Jumpers for goalposts 2 losung

Jumpers for goalposts

2017.03.15 23:54 Razzor_ Jumpers for goalposts

Bags not in goal
[link]


2014.12.17 18:46 government_shill Top. Minds.

"I think the problem Digg had is that it was a company that was built to be a company, and you could feel it in the product. The way you could criticize Reddit is that we weren't a company – we were all heart and no head for a long time. So I think it'd be really hard for me and for the team to kill Reddit in that way." --Steve Huffman, CEO of Reddit, April 2023
[link]


2015.12.19 15:47 CoastalXP Georgia Sea Islands Saltwater Fishing and Hunting Reddit

We are coastal salt water fishermen, shrimpers, crabbers, boat captains, divers, surfers, jetty jumper’s, kayakers, beachcombers, spear fishermen, etc. We know the saltwater fishing lifestyle and it is what we do. We will discuss all creatures of the sea and the harvest of the seafood. And all manor of vessel that sail the wind and waves. If you are destined to be a crew member of CoastalXP then you need be of salt; all we do here is in the kingdom of Neptune. - Poseidon
[link]


2024.05.19 08:00 GwenLury AITAH for Helping my "room mates" dog thrive?

A year and half ago one of my sons childhood friends was in a very difficult situation. She had two teenage children, a dog, two cats and had no where to go. I'll refer to her has Sheila. I'm “retired” while my husband says he's retired ( but never stopped) and we have grandkids; when my son was complaining about how he wished he had space for this friend ...I volunteered. We had the extra rooms for her and the kids, we also had the acreage for additional animals except for the cats. My husband is deathly allergic to cats. Regardless, I talked to my husband, and we then offered her the extra rooms for free. So long as Sheila finds someplace else for the cats. She agreed and she was very appreciative while also being honest with us. She has an autoimmune disease (JRA) and the youngest is autistic while her oldest is trans; she’s a chef at heart and we're retired so she'll take care of the meals. As she already had a job to work from home, those checks would go into savings.
We had a few weeks of near daily talks hashing out how this would work. I'll give the highpoints but these were the general rules:
Her rent is paid via meals. Her children do chores as they’re capable of doing them (cleaning their bathroom, vacuuming, dishes, keeping their room clean, and helping my husband to maintain the main lawn [which is maybe 1000sf] and help as requested with the farm.) She had 1 year to save up for a place of her own. To be rediscussed every 6 months.
We’ve had 3 discussions since, and no she doesn't have the money to move out in this economy. Most of this is due to the 3 hospitalizations through no fault of her own (and the way the economy keeps raw dogging everyone who doesn't have a 6 digit bank account)...we are fine with her and her kids being here. I managed to help the autistic one get into general Ed and he's on his way to graduating. I'm so extremely proud of him, he entered my house as creature who did everything he could to make himself small and acceptable to everyone else. Today, me and him can argue about moral ideologies in an heated manner and after the cool down still wants to sit with me while I watch my brain watch TV. Just the fact that he’s willing to be vocal is my pride in him; he's worked hard to get here and I'm so happy for him. I'll answer questions about that relationship if needed as I'm rambling.
After 3 months of Sheila being here I cook all the meals. She in effort at the start but now after a year and half, I'm do all the meals myself. In the times where I just can't my husband does. I think the last meal she put into this house was for the day after new years which was warming up left overs. Which is what's contributing to my attrition and may make the asshole.
My AITA is about her damn dog. I told Sheila not to give her dog a specific food. Bunny is now older and I just burried my baby boy at 20 years; 7 years after the vet said he'd live a month, I went psycho on his diet and kept him going happy and energetic for 7 years. Sheila has been fine in letting me control the animals diets. And I have become a but of a Nazi; there are some foods that a dog can have young that they can't have when they're older. Garlic is one of them. Bunny is now 7 years, I nevere let her have garlic. Sheila dropped some garlic pita chips into the flow tonight and called Bunny to eat them to clean it up. I screamed
It's a great Dane and Belgium Malinos mix and was 5 years old when I first met it. It's father was a Great Dane and the mother a Malnous-(I'm not spelling it right but I cannot get autocorrect to make it correct)-a bug lazy giant mixed with a hyper working dog. It's friggin neurotic. The first day I met it it jumped up into my face and broke my nose. To be honest she warned me it was a jumper and I didn't respect that warning.
I don't want to be disrespectful but...I broke that dog of jumping in a month of it being in my house. Not because I'd make it negative, but because I’d say no and crowd her her immediately and when she greeted people without jumping I'd get excited and give treats. As my son says, “It's the smartest dumb dog I've ever met.” It is extremely intelligent but...I feel bad for saying this-Sheila has only ever had cats. She doesn't give it direction or jobs beyond sleeping with her. When it doesn't have a job it is loud and destructive, giving itself guidance that it wants from Sheila.
In the first 6 months it destroyed our back yard fence every time Sheila left the property. I feel the behavior is because she's trained it to be by her side at all times. When she wasn't near, the Dog (named Bunny) didn't know what to do with herself and attacked the fence to try to find her. I've managed to get the dog contained, compliant, and sweet.....when Sheila is not around. If she wasn't so big I'd make her my own.
I know there are two sides of a story and I will try to account for Sheila’s but I am going to advocate for my side.
This dog entered my house barking, jumping, chewing, and spazzing as a puppy would but was actually 5 years old. Shiela just told me Bunny is now 8 years old. As long as Sheila is not around Bunny is calm, response, nondestructive, she has jobs in the house (specifically to chase squirrels out of the garden) until Sheila returns and then no matter what is going on Bunny will scream and cry to get close to Sheila.
Sheila works from home and it's generally fine except for the times when Sheila chooses that Bunny should be outside (arbitrarily). I have to deal with Bunny crying and screaming: Sheila is inside, Bunny is out, I think Bunny is neurotic because she knows Sheila is home and that her job is to be BY Sheila. Sheila’s response to this is to either ignore, scream at her, or give treats-but leave bunny outside while Sheila returns to work. Sheila is very talented at focusing on work regardless of what's going on out side. While Bunny is loosing her mind to get close to Sheila, Sheila doesn't doesn't notice unless I interrupt.
The whole goal of Sheila working is for her to save enough to get a house. I'm committed to this, so I've taken over Bunny during work hours which means two of three meals I feed Bunny. I've been feeding bunny for past year while Sheila works.
Today is apart of a two week vacation Sheila has taken for her oldest graduation. Sheila made food for bunny with Garlic in it. I saw it, and I told Sheila that Bunny is too old to have anything with garlic in it as Bunny is now 7 years old (70 years old in human years, they don't deal with toxins like they used to). Sheila got very upset with me and was very verbal that Bunny was not my dog and I had no voice it what bunny ate.
I feel that Sheila has only said this because I have spent so much time in the last year working with her dog, correcting Bunny to get positive behaviors. This summer Bunny has become very nervous about the new automatic sprinklera we have and I've been the one working Bunny through the fear she has darn near sun up to sun down.
Let me be clear, I'm only doing this now because Sheila simply removes bunny from the yard when the sprinklers start, while I have been sitting in the patio (that the sprinklers don't touch) and been trying to get her comfortable with them. They are new and scary for a dog-Sheila is too busy on the computer to work Bunny through her fears so I'm doing it.
When I work through the day with Bunny, by the afternoon timer that sets the sprinklers off Bunny is having a blast chasing and jumping through the sprinklers.
I'm a bit PO’d at Sheila's outrage and need to assert control over Bunny when I said the dog couldn't have garlic any more. I've shared my house for a year an half with 3 people and dog who all seem to have some sort of behavioral issues. I've exterted control where I can with Bunny to have nice days with own my home with her, her children, and her animals. But Bunny is Sheila's dog so....I don't have a voice.
Please don't placate or disparage; AITA and how do I move through this? It's not my dog, they’re not “famil”y, but I honestly want to continue to help all of them. Including Bunny. I need to find a way to get Sheila on board; she doesn't seem to have the time or patience for Bunny beyond bedtime.
P.S. knowing how reddit commentors can go: I don't argue structure or consequences in regards to her children and I've adapted as Sheila has requested. She simply doesn't have any structure for Bunny, while she enjoys the consequences my structure on Bunny.....she now seems to resent that. As it's only resently she's been putting her foot down about Bunny.
While I'm of the mindset: Bunny is her very first dog, her words, she had only had cats before hand. Sheila did pick a mixed breed but...my god did she pick an unpredictable mix. I've adapted as much as I can to help this dog find calm and connectedness. I love Bunny and I've spent so long working on her poor behaviors, editing her diet, giving her a job and a space that belongs to her inside and outside the house. I just want Bunny to live as long and happy as possible but feel if I put my foot down, I'm the asshole.
Mind the Autocorrect. I've re-read 3 times now and still find crappy misspelling and worse grammar as I've only used Reddit on mobile and make a mash of it every time I do. My apologies.
Edit: I'm sorry, I wrote this while having an argument with Sheila. Bunny is 7-8 years old per Sheila just a it ago; she's unsure of the digs age and has only guessed when talking about Bunny. Sheila said she thinks Bunny was 1 to 2 years old when she got her. My jumping in ages of 7 to 8 to 7 is just me being inaccurate as me and Sheila yell at each other and me typing In here in the lulls.
This is a very active argument. That does NOT end in be evicting them.
submitted by GwenLury to AITAH [link] [comments]


2024.05.19 06:40 Michael_Crichton Notes to help be a better teammate in No Squad Rec part 2

Link to Part 1: https://www.reddit.com/NBA2k/s/gZ8jukq7Lo
Here are some tips and notes in order to be a better teammate in No Squad Rec:
  1. If your teammate has some constructive criticism, don’t take it necessarily as an offense or with ill intent. If your teammate tells you to drop from the wing to the corner, responding with “don’t tell me how to fucking play” is not the appropriate response. Getting hostile immediately improves nothing and leads to toxicity. If you disagree with their comment, then explain why you think an alternative is a better strategy. Let’s not jump to toxicity immediately, and maybe there is a bit of constructive advice out there.
  2. If you don’t know your jumpshot, or you clearly shoot 21% from three, the Rec is not where you go to “practice your new jumper”. Please don’t use our valuable shot attempts for you to go 1/8.
  3. If you’re not gonna defend your matchup, please, just quit. We will happily take the AI. This is even more egregious when some players try to score to makeup for their defensive deficiencies. You have 18 pts, great, but your matchup has 36 pts and we’re down 16 pts. I don’t care what you score if your matchup is out scoring you because you’re choosing not to defend or you are simply a poor defender. Leave early and give us a chance to win. Leaving in the 4th qtr when we’re down 17 pts with 3 mins is asinine. You’ve created an insurmountable hole to dig out of with no time left.
  4. If your matchup is smothering the pass, be extra careful when inbounding the ball. As the PG, I will always try to align myself for a safe pass but that isn’t always possible and I have to get on the mic to tell the SG to come down and provide a 2nd option for the center. SGs should note this and come into the backcourt. For centers, don’t just spam pass and create a turnover. PG’s, give your bigs a safe option when possible.
  5. When there is a sideline inbound, PLEASE, I don’t need 4 people on the strong side of the ball bringing 4 defenders able to pick off the inbound. Space the floor and let the PG get the inbound. Stop all coming to the inbound. You’re just crowding the pass and not allowing any dribbling if the catch even makes it through.
  6. Bigs, please hedge the screen for your guards. Immediately when I see a big hedge a screen I know I’m working with someone above intelligence. When I see a big sitting in the paint while I’m being rocked by a Paint Beast with Hall of Fame brick wall and sending me to the floor while my matchup launches a wide open 3 is defeating. Also, for those on the wings, if you see the guard coming off the screen, you should be rotating to put a hand up and then recovering back to your matchup. A big responding with “I’m protecting the paint, y’all guard the 3s” is talking insanity. I can’t teleport through YOUR matchups screens. You’re putting me in a 2-on-1 situation on the perimeter and then looking at me for why the PG just went 4/4 from three. It’s because you’re building a camp site 🏕️ in the paint and ignoring the perimeter.
  7. For the love of God, stop holding shoot when you’re cutting to the basket. Often times I will throw an alley-oop because it may be the safer option, I’m throwing it over the lock, etc. Learn how to time oops. If you don’t know, just tap shoot just as the ball is touching, or about to touch, your hand. The most important aspect is players need to STOP holding shoot cutting to the basket. Also, things can change and a shot blocker rotates and because you’re still holding shoot you go up and get your shot tossed. Also, I’ve been on complete fast breaks with a teammate with no defender in sight and my teammate, holding shoot, gives me a turnover because of their poor habit. Stop this habit.
  8. Stop jumping. Some of you don’t know how to properly defend and just spam block. Good defense is a smothered contested shot, not a block that will put you out of position on a pump fake. Put your hands up and let them miss and snag the board. Jumping is just bailing them out with a wide open finish or sending them to the line. STAY DOWN. There are cases when going for the block is 💯 the correct move but most players don’t seem to know and so I’d rather have a teammate stay down. You’ll learn the proper instances when to block with time, such as help defender for a teammate, chase down, etc.
  9. The ball moves faster than the defender. Make the defense constantly have to rotate and the ball will find the open man and the defense will make a mistake. Don’t receive the ball and immediately go into an isolation dribble, first assess if your teammate is cutting and is open or the corner defender is gapping your teammate for an easy corner 3.
  10. Please, please hit your centers for jump shots. If you’re center makes two threes (2/2), there center has no choice but to come out of the paint and now the paint is sweeter than Hersheys for the rest of the other 4 teammates. Do NOT ignore your centers. Many of them can shoot better than y’all. My favorite plays in the 1st qtr are to attack the rim, suck in the centers defensively and give my centers wide open jump shots. Once their jump shot is wet and going down, for the next 3 quarters we’re getting wide open lanes to the basket.
I hope this helps make some players better teammates and some of this may seem “simple” to some of you, but if you’ve played any significant time in No Squad Rec you’ll know much of this is not common.
submitted by Michael_Crichton to NBA2k [link] [comments]


2024.05.19 04:01 altocumulo Fashivly

I recently signed up for the online styling service "Fashivly" and just received my look book last week. I thought I'd put a review here for anyone who is interested or considering going with the service (especially from an Australian consumer) because I found it quite hard to find reviews (and non-sponsored reviews) when I was trying to decide whether to go for it.
For those that don't know it, Fashivly is an online styling service. You fill in a pretty comprehensive questionnaire about your style, what you need help with, your budget, style inspiration & share Pinterest boards, and then they come up with 10 (or 5) looks for you with shopping links to the stores for purchase (if you want). It costs $230 for 10 looks, but if you book a few months in advance it is cheaper.
I was initially interested in it because I have a good sense of my own style and what I do and don't like, but I HATE shopping, so I want help finding the specific items I wanted. I was (am) also just in a bit of a rut style-wise after changing sizes and no longer fitting many of my clothes, and was open to a fresh perspective. I liked the sound of the service because I'd heard on TikTok and online reviews that they can incorporate favourite items you already own and can also link second-hand, vintage & resell items (both of these turned out to not be true, more on that below).
When my look book first arrived I was pretty disappointed. There were 3 out of the 10 looks that were just not my style at all, and I felt like the other looks were really basic and outfits I already put together myself pretty easily.
The best part was probably the selection of pants they pulled - I was introduced to some new brands and they found the cuts that I like, but don't know what to look for when online shopping (but I haven't ordered / tried them on yet). There were a couple of pieces that I really liked, and might buy (a cardigan, a pair of trousers, a tee). I asked for a going out look, and that was probably my favourite look (and the one that felt like the most "help" with styling something I wouldn't have done myself). You select what kind of looks you want (work, work from home, going out, casual etc), and maybe I should have just asked for going out looks and one other category, so I got more of what would have been helpful.
Some of the accessories chosen (1 shoes, 2 bags, all the earrings) were very generic & basic, like not much thought had been put into the choices. I'd said that I wear a lot of hats and caps, and none of the looks including these. I also said I wanted lots of shoe ideas, and only 3 options were provided. I also said I don't like synthetic fibres close to my skin (tops and jumpers), and all but one of the knitwear provided were predominantly synthetic fibres, and all the blazers were high percentage polyester blend.
I provided links to 3 items I already own that I wanted incorporated into my looks, but none were included. I did ask for brands that are more sustainable and ethical, and they did an okay job at that, but none of the suggested shopping links were to re-sale sites. I said no fast-fashion brands but they included a few pieces from Mango and Zara. I also was really specific that I was in Australia and preferred Australian brands or brands with stores here, but the only Australian brand they used was Dissh (maybe this was a bit of an ask?). The email said there would be "several" additional pieces at the end to extend the look, but there were only two (and one was just the same jumper as in one of the looks, but in a different colour).
So all in all, I probably won't be using the service again, and wouldn't really recommend it, especially for those wanting Australian brands / brands available in Australia, or vintage/second-hand options.
It would probably be most useful if you don't mind shopping at international & fast fashions brands (because the company would already be familiar with them) or want ideas for looks for a specific event (like a wedding guest), or when first starting a corporate job for example.
I'll probably look into getting a proper in-person stylist so if anyone has good recommendations feel free to pop them in the comments (I know it's been asked before). I hope this review is useful to anyone considering whether to use the service :-)
submitted by altocumulo to AusFemaleFashion [link] [comments]


2024.05.19 03:57 Pegleg105 What coax do you think I should get.

I’m at a temporary location in my travel trailer. Looks like things are going to line up and in a year and a half I will be on another part of the property at the highest point in the middle of a hay field. Right now all of my coax except for a couple of 10 foot pieces and 5 or six short jumpers. They are all mix matched. I had a friend that help install radios and accessories in police cars, fire trucks and ambulances. I used scrap from jobs for all my jumpers. I still have a decent amount that I have used only for field days, exercises and activations. It has not seen much use and has never been in the rain, etc…
I need suggestions on the following items:
  1. I will have a short tower between 30-50 feet, I have been lucky so far and found good sections of Rohan 25. I think I one section away from making it to between 40-50. I have some stand off brackets that I made to reuse on the tower for running dipoles. Will probably have three at the most. Tower will be between 50 and a 100 feet from my new shop/home.
  2. I will have a jpole on the side for 2m repeaters and a vertical or a 10 meter dipole for my beacon.
  3. I will have a try band beam eventually on to that does 6m, 2m and 440. I do SSB on 2 meters. I just haven’t in the last couple of years since I did not have the beam back up.
I have all of the above that will need coax run to the house. There will be a break in it at the base of the tower for lighting arrestors.
Once at the building I will a window pass thru like MFJ sells to get every thing going in on the outside.
  1. I will need coax for the inside, I might need a couple 5-10 feet runs. I will also need probable 5 or 6 really short jumpers.
  2. I was also thing what coax I should really be using for my portable setups, like when I go camping in the spring and all summer long. I don’t know maybe a 50 foot run and a 100 foot run. And 2 short jumpers.
Also I would like to a like to bury or if I have to run it in pipe and use an electrical service weather head that will keep the water out etc… we did a job at a location and used a weather head, I guess that’s what it’s called.
I don’t want to break my piggy bank open but I know I need good coax. It would not really be that big a deal if I had the tower right by the shop. But then I would not be able to haves as many antennas or possibilities of future antennas.
I want to do it right but at the same time not to go into debt doing it. I am ready to start picking up some of the stuff I need to buy a little at a time so when the time comes I will have everything.
Thank you for your help. 73
Please let me know what you think or would do yourself. I got overwhelmed earlier when I was trying to compare and read and sorta try to price. I was hoping that by messaging here I could yet a few ideals and go from there.
submitted by Pegleg105 to amateurradio [link] [comments]


2024.05.19 03:27 waterjeff May 19, 2024

May 19, 2024 submitted by waterjeff to u/waterjeff [link] [comments]


2024.05.19 02:14 FS-805 Can't get USB Host Shield working

Hi, I have an Arduino project where I need to use a hot shield and USB thumb drive to store data for a project. However, I can't get the hot shield to recognize the 500MB USB stick. I've run the board_qc sketch and a several other ChatGPT generated diagnostic scripts, and they all seem to verify that the Arduino recognizes the hot shield, but the hot shield does not recognize that a USB stick is present. Anyone else have this problem or a solution? Below is what I've tried so far with my hardware.
Board: Arduino Mega 2560 Hot Shield: https://www.amazon.com/Compatible-Arduino-Support-Android-Function/dp/B08PNVKKBH/ref=asc_df_B08PNVKKBH/?tag=hyprod-20&linkCode=df0&hvadid=658309442831&hvpos=&hvnetw=g&hvrand=6956351916862844173&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9061275&hvtargid=pla-2067274877257&mcid=f46134d3d76737518be20c02c39738cb&th=1
Setup: - I soldered the 5V jumper for the USB port - I soldered the 5V and 3.3V jumper pins on the side. - Installed the hot shield 2.0 library that I found in the Arduino IDE
Troubleshooting So Far: - Checked the power on the USB and I'm getting 5V. - Checked for damage or bad pins on the hot shield. All looks good. - Formatted the USB on my comp as FAT32. - Tried other devices on the hot shield that are known to work and those don't seem to register either. - My Arduino mega works for other purposes, so I don't think it's fried.
Stumped....
submitted by FS-805 to arduino [link] [comments]


2024.05.19 00:56 VitaminCringe [USA-WA] [H] Nintendo Switch, DS, N64 Consoles, Games, Accessories / Amiibo [W] PayPal (or Venmo)

Pictures
If you see anything you like or have questions let me know. PLEASE ask for more details and pics, especially for higher priced or rarer items!
If shipped, will give a basic quote on shipping (min. $4) EVERYTHING will be insured. Prices based on pricecharting. May take offers on certain items or for bundles.
/
-SWITCH CONSOLES + ACCESSORIES
2x Switch carrying case = 4ea.
Big switch set carrying case + usb adapters = 15
Switch charger = 12
3x standard dock + hdmi = 25ea. (or 35 with charger)
* V1 unpatched switch tablet only = 150
/
-SWITCH CONTROLLERS + ACCESSORIES
2x 3rd party joycon grip (not pictured) = 4ea.
Red blue scuffed/drifting joycon pair + free grip = 32
Gray joycon pair + free grip = 40
/
-SWITCH GAMES
Warioware get it together [CIB] = 24
Kirby star allies [CIB] = 30
Luigis mansion 3 [CIB] = 33
Metal gear solid master collection vol.1 [CIB] = 35
Mario vs donkey kong [SEALED] = 40
Pokemon mystery dungeon rescue team dx [CIB] = 40
Hogwarts legacy [SEALED] = 45
Mlb the show 24 [SEALED] = 45
/
-AMIIBO
Emmi [Metroid] [Loose] = 3
Luigi [Smash] [Loose] = 9
Inkling boy blue [Splatoon] [Loose] = 10
Inkling girl orange [Splatoon] [Loose] = 11
Inkling squid green [Splatoon] [Loose] = 14
Mario [Mario] [Loose] = 14
Link archer [Zelda] [Loose/detached bow] = 15
Link tears of the kingdom [Zelda] [NIB] = 17
Guardian [Zelda] [Loose] = 20
Dark turbo charge donkey kong [Skylanders] [Loose] = 29
Link twilight princess [Zelda] [NIB] = 30
/
-N64
Midway's greatest arcade hits vol 1 [Loose] = 10
Army men air combat [Loose] = 13
Wave race [Loose] = 14
Space invaders [Loose] = 15
007 Goldeneye [Loose] = 23
Pokemon stadium [Loose] = 26
Charlie blasts [Loose] = 30
Mario kart 64 player's choice [Loose] = 47
* Nintendo 64 system + controllers + cords + jumper pak = 80
/
-DS
Steel diver [Cib] = 4
Asphalt 3D [Loose] = 4
Lego avengers [Game/case] = 4
Lego batman 2 [Cib] = 4
Star wars clone wars jedi alliance [Loose] = 4
Lego the force awakens [Game/case] = 4
Frozen olafs quest [Loose] = 4
Indiana jones and the staff of kings [Loose] = 4
2x Lego star wars complete saga [Loose] = 5ea.
Call of duty world at war [Loose] = 6
Lego harry potter years 1-4 [Loose] = 6
Madden football [Loose] = 8
Mario vs donkey kong miniland mayhem [Loose= 8
Madden football [Game/case] = 9
Worms open warfare [CIB] = 9
Mario maker 3ds [Game/case] = 9
Epic mickey power of illusion [Loose] = 9
Mario party island tour [Loose] = 10
Pacman party 3d [Loose] = 10
Orcs and elves [Loose] = 11
Smash bros 3ds [CIB] = 11
Sonic classic collection (no label) [Loose] = 11
Sonic generations [Loose] = 11
Mario 3d land [Loose] = 12
Mario kart ds (no label) [Loose] = 13
Mario hoops 3 on 3 [Loose] = 15
New super mario bros [Loose] = 15
Mario party ds [Loose] = 15
Pokemon sun [Loose] = 15
Zelda link between worlds [Loose] = 17
Zelda ocarina of time 3d [Loose] = 17
Winx club quest for the codex [Loose] = 18
Mario sonic rio 2016 [Game/case] = 18
Mario 64 ds [Loose] = 19
Pokemon x [Loose] = 27
* Black ds lite (no charger) = 38
* Orange dsi (no charger or stylus) = 75
* Aqua blue and black 3ds (no stylus, no thumbpad cover) = 100
* Galaxy new 3ds xl + case + charger = 210
submitted by VitaminCringe to GameSale [link] [comments]


2024.05.18 23:16 mthw704 (SELLING) BIG LIST OF 4K/HD/SD CODES. Wide variety of movies to choose from & a great $2 list. Over 5,000 transactions.

The Big List

Prices are firm. Please only redeem the portion of a code you are paying for. All codes are for immediate redemption. All Disney & Sony codes include points unless otherwise noted. As of 4/01/2024 all Google Play options have been removed from Disney codes.
I accept Cashapp, Venmo, Zelle & PayPal F&F without any notes. Comment & pm if interested. Thanks!

🦝

MISC

Batwoman season 1 HD [2019] $6 (Vudu)
Supergirl season 5 HD $6 (Vudu)
X-Men Trilogy HD [X-Men, X2 & The Last Stand] $8 (MA)

🦝

$5 4K UHD

Blackkklansman (MA)
John Wick 1-3 (iTunes)

🦝

$4 4K UHD

Big Lebowski, The (iTunes/ports)
Black Panther (MA + 200 points)
Captain Marvel (MA + 200 points)
Despicable Me [2010] (iTunes/ports)
Dredd (Vudu)
Expendables 4 (Vudu or iTunes)
Frozen 2 [2019] (MA + 200 points)
Gone Girl [2014] (iTunes/ports)
Guardians Of The Galaxy [2014] (MA + 200 points)
Halloween [2018] (MA)
Jungleland [2020] (iTunes)
Maleficent: Mistress Of Evil (MA + 200 points)
Scream [2022] (Vudu or iTunes)
Silent Night [2023] (Vudu or iTunes)
Sonic The Hedgehog 2 (Vudu or iTunes)
Tangled [2010] (iTunes/ports + 150 points)
Titanic [1997] (iTunes)

🦝

$5 HD

Adventures Of Ichabod & Mr. Toad, The [1949] (MA + 150 points)
Banshee season 2 (iTunes)
Fear The Walking Dead season 2 (Vudu)
Fear The Walking Dead season 4 (Vudu)
Fear The Walking Dead season 5 (Vudu)
Fear The Walking Dead season 6 (Vudu)
Fear The Walking Dead season 7 (Vudu) ALL SEASONS PENDING
Five Nights At Freddy's [2023] (MA)
Groundhog Day [1993] + Stripes [1981] double feature (MA)
Hunchback Of Notre Dame, The [1996] (MA + 150 points)
Hunchback Of Notre Dame 2, The [2002] (MA + 150 points)
Lady & The Tramp II: Scamps Adventure [2001] (MA + 150 points)
Marvels, The [2023] (MA + 150 points)
Rob Zombie Trilogy [House Of 1,000 Corpses, The Devil's Rejects [Unrated] & 3 From Hell [Unrated] (MA)
Silent Night, Deadly Night 3,4 & 5 (Vudu)
Veep season 5 (iTunes)
Veep season 6 (iTunes)

🦝

$4 HD

300 Spartans, The (MA)
Barbie [2023] (MA)
BFG, The [2016] (MA + 150 points)
Color Purple, The [2023] (MA)
Fox & The Hound 2, The [2006] (MA + 150 points)
Lady & The Tramp [1955] (MA + 150 points)
Ruby Gillman: Teenage Kraken [2023] (MA)

🦝

$3 Movies

$3 4K UHD

Aladdin [2019] (iTunes/ports + 150 points)
Angel Has Fallen (Vudu or iTunes)
Baywatch (Vudu)
Birth Of A Nation, The (iTunes/ports) PENDING
Bourne Identity, The [2002] (iTunes/ports)
Cabin In The Woods, The (Vudu)
Doctor Strange (iTunes/ports + 150 points)
Frozen 2 [2019] (iTunes/ports + 150 points)
Guardians Of The Galaxy [2014] (iTunes/ports + 150 points)
Interstellar (iTunes)
Logan Lucky [2017] (iTunes/ports)
Moana (iTunes/ports + 150 points)
mother! [2017] (iTunes)
Prometheus [2012] (iTunes/ports)
Robin Hood [2018] (Vudu)
Sicario (Vudu)
Spy Who Dumped Me, The (Vudu or iTunes)
Star Wars: The Last Jedi (MA + 200 points)
Thor: The Dark World (iTunes/ports + 150 points)
Top Gun (iTunes)

🦝

$3 HD

Avatar: The Way Of Water (MA + 150 points)
Baby Driver [2017] (MA + Sony points)
Best Exotic Marigold Hotel, The (MA or Google Play/ports)
Birds Of Prey [2020] (MA)
Bloodshot [2020] (MA + Sony points)
Bridge Of Spies [2015] (MA + 150 points)
Call Me By Your Name (MA + Sony points)
Candyman: Day Of The Dead (Vudu or Google Play)
Cats & Dogs 3: Paws Unite (MA)
Desperation Road [2023 (Vudu HD or iTunes 4K)
Disneynature: Bears [2014] (MA + 150 points)
Divergent Series Trilogy, The [Divergent, Insurgent & Allegiant] (Vudu or Google Play)
Equalizer 3, The [2023] (MA + Sony points) PENDING
Exorcist: Believer, The [2023] (MA)
Fast X [2023] (MA + Universal Rewards points)
Fruitvale Station (Vudu)
Glass [2019] (MA)
Goosebumps [2018] (MA + Sony points)
Grand Budapest Hotel, The (MA or Google Play/ports)
Grown Ups 2 (MA + Sony points)
Halloween Kills [2021] (MA)
Hocus Pocus (MA + 150 points/no iTunes option)
Holmes & Watson [2018] (MA + Sony points)
Hundred Foot Journey, The [2014] (MA + 150 points)
Into The Woods [2014] (MA + 150 points)
Kill Bill: Vol. 1 (Vudu)
Killing Gunther (Vudu)
Lion King, The [1994] (MA + 150 points)
Little House On The Prairie season 5 (Vudu)
Midsommar [A24] (Vudu or Google Play)
Mindcage (Vudu or iTunes)
Money Monster [2016] (MA + Sony points)
Nurse Jackie season 7 (Vudu)
Orange Is The New Black season 1 (Vudu)
Percy Jackson: Sea of Monsters (iTunes/ports)
Pete's Dragon [2016] (MA + 150 points)
Planes: Fire & Rescue [2014] (MA + 150 points)
Pride + Prejudice + Zombies [2016] (MA + Sony points)
Public Enemies [2009] (MA or iTunes/ports)
Punisher, The [2004] (Vudu or Google Play)
Queen Of Katwe [2016] (MA + 150 points)
Robin Hood [1973] (MA + 150 points)
Scoob! [2020] (MA)
Secret Life Of Pets 2, The [2019] (MA)
Snow White & The Seven Dwarfs [1937] (MA + 150 points)
Spider-Man: Into The Spiderverse (MA + Sony points)
Secret: Dare To Dream, The (Vudu, iTunes or Google Play)
Super Mario Bros. Movie, The [2023] (MA)
Tyler Perry's Diary Of A Mad Black Woman [2005] (Vudu)
Tyler Perry's Madea Goes To Jail (Vudu or Google Play)
Us [2019] (MA)
Vanishing, The [2019] (Vudu or Google Play)
Venture Bros: Radiant Is The Blood Of The Baboon Heart [2023] (MA)
Walking Dead season 9, The (Vudu or Google Play)
Walking Dead season 10, The (Vudu or Google Play)
Way Way Back, The [2013] (MA or Google Play/ports)
Whiplash [2014] (MA + Sony points)

🦝

$2 Codes

💲2 HD

13 Hours: The Secret Soldiers Of Benghazi (iTunes 4K)
2 Guns [2013] (iTunes/ports 4K) PENDING
31 [2016] (Vudu)
3 From Hell [Unrated] (Vudu 4K or iTunes 4K)
About Last Night [2014] (MA + Sony points)
Abraham Lincoln: Vampire Hunter (MA)
Action Point [2018] (iTunes 4K)
Admission [2013] (iTunes/ports)
Adventures Of Tintin, The (Vudu or iTunes)
After Earth [2013] (MA + Sony points)
Age Of Adaline, The (Vudu, iTunes or Google Play)
Alien Covenant (iTunes/ports 4K or HD MA/GP)
Allied [2016] (iTunes 4K or Vudu HD)
Aloha [2015] (MA + Sony points)
Alpha [2018] (MA + Sony points)
Alpha & Omega 2: A Howl-lday Adventure (Vudu)
Alvin & The Chipmunks: The Road Chip (iTunes/ports 4K or HD MA)
American Girl: Isabelle Dances Into The Spotlight (MA)
American Hustle [2013] (MA + Sony points)
American Reunion [Unrated] (MA or iTunes/ports)
Anchorman 2: The Legend Continues (Vudu or iTunes)
Annie [2014] (MA + Sony points)
Arrival [2016] (Vudu)
Art Of Self-Defense, The [2019] (MA)
Assassin's Creed (iTunes/ports 4K or HD MA)
Atomic Blonde (MA)
Avengers: Infinity War (MA + 150 points/no iTunes option)
Battleship [2012] (iTunes/ports 4K)
Baywatch (iTunes 4K)
Beauty & The Beast [2017] (MA + 150 points/iTunes option is expired)
Beguiled, The [2017] (MA or iTunes/ports)
Beirut [2018] (MA)
Ben-Hur [2016] (Vudu)
Best Man Holiday, The [2013] (MA or iTunes/ports)
Blackhat [2015] (iTunes/ports)
Black Panther [2018] (MA + 150 points/no iTunes option)
Bohemian Rhapsody (MA or Google Play/ports)
Book Club [2018] (iTunes 4K)
Boss Baby, The [2017] (MA)
Bourne Legacy, The (iTunes/ports 4K)
Boy, The [2016] (MA or iTunes/ports)
Boyhood [2014] (iTunes)
Boy Next Door, The [2015] (iTunes/ports)
Breakthrough [2019] (MA or Google Play/ports)
Bridesmaids [Theatrical] (iTunes/ports)
Broken City [2013] (MA)
Bumblebee (iTunes 4K or Vudu HD)
Cabin In The Woods, The (Vudu/GP HD or iTunes 4K)
Captain America: Civil War (MA only/no points or iTunes option)
Captain Phillips [2013] (MA + Sony points)
Captain Underpants: The First Epic Movie (MA)
Case For Christ, The [2017] (MA)
Choice, The [2016] (Vudu or iTunes)
Company Of Heroes [2013] (MA)
Contraband (iTunes/ports)
Cowboys & Aliens [Theatrical] (iTunes/ports) PENDING
Curse Of Chucky [2013] [Unrated] (MA or iTunes/ports)
Daddy's Home (iTunes 4K)
Dark Tower, The [2017] (MA + Sony points)
Dead Again In Tombstone [2017] (MA)
Dead In Tombstone [Unrated] (MA or iTunes/ports)
Dead Man Down [2013] (MA)
Deepwater Horizon (iTunes 4K or Vudu/GP HD)
Despicable Me 2 (iTunes/ports 4K)
Despicable Me 3 (iTunes/ports 4K or HD MA)
Devil's Due [2014] (MA or Google Play/ports)
Diary Of A Wimpy Kid: Dog Days (MA, iTunes or Google Play/ports)
Diary Of A Wimpy Kid: The Long Haul (MA, iTunes or Google Play/ports)
Django Unchained (Vudu)
Downsizing (iTunes 4K)
Downton Abbey [2019] (MA)
Dracula Untold (iTunes/ports 4K)
Dragonheart 3: The Sorcerer's Curse (iTunes/ports)
Dredd [2012] (Vudu)
Dr. Seuss’ How The Grinch Stole Christmas [2000] (MA)
Duff, The (iTunes or Google Play)
Emoji Movie, The [2017] (MA + Sony points)
Ender's Game (iTunes 4K or Vudu/GP HD)
Epic [2013] (MA)
Equalizer, The [2014] (MA + Sony points)
Equalizer 2, The (MA + Sony points)
Escape From Planet Earth (Vudu)
Everest [2015] (iTunes/ports 4K)
Ex Machina (Vudu)
Exodus: Gods & Kings (iTunes/ports 4K or HD MA)
F9: The Fast Saga [2021] [Theatrical & Extended] (MA + Universal Rewards points) PENDING
Fast & Furious [2009] (iTunes/ports 4K)
Fast & The Furious, The [2001] (iTunes/ports 4K)
Fast & The Furious: Tokyo Drift, The (iTunes/ports 4K)
Fate Of The Furious [F8] [Theatrical] (MA 4K)
Fences [2016] (iTunes 4K or Vudu HD)
Fifty Shades Darker [2017] [Unrated] (MA 4K)
Fifty Shades Of Grey (iTunes/ports 4K)
Finding Dory (iTunes/ports 4K or HD MA + 150 points)
Flight [2012] (Vudu or iTunes)
Fortress [2021] (Vudu or Google Play)
Frozen [2013] (iTunes/ports 4K+ 150 points)
Fury [2014] (MA + Sony points)
Get Out [2017] (MA)
Ghost Team One [2013] (Vudu or iTunes)
Gifted [2017] (MA or Google Play/ports, iTunes option is expired)
God Bless The Broken Road (Vudu or Google Play)
Gods Not Dead 2 [2016] (MA or iTunes/ports)
Gods Of Egypt (Vudu/GP HD or iTunes 4K)
Great Wall, The [2017] (MA)
Grey, The [2012] (MA or iTunes/ports)
Guardians Of The Galaxy Vol.2 (MA + 150 points/no iTunes option)
Guilt Trip, The [2012] (Vudu)
Hacksaw Ridge (Vudu or Google Play/iTunes option expired)
Hail, Caesar [2016] (MA or iTunes/ports)
Halloween [2018] (MA)
Hansel & Gretel: Witch Hunters [Unrated] (Vudu or iTunes)
Hateful Eight, The (Vudu or Google Play)
Heat, The [2013] [Theatrical] (MA or Google Play/ports)
Hell Or High Water (Vudu or Google Play)
Hercules [2014] (iTunes 4K or Vudu HD)
Hitman's Bodyguard, The (Vudu or Google Play/iTunes option is expired)
Home [2015] [DreamWorks] (MA)
Homefront [2013] (iTunes/ports)
Honey 2 [2011] (MA or iTunes/ports)
How To Train Your Dragon 2 (MA)
Hunger Games: Mockingjay Part 1, The (iTunes 4K or Google Play HD)
Hunger Games: Mockingjay Part 2, The (Vudu)
Instant Family (iTunes 4K or Vudu HD)
Internship, The [2013] (MA or Google Play/ports)
Invisible Man, The [1933] (MA)
It Follows [2015] (Vudu)
Jackass 3 [Theatrical] (Vudu or iTunes)
Jack Reacher (Vudu)
Jack Reacher: Never Go Back (Vudu)
Jack Ryan: Shadow Recruit (iTunes 4K)
Jason Bourne [2016] (iTunes/ports 4K)
John Henry [2020] (Vudu)
John Wick (iTunes 4K)
John Wick 1 & 2 (Vudu or Google Play)
John Wick: Chapter 2 (iTunes 4K)
John Wick Chapter 3: Parabellum (iTunes 4K) or all 3 for $5
Joy [2015] (iTunes/ports 4K or HD MA)
Jumanji: Welcome To The Jungle (MA + Sony points)
Jurassic World (iTunes/ports 4K)
Jurassic World: Fallen Kingdom (MA)
Justice [2017] (MA or iTunes/ports)
Kick-Ass 2 [2013] (MA)
Kidnap [2017] (iTunes/ports)
Killer Elite (iTunes/ports)
Kingsman: The Golden Circle (iTunes/ports 4K or HD MA)
Kingsman: The Secret Service (iTunes/ports 4K or HD MA)
Last Knights [2015] (Vudu)
Last Vegas [2013] (MA + Sony points)
Last Witch Hunter, The [2015] (iTunes 4K or Google Play)
Let's Be Cops [2014] (iTunes/ports 4K)
Life Of Pi (iTunes/ports 4K)
Lockout [2012] [Unrated] (MA + Sony points)
Logan [2017] (iTunes/ports 4K or HD MA) PENDING
Lone Survivor [2013] (iTunes/ports 4K)
Longest Ride, The (iTunes/ports 4K or HD MA)
Lorax, The [2012] (MA or iTunes/ports)
Love, Simon [2018] (MA)
Lucy [2014] (iTunes/ports 4K)
Maleficent (iTunes/ports 4K + 150 points)
Mamma Mia! Here We Go Again [2018] (MA)
Man With The Iron Fists, The [2012] [Theatrical] (iTunes/ports)
Marauders (Vudu)
Martian, The [2015] [Theatrical] (iTunes/ports 4K)
Mary Poppins [1964] (MA + 150 points)
Maze Runner, The [2014] (iTunes/ports 4K or HD MA)
Maze Runner: The Scorch Trials (iTunes/ports 4K or HD MA)
Mechanic: Resurrection (Vudu/GP HD or iTunes 4K)
Men In Black 3 (MA + Sony points)
MI-5 [2015] (Vudu)
Mile 22 (iTunes 4K)
Mindgamers [2017] (MA or iTunes/ports)
Miracles From Heaven (MA + Sony points)
Mission Impossible: Fallout (iTunes 4K)
Mission Impossible: Rogue Nation (iTunes 4K)
Miss Peregrine's Home For Peculiar Children (iTunes/ports 4K or HD MA)
Moms’ Night Out [2014] (MA)
Monuments Men, The [2014] (MA + Sony points)
Mortal Engines [2018] (MA) PENDING
Mortal Instruments: The City Of Bones, The [2014] (MA + Sony points)
Mother's Day [2016] (MA or iTunes/ports)
Mountain Between Us, The [2017] (iTunes/ports 4K or HD MA)
Mummy, The [2017] (iTunes/ports 4K)
Murder On The Orient Express [2017] (MA or Google Play/ports)
My Big Fat Greek Wedding 2 (iTunes/ports)
Neighbors [2014] (iTunes/ports)
Night At The Museum: Secret Of The Tomb (iTunes/ports 4K or HD MA)
Noah [2014] (Vudu)
Non-Stop [2014] (MA or iTunes/ports)
Norm Of The North (Vudu or iTunes)
Now You See Me 2 (iTunes 4K or Vudu/GP HD)
Nut Job, The [2014] (MA or iTunes/ports)
Oblivion [2013] (iTunes/ports 4K)
Ouija [2014] (MA)
Overlord [2018] (Vudu)
Oz: The Great & Powerful (MA + 100 points)
Paddington (Vudu)
Paranormal Activity [2009] [Theatrical] (iTunes)
Paranormal Activity 2 [Unrated Director's Cut] (Vudu or iTunes)
Paranormal Activity 3 [Extended] (Vudu or iTunes)
Paranormal Activity 4 [Unrated] (iTunes)
Paranormal Activity: The Marked Ones [Theatrical] (iTunes)
Passengers [2016] (MA + Sony points)
Percy Jackson: Sea Of Monsters (MA or Google Play/ports)
Pet Sematary [2019] (iTunes 4K or Vudu HD)
Philomena (Vudu)
Pitch Perfect (iTunes/ports 4K)
Playing With Fire (iTunes 4K or Vudu HD)
Predator, The [2018] (MA or Google Play/ports)
Project Almanac (iTunes)
Prometheus (MA or Google Play/ports, no iTunes option)
Proud Mary [2018] (MA)
Purge: Anarchy, The (iTunes/ports 4K) PENDING
Quiet Place, A [2018] (iTunes 4K)
Ralph Breaks The Internet (MA + 150 points/no iTunes option)
Red Dawn [2012] (Vudu or Google Play)
Redemption [2013] (Vudu)
Replicas [2019] (iTunes 4K or Vudu/GP HD)
Riddick [Unrated] (MA)
Rings [2017] (Vudu)
R.I.P.D. Rest In Peace Department (iTunes/ports 4K)
Rise Of The Guardians [2011] (MA)
Risen [2016] (MA + Sony points)
Robin Hood [2018] (iTunes 4K or Vudu/GP HD)
Rock Dog (iTunes)
Rogue One: A Star Wars Story (iTunes/ports 4K + 150 points)
Roman J. Israel, Esq [2017] (MA + Sony points)
Rush [2013] (MA) PENDING
Saban's Power Rangers (iTunes 4K or Vudu/GP HD)
Safe House [2012] (MA or iTunes/ports)
Savages [2012] [Theatrical] (iTunes/ports)
Scorpion King 3: Battle For Redemption (iTunes/ports)
Secret Life Of Pets, The (MA 4K or iTunes/ports 4K)
Seventh Son [2015] (iTunes/ports)
Sex Tape [2014] (MA + Sony points)
Show Dogs [2018] (MA)
Silver Linings Playbook (Vudu or Google Play)
Sing [2016] (iTunes/ports 4K)
Sinister (Vudu, iTunes or Google Play)
Sisters [2015] [Unrated] (MA or iTunes/ports)
Skyscraper [2018] (MA)
Sleepless [2017] (iTunes/ports)
Sparkle [2012] (MA)
Spider-Man: Homecoming [2017] (MA + Sony points)
Spider-Man: No Way Home [2021] (MA + Sony points)
Split [2017] (iTunes/ports 4K or MA HD)
Spy [2015] [Unrated] (MA, iTunes or Google Play/ports)
Star Trek [2009] (iTunes 4K)
Star Wars: The Force Awakens (iTunes/ports 4K or HD MA + 150 points)
Step Up All In [2014] (Vudu)
Step Up Revolution (Vudu or Google Play)
Straight Outta Compton [Unrated] (iTunes/ports 4K)
Super 8 (Vudu)
Super Buddies (MA without points)
Taken 3 [Unrated] (MA, iTunes or Google Play/ports)
Teenage Mutant Ninja Turtles [2014] (iTunes 4K or Vudu HD)
Terminator: Genisys (iTunes 4K)
The Night Before [2015] (MA + Sony points)
This Is The End [2013] (MA + Sony points)
Top Five [2014] (iTunes)
Top Gun (Vudu)
Total Recall [2012] [Theatrical & Director's Cut] (MA + Sony points)
Tower Heist [Theatrical] (iTunes/ports)
Tremors: A Cold Day In Hell (MA)
True Blood season 4 (iTunes)
True Grit [2010] (Vudu or iTunes)
Tyler Perry's Acrimony (Vudu, iTunes or Google Play)
Tyler Perry's A Madea Family Funeral (Vudu, iTunes or Google Play)
Twilight: Breaking Dawn Part 1 (iTunes 4K)
Uncle Drew [2018] (iTunes 4K or Vudu/GP HD)
Underworld: Blood Wars (MA + Sony points)
Vendetta [2016] (Vudu)
Venom [2018] (MA + Sony points)
Walk Among The Tombstones, A (iTunes/ports)
Walking With Dinosaurs: The Movie (MA, iTunes or Google Play/ports)
War Room [2015] (MA + Sony points)
Why Him? [2016] (iTunes/ports 4K or HD MA)
Wolf Of Wall Street, The (iTunes 4K or Vudu HD)
Woman In Black, The [2012] (MA)
Wonder [2017] (Vudu/GP HD or iTunes 4K)
Wonder Park [2019] (iTunes 4K or Vudu HD)
Woodlawn [2015] (MA or iTunes/ports)
X-Men: Apocalypse (iTunes/ports 4K or HD MA)
X-Men: Days Of Future Past (iTunes/ports 4K or HD MA)
Your Highness [2011] [Unrated] (iTunes/ports)
Zootopia (MA without points)

🦝

💲2 SD

127 Hours (iTunes/ports)
12 Rounds [2009] [Extreme Cut] (iTunes/ports)
Aliens In The Attic (iTunes/ports)
Amelia (iTunes/ports)
Beasts Of The Southern Wild (iTunes/ports)
Black Swan (iTunes/ports)
Date Night [Unrated Extended Edition] (iTunes/ports)
Dr. Seuss’ Horton Hears A Who! (ITunes/ports)
In Time [2011] (iTunes/ports)
Jumper [2008] (iTunes/ports)
Percy Jackson double feature [Lightning Thief & Sea of Monsters] (MA)
Ramona & Beezus (iTunes/ports)
Street Kings (iTunes/ports)
Three Stooges: The Movie, The [2012] (iTunes/ports)

🦝

$1 Codes

💲1 HD

13 Hours: The Secret Soldiers Of Benghazi (Vudu)
Alex Cross (Vudu)
Bad Grandpa [Theatrical] (Vudu or iTunes)
Bad Moms (iTunes/ports)
Battleship [2012] (MA)
Big Hero 6 (Google Play/ports)
Book Club (Vudu)
Bourne Legacy, The (MA)
Bring It On: Worldwide Cheersmack [2017] (MA or iTunes/ports)
Deadpool (iTunes/ports 4K or HD MA/GP)
Divergent (iTunes 4K or Vudu/GP HD)
Divergent Series: Insurgent, The (iTunes 4K or Vudu/GP HD)
Duff, The [2015] (Vudu)
Dying Of The Light (Vudu)
Expendables 2, The (iTunes 4K or Vudu/GP HD)
Expendables 3, The [Theatrical] (iTunes 4K or Google Play HD)
Fast & Furious 6, The [Extended] (iTunes/ports 4K)
Fast & The Furious, The [2001] (MA)
Fast & The Furious: Tokyo Drift, The (MA)
Fast Five [Extended] (MA)
Fate Of The Furious, The [8] [Theatrical or Extended] (MA)
Fault In Our Stars, The [2014] (iTunes/ports 4K or HD MA/GP)
Frozen: Sing Along Edition (MA without points)
Furious 7 [Extended] (iTunes/ports 4K)
Ghost In The Shell [2017] (Vudu)
G.I. Joe: Retaliation (Vudu)
Girls Trip [2017] (MA)
Good Day To Die Hard, A [2012] [Extended] (MA or Google Play/ports)
Hidden Figures [2017] (iTunes/ports 4K or HD MA)
Hillsong: Let Hope Rise [2016] (MA or iTunes/ports)
Hugo (Vudu)
Hunger Games, The [2012] (iTunes 4K)
Hunger Games: Mockingjay Part 1, The (Vudu)
Huntsman: Winter's War, The [2016] [Extended] (MA)
Identity Thief [2013] [Theatrical] (iTunes/ports)
I, Frankenstein (Vudu, iTunes or Google Play)
Inside Out [2015] (Google Play/ports)
Jack Ryan: Shadow Recruit (Vudu)
Jason Bourne (MA)
Kevin Hart: Let Me Explain (Vudu)
Leprechaun: Origins (Vudu)
Les Misérables [2012] (MA)
Let's Be Cops [2014] (MA only/no iTunes option)
Lucy (MA)
Minions [2015] (MA)
Mission Impossible: Fallout (Vudu)
Mission Impossible: Ghost Protocol (Vudu)
Mission Impossible: Rogue Nation (Vudu) or both for $2.50
Now You See Me [Extended] (Vudu or iTunes)
Parental Guidance [2012] (MA)
Perks Of Being A Wallflower, The (Vudu or Google Play)
Pitch Perfect (MA)
Red 2 (Vudu)
Ride Along 2 (MA)
RIPD Rest In Peace Department (MA)
Safe [2012] (Vudu or Google Play)
Secret Life Of Pets, The (MA)
Selma (iTunes)
Shack, The [2017] (iTunes)
Skyfall (Vudu or Google Play)
Snitch (iTunes 4K or Vudu/Google Play HD)
Star Trek: Beyond (Vudu)
Taken 2 (MA or Google Play/ports)
Ted [Unrated] (MA) or [Theatrical] (iTunes/ports)
Terminator: Genisys (Vudu)
Transformers: Age Of Extinction (iTunes 4K)
Transformers: Dark Of The Moon (Vudu)
Trolls [2017] (MA)
Twilight: Breaking Dawn Part 2 (iTunes 4K)
Tyler Perry's Madea's Witness Protection (iTunes)
Tyler Perry's Temptation: Confessions Of A Marriage Counselor (Vudu or Google Play)
Unbroken [2014] (MA)
Warm Bodies (Vudu)
What To Expect When You're Expecting (iTunes)
World War Z (Vudu)
Zootopia (Google Play/ports)

🦝

💲1 SD

21 Jump Street (MA + Sony points)
Act Of Valor (iTunes)
After Earth [2013] (MA + Sony points)
Alpha [2018] (MA + Sony points)
Amazing Spider-Man 2, The [2014] (MA + Sony points)
American Hustle [2013] (MA + Sony points)
Bad Boys For Life [2020] (MA + Sony points)
Big Mommas Like Father, Like Son (iTunes/ports)
Captain Phillips (MA + Sony points)
Charlie's Angels [2019] (MA + Sony points)
Cloudy With A Chance Of Meatballs 2 [2013] (MA + Sony points)
Concussion [2015] (MA + Sony points)
Dirty 30 (Vudu)
Dog's Way Home, A [2019] (MA + Sony points)
Equalizer, The [2014] (MA + Sony points)
Equalizer 2, The (MA + Sony points)
Evil Dead [2013] (MA + Sony points)
Family, The [2013] (iTunes)
Forbidden Kingdom, The (iTunes)
Glee: The Concert (iTunes/ports)
Goosebumps 2 [2018] (MA + Sony points)
Grown Ups 2 (MA + Sony points)
Hangover, The [2009] [Theatrical] (iTunes/ports)
Haywire (iTunes)
Heat, The [2013] (iTunes/ports SD)
Here Comes The Boom [2012] (MA + Sony points)
Hotel Transylvania 3 (MA + Sony points)
Hours [2013] (Vudu)
Ice Age: Dawn Of The Dinosaurs (iTunes/ports)
Immortals [2011] (iTunes)
Insidious: Chapter 3 (MA + Sony points)
Insidious: The Last Key (MA + Sony points)
Insidious: The Red Door [2023] (MA + Sony points)
Interview, The [2014] (MA + Sony points)
Journey To Bethlehem [2023] (MA + Sony points)
Jumanji: The Next Level (MA + Sony points)
Knight & Day (iTunes/ports)
Looper (MA + Sony points)
Men In Black III [2012] (MA + Sony points)
Mirror Mirror [2012] (iTunes)
Mortal Instruments: The City Of Bones (MA + Sony points)
Night At The Museum: Battle Of The Smithsonian (iTunes/ports)
Once Upon A Time In Hollywood [2019] (MA + Sony points)
Olympus Has Fallen (MA + Sony points)
Overcomer [2019] (MA + Sony points)
Parker [2013] (MA + Sony points)
Percy Jackson & The Olympians: The Lightning Thief (iTunes/ports)
Perfect Guy, The [2015] (MA + Sony points)
Perks Of Being A Wallflower, The (iTunes SD only)
Peter Rabbit [2018] (MA + Sony points)
Pixels [2015] (MA + Sony points)
Predators [2010] (iTunes/ports)
Public Enemies [2009] (iTunes/ports)
Rise Of The Planet Of The Apes (iTunes/ports)
Robin Hood [2010] [Unrated] (iTunes/ports)
Safe Haven (iTunes)
Scoob [2020] (MA)
Shallows, The [2016] (MA + 150 points)
Sicario: Day Of The Soldado (MA + Sony points)
Sparkle [2012] (MA)
Spider-Man: Far From Home [2019] (MA + Sony points)
Spider-Man: Into The Spiderverse (MA + Sony points)
Spider-Man: No Way Home [2021] (MA + Sony points)
Star, The [2017] (MA + Sony points)
Still Alice [2015] (MA + Sony points)
Taken [2009] [Extended Cut] (iTunes/ports)
Thousand Words, A [2012] (Vudu)
Twilight: Breaking Dawn Part 1 (Vudu SD only or iTunes SD only)
Tyler Perry's Madea's Tough Love (Vudu)
Underworld: Awakening (MA + Sony points)
Venom: Let There Be Carnage (MA + Sony points) PENDING
Vow, The [2012] (MA + Sony points)
When The Bough Breaks (MA + Sony points)
Zombieland: Double Tap (MA + Sony points)

🦝

Super Cheap SD & HD Codes

All movies are 3 for $1 each/must spend at least $1 on total order.
Cabin In The Woods, The (Vudu SD only)
Croods, The (iTunes/ports SD)
Diary Of A Wimpy Kid: Dog Days (iTunes/ports SD)
Expendables 2, The (Vudu SD only or iTunes SD only)
Expendables 3, The [Unrated] (iTunes HD only)
Fast & Furious 6 [Extended] (MA ports HD)
Fast Five [Extended] (iTunes/ports HD)
Furious 7 [Extended] (MA ports HD)
Hunger Games, The (Vudu SD or iTunes SD only)
Hunger Games: Catching Fire, The (Vudu HD only)
John Wick 3 (Google Play HD only)
Jurassic World (MA ports HD)
Life Of Pi (iTunes/ports SD)
Mechanic: Resurrection (Vudu SD only)
Now You See Me 2 (Vudu SD only)
Star Trek: Into Darkness (Vudu HD only)
Star Wars: The Force Awakens (Google Play/ports HD)
Transformers: Age Of Extinction (Vudu HD only)
Twilight: Breaking Dawn Part 1 (Vudu SD only)
Twilight: Breaking Dawn Part 2 (Vudu SD only)
submitted by mthw704 to DigitalCodeSELL [link] [comments]


2024.05.18 17:32 TheMightiestGay Making a LEGO model even taller than the Eiffel Tower set

Making a LEGO model even taller than the Eiffel Tower set
Pic 1: So I just started working on this recently. I’m calling it “The Darkest Tower” and it’s a base for a bunch of villains to work in. These aren’t going to be existing villains, but rather OCs. You’ve probably noticed the tall, orange line. That’s the height of the LEGO Eiffel Tower set, which I intend to make the tower taller than.
Pic 2: Swivel chairs for the receptionists. No evil office is good enough without them. There’s jumper plates for them to stay in place.
Pic 3: While existing villains don’t appear in this MOC, there’s plenty of references to them. In this picture, there’s 3: Syndrome, Doc Ock and Lord Business (the mug has an Octan print on it, which I know existed before The LEGO Movie, but given the context, I figured anyone who’s watched the movie will figure it out).
Pic 4: Some more references to villains. LEGO Harley Quinn and Joker (The LEGO Batman Movie) have statues, as will more villains. I’m moving them to the floor above, as I think they’d look better in a hallway than in the lobby.
Pic 5: A waiting section with a Ninjago reference.
Pic 6: I went through various іdeas, but I decіded to settle on 4 ropes to support a working elevator.
Pic 7: A winch to raise and lower the elevator. I plan on updating this so that, when let go, the elevator doesn’t fall to the ground. It’s only as I’m writing this that I realise the flaw, but I already have a solution, which is to change the 3-stud axle into a 3-stud pin (I’m not very good at explaining it tbh).
Pic 8: Spiral staircase leading to the floor above. There’s pieces at both the top and bottom to obstruct the stair movements (mostly). Also, the only finished lobby pillar. I figured normal bricks would be too fragile, so combining 2 axles, I was able to make sturdier pillars.
Pic 9: So is this MOC for play or display? Well, both! The lobby wall can be taken off using a technique that appears on the superior Sanctum Sanctorum LEGO set a few times. Use the security cameras below to take the wall off, then slіde it back into place when you want to close it up. I originally wanted to make the lobby separable from the floor above, but that would mess with the elevator mechanic. So, I settled for this technique.
Pic 10: I’m planning on having the wall for the above floor on the same sіde as Pic 9 to work as a door, which is why the plates directly below the windows on the fourth layer are actually flat tiles.
If finished, I’ll try my luck on LEGO Ideas.
submitted by TheMightiestGay to lego [link] [comments]


2024.05.18 16:09 gnalon Top NCAA returnees for 2025 Draft?

Most years there are 10-15 college non-freshmen chosen in the 1st round. A lot of those players will have been combine invitees from a previous year, but some come from further off the radar. Who are your top upperclassmen to watch going into next year, and who are some players who haven't shown up in any 2024 mock drafts for a while but you think might have a chance to break out and be picked in 2025? Some of mine:
Tamin Lipsey: I would've had him in the late 1st this draft. Jose Alvarado with more offensive juice would be the elevator pitch; Iowa State had the #1 defense in the country last year despite having no traditional shot-blocking big, and I think his offense is slept on where he should shift quite well into a complementary role alongside a wing/big who can handle in the NBA after being Iowa State's primary facilitator.
Myles Colvin: 6'5 2 guard for Purdue who shot 41.4% from 3 (3.6-8.7 per 40) in a limited role as a freshman, is decently athletic, and doesn't turn 19 until August.
Xavier Booker: About a year ago he was being talked about as a potential top 5 pick in 2024 because he had a good AAU weekend. His freshman year he didn't get much run, partly because he is in fact raw and partly because Tom Izzo typically doesn't play freshmen very much, but he's got a 7'5 wingspan, can run the floor, and has decent looking outside jumper for a young big (he wasn't shy about getting up 3s with 7.7 attempts per 40) he could blow up with added strength.
Carey Booth: Similar boat as Booker where he wasn't quite as productive in his minutes at Notre Dame (he's since transferred to Illinois) but is still 18 for another 2 months.
Kevin Patton Jr.: More of a wild card, he was freshman all-conference in the WCC for San Diego and is now in the transfer portal and attracting attention from schools such as Duke. He is listed at 6'8 and looks to have plus length, which manifested in stuffing the stat sheet to the tune of 6.8 rebounds, 3.7 assists, 2 steals, and 2 blocks per 40. Just needs to add strength and improve his outside shot (which is not in a horrible place for a freshman with 33.8% from 3 and 71.8% from the line) to be an NBA player.
JoJo Tugler: All defense and no offense, but he was the only freshman who earned PT for Houston and him breaking his foot in early March was definitely a blow to their title hopes. 10.3 rebounds, 2.3 steals, and 2.7 blocks per 40, and he'll be at the top of any draft class he appears in in wingspan differential.
Money Williams: Another young freshman who was still 18 during the season. His sample size is limited due to an injury, but as a 6'4 combo guard he averaged 25.9 points, 7.6 rebounds, and 6.3 assists per 40. He finished the year just a shade under 30% from 3, but he shot 88% on free throws and got to the line at a super high rate for a freshman (8.2 attempts per 40), so there's definitely some dribble/pass/shoot to work with.
submitted by gnalon to NBA_Draft [link] [comments]


2024.05.18 13:10 Not-explaining eFootball wishlist to Konami (r/pesmobile)

eFootball gameplay seem to be going in a bad direction for the past months. To much AI defending/assistance/game balancing, game adding input lag, interceptions, poor passing, fouls not called for, hot potato football not rewarding any type of skillful play. The gameplay feels like its on rails, freedom is gone, players don't respond to your inputs and chances are created by either teams AI players mistakes or incredibly stupid runs. It's just not fun to play anymore. Neither online or vs AI.
eFootball could be fantastic if Konami would listen to ideas, criticism and improve. Here is my wishlist. Feedback based on me and the kids playing on PS4, PS5 and mobile. Offline and online.
  1. Reduce the heavy AI assistance / game-balancing / handholding / Auto defending / Dynamic Difficulty / momentum / whatchamacallit (scr...). I understand its for getting new players staying in the game, having a chance getting coins in the events and winning games. And perhaps make games more non-predictable "anything can happen, maybe". With the current AI handholding level its "anything will happen, constantly". So many chances are created by either teams AI players making mistakes or just making incredibly stupid runs, its like a badly scripted B-movie. The amount of goalpost hits and missed open goals is just silly currently, this goes on until the last few minutes of each match. Please reduce it, or even remove it from Co-op and other game modes where skill should be rewarded. I'd rather get smashed 15-0 and learn from a good player. Than having to play another game with: added input lag and your players turn, react with 0,5 sec delay / 1 team loses every header / 4 shots in goalpost / own goals / missed open goals from 2-3m consequently, instead you have to run the ball into goal!!! / hide n seek players with pass receiver running away from the ball positioning behind defender / every ball intercepted / misdirected passes / every pass straight to other team / passes goes through "invisible" player / player freezing or even running wrong direction vs your stick / opponent attacking with high punt or lofted pass but your defender running past the ball towards opposition goal / ball glued to opposite player in the box / every attempt clearing the ball goes short distance straight to other team, even goalie high punt / all stunning shots 3m over the goal before 85min + all the other crap that's in there. This gameplay on rails is so unrewarding. If I manage to do something skillfull the AI assistance just kills the opportunity with any means. When the AI assistance takes a break, I get an easy goal with no effort from a random through pass + tap in. Many times I can't tell if I am playing well or the game has decided I should win/lose, it kills the joy for me and it's just boring. If Konami could tone down all the weird punishments I'd be very grateful.
  2. Passing and interceptions. Currently worst ever IMO. Game just decides your pass from a player in balance is 90-180 degrees of straight to opponent. Even on Beginner AI and no matter PA1, 2 or 3😂 And the constant interceptions. No flow in the game. Please work on this Konami.
  3. Remove the artificial input-lag. (This is a controversial one, some players simply don't believe our experience it. For me it's obvious as it can be tested offline in several ways on PS5, on mobile I havent tried to confirm it) Stop punishing one side with artificial input lag which make the gameplay feel heavy, unresponsive and your players turn & react with 0,5 sec delay. This is not from server lag as it's there in AI matches and local Trial matches as well, just switch controller between team 1 & 2 and feel the difference. It might activate from beginning of game, or in 2nd half, usually when you are doing well. And vice versa it can dissapear in 2nd half. From my experience it can be reduced or removed by switching playstyle. When finding the right playstyle for that specific match, your players suddenly become responsive again, it can even happen after switching to lowest Manager profiency. I assume its part of the game balancing mechanics. For me this is one of the worst things in the current game, when it kicks in your players don't respond to inputs in time and gameplay just feels awful.
  4. Fix the player freezing. Example: after losing a header to last defender suddenly your attacker just freezes. What's going on here? Have Konami added to much AI handholding and broken the game? 😂😂😂
  5. Reward different playstyles like build up play. Currently most games seem to be high press, interception ping-pong, quick pass and no dribbles. Hot potato football. Holding the ball has become very difficult. Before the AI assistance and auto defending went berzerk, you could actually keep the ball for a second and do something creative. Without 3-5 guys surrounding your player with no options. Now the gameplay is boring with the lack of variety.
  6. Create a game mode free from AI assistance & artificial input lag. Just pure skill. It could be beta, division free or whatever just let us play without the heavy AI handholding. And maybe eFootball will be esports ready 😉. To be honest if another football game is released without momentum/game-balancing /added input-lag and with gameplay based on pure skill. I think eFootball will lose a lot of players.
  7. Add Dream team into Trial match. As Trial match is the only game mode which supports 2-4 local players on same console, same screen. We have 2 kids who love the card collecting and building their team. But playing online is of no interest to them, and won't be in many years. They want to play local PvP or co-op but with their own Dream team on the same screen from one Playstation. By now we are very tired of playing the same local play Trial match Argentina Vs PSG. The kids have almost stopped playing eFootball, since they cant play against each other with their own team. In addition this would be a great way to test out new players, builds and game mechanics together with a friend. Much more fun than training mode. This mode is what my family is missing most from this game. And if it would be a "pure" mode without any momentum/game-balancing things would be fantastic. Just pure skill, best player wins.
  8. Please add Dream team to Trial match local co-op Vs AI. Would be so much fun to test your Dream Team against the AI together with the kids or a friend on the couch beside you seeing the same screen. Would love this mode if it would become available.
  9. Add local co-op in Events. Would be great if me and the kids could take on the events together. At least add it to the AI events. Then we would actually play them and not just sim them.
  10. Myleague local co-op. Add both local and online co-op into Myleague please. A reason to play it and win the league together with the kids 😀
  11. Make My League worth playing. 100.000GP for completing 38 matches and winning the league is very poor IMO. Add some skill trainers and raise the GP perhaps?
  12. Add all Goal Scorers, Assists and Passes made to Half Time and Full Time game stats. So we can quickly get the overview of which player cards performed well in both teams. That information would be highly appreciated.
  13. Contract renewal is way too expensive. Considering many players have paid plenty in real money to get the favourite players, and you only get to keep your player for 1 year. We are paying for this digital football Pokémon and we can't even use it as long as we would like. There should be more ways to get contract renewals, the periods should be longer, 3/6/9/12months and the price should be lower. Currently it's just irritating and another killing the fun factor.
  14. Make each playstyle worth using. And reward playing different type of formations. Instead of everyone using META 4 defenders and no wingers/LMF/RMF.
  15. Better & more expensive Point shop players. Can we please have some decent players? I'd gladly spend 50000-100000 pink points for a player if his stats are good. IMO there hasn't been an interesting player since Ferrer & Pires. Currently I don't see any use for points except contact renewal.
  16. Remove the GP cost for player reset. Having to wait for 2-3 months and then stressing for a few free weeks to retrain and test new builds doesn't make sense. GP is too valuable for me, I use it for Legacy Transfer and Contract renewal, and the few occasional GP buys for Events or hidden gems. I enjoy training players and trying out new builds, if free it would keep me logging in even when there is nothing else to do in the game.
  17. Reduce the cost for Legacy transfer. Getting your wanted skills and then transferring to your favourite player is one of the game aspects I really like. But 257,000 GP for one transfer is a lot and takes away much of the fun in Legacy transfer. You get 1 Mbappe for less than 2 Legacy transfer. I am always low on GP these days, and I think 100,000-150,000 GP would be reasonable for Legacy transfer for 1 skill.
  18. Legacy transfer of skills to POTW cards. If we could add 1-2 skills to the POTW the cards would be more interesting and I'd spend more coins spinning. We would get more varied and unpredictable squads instead of everybody using the same players. Most players know the good cards, what to expect from opponents cards and how to counter. Lets say you add some strong passing or shooting skills to a player usually weak in that aspect. The unpredicability would be awesome!
  19. Replace/delete added skills. Building players would be much more fun if I could replace a trained skill with another one using legacy transfer. Or just be able to delete an added skill. Perhaps my playstyle changes and I want Neymar to have Through passing instead of the previously added Long-range shooting.
  20. GP an option for pack spins. But it shouldn't be easy. Hard grind should be rewarded as it gives a reason to play the game. I am thinking 7,5M GP you get 75 spins in a 150 pack. That takes perhaps 6 months to grind. And perhaps the remaining 75 spins is coins only. Lower thresholds like 10 spins för 1M GP would be great but I understand its not gonna happen, as it would hurt the coin sales.
  21. Remove the 500 player cap or reduce cost of adding player slots. If you are grinding skill trainers with 0GP players and training players the 500 fills up quite easily. Or reduce the 500.000GP for an extra 50 players to maybe 100.000GP. This 500 player limit is very annoying and seems unnecessary.
  22. Add skill trainers and position trainers to each match pass. Would make the Match Pass way more interesting and I would spend coins.
  23. Make it worthwhile playing League / divisions. Currently I don't see much reason to play it. A few skill trainers and low GP reward can't motivate me spending the time.
  24. Find a way to prevent players from forfeiting games, at least events and co-op. Maybe if you are down a few goals sometimes add a random bonus like score with player X to receive 1 skill trainer, 10000 GP or something. Just to motivate players completing the match. Or create a non forfeit streak, like 10, 20 or 30 games without forfeit and you get an free extra POTW spin. (Credit: Part of this idea is from eFootball Universe Youtube)
  25. 1st celebration should also be skippable. It's just time consuming in online games. Not adding any value to except maybe noobs who scored their first goal ever.
  26. An option to make Sub tactic clearly visible in Game plan if activated. I played to many games now without knowing I had sub-tactic activated 😂
  27. Matchmaking. This was good for a while after the matchmaking update, but not anymore. There must be something seriously wrong here. When playing in Division 9 to 7, we constantly get division 1-2 opponents in the events. Had top 120 and top 200 in a row even. 750M downloads and nobody else playing. Really?
  28. The daily penalty needs an upgrade. Suggestion: More fun If I could choose player from my Dream Team. And add random Epic goalies to spice it up 😉
  29. Add statistics of headers, penalties and free kicks scored on each player card. This would add value and make it more interesting building squads. Konami you have the data, use it!
  30. More variety in Events. BBVA, Turkish, Brazilian Italian, English, Japan league. Over and over and over... Cmon Konami create something different so we can rotate our squads more. Suggestion: An event where only max 4 star players are allowed? Or higher GP rewards the weaker squad you use? (Credit: idea is partly from Rockchok Youtube)
  31. More Beat the Clock type of events. Both me and the kids enjoyed this one. Create something similar for skill moves. Example: Perform 5 Double touch + 5 Marseille turn across pitch with fixed dummies or defending players. Or a sequence where you have to perform skill move x and y before scoring.
  32. Objectives with extra bonuses. Add weekly objectives or similar. Score a hat-trick, win on penalties or score 5 times using skill move. And get some type of rewards, GP, Skill trainers, Position trainers, avatars, whatever just variety and something to play for.
  33. Co-op events. So much potential but the gameplay on rails, AI assistance and the constant random AI punishments kills the fun for me. You feel almost instantly if the AI assistance is on your side or against you. Either everything goes your way and it's too easy or Epics can't make a simple pass, the input lag kicks in and your player is even dragged out of position so the other team can score. Every game feels pre-decided with almost every touch being a mistake or fumble by the team who is supposed to concede a goal. Or its 1 goal back and forth with short sequences where the conceeding team can't touch the ball. In my experience the AI assistance is at its worst in the Co-op games. Quite easy to spot as players regularly just drop the controller. And game continues to auto defend like prime AC Milan, the non-active player is forcefielded holding the ball, every ball in the box is magically sucked to defenders feet and passes and clearings going 90-180 degrees off straight to opponent. Recent example which has happened in several co-op games: Goalie makes several stupid run outs to a perfect 4 man defending line, leaving the net wide open. Changing goalie doesn't help. Same thing with 2nd goalie until opponent gets his 2 goals. Sorry but when my player, gameplay and result is controlled by AI instead of me and my teammate I lose interest.
  34. Add 2nd local player to co-op events. Why can't 2 players join the co-op events together from one Playstation? Me and the kids would play co-op events a lot if this was possbile.
  35. Booster player forms. Wirtz card and several other are never on A-form. Whats the point of creating a booster card then? (credit: PES Pepe Youtube)
  36. Communication. Info on gameplay changes in each update would be appreciated. Like before. (credit: PES Pepe Youtube))
  37. Heavy first touch or fumble receiving the ball. +90 Ball control player cant receive a pass without starting to fumble or needing several seconds to gain control, then losing the ball, again and again and again. Does stats even matter when game balancing just decides anyway?
  38. Don't launch Crossplay with mobile. I suspect the recent braindead heavy assisted gameplay is needed for upcoming crossplay console & mobile update. This might be what we are getting. Gameplay on rails, autodefend, no skill, unrewarding, boring. I hope I am wrong and the previous fun gameplay on console is not gone forever 😢.
  39. Master League? Promised some years ago. I guess it does not generate enough coin sales?
  40. Edit mode. Create a custom crest and kits for our dream team.
  41. AI games are boring and inconsistent. Even on easier difficulties the dynamic game balancing makes you miss so many chances in 1st half, open goals whatever. Then in 2nd its just walk the ball into box and quick shot goal. But if you decide to pass the ball in the box then it's magnet to defender, why not reward passing in the box? The inconsistency in the AI is just bad. And the coding seems lazy. I watch our 11 year old play and do all the right things, but the game just kills all her self-created chances. On harder difficulties even if I read the play and position perfectly to intercept a pass, the pass goes straight through my defender. And adding to that the constant interceptions and not being able to hold ball more than 0.3sec. To my understanding the AI was better before without having to bypass game mechanics (cheat), instead it was actually playing smarter. For me playing the AI is either too easy once the early game "Thou shall not score" wears off or just boring on higher difficulties. How hard is it to develop AI gameplay which is both fun, rewarding and teaching how to play better?
  42. Player speed is broken. The slowest defender will catch up in 2-3 seconds with any attacker running with the ball. No matter stats of players. You make a great pass but this broken game mechanic ruins the opportunity. This is both unrealistic and highly unrewarding.
  43. Player switching. Another game mechanic which seems broken and with hidden punishments added. I have mostly been using semi-assist and player oriented switching, R stick to switch. Recently switched to ball-oriented. And in my experience. When the game is against you, it constantly punishes you with bad player switching and worst default player selection. Many times the game refuses to switch to player in front of ball when I am trying to defend. Instead I am flicking through the guys behind the attacking player, while I am trying to get control of my defender. When I have free kick against me, default player is always the worst possible option eg. my CF standing 10m behind the free kick taker. Why? I enjoy a challenge but having to fight with my controller is not one of them.
  44. Sort player list by team name. Would help when choosing team for events. And a nice feature when browsing all my players.
  45. Position trainers. This feature was a nice addition. But can be improved and made more interesting. (A) Remove the possibility of getting duplicates on full position slots. It's just stupid and annoying. (B) Add random playstyle rewards on the new position. So an AMF Hole Player could also be SS Deep Lying Forward after Position training. (Credit: efNuts YouTube)
Some of these are cosmetics and should be quite easy to implement, whereas others like new type of events takes more effort. Dream team in Trial mode and adding already existing local Co-op to more events/game modes shouldn't be that difficult. Gameplay affecting changes are likely hard and need to be tested so it doesn't affect game in a negative way.
I guess Konami calculates profits are better by pushing all players to online play. But at the same time they are neglecting the player group which prefers offline, and are willing to buy coins to get their favourite players cards. Hopefully Konami will reconsider, add a proper Master League and more offline modes with co-op and PvP.
All in all it should result in a more enjoyable experience for both ballers, casuals, squad-builders, card-collectors and those who just want offline couch co-op or PvP with their Dream team. More people having fun and spending time in the game usually results in praise, recommendations and growing user count = more coins spent. Konami keeps earning and customer base is happy. Everyone wins.
/ Cheers and thanks for reading
(This post is continously edited)
https://preview.redd.it/k4gl1sw8z51d1.jpg?width=731&format=pjpg&auto=webp&s=e99aba57f1ea3678f5d722365604e52ec97edfb4
submitted by Not-explaining to pesmobile [link] [comments]


2024.05.18 09:40 Every_Hunt_160 Farming 101 strategies that you can use across almost all projects

What’s good EthTrader fam and farmers,
3 days ago I made a short post on the top projects I am farming : https://www.reddit.com/ethtrades/Nxlvym6gHS
Even though I have been making farming posts for months, from time to time I still see beginners commenting on how to farm. Seems like not everyone is on board the farming train yet!
So this is a post for beginners on how to start farming across Layer 2s.
*Note that I have replaced the a word to ‘farming’ because Ruggit keeps locking my account if I say the forbidden word.
1) Increase transaction volume by making swaps on DEXes/bridges
This is the most important tip I’d say, for almost all projects transaction volume is one of the main criteria and the way to boost your volume is by making swaps or bridges on the blockchain.
So you need to: 1) Identify the top DEXes for the Layer 2 - for example, for Scroll I use ambient.finance and Izumi the most. Take note that Eth -> Weth swaps are not counted, so swap from Eth to a stablecoin and back to Eth.
Tips for choosing your DEX: You can compare the slippage between the DEXes by putting example 0.1 Eth (do not click swap) and see how many stablecoins each DEX will give you.
2) For bridging, I like to bridge to another layer 2 that you can farm (e.g Scroll to Base, or you do dual farming by swapping LINEA to Arbitrum using Stargate which utilises LayerZero which has future seasons of farming).
Let me give you a criteria of a 3 in 1 farming: When you make a bridge on Jumper, LINEA to Arbitrum , and select the Stargate option: You are farming 1) Jumper token , 2) ZRO token, and 3) LINEA all with a single swap. Now THAT is true efficiency !
2) Increase contract interactions/Dapp interactions
So this is another important criteria, usually farmers aim for at least 25 different contract interactions per Layer 2.
How to do it? Interact with more Dapps and also different tokens/NFTs per layer 2.
Giving an example:
1) There are more than 5-10 DEXes on Scroll. You may only use 1 or 2 of them because of slippage- but make one interaction on others (Syncswap/Sushi/SpaceFi) because each new DEX counts as a new contract interaction- you can swap just a very small amount on Dapps you ‘don’t like’
2) Cheap interactions: Buy cheap NFTs on element.market , use cheap protocols like dmail or gas.zip to increase contract interactions- don’t spam your transactions as you don’t want to be flagged though.
3) Increase number of unique months/weeks of transactions
Increasingly, projects are filtering out those with less than 2 months of contract interactions as more and more farmers join the space.
My tip is: Get your very first transaction in as soon as possible, even if it is a busy week for you to farm. This is for evidence of ‘record’ since the number of months starts counting from your first transaction.
After, try to make swaps once a week, at a minimum once a month for every project you are farming.
4) Add liquidity for multiplier
I’ve seen this to be a multiplier in more and more projects, in fact LINEA and Scroll now has a liquidity campaign.
There are risks of impermanent loss on many pools though. My tip is to minimise risk, join a single sided pool (e.g on Stargate you can just deposit Eth, no risk of impermanent loss) or join a stablecoin pool like USDC-USDT on a DEX.
5) Maximise efficiency by doing dual farming
Like above, I already gave you an example on how a single swap on Jumper gave a 3 in 1 farm.
Tip is to identify which Layer 2s and protocols you can farm and do your farming there.
This way, even if one of the project flunks on TGE you can spread your risk across many different projects . It’s fun to farm as many as possible anyway !
So that’s it fellow farmers and aspiring farmers. My top 5 tips to all beginners out there.
If you are new , I hope it breaks down the mystery on how farmers farm and you enjoyed this post. Good luck to everyone !
submitted by Every_Hunt_160 to ethtrader [link] [comments]


2024.05.18 05:17 pchn90962123 Does anyone know what doll I’m talking about?

I’ve been trying to find my favorite childhood doll (or one of the same line) online for four years and have had no luck. She would have been on store shelves in the early 2000s. I think I got her in 2003. She was definitely a doll meant for children and may have been purchased from a shopko(my memory isn’t perfect, I was so young.) From my memory, she was a little over 2 feet tall and resembled a toddler. There were smaller dolls in the same line that were closer to 14ish inches and more babyish. Mine came packaged in a purple corduroy jumper over a long sleeve white shirt with purple silk pants. Her hair was red, styled in pig tails with purple ribbon. She had a cloth body with plastic hands. I remember this specifically because I twirled her around and one of the plastic hands fell off, revealing stuffing. I think most of the dolls in this line wore corduroy outfits. I’ve ruled out heritage mint and my twin dolls, along with many other more obscure lines. She did kind of resemble my twin dolls though. I’ve spent so many hours searching with broad keywords and I’m so frustrated that I can’t figure out what doll line this was.
submitted by pchn90962123 to DollCollecting [link] [comments]


2024.05.18 04:55 stuckyfoots norco rampage 1 vs 2

i’m looking to buy a dirt jumper for a good price and now i’m stuck between the norco rampage one or 2. the only big difference that would be noticeable seems to be the fork, but that can’t makeup the 500$ difference. is there something that i’m missing?
submitted by stuckyfoots to MTB [link] [comments]


2024.05.18 04:50 AbyssThatSmilesBack Kingdom Death: Monster 1.7 - The Gambler's Chest

Kingdom Death: Monster 1.7 Gauntlet/Jump
Changelog:
Bit of a larger update, but this is the full release, it took a bit longer as I found a few spelling mistakes so wanted to go through again. (Probably still have several though)
As always let me know if you have any questions/concerns/comments.
submitted by AbyssThatSmilesBack to JumpChain [link] [comments]


2024.05.18 03:46 tymeli55 OKC offense

I watched all FGA from this series to make sure my opinion is right or wrong. Here are some interesting team stats.
When Chet or J-Will roll/cut to the paint
61.3 2pt%(38/62) 43.7% 3pt%(14/32)
When Chet or J-Will pop/stay on the perimeter
41.7 2pt%(60/144) 32.3 3pt%(33/102) (Excluding SGA’s tough jumper, these numbers get much worse)
It's not perfect data because of some shooting luck. But I don't think it's a coincidence. When Chet or J-Will roll/cut to the paint, Mavs defense is late on rotation. Late on shot contest. So we can create good looks. When Chet or J-Will pop/stay on the perimeter, offense is stagnant. In my opinion, lack of off-ball gravity in the paint makes our offense worse. And that's the biggest difference between OKC and DAL. We have to throw help defenders for Gafford and Lively when they roll. That's the main reason why we gave up so many wide open threes. Ironically, rim running provides better spacing than 5 out most of the time. 5 out offense only worked well with SGA, JDub, Chet, Dort & Joe's lineup.
Here are more detailed stats.
Game1
Roll 54.5 2pt%(6/11) 60 3pt%(3/5)
Pop 31.8 2pt%(7/22) 43 3pt%(10/23)
Game2
Roll 42.8 2pt%(3/7) 71.4 3pt%(5/7)
Pop 43.7 2pt%(14/32) 23.8 3pt%(5/21)
Game3
Roll 71.4 2pt%(10/14) 16 3pt%(1/6)
Pop 40 2pt%(12/30) 36 3pt%(7/19)
Game4
Roll 50 2pt%(9/18) 28.6 3pt%(2/7)
Pop 48.6 2pt%(17/35) 28.6 3pt%(4/14)
Game5
Roll 83.3 2pt%(10/12) 42.8 3pt%(3/7)
Pop 40 2pt%(10/25) 28 3pt%(7/25)
submitted by tymeli55 to Thunder [link] [comments]


2024.05.18 03:18 jebyron001 Current Beginner set up ideas; thoughts?

Hey folks! Have been thinking about getting into cb since I’ve been driving (~15 years), and just started driving a pickup instead of a sedan. Not looking for a whole lot of quality yet, just wanna dip my toes. After reading on here and doing some research, the following items are what I’m thinking about for a first beginner set up. Thoughts, criticisms, recommendations? Just sold my iPad so I’ve got some spare cash to cover this $150 set up.
Uniden Pro 520 XL
Firestik FS CB Antenna,2 feet
3” magnet mount, for the roof
SWR meter with a jumper
Tia!
submitted by jebyron001 to cbradio [link] [comments]


2024.05.18 01:48 Wolf-Crafter Hi! I'm new here so quick introduction (as well as some level codes)

Hi! I'm new here so quick introduction (as well as some level codes)
I'm BoyWhoCriedWolfie (or Wolfie for short) and have been playing Super Mario Maker 2 since its release in 2019. I Love this game, I've made around 13 courses for it so far( I like to take my time inbetween making each one.)
Here's a few level codes:
The Haunting of Boo-thulu: L3M-6H1-LQF
The Cavern of Misery: VM5-VJV-XFF
Icy Pipe Freezaster: NDW-N5B-NFG
Vehicle Jumper: 4LV-DPQ-7SG
submitted by Wolf-Crafter to MarioMaker [link] [comments]


2024.05.17 23:45 RabbitKooky2338 RV house battery

I was wondering if anyone would be able to tell me if I could use a 2 gauge jumping cable to make jumpers for my four 6v golf cart batteries that I would be wiring as series/ parallel, or should I just order some welding wire?
submitted by RabbitKooky2338 to AskElectricians [link] [comments]


2024.05.17 23:44 kibblepigeon The SEC want SR-OCC-2024-001 rejected, and so do the 2.5k household investors who played a significant role in making that happen. If you want to join the thousands out there who champion market reform, why not submit your comment to make it happen. 🚨 ⏰ DEADLINE - TODAY! ⏰ 🚨

The SEC want SR-OCC-2024-001 rejected, and so do the 2.5k household investors who played a significant role in making that happen. If you want to join the thousands out there who champion market reform, why not submit your comment to make it happen. 🚨 ⏰ DEADLINE - TODAY! ⏰ 🚨
The SEC rejected this rule proposal, will you support them?
Don't let this opportunity pass you by, be the legend you are destined to become.

DEADLINE DAY - FRIDAY 17TH MAY, 2024.

Not only are the markets hotting up, but so are things in the regulatory field! 🔥
And you have been a big part in making that happen!

No seriously, you.

https://preview.redd.it/4paott41y11d1.png?width=2752&format=png&auto=webp&s=7e39c23e1de4867dbdcc29f81443b132890b4aed
Oh yeah, so when we first found out about SR-OCC-2024-00 - over 2.5k of you sent the SEC your comments to oppose this rule.

That's like, this many people:

2500 people
I mean, I know it looks small here - but imagine all those same people sat in a room.
It might look a little something like this:
Woah, now that's cool.
And let's not forget all those folk sitting up there in the balcony!

But it's impressive, right?

https://i.redd.it/a2cnccm1t11d1.gif
You know it. Nothing is more impressive than people putting in the effort to bring around meaningful change. And do you know what's even more impressive?
The SEC actually listened.
And turns out - seems the SEC actually agreed with us, and equally rejected rule: SR-OCC-2024-001:
https://i.redd.it/kizqtu9ft11d1.gif
Meaning all our efforts to address the rather pressing issue that the OCC seem to be putting safeguards in place to offset the risk of clearing member default is being addressed.
But now we have a shortening window to drive home this win.

And that starts with us.

It's Friday, and I know you're keen to kick start your weekend but please - consider taking two minutes out of your day to send a comment to the SEC, and then - your weekend is yours to enjoy.
Because even heroes need to enjoy some downtime.
https://i.redd.it/ft5yj4kyv11d1.gif

But before you do, lets look at some talking points you can mention in YOUR comment:

The SR-OCC-2024-00 rule - as found here: https://www.sec.gov/files/rules/sro/occ/2024/34-99393.pdf) outlines it's objectives within it's title, which are:
TITLE: The Options Clearing Corporation; Notice of Filing of Proposed Rule Change by The Options Clearing Corporation Concerning Its Process for Adjusting Certain Parameters in Its Proprietary System for Calculating Margin Requirements During Periods When the Products It Clears and the Markets It Serves Experience High Volatility,
And a little later in the text, it specifies this:
Clearing Agency’s Statement of the Terms of Substance of the Proposed Rules: This proposed rule change would codify OCC’s process for adjusting certain parameters in its proprietary system for calculating margin requirements during periods when the products OCC clears and the markets it serves experience high volatility.

BUT

When it comes down to the nitty gritty of how they actually intend to do this, all 205 pages of supporting evidence in SR-OCC-2024-001 are [REDACTED]
https://i.redd.it/br89hpszw11d1.gif
The supporting evidence for this rule includes various exhibits presented by the OCC, as outlined in the table of contents to justify their rule proposal.
You can find these here.
Yet - EVERY exhibit, and pages 58 - 263 are all REDACTED.
https://preview.redd.it/y7k8cca5w11d1.jpg?width=790&format=pjpg&auto=webp&s=20cd29330c8108b0d8484268c031775ef27291bb

No seriously, like - check this out:

Where's all the information?
How is this even allowed?

🤷‍♀️ 🤷‍♂️❔Wanna know what this means?

This means that the OCC are proposing a rule in which will allow them to adjust the means in which they calculate margin thresholds - without publicly declaring ANY of the calculations.
I mean, how can we support such an important rule when all the information has been REDACTED.
So ask yourself:
Given that the rule proposal is to permit OCC the authority to modify margin requirements for Clearing Members, based on market conditions, by implementing high volatility control settings under its margin methodology - why we are not actually provided with specific details on how these parameters will be calculated?

Where is the transparency?

https://i.redd.it/zokv1tfoq11d1.gif
If you think this is as messed up as, well, most people do. Why not submit your comment to the SEC.
And here's how you can do it:
https://preview.redd.it/jldkknz1z11d1.png?width=2692&format=png&auto=webp&s=dbb4a8336400f1f298ac4b2ac28a71c5fd2bb028

OPEN TO INTERNATIONAL AUDIENCES - ALL APES ASSEMBLE

🌏🦍🌏🦍🌏🦍🌏🦍🌏

So first, with where we're sending our letters:

✅ 📢 🌏 How to Comment:

📱🖥️ ✉️ Email: [rule-comments@sec.gov](mailto:rule-comments@sec.gov)
  • Include the file number: SR-OCC-2024-001 34-100009 - in the subject line of your email to the SEC.
  • This is open to audiences worldwide.
  • Commission's Internet Comment Form: Use the form available at SEC's rule comment page.

🤫 🫣 Valuing Your Privacy

Remember:
Avoid including personal identifiable information in your submissions unless you want it to be made publicly available.
  • The SEC may redact or withhold content that is obscene.

✉️ 🔍 Don't want to use your personal email?

Why not sign up for https://proton.me/mail
From their website:
Proton Mail is an encrypted email service based in Switzerland that protects your privacy and data from trackers and scanners. You can create a free account, switch from any email provider, and enjoy features like password protection, aliases, and scheduling.

🖥️ 💡 Work Smarter, not Harder - with ChatGPT

AI Language Model designed to help you.
https://preview.redd.it/ep24r8v9321d1.jpg?width=1906&format=pjpg&auto=webp&s=31865ca0308cfd49ae94334178cc0ce54b4ed1b0
Consider inputting these writing guides into ChatGPT to help you compose your own comment.
Here's a prompt to help you get started:
Draft a formal letter expressing support for the SEC's decision to reject the OCC's proposed rule change. Emphasise the importance of transparency, risk mitigation, and investor protection in maintaining a fair financial market. Specifically, address concerns about the lack of transparency in the OCC's proposal, potential systemic risks from margin requirement adjustments during market volatility, and the conflict of interest in the FRM Officer's role. Maintain a respectful and professional tone, providing detailed reasons and supporting evidence for your support of the SEC's decision. Use the example letter as a reference for structuring arguments and aligning with the SEC's grounds for disapproval.
Work Smarter, not Harder.
ChatGPT is user friendly, check out what it looks like here: https://chatgpt.com
https://preview.redd.it/tyqpncu7321d1.jpg?width=2340&format=pjpg&auto=webp&s=1b82baa6f49c4eb65574e318afad9c697e96e17a
Please note:
🚨 ChatGPT remains an unreliable source for verified information and facts and will always require people to assess/review and cross-reference the generated responses.
You are the fact checker, not the AI.

And now the big question on everyone's mind, what do you write?

https://preview.redd.it/1qbixop7z11d1.png?width=2692&format=png&auto=webp&s=59f218f04442af4ddaefc159b5440476f43dd87e
Did you know it really is very easy to submit your letter to the SEC?
Instead of an in-depth letter template, did you know you can just as easily send smaller comments to the SEC and it be just as effective?
- Kevin Malone, Chilli legend.
You could say something like:
“Dear SEC,
I agree with the rejection of SR-OCC-2024-001 - and support the reasons for the dismissal as outlined on pages 4-5 of the Federal Register:
- Failure to promote prompt and accurate clearance and settlement of securities transactions and safeguard securities and funds.
- Lack of clear and direct lines of responsibility in governance arrangements.
- Inadequate policies and procedures to cover credit exposures to participants and insufficient margin calculation to cover potential future exposure.
Thank you for upholding the integrity of our financial markets,
Sincerely,
A dedicated household investor."
https://i.redd.it/o1vpxolnz11d1.gif

Or hell, taking inspiration from this INCREDIBLE letter here from WhatCanIMakeToday:

🚀🏆 Full Letter Template:
Simians Smash SEC Rule Proposal To Reduce Margin Requirements To Prevent A Cascade of Clearing Member Failures! [COMMENT TEMPLATE INCLUDED]
📱 ☎️ Pastebin for mobile users: https://pastebin.com/dpXQ0gim
You could produce something like this:
_____________________________________
Subject: Concerns Regarding Proposed Rule Change SR-OCC-2024-001
Dear [rule-comments@sec.gov](mailto:rule-comments@sec.gov),
I am writing to express my concerns about SR-OCC-2024-001, titled “Proposed Rule Change by The Options Clearing Corporation Concerning Its Process for Adjusting Certain Parameters in Its Proprietary System for Calculating Margin Requirements During Periods When the Products It Clears and the Markets It Serves Experience High Volatility.”
I appreciate the opportunity to provide input on this matter. However, I cannot support the approval of this proposal due to several reasons:
  1. Lack of Transparency: The proposal contains significant redactions, preventing meaningful public review and comment.
  2. Systemic Risk: The OCC's proposal to reduce margin requirements for Clearing Members poses increased risk to the stability of our financial system. If clearing members cannot meet their financial obligations - they must close their bets.
  3. Conflict of Interest: The role of the Financial Risk Management Officer has an inherent conflict of interest to oversee both the well-being of Clearing Members as well as the agency itself.
  4. Moral Hazard: The proposal shifts the costs of Clearing Member defaults to the non-bank liquidity facility, creating a moral hazard and perpetuating an unfair marketplace.
  5. Inadequate Risk Management: The proposal fails to properly manage liquidity risk and increases systemic risk, as evidenced by the OCC's reliance on reducing margin requirements.
With note to the rejection reasons as put forward by the SEC in the dismissal of this rule:
  • Failure to promote prompt and accurate clearance and settlement of securities transactions and safeguard securities and funds.
  • Lack of clear and direct lines of responsibility in governance arrangements.
  • Inadequate policies and procedures to cover credit exposures to participants and insufficient margin calculation to cover potential future exposure.
In conclusion, I support the SEC in their rejection of this proposed rule change - to ensure the protection of all investors and the integrity of our financial markets.
Thank you for considering my concerns and for your continued help to protect our markets,
Sincerely,
Household investor.
_____________________________________

Saving the world has never felt so good.

You know it, Big Bird.

And finally, for a brand new draft - check out this letter template here:

To: [rule-comments@sec.gov](mailto:rule-comments@sec.gov)

Subject: Comments on SR-OCC-2024-001 34-100009

Dear Members of the Securities and Exchange Commission,
I am writing to express my concerns regarding Rule SR-OCC-2024-001, which proposes adjustments to margin thresholds, specifically during periods of high volatility.
This proposed adjustment is concerning because it essentially shifts the goalposts when clearing members are unable to meet their financial obligations. The necessity for margin calls in the first place is to prevent clearing members from overextending themselves on their bets, ensuring that they have adequate collateral to cover potential losses.
By adjusting margin thresholds during periods of high volatility, there is a risk that clearing members may not be required to maintain sufficient collateral, increasing the likelihood of default and destabilising the financial system.
This proposed adjustment raises critical questions about the integrity of the options market and the role of the Options Clearing Corporation (OCC) in managing risk.
The basis of this letter is equally to express support and appreciation to the SEC in their rejection of this rule, with supporting encouragement for this decision and future outcome.
The OCC, as the central counterparty for options and futures contracts traded on U.S. exchanges, plays a crucial role in ensuring the integrity of the options market. Its primary responsibility is to guarantee the fulfillment of contracts and manage the risk associated with trading these financial instruments.
Margin calls serve a crucial purpose in the financial system by acting as a safeguard against excessive risk-taking. They ensure that clearing members have adequate collateral to cover potential losses, thereby preventing them from overextending themselves on their bets. However, by allowing for adjustments to margin thresholds during periods of high volatility, there is a risk of undermining this fundamental principle.
In the context of financial jargon, this proposal effectively allows clearing members to "kick the can down the road" when it comes to meeting their financial obligations. It's akin to "moving the goalposts" in a high-stakes game, where the rules are changed to accommodate those struggling to keep up.
Imagine a scenario where a hedge fund has taken substantial positions on a volatile stock. As the stock price experiences wild fluctuations, the hedge fund might find itself increasingly unable to meet its margin requirements. Under Rule SR-OCC-2024-001, the margin thresholds could be adjusted, effectively lowering the bar for maintaining adequate collateral. This not only incentivises risky behavior but also exacerbates systemic risk, as it increases the likelihood of default later down the line.
Furthermore, such adjustments lack transparency and introduce an element of arbitrariness into the margin calculation process. Without clear guidelines and objective criteria for determining margin thresholds, there is a risk of favoritism or manipulation, further eroding market integrity.
The use of "idiosyncratic volatility control settings" to adjust these margin thresholds during high volatility introduces a risk because it lacks transparency in the calculation and implementation process. Without clear guidelines on how these settings are determined, there is a potential for arbitrary or ad-hoc adjustments, allowing the Options Clearing Corporation (OCC) to alter the criteria whenever Clearing Members require assistance. This flexibility raises concerns about fairness, as it may create an environment where the rules can be changed based on individual circumstances, potentially favouring certain market participants or introducing an element of unpredictability.
The proposal's supporting evidence, particularly regarding said calculation of margin thresholds, is troublingly redacted. This lack of disclosure undermines the principles of transparency and accountability that are crucial in regulatory frameworks. As stakeholders, we require detailed information on how these adjustments will be made to ensure fair and equitable treatment of all market participants.
This lack of transparency undermines the integrity of financial markets by eroding trust among participants. Financial markets thrive on clear and consistent rules that are applied uniformly to ensure a level playing field. When rules can be adjusted opaquely, it creates uncertainty and diminishes confidence in the regulatory framework. Maintaining trust is essential for the effective functioning of financial markets, and transparency in rule-making and enforcement is a key factor in upholding the integrity of the overall financial system.
Moreover, the proposal grants unchecked authority to the Financial Risk Management (FRM) Officer to make unilateral decisions during periods of high market stress. This authority, while ostensibly intended to protect the interests of the OCC, raises questions about potential conflicts of interest. The FRM Officer is entrusted with safeguarding both the OCC's interests and those of at-risk Clearing Members, creating a potential conflict that needs addressing and changing.
In conclusion, Rule SR-OCC-2024-001 poses a significant threat to the stability and integrity of the financial system. It undermines the fundamental purpose of margin calls and introduces unnecessary risks that could have dire consequences for market participants.
In light of these concerns, I urge the Securities and Exchange Commission to carefully reconsider this proposal and prioritise the protection of investors and the stability of the financial markets by rejecting Proposed Rule SR-OCC-2024-001. Clear guidelines, transparency in calculations, and checks and balances on discretionary authority are essential for maintaining the integrity and stability of the financial markets.
Thank you for your attention to this matter. I trust that the SEC will carefully consider these concerns and take appropriate actions to address the potential risks associated with this rule.
Sincerely,
[APE]
📱 ☎️ Pastebin for mobile users: https://pastebin.com/RGZBBNjG
You can copy and paste the letter here, making it even easier to submit to the SEC via mobile.
https://preview.redd.it/98ro0d7y021d1.png?width=2694&format=png&auto=webp&s=b1b53d80c8ccc827c14225c0ee56c3ca9fb6ec35
Ending this post here, because it's already long enough - but not long enough for you to ignore. Go back up there, check out some of the resources ready for you to copy, paste, edit and send - and if you wanna check out more about this rule, check out these posts:
  • REGULATORY KILL SHOT 🎯- Part one: here.
  • REGULATORY KILL SHOT 🎯- Part two: here.
TL;DR
submitted by kibblepigeon to Superstonk [link] [comments]


2024.05.17 23:15 Quick_Hyena_928 Knee pain. What’s your diagnosis / examination plan

18.5.2024 20-year-old basically healthy man. Does not smoke. No drug allergies known. Plays basketball quite a lot, normally goes to the gym and walks a lot too.
Left knee pain started on Monday, was at home and noticed the pain. No trauma in the background. Treated himself with Paracetamol 1g 1x3 and 1x3 400mg Ibuprofen and applied a cold pack and light massage. Also tried Voltare's forte gel and wore a knee support sleeve, they didn't help. Movement has become difficult, He can hardly sleep because of the pain. On Wednesday-Thursday night, the pain was already radiating to the calf and toes and he was worried about this. There has been pain on the right knee before, diagnosed as jumper's knee, but a cold pack and 1g of paracetamol has helped with this.
Now the pain is not in the AP direction, but when moving to both sides. It was a little painful at the beginning, the pain developed over the days and feels like it has steadily worsened until now. There has been no pain on the left before. Hasn't injured the leg before in past activities. knee feel swollen without moving. At night, he feels a pulsating pain, and when he moves, a sharp pain on either side of the knee.
No history of staying still for longer periods of time, no shortness of breath. The diet is varied, not a lot of fish dishes or shellfish, no alcohol. He tracks his macros and calories.
General condition is good, completely oriented to the moment. Temperature 36.2, CRP 12. Weight 104kg height 188cm.
The left knee is slightly warm compared to the right and the surrounding skin. Very obvious swelling is not noticeable, the patella does not ballotate. ACP and PCL are solid. Also the LCL and MCL feel solid when straight and in flexion, but pain laterally. Apley's test shows pain in the area of ​​the lateral meniscus.
submitted by Quick_Hyena_928 to AskDoctorSmeeee [link] [comments]


2024.05.17 23:11 Quick_Hyena_928 What’s your diagnosis or Examination plan?

There might be grammar errors. I translated it from finnish to english so bare with me
18.5.2024
20-year-old basically healthy man. Does not smoke. No drug allergies known. Plays basketball quite a lot, normally goes to the gym and walks a lot too.
Left knee pain started on Monday, was at home and noticed the pain. No trauma in the background. Treated himself with Paracetamol 1g 1x3 and 1x3 400mg Ibuprofen and applied a cold pack and light massage. Also tried Voltare's forte gel and wore a knee support sleeve, they didn't help. Movement has become difficult, He can hardly sleep because of the pain. On Wednesday-Thursday night, the pain was already radiating to the calf and toes and he was worried about this. There has been pain on the right knee before, diagnosed as jumper's knee, but a cold pack and 1g of paracetamol has helped with this.
Now the pain is not in the AP direction, but when moving to both sides. It was a little painful at the beginning, the pain developed over the days and feels like it has steadily worsened until now. There has been no pain on the left before. Hasn't injured the leg before in past activities. knee feel swollen without moving. At night, he feels a pulsating pain, and when he moves, a sharp pain on either side of the knee.
No history of staying still for longer periods of time, no shortness of breath. The diet is varied, not a lot of fish dishes or shellfish, no alcohol. He tracks his macros and calories.
General condition is good, completely oriented to the moment. Temperature 36.2, CRP 12. Weight 104kg height 188cm.
The left knee is slightly warm compared to the right and the surrounding skin. Very obvious swelling is not noticeable, the patella does not ballotate. ACP and PCL are solid. Also the LCL and MCL feel solid when straight and in flexion, but pain laterally. Apley's test shows pain in the area of ​​the lateral meniscus.
What would you do as a doctor?
submitted by Quick_Hyena_928 to AskDocs [link] [comments]


http://swiebodzin.info