Sunlite pool in coney island

Give me my Diamondback

2012.03.14 14:39 Tuxhedoh Give me my Diamondback

The Ultimate Southwest Ohio park for amusement and thrills. Also known as the superior Ohio theme park
[link]


2019.01.13 09:01 NormalGap Russian Doll: Netflix Original Series

A subreddit for the Netflix comedy-drama series Russian Doll. Anybody is welcome to comment about anything related to the series.
[link]


2017.01.30 20:05 TheCoralineJones Summer Camp Island

Oscar and his best friend Hedgehog have just been dropped off at their first summer camp. Away from their parents, the two friends must navigate this camp where the counselors are popular teenage girl witches, horses become unicorns, and monsters live under the bed (and read the diaries of the campers). Not all camps offer the opportunity to swim with a talking shark in the pool or make friends with the moon, but on Summer Camp Island, anything can happen.
[link]


2024.05.19 06:59 Fluid-Educator-7766 Break up or is my relationship fixable?

Hi Reddit,
I can’t believe I’m writing this post, but this has been on my mind for the past few months and I really need some external input. I need help to figure out if I’m in a toxic relationship, if there’s something I can do to fix it, if I’m over sensitive, or is it time for me to end this?
Context: I (M26) and my girlfriend (F25) have been together for 2.5 years, and known each other for 8 years. We both live in the U.S. but I’m from Europe and she’s from Central America, met in college. Issues started 2 years ago but when things are good she’s amazing (funny/beautiful/caring/makes me feel unconditionally loved/etc) and I always thought the issues were friction we could iron out together. With time I have grown increasingly skeptical of that. This is my first relationship (longer than 3 months) so at the same time I’m worried that maybe I am overly skeptical, that I only see my perspective and fail to see hers. I want to be fair to her, because I love her and care deeply for her as a person, I am just starting to resent the relationship.
History of issues: To me the issues are all centered in my girlfriends anxiety. Frequently, rather than being vulnerable, she projects her anxiety on me and accusing me of all kinds of things. I have both tried to shake off those moments, to recognize that this isn’t her but her anxiety talking, but it still affects me deeply. Not only when it occurs, but when I am doing something and she seems fine I still worry that maybe I will do something wrong and she will snap and this moment will turn to a life or death situation. I have also obviously communicated my concern over this behavior repeatedly, and every time after she takes things too far she apologizes and takes ownership and we come up with a strategy to avoid the issue from repeating. This all sounds very healthy, I think, but the problem is that we’ve had these issues and conversations 25+ times and here we still are. Some things have gotten better for sure but it still feels unbearable to me. Let me provide three examples to illustrate our issues (from my perspective).
Example 1 - 1.5 years ago: My best friend and I were victims of attempted robbery from people affiliated with organized crime, the event went to court, and after the trial we wanted to get away from everything. My girlfriend and I had planned to go to a Caribbean island shortly after, so I invited my friend to come a week before my girlfriend and leave the day she arrived. We were both pretty shaken up and just wanted to talk things out and enjoy a tropical paradise. The first night my friend and I arrive (girlfriend still in the US) she starts texting fervently that my friend and I shouldn’t see any of the sights so she and I can see them together for the first time. I get where she’s coming from but this is also a challenging time for me and my best friend so I am not willing to completely sacrifice his week with me to appease my girlfriend. Things escalate and she demands my attention all the time. When my friend and I is out she is calling me 50+ times in a row, texting me that if I love her I would respond and that I am ruing hers and mine vacation and though I’m trying to deescalate I don’t see how to. I end up turning off my phone, although she begs me not to, but I’m still in my head unable to enjoy the night. When I turn my phone back on next day there’s a picture of herself with a cut (very shallow but still) saying I made her do this. This event is the low point of our relationship, and I told her if she ever hurts herself or threatens to hurt herself I’m out, and to be fair to her she has not once since hurt herself. Nonetheless, the calls continue after this (50+ a day) and I spent 3-4h a day on the phone with her and neglecting the trip with my best friend. Damn writing this out really makes me ashamed for not standing my ground back then. Anyways, this really colored the trip with my childhood friend and I think I still resent myself and her for making that happen.
Example 2 - 0.5 years ago: I visited a close childhood friend in South America for 2.5 weeks. Because of the events that transpired in example 1, my girlfriend was nervous for my trip. She expressed worry that she would act out in the same way as my last trip. I really appreciated this self-awareness. We therefore talked extensively about how to avoid issues. The first few days were alright, with her being anxious but being vulnerable about it and we managed well, calling once a day and texting 15-20 messages a day (more than I’d want, but that’s a compromise I’m okay with). At this point I make a mistake, but her reactions to it is (in my head at least) not proportional. I told her I was going out with my friend and his friend that weekend, and she expressed that this would make her anxious that I would cheat on her. So I asked what can I do, and we decided I’d send her a text once I left the pre-game, once I left the club, and call her once I got back to my friends place. A little bit much I thought, but I love her so a fair compromise for now. Unfortunately, I got caught up in the moment at the pre-game, and forgot to text my girlfriend. I realized as I was walking home from the club with 25+ missed calls and a bunch of emotional messages about how I forgot because I was around beautiful women and how I don’t love her. Here I understand her pain. She was vulnerable, I agreed to a compromise and I didn’t fulfill my end. 25+ calls is never productive but hey I had some blame here. The following day I call her for 1.5 hours apologizing and we talk things out, and it feels like though she is feeling anxious that she accepts my apology and we have now managed to resolve my mistake. The same night my friend and his friends are going to someone else’s house for a BBQ (which I told my girlfriend about days before). An hour before we are about to leave my girlfriend starts telling me to talk to her on the phone, because I hurt her so bad and when I say I can’t because we are 10 people having a beer before we head out she says she doesn’t care and that I hurt her and now she “wants to make my life miserable”. I tell her “hey I understand you’re upset but I never want to hear those words from the person I love. I know I hurt you but never intentionally”. She says she doesn’t care and keeps calling me non-stop for 40 minutes and I’m worried that if I don’t pick up she will start to call my friend. I try to deescalate and beg her to take a step back and that she is pushing me away by doing this. The whole thing culminates by me getting out of the Uber towards the barbecue and telling my friends that I think my girlfriend and I are breaking up and I need to deal with it. I am crying as I say this and feel so damn embarrassed. Even writing it now I can’t believe this actually happened. Damn. Anyways, as soon as I tell her that I am no longer going to the bbq and I left my friends car she becomes a different person (the person I love) and tells me she is so sorry and realize she took it too far and begs me to order an Uber to the BBQ. She says she’ll pay for it and begs me to go. At that point I’m just so embarrassed at the whole thing and tell her something along the lines of “why the fuck did you push me this far then. I told you you are pushing me away”. I head home, and wonder how someone who loves me so much can intentionally cause me so much harm and I seriously begin to doubt if her and I will ever work. I tell her I don’t think I want to be in the relationship, but that I recognize I’m emotional so I need 7 days without contact to process my thoughts. I won’t block her, but if she reaches out I will. She does reach out (albeit with a nice message) but I still block her.
I probably should have left the relationship here, but damn I love her, we live together, and at this point she was depending on me for her visa to stay in the country. I don’t want to rip all that apart from her. So I say I don’t know if we’ll ever feel okay, but I’m willing to give this one last chance.
To her defense, she take a lot of new steps at this point. She tells her mom and sister everything that happened (including her trust issues and jealousy), she starts with anxiety medication and starts being more vulnerable with her therapist. I am still skeptical that things will actually be okay, but I recognize the effort she puts in and I really appreciate it. The frequency of our arguments decrease, and more disputes now end before they become arguments.
Example 3 - Yesterday: My GF flew to Vegas with three of her girlfriends (I know two of them very well) and I know it’s a high risk trip for someone in a relationship but I honestly have complete trust in my GF. I decided to do a dinner with 3 of my friends (who my GF knows equally well, we’re all in a group chat together and do things regularly together) and they invited a 4th person who was part of our sports team (my girlfriend met her 2-3 times, just like me).
She texts me from Vegas asking who’s coming to the dinner and once she finds out this 4th person is coming she asks nicely if we cannot be in someone else’s apartment. When I say hey I’m sorry but I already said we could be at my place she asks at least don’t smoke weed together (my friends are stoners so 100% chance they’ll bring weed), and I say “I’m sorry but I won’t tell them not to and I’ll join In too if they bring it but you have nothing to worry about. I love you and I’ll call you as soon as they leave?” My girlfriend then goes into panic mode and calls me nonstop throughout dinner. I go to the bathroom and begs her to stop, tells her she is ruining this for me, and ask her to trust me. She still calls nonstop until they leave. I try to keep a brave face but again it really ruins the dinner for me.
At this point I have told her how actions like these makes me feel uneasy and prevents me from enjoying life. I told her I need her to trust me. I told her that I won’t have it anymore. And if anything the idea that she doesn’t trust me around 3 people she knows well with a 4th stranger while she’s at a pool party in bikini in Vegas just seems so hypocritical it makes me ever more frustrated.
In her defense: - Her dad cheated multiple times while she was growing up. I understand this makes it excruciatingly difficult to trust a partner. - She started seeing a therapist ~8 months ago. - She now takes medication for her anxiety. - She now has told her mom and sister about her trust issues for the first time in her life. - She began attending codependency meetings regularly. - She says she doesn’t want me to limit my life just for me to communicate better what I’m doing (I think it’s really possible that I’m bad at communicating, because to me this request feels like it comes from a lack of trust).
She is putting in immense effort, but I just feel like I can’t do this anymore. Even when things are good I’m worried that she’s going to explode and that prevents me from enjoying the good times too. I love her and she’s amazing in many ways, but I don’t like feeling responsible for her suffering. I know that by trying to end things she’s going to suffer so much and she’ll beg me to give her another chance. I don’t want to but in those moments I feel like she’s the rational version of herself and that maybe she’ll never explode again. Can I solve my relationship with her? Is it time to leave? Is it fair to leave when she is putting in so much effort? How do I find the courage to go through with it?
Thanks so much in advance, and I’m sorry for such a lengthy post.
TL;DR: I’m I overly sensitive, can this relationship be fixed, or is it time to breakup? Is it fair to breakup if the other person is putting so much effort in?
submitted by Fluid-Educator-7766 to relationships [link] [comments]


2024.05.19 06:26 Sweet-Count2557 Thari Fushi Maldives in Thinadhoo Island, Maldives

Thari Fushi Maldives in Thinadhoo Island, Maldives
Thari Fushi Maldives in Thinadhoo Island, Maldives
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submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.19 02:26 Billy_J14 Tips/Help?

I've put a good few hours into this game and I still feel like I've barely improved any on understanding how things are working. The following are a few bulletin points of points that I'd like greater clarification on.
submitted by Billy_J14 to victoria3 [link] [comments]


2024.05.19 02:23 Inner-District2423 Controlled tests comparing community recommend armor and weapons

TLDR; I conducted a lot of tests based on community feedback after my first batch of test results (and recommendations) were perceived as controversial. I ran additional simulations and used chi square analysis to see if any equipment stood out.
Introduction
Assertions about the best equipment in Kenshi are innumerable, but few of them are driven by data. A previous post based on repeated combat simulations and statistical analysis indicated that the Polearm outperformed other community favorites, sometimes by a remarkable margin.
Additionally, the recommendation to use crab armor was challenged and members pointed that other armor types not included in that round of tests would do better.
Other criticism of that group of tests included:
These points were explored in additional testing. Also considered was how squads that were partially composed of crossbows and melee troops performed against pure melee squads.
Materials and Methods
The Forgotten Construction Set (FCS) is the defacto modding tool for Kenshi. Two squads were created and made to compete against each other many times to see if they differed in any significant way. Squads competed until all the members of one squad were knocked out, at which point the winner and loser were recorded. Fischer's Exact Test was then used to see if the results were significant.
Squads
Squads were composed entirely of Greenlander humans (except when explicitly testing other races). The rational for this was Greenlanders have no combat buffs or debuffs and that this would avoid potentially problematic discrepancies in stats that could be attributed to either a defect in FCS or stats so high that they would be utterly impractical to attain.
The stats of each member of the squad were identical in all simulations, with tests being done on squads all at either level 100 or level 50 depending on the test.
When robotic limbs were being considered all members had masterwork KLR arms and legs.
One squad was created as a starter squad which placed all members directly under the players control. The other squad was created in a modded town on the unamed island named "Chi Town", which was composed of a single building. In each new game, the squad in Chi Town would spawn in its building and begin patrolling the area.
Chi Town was set as a hostile faction to the player controlled squad. On a new game the player controlled squad would spawn in Chi Town adjacent to the hostile squad. Despite having hostile faction relations, Chi Town never initiated combat against the player controlled squad, allowing the player squad to have its members positioned in a variety of ways to ensure an even match up. Combat was then initiated by the player after setup.
Squad Size
To avoid a known problem with the AI in which knocked out members would revive mid combat and begin patrolling the town rather than continue fighting, the squad size was limited to 5 on each side for melee tests.
A squad size of 10 was used for each size when crossbows were being tested.
Initiating Combat
Squads were either loaded by a new game or quick load. After this members of the player controlled squad were positioned in such a way that when combat was initiated all opposing squad members would participate in combat at about the same time.
During combat soldiers were knocked unconscious, but frequently regained consciousness mid combat and rejoined the fight. Combat continued until all members of one squad were knocked unconscious.
When testing indoor combat the members of the opposing squad were spawned in a stationhouse. The player controlled squad then entered the building and initiated combat. If at any time battle caused a member to navigate outside the building the test was discarded and a new iteration conducted.
When testing combined arms a purely melee group was compared against a squad with both crossbows and melee members. The purely melee squad was positioned at maximum distance before initiating attack. This enabled the opposing crossbows to fire off multiple volleys in an attempt to give them maximum utility.
Each squad had 10 members. In the case of the combined arms group 5 had melee weapons and 5 had crossbows.
The crossbows used in the experiments were the Eagle's Cross and Junkbow. The rational for this is that the Eagle's Cross has a very high Damage Per Second when used by a level 100 user. However the humble Junkbow was also considered as some assert that it is superior, despite it's comparably weak damage.
When a player is hit by a crossbow bolt they stagger regardless of the amount of damage. Some postulate that the faster rate of fire with the Junkbow causes opponents to stagger enough that a comparatively smaller group of melee fighters can land more attacks. In other words the expectation is that the weak Junkbow would cause victory by stun-locking opponents.
Regular Soldier Testing
When testing combatants at level 50 mid level quality was used for weapons and armor (Catun No. 3). Additionally the armor set used was the standard kit used by Holy Nation Paladins.
It was speculated that more common, representative armor like this might yield different results for weapon testing. In particular, the abysmal performance of the falling sun in previous testing was attributed to it being used against very heavy armor which would prevent it from severing limbs.
Given that Kenshi's combat mechanics focus more on disabling an opponent, the ability to cause amputation may be more important than being able to do more damage. The Holy Nation kit was arbitrarily selected among the 3 major factions, but deemed suitable because the coverage of the Holy Chest plate is low enough to allow for testing amputation while still being high enough to represent what a player would likely encounter during a base raid.
Fischer's Exact Test
Chi-Squared analysis was done using an online calculator located here using a simple 2x2 contingency table. For all tests the default parameters of a two sided tail, 1:1 odds and a 95% confidence interval were used.
Version
Tests were performed on Kenshi 1.0.68

Animal Care Compliance

No bonedogs were harmed over the course of this research.

Data

Elite Soldier Tests
The following equipment was used in each test unless explicitly stated otherwise:
Factor Type Factor Used
Helmet Crab Helmet
Pants Samurai Legplates
Shirt Dark Leather Shirt
Footwear Wooden Sandals
Robotic Limbs Masterwork KLR arms & legs
Weapon Polearm
Level 100
Race Greenlander
Test Group 1 Loadout Group 2 Loadout Group 1 Win:Loss Ratio
Crab Armor - Dark Leather shirt vs Chainmail Dark Leather Shirt Blackened Chainmail 24:6
Crab Armor vs Samurai Plate w/ Polearms Crab Samurai 9:21
Crab Armor vs Samurai Plate w/ Nodachi Crab + Nodachi Samurai + Nodachi 3:13
Crab vs White Plate Jacket Crab White Plate Jacket 0:30
Crab vs White Plate w/ Nodachi Crab + Nodachi White Plate + Nodachi 9:21
Crab vs Assassin's rags Crab + Blackened Chainmail Assassin's Rags + Dark Leather Shirt 3:27
White Plate Jacket vs Assassin's rags White Plate Assassin's Rags 7:23
White Plate Jacket vs Samurai White Plate Samurai 27:3
White Plate Jacket shirtless vs shirt White Plate [no shirt] White Plate [Dark Leather Shirt] 14:16
White Plate Armor, Skeleton vs Human White Plate Skeleton White Plate Human 25:5
Combined Arms Tests
The following equipment was used in each test unless explicitly stated otherwise:
Factor Type Factor Used
Helmet Crab Helmet
Pants Samurai Legplates
Armor Assassin's Rags
Shirt Dark Leather Shirt
Footwear Wooden Sandals
Robotic Limbs Masterwork KLR arms & legs
Weapon Polearm
Level 100
Race Greenlander
Crossbows used a longsword as a sidearm in all cases.
Test Group 1 Loadout Group 2 Loadout Group 1 Win:Loss Ratio
Polearms vs Polearms + Eagle's Cross Polearms Polearm + Eagle's Cross 17:3
Polearms vs Polearms + Junkbow Polearms Polearm + Junkbow 20:0
Regular Soldier (L50) Tests
The following equipment was used in each test unless explicitly stated otherwise:
Factor Type Factor Used
Helmet Bucket Zukin
Pants Stout Hessian Uniform
Armor Holy Chest Plate
Shirt Cloth Shirt
Footwear Plated Longboots
Robotic Limbs None
Weapon Polearm
Level 50
Race Greenlander
Test Group 1 Loadout Group 2 Loadout Group 1 Win:Loss Ratio
Polearm vs Falling Sun Polearms Falling Sun 26:4
Indoors 5v5- Polearm vs Desert Sabers Polearms Desert Sabers 13:17
Indoors 1v1- Polearm vs Desert Sabers Polearm Desert Saber 10:20

Results

All heavy armor tested lost substantially to both White Plate & Assassin's Rags. The polearm continued to outperform the falling sun. Desert Sabres either matched the Polearm in performance or outperformed it when micromanaging.
Additionally, the dark leather shirt outperformed blackened chainmail. This bolsters claims that when robotic limbs are used that limb coverage is less important than total damage reduced to the torso and stomach.
The Assassin's Rags were undefeated in any category. It seems that the stat malus of heavy armor is indeed quite significant and likely responsible for consistent losses. But even when put against medium White Plate armor which has very little stat malus the Assassin's Rags continue to dominate; this is likely due to the bonuses to dexterity, combat speed and melee attack that they provide.
When pitted against identically sized squads, combined arm crossbows squads were utterly defeated by monolithic squads armed with Polearms.
Level 100 Tests
Test P-Value Statistically Significant? Better Equipment
Crab Armor - Dark Leather shirt vs Chainmail 0.0000114 Yes Dark Leather Shirt
Level 50 Tests
Test P-Value Statistically Significant? Better Equipment
Polearm vs Falling Sun < 0.0001 Yes Polearm
Indoors- 5v5 Polearm vs Desert Sabres 0.4389 No Neither
Indoors- 1v1 Polearm vs Desert Sabres 0.0194 Yes Desert Sabre
Combined Arms Tests
Test P-Value Statistically Significant? Better Equipment
Polearms vs Polearms + Eagle's Cross < 0.0001 Yes Pure Polearm Squad
Polearms vs Polearms + Junkbow N/A Yes Pure Polearm Squad

Discussion

Kenshi has a wide variety of equipment and a great deal of complex calculations behind it. Despite that, there exist god-tier equipment that appears to provide little choice or strategy for a player looking to outfit a squad to be competitive.
Using robotic limbs changed the ideal composition for armor. Previous testing with crab armor indicated that Blackened Chain Mail had an edge over the Leather Turtleneck. This was attributed to crab armor only providing 90% coverage which meant that stronger protection for the arms could change the tide of lengthy battles; A disabled arm was an extreme liability.
However the massive HP boost provided by KLR arms seems to be significant enough that additional coverage at the cost of dexterity penalties is a bigger hindrance than help. After HP becomes substantially greater than the heath of the stomach or torso it makes more sense to forgo that protection if it means you can hit faster.
Players are unlikely in the early game to outfit their squad with masterwork KLR arms. During this phase one could speculate over whether to use chainmail or a leather turtleneck over the dark leather shirt. Previous testing indicated that chainmail was better for crab armor users fighting other crab armor users with leather turtlenecks, but that experimentation never considered light or medium armor which was shown here to be more effective regardless.
This challenges the wisdom of using chain armor at all. The use of a shirt can be forgone entirely if the player chooses to use White Plate Jackets. This armor provides 100% coverage for the torso, stomach and arms making a shirt redundant. Given White Plate Jackets outperformed Crab and Samurai armor and is more accessible and affordable it is difficult to justify the decision to use heavy armor at all, let alone chainmail in combination with it. This refutes the conclusion to use Crab armor in previous testing.
Given the outsized impact Assassin's Rags had (presumably due to the status boons) it is probably inadvisable to use chainmail and its debuffs alongside it. The Assassin's Rags provide relatively poor coverage, so a shirt of some kind is likely useful. What the ideal shirt for an Assassin's Rags user without KLR arms would be is unanswered in this study.
The Assassin's Rags provided adequate protection when dealing with ranged opponents. One plausible weakness would be the scant protection they provide against harpoons, which was not tested. Even if they are unparalleled in melee further research should be done to see if a single shot from a harpoon could kill a character using them. If that turns out to be the case then White Plate Jackets would apparently be preferable to any heavy armor.
White Plate Jackets outperformed both Crab and Samurai armor when using Nodachis which deal purely cut damage and have a penalty against armor. This is perplexing because heavy armor appears to have been intended to be the best choice for mitigating cut damage, but the stat malus associated with it causes light armor to be a better choice (at least against the weapons tested in this study).
The Falling Sun continued to yield mediocre results compared to the Polearm. Oddly, the Falling Sun was noticed to cause amputation semi-regularly in the tests against Polearms. Despite this knocking out the Polearm user, the remaining Polearms managed to win most fights anyway and bandage their crippled comrade post victory. While limb loss after battle is fairly devastating, this has limited utility from the players perspective; there isn't a strong need to amputate an enemies limbs because it doesn't matter how you disable your opponent as long as they are disabled. It probably makes more sense to just use the Polearm because it wins way more often.
The Polearm appears unbeatable with very few exceptions. Previous testing indicated the only weapon observed to outperform the Polearm was the Paladin's Cross and that was contingent on using it against skeletons. This research indicates that the Desert Sabre can be more effective than the Polearm indoors, but only if the Sabre user is not subject to the Polearms area of effect damage; i.e., the Sabre has to fight the Polearm one on one which requires micromanagement.
A particular surprise was how the Polearm performed by level 50 users indoors against Desert Sabre users in squads. Here Polearms have a very strong malus and the Sabers have a strong boon. Despite this there wasn't a statistically significant difference between them.
The Polearm did lose against Sabres frequently when forced to fight one on one indoors. From the players perspective this means that defending indoors with Sabres is a viable strategy early to mid game, although attacking grouped NPC Sabres indoors with Polearms is also surprisingly viable.
Enemies that use polearms are typically the most high level squads in the game (e.g., the skeletal legion and southern hive). But these late game squads almost exclusively use polearms themselves. This means a player's late game Polearm squad would not have any disadvantage indoors as both squads would have the same penalty. Furthermore, by the time a player is encountering late game squads like this they've likely leveled up enough to avoid the need to micromanage regardless.
Whether such a niche use case justifies sinking experience into building up the Sabre skill when they could be leveling up the Polearm is a matter for players to decide. It's difficult to pronounce Sabre's categorically superior, particularly when they appear to break even with Polearms when forced to fight in groups indoors.
Crossbows/Polearm hybrid squads turned out to be unviable against pure Polearm squads. Every crossbow simulation ended with unfavorable results when the competing squad invested in a Polearm instead. Crossbows probably would perform better during sieges where they had a benefit of a wall, but a turret would likely be a better option at that point. The Junkbows ability to stunlock evenly sized forces was insufficient. This strategy is probably only viable when many weak characters are fighting a single strong character, assuming it works at all.
The lack of some rock-paper-scissors mechanics in Kenshi limits how the player can think strategically about squad composition. Modding could plausibly create more interesting, balanced relationships between equipment. For example, increasing the damage of weapons like Katanas while simultaneously increasing the penalty against heavy armor could make them a viable alternative to Polearms in many common situations.
The interplay of armor penetration and raw damage could create a better defined role for light, medium and heavy builds. Additionally, crossbows might be enhanced to have a viable role in the field as they do not appear to excel there or behind allied walls where they could use a turret instead.
Overall if a players goal is to outfit a squad for the highest combat potential, the data indicates the choice is mostly linear- outfit the entire squad the same way, preferring Assassin's Rags or White Plate Jackets along with a Polearm or Paladin's Cross (both weapons can be available via a backpack).
As far as choice of character goes, Skeletons were shown to significantly outperform humans despite having no head protection. No comparison was done between the Shek and Skeletons as it currently unsettled whether a Shek can actually achieve a strength of 120 in vanilla Kenshi or if that is a bug in FCS. Regardless, in Vanilla Kenshi it is impractical to obtain very many skeletons at all without modding. The higher health pool of the Shek would likely make them the most accessible, competitive recruits when trying to build a strong military squad. If creating a squad of 30 soldiers it would be unsurprising if the majority of them needed to be Shek.
submitted by Inner-District2423 to Kenshi [link] [comments]


2024.05.19 02:16 Fine-Grapefruit-4193 Tamschei Koschlin

Tamschei Koschlin

Overlaps in Koschei and Tamlin's stories

just reading koschei wiki and wondering why too much of it matches tammy
Koschei ACOwiki:
He is regarded as a powerful sorcerer who has a fondness for imprisoning women. He is the sorcerer who cursed Vassa turning her into a firebird by day, and woman by night and bound her to his lake.
  • Maas goes out of her way to write Tamlin as Feyre's imprisoner
  • We still don't know what the Spring Court pool of starlight does, it could connect to the lake
Koschei wikipedia:
Koshchei often given the epithet "the Immortal", or "the Deathless," is an archetypal male antagonist in Russian folklore.
The most common feature of tales involving Koschei is a spell which prevents him from being killed. He hides "his death" inside nested objects to protect it. For example, his death may be hidden in a needle that is hidden inside an egg, the egg is in a duck, the duck is in a hare, the hare is in a chest, the chest is buried or chained up on a far island. Usually he takes the role of a malevolent rival figure, who competes for (or entraps) a male hero's love interest.
  • Where's Tammy's heart?
  • entrapped male hero's love interest: checks out
In The Tale of Igor's Campaign Konchak is referred to as a koshey (slave). The legendary love of gold of Koschei is speculated to be a distorted record of Konchak's role as the keeper of the Kosh's resources.
  • Spring Court Tithe: love of gold, keeper of resources
Koschei's life-protecting spell may be derived from traditional Turkic amulets, which were egg-shaped and often contained arrowheads (cf. the needle in Koschei's egg).
the needle in koschei's egg?
It is thought that many of the negative aspects of Koschei's character are distortions of a more nuanced relationship of Khan Konchak with the Christian Slavs, such as his rescuing of Prince Igor from captivity, or the marriage between Igor's son and Konchak's daughter. Konchak, as a pagan, could have been demonised over time as a stereotypical villain.
  • Plenty of Tammy apologist posts can back up a reexamining of Tamlin's character distortion, which caused him to read as a demonized villain
Nikolai Novikov also suggested the etymological origin of koshchii meaning "youth" or "boy" or "captive", "slave", or "servant". The interpretation of "captive" is interesting because Koschei appears initially as a captive in some tales.
  • Tam's also technically a slave to Amarantha when we meet him

In folk tales

He usually functions as the antagonist or rival to a hero. Common themes are love and rivalry.
In other tales, Koschei can cast a sleep spell that can be broken by playing an enchanted gusli. Depending on the tale he has different characteristics: he may ride a three- or seven-legged horse; may have tusks or fangs; and may possess a variety of different magic objects (like cloaks and rings) that a hero is sent to obtain; or he may have other magic powers.
  • Tam antagonizes Rhys plenty
  • enchanted gusli: stringed instrument. Harp? Stryga's viol?
  • horse, tusks, fangs, other magic powers: Tam's beast form, wind manipulation, shifting, glamouring, winnowing, healing
  • rings: feyre's engagement ring sounds like aelin's. what king's tomb did aelin steal the rings from? whose sarcophagus would need to be buried that remotely, that deep under an inaccessible mtn, guarded by Little Folk and barrow wights?
The parallel female figure, Baba Yaga, as a rule does not appear in the same tale with Koschei, though exceptions exists where both appear together as a married couple, or as siblings. Sometimes, Baba Yaga appears in tales along with Koschei as an old woman figure, such as his mother or aunt.
In the tale, also known as "The Death of Koschei the Deathless", Ivan Tsarevitch encounters Koschei chained in his wife's (Marya Morevna's) dungeon. He releases and revives Koschei, but Koschei abducts Marya. Ivan tries to rescue Marya several times, but Koschei's horse is too fast and he easily catches up with the escaping lovers. Each time Koschei's magical horse informs him that he could carry out several activities first and still catch up. After the third unsuccessful escape, Koschei cuts up Ivan and puts his body parts in a barrel which he throws into the sea. However, water of life revives Ivan. He then seeks out Baba Yaga to ask her for a horse swifter than Koshei's. After undergoing several trials he steals a horse and finally successfully rescues Marya.
  • Cut up body parts thrown in a barrel and sea water...Jurian in the Cauldron's dark freezing waters being resurrected?
  • idk how Baba Yaga fits, maybe Baba Yaga is "Lorin"
Tsar Bel-Belianin's wife the Tzaritza is abducted by Koschei (the wizard). The Tsar's three sons attempt to rescue her. The first two fail to reach the wizard's palace, but the third, Petr, succeeds. He reaches the Tzaritza, conceals himself, and learns how the wizard hides his life. Initially he lies, but the third time he reveals it is in an egg, in a duck, in a hare, that nests in a hollow log, that floats in a pond, found in a forest on the island of Bouyan. Petr seeks the egg, freeing animals along the way – on coming to Bouyan the freed animals help him catch the wizard's creatures and obtain the egg. He returns to the wizard's domain and kills him by squeezing the egg – every action on the egg is mirrored on the wizard's body.
  • Could easily turn this into a "Elain gets taken, Az goes spying to find her, figures out how to kill Koschei, turns out Koschei was disguised as Tammy, so no one's left to run Spring Court, let's give Spring Court to Elain as a sorry you got kidnapped consolation gift."
In "The Snake Princess" (Russian "Царевна-змея"/%D0%A6%D0%B0%D1%80%D0%B5%D0%B2%D0%BD%D0%B0-%D0%B7%D0%BC%D0%B5%D1%8F)), Koschei turns a princess who does not want to marry him into a snake.
  • Who are you Viper Queen?
  • Who is Syrinx? Where'd Jesiba get him? If Syrinx and Tamlin are both chimera, are there other links btwn their characters?
Koschei hears of three beauties in a kingdom. He kills two and wounds a third, puts the kingdom to sleep (petrifies), and abducts the princesses. Ivan Sosnovich (Russian Иван Соснович) learns of Koschei's weakness: an egg in a box hidden under a mountain, so he digs up the whole mountain, finds the egg box and smashes it, and rescues the princess.
  • 3 beautiful archeron sisters
  • instead of putting the Archerons to sleep, Tam glamours them when he abducts Fefe
  • We still need to find out what's under Ramiel

Opera and ballet

  • [Koschei is the] villain in Igor Stravinsky's ballet The Firebird.
    • Benois recalled that Pyotr Petrovich Potyomkin, a poet and ballet enthusiast in Diaghilev's circle, proposed the subject of the Firebird) to the artists, citing the 1844 poem "A Winter's Journey" by Yakov Polonsky that includes the lines:
And in my dreams I see myself on a wolf's back Riding along a forest path To do battle with a sorcerer-tsar In that land where a princess sits under lock and key, Pining behind massive walls. There gardens surround a palace all of glass; There Firebirds sing by night And peck at golden fruit.
submitted by Fine-Grapefruit-4193 to u/Fine-Grapefruit-4193 [link] [comments]


2024.05.19 02:02 Massive_Active_7431 Minecraft Fabric with mods crash.

Howdy! My english bad sorry for that but are you know what mod are crashing game? When I create new world game crashes.
---- Minecraft Crash Report ----
// You're mean.
Time: 2024-05-19 04:57:47
Description: Exception in server tick loop
java.lang.BootstrapMethodError: java.lang.RuntimeException: Mixin transformation of com.simibubi.create.content.trains.entity.Train failed
`at com.simibubi.create.content.trains.GlobalRailwayManager.loadTrackData(GlobalRailwayManager.java:94)` `at com.simibubi.create.content.trains.GlobalRailwayManager.levelLoaded(GlobalRailwayManager.java:83)` `at com.simibubi.create.foundation.events.CommonEvents.onLoadWorld(CommonEvents.java:171)` `at net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents.lambda$static$0(ServerWorldEvents.java:34)` `at net.minecraft.server.MinecraftServer.redirect$coo000$fabric-lifecycle-events-v1$onLoadWorld(MinecraftServer.java:4870)` `at net.minecraft.server.MinecraftServer.method_3786(MinecraftServer.java:360)` `at net.minecraft.server.MinecraftServer.method_3735(MinecraftServer.java:324)` `at net.minecraft.class_1132.method_3823(class_1132.java:69)` `at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:646)` `at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)` `at java.base/java.lang.Thread.run(Thread.java:833)` 
Caused by: java.lang.RuntimeException: Mixin transformation of com.simibubi.create.content.trains.entity.Train failed
`at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:427)` `at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:323)` `at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218)` `at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119)` `at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525)` `... 11 more` 
Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
`at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392)` `at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:234)` `at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202)` `at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:422)` `... 15 more` 
Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [create_interactive.mixins.json:MixinTrain from mod create_interactive] from phase [DEFAULT] in config [create_interactive.mixins.json] FAILED during APPLY
`at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:638)` `at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:589)` `at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:379)` `... 18 more` 
Caused by: org.spongepowered.asm.mixin.transformer.throwables.InvalidMixinException: u/Overwrite method findCollidingTrain in create_interactive.mixins.json:MixinTrain from mod create_interactive was not located in the target class com.simibubi.create.content.trains.entity.Train. Using refmap create_interactive-fabric-refmap.json
`at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attachSpecialMethod(MixinPreProcessorStandard.java:436)` `at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attachOverwriteMethod(MixinPreProcessorStandard.java:416)` `at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attachMethods(MixinPreProcessorStandard.java:346)` `at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attach(MixinPreProcessorStandard.java:299)` `at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.createContextFor(MixinPreProcessorStandard.java:277)` `at org.spongepowered.asm.mixin.transformer.MixinInfo.createContextFor(MixinInfo.java:1289)` `at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:294)` `at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:422)` `at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:403)` `at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363)` `... 18 more` 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
`Minecraft Version: 1.20.1` `Minecraft Version ID: 1.20.1` `Operating System: Windows 11 (amd64) version 10.0` `Java Version: 17.0.8, Microsoft` `Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft` `Memory: 2679414400 bytes (2555 MiB) / 4932501504 bytes (4704 MiB) up to 34359738368 bytes (32768 MiB)` `CPUs: 16` `Processor Vendor: GenuineIntel` `Processor Name: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz` `Identifier: Intel64 Family 6 Model 167 Stepping 1` `Microarchitecture: Rocket Lake` `Frequency (GHz): 3.60` `Number of physical packages: 1` `Number of physical CPUs: 8` `Number of logical CPUs: 16` `Graphics card #0 name: NVIDIA GeForce RTX 3080` `Graphics card #0 vendor: NVIDIA (0x10de)` `Graphics card #0 VRAM (MB): 4095.00` `Graphics card #0 deviceId: 0x2216` `Graphics card #0 versionInfo: DriverVersion=31.0.15.5212` `Memory slot #0 capacity (MB): 16384.00` `Memory slot #0 clockSpeed (GHz): 3.20` `Memory slot #0 type: DDR4` `Memory slot #1 capacity (MB): 16384.00` `Memory slot #1 clockSpeed (GHz): 3.20` `Memory slot #1 type: DDR4` `Virtual memory max (MB): 38777.41` `Virtual memory used (MB): 14516.93` `Swap memory total (MB): 6144.00` `Swap memory used (MB): 0.00` `JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx32G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M` `Fabric Mods:` `ad_astra: Ad Astra 1.15.18` `javazoom_jlayer: jlayer 1.0.1` `alloy_forgery: Alloy Forgery 2.1.2+1.20` `antique-atlas: Antique Atlas 2.7.2+1.20` `folk_sisby_kaleido-config: kaleido-config 0.1.1+1.1.0-beta.3` `surveyor: Surveyor Map Framework 0.4.3+1.20` `appleskin: AppleSkin 2.5.1+mc1.20` `archers: Archers (RPG Series) 1.2.1+1.20.1` `com_github_zsoltmolnarrr_tinyconfig: TinyConfig 2.3.2` `ranged_weapon_api: RangedWeaponAPI 1.1.0+1.20.1` `structure_pool_api: Structure Pool API 1.0+1.20.1` `architectury: Architectury 9.2.14` `artifacts: Artifacts 9.5.5` `cardinal-components-base: Cardinal Components API (base) 5.2.2` `cardinal-components-entity: Cardinal Components API (entities) 5.2.2` `expandability: ExpandAbility 9.0.4` `step-height-entity-attribute: Step Height Entity Attribute 1.2.0` `azurelibarmor: AzureLib Armor 2.0.3` `balm-fabric: Balm 7.2.2` `bclib: BCLib 3.0.14` `wunderlib: WunderLib 1.1.5` `bettercombat: Better Combat 1.8.5+1.20.1` `betterdeserttemples: YUNG's Better Desert Temples 1.20-Fabric-3.0.3` `org_reflections_reflections: reflections 0.10.2` `betterdungeons: YUNG's Better Dungeons 1.20-Fabric-4.0.4` `betterend: Better End 4.0.11` `betterendisland: YUNG's Better End Island 1.20-Fabric-2.0.6` `betterfortresses: YUNG's Better Nether Fortresses 1.20-Fabric-2.0.6` `betterjungletemples: YUNG's Better Jungle Temples 1.20-Fabric-2.0.5` `bettermineshafts: YUNG's Better Mineshafts 1.20-Fabric-4.0.4` `betternether: Better Nether 9.0.10` `betteroceanmonuments: YUNG's Better Ocean Monuments 1.20-Fabric-3.0.4` `betterwitchhuts: YUNG's Better Witch Huts 1.20-Fabric-3.0.3` `bookshelf: Bookshelf 20.1.10` `bosses_of_mass_destruction: Bosses of Mass Destruction (Beta) 1.7.5-1.20.1` `maelstrom_library: Maelstrom Library 1.6.1-1.20` `multipart_entities: MultipartEntities 1.5-1.20` `botarium: Botarium 2.3.3` `team_reborn_energy: Energy 3.0.0` `cardinal-components: Cardinal Components API 5.2.2` `cardinal-components-block: Cardinal Components API (blocks) 5.2.2` `cardinal-components-chunk: Cardinal Components API (chunks) 5.2.2` `cardinal-components-item: Cardinal Components API (items) 5.2.2` `cardinal-components-level: Cardinal Components API (world saves) 5.2.2` `cardinal-components-scoreboard: Cardinal Components API (scoreboard) 5.2.2` `cardinal-components-world: Cardinal Components API (worlds) 5.2.2` `carryon: Carry On` [`2.1.2.7`](http://2.1.2.7) `charmofundying: Charm of Undying 6.5.0+1.20.1` `spectrelib: SpectreLib 0.13.15+1.20.1` `cicada: CICADA 0.7.1+1.20.1` `cloth-config: Cloth Config v11 11.1.118` `cloth-basic-math: cloth-basic-math 0.6.1` `crawl: Crawl 0.12.0` `mm: Manningham Mills 2.3` `create: Create 0.5.1-f-build.1417+mc1.20.1` `com_electronwill_night-config_core: core 3.6.6` `com_electronwill_night-config_toml: toml 3.6.6` `com_google_code_findbugs_jsr305: jsr305 3.0.2` `flywheel: Flywheel 0.6.10-2` `forgeconfigapiport: Forge Config API Port 8.0.0` `milk: Milk Lib 1.2.60` 
dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2
 `porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1` `porting_lib_models: Porting Lib Models 2.3.2+1.20.1` 
porting_lib_model_loader: Porting Lib Model Loader 2.3.2+1.20.1
 `porting_lib_obj_loader: Porting Lib Obj Loader 2.3.2+1.20.1` `porting_lib_tags: Porting Lib Tags 3.0` `reach-entity-attributes: Reach Entity Attributes 2.4.0` `registrate-fabric: Registrate for Fabric 1.3.62-MC1.20.1` 
porting_lib_data: Porting Lib Data 2.1.1090+1.20
porting_lib_model_generators: Porting Lib Model Generators 2.1.1090+1.20
porting_lib_model_materials: Porting Lib Model Materials 2.1.1090+1.20
 `create_interactive: Create: Interactive 1.0.2-beta.2` `create_jetpack: Create Jetpack 4.2.0` `flightlib: Flight Lib 2.1.0` `createbigcannons: Create Big Cannons 0.5.4-nightly-8b9cea6` `ritchiesprojectilelib: Ritchie's Projectile Library 1.0.0-369e88d+1.20.1-fabric` 
porting_lib_utility: Porting Lib Utility 2.1.1127+1.20
porting_lib_gametest: Porting Lib GameTest 2.1.1127+1.20
 `creativecore: CreativeCore 2.11.28` `net_minecraftforge_eventbus: eventbus 6.0.3` `creeperoverhaul: Creeper Overhaul 3.0.2` `distanthorizons: Distant Horizons 2.0.4-a-dev` `do_a_barrel_roll: Do a Barrel Roll 3.5.6+1.20.1` `fabric-permissions-api-v0: fabric-permissions-api 0.2-SNAPSHOT` `mixinsquared: MixinSquared 0.1.1` `dsurround: Dynamic Surroundings 0.3.3` `org_openjdk_nashorn_nashorn-core: nashorn-core 15.4` `eatinganimationid: Eating Animation 1.20+1.9.61` `elytraslot: Elytra Slot 6.3.0+1.20.1` `endermanoverhaul: Enderman Overhaul 1.0.4` `endrem: End Remastered 5.2.4` `fabric-api: Fabric API 0.92.0+1.20.1` `fabric-api-base: Fabric API Base 0.4.31+1802ada577` `fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577` `fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577` `fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577` `fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577` `fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.41+1802ada577` `fabric-client-tags-api-v1: Fabric Client Tags 1.1.2+1802ada577` `fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77` `fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577` `fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377` `fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377` `fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577` `fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577` `fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577` `fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177` `fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577` `fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577` `fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77` `fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577` `fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377` `fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577` `fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577` `fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577` `fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.37+1802ada577` `fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.35+df3654b377` `fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577` `fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577` `fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677` `fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577` `fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577` `fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.3+1802ada577` `fabric-models-v0: Fabric Models (v0) 0.4.2+9386d8a777` `fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577` `fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377` `fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577` `fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577` `fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577` `fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577` `fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.1+1802ada577` `fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.1+1802ada577` `fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.46+df3654b377` `fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777` `fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577` `fabric-rendering-v0: Fabric Rendering (v0) 1.1.49+df3654b377` `fabric-rendering-v1: Fabric Rendering (v1) 3.0.8+1802ada577` `fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577` `fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577` `fabric-screen-api-v1: Fabric Screen API (v1) 2.0.8+1802ada577` `fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577` `fabric-sound-api-v1: Fabric Sound API (v1) 1.0.13+1802ada577` `fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.4+1802ada577` `fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577` `fabric-language-kotlin: Fabric Language Kotlin 1.10.20+kotlin.1.9.24` `org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 1.9.24` `org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 1.9.24` `org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.9.24` `org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.9.24` `org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.24.0` `org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.0` `org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.0` `org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.5.0` `org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.6.3` `org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.6.3` `org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.6.3` `fabricloader: Fabric Loader 0.15.11` `mixinextras: MixinExtras 0.3.5` `fallingtrees: Falling Trees 0.12` `farmersdelight: Farmer's Delight 1.20.1-2.1.1+refabricated` `porting_lib_accessors: Porting Lib Accessors 2.3.4+1.20.1` `porting_lib_base: Porting Lib Base 2.3.4+1.20.1` 
porting_lib_entity: Porting Lib Entity 2.3.4+1.20.1
porting_lib_fluids: Porting Lib Fluids 2.3.4+1.20.1
porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.4+1.20.1
porting_lib_transfer: Porting Lib Transfer 2.3.4+1.20.1
 `porting_lib_client_events: Porting Lib Client Events 2.3.4+1.20.1` `porting_lib_config: Porting Lib Config 2.3.4+1.20.1` `porting_lib_extensions: Porting Lib Extensions 2.3.4+1.20.1` 
porting_lib_attributes: Porting Lib Attributes 2.3.4+1.20.1
porting_lib_common: Porting Lib Common 2.3.4+1.20.1
 `porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.4+1.20.1` 
porting_lib_core: Porting Lib Core 2.3.4+1.20.1
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jankson: Jankson 6.0.0+j1.2.3
blue_endless_jankson: jankson 1.2.3
libninepatch: LibNinePatch 1.2.0
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2024.05.19 01:26 Sweet-Count2557 The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives

The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives
The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives
The Residence Maldives Falhumaafushi: A Luxurious and Secluded Getaway in Falhumaafushi, Maldives
Price Level: $$$$
Hotel Class: 5
Located on the pristine island of Falhumaafushi in the Gaafu Alifu atoll, The Residence Maldives Falhumaafushi is a luxurious resort that offers a truly intimate and secluded getaway. With 94 beach-front and over-water villas, guests can enjoy breathtaking views of the island's house reef and its fascinating marine life, including sharks and turtles, right from their villa deck. The villas are designed to blend harmoniously with the tropical surroundings, featuring natural materials and local artefacts. For ultimate relaxation, guests can indulge in exclusive treatments at The Spa by Clarins, which is available at both Falhumaafushi and its sister resort on Dhigurah island. The resort also offers a variety of dining options, including the romantic Falhumaa restaurant situated at the end of a 230m jetty, providing stunning views of the Indian Ocean. Adventure seekers can explore the exceptional diving sites surrounding the hotel, with the PADI 5* Dive Centre catering to snorkelers and scuba-divers of all levels. With its range of amenities, including water sports, a fitness centre, kids club, and excursions to nearby islands, The Residence Maldives Falhumaafushi is the perfect destination for a memorable and rejuvenating vacation.
Amenities of The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives
The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives offers a wide range of amenities to ensure a luxurious and enjoyable stay for its guests. From the moment you arrive, you can take advantage of the complimentary airport transportation, making your journey to the resort seamless. Once you settle into your room, you'll find that it is equipped with modern amenities such as a flatscreen TV, free WiFi, and a private balcony where you can enjoy stunning views of the surrounding area. If you're looking to relax and unwind, you can indulge in a variety of spa treatments or take a dip in the infinity pool. For those who prefer to stay active, there is a fitness center and facilities for activities such as canoeing, diving, and snorkeling. The resort also offers a range of dining options, including a restaurant, balounge, poolside bar, and special diet menus. With amenities such as a kids club, babysitting services, and entertainment staff, The Residence Maldives Falhumaafushi ensures that guests of all ages are well taken care of during their stay.
Contact of The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives
119606820089
Falhumaafushi 20888
info-maldives@theresidence.com
http://cenizaro.com/theresidence/maldives-fm
Location of The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives
Pictures of The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives
Tips for Staying in The Residence Maldives Falhumaafushi
I prefer a sunset villa. The sunsets are amazing.We found that the all inclusive package provided good value.We would recommend making the fine dining reservations well in advance.Book a villa with a pool so you can get peace away from the kids at the main pool.Make sure you make your food and drinks package selection up front when making your room reservation.Sunset villa not sunrise villa as when tide is out sunrise villa isn’t so good.
Reviews of The Residence Maldives Falhumaafushi in Falhumaafushi, Maldives
Book The Residence Maldives Falhumaafushi Now !!!
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2024.05.19 01:11 Sweet-Count2557 Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives

Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives
Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives
Reconnect and Rejuvenate at Kuda Villingili Resort Maldives: A Heavenly Escape in Viligilimathidhahuraa, Maldives
Price Level: $$$$
Hotel Class: 5
Welcome to Kuda Villingili Resort Maldives, a captivating island where time and space hold a special significance. This enchanting destination allows you to reconnect with your loved ones, making up for lost time and forging stronger friendships, all within this heavenly slice of paradise. Whether you are embarking on a solo adventure, enjoying a romantic getaway, exploring with your family, or traveling in a group, this idyllic haven effortlessly combines a sense of togetherness and inclusivity with complete privacy and independence. At Kuda Villingili Resort Maldives, prepare to experience a truly unforgettable escape.
Amenities of Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives
Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives offers a wide range of amenities to ensure a comfortable and enjoyable stay for its guests. The resort features a restaurant where guests can indulge in delicious meals, as well as a balounge for those looking to unwind with a drink. Free WiFi is available throughout the property, allowing guests to stay connected during their stay. For families traveling with children, the resort offers kids activities and a kids pool to keep the little ones entertained. The resort also boasts a beachfront location, providing guests with direct access to the pristine beaches of the Maldives. Other amenities include room service, a spa, airport transportation, and a business center, making Kuda Villingili Resort Maldives the perfect destination for both leisure and business travelers.
Contact of Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives
119604000900
Kudavillingili, 20042
reservations@kudavillingili.com
https://www.kudavillingili.com/
Location of Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives
Pictures of Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives
Tips for Staying in Kuda Villingili Resort Maldives
Bring your own snacks , there no groceries there and mini bar very expensiveBook with packages to avoid being charged each separately.The main pool is always quiet and clean. Med and Fire restaurants are the best.👍👍The best hotel in the world.the best location,best food,best people.We have so much fun.Thanks for Butler Karimane,helping as whit all
Reviews of Kuda Villingili Resort Maldives in Viligilimathidhahuraa, Maldives
Book Kuda Villingili Resort Maldives Now !!!
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2024.05.19 00:59 nojustnobro My Notes on Howler's Water Supplies.

In reference to this post.
In Hawaii, despite the islands being surrounded by water, there has been a long-standing issue regarding fresh water supplies. Many times there has been news about businesses exploiting and overusing resources for profit and, as a result, making fresh water less accessible to people overall. I can point to this as a rather recent controversy as an example.
Howler having property that involve water supplies is interesting to consider, especially when the first property we are introduced to is a land famously known for not having any water on it: Mount Hualalai. While this could be a phenomenon in of itself, I think there is an explanation for this.
Hawaii's fresh water comes from these permeable rocks known as aquifers. Aquifers vary in different types but they serve to store water that can be retrieved in some way. Groundwater enters an aquifer as precipitation seeps through the soil and the water can be resurfaced through springs or wells. Aquifers made from volcanic rock are considered to be some of the best due to its productivity and are only found in Hawaii and the Pacific Northwest.
In addition to shady business practices, climate change is also compromising Hawaii's fresh water supplies and aquifers. Since 2008, Hawaii has been suffering through a drought, and aquifers rely on rainwater to replenish its supplies; unfortunately, demand is much more than supply. Rising sea levels mean salt water is also getting into the aquifers due to how many of them sit on top of salt water and barriers that help prevent them from mixing can be destroyed by things like earth quakes or construction. To try separating the two or perform any procedure that would take things like salt out of the water is already extensive and hurts more than it helps. There are efforts proposed to stop and prevent this though, but the issue remains.
Given what we know now, it's possible that Howler knows where the water supplies are and which ones are hidden; this would explain how Mount Hualalai appeared to have water upon Mauka's disappearance. Perhaps, Howler's experimenting with the aquifers in a way that, to the ordinary non-Stand user, could be seen as merely "illegal activities". They could be trying to find ways to make more water, add something to it for another ulterior motive (enhance stand abilities? alter bodies and minds?), or control the flow of water as a means of extending the drought. Going back to my notes on Howler and how it could have started out as a business with good intentions, it could be possible that Howler started out as "the good guys" trying to help Hawaii but something led to them now focusing more on profit.
Let me know your thoughts.
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2024.05.19 00:56 Sweet-Count2557 Jeym Lodge in Thoddoo, Maldives

Jeym Lodge in Thoddoo, Maldives
Jeym Lodge in Thoddoo, Maldives
Jeym Lodge: A Tranquil Oasis in Thoddoo, Maldives - Experience Paradise at Our Charming Hotel
Price Level: $
Hotel Class: 0
Jeym Lodge: A Tranquil Oasis in Thoddoo, MaldivesNestled amidst the pristine turquoise waters of the Maldives, Jeym Lodge is a hidden gem that promises an unforgettable stay in the tropical paradise of Thoddoo. This charming hotel offers a tranquil oasis for travelers seeking a peaceful escape from the hustle and bustle of everyday life. With its idyllic location on the island, guests can indulge in breathtaking views of the crystal-clear ocean and powdery white sand beaches right at their doorstep.Jeym Lodge boasts a range of well-appointed rooms and suites, each thoughtfully designed to provide utmost comfort and relaxation. From cozy standard rooms to spacious suites, every accommodation option is equipped with modern amenities and stylish furnishings, ensuring a delightful stay for every guest. The friendly and attentive staff at Jeym Lodge go above and beyond to cater to the needs of their guests, ensuring a personalized and memorable experience throughout their stay.For those seeking adventure, Jeym Lodge offers a plethora of exciting activities to make the most of your time in Thoddoo. From snorkeling and diving in the vibrant coral reefs to exploring the island's lush vegetation on a guided nature walk, there is something for everyone to enjoy. After a day of exploration, guests can unwind by the hotel's sparkling swimming pool or indulge in a rejuvenating spa treatment, leaving them feeling refreshed and revitalized.When it comes to dining, Jeym Lodge takes pride in offering a culinary experience that is sure to tantalize your taste buds. The hotel's restaurant serves a delectable array of local and international dishes, prepared with the freshest ingredients sourced from the surrounding waters and nearby farms. Whether you're craving traditional Maldivian cuisine or international favorites, the talented chefs at Jeym Lodge will surely satisfy your cravings.With its serene ambiance, impeccable service, and stunning natural surroundings, Jeym Lodge is the perfect choice for travelers seeking a peaceful and unforgettable stay in Thoddoo, Maldives. Whether you're looking to relax on the beach, explore the underwater wonders, or simply immerse yourself in the beauty of nature, this charming hotel will exceed your expectations and create memories to last a lifetime.
Amenities of Jeym Lodge in Thoddoo, Maldives
Jeym Lodge in Thoddoo, Maldives offers a range of amenities to ensure a comfortable and enjoyable stay for its guests. The lodge provides spacious and well-appointed rooms with modern amenities such as air conditioning, flat-screen TVs, and free Wi-Fi. Guests can also take advantage of the on-site restaurant, which serves delicious local and international cuisine. The lodge also offers a 24-hour front desk, laundry services, and airport transfers for added convenience. Additionally, guests can relax and unwind in the outdoor swimming pool or take a stroll in the beautifully landscaped garden. With its excellent amenities and warm hospitality, Jeym Lodge is the perfect choice for a memorable stay in Thoddoo, Maldives.
Contact of Jeym Lodge in Thoddoo, Maldives
+960 916-0614
Moonlight Goalhi AA, 09010
info@jeymlodge.com
https://jeymlodge.com/
Location of Jeym Lodge in Thoddoo, Maldives
Pictures of Jeym Lodge in Thoddoo, Maldives
Tips for Staying in Jeym Lodge
Keep the room clean and tidyOpen the windows for fresh airTurn off lights and electronics when not in useUse curtains or blinds to control sunlightKeep the temperature comfortableOrganize belongings and avoid clutterUse air fresheners or plants for a pleasant smellKeep noise levels downLock doors and windows for securityReport any maintenance issues promptly
Reviews of Jeym Lodge in Thoddoo, Maldives
Book Jeym Lodge Now !!!
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2024.05.19 00:02 simoneferoce Help! Summer formal wedding

I’ve been to many weddings but this is the first one where the dress code has been specifically indicated “formal”. And I’m not exactly sure what this should look like for the season.
The wedding will take place outdoors on an island during the dog days of summer in a hot part of the world, so it needs to be weather appropriate. I also prefer to have my shoulders and if possible, some of the sleeves covered as well, which makes my pool of choices very narrow. Any ideas?
I’m size size 6US/M/38EU. Thanks in advance.
*edited for clarification
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2024.05.18 23:56 Agreeable_Income3763 Six Senses Kanuhura Island, Maldives – Family Summer Offer

Six Senses Kanuhura – Family Summer Offer

Posted on May 18, 2024 by Andrew Larder

Six Senses Kanuhura Island, Maldives – Family Summer Offer

SUMMER FAMILY OFFER Book by Extension: June 30, 2024 Travel period: April 6 to September 30, 2024 Exclusive family offer for children aged 0-11 years: • Complimentary accommodation and Full-board meal plan when sharing villa with two (2) paying adults. • Complimentary return seaplane transfer, following our contracted maximum villa occupancy with number of children. Please take note of the following important terms and conditions: • Offer is valid for minimum of 4 nights stay. • Offer is valid for Worldwide market. • Children can select dishes from designated kids’ menu of each F&B outlet. • The “Children eat free” offer does not extend into in-villa dining, destination dining and dining at Drift restaurant. • Offer is available strictly for new bookings only and valid for all villa categories, except Beach Villa. • Offer is combinable with all valid contracted and/or tactical offers. • Above offer is subject to stop sales with two-business days advance notice. • Above offer is not applicable to groups, conferences, or meetings of five (5) villas or more travelling together, nor industry/travel agency rates. • All other Terms & Conditions as per the main contract agreement. The following complimentary inclusions apply to all bookings: • Standard fruit basket on arrival. • Personalized bicycle tags and take away the initials on the bicycle. • Unlimited wireless internet. • Complimentary access to spa with use of sauna and steam room (recommended to book 30 minutes in advance) plus fitness center. • Complimentary usage of kayak and stand-up paddleboard at Water Sports Beach. • Complimentary weekly scheduled Sustainability tour with highlights on organic farm planting/ hydroponics and Earth Lab projects. • Complimentary daily ice cream from Scoops. • 24-hour Guest Experience Maker (GEM) butler service for your entire stay.

A tropical beach haven; the reinvention of a Maldivian island icon

An iconic Maldivian island, reborn. This laid-back retreat is known for being home to the finest beaches in the Maldives. Encompassing three private islands, Six Senses Kanuhura resort is a short seaplane ride from Malé International Airport or speedboat transfer from the pristine Lhaviyani Atoll. With 91 spacious beach, family, and overwater pool villas, the lagoon is at your feet, where the vibrant reef protects our resident turtles and marine life. Adventures abound in this paradise found with food, fun, family moments and new friends when you seek connection, and peaceful seclusion when you seek an island escape.

9 Experiences

Six Senses Kanuhura
Jump (or splash) into immersive Maldives experiences Explore the Maldives’ vibrant reefs while snorkeling or dive into the deep blue, discover the secrets of growing veggies in our garden or orchids in the nursery, dine on our sandy shores, indulge in a relaxing spa treatment or take a walk on the island’s beaches for your morning workout. And if you don’t want to do anything: just sit back, chill on the sunbeds and enjoy the ocean view.
Castaway Picnic at Masleggihuraa Escape the world on a deserted island, yours for the day.
Maldives Sunset Dolphin Dhoni Cruise Sunset sips and dolphins.
Ocean Watersports in the Maldives Splash, paddle or play in the turquoise waters of the lagoon.
Scuba Diving in the Maldives Lhaviyani atoll Whether you are a diving newbie or a certified diver, we have you covered.
Traditional Maldives Islands Fishing Master the art of handline fishing, Maldivian style.
Maldives Sustainability Tour Join us on a tour behind the scenes finishing with a highlight: the rare and wild beauty of locally grown orchids.
Sunken Table Dining Experience A unique dining experience on the beach.
Lunch at Drift Castaway lunch on a deserted tropical island.
Orchid Gardeners Spend some time among colorful orchids.

Little Turtles of Kanuhura

Little feet leave big footprints in our hearts and we would like to make sure that our little VIP guests have a memorable time in the Maldives at our family-friendly resort. Grow With Six Senses Children’s Club offers an array of activities suitable for children of all ages, which include crafts, beach and pool games, treasure hunts, children’s yoga and many more fun, creative and educational games.

Six Senses Kanuhura Reservations

Contact me to book a stay at any Six Senses Resort, worldwide:
Andrew Larder, FORA Travel Advisor

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2024.05.18 23:36 borkmaster0 Extra Service for Culver Line Signal Modernization - Express to Local (N)

In Brooklyn, N runs local in both directions between DeKalb Av and 59 St from May 18 - 19, Sat and Sun, 5:45 AM to 11:30 PM
What's happening?
N trains are providing connecting alternate service in Brooklyn between 4 Av-9 St and Coney Island-Stillwell Av, during weekend planned work for Culver Line Signal Modernization
submitted by borkmaster0 to nyctransitalerts [link] [comments]


2024.05.18 23:36 Dina1110 Fridays closed?

Hello group, I live in Brooklyn NY Brighton Beach near Coney Island and it looks as though all dispensaries in my area are currently closed. Anyone knows why? I would understand 1 being closed for whatever reason but all 4? Weird or not? TIA
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2024.05.18 23:34 borkmaster0 Signal Modernization on Culver Line - Part Suspended (F)

In Brooklyn, no F between Kings Hwy and Coney Island-Stillwell Av from May 18 - 20, Sat 12:15 AM to Mon 5:00 AM
F runs between Jamaica-179 St and Kings Hwy, the last stop.
Free shuttle buses run between Kings Hwy and Coney Island-Stillwell Av.
For direct service between Coney Island-Stillwell Av and Manhattan/Downtown Brooklyn, take the N or Q.
Transfer stations:
What's happening?
We're modernizing signals on the Culver Line
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2024.05.18 23:32 borkmaster0 Track Maintenance - Part Suspended (D)

In Brooklyn, no D at Coney Island-Stillwell Av from May 18 - 19, Sat 3:45 AM to Sun 10:00 PM
D runs between Norwood-205 St and Bay 50 St, the last stop.
Free shuttle buses run between Bay 50 St and Coney Island-Stillwell Av.
Travel Alternatives:
Take the N, Q instead via transfer at:
Or, transfer between D and shuttle buses at Bay 50 St.
What's happening?
Track maintenance
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2024.05.18 23:12 acwshi YA Novel about a girl who is really into roller skating and her love triangle with a good-boy baseball player and his bad-boy motorcycle best friend

I read this probably 25 years ago. I think the book had a blue and green cover. I think the girl’s name was something like Andy. The motorcycle guy might’ve been named Brett. She has a crush on the baseball player first and then starts hanging out with his best friend and they start seeing each other behind the other guys back. At one point they drive out to Coney Island or something on his motorcycle and swim in the ocean and he licks her neck and says you taste like potato chips. The book mine has been called ”real life”
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2024.05.18 23:02 Ok_Unit_8242 25% off for 398 apps

LINK

https://docs.google.com/spreadsheets/d/1kbWBIneq5-J3-wU3ZLDWCCeuT-8bIqoG86mYh2kykYs/edit?usp=sharing

GAMES IN THE LINK

2MD: VR Football Unleashed ALL☆STAR
A Fisherman's Tale
A Rogue Escape
Accounting+
Acron: Attack of the Squirrels!
After the Fall®
Airport Ground Handling Simulator VR
ALTAIR BREAKER
ALTDEUS: Beyond Chronos
Alvo
Amid Evil
Ancient Dungeon
Angry Birds VR: Isle of Pigs
Another Fisherman's Tale
Anshar 2: Hyperdrive
Arashi: Castles of Sin - Final Cut
Arcade Legend
Arcade Paradise VR
Arcaxer
Arcsmith
AREA MAN LIVES
Arizona Sunshine®
Arizona Sunshine® 2
Asgard's Wrath 2
Assassin’s Creed® Nexus VR
Audio Trip
Audioshield
AVICII Invector: Encore Edition
Bad Dreams
BAM
Barbaria
BARTENDER VR SIMULATOR
Battle Bows
Battle Talent
BattleGroupVR
BEAT ARENA
Beat Saber
Black Hole Pool
Blade & Sorcery: Nomad
Blair Witch: Oculus Quest Edition
BlazeRush: Star Track
Block Buster
BONELAB
Border Bots VR
Breachers
Breathedge: Cosmic Cluck
BRINK Traveler
Broken Edge
Budget Cuts Ultimate
Bulletstorm VR
Call of the Sea VR
Captain ToonHead vs The Punks from Outer Space
Car Mechanic Simulator
Carly and the Reaperman
Carve Snowboarding
CarX Rally VR
Catan VR
Cave Digger
Cave Digger 2 Dig Harder
Cities: VR
Clash of Chefs VR
CleanSheet Soccer
Colossal Cave
COMPOUND
Contractors
Contractors Showdown
Cook-Out
CookieRun: The Darkest Night ~ Chapter1 ~
Cooking Simulator VR
Cosmodread
Cosmonious High
Crashland
Crazy Kung Fu
Creed: Rise to Glory - Championship Edition™
Crimen - Mercenary Tales
Crisis Brigade 2 reloaded
Crumbling
Cybrix
Darksword: Battle Eternity
Dash Dash World
Dead Effect 2
Dead Hook
Dead Secret Circle
Death Horizon: Reloaded
Death Lap
Deisim
Demeo
Demeo Battles
Demeter
Down the Rabbit Hole
Dragon Fist: VR Kung Fu
Dragon Front Rising
Drop Dead: Dual Strike Edition
Drop Dead: The Cabin
Drums Rock
Drunkn Bar Fight
Dungeons Of Eternity
DYSCHRONIA: Chronos Alternate
Electronauts
Eleven Table Tennis
Elven Assassin
End Space
Eolia
Espire 1: VR Operative
Espire 2: Stealth Operatives
Eternal Notre-Dame
Eternal Starlight
Exorcist: Legion VR
Eye of the Temple
Figmin XR Mixed Reality
Final Space VR - The Rescue
First Person Tennis - The Real Tennis Simulator
Five Nights at Freddy's: Help Wanted
Five Nights at Freddy's: Help Wanted 2
Flight 74
Floor Plan 2
Flow Weaver
ForeVR Bowl
ForeVR Pool
FREEDIVER: Triton Down
Fruit Ninja
Fruit Ninja 2
Gadgeteer
Galactic Catch
Gambit!
Garden of the Sea
GAZZLERS
Genotype
Gesture VR
Ghost Giant
Ghost Signal: A Stellaris Game
Ghostbusters: Rise of the Ghost Lord
Ghosts of Tabor
Gladius
Golf 5
GOLF+
GORN
Gravity Lab
Green Hell VR
GRID Legends
Guardians Frontline
Guided Meditation VR
Gun Club VR
Gun Jam VR
Hello Neighbor: Search and Rescue
Hellsweeper VR
Holopoint
Homestar VR: Special Edition
Homeworld: Vast Reaches
HouseFlipper VR
Hubris
HUMANITY
Hunt Together
Chess Club
I Expect You To Die
I Expect You To Die 2
I Expect You To Die 3: Cog in the Machine
iB Cricket
In Death: Unchained
Interkosmos 2000
Into the Radius
INVERSE
IRON GUARD
Iron Rebellion
Ironlights
IRONSTRIKE
Island Time
ISLANDERS VR Edition
Job Simulator
Journey to Foundation
Jupiter & Mars
Jurassic World Aftermath Collection
Keep Talking and Nobody Explodes
Kill It With Fire VR
Killer Frequency
Kingspray Graffiti
Knockout League
Larcenauts
Last Labyrinth
Lawn Mowing Simulator VR
Layers of Fear VR
LEGO® Bricktales
LES MILLS BODYCOMBAT
LES MILLS XR DANCE
Let's Create! Pottery VR
Lies Beneath
Linelight
Little Cities
Little Witch Academia: VR Broom Racing
Loco Dojo Unleashed
Lucky's Tale
Luna
Mannequin
MarineVerse Cup
Marvel's Iron Man VR
Maskmaker
Max Mustard
Medal of Honor™: Above and Beyond
Medieval Dynasty New Settlement
Micro Machines: Mini Challenge Mayhem
Mini Motor Racing X
Mixture
Morels: Homestead
Moss
Moss: Book II
MOTHERGUNSHIP: FORGE
MultiBrush
MVP Football - The Patrick Mahomes Experience
Myst
Nano
Neko Atsume Purrfect Kitty Collector
NFL PRO ERA
NFL PRO ERA II
Ninja Legends
No More Rainbows
Not For Broadcast
OhShape
Omega Pilot
Onward
Operation Wolf Returns: First Mission VR
OrbusVR: Reborn
Outta Hand
Paint the Town Red VR
Painting VR
Papaye Bang Bang VR
Paradiddle
Paranormal Activity: The Lost Soul
Path of the Warrior
PathCraft
PatchWorld - Multiplayer Music Maker
Pavlov Shack
Peaky Blinders: The King's Ransom
Per Aspera VR
Phantom: Covert Ops
Pickleball Pro
Pinball FX2 VR
Pistol Whip
Pixel Ripped 1978: An Atari Adventure
Pixel Ripped 1995
PowerBeatsVR
PowerWash Simulator VR
Premium Bowling
Presentiment of Death
Primal Hunt
Primal Hunt
Prison Boss VR
Prison Boss VR
Project Demigod
Project TERMINUS VR
Propagation: Paradise Hotel
Puzzle Bobble VR: Vacation Odyssey
Puzzling Places
Raccoon Lagoon
Racket Club
Racket Fury: Table Tennis VR
Racket: Nx
Radial-G: Proteus
Ragnarock
REAKT Performance Trainer
Real VR Fishing
Recombination Anniversary Edition
Red Matter
Red Matter 2
Resident Evil 4
Resist
Retropolis 2: Never Say Goodbye
Rez Infinite
Rezzil Player
Richie's Plank Experience
Robo Recall: Unplugged
Rooms of Realities
RUINSMAGUS
RUNNER
RUSH
Sairento VR : Untethered
Sam and Max: This Time It's Virtual!
Samba de Amigo: Virtual Party
SculptrVR
Shadow Point
Shadowgate VR: The Mines of Mythrok
Shave & Stuff
Shooty Fruity
Shores of Loci
Sky Climb
Smash Drums
Sniper Elite VR
Sniper Elite VR: Winter Warrior
Snow Wars
SOLARIS OFFWORLD COMBAT
Song in the Smoke
SOUL COVENANT
Space Docker VR
Space Channel 5 VR Kinda Funky News Flash!
Space Pirate Trainer DX
Space Salvage
Spacefolk City
Spaceteam VR
Spice & Wolf VR
Sports Scramble
STACK
Star Trek: Bridge Crew
Star Wars: Tales from the Galaxy's Edge
Star Wars™ Pinball VR
Startenders: Intergalactic Bartending
Stranger Things VR
STRIDE
STRIDE: Fates
SUPERHOT VR
Survival Nation
Survivorman VR: The Descent
Sushi Ben
Swarm
SWARM 2
Sweet Surrender
SWORDS of GARGANTUA
Swordsman
Synth Riders
Table of Tales: The Crooked Crown
Tennis Esports
Tennis League VR
Tentacular
Tetris® Effect: Connected
The 7th Guest VR
The American Dream
The Climb
The Climb 2
The Last Clockwinder
The Last Worker
The Light Brigade
The Pirate Queen with Lucy Liu
The Room VR: A Dark Matter
The Signifier
The Tale of Onogoro
The Twilight Zone™
The Walking Dead: Saints & Sinners
The Walking Dead: Saints & Sinners - Chapter 2: Retribution
The Wizards
The Wizards - Dark Times: Brotherhood
Thief Simulator VR: Greenview Street
Thumper
Tiger Blade
Tilt Brush
Time Stall
Titanic: A Space Between
Titans Clinic
TOKYO CHRONOS
TOSS!
TOTALLY BASEBALL
Townsmen VR
Toy Monsters
Track Craft
Traffic Jams
Tropico
Trover Saves the Universe
UBOAT: The Silent Wolf
Ultrawings
Ultrawings 2
UNBINARY
UNDERDOGS
Unearthed
Unplugged: Air Guitar
Until You Fall
Vacation Simulator
VAIL
Vampire: The Masquerade - Justice
Ven VR Adventure
Vermillion - VR Painting
Virtual Desktop
Virtual Virtual Reality
Virtual Virtual Reality 2
Virtuoso
Vox Machinae
Walkabout Mini Golf
Waltz of the Wizard
Wands
Wands Alliances
Warhammer 40,000: Battle Sister
Warhammer Age of Sigmar: Tempestfall
Warplanes: Air Corp
Warplanes: Battles over Pacific
Warplanes: WW1 Fighters
We Are One
WHAT THE BAT?
Windlands
Windlands 2
Wings 1941
World Of Mechs
World War Toons: Tank Arena VR
Wraith: The Oblivion - Afterlife
YUKI Space Ranger
Yupitergrad
Yupitergrad 2: The Lost Station
Zero Caliber: Reloaded
Ziggy's Cosmic Adventures
ZOMBIE BAR SIMULATOR
Zombieland: Headshot Fever
ZOOKEEPER : Blast Quest
Zooma: Deluxe Edition
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2024.05.18 22:37 sadsadsock Teenager says he wants to learn, then ignores everyone teaching him

I'll start out by saying I'm pretty sure since finding this Reddit and spending the last three days reading stories from here, I've unintentionally cursed our table. I thought to myself "wow, I'm pleased everyone at the table I play at seems nice and we don't have these problems".
Oops :)
We had two new players at the table - one being the Druid who had passed our table the previous week and was excited to see we were playing DnD and how he wanted to learn, and we told him it was a beginners game so he could come down and try it out, especially as we were starting a new campaign the following week so everyone would be at the same point and making their characters.
The Druid was about 13 (the rest of us ranging between late teens to mid 30s) and excitedly talking about how he's wanted to learn to play DnD so he can start a club at school, and so a few people were helping him write his character. The rest of us were a Wizard, Cleric (me), Paladin, Fighter, and Ranger. Instantly he kept getting distracted, asking everyone about their characters, what their names were, what their races were. Which is fine, he's excited. But he quickly turned it into a competition (for example, "What's your armour class? 7? OMG I'm SOOOO much stronger, mines 12, I'm the strongest, yeah!"). Once his stats were done, he was told to think about his traits/backstory while the rest of us finished up our sheets, but he kept yelling "Are you ready yet??? When are we going to start??? Can we start already???"
Which... Okay again that's fine. He's excited. But it's gonna take a lot longer if you keep interrupting us.
Eventually we start out. The DM starts setting the scene - we wake up in a room on a ship, there's a man sitting in there with us who explains our quest on the island we're moored at. Before anyone can say or do anything the Druid says "I set fire to the ship!" Everyone asks him why he would do that and he said "Because I'm crazy!". The DM has us roll and we discover the ship is enchanted ie it cannot be attacked or affected by statuses. The Druid turns his attention to the man and asks why they should do what he's telling them. The man explains they've already been paid. Druid asks for more money. The man says no. Druid declares he doesn't trust this man and says "I kill this man and chop his head off!". The Wizard tells him that if he does this, he will attack the Druid himself. He still insists that he wants to kill the man. DM has him make a roll, which he fails. He keeps insisting he's going to kill everyone we approach, at what point we explain the concept of a murderhobo and how, yknow, he shouldn't be one.
After we finally got him out of the room, things didn't get better.
Obviously I know that he's young, and I'm being harsh, and I know it was his first game, and he definitely has the enthusiasm, but his lack of interest in understanding the game and rules despite being told them over and over really worries me what the next session will be like. He wants instant gratification, things handed to him on a silver platter and to be the most important, the strongest, the smartest. I felt like a babysitter. There were other examples of things he was told over and over that he refused to take on board. I swear my 7 year old niece understands taking turns better than he did.
Any advice in handling him, or suggestions I can make to him would be welcome. I'm curious where he learnt about DnD to see if there's any examples of etiquette I can give him the next time he comes along to a session. Best case scenario that he maybe goes away, thinks over what he's been told, and comes back next session with a little more understanding. Hopefully.
submitted by sadsadsock to rpghorrorstories [link] [comments]


2024.05.18 22:26 Sweet-Count2557 The 7 Best Southwestern Restaurant in New York City,NY,United States (2023)

The 7 Best Southwestern Restaurant in New York City,NY,United States (2023)
The 7 Best Southwestern Restaurant in New York City,NY,United States (2023)
Looking for the best Southwestern restaurants in New York City? Check out our list of the top 7 Southwestern restaurants that offer delicious cuisine and a vibrant atmosphere in the heart of the city. From authentic flavors to unique dishes, these restaurants are sure to satisfy your cravings for Southwestern cuisine.
Blue Maiz
Blue Maiz: A Traditional Mexican Culinary ExperienceWelcome to Blue Maiz, where we take pride in preparing dishes that follow the traditional Mexican style. Our focus is on creating homemade and handmade tortillas that not only enhance the flavors of our dishes but also preserve the healthiness of all the ingredients. As a travel blogger, I had the pleasure of visiting Blue Maiz and was blown away by the authentic flavors and attention to detail in every dish. From the moment you step foot into our restaurant, you'll be transported to the vibrant streets of Mexico, with the aroma of freshly cooked corn tortillas filling the air. Whether you're a fan of tacos, enchiladas, or tamales, our menu offers a wide variety of options that will satisfy your cravings for authentic Mexican cuisine. Join us at Blue Maiz and experience the true essence of Mexico through our delicious and carefully crafted dishes.
El Rio Grande
El Rio Grande: The Best Tex-Mex Restaurant in New York CityWelcome to El Rio Grande, the ultimate destination for Tex-Mex lovers in New York City! As a travel blogger, I am thrilled to share my experience at this amazing restaurant with you. El Rio Grande is renowned for its mouthwatering dishes and, of course, the best margaritas in the city, as voted by City Search. Whether you're craving authentic Mexican cuisine or have a penchant for grilled fish, this place has got you covered. The ambiance is vibrant and the service is top-notch. However, please note that reservations are not available for outdoor seating. Thank you for understanding. So, if you're looking for a memorable dining experience, make sure to visit El Rio Grande.
MEXiCUE
It all started with a passion for real, made-from-scratch cooking in a food truck that traversed Manhattan and Brooklyn, embracing the vibrant culture of the city. Today, Mexicue has evolved into a restaurant - and lively bar scene - that does things a little differently than the other guys. A little more boldly, and with a lot more flavor and fun.We smoke, braise, char, pickle, juice, mash, grind and create - in a way that is inspired by the Mexican tradition, all with a twist of the American South. Mexicue is the ultimate place to unwind and dine - or order a round of tequila to take the night to the next level.
Sinigual
We are excited to introduce you to Sinigual, a restaurant that celebrates the vibrant flavors of Mexican cuisine. At Sinigual, we honor and use traditional cooking techniques, combined with farm-fresh ingredients, to create dishes that are truly unrivaled and authentic.Our commitment to showcasing the best of Mexican cuisine is evident in every dish we serve. From our sizzling fajitas to our mouthwatering enchiladas, each bite is a journey through the rich and diverse flavors of Mexico.At Sinigual, we believe that food is not just about nourishment, but also about creating memorable experiences. Our warm and inviting atmosphere, paired with our exceptional service, ensures that every visit to Sinigual is a delightful and unforgettable dining experience.Whether you are a fan of classic Mexican dishes or looking to explore new flavors, Sinigual is the perfect destination for food enthusiasts. Join us as we take you on a culinary adventure that will leave your taste buds craving for more.Visit Sinigual today and discover why our dishes are truly sinigual - unrivaled and authentic.
Mighty Quinn's Barbeque
Mighty Quinn's Barbeque is the ultimate destination for all BBQ lovers. We take pride in serving authentic slow smoked BBQ, offering a wide variety of your favorite cuts of meat. From mouthwatering brisket and tender spare ribs to succulent pulled pork and flavorful chicken wings, our menu has something for everyone. Our chef-driven side dishes perfectly complement the main course, creating a delightful dining experience. Whether you prefer a refreshing glass of sweet tea or a pint of craft beer, we have the perfect beverage to complete your BBQ feast. If you're in a hurry, grab a quick sandwich, or indulge in a full BBQ spread to savor a bit of everything. For those who prefer to enjoy our delicious BBQ from the comfort of their own homes, we also offer convenient take-out and delivery options. Visit Mighty Quinn's Barbeque today and treat yourself to an unforgettable BBQ experience.
Chevys Fresh Mex
Chevys Fresh Mex is a renowned restaurant that takes pride in providing its guests with a delightful dining experience. Established in 1986 in Alameda, California, Chevys is an ultra-casual restaurant that offers a wide range of freshly prepared Mexican dishes. What sets Chevys apart from other restaurants is its commitment to using only the freshest ingredients and preparing its dishes from scratch every day. With locations in 8 states, including 39 Company-owned restaurant locations and 16 franchised restaurants, Chevys has become a national brand. In northern California, Chevys is the most recognized Mexican casual dining brand, and in terms of the number of restaurants, it is the second largest Mexican casual dining brand in California, just behind El Torito. The concept of Chevys is centered around providing a fiesta for the senses, where every experience is fresh, fun, and full of flavor. The restaurant's trend-setting Fresh Mex® menu and continuous innovation ensure that guests always have a memorable time. Chevys' "Fresh Mex®" pledge guarantees that all products are made daily from scratch, ensuring the highest quality and taste.
SeaHorse
Welcome to SeaHorse, where Coney Island meets the rodeo! As a travel blogger, I am excited to share with you my experience at this unique southern comfort BBQ restaurant in New York. With over 9 years of operation, SeaHorse has become a beloved spot for locals and tourists alike.SeaHorse offers a one-of-a-kind dining experience that combines the flavors of Coney Island and the spirit of the rodeo. From the moment you step inside, you'll be transported to a world of mouthwatering BBQ dishes and a lively atmosphere.Whether you're craving tender ribs, juicy pulled pork, or flavorful brisket, SeaHorse has got you covered. Their menu is filled with a variety of BBQ classics, all prepared with the utmost care and attention to detail.But it's not just the food that makes SeaHorse special. The restaurant's vibrant decor and friendly staff create a welcoming and fun environment that will make you feel right at home. So, if you're looking for a taste of the South in the heart of New York, SeaHorse is the place to be!
submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.18 22:21 Dr_Maucci hi so i have a concept for some sort of expansion of impure magicals and the beyond

so when magical nexus dropped, and when the concept of "the beyond" became known to me, it made me start brainstorming ideas for an expansion of the magical class, and i just thought i'd share:
there would be four new islands, each representing a different magical element, (light, psychic, faerie, bone.) their names would be based on celestial bodies and properties of the elements ("luminescent nebula" for light,) and would be where you discover new impure magicals.
im going to be using light as an example, for now.
the mechanics would be a mix between nexus and workshop; workshop because of the "attunement" and "synthesis" mechanics, and nexus becuase of the transposing.
you'd need to "attune" natural essence in a new structure by zapping natural eggs to it. the amount of essence created would be dependent on the amount of elements they have (singles being the weakest and quads being the strongest.) quads would also give more essence of the island they're native to (entbrat gives more plant essence than the other elements.) you can extract the essence and use it to synthesize whenever you'd like, but the more essence you put into the synthesis structure, the more likely you are to successfully breed the monster.
here are some specifics on that:
-you need to have at least one light monster to attempt synthesis. (the more you have, the better the chances.)
-you can synthesize light island monsters, yes.
-transposing for this island starts at level 15.
-you can only go up to quads, because thered be 7 elements in the mix on each island, and itd just get too crowded.
-extracting, attuning, and synthesizing require coins, not shards.
now, on the topic of currency production and space and beds and all that, this island will function pretty much the same as any other, there are obstacles, you do have to upgrade your castle, and each individual monster produces currency, there is a catch, though, because the efficiency of currency production is dependent on how many monsters are present.
here are the specifics on that:
-like nexus, each complete "collections" makes the currency produced more valuable
-it also makes it faster
-there are no likes on this island
-light island monsters are their own collection
-the little currency baggies are like wublins and celestials, random
-any currency can be produced, including relics, keys, and starpower
-it starts off with just coins, treats, shards, and occasional diamonds, and then adds currency into the pool in this order: relics -> diamond probability UP -> starpower -> keys.
i hope i explained this well enough but if you do have questions PLEASE ask them 😭
submitted by Dr_Maucci to MySingingMonsters [link] [comments]


2024.05.18 22:15 Deuce_Zero_BK NYC Dashers

If yah'll had a shift today, what was it like? Today was CRAZY for me lol
So, here's a happy horror story...
Today was the last day I'm able to dash (haven't been able to schedule anything since Monday)... I scheduled this shift last Sunday, not realizing their was a marathon.
I dash in Brooklyn...
Ocean Parkway was completely closed...
If you know Brooklyn, you know that's a traffic death sentence. Everything was re rerouted thru the belt parkway.
THE. BELT. PARKWAY.
aka THE BLET PARKING LOT
And because of construction, the ONLY southbound street to get into the Belt was cut down from 3 lanes to one. Worse, GPS wasn't updating, so it kept rerouting me thru Ocean Parkway 🤣 a $5.50 delivery that was 1.2 miles away turned into a 2 hour slog through the hells of the Belt Parkway, Coney Island and Gravesend. It was like this all day. Such a double edged sword:
Happy because the standstill traffic shot my active time WAY the fuck up. I had 8 1/2 active hours out of 9 hours total lol also happy I didn't get a single violation-
** SIDENOTE- always communicate w customers and customer service via text chat. Screenshot EVERYTHING. It can be a pain in the ass, but my God it has saved me from several violations **
Horror because of the constant rerouting by the GPS, the constant communication with customers to ensure I didn't get a violation (thankfully, they were cool), getting unassigned 3 times because I was literally sitting in traffic not moving for so long that the app thought I was parked and not heading to my destination, along w the general stress of NYC traffic lmao
Today was a hell of a day. Not gonna complain though, thankful I at least got one last good shift in before the next one, which will be God knows when with the way scheduling has been...
submitted by Deuce_Zero_BK to DoorDashDrivers [link] [comments]


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