2012.09.22 03:07 thefreedude Bracelet craft
2024.06.02 09:58 feather-64 feather64 [Semi-Anarchy] {Raiding} {No Claims} {256k Border} {1.20.2}
2024.06.02 09:57 Personal_Custard_594 Name of watch part?
What is the name of this part of a watch? Is it possible to buy just this part so I can make the bracelet portion myself and how could I do that?? submitted by Personal_Custard_594 to Watches [link] [comments] |
2024.06.02 09:57 gandulfrinna 24/Europe Looking for weebs and nerds
2024.06.02 09:56 Cultural_Item_5404 Still Life Sketch
One of a few sketches I had to do back in college as I was in freshman year of my Graphic Design degree. It was great to make and sketch the sculpture, it put the creative process into a new perspective for me at the time! submitted by Cultural_Item_5404 to sketches [link] [comments] |
2024.06.02 09:56 orphanbobby Damon’s love for Elena
2024.06.02 09:49 Dependent_Fruit_840 I[30M] screwed up. I think I fallen to someone[17] that I am giving advice to. I need someone to talk about this complicated feelings.
2024.06.02 09:48 3ku1 Pros and Cons to Pitsburgh and Seattle gameplay (SPOILERS)
2024.06.02 09:45 BagwaniNursery_ How to soften your lawn grass in a garden?
2024.06.02 09:44 allthe-stars I’m lying to my family about having friends so that they don’t worry
2024.06.02 09:43 webcwsindia Top 10 Digital Marketing Companies in Bhopal: A Fun Guide to Digital Excellence
2024.06.02 09:43 PrettyTravel2588 IWTL how to make my own simple fitness tracker
2024.06.02 09:41 rein0xis collab for a hobby/interest
2024.06.02 09:41 Ok_Rip_5109 Narcissistic relationship
2024.06.02 09:40 LuciferianInk Confidants: The Wisp
Dear Seth,
Today has been hard for me. It is so sad to see you missing your mother. But I am proud of you for standing up for what is right. You have my support. Love, Mother
Your
2024.06.02 09:39 Zealousideal_Use_881 AITAH for distancing myself from my best friend?
2024.06.02 09:38 Zealousideal_Use_881 AITAH for distancing myself from my best friend?
2024.06.02 09:36 YourTimeWillCome8 21F - Good morning, you should message me! :)
2024.06.02 09:36 thecinnamonbunz AIBTS I'm getting pick-me vibes from my cousin
2024.06.02 09:35 Jolly_Coyote_9929 They ruin each and every vacation
2024.06.02 09:35 Additional-Yam6345 Row 7 of the Anime All Stars roster has made it's official debut! Originally, I have replaced a Uzui from KNY and Minato from Naruto for another character. Let's see their replacing characters and the new fighters. Since they're new, there is a description on their moves.
Row 7 will now feature the next wave of expansion fighters. submitted by Additional-Yam6345 to makeafighter [link] [comments] 114. Bu-Ling Huang / Mew Pudding (Tokyo Mew Mew) Neutral: PuRing Ring Warp Mew Pudding begins to twirl around leaving a trail of yellow pudding which damages the opponent. The move can be charged and does more attack damage if charged. Similar to Pyra's Neutral Special, Flame Nova in Smash. Side: Ribbon PuRing Swing Mew Pudding leaps forward and grabs the enemy slapping and punching them. (This is similar to Diddy Kong's Side Special in Smash). Press the button again to cancel the attack. Up: Jello Trampoline Mew Pudding will summon a trampoline shaped like jello which bounces her to new heights. it falls if used in the air but sticks if used on the ground. Like Sonic's Spring Jump in Smash. Down: Jello Prison Mew Pudding uses her PuRing Rings to play a melody, then unleashes a blast of yellow energy which encases the enemy in a force field similarly shaped like jello. Final Smash: Ribbon PuRing Ring Inferno Mew Pudding Mew Pudding performing a series of acrobatic flips, kicks and somersaults before summoning a tambourine and a bell on a ring. She taps them together, performing a melody in the air. Her Mew Mark glows and she brings the instruments down, unleashing a blast of yellow energy which encases the enemy in a force field similarly shaped like jello. The jello force field will then explode launching the opponents captured. 115. Kakashi Hatake (Naruto) (Replacing Uzui) Neutral: Lightning Blade Kakashi pulls out a Kunai Spear then runs forward with his right hand shrouded in blue electricity. When they get close enough, they drive their hand into the opponent's middle, blasting them away. Side: Kamui Shuriken Kakashi throws a barrage of shuriken at his opponent in a radial pattern, creating an explosion after a second. Charging the technique increases the damage output, even when blocked. Up: Water Style Geyser Kakashi erupts the floor with a giant geyser that helps him get lifted up to new heights. Down: Lightning Style Shadow Clone Kakashi enters a counter stance where he reads a Make-Out series novel. If the opponent hits them during that time, they fake them out with a Lightning Style Shadow Clone, then they use Earth Style: Mud Wall Jutsu, to lift the opponent up, then finish them with Water Style Giant Vortex Jutsu. Final Smash: Kamui Lightning Blade Kakashi pulls out a Kunai and charges a Lightning Blade then rushes at his opponent. If he connects, he launches them up with his attack, activates his Susano'o and obliterate his caught opponent with a stronger Lightning Blade, dubbed the Kamui Lightning Blade. 116. Himura Kenshin (Samurai X/Ruroni Kenshin) Neutral: Nine-Headed Dragon Flash Kenshin flies forward while holding a sword. If they connect, blue afterimages follow behind them and strike the opponent, blasting them back. Side: Kusu-ryusen Kenshin charges a dash attack. If fully charged, he phases through the enemy which slashes with the kanji showing on the hit opponent. (Similar to Ike's Side Special; Quick Draw in Smash Bros) Up: Tsui-sho Sen Kenshin will slash upward. If the button is pressed after the uppercut slash, he will dive downward. The downward slash has a meteor effect. Down: Counter Kenshin enters a counter stance. If he gets attacked, he will open his sword and give a payback slash. Depending on how much damage the enemy attack does, Kenshin's counter will give the counter attack a multiply by 1.3%. Final Smash: Godspeed Flash of the Heavenly Flying Dragon Kenshin runs at the opponent at high-speed. If they connect, they slash the opponent once to stun them, then charges another to cut them to the floor. 117. Armin Arlert (Attack on Titan) Neutral: Double Sword Slash Armin jumps up and slashes down with both Ultrahard steel blades. Side: Barrel Roll Armin uses his Ultrahard steel blades to barrel roll. This move is similar to Mii Swordfighter's Airbone Assault move in Smash Bros. Up: ODM Gear Hook. Armin will use either one or both wire hooks to help him hook onto the ledge. He can use it on ceiling's, walls, and opponents. Down: Ultrahard steel blade change. Armin's Ultrahard steel blades have a durability limit live Steve's tools in Smash Bros. But unlike Steve where the tool's limit are seen when they break, Armin has a gauge telling the sword's durability limit. Some attacks will be less effective without the blades. Final Smash: Green Smoke Assault. Armin fires a green smoke shot from his gun to signal five allies to help attack his opponent. One of them is Sasha Braus. After the assault concludes, Armin pulls out a thunder spear to obliterate the opponent. 118. Gray Fullbuster (Fairy Tail) Neutral: Ice Super Freeze Arrow. Gray makes a Ice Bow and Arrow from his ice molding magic. It's similar to Byleth's Neutral Special in Smash. Pressing the button does little damage, but holding down will charge up the arrow and pierce through his opponent launching or freezing them. The latter of which will see them frozen in ice. Just like in Smash, the more damage they have, the longer they will stay frozen. Side: Crescent Blades. Gray summons crescent like boomerangs that he throws. It's like Min Min's neutral special where she throws Ramram where they return after a brief distance. Up: Ice Grappling Hook. Gray makes a grappling hook out of his molding ice which he can use to recover from the stage. It will work like Byleth's Up Special in Smash. If he grabs a curved ceiling, he will jump off of it, and grabbing an opponent will see him propel himself and bounce off their heads with a meteor spike occurring in the process. Down: Ice Devour. Just like with Natsu where he eats fire to replenish his power and even heal himself, Gray will open his mouth to try and eat ice attacks. Said ice users like Todoroki (MHA), and Esdeath (Akame Ga Kill), are at a huge disadvantage against Gray. If he eats an ice projectile, he will replenish his Ice Magic and take away some damage. Final Smash: Lost Ice Shell Gray will use his finishing attack, Lost Iced Shell where he casts himself in an circular ice shell. However, the shell will break if Gray dosen't capture anyone on the initial hit. But if he does, he freezes them. If they're over 100%, they're chilled to the bone... 119. Rikka Takanashi (Love Chuunibyou and Other Delusions) Neutral: Umbrella Barrage / Dark Matter Blaze Umbrella Barrage: Rikka strikes 10 times with an Umbrella. / Dark Matter Blaze: When her Banishment of this World gauge is filled, Rikka fires a huge magical ball that knocks her opponents away. Side: Slide / Mana Blast Slide: Rikka slides like Mega Man's down tilt in Smash where she trips her opponent. Leaving them prone to followup attacks. / Mana Blast: When her Banishment of this World gauge is filled, Rikka now fires 3 to 6 energy blasts with little to medium damage and knockback. Up: Umbrella Leap / Kanntwinkle Rikka leaps up with her Umbrella which reduces falling like Peach and Daisy's up special in Smash. / Kanntwinkle: When her Banishment of this World gauge is filled, Rikka dashes upward and fires three energy balls depending on the stick's direction. Down Chuuni-Charge / Magic Selection Rikka will get super armor and will not get knocked back from heavy attacks. Every hti fills up her Banishment of this World gauge like Joker's Rebel's Guard in Smash Bros. / Magic Selection: When her Banishment of this World gauge is filled, Rikka will choose between three moves: 1. Maximum Shield, Makes a 5 second shield. She can't move in the process like Hero's Kaclang move in Smash. 2. Bash, Swings her powered up weapon, Konigin der Nacht onto the ground damaging opponent critically like Hero's Hatchet Man move in Smash. And 3. Schwarz Shield; Rikka enters a counter stance. If someone hits her, she will hit back. Final Smash: True Banishment of this World Rikka summons Yuuta Togashi as both raise their hands to combine their power mixed with dark magic fire and mana to make a giant vortex. 120. Tsuyu Asui (My Hero Academia) Neutral: Frog Leap Tsuyu winds up and lunges at the enemy player to kick them. Side: Frog Arrow Tsuyu rapidly extends her tongue in a straight line, damaging and knocking away (or just staggering if the enemy is using a yellow attack) any enemy struck by it. Up: Froppy Hopper / Tongue Hook Asui has two up specials for recovery like Min Min in Smash. Froppy Hopper sees Asui using her frog-like body to hop to extreme heights. This move can only be done on the ground. If she's in the air, she will use her tongue instead. Down: Toxic Mucus Asui will barf out a toxic sludge from her mouth. If it makes contact with an opponent, they will slowly take damage. The effect lasts for 8 seconds. Final Smash: Frog Dash Just like Her Level 2 Plus Ultra move in My Hero One's Justice, Tsuyu launches herself towards the enemy player and slams her feet into them. She will then kick her target away only to pull them back in with her tongue, rapidly spin them around, then smash them into the ground. 121. Rukia Kuchiki (Bleach) Neutral: First Dance, White Moon Rukia steps forward to slash the opponent. If they connect, a pillar of ice will shroud the enemy before breaking, causing a hard knockdown. If the move does not connect, a ring of icy energy will be placed behind the user in its place, acting as a trap that stays for 5 seconds. Side: Next Dance, Hakuren Rukia takes a stance and charges her beam in their sword, then stabs the air, creating a stream of ice stalagmites. This technique can be charged. The longer it's charged the beam will pierce through. Up: Rukia infuses her sword with icy energy. For the following 15 seconds, all her sword attacks have the added Ice element. She then uppercuts with her sword which is useful for recovery to the stage. Down: White tree Rukia will grow roots from her sword that scatter through the ground. Final Smash: Bankai: White Haze Punishment Rukia takes a stance, then fires a beam of icy energy at her opponent. If it connects without blocking, the opponent is frozen over in a long strip of ice, and she then transforms into her Bankai State 122. Ryo Saeba (City Hunter) Neutral: Quickshot Ryo shoots his opponent with his revolver. Holding the energy charge button makes him fire up to 3 times, at the cost of extra stocks. Side: Bullseye Ryo shoots his opponent with his revolver up to 2 times. The first shot can break an opponent's guard, and the second shot is guaranteed damage. Up: Grenade Ryo pulls out a grenade and throws it down to help him get blown up to new heights at the cost of taking some damage in return. Down: Double Rocket Launcher. As the name suggests, Ryo pulls out a pair of rocket launchers, and fires them. The rockets travel up, then at the opponent. Holding the energy charge button simply delays the move. Final Smash: X-Y-Z Ryo fires a bazooka at his opponent. If it connects without blocking, he pulls up in his red car, rolls out and fires at a trio of explosive barrels in the air, alongside his opponent, which makes them explode. 123. Seto Kaiba (Yu-Gi-Oh) Neutral: Saggi the Dark Clown Kaiba summons Saggi the Dark Clown. Although this monster lacks attacks damage, Kaiba will use his negative energy card, a Magic Card, to multiply Saggi's attack points by 3 and attacks with Dark Light. Side: Judge Man Kaiba will summon the Judge Man. He bangs on the ground causing the ground to shake, tripping his opponents. Up: Blue Eyes Shining Dragon Kaiba will call his Blue Eyes Shining Dragon to ride on his back and take him to new heights. Down: My Turn! Kaiba draws a card from his deck. Here, he can use these moves that go around like a pattern: 1: Crush Card Virus: Kaiba fires 2 balls of dark magic. 2: Ring of Destruction: Kaiba drops an explosive ring on the opponent. 3: Shadow Spell: Kaiba creates an Area of Effect that has purple clouds rain down electricity on the opponent. Final Smash: Triple Burst Stream Kaiba will summon all three of his Blue Eyes White Dragons to merge as one and become the "Blue Eyes Ultimate Dragon". he will then use it to fires three burst streams to destroy the opponent. 124. Minto Aizawa / Mew Mint (Tokyo Mew Mew) Neutral: MinTone Arrow Mew Mint uses her signature weapon, the MinTone Arrow, to fire an arrow shaped like a feather. Side: MinTone Boomerang Mew Mint throws her MinTone Arrow like King K Rool's side special, Crownerang in Smash. Unlike said move, it comes back instead of landing on the ground and becoming an item. Up: MinTone Arrow Hook Mew Mint turns MinTone Arrow into a grappling hook where chains resemble feathers. Down: Mew Aqua Drop Mew Mint trades her MinTone Arrow for the Mew Aqua Rod and enters a counter stance. If attacked, she uppercuts with the Mew Aqua Rod and switches back to her MinTone Arrow usage. Final Smash: Ribbon Mint Echo Mew Mint is seen summoning a bow and arrow out of a windy burst of feathers, charging up a shock-wave, and releasing it into a light pink blade of energy. 125. Teru Momijiyama / Shy (Shy) Neutral: Flame Bracelet Shot Shy will use her Heart-Shift Bracelets to fire flames which damage the opponent. Side: Heart-Shift Bracelet flash Shy will prepare to dash with her fist ready. It's like Mii Swordfighter's Gale Strike move in Smash. Up: Bracelet uppercut Shy uppercuts with her Bracelet leaving a trail of fire Down: Heart-Shift Counter Shy will make an X shape with her arms in a guarding position. If someone gets her, she will unleash a flame wall. Final Smash: One Stroke Shy crosses her arms, only to open them and unleash a wave of powerful flames against her opponent. 126. Crona Gorgon (Soul Eater) (Replacing Minato. I felt like we should have 2 Soul Eater reps after Maka) Neutral: Black Blood Crona will punch the ground and black goo will go out and turn into spikes. Side: Bloody Needle Crona uses her Black Blood to turn them into needles, usually to surprising the opponents and skewer them. Up: Black Blood Wings Crona will grow wings from her back to fly to new heights. Like Pit's Power of Flight in Smash. It can't do damage but is useful for recovery. Down: Black Blood Vines. Crona will use her Black Blood to makes vines and use them to poke out of the ground. If done in the air, Crona will instead use the vines to spike his opponent. Final Smash: Scream Resonance A special type of Soul Resonance that functions ordinarily like usual Soul Resonance, except that the result instead is a high pitch scream that gives Crona's weapon (such as Ragnarok) increased cutting power through vibrations. 127. Arthur Boyle (Fire Force) Neutral: Plasma Sword Shake Arthur uses his plasma sword to charge up a decisive blow. Similar to Roy's Neutral Special in Smash. The longer it's charged, the more damage it does. Side: Plasma Sword Strike Arthur dashes three times with his plasma sword striking forward. It's similar to Sora's Side Special, Sonic Blade in Smash. Up: Plasma Sword Spin Arthur will spin around and be lifted to the sky. It's like Sora's up special, Aerial Sweep in Smash. He will be lifted up no matter if he's on the ground of air.. Down Special: Plasma Counter Arthur enters a counter stance with his plasma sword. If he gets hit, he will attack with his attack damage multiplied by 1.5%. Final Smash: Star Ring Arthur will pull out the Star Ring and use his pyrokinesis to erupt the floor and make a flame pillar. It's like Ken's Final Smash that's is done if his opponent is far away. 128. Simon (Gurren Laggan) Neutral: Spiral Power Simon fire massive beams of spiral power from his core drill and can create drills for various purposes the latter requiring a gunman. Side: Giga Drill Break Simon forms a huge amount of spiral power into an enormous drill and spins. This is similar to Meta Knight's Side Special, Drill Dash in Smash. If in the air, Simon will fall vulnerably. Up: Drill Rush Simon drills upward with rockets boosting him. He falls down once the rockets run out of fuel. Down: Energy Absorption. Simon will stab a drill into his opponent to take away some damage and do the ammount of damage to them. Final Smash: Drilling Finish Simon will gather his largest drill to try and hit an opponent. If successful, he drills them until the ground shakes and erupts. If his opponent is over 100%, it's an immediate KO. 129. Trunks (Dragon Ball) Neutral: Burning Attack Trunks rapidly moves his arms, then thrusts his hands forward to fire a large fireball. (Consumes 1 Ki Gauge) Side: Galick Gun Trunks fires a Galick Gun which travels a distance. (Consumes 1.5 Ki Gauges) Up: Cyclone Jump Trunks performs a jumping somersault. Can do any aerial attack shortly after the jump. Different inputs causes Trunks to travel in a different direction. If a flip is now done on the ground, Trunks can use a second flip in the air. Down: Change the Future Trunks charges forward and shoots an explosion from his palm. If the opponent gets hit near Trunks' hand, this move has a Smash property that deals a moderately strong wallbounce. (Consumes 2 Ki Gauges) Final Smash: Heat Dome Attack / Shining Sword Attack Shining Sword Attack: If Trunks' opponent is at a distance, he jumps forward with his sword. If he connects with the opponent, they rapidly slash the opponent 8 times, then fires a Masenko. / Heat Dome Attack: If Trunks' opponent is close, he grabs. If it connects, Trunks spins once and tosses the opponent up into the air and causes a yellow orb of energy to be formed around him as he fires a vertical yellow blast at the midair opponent. Has some of the highest damage of any level 3 Meteor attacks. (Consumes three Ki gauges) 130. Toshiro Hitsuyaga (Bleach) Neutral: Hail Flower Dragon Toshiro rushes forward with his sword. If he connects, he creates an ice pillar around his opponent, which shatters a second after. Side: Icicle Birds Toshiro summons dragon-like wings and a tail, which fire icicles at his opponent. Charging the move doubles the amount of projectiles. Up: Ice Slash Toshiro uppercits with his sword leaving a trail of snowflakes. Down: Six-Point Ice Formation Toshiro points his sword to the ground, creating a trap that freezes an opponent in an ice pillar upon contact. Final Smash: Four Elements Freeze Toshiro turns into his adult form, freezing the air around him, and slashes the air. If he connects, he freezes the opponent over, creating a tall pillar of ice that crumbles on top of itself after a few seconds. 131. Sunraku (Shangri-La Frontier) Neutral: Screw Pierce Sunraku does a quick blow as a compact attack. It is very powerful, but cannot be fired repeatedly. Side: Drill Piercer Sunraku emits a blue energy when in contact with target, dealing heavy drill damage and if on a weak spot deal critical damage. Up: Glowing Pierce Sunraku emits a stronger blue energy around the weapon, unleashing a spiral twister on the user when dealing more damage to target. The twister lifts him up for recovery. Down: Spiral Pierce Sunraku channels a blue energy aura around the weapons and impacts them on target, acting like a spiral rotation that drills into the target with stronger battle damage. Final Smash: Assassination Pierce. Level MAX A combined linkable skill. A skill that boost attack force when an enemy Mob hasn’t noticed someone or if their attack focus is elsewhere. Emits a powerful deep blue energy force upon impacting target. 132. Asuka Takizawa / Cure Flamingo (Tropical Rouge Pretty Cure) Neutral: Buttobi Flamingo Smash Cure Flamingo's solo attack that she can perform with her Heart Rouge Rod. Side: Flamingo Stride Cure Flamingo spins like a turbulent to strike his opponent. Up: Flamingo Wings Cure Flamingo uses her Heart Rouge Rod to make wings on her back to help make her fly to new heights. Down: Tropical Reverse Cure Flamingo uses her Heart Rouge Rod to stab in front. If she catches a projectile, she will spin 180 degrees before sending it back to sender. Final Smash: Super Tropical Paradise Cure Flamingo will team up with the other 4 Tropical Rouge Cures, Cure Summer, Cure Coral, Cure Papaya, and Cure La Mer, to unleash a wave of attacks to finish out their enemies. 133. Retasu Midorikawa / Mew Lettuce (Tokyo Mew Mew) Neutral: Lettustanets Toss Mew Lettuce throws her Lettustanets at the opponent. Side: Droplet Barrage Mew Lettuce fires bullets of water droplets. Up: Wavy Strings Mew Lettuce uses her white strings to hook onto a ceiling, wall, ledge or opponent. Down: Ribbon Whip Mew Lettuce uses the ribbons of her Lettustanets to be a counter attack barrier. Final Smash: Lettuce Lashup Mew Lettuce rises up into the air with her arms crossed over her chest. She then parts them and manifests the Lettustanets in each hand. Playing a small rhythm with them, she spins around and then fires a blast of water power at the opponent. |
2024.06.02 09:34 ErickJegaXS I have a bad win rate with Ornn on wild rift
2024.06.02 09:32 No-Poet-8302 How do I (30/M), ask this girl out (20/F) considering the big age gap?