that would be betraying my duty as a human being. I breathed in deep and tried not to think about it, instead hoping to rely on the ace I held in my sleeve instead.
“EVI, ready the spell jammer,” I said unevenly.
Acknowledged, the prototype Exo-Radiation Wave-Field Distruptor is primed. High risk target identified and locked, permission to engage?” EVI asked, forcing me to address the dreaded question.
“Negative,” I replied, “hold your fire. If the ramp fails, then you have permission to engage,” I said.
Affirmative, on your mark,” replied EVI.
I lined up the truck with the bridge and bolted through the smoke, keeping a careful eye on the mage as I went. His spellform took on a more concerning shape as I accelerated, and I realized I could not afford to let him finish his spell. I triggered the spelljammer.
A terrible roar erupted from an array of speakers printed from mana-resistant materials that would have made Godzilla herself beam with pride. The sound was decidedly unnatural, gnarly, dubstep drop composed of an electric eel, a whale, a mountain lion, and a tyrannosaurus rex all being simultaneously assaulted by a swarm of angry cybernetic murder hornets as an equally chaotic wave of mana blasted outwards from the exterior of the truck, with the interior thankfully sheltered by audio and mana dampening.
The ambushing assailants cowered and panicked, and it was enough to cause the Elven mage’s spell to backfire in his face as his form exploded into ashes, meeting a horrific fate which I had tried so desperately to help him avoid. With all the combatants momentarily incapacitated or dead, I lowered the dampener and turned off the smoke.
“Ramp!” I shouted, snapping the lizard back to reality.
The Venerian nodded and hastily formed an earthwork ahead of us right before the blockade, and the truck leapt off the ramp with a not insignificant amount of air beneath our wheels. I braced for impact, regretting skimping on the shocks in the name of preserving materials, but the impact never came.
[Alert: Friendly spell designated ‘Feather Fall’]
Illunor thankfully had enough wherewithal to gently land the steel brick, and I sped off into the distance away from the trap that had unfolded behind us, leaving the interior of the truck in an awkward silence as we each processed our brush with death in our own way. “How many are dead?” I asked EVI.
6 hostiles confirmed dead,” replied EVI.
I drove on in silence. Those were six deaths I had tried to avoid, and I became lost in thought as I wondered what I should have done differently to avoid the confrontation entirely.
Edhel broke the silence with a bout of laughter.
“Terrific! Absolutely terrific! Why, I can conjure up many a tale from this encounter alone! I live for this kind of inspiration!” Exclaimed Edhel a little too chipperly considering the circumstance.
“I would rather not hear stories about how I bravely ran away,” I moaned in deadpan sarcasm.
“You think too little of yourself, Cadet Emma Booker. It is plain to me that you are no ordinary rabbit. Make no mistake, I see it as a privilege to bear witness to the roar of a vorpal hare!” Said Edhel as he supressed his laughter, “though I am afraid with all the excitement that I must finish my song some other time.”
“How about I play some of our music?” I offered after the elf revealed his thrill-seeking side.
“Splendid, I would like that. Perhaps something of your ‘Roadtrip playlist’ you speak of? It sounds like a collection of your voyages,” said Edhel.
“That would be an improvement on the truth,” said Illunor dismissively as he eased from his state of shock, “it is little more than noise under the pretense of music.”
“Illunor…” I muttered to myself before turning the mic on, “no, no it’s not like that. I have terabytes of pre-recorded songs from various artists back home which can be played by… an artifice called a speaker. A playlist is a set of songs which are grouped together, usually to listen to in specific situations such as studying, partying, or travelling. The latter collection is what Illunor is referring to.”
I very deliberately chose not to reveal my ‘Unfortunate Daughters’ playlist.
“An artifice which plays music, and a magicless one at that. I must say, Emma, I fear for the bards in your realm,” said Edhel with a laugh.
“Your fear is misplaced, Edhel. Entertainers live like kings where I come from,” I retorted with a smirk of my own, “well, the ones with talent at least.”
“Well, well, I suppose I have to hear my competition!” Said Edhel with a laugh.
“Do as you must, though let it be known that I warned you,” said Illunor as he watched a play on his sightseer.
I had EVI compile a list of songs that left out content offensive to Nexian sensibilities or violating OpSec and as it compiled I mused over what type of sample spread I wanted to show off. Then it struck me. What better way to show off our culture than with some good old blue jumpers and nova rock! Sadly, jumpers were unavailable to show but I still had a whole list of modern artists to choose from.
Moments later, the car speakers sprung to life to the tune of ‘Innocent Youth of Mine. Edhel’s eyes lit up like a child visiting a zero-g gravity park for the first time, seemingly star-struck by the antique electric guitar and the synthesizer-drums in particular.
“What… what is this? I have never heard anything like this!” Proclaimed Edhel.
“Dreadful, isn’t it?” said Illunor, doing what he did best and pretending to hate it.
“Oh there is a lot more where that came from,” I said with a cheeky grin of my own, “this one is called ‘Innocent Youth of Mine’ by ‘Cannons and Poppies’. It’s part of the Nova Rock genre.
“And those strange instruments?” Asked Edhel.
“Oh, you mean the electric guitar and the synthesizer. They are electronic instruments, taking advantage of channeled and modulated electricity to create near any sound we can imagine,” I replied.
“Channeled electricity… are you suggesting these sounds were made by some form of lightning?” Asked Edhel.
[Suggestion: Avoid topic of electricity due to OpSec risk]
I nodded at EVI’s warning, thankful that it caught me before I discussed the very thing that all of my equipment ran on.
“It’s not exactly lightning, but close enough,” I said.
“If I had not witnessed to your display of power earlier, I might have perhaps been more skeptical of such a claim, but I suppose a lady must keep her secrets.” said Edhel with a raised eyebrow and chuckle, “but I digress, this music is most interesting.”
“There is a lot more where that came from,” I said with a cheeky grin of my own.
“If I ever have a prisoner in need of torture, I will turn to you first,” replied Illunor, “if you are willing to subject your peers to this madness then I cannot imagine what you would force upon your enemies before dunking them in ice.”
“In your dreams,” I retorted.
I played a few other songs including Astrodesee’s ‘Meteor Struck’, the Martian classic ‘Hotel Cydonia’ and even ‘Switching to Warp’ before Elaseer emerged from the distance, and I pulled up outside the gate to drop Edhel off.
“Here already?” Asked Edhel.
“Well, yeah. I was just running a quick errand, I didn’t want to go too far,” I replied casually.
“That was a distance worth at least five days of walking by foot, and you call that a ‘quick errand’?” Asked Edhel. I shrugged, and he laughed.
“Well in any case, thank you for allowing me passage in your car. I must apologize for my lack of gift or payment…” said Edhel. “Don’t worry about it, it was on the way,” I replied.
“I see, how generous. Perhaps we might one day meet again?” Asked Edhel.
“Maybe, but I’m not sure how likely that is. The academy takes up most of my time,” I replied, “though you never know. I still have a lot of quest hours to complete.”
“Is that so? In that case, I hope we meet again! Goodbye Cadet Emma Booker and farewell Lord Illunor Rularia,” he said. “And good travels to you, bard,” said Illunor.
I waved off Edhel and drove back to the academy, Illunor still sulking in the back seat.
“Perhaps next time, you should steer us away from danger?” Suggested Illunor.
“I tried, but we were tracked,” I replied.
I groaned inwardly at the additional work needed to fix the truck. EVI compiled a list of upgrades for future engagements, batting away my idea for a ‘turbo mode’ and a ‘jump boost’. Though at the end of the day, meeting the bard wasn’t a complete loss. It felt good to talk to someone almost normal for once, and I hoped I met him again.
Edhel Redoehdelnif
I watched as Cadet Emma Booker’s vehicle went off into the distance, getting one last look at the Earthrealmer’s strange artifice before turning towards the gate. The voyage was an exotic experience, not unlike that of a fever dream or a peak into a world completely alien to my own. Indeed, it was a struggle to contain my excitement and enthusiasm and process the experience rationally as I made my way through the southern gates of Elaseer and turned the corner of an alley before entering an impossible structure that did not exist.
“You are earlier than expected,” said the shadowy figure of my handler as I made my way to the meeting hall.
“The Earthrealmer’s means of transportation proved far more expedient than anticipated, my lord” I spoke as I knelt before him, “even with her unexpected departure from the anticipated road and the ambush we traveled for scantly more than an hour.”
“Yes, I will require a full report from you. Perhaps you can shed some light on the ‘smoke dragon’ my men claim intervened on the Earthrealmer’s behalf,” said my handler.
“Smoke Dragon, my lord?” I asked.
My handler responded by activating his sight-seer, revealing how the ambush had appeared from the outside. The Earthrealmer’s uncanny artifice traversed down the road, a pair of manafields displaying proudly from within until the archers began their assault. The artifice then transformed as smoke billowed out from its pores and wings sprung forth above until it was the form of a mighty wrym with a pair of glowing eyes springing forth from its ever extending head where it then gave forth a terrible unholy roar which sent waves of mana outward. The mage working to seal the area and trap their mark vapourized in an instant as his spell backfired. It was apparent to Edhel that his exceptional experience in the carriage was merely a muted rendition of the events unfolding around them.
It would seem the hare had the shadow of a dragon.
“I do have some insight, though I must confess the Earthrealmer did very little in the way of direct action. I suspect she has some unseen means of commanding and scrying through her artifices,” I said, “one which does not utilize magic as we know it.”
“Such a statement is heresy,” said my handler, “but such special circumstances are your reason for being. I will require you submit your memories for verification. What is your appraisal of the new realmer?”
“The girl is far more dangerous than a surface appraisal would suggest, though she prefers to conceal that power rather than utilize it out of a misplaced sense of compassion. Her people appear to have a boundless creative drive through which such artifices are birthed, though again it is misdirected towards more common applications. I believe that if properly tamed, this human animal may provide us with great works of art,” I said with a bow.
“I see. Does the girl know you work for us?” Asked my handler.
“She may harbour some suspicions, though did not voice them outright beyond concealing her knowledge,” I said, “though nothing significant. Provided our next meet is under believable circumstances such as a festival she should view me as cordial.”
“She has indeed proven clever,” conceded my handler, “very well, I will make arrangements for your paths to cross again. Perhaps I will arrange for her to be a contestant at the next inter-academy tournament. In the mean time, prepare your report and don’t wander far. This is a priority assignment.”
“As you wish, my lord,” I said with a bow and a smile.
Emma Booker had proved to be an interesting animal indeed, and I hoped our paths crossed again.
submitted by Cazador0 to JCBWritingCorner [link] [comments]


2024.05.19 02:23 exemeows my story of watching jenny in a mental hospital

a few months ago i was in a mental hospital. we had a tv that we could watch youtube on sometimes in the evening when we weren’t doing programs. ive been a huge fan of fiw since i was in elementary school, and one day i put “it’ll be okay” on the tv to show everyone because i remembered it existed. one of the staff, named Trevor, told me to shut it off and said he was “friends with jenny long enough to know that it wasn’t appropriate”. i was immediately floored and asked him wtf he was talking about. he nonchalantly revealed he had been friends with jenny for like.. years???? i was shocked. honestly i shouldnt have been too shocked since trevor knew a lot of other people. he was also friends with dan avidan, and had even edited videos for matpat. he has worked tech at cons before and spent a day with tara strong once. also, the infamous dr weebl song, magical trevor? ALSO ABOUT HIM. nonetheless i was still so surprised about how many people he knew. anyways the next day we decided to watch equestria girls (peak) and he apparently messaged jenny telling her about it, because jenny had tried to get him to watch it. he came to me the next day and told me that i had made jenny, one of my favorite creators of video essays, happy 🥲. i have been holding that in my heart for months. he honestly saved my life. i remember multiple times where i was at my lowest and felt so trapped, and he knew some reference to make me feel better. i have been out for three months and am doing much better, but i just want to thank jenny, youtube and internet culture, and trevor, for everything. i think about him every day. we shared so many of the same interests and he was like a weird uncle to me lol.
edit: i also forgot to mention, but he was also the person who suggested that jenny made a video on the land before time franchise! he studied paleontology in college and is a huge dinosaur nerd (and just a huge nerd in general lol)
submitted by exemeows to JennyNicholson [link] [comments]


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submitted by ryanmark234 to nursinghelp2024 [link] [comments]


2024.05.19 00:42 boujeebaby123 Fuming Mouth and Tomb Sentinel in Pittsburgh tonight. Come Hang

Fuming Mouth and Tomb Sentinel in Pittsburgh tonight. Come Hang submitted by boujeebaby123 to Hardcore [link] [comments]


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submitted by John_Smith_4724 to nursinghelp2024 [link] [comments]


2024.05.19 00:04 Jerome_Z My performance of Song Without Words, Op. 62 No. 6 "Spring Song" - Felix Mendelssohn. Not perfect... maybe i'm missing some notes. lol

My performance of Song Without Words, Op. 62 No. 6 submitted by Jerome_Z to piano [link] [comments]


2024.05.18 23:09 MrPenguun Prediction for rest of year based on Chicago demonstration.

As people have said, Dustin stated the next few songs will be singles every few months unrelated to the lore. BUT, he also ended the demonstration with a teaser to a new book/album, and it showed "returning spring 2025." So I think the next few songs will be singles, BUT I think they will be releasing a lore related album at the end of yeastart of next year to kick off their next tour in spring 2025.
submitted by MrPenguun to Starset [link] [comments]


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submitted by MortgageRich3613 to Statisticshelpers_ [link] [comments]


2024.05.18 21:41 MisterAmmosart Trip Report: 05/05 - 05/17. Mainly Tokyo. IIDX traveling in Kanto. Long post.

Freshly back and awake after a twelve day stint for my first time there. I knew that I wanted to go in general, and while I didn't have a firm itinerary planned out, there was one main goal that I had in terms of sites within the country. The main video game that I play is Beatmania IIDX, and it has internal trophies which are represented as badges. Your profile allows you to assign up to five of them as visible when you start a new round, and there are badges to earn for playing at least one round in every prefecture in Japan, as well as every subregion. Getting the Kanto badge meant that I needed to play at least one round in Tokyo, Kanagawa, Saitama, Gunma, Tochigi, Ibaraki, and Chiba. After five days, I had that complete, and now I have a permanent record of this trip within the game itself. There was also a time-limited event to earn points in IIDX in order to exchange them for goods, such as a hat, or a towel, or a new account card and a poster, and I managed to get that taken care of in somewhat dramatic fashion. I did some other things too.
Primary general points
· Getting Suica set on the phone and using it was generally painless. There were only two times where I needed to summon the help of a resident JR employee to clear up an issue with the gate not reading the card for some reason.
· Most vocal interaction which I had was the opposite of painless, because I continuously kept trying to speak Japanese and failing, and most people would realize that I was completely failing at it and responded with English (some with full on sentences, others with just a few words). There were a few rare times that I was able to express my intent in Japanese, receive a response, understand the response, and reply as necessary, but that was rare. Once English was invoked, I would stay with it, because that's what they were expecting. I've been self-studying the language for more than twenty years in varying degrees of intensity, and while my reading comprehesion seemed sufficient enough for this trip, and while I didn't expect my speaking to be as good because I don't have any opportunity to practice speaking, I came away bitterly disappointed in my vocal and speaking comprehension in terms of my interaction with people there. Even within the trip I could at least overhear common chitchat better, but any time I needed to converse with someone for some reason, I usually needed to have things repeated several times and broken down before I finally realized what was being said.
· You are going to be asked about separately buying a bag with every non-food purchase. Accept or immediately present one that you are carrying to indicate how your purchase shall be bagged.
· I never once had my passport requested for presentation.
· Only once did a person volutnarily reach out to address me, and it was just to ask me where I was from in English. Otherwise, everyone left me alone the entire time.
· Weather through the period was ideal. Mid to upper 70F/25C range and only a few days where it was rainy, and even then it wasn't a downpour. A while ago I personally resolved to only wear suits in public and I purchased a new pair of Mephisto shoes after hearing reports of the extensive walking causing problems for traveller's feet and shoes. My attire help up well; there were only a few times that I needed to avoid sunlight to not get too hot, and I have no issues to report from the shoes.
· I only got X'd out of a restaurant one time, and I think it's only because I wandered into it before it was ready for service. Otherwise, I never once waited in line for food, I never once went to restaurant more than once, and all food was acceptably priced for the portion and excellent for the quality.
For these per-day recounts, I wrote them contemporaneously at the end of each day, so you'll need to forgive me for some writing being in present tense and other writing being in past tense.
Day 1 - Travel, Sugamo, Ikebukuro
Non stop flight from Chicago OHare to Haneda. 12 hours. Good thing I usually don't watch movies, because that just means that all I needed to do was binge a few to make the trip go by.
Pre-trip research led me to choose APA Sugamo as my home base for the visit, and I think that it was a very fortuitious choice. I'll have more to say about it later.
Some awkward encounters happened right away upon checking in here. I was at the nearby Family Mart to buy some things and I didn’t catch that he was making sure I wanted a bag until he repeated it five times. Yes, I’ll take it. Before getting there I was coming down to ground level after checking into my room, and when that person saw that I would have been the only other person going down to the ground, they ducked right back out. I was warned on both of these kinds of things happening, so I guess it’s good to have that immediately out of the way. It would turn out that people deliberately avoiding me was rare throughout the trip.
Despite not sleeping on the trip, I had freshly arrived and had no sense of being tired, so once I had my stuff down, I went off to Ikebukuro right away. No picture or video truly conveys how crowded these areas can get. It can only be experienced in person to be understood.
I soon found Round One Ikebukruo and went right in. So dense and loud. It’s entirely alien to me to see no less than ten IIDX machines in operation and all of them in use. I dumped the money into random tickets, as I foresaw doing, but now I have to wonder if that was the right thing to do, or if it’s tied to that location. I guess I’ll find out.
The forecast is for rain so I need to be in a hurry to figure out where I’m going to go. There might be only one day left for me to get my time limited toys.
Day 2 - Kawasaki, Kanagawa - Utsunomiya, Tochigi - Oomiya, Saitama
My body decided that it only needed four hours of sleep this morning. Without doing more research, I somehow decided to assume that more of the Round One locations were close to 24 hours of operation much like Ikebukuro. Answer: no. I hopped on the train early and went to Shibuya first, but it was very quiet, so I decided to get some of the travels out of the way today and headed south to Kawasaki. I still needed to dawdle for a while until Silk Hat opened at 900AM, and when I finally was able to get inside, I was only able to verify that their store had several allotments of the campaign goods and all allotments were out. Played one round on a monitor that was surprisingly blurry, and I don’t know why that would be the case with a lightning model, but it was, so that was enough.
After doing all of that, I resolved to try to go to Chiba and Ibaraki afterwards. I figured that with Kanagawa and Tokyo likely all out, going to the outskirts would make more sense. However, there was an injury on one of the rails that threw everything off normal, and the train I found myself riding was bound for Utsunomiya instead. Seeing as how I was going to go there eventually, I rolled with it.
It doesn’t take too long to move away from Tokyo metropolitan area before you encounter more forest like areas and rice paddy fields. Halfway through the trip I noticed that two older women suddenly hopped off while the train was waiting to go to the next stop, and I followed them when I realized they found the express line. Utsunomiya has a substantial size to its area and buildings but it was very quiet on the streets there in midday. Walked a mile to Sega GIGO, found that they didn’t even have the goods tracker up. All out. Interesting buliding for it having several neon signs, all vintage and authentic at that. Getting to there from the south meant cutting through Saitama, so I knew I had enough time to make one last attempt there. Research shown two stores being near Oomiya station, so that’s where I ended up. Taito Station was immediately visible upon exit, and they have two IIDX machines specifically with 20 gram springs, which is closer to my home setup and that much lighter than standard 50 gram springs. The final hour drew near and I made one last visit to that city’s Round One. Unlike nearly every other place I went to so far, it only had one IIDX machine. However, and maybe because of that, their goods listing didn’t show everything as out. One painful language exchange later, I was able to discern that what I wanted was available. When you spend more than 3000 yen in a single credit, the game wants to verify if you really want to proceed. It does it again at 6000 and 9000. Yes, I really do. But, having made that money dump I was able to get my hands on the e-amuse card and poster with fifteen minutes left before the deadline. Mission complete. By this point in the day it was exceedingly difficult to even look at the screen so I was ready to come home, but not before getting some goods at the Oomiya Book Off and redeeming what I could for points at Round One Ikebukuro. By the end of the day the only thing that I could tolerate doing was to buy some chicken and nigiri from the nearby train station. Good enough. At that point in the day my body felt like it wants to rock back and forth after all the train riding done today. But, it ended up being worthwhile after all.
One nostalgic feeling I had the most strongly in the day was at the Utsunomiya location where the smell of it triggered past buried memories of yesteryear. I think I want to attribute it to the stronger second hand cigarette smell but I’m not sure - all the same I felt its presence strongly there. Also, I don’t see Oomiya (or really Saitama itself) mentioned as a fun place to go, but it might serve as an acceptable alternative to Ikebukuro, only not as massive in scale of human quantity. Depending on how the trip goes in total I may end up back there for IIDX playing, at least if I don’t find any other place that has 20G springs.
Day 3 - Akihabara
With the travels out of the way, it was time to keep things more regionalized and stick to one area, and there is shopping that needs to be done, so it was off to Akihabara and to see how much of other posted tales hold true. The answer is that it is a lot of it. Kotobukiya can stand to open sooner than noon. Super Potato is indeed priced for a market which wants to snap up anything cheap - I at least found Xi for under 500 and felt that it would have been a bit silly to buy only that, but it didn’t make spending 2000 on one single issue of Arcadia any better. I had no idea that Hey Arcade was right next to both of them; while it was assuredly nice to be there and see the row of Cave shooters among everything else, something got messed up with my registration of my new eamuse card with everything else, so that quickly added to my stress. Having to carry around a few hundred dollars worth of crap with every step didn’t help matters. At least I was able to help a person recover their lost phone by applying a bit of logic to the situation and deducing it to belong to the only person there who looked French, as it was on the Lock Screen. They were relieved, yes. Then, rain came, and it was more than I was anticipating, and I left the umbrella at the room, particularly since I knew I’d be shopping this day. It also turns out to have not mattered much, because I went to visit Bic Camera so that I could get myself a hair trimmer while here, and that turned into me finding a bunch of Kit Kats available, so that meant a second bag. The wind kicked out the rain and my umbrella. In trying to get as many gifts secured as possible, I found some gachapon, but it needed 100Y coins, and I didn’t need paper money in the trip yet. After fighting with maps, I found an ATM to get cash, and got the gachapon. I came home late with feeling rather crushed about the day in that I couldn’t take pictures very well with having to juggle weather and bagging considerations. There were some nice parts of the experience to be sure but between that and more gawking at Super Potato pricing ($135 for PS3 Caladrius? $6000 for Pulstar?) and seeing similar markups on other goods, I don’t think it’s unfair to say that there is a reputation that this area carries and the pricing is there to go with it.
Day 4 - Laundry Day. Shibuya, Harajuku, Shinjuku
I was so drained at the end of Day 3 that I fell asleep on the bed immediately after ending the night call, which meant that I woke up at 0200AM to a room that was fully lit. This meant that I needed to look up how to resolve my eamuse problem or else I wouldn’t be able to get back to sleep. I did both. Awake at 0800AM meant that I had time to do laundry while I figured out what to do with the rest of the day. This meant that I was able to get more of Sugamo in pictures, and it was nice to be able to walk among the actual residences, and do other things like come across a school as it was actually in session. With them being close by and all in succession, I figured to get Shibuya, Harajuku, and Shinjuku visited. It turns out to have been a good day for it, as the temperature was perfectly cool and no rain came, and the sun came out only for a little bit. Shibuya somehow doesn’t seem quite as large in scope in person but the crowds were definitely there, and it is much more hilly than I anticipated as well. After wandering around and not seeing any arcade for a bit, I came across a series of coffee and cookie shops and remained strong to not indulge. It was there while looking at a Disney store (which gets tourists to take pictures of it for some reason) that the song Alone Again came on through the nearby public speakers. What timing. It drove me to finally get a treat for myself, and the frozen latte (black sesame and houji) and croissant (dark chocolate filing) were certainly good, it ended up costing more than the dinner I’d have later this day. I found a seclusion with a garbage can to eat the food and not carry the trash around, then an arcade soon after, and it was time to determine if I could fix the problem. Just like an easy click, it was. New to trash. Old to new. Done. Why did it have to be this way. Harajuku came next, and the environment there was distinct. This one in particular felt like it was an extended carnival atmosphere with the single tight knit market street and emphasis on fashion. A conversation with a freelance artist in the subway actually went well enough that I didn’t feel dumb. The same sensation carried to Shinjuku as well, only it was more spread out. Kabuki street was interesting to see in person, and I didn’t get any unseemly vibes from the place. Maybe it’s different later at night. A return home at a reasonable time allowed me to go down Sugamo’s market street a bit; most of it was closed, but it was interesting to come across the few remaining stores that were open by 0800PM, and more so the one that wasn’t. Coming back to the hotel I found a 24 hour ramen shop with nobody inside. The chef didn’t want to speak and only pointed to the ordering kiosk when I addressed her. The food came through a slot in the obscured window. At least her thank you as I left was a bit more warm, and the food was certainly delicious. To match with the matcha dessert that I bought from Sugamo station, I swung by a 7Eleven to get a drink, and found a milk tea for cheaper than a vending machine. The overhead music in the store was an instrumental version of Alone Again.
Day 5. Ibaraki - Mount Tsukuba, Miraidaira. Kashiwa, Chiba. Akihabara 2.
Awake at 0500AM on my own and knowing the current forecast meant that my envisioned plan for the day was quickly realized. Reaching the Tsukuba Express starting point from Akihabara needs you to get very far down into the ground before getting out into sunlight. I was on the ride early enough to see schoolchildren going about their commute, some of them being no older than ten and going about it unaccompanied. The people of Tsukuba seemed to be particularly helpful and cheerful that day, even despite my Suica issues at the gate. I didn’t ask his name at the counter but the man at the service desk was eager to speak with me about my career and what I was doing there. One asked where I was from on the way up to the summit and another caught my cable car ticket on the way down. There had to have been a few of them who saw my doing this climb in my business attire and thinking me to be a complete idiot if not outright mocking them for doing it that way while they employed the use of dual walking sticks and the like. I know I read some reports of the home stretch being difficult, but it did get pretty close to being an actual rock climb instead of a trail hike for that part of it. A quick stop to Miraidaira on the way back to get the Ibaraki play. The way the town center greets you upon leaving the rail gate struck me as incredible, as well as for how quiet it was. It was like walking onto a movie set. I did find the sweet shop after the play, and that was another painful interaction yet again. Oh well. Two quick stops down Tsukuba Express and one across from Tobu Urban Park line was enough to have a toe in Chiba, and I didn’t even need to leave the physical building of the train station to get to the basement level to find a machine for a play. Thank you, Kashiwa, you were great. Gunma is all that’s left. The descent from Tsukuba did take some earnest exertion, and after doing that the two stops, that put me back in Akihabara about when I anticipated; what I failed to anticipate is how much that place seems to drain on me. I think I just need to eat at an actual dinner time. Once I got back to Sugamo and had food it was a bit better, but while in Akihabara and being around that environment, and not finding things on a shopping list, I found myself just standing still and watching life pass me by. I hemmed and hawed a while for a maid girl’s hour of service for chitchat, but eventually I talked myself out of it because I just didn’t want potential trouble, just like her name. Komaru. I thought about doing this once just to say that I did, but I ultimately decided against it. You cannot go to this place with the expectation that you will find anything unless it is advertised and new. If you are looking for anything used, don’t count on it being there. You also cannot go there without having a strong resolve to not engage with the touts, because it becomes disheartening to see them do their job and blankly stare at the world when they're forced to stand out there and do nothing. Back to Sugamo to find a place that advertised Wagyu but the price they wanted was more than I wanted to spend. The ramen and seaweed & rice servings were fine, but they advertised endless drink and I didn’t receive that. All for $20? No, son. I did better than that elsewhere, I’ll know better now. Long day.
Day 6 - Tokyo Flea Market, Nakano Broadway, Ueno.
The weather couldn’t have been better for this weekend. I’ve read reports that the flea market held near the horse race track will be arbitrarily cancelled regardless of what is reported on the website, but my gut instinct told me that it would occur today, and it did. Turns out that a flea market is a flea market which is a flea market, no matter where it happens. Same allotment of clothes and stuff that few people really want to buy, although I was able to find myself some neckties at least. I probably overpaid based on what I saw later in the route, but that’s fine. They look nice. I settled on some shot glasses for a gift as well, but I’m surprised that I can’t ind something ornate that isn’t part of a sake set. Seated in the shade with a chocolate churro while rap music played in the background - it’s like I never left home. A woman came to sit across from me for the sake of sitting down; she was from Holland and today’s her last day in the country. Her husband came with food eventually. She had three weeks here and went to several places (allegedly, she didn’t list them out) and I asked her about Nakano Broadway. She didn’t make it there. It’s a good thing that I did - this is probably the kind of environment and market that people expect of Akihabara now, and maybe that’s how Aki was years ago, but it’s different from this. What’s more interesting is that Mandarake has a larger presence here than in Akihabara (so it seems to me), and their stores had floor after floor of any and every kind of pop culture product that’s been made in the past sixty years at least. Buttress that with extensive watch and jewelry stores and a slender arcade in the basement, and it’s a very well centralized microcosm of the country’s economy on the whole. I actually made a point to have dinner earlier than usual this time and found a place to serve some deep fried pork cuts served with rice and soup on the side. It was enough, and very well made. The day had not ended and my bag was heavy with several books purchased there, so I reported back to base briefly and decided to try visiting somewhere else, and settled on Ueno. Just as I arrived, a festival was underway where local teams of people made an elaborate show of carrying a home made shrine to a temple. Streets were officially blocked by police to allow the procession. In following the line I came up against makeshift food and amusement stands with the traditional toy gun shooting and goldfish catching. It appears that this is an official “start of summer” festival and I was able to watch it all happen in front of me. That was the good part of the day.
Day 7 - Tachikawa / Kunitachi. Shinjuku 2.
One of the games that I've never played is Beatmania III The Final. I've played some BM3 7th Mix years ago, but not The Final. I found a location that has one - World Game Circus in Tachikawa. In looking around that area before the trip, I saw that there was a nearby shinkansen museum, and not much else, so I figured that going to both places would make that walk worthwhile. Turns out that it wasn’t a museum in the proper sense of a dedicated building. Rather, it was a bullet train engine car on the side of a building that was unrelated, and that was it. A cute interaction happened here - when I approached the car, I heard some children running around inside, so I approached cautiously without knowing if I was encroaching upon someone else's alloted time or something. Once the children saw me, they gave a hearty irrashaimase as I entered, and the boy stamped a paper and presented it to me. Perfect. Despite it not being a typical musem, the card did have some interesting content, and it's good to see some kind of commemoration for their achievements and progression in that industry regardless. They have a lot to be proud about there. Off to WGC. Maps wasn’t lying about the walk taking twenty minutes. It's a good thing that I looked it up on streetview beforehand, because I otherwise would have walked right past it without knowing it was there. Then there it was, and there I confronted a past that I couldn’t visit again. Sure, I got to play BM3 The Final at last, but my timing was off, my hands were off, there wasn’t much I could do. Along with that I can say that I’ve played on a Beatmania II cabinet, and that was better than 5th Style at least. But that was it, that was all I could stand to do. It was right there and I couldn’t bear to put up with it more than a few rounds at best. Dream big, because only disappointment follows if your smaller dreams ever are fulfilled. I don’t know why finding IKEA back in Shinjuku was so difficult, but it took a while. I bought a bag, and then I bought a bag because the other bag was at the end of the register, which makes sense. I did feed myself before getting back to the Taito station to play some songs, but it still wasn’t good enough. All thumbs. Ended the day with laundry since the timing worked. Speaking of making dreams big, it’s time to cross another one off the list tomorrow. I can’t wait.
Day 8 - Takasaki, Gunma. Oomiya, Saitama 2.
It’s a good thing that I only needed to get to Ikebukuro to transfer over to the next stop, because that’s where that particular run ended for some reason. I wonder what was up. Speaking of things getting messed up on trains, I managed to find my way on a train that needed a separate ticket, which I didn't have. The conductor found me right away and had me disembark at Uraja for me to wait for the proper transfer. The weather forecast said there’d be rain, and the travel forecast said it would take two hours to get there, and neither lied. I feel like I had more people staring at me in Gunma than other places. I will say that I found the Takasaki station area to be rather charming, with the stores that it had inside and the emphasis on the music culture there. It’s one thing to offer a piano to the public to play, but it’s another to have a public willing to use it. This location had both. Having what was essentially a Bic Camera built into the facility was a nice touch too. The Leisure Land arcade was sandwiched between other floors that had its own offering of gaming stuff, so that was an unexpected bit of a fun thing to look through. The area was clean and sparsely populated, and it wasn’t picked clean of all matter of things that would normally get snapped up, so that was interesting. Finally, I made it over to the machine. They had separate fans for each location. I got the songs and then the medals came, and that’s that. Kantou Seiou. I would have stayed a bit longer but I wanted to have the medals show up right away, and my internet wasn’t cooperating, so that’s all I could do. I think there was an Internet cafe that I could have used in the facility, but I didn’t want to deal with an awkward conversation. I did get some Lawson on the way out, as well as some trinkets from the local Gunma-chan store as well as some mini croissants and some macademia cookie things. More vocal awkwardness. Omiya was one of the stops on the way back, and I found a place to serve omrice, so that’s another one off the list. No shoes allowed inside. The value wasn’t there but the service was good enough, as was the flavor. The machines with the 20G springs are indeed legit. Back home in time for some McDonalds, and that’s another food-checklist item marked off. Takoyaki mayo dipping sauce - somehow it’s both salty and sweet. While returning to the hotel, I did happen to encounter an argument amongst two teenaged locals where the guy ended up half-heartedly kicking the girl and getting her to cry. I wonder what their argument was about. I didn’t play hero, but someone else did so enough to prevent an escalation and called the police over.
Day 9 - Sugamo, Tokyo Sky Tree, Akihabara 3, Kanda
Up early enough to decide that I should at least visit the Sky Tree while I'm there just to say that I did, and that I should visit the Sugamo street market upon its open since it was right there in front of me. I'm glad to have done so. With everything open, this felt more like what one would think to expect from a flea market environment that's operated and supported by the local populace. Small stores were open both sides of the street that go on for many blocks, and some tents and tables were set up to sell second hand goods as well. I was able to find someone selling a US Morgan dollar and he wanted only 2000Y for it, so that was an easy buy. If I would have known better to anticipate this area, I wouldn't have felt compelled to buy kitchy tourist crap that is expected as gifts elsewhere. If you are looking for a place to idly shop around that doesn't get extremely crowded and has an authentic local feel to it, consider making a point to come here. Off to Sky Tree. Getting the combo ticket for the second deck was worth it just for the lack of crowds on the upper area. If you're going to come here, consider getting a phone selfie stick or something of the kind so that you can take pictures against the windows without the structure scaffolding obstructing your view. On the subject of shopping again, this might be another area to consider visiting just for the sake of the specialty stores to be found here, such as those for chopsticks or hairpins. To close out the day, my wife reminded me to look for something from the Square Enix cafe, so that meant swinging by Akihabara yet again. Since it is within a walkway, it was a bit of a pain to find this place even with using maps, but I eventually found it and got what she wanted to find. Played some IIDX at Game Panic, which was surprisingly small and the one machine that was avaialble to play had some 2P turntable issues, so that didn't last all that long. Dinner was at a nearby place that specalized in tofu, so that was a good ramen serving with that infused. For the evening, I wandered south to Kanda to get night pictures, and found it to feel pretty similar to Ueno.
Day 10 - Ginza, Tokyo, Kanda & Akihabara 4
Launrdry in the morning. I also wanted to say that I went to Ginza in my time here, and I didn't research anywhere to go to keep it a surprise. It was a bit warmer and sunnier than usual that day, and I stuck to the main road for most of the walk, so I can't say that I found too many points of the interest along the path that I walked starting from Yurakucho station and heading out that way. High class store for high class people, and that's too rich for my peasant blood. Similarly for Tokyo proper itself, I suppose I'd have to needed to wander far away from the Yamanote vicinity to find points of interest there, as I didn't encounter anything that was remarkably distinctive here in comparison to other areas that I have previously seen. Continuing north across Nihonbashi brought me to Kanda and eventually to Akihabara yet again, as if it was a magnet that pulled me inside every time. For the sake of trying a different place I chose to play some IIDX at the Leisure Land arcade there, and I'm glad to have done that, as those machines were probably in the best coniditon that I encountered within that area. Dinner was at Tenkaippin, which I didn't realize until after I placed the order was cash only. The clerk didn't request it beforehand but I voluntarily left my passport there to show that I would return, and promptly went to the same ATM that I had found days prior in order to get the cash to pay for the bill.
Day 11 - Haneda T3, Nishi Nippori, Nippori, Uguisuidani, Otsuka, Shibuya, Shinjuku, Ikebukruo, home.
The end. I resolved to take the subway over to Haneda today to get the one luggage over there and stored, and it’s a good thing that I did - there’s no easy solution for getting over there without encountering a crowd. If anything I wonder if Yamanote is actually better. Regardless, I got that much done. With the day left to go, I ventured to Nishi Nippori and I needed to summon the map several times to make sure I found the location, as it was as obscure as it could get. Just a sign on the ground for the third floor, a stairway that led to the back, an elevator that had no decoration, a single room that housed everything. Arcade PCB kits on shelves, joystick panels in exposed boxes, nicotine odor from years past - it was like I was transported to 1995 upon entry, beyond the fact that the games weren’t as old. Most of them, they did have a lot going for SF3 3rd yet. I was able to take care of some game business in a hurry since I was the only one there. It was a very pleasant respite for play in comparison to most of the other sessions. The region itself felt much the same as this arcade - old and well worn, as in well lived. Venturing south to Nippori led me to stumble upon a shrine and cemetery just by following some stairs. Usuigudani was cleaner but mostly had hotels as points of interest. Back home to buy some mochi while mochi was for sale in midday. Then to Otsuka, thinking that I would wander to Ikebukuro, but I ended up wandering back to Sugamo instead. Whoops. Meal at Sugamo, then back out to return to Shibuya and Shinjuku at night to catch evening shots, when I hadn’t done so before at these places. Good thing I did that to get Golden Gai area shots at night. With the night winding down, I decided to have one last IIDX play at Round 1 in Ikebukuro to symbolically end where I started.
Ending arcade comments
· Although the upkeep is generally better and more consistent than the US, some machines will have hardware issues here too. I was surprised by the blurriness with some of the LM IIDX machines.
· Densha De Go on the propert large cabinet is nice but quickly becomes very expensive.
· Bombergirl is OK enough and having the dedicated detonator button that pops up for hitting the base is a cute touch.
· Chase Chase Jokers feels rather clunky and I'm not sure what the game is trying to do. Interesting side screen concept at least.
· Nostalgia is delightful and would probably find a small fanbase worldwide if it had more exposure.
· Favorite IIDX locations are Taito Station in Oomiya for the light keys and Leisure Land Akihabara for the high quality of the LMs there. Honorable mention goes to the Game Versus loctation in Nishi Nihonbashi, but that might not be worth it for a dedicated trip unless you go there first thing in the morning.
Ending overall comments
This was a life altering trip for me, as would be expected. While I'm glad to have made the journey, as to be expected, I will only want to return after making an extensive redoubled effort into speaking and hearing comprehension, because I know that I came across like a blubbering idiot so many times, and it's truly aggravating because I generally know what I want to say and most of the words that are used to say it, but it just doesn't come out of my mouth properly when it needs to be done.
I welcome any questions you may have, as that will help for me to recall the memories and have me write them down.
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2024.05.18 21:01 Maltifandom23 Into The Music S8 Episode 19 - Milky Way

Into The Music S8 Episode 19 - Milky Way
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Hey everyone! I hope you all had an excellent week. Mine was pretty good, especially because I took a little break from doing album reviews. This break allowed me to recharge and appreciate some new music. But now, I'm back and bursting with excitement to share some fantastic tunes that have caught my attention. These new releases have been on repeat on my playlist, and I can't wait to discuss them with you. If you still need to listen to these tracks, I hope you discover some gems to add to your playlist. So, let's not waste any more time diving into the music and exploring what these talented artists have brought this week.
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https://preview.redd.it/lx7a5jg9d81d1.jpg?width=1170&format=pjpg&auto=webp&s=29016080ebde6bfe3fb910d1d3633d10a6b4aa4b
Other Releases of the Week:
May 13th
Milky Way -Alice
This week, Alice released their last single as a seven-member group, and five members decided to leave the company. Fairy Tale opens up the single, bringing in some magical synths that blend well with the members' vocals, which I've always enjoyed. The bouncy vibe is something that works well for this group. The hook keeps pulling me back for more, as I've not gotten it out of my head since it was released. Milky Way is the title track for this comeback. Synths and a sweet melody open up the track, as the funky vibe fits well with the smooth vocals that the group delivers. The hook hits hard with the vocals and innocent vibe, which makes me sad that we will not get music from this group anymore. For a final release, this single is one I'll still be back to, even all the other stuff they have released during their time as Elris and Alice.
https://preview.redd.it/jioxj7tgd81d1.jpg?width=1000&format=pjpg&auto=webp&s=c40bc86131f19633c828477ee4f2949c2a52cd5a
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May 14th
봄눈 - 10cm
10cm released an OST this week for Lovely Runner, which I've been watching each week. An acoustic guitar opens up the track, bringing in a sweet melody. The vocalist fits well with the vibe as his voice blends well with the piano and guitar melody. The hook has this sweet feeling that fits well with the spring season and the Drama it's a part of. We do get some strings that add to the overall melody. I'm not the most significant 10cm fan, but this tune is one I can see myself returning to a lot since it fits that style of music I like.
https://preview.redd.it/qqrdczfkd81d1.jpg?width=1000&format=pjpg&auto=webp&s=8f247296fdde0d5ba69114f804e30564441208bb
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Where Is My House? - Jin Hwi PARK
This week, I discovered the indie single Jin Hwi Park, thanks to her new release. Acoustic guitar opens up the track, crafting the melody that you hear throughout. Jin Hwi has a sweet, delicate voice that blends well with this acoustic vibe. The instrumental is mostly a guitar with a tambourine in the background. We do get some drums during the second verse that bring this tune to life, making it a little more upbeat. I felt relaxed listening to this tune for the first time. At times, the instrumental reminds me of Wave to Earth, which helped pique my interest in this song.
https://preview.redd.it/wr9ku27vd81d1.jpg?width=480&format=pjpg&auto=webp&s=21a296b2c46d94e2731488b20f141cba712d8f16
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May 15th
바다님 - Yangbans
Indie rock band Yangbans is back with a new single I wasn't expecting. Synths and guitars open up the track, with percussion crafting the vibe and melody. The band's vocalist comes in with smooth vocals that work well with the instrumental. The synth blends well with the instrumental, adding to the vibe and delivering something different. One thing I love about this band is how everyone fits together in whatever they are playing or performing. This tune has an experimental vibe that works well for the band.
https://preview.redd.it/ns9dc9j1e81d1.png?width=1000&format=png&auto=webp&s=5e43752f3496a7aac473cfd4615ccb7ebe53cea1
May 16th
Algorithm - ITZY
ITZY is back with a new Japanese single that delivers two new tunes. The Algorithm opens up the track with a smooth vibe that doesn't sound like ITZY musically. The group performs a sweeter sound as the vocals fit well with the vibe. The hook is catchy, as it helped pull me back for more during the week. The chorus has this bouncy synth beat that adds to the overall vibe. I love the funky vibe during the verses as it breathes fresh air into the tune. Algorithm might be the most playful ITZY song I've ever heard. No Biggie is the B-side and was released before Algorithm. Synths open up the track with sweet vocals from the members that fit well with the backing track. The rapping we get is all right, but it only adds a little to the tune. The hook has vocal effects added to it, which felt weird to me at first, but I'm starting to like it more. The Algorithm single is a nice change of pace for the group, as it doesn't sound like they are yelling at you.
https://preview.redd.it/95dkjh09e81d1.jpg?width=560&format=pjpg&auto=webp&s=1c7f82c43b0ff79c8affd42f1ab9ef9357a73390
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거친 하루- Son Yeji
Another indie singer I discovered was Son Yeji with her track Tough Days. A guitar opens the song, bringing in a spring vibe as the singer's sweet voice blends with the instrumental. I love how relaxing the vibe of the melody is. The innocent nature of the guitar adds to the vibe of the singer's voice. We do get a little bit of piano from time to time, which adds to the instrumental. I love the singer's voice. It made me deep dive into her discography. I can't wait to listen to this singer more, as I'm impressed with this indie release I found during my week.
https://preview.redd.it/cp4adarfe81d1.jpg?width=640&format=pjpg&auto=webp&s=8fb096c4566f3a556fc57422ab7d4010dcd73486
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ringringring - SURL (설)
SURL (설) is back with their second single of 2024. Percussion and guitars give the track a brighter, funky vibe. I love this band's vocals, as they work well with the instrumentation. The other band members do an excellent job playing their instruments. The hook is perfect for this tune as it adds to the vibe. The singer's performance is something that I love whenever I listen to this band. I find this new song something that fits wonderfully into the catalog of tunes. Now, if this song is greasing the band up for an album, I can't wait to hear more.
https://preview.redd.it/p9jez4hne81d1.jpg?width=225&format=pjpg&auto=webp&s=560fcaecf438fdcbdf472a921e8442de311a13af
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빛을 담아 너에게 줄게 Part. 2 - The Wind
The Wind is back with a part 2 to their song Sirius. I'm not the biggest fan of part 2's in music, but I want in with an open mind. The song opens up with a melody that reminds listeners of the original Sirius but gives this version its own vibe. The members of the group sang excellently and delivered some fire vocals that hit hard. The hook is catchy and bouncy, keeping that innocent sound that made me fall in love with the group. I love the group's overall performance, which fits the vibe wonderfully. I will say it almost sounded like the chorus was going to deliver the original vibe. I find this part 2 to be an excellent fit into the group's discography and one I'll be listening to a lot.
https://preview.redd.it/w2dppkfte81d1.jpg?width=600&format=pjpg&auto=webp&s=735b49b0d8ef16bae9c654ddee255542e10495a5
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Non-Korean Releases of the Week:
Ain't No Love In Oklahoma (From Twisters: The Album) - Luke Combs
Luke Combs is back with a new single for the Twisters movie soundtrack. Guitars open up the track with a thumping percussion beat as Luke combs in with his deep voice, which made me like him in the first place. The vocal performance is packed with emotion, and I can't help but sing along during the hook. The instrumentation is smooth, blending well with the emotion that the singer brings to the table during his performance. The guitar solo is another addition that adds to the song, pulling me back for more.
https://preview.redd.it/3kv4vc50f81d1.jpg?width=640&format=pjpg&auto=webp&s=af9084cebdaf645948ea0b7e2457cc510959d16d
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Psycho Killer - Miley Cyrus
Miley Cyrus releases a Cover of Psycho Killer by Talking Heads. The production sounds like something Lady GaGa would do more than Miley. Miley's vocal performance is a little strange, but she works well with the instrumental, which surprised me. The verses have a lot of vocal effects added to Miley's voice. I don't mind all these effects, but I would like to hear a Raw vocal performance from Miley. I don't hate this cover; I need to get used to how strange this tune is. However, Miley does a great job with it.
https://preview.redd.it/gh9u5919f81d1.jpg?width=640&format=pjpg&auto=webp&s=b241f9b8ab01e3eecad6d90425143782a9544993
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Maid Sizyousyugi - TAKANE NO NADESHIKO
TAKANE NO NADESHIKO is back with a new single I've listened to a few times this week. The group continued with that cute sound that I had fallen in love with. The fast-paced guitars add to the instrumental, moving the tune forward. The vocals are cute, as always, and the members put on an excellent performance that pulls me back for more. The drumming is terrific, adding an energy to the tune that fits with the performance. The hook has a catchy vibe that pulled me back for more this week.
https://preview.redd.it/ldwkynbff81d1.jpg?width=640&format=pjpg&auto=webp&s=1325e955ae4db6071f5915f311274092fa7615cb
Weekly Lastfm (May 10th - May 18th)
Artist: Twice
https://preview.redd.it/ofq78yfnf81d1.jpg?width=4096&format=pjpg&auto=webp&s=0e15ea5b141c244934109e38e37adf258f5bb137
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Album: Troubleshooting - Xdinary Hereos
https://preview.redd.it/i350802uf81d1.jpg?width=1200&format=pjpg&auto=webp&s=17f2f7a49cb79bd612d9b9529f6431aaecf7343b
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Song: I had Some Help (Feat Morgan Wallen) - Post Malone
https://preview.redd.it/by3fc1mzf81d1.jpg?width=1000&format=pjpg&auto=webp&s=1b38538beba5b0a644a59f5659d2c2e97a30a9f7
submitted by Maltifandom23 to kpoppers [link] [comments]


2024.05.18 20:47 indecisive_chaser [TOMT] Elementary School Music

Posting this for my husband:
I am 34 years old and somewhere around 1998 I was in music class at my elementary school. This year they played two songs and I am a musician now and I liked the progressions/sound to them although they were simple. I have sons now and I would like to show them these songs, however corny they might sound.
1st Song is: ...Africa, everybody knows. They had a special way of saying so-long on the Nile. See you later alligator, after a while crocodile. Row, row, row, row, skate, skate, hop, hop, hop, hop, running, running, running, running, skippity skippity skippity, cha-cha cha, cha-cha cha, cha-cha cha, cha-cha cha, caterpillar caterpillar caterpillar, caterpillar.
2nd Song is: "Head, shoulders, knees, toes, legs, waist, chin, nose. Head, shoulders, knees, toes, legs, waist, chin, nose, and you freeze!"
Obviously both songs were about learning different motions or just keeping young kids active. Two of my boys are toddlers or younger and I kind of want to show it to them out of nostalgia. I've legit been wondering what songs these were for years. They may have been on the same tape, but I have no idea.
submitted by indecisive_chaser to tipofmytongue [link] [comments]


2024.05.18 19:31 gismo8888 Joanna Interaction Story

Not sure why I haven’t posted this here yet.
In early 2016 I started doing Postmates after getting unexpectedly fired from a job. I was on my way home to Pasadena after a day of doing deliveries in Hollywood when I accepted one last delivery.
I was gutted to see I was picking up from a Pasadena Restaurant and delivering it back to the Hollywood Hills where I had just been. This was even worse as I promised I would pick up my girlfriend from a nearby mall after finishing up what I thought would be a short delivery. Had to call and explain I would likely be another hour plus because of the unexpected distance of my last order.
This was the earlier days of Postmates where somebody could write in a restaurant that wasn’t on the platform. The problem was this particular restaurant was cash only and couldn’t accept the Postmates credit card, which meant I had to use the little cash I had to my name to pay for the order and get reimbursed later. Even worse I had to use one of those janky fee ridden ATM’s onsite to get the cash for the order.
Upon delivery, I struggled to find an entrance to the mansion I was delivering to, which at night looked like the backside of a museum. I gave the customer a call and the guy gave me directions to a huge gate and said his wife would come to meet me. Looking up at this incredible mansion, I couldn’t help but wonder who would be coming to receive this order and was also perplexed as to why I wasn’t asked to leave it somewhere or hand it off to an assistant or butler even.
Suddenly the massive gate started to slowly swing open and I could hear the patter of bare feet coming toward me from the darkness of the mansion’s archway. To my shock/delight I saw Joanna jogging barefoot from the house to meet me. My brain absolutely melted once I realized who it was and also simultaneously put together I was just on the phone with Andy. The timing was and is completely insane to me since I had Divers on constant rotation and was also actively saving up for tickets to see her at the Orpheum shows she had coming up that Spring. I handed over her order in stunned silence without making it known I knew who she was and just had a basic handoff exchange. She couldn't have been nicer in our short interaction and they tipped me really well for the long trip. All the stress from the issues I faced picking up this order melted away from this serendipitous encounter which is one my most treasured memories.
P.S. I did consider mentioning I was trying to get tickets to the show but that felt a bit tacky when you’re just receiving your dinner from somebody.
P.S.S I also thought to mention how I became a fan of hers which was particularly notable compared to any of my other favorite artists. I had alway heard her name mentioned but never actually heard her music until one day a local college radio station played Good Intentions Paving Co. For whatever reason, on the change in the song, I was overcome with emotion, started bawling and had to pull over to get myself together. I’ve never had such an intense emotional response to a song and I don’t believe I had anything going on in my life that would warrant such a reaction.
Seemed like a decent thing to mention to her but the combo of being somebody portraying emotional instability + “I know where you live now” was worse in my mind than just handing over her food lol
Thanks for reading!
submitted by gismo8888 to JoannaNewsom [link] [comments]


2024.05.18 19:16 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
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  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.18 19:16 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
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  • GOAT OF DUTY
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  • Good Knight
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  • GREAK: MEMORIES OF AZUR
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  • Gremlins, inc
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  • GRID - 2019
  • grid ultimate
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  • GYLT
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  • Hitman (2016) Game of the Year Edition
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  • Home Sweet Home EP2
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  • HOT WHEELS UNLEASHED ™
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  • How to Survive 2
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  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
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  • I am Bread
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  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
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  • Internet Cafe Simulator
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  • Iron Fisticle
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  • JANITOR BLEEDS
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  • JUMANJI: The Video Game
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  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
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  • Ken Follett's The Pillars of the Earth
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  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
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  • Labyrinthine
  • Lair of the Clockwork God
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  • LAST OASIS
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  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
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  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
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  • Middle-earth: Shadow of Mordor GOTY
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  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
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  • My Big Sister
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  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
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  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
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  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
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  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
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  • Observer: System Redux
  • Occultus - Mediterranean Cabal
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  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
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  • Orbital Racer
  • Organs Please
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  • Out of Reach: Treasure Royale
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  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
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  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
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  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
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  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
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  • Pharaonic
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  • Pizza Connection 3
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  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
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  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
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  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
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  • PROJECT WINTER
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  • qomp
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  • RAGE
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  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
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  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
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  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
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  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
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  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
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  • rollercoaster tycoon 2
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  • RUNNING WITH RIFLES
  • Rustler
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  • Sailing Era
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  • SAMUDRA
  • Sands of Aura
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  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
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  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
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submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.18 17:59 lovelyztrash Hangout With Yoo Festival

Where can I find information about attending this festival? I live in the US and my Korean is elementary level at best, so it's hard for me to find sources. I'm considering traveling to Korea for this, specifically to see Lovelyz, but I'm curious about things like how much stage time they'll get? (The trip might not be worth it for just a couple of songs) Are there tickets, or would I just show up? Any information would be helpful really! Thanks in advance 😊
submitted by lovelyztrash to Lovelyz [link] [comments]


2024.05.18 17:56 xtremexavier15 TMA 8

Killer Grips: Anne Maria, Brick, Jasmine, Justin, Millie
Screaming Gaffers: Chase, Izzy, MK, Ripper, Scott
Episode 8: One Flu Over the Cuckoos
"Last time, on Total Drama Action! Imprisoned in a world they didn't create. Forced to ingest deadly foods, and even to taste them twice!"
"Nonetheless, the two courageous teams clawed their way to freedom! And... a lonely Chef made a new friend."
"But prison is no place for law abiding citizens. Even athletic ones. So at the end of the day, it was goodbye, Sky, hello... Izzy?" The camera panned back to show Chris lounging in the control tent. "Yeah. Izzy. That girl is eight shades of nutty. Will she drive everyone else crazy too?"
The scene flashed to a close-up of Chris standing in front of the cast trailers, the camera pulling back with each word of the show's title. "Find out now, on Total! Drama! Action!"
(Theme Song)
The scene faded in to a shot of an owl hooting on a tree branch at night until a few sparks erupted from it and its head popped off on a spring. The camera panned down and to the left, catching the castmates as they made their way back to their trailers; the Gaffers were in front, and the Grips were in the back, though Brick was noticeably absent.
“Everything is so much smaller than I remembered!” Izzy said while looking around.
"I can't believe that you guys eliminated Sky," Chase said as the camera focused on the Gaffers. "She would have continued to help carry us to victory if she was still here."
“I remember that bush! I remember that tree!” Izzy continued to observe her surroundings until she tripped onto the floor, only to get back up. “Oh, I remember that rock! Hey rock!”
“You know,” Scott spoke up, “with Sky gone and Izzy being back, it's like we didn't lose a player.”
“That may be because the teams are still evenly matched,” MK claimed.
"Good night everybody," Millie told the contestants in a tired tone as she took the steps up to the girls' trailer. "I really need to get some rest." She grabbed the door handle and habitually moved to open it, but it didn't budge and she slammed face-first into it.
"First they lock us in," Ripper said as the camera cut over to him pulling on the door handle of the guys' trailer, "and now they're locking us out!" He grunted as he kept trying to open it, but he failed to move it at all.
"Wait, wait," Izzy said from off-screen, "let me try it!" Ripper quickly stepped aside just as Izzy rammed the door and bounced off of it without making a dent.
A loud siren started up as tense music began to play in the background.
“Cops!!!” Izzy panicked soon after getting up and ducked out of the way.
Seconds later, an ambulance drove past, stopping in front of them just long enough for the back doors to open and a covered stretcher to fall out. Siren still blaring, the ambulance drove off and the castmates hesitantly approached its former cargo.
"What is that? A dead body?" Anne Maria asked nervously.
"Or an undead body," Ripper guessed.
Whatever was on the stretcher sat up, and the cover fell away to reveal Chris McLean lying on a colorful stack of books. The castmates gasped and murmured at the dazed-looking host. "...Boo!" the handsome man said suddenly, earning a blank look from MK.
The host then cleared his throat. "Calm yourselves. No one's dead yet," he said with a smile, holding up one of the books. "I'm here to prep you plucky ducks for our most awesome challenge yet! These textbooks hold the sum total of eight years of med school, and each one of you gets one," he explained before tossing the book in his hand to Anne Maria who raised an eyebrow once she caught it, "cause tomorrow, we're gonna play Doctor!" A few deep and tense notes played as Anne Maria rolled her eyes.
Confessional: Anne Maria
"I don't have anything against doctors," Anne Maria confessed. "It is their job to put scalpers and needles onto people, and give advice like “Don't break your leg because you were out late skateboarding,” but playing doctor isn't really in my wheelhouse.”
Confessional: Brick
"If I wanted to, I could be a doctor," Brick explained to the camera. "I've been to the doctor's office countless times because of my many injuries, like a twisted wrist, a joint thumb, bruised ribs, or even my leg getting bit by a dog." He shuddered. “Don't ask. But the military is my top priority.”
Confessionals End
"To win this challenge," Chris said as the footage cut back to him and the castmates, each of whom now held a textbook, "you're gonna want to memorize the entire contents of these textbooks. By morning."
"But it's already late," Millie protested.
"You got that right," Chris answered as a golf cart drove up with a giant pizza slice on the roof and a large stack of pizza boxes in the back. The driver was Chef, who had a pizza delivery hat on. As soon as the cart stopped, Chef got out and carried the comically large stack of pizzas over to Chase. "What med school all-nighter would be complete without pizza?" Chris asked.
Chase was shown dropping his textbook as he accepted the stack in awe, and a harp played in the background as he and Izzy gave it a sniff. He let out an approving sigh as Izzy smiled happily. "Pizza," the daredevil said.
"This has to be a trick," Millie said.
"More like method acting," Chris told them as he walked over to the golf cart and hopped onto the back. "Med school interns consume 850% more pizza than the average human. So, dig in! Cause there's plenty more where that came from!" The cart sputtered away, leaving the castmates by themselves.
Jasmine opened the top box and took out a slice. "Looks okay, smells okay," she said before finally taking a bite. "Tastes...great!"
"How is that even possible?" Anne Maria asked.
The scene flashed over to an unfinished pizza getting tossed into the air, the camera following it as it fell into Brick's hands. The table he was standing at already had four other pizzas on it, and they looked to be complete.
The camera panned right over to Chef with four cooked pizzas at his table as he held a can of parmesan. "Keep 'em comin'," Chef ordered. "I'll add the final cheesy touch," he said deviously while sprinkling the can on one of the pizzas.
"I'm pretty sure my team is going to question where I am," Brick complained.
"Not as long as they're eating, they won't!" Chef got up in Brick's face. "So hush up and spin that dough. Spin like the wind." As Chef went back to his station, the camera zoomed in on Brick's worried face.
The scene flashed to the five Gaffers sitting in chairs by a fire in front of the cast trailers, eating pizza and reading textbooks. The camera focused in on Izzy and Ripper, who were in the two leftmost seats.
"Y'know," Ripper said, "one time me and my brothers ordered ten boxes of pizza in order to see who can eat the most without using their hands." He chuckled. “You should've been there watching us splatter sauce on each other.”
“Let's pretend I was!” Izzy tossed away her book. “Here!” She sprung off her chair, landed next to the pizza box in front of the team, and began to scarf on the pizza without using her hands.
“My three brothers would be jealous to see you do this quicker than them,” Ripper commented.
Grabbing a pizza with her teeth, Izzy started to shake it around like a rabid animal, splattering sauce onto everybody.
“My hat!” MK exclaimed.
“My shirt!” Scott shouted.
“My pizza!” Chase cried out dramatically.
Confessional: Izzy
“I am so glad to be back,” Izzy said. “I was top of my pre-med class before the RCMP started chasing me, so this should be a snap! On the other hand, I'll tone down my impressions since it bothered Ripper the last time I was here, and he's my friend so I'll try to put his feelings into consideration.”
Confessional: Ripper
“It's amazing that Izzy is back in the game, and unlike the first time it happened, I'm around to witness it,” Ripper chimed. “She better not make us call her E-Scope though. That was really bugging me out.”
Confessionals End
The scene moved to the inside of the craft services tent, where four of the Killer Grips were studying at one of the tables. Millie and Anne Maria were on one side of the table, with Justin opposite them and Jasmine standing away from them.
Justin noticed Jasmine's unhappy expression and decided to go over and press the matter. “Is something wrong?” the eye candy asked.
Jasmine was startled by the question and regained her composure. “I'm completely fine. Nothing's bringing me down.”
“Just tell me. I don't blab about secrets,” Justin continued.
“If you must know, Brick's been spending less time with us lately,” Jasmine confessed. “Usually before the challenge, we never even see him.”
“I've noticed as well,” Justin nodded. “And this is bringing you down because?”
“Me and him have a special bond going, and it may lead into something more than that, but how are we supposed to know each other more if he's avoiding us?” Jasmine wondered.
“Brick'll probably explain what's going on to us, but don't badger him,” Justin advised. “It'll most likely cause him to lie.”
“That's a good idea. If there's one thing I do not like, it's when someone is lying to me,” Jasmine admitted.
“Interesting…” Justin mused to himself.
Confessional: Justin
“Jasmine's concern plus Brick's disappearances equals an opportunity for me to cause a little bit of turmoil between them,” Justin calculated. “That way, I could get one of them eliminated with Anne Maria and Millie's help.”
Confessional Ends
"Man, is this pizza delicious or what?" Anne Maria said as she took a bite out of the slice she was holding. "I wish Chef could cook more food like this for us every day."
Jasmine took a bite of her slice and saw Millie focused on reading rather than eating. "Are you not going to nibble at least one slice, Millie?"
Millie looked up from the book she'd been studying and blinked.
Confessional: Millie
"With the challenge that we're going to get, I have to focus on studying all the contexts of that textbook so I won't forget a single detail," Millie told the camera. "And plus, I'm not really a big fan of pizza."
Confessional Ends
A close-up of an open pizza box was shown as Justin reached in to grab one of the last remaining pieces. "If you don't want any pizza, then that means there's more for us," he said.
“Hold on. Brick hasn't had any,” Jasmine interrupted.
"Where is he anyway?" Anne Maria asked.
Brick then peeked out of the counter, and he ducked down, crawled under the table, and popped up in order to act like he just arrived. "Sorry I'm late. I had an urgent bathroom emergency," he said.
"Here's your pizza," Jasmine slid the open box to the end of the table.
Brick picked up a slice, took a bite, and smiled as he chewed it. "My cooking skills are great!"
"I'm stuffed," Anne Maria said as she stood up. "And with tomorrow being a reward challenge and all, I can just go back to my trailer. Good night!" She began to leave.
"I study better when I'm by myself. Nothing personal," Millie told the team and left the tent as well.
Confessional: Jasmine
"I could make them stay," Jasmine said in the make-up trailer, "but there's no point in doing so. Millie is already educated enough to not read the textbook, and Anne Maria is as tough as an untamed crocodile when it comes to talking with her."
Confessional Ends
The scene moved to Anne Maria and Millie as they walked through the film lot to get to their trailer.
"I thought you'd still be studying back at the tent," Anne Maria casted a suspicious look at her teammate. “Why are you following me?”
"I still want to read the textbook. I just want to do it someplace quiet," Millie replied. “What about you?”
“Like I said, I'm going to sleep,” Anne Maria said. “There's no need to give it my all if the challenge won't have an elimination.”
“You may be wrong about that. Chris is very unpredictable when it comes to episodes having eliminations or not,” Millie argued. “Did you at least read some pages of the textbook?”
“Yeah, and I don't want my head to be egg headed like yours is, brainiac,” Anne Maria claimed.
This got a glare from Millie. “Hey, just because I'm smart, doesn't mean I don't have any more depth to me,” the writer scolded.
“If all we're gonna do is argue, then let's keep to ourselves for the rest of the night,” Anne Maria rebutted.
“That's fine by me,” Millie agreed with the tanned girl.
The scene faded forward into a shot of the numbered studios the following day. The camera cut inside, showing the ten castmates lined up in a small room facing a double door, all but Millie and Anne Maria looking exhausted.
"So tired," Jasmine groaned.
"My brain has never been this full," Ripper mumbled.
"You guys should've turned in for the night like I did if you didn't wanna look like zombies," Anne Maria stated, making the others groan at her.
"Morning, competitors!" Chris said in a chipper tone as he slid in through the door. "Or should I say...DOCTORS!" He pulled out a large gun from behind his back, eliciting a gasp from the teens as he pointed it at them. He fired it at them starting with the Gaffers, and the camera focused on Izzy and Scott at the far end of the line as stethoscopes and reflector headband landed on them. Chase, MK, and Ripper were the next to get hit and MK fell to the ground after impact. Brick and Millie followed, then Anne Maria, Jasmine, and Justin.
"Ready for today's big challenge?" Chris asked them with a smile.
“We pulled an all-nighter studying for this," Scott grunted. "Why wouldn't we all be?"
"If only teenagers were as dedicated to their studies as you guys are!" Chris said with a light laugh. "Let's take it inside." He started backing into the room he'd come out of, the castmates following after him.
The camera cut to a close-up of a large compound stage light before zooming out to show the cast assembled in a large room, each team standing by a large green vat of bubbling slime, a ladder leading up to a high dive, and a sort of slanted platform with a person-shaped indent in it.
"Today's challenge is called," Chris said as the background music became low and tense, "Visiting Hours. And only one member of the winning team will get to enjoy the reward." A few drum beats played, and the camera panned over to the Grips on the left.
"Hold up," Anne Maria asked. "Why're we doing this in teams if only one of us gets to win?"
"I guess it's one for all and all for one this time," Jasmine said.
"But who gets to be the one?" Brick wondered aloud.
"Let's leave it to the one who contributes the most," Millie told them.
Confessional: Millie
"Which will likely be me," Millie added in the confessional trailer.
Confessional Ends
"So what is the reward, Chris?" Chase asked.
"You're very perceptive, Chase," Chris told him. "Let's see if that helps you and your team assemble a CADAVER!" A game show jingle played as he made the announcement.
"You're talking about a dead body, right?" Izzy asked.
"No," Chris corrected as the game show jingle played again, "I'm talking about a giant dead body!" The shot zoomed out further than it had before, revealing that the slanted platforms were attached to chains leading up to a reel in the ceiling and two strange devices on mounted either side just below.
"These tanks contain the dismembered parts of two identical cadavers," he explained over an elevator music-like tune. "Each player will climb their respective team ladder, strap on the bungee cord," the shot cut from his close-up to a bungee harness dangling in front of the Gaffers' diving board, "and jump into the tank with hopes of retrieving a body part." The camera panned down to the tank, then over to the slanted platform. "Any parts you find will be snapped in place on the platforms. Use those chains to raise them all the way to the roof," he continued as the camera followed the chain up to the strange device on either side of the gap in the ceiling as a jolt of electricity stream between them, "where they'll be reanimated by a blast of lightning!"
"First team to bring a Franken-Chris back to life wins," the host told them. "First crack goes to the team who can tell me how to treat someone with a bean stuck up their nose." He tapped his nose, and the camera panned over to the Gaffers.
MK was the first to open her mouth. "Administer two ccs of pain meds and probe the affected area with a sterile swab."
"Correctomundo!" Chris said, giving her a pair of finger pistols.
"Yes!" MK cheered.
The footage flashed forward to the AV girl on top of her team's diving board, the bungee harness already secured. She jumped off with a scream and plunged into the vat, popping back up a moment later as she was electrocuted by the electric eel she was now holding. She let the fish go at the peak of her trip back up, and grabbed on to the edge of the diving board. "What the heck was that?!" she asked in shock.
"Oh yeah," Chris said, "I forgot to mention the electric eels. Three zaps for each turn and you're out!"
With a hesitant look on her face, MK allowed herself to drop back into the vat. She emerged holding a grayish and slime-covered leg. "Got it!" she called as the camera cut to Ripper who was standing by the Gaffers' platform with his arms out to catch. He caught the limb, then turned around and fit it into place.
"Okay, next question!" Chris announced. "Your patient has an itchy red inflammation on their butt! Diagnosis?"
"Diaper rash," Brick spoke up first. "Apply salve repeatedly to achieve humectant dispersion."
"Yes!" Chris said, and Brick smiled.
The footage cut forward to him diving off the board and into the vat. He sprung back out holding an eel, and it shocked him. "Sorry!" he said before plunging back down. He came back up a second time, now holding two eels. "Sorry again!" he told them, falling once more after getting shocked. He popped out holding a hand, which he quickly tossed to his team.
"Don't let it touch my hair!" Justin fumbled with the hand a few times before tossing it over to Jasmine, who rolled her eyes and put it in the right-hand slot.
"Next question!" Chris said. "Your patient's got a white tongue, red eyes, and they're oozing gooey crud! Diagnosis?"
"If I'm not wrong, that should be Pinkus Eyeicus," Chase answered. "Treat with two rounds of floppity jibbits."
"Absolutely correct!" Chris told him. The camera zoomed in on him as he slyly added "I messed around with some of the terms in the textbook."
Chase looked down at the vat, then jumped. He fell without a sound, but when he came back up with an eel in each hand, he shrieked and got electrocuted. He plunged back down, and this time came up with another leg. "Hey, I got one this time!" he said with a smile before tossing the limb over to Scott.
Scott jumped for it, then turned around and slammed it into place.
"Smells like ear wax?" Chris asked next, rushing up to Jasmine with a grin on his face.
"Pineapple-itis," Jasmine answered before low-fiving the host.
Jasmine was shown jumping down, and sprung back up to diving board-level seconds later with three eels on her body; she screamed as she was shocked.
"Fur between the toes?" Chris asked, bending down to point at his bare feet, one of which had a tuft of brown hair growing out of it.
"Stick two horse feathers up the whizzbang!" Izzy answered when the host turned to her.
Izzy was shown dropping into the vat and coming back up with a torso and a smile on her face.
A montage of parts getting added was shown next. Millie was first, putting a leg into her team's platform. Second was Chase, slotting one of his team's arms in. Brick added a waist for the Grips, and the clips transitioned to other parts of the challenge.
"Waka-waka two-by-four!" Scott answered.
Anne Maria was shown listening to Chris's chest with her stethoscope before enthusiastically saying "Sissypants McGee!" to the host's brief approval and sudden discomfort.
Ripper was shown trying to strangle one of the eels as it shocked him, then Justin was shown being electrocuted thrice by the eels before eventually holding up a Chris head. He tossed it to Anne Maria, who was sitting on Jasmine's shoulders, and the two turned around to put the piece in – all they were missing now was the left arm and hand.
"The Grips ahead by...a head!" Chris announced, the camera cutting over to the Gaffers' platform and the five teens giving it nervous, annoyed, and uncertain looks – aside from the head, all they were missing was the right arm and hand.
"Alright Gaffers, next question!" the host said as he slid over to the other team. "Your patient's feeling tired, has spongy gums, and a bunch of spots on their thighs. Diagnosis?"
"Scurvy," Ripper said. "Treated with an increase of dietary vitamin C."
"Correct!" Chris announced excitedly.
The footage cut forward, focusing on the Gaffers' vat as Ripper dived into it. He emerged moments later with his team's hand, and threw it over to Izzy who quickly put it into place.
Confessional: Ripper
“I'm not sure if what we studied are actually real life symptoms and diagnoses, but who am I to know?” Ripper shrugged uncaringly. “I'm not one to study for this sort of stuff unless there's a million dollars on the line.”
Confessional Ends
Another skip forward showed Millie plunging into the vat and coming back out with the arm. "Alright, last piece coming your way!" she said excitedly before tossing it to her off-screen teammates.
It was Justin who caught the piece and put it into the only remaining indentation on the platform. "The Grips have their cadaver!" Chris announced in a close-up. "Time to start yanking some chain, and be quick about it 'cause the Gaffers are right behind you!"
Jasmine and Brick began to pull on their team's chain while Anne Maria moved the slanted scaffold out from under the platform and Justin and Millie watched in anticipation as the cadaver-containing platform was rising quickly.
The camera cut over to the Gaffers as Izzy dangled from the bungee harness covered in slime. “I got it! I got it!” She tossed the Chris head over to MK.
MK stopped in front of the platform and drew back her arm, tossing it up to Chase who had climbed the back of the platform in preparation. The daredevil caught it and slotted the part in, then dropped to the ground.
"Now we pull!" MK ordered as Chase joined Ripper and Scott at the chain.
"Heave!" Ripper said as the three started to pull in rhythm. "Ho! Heave!"
"The Gaffers are still in this," Chris told the camera in a close-up. "Whose cadaver will hit the roof first?" he asked with a shrug. "Make sure you come back for all the Total! Drama! Action!" he finished excitedly.
(Commercial Break)
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