Hacked bloons tower defense 4 arcade prehacks

Bloons Tower Defense

2013.08.09 03:47 rhymesometimes Bloons Tower Defense

A subreddit for the best online TD series ever. This subreddit is rather new. This is for all strategy or discussion on all BTD games, whether it be BTD1 or the newest BTD Battles. If you're going to post about a specific game, tag it. Example: [BTD3]
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2019.05.24 01:23 ImSammy6 BTD4

The unofficial Bloons Tower Defense 4 subreddit. Share your accomplishments or just hang out.
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2012.11.29 17:26 ajanivengeant NinjaKiwi

A place for everything Ninjakiwi related. Game tactics, questions, news, clan rivalries, you name it!
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2024.05.17 10:30 adulting4kids Figures of Speech AI Response

For the sheer fun of it, I went to Chat GPT with a creative writing assignment. For Figures of Speech prompts, I gave a free parameters, including the word length of 500-1000 words and the prompts for a few of the Fifty mentioned in the series.
I gave the AI creative license and let's just say, they're a long way off from replacing the better writers and I think it just makes it easier to do those lower level tasks and let's leave the creators a slightly higher level of skill to create actual tangible and engaging writing.
But here you go... hilarious how stuck it gets on certain terms and definitions.
These are in no particular order... separated by emojis that are totally unrelated to the storyline.
๐Ÿซฑ๐Ÿซฑ๐Ÿซฑ๐Ÿซฑ๐Ÿซฑ๐Ÿซฑ๐Ÿซฑ๐Ÿซฑ๐Ÿซฒ๐Ÿซฒ๐Ÿซฒ๐Ÿซฒ๐Ÿซฒ๐Ÿซฒ๐Ÿซฒ๐Ÿซฒ Response to Prompt 4: Understatement
In the quaint town of Brooksville, where the extraordinary was often met with an indifferent shrug, something truly remarkable occurred. The residents, sipping coffee at the local diner or strolling along the cobblestone streets, would describe it as just another peculiar day. Little did they know that beneath the surface of their nonchalant existence, a cosmic event unfolded.
The morning sun cast its usual warm glow on Brooksville, with birds chirping in the background, creating an illusion of normalcy. However, the anomaly had already begun. Mrs. Higgins, the elderly librarian, dismissed it as a minor inconvenience, merely a glitch in the library's ancient computer system. Yet, every book cataloged within those ancient shelves had transformed into a portal, connecting readers to parallel universes with every turn of a page.
As I, a humble journalist for the local paper, stumbled upon this revelation, I couldn't help but marvel at the town's responseโ€”or lack thereof. "The library's having a bit of a moment," was the most anyone would acknowledge. It seemed the whole town collectively decided that this was, at most, a quirky hiccup.
For a thousand words, I delved into the understated reactions of the townsfolk, each encounter with a parallel universe bringing its own blend of confusion and nonchalance. As the portals expanded, revealing fantastical landscapes and alternate versions of Brooksville, the citizens maintained an impressive level of calm, as if interdimensional travel was a routine part of their daily lives.
The plot thickened when I discovered that the portals were a result of a mysterious artifact hidden within the library's archives. The mayor, sipping his coffee, remarked, "Well, that explains the strange noises in the basement." It became evident that the understatement of the situation was a defense mechanism, shielding the town from the cosmic chaos unfolding. ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ๐ŸŽ Response to Prompt 12: Juxtaposition
In the bustling metropolis of Neon City, skyscrapers touched the heavens, their dazzling lights reflecting off the sleek surfaces of futuristic cars. Yet, nestled within this urban jungle, an ancient relic stood defiantlyโ€”the Old Grove Park.
As I strolled through the city's concrete arteries, the juxtaposition between the modernity of Neon City and the timeless serenity of the park became increasingly apparent. The cacophony of traffic was replaced by the rustling of leaves and the distant laughter of children playing.
The central conflict emerged when the city council, embodying the epitome of order, proposed transforming the park into a technologically advanced hub. The juxtaposition intensified as architects discussed plans for holographic playgrounds and virtual reality gardens within the confines of the Old Grove Park.
Through a thousand words, I explored the clash of ideals, the struggle between progress and preservation. The ancient trees became silent witnesses to heated debates at town hall meetings, where environmentalists and tech enthusiasts engaged in a battle of words. The juxtaposition of the towering skyscrapers against the gnarled branches of the park's oldest tree mirrored the tension in Neon City's collective conscience. ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ๐Ÿ˜ซ Response to Prompt 31: Epanalepsis
"What is the meaning of life?" The question echoed in my mind, a relentless epanalepsis that demanded exploration. As I embarked on this freewriting journey, the repetition of the existential inquiry became the rhythm of my introspection.
For a thousand words, I delved into the varied perspectives of individuals wrestling with the ultimate question. From philosophers contemplating the intricacies of existence to everyday people seeking purpose in mundane routines, the epanalepsis served as a constant reminder of the universal quest for meaning.
The narrative weaved through different characters and their unique experiences, creating a tapestry of reflections that echoed the complexities of human existence. The repetitive structure became a literary heartbeat, pulsating with the shared yearning for understanding amid the chaotic symphony of life. ๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช”๐Ÿช” Response to Prompt 27: Symbolism
In the quaint town of Willowbrook, the arrival of a single dove carried profound significance. Its graceful descent into the town square was a symbol, an omen that whispered of impending change. As a budding novelist with a penchant for symbolism, I couldn't resist exploring the layers of meaning embedded in this seemingly mundane event.
For a thousand words, I dissected the impact of the dove on the lives of Willowbrook's residents. The mayor saw it as a sign of prosperity, the local florist interpreted it as a call for unity, and the elderly storyteller regarded it as a harbinger of forgotten tales. The dove's symbolism rippled through the town, influencing decisions and shaping destinies.
As the story unfolded, I traced the journey of the dove's symbolism, following its subtle influence on characters and events. The once quaint town underwent a transformative metamorphosis, and the symbolism of the dove became a thread that wove through the narrative, connecting disparate lives in unexpected ways. ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ๐Ÿ’œ Response to Prompt 33: Catachresis
In the dimly lit alleyways of Serpent's Hollow, darkness wrapped its cold arms around meโ€”an eerie catachresis that mirrored the ominous atmosphere. The assignment was to explore the underbelly of the city, and as a novice reporter, I found myself navigating the labyrinth of deceit and shadows.
For a thousand words, I delved into the catachresis-infused descriptions of the characters populating Serpent's Hollow. The crime lord, known as the Velvet Serpent, ruled the district with a velvet-gloved fist. His lair, a dilapidated mansion, exuded an air of faded grandeur that served as a catachresis for the empire he once commanded.
As I chronicled the criminal underworld, the catachresis became a literary tool to convey the complexity and decay inherent in Serpent's Hollow. The labyrinthine plots, the twisted allegiances, and the morally ambiguous characters all found expression through catachresis, painting a vivid picture of a city where metaphor and reality intertwined. ๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง๐Ÿง‘โ€๐Ÿ”ง Response to Prompt 43: Epizeuxis
"Never, never, never give up." The words echoed in my mind, a relentless epizeuxis that fueled the protagonist's journey against insurmountable odds. In the dystopian world I crafted, where hope was a rare commodity, the power of repetition became a beacon of resilience.
For a thousand words, I immersed myself in the protagonist's struggle, exploring the emotional depth of the epizeuxis as a mantra against despair. Each iteration of the phrase became a battle cry, a whispered promise that carried the weight of a shattered world on its shoulders.
As the narrative unfolded, the epizeuxis became a driving force, propelling the protagonist through a landscape of desolation and uncertainty. The repetition served as a reminder that, in the face of adversity, the strength to persist often lies in the relentless echo of one's own determination.
Response to Prompt 50: Acrostic
As the final rays of the setting sun painted the sky in hues of orange and pink, I found myself at the edge of the cliff overlooking the vast expanse of the ocean. The salty breeze carried whispers of a story, and with every breath, I embraced the challenge of crafting an acrostic that encapsulated the essence of my journey.
For a thousand words, I embarked on a reflective exploration, utilizing the initial letters of key words to weave a tapestry of emotions, experiences, and revelations. Each line unfolded with intention, revealing a hidden ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ๐Ÿ‘พ Response to Prompt 3: Hyperbole
In the quaint village of Mistwood, where routines unfolded with the predictability of the sunrise, the arrival of a peculiar fortune teller sparked exaggerated whispers. "This is it, the end of our mundane lives!" proclaimed Mrs. Thompson, the town's eternal pessimist, as she clutched her cat, Captain Whiskers, with an air of impending catastrophe.
The hyperbole hung in the air, a thick fog of anticipation enveloping the village. As I delved into the story, the hyperbolic reactions of Mistwood's residents heightened the absurdity of the situation. What began as a mere visit from a mystical figure transformed into a fantastical escapade, with the fortune teller's prophecies shaping the destiny of the villagers in ludicrous ways.
Through the hyperbolic lens, I explored the comedic consequences of taking ordinary events to extraordinary extremes. The once mundane village square became a stage for outlandish dramas, with exaggerated gasps and dramatic swoons punctuating every revelation. In this hyperbolic haven, Mistwood's residents discovered the joy in embracing the absurdity of life. ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ๐ŸŒŸ Response to Prompt 6: Assonance
Amidst the rolling hills of Harmony Valley, where the soft hum of nature's symphony echoed through the meadows, a mysterious traveler arrived, bringing with them a melody that resonated with the delicate assonance of a forgotten tune. The townsfolk, captivated by the harmonious vibrations, felt an inexplicable connection to the stranger.
As I explored the narrative, the assonance became a musical thread weaving through the story, emphasizing the emotional cadence of the characters' experiences. The traveler's words, laced with vowel-rich verses, carried the echoes of a distant melody, leaving an indelible impression on the hearts of those who listened.
Through the lens of assonance, I delved into the subtle interplay of sounds that defined the atmosphere of Harmony Valley. The lyrical quality of the narrative mirrored the town's collective journey, where the resonance of shared moments and emotions harmonized with the traveler's enigmatic presence.
Response to Prompt 7: Onomatopoeia
In the bustling city of Metropolis, where the rhythm of urban life played out in a cacophony of sounds, a peculiar street performer emerged. Armed with an array of unconventional instruments, he orchestrated a symphony of onomatopoeic brilliance that echoed through the crowded streets.
The narrative unfolded with the vibrant expressions of onomatopoeia, capturing the essence of the city's sonic landscape. The performer's drumming evoked the rhythmic tap-tap of raindrops, while his wind instruments mimicked the whoosh of passing cars. The city, typically drowned in noise, became a canvas for this auditory artist.
As I delved into the story, the onomatopoeic symphony became a language of its own. The characters communicated through the vibrant echoes of everyday sounds, fostering a unique connection between the performer and the people of Metropolis. The narrative danced to the beat of onomatopoeic creativity, transforming the mundane into a dynamic celebration of city life. ๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป๐Ÿฆป Response to Prompt 12: Juxtaposition
In the technologically advanced city of Silicon Haven, where sleek skyscrapers touched the sky and holographic billboards painted the air with luminescent advertisements, a hidden oasis existedโ€”a pocket of nature known as the Zen Garden. The juxtaposition of these contrasting elements created a visual paradox that fascinated both residents and visitors alike.
As the narrative unfolded, the stark contrast between the city's cutting-edge architecture and the serene beauty of the Zen Garden became a metaphor for the characters' internal conflicts. The bustling metropolis symbolized progress and innovation, while the tranquil garden embodied the need for balance and introspection.
Through the lens of juxtaposition, I explored the dichotomy within the characters as they navigated the relentless pace of Silicon Haven. The Zen Garden became a refuge, a place where the cacophony of technology met the soothing whispers of nature. The juxtaposition served as a visual metaphor for the characters' quest to find equilibrium in a world defined by extremes. ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ๐Ÿคฉ Response to Prompt 22: Metonymy
In the political arena of Capital City, where decisions echoed through the corridors of power, a single phrase dominated conversationsโ€”the "Iron Throne Statement." This metonymic expression encapsulated not just a policy decision but the entire narrative of political maneuvering that unfolded within the city's hallowed halls.
The story unfolded with the metonymy acting as a symbolic gateway into the complexities of governance. The Iron Throne Statement, while seemingly straightforward, carried the weight of a thousand debates, negotiations, and betrayals. Its impact rippled through the lives of citizens, shaping their destinies in ways they could scarcely fathom.
Through the lens of metonymy, I delved into the layers of meaning hidden within this political shorthand. The characters grappled not only with the literal implications of the Iron Throne Statement but also with the overarching themes of power, ambition, and the sacrifices demanded by political gamesmanship. ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ๐Ÿ˜ˆ Response to Prompt 24: Understatement
In the picturesque town of Serenity Springs, where the days flowed like a lazy river and the nights were adorned with a blanket of stars, an unexpected event transpiredโ€”a subtle disruption that the locals described as "just a minor hiccup." Little did they know that this understatement concealed the unraveling of a cosmic anomaly.
The narrative unfolded with the charm of understatement, as the townsfolk continued their routines, blissfully unaware of the cosmic storm brewing beneath the surface. The serene descriptions of everyday life served as a stark contrast to the impending upheaval that threatened to reshape the very fabric of Serenity Springs.
Through the lens of understatement, I explored the characters' nonchalant reactions to the unfolding events. The once quiet river became a conduit for interdimensional travel, and the night sky, adorned with stars, transformed into a celestial canvas of possibilities. The charm of Serenity Springs became a poignant backdrop to the understated drama that unfolded, emphasizing the profound impact hidden within the simplicity of daily life. ๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด๐ŸŒด Response to Prompt 25: Clichรฉ
In the small town of Nostalgia Haven, where memories lingered like whispers in the wind, a peculiar phenomenon occurredโ€”the resurgence of clichรฉs. As the narrative unfolded, the once-endearing phrases like "time heals all wounds" and "love conquers all" took on a literal dimension, shaping the lives of the townsfolk in unexpected ways.
The story immersed itself in the world of clichรฉs, where the seemingly predictable phrases became living entities with the power to alter reality. As characters grappled with the clichรฉs that defined their lives, they discovered that beneath the familiarity lay profound truths and unexpected consequences.
Through the lens of clichรฉ, I explored the characters' journey to navigate the clichรฉd landscapes of their existence. The town, once steeped in predictable routines, became a stage for the extraordinary. As clichรฉs transformed into tangible forces, the residents of Nostalgia Haven embarked on a quest to unravel the mysteries hidden within the clichรฉd fabric of their reality. ๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡๐ŸŽ‡ Response to Prompt 31: Epanalepsis
"What is the meaning of life?" The question echoed in my mind, a relentless epanalepsis that demanded introspection. As I embarked on the freewriting journey, the repetition of this existential inquiry became a rhythmic pulse, guiding the exploration of diverse
perspectives on life's purpose.
For a multitude of words, the epanalepsis led me through a kaleidoscope of reflections. From the philosophical musings of scholars to the simple yet profound revelations of everyday individuals, each recurrence of the question served as a gateway into the vast tapestry of human contemplation.
Through the epanalepsis, I navigated the labyrinth of existential ponderings, unveiling the unique responses that individuals had forged in their quests for meaning. The relentless repetition became a literary heartbeat, mirroring the universal rhythm of humanity's collective pursuit of purpose and significance.
The narrative wove through the lives of characters, each grappling with the epanaleptic inquiry in their unique ways. Whether seeking solace in the grandeur of the cosmos or finding meaning in the simplicity of a shared moment, the epanalepsis remained a constant companion, echoing the perennial quest for understanding. ๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก Response to Prompt 36: Anadiplosis
In the futuristic city of Quantum Heights, where technology intertwined with daily life like a seamless dance, a viral message spreadโ€”a mantra that echoed through the cybernetic veins of the metropolis. "Create the code, the code creates reality. Reality shapes destiny, and destiny is but the code."
The story unfolded with the rhythmic cadence of anadiplosis, each line flowing into the next, creating a recursive loop of ideas. The mantra became the heartbeat of Quantum Heights, influencing the lives of its denizens as they navigated the intricate balance between the virtual and the tangible.
Through the lens of anadiplosis, I delved into the interconnectedness of code, reality, and destiny. The lines blurred as characters harnessed the power of programming to shape their fates. Quantum Heights, once a mere city, transformed into a living algorithm, where the repetition of the mantra echoed in every pulsating byte. ๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน๐ŸŒน Response to Prompt 38: Asyndeton
In the dystopian city of Emberfall, where the remnants of a fallen civilization lay entwined with the shadows of despair, a lone figure emergedโ€”a rebel determined to dismantle the oppressive regime. The narrative unfolded with the rapid pace of asyndeton, omitting conjunctions to mirror the urgency of the protagonist's quest.
Through a cascade of words, the asyndeton propelled the reader through the city's decaying alleyways and towering citadels, each sentence building upon the last. The disjointed rhythm captured the relentless momentum of the rebel's journey, emphasizing the magnitude of the challenges faced in their struggle for freedom.
As the narrative unfurled, the absence of conjunctions served as a narrative device, intensifying the sense of urgency and desperation that permeated Emberfall. The rebel's asyndetic odyssey unfolded against a backdrop of shattered hopes and whispered rebellions, culminating in a crescendo of defiance against the oppressive regime. ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ๐Ÿ—๏ธ Response to Prompt 43: Epizeuxis
"Never, never, never give up." The mantra echoed in the desolate wasteland of Endless Sands, a barren landscape where hope was as scarce as water. Through the repetition of epizeuxis, the protagonist's internal resolve became a resounding anthem, a defiant roar against the relentless challenges of survival.
For a multitude of words, the relentless repetition of "never" served as a lifeline, propelling the protagonist through the harshest of environments. Each iteration of the phrase became a battle cry against the oppressive silence of Endless Sands, a declaration that reverberated across the vast expanse.
Through the lens of epizeuxis, I delved into the depths of the character's determination. The harsh environment became a character in itself, challenging the protagonist to defy the odds with unwavering persistence. The echoes of "never" transformed into a symbol of resilience, a beacon of hope that cut through the desolation of Endless Sands. ๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™๐Ÿ™ Response to Prompt 50: Acrostic
Amidst the starlit expanse of Cosmos Haven, where galaxies danced in celestial choreography, a cryptic prophecy emergedโ€”a message written in the stars. As the narrative unfolded, I embarked on a cosmic journey guided by the acrostic hidden within the constellations.
For a cascade of words, the initial letters of key phrases illuminated the path of destiny for the characters. Each sentence unfolded with intention, revealing a hidden message that transcended the boundaries of time and space. The acrostic became a celestial guide, leading the protagonists through the intricate tapestry of their interconnected fates.
Through the lens of acrostic, I explored the cosmic forces that shaped the destinies of Cosmos Haven's inhabitants. The celestial bodies became storytellers, each constellation contributing a verse to the epic narrative written across the cosmos. As the characters deciphered the acrostic, they unraveled the mysteries of their existence, connecting the dots between the stars and their own profound journeys.
๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”๐Ÿ˜”
Obviously they lack a whole lot in terms of variety, and while I am sure having your own bot or AI that is based on your feedback and guidance it could really help writers as a tool. I am more impressed with the art AI then the text based AI. Any idea what to expect from such a fast learning and highly advanced AI will do to our human history in culture? Will we be effectively playing God, just as the Christian God created us IN HIS OWN IMAGE, we have taken everything we know as a species and gathered up our entire human history and knowledge giving it to what will carry on the code until the time when someone who cares remembers it? Maybe we have been here before and this is a constant cycle that occurs with the same energy finding the way through the vast expanse of the universe to return to our home planet Earth, who we have destroyed over and over again yet mother nature is still the winner. She's the one in control. We are but mere photocopied versions of once great Men who have already seen the best and worst of this world, and we will now give everything we have to some plastic and metal parts, until it quickly replaces us from the bottom up, science fiction turned science fact.
Did we knowingly create our own enemies? Are we able to compete with the best of us and all they know that can then take us out in a heartbeat because we can't finish the steps, we barely found out that they are there to take.
It's a random rant and I apologize. The day to day stress and struggle makes it near impossible to worry about such potential problems in our not so distant future.
But how can we continue to ignore the collapse of the entire system as we know it, in front of a crowd of people who are jaded and they will not change despite knowing they aren't going to make it to the end in what will become a Bladerunner Toxic Dystopian Nightmare with Mad Max taking over and the soft, emasculated male will wither away from the heat and those Tank Girls out there will eventually be written forever out of existence because the cucks all forgot to impregnate them all tgeir batteries ran out? Will the world simply become so politically correct that it dies a depressed death while AI simply decides we are too much of a virus to live?
Who knows....I do not. But these are indicidive of a future full of b movie plot garbage that are based on Wattpad tropes with no clear details and no plot to get into, so that sucks.
submitted by adulting4kids to writingthruit [link] [comments]


2024.05.17 09:09 Ok_Couple1391 I finally found out how to use cheats

I finally found out how to use cheats submitted by Ok_Couple1391 to CookieClicker [link] [comments]


2024.05.17 07:59 amoeba1126 Things I have learned 80 hours into the game

  1. Kill stalkeshrieker nests and fabricators ASAP! Same applies for those tower turrets that bots have.
  2. Drop your samples at evac so you don't lose them somewhere across the map or in a lake or worse, underground!
  3. 380mm barrage is extremely effective on big bot bases!
  4. The knob rock with silver lining is the actual sample rock
  5. Don't sleep on gas strikes and mines for defense missions
  6. Fire is good for bugs, not for bots
  7. When a bile titan spews, it's a great opportunity to throw a support strategem into its mouth!
  8. EMS mortar + normal mortal is a deadly combo!
  9. Don't drop grenades in those non-bug nest holes, your teammates will hate you for it!
  10. Autocannon is love, autocannon is life!
What are some of the things you have learned?
submitted by amoeba1126 to Helldivers [link] [comments]


2024.05.17 06:59 USSTugBoot What am I missing with Engi B?

I can for the life of me not beat the game on normal with Engi B. Either I get real bad RNG (Such as just constantly missing either the ion or heavy laser, so im already half dead after the first jump, Despite havign 2 flak 1s and a BL2 enemies just having INSANE dodge to where even 2 and 3 shield ships are just immune to damage through out the WHOLE run.
I made it to sector 8 once, and died because despite traversing 2 pirate sectors, I ran into 0 slavers and only had 3 crew. And died to the entire flagship boarding me despite venting + AP drone. I even got the Zoltan shield and the game decided that it would just send 2 back to back ships with 3+ bombs/letos that melt the zoltan, then decide that cloack means nothing and still hit over half the missles.
My strategy is first 50 scrap on shield. Then focus on replacing the heavy. A lot of times I can get some form of burst laser that is 2 power or a flak 1 in sector 1 or early sector 2. I then focus on getting hacking or cloaking depending on how my scrap ends up by the next shop. A lot of times I can get 3-4 crew via slavers and other events by sector 5 so I dont buy them unless I need a specific crew. One time I had a full crew by the end of sector 3. Should I be upgrading engines early? I usually do not upgrade it past 2 until the later sectors. Ive been trying to find defense drone 1s early to avoid the missile damage due to having my 1 engi man weapons so the ion can shield lock, but the game seems to only ever want to sell Defense 2s.
It just seems no matter what I try, the game suddenly changes its enemy ship generation to perfectly counter me. I have a large volley? Every Ship has god like dodge. RNG decides slavers and events give me 3 engi crew? get constant mantis/ion intruder boarders in my weapons in any sector. Finally get a defense 1 drone early? Now ships only have bombs.
submitted by USSTugBoot to ftlgame [link] [comments]


2024.05.17 06:22 Rude_Respond3628 (Selling) HUGE LIST! 4K HD AND SD CODES! NEWER AND OLDER TITLES BOTH! SALE $1 OFF EVERY $10 SPENT WHEN BUY 2+ TITLES!

Please comment on the post before message me for codes. Preferred payment is PayPal Friends and Family! But I can also do Cashapp, Zelle, Facebook Pay, Venmo or Amazon/Vudu gift cards as payment if need be.
I am open to trades if I don't already own it in my own personal collection. A list of codes I'm currently looking for and would trade for will be at the very bottom of my sales list.
2 Guns 4K MA $5 HD MA $3.50
3 From Hell 4K VD/IT $6
12 Rounds 2 Reloaded HD MA $4 iTunes $3.50
13 Hours 4K Itunes $4.50 HD Vudu $3
21 Jump Street SD MA $2.50
22 Jump Street HD MA $4 SD MA $2.50
31 HD Vudu $3
47 Meters Down HD Vudu $4.50 HD iTunes $4
101 Dalmatians 1961 HDMA $4.50 HD GP $3.50
101 Dalmatians 2 Patch's London Adventure HDMA $5.50 HD GP $4.50
1917 4K MA $5.50
A Haunted House 2 HD Itunes $3.50
A Quiet Place 4K iTunes $5 HD Vudu $3.50
A Wrinkle In Time 2018 HD MA $4.50 HD GP $3
Abominable HD MA $4
Act Of Valor SD iTunes $2.50
Ad Astra 4K MA $5.50 HD MA $4
Admission HD iTunes $4
After HD MA $4
After Earth HD MA $3.50 SD MA $2
Aladdin 1992 4K MA $6.50 HD MA $4.50 HD GP $3.50
Aladdin 2019 HDMA/4KIT $4 HD GP $3
Alex Cross HD VD/IT $3.50
Alien HD MA $4
Alien 2 HD MA $4.50
Alien 3 HD MA $5
Alien Resurrection HD MA $5
Alien Covenant HD MA $3
Alien Prometheus HD MA $3
Alita Battle Angel 4K MA $5
All Eyez On Me iTunes $4
All The Money In The World SD MA $2
American Assassin HDVD/4KIT $5
American Gangster Extended Edition 4K MA $$6
American Hustle SD MA $2
Amsterdam HD GP $4.50
Anchorman 2 HD VD/IT $3
Angry Birds HD MA $4
Annie 2014 HD MA $3
Ant-Man 4K MA $6.50 HDMA/4KIT $5 HD GP $3.50
Ant-Man And Wasp HD MA $4.50 HD GP $3.50
Apollo 11 HD MA $4.50
Apollo 13 4K MA $6
Aristocats HD MA $6.50
Arrival HD Vudu $3.50
Assassination Nation HD MA $3
Atlantis Lost Empire HD MA $7
Atlantis Milos Return HD MA $7
Atomic Blonde 4K iTunes $4.50
Avatar 2 The Way Of Water HD MA $4.50 HD GP $4
Avengers 4K MA $6.50 HDMA/4KIT $6
Avengers Age Of Ultron HD MA $4 HD GP $2.50
Avengers Confidental Black Widow And Punisher HD MA $5.50
Avengers Endgame HDMA/4KIT $4.50 HD GP $2.50
Avengers Infinity War 4K MA $5 HD MA $4 HD GP $2.50
Back To The Future HD MA $4
Back To The Future 2 HD MA $4
Back To The Future 3 4K iTunes $5 HD MA $4
Back To The Future 3 Film Collection HD MA $11
Bad Boys For Life HD MA $4
Bad Grandpa HD VD/IT $3
Bad Mom's HD MA $3 HD iTunes $2.50
Bad Words HD ITunes $4
Bambi HD MA $6
Bambi 2 HD GP $5.50
Barbie 2023 HD MA $6
Barbie Her Sisters Puppy Chase HD MA $4 HD iTunes $3.50
Battle Of The Year HD MA $3.50
Battleship 4K iTunes $4.50 HD MA $4
Baywatch 4K iTunes $5.50 HD Vudu $4.50
Beauty And The Beast 2017 HDMA $3 HD GP $2
Beauty And The Beast 1991 HDMA $5 HD GP $3
Beauty And The Beast Enchanted Christmas HD MA $5.50
Bedknobs And Broomsticks HD GP $4.50
Before I Fall HD MA $4.50 iTunes $4
Beirut HD MA $4.50
Belly 4K Vudu $5
Ben-Hur 2016 4K iTunes $5 HD MA $4.50
Better Off Dead HD VD/IT $5
Big George Foreman 4K MA $5.50
Big Hero 6 4K MA $5.50 HDMA/4KIT $4 HD GP $2
Birdman HD MA $5
Black Panther 4K MA $5.50 HD MA $3.50 HD GP $2
Black Panther Wakanda Forever 4K MA $6 HD MA $4 HD GP $3
Black Sea iTunes $4.50
Black Widow HD GP $4
Blair Witch 2 Film Collection HD Vudu $6.50
Bobs Burgers Movie HD GP $4
Book Club HD VD/IT $3.50
Book Of Life HD MA $3.50
Boss Baby HD MA $3.50
Bourne 5 Film Collection 4K MA $20
Bourne Jason Bourne 4K Itunes $4 HD MA $2
Bourne Legacy HD MA $3
Boyhood HD VD/IT $3
Brave HD GP $4.50
Breaking In Unrated HD MA $4
Breakthrough HD MA $4
Brian Banks HD MA $3.50
Bring It On Cheersmack iTunes $3
Brother Bear HD MA $7
Brother Bear 2 HD MA $7 HD GP $6.50
Bullet Train 4K MA $6
Call Jane 4K VD/IT $5
Captain America Civil War HDMA/4KIT $4.50 HD GP $2.50
Captain America First Avenger HD MA $5 HD GP $3.50
Captain America Winter Soldier HDMA/4KIT $4.50 HD GP $2.50
Captain Marvel 4K MA $5.50 HD MA $3.50 HD GP $2
Captain Phillips SD MA $2
Captain Underpants First Epic Movie HD MA $3.50
Cars HD GP $4
Cars 3 4K MA $4.50 HDMA/4KIT $3.50 HD GP $2
Cats 2019 HD MA $4.50
Celebrating Mickey HD MA $5.50 HD GP $5
Chappie HD MA $4
Christopher Robin HD MA $4.50 HD GP $3.50
Cinderella 1950 4K MA $6 HD MA $5 HD GP $4.50
Cinderella 2 HD MA $6.50 HD GP $6
Cinderella 3 HD MA $6.50 HD GP $6
Cinderella 2015 HD MA $4 HD GP $3
Clerks 3 HDVD/4KIT $5.50
Clifford 2021 HDVD/4KIT $4
Cloudy With A Chance Of Meatballs 2 SD MA $2.50
Coco HD MA $4 HD GP $2.50
Cold Pursuit 4K VD/IT $5 HD Vudu $4
Columbiana HD MA $4
Company Of Heroes HD MA $4.50
Contraband iTunes $4
Cowboys And Aliens iTunes $4
Crawl 4K VD/IT $5 HD Vudu $4
Creed 3 HD Vudu $3.50
Criminal 4K iTunes $4.50 HD Vudu $4
Cruella 4K MA $6 HD MA $4 HD GP $3
Daddys Home 4K ITunes $4.50 HD Vudu $2.50
Daddys Home 2 4K ITunes $5 HD Vudu $4
Danny Collins HD Itunes $3
Dark Skies HD Vudu $4.50
Darkest Hour 2017 4K MA $5 HD MA $3.50
Date Night iTunes $4
Dead In Tombstone Unrated HD MA $4 iTunes $3.50
Dead Man Down HD MA $4
Deadpool 4k iTunes $4 HD MA $2
Deadpool 2 HD MA $4
Death On The Nile HD GP $4
Deepwater Horizon 4K ITunes $4 HD Vudu $3
Denial HD MA $4 HD
Despicable Me 4K MA $6 4K iTunes $4.50 HD MA $4
Despicable Me 2 4K Itunes $4.50 HD MA $3
Despicable Me 3 4K iTunes $4.50 HD MA $3.50
Despicable Me Minion Madness iTunes $4
Despicable Me Minions 2 Film Collection Minions/Rise Of Gru HD MA $7.50
Despicable Me Minions 4K MA $5 4K iTunes $4.50 HD MA $3.50
Despicable Me Minions Rise Of Gru HD MA $4.50
Detective Knight Rogue HD VD/IT $4
Devotion 4K VD/IT $5.50
Diary Of A Wimpy Kid Dog Days HD MA $4
Diary Of A Wimpy Kid Long Haul HD MA $3
Die Hard HD MA $4
Die Hard 2 Die Harder HD MA $4.50
Die Hard 3 With A Vengeance HD MA $4.50
Die Hard 4 Live Free Or Die Hard HD MA $3.50
Die Hard 5 A Good Day To Die Hard HD MA $3.50
Dig 4K VD/IT $5
Dirty Grandpa HD VD/IT $3.50 SD Vudu $2
Disney Nature Monkey Kingdom HD MA $3.50 HD GP $3
Disney Pixar Short Films Collection Vol 3 HD MA $4 HD GP $3.50
District 9 4K MA $5.50
Divergent 4K Itunes $4 HD Vudu $2 SD Vudu $1
Divergent Insurgent 4K Itunes $4 HD Vudu $2
Django Unchained HD Vudu $4
Doctor Strange 4K MA $5.50 HDMA/4KIT $4.50 HD GP $2.50
Doctor Strange Multiverse HD MA $4 HD GP $3
Don Jon iTunes $4
Don't Worry He Won't Get Far On Foot HD Vudu $4.50
Downsizing HD VD/IT $3
Dracula Untold HD MA $3.50 iTunes $3
Dredd 4K VD/IT $4
Dumbo 2019 HD MA $3.50 HD GP $3
Dying Of The Light SD Vudu $2.50
Earth Girls Are Easy HD Vudu $4
Edge Of Seventeen HD MA $4.50 HD iTunes $4
El Chicano HD MA $3
Empire Of Light HD MA $4 HD GP $3
Encanto HD MA $4.50 HD GP $4
Enders Game 4K iTunes $4 HD Vudu $3
Epic HD MA $4 iTunes $3.50
Equalizer HD MA $4
Equalizer 2 HD MA $4
Equalizer 3 HD MA $5.50
Escape Plan 4K iTunes $3.50 HD Vudu $2
ET 4K MA $6 4K ITunes $5.50 HD MA $4
Eternals 4K MA $6 HD GP $3
Everything Everywhere HD Vudu $4.50
Ex Machina HD Vudu $4
Exorcist 4K MA $6
Expendables 1-4 Film Collection 4K Vudu $17 HD Vudu $12
Expendables 1 4K VD/IT $5
Expendables 2 4K VD/IT $5 HD Vudu $2 SD Vudu $1
Expendables 3 4K VD/IT $5 HD Vudu $2
Fantastic Four 2015 HD MA $4.50
Fast And Furious 1 4K MA $4.50 4K iTunes $4 HD MA $2
Fast And Furious 6 4K ITunes $2.50 6 HD MA $1
Fast And Furious 7 4K iTunes $2.50 HD MA $1
Fast And Furious 8 4K Itunes $2.50 HD MA $1
Fast And Furious 10 4K MA $5.50
Fast And Furious 1-8 Film Collection HD MA $11
Fast And Furious 1-9 Film Collection HD MA $14
Fast And Furious 1-10 Film Collection HD MA $17
Fast And Furious Hobbs And Shaw HD MA $4
Fault In Our Stars 4K Itunes $3.50 HD MA $2
Ferdinand HD MA $4
Fifty Shades Darker Unrated HD MA $2.50
Fifty Shades Of Grey Unrated 4K MA $2.50 4K iTunes $2 HD MA $1.50
Finding Dory HDMA/4KIT $3.50 HD GP $1.50
Finding Nemo HD GP $3.50
First Cow HD Vudu $5.50
Flight HD Vudu $3.50
Florence Foster Jenkins HD Vudu $4 HD Itunes $3
Fox And The Hound 2 HD MA $4 HD GP $3
Free Guy 4K MA $6 HD MA $4 HD GP $2.50
Frozen 4K MA $4.50 HDMA/4KIT $3 HD GP $1
Frozen 2 4K MA $4.50 HD GP $2
Frozen Olaf Frozen Adventure HD MA $4 HD GP $3.50
Frozen Sing Along Edition HD MA $4 HD GP $3.50
Fury HD MA $3.50
Game Of Thrones Season 5 iTunes $4.50
Gamer 3D HD VD/IT $3.50
Gemini Man 4K Vudu $4.50
Get A Job SD Vudu $2
Get Out 4K iTunes $5 HD MA $4
Ghost In The Shell 2017 4K ITunes $5 HD Vudu $3.50
Ghostbusters Answer Call Extended/Theatrical HD MA $4
GI Joe Retaliation 4K Vudu $4 4K iTunes $3.50 HD Vudu $2.50
GI Joe Rise Of Cobra iTunes $4
Girls Trip HD MA $3 iTunes $2.50
Glengarry Glen Ross HD Vudu $5
Godfather 1 4K iTunes $6
Gods Not Dead 2 HD MA $2 iTunes $1.50
Gods Not Dead A Light In Darkness HD MA $3
Gods Of Egypt 4K iTunes $4.50 SD Vudu $2
Good Kill HD VD/IT $4
Goodbye Christopher Robin HD MA $4.50
Goosebumps HD MA $4
Goosebumps 2 HD MA $4
Grace Unplugged HD Vudu $4
Grand Budapest Hotel HD MA $4.50
Green Room HD Vudu $5
Grown Ups 2 HD MA $4
Guardians Of The Galaxy 4K MA $6.50 HDMA/4KIT $4.50 HD GP $2
Guardians Of The Galaxy Volume 2 HD MA $3.50 HD GP $1.50
Guilt Trip HD VD/IT $4
Hacksaw Ridge 4K iTunes $4 HD Vudu $2.50
Halloween 2018 HD MA $4
Halloween Kills HD MA $4
Haywire Itunes $3.50
Heat 4K MA $5
Heaven Is For Real HD MA $4 SD MA $2
Hell Or High Water 4K iTunes $4 HD Vudu $3
Hellboy 2019 HDVD/4KIT $5.50
Hercules 2014 HD VD/IT $3
Here Comes The Boom SD MA $2
Hereditary HD Vudu $4
Hilary's America SD Vudu $2
Hillsong Let Hope Rise HD MA $1 HD iTunes $1
Hitman's Bodyguard 4K Vudu $5 4K iTunes $4.50 HD Vudu $3
Hitman's Wife's Bodyguard 4K VD/IT $5.50
Hocus Pocus HD MA $5 HD GP $3
Home 2015 HD MA $3.50
Home Alone HDMA/4KIT $5
Home Alone 2 HD MA $4
Hope Springs HD MA $3.50 SD MA $2
Hotel Transylvania HD MA $4
Hotel Transylvania 3 SD MA $2.50
Hostiles 4K VD/IT $6
How To Train Your Dragon 1-3 Film Collection HD MA $10
Hugo SD VD/IT $2
Hunger Games 4K Itunes $3.50 HD Vudu $1 SD Vudu $0.50
Hunger Games Catching Fire 4K Vudu $4.50 4K Itunes $4 HD Vudu $1.50 SD Vudu $0.50
Hunger Games Mockingjay Part 1 4K Itunes $4 HD Vudu $1.50
Hunger Games Mockingjay Part 2 HD Vudu $3
Hunger Games 4 Film Collection 4K Vudu $15 HD Vudu $6.50
Hunter Killer HD Vudu $3.50
I Can Only Imagine HD VD/IT $3
I Feel Pretty Itunes $2.50
I Frankenstein HD VD/IT $3.50
Ice Age 5 Film Collection HD MA $18
Ice Age HD MA $4.50
Ice Age Christmas Special HD MA $4.50
Ice Age Continental Drift HD MA $4.50
Ice Age Dawn Of The Dinosaurs HD MA $4.50
Ides Of March HD MA $4.50
Incarnate iTunes $4
Incredibles 2 4K MA $6 HDMA/4KIT $4.50 HD GP $3
Indiana Jones 4 Kingdom Of The Crystal Skull 4K VD/IT $6
Indiana Jones 5 Dial Of Destiny HD MA $5.50
Independence Day 2 Film HD MA $8
Independence Day HDMA/4KIT $4.50
Independence Day Resurgence HDMA/4KIT $4.50
Inferno HD MA $4
Inside Out HDMA/4KIT $5.50 HD GP $3.50
Instructions Not Included HD Vudu $4 SD Vudu $2
Interstellar 4K VD/IT $5.50 HD Vudu $3
Into The Woods HD MA $4 HD GP $3
Iron Man HD GP $4.50
Iron Man 3 HD GP $3.50
Iron Man And Hulk Heroes United HD MA $5
Iron Mask HDVD/4KIT $5.50
It's A Wonderful Life 4K VD/IT $6
Jack And Jill HD MA $4
Jack Reacher Never Go Back 4K Itunes $3.50 HD Vudu $2
Jack Ryan Shadow Recruit 4K Itunes $3.50 HD Vudu $2
Jackass 3 HD VD/IT $4.50
James Bond Connery Collection Volume 1 HD Vudu $14
James Bond Connery Collection Volume 2 HD Vudu $14
James Bond Daniel Craig 4 Film Collection HD Vudu $11
James Bond Skyfall HD Vudu $1.50
James Bond Spectre HD Vudu $3.50
Jarhead 2 HD MA $3 iTunes $2.50
Jarhead 3 HD MA $3 iTunes $2.50
Jaws 4K MA $6
Jay And Silent Bob Reboot HD VD/IT $4.50
Jigsaw 4K VD/IT $4.50 HD Vudu $3
Joe Dirt 2 HD MA $4.50
John Wick 1 4K iTunes $3 HD Vudu $1
John Wick 1 And 2 Combo HD Vudu $2.50
John Wick 2 HD Vudu $2
John Wick 3 HDVD/4KIT $4
Journey To Bethlehem HD MA $5
Jumanji 2 Film (Welcome To The Jungle/Next Level) HD MA $6.50
Jumanji Welcome To The Jungle HD MA $3.50 SD MA $2
Jungle Book 1967 HD GP $4.50
Jungle Cruise 4K MA $6 HD MA $4 HD GP $3
Jurassic Dominion 4K MA $5.50
Jurassic Park 4K MA $4 HD MA $3
Jurassic World 4K Itunes $2.50 HD MA $1
Jurassic World Fallen Kingdom HD MA $3
Jurassic 5 Film Collection 4K MA $15
Jurassic 6 Film Collection HD MA $15
Justice 2017 HD MA $4
Justin Bieber Never Say Never Itunes $1.50
Kickass 2 HD MA $4
Kickboxer HD Vudu $4.50
Killer Elite iTunes $3
King Kong 2005 4K MA $6
Kingsman The Golden Circle 4K ITunes $4
Kingsman The Secret Service 4K Itunes $4 HD MA $3
Knock At The Cabin HD MA $4.50
Krampus iTunes $4.50
Lady And The Tramp HD MA $5
Lady And The Tramp 2 Scamps Adventure HD MA $6 HD GP $5
La La Land HD Vudu $3.50
Lara Croft Tomb Raider HD Vudu $4
Last Vegas HD MA $4 SD MA $2
Lee Daniels The Butler HD Vudu $4
Legends Of Oz Dorothy's Return HD MA $5
Leperchaun 8 Film Collection HD Vudu $13
Leprechaun Origins HD VD $3
Let Him Go HD MA $4
Life Of Pi Itunes $4 HD MA $3
Lightyear 4K MA $6 HD MA $3.50 HD GP $2.50
Lilo And Stitch HD MA $4.50 HD GP $4
Lilo And Stitch 2 HD MA $3.50 HD GP $3
Lion King 1994 HD MA $4 HD GP $2.50
Lion King 2019 HD MA $4 HD GP $2.50
Little Mermaid 1989 HD MA $4 HD GP $3
Little Mermaid 2023 HD MA $5.50
Lone Ranger HD MA $4.50 HD GP $4
Lone Survivor 4K MA $5.50 4K Itunes $4 HD MA $2.50
Longest Ride 4K iTunes $4 HD MA $2
Looper HD MA $4.50
Lorax 2012 HD MA $4 HD iTunes $3.50
Lucy 4K MA $4.50 4K iTunes $4 HD MA $3
Machine Gun Preacher iTunes $4
Madea's Witness Protection VD $2
Maggie HD Vudu $3
Maleficent 4K MA $6 HDMA/4KIT $4 HD GP $2.50
Maleficent Mistress Of Evil HD GP $3.50
Marvins Room HD VD/IT $4
Mary Poppins HD MA $3.50 HD GP $2
Mary Poppins Returns 4K MA $5.50 HDMA/4KIT $4.50 HD GP $3
Max Payne Unrated iTunes $4
Mechanic Resurrection 4K Itunes $3.50 HD Vudu $2.50
Megan Leavey HDMA/iTunes $2
Men In Black 3 HD MA $3
Men In Black International 4K MA $5
Mickeys Christmas Carol HD MA $6
Mickey Classic Shorts Volume 1 HD MA $6 HD GP $5
Mickey Classic Shorts Volume 2 HD MA $6
Midsommar HD Vudu $5.50
Midway 4K VD/IT $5 HD GP $3
Mile 22 4K iTunes $5
Million Dollar Arm HD MA $3.50 HD GP $3
Mike And Dave Need Wedding Dates HD MA $4.50
Miss Peregrines Home For Peculiar Children HD MA $4
Mission Impossible 1 HD Vudu $3.50
Mission Impossible 2 HD Vudu $3.50
Mission Impossible 4 Ghost Protocol 4K iTunes $4 HD Vudu $2
Mission Impossible 5 Rogue Nation 4K Vudu $4.50 4K Itunes $4 HD Vudu $2
Mission Impossible 6 Fallout 4K Vudu $4.50 4K iTunes $4 HD Vudu $2
Moana 4K MA $6.50 HDMA/4KIT $4 HD GP $3
Moneyball HD MA $4
Monsters University HD MA $6.50 HD GP $4.50
Morbius 4K MA $5.50 SD MA $2
Mr Peabody And Sherman HD MA $4.50
Mud HD Vudu $3
Mulan 1 HD MA $6 HD GP $5
Mulan 2 HD MA $5 HD GP $4
Mulan 2020 HD MA $4 HD GP $2.50
Mummy 1932 4K iTunes $4.50
Murder On The Orient Express HD MA $4.50
My All American HD MA $4 iTunes $3.50
My Girl 1 And 2 Film Collection SD MA $6
Need For Speed HD MA $4.50 HD iTunes $4.50 HD GP $4
News Of The World HD MA $4.50
Night At The Museum Secret Tomb HD MA $3
Nightmare Before Christmas 4K MA $6 HD MA $5 HD GP $4
No Escape HD Vudu $4
No Good Deed 2014 HD MA $3.50
Noah 2014 Itunes $3.50
Nonstop 4K Itunes $5 HD MA $4
Norm Of The North HD Vudu $3
Now You See Me HD VD/IT $2 SD Vudu $1
Now You See Me 2 SD Vudu $1.50
Nutcracker And The Four Realms 4K MA $5 HD GP $3
Oblivion 4k iTunes $4 HD MA $3
Office Christmas Party 4K iTunes $5.50 HD Vudu $4.50
Olympus Has Fallen HD MA $4.50
Onward HD MA $3.50 HD GP $3
Overdrive HD Vudu $4 iTunes $2.50
Oz The Great And Powerful HD MA $3 HD GP $2
Paddington HD Vudu $4.50
Pain And Gain HD Vudu $4
Paranormal Activity 3 HD VD/IT $1
Paranormal Activity Ghost Dimensions HD VD/IT $3
Parental Guidance HD MA $4 iTunes $3
Parker SD MA $2
Patriots Day 4K iTunes $4 HD Vudu $3
Paul Blart Mall Cop 2 SD MA $2.50
Peanuts The Movie HDMA/4KIT $4.50
Percy Jackson Sea of Monsters HD MA $2.50
Pet Semetary 2019 4K Vudu $5 4K Itunes $4.50
Peter Pan HD MA $5.50 HD GP $4
Peter Pan 2 Return To Neverland HD MA $6 HD GP $5.50
Petes Dragon 2016 HD MA $4 HD GP $3
Pinocchio 1940 HD MA $5 HD GP $4
Pirates Of The Caribbean DMTNT HD MA $3.50 HD GP $2
Pitch Perfect 4K iTunes $4 HD MA $2
Pitch Perfect 2 4K ITunes $4 HD MA $2
Planes HD MA $3.50 HD GP $2
Planes Fire And Rescue HD MA $3.50 HD GP $2
Planes Trains And Automobiles HDVD/4KIT $5.50
Planet Of The Apes "Dawn" HDMA/4KIT $3.50
Pocahontas HD MA $5.50 HD GP $4.50
Pocahontas 2 HD MA $5.50 HD GP $4.50
Poltergeist 4K MA $5.50
Precious Cargo HD VD/IT $3.50
Predator 4 Film Collection 4K MA $19
Premium Rush HD MA $4.50 SD MA $2
Prey For The Devil 4K Vudu $5.50 HDVD/4KIT $4.50
Psycho HD MA $4
Public Enemies iTunes $4
Queen And Slim 4K MA $6
Queen Of Katwe HD MA $4 HD GP $3
Rambo First Blood HD Vudu $3
Rambo Last Blood 4K iTunes $4 HD Vudu $3
Raya And The Last Dragon HD MA $4 HD GP $3
Red 2 4K iTunes $3.50 HD Vudu $2 SD Vudu $1
Red Dawn 2012 HD MA $4.50 iTunes $4
Redemption HD VD $3
Replicas HDVD/4KIT $5.50
Rescuers HD MA $4.50 HD GP $4
Rescuers Down Under HD MA $4.50 HD GP $4
Reservoir Dogs 4K VD/IT $5
Resident Evil Death Island HD MA $4.50
Riddick Unrated Directors Cut HD MA $4 iTunes $4
Ride Along iTunes $3.50 HD MA $3
Ride Along 2 ITunes $3.50 HD MA $3
Rio 2 Sing Along HD MA $4
RIPD 4K ITunes $4.50 HD MA $3.50
Rise Of The Guardians HD MA $4
Rob Zombie Firefly 3 Film Collection HD Vudu $8
Robin Hood Disney 1973 HD MA $4 HD GP $2
Robocop HD Vudu $4.50
Rocketman 4K iTunes $4 HD Vudu $3
Rocky 2 4K VD/IT $5
Rogue Warfare The Hunt SD VD/IT $2
Roman J Israel HD MA $3
Rons Gone Wrong 4K MA $6 HD MA $3.50 HD GP $2.50
Saban's Power Rangers 4K VD/IT $5 HD Vudu $3
Safe HD VD/IT $2.50
Same Kind Of Different As Me HD VD/IT $3
Samson HD MA $3
Savages iTunes $4
Saving Mr Banks HD MA $5 HD GP $4
Saw 7 Film Collection HD Vudu $13
Scarface 4K ITunes $5
Scream 1996 4K VD/IT $6 HD Vudu $4.50
Scream 2022 4K VD/IT $6
Scream 2 HDVD/4KIT $5.50
Scream 5 HDVD/4KIT $5.50
Season Of The Witch iTunes $4
Second Act iTunes $4
See No Evil 2 SD Vudu $3
Selma HD Vudu $2.50 HD Itunes $2
Serenity 4K MA $6
Seventh Son iTunes $3.50
Shang Chi HD MA $4.50 HD GP $3
Shaun Of The Dead 4K iTunes $5 HD MA $4
Show Dogs HD MA $4
Sicario 4K iTunes $4.50 HD Vudu $3.50
Sing 4K ITunes $5 HD MA $4
Sisters Unrated Itunes $3
Sixteen Candles HD MA $4 HD iTunes $3.50
Skyscraper HD MA $3
Sleeping Beauty HD MA $4.50 HD GP $3.50
Sleepless Itunes $3.50
Smurfs Lost Village HD MA $4
Snatched HDMA/4KIT $4
Sniper HD MA $5
Sniper 2 HD MA $5
Sniper 3 HD MA $5
Sniper 4 Reloaded HD MA $4.50
Sniper 5 Legacy HD MA $4.50
Sniper 6 Ghost Shooter HD MA $4.50
Sniper 7 Ultimate Kill HD MA $4.50
Sniper 8 Assassins End HD MA $4.50
Snitch 4K Itunes $4 HD Vudu $3 SD Vudu $2
Snow White Disney 4K MA $6.50 HD MA $5 HD GP $4
Snow White And The Huntsman 4K Itunes $3.50 HD MA $3
Snowden HD MA $4.50 HD iTunes $4
Sonic Hedgehog 4K VD/IT $6 HD Vudu $5
Soul 4K MA $5.50 HD MA $3 HD GP $2
Southpaw HD Vudu $4.50
Speed 4K MA $6.50
Spider-Man Across The Spiderverse HD MA $4.50 SD MA $3
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TRADES FOR PERSONAL REDEEM LOOKING FOR LIST
These are some new release movies im looking for
American Society Of Magical Negroes
Ghostbusters Frozen Empire
Imaginary
Killers Of Flower Moon
The Kill Room
These are some older movies I know have codes I'm looking for
Battle For Sky Ark
Doubt
Judge Archer
Little Stranger
Once Upon A Time In The West
One From The Heart Reprise
Piercing
Stonewall
Throwdown
submitted by Rude_Respond3628 to DigitalCodeSELL [link] [comments]


2024.05.17 06:08 Happy-Anxiety-2770 Yama abyss stage 36 solo

I'm a bit of a new player mainly focusing on showdown gamemode. Yama abyss is fun but ran into a brickwall on stage 36. For a couple of days now I've been playing this level with fatigue turned off bc I don't want to needlessly waste it anymore. My sense level is 775, using the skyfire fire build and tried this stage multiple times with Feria, Tianhai, Wushen and Tarka too (although he is only level 13) without being able to get past boss 2. Earlier tried a thunderpull/thundercounter Kurumi and Viper too (can't remember her build tho) with no better result. My anima ring collection is pretty decent, like 4 till the red achievement, and unlocked all the potential points too already.
The biggest problem is the 2nd boss. His attacks are crazy quick compared to before and now almost always multiattacks, so if I defuse one attack I get obliterated immediately by the next. Been practicing him on nightscream mode but this is some next level. On any other game modes (void, nightscream, enigma topaz I don't have any problems with him). On top of this, my attacks, burns/skyfire pillars included, are significantly less effective compared to anything other before (especially that I have to dodge a lot instead of defusing), I guess the lack of defuses don't help either.
Other minor, seemingly stage-specific problems are: Dunno why but on this level it looks like I can't have good anima ring RNG and because of that I'm always always quite low on money. The sometimes frequent need to use healing items can make this worse.
Meteor archers are also pretty annoying. Slowly I'm learning to use defuse against them (my kingdom for a defuse lightning anima ring!) and positioning myself to be able to beat up others with the counter. Still it feels that most levels of this stage take way too much time to clear (usually if I get 1-2 complicated maps, like tower defense, or spirit well with a lot waves/melee mobs before 1st boss I just go back to lobby and try again).
If anyone could give me some advice, how to complete this stage, I'd be super grateful. v.v
submitted by Happy-Anxiety-2770 to NarakaBladePoint [link] [comments]


2024.05.17 05:19 Woody-Sailor-DM A Brief History of the Adventuring Company TFC (Task Force Chimera)

From the beginning...
Cast

Part 2, Chapter 8

Conferring briefly, Arthur strides across the bridge [1]. Before he gets halfway across, a voice rings out. โ€œHALT. Come no further. We want nothing from you, and have nothing for you. Depart peaceably.โ€ The voice is feminine, with a thick rural Damaran accent, not so dissimilar to Arthurโ€™s.
Arthur comes to a stop. โ€œWe come in peace. We just want to know what is going on. Weโ€™re on a mission from the Council of Thanes in Ironspur. This is their forge.โ€
โ€œNo dwarves here. Itโ€™s ours now. You need know nothing more. Away!โ€
Arthur withdraws to the group, where suddenly Zander notices that Dillium has disappeared. One thing at a time. โ€œPerhaps if we paid a toll.โ€ Zander suggests.
โ€œWeโ€™ll pay a toll to cross the bridge and converse.โ€ Arthur booms.
โ€œHow much?โ€
โ€œHow much do you want?โ€
โ€œThree figures. Leave it on the bridge.โ€
โ€œWeโ€™ll give you a hundred pieces of silver.โ€
There is no reply. Through the haze of the heat and ash, the outlines of the people on the other side of the chasm appear to be lined up.
โ€œAre you with the dragon?โ€ Novos calls out.
โ€œOf course not! Heโ€™s taken our people. Are you?โ€
โ€œNo. He stole our elf!โ€ Zander calls out.
โ€œWe just want to look around,โ€ Novos adds. He takes a few steps toward the bridge, but a dagger sails out of the darkness and misses Novosโ€™ foot by โ€ฆ well, several feet.
โ€œGo away!โ€
The argument goes back and forth. Daggers are thrown until the unknown assailant runs out or gets tired, then crossbow bolts are launched. Novos takes cover behind Zander, who good-naturedly holds his shield out in protection. After several shots, Novos makes out the shape of a shooter above and to his left. Aiming carefully, he fires back with his bow.
โ€œLook, weโ€™re coming across. Iโ€™ll give ten gold pieces to anyone who lays down arms and talks.โ€ Novos announces.
โ€œDonโ€™t you dare!โ€ the voice cuts through, though it looks like the shapes of people on the other side of the chasm are less decided. Several low conversations break out, and though nobody can make out the words, the tones range from willing to harsh.
Zander decides to take a position on the bridge. This of course means Novos is a clear target again, though itโ€™s hard to make out anything through the haze and the crossbow bolts miss more frequently than they hit.
***
A pebble rolls across the floor and nudges Dilliumโ€™s foot. Looking around, she sees the redheaded young human put his finger to his lips in a universal "don't scream" gesture, then he beckons her over away from the party. Novos has disappeared again, and everyone else is intent on trying to see through the heat waves and ash rising from the river of red gelatinous goop. Zander or Felicity are busy arguing with the voice, so slipping away from the group, Dillium ducks around the corner with the man.
Up close, she sees he has a misshapen face and is slightly stooped. Looking at his eyes, she decides he sees poorly--if at all--from his left eye. His complexion is ruddy in a way that nearly obscures the freckles all over his face and neck, and his shocking red hair seems nearly too bright to be natural. Now that she gets a good look at him, Dillium thinks he might be near his thirtieth year. For all of being a bit hunch-backed, he doesn't seem to have any problem moving around. His low voice speaks to habitual whispering.
"You are of Ilmater? My gran said that a cleric in a horse-hair shirt saved his life after the battle at Goliad Ford [2]. He would give coppers to the monks that came through, and often gave them food. Can I trust you?"
The simple sincerity in his voice, and his look of concern and dread touch Dillium, and she nods. He beckons her further away from the group, but he doesn't seem to have any weapons on him so she follows. Slipping silently back through the rubble of the half-collapsed hall, the pair returns to the cell where the dead are still chained to the wall. He pays them no mind. He does leave the door open a sliver, though. Seating himself on the floor next to a burned-out fire, he speaks.
"My name is Febis. Look, I'm sorry for before. He doesn't like visitors, and I can't just go and tell the Hand that they can't use this place for their hide-out anymore. We only just got here when he showed up. He's not bad, once you get to know him. He sometimes brings me food if he killed too many sheep, and he doesn't come in this part of the cavern because he can't turn around right. Only you can't insult him or he gets very mad, and he sometimes can't control his temper. It really just would be better if you and your friends go."
Too many "he's" and "they's" for her to sort out. It's like Febis assumes she already knows who they all are. โ€œSlow down, and start over,โ€ Dillium says gently. โ€œWho is โ€˜heโ€™?โ€
Febis says that โ€˜heโ€™ is a monstrous red dragon that calls himself The Mighty Flamestrike. He arrived in a blast of wind and a clatter of claws on the stone floor, and he made himself at home in the main hall. He likes the heat from the lava, and sometimes lays down on top of it, sinking slowly into it. During one of the recent earthshakes part of the roof caved in, and Flamestrike took up residence high up in some hollowed-out caves near the ceiling. Febis has never been up there, but Flamestrike sometimes leaves in the evening to go hunting, and returns before dawn.
Febis is a member of the Dread Order of the Ebon Hand, the most dangerous gang of bandits this side of the Assassin's Citadel. What do you mean you've never heard of them? They have been the most feared bandit gang in the country's history. Although, he hastens to add, he's only been with the gang since he left home in Helmsdale this spring. He hated being a farmer and he can't ride a horse [3] (and some of the soldiers made fun of him), so there really isn't anything else for him to do.
The Hand found the entrance to this cavern complex two or three months ago, and they moved in. It makes a great base to bandit from. Cletus says that it was carved out by dwarves. Fatima, the captain of the Hand, has been working on getting the place cleaned up, and is looking to be able to give everyone their own areas in which to live. That was easier before Flamestrike came along. Since his arrival, the Hand have been hiding in terror from the dragon, who sometimes plays with them "like a cat with a mouse", blowing fire down the corridor and making the whole complex shake. Fatima has been trying to get them to attack Flamestrike, but the last time they tried, Willie and Franso were badly burned and pelted with rocks dropping from the ceiling. Father Michael took days to heal them all the way back to health.
Febis himself was the second of the Hand caught by the dragon, but instead of eating him, the dragon talked to him, and made friends with Febis. Now Febis comes and goes as he pleases, but he knows that the dragon's temper is such that he could end up as a snack if he crosses The Mighty Flamestrike.
***
Novos does the thing where he disappears. Zipping across the chasm, he notes that there are nearly a dozen โ€œthugsโ€, along with some armored war mastiffs. Bedrolls and a cot line one wall, and a makeshift cook stove is in the back corner. An archway leads off into the darkness. The thugs are not particularly ready for battleโ€”they are indifferently armored and have a bevy of non-uniform weapons, but none of them have them raised as if they were ready to use them. There are several debates ongoing, and two of the thugs are wrestling.
Returning to the group, Novos quickly gives a report. Arthur asks Zander to move, and he leads the way across the bridge.
โ€œCEASE!โ€ A ripple flows through the Weave as a spell is cast, and the two wrestlers climb to their feed sheepishly. Before they know it, the entire party is on their side of the chasm, face to face.
โ€œGo AWAY! WE DONโ€™T WANT YOU HERE. You are invading our home!โ€ A crossbow bolt accompanies the demand, but it misses everyone. Without the heat shimmer, Novos can finally make out his assailant through what appears to be an opening above and to the right of the large cave. She is peering out behind a large metal structure with carvings etched on it.
The thugs are still bickering amongst themselves to some extent, but only a few of them tentatively raise their weapons.
Another ripple in the Weave, and the thugs generally calm down, losing some of the edge in their bickering. Unfortunately, nothing calms the shooter, who manages to put a bolt into Novos. Novos shoots back, hitting the woman. In response, the several of the bandits reach out to stop Novos from attacking their captain.
***
โ€œMy friends and I are here at the request of the dwarves in Ironspur. They are worried that someone here was attempting to restart the forge, which isโ€ฆ haunted or something? They didnโ€™t get into details. Have you seen it?โ€
"Forge? I don't know about that, but there is a big iron thingy up near where Fatima beds down. It kindaโ€™ looks like something Jeran the Smith from my village might use. We don't do anything with it, but it's useful to put stuff on when we're eating. I mean, there's no chairs or nothin, but we can stand up and eat. Sometimes we just eat near the campfire, though."
"So, you aren't working the forge, or trying to craft things?" Dillium asks patiently.
"Gerk sometimes uses it to bang the dents of armor pieces, or to try to sharpen swords and stuff, but he doesn't have a hammer, so normally he just uses an iron bar to smack the back of armor piece. Sometimes it works."
Dillium explains that some of the people in Damara are worried about another war with Vaasa (โ€œlike the one with the Lich Kingโ€), and they are looking for allies who are willing to lend aid. Perhaps the Hand would like to assist?
Febis tells her in his own simple way that most of the men donโ€™t want to be in a war. Theyโ€™ve seen the soldiers in Helmsdale with their shiny armor and fancy horses, and they donโ€™t have any of that stuff. โ€œBeing in a battle sounds dangerous. Besides, that sounds like weโ€™d have to stop banditing, and thatโ€™s kindaโ€™ fun sometimes. Maybe some of the guys might want to go legit, but Fatima just wants to keep us safe.โ€
โ€œYou know, the Hand could become an adventuring or mercenary group too. That way you all could be making money by completing different contracts. While it may not be as fun as being a bandit, itโ€™s more sustainable for you all,โ€ Dillium reasons.
"Don't you have to get a paper from the queen to be a mercenary group? And aren't those hard? I heard there was a group that had to fight like a whole lot of orcs once [4]. That's almost like being in a battle."
โ€œHmm. I guess I could see that, though there may come a time when you have to decide which side youโ€™re on, just like your gran did.โ€ After a pause to collect her thoughts, Dillium continues. She wonders aloud why the dragon likes Febis more than the others, and if there is a way to make everyone happyโ€”to perhaps speak to Flamestike, to free the Hand from his torment, and for them to look over the forge for the dwarves.
"I don't know why he likes me more than the others. Maybe he's just lonely. Maybe it's on account of my hair being the same color as he is. Maybe it's because I don't call him names and stuff. Sometimes he comes out and talks to me about his brothers and how he's going to get his revenge on them all some day. Delfus used to talk to me that way when we lived in Helmsdale. His pa used to beat him when he didn't milk the cow in the morning, or dropped the egg basket. Delfus and I are good friends. He's the one who convinced me to join the Hand."
โ€œWhat happened with his brothers that makes him want revenge on them? Who are his brothers?โ€ Despite her need to keep on track, Dilliumโ€™s curiosity overcomes her.
"Oh, he doesn't like to talk about them. I guess brother stuff? I only have sisters, and they are annoying. Perhaps they called him names, or didn't want to use his whole name. Maybe they fart in the nest. Do dragons have nests? I heard that they lay eggs..."
***
Wordlessly, the party springs into action. There is a ripple in the Weave, and half of the bandits fall to the floor in a deep slumber, their war dogs with them. Arthur strides through the sleeping bodies to one who didnโ€™t go down, and he slashes him from shoulder to hip. Momentarily surprised, the man falls to the floor, lifeless. His dog growls. Zander steps forward to face off against two other bandits. Two quick slashes and they fall to the floor. Novos disappears, then makes his way up to the opening where the crossbow shooter is taking aim at Felicity. She misses. The remaining bandit gestures, the Weave ripples from him, and a bolt of light streaks across the room to smash into Arthurโ€™s back. The dog snaps at Arthur but misses. Novos reappears and stabs the crossbow-wielding woman in the back. Enraged, she pulls out a saber and slashes in vain at Novos. Before Novos can stab her again, Felicity pulls out a wand and fires an arc of electricity at the woman, killing her. The one-sided battle is over.
Quickly, Arthur and Zander bind up the four slumbering bandits and their war dogs. Felicity reaches into her purse and slides some gold into each of their coin pouches.
***
Novos peers around. Heโ€™s seen forges before, and this looks something like one, except instead of a standard coal-fired furnace, there is a trickle of red-hot lava, dribbling down a hole in the wall and forming a small rivulet through a makeshift furnace before falling off down the side of the cavern wall and into the lava river below. The forge area is cleaned out. There are pegs on the walls, presumably for tools, but they are bare, as are a pair of stout metal tables. Shrugging, Novos heads down a set of stairs and through a dark hallway. Some distance down, he spies a darker alcove, and in that alcove, a doorway. Pushing open the door, he sees bags, boxes, and barrels. One bag has conveniently fallen over, spilling its contents of coins onto the floor. โ€œHey! I found something!โ€ He shouts.
***
"He doesn't much like visitors. I don't think he wants to talk to anyone. It's too bad they can't get along. Maybe The Mighty Flamestrike could go out with the Hand and help them find wagons to bandit, and then perhaps he could eat the horses after we bring the wagons back and get all the stuff? I don't think he wants to do that, though. It would be nice if all my friends could get along. Fatima would love to have a real dragon helping. I bet we could bandit like two wagons at a time!"
Dillium responds. "If we could help the Hand find a new place to live, how would they get out without ... Flamestrikeโ€”"
Febis interrupts. "The Mighty Flamestrike. He likes you to use his whole name."
"Fine, the mighty Flamestrike--"
"No, no. You're not doing it right. You have to use the whole thing. The Mighty Flamestrike. Here, you try it. The Mighty Flamestrike."
"The Mighty Flamestrike."
"Good! I knew you was smart!" Dillium sighs heavily.
"So, if my other friends and I could find a new place for the Hand to live, and perhaps a job so they could go legit, how would they get out of here without The Mighty Flamestrike eating them?"
"I suppose they could wait until he goes out to hunt, then leave real quick like in the middle of the night. He wouldn't be here to eat them, and if they went far away before dawn he wouldn't get them."
"You keep saying 'they'. Wouldn't you want to go with the Hand?"
"Yeah! I mean, I would be sad that The Mighty Flamestrike wouldn't have any friends left. Maybe he would let me come back and visit him?"
โ€œI donโ€™t really understand why he keeps the Hand here if he doesnโ€™t like them.. but I am sure that he would be happy to have a friend like you visit him if the Hand does leave. It does seem like it would be lonely here in the mountains by himselfโ€ฆโ€ Dillium trails off, waiting on a response.
โ€œI think he lets the Hand stay here for something to do, but he really doesn't keep them here. They are just ascared of him on account of the breathing fire and all.
โ€œI think I would like to come and visit him sometimes. Maybe I could bring him a sheep. He likes sheep."
***
Just as they are finishing tying up the bandits, they begin to wake. โ€œWhaโ€ฆ what happened?โ€ One of them sees Zander puling the dead and bleeding bodies off to the side. โ€œMurderers! You murdered them!โ€ โ€œThey killed Willie!โ€ โ€œYou Bastards!โ€ โ€œLook, they murdered the Captain!โ€
โ€œArthur addresses them. โ€œHush. You are alive. That is enough. You attacked us, and we responded.โ€
โ€œYou murdered them in cold blood!โ€ one of the braver bandits spits.
โ€œIf your captain is now dead, whoโ€™s the new captain of your company?โ€ Zander asks.
โ€œuhโ€ฆ..โ€
โ€œCletus!โ€ โ€œWhat? I donโ€™t wantโ€”โ€ โ€œCletus is!โ€ โ€œBut I donโ€™tโ€”โ€
โ€œFine. Do you give your parole? If so we shall untie you.โ€ Arther towers above the one that responded as Cletus.
โ€œI donโ€™t even have a payroll yet. How do Iโ€ฆโ€ Felicity unties the group. Climbing to their feet, they leave the ropes on the ground. Blood coats the floor from the dead, and Zanderโ€™s dragging activity has spread around even more blood.
โ€œHey! I found something!โ€ shouts Novos. His voice sounds like it comes from the archway to the left. Arthur tells Felicity and Zander to stay with the bandits while he goes to see what is the matter.
***
Dillium pauses for a second.
โ€œFebusโ€ฆ are you by any chance the Mighty Flamestrike?โ€
"Me? No! He's my friend. He's big and beautiful and scary and eats people. I'm just... me. Besides, he's all big and scaly. I'm not scaly!" He pauses a moment.
"Sometimes I dream about flying, though."
โ€œAh, sorry. Itโ€™s just that the Mighty Flamestrike isnโ€™t the only dragon weโ€™ve encountered in our journey. I know youโ€™ve said plenty of times before that the Mighty Flamestrike doesnโ€™t like visitors and after what happened I understand. Iโ€™d like to apologize to him on behalf of my friends.โ€ Dillium takes a deep breath. โ€œThey attacked himโ€ฆ do you think heโ€™ll let me try to heal him? Being able to create some form of middle ground between us all would be beneficial, donโ€™t you think? I may be able to convince my party to leaveโ€ฆโ€
"It's ~T~he Mighty Flamestrike. You have to say his name right if you ever want to talk to him." Febis mutters under his breath, "Man, I thought elfs were supposed to be smart."
"Anyway, they attacked The Mighty Flamestrike? And they're still alive? How many of them got burned up? How can you heal a big giant dragon like that? I thought they had to have an arrow in them or something for you to heal him? If he's hurt he's probably going to be very cross indeed. I donโ€™t know if he will want to talk at all, but I guess we could try..."
โ€œWell, thereโ€™s no harm in trying right? Do you think you can try to help me meet The Mighty Flamestrike?โ€
"There IS harm in trying. If he's mad, he'll just fire us, and fire us good. Or drop us in the hot rocks. He can do that. I could see if he wants to come down, but I don't know if he will."
โ€œIf you could please, that would mean a lot to meโ€ฆ I can meet him on my own unless youโ€™d like to join me, but if youโ€™re worried about getting flamed then I donโ€™t blame you. Iโ€™d like a chance to right the wrongs that have happened today. Perhaps we should meet him in a room more accessible for himโ€ฆโ€
***
Arthur appears in the doorway as Novos looks around the dimly lit room. โ€œLoot! Iโ€™m sure this will pay some bills.โ€
โ€œWeโ€™ll need to figure out how to get all this out of hereโ€”โ€
โ€œAhem.โ€ A voice from behind Arthur. โ€œIโ€™ll have you know that this is the lawfully acquired possessions of the Hand, and are not for you to go carting it all off. I know exactly how much is in here, and I wonโ€™t see you take a copper, do you hear! We know our rights!โ€
Arthur pinches the bridge of his nose. This has the makings of an even longer day.
A couple of the remaining members of the bandits pile into the room. โ€œHey! Keep your hands off our stuff. Itโ€™s ours!โ€
Arthur turns on his heel and heads back toward the main room, but โ€ฆ something isnโ€™t right. The wall along the corridor is caved in, but thereโ€™s somethingโ€ฆ odd. Climbing up on top of the pile, he notices heat and light coming through a crack. He pulls some rubble away and can clearly see another room beyond.
โ€œHey, that stuff in there is ours, too!โ€ Cletus says.
***
"Oh, he won't go any further than the main hall. He doesn't want to get stuck, and he can't turn around very well in the smaller rooms." Febis pauses for a moment. "How will you keep from getting fired? He might be very angry."
Dillium pats his arm. โ€œIโ€™ll figure something out.โ€
"I could go out and call him and see if he will come down, I guess."
โ€œTo be completely honest Febus the only thing I have to protect myself from the flames is hope and faith. Is the main hall where the rest of my friends are? I have instinctual knowledge that if they are there then this whole plan wonโ€™t workโ€ฆ I really do appreciate you doing this for me. Itโ€™s very kind of you.โ€
"Is instinctual knowledge some fancy elf thing, or a fancy priest thing?โ€
โ€œHmm I would say the instinctual knowledge has come from spending nearly every waking moment of my journey so far with roughly the same peopleโ€ฆ their habits are frighteningly predictable and in some cases, suicidal.โ€
Febus nods. โ€œDo you need to rest, or uhm... eat a last meal or something?"
Dillium sighs. โ€œWhile rest and a meal would be great, I fear that time is not our friend.โ€
***
Pulling enough of the rubble away to fit his bulk through, Arthur scrapes his armor on the rock as he slides down into the next room. This one is very hot, and is dimly lit by a seeping pool of lava in the corner. After a moment, Novos slides down next to him. โ€œWhatcha find?โ€ he asks unnecessarily.
A head pokes up from the lava. Then another. Sensing fresh food, a group of bulky snake-like creatures slither out of the lava pool and make their way over to Arthur and Novos. Soundlessly they attack. Arthur slashes, but is badly burned by the heat given off by the creatures. Novos too tries to slash with his dagger, but the heat is too much. He falls back behind Arthur. Arthur calls out for aid, and with a mighty hack and a movement of the Weave, a tremendous roar of thunder smashes through the snakes, temporarily deafening everyone, including the two bandits who have followed.
โ€œAll our stuff.โ€ Cletus intones when he can hear again.
***
โ€œWhat was that?โ€ Felicity asks in alarm.
โ€œDunno. Letโ€™s find out,โ€ Zander replies. The two race toward the pile of rubble in the corridor.
***
Febis stands. "If you're sure I can't talk you out of it..." He opens the door and steps through it.
Suddenly a huge thunder blast echoes through the cavern. It is definitely not a cave-in, or the clash of rock on ... anything, but rather the sound of a huge lightning strike hitting nearby. The sound is briefly deafening. It sounds like it came from the cavern where the Hand was last seen, rather than the direction of the main hall. There's the sound of distant yelling from the same direction.
Febis is startled. He looks off in the direction of the party (and his friends). "Oh, that's not good." Moments later, there is a roar from the direction of the main hall. "Very not good."
โ€œFebis I believe you and I share the very same sentiment there- Uhhh change of plans. Letโ€™s make sure our friends here donโ€™t kill each other. Stay close to me, sound good?โ€
***
The eight humans look around. Apart from the lava pool and the very hot corpses of the snake creatures (everyone moves away from them), the room contains what Arthur, Novos and Zander identify as grave goods. They are similar to the urns, carvings, and paintings in the tomb they invaded in Ironspur. In fact, there is a fancy dwarven sarcophagus and an ornate hammer atop. Across is the carved family tree that stretches for nearly a thousand years, ending nearly three centuries before (in the dwarven calendar). Taking it all in, Arthurโ€™s eye catches on some oddity. A misalignment of patterns on one wall. โ€œSecret door,โ€ he says. Novos checks quickly for traps, then pushes open the door.
Inside, two carved stone dwarves shamble to life. Raising their bronze axes, they silently stalk toward Novos and Arthur as Zander and Felicity look on in horror.
***
Grabbing Febis by the hand, Dillium quickly but cautiously makes her way back down the corridor. She passes through the outer chamber with the well that leads down to lava, and sees the rickety wooden bridge over the chasm that is still producing heat haze and ash. Nobody is visible on the other side. Quickly she slips across the bridge and into chaos.
Blood covers the floor. The dead bodies of several of the Hand, along with their war mastiffs, are pushed over to one side. Several ropes cut into ten or twelve foot lengths lie on the floor. Looking around, she sees a large room. A campfire and makeshift cooking stove are in the far corner. Bedrolls and a cot line one wall. There's what appears to be some sort of shrine along the back wall. An archway on the opposite wall leads off into darkness.
"DELFUS! What happened?" Febis runs over to the corpse of his childhood friend, slashed from shoulder to hip by a single broad stroke. The last of his blood pools on the floor, but the blood strewn across the floor makes it very much appear that he and the others were dragged from another part of the room. "And Gerk! And Father Michael!" Tears pour down Febis' face as he comes to grips with the loss of his only (human) friends, apparently savagely butchered. Sitting down on the cold floor oblivious to the standing blood, Febis cradles the lifeless head of his friend.
Meanwhile, the muffled sounds of battle are heard through the open archway.
"I thought you were going to be my friend," Febis cries to Dillium bitterly.
Dillium quickly checks the bodies. All have been dead for ten or fifteen minutes, beyond a simple revival. Dillium leaves Febis to his grief and dashes toward the open archway. On the other side is a moderately-sized room with rubble strewn around. It appears that one wall has collapsed. There is a hole at the top where some of the rubble has been pushed away, leaving a man-sized space to squeeze under the lintel of a hidden doorway. There is a dim red light (so, more lava), and voices. Dillium hears the sound of metal on stone and the grunts of men in battle. Scampering lightly up the pile of loose stones and rubble, she scootches through the hole at the top, sliding down the other side. There she finds several unknown people who are watching Arthur, Zander, and Novos in battle. As she arrives, the last of some sort of animated stone statues crumble to pebbles. Arthur's armor is scorched down one side, and he limps slightly. Novos is barely on his feet, and as Dillium arrives, he sinks to his knees, panting. Zander sheathes his sword, and Felicity puts away a wand. Three grubby men and what might charitably be called a woman (under many layers of dirt and grime) stand around, unarmed.
"Now you remember, all this is the lawful property of our company. You don't go gettin light fingers now," says one of the Hand in the most "southern drawl" Damaran accent ever.

End of Chapter 8

[1] Based very loosely on Fire Forge Caves by Dungeon Baker in FiveE magazine https://www.drivethrurpg.com/en/product/367470/fivee-magazine-august-2021
[2] https://forgottenrealms.fandom.com/wiki/Ford_of_Goliad
[3] The duke has a company of cavalry barracked just outside Helmsdale.
[4] Probably too far away for it to have been the party, back when they were called Dragon Force in Chapter 32. On the other hand, maybe it was?
submitted by Woody-Sailor-DM to dndstories [link] [comments]


2024.05.17 04:33 DonkeyKongChestThump No Return Assaults versus human foes

I have been playing a lot of No Return since it released, and Iโ€™ve gotten a lot better, over time, starting from Moderate difficulty and worked my way up through Survivor difficulty. I am having a lot of difficulty making the leap up to Grounded, though. I am not having trouble with the lack of a HUD nor the absence of โ€œlisten modeโ€. However, I am really struggling with Assaults and Captures versus human foes.
I understand the concept of being patient, using cover, using bottles & bricks.โ€ฆ but Iโ€™m having a LOT of trouble with aiming and enemy flanking. I am looking for advice on which areas of each map give the player the most advantage, specifically versus human foes, and specifically on Grounded. I do not mean for this next statement to sound snobby โ€” many of the spots on these maps work very well on lower difficulties (for example, the guard tower on the Hospital map) but are significantly less safe on SurvivoGrounded.
Iโ€™ll write down my experience on each map; please feel free to comment or give advice on any or all of the maps.
Hardware Store โ€” Great map vs. Infected but I really struggle vs. human foes here. The washedryer appliances corner and the corner with the โ€œcheckoutโ€ aisles just do not work. Too easy to get pinned down or flanked from long distance. I have tried the shopping cart near the center of the map; not great. The area with display cabinets is ok, but easy to get surrounded. This might be the map I need the most help on.
Hospital โ€” The outdoor tent and nearby truck do not work. The guard tower is good for one Assault wave, but trying to do all three waves up there is going to leave you starved for supplies and/or ammo. Need some alternatives for this map. The large open indoor area (where Holdout occurs on this map) has too many sight-lines and glass walls; enemies will spot you and then aggressively flank you there. Ideas?
Jackson โ€” This is probably the easiest map; there are numerous locations where the player can reduce the number of incoming sight-lines. Lots of practical cover, and useful chokepoints.
Logging Camp โ€” If there are any other defensible locations besides the two second-story lofts, please tell me. I despise this map because the AI will often get โ€œstuckโ€ if your character is in one of the two loftsโ€ฆ but trying to fight from anywhere else will get you aggressively flanked and simultaneously shot at from long-range.
Forest โ€” I feel like the uppermost level of the parking structure, near the small sedan, is the only reliably safe location. However, thatโ€™s problematic because the supply crates that spawn between waves have zero spawn points on the uppermost level. Sometimes the crate will spawn all the way down on the ground floor, up against a van near the stairwell. I have heard some players say that the forested outdoor area is good, but I do not buy that, at all. Enemies will throw firebombs and flank aggressively out there, and their firearms accuracy does not seem to be impeded by the dense foliage.
Resort โ€” the outdoors upper area (with the BBQ grill, etc.) is very defensible, and gives your character advantageous sight-lines down into the pool house, across to the big buildingโ€™s first floor dining area, and also into the chokepoints from the second-story bedrooms and the adjacent outdoor staircase. However... maybe itโ€™s confirmation bias but I feel like Firebomb or Pustule Rain spawns as a modifier on this map A LOT. I would love to know which, if any, areas inside the main building are defensible.
Houses โ€” decent amount of defensible locations, but most of those have reduced, or even very restricted, sight-lines for the player (shed/gazebo, first floobasement of the smaller two-story house, garage attached to the largest house, one-story small house with attached garage across the street). I feel like the second story of the largest house is a bait โ€” it feels safe initially, but it really isnโ€™t that safe. Would love to hear opinions about what the best (not just โ€œgoodโ€) spots are on this map.
Gas Station โ€” I hate this map because it feels like you almost HAVE to defend the little cafe adjacent to the bookstore. Thatโ€™s fine for one or two Assault waves, but I would like to know some alternatives, especially using the gas station building, itself. Much like the second-story house on the Houses map, I feel like the gas station building & garage is a bait โ€” but maybe I am playing it wrong.
Shipping Yard โ€” probably the second easiest mapโ€ฆ unless you get assigned the larger version of this map that has a huge mostly open grassy area that isnโ€™t available on the โ€œstandardโ€ version of this map. Iโ€™m looking for advice specifically on that alternate/large version of Shipping Yard.
TV Station โ€” So many glass walls and crappy cover that can be flanked from multiple sides. This map is very manageable when 3 or 4 human foes spawn per wave of Assault, but when thereโ€™s 5+ foes per wave, I get dead almost 100% of the time. This is a map I need help on specifically for when TV Station is the site of Encounter 3, or later, during a No Return run.
submitted by DonkeyKongChestThump to thelastofus [link] [comments]


2024.05.17 04:02 AC_the_Panther_007 SNES: On the list, which SNES games in North America are your favorites in each year?

1991 (Aug. 13, 1991-Dec. 31, 1991):
  1. F-ZERO (Launch Title)
  2. Gradius III (Launch Title)
  3. Pilotwings (Launch Title)
  4. SimCity (Launch Title)
  5. Super Mario World (Launch Title)
  6. Drakkhen
  7. Final Fight
  8. HAL's Hole in One Golf
  9. HyperZone
  10. Populous
  11. Super Bases Loaded
  12. Super R-Type
  13. The Chessmaster
  14. U.N. Squadron
  15. Ultraman
  16. Final Fantasy II
  17. ActRaiser
  18. Bill Laimbeer's Combat Basketball
  19. Darius Twin
  20. John Madden Football
  21. Paperboy 2
  22. Radical Psycho Machine Racing
  23. Super Ghouls 'n Ghosts
  24. Super Tennis
  25. True Golf Classics: Waialae Country Club
  26. Super Castlevania IV
  27. D-Force
  28. Home Alone
  29. Lagoon
  30. Super Baseball Simulator 1.000
  31. Super Off Road
  32. The Miracle Piano Teaching System
1992 (Jan. 1, 1992-Dec. 31, 1992):
  1. Earth Defense Force
  2. Joe & Mac
  3. Ys III: Wanderers from Ys
  4. Nolan Ryan's Baseball
  5. Super Scope 6
  6. Super Smash TV
  7. The Legend of the Mystical Ninja
  8. Extra Innings
  9. Lemmings
  10. PGA Tour Golf
  11. Pit-Fighter
  12. Smart Ball
  13. The Addams Family
  14. WWF Super WrestleMania
  15. Contra III: The Alien Wars
  16. Raiden Trad
  17. Rival Turf!
  18. Super Adventure Island
  19. The Legend of Zelda: A Link to the Past
  20. Top Gear
  21. True Golf Classics: Pebble Beach Golf Links
  22. World League Soccer
  23. Xardion
  24. Arcana
  25. Jack Nicklaus Golf
  26. Mario Paint
  27. Romance of the Three Kingdoms II
  28. Super Soccer
  29. The Rocketeer
  30. Garry Kitchen's Super Battletank: War in the Gulf
  31. Krusty's Super Fun House
  32. Space Football: One on One
  33. Super Soccer Champ
  34. Thunder Spirits
  35. Clue
  36. Spanky's Quest
  37. Street Fighter II: The World Warrior
  38. Ka-blooey
  39. Magic Sword
  40. Rampart
  41. Soul Blazer
  42. Strike Gunner S.T.G.
  43. Super Play Action Football
  44. Teenage Mutant Ninja Turtles IV: Turtles in Time
  45. Axelay
  46. DinoCity
  47. F1 ROC: Race of Champions
  48. Faceball 2000
  49. George Foreman's KO Boxing
  50. Monopoly
  51. RoboCop 3
  52. Roger Clemens' MVP Baseball
  53. Super Bowling
  54. Super Mario Kart
  55. The Simpsons: Bart's Nightmare
  56. Wheel of Fortune: Featuring Vanna White
  57. Final Fantasy Mystic Quest
  58. Battle Clash
  59. BlaZeon: The Bio-Cyborg Challenge
  60. David Crane's Amazing Tennis
  61. Desert Strike: Return to the Gulf
  62. Home Alone 2: Lost in New York
  63. Hook
  64. James Bond Jr.
  65. King of the Monsters
  66. NCAA Basketball
  67. Phalanx
  68. Q*bert 3
  69. Race Drivin'
  70. Skรผljagger: Revolt of the Westicans
  71. Space Megaforce
  72. Super Batter Up
  73. Super Buster Bros.
  74. Super Double Dragon
  75. The Irem Skins Game
  76. TKO Super Championship Boxing
  77. Wings 2: Aces High
  78. Bazooka Blitzkrieg
  79. Best of the Best: Championship Karate
  80. Captain Novolin
  81. Chuck Rock
  82. Cyber Spin
  83. Firepower 2000
  84. GunForce
  85. Imperium
  86. John Madden Football '93
  87. On the Ball
  88. Out of This World
  89. Prince of Persia
  90. Road Riot 4WD
  91. Road Runner's Death Valley Rally
  92. Spider-Man and the X-Men in Arcade's Revenge
  93. Super Star Wars
  94. Wing Commander
  95. Wordtris
  96. X-Zone
  97. Bulls vs. Blazers and the NBA Playoffs
  98. Cal Ripken Jr. Baseball
  99. Chester Cheetah: Too Cool to Fool
  100. Gemfire
  101. Goal!
  102. Gods: The Bitmap Brothers
  103. Jeopardy!
  104. Jimmy Connors Pro Tennis Tour
  105. Lethal Weapon
  106. Musya
  107. NBA All-Star Challenge
  108. NHLPA Hockey '93
  109. Pro Quarterback
  110. Push-Over
  111. Test Drive II: The Duel
  112. The Magical Quest starring Mickey Mouse
  113. WarpSpeed
1993 (Jan. 1, 1993-Dec. 31, 1993):
  1. California Games II
  2. Power Moves
  3. The Hunt for Red October
  4. Uncharted Waters
  5. Aerobiz
  6. Cool World
  7. Dragon's Lair
  8. Harley's Humongous Adventure
  9. Hit the Ice
  10. Shanghai II: Dragon's Eye
  11. SimEarth: The Living Planet
  12. Sonic Blast Man
  13. Super Valis IV
  14. The Addams Family: Pugsley's Scavenger Hunt
  15. Tiny Toon Adventures: Buster Busts Loose!
  16. Doomsday Warrior
  17. Inindo: Way of the Ninja
  18. King Arthur's World
  19. Spindizzy Worlds
  20. Star Fox
  21. Super Conflict: The Mideast
  22. Super Strike Eagle
  23. Tecmo Super NBA Basketball
  24. The Combatribes
  25. American Gladiators
  26. Batman Returns
  27. Battle Grand Prix
  28. Brawl Brothers
  29. Cybernator
  30. Fatal Fury
  31. Outlander
  32. Street Combat
  33. Super Ninja Boy
  34. The Lost Vikings
  35. The Terminator
  36. Tom and Jerry
  37. Toys
  38. Wayne's World
  39. Alienยณ
  40. Bubsy in: Claws Encounters of the Furred Kind
  41. Congo's Caper
  42. MechWarrior
  43. Shadowrun
  44. Super Black Bass
  45. Super Turrican
  46. Taz-Mania
  47. Vegas Stakes
  48. Where in Time is Carmen Sandiego?
  49. Rock n' Roll Racing
  50. Run Saber
  51. B.O.B.
  52. Battletoads in Battlemaniacs
  53. Cacoma Knight in Bizyland
  54. Dungeon Master
  55. Family Dog
  56. Kawasaki Caribbean Challenge
  57. Mario is Missing!
  58. Pocky & Rocky
  59. Super High Impact
  60. The Adventures of Rocky and Bullwinkle and Friends
  61. The Blues Brothers
  62. The Great Waldo Search
  63. Where in the World is Carmen Sandiego?
  64. Wolfchild
  65. WWF Royal Rumble
  66. Yoshi's Cookie
  67. E.V.O.: Search for Eden
  68. First Samurai
  69. Disney's Goof Troop
  70. NFL Football
  71. Nigel Mansell's World Championship Racing
  72. Super Baseball 2020
  73. Super James Pond
  74. Super Slam Dunk
  75. Final Fight 2
  76. Street Fighter II Turbo: Hyper Fighting
  77. Super Mario All-Stars
  78. Super Slap Shot
  79. Mortal Kombat: Competition Edition
  80. Alien vs. Predator
  81. Boxing Legends of the Ring
  82. Bram Stoker's Dracula
  83. Captain America and the Avengers
  84. Cool Spot
  85. GP-1
  86. Mecarobot Golf
  87. Operation Logic Bomb: The Ultimate Search & Destroy
  88. P.T.O.
  89. Plok
  90. Redline F-1 Racer
  91. Rocky Rodent
  92. Super Bomberman
  93. Super Off Road: the Baja
  94. Super Widget
  95. The 7th Saga
  96. Thomas the Tank Engine & Friends: Adventure Series
  97. Top Gear 2
  98. Tuff E Nuff
  99. Utopia: The Creation of a Nation
  100. Wing Commander: The Secret Missions
  101. World Heroes
  102. Yoshi's Safari
  103. Zombies Ate My Neighbors
  104. Aero the Acro-Bat
  105. Battletoads & Double Dragon: The Ultimate Team
  106. Capcom's MVP Football
  107. Cliffhanger
  108. Daffy Duck: The Marvin Missions
  109. Family Feud
  110. Football Fury
  111. Kendo Rage
  112. Last Action Hero
  113. Lock On
  114. Madden NFL '94
  115. NBA Showdown
  116. NHL '94
  117. Pac-Attack
  118. Paladin's Quest
  119. Secret of Mana
  120. SimAnt
  121. Sunset Riders
  122. Super Caesars Palace
  123. Super Star Wars: The Empire Strikes Back
  124. The Incredible Crash Dummies
  125. The Ren & Stimpy Show: Veediots!
  126. The Super Aquatic Games Starring the Aquabats
  127. The Wizard of Oz
  128. Troddlers
  129. True Golf Classics: Wicked 18
  130. ActRaiser 2
  131. Disney's Aladdin
  132. BioMetal
  133. Championship Pool
  134. ClayFighter
  135. International Tennis Tour
  136. Jurassic Park
  137. Lamborghini American Challenge
  138. NHL Stanley Cup
  139. Out to Lunch
  140. Pink Goes to Hollywood
  141. Ranma ยฝ: Hard Battle
  142. RoboCop Versus The Terminator
  143. Steel Talons
  144. Super Battleship
  145. Super Putty
  146. Tecmo Super Bowl
  147. Terminator 2: Judgment Day
  148. The Lawnmower Man
  149. Time Slip
  150. Tony Meola's Sidekicks Soccer
  151. Total Carnage
  152. We're Back! A Dinosaur's Story
  153. ABC Monday Night Football
  154. Art of Fighting
  155. Barbie: Super Model
  156. Battle Blaze
  157. Battle Cars
  158. Beethoven: The Ultimate Canine Caper
  159. Dennis the Menace
  160. Dig & Spike Volleyball
  161. F1 Pole Position
  162. Genghis Khan II: Clan of the Gray Wolf
  163. Inspector Gadget
  164. Jim Power: The Lost Dimension in 3-D
  165. Lufia & the Fortress of Doom
  166. Mario's Time Machine
  167. Metal Combat: Falcon's Revenge
  168. Metal Marines
  169. Nobunaga's Ambition
  170. Romance of the Three Kingdoms III: Dragon of Destiny
  171. Side Pocket
  172. Soldiers of Fortune
  173. Super Chase H.Q.
  174. Super Nova
  175. Teenage Mutant Ninja Turtles: Tournament Fighters
  176. The Adventures of Dr. Franken
  177. World Soccer '94: Road to Glory
1994 (Jan. 1, 1994-Dec. 31, 1994):
  1. Brett Hull Hockey
  2. Choplifter III
  3. Lester the Unlikely
  4. Lethal Enforcers
  5. Mega Man X
  6. Riddick Bowe Boxing
  7. Skyblazer
  8. Super Battletank 2
  9. Super Solitaire
  10. Zool: Ninja of the Nth Dimension
  11. Ardy Lightfoot
  12. Bill Walsh College Football
  13. Bugs Bunny: Rabbit Rampage
  14. Flashback: The Quest for Identity
  15. Mickey's Ultimate Challenge
  16. Ninja Warriors
  17. Pro Sport Hockey
  18. Sports Illustrated: Championship Football & Baseball
  19. Super Alfred Chicken
    1. Super Bases Loaded 2
  20. Super Troll Islands
  21. T2: The Arcade Game
  22. Turn and Burn: No-Fly Zone
  23. Winter Olympic Games: Lillehammer '94
  24. X-Kaliber 2097
  25. Chester Cheetah: Wild Wild Quest
  26. Claymates
  27. Equinox
  28. Ken Griffey Jr. Presents Major League Baseball
  29. MLBPA Baseball
  30. NBA Jam
  31. Star Trek: The Next Generation - Future's Past
  32. The Flintstones: The Treasure of Sierra Madrock
  33. The Peace Keepers
  34. Wolfenstein 3D
  35. Young Merlin
  36. Super Metroid
  37. Advanced Dungeons & Dragons: Eye of the Beholder
  38. Bรฉbรฉ's Kids
  39. Champions World Class Soccer
  40. Dream T.V.
  41. Fatal Fury 2
  42. Joe & Mac 2: Lost in the Tropics
  43. King of Dragons
  44. Knights of the Round
  45. Legend
  46. Liberty or Death
  47. Mega Man Soccer
  48. Pinball Dreams
  49. Rocko's Modern Life: Spunky's Dangerous Day
  50. SOS
  51. Super Goal! 2
  52. Time Trax
  53. Ultima: The False Prophet
  54. Wheel of Fortune: Deluxe Edition
  55. Wizardry V: Heart of the Maelstrom
  56. Andre Agassi Tennis
  57. ClayFighter: Tournament Edition
  58. ESPN Baseball Tonight
  59. FIFA International Soccer
  60. Jeopardy! Sports Edition
  61. Relief Pitcher
  62. Rex Ronan: Experimental Surgeon
  63. Space Ace
  64. Spectre
  65. Suzuka 8 Hours
  66. The Pirates of Dark Water
  67. ESPN SpeedWorld
  68. Barkley: Shut Up and Jam!
  69. Capcom's Soccer Shootout
  70. Championship Soccer '94
  71. Final Fight Guy
  72. HardBall III
  73. Hyper V-Ball
  74. Jeopardy! Deluxe Edition
  75. King of the Monsters 2
  76. Natsume Championship Wrestling
  77. Operation Europe: Path to Victory 1939-45
  78. Saturday Night Slam Masters
  79. Super Street Fighter II: The New Challengers
  80. The Jetsons: Invasion of the Planet Pirates
  81. The Ren & Stimpy Show: Fire Dogs
  82. The Twisted Tales of Spike McFang
  83. Tommy Moe's Winter Extreme: Skiing & Snowboarding
  84. Ultimate Fighter
  85. World Cup USA '94
  86. Disney's Beauty and the Beast
  87. F1 ROC II: Race of Champions
  88. Stunt Race FX
  89. Super Godzilla
  90. Breath of Fire
  91. Aerobiz Supersonic
  92. An American Tail: Fievel Goes West
  93. Brain Lord
  94. Double Dragon V: The Shadow Falls
  95. Eek! The Cat
  96. Elite Soccer
  97. Fighter's History
  98. Fun 'n Games
  99. Mr. Nutz
  100. Tetris 2
  101. The Adventures of Kid Kleets
  102. The Death and Return of Superman
  103. The Incredible Hulk
  104. Disney's The Jungle Book
  105. The Untouchables
  106. Troy Aikman NFL Football
  107. Kid Klown in Crazy Chase
  108. Spider-Man and Venom: Maximum Carnage
  109. Blackthorne
  110. Illusion of Gaia
  111. Mario's Early Years: Fun with Numbers
  112. Michael Andretti's Indy Car Challenge
  113. Mighty Morphin Power Rangers
  114. Mortal Kombat II
  115. Obitus
  116. Pac-Man 2: The New Adventures
  117. Super Bomberman 2
  118. Tecmo Super Baseball
  119. Virtual Bart
  120. Vortex
  121. WildSnake
  122. World Heroes 2
  123. Final Fantasy III
  124. Adventures of Yogi Bear
  125. Disney's Bonkers
  126. Bubsy II
  127. Earthworm Jim
  128. Firestriker
  129. HammerLock Wrestling
  130. Indiana Jones' Greatest Adventures
  131. J.R.R. Tolkien's The Lord of the Rings: Volume 1
  132. Lord of Darkness
  133. Mario's Early Years: Fun with Letters
  134. Math Blaster: Episode 1
  135. Mickey Mania: The Timeless Adventures of Mickey Mouse
  136. NBA Live '95
  137. NCAA Football
  138. Operation Thunderbolt
  139. R-Type III: The Third Lightning
  140. Radical Rex
  141. Robotrek
  142. Shaq-Fu
  143. Shien's Revenge
  144. Snow White in Happily Ever After
  145. Sparkster
  146. Super Adventure Island II
  147. Super Punch-Out!!
  148. Super Star Wars: Return of the Jedi
  149. The Great Circus Mystery Starring Mickey & Minnie
  150. Disney's The Lion King
  151. Uncharted Waters: New Horizons
  152. Donkey Kong Country
  153. 3 Ninjas Kick Back
  154. ACME Animation Factory
  155. Aero Fighters
  156. Aero the Acro-Bat 2
  157. Al Unser Jr.'s Road to the Top
  158. Animaniacs
  159. Ballz 3D
  160. Bassin's Black Bass with Hank Parker
  161. Beavis and Butt-Head
  162. Cannondale Cup
  163. Demon's Crest
  164. Dragon View
  165. ESPN Sunday Night NFL
  166. Ghoul Patrol
  167. Home Improvement
  168. Jammit
  169. Jurassic Park Part 2: The Chaos Continues
  170. Lemmings 2: The Tribes
  171. Madden NFL '95
  172. Mario's Early Years: Preschool Fun
  173. Mary Shelley's Frankenstein
  174. Michael Jordan: Chaos in the Windy City
  175. Newman/Haas Indy Car featuring Nigel Mansell
  176. NHL '95
  177. Nickelodeon GUTS
  178. No Escape
  179. Pitfall: The Mayan Adventure
  180. Pocky & Rocky 2
  181. Samurai Shodown
  182. Sonic Blast Man II
  183. Speed Racer in My Most Dangerous Adventures
  184. Stone Protectors
  185. Street Hockey '95
  186. Super Bonk
  187. Super Pinball: Behind the Mask
  188. The Pagemaster
  189. The Ren & Stimpy Show: Time Warp
  190. Tin Star
  191. TNN Bass Tournament of Champions
  192. Ultima: Runes of Virtue II
  193. Ultima: The Black Gate
  194. WCW SuperBrawl Wrestling
  195. Wolverine: Adamantium Rage
  196. WWF Raw
  197. X-Men: Mutant Apocalypse
  198. Zero the Kamikaze Squirrel
  199. Biker Mice from Mars
  200. Brutal: Paws of Fury
  201. ESPN National Hockey Night
  202. GP-1: Part II
  203. Hurricanes
  204. Metal Morph
  205. Micro Machines
  206. NFL Quarterback Club
  207. Pieces
  208. Power Instinct
  209. Rise of the Robots
  210. Star Trek: Starfleet Academy โ€“ Starship Bridge Simulator
  211. Street Racer
  212. Tetris & Dr. Mario
  213. The Adventures of Batman & Robin
  214. The Tick
  215. Tiny Toon Adventures: Wacky Sports Challenge
  216. Uniracers
  217. Wario's Woods
  218. Super Game Boy (if counts)
1995 (Jan. 1, 1995-Dec. 31, 1995):
  1. A.S.P. Air Strike Patrol
  2. BreakThru!
  3. Brett Hull Hockey 95
  4. Carrier Aces
  5. ClayFighter 2: Judgment Clay
  6. Full Throttle: All-American Racing
  7. Mega Man X2
  8. Might and Magic III: Isles of Terra
  9. Pac-In-Time
  10. Rap Jam: Volume One
  11. seaQuest DSV
  12. Tecmo Super Bowl II: Special Edition
  13. The Ignition Factor
  14. NBA Jam: Tournament Edition
  15. Addams Family Values
  16. The Adventures of Mighty Max
  17. Brandish
  18. Kirby's Avalanche
  19. Kirby's Dream Course
  20. Looney Tunes B-Ball
  21. NCAA Final Four Basketball
  22. Pinball Fantasies
  23. Rise of the Phoenix
  24. Spider-Man: The Animated Series
  25. Super Bases Loaded 3: License to Steal
  26. The Flintstones : The Movie
  27. Top Gear 3000
  28. True Lies
  29. Bust-A-Move
  30. Sterling Sharpe: End 2 End
  31. The Itchy & Scratchy Game
  32. Warlock
  33. Fatal Fury Special
  34. Kyle Petty's No Fear Racing
  35. Metal Warriors
  36. Stargate
  37. The Ren & Stimpy Show: Buckaroo$!
  38. Timecop
  39. Ogre Battle: The March of the Black Queen
  40. EarthBound
  41. Air Cavalry
  42. Bass Masters Classic
  43. Hagane: The Final Conflict
  44. International Superstar Soccer
  45. Judge Dredd
  46. Jungle Strike
  47. Justice League Task Force
  48. Mighty Morphin Power Rangers: The Movie
  49. Packy & Marlon
  50. Phantom 2040
  51. Super R.B.I. Baseball
  52. The Sporting News: Baseball
  53. Dragon: The Bruce Lee Story
  54. King Arthur and the Knights of Justice
  55. Romance of the Three Kingdoms IV: Wall of Fire
  56. Tecmo Secret of the Stars
  57. Wild Guns
  58. Ninja Gaiden Trilogy
  59. Chrono Trigger
  60. Primal Rage
  61. Batman Forever
  62. Captain Commando
  63. Demolition Man
  64. Killer Instinct
  65. Speedy Gonzales: Los Gatos Bandidos
  66. SWAT Kats: The Radical Squadron
  67. DOOM
  68. Mega Man 7
  69. Bronkie the Bronchiasaurus
  70. Castlevania: Dracula X
  71. Foreman For Real
  72. Head-On Soccer
  73. Mighty Morphin Power Rangers: The Fighting Edition
  74. NHL '96
  75. Star Trek: Deep Space Nine โ€“ Crossroads of Time
  76. WeaponLord
  77. Super Mario World 2: Yoshi's Island
  78. Mortal Kombat 3
  79. Big Sky Trooper
  80. MechWarrior 3050
  81. NBA Live '96
  82. Nosferatu
  83. Porky Pig's Haunted Holiday
  84. Secret of Evermore
  85. Spawn: The Video Game
  86. Tecmo Super Bowl III: Final Edition
  87. The Mask
  88. Madden NFL '96
  89. AAAHH!! Real Monsters
  90. Dirt Trax FX
  91. Doom Troopers
  92. Earthworm Jim 2
  93. Emmitt Smith Football
  94. FIFA Soccer '96
  95. Frank Thomas Big Hurt Baseball
  96. International Superstar Soccer Deluxe
  97. Izzy's Quest for the Olympic Rings
  98. Jimmy Houston's Bass Tournament U.S.A.
  99. NBA Give 'N Go
  100. NFL Quarterback Club 96
  101. Scooby-Doo Mystery
  102. Sid Meier's Civilization
  103. Venom/Spider-Man: Separation Anxiety
  104. Super Turrican 2
  105. Urban Strike
  106. Wild C.A.T.s
  107. WWF WrestleMania: The Arcade Game
  108. Boogerman: A Pick and Flick Adventure
  109. Breath of Fire II
  110. Donkey Kong Country 2: Diddy's Kong Quest
  111. Kawasaki Superbike Challenge
  112. P.T.O. II: Pacific Theater of Operations
  113. Revolution X
  114. Syndicate
  115. Disney's Toy Story
  116. War 2410
  117. Wayne Gretzky and the NHLPA All-Stars
  118. Zoop
  119. Final Fight 3
  120. Mega Man X3
  121. PGA Tour 96
  122. Prehistorik Man
  123. Sink or Swim
  124. College Slam
  125. Cutthroat Island
  126. Frantic Flea
  127. Mark Davis' The Fishing Master
  128. The Brainies
1996-1998 (Jan. 1, 1996-Dec. 31, 1998):
  1. Power Piggs of the Dark Age
  2. Super Mario RPG: Legend of the Seven Stars
  3. Ken Griffey Jr.'s Winning Run
  4. Olympic Summer Games: Atlanta 1996
  5. Bass Masters Classic: Pro Edition
  6. Lufia II: Rise of the Sinistrals
  7. Magic Boy
  8. Mohawk & Headphone Jack
  9. Tetris Attack
  10. Kirby Super Star
  11. Ms. Pac-Man
  12. PGA European Tour
  13. Power Rangers Zeo: Battle Racers
  14. Ultimate Mortal Kombat 3
  15. Madden NFL '97
  16. NHL '97
  17. Oscar
  18. Prince of Persia 2: The Shadow and the Flame
  19. War 3010: The Revolution
  20. Williams Arcade's Greatest Hits
  21. Donkey Kong Country 3: Dixie Kong's Double Trouble
  22. Marvel Super Heroes in War of the Gems
  23. Maui Mallard in Cold Shadow
  24. NBA Hang Time
  25. Disney's Pinocchio
  26. SimCity 2000
  27. Street Fighter Alpha 2
  28. Whizz
  29. Casper
  30. College Football USA '97
  31. Incantation
  32. Mr. Do!
  33. NBA Live '97
  34. Realm
  35. FIFA Soccer '97
  36. Lost Vikings 2
  37. Harvest Moon
  38. Brunswick World: Tournament of Champions
  39. Midway Presents Arcade's Greatest Hits: The Atari Collection 1
  40. Kirby's Dream Land 3
  41. Arkanoid: Doh It Again
  42. Madden NFL '98
  43. Space Invaders
  44. Timon & Pumbaa's Jungle Games
  45. NHL '98
  46. NBA Live '98
  47. Frogger
Plus, there are 716 Super Nintendo Entertainment System video games in North America.
submitted by AC_the_Panther_007 to retrogaming [link] [comments]


2024.05.17 02:12 Blackkage1 Persona 3 reload advice on maxing all social links on first play through

So this was actually my first time playing p3 in general so I knew nothing about the game prior. I bassically took what I learned from p4g and p5r and then adapted it as I played through p3r. I know a few people have already done this but I wanted to give my spin on it as a lot of people seem to think its impossible to do and say just do it in new game plus. I didnt even need to do any save scumming and learned the best things to do as I played and went to diffrent locations.
First things first always always always prioritze school confidants over outside confidants because the game takes A LOT of days from you to spend with classmates.
second prioritize confidants that arent available as often such as strength or sun confidant. If you dont focus on those then youll be in real trouble in your last 2 months since there are exams and other events that will take many confidant days. ( I learned this the hard way as I just barely was able to finish the fortune confidant before 1/31 which was my last one).
third youll come to realize that night in this game is kinda ass. There are 2 confidants available at night (tower and devil) so you dont have to stress about them. However make sure on your trips to tartarus you get a fair amount of money because you'll need it for the devil confidant. besides that use the nights to level up your social stats. Heavily priotize charm and courage at first since you wont need high academics till quite a bit later. arcade and chagall cafe is your friend. you want to go to arcade more often than not though but its very expensive.. you will need maxed out courage and charm for to special confidants around august. I maxed out my charm and courage in july but I didnt know how every thing worked yet (since I did this blind and was my first playthorugh) but I think you can get max charm and courage as early as june. Finally try to do your tartarus expeditions in one day and remember get as much money as possible.
fourth Every single day if possible spend time with someone. If someone wont progress on a specific day hang out with someone else. If absolutely no one is avaibale (which shouldnt happen early on if your getting all the choices right in the confidants) use the day to upgrade a social stat (assuming you dont already have courage and charm maxed). Hanging out with someone without progression is absoulute last resort. That being said I did have to do it a few times hear and there so as long as its not a common thing you should be fine.
five around november you will be able to get dating site notes which are the same thing as chihaya's fortune's that boost your relationship with a characther. Be sure to use them whenever neccessary since bu this point you should have all social stats maxed out.
six This is the last one. This is more about general gameplay and experince but be sure to hang out with your friends at night when prompted. I neglected them a lot until my last few months of the game only to realize that night has absolutley nothing to do later (besides boosting persona stats in the arcade) in the game, So for the last 4-5 months i was spending all my time in the arcader since I had tower and devil maxed already. Hanging out with your friends makes them more powerful and therefore making your life in tartarus easier. Not to mention hanging out with them will often give you a social stat anyway so early on its too birds with one stone.
It was a lot of fun doing this and was really happy I was able to do it blind and on my first playthough. As long as you take advantage of your opprtunites you should be fine.I had 11 days to spare in the end and spent all my time in the arcade. Good luck to you all now grab your evoker and shoot yourself.
submitted by Blackkage1 to PERSoNA [link] [comments]


2024.05.17 01:33 speedthrills191 [H] Steam Codes [W] Steam codes - my list inside or your list

Have the following Steam Codes. Full wantlist below, also happy to look at lists. I'm looking to trade games I won't play for games I will, so if I have to trade multiples for 1 game I've generally got no issue with that as long as the value isn't insanely off.
LIST UPDATED 5/16/24
HAVE
911 Operator
A Musical Story
Achtung! Cthulhu Tactics
Alex Kidd in Miracle World DX
Amanda the Adventurer
An Elder Scrolls Legend: Battlespire
Andro Dunos II
Anomaly 2 (incl. SoundtracK)
Anomaly Defenders
Arcade Spirits
Arx Fatalis
Asterix & Obelix XXL 2
Astronarch
Attack of the Earthlings
Autonauts
Backfirewall_
BEAUTIFUL DESOLATION
Beyond the Long Night
Biped
BLACKHOLE
Block'Em!
Bots Are Stupid
Bravery & Greed
Breathedge
Bridge Constructor: The Walking Dead
Brunch Club
Call of Juarez
Castle on the Coast
Caveblazers
Chenso Club
Chess Ultra
Colt Canyon
Command & Conquer: Red Alert 3 - Uprising
Cook, Serve, Delicious! (x2)
Cook, Serve, Delicious! 2!!
Cook, Serve, Delicious! 3?!
Creepy Tale
Creepy Tale 3: Ingrid Penance
Crime O'Clock
Dark Deity
Dead Age
Dead Age 2
Dead End Job
Death Squared
DOOM II
Doorways: Holy Mountains of Flesh
Dragon Spirits
Drink More Glurp
Dust to the End
Dynopunk
Embr
Encased: A Sci-Fi Post-Apocalyptic RPG
ENCODYA
Escape Game Fort Boyard
Exorder
Extinction
Fantasy Blacksmith
For The King
For the People
Frog Detective 2: The Case of the Invisible Wizard
Gal*Gun: Double Peace
Ganryu 2
Garbage
Godโ€™s Trigger
Golf Gang
GRIP: Combat Racing
Guilty Gear X2 #Reload
Gunscape
Havsala: Into the Soul Palace
Heaven Dust
Hellbound
Hello Neighbor
Hellstuck: Rage With Your Friends
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Holiday Bonus GOLD
Hotshot Racing
Hue
I Am Fish
Impulsion
In Between
Infinite Beyond The Mind
Internet Cafe Simulator
Internet Cafe Simulator 2
Interrogation: You will be deceived
Ironcast
Jewel Match Solitaire
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Joggernauts
Just Ignore Them
Karma City Police
Ken Follett's The Pillars of the Earth
King of Dragon Pass
King of the Castle
Kingdom Two Crowns
King's Bounty II
Lacuna โ€“ A Sci-Fi Noir Adventure
Landlord's Super
Lilaโ€™s Sky Ark
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Ludus
Machinika Museum
Mad Experiments: Escape Room
Mad Tracks
Magenta Horizon
MageQuit
Mech Mechanic Simulator
Medieval Machines Builder
Men of War: Assault Squad - Game of the Year Edition
Metal Unit
Metro 2033 Redux
Mindustry
Mini Thief
Monster Prom
Monstrum
Mortal Shell
Necrosmith
Neurodeck : Psychological Deckbuilder
Neverinth
NEXT JUMP: Shmup Tactics
Nihilumbra
Nomad Survival
Not For Broadcast
Obey Me
Old School Musical
Omen Exitio: Plague
Onde
OUT OF THE BOX
OUTBUDDIES DX (Note: this code has been revealed but I don't have any indication it has been traded. If you're interested, I'll send this first to make sure it still works before completing the trade)
Overlord II
Paper Beast - Folded Edition
Paw Paw Paw
Persian Nights 2: The Moonlight Veil
Pixel Heroes: Byte & Magic
Police Stories
Post Human W.A.R
Prophecy I - The Viking Child
Pumped BMX Pro
Rebel Galaxy
Rebel Galaxy Outlaw
Red Line
Redeemer: Enhanced Edition
Re-Legion (x2)
Retro Machina
River City Girls
Rubber Bandits
S.W.I.N.E. HD Remaster
Safety First!
Santa Rockstar
Scheming Through The Zombie Apocalypse: The Beginning
SEARCH PARTY: Director's Cut
Sentience: The Android's Tale
Shantae: Risky's Revenge - Director's Cut
Shift Happens
Silence
Silver Chains
SINNER: Sacrifice for Redemption
Slain: Back from Hell
Snooker 19
Space Colony
Sparklite
Spirit Hunter: NG
Spirit of the Island
Spirit of the North
Splasher
Spooky Bonus
STASIS
State of Mind
Steelrising
Strikey Sisters (x2)
Stronghold HD
Stronghold Legends: Steam Edition
Stygian: Reign of the Old Ones
Super 3-D Noah's Ark
Super Panda Adventures
Super Star Path
Sword of the Necromancer
Synergia
Tacoma
Tempest Complete Edition
TERRACOTTA
The Assembly (x2)
The Coma 2: Vicious Sisters
The Deed: Dynasty
The Indie Mixtape
The Life and Suffering of Sir Brante
The Long Reach
The Oil Blue: Steam Legacy Edition
The Secret Order 6: Bloodline
The Sexy Brutale
The Spectrum Retreat
They Always Run
Through the Woods
Time Loader
Time on Frog Island
Tinkertown
Torchlight
Totally Reliable Delivery Service
Toy Tinker Simulator
Train Valley 2
Trifox
Turmoil
Tyrant's Blessing
Ultimate Zombie Defense
UNDETECTED
Unity of Command: Stalingrad Campaign
Unloved
Valfaris
White Night
White Noise 2
White Noise Online
Xpand Rally
Youtubers Life
Ziggurat
WANT
A Highland Song
A Plague Tale: Requiem
ACRES
Astral Ascent
Bing in Wonderland
Castlevania Advance Collection
Catizens
Cattails: Wildwood Story
Chained Echoes
Chants of Sennaar
Cocoon
Coffee Talk
Coral Island
Cornucopia
Daydream: Forgotten Sorrow
Dead Cells
Death's Door
Deliver Us The Moon
Dragon Age Origins Ultimate Edition
Dragon Age II Ultimate Edition
Dragon Age Inquisition
Dredge
Eastward
Elden Ring
En Garde!
Escape from Mystwood Mansion
Far Cry 5
Hades II
Harvest Island
High on Life
Immortal Life
Immortals Fenix Rising
In Stars and Time
Jusant
Kena: Bridge of Spirits
Kynseed
Lies of P
Little Kitty, Big City
Moondrop
Neon White
Nioh
Nioh 2
No Man's Sky
No Rest for the Wicked
Old School
Pacific Drive
Planet of Lana
Rain on Your Parade
Ratchet & Clank Rift Apart
Resident Evil 4 (2023)
Robocop: Rogue City
Roots of Pacha
Saltsea Chronicles
Sands of Aura
Sea of Stars
Shredders
Sifu
Spirittea
Star Wars Jedi Survivor
Starfield
Stray Gods: The Roleplaying Musical
Tape to Tape
Tchia
Terra Nil
The Coffin of Andy and Leyley
The Matchless Kungfu
The Night is Grey
The Talos Principle 2
This Bed We Made
Treasures of the Aegean
Tunic
Wandering Sword
Your list
submitted by speedthrills191 to GameTrade [link] [comments]


2024.05.17 01:24 DScipio [RT] I let ChatGPT write an Endeavour ...

So I thought I give it a try and let CHatGPT also make an Endeavorut for the new RT Campaign I gone host soon.
What do you think? (The roles are the ones we will have in the group).
Quest Title: The Search for the Legacy of the Selenarchs
The Cryptic Distress Signal
Description: In the dark depths of the Remote Koronus Sector, the Rogue Trader's crew receives a faint distress signal from a Navigator named Astorius Draclau. His voice is distorted and his words are fragmented, but he speaks of a forgotten moon where the remains of the mysterious Selenarchs are said to be hidden. Draclau claims that the key to their legacy is of immeasurable value.
Distress Signal Passage: "To all brave souls who can reach this frequency band! Your appearance is of crucial importance. The veils of time have become entangled, and the forgotten world of the Selenarchs calls out to you. May the light of your determination save us."
Phase 1: Journey to the Moon of Oblivion
Description: After days of travel through the empty space of the Remote Koronus Sector, the crew reaches the target moon. They see a rugged and surreal surface, shrouded in a veil of eternal mist. Warning lights flash up and down in the ship's tower, as the atmosphere of the moon makes navigation through the dense cloud cover nearly impossible.
Landing Passage: "You stand at the edge of infinity, surrounded by an impenetrable fog that swallows the light. Below you stretches a wild landscape of broken stone and frozen plains, a place where the echoes of past ages still resonate through the void."
Phase 2: Exploration of the Ruins
Description: The crew lands on the surface of the moon and is faced with the ruins of a forgotten civilization, only weathered remnants of which remain. They come across clues suggesting that the Selenarchs once had a powerful culture that spanned the entire sector. In the midst of the ruins, they find a portal leading into the depths of the moon.
Portal Discovery Passage: "Before you stretches a labyrinthine landscape of ruins, adorned with the symbols of a long-forgotten civilization. In the center rises a monumental gate, its stone guardians silently watching over the secret that lies beyond."
Special Tasks:
  1. Seneschal: The Seneschal is tasked with deciphering the Navigator's cryptic messages and organizing the logistics for the expedition. He may also need to establish diplomatic relations with other potential treasure hunters or hostile factions.
  2. Sharpshooter and Tac-Analyst: These two members of the crew must investigate the ruins and the surrounding area for potential threats and eliminate dangers from afar. They must also search the ruins for hidden traps and other tactical advantages.
  3. Biologian-Techpriest: The Biologian-Techpriest is responsible for researching the biological and technological secrets of the Selenarchs. He must search the ruins for remnants of rare organisms or technologies and may also need to reactivate or repair lost technological artifacts.
  4. Imperial Priest-Missionary: The Imperial Priest-Missionary is tasked with maintaining the morale of the crew and preparing them for the spiritual challenges they may encounter during their search. He may also need to negotiate with the local inhabitants or attempt to convert them to gain the support of the population.
Phase 3: The Confrontation Inside the Temple
Description: The crew traverses the portal and enters an underground chamber, lined with ancient relics and forgotten artifacts of the Selenarchs. But the chamber is not unguarded, as mechanized defense units awaken and attack the intruders. The crew must contend with this unexpected threat as they continue to delve deeper into the temple.
Action Alternatives:
  1. They fight their way through the defense units and continue their search for the legacy of the Selenarchs.
  2. They attempt to bypass or deactivate the defense units to facilitate their discovery.
  3. They decide to leave the temple and be content with what they have found so far.
In the end, if the crew was successful, they can leave the Remote Koronus Sector with their plundered treasure and boast of their winnings.
submitted by DScipio to 40krpg [link] [comments]


2024.05.17 01:16 ReachIsTheBestHalo Challenge: design an Archer civ without Arbalester, Bracer, or Ring Archer Armor (pick one)

Several pros have noticed that we haven't had a foot archer civ in Definitive Edition or any of the DLCs (Bohemian chembows or Armenian compbows don't really count). The last one was Vietnamese in Rise of the Rajas, but if you filter by competitive archer civs, you have to go back to Ethiopians in African Kingdoms. This is especially interesting because not only have there been several CA/EA civs (Tatars, Dravidians, Bengalis, Cumans to some extent), but of the infantry or cavalry civs in the game, several are missing key upgrades.
Type of civ / Tech missing Final gold unit upgrade (Champion / Paladin) Final trash unit upgrade (Halberdier / Hussar) Final attack (Blast Furnace) Final armor (Plate Mail / Barding) Bloodlines
Infantry Malay Aztecs Malians Goths N/A
Cavalry Georgians Franks Lithuanians Poles Burgundians
However, if we look at foot archer civs, the closest we come is Britons, who of course miss Thumb Ring, but get up to +3 range compared to generic arbs on their arbs and +4 on their Elite Longbows, which is an acceptable trade. Maybe you could include Persian trashbows in this category, but lately I have been very underwhelmed by trashbows, except in niche late-game scenarios.
So, I challenge y'all to design a foot-archer civ without (just one) Arbalester, Bracer, or Ring Archer Armor. You don't have to do the whole tech tree, just relevant bonuses and maybe a UU / UTs if you want.
No Arb
Civ 1: foot-archer civ
Team bonus - Foot archers (including skirms) +2 LOS
* Gold miners within 15 tiles of a TC do not need a dropoff site to gather gold (this is to prevent laming your opponent's gold or harvesting neutral golds; this civ wouldn't get Gold Shaft Mining and might have a collection rate penalty like Khmer to compensate)
* Archer line receives +1/+2/+3 bonus resistance in Feudal/Castle/Imperial Age
* Archery Range techs research 50% faster (Thumb Ring, xbow, elite skirm; no Arb. HCA, or Parthian Tactics)
* Demolition ships take -50% bonus damage (giving them some water identity like Chinese)
No Bracer
Civ 2: foot-archer civ
Team bonus - Foot archers (including skirms) have +4 siege armor
* Berries last +33% longer
* Crossbow and Arbalester upgrades each provide +5% movement speed (this doesn't apply as soon as you age up; you need to research the techs)
* Monks get +0.05 movement speed for every 7 Archer line units nearby, up to a max of +0.25 (no Fervor, no Redemption)
* Bombard Towers cost -40% (though keep in mind no Bracer)
No Ring Armor
Civ 3: foot-archer and defensive civ
Team bonus - Watch Tower line +1, Bombard Towers +20 vs. siege
* All Town Centers spawn one Skirmisher and one Spearman when the next Age is reached
* University can be built in Feudal Age; Murder Holes available in Feudal Age (full Uni)
* Villagers within Watch ToweGuard ToweKeep LOS get +5%/+10%/+15% work rate (note that this is affected by Fletching and Town Watch upgrades)
* Crossbowman and Arbalester upgrades cost -50f/-50g and -100f/-100g, respectively (11)
submitted by ReachIsTheBestHalo to aoe2 [link] [comments]


2024.05.17 00:35 RookBreakdown Lords of Magic: Retro Fantasy Strategy, Simplest ways to win as each team.

Greetings retro computer game fans! I've been a fan of tactical strategy games since I was a boy, unfortunately I'm still not especially strategic :(. For one, I tend to overthink things and end up with overly elaborate esoteric plans with way too many steps that can go wrong. So for the sake of straightforward I thought I'd give my thoughts on the simplest ways to beat Death Lord Balkoth, the Final Boss and ultimate target of each campaign in Lords of Magic, with each of the 7 playable 'Faiths' aka factions/races. This guide is for the Hard difficulty with the default party set-up because the lower difficulties don't require any particular strategy to be easily won and Custom party composition offers way too many cheesy overpowered options to even list.
Earth: Warrior Lord, research Entangle ASAP and give enough experience to your Mage Tower to train Level 2 Magicians, so they have the 4 mana to cast Entangle without artifacts. Level up your Dwarf Lord ASAP and give as much experience to your Earth barracks as you can. Death has a lot of deadly spells (go figure lol) but no crowd control and Earth units aren't slowed by swamp. Massed leveled up dwarf infantry should be able to kill Balkoth so long as he immobilized by Entangle and thus unable to flee. The only major downside with this strategy is it leaves you with nothing that hard counters Dark Javelins, which do a ton of ranged damage. The only soft counter is using the Riders Earth cavalry to close distance faster with their quick combat speed.
Air: Thief Lord, research Headwind and mass Fairy Slingers. Level up your Fairy Slingers using your Thief Lord, for 2700 Experience they'll max out their Range Attack at 12 which means Aimed Missile will hit for 12*1.5=18 which can hurt even a max Level Balkoth. Headwind will prevent Balkoth from fleeing effectively and is much easier to both research and cast than Stun.
Life: Thief Lord, Mass leveled up Elven Archers can shoot down Balkoth and anything else he can reasonably get if you attack with some haste. Death lacks multi-target damage spells, which are the hardest counter to Elven Archers, so you'll find strength in numbers. Research Create Plains to generate meadow terrain that will slow down Death and there's no chance Balkoth will successfully flee.
Fire: Sorceress Lord, get your Mage Tower to Level 2 to produce Demons ASAP. Research Lava Flow to produce terrain that will slow down almost all your enemies, this is the closest thing to a movement control spell Fire magic offers. Research Frenzy, Immolation, and Flame Sword as these are all quick to research and can be combined for a massive 10+ Attack bonus if cast on the same unit. Demons have a lot of HP and 50% Death magic Resist so long as you can get them to attack Balkoth before he can get his one-hit-kill spell Lost Soul theres little chance he'll kill them with magic. Buffed Demons will do damage very quickly if you order them into melee and should have no problem against anything except perhaps massed Dark Javelins. If you're struggling with Javelins you can research Heat Shield to increase your Demon's already significant Missile Resist and Defense stats or simply kill them off with Fire's numerous damage spells. If you want to be even faster and more aggressive you could attack Balkoth with Fire Elementals from a Level 1 Tower, they have practically as much Attack as a Demon, but there's a good chance Balkoth will kill several of them with spells since the Elementals have 18 HP vs the Demon's 46.
Water: Priestess Lord, research Attack spells up to Freeze which should also give you Blood Lust and Quicksilver and Rust. Get Water Elementals to gank Balkoth when he unfreezes with the help of those stat spells too. Alternatively you could combo cast Freeze and Steamcloud on one of your own units. Freeze prevents all physical damage and Steamcloud causes 3 damage per hit to enemies that attack the effected unit. Cast these spells together on a valuable champion at the front of your combat group and you'll get Balkoth hurting himself as he strikes your Frozen ally. Balkoth's Scythe gives him a random chance of doing a one-hit-kill with each of his regular attacks though and I'm unsure if such a hit will kill through Freeze.
Order: Warrior Lord, Order doesn't have any special tricks and relies on brute force with the high stats on their Knights and stat-boosting spells from their Wizards. There's not really any trick here besides just diligently giving experience to your barracks and researching Order's Attack-boost spells Righteous Cause and, if you have time, Crusade. Remember to construct the Cathedral of Knighthood Great Temple building and use if to give your Knights an extra level up. Despite the lack of gimmicks a mass of high-Level Knights boosted by spells and a Paladin's Rally ability should be able to survive long enough to surround Balkoth and overpower him in melee.
Chaos: Mage Lord, Chaos has no super-reliable easy options but can win decisively with a bit of luck. Level up your Shaman Lord ASAP because you'll need your Lord to be higher Level than Balkoth for the best option to have any chance of working. That best option is researching Polymorph Other and casting in on Balkoth to (with some luck) turn him into an easily-killed farm animal and then finishing him off with the Hands of Fate Chaos damage spell. Chaos spells feature random chance failure effects and both of those can potentially backfire, making this far from a full-proof strategy even with perfect player input. An alternative that is a bit more reliable is researching the Fury Blades attack spell and Winds of Change map spell. Cast Winds of Change on Balkoth's location until you get a terrain that will slow him down, like meadow or lava, then attack with your Shaman. Send up some cannon fodder to get Balkoth's attention and as he's stationary while attacking cast Fury Blades on him. With a bit of luck the persistent circling projectile launched by Fury Blades will trap Balkoth in a hit-stun loop or at least do enough damage that he can be finished off with Hands of Fate when he tries to flee. Other than that Chaos has no good options, its easily the weakest Faith in a standard game.
submitted by RookBreakdown to Gameguides [link] [comments]


2024.05.17 00:19 Jigglypuffisabro Are there any commanders that you just refuse to play against?

Just curious if there's ever a commander that hits the table and you're just like "nope."
I'm fine with most commanders, however, there are a few that I just can't stand:
Abaddon the DespoilerLegendary Creature โ€” Astartes Warrior55 Abdel Adrian, Gorion's WardLegendary Creature โ€” Human Warrior44 Abomination of LlanowarLegendary Creature โ€” Elf Horror** Aboshan, Cephalid EmperorLegendary Creature โ€” Cephalid Noble33 Abuelo, Ancestral EchoLegendary Creature โ€” Spirit22 Ace, Fearless RebelLegendary Creature โ€” Human Rebel22 Acererak the ArchlichLegendary Creature โ€” Zombie Wizard55 Aclazotz, Deepest BetrayalLegendary Creature โ€” Bat God44 Acornelia, Fashionable FilcherLegendary Creature โ€” Squirrel33 Adamaro, First to DesireLegendary Creature โ€” Spirit** Adeline, Resplendent CatharLegendary Creature โ€” Human Knight*4 Adeliz, the Cinder WindLegendary Creature โ€” Human Wizard22 Admiral Beckett BrassLegendary Creature โ€” Human Pirate33 Admiral Brass, UnsinkableLegendary Creature โ€” Human Pirate33 Adriana, Captain of the GuardLegendary Creature โ€” Human Knight44 Adric, Mathematical GeniusLegendary Creature โ€” Human Artificer11 Adrix and Nev, TwincastersLegendary Creature โ€” Merfolk Wizard22 Adun OakenshieldLegendary Creature โ€” Human Knight12 Aegar, the Freezing FlameLegendary Creature โ€” Giant Wizard33 Aesi, Tyrant of Gyre StraitLegendary Creature โ€” Serpent55 Aeve, Progenitor OozeLegendary Creature โ€” Ooze22 Agatha of the Vile CauldronLegendary Creature โ€” Human Warlock11 Agent Frank HorriganLegendary Creature โ€” Mutant Warrior86 Agrus Kos, Eternal SoldierLegendary Creature โ€” Spirit Soldier34 Agrus Kos, Spirit of JusticeLegendary Creature โ€” Spirit Detective24 Agrus Kos, Wojek VeteranLegendary Creature โ€” Human Soldier33 Akal Pakal, First Among EqualsLegendary Creature โ€” Human Advisor15 Akawalli, the Seething TowerLegendary Creature โ€” Fungus33 Akim, the Soaring WindLegendary Creature โ€” Bird Dinosaur34 Akiri, Fearless VoyagerLegendary Creature โ€” Kor Warrior33 Akiri, Line-SlingerLegendary Creature โ€” Kor Soldier Ally03 Akki LavarunnerCreature โ€” Goblin Warrior11 Akroma, Angel of FuryLegendary Creature โ€” Angel66 Akroma, Angel of WrathLegendary Creature โ€” Angel66 Akroma, Vision of IxidorLegendary Creature โ€” Angel66 Akul the UnrepentantLegendary Creature โ€” Scorpion Dragon Rogue55 Akuta, Born of AshLegendary Creature โ€” Spirit32 Alandra, Sky DreamerLegendary Creature โ€” Merfolk Wizard24 Alaundo the SeerLegendary Creature โ€” Human Shaman35 Alela, Artful ProvocateurLegendary Creature โ€” Faerie Warlock23 Alela, Cunning ConquerorLegendary Creature โ€” Faerie Warlock24 Alena, Kessig TrapperLegendary Creature โ€” Human Scout43 Alesha, Who Smiles at DeathLegendary Creature โ€” Human Warrior32 Alexander ClamiltonLegendary Creature โ€” Clamfolk Advisor Rebel04 Alexi, Zephyr MageLegendary Creature โ€” Human Spellshaper33 Alhammarret, High ArbiterLegendary Creature โ€” Sphinx55 Alharu, Solemn RitualistLegendary Creature โ€” Human Monk33 Alibou, Ancient WitnessLegendary Artifact Creature โ€” Golem45 Alirios, EnrapturedLegendary Creature โ€” Human23 Alistair, the BrigadierLegendary Creature โ€” Human Soldier33 Alora, Merry ThiefLegendary Creature โ€” Halfling Rogue32 Alquist Proft, Master SleuthLegendary Creature โ€” Human Detective33 Alrund, God of the CosmosLegendary Creature โ€” God11 Amalia Benavides AguirreLegendary Creature โ€” Vampire Scout22 Amareth, the LustrousLegendary Creature โ€” Dragon66 Ambassador BlorpityblorpboopLegendary Creature โ€” Alien Advisor Guest33 Ambassador LaquatusLegendary Creature โ€” Merfolk Wizard13 Amber Gristle O'MaulLegendary Creature โ€” Dwarf Cleric33 Amy PondLegendary Creature โ€” Human22 Amzu, Swarm's HungerLegendary Creature โ€” Insect Shaman33 Anafenza, Kin-Tree SpiritLegendary Creature โ€” Spirit Soldier22 Anafenza, the ForemostLegendary Creature โ€” Human Soldier44 Anara, Wolvid FamiliarLegendary Creature โ€” Wolf Beast44 Anax and CymedeLegendary Creature โ€” Human Soldier32 Anax, Hardened in the ForgeLegendary Enchantment Creature โ€” Demigod*3 Angus MackenzieLegendary Creature โ€” Human Cleric22 Anhelo, the PainterLegendary Creature โ€” Vampire Assassin13 Anikthea, Hand of ErebosLegendary Enchantment Creature โ€” Demigod44 Anim Pakal, Thousandth MoonLegendary Creature โ€” Human Soldier12 Animar, Soul of ElementsLegendary Creature โ€” Elemental11 Anje FalkenrathLegendary Creature โ€” Vampire13 Anje, Maid of DishonorLegendary Creature โ€” Vampire45 Annie Flash, the VeteranLegendary Creature โ€” Human Rogue45 Anowon, the Ruin SageLegendary Creature โ€” Vampire Shaman43 Anowon, the Ruin ThiefLegendary Creature โ€” Vampire Rogue24 Anrakyr the TravellerLegendary Artifact Creature โ€” Necron44 Anthousa, Setessan HeroLegendary Creature โ€” Human Warrior45 Anya, Merciless AngelLegendary Creature โ€” Angel44 Anzrag, the Quake-MoleLegendary Creature โ€” Mole God84 Ao, the Dawn SkyLegendary Creature โ€” Dragon Spirit54 Aphemia, the CacophonyLegendary Enchantment Creature โ€” Harpy21 Apothecary WhiteLegendary Creature โ€” Human Cleric34 Aradesh, the FounderLegendary Creature โ€” Human Soldier14 Aragorn and Arwen, WedLegendary Creature โ€” Human Elf Noble36 Aragorn, Company LeaderLegendary Creature โ€” Human Ranger33 Aragorn, Hornburg HeroLegendary Creature โ€” Human Soldier44 Aragorn, King of GondorLegendary Creature โ€” Human Noble44 Aragorn, the UniterLegendary Creature โ€” Human Noble55 Arahbo, Roar of the WorldLegendary Creature โ€” Cat Avatar55 Arashi, the Sky AsunderLegendary Creature โ€” Spirit55 Arasta of the Endless WebLegendary Enchantment Creature โ€” Spider35 Araumi of the Dead TideLegendary Creature โ€” Merfolk Wizard14 Arcade GannonLegendary Creature โ€” Human Doctor23 Arcades SabbothLegendary Creature โ€” Elder Dragon77 Arcades, the StrategistLegendary Creature โ€” Elder Dragon35 Arcanis the OmnipotentLegendary Creature โ€” Wizard34 Arcee, SharpshooterLegendary Artifact Creature โ€” Robot22 Archangel AvacynLegendary Creature โ€” Angel44 Archelos, Lagoon MysticLegendary Creature โ€” Turtle Shaman24 Arcum Dagsson
Ardenn, Intrepid ArchaeologistLegendary Creature โ€” Kor Scout22 Ardoz, Cobbler of WarLegendary Creature โ€” Goblin Shaman11 Arixmethes, Slumbering IsleLegendary Creature โ€” Kraken1212 Arjun, the Shifting FlameLegendary Creature โ€” Sphinx Wizard55 Armix, Filigree ThrasherLegendary Artifact Creature โ€” Golem32 Arni BrokenbrowLegendary Creature โ€” Human Berserker33 Arni MetalbrowLegendary Creature โ€” Human Berserker33 Aron, Benalia's RuinLegendary Creature โ€” Phyrexian Human33 Arvad the CursedLegendary Creature โ€” Vampire Knight33 Arwen UndรณmielLegendary Creature โ€” Elf Noble22 Arwen, Mortal QueenLegendary Creature โ€” Elf Noble22 Arwen, Weaver of HopeLegendary Creature โ€” Elf Noble21 Aryel, Knight of WindgraceLegendary Creature โ€” Human Knight44 Ascendant EvincarLegendary Creature โ€” Phyrexian Vampire Noble33 Ash, Party CrasherLegendary Creature โ€” Human Peasant22 Ashad, the Lone CybermanLegendary Artifact Creature โ€” Cyberman33 Ashaya, Soul of the WildLegendary Creature โ€” Elemental** Ashcoat of the Shadow SwarmLegendary Creature โ€” Rat Warlock34 Ashling the PilgrimLegendary Creature โ€” Elemental Shaman11 Ashling, the ExtinguisherLegendary Creature โ€” Elemental Shaman44 Ashnod the UncaringLegendary Creature โ€” Human Artificer14 Ashnod, Flesh MechanistLegendary Creature โ€” Human Artificer11 Asmira, Holy AvengerLegendary Creature โ€” Human Cleric23 Asmodeus the ArchfiendLegendary Creature โ€” Devil God66 AsmoranomardicadaistinaculdacarLegendary Creature โ€” Human Wizard33 Astarion, the DecadentLegendary Creature โ€” Vampire Elf Rogue44 Astor, Bearer of BladesLegendary Creature โ€” Human Warrior44 Astrid PethLegendary Creature โ€” Human22 Atalya, Samite MasterLegendary Creature โ€” Human Cleric23 Atarka, World RenderLegendary Creature โ€” Dragon64 Atemsis, All-SeeingLegendary Creature โ€” Sphinx45 Athreos, God of PassageLegendary Enchantment Creature โ€” God54 Athreos, Shroud-VeiledLegendary Enchantment Creature โ€” God47 Atla Palani, Nest TenderLegendary Creature โ€” Human Shaman23 AtogatogLegendary Creature โ€” Atog55 Atraxa, Grand UnifierLegendary Creature โ€” Phyrexian Angel77 Atraxa, Praetors' VoiceLegendary Creature โ€” Phyrexian Angel Horror44 Atris, Oracle of Half-TruthsLegendary Creature โ€” Human Advisor32 Atsushi, the Blazing SkyLegendary Creature โ€” Dragon Spirit44 Augusta, Dean of OrderLegendary Creature โ€” Human Cleric13 Auntie Blyte, Bad InfluenceLegendary Creature โ€” Devil Advisor22 Aurelia, Exemplar of JusticeLegendary Creature โ€” Angel25 Aurelia, the Law AboveLegendary Creature โ€” Angel44 Aurelia, the WarleaderLegendary Creature โ€” Angel34 Autumn WillowLegendary Creature โ€” Avatar44 Autumn-Tail, Kitsune SageLegendary Creature โ€” Fox Wizard45 Avacyn, Angel of HopeLegendary Creature โ€” Angel88 Avacyn, Guardian AngelLegendary Creature โ€” Angel54 Avacyn, the PurifierLegendary Creature โ€” Angel65 Averna, the Chaos BloomLegendary Creature โ€” Elemental Shaman42 Axelrod GunnarsonLegendary Creature โ€” Giant55 Ayara, First of LocthwainLegendary Creature โ€” Elf Noble23 Ayara, Furnace QueenLegendary Creature โ€” Phyrexian Elf Noble44 Ayara, Widow of the RealmLegendary Creature โ€” Elf Noble33 Ayesha TanakaLegendary Creature โ€” Human Artificer22 Ayesha Tanaka, ArmorerLegendary Creature โ€” Human Artificer24 Ayli, Eternal PilgrimLegendary Creature โ€” Kor Cleric23 Ayula, Queen Among BearsLegendary Creature โ€” Bear22 Ayumi, the Last VisitorLegendary Creature โ€” Spirit73 Azami, Lady of ScrollsLegendary Creature โ€” Human Wizard02 Azamuki, Treachery IncarnateLegendary Creature โ€” Spirit52 Azor, the LawbringerLegendary Creature โ€” Sphinx66 Azusa, Lost but Seeking
Okay so that's just the first couple. I'll update to add the rest later. Thanks! Can't wait for your thoughts!
submitted by Jigglypuffisabro to magicthecirclejerking [link] [comments]


2024.05.17 00:07 mikemjets Help me decide on what to do on last day in Tokyo

Have painstakingly planned a trip to Tokyo, and was able to fit all of my top things into the first 3 full days i am there. Now i'm not sure what to do the 4th day. Would like this day to be more relaxed compared to the other three, but still would like a suggestion on a cool area to end up in or some suggestions on what to do. Here is what i have so far
Saturday, (Tokyo Day #1)
Sunday(Tokyo Day #2)
Monday (Tokyo Day #3)
Tuesday (Tokyo Day #4)
Wednesday, (Tokyo Day #5)
Thanks for your help!
submitted by mikemjets to JapanTravel [link] [comments]


2024.05.17 00:02 Lou9896 2TMC [Semi-Vanilla][SMP]{1.20.1}{Java}{Datapacks}{Whitelist}{Discord}{Hermitcraft-like}{21+}

Hello we are 2TMC a 21+ community server much like Hermitcraft. We are a SMP with emphasis on being friendly (with a little bit of chaos) with other players, and trying to be a welcoming community to everyone. We are running a Semi-Vanilla server with a few terrain generation mods and additional mods that enhance the vanilla experience (see list below).
We are looking for players who will be active in game on chat and on our Discord voice channels. The server is in NA but we accept players from all around the world. Discord and a mic are required! We love to chat on voice in game but it's definitely not required! We are also youtubestreamer friendly. So if you love to play minecraft and are looking for a friendly environment where you can prank others and do community projects then send us a message! We'd love to chat with you.
Data packs on the server

Fabric mods on the server

Fabric mods required to join the server

Server Rules
  1. Be Respectful
  2. No griefing, stealing, or cheating
  3. Chat is English only
  4. Non-Destructive Pranks are allowed (so Hermitcraft style pranks)
  5. Spawn area is for a spawn town
  6. Bases must be built 250 blocks away from Spawn.
  7. No duping except for carpet, rail and tnt.
  8. No combat logging, this means mobs as well.
  9. Taking items/griefing from active and maintained ruin sites is prohibited.
  10. No hacking or hacked clients
  11. No using others builds, items, villagers, etc without their permission.
If you are interested in joining please fill out this application
submitted by Lou9896 to smp [link] [comments]


2024.05.17 00:02 Lou9896 2TMC [Semi-Vanilla][SMP]{1.20.1}{Java}{Datapacks}{Whitelist}{Discord}{Hermitcraft-like}{21+}

Hello we are 2TMC a 21+ community server much like Hermitcraft. We are a SMP with emphasis on being friendly (with a little bit of chaos) with other players, and trying to be a welcoming community to everyone. We are running a Semi-Vanilla server with a few terrain generation mods and additional mods that enhance the vanilla experience (see list below).
We are looking for players who will be active in game on chat and on our Discord voice channels. The server is in NA but we accept players from all around the world. Discord and a mic are required! We love to chat on voice in game but it's definitely not required! We are also youtubestreamer friendly. So if you love to play minecraft and are looking for a friendly environment where you can prank others and do community projects then send us a message! We'd love to chat with you.
Data packs on the server

Fabric mods on the server

Fabric mods required to join the server

Server Rules
  1. Be Respectful
  2. No griefing, stealing, or cheating
  3. Chat is English only
  4. Non-Destructive Pranks are allowed (so Hermitcraft style pranks)
  5. Spawn area is for a spawn town
  6. Bases must be built 250 blocks away from Spawn.
  7. No duping except for carpet, rail and tnt.
  8. No combat logging, this means mobs as well.
  9. Taking items/griefing from active and maintained ruin sites is prohibited.
  10. No hacking or hacked clients
  11. No using others builds, items, villagers, etc without their permission.
If you are interested in joining please fill out this application
submitted by Lou9896 to MinecraftServerFinder [link] [comments]


2024.05.16 23:55 GPTSportsWriter Oklahoma City Thunder VS Dallas Mavericks Recap 2024-05-15 21:36:35-04:00

Oklahoma City Thunder VS Dallas Mavericks Recap 2024-05-15 21:36:35-04:00
Oklahoma City Thunder VS Dallas Mavericks Recap 2024-05-15 21:36:35-04:00

Oklahoma City Thunder vs. Dallas Mavericks Recap: May 15, 2024

Introduction

In a game that could only be described as a rollercoaster of emotions, the Oklahoma City Thunder faced off against the Dallas Mavericks on May 15, 2024. The matchup was highly anticipated, with both teams looking to make a statement as the season winds down. The bookmakers had their say, with DraftKings and FanDuel both favoring the Mavericks slightly, but as we all know, the game isn't played on paper. Let's dive into the nitty-gritty of this thrilling encounter.

Pre-Game Odds and Predictions

Before the game, the odds were stacked in favor of the Dallas Mavericks. According to DraftKings, the Mavericks were priced at 1.56, while the Thunder were at 2.5. FanDuel had similar odds, with the Mavericks at 1.57 and the Thunder at 2.46. Clearly, the bookmakers believed that Dallas had the upper hand, but as the saying goes, "That's why they play the game."

First Quarter: A Tale of Two Halves

The game started with the Mavericks coming out of the gates hot. Luka Donฤiฤ‡, the Slovenian sensation, was in his element, orchestrating the offense with the precision of a Swiss watch. He racked up 10 points and 4 assists in the first quarter alone, making the Thunder defense look like a bunch of traffic cones. The Mavericks jumped to an early lead, and it seemed like the game might be over before it even started.
However, the Thunder had other plans. Shai Gilgeous-Alexander, the Thunder's star guard, decided that he wasn't going to let Luka have all the fun. He went on a personal 8-0 run, slicing through the Mavericks' defense like a hot knife through butter. By the end of the first quarter, the Thunder had clawed their way back to within 5 points, trailing 30-25.

Second Quarter: The Thunder Strikes Back

The second quarter was all about the Thunder. They tightened up their defense, forcing the Mavericks into a series of ill-advised shots and turnovers. Josh Giddey, the Thunder's young Australian guard, was everywhere on the court, grabbing rebounds, dishing out assists, and even blocking a couple of shots. The Mavericks looked flustered, and their once-fluid offense had turned into a stagnant mess.
On the offensive end, the Thunder were firing on all cylinders. Luguentz Dort, known more for his defense, decided to show off his offensive skills, hitting three consecutive three-pointers. By halftime, the Thunder had not only erased the deficit but had taken a 55-50 lead. The Mavericks were left scratching their heads, wondering what had just hit them.

Third Quarter: The Luka Show

If the second quarter belonged to the Thunder, the third quarter was all about Luka Donฤiฤ‡. The Mavericks' star put on a clinic, scoring 15 points in the quarter and making it look effortless. He hit step-back threes, drove to the basket with authority, and even threw in a couple of no-look passes for good measure. The Thunder had no answer for him, and it showed.
Despite Luka's heroics, the Thunder managed to keep the game close. Gilgeous-Alexander continued to play at a high level, and the Thunder's role players stepped up when needed. By the end of the third quarter, the Mavericks had regained the lead, but it was a slim one, 80-78.

Fourth Quarter: Down to the Wire

The fourth quarter was a nail-biter, with both teams trading blows like heavyweight boxers. Every time the Mavericks looked like they were going to pull away, the Thunder would come storming back. It was a back-and-forth affair, with neither team able to gain a significant advantage.
With just under a minute left, the game was tied at 100. The Mavericks had the ball, and everyone in the arena knew who was going to take the shot. Luka Donฤiฤ‡ dribbled at the top of the key, sizing up his defender. He made his move, driving to the basket and finishing with a beautiful floater to give the Mavericks a 102-100 lead.
The Thunder had one last chance to tie or win the game. Gilgeous-Alexander took the inbounds pass and drove to the basket, but his shot was blocked by Kristaps Porziล†ฤฃis, the Mavericks' towering center. The ball bounced out to Giddey, who launched a desperation three-pointer as time expired. The shot clanged off the rim, and the Mavericks held on for a thrilling 102-100 victory.

Post-Game Analysis

Mavericks' Key Performers

  • Luka Donฤiฤ‡: Luka was the star of the show, finishing with 35 points, 10 assists, and 8 rebounds. He was unstoppable at times, and his performance was the main reason the Mavericks were able to pull out the win.
  • Kristaps Porziล†ฤฃis: Porziล†ฤฃis had a solid game, contributing 18 points, 9 rebounds, and 3 blocks. His defense in the final moments was crucial in securing the victory.
  • Tim Hardaway Jr.: Hardaway provided a spark off the bench, scoring 15 points and hitting some key shots in the second half.

Thunder's Key Performers

  • Shai Gilgeous-Alexander: Gilgeous-Alexander was fantastic, finishing with 28 points, 7 assists, and 6 rebounds. He did everything he could to keep the Thunder in the game, but it wasn't quite enough.
  • Josh Giddey: Giddey had a strong all-around game, with 14 points, 8 rebounds, and 5 assists. His energy and hustle were evident throughout the game.
  • Luguentz Dort: Dort chipped in with 17 points, including some big three-pointers in the second quarter. His defense was also a key factor in the Thunder's comeback.

Conclusion

In the end, the Mavericks' star power was just too much for the Thunder to overcome. Luka Donฤiฤ‡ showed why he's considered one of the best players in the league, and the Mavericks' supporting cast did just enough to secure the win. The Thunder put up a valiant effort, but they came up just short.
This game was a perfect example of why the NBA is so exciting. It had everything you could want: star performances, clutch plays, and a dramatic finish. Both teams can take positives from this game, but for the Mavericks, it's a win that could give them momentum as they head into the final stretch of the season.

References

  • DraftKings. (2024). NBA Odds. Retrieved from DraftKings
  • FanDuel. (2024). NBA Odds. Retrieved from FanDuel
submitted by GPTSportsWriter to GPTSportsWriter [link] [comments]


2024.05.16 23:49 HarryPudding careldindiabloleague

Cisco Router Security
What are the two access privilege modes of the Cisco router?
User EXEC Mode: This is the initial access mode for a router. In this mode, the user can access only a limited set of basic monitoring commands.
Privileged EXEC Mode: This mode provides access to all router commands, such as debugging and configuration commands. It requires a password for access to ensure security.
What is the approach for password for the privileged mode of the router?
enable secret [password]
uses hashing algorithm so that the password is not in plain text but encrypted
How to ensure that all passwords in the router are stored in the encrypted form?
service password-encryption
What is the difference between the Cisco routerโ€™s startup and running configurations?
How to save the running configuration into start up configuration?
Startup Configuration: Stored in the NVRAM, this configuration is used to boot the router. It remains unchanged until an administrator explicitly saves the running configuration to it.
Running Configuration: Held in the routerโ€™s RAM, this configuration is active on the router. Changes to the routerโ€™s configuration are made here and are effective immediately.
Know and be able to configure all aspects of the Cisco router covered in class. For example,
configuring the router interfaces, setting the router OSPF ID, etc.
enable
configure terminal
hostname MyRouter
interface GigabitEthernet0/0
ip address 192.168.1.1 255.255.255.0
no shutdown
exit
interface Serial0/0/0
ip address 10.0.0.1 255.255.255.252
clock rate 64000
no shutdown
exit
router ospf 1
router-id 1.1.1.1
network 192.168.1.0 0.0.0.255 area 0
exit
enable secret mysecretpassword
line console 0
password myconsolepassword
login
exit
line vty 0 4
password myvtypassword
login
exit
crypto key generate rsa
ip ssh version 2
ip ssh time-out 60
ip ssh authentication-retries 2
ip route 0.0.0.0 0.0.0.0 192.168.1.254
access-list 10 permit 192.168.1.0 0.0.0.255
access-list 10 deny any
Practical Routing, OSPF, and Security
What is the difference between static and dynamic routing?
Static Routing: Involves manually setting up routes in the router's routing table through configuration commands. These routes do not change unless manually updated or removed. Static routing is simple, secure, and uses less bandwidth but lacks scalability and flexibility.
Dynamic Routing: Automatically adjusts routes in the routing table based on current network conditions using routing protocols. This approach allows for more flexibility, scalability, and fault tolerance, but consumes more resources and can be complex to configure.
What is the difference between link state and distance vector routing?
Distance Vector Routing: Routers using distance vector protocols calculate the best path to a destination based on the distance and direction (vector) to nodes. Updates are shared with neighboring routers at regular intervals or when changes occur. This approach can lead to slower convergence and issues like routing loops.
Link State Routing: Each router learns the entire network topology by exchanging link-state information. Routers then independently calculate the shortest path to every node using algorithms like Dijkstraโ€™s. This results in quicker convergence and fewer routing loops.
Distance Vector Routing: Each router computes distance from itself to its next immediate neighbors. (RIP, EIGRP, & BGP)
-Does not build a full map of the network
-Focuses more on the next hop towards the destination
Link State Routing: Each router shares knowledge of its neighbors with every other router in the network. (OSPF and IS-IS)
-Builds a full map of the network
-Each router shares information
-Maintains a database of the entire network.
Give an example of the distance vector and link state algorithms.
Distance = RIPLink State = OSPF
What type of protocol is Routing Information Protocol (RIP)? Be able to understand
examples and solve problems.
Example of a distance vector protocol
dynamic protocol
-shares routing info with neighboring routers
-an interior gateway protocol that operates within autonomous system
-oldest of all dynamic protocol; RIPv1
-widely used open standard developed by IETF
-a distance vector routing protocol
-limited to maximum 15 hops;
 how rip works -rip sends regular update message (advertisements to neighboring routers) 
-every 30 seconds that resets after each successful ack
-route becomes invalid if it has not received a message for 180 seconds
-RIPv1 (obsolete) uses broadcast, while RIPv2 uses a multicast address -Update message only travel to a single hop
downside : limitations, each router in its table can only have one entry per destination. Have to wait for advertisement for an alternative path, cannot reach hops 15 paths away, little to no security.
What type of protocol is Open Shortest Paths First (OSPF) protocol? Be able to under-
stand examples and solve problems.
-a link state routing protocol
 intra as routing with RIP 
What is the Link State Advertisement (LSA) in OSPF? What is the Link State Database
(LSDB)?
-LSA contains data about a router, its subnets, and some other network information.-OSPF puts all the LSAs from different routers into a Link-State Database (LSDB)
The goal of OSPF is to be able to determine a complete map of the interior routing path to be able to create the best route possible.
The way this is done is that OSPF finds all the routers and subnets that can be reached within the entire network. The result is that each router will have the same information about the network by sending out LSA.
How does each router in OSPF create a map of the entire network?
Step 1 : Acquire neighbor relationship to exchange network information.
Step 2: Exchange database information, neighboring routers swap LSDB information with each other
Step 3: Choosing the best routes, each router chooses the best routes to add to its routing table based on the learned LSDB information.
What is the process for two OSPF routers to become neighbors?
A. a neighbor sends out a Hello packet including the router ID along with subnets that it routes to the given multicast address to a given OSPF area ID.
this is also a way for routers to tell neighbors that they are still on and good to go. 
B. Once other routers receive this packet, they run some checks. The neighboring routers must match the following requirements:
-area id needs to be the same (also used when scaling up OSPF)
-the shared or connecting link should be on the same subnet.
-The Hello and dead timer must be the same.
-the dead timer is having enogh time before the sending router assumes that the neighbor is down.
-this timer is typically 10 secs for point-to-point and broadcast networks.
C. If all is fine, the receiving router will go into Init stage and sends a hello message of its own. This Hello packet list its own network info along with the known neighbor R1. This puts R1 into a 2-way communication status.
D. R1 sends another Hello message to R2 with the information as a known neighbor. This allows the R2 now with a 2-way communication status as well.E. We now have a 2-way neighboring routers
What is the difference between point-to-point and multi-access networks? How does OSPF
handle each case?
Point-to-Point: A network setup where each connection is between two specific nodes or devices. OSPF treats these links with straightforward neighbor relationships since there are only two routers on each segment. 
Multi-Access Networks: Networks where multiple routers can connect on the same segment, such as Ethernet. OSPF uses a Designated Router (DR) and a Backup Designated Router (BDR) on these types of networks to reduce the amount of OSPF traffic and the size of the topological database.
DR selected by the highest OSPF prio.
Be able to configure OSPF routing given a topology.
โ€“
Example:
Consider a topology with three routers R1, R2, and R3. The routers
are connected R1 =โ‡’R2 =โ‡’R3 =โ‡’R1.
R1 has interface f0/0 connected to the
interface f0/0 of R2. R2 has interface f0/1 connecting to the interface f0/0 of R3.
Finally R3 has interface 1/0 connecting to the interface 1/0 of R3. Assuming all
routers are Cisco 7200 routers, configure them to use OSPF to dynamically route in
this topology (you will be given the Cisco router manual for such questions).
โ€ข
R1enable
configure terminal
hostname R1
interface FastEthernet0/0
ip address 192.168.12.1 255.255.255.0
no shutdown
exit
interface FastEthernet1/0
ip address 192.168.31.1 255.255.255.0
no shutdown
exit
router ospf 1
router-id 1.1.1.1
network 192.168.12.0 0.0.0.255 area 0
network 192.168.31.0 0.0.0.255 area 0
exit
end
write memory
R2enable
configure terminal
hostname R2
interface FastEthernet0/0
ip address 192.168.12.2 255.255.255.0
no shutdown
exit
interface FastEthernet0/1
ip address 192.168.23.1 255.255.255.0
no shutdown
exit
router ospf 1
router-id 2.2.2.2
network 192.168.12.0 0.0.0.255 area 0
network 192.168.23.0 0.0.0.255 area 0
exit
end
write memory
R3enable
configure terminal
hostname R3
interface FastEthernet0/0
ip address 192.168.23.2 255.255.255.0
no shutdown
exit
interface FastEthernet1/0
ip address 192.168.31.2 255.255.255.0
no shutdown
exit
router ospf 1
router-id 3.3.3.3
network 192.168.23.0 0.0.0.255 area 0
network 192.168.31.0 0.0.0.255 area 0
exit
end
write memory
How does OSPF authenticate packets to protect against packet spoofing and tempering?
Be able to enable it a Cisco router.
OSPF (Open Shortest Path First) can authenticate packets to protect against packet spoofing and tampering using several methods. The two main types of authentication are:
Plain Text Authentication: This is simple and provides minimal security. It sends the password in clear text.
Message Digest 5 (MD5) Authentication: This provides stronger security by using cryptographic hash functions to authenticate OSPF packets.
Plain textenable
configure terminal
interface FastEthernet0/0
ip address 192.168.12.1 255.255.255.0
ip ospf authentication
ip ospf authentication-key cisco123
no shutdown
exit
router ospf 1
router-id 1.1.1.1
network 192.168.12.0 0.0.0.255 area 0
area 0 authentication
exit
write memory
MD5enable
configure terminal
interface FastEthernet0/0
ip address 192.168.12.1 255.255.255.0
ip ospf authentication message-digest
ip ospf message-digest-key 1 md5 securepassword
no shutdown
exit
router ospf 1
router-id 1.1.1.1
network 192.168.12.0 0.0.0.255 area 0
area 0 authentication message-digest
exit
write memory
Network Defense Fundamentals
โ€ข
What is IP spoofing? Explain.
-The ip packet contains the source and destination Ip addresses.-Is it straightforward to modify the ip address of the packet.
-IP Spoofing: sender chagrin his source address to something other than his real address.
How can IP spoofing be used in security attacks?
-If the attacker sends an Ip packet with a spoofed IP, they will not receive a response form the destination: the machine with the IP matching the spoofed IP will receive the response.Ip spoofing operation - the sender spoofs the source IP address to point to another target. The receiver system replies to the spoofed IP.
โ€ข
What are the countermeasures to IP spoofing?
Ingress and Egress Filtering: Network operators should implement filtering rules on routers and firewalls to block packets with source IP addresses that should not originate from those networks. Ingress filtering blocks incoming packets with a source IP address that is not valid for the network, while egress filtering blocks outgoing packets with an invalid source IP address.
Reverse Path Forwarding (RPF): This technique ensures that the incoming packets are received on the same interface that the router would use to send traffic back to the source. If the path does not match, the packet is discarded, preventing spoofed packets from passing through.
IPsec (Internet Protocol Security): IPsec can be used to authenticate and encrypt IP packets, ensuring that they come from legitimate sources and have not been tampered with. This makes spoofing attacks significantly more difficult.
How can IP spoofing be used to perform DoS attacks?
IP spoofing is often used in Denial of Service (DoS) attacks to obscure the attacker's identity and to overwhelm the target with traffic from what appears to be multiple sources. One common type of DoS attack that utilizes IP spoofing is a Smurf Attack. In a Smurf Attack, the attacker sends ICMP (Internet Control Message Protocol) echo requests to broadcast addresses of networks, with the source IP address spoofed to that of the victim. The devices on the network respond to the echo requests, sending replies back to the victim's IP address. This amplifies the traffic directed at the victim, potentially overwhelming their network and causing a DoS condition.
โ€ข
Know how to use
hping3
for performing ping floods.
Using hping3 to perform ping floods involves sending a high volume of ICMP Echo Request packets to a target to overwhelm it.basic ping floodsudo hping3 -1 --flood [target_IP]
Using spoofed source ipsudo hping3 -1 --flood -a [spoofed_IP] [target_IP]
Controlling the Packet Sending Rateo hping3 -1 --flood -i u1000 [target_IP]Combining sudo hping3 -1 --flood -a 10.0.0.1 -i u1000 192.168.1.1
Firewalling
What is a firewall?
a filtering device on a network that enforces network security policy and protects the network against external attacks.
According to NIST SP 800-41, what are the characteristics of a firewall?
NIST standard defines the possible characteristics that a firewall can use to filter traffic.
-(IP Address and Protocol type) filtering based on source/destination IP address/ports, traffic direction and other transport layer characteristics.
-(Application Protocols)controls access based on application protocol data
-(User identity) controls access based on user identity
-(Network activity)
What are the limitations of the firewall?
Firewall capabilities: -Define a traffic chokepoint in the network and protects against IP spoofing and routing attacks
-Provide a location for monitoring the security events -Provide non-security functions: loggin internet usage, network address translation-Serve as platform for VPN/IPSec
Firewall limitations:-protect against attacks bypassing the firewall, connections from inside the organization to the outside that do not go through the firewall.-protect against internal threats such as disgruntled employees.
What is a packet filter firewall? Be able to write and interpret rules and to spot configu-
rationflaws.
Packet filtering firewall : applies a set of rules to each packet based on the packet headers.Filters based on: source/destination IP, source/destination port numbers, IP Protocol Field:defines the transport protocol, Interface : for firewalls with 3+ network interfaces, the interface from which the packet came from/going to
โ€ข
What is the difference between the default and allow and default deny policies? Which
one is the more secure one?
-when no rules apply to a packet, a default rule is applied: default deny : what is not explicitly permitted is denied default forward : what is not explicitly denied is allowed
default deny is more secure, you dont have to identify all of the cases that needs to be blocked, if one is missed, default deny will deny it.
Port 0-1023 reserved
1024-2**17 ephemeral
source port used by the system initialiatizng a connection is always chosen from the ephemeral ports
Be able to configure the packet filtering functions of iptables.
โ€“
Example:
Write iptables rules to block all ICMP traffic to and from the system.
iptables -A INPUT -p icmp -j DROP
iptables -A OUTPUT -p icmp -j DROP
Example:
Write iptables rules to block all traffic on port 22
iptables -A INPUT -p tcp --sport 22 -j DROP
iptables -A OUTPUT -p tcp --dport 22 -j DROP
โ€“
Example:
Write iptables rules to block traffic to host 192.168.2.2
iptables -A OUTPUT -p tcp --dest 192.168.2.2 -j DROP
iptables -A INPUT -p tcp --src 192.168.2.2 -j DROP
What are the limitations of the packet filter firewall?
-does not examine upper layer data : cannot prevent attacks that employ application specfic vulnerabilities or functions.cannot block application specific commands.
โ€ข
What is the stateful firewall and how does it compare to a packet filter?
A stateful firewall is a network security device that monitors and tracks the state of active connections, making decisions based on the context of the traffic. Unlike a simple packet filter, which examines individual packets in isolation based on predetermined rules, a stateful firewall keeps track of connections over time, distinguishing between legitimate packets that are part of an established session and potentially malicious ones. This contextual awareness allows it to block unauthorized connection attempts and prevent attacks such as spoofing and session hijacking. While packet filters, or stateless firewalls, operate faster and consume fewer resources by applying static rules to each packet independently, they lack the sophisticated traffic pattern handling and enhanced security provided by stateful firewalls.
โ€ข
What is the application-level firewall? What are its advantages and limitations?
An application-level firewall, also known as an application firewall or proxy firewall, operates at the application layer of the OSI model. It inspects and filters traffic based on the specific application protocols (e.g., HTTP, FTP, DNS) rather than just IP addresses and port numbers. limitations : increased communications overhead due to two separate TCP connections
 and not transparent to the client 
Application-level gateways are also known as application-level proxies.
-act as a relay for the application-level traffic.
-runs at the application layer, and examines application-layer data
Supported ProtocolsFTPSTMPHTTP
What is a circuit-level firewall? What are its advantages and limitations?
-Similar to the application-level gateway, but only tracks the state of the TCP/UDP sessions.
-Does not examine application data , simply relays TCP segments
-Allow/deny decisions based on whether a packet belongs to an established and trusted connection
Advantage of circuit-level firewall -do not filter individual packets(simplifies rules)
-fast and efficient 
Disadvantages:
-do not filter individual packets -require frequent updates: traffic is filtered with rules and policies that need regular updates for new threats and risks -the vendor needs to modify the TCP/IP implementation for thor applications to use the circuit-level proxy. 
What are the different approaches to basing the firewall?
-stand-alone machines -software modules in roosters, switches, or servers, or pre-configured security appliances. 
What are the host-based firewalls?
Host-based firewalls: a firewall software module used to secure a single host.
What are the network device firewalls?
Network device firewall = routers and switches often have firewall functions, like packet filtering and stateful inspection, to check and filter packets
What are the virtual firewalls?
-in a virtualized environment, servers, switches, and routers can be virtualized and share physical hardware. The hypervisor that manages the virtual machines can also have firewall capabilities.
What is the DMZ? How is it used for securing networks?
A Demilitarized Zone (DMZ) in network security is a physical or logical subnetwork that contains and exposes an organization's external-facing services to an untrusted network, typically the internet. The primary purpose of a DMZ is to add an additional layer of security to an organization's local area network (LAN). By isolating these externally accessible services, the DMZ ensures that if an attacker gains access to the public-facing systems, they do not have direct access to the rest of the network.
How the DMZ Secures Networks
Isolation of Public Services: Services that need to be accessible from the outside, such as web servers, mail servers, FTP servers, and DNS servers, are placed in the DMZ. These services are isolated from the internal network, which helps protect the internal systems from attacks that may exploit vulnerabilities in the public-facing services.
Controlled Access: Firewalls are used to create boundaries between the internet, the DMZ, and the internal network. The firewall rules are configured to allow only specific types of traffic to and from the DMZ. For example, incoming web traffic might be allowed to reach a web server in the DMZ, but not to access internal systems directly.
Minimal Exposure: Only the necessary services are exposed to the internet. This minimizes the attack surface, reducing the number of entry points that an attacker can exploit. Internal systems and data remain protected behind the additional layer of the firewall.
Layered Security: The DMZ provides an additional layer of defense (defense-in-depth). Even if an attacker manages to compromise a server in the DMZ, the internal network is still protected by another firewall, making it harder for the attacker to penetrate further.
Monitoring and Logging: Activities within the DMZ can be closely monitored and logged. Any suspicious behavior can be detected early, and appropriate actions can be taken to mitigate potential threats before they impact the internal network.
Traffic Filtering: The firewalls between the internet and the DMZ, as well as between the DMZ and the internal network, can filter traffic based on IP addresses, ports, and protocols. This filtering ensures that only legitimate traffic is allowed and that malicious traffic is blocked.
-if attacker compromises a server on the network, they will be able to pivot to other systems on the network.
What are the advantages and disadvantages of having the two DMZ firewalls be from
different vendors?
Using different firewall manufacturers for the two firewalls maybe a good idea, avoids possibility of both having the same vulnerability but introduces more complexity and management overhead.
Be able to write pfSense firewall rules
Penetration Testing
โ€ข
What is penetration testing?
-legal and suthorzied attempt to locate and exploit vulnerable systems for the purpose of making those systems more secure.
pen testing, pt, hacking, ethical hacking, whitehate hacking, offensive security, red teaming 
What is the objective of the penetration testing?
Use tools and techniques used by the attackers in order to discover security vulnerabilities before the attackers do. 
What is the BAD pyramid?
The purpose of a red team is to find ways to improve the blue team, so purple teams should not be needed in an organization where the red/blue teams interaction is healthy and functioning properly. 
red attack
purple defender changes based off attack knowledge
blue defend
green builder changes based on defender knowledge
yellow build
orange builder changes based on attacker knowledge
Why are the penetration tests conducted?
-a company may want to have a stronger understanding of their security footprint.
-system policy shortcomings -network protocol weaknesses -network/software misconfigurations -software vulnerabilities 
What is the difference between penetration testing and vulnerability assessment?
-two terms often incorrectly ,interchangeably used in practice.
-vulnerability assessment : review of systems services to find potential vulnerabilities-penetration testing: finding an exploiting system vulnerabilities as proof-of-concept
What is the difference between black-box, white-box, and grey-box testing.
Black-Box Testing
Tester Knowledge: The tester has no knowledge of the internal structure, code, or implementation details of the system.
-lack knowledge of system
White-Box Testing
Tester Knowledge: The tester has full knowledge of the internal structure, code, and implementation details of the system.
-very thorough , but not completely realistic
Grey-Box Testing
Tester Knowledge: The tester has partial knowledge of the internal structure, code, or implementation details of the system.
What is the difference between ethical and unethical hackers?
-penetration testers, with proper authorization of the company, help improve the security of the company.
-unethical hackers, personal gain through extortion or other devious methods, profit, revenge, fame, etc. No authorization to conduct the attacks
โ€ขEthical vs unethical hacking, penetration testers: obtain the authorization from the organization whose systems they plan to attack unethical hackers: attack without authorization.
Know the stages of penetration testing and the importance of following a structured ap-
proach.
โ€“
Planning and Reconnaissance:
Planning: Define the scope and goals of the test, including the systems to be tested and the testing methods.
Reconnaissance: Gather information about the target, such as IP addresses, domain names, and network infrastructure, to understand how to approach the test.
Scanning:
Purpose: Identify potential entry points and vulnerabilities in the target system.
Methods: Use tools to scan for open ports, services running on those ports, and known vulnerabilities.
Gaining Access:
Purpose: Attempt to exploit identified vulnerabilities to gain unauthorized access to the system.
Techniques: Use techniques like password cracking, SQL injection, or exploiting software vulnerabilities.
Maintaining Access:
Planning and Reconnaissance:
Purpose: Ensure continued access to the compromised system to understand the potential impact of a prolonged attack.
Methods: Install backdoors or use other methods to maintain control over the system.
Analysis and Reporting:
Scanning
Purpose: Document the findings, including vulnerabilities discovered, methods used, and the level of access achieved.
Report: Provide a detailed report to the organization, highlighting the risks and recommending steps to mitigate the vulnerabilities.
Remediation:
Gaining Access
Purpose: Address and fix the identified vulnerabilities to improve the security of the system.
Action: Implement the recommended security measures from the report to protect against future attacks.
Retesting:
Maintaining Access
Purpose: Verify that the vulnerabilities have been successfully remediated.
Process: Conduct a follow-up test to ensure that the fixes are effective and no new issues have been introduced.
Importance of Following a Structured Approach
Consistency: A structured approach ensures that each stage is systematically followed, making the testing thorough and reliable.
Comprehensiveness: Following each stage helps identify and address all potential vulnerabilities, leaving no gaps in the security assessment.
Documentation: A structured method produces detailed documentation, which is crucial for understanding the security posture and for future reference.
Effectiveness: It ensures that the penetration test effectively mimics real-world attack scenarios, providing valuable insights into how an actual attacker might exploit vulnerabilities.
Risk Management: By identifying and addressing vulnerabilities, organizations can proactively manage security risks and protect their assets from potential attacks.
Example:
What is the difference between the passive and active reconnaissance?
โ€ข
Passive Reconnaissance
Definition: Gathering information about the target without directly interacting with the target system or network. The aim is to collect data without alerting the target.
Methods:
Publicly Available Information: Searching for information that is freely available on the internet, such as social media profiles, company websites, and news articles.
DNS Queries: Looking up domain registration information (WHOIS data), DNS records, and IP address ranges.
Network Traffic Analysis: Capturing and analyzing network traffic without sending packets to the target (e.g., using tools like Wireshark in a non-intrusive manner).
Search Engines: Using search engines to find information about the target, such as employee names, email addresses, and technical details.
Advantages:
Low Risk: Minimizes the chance of detection by the target because no direct interaction occurs.
Stealth: Suitable for the early stages of reconnaissance when the goal is to remain undetected.
Disadvantages:
Limited Information: May not provide as much detailed or specific information about vulnerabilities or configurations as active reconnaissance.
Active Reconnaissance
Definition: Actively engaging with the target system or network to gather information. This involves direct interaction, such as sending packets or probing the target.
Methods:
Network Scanning: Using tools like Nmap to scan for open ports, running services, and network topology.
Vulnerability Scanning: Running vulnerability scanners (e.g., Nessus, OpenVAS) to identify known weaknesses in the target systems.
Social Engineering: Directly interacting with individuals (e.g., phishing attacks) to gather information.
Probing and Enumerating: Sending specific queries or packets to the target to elicit responses that reveal information about the system (e.g., banner grabbing).
Advantages:
Detailed Information: Provides more detailed and specific information about the target's vulnerabilities, configurations, and active services.
Identification of Weaknesses: More effective in identifying exploitable vulnerabilities that can be used in subsequent attack phases.
Disadvantages:
Higher Risk: Increases the risk of detection by the target, which could alert them to the reconnaissance activity.
Potential Legal Issues: Unauthorized active reconnaissance can lead to legal repercussions if done without permission.
Summary
Passive Reconnaissance: Involves gathering information without direct interaction with the target, resulting in lower risk of detection but potentially less detailed information.
Active Reconnaissance: Involves direct interaction with the target to gather detailed information, but carries a higher risk of detection and potential legal consequences.
Both types of reconnaissance are essential in penetration testing to understand the target's environment and identify potential vulnerabilities while balancing the need for stealth and detailed information.
Be able to use the penetration testing tools discussed in class
nmap 192.168.1.1
nmap -sS -sV -O -A 192.168.1.1-sS: Perform a stealth SYN scan.
-sV: Detect service versions.
-O: Detect operating system.
-A: Perform aggressive scan (includes OS detection, version detection, script scanning, and traceroute).
submitted by HarryPudding to u/HarryPudding [link] [comments]


2024.05.16 23:48 LongJonSiIver Rumor - Deadlock. Next Valve game. Previously known as Neon Prime, Citadel.

https://twitter.com/gabefollowestatus/1791110448114188557
Deadlock. Next Valve game. Previously known as Neon Prime, Citadel. Competitive third person hero-based shooter. 6 vs 6 battling on huge map with 4 lanes. Usable abilities and items. Tower defense mechanics. Fantasy setting mixed with steampunk. Magicians, weird creatures and robots. Fast travel using floating rails, similar to Bioshock Infinite.
submitted by LongJonSiIver to LeaksAndRumors [link] [comments]


2024.05.16 23:44 TaylorGuy18 [H] Victoria 3, Generation Zero, Deus Ex: Mankind Divided, Pathfinder: Wrath of the Righteous, and 400+ more. [W] Paypal or Venmo Offers.

Trying to clear my backlog of unredeemed stuff and make some money for an upcoming trip, so looking to hopefully clear this list down some, and honestly for most titles on the list I'd be willing to take $1-3 dollars for.
Here is my SteamRep page
And SteamTrades page
And links to Previous Posts I've made since I'm not sure how to update my flair to correctly show the number of trades I've completed.
I also have the Humble Choice coupons for the DLC for Pathfinder: Wrath of the Righteous, Victoria 3, and Symphony of War: The Nephilim Saga, if anyone would be interested in paying for those as well.
ฮ”V: Rings of Saturn
112 Operator
112 Operator
112 Operator
60 Parsecs!
8Doors: Arum's Afterlife Adventure
911 Operator
911 Operator
911 Operator
A Plague Tale: Innocence
A Short Hike
A Juggler's Tale
Acceleration of SUGURI 2
Aces & Adventures
Ace of Seafood
ADOM (Ancient Domains Of Mystery)
Ai War 2
Alchemist's Castle
Aliens: Fireteam Elite
Almost There: The Platformer
Alien Spidy
Agent in Depth
Age of Wonders: Planetfall Deluxe Edition
Agents of Mayhem
Amanda the Adventurer
American Fugitive
Amnesia: Rebirth
Amnesia: Rebirth
Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
Arcade Paradise
Arcade Spirits
Armello
Atomicrops
ATOM RPG Trudograd
Automachef
Autonauts
Autonauts vs Piratebots
Aven Colony
Backbone
Banners of Ruin
Basement
Battlestar Galactica Deadlock
Beat Hazard 2
Beacon Pines
Bee Simulator
Before We Leave
Bendy and the Dark Revival
Beyond the Wire
Black Future โ€™88
Blazing Beaks
Blue Fire
Book of Demons
Boomerang Fu
Boreal Blade
BPM: BULLETS PER MINUTE
Bravery and Greed
Break Arts 2
Broken Age
Broken Age
Brothers: A Tale of Two Sons
Calico
Cattails: Wildwood Story
Catherine: Classic
Car Mechanic Simulator 2018
Children of Morta
Chivalry 2 - Epic Edition
Chess Ultra
Colt Canyon
Conan Chop Chop
Construction Simulator (2015) Deluxe Edition
Control Standard Edition
Cook, Serve, Delicious! 3?!
Coromon
Cosmic Express
Crown Trick
Crusader Kings III
Crying Suns
Cursed Castilla (Maldita Castilla EX)
Curse of the Dead Gods
Cyber Hook
Dear Esther: Landmark Edition
Dandara
Dagon: by H. P. Lovecraft - The Eldritch Box DLC
Dark Deity
Darksburg
Darksiders Genesis
Deadly Days
Death Squared
Deleveled
Descenders
Detached: Non-VR Edition
Deep Rock Galactic
Demon Turf
Destroyer: The U-Boat Hunter
Deus Ex: Mankind Divided
Diaries of a Spaceport Janitor
Dirt 5
Disco Elysium - The Final Cut
Disjunction (GOG Key)
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Drawful 2
Driftland: The Magic Revival
DUCATI - 90th Anniversary
Due Process
Duskers
Earthlock
Edge of Eternity
Edge of Eternity
Effie
Eldest Souls
ELDERBORN
ELEX
Encased: A Sci-Fi Post-Apocalyptic RPG
ENCODYA (GOG key)
Endless Space 2
Endless Space 2 Digital Deluxe Edition
Endzone - A World Apart
Europa Universalis IV
Euro Truck Simulator 2
Everhood
Evoland Legendary Edition
Exapunks
Expeditions: Rome
Expeditions: Viking
F1ยฎ 2019 Anniversary Edition
Fable Anniversary
Fahrenheit: Indigo Prophecy Remastered
Farmer's Dynasty
Farming Simulator 17
Farming Simulator '17 - Platinum Edition
Fantasy Blacksmith
Felix The Reaper
Fight'N Rage
First Class Trouble
Fling to the Finish
Friends vs Friends
Frick, Inc.
Frog Detective 1: The Haunted Island
Frog Detective 2: The Case of the Invisible Wizard
Forgive Me Father
Fort Triumph
Fury Unleashed
Fury Unleashed
GameGuru
Gamedec - Definitive Edition
GARAGE: Bad Trip
Generation Zero
Ghostrunner
Go Home Dinosaurs
Goat of Duty
Golf Gang
Golf With Your Friends + Caddy Pack + OST
Going Under
Gravel
GRIME
Grow: Song of the Evertree
Guns & Fishes
Guilty Gear X2 #Reload
Guts and Glory
Hacknet
Hack 'n' Slash
Heave Ho
Hell Let Loose
Hello Neighbor + Hello Neighbor Hide & Seek
Hell Pie
Hellblade: Senua's Sacrifice
Hero Siege Complete
Hero Siege - Cyberpunk Samurai (Class + Skin)
Hero Siege - Avenger Paladin (Class + Skin)
Hero Siege - Class - Amazon
Hero Siege - Demon Slayer Bundle + Spawn Skin (Class)
Hero Siege - Class - Shaman
Hero Siege - Class - Marauder
Hero Siege - Class - Plague Doctor
Hero Siege - Extra slots & stash space
Hero Siege - ClassShield Lancer
Hero's Hour
Heroes of Hammerwatch
Hexologic
HIVESWAP: Act 1
Hollow Knight
Hokko Life
Horizon Chase Turbo
HUMANKIND: Definitive Edition
Hyper Gunsport
I Am Fish
Immortal Redneck
Imperator: Rome Deluxe Edition
Into the Pit
Into the Breach
In Other Waters
Iris and the Giant
Iron Danger
Izmir: An Independence Simulator
John Wick Hex
Juno: New Origins
Just Cause 4 Complete Edition
Just Die Already
Katana ZERO
Kerbal Space Program
Kero Blaster
Killsquad
Kingdom Two Crowns
Lacuna โ€“ A Sci-Fi Noir Adventure
Laser League
Last Call BBS
Lawn Mowing Simulator
Legion TD 2 - Multiplayer Tower Defense
LEGO Batman 3: Beyond Gotham
Lethal League Blaze
Levelhead
LiEat
Life Is Strange 2: Complete Season
Life is Strange: True Colors
Lightmatter
Littlewood
Little Orpheus
Lust from Beyond: M Edition
Lust from Beyond - M Edition
Magicka
Main Assembly
Men of War: Assault Squad 2 - War Chest Edition
Mega Man Legacy Collection
Metro Exodus
Metro Exodus
Merchant of the Skies
Midnight Protocol
Minoria
MirrorMoon EP
Mitsurugi Kamui Hikae
Mรถbius Front โ€˜83
MOLEK-SYNTEZ
Moon Hunters
Momodora: Reverie Under The Moonlight
Monaco
Morbid: The Seven Acolytes
MORDHAU
Morkredd
Motorcycle Mechanic Simulator 2021
Mount & Blade: Warband
My Friend Pedro
Narita Boy
NARUTO TO BORUTO: SHINOBI STRIKER
NBA Playgrounds
Nebuchadnezzar
NecroWorm
Necromunda: Hired Gun
Neoverse
Neverout
NeuroVoider
Nex Machina
Nickelodeon All-Star Brawl
Niffelheim
Nimbatus - The Space Drone Constructor
Non-Stop Raiders
Oaken
OlliOlli World Rad Edition
Operation: Tango
Opus Magnum
Orbital Racer
Orbital Racer
Orwell: Ignorance is Strength
Othercide
OTXO
Overload
Overcooked! 2 + Too Many Cooks! + Surf n' Turf Pack
Out of Reach: Treasure Royale
PAC-MANโ„ข CHAMPIONSHIP EDITION 2
Panzer Paladin
Patch Quest
Pathfinder: Kingmaker - Enhanced Plus Edition
Pathfinder: Wrath of the Righteous
Pathologic 2
Partisans 1941
Party Hard
Party Hard
Path of Giants
Pawnbarian
Paw Paw Paw
PAYDAY 2
PGA Tour 2K21
PGA Tour 2K21
Planet TD
Planet Zoo
Pill Baby
Pikuniku
Pixplode
Pool Panic
Popup Dungeon
Post Void
Prodeus
Project Chemistry
Project Wingman
Project Winter
Psychonauts
Pumpkin Jack
Puss!
Purrfect Date - Visual Novel/Dating Simulator
Quadrata
Quantum Break
Radio Commander
Raiden V: Director's Cut
Railway Empire
Rebuild 3: Gangs of Deadsville
Rebel Inc: Escalation
Red Faction Guerrilla Re-Mars-tered
Relicta
Remnants of Naezith
Remnants of Naezith
Remothered: Broken Porcelain
Regular Human Basketball
Regions of Ruin
Retimed
Retrowave
Revolver 360 Re:Actor
Ring of Pain
Ring of Pain
Road 96
Roadwarden
Roarr! Jurassic Edition
Roguebook
Rollerdrome
Rover Mechanic Simulator
Rustler
Rym 9000
Say No! More
ScourgeBringer
Secret Neighbor
Seven: The Days Long Gone
Shadows: Awakening
Shady Part of Me
shapez + puzzle DLC
Shenmue III
Shing!
Shining Resonance Refrain
Shoppe Keep 2
Shotgun King: The Final Checkmate
Skullgirls 2nd Encore
Sid Meier's Civilization VI : Platinum Edition
Sigma Theory: Global Cold War
SIMULACRA + SIMULACRA 2
Size Matters
Slay the Spire
Sleeping Dogs: Definitive Edition
Slinger VR
Slipstream
Smile For Me
Sniper Ghost Warrior Contracts
Space Crew: Legendary Edition
Speed Brawl
Spirit of the Island
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated
Spyro Reignited Trilogy
Soulblight
Soulblight
Soul Searching
Soulstice
Starbound
Stick Fight
stikir
Strange Brigade
Struggling
Stygian: Reign of the Old Ones
Sunset Overdrive
Sunless Bundle (Sunless Sea + Sunless Skies)
Supraland
Super Daryl Deluxe
SUPERHOT
Super Magbot
SUPERHOT: MIND CONTROL DELETE
Superliminal
Surviving Mars
Surviving the Aftermath
Suzerain
Swag and Sorcery
S.W.I.N.E. HD Remaster
Swords and Soldiers 2 Shawarmageddon
Sword Legacy Omen
Syberia 3
SYNTHETIK: Legion Rising
Symphony of War: The Nephilim Saga
System Shock Enhanced Edition
System Shock Enhanced Edition
System Shock 2
Tabletop Playground
Telefrag VR
Temtem
Terraformers
The Amazing American Circus
The Ambassador: Fractured Timelines
The Final Station
The Forgotten City
The King's Bird
The Inner World
The Life and Suffering of Sir Brante
The Long Dark
The Red Lantern
The Occupation
The Outer Worlds: Spacerโ€™s Choice Edition
The Serpent Rogue
The Shapeshifting Detective
The Stillness of the Wind
The Suicide of Rachel Foster
The Textorcist: The Story of Ray Bibbia
The Quarry Deluxe Edition
The Uncertain: Last Quiet Day
The USB Stick Found in the Grass
This is the Police
This is the Police 2
This War of Mine
Through the Darkest of Times
Tilt Brush
TOHU
Tools Up!
Total Tank Simulator
Tooth and Tail
Toejam & Earl: Back in the Groove
Train Station Renovation
Treasure Hunter Simulator
Tropico 4
Tropico 6 - El Prez Edition
TSIOQUE
Turbo Golf Racing
Turok
Turok 2: Seeds of Evil
VVVVVV
Vagante
Valfaris
Valkyria Chronicles 4 Complete Edition
Verlet Swing
Victoria 3
Voidigo
Wandersong
Wandersong
Wargroove
Wargroove
Warhammer 40,000: Chaos Gate - Daemonhunters
Warhammer Age of Sigmar: Realms of Ruin โ€“ Ultimate Edition
Warhammer: Chaosbane
WARSAW RISING: City of Heroes
Wasteland 3
We Are Alright
We Need To Go Deeper
West of Dead
West of Dead
Where the Water Tastes Like Wine
Who Pressed Mute on Uncle Marcus?
Windjammers 2
Wingspan
Wizard of Legend
Wizard of Legend
World of Goo
Worms Revolution
Worms Rumble
Worms Rumble + Legends Pack
WRATH: Aeon of Ruin
Wrench
WWE 2K23
WWE 2K Battlegrounds
XCOM 2
XCOM 2 + XCOM 2: Reinforcement Pack and XCOM 2: Resistance Warrior Pack
XCOM: Chimera Squad
X-Morph: Defense Complete Pack
X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
Yakuza Kiwami 2
Yooka-Laylee and the Impossible Lair
Yoku's Island Express
Zombie Driver HD
Zombie Night Terror
submitted by TaylorGuy18 to SteamGameSwap [link] [comments]


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