Virtual dog mating games

Oculus Quest

2018.09.26 19:09 JonCreaux Oculus Quest

A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro
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2011.09.26 18:58 perrycox86 Sam & Max Community

For the Sam & Max series of games, comics, and beyond!
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2024.05.28 03:30 NiaInsomniac His Brother (15m) moved in with him (25m) and I don't feel comfortable anymore

I know family is important and all that. But today, while I was visiting, his little brother moved in, 2 or 3 days notice. It's a 2 bedroom flat and now I don't feel at home anymore. Around 3pm he arrived, we had to clean beforehand. Every time I visit, I have to help him clean, I clean up after myself, but he is kinda depressed and somewhat lazy, so to feel comfortable, we always start my visits with cleaning and washing clothes etc. Told him, it was getting exhausting for me. And now I have also come down with a nasty cough, but we had to clean. I did my best, up to the point where I had to cough so much, my breakfast had a comeback, while he was off to the pharmacy and also getting his dog a new harness. I cleaned his kitchen, cleaned out his refrigerator, food over a week old as he was at mine Monday to Sunday last week. Yummy. When he came home, he told me to get off the sofa, because the living room was still a mess, but I needed to lay down. He put me to bed. Then asked me to come back 15 mins later, but I was cozy in bed. Soon after, his brother arrived, I excused myself to the lady driving him there because I was sick. Then I joined them in the living room, still just sitting, because the morning had been exhausting, helping him put together his nightstand, then having to clean and do the laundry. But he needed help hanging up his wall tapestries, so I helped again, while brother sorted trough his bags. Then I took a shower and afterwards just lay in bed reading, needing space. He later invited me to come smoke one (yeah I know smoking with a cough) and I mentioned, I didn't feel comfortable anymore. He asked me if I wanted to leave and I said I was considering it. But it was around 8pm at that time and there are no good train connections anymore if I don't want to spend around 4 hours of my time at some train station, on top of the 5 hour commute. When I said I considered going home, he went quiet, then just stood up and left me sitting at the table. So I went back into the bedroom, continued reading. He entered sometimes, not saying anything to me, so I put in my headphones. And then I had panic attacks and crying fits for 2 hours, but I can hide well. He has layed down next to me, saying nothing, I would have heard, because I played my audiobook really quietly. He also didn't touch me and I just lay there crying. I know I could have said something. I tried to sleep till 11 but couldn't manage, so I put a lamp on my head to read, which drove his dog crazy, woke him up, he then went to sleep with his brother on the couch, but I just couldn't contain my crying. He then came back, got angry at me, didn't let me explain, told me his living situation had nothing to do with me yada yada and then threatened to kick me out. I said okay. I'll look for a taxi, looked. Then he got dressed, told me to pack my things and he'd drive me home. At 12 in the night. He also got his brother and his dog, who both can't stay home together alone (actually just the dog, don't know why he had to get his brother as well, but didn't ask). The address in his Navi wasn't my home, but a train station somewhere in the middle where there were still trains driving. At a gas station I got out, bought us all drinks and then he just started cruising. After the 4th missed tourn to that train station I asked where we were going and he said he's realised he was just to tired for that drive. And after 1.5 hours we got back to his place. I didn't talk to anyone, didn't want to take my headphones off and have been sitting in the kitchen for quite some time to take the first train at 4 in the morning. Just have to wait one more hour, then I am out. I really thought I'd handle the change better, but I feel like an intruder when I enter the living room, because now someone lives there but also I can't to anything in the bedroom really except reading, as nothing is set up, no TV console anything. Mind you, he has been living here for 7 months and just recently got the bedroom ready. I know, depression can be hard and I've helped every way I could, but it has been draining on me too as I am also not the most stable and cant possibly keep up doing two households, because he also just cant tidy up after himself at my place, which i have often times asked him to., just to please throw aways his tissues and put his mugs and plates in the dishwasher. Well. Today he also put up his wall mount for the TV, made a mess in the living room, then went to buy some plants and asked me to clean the mess up. I said no and layed back in bed reading after trying to get the dog to stop barking for 20 minutes. This also wasn't the first incident with his brother. Some weeks ago we said we'd be gaming again together, I really looked forward to it because he had lost interest in gaming with me but then he said he wanted to and I was happy. Just that day his brother decided to run from his children's home (kinda like an orpanage kind of thing but I lack better words) and came to him. Was disappointed, but could understand. Police took him back the same evening, we said we'd game the next day, when I was ready, he told me to wait 4 hours, because he wanted to play warzone. Thanks but no thanks, I got in my bike and visited some friends in the city, because, like I told him, I don't want to wait as I've been waiting really long. Sucked, but was okay. Next incident. His brother ran away, again, this time with a friend, they showed up at his place just the weekend before we planned on going on a little vacation with hiking etc. He asked if he could bring the kids. First I was okay, but then I started thinking through it and worst case we could get sued because none of the state installed giuds caregivers whatever or the children's home knew where they were, they were searched by the police and it wasn't a school holiday. But I also wasn't comfortable with him, leaving the kids all by themselves at his. He told me, that's none of my business, so I kept my mouth shut but stressed a little in my head. But mostly everything went well, his kitchen knives got dull in the dishwasher and his favourite mug lost it's coating, but that's about it. No accidents. "they promised Mey if they could stay the week, they'd be going back, do their 'finals' (kinda different in my country) and not run away again, till those are over" didn't happen. Got taken by police away again, because he let them stay another week. She came back again, got taken away again, he was somewhere being kept safe or didn't run. I don't know. But in the span of the last week something happened, he got kicked out of that home and now lives with him since today. All the incidents were this month. And now this 2 room flat is crowded and I can't do anything anymore here because it feels like invading a teens privacy and boyfriend is angry at me for being moody the whole day, I was just in a bad mood after that good conversation at 8 pm.
Sorry for the word salad, I just had to get it off of my chest. TL;Dr: I feel like invading a newly moved in teens privacy when doing anything I used to do in my boyfriends flat, had panic attacks over the issue and now he's angry with me. Taking the first train home at 4 in the morning without sleep
submitted by NiaInsomniac to LongDistance [link] [comments]


2024.05.28 03:29 edgiscript [F4M] Play Time - 6 out of Checkmate [Kimchi Cat-Girl Speaker] [Hubby Human Listener] [Playing Board/Bored Games] [Rickety-Ass Stairs] [Colonel/Kernel] [You Sank My Battleship] [Give Me Back My Piece]

Kimchi: Ugh, Edgi, can you tell everybody about the... things... and stuff?
Edgiscript: Kimchi, that's your job.
Kimchi: But it's so dull.
Edgiscript: Then make it fun.
Kimchi: What am I supposed to tell them again?
Edgiscript: That An Introduction To The Book That Is Me : ASMRScriptHaven (reddit.com) is where you go to find out about monetization, and Masterlist for edgiscript : ASMRScriptHaven (reddit.com) is where you go for my library.
Kimchi: Ok. Cool.
(Pause.)
Edgiscript: So, are you going to do it?
Kimchi: Oh, it's been done.
Edgiscript: What do you mean, "It's been done?" Kimchi, what did you do?
Kimchi: Made it fun. Bye.
--------------------------------------------------
Part 5 here: [FF4M] Play Time - Part 5 out of I DON'T KNOW, OK!? [Kimchi Cat-Girl Speaker] [Hubby Human Listener] [Day At The Beach] [Dog Girl Tries To Rescue Hubby] [Buried In Sand] [Applying Lotion] : ASMRScriptHaven (reddit.com)
--------------------------------------------------

Part 6

Kimchi: Hi, hubby. Whatcha doin’?
(Pause.)
Yeah, I just woke up from a nap. What’s all this?
(Pause.)
Board games? Why would I wanna play a game that would make me bored? Games are supposed to be fun.
(Pause.)
These are fun? Well, then why do they put the word “bored” right in the description. Honestly, hubby, you should know these things. I’m the hunter, you’re the thinker.
(Pause.)
Yeah, you see what I mean?
(Pause.)
Ok, yeah, tabletop game sounds better. A little. The best games take place in the woods. Or in clothing stores. Or at the beach. Or even in the apartment since you’re so good at hiding. I think playing on top of a table would make it way too easy to catch you.
(Pause.)
What do you mean, I’m not trying to catch you. Then it’s not a game.
(Pause.)
What? Games other than hunting? I… don’t see how that’s possible. Explain.
(Pause.)
Your pieces on the board move but you don’t? Hubby, you’re not making any sense right now.
(Pause.)
All right. You show me then.
(Sounds of a box opening and pieces clattering on the table.)
Wow. Tabletop games have lots of pieces to them. What do we do with them?
(Pause.)
These pieces will be put together as the game goes on. Why don’t we just put them together now?
(Pause.)
Uh, yes, that is how the game is played. You can’t go into it without a ton of preparation or you’re going to lose. If you try to figure it out as you go, you’re not going to catch your… MOUSE!
(Crashing and scattering of pieces is heard.)
I GOT HIM! Do I win?
(Pause.)
What do you mean those are our playing pieces? This game is called Mousetrap? Well then, I win. I trapped the mouse.
(Pause.)
WHAT? Hubby, somebody’s lying to you. A bucket, some rickety-ass stairs, and a guy diving into a pool? That is NOT how you trap a mouse. You back his little mouse-butt into a corner so he’s got nowhere to run. And then you POUNCE!
(Crashing and scattering of pieces is heard.)
That’s how you do it, hubby. Well, maybe this little metal ball could do it if you threw it hard enough and were really accurate.
(Pause.)
All right, all right. We’ll try it your way, but I’m telling you, this is never going to catch a real mouse.
(Pause.)
Well, that’s certainly true. These mice aren’t moving very fast. Are they already dead?
(Pause.)
Plastic? So they don’t move at all. How is that fun?
(Pause.)
Oh, it’s pretend. Ok, then show me how we play.
(Pause.)
Ok, you go first. Your mouse moves five spaces. AHHH, HE’S GETTING AWAY.
(Crashing and scattering of pieces is heard.)
I got him! Are you proud of me, hubby? Did I win?
(Pause.)
Yay, I won!
(Pause.)
What do you mean, you didn’t say I won the game? You’re smiling and patting me on my head, so I know I did good.
Wow, I guess I’m pretty good at boring games.
(Pause.)
Oh, that’s right. Board games. Pffft. Same thing.
Anyway, what’s next?
(Pause.)
Clue? Isn’t it pronounced, “Cluedo”?
(Pause.)
Uh huh. That’s what the English Bulldog in apartment 3-B says.
(Pause.)
Ooh, it’s another hunting game. Are we hunting mice again?
(Pause.)
A killer? SOMEONE’S GONNA TRY TO KILL MY HUBBY? I WON’T LET HIM! I WON’T…
(Pause.)
What? Nobody’s killed anybody. Then we’ve got to protect you, hubby.
(Pause.)
What do you mean, if it were a real killer then they might be after me? Pffft. Yeah. Whatever. I’d scratch his eyeballs out. Everybody knows, hubby, you’re the prey.
(Pause.)
Ohhhhhh, it’s all pretend. These cards are fake people. Ok, I’m following you.
(Pause.)
No, no. I see you. You put the real killer, the weapon, and the room he or she did it in in that little envelope. We have to find them by asking the right questions. Ooooh, the hunt is on.
Ok, first question, HUBBY, WHAT’S THAT OVER THERE?
(Pause.)
Hah hah. Found him while you were distracted. It was Colo Nell Mustard.
(Pause.)
Hubby, I’m a cat, but I can read English. That does not say “kernel.” It clearly says Colo Nell.
I think you’re just avoiding the fact that I’ve already won the game. I saw where you hid the cards, I hunted the killer, the game is over. I win.
(Pause.)
Hubby, why do you keep laughing every time I win?
(Pause.)
(Smiling.) Oh. Well, if you’re having a lot of fun, then I’ll keep playing, even though I think these are ridiculously easy. We should play a real game like hide-and-seek again.
(Sounds of stuff being moved and boxes being opened.)
Ooh, this one looks kind of interesting. You get a box and I get a box. What do we do?
(Pause.)
Ok, mine’s open. What are these little pieces inside?
(Pause.)
They represent ships. And we’re going to shoot each other. Oooh, that sounds exciting.
And I can put my ships anywhere on the board I want?
(Pause.)
Ok, I’m done. How’s that?
(Pause.)
Why can’t I show you?
Ohhhhh, because you have to guess where I put them. We’re both hunting each other. Oooh, this game really sounds like fun.
Ok, cool. I’ve placed my ships. Now what do I do?
(Pause.)
Guess? What do mean, guess? I thought this was a hunt. Hunters use observations, and stalking, and smells, and other things. Hunters don’t guess. That’s how I won Mousetrap. That’s how I won Cluedo.
(Pause.)
Clue. Whatever. I’m a hunter and you’re prey. That’s why I win.
(Pause.)
Ok, fine. Show me how it works.
(Pause.)
B5? Ok, what does that mean?
(Pause.)
That’s the grid point where you fired? Ok, that would be… oh. Hmmm.
(Pause.)
What? No, you missed.
(Pause.)
What do you mean I moved my pieces? Uh, yeah. You fired at a spot where my ship was so I moved. Duh. It’s called evasive maneuvers. If you stand still, you get hit.
What’s wrong with you, hubby? I suppose next we’re going to play dodge ball and you’re going to want me to stand in place?
(Pause.)
That’s right, my logic is sound. I’m a cat. I may not be a thinker like you, but I’m not some dumb dog-girl or bunny-girl. Now is it my turn to shoot?
(Pause.)
Good. These red pieces are shots, right?
(Pause.)
Good.
(Sounds of many plastic pieces falling on a plastic board.)
What do you mean, what am I doing? It’s my turn. I fired. My naval armada whooped your ass. I fired everything I got at you as represented by my handful of shots raining down on your board. Now say it.
(Pause.)
Hubby, I can’t understand you when you’re laughing so hard. Come on. Say it right.
(Pause.)
Darn right I sunk your battleship, and your entire fleet. I win again. Now what’s next.
(Sound of board games being moved around.)
Hey, checkers.
(Pause.)
Of course, I know checkers. Who doesn’t know checkers? Mom used to play this with me when I was a kitten.
(Pause.)
Yes, I really know how to play. Jeez, hubby, it’s checkers. The pieces only move diagonally. You jump an opponent’s piece to take it. When I get to your end of the board, I become a king and then I can move backwards too.
(Pause.)
Right, still moving only diagonally. You see? I know how to play. I’ll go first. I’ll move here.
(Sounds of pieces moving across the board as they play are optional.)
Ok, that was expected. Now I’ll go here. And, yep, I thought you’d do that. So I’ll go here.
(Click/tap of a piece as the listener jumps one of Kimchi’s pieces. Long pause.)
(Humorously angry.) Ummmm… hubby? You… you just jumped my piece. One of MY… pieces is sitting off of the board... On your side of the table... Not in play anymore.
(Pause.)
Oh, yes. I know it was a legal move. But… Mayyyyyyybe you want to… I don’t know, rethink your move.
(Pause.)
Hubby, I am the hunter. You are my prey.
(Pause.)
Yes, that’s right. I love you veeeeeeeeery, very much, but… I’m still the hunter, hubby.
(Pause.)
Hubby, stop laughing. Don’t smile at me. Give me my piece back.
I’ll just take my piece and…
Did you just slap my hand? You know you don’t slap me, hubby. Now give me my piece back.
(Pause.)
Yes, that piece right there. What other piece did you think I meant.
Don’t pick it up. Hubbyyyyyyyyy. What are you doing? Don’t put it behind your back. Give it to me. Give me my piece.
(Pause.)
No, it’s not yours now. GIMME!
(Crash as Kimchi jumps over the table to tackle Hubby.)
Hah! Now you’re pinned. How are you gonna get away from me now. You…
(Kiss.)
(Kimchi changes to being in a dreamy daze.) Oh, hubby. I love your kisses, you…
(Suddenly back to silly angry.) HUBBY! HOW’D YOU GET AWAY? Ooooh, you distracted me.
(Pause.)
Stop laughing. Give me back my piece! Get back here!
(Footsteps as she chases and then tackles hubby in bed.)
Now I gotcha.
NOPE, you stay away from me with your nasty kisses. You’re not distracting me again. I want my piece back.
(Pause.)
Hah, got it. I win.
(Pause.)
What do you mean, you win? I won every game.
(Pause.)
Darn right I fight this hard for what’s mine.
(Pause.)
(Lovingly.)
Awwwww, you’re mine. You’re my bestest piece in the whole world. Of course, I’d fight hardest for you. Nobody’s ever going to take you away from me. I caught you and I’m never letting you go.
All the best games end up with me catching you and this was the best game ever. And I love you so much for not wanting to go. I really love you for liking it when I caught you the first time and loving me when I keep you.
(Kiss.)
Nah, you can kiss me now. I don’t care about the piece anymore. That game’s over, but this one never will be.
Now lay down, I gotta make you happy.
(Pause.)
Uh huh. We just played four games. I hunted and won four times. That means we’re gonna be here allllllll day.
(Pause.)
(Giggles.) Oh, is that what you mean when you said you won? Well, ok, I’ll give that one to you.
(Pause.)
You know, hubby, for as much as I tell you that you’re my prey, you… you really did capture my heart.
Thank you. You’re the greatest. I love you so much. Now I’m gonna snuggle you and kiss your neck where I know you like it the most.
(Pause.)
Oh, I didn’t say that’s all I was gonna do. But you just lay back and relax, little prey. You’re mine.
Part 7 coming
submitted by edgiscript to ASMRScriptHaven [link] [comments]


2024.05.28 03:25 Maleficent_Damage829 Impossible to get out of LOW priority!

I abandoned a turbo game and got placed in low priority. I need to WIN 3 single draft games which is virtually impossible. I've played 5 games in total so far and lost all of them in the row. My teammates are absolute dog crap and my last game one guy dipped before we even selected a hero. EXPLAIN TO ME PLEASE HOW AM I SUPPOSED TO WIN 3 GAMES?!?! WHY CAN"T I JUST PLAY THEM WTF DOTA!!!!
submitted by Maleficent_Damage829 to DotA2 [link] [comments]


2024.05.28 03:25 FromHello Nightwatch (1994) Vs. Nightwatch (1997 Remake) SPOILERS

So , for those who have seen both, what are your thoughts? I just finished the original, after years of treasuring the remake. I always wanted to watch the OG, pretty much ever since I found out about it, but never went to the trouble to acquire it. Luckily, with there being a sequel to the OG, which I'm probably gonna watch next, they put them both on shutter.
So, its honestly hard for me to decide which I like better, between the OG and the remake. They're pretty much beat for beat, shot for shot, save for some minor augmentations and a few added/deleted scenes to the remake. But I'm so glad the remake really stuck to a lot of what makes the OG special. The score is perfect, and the remake utilizes it pretty much exactly. At least as far as I remember, but I do have to rewatch the remake again.
One thing that makes me lean more towards the remake as my favorite, is the drama/acting. Not that the OG has bad acting or isn't a nice tense, taut thriller (again they're virtually identical), its just that I think the remake really understood the OG, and further, it's true, untapped potential. Like just minor tweaks to the acting, key tension beats, and just the overall atmosphere. In my opinion, it ramps it up to become the fully realized version of what I've always felt was a truly epic cat and mouse game, with one of the coolest and most viscerally satisfying payoffs ever.
Overall I think they're both great, and I probably technically value the OG a little more for allowing us to have both these great films lol. But for me the remake has the edge.
Sidenotes. Again, I think its amazing they stayed so true to the OG, and only truly tweaked it for the better. Mind you, I really do need to rewatch the remake, because maybe I'm wrong about it only having 'better' changes. Maybe they did fuck it up a bit, cause Rotten Tomatoes really doesn't like it, but likes the OG well enough. So either its just RT being dumb as usual, or there really are some kind of structural handicaps to the remake I'm not remembering.
I think the casting in both are almost perfect. Its uncanny how similar Nikolaj Coster-Waldau and Ewan McGregor looked and acted. Yet both still have their very own performances. I think Jens/James has always been the highlight of each film, and both Kim Bodnia and Josh Brolin are epic in the role. I think Nick Nolte was definitely a mistake, as he's too immediately suspect.
Oh and the actual setting, the morgue, is pretty much identical, except for the lobby I believe. But its always been one of my favorite places/sets in a movie and I'm glad thats a through line for both as well. Anyway, I'm either about to go watch the sequel or the remake right now, can't decide.
So Nightwatch (97) has always been a horror fav of mine, and now the OG is too. What are you guys' thoughts?
submitted by FromHello to horror [link] [comments]


2024.05.28 03:23 JiwaDE Referral Codes: Quest 3 Games: Assassin's Creed VR - Beat Saber - Dungeons of Eternity - SUPERHOT VR and more!

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Asgard's Wrath (Rift)
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Beat Saber
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Pistol Whip
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Richie's Plank Experience
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Resist
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SUPERHOT VR
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submitted by JiwaDE to MetaReferrals [link] [comments]


2024.05.28 03:21 Renegade_Soviet Another banger haul for $80

Another banger haul for $80
Yard sale pickup from yesterday. Finally found a copy of OG fortnite!
I asked if the codes were used but it didn’t sound like he even knew there were codes
submitted by Renegade_Soviet to gamecollecting [link] [comments]


2024.05.28 03:20 epickcco Nimbus+ Thumbstick Replacement

So our dogs love to chew game controller thumbsticks (already replaced Switch parts) and I was wondering if anyone has a link, part number, ANYTHING to find replacement thumbsticks (whole piece, not just the nub). iFixit has a good walkthrough on how to make the repair, but no reference to the actual replacement part. I haven't taken it apart yet, but from what I'm reading Xbox, PS5, etc controllers all have different bases and I'd like to minimize purchasing all the different types in hopes one may fit. I can also find lots of information on the non + model, but I also gather that it's different (and why wouldn't it be...). Looking for any breadcrumb to replacement parts. Cheers
submitted by epickcco to steelseries [link] [comments]


2024.05.28 03:18 Adler-1 Am I muted? Can’t make comms in ranked or hear anyone.

Play on Xbox, like to make comms in game but all day today I can speak to team mates or hear team mates. My mic shows the line through it like I’m muted. I have the correct audio settings for in game chat and have never had this issue and I can’t get it to work. Party chat still works. I don’t send hate mail or talk smack in game, always keep positive vibes even when losing.
Anyone else have this problem? Know a fix? I use Astro A50s. Yesterday resetting my headset fixed the issue but it seems permanent now.
submitted by Adler-1 to CompetitiveHalo [link] [comments]


2024.05.28 03:18 mrboskoop The most fun I had with Siege in recent years was playing Ranked in a Recruit 5-stack. #WeWant5Recruits

The most fun I had with Siege in recent years was playing Ranked in a Recruit 5-stack. #WeWant5Recruits
Recruits in Ranked you may ask?
Around Y6S1 (Crimson Heist), a few friends and me started a project called "Recruit e-Sports" (ReS). Back then, the only requirement for playing Ranked was a Level 50 account. If you didn't unlock any operator, you would automatically get Recruit in every round, even in Ranked. So we all got fresh accounts, levelled them to 50, and got ready to stack.
We had a few rules: - Every player had to pick a color and name the account with the color and ReS "clantag" (my account was Yellow.ReS) - Play, as if you would play with your main account (Comms, strats, etc.), and try to rank up as high as possible (most of us were around gold/plat on our mains in Ranked 1.0) - Only play ranked in a full 5-stack of Recruits (No SoloQ, 2-, 3-, or 4-stack, we didn't want to spoil the game for anyone else, having to play with mates that only could play Recruit)
The experience was very humbling, but hell it was a lot of fun! You could for example bring 10 nades on attack or play with 5 shield gadgets on defense. We could not really deny hardbreach on defense and hardbreach itself was very tricky on some maps, as we had to work a lot with frags (luckily, EMP impacts came around later, which made our life a lot easier).
In the end, we almost had some kind of a stratbook that was full of Recruit strats that mostly worked. A big element was probably also, that our opponents did not realize what our weaknesses as a Recruit stack were or that they weren't able to adapt.
One of our biggest strengths was, that our opponents couldn't tell us apart from each other visually. It was hard to count how many roamers there were or which Recruit rotated where to on attack, so they couldn't tell where our main push was coming from. This allowed for some cool variations in our strats.
In the end, some of us even reached higher MMR on the Recruit account than on our mains (which was hilarious).
Our accounts were (you can still find them on R6Tracker): - Yellow.ReS - Orange.ReS - Red.ReS - Pink.ReS - Blue.ReS - Green.ReS - ... (and some more)
I guess we were being reported a lot for cheating (although we weren't), because people wouldn't know that it was possible to play Recruit in Ranked when you did not own any operators. But we were also getting a lot of respect via chat because people realized, what dedication was needed. Some people weren't even mad losing to us, because they were having a lot of fun too (this was basically new content to them).
The end of our project began with Ranked 2.0, when ranking up basically became a grind (which would require even more dedication). The final nail in the coffin came with Operation Commanding Force (Y8S1), when you would unlock operators with Beginner Challenges.
TL;DR This was so much fun! Please bring 5-stack Recruit back and make it available in Ranked too!

WeWant5Recruits

submitted by mrboskoop to Rainbow6 [link] [comments]


2024.05.28 03:12 Deliver6469 When you get to 150, you should get to add something to the game

In militaries, ideas come from the bottom, the experienced people jerry rig something, and command sees it, and takes credit. That is the way the military works. Our most experienced helldivers should get to add an idea for a primary, secondary, grenade, support weapon, backpack, mine/turret, mech configuration, vehicle, eagle, orbital, armor, ship upgrade, hexagon thingy, or any other thing that helps us win.
Now, to be fair, there may be hundreds of level 150 players. I don't know. If there are too many, they should get to participate in in-game polls to add stuff.
I'm level 27. I'm not that guy/gal/pal, but you know who is? The level 150 that has completed more missions than 10 of the average soldier and knows what we really need. They should be the ones making those decisions and recommendations. I put my trust in them to not give us a mech with tesla towers for arms or a laser turret or a flamethrower guard dog or any other team killing nightmare. I trust they know what's best.
I also believe that their additions should be added as intended and if OP, locked behind a level wall of like 100 or SC. Sometimes high level broken stuff is okay, and I'm okay not having it, but if someone joins my game with it, it'd be a blessing.
submitted by Deliver6469 to Helldivers [link] [comments]


2024.05.28 03:12 SylvanJaguar99 Finished Watch Dogs, what should I do now?

Basically once you finish the game, everything becomes more depressing, you have nobody to interact with. Nicky and Jacks move to London (as speculated in Watch Dogs Legion) T-Bone and Jordi move to San Franciso (also as speculated in Watch Dogs 2) and there are several other people who die like Clara and Damian. Usually once I finish the game I like to reset my progress and play the whole storyline over again so the game doesn't seem depressing. I'm wondering what the hell people even do once the game is finished besides play chess and buy cars.
submitted by SylvanJaguar99 to watch_dogs [link] [comments]


2024.05.28 03:08 WorriedCaterpillar43 Jack Ryan appreciation post

Jack Ryan appreciation post
Loved the brief discussion of Joe’s dog Jack on today’s radio broadcast. Twins retail needs to step up its dog game.
submitted by WorriedCaterpillar43 to minnesotatwins [link] [comments]


2024.05.28 03:08 btramos 25% off 🔫 Contractors Showdown 🔥 Ghosts of Tabor, 🎵 Beat Saber, 🎵🔫 Pistol Whip, 😅 Les Mills Body Combat, 🖥️ Virtual Desktop, 🔫 Gun Club VR, 🎾😅 Racket Club, and $30 Headset Activation 😎

If you’ve never redeemed a $30 referral, you can factory reset your headset, claim the code, and then log in again: $30 App Store Credit With Headset Activation: https://www.meta.com/referrals/link/Tbonasaurus
Contractors Showdown 4.4⭐ (hot new fps battle royal) https://www.oculus.com/appreferrals/Tbonasaurus/4963431797114722/?utm_source=oculus&utm_location=2&utm_parent=frl&utm_medium=app_referral
Ghosts of Tabor 4.3⭐ (really fun PVPVE shooter) https://www.oculus.com/appreferrals/Tbonasaurus/7614022262006379/?utm_source=oculus&utm_location=3&utm_parent=frl&utm_medium=app_referral
Beat Saber 4.5⭐ (the one must buy music and exercise game IMO) https://www.oculus.com/appreferrals/Tbonasaurus/2448060205267927/?utm_source=oculus&utm_location=2&utm_parent=frl&utm_medium=app_referral
Pistol Whip 4.8⭐ (super fun exercise with shooting): https://www.oculus.com/appreferrals/Tbonasaurus/2104963472963790/?utm_source=oculus&utm_location=2&utm_parent=frl&utm_medium=app_referral
Les Mills Bodycombat 4.6⭐ (a must for bodybuilding and fitness) https://www.oculus.com/appreferrals/Tbonasaurus/4015163475201433/?utm_source=oculus&utm_location=2&utm_parent=frl&utm_medium=app_referral
Virtual Desktop 4.3⭐ (a must for PCVR games, also good for using your computer like remote desktop in VR): https://www.oculus.com/appreferrals/Tbonasaurus/2017050365004772/?utm_source=oculus&utm_location=2&utm_parent=frl&utm_medium=app_referral
Gun Club VR 4.4⭐ (the most realistic gun handling on Quest IMO): https://www.oculus.com/appreferrals/Tbonasaurus/2285803881494677/?utm_source=oculus&utm_location=2&utm_parent=frl&utm_medium=app_referral
Racket Club 4.5⭐ (the best racket/paddle game on Quest IMO, also good exercise): https://www.oculus.com/appreferrals/Tbonasaurus/6022041731249559/?utm_source=oculus&utm_location=2&utm_parent=frl&utm_medium=app_referral
submitted by btramos to MetaReferrals [link] [comments]


2024.05.28 03:07 Great_Yesterday6016 "🔥 The Secret Roblox Hack That Will Change Everything in 2024! You Won't Believe What I Found! 🔥"

Hey Roblox fans and fellow hackers,
I just stumbled upon something HUGE and I couldn't wait to share it with you all. This isn't just another run-of-the-mill script or exploit—what I found is about to change the Roblox hacking scene FOREVER. Trust me, you won't want to miss this! 🚀

1. Uncovering the New Roblox Exploit of 2024

Forget everything you know about Roblox exploits. The latest breakthrough I've discovered takes hacking to a whole new level. This isn't just a minor exploit—it's a full-blown game-changer that allows for unprecedented control and manipulation of the Roblox environment. Imagine having the power to alter game physics, bypass security measures, and create scripts that are virtually undetectable.

2. AI-Powered Hacking: The Future is Here

Yes, you read that right. AI is now being used to enhance Roblox hacking. With the help of advanced AI algorithms, we're now able to automate complex hacks, optimize scripts for efficiency, and even predict Roblox's next security updates. This means more powerful exploits, faster development cycles, and a constantly evolving hacking toolkit.

3. The Ultimate Script Hub: All Your Hacks in One Place

I've also uncovered a new script hub that is set to revolutionize how we access and use hacks. This hub not only hosts the most up-to-date scripts but also uses AI to customize and optimize them for your specific needs. Whether you're looking to dominate in-game or just have some fun with friends, this hub has everything you need.

4. Bypassing Anti-Cheat: A New Era of Stealth

One of the biggest challenges in Roblox hacking has always been avoiding detection. But with this new exploit, we've cracked the code on bypassing even the most sophisticated anti-cheat systems. This means you can use your hacks with confidence, knowing you won't get banned or detected.

5. Ethical Hacking: Yes, It's Possible

I know what some of you are thinking: "Isn't hacking unethical?" But this new wave of AI-powered hacking opens up possibilities for ethical hacking in Roblox. Imagine using these tools to find and report security flaws, improve game mechanics, or even develop your own games with enhanced features. The possibilities are endless.

6. Join the Revolution: How to Get Started

Ready to dive in and see what all the hype is about? Here's how you can get started with the new exploits and tools:
  1. Stay Updated: Follow the latest hacking forums and Discord channels to stay in the loop on new developments.
  2. Learn the Basics: Make sure you understand the fundamentals of scripting and exploit development.
  3. Experiment: Try out the new scripts and tools, and don't be afraid to experiment and see what works best for you.
  4. Share Your Knowledge: Join the community and share your findings, tips, and tricks with fellow hackers.
TL;DR: The Roblox hacking scene is about to be turned upside down with the discovery of a groundbreaking new exploit in 2024. AI-powered hacking, a revolutionary script hub, and new methods for bypassing anti-cheat systems are just the beginning. This is your chance to get ahead of the game and be part of the future of Roblox hacking.

What do you think?

Are you excited about these new possibilities, or do you have concerns? How do you plan to use these new tools? Let's get the conversation going!👇
P.S. If you found this post helpful or interesting, please upvote, share, and comment. Your support helps keep the community strong and informed!

RobloxHacks #Exploits #AIHacking #2024 #GameChanger #RobloxCommunity

Hey Roblox fans and fellow hackers,
I just stumbled upon something HUGE and I couldn't wait to share it with you all. This isn't just another run-of-the-mill script or exploit—what I found is about to change the Roblox hacking scene FOREVER. Trust me, you won't want to miss this! 🚀

1. Uncovering the New Roblox Exploit of 2024

Forget everything you know about Roblox exploits. The latest breakthrough I've discovered takes hacking to a whole new level. This isn't just a minor exploit—it's a full-blown game-changer that allows for unprecedented control and manipulation of the Roblox environment. Imagine having the power to alter game physics, bypass security measures, and create scripts that are virtually undetectable.

2. AI-Powered Hacking: The Future is Here

Yes, you read that right. AI is now being used to enhance Roblox hacking. With the help of advanced AI algorithms, we're now able to automate complex hacks, optimize scripts for efficiency, and even predict Roblox's next security updates. This means more powerful exploits, faster development cycles, and a constantly evolving hacking toolkit.

3. The Ultimate Script Hub: All Your Hacks in One Place

I've also uncovered a new script hub that is set to revolutionize how we access and use hacks. This hub not only hosts the most up-to-date scripts but also uses AI to customize and optimize them for your specific needs. Whether you're looking to dominate in-game or just have some fun with friends, this hub has everything you need.

4. Bypassing Anti-Cheat: A New Era of Stealth

One of the biggest challenges in Roblox hacking has always been avoiding detection. But with this new exploit, we've cracked the code on bypassing even the most sophisticated anti-cheat systems. This means you can use your hacks with confidence, knowing you won't get banned or detected.

5. Ethical Hacking: Yes, It's Possible

I know what some of you are thinking: "Isn't hacking unethical?" But this new wave of AI-powered hacking opens up possibilities for ethical hacking in Roblox. Imagine using these tools to find and report security flaws, improve game mechanics, or even develop your own games with enhanced features. The possibilities are endless.

6. Join the Revolution: How to Get Started

Ready to dive in and see what all the hype is about? Here's how you can get started with the new exploits and tools:
  1. Stay Updated: Follow the latest hacking forums and Discord channels to stay in the loop on new developments.
  2. Learn the Basics: Make sure you understand the fundamentals of scripting and exploit development.
  3. Experiment: Try out the new scripts and tools, and don't be afraid to experiment and see what works best for you.
  4. Share Your Knowledge: Join the community and share your findings, tips, and tricks with fellow hackers.
TL;DR: The Roblox hacking scene is about to be turned upside down with the discovery of a groundbreaking new exploit in 2024. AI-powered hacking, a revolutionary script hub, and new methods for bypassing anti-cheat systems are just the beginning. This is your chance to get ahead of the game and be part of the future of Roblox hacking.

What do you think?

Are you excited about these new possibilities, or do you have concerns? How do you plan to use these new tools? Let's get the conversation going!👇
P.S. If you found this post helpful or interesting, please upvote, share, and comment. Your support helps keep the community strong and informed!

RobloxHacks #Exploits #AIHacking #2024 #GameChanger #RobloxCommunity

submitted by Great_Yesterday6016 to robloxhackers [link] [comments]


2024.05.28 03:05 annyonghelloannyong This is the new normal, I guess.

6 years ago on Memorial Day, my sweet soul dog was bit by another dog and I spent 9 hours in the emergency vet waiting room overnight as he was having surgery on his eye. This is my first Memorial Day in 6 years not celebrating what we called his eye-iversary because he came home that next morning with one less eye, but somehow even cuter than ever. Completely unfazed, like nothing had ever happened.
For 10 years, I knew my sweet boy with both eyes, but when I picture him now, I still only see him with one, even though he was only that way for 6 years.
He was my everything for 16 years. My best friend and soul mate, not just a soul dog. Today is 103 days without him and so far, I’ve had to go through Valentine’s Day without him because he left us February 14th. My 35th birthday 5 days after his passing. My 14th anniversary with my partner two weeks after his passing. My first Mother’s Day without him in 16 years. And now Memorial Day without him, which was always a special day for us because I thought I was going to lose him that day.
It just sucks. I’ve cried every day for 103 days. I don’t sleep anymore. I look for him everywhere, all day long.
This is the new normal, just a vast ocean of sadness and the waves of grief are sometimes manageable, and some days it’s just a tsunami of sadness. Today is a tsunami day.
I love you, Apollo. I miss you more than I can ever say, but I love you even more than that. I can’t wait to see you again one day, little gremlin.
submitted by annyonghelloannyong to Petloss [link] [comments]


2024.05.28 03:03 skyrent Giochi simili a Jak X

Qualcuno ricorda Jak X della Naughty Dog? Era un combat racing game che ultimamente mi sta trasmettendo nostalgia e una gran voglia di tornare a giocarci. All'epoca non so quante ore ci ho passato, ma vista l'età del gioco mi sto chiedendo se esistano titoli simili più moderni.
Cerco giochi con combattimenti tra veicoli, velocità, la possibilità di modificare la propria vettura e uno stile crudo e accattivante.
Avreste qualche suggerimento?
submitted by skyrent to italygames [link] [comments]


2024.05.28 03:02 adamcboyd Did I get a good deal?

Did I get a good deal?
I was out for a walk the other day, just trying to clear my head. The weather was gloomy, and everything felt a bit off. Suddenly, I hear this deep, pounding bass coming from behind me. I could have swore I heard a song by Lords of Acid in my head at the same time but there was just no way I would have been able to hear his actual music over the bass. It was getting louder by the second. I turn around, and out of nowhere, there's this beat-up Ford Taurus pulling up.
The driver gets out, a man with an intense gaze. He had on loose jeans, a flannel long sleeved shirt with a Melvin's t-shirt underneath. His hair was like this undercut thing but If I had to describe his hair in one word it would be a “curtain” kind of cut. Anyway, he didn't say a word at first, he just motioned me towards the back of the car and pops open his trunk and out comes these. He said they were brand new and in a “pristine” box, which I thought was weird to point out. He walks up to me, and with a voice that creeped me the fuck out. He said, "I have something for you. I'll make you a bargain. A deal, if you will. All you need to do is accept it." I told him That I haven't carried cash since The Clinton administration probably and I definitely didn't have 70 bucks on me. He just blankly stared - absolutely no change to his his expression and kind of half cocked smile.
I was totally caught off guard but super fucking curious so, I guess I just nodded or something. I don't remember but he hands me the box and, without another word, gets back in his car and drives off, leaving me standing there in disbelief. I look down at the box in my hands and it says this – "3D Virtual Reality Cyberpak" If I didn't see it myself I would call bullshit but I swear, swear to God, they looked like they were glowing for a second. Like legit glowing but it went away super quick, you know?
So now what? I don't know what to do with them. I guess I could try to hook them up or some shit but I doubt there are drivers for these things anywhere anymore and obviously the cables for the glasses are old but I don't know. Every night since I've got them, I haven't slept well, and I keep on having these dizzying dreams. Like I'm spinning around inside of a tube or a freight train or something. However that's not the worst of it.
I shit you not, I've been walking around thinking about those damn things and I keep getting crazy craving to just fuck with them. The only thing I can compare it to is that first time you played world of Warcraft and didn't realize 14 hours had gone by and when you went to sleep and woke up the next day all you could think about was that damn game? Or spending your time at work surfing thotbot and mentally planning and tearing through all the info for all the loot you can get. It was just obsessive kind of weird feeling
So here I am, I have no clue what to do with these and I got to be honest, I feel like I fucked up somehow. Like I've been fighting the urge to mess with them but I almost feel bad for doing it you know? I've just been wearing my shoulders's earrings for weeks and I'm walking around just feeling like something bad's going to happen.
Has anybody else had something like this happen to them? I just want to make sure I'm not alone on this. Let me know so I can feel a lot better about it and not freak out so much please?
All right well thanks for listening anyway. It's probably just a stupid story I'm making up in my head and it isn't that big of a deal, right?
submitted by adamcboyd to virtualreality [link] [comments]


2024.05.28 03:02 helloshyann [LFG][PREMIUM] Gryffindor's Sword in the Stone Explore Hogwarts During the Age of Camelot Grimoires & Gallantry D&D 5e Homebrew

[LFG][PREMIUM] Gryffindor's Sword in the Stone Explore Hogwarts During the Age of Camelot Grimoires & Gallantry D&D 5e Homebrew
https://i.redd.it/li4i1xi7i03d1.gif
GM Name: Shyann
Timezone: Eastern Standard Time
TTRPG/Edition: D&D 5e + Grimoires & Gallantry Hogwarts supplement (Wands & Wizards alternate homebrew version; provided)
Style: Weekly Foundry Virtual Tabletop + Discord sessions Slice-of-life, magical academy adventure
Start Dates: I am starting a brand new campaign on Friday, June 7th, at 7:00pm EST
Number Of Players: Minimum of 3, maximum of 6
Number of Spots Available: ACTIVELY RECRUITING
Campaign Premise:
Travel back in time to the 12th year of King Arthur's reign and discover the magic and mystery of Hogwarts School of Witchcraft and Wizardry from a new perspective. You are no ordinary first-year student; you bear the Mark of Avalon, a rare birthmark that signifies your destiny is intertwined with the ancient magic of Camelot.
But word from Headmaster Merlin reveals that other students also bear the Mark of Avalon, and it's up to you and your new companions to protect Hogwarts from encroaching dark forces. Merlin urges you and your party to uncover the hidden secrets of Hogwarts set by the Founders 100 years ago. These secrets contain the ancient protective magic that will be needed to defend the school from Morgana le Fay's dark ambition to become headmistress and gain control over Camelot as the new archmage.
Your school years will be filled with both academic and magical challenges. You'll attend classes, learn spells, and train in defense, potions, and magical creatures. Beyond the classroom, join Hogwarts clubs, take on part-time jobs in Hogsmeade, and meet a cast of 24 student NPCs with their own stories, secrets, and potential loyalties.
As Morgana's threat grows, you'll use your magical skills to explore forbidden areas, uncover hidden secrets, and confront those who seek to exploit the connection between Hogwarts and Camelot. Along the way, you'll face moral dilemmas and battles that will test your courage and resolve, all while uncovering the ancient magic that could safeguard Hogwarts from the growing darkness.
ARE YOU READY TO ROLL INITIATIVE? Friday Nights: https://startplaying.games/adventure/clvldrimm0016wenpkihnba95
Premium Game Details: Cost per Session $25. You'll gain access to a custom built system in Foundry VTT, Grimoires & Gallantry system supplement .PDF, World Anvil companion access, Discord Server + KenkuFM & Syrinscape ameneities during game sessions.
StartPlaying Profile: https://startplaying.games/gm/thenarrativealchemist
LGBTQ+ Friendly POC Safe-Space All Genders Welcome Safety Tools Used
submitted by helloshyann to DnDLFG [link] [comments]


2024.05.28 02:59 NoPoetLost Colorado Grief Support Group

I checked all the sub-pinned resources, but haven't been able to find something that quite fits. Can anyone suggest or point in a direction of a support group in the Colorado (Denver) area that meets in person and is open to a 30something widower? A lot of the groups I've found so far are either solely virtual, no longer scheduling meetings, or are religion base.
Alternatively- possibly an online support group that games together?
Thanks.
submitted by NoPoetLost to GriefSupport [link] [comments]


2024.05.28 02:58 p_t_dactyl I beat my dad today for maybe the 3rd time ever and it makes me sad

Warning as it’s kind of a long story.
Today I (31m) went golfing with my dad (65) and my brother (27) and I beat my dad for maybe the third or fourth time in my life and I feel like it’s kinda sad.
For as long as I can remember my dad was the best golfer I’d ever met. For a good portion of my formative years he was in the single digits or a scratch golfer, the type of guy who would say he had a bad round when he would shoot 79. He has stories of shooting 69 at Chambers Bay with rental clubs, or shooting 74 at Brandon Dunes, or going 4 under par on the back nine of Coeur d’Alene Resort while being almost too drunk to stand up and hit a putt, and in each of these stories he’s wearing flip flop sandals instead of actual golf shoes. The type of dad that you idolize when you take up golf for the first time.
I always figured the first time I’d ever beat him would be when I started to get really good after taking the game seriously. Maybe I’d have the round of my life and break 80 when he has a subpar round and would shoot 82 or something. But no. The first time it ever happened was on a trip to Vegas in 2021 when he had the worst round of golf I’d ever seen him play. He shot a 90, I shot 88. A few more above average round in the last few years on my end had me ahead of him once or twice more.
Then he hurt himself. One of his dogs got off their leash in the yard and he dove to catch them. They live in a very rural area so he didn’t want her getting loose. This ended in a left shoulder injury. Then last spring while setting up some lights around the property he fell off a ladder onto his right shoulder and tore his rotator cuff.
A few months later on our annual golf trip in July of last year he couldn’t get through 12 holes without pain and was sidelined the whole week. He wasn’t able to swing a club again without pain until 2 weeks ago and today played his first full round of golf in over a year. Today I beat him by 7 strokes, I shot 81 to his 88, and I can’t help but be sad about it.
I knew this day would come where his age would start to show. But I figured I had a few more years before then.
Anyway, I’ve rambled enough now. Basically what I’m saying is appreciate your dads that introduced you to this game, and try your best to beat them beat them while they’re still in their prime.
TLDR: I beat my dad by 7 strokes today because his age is showing and it makes me sad.
submitted by p_t_dactyl to golf [link] [comments]


2024.05.28 02:57 Top_Lab_9647 What really happened to Security Breach? // Chronicles of The Sandbox Cut

INTRODUCTION

Hello there. As you may know, for the past couple of years we've been hearing a lot of complaints about how Five Nights at Freddy's: Security Breach was ruined by the cuts. While I don't deny that a lot has been removed, I feel like there is a lot of misinterpretation when it comes to what FNaF: SB was really meant to be.
I'll be working with a lot of the information that's already known in the datamining community, but for those who are new to cut content, I will still try and highlight the crucial points.
The actual description of what Security Breach was supposedly meant to be is listed in the paragraph "SANDBOX CUT", but before that we have to take apart the elements that are falsely perceived as cut content. It's important to know what we are working with.

THE FALSE PERCEPTION

Online, you can find a lot of videos about the version of SB's story that we never got to experience. Was Freddy meant to betray you? Did Vanny have a bigger impact on the story? A lot of it mainly comes from the trailers. And that's an important point to explore.
1. The Teaser Trailer
Altered or not, most of the areas in the teaser trailer are still in the game. But it's Vanny's dialogue that has caught everyone's attention.
More lines of hers can be heard in the NVIDIA RTX Demo as well. Minus "I See You". That one was confirmed to not be hers.
This version of Vanny was voiced by the actress Stacey Young. And during the casting Vanny was labeled as the Metal Femme Fatale. Hence the robotic undertones and alluring motif of her voice.
But the most important part is that Vanny's dialogue was never as extensive as Gregory's, Freddy's or even Vanessa's. As confirmed by Stacey Young herself, the script never exceeded a page. All the dialogue we hear in the trailers might as well be everything that Vanny has ever had.
https://preview.redd.it/im5dzbtfy13d1.png?width=735&format=png&auto=webp&s=a87bff97986c5dcd791d7e7aa9a9078925a14b78
With that in mind, "Gregory, your friends are worried about you" — the one line that has caused a lot of discussion — may not have much significance at all, as it is akin to the lines other characters say in the game — "I bet your family is worried about you", "Let me take you to your parents". When neither of these statements are true. And just exist to lure Gregory out.
But what about the children's roles on Voices.com? (For the record, Voices.com is the website Scott uses to hire actors.) Well, perhaps we should consider that it may not be a bunch of kids, but just one. Gregory.
Each name you see on Voices.com isn't a character, but a role title. And just because someone appears on the review board doesn't mean they were indeed casted or meant to stay. Take Vanny for instance. She had two different roles with different direction and casting. The "Reluctant Follower" by Jessica Tang who then became the "Metal Femme Fatale" by Stacey Young.
The children seem to be one and the same. Kid in the Box, which may be referring to Gregory in the stomach hatch. What a Sweet Kid, No Evil Intentions, who is described to be a little boy calling out to his friend. I've seen interpretations of this kid being Gregory's lost friend or Vanny trying to lure him away. But perhaps the truth is more simple. Calling out for his friend is what Gregory does the entire game — Freddy, are you there? Freddy, I'm trapped! Freddy, this. And Freddy that.
There is also "Kid on the Run! This is a bad situation", who certainly resembles Gregory with the title alone. But the important detail here is that there were not one, but two castings for Kid on the Run — Male and Female. Similar both in the title and the amount of dialogue. Bear in mind, Male and Female doesn't indicate a gender of the character, but the actor. It appears Scott couldn't find the proper match for the role, hence the amount child actors who were attempting to fill in the spot.
The idea that there were many kids was born as a combination of these roles as well as Vanny's statement in the trailer. But given that Vanny's dialogue was a one-liner with no further elaboration, like the ones other enemies have, this concept may be a misunderstanding, especially considering that the flow of the game was already set in stone.
In the trailer, we can note a few things. For one, the map was mostly complete. At the very least, structurally. And the key points of the game were already in works. You can see the compactor reserved for Chica's Boss Fight, Fazer Blast arena used in the minigame as well as the Winner's Lounge where you get the blaster. The catwalk and the stairwell of Vanny's Hideout are also included, which are a part of the Vanny Ending. Plus we are shown the Loading Dock and the Lobby Entrance, meaning the gameplay was always focused on looking for the exit.
https://preview.redd.it/l7qhcqekz13d1.png?width=1920&format=png&auto=webp&s=c268ad86b36438580e149e6539ba763da4fa57a6
We will explore the building structure and how it ties into the gameplay further down. But to lock the discussion of the teaser trailer, I have to mention a few elements that were solely designed for the trailer.
• Vanny in the Loading Dock. The shadow you see in the Loading Dock scene isn't a part of the gameplay. It has been added for the trailer, as it is listed in the data for the cinematic camera. (Which produces a planning shot seen in the trailer.)
https://preview.redd.it/g4pmbpwqz13d1.png?width=209&format=png&auto=webp&s=a88dcff323153bb363dc8bd9734570d4bea48018
• Moon in the Kitchen. This one is easy to disprove, as this animation is literally in the files and is labeled "Marketing", implying it was only for the teaser. But did you know that this scene was initially supposed to tease Monty, with him walking past the kitchen?
https://preview.redd.it/kqcgg4bsz13d1.png?width=676&format=png&auto=webp&s=86033756652a8a9a5d017c3b9eeddc623aab188e
  1. The Gameplay Trailer
Now we got to the more interesting part, but I guess I don't need to write an essay about its implications. You have Vanessa helping you, you have Burntrap's dialogue and many different cutscenes. So what's the debate here?
The important detail is this — the trailer was not made by Steel Wool. As confirmed by one of the workers, it was Scott who scripted it. The dialogue you hear may have never been in the game. It's certainly not in the files or any of the cut subtitles.
And the reason I'm highlighting the fact that it's made by Scott is because we've seen him add dialogue that never appears in the game and is just used as a teaser.
"You don't know what we've been through" and "Don't hold it against us" are the ones everyone has heard of. But did you know that Scott also planned the second Sister Location trailer that included a dialogue, which was never intended to be in the game, despite being crucial for the story? That's right, initially the cutscene with Afton's interview was just for the trailer. The only reason Scott put it in the game instead is because he thought it was too spoiler-heavy.
Even the trailer for RUIN has Gregory's monologue that never ever occurs in the actual game. Nor was it supposed to, seeing how the game has barely anything cut.
The trailer is also said to include cinematics, not just gameplay. And that's where we start dissecting the footage.
Specifically, the scene of Vanessa in the Prize Counter, leaning on the elevator. And what I am going to tell you is this scene could never occur in the game. It only existed to showcase Vanessa.
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It's a bold statement. How do we know that? It is all in the movement of the elevator. Note where it's going, or rather from where. It goes past the Prize Counter, which would never be possible, given there was no fourth floor. Technically, there still isn't, despite what the current map and fakelevators try to convince you. There are no volumes, no lighting, nothing to imply there was anything physical above Prize Counter.
The point is that the elevator comes out of nowhere, going past the Prize Counter, indicating that it isn't a real in-game footage. In the next part we will cover more concerning Vanessa's status in the game.
Peepaw, you know you aren't allowed upstairs.
And let me bring up another scene that highlights how the trailer was never supposed to perfectly reflect the gameplay. That would be the scene of Burntrap in the West Arcade. Some may argue that perhaps his boss fight was meant to happen there, but no. From the concept stage, the Sinkhole has always existed at Roxy Raceway. Even in the trailer itself you can see that the Raceway has been damaged, just like in the final game.
  1. Vanessa the Ally and Freddy the Traitor
The theme of many videos, explaining the story that has been lost. However, I would suggest to dive deeper and actually analyze the content in the trailers and in the files.
Starting with Vanessa, we hear her helping Gregory and trying to get him out of the Pizzaplex. But there are already inconsistencies present, including the scene right at the beginning of the game, with Gregory hiding from Vanessa. The same scene seen in the trailer.
The unedited maps and the location files dating as far back as 2020 suggest that the intro was the same. It is your main tutorial. And it sets up Vanessa as your enemy, despite her just doing the job of a security guard. She was never an ally to you.
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But what about the dialogue in the files? She sounds kind, as if caring for your well-being. That is true, but I encourage you to read it, then you may realize something that doesn't add up — none of her friendly voice lines add up into a coherent conversation. She is just luring you out! "Gregory, I can keep you safe" and "Please come out, I am trying to help you." Unlike Freddy, she isn't directly speaking with you. She is hunting you down, just like everyone else.
As for the element that's never considered in these discussions, a lot of the gameplay is location-based. And Lost & Found exists both in the digital maps and older lighting scenarios. Vanessa was always meant to catch you and lock you up in the Lobby, where you'd face Vanny for the first time.
Other discussions include whether Vanessa was a playable character at some point. Once again, based on the dialogue. But it all comes to the same issue. None of these are real conversations. They are scripted and recorded in one take, meaning nobody is seen replying to Vanessa. Rather, it is something you eavesdrop on while she is in a different room.

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While there is more undeniable evidence for Freddy, the circumstances are unclear. Yes, Freddy is heard hunting you down and being evil, but people have different opinions as to when and where it happens.
The popular interpretation suggests Freddy was meant to betray you in the Vanny Ending. However, the other cut dialogue may contradict it, as Freddy is the one talking to you about using the console to defeat Vanny.
In actuality, Freddy's "betrayal" wasn't even cut. Thing is, it wasn't a betrayal at all. We see Freddy turning evil in the Burntrap Ending. And that's where the voice lines fit perfectly. The thing that sets it in stone are Evil Freddy's animations. Mainly the one where he searches under the tables. Remind you, the Vanny Ending doesn't have any tables at all. But the Burntrap one does.
https://reddit.com/link/1d277rq/video/3flrzaxy223d1/player
  1. The Cut Maps Don't Matter
It's not like they don't at all, but we have to set the record straight. None of the cut areas are significant. That's why they were cut.
Most of them are just plain shortcuts or parts of extended challenges. Would being able to use a random corridor to go from the Lobby to Fazcade suddenly fix the game? Don't think so. And neither would getting the Faz-Cam by fixing a boiler in the Daycare basement.
But we can use older maps to see what did and didn't change in the progression through areas. And most of it is just the same things, only extended. The map didn't receive an overhaul, all the events are the same. Loading Dock and Kitchen, Prize Counter and East Arcade, the Backstage Office and Showtime, Parts & Service and the Endo Warehouse.
As we have addressed earlier, the game's story was never majorly altered. All down to Roxy Raceway being affected by the Sinkhole was planned from the concept stage.
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THE SANDBOX CUT

So what am I attempting to convey with the paragraph above? It sounds awfully like there was no oldebetter version of SB. Is that the point of the post?
Well, yes and no. The story and missions were practically the same, only with more steps at times. But most of the cut content breakdowns focus on the wrong thing, attempting to locate more events and scripted scenes that would expand on the story. But perhaps we should do the exact opposite.
What if I told you that the current version of SB is far more storydriven than anything that came prior?
So what is the Sandbox SB? Well, it's just a nickname for what appears to be the older version of Security Breach that had even more focus on gameplay than story. And its main distinction is lack of scripted progression. The Six Hour Countdown.
For the first time, it appeared in the gameplay trailer. You can see the Faz-Watch doing something that we never see in the final game — it's actually counting time. And not the scripted timestamps, but every single minute.
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But wait, there is more. We have the Intercom's voice lines, recorded back in June, 2020. Months before we got our first trailer. And there you find the following announcements:
At the start of the game you also see an instruction card with a piece of outdated information. Telling you that Freddy can't be used again if he's out of power and you can only charge him at the end of the hour.
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Which, obviously, is not true. Why would the tutorial teach you that? You can charge him anytime despite it practically colliding with the lore. Since we're told the recharge stations are specifically being powered at the end of the hour.
The game always reminded you about the time that's actively passing. This little detail — the active time flow — opens our Pandora's box of possibilities. It means that you could do virtually nothing and just wait for the gates to open.
But Steel Wool have thought of that, too. Not only do you need to pass the Daycare and meet Freddy not to fall victim to Moon, but you also have something else to care about, known as the Vanny Meter.
Well, some may recall Ray saying it was meant for Survival Mode. And he wouldn't be wrong, as it's the last place where it existed. But that's not the full truth, as the Vanny Meter is hardwired into the Story Mode as well. Ever seen Vanessa run away to the Atrium for no reason? That's the Vanny Meter in action.
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Now, to those who don't know, Vanny Meter is a special feature that reacts to your movement. The more you idle, the more it fills up. If you stand still for a while, Vanessa gets triggered. She runs towards a large bathroom and there she becomes Vanny. For one, it implies Vanessa must have patrolled the map since at least 1 AM. For two, the main purpose of the Vanny Meter is to make sure you don't leave the game running in the background while you are gone doing chores. No cheating allowed. You survive 6 Hours fair and square.
There are a few more things linked to the timer besides the Vanny Meter. Some of you may know about the Night Mode. The dark red lighting that appears to be the early version of the starry filter Moon has. These are the emergency lights. Just as Freddy said, at the end of the hour all the power goes to recharge stations. But do you know what happens if you activate Night Mode at 12 AM? Time starts going. Not in the Survival Mode, but in the plain Story Mode. Activating on its own.
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One more thing that caused a lot of commotion was the Plan A pop-up if you died at 6 AM. If someone still wonders what it is, the answer is right there in the files. And right here below.
Plan A [Mission]
The main doors open at 6AM
The doors are open!
Plan C [Mission]
Find the prize counter security office on the 3rd floor
Find the door to the Security Office
Find another way into the Security Office
Take the security badge from the Security Office
Survive until Freddy shuts down the alarm
Find the VIP room at the back of the Prize Counter
Plan B...
Well, it doesn't have an official mission breakdown, but it's pretty obviously linked to Loading Dock. Plus the trigger for it is signed accordingly.
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Now. What makes these missions so special is the fact that they are no longer special at all. The idea of three plans implies you could follow one while neglecting the other, which is obviously impossible in the current game, since you are forced to follow Plan A in both cases. And nor can you decide to follow Plan A without collecting the badges for the Loading Dock Ending.
But what if it wasn't meant to be this way?
What if you could find a different exit before the 6 Hour mark? I believe this is the exact reason why these extra exits exist in the first place. If you are skilled enough, you could finish the game way sooner.
It wasn't a step-by-step story, like RUIN. It was a gigantic mall simulator where you are the moving force of the plot. This is the reason why everything feels so forced and unmotivated.
Well, you don't. And that's the true meaning of the Sandbox SB. The idea of surviving the night your way, while it's your curiosity, greed or bloodlust that push Gregory to survive, collect and fight.
It's a big sandbox puzzle where you look for anything that could aid in your motives, whether you just want to live till dawn or play detective and uncover all the secrets of the Pizzaplex.
Another important element of the Sandbox is the way enemies act. As you may have noticed, SB did something to the bots that changed them forever. Their pathing was limited. They can't walk away, even though that's their design. The natural state for the animatronics and Vanessa is to freely circulate around the map without obstacles.
Couldn't get a shot, but Chica is sometimes seen getting stuck in this corner. She wants to go outside. Through a phantom door.
That's why sometimes you can notice Chica get stuck at Customer Service locker room. She attempts to go off the rail and go through a shortcut that no longer exists. That's why Vanessa runs into a wall and disappears, as she can't reach the Daycare bathroom to become Vanny. That's the reason why the map is flooded with Security Bots, as the Glamrocks could walk to the far end of the building.
And that's why the map had so many various corridors, airlocks and passages. No elevators, no loading screens. Only the steady circulation of animatronics and Vanessa around the premises. The enemies could pick shortcuts and circle in on you. Or instead you could use a different exit and not end up in a dead end. That's why the large and interconnected web of Utility Tunnels used to exist. It was a reward. As you upgraded Freddy and opened more gates, you could then unlock more underground ways to reach your destination without the need to face the Glamrocks patrolling all the areas upstairs. Just like Freddy tells you at the start of the game: Utility Tunnels are the safest path. And they were intended to get you anywhere you want.
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RAY'S INTERFERENCE

So what exactly happened with this version of the game for it to just cease to exist? Well, if it wasn't obvious enough, it didn't run. Maybe it did without lighting and with the high end hardware Steel Wool tested it on, but once the last gen consoles and computers rolled into the picture, everything started crumbling. Though even the last gen appears to have a bit of a hard time with the game.
Steel Wool put all their eggs into one basket, so the handle snapped. And all they were left with was an omelet. The game was unable to seamlessly load the areas without stuttering, which led to the creation of the elevators and map division. Their most prized mechanic has fallen. The enemies and the player could no longer freely roam the building without being stopped. It's not like they didn't try to keep the map's integrity though. In the files, you can still find the special gates that you needed to push (E) to go through them and load the next area.
There's also high probability of other errors linked to the concept. Like what if the hour ends while you are in the Boss Fight? Besides it's very likely that a lot of the missions, dialogues and areas still weren't finalized. Time was scarce. And Steel Wool needed to do something fast. Perhaps that's where Ray McCaffrey comes in.
I don't consider myself a conspiracy theorist, but how strange is that that Steel Wool gets a new producer in June, and that's exactly when the game gets labeled a Pre-Alpha as opposed to V1.0 that it was called just at the end of last month, May. There are two possibilities.
May 20th 2021 - The game is Version 1.0.
August 19th 2021 - The game reverted to Pre-Alpha. What happened in those couple months?
A) They came to realization that the game was raw and unworthy of being called V1.0.
B) Or the version I consider more interesting. It changed, because this is no longer the same game. The game that was 1.0 is no more.
The Sandbox SB has been cancelled, be it by Ray McCaffrey, Jason Topolski, Andrew Dayton or the whole team. What was now born is The Scripted Security Breach. The linear gameplay formula with scripted events. Sandbox SB was in development for years, so it was a Version 1.0. Scripted SB was just born, so it became a Pre-Alpha.
Believe it or not, Ray may have saved SB from either being delayed again or being cancelled. For instance, he was the one to call and hire Marta Svetek (Gregory, Roxy, Vanny VA), whom Ray knew from previous work experience. But the development still wasn't in a good place, as the dialogue was being recorded even after the release date announcement. Not to mention that there was no public casting call for Gregory, Marta was asked to fill in this spot, despite not being interested in child roles. She still managed to pull it through and now nobody imagines these characters without her. But it is clear something is not right when you, without arranging the usual casting calls, get an actor to do three characters at once, left alone a character they didn't even want to voice.
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Even then, Steel Wool never gave up on Sandbox SB. To some extent. They attempted to salvage what they had and revive it in what we now know as Survival Mode. Survival Mode isn't just a random feature. It is the remnants of what Security Breach was attempting to do, minus the story bits. The 6 Hour Sandbox mechanics were presented in a more simple mission to collect gifts scattered around the map. But even that has proven too much to handle. And thus, the tale of The Sandbox Cut ends here. The epic tale of love, hate, bloodshed and overambition.
Well, it had a bit of a continuation. Steel Wool wanted to include a Survival Mode in RUIN, but never went through with it. Whether it is for better or for worse is unclear, but only time will tell.

THE AFTERMATH

The Security Breach we have now feels incomplete not only because of the cut missions and mechanics, but because it's one game impersonating another. Trying to be something that it isn't.
While I do believe this old route of progression would've made the game feel more complete, I still wish for the series to focus more on the story and its underlying themes. Come on now, we have a series of amazing books and short stories with thought out characters and unraveling mysteries, while the games get only a fraction of that in a form of scavenger hunt. I feel like RUIN was a step in the right direction. Surely, it has a lot of kinks to work out, but if the trend continues, eventually we'll get something truly special.
I would like to thank everyone for reading. I would also like to mention the Technical FNaF Discussion, which is full of talented people who helped to build the steps to this possible solution to the biggest mystery of Security Breach. And thanks to Pizza Gamer for some of the illustrative content seen in this post. Much obliged. See you next time. Toodles.
submitted by Top_Lab_9647 to fivenightsatfreddys [link] [comments]


2024.05.28 02:55 This_Grass4242 When did you first start gaming?

I literally stared playing as a fetus because my e girl gamer mom shoved a Virtual Boy up her hoo ha regularly while she was pregnant with me.
It was for her Only Fans and she made tons of money doing it.
I was gaming before I was even born unlike the rest of you noobs.
I had already beaten Waterworld tens times before the doctors sliced open my mother's belly and ripped me out from her womb.
Beat that you losers.
submitted by This_Grass4242 to Gamingcirclejerk [link] [comments]


http://rodzice.org/