Rime of the ancient mariner 1817 text

/r/conspiracytheories

2011.11.14 06:02 moltenwater77 /r/conspiracytheories

This subreddit is about both sharing your theories, and laughing at the stupid ones. /conspiracytheories is the place to discuss every aspect of conspiracy theorism, from theories and current events to debunkings and popular culture.
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2016.08.11 04:48 deityblade Rough Roman Memes

Memes for the roughest Romans.
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2013.01.15 08:50 koine_lingua Academic Biblical Studies

This is a forum for discussion of academic biblical studies; including historical criticism, textual criticism, and the history of ancient Judaism, early Christianity and the ancient Near East. This subreddit is not for contemporary theological application. Faith-based comments, discussion of modern religion, and apologetics are prohibited.
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2024.05.19 06:37 PerceptionFlimsy What are Better/Alternate Explanations for Gaps in Ancient/Medieval Indian Historical Documentation (better than paper and climate conditions explanation)?

The lack of proper historical accounts from ancient and medieval India has been a long-standing mystery for scholars. Sure, we have certain religious texts and literary works preserved from those times, but comprehensive historical chronicles are seriously lacking. Simply blaming the climate or perishable writing materials doesn't really cut it as an explanation. This makes one wonder - what larger institutional, political or societal forces were really at play in deciding what historical knowledge got produced, prioritized for preservation, or eventually got lost over time?
The big questions are: What major factors shaped this uneven historical record we have from ancient and medieval India? And why did institutional or scholarly histories seem to take a backseat compared to religious and literary works in whatever literature survived from that period? What does other country literature help with this scenario?
submitted by PerceptionFlimsy to AskHistorians [link] [comments]


2024.05.19 06:27 Entire_Brother2257 Over-reliance of textual sources versus polygonal masonry as evidence

Over-reliance of textual sources versus polygonal masonry as evidence
Too much credence is given to ancient texts. Case in point:
  • Cyclopean does not mean big, nor one-eyed.
https://preview.redd.it/uimq12bh8b1d1.png?width=822&format=png&auto=webp&s=9833c986ca7991cc7ba0ca79517ca55302bb07e6
Well, nowadays it does, because that’s the way language works, changing overtime in a way words can even go to mean the opposite of what they originally meant.
Originally:
-One eye would be Monocular.
-and big rock be Megalithic
-Cyclopean was not about one nor big.
Walls in Mycenae are said to be cyclopean, and this is justified because the Greeks were impressed with the big size of the rocks moved there. That’s the most common answer found online.
However in Athens there is a wall in the Pnyx hill, with bigger stones that hardly anyone would call cyclopean.
So, what did the ancient sources see in Mycenae to start using the name Cyclopean? And not apply it to Athens, or Delphi for that matter.
Cyclop, as a word, comes from round, like in cyclone, or bicycle, and applied to walls it would mean encirclement, not big, not fitted. A cyclopean wall, with cycle, was thus a wall all around the city. That much we can see in Mycenae or Tiryns. And not in Pnix-Athens, nor in Delphi, the later ones, are just one-sided retainer walls, although polygonal and big.
This Cyclop thing, meaning built by giants, is the result of a mistranslation. Most of the texts used as sources, like Aristotle, are copies of copies of comments made by third parties a thousand years later, in totally different contexts.
For that reason, Aristotle, and others, as a source, should be taken with more care, than for example 100 meters of finely cut, 3d puzzled stone wall. It’s not because Romans would (later) call cyclopean to Mycenae and not do so to Pnix in Athens, that they are from different dates. Pnix is not an encirclement, that’s just it, other conclusions on dating need further proof, stronger proof.
Beyond that it’s fun to make jokes about the one-eyed giant (got it?) the mistranslation comes as a cautionary tale not to give textual sources meaning they were not meant to have. Stones can be louder than words.
More about mistranslations:
https://youtu.be/KYYI7pHihcc
submitted by Entire_Brother2257 to AlternativeHistory [link] [comments]


2024.05.19 06:25 LynnwoodTimes Latest polling has Ferguson leading gubernatorial field but all may not be rosy

Latest polling has Ferguson leading gubernatorial field but all may not be rosy
https://preview.redd.it/ld79paam8b1d1.jpg?width=1200&format=pjpg&auto=webp&s=17338d32c5343d9a95aa91095c2ea6aabe9e24ce
New gubernatorial polling from the left-leaning Northwest Progressive Institute (NPI) has Attorney General Robert “Bob” Ferguson leading in a head-to-head General Election match-up with Republican candidate Dave Reichert. However, a four-way race that includes endorsed Washington State Republican Party Candidate Semi Bird and Democratic challenger Mark Mullet shows opportunity for Republicans ahead of the August 6 Primary Election.
The survey of 615 likely General Election voters conducted between May 15 and 16 by Democratic pollster Public Policy Polling, utilized a blended methodology, with automated phone calls to landlines (45%) and online answers from respondents recruited by text (55%). The margin of error for the poll is +/- 4 points.
According to respondents when asked who they would vote for between Democrat Bob Ferguson and Republican Dave Reichert if the election were held today, Ferguson led by 6 points having received 48% to Reichert’s 42%, with 10% undecided.
“Dave Reichert’s disconnect from Washington values couldn’t be more glaring,” said Shasti Conrad, chair of the Washington State Democratic Party. “Washingtonians know their rights and freedoms are on the line in this election and are ready to vote blue up and down the ballot to save them.”
However, all things may not be so rosy for Democrats when looking at the polling’s four-way gubernatorial race results.
Although Ferguson maintained his lead—35% to Reichert’s 28%—in a four-way race for Washington state governor, the aggregate responses of those polled are evenly split with 39% for Republican and 39% for Democratic candidates with a whopping 22% undecided, making the race for governor still a “toss up.”
Considering the margin of error of +/- 4 points for either poll—four-way and two-way—technically, the presumptive Democratic frontrunner Ferguson is in a statistical tie with Reichert.
“Thank you to Washingtonians from every county who are joining our campaign and building momentum,” Ferguson posted to X regarding the NPI poll. “We lead by 6% in the latest poll with lots of work to do. Together we will take on the toughest fights, solve our greatest challenges, and protect the rights of all Washingtonians.
According to February’s poll four-way race question, 25% of respondents were undecided with Ferguson receiving the same as he did in May’s polling with 35%. When comparing May’s to February’s polling by NPI for a four-way Primary Election, both Bird and Reichert gained with 2 points and 1 point, respectively, from the undecided voters, again not painting a rosy picture for Democrats in the gubernatorial election.
Although both polls show Reichert as the Republican frontrunner, he failed to win the endorsement of his own Party at its State Convention only capturing approximately 28% of the roughly 1,800 votes. Coupled with his failure in attending the Republican State Convention, not winning the endorsement from over 20 local republican party counties, and then dismissive of his endorsement loss, Reichert, although polling well in a left-leaning paid poll, may have a “voter base” problem, something even the Democratic Party is noticing.
“Reichert is also still facing major issues with his own party, as he was resoundingly rejected by a majority of the GOP base during the Washington State Republican Party Convention,” the Washington Democratic Party released in a statement on May 17.
Bird, whose policies on border security, immigration, education, and energy independence are more aligned with the presumptive Republican Presidential nominee Donald J Trump’s America First platform, may appeal more to the Republican base who overwhelmingly voted for Trump in the 2020 Presidential Election giving him 39%.
Bird, a Republican and the first endorsed Black gubernatorial candidate for a major Washington state political party, exceled from the ghettos of Oakland, California, to now a successful businessman. He enlisted in the United States Marine Corps, was in Army Special Forces Intelligence and Operations, and a Special Forces Engineer. He holds a Bronze Star Valor, Purple Heart, Meritorious Service Medal, Army Commendation Medal (4), Army Achievement Medal (4). Having dropped out of high school in his junior year, he now holds a bachelor’s degree in business administration and is completing a Ph.D. in Industrial & Organizational Psychology.
Bird, however, was one of three recalled last summer as a Richland school board member. He has taken full accountability for his “past mistakes” from 30 years ago which he told the Lynnwood Times gives him an advantage against Democratic frontrunner Bob Ferguson.
“I’m the only candidate who was born without Civil Rights, and in context that shows the greatness of America that a person can be born without Civil Rights and yet achieve the American Dream,” Bird told the Lynnwood Times shortly after capturing the Republican nomination on April 20. “Those dark days in the 1990s when I did silly things and I made mistakes, that is also life. There are so many people out there who have made mistakes, they feel that they don’t have a place, they don’t have a [political] home, they don’t count, or they can’t come back, and I say you can… I am one of you!”
READ FULL ARTICLE 👉https://lynnwoodtimes.com/2024/05/18/gubernatorial-polling-240518/👈
submitted by LynnwoodTimes to SeattleWA [link] [comments]


2024.05.19 05:48 PerceptionFlimsy Better/Alternate Explanations for Gaps in Ancient/Medieval Indian Historical Documentation (better than paper and climate conditions explanation)

The lack of proper historical accounts from ancient and medieval India has been a long-standing mystery for scholars. Sure, we have certain religious texts and literary works preserved from those times, but comprehensive historical chronicles are seriously lacking. Simply blaming the climate or perishable writing materials doesn't really cut it as an explanation. This makes one wonder - what larger institutional, political or societal forces were really at play in deciding what historical knowledge got produced, prioritized for preservation, or eventually got lost over time?
The big questions are: What major factors shaped this uneven historical record we have from ancient and medieval India? And why did institutional or scholarly histories seem to take a backseat compared to religious and literary works in whatever literature survived from that period? What does other country literature help with this scenario?
submitted by PerceptionFlimsy to AskHistory [link] [comments]


2024.05.19 05:08 cristicopac books on the spirit world

Michael Harner - The way of the shaman
It a splendid book on the initiation of Michael Harner . It presents the westerner tools to get what the shaman is doing and what ancient cultures did since time memorial. It presents some techniques on how a shaman uses the spirit world for healing.
Mircea Eliade Shamanism: Archaic Techniques of Ecstasy
Excelent book on shamanism all around the world. It speaks about the inititiation that all shamans go through and about shamanic worlds and gods.
Leadbeater The Astral Plane Its Scenery, Inhabitants and Phenomena
An excellent book written more than 100 years ago. It presents what the astral is and how in the astral with the astral eyes you can go to the subatomic level.
I've been in my schizo through a shamanic initiation. forced initiation.
submitted by cristicopac to schizophreniaremedies [link] [comments]


2024.05.19 04:44 LordofBones89 Revised Deities (3.5e): Lathander, the Morninglord

LATHANDER
The Morninglord, Commander of Creativity, Patron to Spring and Eternal Youth, Mentor of Self-Perfection, Bringer of the Dawn, Lord of Birth and Renewal
Greater Power of Elysium
Symbol Sunrise made of pink, red, and yellow gems, or a simple rosy pink disk
Realm Morninglory (Elysium/Eronia)
Alignment Neutral Good
Aliases none
Superior none (AO)
Allies Chauntea (lover), Deneir, Eldath, Gond, Ilmater, Kelemvor, Llira, Lurue, Mielikki, Milil, Oghma, Paladine, Selune, Siamorphe, Silvanus, Sune, Torm, Tyche (dead), Tymora, Tyr, Ushas
Foes Bane, Beshaba, Bhaal (dead), Cyric, Ibrandul (dead), Iyachtu Xvim (dead), Loviatar, Moander (dead), Myrkul (dead), Shar, Talona
Servants none
Servitor Creatures butterflies, celestials of all types, elysian dragons, hollyphants, radiant creatures, robins (normal and celestial), sanctified creatures, sun peacocks (normal and celestial), sunwyrms (good aligned only)
Manifestations an intense and rosy radiance that appears around objects to indicate special qualities or at confusing or dangerous junctures to indicate a safe or preferred path, and that causes those people it surrounds to be telekinetically pushed out of harmful situations, healed of all wounds, purged of any diseases, poisons, foreign objects, magical and nonmagical afflictions and deleterious effects, magical or psionic compulsions, fear, and curses, causes resurrection effects to be automatically successful, and transmits messages
Signs of Favor aster blossoms, an intense and rosy radiance with the same qualities as his manifestation, sun peacock feathers
Worshipers Aristocrats, artists, athletes, farmers, hunters of the undead, merchants, monks of the Sun Soul, peasants, performers, the youthful
Cleric Alignments LG, NG, CG
Specialty Priests Morninglord
Holy Days Midsummer morning, the mornings of the vernal and autumnal equinoxes
Important Ceremonies Song of Dawn; contracts, marriages and promises made at dawn, funerals for those not meant to be raised or resurrected
Portfolio Athletics, birth, creativity, dawn, renewal, self-perfection, spring, vitality, youth
Domains Community, Courage, Endurance, Good, Glory, Hope, Life, Protection, Radiance, Renewal, Strength, Zeal
Favored Weapon Dawnspeaker (heavy or light mace)

LATHANDER
Male Sentinel 20, Cleric 20, Morninglord 20, Master of Radiance 5
NG Medium Outsider (Extraplanar, Good)
Divine Rank 17
Init 44 (+16 Dex, +8 Superior Initiative); Senses 17-mile-radius; Listen 77, Spot 77; remote sensing (20 locations), portfolio sense
Aura divine aura (DC 78), courage (100 ft, +8 saves against fear), radiant 3/day; Languages can communicate with any living creature; Words of Creation
_________________________________________________________________________________________________________________
AC 105, touch 57, flat-footed 95, undead 107 (+18 armor, +20 deflection, +10 Dex, +17 divine, +30 natural)
hp 1,860 (20d10 + 45d8 plus 1300), fast healing 74; divine shield 23/day (170 hp); renewal 1/day (if fall below 0 but less than -10 hit points regain 1d8 +20 hp); DR 40/epic, evil and adamantine
Immune ability damage, ability drain, banishment, death effects, disease, disintegration, electricity, energy drain, fire, imprisonment, mind-affecting effects, paralysis, poison, rebuking, sleep, sonic, stunning, transmutation, and turning
Resist acid 37, cold 37; SR 81
Fort 111 Ref 101 Will 105; +2 against evil outsiders and undead, +4 against mind-affecting effects from evil outsiders, +5 against evil spells or spells from evil characters
________________________________________________________________________________________________________________
Speed 60 ft. (12 squares)
Melee dawnspeaker 115/110/105/100 (55 plus 18 fire plus 18 holy plus 1 negative level vs evil plus 48 vs evil outsiders and undead plus undead disruption [Fort DC 79 or die]/19-20/x2 plus 36 fire plus 36 holy plus 2 negative levels vs good plus death [Fort DC 79, evil outsiders and undead] plus undead disruption [Fort DC 79 or die]), +8 atk vs evil outsiders and undead; or
Melee spell 80 or
Ranged spell 76
Base Atk +43; Grp +63
Atk Options Awesome Smite, Cleave, Holy Potency, Power Attack; smite evil 24/day (+20 atk, +455 damage)
Special Actions alter reality, divine blast (444 damage) 23/day, feat of endurance 1/day (+30 Con for 1 minute), destroy evil outsiders and undead 27/day as a 66th level cleric (turning check 73, turning damage 105; Heighten Turning, Intensify Turning, Multiturning, Quicken Turning), protective ward 1/day (+65 resistance bonus to one saving throw for one hour), surge of hope 1/day (when failing a skill check, attack roll, or saving throw, add 1d6 to the result), touch of life 1/day (1d6 +65 temporary hp to a single creature for one hours), zeal 1/day (take 20 on a skill check, except on checks are not normally allowed to take 20, without increasing the amount of time needed to make the check); Battle Blessing, Corona (Will DC 62), Divine Censure (Will DC 62), Epic Divine Might, Epic Divine Vengeance, Sacred Vengeance
Combat Gear dawnspeaker
Divine Spell-like Abilities (CL 65th; +1 good spells; all [fire] and [light] spells are intensified)
At will – aid, animate objects, animate plants, antimagic field, atonement, bear’s endurance, bigby’s clenched fist, bigby’s crushing hand, bigby’s grasping hand, blade barrier (DC 53), bless, bless weapon, bolt of glory, bull’s strength, charm person (DC 48), cloak of bravery, color spray (DC 48), commune, consecrate, crown of glory (DC 55), death ward, dismissal (DC 51), dispel evil (DC 52), disrupt undead, disrupting weapon (DC 52), endure elements, enlarge person, widened faerie fire, flame strike (DC 52), fire shield, fire seeds (DC 53), freedom, gate, globe of invulnerability, good hope, greater cloak of bravery, greater dispel magic, greater heroism, greater planar ally, greater restoration, greater status, greater teleport, heat metal (DC 49), helping hand, heroes’ feast, heroism, hide from undead (DC 48), holy aura (DC 55), holy smite (DC 51), holy sword, holy word (DC 54), hypnotic pattern (DC 49), iron body, lesser restoration, lion’s roar (DC 56), magic vestment, mass bear’s endurance, mass heal (DC 56), mind blank, mordenkainen’s magnificent mansion, plant growth, plane shift (DC 52), polymorph any object (DC 55), prayer, prismatic sphere (DC 56), prismatic spray (DC 54), prismatic wall (DC 56), protection from energy, protection from evil, rary’s telepathic bond, rainbow, rainbow pattern (DC 51), refreshment, refuge, regenerate, reincarnate (DC 51), remove disease, remove fear, repulsion (DC 54), righteous might, sanctuary (DC 48), scintillating pattern, searing light, sustain, spell immunity, spell resistance, status, stoneskin, sympathy (DC 55), summon monster IX (good creatures only), sunbeam (DC 54), sunburst (DC 55), tongues.
1/day – calm emotions (DC 51)
Master of Radiance Spell-like Abilities (CL 56th; +1 good spells; all [fire] and [light] spells are intensified; only usable during aura of radiance)
1/round – beam of sunlight, searing light
Morninglord Spell-like Abilities (CL 54th; +1 good spells; all [fire] and [light] spells are intensified)
1/day – daylight, searing ray (as searing light, but automatically empowered against undead)
Cleric Spells per Day (CL 54th; +1 good spells; all spells are energized and maximized; all [fire] and [light] spells are intensified)
20th (3+1/day) – heightened intensified end to strife (DC 63) (x2), heightened last judgement (DC 70), enhanced heightened intensified mass heal (DC 59) (D).
19th (3+1/day) – heightened miracle (DC 69) (x2), consecrated intensified purified sacred storm of vengeance (DC 59), enhanced empowered heightened sunburst (DC 63) (D).
18th (3+1/day) – consecrated enhanced heightened purified flame strike (DC 62) (x2) (D), intensified quickened righteous smite (DC 57), enhanced intensified righteous smite (DC 57).
17th (3+1/day) – heightened holy word (DC 67) (D), heightened know true name (DC 67), empowered intensified lion’s roar (DC 58), heightened quickened miracle (DC 63).
16th (4+1/day) – intensified mass heal (DC 59), intensified righteous exile (DC 59) (x2), intensified storm of vengeance (DC 59), enhanced quickened sunburst (DC 58) (D).
15th (4+1/day) – empowered intensified blade barrier (DC 56) (D), enhanced quickened searing erupt (DC 59) (x2), intensified mass cure critical wounds, heightened righteous glare (DC 65).
14th (4+1/day) – enhanced fire-substituted fiery searing lion’s roar (DC 58) (D), heightened quickened holy word (DC 60) (x2), empowered quickened sunburst (DC 58) (x2).
13th (4+1/day) – enhanced quickened flame strike (DC 55) (D), quickened implosion (DC 59) (x2), quickened sublime revelry, intensified weight of sin (DC 56).
12th (5+1/day) – empowered enhanced blade barrier (DC 56) (D), empowered enhanced cometfall (DC 56), intensified divine retribution (DC 55), consecrated purified sacred firestorm (DC 58) (x2), quickened visions of the future.
11th (5+1/day) – quickened amber sarcophagus, consecrated purified quickened cometfall (DC 56), sacred searing erupt (DC 59), quickened greater shield of lathander, quickened light of purity, quickened sunbeam (DC 57) (D).
10th (5+1/day) – quickened crown of brilliance, consecrated fire-substituted searing earthquake (DC 58), quickened heal (DC 56) (D), empowered fire-substituted stormrage.
9th (7+1/day) – heightened eternal rest (DC 56), quickened flame strike (DC 55), feast of champions, gate, mantle of the fiery spirit, prismatic sphere (DC 59) (D), summon elemental monolith, undeath’s eternal foe.
8th (8+1/day) – chain dispel, holy aura (DC 58) (D), illusion purge, know true name (DC 58), mass restoration, mass valiant spirit, spread of contentment (DC 58), shun the dark chaos (DC 58), consecrated purified wages of sin.
7th (8+1/day) – bastion of good, control weather, fortunate fate, quickened light of Venya (DC 53), rain of embers (DC 57), radiant assault (x2) (DC 57), rejuvenating light (DC 57), sunbeam (DC 57) (D).
6th(8+1/day) – chasing perfection, consecrate battlefield, quickened deific vengeance (DC 52), heal (DC 56) (D), fiery vision (x2), ghost trap, light of courage (DC 56), vigorous circle.
5th (9+1/day) – atonement, blistering radiance (DC 55), chaav’s laugh (DC 55), condemnation (DC 55), crown of flame, divine agility, divine retribution (DC 55), searing meteoric strike (DC 54) (x2), valiant fury (D).
4th (10+1/day) – aligned aura (DC 54), assay spell resistance (x2), aura of the sun (x2), channeled divine health, cure critical wounds, holy smite (DC 54) (D), recitation, sacred haven, sunmantle.
3rd (10+1/day) – cure serious wounds, fell the greatest foe, find the gap, flamebound symbol (x2), forced manifestation (DC 53), heart’s ease, mass align weapon, phieran’s resolve, prayer (D), protection from negative energy.
2nd (10+1/day) – detect aberration, eagle’s splendor, healing lorecall, make whole, mark of doom (x2), mark of judgment (x2) (DC 52), master’s touch, share talents, shield other (D).
1st (10+1/day) – bless water, conviction, detect taint, divine favor, endure elements (D), exorcism (x2) (DC 51), nimbus of light, ray of hope, ray of resurgence, vision of heaven (DC 51).
Orisons (6/day) – create water, cure minor wounds, guidance, light, purify food and drink, read magic.
Epic Spells Prepared 6 divine, up to Spellcraft DC 122
Epic Spells Known epic mage armor, epic repulsion, epic spell reflection, global warming, glorious light of renewal, greater ruin, hellball, nailed to the sky, nimbus, rain of fire, ruin, superb dispelling. Lathander has additionally created many epic spells that bring light and life, as well as bring ruin to the undead.
_________________________________________________________________________________________________________________
Abilities Str 50, Dex 42, Con 50, Int 36, Wis 51, Cha 50
SQ avatar, bane of the restless, celestial fortitude, celestial minion 1/day, creative fire +20, divine grace, divinity, immortality, lathander’s light, resist fiendish lure
Feats Awesome Smite, Battle Blessing, Cleave, Consecrate Spell, Corona (Will DC 62), Divine Censure (Will DC 62), Divine Might, Divine Vengeance, Empower Spell, Energize Spell, Energy Substitution (fire), Extra Turning, Fiery Spell, Heighten Spell, Heighten Turning, Holy Potency, Improved Critical (heavy mace), Improved Initiative, Improved Turning, Maximize Spell (B), Power Attack, Purify Spell, Quicken Spell, Quicken Turning, Sacred Vengeance, Sanctify Martial Strike, Searing Spell, Weapon Focus (heavy mace), Words of Creation (B)
Epic Feats Enhance Spell, Epic Divine Might, Epic Divine Vengeance, Epic Spellcasting (B), Great Smiting (x2), Improved Heighten Spell, Intensify Spell, Intensify Turning, Multiturning, Positive Energy Aura, Superior Initiative
Salient Divine Abilities Area Divine Shield (170 hp in a 170 ft square or a 17 ft sphere or hemisphere), Automatic Metamagic (energize spell), Banestrike (evil outsiders), Banestrike (undead), Call Creatures (17 celestials with up to 37 HD), Divine Inspiration (hope), Divine Fast Healing (x2), Divine Paladin, Divine Spellcasting, Divine Weapon Focus (heavy mace), Divine Weapon Specialization (heavy mace), Earthmother’s Boon (unique salient divine ability), Energy Burst (170 ft, 136 fire damage), Energy Storm (170 ft, 17 holy and 17 positive), Gift of Life, Indomitable Strength, Life and Death (Fort DC 79 or die, 340 damage on a successful save), Lord of the Dawn (unique salient divine ability), Mass Life and Death (any number of creatures no more than 17 miles apart, Fort DC 79 or die, 340 damage on a successful save), Power of Nature, Rejuvenation (-17, -34 in Morninglory), Undead Mastery (17 creatures)
Skills Appraise 70 (78 paintings and sculptures), Bluff 82, Concentration 125, Craft (painting) 138, Craft (sculpting) 138, Diplomacy 143, Gather Information 72, Heal 125, Jump 84, Intimidate 86, Knowledge (arcana) 80, Knowledge (history) 92, Knowledge (nobility and royalty) 118, Knowledge (religion) 118, Knowledge (the planes) 118, Listen 77, Perform 145, Ride 62, Search 75, Sense Motive 82, Spot 77, Spellcraft 122, Survival 67 (75 extraplanar), Swim 82, Tumble 67
Possessions +8 full plate of the celestial battalion, dawnspeaker

Aura of Radiance (Su) The light of Lathander shines perpetually. No matter how dark it is, the Morninglord sees as though the conditions were identical to the outdoors at sunrise. This ability functions like darkvision out to 60 feet, except that he sees in color. Lathander also has a +2 sacred bonus on saving throws against spells with the darkness descriptor and a +2 sacred bonus to Armor Class against attacks from undead creatures.
Beam of Sunlight (Sp) Lathander can evoke a dazzling beam of intense light (the equivalent of a beam from the sunbeam spell) once per round as a full-round action as long as his radiant aura is active as a 56th level caster.
Blessing of Dawn (Su) The sight of the morning sun is an inspirational vision for the Morninglord. Lathander gains a +2 morale bonus on Will saves from sunrise until noon. This ability is in effect only while he can see the sun; the effect is suppressed any time he is deprived of the sight of it during this period.
Celestial Fortitude (Su) Lathander’s endurance and fortitude are enhanced against fiendish attacks. He has a +2 sacred bonus to all Fortitude saving throws against effects from evil outsiders and evil spells. Additionally, if he makes a successful Fortitude saving throw against an effect from an evil spell or evil outsider that normally deals half damage or partial effects on a successful save, he instead takes no damage and suffers no partial effects.
Celestial Minion (Sp) Lathander may summon a Medium or smaller size celestial animal (with the celestial creature template) as a standard action usable once a day. This celestial minion carries the same responsibilities as a paladin's special mount and gains the same bonuses to its HD, natural armor, Strength, Intelligence, and other special abilities that a paladin's special mount has, but only remains for 20 hours before returning to the outer plane from whence it came.
Creative Fire (Ex) The Morninglord is a creative, expressive deity. He has a bonus equal to his morninglord level on all Craft and Perform checks.
Divinity Lathander is an embodiment of ancient divine power. As such, reality is his to shape as he sees fit.
Alter Reality: Lathander may alter reality within the bounds of his portfolio. This functions as a wish spell that requires no XP or material cost. The limits of this ability are fully described in Deities and Demigods. He can additionally alter his size from Fine to Colossal and may additionally alter up to 100 pounds of objects in the same manner.
Avatar: Lathander can have up to 20 avatars at any given time. The Morninglord appears as a golden-skinned athletic male of exceeding beauty who has just fully entered early manhood. He wears noble robes constructed in the colors of the dawn, carries himself proudly, and dresses in the finest golden plate armor if attending to matters that might turn violent.
Divine Blast: Lathander can create a ray of divine power that extends for up to 17 miles, dealing up to 444 points of damage, as a ranged touch attack with no saving throw. Lathander can unleash a divine blast 23 times per day, and alter the visual, auditory and sensation-based qualities of his divine blast as he desires. Lathander’s divine blasts generally take the form of rays of fiery sunlight.
Divine Shield: As a free action 23 times per day, Lathander can create a shield that lasts 10 minutes and stops 170 points of damage from attacks. Once the shield stops that much damage, it collapses. Any damage Lathander is naturally immune to does not count towards the shield’s limits.
Earthmother’s Boon (unique salient divine ability) Chauntea is Lathander’s lover and has bestowed a degree of protection over her consort. By her grace, the Lord of the Dawn cannot be harmed by any nonmagical plant or any creature with less than 33 Hit Dice with the plant subtype. Epic creatures and creatures with equal or more than 33 Hit Dice must succeed at a Will save (DC 79) to harm the Morninglord.
Greater Turning (Su) Six times per day, Lathander may use greater turning as the granted power of the Sun domain. This is superseded by his Lord of the Dawn salient divine ability.
Lathander's Light (Su) Whenever Lathander casts a spell with the light descriptor, its area is doubled.
Lord of the Dawn (unique salient divine ability) Lathander is the sun. He is the light that drives back the darkness, the brilliant spark that lights the way out of night and the creative brilliance within every artist. His dominion over light and the sun, both physical and metaphysical, grants him a variety of powers as listed below:
Fires of the Sun: The light of the sun shields Lathander’s body. This protection renders Lathander immune to all forms of magical and nonmagical fire, with searing effects only dealing half damage. In addition, spells and spell-like abilities cast by Lathander from the Sun domain, or with the [fire] and [light] descriptors, are similarly enhanced and are always intensified.
Radiance of the Dawn: Lathander can shed light equal to full sunlight in a 17-mile emanation from his body that counters and dispels all Darkness effects unless created by a higher ranked deity. Undead and evil outsiders caught within the radius must succeed at a Fortitude save (DC 79) or be destroyed and turned into dust. Creatures vulnerable to sunlight suffer a -17 penalty to the saving throw. A successful saving throw still deals 17d8 points of damage, while creatures vulnerable to sunlight suffer 17d12 points of damage.
Spark of Creativity: Lathander is the commander of creativity, the inspiration and muse for craftsmen and artists throughout the Realms. 17 times per day, Lathander may bestow a +17 divine bonus to any Craft or Performance check, or the Efficient Item Creation feat, to up to 17 creatures for the next 24 hours. Performances and non-magical items crafted beneath the aegis of this ability always earn three times the normal gold amount and have three times the listed market price in cost. Magical items crafted with the benefit of this ability add +17,000 gp to the listed market price and increase any numeric benefit (enhancement bonuses for the purpose of attack and damage rolls, armor and save bonuses and so forth) by +4.
Spurn the Profane: Lathander uses the totality of his character level to determine the effectiveness of his ability to smite evil, turn outsiders and undead as well as any of his feats that affect the undead. His turn attempts resolve as greater turnings (as the granted power of the Sun domain). In addition, Lathander adds his paladin spells to his clerical spell list, using the sum of both lists to determine his caster level.
Wrath of the Dawn: As a standard action Lathander can generate a ray of scorching light that extends for up to 17 miles and inflicts 17d6 points of damage, half fire and half divine. As a full attack option, he can generate up to four rays, and undead and evil outsiders suffer 17d12 points of damage. In addition, Lathander can duplicate the effects of any spell with the [light] descriptor as a standard action. (CL 65th, DC 50 plus spell level).
Maximize Turning (Su) Once per day, Lathander can automatically achieve the maximum possible result on a turning damage roll. This is superseded by his natural divine powers.
Radiant Aura (Su) Three times per day, Lathander can emanate an aura of brilliant light that weakens undead creatures for one minute. The aura provides bright illumination in a 30-foot radius around him, and shadowy illumination for an additional 30 feet beyond that. Creatures that take penalties in bright light also take them while within the radius of the bright aura. In addition, undead creatures within the radius of bright light take a —2 penalty on attack rolls, damage rolls, and saving throws. Activating the radiant aura is a free action that does not provoke attacks of opportunity. While his radiant aura is active, Lathander casts spells with the light descriptor at +2 caster level. The radiant aura is the equivalent of a 5th-level spell with the light descriptor for the purpose of interacting with spells and effects with the darkness descriptor.
Rejuvenation of the Morn (Su) Dawn is a powerful symbol of rebirth and renewal. Once per tenday, Lathander may spend one uninterrupted hour before dawn in prayer. As soon as the sun rises after this prayer ritual, he gains one benefit of his choice from the following list.
· Healing up to full normal hit points (self only).
· Removal of any poisons or diseases (self only). This effect does not restore ability damage or ability drain caused by poison or disease.
· Full restoration of ability damage due to one poison or disease.
If his prayers are interrupted for even a single round, the attempt is ruined, and he must wait a full tenday to try again.
Resist Fiendish Lure (Su) Lathander has a +4 sacred bonus to all saving throws against mind-affecting attacks of evil outsiders.
Possessions
Dawnspeaker, Lathander’s gold-and-ivory mace, is a +10 fiery blast ghost strike mighty disruption heavy mace of holy power and evil outsider and undead dread. When held by the Morninglord, it also functions as a holy devastator. The DC of the weapon’s disruption and dread abilities is 79, and creatures vulnerable to sunlight suffer a -17 penalty to saving throws made to resist Dawnspeaker’s abilities. Lathander is known to loan out Dawnspeaker to questors and warriors he deems worthy and can call it back to his hand from anywhere in the cosmos.
The Morninglord also occasionally wears a set of golden +8 full plate with the powers of an armor of the celestial battalion. The bonuses are not reflected in the above statistics.
Other Divine Powers As a greater deity, Lathander automatically receives the best possible result on any die roll he makes (including attack rolls, damage, checks, and saves). He treats a 1 on an attack roll or saving throw normally and not as an automatic failure. He is immortal. Senses Lathander can see (using normal vision or darkvision), hear, touch, and smell at a distance of 17 miles. As a standard action, he can perceive anything within 17 miles of his worshippers, holy sites, objects, or any location where one of his titles or name was spoken in the last hour. He can extend his senses to up to 20 locations at once. He can block the sensing power of deities of his rank or lower at up to two remote locations at once for 17 hours. Portfolio Sense Lathander is aware of any event under the light of the sun, competition or act of artistry of the number of people involved up to 17 weeks in the past and 17 weeks in the future. Automatic Actions Lathander can use any skill related to his portfolio as a free action if the DC for the task is 30 or lower. He can perform up to twenty such free actions each round. Create Magic Items Lathander can craft any magical item that associated with heat and light, aids in self-empowerment, preserves or restores vitality or harms the undead, including artifacts.
_________________________________________________________________________________________________________________
Eternal Rest [Ravenloft: Legacy of Blood 71]
Necromancy
Level: Cleric 6
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray (see text)
Duration: Instantaneous
Saving Throw: Will partial (see text)
Spell Resistance: Yes
This spell creates a ray of golden light that destroys one undead creature’s material body (if it has one), causing it to crumble to dust, which is then wafted away in a swirling breeze. This spell affects incorporeal undead without the usual incorporeal miss chance, and such a creature merely winks out of existence if it fails its save. If the target makes a successful save, it still takes 6d6 points of damage. If the creature has a special quality that allows it to return after destruction (such as a vampire’s fast healing power or a ghost’s rejuvenation power), the creature gains a bonus equal to its Charisma modifier on its saving throw. If such a creature fails its saving throw against this spell, it must make a successful Will save at the same DC (also with its Charisma modifier as a bonus) to return. If the creature’s method of return normally requires a saving throw (as a ghost’s rejuvenation power does), the creature must first make that saving throw, then make the Will saving throw against this spell.
You can improve your chance of success by presenting at least one object or substance that the target hates, fears, or otherwise finds repulsive or painful (such as a mirror and bud of garlic for a vampire). For each such object or substance, you gain a +1 bonus on your caster level check to overcome the target’s spell resistance (if any), and the spell’s saving throw DC increases by +1. A particular creature’s history might suggest additional objects or substances that would make the spell more effective.
This spell can also be cast when an undead creature has been physically destroyed and its remains are not present. In this case, the spell must be aimed at the spot where the creature was destroyed, and it must be used within 1 minute of the undead creature’s destruction. No attack roll is required for this use of the spell.
This spell can destroy an undead darklord’s physical form, but it cannot prevent the darklord from returning.
Rainbow [Dragon Magazine 321 68]
Conjuration (Creation)
Level: Cleric 6, Radiance 6
Components: V, S, DF
Casting Time: 1 standard action
Effect: Rainbow bow, quiver, and arrows
Duration: 1 hour / level
Saving Throw: No
Spell Resistance: Yes
A rainbow-hued longbow appears in your hand, along with a full quiver of arrows fletched with different colors. The longbow is considered a +1 longbow that the caster is proficient with. The quiver holds an endless supply of seven different colored arrows, each being made of a different material and having the following effects:
Red: +1 elemental-bane adamantine arrows.
Orange: +1 construct-bane silver arrows.
Yellow: +1 plant-bane evil-aligned arrows.
Green: +1 magical beast-bane good-aligned arrows.
Blue: +1 undead-bane lawful-aligned arrows.
Indigo: +1 aberration-bane chaotic-aligned arrows.
Violet: +1 dragon-bane cold iron arrows.
Only the caster is able to use the bow, quiver, and arrows. They appear immediately back in the caster’s possession if dropped or given away, though the caster may drop the bow and quiver to use another item, but can rematerialize them at will, as a free action. The bow, quiver, and arrows have no weight and cannot be disarmed or sundered.
Know True Name [Kalamar: Player’s Guide 3.0 177]
Enchantment (Compulsion) [Mind-Affecting]
Level: Cleric 8
Components: V, S, DF
Casting Time: 1 action
Ranged: Close (25 ft. + 5 ft. / 2 levels)
Target: One fiend
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: Yes
You force a fiend to tell you its true name. Once you know a fiend’s true name, all spells that you cast at that creature have their save DCs increase by +4. You also gain a +4 on all checks to penetrate the creature’s spell resistance.
submitted by LordofBones89 to Forgotten_Realms [link] [comments]


2024.05.19 04:20 saltysteve0621 Seeking Firestorm Assault Force list feedback, I have an RTT I’m getting ready for in two weeks

So I was kind of mulling over how to best maximize my Firestorm list. Vulkan + Company Heroes, Adrax + Bladeguard, and a Gravis Captain + Aggressors and a Land Raider redeemer are always auto includes.
I’ve been putting the aggressors in the redeemer and Adrax plus Vulkan in the Repulsor to move them up the board. My eradicators I’m putting in strategic reserve because I feel I won’t get to shoot anything with them if I don’t. The inceptors do secondary missions for me, and scouts hold home field.
Is there anything I should swap out? Possibly the Lancer for a vindicator? The eradicators for a Ballistus?
I feel my greatest weakness with this list is I have a lot of concentration of power in a few units so every loss hurts, especially when I’m going first.
If anyone has had tournament success with firestorm please lmk what you would do differently and how you try to strategize during the game.
Space Marines Salamanders Firestorm Assault Force Strike Force (2000 Points)
CHARACTERS
Adrax Agatone (85 Points) • Warlord • 1x Drakkis 1x Malleus Noctum
Apothecary Biologis (70 Points) • 1x Absolvor bolt pistol 1x Close combat weapon • Enhancements: Forged in Battle
Captain in Gravis Armour (105 Points) • 1x Boltstorm gauntlet 1x Power fist 1x Relic blade • Enhancements: War-tempered Artifice
Vulkan He’stan (100 Points) • 1x Bolt Pistol 1x Gauntlet of the Forge 1x Spear of Vulkan
OTHER DATASHEETS
Aggressor Squad (240 Points) • 1x Aggressor Sergeant • 1x Flamestorm gauntlets 1x Twin power fists • 5x Aggressor • 5x Flamestorm gauntlets 5x Twin power fists
Bladeguard Veteran Squad (180 Points) • 1x Bladeguard Veteran Sergeant • 1x Master-crafted power weapon 1x Plasma pistol • 5x Bladeguard Veteran • 5x Heavy bolt pistol 5x Master-crafted power weapon
Company Heroes (95 Points) • 1x Ancient • 1x Bolt pistol 1x Bolt rifle 1x Close combat weapon • 1x Company Champion • 1x Bolt pistol 1x Master-crafted power weapon • 2x Company Veteran • 2x Bolt pistol 2x Close combat weapon 1x Master-crafted bolt rifle 1x Master-crafted heavy bolter
Eradicator Squad (190 Points) • 1x Eradicator Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Melta rifle • 5x Eradicator • 5x Bolt pistol 5x Close combat weapon 3x Melta rifle 2x Multi-melta
Gladiator Lancer (160 Points) • 1x Armoured hull 1x Icarus rocket pod 1x Ironhail heavy stubber 1x Lancer laser destroyer 2x Storm bolter
Inceptor Squad (130 Points) • 1x Inceptor Sergeant • 1x Close combat weapon 1x Plasma exterminators • 2x Inceptor • 2x Close combat weapon 2x Plasma exterminators
Inceptor Squad (130 Points) • 1x Inceptor Sergeant • 1x Assault bolters 1x Close combat weapon • 2x Inceptor • 2x Assault bolters 2x Close combat weapon
Land Raider Redeemer (260 Points) • 1x Armoured tracks 2x Flamestorm cannon 1x Hunter-killer missile 1x Multi-melta 1x Storm bolter 1x Twin assault cannon
Repulsor (190 Points) • 1x Armoured hull 1x Hunter-slayer missile 1x Las-talon 1x Repulsor defensive array 1x Twin lascannon
Scout Squad (65 Points) • 1x Scout Sergeant • 1x Bolt pistol 1x Boltgun 1x Close combat weapon • 4x Scout • 4x Bolt pistol 4x Boltgun 4x Close combat weapon
Exported with App Version: v1.14.0 (37), Data Version: v379
submitted by saltysteve0621 to WarhammerCompetitive [link] [comments]


2024.05.19 03:34 Elhemio German or Russian ?

Hi everybody, aspiring translator here, and French native.
I already speak English, and the next 5 years in uni will solidify that. However, I now have to pick 2 other languages to study , which are supposed to become part of my working roster once I graduate. I set my sights on Chinese. But when it comes to the 2nd language... I genuinely can't decide between German and Russian. I've combed through 100+ topics on Reddit and Quora, dabbled in both, and still genuinely can't decide, so I'm asking you guys for help.
TL;DR at the end of this wall of text ;)
Professional Aspects
Russian would give me the edge of knowing 4 of the 6 official UN languages at the end of my studies, and since I already have solid bases in Spanish, getting to 5 would be fairly easy.
On the other hand, European Institutions mostly seek translators for European languages, and as such Russian would be largely irrelevant. Chinese will still be somewhat useful I think, due to China being the #1 economic partner of the EU, but Russian doesn't hold quite that weight. So in regards to EU institutions, German would likely serve me much better.
Furthermore, freelance opportunities wise, German appears to be quite a bit more sought after, and pays better in terms of rate.
German speaking countries have much bigger economies, the GDP of Germany on its own is already double that of Russia. Moreover, Germany is France's top 1 business partner. Russia doesn't even make it to the top 10. Which once again suggests a bigger pool for opportunities.
Add the current politocal climate, and most indicators point to German being the better professional choice.
https://preply.com/en/blog/lucrative-languages-2023/
According to this article, Russian doesn't land in the top 10 by pay/demand, neither in the US, nor in the UK.
Difficulty
According to my research, since I already speak English and French, German should take moderate effort. The FSI estimates hang around 750 hours for German. That same organization puts Russian at 1100 hours.
According to my research, Russian grammar is widely considered to be an absolute nightmare to deal with (so is German grammar, but not quite to the same extent).
From my very surface level dabbling, I've found Russian immensely easier and more intuitive to pronounce. German takes a lot of conscious effort and feels very unnatural, my jaw and tongue legit feel sore after a while.
Having studied Ancient Greek, declensions aren't all that daunting. I have a pretty solid grasp of the concept, but they do take some conscious effort to use when speaking orally and due to how liberally Russian uses them, it may become an issue. German being generally easier means it'd be easier to combine with learning Chinese without damaging one or the other too bad.
Personal Affinity
I have a major love & hate dynamic with Russian. I am OBSESSED with the way Russian sounds. I'm not exaggerating whatsoever when I say it's the most elegant language I've ever heard. The only one I think could compete is Greek. I've been listening to Russian music for years, I often set some of my games in Russian just for the sake of hearing it.
But I have no interest in Russia's culture or history whatsoever. In fact, being part of a group that's actively hated by the average Russian, I have major issues with it. I've seen too much shit that completely destroyed any kind of appreciation I may have had for Russia as a country. I find little meaning in sinking so much time in learning to communicate with people who won't want to be associated with me and wouldn't care if I live or die. The russian litterature holds little appeal to me so that's not a good motivator either.
I don't see myself ever stepping foot in Russia for more than a tourist stay of 1 or 2 weeks, and I feel that such lack of engagement with native speakers has the potential to truly ruin my ability to get and maintain a good level in the language.
When it comes to Russian, my sole motivator is genuinely how cool it sounds, and how I'd love to be able to speak it. Except speaking it may even take that away from me, since finding meaning in it may ruin its melody.
As for German... I used to think it sounded horrible. Until I actually got exposed to it. Now I think it sounds badass af. Not half as cool as Russian/Greek, but cool enough that I'd enjoy learning and speaking it.
I don't feel any particular pull towards German culture, but as opposed to Russia, I could 100% picture myself living in a German speaking country for a few years. I'll also have a much easier time finding and engaging with natives.
Other aspects I'm considering
German has less speakers, and most native German speakers are competent English speakers, which limits the usefulness of German.
Russian speakers on the other hand are less proficient in English, but Russian is actively loosing influence as a language, with most of the former USSR countries completely dropping Russian. It's no longer anywhere near a Lingua Franca in Eastern Europe, and considering Russia's birthrate...
One specific thing though, is the relative lack of Russian dialects compared to the absolutely ludicrous amount of German dialects, a good chunk of which are only somewhat intelligible.
TL;DR:
Pros of Russian: Huge fan of the language itself and how it sounds, more native speakers, more niche, easier to pronounce, I consume more Russian media, less English proficiency amongst Russian speakers, lack of dialects
Cons of Russian: More difficult, less opportunities as a whole, appears to be actively loosing influence, lack of interest in Russian culture if not outright distaste for it
Pros of German: Significantly easier, more opportunities, I'm significantly more open to German culture and values leading to more chances for interaction and stays in German speaking environments.
Cons of German: I enjoy the way it sounds less, less speakers as a whole, very high english proficiency amongst native speakers, relative lack of interest in German media production, large amounts of dialects
Writing all of this honestly made me realize I kind of already know the answer, I just have a tough time fully accepting it. Still feeling a bit of a pinch at the prospect of not learning Russian, but maybe for me it's one of those things that are best left admired from a distance.
submitted by Elhemio to thisorthatlanguage [link] [comments]


2024.05.19 03:20 keblastkavich Chthonauts

There is a price to Faster Than Light travel. A veritable one depending on the Stellar Domain being traversed, a trip might necessitate an offering or a sacrifice of some kind, usually food or items of sentimental value. Rarely has a Domain Warden asked for anything more beyond that as most of their Arch Demon masters would rather not let their main source of Axiomatic power be 'depleted'.
This is the most common case for intra-domain travel. The real trouble begins when you try to cross into another.
Arch Demons don't tend to like their 'property' escaping their clutches, so there is a hefty toll that must be paid to them before they agree to send you over. Not only that, chances are likely that the Domain you wish to travel to is already harbouring another Arch. In that case, you would not only need to satisfy your previous 'benefactor' but also convince the other to allow you entrance.
If that wasn't enough to discourage you, then there is also the lack of protection during your transit to the new domain. See, the reason why Stellar Domains even exist is because the Arch Demons that rule them exude a presence that wards off their unintelligent kin, so with that gone, you're a flying dinner bell.
Every moment your ship stays in Chtho-Space, more and more Lesser Demons will come for you like sharks to chum. They will surround you, their uncountable numbers hollering and scratching at your hull for as long as you can withstand. And if you're still sane, their tricks will become worse, their actions bolder than before. Illusions of the dead, cold whispers into the ears, and the feeling of being watched from the darkness are a few examples of what the Lesser Demons are capable of, but they are not their limits. Remember, never show them what you fear.
The reason for this madness is simple, and it is due to the incorporeal nature of Lesser Demons. As beings formed of pure Chthonic energy, they cannot interact with the Real-Space as is, they require a conduit to affect the material realm. In other words, they must possess a sapient creature.
To do so, an individual on board will be chosen as the vessel and the Demons will haunt them until either the ship reaches its destination 'safely', or they give in. That's when the slaughter begins.
The person, whose mind no longer belongs, will be reborn into a Corporeal Demon and kill off the rest of the crew with powers beyond the understanding of most in this galaxy to ensure its competition is at a minimum. Corpses can't be possessed after all.
With its newly secured intellect, the Corporeal Demon may do one of two things, become a Domain Warden under the watchful eye of an Arch or attempt to ascend into one. And whether it succeeds or fails, the galaxy is darker for it, such is the doomed fate of those under the rule of Demons.
Forever cursed to serve, be used, and forgotten. Everything they once were, boiled down to insignificant specks of blood in a galaxy that lost against Chtho-Space thousands of years ago.
Nevertheless.
As Demons seek to create a world without peace, one mirroring their own, they are bound to find those who are more than up to the task of defending it.
And it is in the void between the domains where they settle.
From the Demons' perspective, not much is known about them, other than that they can intrude into Chtho-Space without the permission or knowledge of a Domain Warden. This freedom of movement has allowed these mysterious warriors to battle on equal if not better footing with the Demons as Lessers can only ride the currents of Chtho-Space, not create them.
Seemingly, they also rescue domain migrators from swarms of Lessers. It is maybe how stories of them are so ubiquitous throughout the galaxy. A myth that emboldens the hearts of those under tyranny and plants the seed of rebellion in those who can no longer bear it.
For those that harbour such intent, the Chthonauts are eager for more members, you will only need to proclaim your wish to fight when one of their patrol ships is nearby while in transit between Domains.
Due to this recruitment method, the Chthonauts are an odd group, strictly speaking, as a whole multitude of different species comprises them. All with various traditions and practices that would have been snuffed out under the Demons.
They carry out their demon-hunting duties with corvettes, which are usually attached to a larger battlegroup or mothership, and either attack swarms of Lessers or hunt down singular Corporeals. Aside from that, some operate without the aid of larger ships, penetrating deep into Domains as scouts.
Of the many species sighted on these 'Chthonaut' vessels, a large portion of them appear to be hairless mammalian bipeds. Intercepted communications have revealed that they call themselves, Humans.
They appear to have a history of fighting Demons, even before their spacefaring age. Sources vary from religious texts to fictional tales dating back multiple millennia of the Demons they have encountered, some exhibiting capabilities eerily similar to Arch Demons. Whether the events recounted are true to life remains to be seen, but the Humans of today undeniably match their written portrayals in terms of Demon-hunting prowess.
I do wonder though, how did they remain unconquered before their space age? Most species evolved in a Stellar Domain and the ones that didn't were absorbed all the same when they reached the Axiomatic population threshold that draws in Archs.
Perhaps there were other forces at play, mankind's old text did describe many entities besides Demons. From immortals that leeched the life force of their victims to beings completely antithetical to the concept of Demons. It wouldn't surprise me if these races potentially existed at one point, the intrusion of Chtho-Space did spell doom for the previous masters of this galaxy.
Strangely, while the monsters may differ, mankind is still shown to triumph over impossible odds in these ancient texts. It was a common message, no matter the language or culture, that the human spirit stands tall at the end. A naive proclamation, but one with more bite to it than it probably warrants.

Yo, back with another story after...idk after how many months, not really the one I've been spending months on making, but one that I've forced myself to write and finish,
Kinda makes me feel a bit sad, to be honest, I wonder how long stories would take to write when I actually have to work and go to college. I won't stop writing though, so don't worry about that. I wanna make a career out of this.
As always, criticism is welcome, and I do read your comments! just takes a while to respond because I post these stories when I am about to go to sleep or when I just wake up due to time zones.
Here's to hoping you'll enjoy it.
submitted by keblastkavich to HFY [link] [comments]


2024.05.19 02:10 RyoAshikara An unnecessarily large beginners guide to Dharāṇī and Paritta Text (Sorry I couldn’t make it any shorter!)

What exactly are Dharāṇī?
Dharāṇī, also known as Parittas, are Buddhist chants, mnemonic codes, incantations, or recitations, usually the mantras consisting of Sanskrit or Pāli phrases. Believed to be protective and with powers to generate merit for the Buddhist devotee, they constitute a major part of historic Buddhist literature. Many of these chants are in Sanskrit and Pāli, written in scripts such as Siddhaṃ, as well as transliterated into Chinese, Korean, Japanese, Vietnamese, Sinhala, Thai and other regional scripts. Dharāṇī are found in the ancient texts of all major traditions of Buddhism. They are a major part of the Pāli canon preserved by the Theravāda tradition. Mahāyāna Sūtras such as the Lotus Sūtra and the Heart Sūtra include or conclude with Dharāṇī. Dharāṇī are a part of the regular ritual prayers as well as considered to be an amulet and charm in themselves, whose recitation believed to allay bad luck, diseases or other calamity. In some Buddhist regions, they served as texts upon which the Buddhist witness would swear to tell the truth. Dharāṇī recitation for the purposes of healing and protection is referred to as Paritta in some Buddhist regions, such as Laos, Thailand, Burma, Cambodia, and Sri Lanka. Paritta is generally translated as ‘Safeguard’ or ‘Protection’ in the Pāli language.
Historical Context:
The word Dharāṇī derives from a Sanskrit root √dhṛ meaning "to hold or maintain". Some Buddhist communities outside India sometimes refer to Dharāṇī with alternate terms such as "Mantra, Hṛdaya (Hridiya), Paritrana (Paritta), Raksha (Pali: Rakkha), Gutti, or Vidyā" though these terms also have other contextual meanings in Buddhism. The Buddhist Dharāṇī invocations are the earliest mass printed texts that have survived. The earliest extant example of printing on paper is a fragment of a Dhāraṇī miniature scroll in Sanskrit unearthed in a tomb in Xi'an, called the Great spell of unsullied pure light (Wúgòu jìng guāngdà tuóluóní jīng; 無垢淨光大陀羅尼經). It was printed using woodblock during the Tang dynasty, c. 650–670 AD. The Hyakumantō Darani found as charms in wooden pagodas of Japan were broadly accepted as having been printed between 764 and 770 CE. In 1966, similarly printed Dharāṇī were discovered in stone pagoda of Pulguksa temple in Gyeongju, Korea. These are dated to the first half of the 8th century.
How to start the practice:
As stated, Dharāṇī, are used as a sort of mnemonic code, specifically curated to help a practitioner remember the text in which the teaching and incantation comes from, such a practice is a good starting point in exploring the genre of Buddhist text that have the ability to generate positive karma, and dedication of merit to other sentient beings. Remembering and reciting a Dharāṇī is useful, and is a good recommendation for beginners, linked here is also a guide on how to pronounce Sanskrit if you happen to have some linguistic difficulties:
https://youtube.com/playlist?list=PLnFLN_eBOBMVEWX7pGJMGJNr_HK75VL_9&si=wSLN1Pz95q9bTcNA
Please note as some Dharāṇī/Paritta are esoteric and passed down by lineage of teacher to student, it is highly recommended for beginners to receive oral transmissions of such text. However, in this short list, all listed text are Sūtric and are free to recite without need of oral transmission.
Here is a good beginners list:
(Sanskrit works) Saddharma Puṇḍarīka Sūtraṁ (White Lotus Sūtra, used for praising the White Lotus Sūtra, and its benefits.)
Nīlakaṇṭha Dharāṇī (Blue-Necked One Dharāṇī, used for honoring, venerating, and requesting Avalokiteśvara protection, and clearance of obstacles.)
Śūraṅgama Mantraḥ/Sitātapatroṣṇīṣa Dhāraṇī* (Śūraṅgama Sūtra Mantraḥ, and the Dharāṇī associated in the Śūraṅgama Sūtra; White Parosal Dharāṇī of Sitātapatra Dharmapāla. Used for honoring, and venerating, the Śūraṅgama Sūtra, as well as requesting the help of Sitātapatra Dharmapāla to combat negative spiritual forces, magic, and beings.)
Bhaiṣajya-Guru-Vaiḍūrya-Prabhā-Rāja Dharāṇī (Used for honoring, and venerating, the Medicine Buddha Sūtra, as well as requesting his spiritual powers to heal and help sentient beings.)
Prajñāpāramitā-Hṛdaya (Sūtra) (Used for honoring, and venerating, the essence of Mahāyāna teachings on Śūnyatā, beneficial at warding off ill calamities, and dispelling negative forces.)
Munīndra-Hṛdaya-Mantraḥ (Shakyamuni Heart Mantraḥ, used for honoring, venerating, and establishing a connection to the Buddha Dharma.)
Śyāmatārā-Mantraḥ (Green Tārā Mantraḥ, used for requesting assistance from Green Tārā Bodhisattva.)
Amitāyus Dharāṇī (Amitāyus Buddha Dharāṇī used for honoring, venerating, and establishing a connection to the Amitabha Buddha Dharma, and for requesting longevity.)
Sarva-Tathāgatāyur-Vajra-Hṛdaya-Dharāṇī (All Thus Come One Life Diamond Heart Dharāṇī, used as an aspiration prayer towards Sukhāvatī, as well as praising, and venerating Amitābha Buddha.)
*Disclaimer, although this is an open mantraḥ, it is highly recommended to follow a teachers instructions on the usage of such a powerful mantraḥ. The Śuraṅgama Mantraḥ request the help of Vajrapaṇi Dharmapāla and is an extremely wrathful mantraḥ, often used at the most extreme of cases. Repeated usage is to advised by a qualified teacher.
For a more general overlook on Paritta works, which are often more peaceful in nature, and have a heavy emphasis on Mettā and merit dedication, here are a few open protective Parittas:
(Pāli linguistic works) Mettā Sutta/Karaṇīyamettā Sutta (The Discourse on Goodwill, used for spreading Mettā Pāramī to other sentient beings.)
Uddissanādhiṭṭhāna Gāthā (Verses for dedication of merit, used for dedicating merit to sentient beings, as well as multitudes of spiritual beings.)
Tiro-kuḍḍa-kaṇḍa-sutta Gāthā (Hungry Shades outside the walls verses, used for dedicating merit and food for ancestors and Pretā spiritual beings.)
Āmantana-Devatā Gāthā (Invitation to the Devās, used to invite the Buddhist and local deities protect those listening and preaching the Dhamma.)
Namakāra-siddhi Gāthā (Verses on success through homage, used as the beginning Paritta of ceremonies to venerate Buddhas and to bring success to rituals.)
Cha Ratana Paritta Gāthā (The Six Protective Verses from the Discourse on Treasures, derived from the larger Ratana Sutta, used for dispelling evil and negative forces, and proclaiming the truth [Saccakiriyā] of the triple gems.)
Khandha Paritta (The Group Protection, used for calming down and venerating the Nāga families, as well as dispelling harmful two footed, four footed, poisonous, and crawling creatures.)
Dhajagga Paritta (Top of the banner staff Protection, used for dispelling fear, and negative forces.)
Buddha-jaya-maṅgala Gāthā (The Verses of the Buddha’s Victory Blessings, used for proclaiming the eight auspicious victories of Shakyamuni Buddha in his life.)
It is recommended before the start of any Dharāṇī or Paritta chanting that one is to take refuge in the triple gems, and make aspiration prayers towards one’s goal, an example, as seen in the Theravāda Nikāya:
Namo tassa bhagavato arahato sammā-sambuddhassa. (Recite three times.)
Homage to the Blessed One, the Worthy One, the Rightly Self-awakened One.
Tisaraṇa (Triple Gem Refuge.)
Buddhaṁ saraṇaṁ gacchāmi. Dhammaṁ saraṇaṁ gacchāmi. Saṅghaṁ saraṇaṁ gacchāmi.
I go to the Buddha for refuge. I go to the Dhamma for refuge. I go to the Saṅgha for refuge.
Dutiyampi Buddhaṁ saraṇaṁ gacchāmi. Dutiyampi Dhammaṁ saraṇaṁ gacchāmi. Dutiyampi Saṅghaṁ saraṇaṁ gacchāmi.
Twice, I go to the Buddha for refuge. Twice, I go to the Dhamma for refuge. Twice, I go to the Saṅgha for refuge.
Tatiyampi Buddhaṁ saraṇaṁ gacchāmi. Tatiyampi Dhammaṁ saraṇaṁ gacchāmi. Tatiyampi Saṅghaṁ saraṇaṁ gacchāmi.
Thrice, I go to the Buddha for refuge. Thrice, I go to the Dhamma for refuge. Thrice, I go to the Saṅgha for refuge.
[Āmantana-Devatā Gāthā is said here.]
[Namakāra-siddhi Gāthā Paritta Chant, and so on…..]
Please feel free to ask questions, I don’t even know if you’re still reading, but…. Feel free to add suggestions too I guess. Have a nice day, and thank you for coming to my Ted-talk.
submitted by RyoAshikara to GoldenSwastika [link] [comments]


2024.05.18 23:36 Accurate-Broccoli-77 Continental Breakdown and Countries of Terraformed Neptune

Continental Breakdown and Countries of Terraformed Neptune
Countries on Terraformed Neptune
Neptune, once an ice giant, has undergone a remarkable transformation through the advanced terraforming techniques employed by the Lumen civilization. As of the year 12,315, the planet now boasts a diverse array of continents and countries, each with its own unique geographical features, ecosystems, and societies. This comprehensive encyclopedia entry provides a detailed breakdown of the continents and countries on terraformed Neptune, focusing on their key characteristics, capital cities, and notable landmarks.

Etheras Continent

The Etheras Continent, located in the western hemisphere of Neptune, is the largest and most populous continent on the planet.
  1. Soracan: Soracan is a country known for its vast oceans, sprawling coastal cities, and advanced marine technologies. Its capital, Cirelian is a marvel of underwater engineering and a hub for ocean exploration and research.
  2. Veridian: Veridian is a country characterized by its lush, tropical rainforests and abundant biodiversity. Its capital, Elythran, is a center for ecological research and sustainable tourism.
  3. Oceaxus: Oceaxus is a country renowned for its pristine beaches, crystal-clear lagoons, and vibrant coral reefs. Its capital, Nautilion, is a popular destination for ocean sports and recreation.

Gaiaron Continent

The Gaiaron Continent, located in the northern hemisphere of Neptune, is known for its rugged, mountainous terrain and harsh, icy climate.
  1. Frosthold: Frosthold is a country famous for its towering, snow-capped peaks and vast, glacial valleys. Its capital, Valcoris, is a hub for winter sports and adventure tourism.
  2. Thermara: Thermara is a country characterized by its extensive network of fjords, hot springs, and geothermal vents. Its capital, Calderix, is a center for geothermal energy production and research.
  3. Aurion: Aurion is a country known for its stunning auroras, pristine tundra, and rich mineral deposits. Its capital, Borealux, is a thriving industrial center and a gateway to the continent's untamed wilderness.

Ventorus Continent

The Ventorus Continent, located in the eastern hemisphere of Neptune, is characterized by its vast, windswept plains and temperate climate.
  1. Aeriata: Aeriata is a country renowned for its rolling grasslands, picturesque meadows, and thriving agricultural industry. Its capital, Ventori, is a center for wind energy production and sustainable farming practices.
  2. Silvanor: Silvanor is a country known for its lush, deciduous forests and vibrant autumn foliage. Its capital, Sylvantia, is a hub for eco-tourism and environmental conservation.
  3. Miragia: Miragia is a country characterized by its sweeping, sandy beaches and consistent, powerful winds. Its capital, Illusar, is a mecca for wind sports enthusiasts and a leader in wind turbine technology.

Solitus Continent

The Solitus Continent, located in the southern hemisphere of Neptune, is known for its arid, desert-like climate and unique, adapted ecosystems.
  1. Dunewalk: Dunewalk is a country famous for its vast, golden deserts and ancient, eroded canyons. Its capital, Solaria, is a center for solar energy production and desert ecology research.
  2. Notos: Notos is a country characterized by its rugged, red-hued landscapes and towering, wind-sculpted rock formations. Its capital, Sirocco, is a hub for adventure tourism and geological exploration.
  3. Saltara: Saltara is a country known for its sprawling salt flats, shimmering mirages, and resilient, drought-adapted flora and fauna. Its capital, Khamsin, is a center for arid agriculture and water conservation technology.

Strata Archipelago

The Strata Archipelago, located in the equatorial region of Neptune, is a chain of volcanic islands with unique, geothermal-powered ecosystems.
  1. Pyralis: Pyralis is a country renowned for its active volcanoes, bubbling hot springs, and lush, tropical vegetation. Its capital, Furnova, is a marvel of geothermal engineering and a hub for volcanology research.
  2. Aquaburn: Aquaburn is a country characterized by its black sand beaches, basalt columns, and underwater hydrothermal vents. Its capital, Steamhaven, is a center for geothermal energy production and marine biodiversity studies.
  3. Terranique: Terranique is a country known for its stunning, turquoise-hued crater lakes, terraced hot spring resorts, and unique, extremophile-based cuisine. Its capital, Solthera, is a popular destination for wellness tourism and geothermal spa treatments
submitted by Accurate-Broccoli-77 to LumenUniverse [link] [comments]


2024.05.18 23:28 Carbone_ Beginner and not young - Looking for advice

Hi,
I am far to be a rap addict, but I started to listen some stuff in my car and during my sport sessions, and despite I am very exigent musically, I found some pleasure despite my old age.
I like particularly "motivational music".
My favorite rap song is loose yourself from Eminem. Oh my god, even now I listen it at least every month several times (yes, I am a bit obsessional with music: I definitely can listen the same song 2000 times, no problem).
I thought initially that "Loose yourself" was an accident. Until I discovered 4 or 5 months ago NF. Not all songs, but some have a great motivational energy. I dislike NF's songs that are a bit "romantic", I prefer either nervous songs or dark songs. Titles I like: Hope (wow), Careful (my n°2), Pandemonium (dark), Suffice, Turn My Back (but it came lately after several listening).
I'm not english-speaking native, so I don't care of the texts. I like rimes, however.
My question is: How can I pursue my rap-listener career?
Any good things I should discover when I say "motivational artist"?
Youtube & Spotify has been a failure on that.
Many thanks for your advices!
submitted by Carbone_ to rap [link] [comments]


2024.05.18 23:27 ItsEricLannon Can someone with a deviated septum truly achieve spiritual enlightenment?

I am well read in ancient Buddhist and Hindu texts. I have read Introduction to Magic Volume I-III by the UR Group and along the way you learn that the main way to achieve spiritual stability is through breath control. Someone with inhibited breathing cannot controlling this. My question is how can someone with a deviated septum or a big belly that inhibits proper breath control achieve a higher level of spiritual enlightenment?
submitted by ItsEricLannon to occult [link] [comments]


2024.05.18 23:02 Ok_Unit_8242 25% off for 398 apps

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2024.05.18 21:25 Spooker0 The Next Line Will Hold (Human Military Advisors)

Location: Defense Line Husky, Datsot-3

POV: Motsotaer, Malgeir Federation Planetary Defense Force (Rank: Pack Member)
The shrieking whistle of incoming artillery shell was among the most terrifying noises known to living beings.
Sheeeeeeeeeeeeeeeeeeeeeew. Boom. Boom. Boom.
But it meant you were still alive.
Pack Member Motsotaer wondered if the poor pups in the forward trenches heard them coming as the enemy high explosive pounded into their lines.
Boom. Boom. Boom.
One of their anti-aircraft concrete bunkers took a direct hit; its roof collapsed on itself with a loud crumble.
Grass Eater artillery was voluminous, destructive, but scariest of all, it was incredibly precise. Their intelligence assets in orbit knew all, saw all. Their kill chains were short. Once they saw you, they would call it in, and the remainder of your life was measured in minutes and seconds.
There was nothing vegetarian about the efficient and bloodthirsty way the long-eared Grass Eaters fought, and the numerous intelligent predator species they’d exterminated on their way to Datsot… some of those tales gave even Motsotaer nightmares.
The defenders of Datsot had no choice. No choice but to defend their homes against the psychotic enemies pounding their lines to bits. And the ones who remained had learned the hard lessons of war, either through experience earned by blood or via the process of not-so-natural selection.
Motsotaer clutched his rifle against his chest as he laid in his own shallow hole, eyes closed. If the end was going to come for him, there was nothing else he could do but huddle in his freshly-dug grave.
Boom. Boom. Boom.
The blasts continued walking across the defense lines, undoubtedly killing scores of his comrades. But he accompanied each shockwave with a sigh of relief; they let him know that he was still alive. Still breathing.
One final rumble. And then there was silence across the battlefield.
Motsotaer waited a minute before he peeked out — another lesson that smart defenders of Datsot had discovered the hard way. A couple brave medics were already on the move, their shouts left and right, pulling bodies and the groaning injured alike out of the rubble aftermath of the shelling.
With a grunt, he pulled himself out of his hole, rushing towards the neighboring anti-air bunker. The concrete roof had collapsed, but he could still hear cries from the dark. He squeezed through the cluttered entrance.
It was a mess on the inside. The lights were all gone. Scattered sandbags. It smelled like blood and death, and he pushed aside the still body of a Head Pack Leader he only knew of, only to find the corpse of yet another Pack Member, her limbs sprawled in an unnatural position.
“Anyone still alive in here?” he asked in the dark as his eyes adjusted. “Hello?”
There were a series of loud coughs. “I’m here. I’m here.”
“Pack Leader Nidvid!” he shouted as he recognized the familiar shrill voice. “Keep talking! Where are you?”
“Here. I’m here. Help me up.”
As she continued to cough, he had the sense to fish a flashlight out of his pocket, fumbling around until he found the on button. As the light activated, he could see Nidvid half-buried in the dirt, her lower limbs trapped beneath some sand from the broken sandbags.
“Pack Leader!” He got onto his front paws and started digging. “Are you injured?”
“I don’t think so,” she shook her head in the dim lighting as she experimentally wriggled her legs. “Here, I think I’m loose. Help me up.”
Motsotaer grasped her under her arms, and with a heavy grunt, pulled her out of the dirt.
“Whew,” she said, checking her body again for wounds. Nidvid looked around at the other bodies splayed in the bunker. “Oh no… Head Pack Leader…”
“That was a close one. I can’t believe you lived through that!”
“Yeah, me neither… Wait a second,” Nidvid said as she began rummaging through a pile of rubble near the Head Pack Leader’s body. “The radio…”
“What are you looking for?” he asked as he aimed his flashlight towards where she was looking.
“Oh no, no, no…” her voice trailed off as she picked up the device she’d been looking for. “Our hardline communicator…” It was clearly broken from the strike, its shell perforated with a hundred holes and its connection to the landline severed. In disgust, Nidvid threw it back to the ground.
“What uh— what did you need that for?” Motsotaer asked. “Were we supposed to tell them we were being attacked?”
“No… It was— before the strike, we got a high priority order.”
“A high priority order?”
Nidvid recalled, “There’s a special platoon in our salient… We were supposed to get an important message to them!”
“Special platoon?” Motsotaer asked. “Are you okay, Nidvid?”
“Yes, yes,” the Pack leader replied, visibly distraught. “They only had a physical line to us because they’re supposed to be keeping in the dark. Emissions control or something like that so they can activate the flying machine swarm in time. They said this was life and death and our whole defense line hinges on it!”
“Emissions control? Flying machines? Pack Leader, we should get you to a medic,” he said skeptically.
“No! Motsotaer, this is important. We need to get the message to them now. They’re only a couple kilometers south from our position. If we run over to their position now, it might not yet be—”
He looked up at her face in alarm. “Run to another position? Outside the trench line?”
“Yes! We have to go!” she said, as she peeked out of the concrete bunker towards the barren zone ahead of the trenches. “Now! Before they start their offensive.”
Motsotaer began to protest, “But that’s no creature’s land. If we get spotted by their troops, we’ll be hunted down by the Grass Eaters ships in orbit…”
She was insistent, “Pack Member Motsotaer, get it together. We still have a job to do. Are you with me or are you going to sit here and die like a coward to the long-ears?”
“Yes, ma’am,” he said, straightening up. Death or not, he was no coward. “I mean… I’m with you.”
“Good. Then let’s go.”
With a grunt, she leapt out of the trenches and jogged south, keeping to the defensive side of it for the modicum of cover it provided, and Motsotaer quickly followed. As they sprinted away from the tattered defenses, they ran into a thick tree line that hopefully provided them with some concealment from the Grass Eater ships above.
After a couple more minutes of running in the forest, Motsotaer started to tire and pant. He weighed his burning lung and how embarrassed he’d be if he complained. Luckily for his ego, Nidvid gestured for them to stop after another minute and tossed him her canteen. “Take a break before we get going.”
He chugged as much water as he could in a single swig, and returned the canteen to Nidvid. He gasped out, “How much further, Pack Leader?”
“About one more kilometer south,” she said, aiming her snout up at the treetops. “I recognize the smell of this area.”
“What’s this even about? The message… what was it?”
Nidvid exercised her limbs. “That Grass Eater artillery strike… it was to prepare for their offensive on our lines. They’ve gathered an armored division on the other side of that,” she pointed out into the barren fields beyond the trees. “We have an hour at most before they roll over us.”
“An armored division?!” Motsotaer squeaked. The enemy’s Longclaws — their armored vehicles — were legendary. They could kill from kilometers away. And their thick shells protected them against all but the most powerful artillery in the Federation’s arsenal. He’d never seen one of them personally. If he had, he suspected he wouldn’t be alive to tell anyone about it. “What can we do against a Grass Eater armored division?”
“That’s why we have to get to the special platoon,” Nidvid replied. She pointed in the southern direction, “You ready? Let’s go.”
They galloped for a few more minutes. Motsotaer’s limbs tired and his breaths shallowed as his lung burnt. As he was contemplating whether to ask for another break, Nidvid pointed at a shape in the distance. “There, that’s their position!”
He squinted at it. It was not easy to see, but buried in the tree line was what looked like a bunch of out-of-place branches and leaves over a small vehicle. Buoyed by the anticipation of the end of the marathon, he managed to keep up with Nidvid’s pace.
As they approached, there was a loud shout.
“Hi-yah! Stop!”
They halted their steps and looked for the source of the voice.
“Not one more paw step, deserter! This is a restricted area! Turn around or you’ll be shot!”
Motsotaer looked up at the voice hidden up in the branches. After a moment, with some help from his nose, he found the yeller. It was a short, stout middle-aged male with strange-looking green and brown paint smeared all over his fur and face. He had a rifle aimed squarely at the duo.
“Don’t shoot!” Nidvid yelled back. “We’re runners. We’ve got an important message! For your platoon commander.”
The male in the tree looked suspiciously at them as he leapt down. He lowered his rifle, but didn’t seem any less on guard. “A message?”
“Yes, we’ve got an urgent message for Special Platoon Commander Graunsa. Take us to him right now!”
He sized the two of them up. After a moment, he said slowly, “I am Graunsa. Why are you here, and what is the message?”
Nidvid recovered some of her breath and explained, “The Grass Eaters hit us hard with an artillery strike. Our Head Pack Leader is dead. Our landline is gone. We ran all the way over from our lines north of you.”
Graunsa nodded and gestured for her to continue.
“The Grass Eater armored offensive is about to start. They’re moving into position and ready to go, and there’s a special message embedded—”
“Wait a second,” Graunsa interrupted. “Give me the special message exactly, without omission or your own interpretations.”
“Yes, Platoon Commander,” Nidvid nodded. “The message is: bunny water carriers are in play, red-five-zero-eight; come out of the dark and introduce yourself. Authorization is three-three-greyhound.”
Graunsa looked thoughtful for a moment as he pondered it.
“What does the message mean?” Motsotaer whispered at Nidvid.
“I have no idea,” she shrugged, whispering back. “The Head Pack Leader just told me to memorize it.”
The platoon commander seemed to have made up his mind. “Alright, that seems legitimate. Thanks for the message.” He turned around to leave.
Motsotaer shouted behind him, “Wait, what are we supposed to do now?”
Graunsa turned around. “I don’t know. I’m not your commanding officer.” He paused for a moment. “I wouldn’t recommend going back to your lines though. Might not be there when you get back…”
“What?!”
“You can’t just leave us! Where else are we supposed to go?” Nidvid asked.
Graunsa seemed to contemplate the question for a few heartbeats and sighed, “You said you’re from the position up north?”
“Yup,” they replied in unison.
“And you’re a spotter, Pack Member?” he asked, looking at the rank and position patch on Motsotaer’s chest.
“Yes.”
Graunsa relented. “Fine. We might find a use for you. Get into the bunker… before the Grass Eaters in orbit see us dawdling out here.”
“What? Where?”
The officer pointed at a patch of dark green leaves on the forest floor. As they approached it, he grasped a latch and lifted it to reveal a ladder. The three of them descended into the darkness and Graunsa secured it behind them. With a quiet swoosh, a lamp mounted on the wall lit up to reveal a small hallway leading to a heavy-looking door.
Graunsa knocked on it twice. He turned around and looked at Motsotaer and Nidvid. “What you’re about to see in here is of the highest secrecy level of the Malgeir Federation. If you tell anyone what you see in here, you will be executed for treason. Do you understand?”
“Yes, Platoon Commander.”
“Swear it, on your honor.”
“We swear,” they replied in unison, their voices infused with growing excitement.
“Good enough for me.”
The heavy steel door swung open, showing a room that was vastly different from what its primitive exterior suggested. It resembled a command center far more than a field base, and Motsotaer felt a blast of cold air conditioning in his face as he passed the door threshold.
At the front, a main screen showed a map of the defensive lines in the sector. Facing it, two rows of sleek, new computer screens lit up the dark. Their operators worked busily at their controls, and only a couple faces looked their way in mild interest as they entered.
“What is this—” Motsotaer started to ask. Nidvid grasped his shoulder and shushed him.
Graunsa cleared his throat. Several faces looked towards him in anticipation. “Platoon, we just got the message. Activate the FTL handshake and authenticate us in the network.”
“Yes, sir.” A young-looking communication officer near the front operated a few controls on her console. “I’ve got the advisors on the line.”
Motsotaer read his nametag: Gassin. She was a Gamma Leader, much higher ranked than he, but she looked not a day over twenty. He noted that many of the people in the room sported high-ranking insignias despite their apparent youth.
“On screen,” Graunsa ordered.
A communication window appeared on the main screen, streaming video of someone in a jet-black EVA suit.
Motsotaer stiffened. It was obvious that the subject was alien; at around 1.7 or 1.8 meters, it was far too tall for being a Malgeir. Too small for a Granti. And from the side profile of the suit, it didn’t bulge nearly enough for the tails that the Malgeir’s Schpriss neighbors were known for. A strange new species of aliens.
From the blackened visor, it was obvious that whoever that was… it was the reason for all this tight secrecy.
“Special Platoon Commander Graunsa,” it transmitted in perfect Malgeirish. The alien was either a trained-from-birth Federation Channel One newscaster with a perfectly inoffensive accent, or its translator was far better than anything the Malgeir themselves had invented. “This call is encrypted, but the enemy Znosians in orbit are trying to find your location from the signals, so we’ll have to make it as quick as we can. Have your defensive lines completed your preparations?”
Graunsa stepped up to address the screen directly, “Yes, advisor. Our fire support platoon is ready for tasking.”
“Excellent. Transmitting the first batch of targets in your sector now.”
A series of symbols scrolled onto the screen, showing a number of coordinates.
“We’re getting the enemy positions now,” Gassin exclaimed.
Graunsa turned to her and nodded his appreciation, “Sixteen armored targets. Weapons free.”
“Yes, sir. Programming the sequence.”
A camera on the main screen activated, remotely showing a small hole with some machinery in it dug a few hundred meters away just at the edge of the tree line.
“Launching flying machine swarm!”
As Motsotaer watched, a thicket of metal erupted from the hole in a blur, roaring into the sky.
The main screen was replaced by a four-by-four of windows of black and white images. It took him a couple seconds to realize that he was looking at the battlefield from above. The Malgeir had rotary wing, airplanes, and jet — some were even armed, but they were usually much bigger. And their air assets had been grounded since the early days of the battle for Datsot when the enemy took the orbits.
Not these tiny devices though.
He focused on one of the sixteen windows.
The ground sped past below the camera’s vision, tree line after tree line, the flying machine seemed to know where it was going by itself: Motsotaer looked at the other occupants in the room. None of them seemed to be directly controlling it.
He stiffened.
Is this controlled by a thinking machine?
“We’re getting in range of the target coordinates, Platoon Commander,” Gassin updated the room a few minutes later.
As if on cue, the flying machines flew higher, and the trees on the ground grew smaller, as if further away. Until…
“Targets identified!” Gassin reported with excitement in her voice.
As an infantry spotter, Motsotaer had been trained — barely — to identify enemy armored vehicles. As in, he’d been given a cheatsheet containing the silhouettes of the different types of vehicles the enemy drove. But even he couldn’t tell at this distance what the white-hot smudges on the screen were.
The machine had no such issues though.
Several red boxes materialized on the screen, clearly marking several enemy vehicles in the thermal imagery and adorning them with detailed information.
The one Motsotaer was watching said:
Hostile vehicle, Longclaw MK4 (top armor: ~25mm), 4.2 km.
No hostile EW detected.
Without additional prompting, the flying machines raced in towards their targets, each recognizing a different one as its final destination. Afraid to blink, Motsotaer stared intently at one of the video streams.
A new line of text appeared at the top of the screen:
ETA 20 seconds.
It counted down the seconds, number by number.
The enemy Longclaw got larger and larger until… the screen went black, replaced by static. As he looked around, the other windows were similarly replaced with static one-by-one.
Motsotaer frowned, wondering where the videos had gone.
Then, it hit him. The flying machines were on one-way trips.
The sixteen windows disappeared, and another one appeared, showing the enemy assembly area from a much higher perspective. And instead of the vehicles he expected, he counted sixteen burning wrecks, the black smoke from their flames reaching up into the sky in columns.
“Targets destroyed, Commander,” Gassin said. Several of the officers in the room looked at each other excitedly, but their celebration was muted.
Graunsa nodded. “Call our advisors again.”
The alien appeared on the screen again. “Excellent work, Platoon Commander. We’re assessing the lines and getting the second batch of targets to you now.”
“Understood.”
As the new target coordinates scrolled onto the main screen, Gassin didn’t need additional prompting, “Launching flying machines!”
Another sixteen of them flashed out from the pre-dug position. Another sixteen windows appeared on the screen, replacing the odd-looking aliens’ video.
“Wait a minute,” the aliens’ voice cut into the quiet hum of the control room’s operation. “Switch back to the high-altitude drone. Something’s happening.”
The main screen’s image was replaced by the previous camera looking down at enemy lines. There was a flurry of activity in the enemy base area. Numerous dots representing the ground troops moved to-and-fro. And worryingly, the red squares that surrounded enemy armor began appearing en masse as enemy Longclaws drove out of their covered positions into the open.
Dozens of them.
Then, hundreds. And more appeared every second.
“What’s going on?” Graunsa asked, his voice reflecting Motsotaer’s worry.
The alien took a minute to get back to him, its black helmeted face filling up the screen again. “They’re attacking. They don’t know what hit them in the last strike. But they must have realized that they’re not safe in their assembly area, and they’re doing the only thing they can… We estimate they’ll get to your first lines in thirty minutes.”
“Can we stop them?” Graunsa asked. “We can—”
The alien looked directly into the video. “Not sixteen drones at a time. And if you launch the whole swarm at once, it’ll reflect enough signal for them to sniff out where you are with their counter-battery radars and take you out from orbit.”
Graunsa swallowed. “That’s— that’s— The machines can fly themselves without us, right?”
The alien didn’t say anything for a few heartbeats. “Theoretically, yes. But even if you evacuate your position now, your people won’t get out of range from the orbital strike they’ll call in.”
“I understand. Feed us the enemy targets.”
“Delta Leader, we can’t ask you to—”
“I said, feed us the enemy targets,” Graunsa insisted.
Quietly, hundreds of coordinate pairs filed onto the main screen. Graunsa looked at the faces of the young officers under his command. Dozens of them. He turned around to look at his two guests. “I’m sorry,” he said.
“It’s the right choice,” Nidvid replied, shrugging.
Motsotaer nodded at him.
“I know,” Graunsa said, turning back to the main screen. “Just doesn’t make it any easier.”
“Sir, we’re ready to launch,” Gassin reported.
“Weapons free. Release everything.”
“Yes, sir.”
The ground shook and rumbled, hundreds of flying machines leaving their canisters for the sky. They were close enough to hear the outgoing buzzing as the munitions launched. This time, more and more windows filled up the screen with the visuals of the outgoing flying machines — hundreds of them, and Motsotaer was surprised that the computers could even handle it all.
The visage of the alien returned to their screen. It said calmly, “Enemy orbital launch spotted. Multiple launches. High yield. Missiles incoming to your location, ETA twelve minutes.”
“Understood, advisor.”
POV: Slurskoch, Znosian Dominion Marines (Rank: Five Whiskers)
“Scramble! Scramble! Scramble!”
Riiiiiiiiiiiiiiiiiiiiiing.
“What’s going on?” Longclaw Commander Slurskoch sat up in his turret cupola as the sirens rang loud through the hull.
“We’re under artillery attack!” his Controller yelled back at him through the roaring startup sequence of the turbine anti-grav engines. “The Lesser Predators… they’ve got some kind of new weapon! Took out a whole battalion’s worth of Longclaws in the 194!”
“But we’re not ready!” his Driver complained. “Our artillery is supposed to pound them for another hour before we—”
Slurskoch shook his head as he checked the friendly force tracker on his screen. “Doesn’t matter! If they’ve got some new weapon, we can’t sit still while we get pounded to bits by whatever they have. We gotta get out there. Hurry it up!”
It took them another two minutes to fully warm up the engines, and with a roar, the Longclaw burst out of its camouflaged emplacement, kicking up a curtain of dirt in front of it.
“Let’s go! Go! Go!” Slurskoch yelled as his lagging Longclaw joined the armored formation already on the move.
The Controller spoke with one of her ears in the radio, “Their artillery just launched… something at us. We’ve pinpointed their location, and orbital support is on its way.”
His Gunner whooped twice, and Slurskoch nodded silently in agreement. That’d flatten those carnivorous abominations where they stood. He drew a few symbols and circles on the digital battlemap as the Longclaws drove toward the enemy lines. “Gunner, watch those potential trench lines in front of us,” he instructed. “Their anti-armor may not look scary on paper, but their infantry can always get a lucky hit in.”
Slurskoch was taught in training that it was better to overestimate the enemy than underestimate them. Luckily, the predators usually fell below expectations, which was why the Dominion controlled the orbits of Datsot now and not them.
His Controller frowned at something in her radio, “They’re saying something about the enemy artillery… The engineers at the base assessed the strike aftermath. There’s something strange in the rubble. The attack was more precise than anything we’d ever seen.”
“What does that mean?” Slurskoch asked in confusion.
“The sensor officer in charge of the assembly area has taken full responsibility. They didn’t see the incoming at all. Higher ups are speculating that the Lesser Predators have a new weapon in their arsenal.”
“The predators made new weapons?” Slurskoch snorted. “Useful ones? That’ll be a first. Well, whatever it is, maybe our Design Bureau will get a good look at it when we finally cleanse this planet of their filth. Make our next battle a little easier when we have to take their home planet.”
His Gunner agreed, “And then, the Prophecy shall be fulfilled.”
A few kilometers into the charge across the open, the Gunner remarked with one eye on her targeting computer, “Looks like even the local winged predators know that there’s about to be a slaughter here.”
The Driver, in his open hatch, looked up at the cloud of them flying over the enemy lines. “Looks like it. A nice juicy feast for them in the coming battle. The irony of the barbaric carnivores being eaten by themselves.”
A few thousand years ago, winged predators would have curdled the blood of any natural-born Znosian. On the original plains of Znos, they were one of the most dangerous threats a lone Znosian faced. Now, that fear had been completely bred out of the gene pool, replaced with contempt for predatory primitivism, the courage to face them in battle, and the drive to exterminate them all.
Curious, Slurskoch stared up into the cloud of winged predators with his Longclaw commander optics. He frowned.
One of them shimmered.
Shimmered.
He zoomed in.
Then, he saw a metallic glint. His whiskers tightened.
“That’s— those aren’t winged predators,” he barely made out in shock. “Incoming!”
“Huh?” his Driver asked, craning his head up to look at the dark shapes in the distance.
“Get inside! Secure the hatch!” Slurskoch shouted at him.
His Driver was not very good at thinking on his own, but he had been bred to follow direct orders without question. He ducked into his seat, quickly securing the hatch above him close with trained claws.
He barely secured the Longclaw as other commanders began yelling out similar instructions on their radios.
“Incoming!” his Controller advised, about ten seconds later than necessary. “Enemy… artillery?!”
“Gunner!” Slurskoch gestured in the general direction of the sky.
“I can’t get a shot on them. They’re too high up!” she screamed back at him.
A trio of air defense vehicles next to him opened up with their six barrels towards the sky, lines of bright tracers stabbing out at the dark swarm. He saw one of the… flying machines hit and fall out of the sky. Then another.
It wasn’t enough.
As Slurskoch’s optics tracked the incoming, he saw them dive. They were fast, and they flew erratic patterns, almost organically, like actual winged beasts. If he hadn’t had that specific fear bred out of his bloodline hundreds of years ago, he would have been frozen in shock. Instead, he yelled out, “Brace! Brace!”
Boom. Boom. Boom.
The world exploded around his Longclaw.
Through his friendly force tracker, Slurskoch watched an entire battalion disappear off the map on his right flank, and two Longclaws in his line of sight brewed up in massive fireballs, throwing their turrets into the sky as their plasma ammunition detonated. One of the anti-air vehicles brewed up next to his, splattering its parts against his hull.
His Driver drove for all he was worth, ducking and weaving in the open field. So did the other Longclaws. Some deployed curtains of smoke in front of them in desperation.
None of it seemed to help.
The shockwaves hit his Longclaw in quick succession, knocking him around the armored cabin and rattling his teeth.
Boom. Boom.
More Longclaws exploded. Many more. They were disappearing off his screen faster than the software could update the signals. He closed his eyes waiting for the end.
It didn’t come.
It was hard for Slurskoch to tell when the last Longclaw near them was hit. His hearing organs must have been damaged some time during the attack. His auditory senses ringed as they returned to normal, recovering when his Controller shook him with a paw on his shoulder. “—Five Whiskers! Five Whiskers!”
“What is it?” he snapped, keeping the quivering out of his voice.
“We’re alone in our company, and I can’t contact the six whiskers! And I’ve been trying to reach battalion without success!”
“Try the regiment commander!” he yelled out against the noise of the anti-grav engine.
“Can’t reach them either!”
“What about division headquarters?!”
“I think division’s gone, sir!”
“What?!”
“Nobody there has been responding. All I’ve got is a seven whiskers in the reserve infantry division behind us! They’re saying they see black smoke in the direction of our division field command!”
“What in the Prophecy? How is that possible?!”
“What do we do, Five Whiskers?”
Slurskoch had been trained for a wide variety of combat scenarios and contingencies, including losing his immediate superiors, losing most of his unit, and losing his communication link to command. But he’d never been trained for all of those combined at once. That was just not something predators were supposed to be able to do to you.
He fell back to the next best thing.
“What’s the combat computer say?” he asked.
His Controller operated the controls on her console, and after half a minute of querying, she replied, reading off the instructions, “Absent orders, continue the attack. Maybe we can push through.”
“What? Did it take our losses into account?” he protested as he checked the battlemap. Of the nearly five hundred Longclaws that had pushed out of the assembly area, only a quarter remained. At most. Some of the signals on the map were flagging themselves as mobility or mission killed.
She shrugged, “It did. That’s what it says.”
He squinted at her screen. That was indeed what it said.
Slurskoch thought for a moment, sighed, and bowed in prayer, “Our lives were forfeited the day we left our hatchling pools.”
The other crew members all did the same, lowering their heads to mutter the familiar mantra.
That ritual out of the way, he drew up to his full height of 1 meter and mustered all the confidence he could into his voice, “Attack! Attack! Attack!”
POV: Graunsa, Malgeir Federation Planetary Defense Force (Rank: Delta Leader)
The command center watched glumly as the hundred or so surviving Grass Eater Longclaws emerged from the wrecks of their comrades and slowly resumed their charge across the open toward the defense lines.
The flying machines had gotten a lot of them. Quite a few disabled too. And they were disorganized from the loss of their command. Yet they still charged. Diminished as their numbers were, they rolled towards the battered defensive lines with psychotic determination.
We’ve failed.
Graunsa sat down heavily into his chair. He brought up his communication console, connecting it to the advisor network.
The alien appeared on the screen, and though he couldn’t see its face, he could hear the sympathy in its translated voice, “You’ve done all you can, Special Platoon Commander.”
“It wasn’t enough,” he said, shaking his ears sadly. “They’re going to break through our line. Our infantry can’t stop them.”
It tilted its head. “I wouldn’t count them out completely, Delta Leader. They might. They might not. But your next defensive line certainly will hold them. The city behind you will be held.”
“Tracking enemy orbit-to-ground. ETA three minutes,” Gassin reported quietly from next to him.
Graunsa sighed. He looked at the alien, “I think I understand your people now, advisor.”
“You… do?”
“Yeah, at first, when we were picked for this mission, I wondered why your people were doing this.”
“Doing this?” the alien asked, seeming confused.
“Helping us. The weapons. The equipment. The training. The targeting. It was all in secret, but you didn’t have to do it. The other species around us didn’t do it. The Schpriss…” Graunsa snorted, “The long-tails can’t even find it in their spines to send us field rations. I thought your species… your people were just generous. Or perhaps you simply enjoyed the craft of war, being so adept at it.”
“Are we… not?”
“Those reasons may be part of it,” he conceded. “But more importantly, I think your people understand one thing the other species don’t… that we might stop the enemy here. Or we might not.”
“We didn’t set you up to fail, if that’s what you think—”
“But the next defensive line certainly will hold them,” Graunsa said, staring the alien in the eye. “You will hold them. Isn’t that right?”
It sighed. “I would be lying if that wasn’t part of the strategic equation. Our star systems are indeed next in line — sometime in the next decade or two, probably — if these bloodthirsty Buns conquered your Federation. That harsh astropolitical realism. But there’s something else too.”
“Is there?”
“Yes,” it nodded its head firmly in a familiar manner. “Yes, there is. We aren’t a particularly long-sighted species, Graunsa. We can plan, yes, but wars are fought by true believers. People don’t sign up to put their lives on the line for a hypothetical, potential invasion of our Republic twenty years in the future. They— we signed up for this because we truly believe what’s happening to your people… it shouldn’t happen to anyone, ever.”
Graunsa looked at the helmeted head for a while, then nodded. “I believe you, advisor.”
“I’m sorry this didn’t pan out, Graunsa. If I could, I’d be down there with you. We’d have made them pay for this.”
Graunsa smiled. “I believe you about that too. Thank you, advisor, whatever your name is.”
“You may call me Kara,” it said simply. A deft snap of its paws — he hadn’t noticed how soft its claws were before — and it released a latch on its helmet with a hiss. Lifting it from its head, it revealed a soft, smooth face without much fur except a bundle of long, brown strands on its scalp tied up in a neat spherical shape. Its hazel forward-facing eyes stared at him with the empathy that only other predators were capable of, filling him with mild relief. “Don’t tell anyone though,” it joked lightly, mirroring his smile back at him.
You’re not as ugly as I thought you’d be. Not nearly.
Graunsa’s grin widened at the thought. He put it out of his mind. “Ah. One last thing, advisor— Kara.”
“Yes?”
His mind drifted to his cubs at home. Perhaps they were still alive. He chose to believe that. “Our people’s clans and packs…”
“We’ll let them know,” she interrupted him softly. “And when the information quarantine is lifted, we’ll let your clans and packs know what you did here — everything.”
“Good. Thank you.”
Gassin sat down next to him, “Delta Leader, enemy missiles incoming. ETA thirty seconds, they’re entering—” She stopped her report and stared at the unmasked alien on his screen with equal parts wonder and sadness.
“Take a closer look, Gassin,” he ordered softly. “That… that is who will avenge us.”
On screen, the alien put its gloved paw up to its temple, forming a stiff triangle with its arm in a recognizable salute. “It was an honor, Graunsa.”
Graunsa returned it crisply, letting a primitive fire shine through his face. “Happy hunting, Kara.”

Location: Atlas Naval Command, Luna

POV: “Kara”, Terran Reconnaissance Office
Kara watched solemnly as the green signal blinked off the battlemap. She closed her eyes for a moment in silent prayer for the fallen.
Beep. Beep.
Another light on her console blinked urgently for her attention. Four thousand kilometers from the previous one. The war raged on — day and night — across four continents on the besieged planet. Fifty light years from the Republic, its defenders’ sweat, tears, and blood lined the fields and valleys of the beautiful blue sphere not so different from her own. Tens of millions of them: many who she knew would not see the end of this war.
They didn’t all know it, and some might not have cared, but fifty light years away, someone recorded their names, and someone felt a pang of loss for their sacrifice. In the cold, dark forest of the galaxy, somebody heard their trees fall.
Kara collected her thoughts, adjusted the bun in her hair, and lowered the tinted EVA helmet over her face once more.
She cleared her throat as she glanced at the screen and activated the microphone in her helmet, “Special Platoon Commander Treiriu. This call is encrypted, but the enemy Znosians in orbit are trying to find your location from the signals, so we’ll have to make it as quick as we can. Have your defensive lines completed your preparations?”

Meta

Thanks for reading my story! This is a standalone chapter in my Grass Eaters story, meant to be enjoyable all on its own. If you're interested in more of my writing, please do subscribe to the update waffle bot or check out the rest of the universe in Grass Eaters.
(Grass Eaters posts every Monday, Wednesday, and Friday. We are closing in on the end of Book 1.)
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2024.05.18 21:23 idksrslyy [Store] Some RARE and VERY RARE Old Collector's cache sets

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2024.05.18 21:18 ApprehensiveCap6525 Earth is a Lost Colony (28)

A/N: yeah I changed up the Alliance admiral's name from Shepard Adama to Sheparda Dama (so creative i know) because the old one was going to fuck me over badly at some point. It would be like trying to make a legitimate, serious fantasy novel with a wizard named Albus Gandalf. I was NOT cooking when I came up with that shit.
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It was said that no plan ever survived contact with the enemy. That, at least in the case of Marcus Wayne’s infiltration of Neldia, was proven entirely true.
His ship, the Peacemaker, had undergone an extensive refit before its jump to Neldia to both modify its sensor signature and repair its failing Aegis barrier. The first objective succeeded. The second did not.
One day later, leaving the derelict Ultimate Vigil behind in deep space, the United Human Alliance courier ship Winged Deliverance logged a real space entry at the edge of the Neldia system. Its crew, having spent their waking hours plagued by hallucinations and enduring horrible nightmares as they slept, found this shift very welcome. The worst, though they could hardly believe it, was still yet to come.
“The Neldian fleet is mustering for war,” rumbled the man who had once held the title and security codes of an Alliance sector admiral. Now, he was a traitor to his homeland. “Security will be high.”
“No need to worry, Admiral,” said Marcus Wayne. “Your code will get us through.” It would not.
It took two hours for the Peacemaker, disguised as the Winged Deliverance, to be challenged by the Neldian Armada. “Transmit clearance code,” said an automated voice. Marcus took out a data disc with the admiral's clearance code on it.
“Hold,” said Terris. She was clad in black, her active camouflage offline to save battery, and she had been sitting at the passive sensor console for the past three hours. “Look at this.” A news broadcast popped up in front of Marcus Wayne and his officers. Sector Admiral Sheparda Dama, or at least he was once a sector admiral, had been tried and convicted of high treason.
“It was a secret trial,” Dama said, still in shock at the revelation. “I had no knowledge of this.”
“Well, that tracks, but what do we do now? What code gets us through?”
“Transmit clearance code,” the voice said again, “or adjust course.”
Dama thought for a moment. “Change course,” he said. “We’re not getting through.”
They did. A great sense of defeat took hold in the hearts of the crew. They would never reach the Neldian hypercom. Sheparda Dama, who would have gladly given his life in defense of humankind, would never get the chance to be the man who broke their chains.
The Peacemaker was halfway out of the Neldia system before Terris spoke again. “Hold it,” she said. “I have an idea.”
That was why she had been placed where she was. Clad in an airtight stealth suit. Inside a hollowed-out asteroid. On a ballistic journey to the heart of Neldian space. It was the most insane idea that Marcus Wayne had ever seen.
But, sometimes, insanity was a symptom of genius.
Terris flew past the Neldian Armada undetected. Many asteroids entered the inner system this way, flung by outer-system prospecting ships to the foundries and shipyards in Neldian orbit, and they were thrown and caught so frequently that only the most cursory of inspections was put upon each one. Terris passed the Alliance fleet entirely undetected.
Terris’ chameleon suit could mimic the sensor return of the precious metals it was buried in, at least enough to fool a probing scan, and the cuts made by Protectoral engineers had been so precise that Terris had fit inside there with barely a centimeter of space to spare. She was effectively entombed inside sixty meters of solid rock.
Interstellar espionage was not a job for the claustrophobic.
Finally, after days of waiting, the signal came. She was in range. A mental command triggered a series of shaped charges in the rock above her, if such directions existed in microgravity, and forty pea-sized explosives blasted a circular tunnel all the way to the asteroid surface. If just one of them had failed, that rock might have been her tomb.
Terris tried not to think about that as she began climbing her way out. A brief burst from her suit’s EVA thrusters was enough to start her on her way, and the tunnel out was wide enough for her to use her arms and legs to speed things up. Finally, after too long a wait, Terris saw the Neldian sun for the very first time.
There was fire in the distance. Comm chatter on every band. Warships burning hard for the outer system. The Coalition fleet was here.
She zoomed in, far more than she had ever had to before, and she could pick out the faintest flashes of blue as warships exploded in the black. A brief crawl around the asteroid, which also helped to warm up her muscles after days of inactivity, let her discern an attack force engaging the Alliance fleet. After a moment’s hesitation, weighing the risks, Terris activated her passive sensor suite to try and decrypt Alliance military chatter.
Instantly, her sensors were flooded with noise from the defensive bastions. The fleet base at the L5 point was loudest, its comm operators screaming indecipherably at fellow Alliance elements fighting in the black. Neldian orbit, where the hypercom station was, seemed to be the centerpiece of all the communications traffic. The hypercom, unsurprisingly, was being used as a relay for comm traffic all across the system. Terris made a note to hack its server banks for intelligence, and perhaps leave a timed virus or two to shut down the system after she was gone.
Her suit bleeped, alerting her that she was in optimum position to make the leap to the hypercom. She zoomed in on it, a red and spiked thing just like everything else the Alliance made, and calculated the right trajectory to land right on its metal surface.
Trying to jump from a moving asteroid out past Neldia’s rings and hit a hypercom station barely three hundred meters in diameter was like shooting a rifle from a jumbo jet in hopes of hitting a mosquito down on Earth. A nearly impossible shot, even with Coalition computers to help make the jump, and anyone lucky enough to make it would have been better served bankrupting their local casino at the slot machines.
Terris gave a command to her suit, activating a set of ion thrusters to boost her off the asteroid and adjust her course mid-flight. She’d never believed in luck.
She coasted silent and graceful past the particle guns in high orbit, like a majestic swan flying on a summer wind. Their sensor arrays were directed out, past her, to the far distant parts of space where a trillion tons of steel were locked in deadly battle. Terris really did wish she could smile at the moment. She was about to have unrestricted access to the biggest communications relay in the star system, able to send out viruses and receive vital intelligence that could cripple the Alliance fleet if placed in the right hands. Terris, confident as ever, knew they would be.
She would make the Neldian Armada burn, and they had no idea she was even coming.
She reached the hypercom station in just under a day, agonizingly slow for a woman like her, hovering just above its surface to avoid triggering pressure sensors. After that, it was simple enough to get inside. Terris found it almost trivial to bypass the airlock sensor grid and trigger the outer bulkhead to open unnoticed, its report to the command room destroyed before it ever arrived. Entering the station itself was easy after that.
Here, there was gravity. She could not hover like she had on the outside of the station. But here, there were no pressure sensors. She really had no need to hover.
The corridor she found herself in was large enough, though nothing like the expansive halls of a dreadnought, and a patrol of marines in powered suits trundled towards her obliviously. Terris had made the right call not to wear a Phantom powered suit. She ducked into an alcove, the chameleon suit concealing her from even their impressive sensor batteries, and they passed by with no clue at all.
Terris made it to the server banks with ease. Most of the hypercom’s security measures took the form of warships in orbit, clustered tightly around the planet to prevent exactly this scenario from happening, but those warships were off waging war. The station defenses were hopeless now that she was actually inside.
The data was encrypted, and she could neither access it nor copy it without potentially fatal consequences, but she wasn’t there to steal data. A brief, milliseconds-long connection to the primary server was all it took to riddle the entire system with custom-tailored computer viruses. The viruses were self-replicating, rather like an electronic version of the biological ones on Earth. They worked similarly, too, meant to latch onto outgoing communications signals and remain inert for a certain amount of time before activating and wreaking havoc across cyberspace.
The program would be scoured from the net in seconds once it began its assault, but it would cause plenty of chaos before then. And, with another critical transmission being scheduled to send at around that time, Terris knew her mostly-ineffective virus attack would be just enough of a distraction to make sure its message was heard.
Terris planned to leave the station in approximately thirty minutes. Shortly after that, the fireworks would begin. It was going to be beautiful.
She heard footsteps. A maintenance worker, no doubt. It was time for her to go. She disconnected from the server, taking pains to hide her involvement, and snuck out of the server room like a ghost in the night.
Next was the transmission array. This room was better-guarded, its door being flanked by marines, but Terris slipped inside by trailing behind an officer as he entered on some unknown pretext. After that, her daring and sleight of hand made sure Admiral Dama’s pre-recorded propaganda transmission was uploaded to the hypercom transmitter. It came with a set of instructions bearing the Admiralty’s seal, changed to be anonymous, to ensure as many people as possible heard his message.
In just under one standard hour, the United Human Alliance would be shaken to its very core. Terris had just made sure of it.
It took longer than she had expected for the door to open again and give her a chance to slip out. Terris had spent that time quite productively, downloading as many incoming and outgoing messages as she could to the internal hard drive just by her spinal cord. Even if they were encrypted, they’d be useful intelligence once Coalition codebreakers took a crack at them.
After that, it was trivial to slip past marine patrols and escape to the hull of the hypercom station. Terris found her ride, an Alliance warship by the name of Brightest Thunder, holding orbit just near the hypercom station. Admiral Dama, even if he was no longer an admiral, still had connections.
She charged her ion thrusters by tapping into the station reactor, an act which did not go unnoticed, but by then it was too late to respond. She had completed her incursion. The damage had been done. Perhaps if the Alliance acted swiftly and accurately, they could undo it, but Terris was a careful woman. She had covered her tracks well.
Waving one final goodbye to the crew of the hypercom station, Terris triggered her thrust pack and shot off into the ink.
“You must be my passenger.” A man in an Alliance captain’s uniform was waiting for her in the Brightest Thunder’s airlock. He wore a helmet and gloves, hermetically sealed to his airtight outfit, so he felt no effects from the vacuum of space. “I was sent by Sector Admiral Sheparda Dama,” he announced after a period of silence, “To transport you and whatever you may have safely to the Coalition fleet.” Nothing. Apart from the dull thudding of the ship’s railgun batteries, firing missiles at range to ward off a strike force of Coalition ships, the airlock was quiet as a ghost.
“You cannot expect me to endanger my life and the lives of my crew without at least some identification that you are who you claim to be!” Silence. Captain Senar Trevy had been standing in that airlock for three and a half hours, while his ship was tasked with screening Neldia and her eighteen billion inhabitants from harm, and he was just now wondering if he had been talking to a ghost.
“I am,” came a voice. Cold. Sterile. Inhuman. Exactly the kind Trevy expected from the secret spies of his former admiral.
“So you are.” Captain Trevy thought for a moment. He cycled the airlock. If his guest held hostile intent, one steel bulkhead would make no difference. “I’ve been stocking the crew with handpicked men and women since I received word of the operation,” he explained as they walked through the ship’s corridors. The crewmen he passed thought him insane. “I can’t vouch for them all, but the ship as a whole will obey me.” No response. Sometimes, Captain Trevy thought himself insane as well.
“This is my personal quarters,” he told the specter, stepping inside and sealing the door behind him. “I must warn you, for your own safety, it would be best not to leave it. The crew are mostly still Alliance loyalists.” He looked around, paying no heed to the decorated furniture or artificial sky, and finally shrugged and sighed. “Are you even here, still?”
Terris decloaked. She stood between him and the door, winged and cloaked in black like a demon of ancient myth. “I am.”
“You’re a black angel.” Senar Trevy, to his credit, kept his composure well. “A spy for the Ierad Republic.” He questioned her purpose here. They both knew it.
“You weren’t told?”
“I was told an alien would be coming aboard, but…” Trevy shrugged again, as if to say ‘what am I supposed to do?’ “The admiral vouched for you. That much is enough for me.” He also knew he had no choice in the matter. From what he knew about black angels, his ship had been lost the moment she boarded.
“I could have impersonated him,” said Terris, voice a perfect replica of Captain Trevy’s own. Even his own mother could not have told the difference. “And I’m trained to lie.” She was testing him, gauging his reaction to assess his personality. She was good at that.
“I could have you screened for deception,” Trevy countered, pointing up at a pearl-sized camera in the ceiling. Terris made a note that it was disabled. “And I could have had the technology officers vet your transmission.”
“I’m trained to lie well.” Terris sat down on Captain Trevy’s bed, a spartan thing compared to the sleeping quarters of most officers. There were no chairs in the room, so her options were few. She took off her helmet and tried to at least appear relaxed. In reality, she was anything but. “It comes with the job, really.”
“Fair,” Trevy chuckled, feigning calm. “I suppose the question now becomes whether or not you can trust me.”
“It’s a safe gamble.” Terris made a mental calculation. It would take her between thirty and fifty seconds to kill Captain Trevy, take the bridge, and vent the ship. That was a very safe gamble. “Besides, that’s what a peace treaty is.” Trevy looked confused. “A leap of faith. You trust your enemy to back their word, and you trust them to trust you as well. If we can’t get along here, can’t put aside our differences to work toward a common goal, then the Alliance will be right. And I hate it when they’re right.”
“I’m speaking to you now because I know they are wrong.” That came as no surprise to either of them. “You know, I was once a foreman of a labor crew in the munitions factories. The most productive unit in my sector.” That one did come as a surprise. “As a foreman, you get leeway to make certain decisions regarding the… well, I suppose they are slaves, under your command. Food intake and the like.” Captain Trevy looked pained when he brought up such memories. Terris wasn’t convinced that was how he really felt. “They use it to weed out any potential xeno sympathizers from the populace. Of course, at the time, I wasn’t so empathetic.”
“So you were a slave driver, and you beat your slaves to make them work. I hope every one of those shells was sabotaged.” Terris’ voice dripped with disdain. She had almost forgotten the Alliance captain was her enemy.
“No, I showed mercy,” Trevy defended himself. “I was generous.” This made Terris reconsider. Perhaps Senar Trevy could be an ally, if not a friend. “I won’t say I was a good man, but I wasn’t cruel. I was practical. Strong, healthy, well-treated workers are more productive than the beaten sacks of flesh in the other factories. My crew’s output was unmatched.”
“And?” Terris cocked her head inquisitively. For a high-ranking officer in the space navy of a genocidal regime, Senar Trevy really did not seem so bad. To be fair, however, she had set the bar pretty low.
“I was investigated for anti-human activity.” Terris could have predicted that. She almost did, too. “They sent me to the fleet, and my labor crew was reacquainted with the energy whips and pain beams.” There was no carrot for an Alliance labor slave. Only the stick. “Their productivity fell thirty percent in the first two weeks alone.” He sounded almost mournful as he said that. He was not lamenting the loss in productivity.
“You see,” said Trevy, “Hatred is not natural. It has to be caused, sustained, nurtured from the day a man is born until the day he dies.” With that, at least, Terris agreed. “And, as you’re about to see, a nation built around cruelty or prejudice cannot sustain itself. It will have to apply pressure to maintain its flawed status quo, like it did with me, and the pressure will build and build until it cannot build anymore.” He tapped a few buttons on the data disc in his hand. It began projecting an image of the battle for Neldia. He placed it on the bed next to Terris. “Now it’s breaking.”
“I wonder if they’ll find themselves in need of more shells.” Terris knew it wasn’t just shells. Every time a slave driver prioritized hatred over hard work, put cruelty over their quota, or even just bowed their head and obeyed the traditional dogma, they hurt the Alliance. Across nine worlds, with billions of slaves not working as they could have, things started to add up. “You know, for a superior species, your fleet is really getting its ass kicked right now. Might want to work on that.”
Captain Trevy nodded. His data disc beeped. He was needed on the bridge. “Agreed,” he said. “I hope this war ends soon, and to our mutual benefit. I’d hate to face you on the battlefield.” He picked up the data disc and turned to leave.
“Oh, forgot to mention, there’s a virus embedded in the transmissions you’ve received. Self-replicating. Nasty piece of work.” Terris shifted a bit in her seat. “Almost forgot about that.”
“Well, better to know now than when it’s activated,” Trevy smiled. “I’ll have Technology Officer Galdir investigate it.” With that, he left. His duty to the Alliance was nonexistent, but the men and women under his command still needed him. He had waited too long in the stateroom.
Terris, with nothing better to do, got to work on cracking the encryption in the transmissions she had copied. She failed. A transmission from deep in unknown space, sent from a dreadnought at the head of a task force known only as the Deep Expedition Fleet, was the only message she could read. Its contents, while troubling, mattered little at the moment. What was far more crucial, however, was the message Terris could not decipher. The military battle plan of Janus Ora’s personal armada.
The battle plan that, when analyzed on a Republic starship, would reveal its terrible secret too late.
The Coalition fleet was walking into a trap.
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submitted by ApprehensiveCap6525 to HFY [link] [comments]


2024.05.18 21:14 JoelSnape Is Baphomet an esoteric representation of Jesus Christ?

https://chipstero7.wordpress.com/2023/05/24/is-baphomet-an-esoteric-representation-of-jesus-christ/
Quote from my article that discusses this (20% of 100%):
Baphomet is a symbol that has generated intrigue and controversy throughout history. It’s associated with occultism, mystery traditions, and the Knights Templar. While its origins and meanings are subject to interpretation, some individuals have proposed intriguing parallels between Baphomet and Christ. A notable parallel lie in their association with duality. Baphomet’s depicted as androgynous in nature and represents the equilibration of opposites and the integration of masculine and feminine energies. Christ is likewise depicted (especially in paintings) as androgynous and in ancient text is sometimes described as a merging of the male and the female. Drawing from the insights of the 15th-century book ‘Book of the Holy Treaty’, historian Leah De Vun describes the text as saying that Christ and Mary were originally a unified entity — an alchemical hermaphrodite. Describing the text — De Vun characterizes Christ as the “ultimate hermaphrodite, a unity of contrary parts, the human and the divine, the male and the female”. This idea of Christ as a hermaphrodite finds support in the writings of early Christian theologian Hippolytus, who, like the Ophites, considered Christ to be of dual genders.1 Artistic representations of Christ, such as the painting “The Lamentation around the remains of Christ”, underscore this idea, showing Christ with female breasts akin to Baphomet. Some propose that the name “Jesus Christ” could represent the merging of two distinct entities or names into one. This idea is bolstered by the identification of “Jesus” as an ancient name for Isis, referred to as “Esus” in hieroglyphic inscriptions,2 and “Christ” as a name historically associated with Osiris (see the book ‘Christ in Egypt: The Horus-Jesus Connection’). Within this framework, Isis and Osiris serve as possible precursors for the Biblical figures Mary and Christ.
This union or merging of Mary and Christ into a hermaphrodite like Baphomet represent twin souls becoming one and the accomplishment of the Philosopher’s Stone. The Philosopher’s Stone represents the alchemical process of inner transformation, leading to the ultimate goal of Divine Union. Divine Union refers to a spiritual state of unity and connection with the divine or higher consciousness. In essence, it refers to the coming together of twin souls, similar to how Christ merges with Mary or how Osiris merges with Isis. According to Manly Palmer Hall, in his book ‘Initiates of the Flame’, the “marriage of the Sun and Moon” represents the accomplishment of the Philosopher’s Stone. For the ancient Egyptians, the Moon represented Isis and the Sun represented Osiris and their union created Horus who was the fusion of both his parents and a divine hermaphrodite. In his book ‘Gods Wear Spandex’, Chris Knowles says: “The Chemical Wedding referred to the work of the alchemists, who sought to marry the masculine and feminine properties of creation and produce the Royal Hermaphrodite, which some historians have linked to Harpocrates (Younger Horus)”. In the ancient mysteries, the ultimate aim of the philosophers was not to transform lead chemically into gold, but transform man and woman into the divine hermaphrodite, merging the opposites; the male and the female. This is ultimately what Baphomet represents. It represents the idea that true spiritual enlightenment and wholeness come from embracing and integrating both the masculine and feminine aspects of creation. This union of opposites is seen as a path to spiritual balance and ultimate transcendence. This integration of the male and female is also represented by Rebis, which is a 15th-century figure used to symbolize the Magnum Opus or Great Work.
The connections between Christ and Baphomet are not widely recognized or agreed upon, but esoteric interpretations have been proposed. For example, in his book ‘Baphomet of Éliphas Lévi’, Abraxas Aletheia argues that Baphomet is an esoteric symbol of Christ, saying: “Contrary to popular belief, Baphomet is an image of an esoteric Jesus Christ created from a composite of alchemical, Kabbalistic and Christian symbols”. One such connection symbolically between Baphomet and Christ can be found in Baphomet’s caducous which matches the Christogram which is a monogram or combination of letters that forms an abbreviation for Christ’s name. One of Baphomet’s most recognizable symbols is the pentagram emblazoned on its forehead. The pentagram is commonly associated with Christ. In Christian tradition, the pentagram is seen as a symbolic connection to the five wounds of Christ. In certain esoteric traditions, the pentagram has been linked to the planet Venus, called the Morning Star or the Evening Star, depending on its appearance in the sky. This is of relevance, because Christ describes himself as the bright Morning Star in the Book of Revelation (22:16). One of the earliest connections between Baphomet and Christ can be found in the mythology surrounding the Knights Templar, a medieval Christian military order. Some have suggested that the Baphomet head that the Knights Templars venerated was the head of Christ. In her book ‘The Templars: The Secret History Revealed’, Barbara Frale says: “The last point raised in the indictment against the Templars concerned the secret veneration of an idol in the shape of a bearded head. There is clear evidence of the existence of image of Christ in the religious life of the order, as well as a mysterious cult devoted to the Sacred Blood”. Frale’s essentially suggesting that the Baphomet head was that of Christ. This same idea was the subject of the book ‘The Head of God: The Lost Treasure of the Templars’, by Keith Laidler.
submitted by JoelSnape to OccultConspiracy [link] [comments]


2024.05.18 21:14 Wooden-Sprinkles-742 The Acts of Peter and The Acts of Peter and Paul. Are they reliable?

These are two ancient Christian texts. The Acts of Peter dated to the 2nd Century and The Acts of Peter and Paul dated to the 5th century. Some of the stories in these texts are quite fascinating such as St.Peter striking down a flying sorcery (Simon Magus) for using demonic powers. Are these texts reliable, are they historically accurate. And does the church recognise them as factual?
submitted by Wooden-Sprinkles-742 to Catholicism [link] [comments]


2024.05.18 19:30 JamFranz My coworkers and I live in fear of winning a certain award. This year, I was the nominee.

I stared, mouth dry, heart pounding, at the message from my boss – That awful combination of words that my coworkers and I pray we never see:
“You’re in the running for Employee of the Year.”
For him to send something so callous via email – that was just rubbing salt in the wound.
My eyes glazed over the wall of text that followed. I didn’t need to read the details – I’d cleaned enough of the prior winners off the walls and ceiling of the soundproofed breakroom to know exactly what the award entailed.
After that initial, deep pang of fear faded, denial flooded in to take its place.
I wasn’t just hitting my sales quota, I was blowing it out of the damn water – selling big ticket items daily. I never forgot to place the stickers with my barcode on the products, either, so when my customers checked out and it was scanned at the register, the sales should’ve automatically been linked to my employee ID.
We don’t receive commission – there are other ‘incentives’ to keep our sales up. I hadn’t been watching the numbers because I knew I was making sales left and right – I would've never even dreamt that I was at risk.
It was just a glitch with our computer system, I decided with a nervous laugh. It had to be – something IT could probably sort out in no time.
When I finally regained control of my legs, I wobbled to my manager’s office.
There was no miscalculation, he assured me. It was my employee ID that ranked at the bottom.
“The barcodes never lie, Graham.” He didn’t even bother making eye contact.
I was circling the drain figuratively, and if I didn’t get my shit together – literally – soon enough.
I begged him to review the camera footage – I knew he'd be able to see me making all those sales. “Don’t worry,” he added, with a smile vacant of anything remotely resembling happiness, “One way or another, we all contribute to the success of our company.”
I suppose that by then, he was long desensitized to the pleas of the desperate.
As I left his office, I assured myself that this wasn’t a death sentence.
Not yet.
I had another month until they recalculated our final standings, before shit would get real. Before I’d be given a limp handshake and an empty ‘Thank you for your devotion to the company’ as I was led down the hallway. Before I’d meet what lives behind the usually padlocked door in the shadowy corner of the breakroom.
Before I’d learn what it truly meant to sacrifice myself for the good of the company.
Word spread fast around the office.
Kevin gave me his smug, shit eating grin – maybe he thought that with me out of the picture, he’d finally have a shot with Elise.
Elise… I just desperately hoped that hers wouldn’t be the name drawn afterwards – the one selected to hose what’s left of me off the breakroom floor and down the stained, rusty drain.
As required, I began parking in my new designated space at the far end of the employee lot – the faded sign indicating ‘Reserved for Employee of the Year’ nearly swallowed up by the encroaching tree line. It added an extra ten minutes to my walk to our store, and I dreaded that added time in the oppressive Texas heat. The rational part of me knew that was soon to be a moot point, though.
One way or another, in another month, I wouldn’t have that parking spot. If I were lucky, I’d live to see another summer – live to see some other poor bastard’s car parked there.
If they hadn’t already heard the news, when the rest of my coworkers saw my car in that space, they knew what it meant. Don’t get too attached.
They started avoiding me like the plague. I didn’t blame them.
We all knew what would be coming next if my sales didn’t improve – it's the same thing that happens every time:
We’d gather for the mandatory meeting on the closing night of the fiscal year, all eyes on the sorry son of a bitch that had ‘won’ – the room so quiet that you could hear their muffled sobs. They’d receive what barely constituted a handshake from my manager while he muttered – dead-eyed – his appreciation for their devotion to the company.
Next, they’d be ushered off to the breakroom to meet ‘corporate’. No one tried to run – not after what happened in ‘19. Instead, the winner would always turn back, shooting us a desperate, final look – eyes pleading for someone, anyone, to intervene. Of course, no one ever did.
Once the door closed behind them and that sound-proofed room swallowed up the last of their sobbing, begging – it was over. The rest of us would be sent home and I'd try to shower away that disgusting feeling – that sick sense of relief that someone else was sent to their death, and not me.
Cal – the nicest guy I’d ever met – he was the bottom performer two years ago.
He’d fallen so ill that he’d nearly wasted away and eventually, couldn’t work anymore. He must've thought that freed him from his contract – if he left, if he never came back into work, he’d be okay.
He must not have read the fine print in our hiring paperwork.
Although, to be fair, if any of us had read it, we'd never have signed it in the first place.
Cal was a warning to the rest of us, that there is no quitting in our line of work. If they have to track you down and find you (and I promise you that they will find you) – well, wouldn’t you prefer to go with your dignity, with the company compensating your loved ones – rather than be pulled from your home, kicking and screaming into the night?
Gina was employee of the year in 2023. Gina, with the kind smile, whom Kevin had set his sights on before Elise – and, just like Elise, she wanted nothing to do with him.
I still remember that day, the day they released the final numbers. The way Gina’s mouth hung open in confusion, shock.
When she finally managed to form words again, she too insisted that there must be some mistake. We all vouched for her to management – I’d personally seen her make so many sales.
Our manager simply reminded us that the barcodes never lie.
My name was the one drawn for breakroom duty that next morning, to pick up what remained of her smile and her simple gold wedding band, to be returned to her family. In one business week, they received a box containing a check, and everything left of her that wouldn’t fit down the drain.
Once the numbers are finalized, once your employee barcode has been slapped on that innocuous looking pink slip, well, your fate is sealed.
Kevin, in all his years at the company, has never parked on the far side of the lot. He has never even come close to becoming Employee of the Year, even though he couldn’t sell a bottle of water to a man dying of dehydration. He is sleaze incarnate and doesn’t even have the charisma to mask it.
I never understood how he did so well, but I couldn’t afford to think about him.
I had myself to worry about, and the glitch in the system. Any time I found myself in the breakroom, that ancient wooden door was an unwelcome reminder of the impending one-way trip it held for me.
I took special care to keep an eye on my sales, working my ass off, pulling double shifts. I pulled up the numbers as the end of month drew near, and couldn't believe it.
I was still dead last.
Somehow, there were days where less than half of my sales had been recorded to my employee number.
I didn’t understand.
I waited for the opportunity to sneak into the manager's office, and pull the footage myself.
I’d show the boss that something had gone wrong with the calculations, that the system was broken.
I finally got my chance. At first, I triumphantly watched myself make sale after sale – far more than had been credited to my account. For the first time in a month, I felt a sense of relief. I had evidence, and that had to count for something.
I switched feeds, to the camera nearer to the registers so I could confirm that the codes were being scanned. I'd seen several scanned successfully, and reached to turn off the recording. That's when I saw it.
Saw him.
Kevin.
It was subtle. I didn't realize what he was doing at first, until I recognized the pattern. Even then, I had to rewind and watch again for it to click.
It happened for nearly half of my sales that day. I saw him Intercepting the customers before they could check out – before I could get credit for my sales. And while he chatted them up, he discretely slapped his employee barcode over my own.
I confronted him that night – I was furious. He just smiled, smugly gave me that line about how the barcodes never lie.
He didn’t give a shit that he was sentencing someone else to death.
Hell, maybe he even enjoyed it.
Kevin had stolen credit for Gina’s sales – and god knows who else's.
Fucking. Kevin.
The day our numbers were to be finalized, he had the audacity to place his barcode over mine on a huge sale I’d made – he made no attempt at hiding it – right in front of me. He flashed me a grin as he did.
I caught up with the customers before they checked out and they kindly allowed me to peel the sticker off. I stuck it in my pocket to show my manager.
I pulled the video, too, and I stormed into his office, refused to leave until he watched it. I studied him as his eyes moved across the screen and if he was upset or shocked, he certainly didn't show it.
Finally, he met my eyes, and at the sight of the pain in his – well, for the first time, I felt a sense of relief.
Until I realized why he looked so miserable. Until he whispered, “I'm sorry, Graham. Someone has to receive that award tomorrow. It's out of my hands.”
I wordlessly handed him that damn barcode sticker of Kevin’s that I’d peeled off. He studied it for a long moment before he handed it back to me with a mere, “Why don't you hold onto this.”
I told Elise what had happened over lunch, and as much as I appreciated her outrage on my behalf, I was already resigned to it. I'd mainly wanted to warn her because I had a sick feeling she'd be the one Kevin went after next.
I'd be lying if I said I wasn't devastated when, that night, my boss called me into his office and informed me of the final standings. Yeah, I knew it was coming, but I guess it's just human nature to hold onto denial – hope – until the bitter end.
For what felt like an eternity, we stared at each other in silence. The presence of the pink slip of paper lying on the desk between us, said more than enough.
Finally, my eyes drifted down to the form.
He’d already signed, but the space where my barcode – the series of vertical lines spelling out my death sentence – should’ve been placed, was empty.
I never knew how this part went, since it always took place behind closed doors. No one that ever filled out that form lived to tell the rest of us about it.
“I need you to place a barcode here before I send the form to corporate.” he said, eventually.
I opened my mouth for one final, impassioned plea for my life, but he interrupted me. He spoke each word slowly, softly.
“I’m leaving the room now. I need you to place a barcode here, before I send the form to corporate.”
He stared at me for a long moment, waiting for my barely perceptible nod of acknowledgement before leaving me alone in the office.
They processed the paperwork, and announced the Employee of the Year that next day.
Yes, I did feel a pang of guilt as I watched the smug grin fade, the blood drain from Kevin’s face as he stared in shock at the outstretched hand of our manager – as he was thanked for his devotion to our company.
I felt it again as I watched him plead all the way to the breakroom, as our manager spoke to him the same mantra we’d all heard before.
The barcodes never lie.
But I thought of Gina, of the countless others, and by the time I heard the door slam behind him – the guilt was already gone. In its place, the relief of knowing the rest of us were safe.
Well, at least until next year.
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2024.05.18 19:30 JamFranz My coworkers and I live in fear of winning a certain award. This year, I was the nominee.

I stared, mouth dry, heart pounding, at the message from my boss – That awful combination of words that my coworkers and I pray we never see:
“You’re in the running for Employee of the Year.”
For him to send something so callous via email – that was just rubbing salt in the wound.
My eyes glazed over the wall of text that followed. I didn’t need to read the details – I’d cleaned enough of the prior winners off the walls and ceiling of the soundproofed breakroom to know exactly what the award entailed.
After that initial, deep pang of fear faded, denial flooded in to take its place.
I wasn’t just hitting my sales quota, I was blowing it out of the damn water – selling big ticket items daily. I never forgot to place the stickers with my barcode on the products, either, so when my customers checked out and it was scanned at the register, the sales should’ve automatically been linked to my employee ID.
We don’t receive commission – there are other ‘incentives’ to keep our sales up. I hadn’t been watching the numbers because I knew I was making sales left and right – I would've never even dreamt that I was at risk.
It was just a glitch with our computer system, I decided with a nervous laugh. It had to be – something IT could probably sort out in no time.
When I finally regained control of my legs, I wobbled to my manager’s office.
There was no miscalculation, he assured me. It was my employee ID that ranked at the bottom.
“The barcodes never lie, Graham.” He didn’t even bother making eye contact.
I was circling the drain figuratively, and if I didn’t get my shit together – literally – soon enough.
I begged him to review the camera footage – I knew he'd be able to see me making all those sales. “Don’t worry,” he added, with a smile vacant of anything remotely resembling happiness, “One way or another, we all contribute to the success of our company.”
I suppose that by then, he was long desensitized to the pleas of the desperate.
As I left his office, I assured myself that this wasn’t a death sentence.
Not yet.
I had another month until they recalculated our final standings, before shit would get real. Before I’d be given a limp handshake and an empty ‘Thank you for your devotion to the company’ as I was led down the hallway. Before I’d meet what lives behind the usually padlocked door in the shadowy corner of the breakroom.
Before I’d learn what it truly meant to sacrifice myself for the good of the company.
Word spread fast around the office.
Kevin gave me his smug, shit eating grin – maybe he thought that with me out of the picture, he’d finally have a shot with Elise.
Elise… I just desperately hoped that hers wouldn’t be the name drawn afterwards – the one selected to hose what’s left of me off the breakroom floor and down the stained, rusty drain.
As required, I began parking in my new designated space at the far end of the employee lot – the faded sign indicating ‘Reserved for Employee of the Year’ nearly swallowed up by the encroaching tree line. It added an extra ten minutes to my walk to our store, and I dreaded that added time in the oppressive Texas heat. The rational part of me knew that was soon to be a moot point, though.
One way or another, in another month, I wouldn’t have that parking spot. If I were lucky, I’d live to see another summer – live to see some other poor bastard’s car parked there.
If they hadn’t already heard the news, when the rest of my coworkers saw my car in that space, they knew what it meant. Don’t get too attached.
They started avoiding me like the plague. I didn’t blame them.
We all knew what would be coming next if my sales didn’t improve – it's the same thing that happens every time:
We’d gather for the mandatory meeting on the closing night of the fiscal year, all eyes on the sorry son of a bitch that had ‘won’ – the room so quiet that you could hear their muffled sobs. They’d receive what barely constituted a handshake from my manager while he muttered – dead-eyed – his appreciation for their devotion to the company.
Next, they’d be ushered off to the breakroom to meet ‘corporate’. No one tried to run – not after what happened in '19. Instead, the winner would always turn back, shooting us a desperate, final look – eyes pleading for someone, anyone, to intervene. And, of course, no one ever did.
Once the door closed behind them and that sound-proofed room swallowed up the last of their sobbing, begging – it was over. The rest of us would be sent home and I'd try to shower away that disgusting feeling – that sick sense of relief that someone else was sent to their death, and not me.
Cal – the nicest guy I’d ever met – he was the bottom performer two years ago.
He’d fallen so ill that he’d nearly wasted away and eventually, couldn’t work anymore. He must've thought that freed him from his contract – if he left, if he never came back into work, he’d be okay.
He must not have read the fine print in our hiring paperwork.
Although, to be fair, if any of us had read it, we'd never have signed it in the first place.
Cal was a warning to the rest of us, that there is no quitting in our line of work. If they have to track you down and find you (and I promise you that they will find you) – well, wouldn’t you prefer to go with your dignity, with the company compensating your loved ones – rather than be pulled from your home, kicking and screaming into the night?
Gina was employee of the year in 2023. Gina, with the kind smile, whom Kevin had set his sights on before Elise – and, just like Elise, she wanted nothing to do with him.
I still remember that day, the day they released the final numbers. The way Gina’s mouth hung open in confusion, shock.
When she finally managed to form words again, she too insisted that there must be some mistake. We all vouched for her to management – I’d personally seen her make so many sales.
Our manager simply reminded us that the barcodes never lie.
My name was the one drawn for breakroom duty that next morning, to pick up what remained of her smile and her simple gold wedding band, to be returned to her family. In one business week, they received a box containing a check, and everything left of her that wouldn’t fit down the drain.
Once the numbers are finalized, once your employee barcode has been slapped on that innocuous looking pink slip, well, your fate is sealed.
Kevin, in all his years at the company, has never parked on the far side of the lot. He has never even come close to becoming Employee of the Year, even though he couldn’t sell a bottle of water to a man dying of dehydration. He is sleaze incarnate and doesn’t even have the charisma to mask it.
I never understood how he did so well, but I couldn’t afford to think about him.
I had myself to worry about, and the glitch in the system. Any time I found myself in the breakroom, that ancient wooden door was an unwelcome reminder of the impending one-way trip it held for me.
I took special care to keep an eye on my sales, working my ass off, pulling double shifts. I pulled up the numbers as the end of month drew near, and couldn't believe it.
I was still dead last.
Somehow, there were days where less than half of my sales had been recorded to my employee number.
I didn’t understand.
I waited for the opportunity to sneak into the manager's office, and pull the footage myself.
I’d show the boss that something had gone wrong with the calculations, that the system was broken.
I finally got my chance. At first, I triumphantly watched myself make sale after sale – far more than had been credited to my account. For the first time in a month, I felt a sense of relief. I had evidence, and that had to count for something.
I switched feeds, to the camera nearer to the registers so I could confirm that the codes were being scanned. I'd seen several scanned successfully, and reached to turn off the recording. That's when I saw it.
Saw him.
Kevin.
It was subtle. I didn't realize what he was doing at first, until I recognized the pattern. Even then, I had to rewind and watch again for it to click.
It happened for nearly half of my sales that day. I saw him Intercepting the customers before they could check out – before I could get credit for my sales. And while he chatted them up, he discretely slapped his employee barcode over my own.
I confronted him that night – I was furious. He just smiled, smugly gave me that line about how the barcodes never lie.
He didn’t give a shit that he was sentencing someone else to death.
Hell, maybe he even enjoyed it.
Kevin had stolen credit for Gina’s sales – and god knows who else's.
Fucking. Kevin.
The day our numbers were to be finalized, he had the audacity to place his barcode over mine on a huge sale I’d made – he made no attempt at hiding it – right in front of me. He flashed me a grin as he did.
I caught up with the customers before they checked out and they kindly allowed me to peel the sticker off. I stuck it in my pocket to show my manager.
I pulled the video, too, and I stormed into his office, refused to leave until he watched it. I studied him as his eyes moved across the screen and if he was upset or shocked, he certainly didn't show it.
Finally, he met my eyes, and at the sight of the pain in his – well, for the first time, I felt a sense of relief.
Until I realized why he looked so miserable. Until he whispered, “I'm sorry, Graham. Someone has to receive that award tomorrow. It's out of my hands.”
I wordlessly handed him that damn barcode sticker of Kevin’s that I’d peeled off. He studied it for a long moment before he handed it back to me with a mere, “Why don't you hold onto this.”
I told Elise what had happened over lunch, and as much as I appreciated her outrage on my behalf, I was already resigned to it. I'd mainly wanted to warn her because I had a sick feeling she'd be the one Kevin went after next.
I'd be lying if I said I wasn't devastated when, that night, my boss called me into his office and informed me of the final standings. Yeah, I knew it was coming, but I guess it's just human nature to hold onto denial – hope – until the bitter end.
For what felt like an eternity, we stared at each other in silence. The presence of the pink slip of paper lying on the desk between us, said more than enough.
Finally, my eyes drifted down to the form.
He’d already signed, but the space where my barcode – the series of vertical lines spelling out my death sentence – should’ve been placed, was empty.
I never knew how this part went, since it always took place behind closed doors. No one that ever filled out that form lived to tell the rest of us about it.
“I need you to place a barcode here before I send the form to corporate.” he said, eventually.
I opened my mouth for one final, impassioned plea for my life, but he interrupted me. He spoke each word slowly, softly.
“I’m leaving the room now. I need you to place a barcode here, before I send the form to corporate.”
He stared at me for a long moment, waiting for my barely perceptible nod of acknowledgement before leaving me alone in the office.
They processed the paperwork, and announced the Employee of the Year that next day.
Yes, I did feel a pang of guilt as I watched the smug grin fade, the blood drain from Kevin’s face as he stared in shock at the outstretched hand of our manager – as he was thanked for his devotion to our company.
I felt it again as I watched him plead all the way to the breakroom, as our manager spoke to him the same mantra we’d all heard before.
The barcodes never lie.
But I thought of Gina, of the countless others, and by the time I heard the door slam behind him – the guilt was already gone. In its place, the relief of knowing the rest of us were safe.
Well, at least until next year.
submitted by JamFranz to nosleep [link] [comments]


2024.05.18 19:20 Athrek Guide to the Optimal Questing Route, Second Half

Hello everyone! Here is the Second Half of the guide. I hope everyone enjoys the guide and please let me know if you have any suggestions, fixes or feedback!

First Half

WARNING: SPOILERS AHEAD

Quest Cleanup Nepheli/Dung EateSeluvis

Note: You can complete Seluvis' Quest by giving the potion to Nepheli, but this guide will follow the path that gives the most rewards, specifically 2 Ancient Smithing Stones and a Puppet vs just a Puppet. This path will lock out one of the game's endings, but it's an ending that isn't required for an Achievement.

Quest Cleanup Rennala/Sellen/Boc/Fia/Ranni

Intelligence Required

Make sure to have the capability to get at least 37 Intelligence, even if just temporary. You can buff to this much even at 7 Intelligence, which is the lowest possible from Starting Class. Intelligence Boosts:

Quest Progression Brother Corhyn/Goldmask/Hyetta

WARNING: From here you have a choice. If you grab the Frenzied Flame then you will be locked out of all other endings unless you do ALL of the following:
If you are confident you can do that, or want the Frenzied Flame Ending, then go ahead and proceed with this section. Otherwise you can wait until you have done all 3 of the above and come back at any time. So proceed at your own risk!

Mountaintops of the Giants

Volcano Manor

Consecrated Snowfield

Miquella's Haligtree

Quest Cleanup Gowry/Gurranq/Gideon

Crumbling Farum Azula

Quest Cleanup Brother Corhyn/Goldmask/Jarbairn/Patches

And with that, all of the questlines are completed! If you enjoyed the guide, be sure to check out my other Guides.

First Half

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