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London Jobs & Opportunities

2011.03.11 21:18 8bitlove London Jobs & Opportunities

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2012.03.10 03:39 thequark DA-IICT

A subreddit for the students of DA-IICT
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2013.02.04 05:22 Fluffguck An exercise in resurrection

A subreddit for the Hybrasyl project, an attempt to remake an MMO from 1999 called Dark Ages.
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2024.05.19 22:15 ThenAppeal9645 PER - core activity examples

Hey,
I'm in the process of completing my PER and I'm struggling to get my head around the two core activities:
C - I can manage performance and costs to aid value
D - I can measure performance
I believe the reason I'm getting a bit muddled up is because the examples for both given by CIMA seem quite similar. So for example, for manage performance an example is helping prep budgets, forecasts and analyse variances and for measure performance an example is providing commentary which adds insight and detail as to why there are variances.
So in the above examples, I'd assume manage performance and costs I would discuss how I analyse variances (so the actual process) and the commentary would be discussing how I present the variances to senior management (so what exactly I discuss and why).
Is that correct or could someone please give me their interpretation of it which may help me make sense of it in my head! I'm probably over thinking it but want to make sure I'm including the correct detail in each section.
Thanks
submitted by ThenAppeal9645 to CIMA [link] [comments]


2024.05.19 22:15 samotsar IBM is hiring a Site Reliability Engineer

🏱 Company: IBM 📍 Location: Riyadh, Saudi Arabia 💾 Tax Status: 0% Income-Tax! 🇬🇧 English Speakers welcome! 👉 Apply & More Details: https://zerotaxjobs.com/companies/ibm/jobs/site-reliability-engineer-g56bsjyl
📈 Trending Job Searches: Software Engineer Jobs in Dubai Expatriate Jobs in Saudi Arabia IT Jobs in Dubai Jobs in Abu Dhabi
submitted by samotsar to ZeroTaxJobs [link] [comments]


2024.05.19 22:14 RaintownRuby Registries that let you make custom categories?

I’m worried this may not exist, but I’m looking for a registry website that will let me:
  1. Include items from multiple websites (including big brands like Crate & Barrel as well as one-off items directly from the item’s website)
  2. Has custom categories to organize items into instead of putting them in random order. For example, I was hoping to have a category specifically for items related to traditions we have as a couple.
  3. Not a deal breaker, but it would be amazing if it allowed blurbs like WithJoy where you can write details about the item (instructions, explanation of why it’s meaningful, etc.)
Does a registry website like this exist?
submitted by RaintownRuby to weddingplanning [link] [comments]


2024.05.19 22:14 madrew233 Lost wax casting with resin 3D prints (Aluminium)

Lost wax casting with resin 3D prints (Aluminium)
Hello, what level of detail can be achieved in a lost wax process with a 3D printed mold (e.g. SirayaTech cast resin) and the casting of aluminum? The level of detail of the master model is the goal. However, I often see cast metal models in photos (also here) that have a porous, uneven surface with air pockets and do not fully reproduce fine details. Maybe it‘s because of the process or other materials like gold or so.
Is it unrealistic to achieve the same level of detail as the printed resin master model? Means that you can see every layer line from the print on the casted aluminium piece. Provided that the plaster is correctly vacuumed, fired in the oven according to the manufacturer's instructions and the casting takes also place under vacuum.
-Which aluminum is best for casting fine details and at what temperature? -Is a closed mold (as is usual in the lost wax process) better? For example, I would like to cast a face. The back is flat and doesn't matter, means it could be open. Or does the aluminum harden too quickly or is it not possible to create a reasonable vacuum in this kind of open mold?
I look forward to your tips! 🙂
submitted by madrew233 to MetalCasting [link] [comments]


2024.05.19 22:13 TheCJK The Gifts We Offer

Gaz had crawled high into the apple tree and was pulling fruit down, lobbing it into the net his sister Tibble was holding out with her four hands. He hooted as he saw Jonathan walking through the rows.
Tibble turned, her blue fluff ruffling. "Human Jonathan! We have gathered many of the apples!"
Jonathan smiled as he approached, noting the large pile stacked on the ground. "Tibble, you have to put them in the baskets. Contact with the dirt will cause them to rot." He laughed. "I've told you this."
She shook her head. "Pyramid shape best. I like this." She pointed at the pile. "This is best way. You said you would make more cider. We like the cider. You will make it for me."
He knelt down and picked up an apple, taking a bite. Juice oozed out around his lips as his teeth pierced the skin of the fruit. He chewed for a moment while looking up at Gaz. "Yes. I said I would. Get these in the baskets and I'll carry them back."
She growled at him. "Piles are best." Tibble then began moving the top of the pile into the basket.
Jonathan sat under the tree as she filled the first basket, finishing off his third apple. She stacked it as high as she could before they started rolling off the top, and he got up. He lifted the basket and started carrying it toward the shed. "I'll be back for the next basket shortly."
He walked the half mile through the ruins of the city and stopped outside the door to the shed. He placed the basket down next to the apple masher and pulled the first apple up. He felt something ping on the back of his neck. Instinctively he scratched it, not remembering the sensation. He scratched a second time before he remembered what that particular vibration meant.
"Ares. Answer transmission."
The silicon based assistant accessed the relay and transmitted it to his subneurals.
An image of a man appeared in his ocular display. "Activation code Xeres Zulu three Kappa Alpha seven." The man said.
Jonathan tensed up and took a long breath before sighing. "Go ahead, admiral I'm guessing?"
"Admiral Alexander Oline, and you are Remnant Jonathan Kurzov?"
"I am."
"You are being activated."
Jonathan shook his head. "I'm retired."
"Retired?" The admiral asked. "You're done being human? I didn't know that was a thing."
"I'm retired from whatever you're wanting to ask me to do. Unless it's gardening, I don't give a shit about whatever you're doing."
Admiral Oline looked away for a moment and then back at Jonathan. "I have a report here describing in depth contact and conflict with an alien species, conducted by you. We received this information along with an application for a species of blue fuzzy creatures to be put under our species protection from a communications relay you and your assistant built. Am I wrong in this?"
Jonathan groaned. "No, you're right. I did a good deed."
Alexander nodded to himself as he looked over the report. "Yes, and now for your punishment." He smiled. "Prior to this, we thought all expansionist missions into your galaxy were extinct. The only traces we have left, before you, are the four sentience probes that were sent with your colonists. Do you still have access to those probes?"
Jonathan shook his head. "Haven't seen them in a few centuries. They left this system to continue scanning."
The admiral nodded. "Well, they have been continuing as programmed. They've been transmitting the entire time, and their data as mothballed during the last era, but now." He paused for a moment, his face growing stern. "A lot has changed since you left the Way. We, humanity, are on a similar path as yourself it seems."
"How so?" Jonathan asked.
"Humanity is making peace with our existence. We have gone back to our roots, trying to find peace in this darkness. Gardening, zen, familial ties, these are major values we have fostered, same as you and your adopted blue friends."
"Well, good for humans. Woo." Jonathan said. "Get to the point Oline. What do you want."
"Okay, I'll cut the curtsies. Those four probes from your expedition, their transmissions got bought up by a young entrepreneur. He went through them, refocused the probes to blue planet and found something. There's a species there, Isopodal, smart, but technologically savage. They're never going to reach beyond their atmosphere. They're planet locked, hell, probably never going to see electricity."
"Okay, so savages are causing a problem how?"
Oline sighed, shutting his eyes for a moment. "He watched them, then shared the feed with his friends, who shared the feed with their friends, and it became a phenomenon. These big bug, they're nice with extended families. They build their homes out of their shed carapaces. The longer they stay in a place, the bigger their homes get. Some are a hundred generations old, children walking through their halls touching the shells of ancestors long long gone. They scavenge, filter feed. The build tunnels to channel wastes from their small towns to the forests nearby, perfect balance with their ecosystem. They don't wage war, plan long term settlements with population quotas, living exactly as how the new human government envisions we should."
Jonathan nodded. "Sounds nice."
Oline sighed again. "It's a whole thing. We have a moon dedicated to making plushies of these things. People love them. The probes have been following specific towns for four decades now. Generations of people are involved in this ideology."
"And where do I fit in?"
"Your conflict with the Brin. Our Isopods biologically cleanse their environments of heavy metals. Their towns are built out of high demand, refined, high value materials. The Brin have since shifted their focus away from your blue fuzzy's and now are predating upon the Isopods."
"Fuck. Alright, I'll put a stop to them. You got coordinates for their homeworld?"
The admiral shook his head. "No, we're not into genocide anymore. We have to consider voters now. Your galaxy is being watched in detail now, with your little communication relay set up. We have to do this hands off, plausible deniability."
"For fuck's sake. Okay. How you wanna do this then?"
"Open source a Hadronic engine, give it to them. Basic freedom fighter protocols."
Jonathan nodded. "Understood."
Admiral Oline looked down at his templates and transmitted them. "Remnant Jonathan Kurzov, you are authorized to commence Project Pandora, classification Ultra Secret."
---===*===---
The father and eldest daughter and melted in the house of her forebears. She screeched through the walls, begging them to get out while she focused on the twins. She grabbed the two balls and tucked them into her filter pouches before running out the front door. She made it out to the beach as the heat intensified and the floating disk began sucking up their home. She stood in the water, her visual plate peaking out from the waves watching as she shivered with sadness. Her feeler appendages stroked the twins in her pouches as they fed from her filters, safe under the water. The beams finished melting down her home, pulling the slag up into the belly of the floating circle. She watched it float slowly away, disappearing down the beach.
She stood in the water, watching the smoldering hole that was her home far into the night. The stars were bright, and a dim glow came from beyond the horizons. She didn't dare leave her home, her ancestors. She kept shivering in grief, then she saw it.
A shadow contorted and a figure moved. Her vision, being as highly sensitive as it was, could barely make it out. She watched as it stood next to her ruins, her family home. A flash came from the thing.
"Fear not." It said as clearly as if it were her own blood.
She tiptoed out of the water, her weight coming back to her as she walked onto the beach. She shimmered back at the creature. "Spare us. Please."
It turned toward her, its face horrible and full of holes. Two orbs peered down at her, sending waves of fear through her shell. "A mother stands before me." It said, reflections appearing in front of it, cascading infrared to her. "I will do more than spare you."
Terror welled up in her and she fell down to the ground, but she resisted the urge to coil up and maintained her gaze upon the creature. "You are not them. You, you are different."
It walked closer to her, moving upon a mere two appendages. It lowered down next to her, extending a manipulator arm toward her. "Chance has sent a plague upon your peoples, one that you will not survive." It stared deep into her visor plate. "My people weep at that thought and offer you, Mother of three now two, a gift."
She could not help herself, and as if commanded without words, she extended two of her manipulator appendages up toward it. It opened up the ball at the end of its arm, five digits unfurling to reveal a black cube. It gently pushed the cube into her two pointed appendages.
"What is it?" She asked, shimmering.
The creature shimmered the air around it, speaking in ways she couldn't. "It is the gift we wish we did not have to give. It is horror, pain, and destruction. You know it in your organs, you feel it thinking about your mate, your daughter. Those that brought this feeling to you, will not stop until you give them this feeling back. This, this will allow you to do so, and I am sorry to have to give it to you."
She looked down at the cube in her points, feeling it as it vibrated across her limbs, reaching into her. Lines traced across her shell as she watched it grow on her. She looked back up toward the being as it crawled across her body but the shadow creature was gone.
A voice spoke to her, vibrations in her very core. "Hephaestus online. Greetings Mother."
She stood, her numerous feet appendages poking into the wet sand. "Where are you, being?" She shimmered with her shell.
"I am in you Mother, and am at your service." It replied within her minds.
"What has happened?" She asked, shivering with fear.
"You have been called upon to save your people."
She looked around before touching her own carapace. "How do I, how do we do that?"
"Where are the survivors?" It asked.
She thought for a moment, visions of the deep, visions of safety in the dark filled her minds.
"Go there. Help them."
She shivered again, defeat in the squish of body, her filters feeling the twins feeding at her sides.
"They will not stop, and more will suffer and die."
She turned her gaze back toward the horizon, seeing the glow of other homes melting in the far distance. "We can stop this?" She asked, now solely using her thoughts.
"I am but your tool. You can stop this." It replied.
---===*===---
She had not been to the vents since she picked her mate. They had fed there, filtering, hardening their shells together while discussing their future family. She could see the flickers of bioluminescence in the dark as she approached, her filters tasting the dense biofilm from the sea. She was close, and the flickers were from many peoples, many different families. She watched them talk, brothers, sisters, mothers, daughters, fathers, grandparents, all missing loved ones. Pain was the primary color, loss and heartache shared through the broken peoples.
She stepped into the outer ring, the heat of the vents warming her and her twins at her sides. Shimmers rose up to her asking who she had lost. She replied. "Mate and eldest daughter." But her reply wasn't heartache, but rather tinged with a new feeling and color. She replied with deep reds, a red tied to a thought from a people people beyond the stars, a red of blood and fire, things she knew nothing about.
The people's around her shifted in confusion at the colors. An elder great mother rose up to her. "You speak confusing daughter. What are you saying? Are you injured?"
She looked around, her visor meeting with dozens of others as they raised up to look at her. "The darkness came to me, spoke with me." She looked at the great mother. "The darkness touched me and has told me what we must do."
The elder mother walked over and touched manipulators with her. "Sit with us daughter, you need to rest. You have come far and need to heal."
"Our mates burn." The Mother of three now two said. "Our children, our families, our fathers burn. Things of light and pain come here and kill us. I will not heal these wounds. I bleed in my organs, pain beyond pain. I will not rest until they cease, until they feel my pain. They will feel this in their organs!" She flashed brighter than those around her thought possible. "I will stop them!"
A father stood up, pain shown in his colors. "They burn us. They are in the sky! How do we stop them? Do you know how? If you know anyway I will lend my spikes to yours. Please, tell us how! Anyone, tell us how." He shouted as bright as he could, lament touching his words.
The Mother of three now two walked over to him, placing her appendages upon his. Dots of blue light shifted from her carapace onto his. She looked into his visor plate and spoke with tinges of red. "The darkness has come and has promised us vengeance."
He flexed his carapace, breathing deep as he sucked in the sea. "What is this?" He asked, his own colors shifting toward the red.
"Our pain made flesh." She replied.
---===*==---
Brin operator Noloc was marking the next metal deposit while the syphons were busy pulling up the slag. It radioed over to buddy Lana. "You nearing full?"
Lana replied back. "Yeah. You want to get food while we empty?"
"Yeah, obviously." It replied. "Care to stimulate bodies while we eat?"
"Yeah obviously." Lana said. "Hey, are you getting any weird readings?"
"Like what?" Noloc asked.
Lana sent over telemetry. "Heat spikes in the water. What are those?"
Noloc looked them over and then scanned the water nearby. "Yeah, I got a dozen near me too. What are those?"
Noloc turned to look out the window just in time to see something leap onto the outer hull of its ship. "Um, one of the native creatures is on my miner."
Lana screamed through the radio.
Noloc shook at the noise and looked back out at the native. The creature was larger than normal, its color darker as well. Noloc watched as the thing curled, hunkering down on the hull. Deep scratching sounds echoed through the ship. "I am in need of assistance." It radioed up toward the mothership. "Assistance needed, native attack."
Telemetry came down. "Wait time for assistance five minutes. Ten minutes. Three hours." It read out, the time continuously increasing.
Noloc looked around. "What is happening! I need assistance!" Another thud on the hull and Noloc looked out to see another native boring into the ship. "Help!"
---===*===---
The Mother walked over to the downed ship and watched as the warriors cut apart the pilot. Hephaestus highlighted the mining beam as she walked across the machinery. She pointed with one of her manipulators. "There Father. We need that piece." She shimmered.
One of the fathers walked over and cut it free with his new sharps. "What is it Mother?"
"It is a tool of light and fire."
He shook, remembering his family burning.
"Remember that pain Father. They will feel it as they burn."
He paused and looked at her. "We will be as they are then. Burners, bringers of pain. That is not who we are."
She felt at the empty filters at her side. "My twins are in the deep with the mothers. That is not who they are, but that is who we must be so they can stay that way."
The Father shimmered back in tones of red. "They will be as we were before."
She flashed understanding. "We will suffer, become the monsters so they won't have to."
He replied understanding.
--===*===---
Three galaxies away, sitting in their living rooms across numerous worlds, humanity watched on. The four probes, hidden in their cloak fields, displayed in completed holographic representations, the forgotten horrors of war. Beams of fire and light rose up from the depths of the seas, melting Brin ships out of the sky. Day after day, the Isopods did what they did, scavenged. More fallen tech fed them, and within three months they had risen out of their gravity well, taking the fight into orbit.
A year later and several scavenged stations and the Isopods had opened up communications, seeking the others hiding in the shadows.
A world of blue fuzzy creatures were quick to respond, welcoming the filter feeders to the galactic community.
The Mother of Three now two was aboard the ship crossing the darkness as the first gathering commenced.
submitted by TheCJK to HFY [link] [comments]


2024.05.19 22:11 Regular_Excuse63 I think I lost my faith & I'm scared.

So I've been struggling with a huge faith crisis for some time, and it has recently become so unbearable that I decided to share it, hoping that people more experienced than me will be able to give me some advice. And I realize that this is a very difficult matter, so I will also definitely contact my priest.
I think the title explains it a little - I basically don't know how to keep believing. To clarify the background more, which probably has a lot of meaning: I am 17 years old and have been a raging atheist for practically my entire life. I was very involved and loud with my non-belief. I was living in a bubble, surrounded myself with atheist content all the time: I read books “exposing” the church and Christianity and spent time watching anti-theistic videos on youtube. I don't know why I was like that, but I know I'm ashamed of it. But I have this feeling that all this somehow “stained” me and set me up for a line of thinking that I can't get rid of.
So since I converted, I thought that nothing could really make me doubt, but I've spent the last month thinking if I ever believed in God at all. Or I just decided to become a Christian, just because it gave me a certain pattern of how I should live, and I felt safe. So sometimes I am crushed by complete despair, because it is possible that my nightmare is coming true - I was right my entire life, and I am actually alone. But sometimes it also feels like God has abandoned me. He is in fact real and all Christians know a path to Him - except me, of course. And it also happens that I have terribly stupid thoughts such as: how do I actually know that I have chosen the right religion? I mean, Christianity, seems to be very much true, but of course that's what every follower of a religion (no matter what kind) thinks so. These last thoughts are not so common, and I think they originate from the second example. This second type of thought appears quite often, but it is, however, the one I mentioned first that appears most frequently. And constant fear is certainly not what Christianity is.
I also want to add that my father is involved in witchcraft, and he's not too happy about the fact that I'm a Christian (if I can even continue to call myself that) and I don't know much about what he's doing behind my back. Well, and I probably won't find out. But I also took it into consideration.
I don't expect much, it's probably a matter to be resolved with my priest, however, I would be grateful if someone would like to at least pray for me, because lately I don't really even have the strength to do it for myself. I'm just so lost and I don't know what's happening.
[I'm not a native english speaker, sorry for any possible mistakes.]
submitted by Regular_Excuse63 to OrthodoxChristianity [link] [comments]


2024.05.19 22:10 Zeprido L4 Godot Programmer for Autobattler Game

Hey I'm not certain if this is flaired appropriately as I'm new to the community or even if this is allowed.
Myself and a number of other designers are working on a new Autobattler game similar to Hearthstone Battlegrounds that's looking to explore untapped potential in the genre, and unexplored mechanics like nothing in the genre has really touched before.
Right now I have myself the founder of the group currently going through the process of establishing an LLC to develop the game as. We have a tentative title and are in the process of developing the mechanics and card details with a team of 7 or so designers, one lore and background information designer, a coder in training (and also myself in training), and I do all of the above to the best of the ability as the game was concepted and presented by yours truly.
As you can see, the programming side of the project is a bit weak in terms of where we are on Godot Knowledge, as those of us who are willing and capable of working on the programming side of things are new to the Godot Engine, I was curious about putting out a message here to see if anyone was really into these types of games and was interested in helping develop one with us.
It's worth noting that this is not a spur of the moment or whimsical idea. We've been hard at work on developing this in our spare time for a little longer than a month now. We have a game development discord where we share our ideas and such with each other and this is also where I place all the notes I take from individual calls with people also working on the game. The majority of the teams availability opens up more once the month of June begins, so I was hoping to find someone interested to bring onto the team that could act as the head programmer, and myself and the other programmer would help out where we can and help guide the development of the code and such.
If anyone is interested (and if this is in fact allowed to be posted here) I encourage you to leave a comment or message me privately to discuss additional details about the project to see if you are interested. Our goal is to work towards a prototype initially so we have something presentable for investors or an angel round of investment in the soon to be company.
submitted by Zeprido to godot [link] [comments]


2024.05.19 22:10 CnToeSussie If the customers were paranormal entities, how do you think they'd be summoned?

For example, I think Mayor Mallow would be summoned by mixing water, sugar and gelatin (the typical ingredients for a marshmallow) in a bowl. But, there are a few catches. The water has to be freshly melted snow, the room you're in must not be over 50F (10C), and you have to make a ton of the stuff or else he won't materialize properly.
(Side note, I think Jojo would be summoned by failing to summon another customer. He'd scold you for a bit then leave.)
I tried making this post a little while back, but got frustrated because the image I was using didn't work.
submitted by CnToeSussie to flipline [link] [comments]


2024.05.19 22:10 Eastern_Camera_2222 "AGP" as a slur has muddled the concept

In the classic Blanchardian typology, autogynephilic transsexuals overwhelmingly opted for SRS when compared to HSTS', transitioned in middle age after having children, typically worked in high-demand knowledge industries, and more importantly dressed conservatively and acted demure and passively in real life. Prime examples of the classic autogynephile are Deidre McCloskey, Lynn Conway, Joan Roughgarden, Reneé Richards, Anne Lawrence, and Rachel Levine.
The use of "AGP" as a slur referring to non-passing MTF's with strong autistic traits does a disservice to the general public knowledge of transsexuality. The classic HSTS, ironically, in their desire to preserve the penis and exhibitionist "bimbofied" personae and sexualities, are closer to the "girldick" MTF's and Thai ladyboys. Confusingly, the radical feminist contingent slurs this crowd as "AGP" while claiming sympathy for the "HSTS" trans male, the latter of which is very much more outwardly sexual and "proud." Lawrence notes the ubiquity of shame in the experience of the autogynephilic transsexual.
Further still, we cannot discount the possibility that the revulsion for "AGP's" is motivated by distrust and fear of non-normative male heterosexuality. Shaming of heterosexual male gender non-conformity, the possibility that a man might be "gay" or might give the HR lady "the ick" is seen in the popular LGBT and feminist zeitgeist, as noted by self-identified autogynephilic transsexuals Andrea Long Chu and Anne Lawrence. Thus, it's not unreasonable to understand AGP as a reaction to new selection pressures introduced by the neo-eugenic Second and Third Wave feminist and gay liberation movements.
submitted by Eastern_Camera_2222 to rspod [link] [comments]


2024.05.19 22:08 zzpza [OTW] Photographer of the Week - Week 18

It is our great pleasure to announce that u/Blindtomusic is our Photographer of the Week. This accolade has been awarded based upon the number of votes during week 18, with this post having received the most when searching by top submission: https://www.reddit.com/analog/comments/1chonc3/pentax_67_e100/
Thank you for choosing to feature my photograph, I am honored!
I started taking photos in 2011, I was working as a company grip on George Lucas’ “Red Tails” and met Philip Bloom. Philip was working as a cinematographer specializing in DSLR videography. While I was having a conversation on set with him, he mentioned that the canon t2i had the same sensor as the 7d that we were using for principal photography and that they only cost $699. I went and bought one that weekend. I still have it. My 3 year old son uses it with the 18-200 kit lens as his learner now.
I take photographs as an attempt to tell a story in a single frame. Working on motion pictures has trained me in the complexity of telling stories at 24 frames per second. I am focused on learning composition as a single frame storyteller so that when I decide to shoot a motion picture film, I will be able to draw on that understanding. Though, admittedly, most of my photography these days is focused on documenting my two young children.
This photo was a spur of the moment decision. It was during a commercial we were shooting for Siggi’s Yogurt. I was watching a set dresser skim the duckweed off the pond with the paddle of the canoe and I realized that if I ran down to the edge of the water and got my placement right on his next paddle back, I might be able to get him centered in the pond with the atmosphere from the smoke machine playing behind him. This was the first frame on a roll of Kodak Gold 200.
I have a lab do all of my film these days. When I was starting out, I would tank develop my 4x5 B&W, but after I ruined a batch that were photos of my cousin by using developer that was fully saturated, I haven’t trusted myself to do it since. I’ve had the good fortune to use Underdog Film Lab in Oakland, California, primarily for the last couple of months and I highly recommend them.
My friend who I have known for twenty years dragged me to the local camera shop and twisted my arm into buying a 4x5 technika and enough equipment to sink develop at home using rodinal with 320TXP and developing to completion. Using that process, we got low contrast negatives that had a very high latitude and could be shot at 800iso allowing for some creative choices not often associated with large format, such as higher shutter speeds and more candid photography. I was hooked. I have since picked up two pentax 67 SLRs and a Deardorff v8 8x10.
It’s hard to choose just one piece of equipment, but my favorite combination would be the Deardorff v8 8x10 camera combined with E100 or Provia 100F and one of the focal combinations of my Cooke XVa set. I’m particularly fond of the two rear elements. In combination, they produce a 273mm lens which is slightly wider than normal for that format. Some of the images I’ve made using this kit are truly stunning. The other piece of my kit that I can’t forget to mention are my two Pentax 67s and 90mm f2.8. I love the focal length and quality of that lens. I have a 75mm f2.8 that I use seldomly but it’s also a nice one. I no longer care for the 105mm f2.4 since the slightly telephoto optical group is a little masculine for my style of portraiture and slightly too tight for the landscapes I find myself shooting on that format.
I think everyone who shoots film or who wants to be serious about their digital photography should get comfortable and confident using a spot meter. The way I use mine is to decide in the moment exactly what in my frame I would like to be represented as neutral grey. Then spot that object and set my camera to that reading. If I am using it to spot meter a person, it’s very important to realize that the meter doesn’t care what skin tone you are attempting to represent, it will give you a reading to make that skin tone neutral grey. So it is important to decide what zone that person should represent and then compensate accordingly. Alternatively, carrying an actual grey card to spot meter in place of the subject will help you achieve an exposure reflecting reality.
I have an Instagram account that is mostly populated with images of my family, but it’s all film. I post my work there primarily. Eventually I will put up a portfolio, but my 3 year old and 9 month old sons keep me busy.
I am a huge fan of both Natalie Oberg and Alex Burke with the former representing a talented B&W landscape photographer and the latter representing a talented color landscape photographer.
I am a Filmmaker by trade. I see my photography as a way to become better at the job that I have devoted my professional life to mastering.
N.B. u/Blindtomusic asked if we could change the post title since they found out after referring to the negatives that the film stock was Kodak Gold 200 not Kodak E100 as originally though. Sadly, it's not possible to chage the post title after submission, but I thought it worth noting the new detail here.
submitted by zzpza to analog [link] [comments]


2024.05.19 22:07 taylors_version__ Building PC for the first time - $2000 budget. Please help :)

What will you be doing with this PC? Be as specific as possible, and include specific games or programs you will be using.
Mixture of high-end gaming and day-to-day work/life things (i.e. writing research papers, surfing the web, watching movies/videos, etc.)
>**What is your maximum budget before rebates/shipping/taxes?*\*
$2500 USD (Prefer to stay under $2000 if possible).
>**When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.*\*
ASAP.
>**What, exactly, do you need included in the budget? (ToweOS/monitokeyboard/mouse/etc\)*\*
I basically need everything. I have a monitor, keyboard, and mouse already (details below).
>**Which country (and state/province) will you be purchasing the parts in? If you're in US, do you have access to a Microcenter location?*\*
United States, KY. No Microcenter near me.
>**If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? Brands and models are appreciated.*\*
Monitor - I have a HP OMEN - 27" IPS LED QHD 240Hz FreeSync and G-SYNC Compatible Gaming Monitor with HDR (DisplayPort, HDMI, USB) - Black
Mouse: Logitech - PRO X SUPERLIGHT Lightweight Wireless Optical Gaming Mouse with HERO 25K Sensor - White
Keyboard: I have a HyperX - Alloy Core Full-size Wired Gaming Membrane Keyboard with RGB Lighting - Black
>**Will you be overclocking? If yes, are you interested in overclocking right away, or down the line? CPU and/or GPU?*\*
Tbh I have no idea what this means lol. Probably not.
>**Are there any specific features or items you want/need in the build? (ex: SSD, large amount of storage or a RAID setup, CUDA or OpenCL support, etc)*\*
Prioritizing CPU and GPU. I primarily play fortnite and want to do so competitively (so a great CPU is a must).
>**Do you have any specific case preferences (Size like ITX/microATX/mid-towefull-tower, styles, colors, window or not, LED lighting, etc), or a particular color theme preference for the components?*\*
Black, LED lighting. Regardless, I prioritize value/utility over appearance.
>**Do you need a copy of Windows included in the budget? If you do need one included, do you have a preference?*\*
Will need a copy of Windows 11 but can be separate from the build budget.
>**Extra info or particulars:*\*
I'll have to start out playing on Wifi primarily (I currently have 111 mbps download and 9 mbps upload speeds). Will likely be upgrading internet soon and using a wired ethernet connection moving forward.
Thanks for helping out!! First time builder
submitted by taylors_version__ to buildapcforme [link] [comments]


2024.05.19 22:05 Epiphone2005 AITA for getting upset with my girlfriend after what she did on our anniversary?

Background: 1) My girlfriend had this friend who I'll call D who is straight up just awful. He's tried getting her to cheat on me with him multiple times with him as well as countless other things, and I've never done anything to him to deserve it. 2) Me and her arent able to see each other much, we're lesbians and her parents are not that supportive, so hanging out with me gives her anxiety. We can only see each other if she's sure her parents won't be there or anywhere near us.
So it was our anniversary on Saturday and she was telling me a couple days prior how there was a dance her sister invited her to about an hour away. I said that's great because I actually had plans on Saturday as well (visiting family) and I mean it's not like we were going to be able to see each other anyways because of the reason mentioned above. Fast forward to Saturday and I'm visiting family and she's telling me how she's getting ready to go to the dance and she's leaving at 5. Fast forward to 6 and I notice I haven't gotten a notification on life360 she left her house, so I get worried. I text her "you getting ready baby?". She responds apparently she was already there. I go to life360 and discover she disabled her location. I give her the benefit of the doubt and think "maybe my network is just unstable or something". Fast forward she tells me that apparently someone we knew from high school who is also friends with D is there, and I think to myself "what are the odds she's there too? This is a church dance and she's not even part of the church". I try prying her for details about the dance, at this point I knew she was up to something. She gives me no detail, dodges questions, everything. Then I remembered that D is having a going away party (he's leaving for the military) and he invited her, and of course it happened to be on our anniversary. I tell myself " no she wouldn't do that she said she's had him blocked for a month straight now. she wouldn't go to his party on our anniversary and lie to me about it". After a bit she gets home, calls me and I try asking for details about the dance and of course she gives me nothing. I finally ask her "Where were you really tell me the truth I know something is up tell me". And she says " I think we both know where I was" while on the verge of tears. I simply just say "So how's he doing?". Apparently two days prior she unblocked him and asked for the party info because she decided to go. I'll spare you the rest of call as it's pretty irrelevant. Fast forward into the night I can't sleep and I just start texting her how infuriated I was and hurt that he got to see her on our anniversary and I didn't. When he invited her I told her she could go if she wanted just tell me. I was kind of hoping that if she went maybe I could go too and we could actually see each other on our anniversary. And she kept telling me she didn't want to go. But of course that changed and she kept it a secret and I feel like we missed a great opportunity to see each other. Even if it was his party I still just wanted to see her. D has a hard time saying no also he kind of gave an apology for everything a couple months ago (i don't exactly buy it) but still he apologized, so I'm sure he would have let me go. My girlfriend told me she thought it would have been rude to invite me and too awkward.
I just don't really know what to think of this. I got upset with her and now she's telling me that I ruined our anniversary. I need some outside perspective. Also sorry if this isn't written well.
Important note: If you're wondering why D didn't just invite me himself, I don't have any contact with him. The last time I talked to him was back in January and I kind of went off on him and blocked him because my girlfriend finally let me confront him for one of the things he did. And I wouldn't have done this if I knew he would still be in her life, she told me she was done with him and she's cutting him off so I felt it was okay to go off on him. Obviously that changed since. So yeah I'm sure he just assumed I didn't want to go to his party.
submitted by Epiphone2005 to AITAH [link] [comments]


2024.05.19 22:05 ghosted_alchemic I think I shifted to my dr while I was sleeping (any advice?)

So, like the title said, I think I shifted to my dr in my sleep.
I went to bed, feeling really drained after just a long day and doing some chanelling work, and I had no active intent to shift right then but it was definitely on my mind. Fast foreward to the next morning, I wake up and I'm in a different room when I open my eyes. Immediately after though - I'm back in the room I fell asleep in, and I can still remember loudly thinking to myself "Aw man come on why did I shift back."
The room was pretty detailed, and it felt as real as this reality does so I know it wasn't a dream. I've also had mini shifts before, with the most recent being hearing my dr brother walking around next to me and humming to a song, with another notable example being the time someone from my dr poked me so hard at my side I opened my eyes in this reality.
And yet, I struggle immensely to shift on command. I can't help but feel like I'm overthinking it every time I actively try to shift, and that I'm subconsciously holding myself back out of fear that, idk, I don't deserve the immense gift that shifting is. I don't know how to fix it, because I don't know how to stop being scared ig.
Anyways, I was just wondering if anyone had any advice on this situation, or some thoughts
submitted by ghosted_alchemic to realityshifting [link] [comments]


2024.05.19 22:02 The_BotleyCrew On The Wind

Erik listened as Morna’s footsteps gave a backing beat to the rhythmic busywork of the ship. She was pacing, her shoulders hunched, pointedly not looking over Shieldbreaker’s side, averting her eyes from the retreating silhouettes of Lady Alannys and Unwelcome Guest, and the Lute and Harp flotillas in their wake.
No matter what task they busied themselves with, the ship’s crew parted to allow Morna her passage back and forth. She stopped just in front of Erik at the stern, turned on one heel and marched back to Kiera at the bow. She probably felt cramped on the ship. Erik remembered how she had walked the walls of Lordsport on the day Sigorn was injured, her relentless pace only hitching momentarily in front of the maester’s door on each cycle.
Soon she returned to him again, both eyes on the deck, though only one saw it.
“Do you want to sit down?” he asked her as she swivelled, not particularly expecting a response.
“No,” she said, and stopped. It seemed to take some effort to look back at him. “I want to hit something,” she explained. Now that she was still, hands clenched into fists, she stood out amidst the rolling motion of the oarsmen to either side.
“Once we get cruising, we can spar, if that would help?”
Morna hesitated. “I want to break something,” she clarified.
“I don’t think I can help there.”
Morna waved a hand in a way that meant she’d get over it. When she resumed her pacing, Erik followed her to the midpoint of the ship, retrieving his fiddle from the hold. He met both his wives at the bow, and brought the instrument to his chin.
Drawing the bow across the strings, he pushed a few bars of an old and nameless tune, rising notes wishing good fortune across the waves.
Morna relaxed as the answering verses whispered back to them, leaning her scarred forehead against Kiera’s shoulder. After a few moments, she straightened, pushing her hair back from her eyes.
“I’m alright,” she insisted, flexing her hands, “I just hate when I can’t do anything.”
Neither Erik nor Kiera responded. There was no need. They understood.
Three days after the fleets separated, the winds turned on them. The tips of dark clouds on the horizon spoke of a storm that Shieldbreaker and the Fiddle flotilla were only feeling the echoes of, but it was a complete headwind all the same. Everyone aboard knew what it meant, but they groaned all the same when the nausea, the strain, the third thing began.
Erik kept his focus on the fervent activity on the deck, oarsmen keeping balance, two-men teams on the spar lines, Erik’s own hands on the rudder. Hours into the nauseating back-and forth, he found his focus drifting. He called Osfryd over to take the rudder for the upcoming portside turn.
Kiera had abandoned her perch on the bow that morning, and spent the whole day with her back against the mast, rubbing her forehead, eyes closing every time the creaking sail beam swivelled over her head.
He went to the canopy at the mast, and gently pressed a kiss to Kiera’s forehead. She looked up at him, smiling apologetically.
“The creaking makes my head ache,” she said, by way of an explanation. Erik just leaned on the mast beside her, and held her hand down by his side. They watched their other wife for a time. Morna was at the windward side of the ship as it turned, helping some of the crew scrape clinging seaweed from the hull, exposed from the waterline by Shieldbreaker’s dramatic tilt.
“She’s going to heave if she keeps going like that,” Kiera commented. Erik murmured an agreement, watching the seasick stagger that was starting to come into Morna’s movements.
“You know what she’s like,” Erik said. “You and Asha grew up sailing, she thinks she has to prove herself.”
Kiera scoffed, though there was a smile hidden in her offended scowl. “Asha barely sailed.”
Erik conceded that with a shrug. “She’s Ironborn, though.”
Kiera nodded, then squeezed her eyes shut as the ship began tilting to port, the spar over their head groaning as it scraped against the mast. She had always been Erik’s softest wife. Even as the shipborne bastard of a Tyroshi merchant, her youth had been filled with more comforts than a wildling huntress or daughter of a tiny Ironborn house were ever afforded.
The deck shifted beneath them, and the hull-scrapers abandoned their posts to move to the other side. Morna passed through the cabin, teeth bared even more than her scars usually made them as she tried to breathe through the nausea.
“Fuck this,” she said conversationally, and accepted Kiera’s kiss to her scarred cheek.
“You don’t need to work yourself to the point of illness, darling,” Erik said, but she shrugged the comment off like he knew she would.
“You can help any time,” she pointed out, not unfairly.
“I’ll be over in a moment.”
Kiera shook her head. “IemnÈł ēdrulio glaesas, dƍnÄ«tsosi. I read charts and look pretty. You strong people can do the actual work.”
The storm’s wake had passed by the next day, and Erik allowed his exhausted crew a morning’s rest. The bed of sand and the cookfire were back out on the stern, Theomore frying fillets he had cut from the fish other men had pulled from the sea in the days before.
As lord and captain, Erik had the benefit of first serving, sitting with his wives under the canopy at the ship’s centre, a well-done piece of cod speared on the knife that had avenged his father.
“You’re still a kneeler, as much as the rest of them,” Morna was saying, waving a fishbone insistently. Kiera’s lips twitched into a smile at the familiar argument.
“Look, the Archon is chosen-”
“By the people with gold,” Morna interrupted.
“Yes, but you told me the Kings-Beyond-The-Wall were chosen by clan chiefs-”
“That’s not the same.”
“I’m still not sure I’m a kneeler,” Erik interjected, smiling at how Morna's face twisted into mock outrage.
“Lord Botley, I do love you, but you’re the most kneelerish person I can put up with. We’d be up raiding Bear Island, or whatsitcalled, the lion city, Lannister-port or something, if you weren’t a kneeler.”
“Those people never did anything to us,” Erik tried.
Morna pointed, catching the error. “And what did this Volantis do to us?”
“Enslaved my mother,” Kiera pointed out. Morna eyed her, making sure her wife was still in the mood for play, before she pressed on.
“Fine, what did we do, then? Why raid the Frozen Shore?”
“Well you did-” Erik caught himself before he said “raid the North.” Morna eyed him, teasing curiosity raising her mismatched eyebrows.
“You got me,” he smiled, taking another bite of cod. “I only go raiding where I can find beautiful women.”
Morna grinned at the flattery and opened her mouth to respond, but was cut off by Kiera tutting in mock-outrage.
“I’m sorry, dƍnÄ«tsos, but why are we stopping peacefully in Tyrosh, in that case?”
“I’ve met your father,” Erik reasoned. “Your looks come from your mother’s homeland.”
That broke the momentum of the debate as Morna barked a laugh and Kiera tried to hold one in, pinching the bridge of her nose. Erik chuckled, and managed not to flinch when the sailor called for him.
“Milord!”
Erik turned. Osfryd, leaning against the prow, hair flickering in the wind, pointed over his shoulder to the horizon before them all.
“Ship rising!” he called, by way of explanation.
Kiera was on her feet first, stepping lightly between the myriad of chatting crewmembers that Erik was surprised to see surrounding him and his wives. She reached the bow and climbed it deftly, hooking a foot in the lantern-ring as she often did. Erik and Morna followed more slowly.
“Merchant, by the shape,” Kiera said as they approached. Erik followed her gaze to the tall, barrel-hulled carrack coming over the horizon, half-silhouetted by the low morning sun. He could just make out a pennant fluttering at the tip of the tallest mast.
“Can you make out the flag?” Erik asked.
Kiera took a moment before answering, “Myrish, I think. They’re keeping dead on. You’d think they’d try to get around us, no?”
“Quicker to go through, I suppose,” Erik suggested. “Plus, they’re likely unsure how wide a fleet we have, or if we even want to attack.”
“Do we want to attack?” Morna asked.
The question drew the attention of several crewmembers, who quickly turned to listen to Erik’s answer.
Playing for time, Erik looked out at the ship again. The thought of battle made his blood tingle, but he was wary. Shallow-drafted longships like theirs were ideal for a shoreline assault, but much less suited for warfare at sea. There was a reason that the Royal Fleet consisted of dromonds and other tall ships. Attack even one Myrish trader and dozens would sink to the Drowned God’s halls. Pointless, unless there was some real reason to take that risk.
“Slavers?” Erik asked.
Kiera shook her head. “They’re heading to Dorne or the Stormlands, they know they can’t sell them there.”
“Then no.” Some men around him looked disappointed, others relieved. Erik reckoned he could guess how long each man had been sailing by that reaction.
“We’ll save our strength for a greater bounty, further East,” Erik said, his voice shifting to a commanding baritone. “To oars, men! Give them space to pass! I’ll not have them loose arrows on us for some misunderstanding.”
The knot of listeners loosened and fell away, dipping oars to water and pushing Shieldbreaker further out of the Myrish vessel’s path. The ship loomed as it came closer, and Erik saw men with crossbows take positions on the upper gunwale. A blue-haired, green-bearded man, the captain by his stance, stood at the prow and looked out at the passing fleet with suspicious eyes.
Kiera cupped her hands around her mouth and called, her voice clear and carrying as a flute, “JemÄ« ƍdrikagon indÄ« daor!”
We mean you no harm. It was one of the few phrases Kiera had insisted Erik learn. It got the captain’s attention, his eyes flicking across the ship until he found the speaker.
“Jaehor ojehiknon irughas!” he responded, his stance softening. The crossbowmen followed his lead. Not all of them lowered their weapons, but enough did that Erik relaxed. The captain followed with a sentence that included skoriot – where? Asking where they were from.
Erik saw Kiera give her best smile, and she gestured to the fish-covered green pennant on Shieldbreaker’s mast. “Āegenka Āja. MÈłro iksāt, kessa?”
The captain seemed to hesitate a little at her response, though Erik would have assumed that their hailing from the Iron Islands – for he recognised Āegenka Āja – was obvious from their ships. Their vessels were almost level now, and Erik could now read the curiosity in the man’s smile. He finally called, “Hen mirto Āegenka Ājor, ValyrÄ«hos sÈłrÄ« Èłdrā!”
Kiera’s smile faltered at that, but seemed to renew with some quiet pride. “ÄȘlƍnda quptyri issa daor!”
The captain barked a laugh, and the reaction was echoed by a few chuckles among the crossbowmen. Erik couldn’t understand the joke, but laughed along anyway. Kiera leaned over to her husband.
“They are from Myr,” she confirmed. “I don’t think they’re interested in a fight.”
“Good,” Erik said. “Ask where they’re going.”
Kiera returned her attention to the passing ship. “Skoriot īlāt?” she called.
The captain pointed westward, presumably indicating his destination.
“Jelmāzmari Mƍrio!”
Erik recognized the name of Storm’s End, but the rest of the man’s sentence was lost in a flurry of unfamiliar syllables. The captain rubbed thumb and forefinger together, so he gathered that he was speaking of trade with the Stormlanders.
The ship was passing them now, Shieldbreaker swaying as it was buffeted in its wake.
“Biarver aƍt!” Kiera called. The man’s response was lost in the wind, but his smile told Erik that it had been some kind farewell. He watched the retreating galley with contentment. It was always good to meet a kindred spirit on the high seas.
The cawing of seagulls was the first sign they were approaching land. Always a light sleeper, Erik’s eyes shot open at the sound. Morna’s arm was still draped over his chest, her eyes closed and shallow breaths peaceful with sleep. Erik was careful as he wriggled out from beneath her, stood and stepped over her and Kiera, who had her face pressed into the nape of Morna’s neck.
Most of the rest of the crew were asleep as well, wrapped in thin blankets between the rowing benches. Three men were talking quietly to one another in the shadows to starboard, while six others played cards in the light of the new bow lantern. Back at the stern, Erik found Mathos posted at the rudder.
“Milord,” Mathos said, by way of greeting. He kept his voice low, and Erik followed suit.
“Mathos. No trouble in the night?”
“None, milord. Wind was steady, we’re dead on for the Bloodstone strait. Mind you, those smoke trails have me wondering, milord.”
Erik’s eyebrows asked his question for him, and Mathos just pointed past him, out towards the bow and the sea and the deep, dark shape of the island on the horizon, blocking the spill of starlight beyond it. Then, as his eyes adjusted to the sight, he saw them – thin, curling lines of smoke rising over the island. Five of them, tightly packed together, shining silver in the light.
Erik shrugged. They disquieted him, as well, but he voiced the most obvious objection to his worry all the same. “Bloodstone isn’t entirely uninhabited. It’s probably just a fishing village.”
Mathos gave a sort of half shrug. He obviously didn’t want to contradict his captain, but he pressed on anyway.
“Perhaps, milord, but who’s staying up to tend the fires this late? Sunrise is barely an hour away, by my reckoning. I can’t think of many reasons folk’d’ve fires kept so late.”
“Watchtowers?”
“It’s just a guess milord, but aye. What’re they keeping watch for, I wonder?”
Erik kept his eyes on the smoke, though his attention was focused inward. There was some fear there, and a hesitant surprise. Excitement boiled in his chest, but it had a core that Erik took a moment to identify. Satisfaction. Here was proof that he would not return to Lordsport unsated, that he would find more of what he sought most, as he had found first in Starfall.
The unexpected.
submitted by The_BotleyCrew to GameofThronesRP [link] [comments]


2024.05.19 22:00 martpies [For Hire] I am helping students achieve their academic goals by providing personalized tutoring services in MATHS/PHYSICS/COMP.SCI

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submitted by martpies to AcademicAid [link] [comments]


2024.05.19 22:00 popcodswallop [WTS] VINTAGE ‱ Black and Gold from the Big Four 1910s-20s (Flex-Wet Noodle, Stub): Waterman 92 1/2, 12, 52, 52 in Box, 55 in Box Wahl 72 Parker 20 ED, 16 GF Overlay ‱

This week’s vintage batch features black hard rubber pens from three of the Big Four American Makers of the 1910s-20s. Nibs range from Flex to Wet Noodle. As always, all are fully restored and ready to write.
 
ALBUM & TIMESTAMP
 
Pastable link: https://imgur.com/a/R5fpCKe
 
Condition (n.b.): All pens listed below have been disassembled, cleaned and restored with new sacs installed in the last couple weeks. Each of these pens is guaranteed to fill and write as designed without leaks or other problems. Nibs have been adjusted when necessary to ensure that all lay down a smooth and consistent line.
THESE PENS HAVE NO CRACKS, CHIPS, PERSONALIZATIONS, LOOSE OR MISSING PARTS, BENT NIBS, MISALIGNED TINES, BROKEN/WORN OFF TIPPING, OR THREADING ISSUES.
 
Line Widths and Writing Samples: To provide buyers with as much information as possible, I have started to adopt the following line width standards: XXF (.1-.2mm); XF (approx .3mm); F (approx .4mm); M (approx .6mm); B (approx .8mm). Nib flexibility is determined by variation (max line width under pressure) and softness (amount of pressure). Flexibility designations based on variation generally run as follows for an XF/F nib: Semi-Flex (approx. 1mm); Flex (1.2-1.9mm); Superflex (>2mm). All line width measurements are taken with a digital caliper but should be considered approximations providing a general guide. Width may vary slightly depending on type of ink and paper used as well as amount of pressure applied. All writing samples are on Rhodia dot paper using Waterman Serenity Blue.
 
 
1. 1920s Waterman 92 1/2 (BCHR, GPT, lever filler, 14k XF Flex nib). This slender (1/2-sized) model is longer than a ring top but slightly shorter than a 52, measuring 4 3/4” capped and 6” posted. Not to be confused with the later, celluloid 92, this 92 1/2 is made of black chased hard rubber with gold-plated trim. It’s the first I’ve ever encountered. Cap came clipless from the factory (no holes drilled for a clip), but has been outfitted with a gold-plated accommodation clip. Based on its absence from US catalogues, I believe this model was made strictly for foreign export. The barrel has a Canadian imprint while the nib reads “Ideal / England,” it being a common practice for Waterman’s Canadian pens to be finished in England. That 14k nib is a Flexible writer (note change from writing sample after taking measurement. It lays down a smooth and consistent XF line that widens to a 3B+ (approx 1.8mm) under moderate pressure (see WRITING SAMPLE). Thin hairlines and reliable flow over its full range of flex make it a great choice for shaded writing. Condition: fine [C]. This pen has no functional flaws but does show some use. Hard rubber is an even dark chocolate color – still much darker than the brown these can turn. Chasing is significantly yet evenly weakened across the cap and barrel. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Gold-plating on the lever has a sliver of brassing in the center and parts of the clip look tarnished, though I’m not sure this amounts to full-fledged brassing. Manufacturer imprint on barrel and number stamp on barrel end are weakened but fully legible. An affordable user and a lovely writer for those wondering at what all the fuss is about early Watermans. Price: $150
 
2. 1910s Waterman 12 Eyedropper (BCHR, German Silver clip, eyedropper filler, 14k F Superflex nib). This full-sized model measures 5 1/8” capped. This slip-cap eyedropper is made of black chased hard rubber with a rivet clip marked “German Silver” – less common than the standard nickel clips. This pen is an eyedropper. The section unscrews for the barrel to filled using an eyedroppepipette – holds far more ink than a lever filler of the same size. My usual caveats about early eyedroppers apply here. If carried, it is not uncommon to find a little ink on the nib or in the cap. Super-Flexible 14k Ideal NY #2 nib lays down a smooth and consistent F line that widens to a 4B+ (approx 2.5mm) under light pressure (see WRITING SAMPLE). Easy variation and reliably wet flow over its full range of flex make it a great choice for calligraphic writing styles such as Copperplate and Spencerian. Condition: excellent- [B-]. Hard rubber of the cap is dark black with virtually no fading but center of barrel shows fading to dark chocolate under certain lights. Chasing on cap is sharp and deep but barrel chasing is very light and only visible when the light strikes it. German Silver clip is pristine with no brassing or other notable wear. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Manufacturer imprint on barrel is weak but mostly legible while number stamp on barrel-end is all but worn away. Price: $190
 
3. c.1918 Waterman 52 (BCHR, NPT w/ Sterling Silver clip, lever filler, 14k XXF Needlepoint Superflex nib). This full-sized model measures 5 5/16” capped. A nice example of Waterman’s celebrated workhorse made of black chased hard rubber with a sterling silver Ideal accommodation clip with “Waterman’s / Made in France” stamped on one side and a hallmark that reads “GP” on the other side (DETAIL PHOTO). This pen came clipless from the factory (no holes drilled for a rivet clip). Super-Flexible 14k Ideal NY #2 nib has a needlepoint width and superb snap-back that gives it a surgically precise feel when writing. It lays down a smooth and consistent XXF line that widens to a 4B+ (approx 2.2mm) under light pressure (see WRITING SAMPLE). Insanely responsive snap-back, needlepoint hairlines, and reliable flow over its full range of flex make it another excellent choice for calligraphic writing styles such as Copperplate and Spencerian. Condition: excellent [B]. Hard rubber retains its dark black color with virtually no fading. Chasing is weakened a bit yet readily visible over the cap and barrel. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Manufacturer imprint on barrel is quite weak and only partly legible while number stamp on barrel-end is deep and fully legible. Price: $260
 
4. c.1918 Waterman 52 in Box (BCHR, NPT, lever filler, 14k M/B Superflex Factory Stub nib). This full-sized model measures 5 5/16” capped. This pen comes in its original factory box with 5-page pamphlet including care and filling instructions as well as other offerings from Waterman (BOX PHOTO). It’s a clean 52 made of black chased hard rubber with nickel-plated trim including earlier, wide rivet clip. 14k Ideal #2 nib is a Super-Flexible Factory Stub that manages to deliver sharp unflexed variation without compromising smoothness. Under normal pressure it lays down a smooth and consistent M/B line (approx .7mm) on the down-strokes and XF line on the cross-strokes. And the line widens to a 4B+ (approx 2.0mm) under light pressure (see WRITING SAMPLE – note change in flex grade after measuring). A versatile nib whose responsive snap-back, easy variation, and reliable flow over its full range of flex make it well suited to shaded notes under normal pressure and calligraphic writing styles under flex, the Stub grind keeping one’s letterforms neat and straight. Condition: excellent+ [B+]. This pen and the one below came from an estate of someone who seems to have purchased these pens, wrote with them a few times, then stowed them away in their boxes. This one is definitely collector-grade, having seen very little use. Hard rubber retains its dark black color with no discernible fading. Chasing is evenly sharp and crisp. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Manufacturer imprint on barrel and number stamp on barrel-end are deep and fully legible. Box is in sound condition with no torn ends but original owner managed somehow to burn a couple small holes in the paperwork. A boxed 52 with an uncommon nib in uncommonly clean condition. Price: $310 [ON HOLD]
 
5. c.1918 Waterman 55 in Box (BCHR, NPT, lever filler, 14k XF Flex/Superflex nib). This oversized model has a thick girth and measures 5 1/2” capped. This pen comes in its original factory box with 5-page pamphlet including care and filling instructions as well as other offerings from Waterman (BOX PHOTO). This pen is made of black chased hard rubber with nickel-plated trim including earlier, wide rivet clip. Commensurably oversized Ideal NY #5 nib yields Super-Flexible variation with Flexible softness. It lays down a smooth and consistent XF line that widens to a 4B+ (approx 2.1mm) under moderate pressure (see WRITING SAMPLE – note change in flex grade after measuring). Condition: excellent+/near mint [B+]. This pen came from the same estate as the 52 above and also resembles an artifact of a time capsule. Hard rubber retains its factory black color with no discernible fading. Chasing is factory sharp and crisp. Hard rubber surface is smooth with no deep scratches or other notable blemishes. Manufacturer imprint on barrel and number stamp on barrel-end are deep and fully legible. Box is in sound condition with no torn ends but original owner managed somehow to burn some small holes in the paperwork for this one as well. These big fellas are getting tougher to find, especially in this condition. Price: $440 [ON HOLD]
 
6. c.1921 Wahl Pen 72 (BCHR, NPT, lever filler, 14k XXF Superflex nib). This standard sized model measures 5 3/16” capped. Having purchased the assets of the Boston Fountain Pen Company, Wahl began manufacturing fountain pens in 1917. Wahl’s first pens were essentially rebranded Bostons and Tempoints (a NY company they acquired in 1918). The first full-fledged Wahls, dubbed simply “The Wahl Pen,” rolled off out of the factory in 1921. This 72 one of those pens. Its’s made of black chased hard rubber complemented by nickel-plated trim including Wahl’s patented roller-clip. The Wahl Pen is chiefly distinguished from earlier designs by its patented Wahl lever with apexed center. Super-Flexible 14k Wahl Pen #2 nib is a lovely writer. It lays down a smooth and consistent XF line that widens to a 4B+ (approx 2.4mm) under light pressure (see WRITING SAMPLE). Needlepoint hairlines, superbly responsive snap-back, and reliable flow over its full range of flex make it another great choice for calligraphic writing styles. Condition: excellent/near mint [B+]. Hard rubber retains its factory black color with virtually no fading/oxidation. Chasing is factory deep and crisp with no discernible wear. Surface is smooth and lustrous with no deep scratches or other notable blemishes. Nickel-plated trim is exceptionally clean with no brassing or other noteworthy blemishes apart from light scratching to the clip. Manufacturer imprint on barrel and number stamp on barrel-end are deep and fully legible. Price: $280
 
7. 1910s Parker Lucky Curve 20 (smooth BHR, eyedropper filler, 14k XF/F Superflex/Wet Noodle nib). This full-sized model measures 5 5/16” capped. Parker collectors know all too well how much harder it is to find early Parker eyedroppers compared to say, Waterman 12s. This simple, utilitarian Lucky Curve eyedropper from the early teens is made of smooth, black hard rubber. Slip cap came clipless from the factory (no holes drilled for a clip). Long Lucky Curve feed is intact. This pen is an eyedropper. The section unscrews for the barrel to filled using an eyedroppepipette – holds far more ink than a lever filler of the same size. My usual caveats about early eyedroppers apply here. If carried, it is not uncommon to find a little ink on the nib or in the cap. Early 14k Lucky Curve #2 nib with teardrop breather hole yields Super-Flexible variation with softness and flow verging on that of a Wet Noodle (comparable to a soft dip pen nib). It lays down a smooth and consistent XF/F line that widens to a 4B+ (approx 2.4mm) under very light pressure (see WRITING SAMPLE). Thin hairlines with a light hand, strong snap-back, and reliable flow over its full range of flex make it another great choice for calligraphic writing styles such as Copperplate and Spencerian. Condition: excellent [B]. Black hard rubber retains its factory black color apart from minor fading to a deep, dark brown on the barrel visible under certain lights. Surface is smooth and lustrous with no deep scratches or other notable blemishes aside from a group of short scratches to the left of the imprint (see imprints photo). Nib shows a small scuff here and there and a scratch on one tine that has no effect on durability or performance. Manufacturer imprint on barrel and number stamp on barrel-end are deep and fully legible. A lovely writer and the first example of one of these I’ve ever offered. Price: $270
 
8. c.1915 Parker 16 Overlay (gold-filled over BHR, button filler, 14k XF Wet Noodle nib). Measures 4 5/8" capped and 6” posted. While Waterman overlays of this period aren't particularly common, they're far more numerous than their Parker counterparts today. Parker overlays like this one were commissioned to the George W. Heath company in New York, who is credited for some of the finer overlays on early Watermans and Conklins as well. The gold-filled filigree over this black hard rubber ringtop features an exquisitely hand-engraved Art Nouveau pattern as well as an indicia on the barrel for engraving. The pattern is the earlier, more intricate design that's more sought after than the simpler Art Deco pattern of the later 1910s-20s. Barrel overlay is stamped "Parker Fountain Pen" along with patent dates from 1891 and 1905. Pen has an Xmas tree, Lucky Curve feed and knurled blindcap unscrews to reveal brass button for filling. To fill, one simply unscrews the blind cap, submerses the nib, and depresses the brass button once. The fine workmanship of this pen is complemented by an early 14k Lucky Curve #3 nib, a scarce “Lazy S” variant with long tines. The nib is a Wet Noodle with softness, variation, and flow comparable to that of a dip pen nib. It lays down a smooth and consistent XF line that widens to a 4B+ (approx 2.5mm) under minimal pressure (see WRITING SAMPLE). Another nib with astonishingly responsive snap-back giving it a precision feel and you maximum control over the line. Together with its thin hairlines and reliable flow over its full range of flex, this makes for an ideal choice for calligraphic writing styles. Condition: excellent+ [B+]. Overlay shows no brassing, dents, or other notable flaws aside from some pin-sized dings confined to the knurled portion around the top of the cap. Hard rubber retains its dark black color with scarcely any fading. Knurling of blind cap isn’t quite as sharp as it once was and number stamp on barrel-end is faint but legible under bright light. Manufacturer imprint on barrel is deep and fully legible. Price: $380 [ON HOLD]
 
 
 
Shipping: Pens purchased on the weekend are mailed on Tuesday. Otherwise they are mailed within 2 business days of payment. All pens that do not come with their original boxes are packaged in PVC or thick plastic tubes to protect them in transit. To CONUS locations the following shipping options are available:
  • USPS First-Class with tracking for $5 Due to the delivery delays that continue under postmaster general DeJoy, I strongly recommend that the Priority shipping option be chosen. All packages will include full insurance (covered by me). Rest assured that a full refund is guaranteed (issued through Paypal) in the event of a lost parcel and you will not have to wait until I receive a reimbursement from the USPS.
  • USPS Priority with tracking for $9
International Customers: Please contact me for shipping quote if located abroad (delivery confirmation required). (Note: due to the issues stated above, my international shipping options are currently limited. PM for more info). Please do not ask me to commit mail fraud by altering the declared value of a pen for customs. Not only am I registered as a business but shipping insurance is based on declared value.
New York Customers: For tax purposes, I am now required to add an 8% sales tax on any sale made in the state of NY. If your shipping address is in NY state, please let me know before payment to receive an adjusted total. Discounted shipping is included for NY State residents to help defray the extra cost.
Ordering: Pens are placed on hold for the first person to reply to the thread and PM me with firm request to purchase (no chat DMs please). A request with the words “I'd like to purchase [pen number]” would be best to avoid confusion), to which I’ll reply with payment details. Please note that a message inquiring into a price discount does not suffice to place a pen on hold. If I haven't received Paypal payment within 24 hrs after a hold is placed, then pen(s) may become available to the next person.
Payment, & Guarantee: Payment by Paypal only. All pens are guaranteed to be in the condition in which I've described them. If I've missed something objectionable or the filling mechanism is not fully functional, the buyer may contact me up to 7 days after receiving the pen for a full refund (issued once I receive the pen back in the same condition as sold). Buyer must ship the return no later than 2 weeks after it was delivered to receive a refund. I've sold pens online for over a decade. Please check my past listings here as well as on the classifieds and historical sales forums on FPN (username: Estragon) and FPGeeks (popcod) for some of my previous offerings.
 
 
OTHER OPEN LISTINGS
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2024.05.19 21:59 No_Secret8533 Which is more interesting

The story is an alternative history/fantasy and based on actual events and people. Others have already written fiction about it. I intend to change all names and many other details.
The major fantasy element in it is that magic and magical creatures were common and widespread up until the beginning of the Industrial Revolution, and since then have gone into an increasingly sharp decline. The magicka drain is traced to a specific region, and someone is chosen to lead an expedition there to find out what is going on and stop it. This is based loosely on a real world expedition to the area.
My question is--do I supplant the real world expedition with this one entirely, or acknowledge that it happened and refer to it?
(For example, having someone say 'Huh, you're going to X? Why? Sir Real World led an expedition there five years ago, and not only did it fail, but their horses ate them!)
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2024.05.19 21:56 Sweet-Count2557 A Latte Fun Long Islands New Play Space and Cafe Its Fun for

A Latte Fun Long Islands New Play Space and Cafe Its Fun for
A Latte Fun Long Islands New Play Space and Cafe Its Fun for Are you looking for a place that combines fun for the kids and relaxation for the adults? A Latte Fun, Long Island's newest play space and cafe, offers just that. With a wide range of activities for children of all ages and a cozy cafe serving delicious treats, there's something for everyone.But that's not all - A Latte Fun also fosters a sense of community and provides a comfortable environment for parents. Want to know more? Keep reading to discover the exciting features and offerings that make A Latte Fun the go-to destination for families in South Huntington, NY.Key TakeawaysA Latte Fun is an indoor playspace and cafe located in South Huntington, NY.The playspace is safe and gated, catering to children from crawlers to eight-year-olds.A Latte Fun offers a range of activities for caregivers and children to enjoy, including arts and crafts, baking classes, and children's yoga.A Latte Fun is a great venue for children's birthday parties, providing a clean, safe, and exciting environment, with birthday party packages available.Overview of A Latte FunA Latte Fun isn't just your ordinary play space and cafe; it's a vibrant and welcoming haven for both parents and children in South Huntington, NY. As soon as you step inside, you'll be greeted by the cheerful sounds of laughter and the rich aroma of freshly brewed coffee and baked goods. This indoor playspace offers a safe and gated environment for children from crawlers to eight-year-olds to explore and have fun.While the little ones are busy playing, parents can relax and enjoy a cup of fancy coffee and indulge in tasty baked goods. The cafe at A Latte Fun offers a wide variety of options, including light breakfast and lunch items. Whether you're craving a creamy latte or a flaky croissant, there's something to satisfy every palate.But A Latte Fun is more than just a place to grab a coffee and let the kids run wild. It's a community where parents can connect and children can make new friends. The friendly staff ensures that everyone feels welcome and comfortable. They're always on hand to ensure the safety and engagement of the children, allowing parents to relax and enjoy their time together.Location and FacilitiesLocated in South Huntington, NY, A Latte Fun offers not only a vibrant playspace and cafe but also a range of facilities that cater to both parents and children.The location accessibility of A Latte Fun is a major advantage for families in the area. Situated in a convenient location, it's easily accessible by car and public transportation, making it a breeze for parents and children to visit.The playspace itself is spacious and well-designed, with a variety of play space amenities to keep children entertained for hours. From a trampoline for bouncing fun to a double slide for thrilling races, there's something for children of all ages to enjoy. The playspace also features a colorful carousel, providing a whimsical experience for little ones. Additionally, there are cozy corners for quiet play and a book reading lounge area for storytime sessions.As for the facilities catering to parents, the cafe at A Latte Fun is the perfect spot to relax and recharge while keeping an eye on the little ones. The cafe offers a wide selection of fancy coffees, tasty baked goods, light breakfast, and lunch items. It provides a comfortable and welcoming environment where parents can connect with other caregivers and form friendships.The staff at A Latte Fun are attentive and dedicated to ensuring the safety and engagement of the children, giving parents peace of mind as they enjoy their time at the playspace.With its convenient location, accessible facilities, and exciting play space amenities, A Latte Fun truly offers a fun and enjoyable experience for both parents and children.Age-specific Play AreasWhen exploring A Latte Fun, visitors will discover that the playspace offers age-specific play areas designed to cater to the unique needs and interests of children at different stages of development. These age-specific play areas provide numerous benefits for children's development and growth, as well as create an environment that fosters freedom and exploration.Here are three reasons why age-specific play areas are important:Promotes developmental milestones: Age-specific play areas at A Latte Fun are carefully designed to encourage children to reach their developmental milestones. For example, the crawling area stimulates motor skills and spatial awareness, while the toddler area focuses on balance, coordination, and social interaction. By providing targeted activities, children have the freedom to explore and learn in a way that's appropriate for their age, allowing them to develop and grow at their own pace.Enhances social and emotional development: Play is essential for children's social and emotional development. The age-specific play areas at A Latte Fun provide opportunities for children to interact with their peers, practice sharing and taking turns, and develop important social skills. Additionally, engaging in play activities that are tailored to their age group helps children build confidence, self-esteem, and emotional resilience.Fosters cognitive and imaginative skills: Play isn't just about having fun; it also plays a crucial role in cognitive and imaginative development. Each age-specific play area at A Latte Fun is designed to stimulate children's curiosity, creativity, and problem-solving abilities. From sensory play in the infant area to imaginative play in the preschool area, children are encouraged to explore, discover, and use their imagination in a safe and supportive environment.At A Latte Fun, age-specific play areas are more than just spaces for children to play. They're carefully crafted environments that promote the overall well-being and development of children, allowing them the freedom to learn, grow, and have fun.Menu and Cafe OfferingsThe menu at A Latte Fun is filled with delicious treats and refreshing drinks for both children and adults to enjoy. Whether you're in the mood for a tasty snack or a specialty coffee, our cafe has something to satisfy every craving.For the little ones, we offer a variety of menu options that are both kid-friendly and nutritious. Our menu includes favorites like chicken nuggets, mac and cheese, and mini pizzas. We also have fresh fruit cups, vegetable sticks with dip, and yogurt parfaits for those looking for a healthier option. And of course, no visit to A Latte Fun would be complete without trying our famous homemade cookies and brownies!But it's not just the kids who get to indulge in delicious treats. Our cafe also serves a wide range of specialty coffees for adults to enjoy. From lattes and cappuccinos to mochas and espressos, we've a coffee to suit every taste. And if coffee isn't your thing, we also offer a selection of teas, hot chocolates, and smoothies.In addition to our menu options, we also have a variety of daily specials and seasonal treats. Whether it's a pumpkin spice latte in the fall or a peppermint mocha during the holidays, there's always something new and exciting to try at our cafe.Comfortable Environment for ParentsAs parents step into A Latte Fun, they're greeted with a warm and inviting atmosphere that immediately makes them feel at ease. The comfortable environment provided at A Latte Fun is designed to prioritize parental relaxation and foster friendships. Here are three reasons why parents find A Latte Fun to be the perfect place to unwind and connect with other caregivers:Cozy Seating Areas: A Latte Fun offers plenty of cozy seating areas where parents can relax and enjoy a cup of coffee or a delicious treat from the cafe. From plush armchairs to comfortable couches, there are plenty of options to choose from. Whether you want to catch up on your favorite book, chat with fellow parents, or simply take a moment to yourself, the cozy seating areas provide the perfect spot for relaxation.Socializing Opportunities: A Latte Fun isn't just a place for children to play, but also a hub for caregivers to socialize and form connections. The welcoming and friendly atmosphere encourages interaction and conversation among parents. Whether you strike up a conversation while watching your little ones play or join one of the organized activities, A Latte Fun provides ample opportunities to meet new friends and nurture existing friendships.Peace of Mind: A Latte Fun understands the need for parents to have peace of mind while their children are playing. With trained attendants on site, parents can relax knowing that their children are safe and engaged in age-appropriate activities. The playspace is gated and secure, allowing parents to enjoy their time without worrying about their child's well-being.At A Latte Fun, parents can unwind, connect with other caregivers, and create lasting memories with their children. It's a place where relaxation and friendship go hand in hand, providing the perfect escape for parents in need of some freedom and rejuvenation.Attendants for Child SafetyWith trained and attentive staff members on hand, parents can feel confident in the safety and well-being of their children while visiting A Latte Fun. Child safety measures are of utmost importance at A Latte Fun, and the role of the attendants is to ensure a secure and enjoyable environment for all the little ones.The attendants at A Latte Fun are carefully selected and undergo thorough training to ensure they're equipped to handle any situation that may arise. They're knowledgeable about child safety protocols and are constantly vigilant, keeping a watchful eye on the children at all times. Their presence provides an added layer of security, giving parents peace of mind as they sip on their fancy coffees or indulge in a delicious treat from the cafe.The attendants not only prioritize safety but also actively engage with the children, creating a fun and interactive experience. They're always ready to join in on a game, help with an arts and crafts project, or simply have a friendly chat. Their warm and friendly demeanor fosters a sense of trust and comfort, allowing children to feel at ease in their surroundings.In addition to their role in ensuring child safety, the attendants also play a vital role in fostering a sense of community. They facilitate social interactions among the children, encouraging them to make new friends and build lasting connections. The attendants understand the importance of socializing and provide a supportive environment where children can learn, play, and grow together.At A Latte Fun, parents can rest assured that their children are in capable hands. The dedicated and attentive attendants prioritize child safety while creating a fun and engaging atmosphere. So, parents can relax and enjoy their time at A Latte Fun, knowing that their children are safe, happy, and well-cared for.Mommy and Me ActivitiesLooking for fun and interactive activities to enjoy with your little one? A Latte Fun offers a variety of Mommy and Me activities that are sure to create lasting memories and foster a strong bond between you and your child. Here are three benefits of participating in these activities:Creativity and Expression: Mommy and Me crafts provide a wonderful opportunity for you and your child to unleash your creativity and explore different art forms together. From painting and drawing to making collages and sculptures, these crafts allow your child to express themselves while having fun. Watching your little one's imagination come to life is truly a magical experience.Bonding and Connection: Engaging in Mommy and Me activities creates a special time for you to connect with your child on a deeper level. It allows you to share laughter, joy, and learning experiences together. These activities provide a nurturing environment where you can build a strong foundation of love and trust, strengthening your relationship as you navigate through the early years of your child's life.Developmental Benefits: Mommy and Me activities offer numerous developmental benefits for your child. Whether it's improving fine motor skills through arts and crafts or enhancing cognitive abilities through interactive games and puzzles, these activities promote overall growth and development. Additionally, they encourage social interaction and communication skills, helping your child build confidence and make new friends.Baking and Cooking ClassesEngaging in the creative world of Mommy and Me crafts at A Latte Fun is just the beginning of the exciting and educational experiences that await you and your child - now get ready to tantalize your taste buds with their delightful Baking and Cooking Classes.At A Latte Fun, they offer kids baking classes that are both fun and educational. These classes are designed to teach children the basics of baking while allowing them to explore their creativity in the kitchen. From making cookies and cupcakes to creating delicious pastries, your little ones will be able to unleash their inner chef.To give you a taste of what to expect, here's a sneak peek at some of the activities featured in the kids baking classes at A Latte Fun:WeekThemeActivity1Cupcake CreationsDecorating cupcakes with colorful icing and sprinkles2Cookie CrazeBaking and decorating different types of cookies3Pizza PartyMaking homemade pizza dough and adding your favorite toppings4Sweet TreatsCreating yummy desserts like brownies and fruit tartsThese classes provide a hands-on learning experience where children can learn about measurements, mixing ingredients, and following recipes. Not only will they develop their culinary skills, but they will also learn valuable life skills such as patience, teamwork, and creativity.And what's even better is that after each baking class, you and your child can enjoy a coffee and pastry pairing at the A Latte Fun cafe. So while your little ones are exploring the world of baking, you can sit back, relax, and savor the delicious treats.The kids baking classes at A Latte Fun are a perfect way to bond with your child, learn new skills, and create lasting memories together. So why wait? Sign up for a class today and let the baking adventures begin!Children's Yoga and StorytimeChildren at A Latte Fun can embark on a journey of relaxation and imagination through the enchanting world of Children's Yoga and Storytime. This unique activity offers a multitude of benefits for children, both physically and mentally. Here's what you can expect from these interactive and engaging sessions:Improved flexibility and strength: Children's yoga poses help to stretch and strengthen their growing bodies, promoting flexibility and enhancing their physical abilities. Through these movements, children can develop balance, coordination, and body awareness.Enhanced focus and concentration: Yoga encourages mindfulness and helps children develop the ability to concentrate and focus. By practicing different poses and engaging in breathing exercises, children can learn to calm their minds and improve their attention span.Boosted creativity and imagination: Storytime at A Latte Fun takes children on captivating adventures through the power of storytelling. By immersing themselves in imaginative tales, children can expand their creativity, stimulate their imagination, and develop a love for reading.During Children's Yoga and Storytime sessions at A Latte Fun, children have the opportunity to explore their bodies through yoga poses while also engaging in interactive storytime activities. The combination of movement and storytelling creates a dynamic and engaging experience for children, promoting their overall well-being and fostering a love for both physical activity and literature.These sessions are led by experienced instructors who understand the unique needs of children. They create a safe and supportive environment where children can explore, learn, and have fun.Studio Space for ClassesThe studio space at A Latte Fun offers a vibrant and creative environment for children to explore a variety of classes and activities. Whether your child is interested in dance, music, or yoga, our studio space provides the perfect setting for them to unleash their creativity and have fun. Take a look at some of the exciting studio space activities and creative classes we offer:Studio Space ActivitiesCreative ClassesAge RangeYogaMommy and Me Yoga2-4 yearsHip-hopDance5-8 yearsBalletBallet3-6 yearsMusic and MovementMusic2-5 yearsArt and CraftsArt4-7 yearsOur studio space is equipped with all the necessary equipment and materials to make each class engaging and enjoyable. From colorful dance mats to musical instruments, your child will have everything they need to fully immerse themselves in their chosen activity. Our experienced instructors are passionate about what they do and are dedicated to providing a positive and nurturing environment for your child to learn and grow.At A Latte Fun, we believe in the power of creative expression and the benefits it brings to a child's development. Our studio space is designed to inspire imagination, boost confidence, and foster a love for learning. Whether your child wants to twirl in ballet class or groove to the beat in a hip-hop session, they will have the opportunity to explore their interests and discover new talents.Come and join us at A Latte Fun's studio space for an enriching and fun-filled experience. Watch as your child's creativity blossoms and their confidence soars. With our wide range of studio space activities and creative classes, there's something for every child to enjoy. Let their imagination run wild and give them the freedom to explore their passions in a supportive and encouraging environment.Fun Play EquipmentWith a range of exciting and interactive play equipment, A Latte Fun offers a thrilling and engaging experience for children of all ages. Our play space is designed to spark imagination, promote physical activity, and create lasting memories.Here are three reasons why our fun play equipment will leave your children wanting more:Giant Trampoline: Picture your child bouncing with joy on our giant trampoline. With every jump, they'll feel a sense of freedom and exhilaration. This interactive play experience not only brings laughter and smiles but also promotes coordination and balance.Double Slide: Our double slide is a crowd favorite. Children love racing their friends to see who can slide down the fastest. The feeling of wind rushing through their hair as they slide down brings a sense of adventure and excitement. It's a thrilling experience that will have your little ones begging for more.Colorful Carousel: Step onto our vibrant carousel and watch as your child's eyes light up with wonder. They'll have the chance to choose their favorite animal to ride, whether it's a majestic horse or a friendly elephant. As the carousel spins, children can enjoy the feeling of freedom as they go round and round.At A Latte Fun, we believe that play should be a liberating experience. Our fun play equipment provides children with the opportunity to explore, imagine, and interact with their surroundings in a safe and engaging environment. So come on over and let your children unleash their inner adventurer as they embark on a journey of fun and excitement.Birthday Party PackagesReady to throw your child the ultimate birthday party? Look no further than A Latte Fun's exciting and hassle-free birthday party packages.At A Latte Fun, we understand the importance of creating lasting memories for your child's special day. That's why we offer a range of birthday party themes and customizable packages to suit your child's interests and preferences.Choose from a variety of fun and imaginative themes, such as princesses, superheroes, animals, pirates, and more. Our dedicated team will work with you to create a one-of-a-kind party experience that your child and their friends will never forget. From the moment you step into our beautifully decorated party room, you'll be transported to a world of wonder and excitement.Our birthday party packages include everything you need to host a memorable celebration. We provide party decorations, including themed table settings, balloons, and banners, to create a festive atmosphere. Our experienced staff will take care of all the details, from setting up the party room to cleaning up afterward. All you have to do is sit back, relax, and enjoy the party with your child.In addition to the themed decorations, our birthday party packages also include playtime in our safe and engaging playspace. Children can bounce on our trampoline, race down our double slide, and ride our colorful carousel, all while having a blast with their friends. It's the perfect combination of fun and entertainment.At A Latte Fun, we believe that every child deserves a special birthday celebration. That's why we offer affordable birthday party packages to fit any budget. So whether you're looking for a small gathering or a larger celebration, we've options for you.Don't stress over planning your child's birthday party. Let A Latte Fun take care of everything. Contact us today to book your child's ultimate birthday party experience.Socializing and Community BuildingAt A Latte Fun, we believe in the power of socializing and building a strong community for both parents and children. We understand the importance of mom support and playdate opportunities, which is why we've created an environment that fosters connection and friendship. Here are three reasons why socializing and community building are at the heart of our mission:A Place to Connect: A Latte Fun provides a welcoming space for parents to come together and share their experiences. Whether you're a new mom looking for advice or a seasoned parent wanting to meet like-minded individuals, our playspace and cafe offer the perfect setting to connect with others who understand the joys and challenges of raising children.Playdate Opportunities: We believe in the power of playdates to not only entertain children but also facilitate social interaction and friendship building. At A Latte Fun, you'll find a wide range of activities and play areas where children can explore, learn, and have fun together. Our staff is always on hand to encourage positive interaction and help facilitate playdates between children.Supportive Community: We strive to create a supportive community where parents can find encouragement, advice, and a listening ear. A Latte Fun is more than just a play space; it's a place where friendships are formed, and bonds are strengthened. Whether you're looking for a shoulder to lean on or someone to celebrate milestones with, our community is here to provide the support you need.At A Latte Fun, we believe that socializing and community building are essential for both parents and children. We invite you to join us in creating lasting connections and building a strong community that uplifts and supports one another. Come and experience the joy of socializing and building friendships at A Latte Fun.Pricing and Opening HoursWe offer convenient pricing options and a variety of discounts to make your visit to A Latte Fun even more enjoyable. At A Latte Fun, we believe that everyone should have access to a fun and safe play environment without breaking the bank. That's why we've carefully curated our pricing options to suit different needs and budgets.Our admission fee is $16 for the first child, $10 for crawlers, and $12 for siblings. We also offer play pack discounts, where you can purchase multiple visits at a discounted rate. These play packs are perfect for families who plan on visiting regularly or for groups of friends looking to have a great time together. Additionally, we've unlimited play packages available, allowing you to enjoy unlimited playtime during our opening hours.We understand the importance of staying connected in today's digital age, which is why we've a strong social media presence. You can find us on Facebook and Instagram, where we regularly update our followers with the latest news, events, and discounts. By following us on social media, you'll never miss out on any exciting promotions or special events happening at A Latte Fun.Our opening hours are designed to accommodate your busy schedule. We're open Monday to Friday from 10 a.m. to 5 p.m., and on weekends from 9 a.m. to 5 p.m. (unless closed for a special event). Whether you're looking for a weekday outing or a weekend adventure, we're here to provide a fun and engaging experience for you and your little ones.Frequently Asked QuestionsWhat Are the Parking Options Available at a Latte Fun?Outdoor seating is available at A Latte Fun for those who prefer to enjoy their coffee and treats outside.As for parking options, there's ample parking space available at the facility, ensuring a hassle-free experience for visitors. Whether you're coming for a birthday party or just to enjoy the playspace and cafe, you can easily find parking nearby.Are Strollers Allowed Inside the Playspace?Yes, strollers are allowed inside the playspace at A Latte Fun. They understand that parents may need to bring their strollers, and they've made sure to accommodate for that.The play area is designed to be accessible for strollers, with wide pathways and plenty of space to maneuver.So, you can easily bring your little one in their stroller and enjoy all the fun activities and attractions that A Latte Fun has to offer.It's all about making things convenient for parents!Can Adults Bring Their Own Food and Drinks to the Cafe?Yes, adults can bring their own food and drinks to the cafe at A Latte Fun. However, please note that during adults only events, there may be specific policies regarding outside food and drinks.We encourage you to check with the staff for more information.As for the alcohol policy, A Latte Fun doesn't serve alcohol, but they do offer a variety of fancy coffees and other non-alcoholic beverages for adults to enjoy.Are There Changing Facilities Available for Babies?Diaper changing facilities at A Latte Fun make it a convenient and family-friendly space. We understand the needs of parents with babies, and we provide a clean and comfortable area for changing diapers.In addition, our parent lounge area offers a private and quiet space for breastfeeding. We want to ensure that parents can relax and enjoy their time at A Latte Fun, knowing that we've their needs in mind.Does a Latte Fun Offer Any Membership Options or Loyalty Programs?At A Latte Fun, we offer membership options and loyalty programs to provide even more value for our visitors.Our membership options allow families to enjoy unlimited playtime and exclusive benefits, such as discounts on admission, snacks, and birthday party packages.Our loyalty program rewards frequent visitors with special perks and discounts.We want to ensure that our guests feel appreciated and have the opportunity to make the most of their experience at our play space and cafe.ConclusionIn a Latte Fun, the fun never stops!With our exciting play space, delicious cafe offerings, and a welcoming environment for parents, we've got it all covered.So why wait? Grab your little ones and head on over to our South Huntington location for a day filled with laughter, connections, and endless fun.Don't miss out on the chance to make memories that will last a latte!
submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.19 21:55 jeffsket MadDog182’s ultimate guide to Calibration in Fortnite Festival

(as of the May 19, 2024 version of Fortnite Festival – standard controllers only)
Why this Matters:
Having improper calibration settings can adversely affect your enjoyment of Fortnite Festival, but unfortunately, the built-in tool for calibration is sub-par for actually getting your calibration right. Moreover, everyone’s audio, visual, and gaming equipment setup is different, so there is no one-size-fits-all setting that can be universally applied. One must spend the time and effort to get the calibration settings correct in order to turn missed notes into “Good” hits
and “Good” hits into “Perfect” hits.
But how does one do that? A frustrating fact is that the results of a song’s gameplay session give you data about your A) note hitting accuracy and B) your offset (early or late)
 but many people don’t know how to apply this information to make the right kinds of adjustments. This guide attempts to help players do that in a systematic way.

What Exactly is Being Calibrated?
The game has an interplay between three things:
1) What you see on your screen
2) What you hear when the music is playing, and
3) Your button presses
Ideally all of these line up, which is the whole point of calibration. The game registers a “hit” note when it receives the button press at the same time as the falling note gem hits the very button of the screen at the same time. So, theoretically, you could play Fortnite Festival with the audio off and just simply concentrate on hitting the notes when they hit the bottom of the screen, and simply ignore the song.
But who wants to do that? No one!
The whole fun of the game is HEARING the music and pressing the button at the same time you HEAR the note in time with the music. That is why this is called a “rhythm game” not a “visual note dropping button pressing game”
So, the game registers “hit” notes based on the falling gem, but your brain registers its own “hit” when it hears the beat of the music, and both are tied together with a button press – e.g. you press the button when you hear the beat, and that button press should also be at the same time the note gem hits the bottom.
If all is properly calibrated, then everything flows perfectly and you have a fantastic groove session with most notes being hit or missed based on your SKILL, and NOT a mismatch between the audio, visual and button input.
So how do we get there? Read on


Step 1: Have the Tune-up Roadie Help You
In the organ lobby, do the in-game calibration using the Roadie. She will not give you the best settings, but the thing is, we need somewhere to start from and this is as good a place as any. Do your best and don’t worry about whether the settings are any good – we’re going to fix this all later.
As you take the steps below, you will change the track speed, A/V offset, or Input Offset in the settings screen (accessible in the organ lobby, results screen, or during a song itself).

Step 2: Get Your Video Settings Right First and Foremost
Now, the FIRST thing to calibrate is make sure that a note hitting at the bottom during a song seems like it is truly hitting the bottom at the same time as the beat of music. But this is kinda hard to do with the naked eye. It also requires you to still play the notes so you can see when the note light “flashes” when it actually gets to the bottom The best way to really see if this visual component looks right is by cranking up the track speed as high as you can as you’re playing a song.
“But Mad Dog” you say, “I can’t play a song with 2.5x track speed to do this - it’s too fast” No problem – what you will do here is play a song that meets the following criteria:
  1. You know it really, really well
  2. It has a DRUM element that is around 1, 2 or 3 bars (in other words, relatively straightforward patterns)
  3. You play it on a difficulty level that is not beyond your capability (ideally you can get 100% every time – doesn’t matter if it’s Easy, Medium, Hard or Expert – just hit most or all the notes)
  4. The song has a simple, constant repeating pattern for most, if not all of the song’s length.
I like to choose drums on “Call Me Maybe” or “Blinding Lights” on Expert when I do this, but you can use whatever song and difficulty setting you like as long as it meets this criteria (the criteria also is just a suggestion, not a requirement).
Play the song with highest speed you can tolerate (faster is better) and as you’re playing, watch closely to see where and how the note gem is falling in time with your music. Play your button presses as you would normally to the audio cues of the song, but notice if the gem seems (to your eye) to be hitting the bottom at the same time as the intended beat, or if it is falling a little late, or is falling and hitting the bottom early. Unless your video calibration is accidentally perfect right off the bat (unlikely), you will notice that the gems fall and hit the bottom either early or late. A faster track speed will allow you to see this much better than a slower track speed, so this is why I recommend as fast as you can tolerate.
Based on what you’re seeing, go into the settings and make the following adjustment to the A/V Offset:
Don’t worry about the Input Offset setting AT ALL here. Don’t mess with that part in this calibration stage
.all you’re focusing on is how the gem LOOKS In terms of it getting to the bottom in time with your music, and making adjustments ONLY to the A/V Offset. You can do this after the song is over, or in the middle of the song (recommended) so you can see if the gem is really getting to the bottom at the right time.
You may have to play your song a few times and make real-time tweaks to the A/V Offset for a while, but eventually you should be able to get the gem to look like it’s falling and hitting the bottom in time with the music. Again, you are concentrating on the VISUAL component here. Make adjustments by 5 or 10 milliseconds at a time to the A/V Offset until it looks right.
After a while, you should get to a point where the falling gem is hitting the bottom exactly at the right time with the beat. Congratulations! You’ve now figured out the most important thing which is aligning your “visual targets” of the falling note gems to the beat of the music.
IMPORTANT!!! Once you’ve gotten to this point DO NOT ADJUST THE A/V OFFSET ANY FURTHER. All future offset value changes should be done to the input offset only (because you are now sure that if you miss a note, it would be because your skill is off or your button input offset setting is off, and not because the gem is not hitting the bottom in time with the music).
On to the next step.
Step 3: Figuring Out Input Offset Settings
The Input Offset accounts for the tiny (but significant) delay between your press of the button when you are trying to hit a note, and how the game registers that press as accurate or not as compared to the falling gem. If the setting is off, then the game may score your press as a miss (or a “good” instead of “perfect” hit) even if you have great rhythm and hand-eye coordination and are truly pressing the button in time to the actual music.
Moreover, it’s difficult to adjust input offset settings because you don’t know if your timing is off because of your SKILL or because of your INPUT LATENCY. But don’t worry, we have a plan:
Now that you’re sure the video component is good, change your track speed to whatever speed you prefer. It doesn’t matter at this point because the falling gem will always hit the bottom at the same time as the beat no matter the track speed, so the goal here is to have the track speed be as comfortable as possible for you.
Then, play a song that has the following criteria:
  1. You know the song really, really well
  2. You know the song’s chart really, really well
  3. Pick any instrument for that song which you’re best at (or prefer most)
  4. Pick a difficulty level as high as you can pick and still feel confident that you can get 99% or 100%
Song choice and pattern choice don’t really matter here. What matters is that you could probably get 100% repeatedly with it over and over again. It’s totally fine to do this with an Easy difficulty, but I encourage you to use a higher difficulty if you can because that will get you more “data points” (e.g. notes to hit) that you can use to reference when making your adjustments.
Play the song all the way through. Try to get 100% accuracy (don’t worry if they are Good or Perfect hits
.just get all the hits).
If you successfully play the song to 100% (or 99% - we don’t need to be this picky, just pretty close to 100% will do), then observe and WRITE DOWN the “Avg Offset” data you see when you press the “More Details” button on the after-song results screen.
Now, sit back and play a few songs like you normally do when you play Fortnite Festival just for fun and aren’t trying to do a bunch of calibration stuff. BUT, start writing down your results FOR EACH SONG by listing:
  1. Your current Input Offset number in the settings, and
  2. Your “Avg. Offset” number on the results screen, and then,
  3. The SUM of each for a particular song playthrough.
For example:
Say I played a song and my Input Offset when I played it was set to 55ms and the results screen when I was done showed my “Avg Offset” was -15 (late), I would write the following
55-15 = 40
And then I play another song and my Input Offset when I played it was again set to 55ms and the results screen when I was done showed my “Avg Offset” was +10 (early), I would write the following
55+10=65
I then play a bunch of different songs (let’s say 8 songs) and get a “data point” listing like this:
I then want to take the average of the SUM of all these latency/offset scores and that would be the likely “correct” Input Offset setting number I should use.
Example:
40+64+34+38+53+41+45+52 = 46 average.
Which means I should now go into the settings and make my Input Offset number as close as possible to that figure, which in this case is 45 (since Input Offset values only change in 5 ms increments).
Repeat as necessary and ONLY MAKE CHANGES TO THE INPUT LATENCY! (NOT the A/V Offset!!) until you are consistently getting “Avg Offset” results that are within a range of -10 to +10.
NOTE: For best results in this step, be sure to only use data (scores) that are resulting from play-throughs that result in a “Flawless 100%” rating. If your skill in the game is such that you can’t get 100% flawless that often, either lower the difficulty until you can, or just do the best you can and only use “data points” from song playthroughs with as high an accuracy score close to 100% as possible.

Step 4: Fine-Tuning for Maximum Awesomeness
You should now have A/V Offset and Input Offset values in your game settings that are probably pretty good for your system setup. You can now be (relatively) confident that if your “Avg Offset” is higher than +10 or lower than -10, it's probably you and your skill that caused the discrepancy, and not because you were fighting the calibration settings.
Remember, if your accuracy and “Good”/”Perfect” percentages are not where you want them to be, it could be because you just didn’t have a good song session, or you just need more practice with that song chart. Finding great calibration settings doesn't directly translate to higher accuracy or scores...it translates to a more *accurate representation* of your accuracy and skill level.
There’s also been some anecdotal reports here on Reddit of some songs having a different “feel” to them in terms of the built-in song latency and note “hit” registering being a little different than other songs, even with spot-on calibration settings. Who knows? I am intrigued by this and would like to explore this further, since I could see it as entirely possible that different individuals at Epic are creating song charts for different songs, where, if their own systems are calibrated differently to each other, that could that perhaps affect the scoring and gem hit registers for different songs. I am not sure, but I am open to the idea. More likely, though, (in my mind) is that people still have video calibration issues that are unresolved when they are seeing this in their own experience. But then again, who knows?
Anyhow, as you’re playing, keep a tally log of your song Avg Offset scores. Note your sum total of your existing Input Offset setting combined with your Avg Offset results and use these numbers to determine if and when you should tweak your Input Offset setting. If you think you need to make an Input Offset value adjustment, only do so because you’re seeing figures indicating such an adjustment is needed over MULTIPLE playthroughs (and not because you just had one poor performance session). In order words, only make an adjustment if you CONSISTENTLY see Avg Offsets being generally higher than +10 or generally lower than -10.
REMEMBER:
ALSO:
Now Go Have Fun
I know this sounds tedious, but trust me, the payoff is worth it. There’s no better feeling than watching your scores climb the leaderboard because the system settings are accurately reflecting your skills, and knowing that a poor performance is because of YOU and not your game settings.
Hope this helps! If you want to friend me and challenge me to a bass duel, you can find me on Fortnite Festival under MadDog182, often wearing the Relaxed Fit Jonesy skin.
Enjoy! And Thank you Epic for bringing this game to Fortnite!
submitted by jeffsket to FortniteFestival [link] [comments]


2024.05.19 21:54 Shjellinn Game crashes after a few minutes and turns off my computer

Hey, sorry if this reads like many previous posts, but I've read through all the relevant posts I could find but none of them helped resolve my issue.
The issue: After playing for a couple of minutes my screen goes black and unresponsive, computer goes to sleep mode and restarts. Note that I used to be able to play the game about a year ago without any issues. Also worth noting that this only happens when playing Total War Warhammer III, not during any other games, for example Diablo IV or something.
My specs:
GPU: NVIDIA GeForce RTX 2060
Processor Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 2.90 GHz
Installed RAM 16.0 GB
System type 64-bit operating system, x64-based processor
What I've done in an attempt to fix the issue:
  1. Verify game cache
  2. Reinstall game
  3. Update windows
  4. Upgrade to windows 11
  5. Check event viewer for info (No relevant info)
  6. Check for overheating (Temp is not spiking)
  7. Clean my PC
  8. Check for corrupted system files
  9. Clean install of windows, removing all data from computer
  10. Check RAM with mdsched.exe
  11. Update all drivers
All of my research online suggests that this is a PSU issue, but I'm only having this problem with Total War Warhammer III, so I feel like maybe it's a game specific issue.
Sorry for the long post, and thanks for reading!
submitted by Shjellinn to totalwarhammer [link] [comments]


2024.05.19 21:53 RealThanny Upgraded from TR 3960X to TR 7960X and did some performance testing

So I decided to bite the expensive bullet and upgrade my system from a Threadripper 3960X to a Threadripper 7960X.
I don't particularly need a high core count, though I can certainly use them all some of the time, but I can't use a toy computer platform like AM5, which has no room for expansion cards. But I do want the fastest per-core performance I can get, which makes TR 7000 the best I can do with a platform that's actually usable.
On the runup to actually doing the hardware swap, I decided to run a number of performance tests to see just how much faster the new setup is, using a handful of standard benchmarks, and some game testing.
Here's a Google spreadsheet with the data for the testing I did:
Sheet Link
All metrics in the sheet come from a three-run average. All the averages across tests are done with a geometric mean.
Before going over the tests a bit, here's the relevant hardware information:
Threadripper 3960X PBO 600W +200 auto-OC ASUS ROG Zenith II Extreme Alpha 128GB Kingston Server Premier DDR4-3200 KSM32ED8/32ME Unbuffered ECC CL22-22-22-52-74 (SPD)
Threadripper 7960X PBO 400W +200 auto-OC ASRock TRX50 WS 128GB Kingston Fury Renegade Pro DDR5-6400 KF564R32RBE2K4-128 Registered ECC CL32-39-39-80-119 (EXPO)
Sapphire Nitro+ 7900 XTX Stock settings for that card.
While I set the PBO limits for the 3960X to 600W, in reality it only draws up to about 360W. Also, the auto-OC value doesn't actually work. It maxes out at about 4.525GHz. The all-core fully loaded frequency ranges from 4.075GHZ to 4.125GHz.
The 7960X easily consumes 400W, and probably has some performance headroom left if given more power, but I think 400W is enough for my purposes. The highest recorded frequency is 5.775GHz, and the all-core fully loaded frequency is 5GHz.
I put a new boot SSD in the 7960X system, but restored my Windows 10 install to it from an image backup, so the operating system is both the same version and the same instance.
Cooling is a custom water loop, with an XSPC RayStorm Neo water block on the processor. It was a hardware transplant, so the cooling is identical with both setups.
There are three individual sheets in the document:
CPU Tests Game Tests 3DMark Tests
CPU Tests:
I used several versions of Cinebench and Blender Open Data (4.1.0), for standard tests that anyone can do. The Handbrake, WinRAR, and InfoZip tests use custom data that I'm not going to distribute, so you can't replicate those tests directly. Of all the tests, the Cinebench ST and InfoZip ones are single-threaded.
CPU Tests Summary:
The overall MT uplift is 52%, and the overall ST uplift is 45%.
3DMark Tests:
With the 3DMark tests, I ran most of the versions I have access to, going back to 3DMark06. I also included the CPU-only test called CPU Profile. 3DMark tests have always been significantly bottlenecked by the CPU, so you can see that most tests show a sizable uplift even in the graphics portion of the tests. The exception is 3DMark11, which is the only test they've released thus far where the graphics card is close to being the bottleneck. FireStrike Extreme is also more bound by the GPU than the rest, but not as much as with 3DMark11.
3DMark Result Summary:
The overall uplift for the graphics results is 39%, and for the CPU results is 41%.
Game Tests:
The game tests are all run at 2560x1440, the resolution I play at, and have the highest detail settings sans any kind of real-time ray-tracing (which I find useless at this point in time), and without any motion blur or depth of field effects (both of which are abhorrent and should be killed with fire). So this is not low-resolution, low-settings testing meant to show the largest difference between processors. This is meant to show the actual difference that I'll experience in games.
I chose a fairly small number of games I knew to have appreciable CPU bottlenecks, and added some from my not-yet-played library which have built-in benchmarks. With the built-in benchmarks, I also used MSI Afterburner to capture average and 1% low frame rates, with the exception of the Crysis tests, which run four in a row automatically, and wouldn't allow test separation.
A brief description of the in-game benchmarks, which would allow someone to approximate the same tests in some of them:
Shadow of the Tomb Raider:
Start across a small bridge from the hidden city market square. Cross the bridge, loop around the square, return to the bridge, making sure to stay level and look up on the stairs and while heading back towards the bridge.
Cyberpunk 2077:
Start at the entrance to Jig Jig street. Walk forward, across the small bridge, then turn right and loop back around towards the entrance again. Turn right at the entrance road and then turn left before the bridge, looping around to the right after that and crossing the small bridge from the other side back to where you started at the entrance.
Starfield:
Start at your ship landed in Akila. Walk towards the central building, then go up the stairs to the right. Go down stairs to the left twice, then go right to loop back around towards the entrance (past Laredo), then turn left and return to the nose of the ship.
The Witcher 3:
Start at the Hierarch Square fast travel point. Run (not sprint) straight on the left road out of the square, and keep following the road as it goes right around the outside of the square. Upon re-entering the square, go left up the square, then right to return to the fast travel.
Minecraft:
Use the Sodium renderer, use ResolutionControl+ to set 2.0x resolution (for anti-aliasing), set your render distance to 32, then go to a built-up base area with lots of stuff, and walk around a set course.
Game Test Summary:
As you can see with the Crysis results, that game is heavily CPU-bound. The "GPU" benchmark is just an aerial loop around the island, but runs 86% faster on the 7960X over the 3960X.
For the rest of the games, considering only the data collected with MSI Afterburner, there's an overall uplift of 42% on the average frame rates, and 46% on the 1% lows.
The lowest uplift was 19% on the Cyberpunk 2077 built-in average, where the uplift on the in-game average was 44%. The highest uplift was 67% in Minecraft, which is going to vary substantially by what kind of things have been built and collected where you are in the game. In my base, it was a very built-up area with plenty of entities, running minecarts, and basic redstone systems active. If I do a similar walk around the middle of nowhere, the average is 491fps with 1% lows of 142.8fps, and the GPU was much more loaded. The highest uplift in a more modern game was 59% in Starfield, which is pretty substantial.
I did also test Fallout 4, but had to discard the results. The performance dropped notably when using borderless window mode, and quite beyond that, the game is stuck in some kind of limbo where neither the CPU nor the GPU are bottlenecked. It's just stuck at a low frame rate (48fps, almost rock solid, with the 7960X) without maxing out the main render thread or coming even close to maxing out the GPU. In fact, I found that I could run the game at 5760x3240 using VSR without maxing out the GPU or losing any performance. That allows one to get better anti-aliasing than the game's TAA. While the frame rate is low, it feels bizarrely smooth. I'll have to look into that later to see if there's some way to get the engine to render more frames.
Conclusion:
I have to say I'm very disappointed with AMD for pricing their non-toy platform so high, and not including lower-core-count options in the non-workstation lineup. I also think, at these prices, that the CCD's should have V-cache, which would have had profound impacts on gaming performance.
That said, I'm not disappointed with the performance uplift. In some cases, it's exactly what I expected based on third-party reviews. In others, namely gaming, it's higher than I expected base on those same reviews. Part of that is probably due to the mediocre-speed DDR4 used with the 3960X, where ECC options were quite limited. With DDR5, the registered ECC options are notably better. The DDR5 kit has considerably better latency than the DDR4 kit (from 24.4% to 37.5% lower across the range), which definitely helps in games.
As a side note, while assembling and testing the 7960X system, I used a Noctua NH-U14S TR4-SP3 cooler with the SP6 adapter kit (which seems to do nothing but increase mounting pressure). I just wanted to relate how well that air cooler does with the processor. I only ran a couple Cinebench tests on air, but the results were very close to the ones done on water. I have that cooler on the 3960X right now, powered up as a motherboard-on-a-box, and it gets the same performance as water. Slightly more, at the moment, as basically all background tasks are disabled on that machine now. I'd probably recommend that over an AIO.
That concludes my somewhat wordy write-up.
submitted by RealThanny to threadripper [link] [comments]


2024.05.19 21:52 Alyoshioccio My Story

Hey fellow redditors, I hope all is well. I believe I already know the answer to my question but I’m going to write out my story and see what you all think anyways. Maybe someone can reassure me it isn’t the worst idea of all time.
So, I resigned from my job in sponsorship on June 7th, 2023.
A Timeline of Events:
February, 2023: towards the end of February my boss and I had our weekly meeting. For some context, my old boss is the VP of sponsorships and I was an entry level employee when I worked for her. She did not hire me and came on about a month after I did in May of 2022. Right as she was hired all the other people left and it was just me and her in the department. She never appeared to be too thrilled with this arrangement constantly referring to how ‘young I am” in a way that I perceived to have a negative connotation (maybe she meant nothing by it but it didn’t really feel that way to me). Besides the ‘young’ comments I actually truly believed we had a great relationship and looked up to her as a mentor. She would constantly say things like, “if I were going to a new job I would 100% take you with me” and “how excited she was to work together for a long time”. We worked for a sports team and it was my first season and on our weekly meeting this February, feeling like it was an open environment, I decided to share some of my nerves and insecurities with her for the upcoming season and transparently I got a little bit emotional. That’s not abnormal for me, I’m a male who tears up relatively easily (at least compared to other males). I have seen therapists, psychologists and they all say it’s normal for how my body reacts. But it did indeed happen with my manager. (And yes I was very embarrassed)
March 2023: we had our weekly meeting again the following week and going into this one felt a bit odd because we hadn’t spoken at all between meetings. That had actually never happened in any of the prior 8 months I worked with her, so it did feel off to me right off the jump. And then first thing right when she gets on the call she asks me this question verbatim, “are you on any medications? High Functioning people are often on some sort of medication.” I can literally relive that moment like I’m there right now it’s wild. In the moment I was confused so in response I asked her to elaborate on what she meant(I genuinely didn’t know what she meant by that statement the first time I heard it). She refused to elaborate, stood up extremely straight in her chair and said ‘actually that’s not something I should ask you’ and got off the zoom conference. I decided to look past this, citing the great relationship that I thought we had and I moved on.
Fast forward to one week later, still earlyish March, and naturally we had our next weekly call. All the while, communication besides weekly meetings has basically ended and the air feels noticeably different to me in my gut. She gets on the call and first thing she asks is EXACTLY the same question as the last week. This time around sirens start going off in my head, “what the hell does she mean by that?” “What does high functioning mean? “Is she saying that I’m accomplishing so many tasks that I should be on medication? Then, I Googled High Functioning and found out that it’s a phrase that can also be used when referring to somebody with neurodiversity or on the Autistic Spectrum. As we continue, it’s important to note that I hit all my metrics and all things were well on track for the season to begin at this point in time. However, it was also at this point where things really began going downhill for me.
(Quick note: I have never in my life been diagnosed with Autism or any other mental illness and I had been to therapy multiple times without anything like this coming up)
April 2023: at this point I’m genuinely on the verge of having a mental breakdown. “Does she actually think I’m autistic.” “Do other people see that too?” “AM i autistic? Like sure I can be bit awkward at times.” (I apologize if this is offensive in any way, but this was genuinely how I felt in the moment.)
I could not function at this point in time at all. I was an absolute mess, but I didn’t want to jeopardize my career and continued working. Things between my manager and I are strange at this point as well, and that’s putting it lightly. She began withholding information and did two things to purposefully make look bad in public (too long to detail here, but clearly took advantage of my poor mental state in hindsight)
May 18th - fast forward a little bit to mid May and the season is about to start. All my sponsorship stuff is ready and I’m good to go. The first game goes smooth from a sponsorship perspective.
Monday, May 21st: my boss and I have our weekly meeting and she says, “now that the season has began and our sponsorship assets are set we are going to move you to a new department and that I don’t really ‘belong’ in a social role with no further explanation. I resigned on the spot, and gave her my 2 week notice. This was a horrible decision in hindsight and was exactly what she wanted me to do. I had no proof of any of her bullshit, as I didn’t understand the nature of our relationship until it was way too late. And everything happened verbally.
Fast forward to a year later and I still can’t look people in the eyes without tearing up, and she’s making money off DEI values she fails to uphold herself.
I am very angry, don’t have the proof to prove discrimination in court. But I really feel the need to do something.
I want to write a LinkedIn post with exactly what happened just so people are aware. Roast me
submitted by Alyoshioccio to autism [link] [comments]


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