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Legends Of Runeterra

2015.09.26 22:25 CGM-Devo Legends Of Runeterra

Set in the League of Legends universe, Legends of Runeterra is the strategy card game created by Riot Games where skill, creativity, and cleverness determine your success.
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2015.07.02 17:37 League Of Legends by Riot Games . LeagueOfLegends LOL

League of Legends - A fan subreddit for reddits League Of Legend's community.
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2021.05.05 17:39 CitrusTheFruitDude League of Legends Deutschland

League of Legends ist ein von Riot Games entwickeltes MOBA-Computerspiel, das am 27. Oktober 2009 veröffentlicht wurde.
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2024.05.19 20:39 schurgy16 Thunderblog 98: To Valhalla!

Good afternoon ladies and gentlemen. Shock is in trouble, Bonbon is nearing safety and a spot in the final eight. What can these marbles come up with? Has the power run out for Shock?
Thunderblog 98: Auld Lang Syne
Race 83:
Thunderbolts: 7th is just not going to do it. 7 points adrift, it will require a podium and then some to survive.
Sweet Section: Bonbon’s 5th place finish inches them closer to safety. It’s not done yet, but it should not be much of a problem.
Race 84:
Thunderbolts: It is officially over Shock has a promising start but gets caught up in the bottom section to finish 7th, again. She even had a little run in with the bell carousel for old times’ sake. It was a good run, but now it is over.
Sweet Section: 5th from Bonbon and it will be 6th overall. See you next week and yes, you will be covered in your own publication.
Eulogy:
Shock surprised me over the last 12 weeks. I feel like she surprised everyone by surviving for so long. Many people, including myself, lost faith in Shock after a poor Marbula 1 season and not-great performances in other competitions. Shock earned my respect back, and I hope she earned the respect of the greater Thunderbolts’ fanbase as well.
10th place after numerous escapes and a couple of podiums is a fantastic effort and one that we will look back on fondly. I look forward to seeing you in Marble League Qualifying and, Thor-willing, in the Funnels at The League itself. Until then, keep yourself in good shape, and be ready when you are next called upon. Thank you Shock.
Other News:
In other news, Mandarin joins Shock in elimination this week, as they could not catch Slimelime at the end.
Congratulations to the podium-sitters. Saucer finished 1st, Sea 2nd, and Swax in 3rd. Best of luck going forward.
That is all for Thunderblogs until Marbula 1, assuming we are invited. I will be doing an interview with Shock after the competition is over. I do not know if I will count it as a Thunderblog or as a “Thunderblog Presents”. It depends on if I want Thunderblog 100 to be the Marbula 1 preview or something else. As mentioned above, the Sweet Section will debut this week, much to the chagrin of u/PeskyBirb666. It will come out on Thursday and Sunday, covering 4 and 3 races respectively. Thank you for joining in for all these Thunderblogs for the last 12 weeks. 36 Thunderblogs in that time frame is a-lot and I would not have been able to do it without this community caring and reading about it. Thank you, and see you on the next THUNDERBLOG!
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2024.05.19 20:37 Shiirooo Exclusive interview with Famitsu and the devs

Exclusive interview with Famitsu and the devs
https://www.famitsu.com/article/202405/5194 (translated by DeepL: there are probably translation errors)

Shadows is the next step forward for Assassin's Creed

Mr. KARL ONNÉE, Producer
--First of all, let me say "Thank you" from us Japanese, as "Assassin's Creed" is finally coming out, which is set in Japan!
KARL: Thank you for coming here today. I have been wanting to do this work for years, so my dream has come true.
--Why did you choose the Azuchi-Momoyama period as the setting for this work?
KARL: I chose it because it is a very rich period in history. It was a time of war and political maneuvering, a time of change from rural to urban areas, and also the birth of art. I also chose it because it was the start of the unification of Japan. It was a pivotal moment for Japan. Together, these elements provided an excellent canvas on which to tell the story.
--What kind of image do you have of the Azuchi-Momoyama period?
KARL: This was a time when the feudal lords of the warring states were fighting for power in the name of unifying the country, but it was also a struggle for control of trade. Portuguese missionaries and merchants came to Japan together. The Portuguese missionaries and merchants came to Japan together, and people who wanted a beautiful country and peace. This is the kind of image we have, but I think there was a mixture of various cultures and people's thoughts. And of course, there were the warring feudal lords. These are great canvases for the story.
--What do you think should be inherited from "Assassin's Creed" and what are the unique aspects of this game?
KARL: When people think of "Assassin's Creed," they think of stealth, but shinobi fantasy is not only a perfect fit for an "Assassin's Creed" game, it also fits the DNA of the "Assassin" brand.
What we wanted to do with "Assassin's Creed Shadows" was to push stealth even further. We started this effort with the previous game, "Assassin's Creed Mirage," but we wanted to take it further with new features. Systems such as light and shadow, grappling ropes, belly crawling, and a variety of tools available in the game provide a new experience.
The gameplay is also enriched by two characters, Naoe, a shinobi, and Yasuke, a samurai. Players will explore and discover Japan through the eyes of Naoe, a local, and one non-Japanese outsider. The game is more dynamic than ever before, pushing the limits of technology and offering an experience exclusive to the first state-of-the-art consoles.
The gameplay is also enriched by two characters, Naoe, a shinobi, and Yasuke, a samurai. Players will explore and discover Japan through the eyes of Naoe, a local, and one non-Japanese outsider. The game is more dynamic than ever before, pushing the limits of technology and offering an experience exclusive to the first state-of-the-art consoles.
--The "Assassin's Creed: Valhalla," released in 2020, is based on the theme of "Vikings" and has been a huge sales success. As a Japanese, I feel that from a global perspective, the Japanese "shinobi" theme is even more niche, but what is your current response?
KARL: I would like to talk about how it compares to "Viking" fantasy. Both shinobi and samurai are exciting and celebrated as fantasy with power, and are widely discussed in pop culture, and we are very much inspired by them.
Shinobi were on our radar from the beginning because we thought they fit well with the "Assassins" brand, but we felt that incorporating a powerful samurai would create two different gameplay experiences and give us the opportunity to tell the story from two different perspectives. We feel that this is a powerful motif that can compete with the "Viking" motif.
--How did you like the setting of Japan as a subject matter for the latest model?
KARL: I think it was perfect. For example, the "Global Illumination" technology allowed us to explore the response of light and shadow. Some consoles are still called "Baked GI", but by using dynamic lighting and the power of the new hardware, we were able to explore the creativity.
We are now able to express not only light and shadow, but also the dynamism of nature in greater detail. Naturally, since it is set in Japan, we have never dealt with so many trees, and thus so much data, in previous works in the series. We also needed more data to seamlessly move various things at the same time because of the seasonal changes. The latest models have allowed us to realize our vision, and our ambition for this film and for "Assassin's Creed" will continue.
--Assassin's Creed Mirage marks the 15th anniversary of the game. Can we consider this work as the next step forward for the next generation of "Assassin's Creed"?
KARL: You are absolutely right. Mirage" was a tribute to existing works, but this film is the first step into a new era. We are in the era of modern equipment. With the new generation of our engine "Anvil", plus the opportunity to create a new era by using the power of the latest consoles, we are able to do what we wanted to do with "Assassin's Creed Shadows".
With technologies such as global illumination and dynamism, we are now making the game we really wanted to make.
--What are the four pillars you are focusing on in the development of this game?
KARL: We are focusing on four pillars.
  • The first is to create an authentic and dynamic world.
  • Second is the story, introducing a new form of storytelling to "Assassin's Creed" by introducing two characters with different stories and perspectives.
  • Third, there are two different action sequences. Samurai and Shinobi each have their own training elements and unique weapons. For example, in castles, each has a different positioning that they excel at, which makes a big difference in how they play.
  • And finally, there is stealth. We are promoting the importance of stealth more than ever with new systems such as light and shadow, objects in the environment, depression, and grappling ropes.
-- The launch is scheduled for November 15, 2024. What is the current development status?
KARL: Development is going very well. We are proud to say that we have done a good job, but of course it is not finished and there are still glitches. This is the result of all the work we have done so far. We are very happy with how things are going right now, and we hope you will stay tuned for more news.
-- I understand that "Assassin's Creed Infinity" was announced at the previous Ubisoft Forward and that this title will be included in the game? Also, what is the development status of that game at ......?
KARL: "Assassin's Creed Infinity" is introduced as an Animus Hub (*a hub that will function in the future as an entry point for the series), which we will talk about at a later date.
--What is your message to your fans around the world and in Japan?
KARL: We are humbled that our dream of creating a game in this setting has come true. This is a setting that our fans have been anticipating for a long time, and for us it has been a wonderful experience to work on a game that we have always wanted to make.
This game is the result of our love. We hope you enjoy it. We look forward to talking more about it in the coming months.

The Shinobi Assassin and the Legendary Samurai. Experience the different fighting styles created by these two characters.

(left) Mr. JONATHAN DUMONT (Creative Director), (right) Mr. CHARLES BENOIT (Game Director)
--When did you start the development of this work?
JONATHAN: Development began about four years ago, and research into the time period in which the film is set began immediately. There were a number of cool subjects that brought us great characters and story plots. I had a gut feeling that this was going to be a very good game.
--Was the Azuchi-Momoyama period chosen as the period setting from the pre-development stage? Did you have an idea for a major point in Japanese history, such as the end of the Tokugawa Shogunate?
JONATHAN: I started from the beginning of my study of Japanese history, but I began reading with the feeling of a student. Following the Socratic principle, you took the attitude of knowing nothing. As I read on, I found some very interesting settings.
I focused on the Azuchi-Momoyama period because I felt it was an extremely important period for Japan. It was a time of warring states, the need to unify the country, and the need to defend itself against the growing influence of other countries.
It was a grand and complex period, and there are many stories that can be told from different angles. Among the heroes of the unification of Japan, Tokugawa Ieyasu, Toyotomi Hideyoshi, and Oda Nobunaga are best known among the outstanding characters in Japanese history.
Not only war, but also politics are involved, and they are moving toward the peace that will eventually come, with a good ending waiting somewhere in the middle. I strongly felt that this was a wonderful and interesting period that deserved to be featured.
It was also a time when the foundations of the arts were laid. Castle towns were built, the world changed, and people's relationships with each other and with art, as well as their inner lives, also changed. It was very interesting to explore this period, and I was strongly attracted to the characters who lived in this time.
-- Why did you choose the title "Shadows"?
CHARLES: From my point of view, there are two reasons. Shinobi hide in the shadows, so "Shadows" is of course inspired by that. In a way, this embraces the "Assassin" brand and shinobi.
There are other aspects to "Shadows" as well. There are "hidden things" in the game that must be discovered by the player, but they are hidden in the darkness in some way.
JONATHAN: Both characters are in a way connected to being shadowy heroes living in the underworld of this era. It's a cool title, if you can think of it this way.
--Why did you choose two main characters and two fighting styles? Also, what kind of combat action can the Shinobi and Samurai experience respectively?
JONATHAN: One of the reasons for the separation of the two styles is that from the beginning of development, we wanted to have two distinct and cool archetypes to play with: the samurai and the shinobi.
We also wanted to make sure that this fantasy was as close to reality and expectation as possible without being diluted. I also often felt the need to have two points of view in the development of the story, since history is rarely clearly black and white. The two protagonists provided interesting dynamics and perspectives on how to approach the game.
CHARLES: I think it is very interesting that in combat, both the samurai and the shinobi have special types of weapons. Therefore, the style of combat in this work is built on a more weapon-based approach.
There are weapons that only Samurai can use, and the same goes for Shinobi. The player can get a good feel for the two different fighting styles. And it is possible to switch between them.
--What weapons can Naoe and Yasuke use?
CHARLES: Both players have different types of weapons. For Naoe, we went for a more classic fantasy type shinobi. The chain scythe is a weapon that covers a wide area and can only be used by Naoe.
In addition, she also has a dagger used at close range, which can be combined with a hidden blade (Hidden Blade). Naoe can fight very quickly and efficiently with these.
On the other hand, Yasuke, who excels at overpowering with force, is given more types of weapons, some of which are firearms type weapons. They also have the typical samurai bow.
--Why did you choose to make the shinobi Naoe an original character and the samurai Yasuke a historical figure?
JONATHAN Even though they are well known in Japan, at least in North America, not much is known about farmers, what happened to them, and where the Shinobi came from.
So we decided to introduce a figure from Iga who is shrouded in mystery. We considered historical figures from the region, but we preferred a sense of mystery, so we came up with Naoe as someone who may or may not have actually existed.
As for Yasuke, from the beginning we thought that a story about the arrival of the Portuguese would be a very good way to tell the story of the crisis in Japan. The team liked the character Yasuke, and we thought we could use him to show the promise of discovering Japan.
We thought that if we started with a samurai already in Japanese society, he would be a very interesting and intriguing character, with concepts that we don't necessarily know. And it would also be interesting to see what happened to him. He starts out as a character who is already rooted in history, and we are curious to find out what happens to him.
I thought they would make a cool team, complementing each other in terms of storytelling, physique, and family background.
--What did you keep in mind when creating the scenario where the two main characters switch? What were some of the challenges?
JONATHAN: I wanted the audience to feel that "both are the main characters," but this was more complicated than it seems. Their stories overlap in places, but I wanted to make sure that as the game progresses, you gradually discover more and more about both characters. They have similar goals and motivations, but they are not 100% the same, which made it complicated and difficult to maintain their individual personalities.
Naturally, the quest can be played by either character. If a quest needs to be started by one character and completed by the other, the settings must accommodate both play styles. Thus, although it can be complicated, there are many opportunities to tell the story from one of the two perspectives.
Having two different points of view is a lot of fun, but there were some complications, such as having to use new technology in the conversation tools. There were some cool things, however. It is interesting that in the conversational scenes, the player decides which of the two protagonists speaks and they ask for different things. This is cool in a way.
CHARLES: Both characters are attacking the castle and at some point the player is asked if they want to continue with Yasuke or Naoe, both are interesting. At various points the player must make these choices.
The stories are independent, so if you want to know more about Naoe's or Yasuke's past, you can play as one character and delve into that character's story.
--Are there areas of action that differ, such as places that only Naoe, a shinobi, is allowed to enter?
JONATHAN: There are areas where both Naoe and Yasuke have different areas of activity. I can't go into details because there are a few surprises, but since Naoe can use a hooked rope, there are places that are almost exclusively accessible to her.
The world is designed to be enjoyed by both characters, and players can switch between the two at will.
Of course, if you want to reach the final point of the world or reach the summit through the ruins, then perhaps Naoe is the better choice. However, if you want to break through the fort head-on alone and open the way, Yasuke seems like a better choice. Of course, you can play with either character.
CHARLES: Each character also has specific actions. Naoe can hook the hooked rope to a specific spot and move like a pendulum, or hook the hook to a high spot and climb the rope to get to where she wants to go faster than Yasuke. However, Yasuke can use a shoulder bash to break down reinforced doors.
Yasuke can also perform parkour very efficiently in a more daring way. What can be felt when Yasuke performs parkour is how the crowd reacts. Because Yasuke is a samurai and exudes dignity as a superior class, the crowd reacts accordingly. Naoe, on the other hand, gives the impression of being more integrated into the world.
--Can you both use the Hidden Blade, Hawk's Eye, and other Assassin abilities?
CHARLES: Without spoiling anything, the traditional skills of the Assassins are mainly for Naoe. However, there is another mechanism called "Kantori" (tentative name) that can be used when you want to find an enemy or target person, and this can be used by both of them.
You can use free aim to look around, but you cannot see through walls. Yasuke can also be killed by stealth, but in a more direct and easier way. Even with stealth, there will be some sound, so it is a "stealth-like" approach.
JONATHAN: Kantori (tentative name) can be used to find many things in your current location. It is a very good guide for a certain area, but it does not take all the fun out of exploration. It is a good guide because you can learn a little more about where you want to go, but you are left with the surprise of discovering something.
-- Is there a skill tree that makes Naoe more combat-oriented or enhances Yasuke's stealth?
CHARLES: Both have skills that are more combat-oriented and stealth-oriented. Also, some equipment has effects such as increased resistance when attacked. We also offer perks that enhance your abilities in combat.
Naoe, enhanced to be more combat-oriented, has an advantage in melee combat compared to Naoe, enhanced to be more stealth-oriented. Both have a range, but cannot go in completely opposite directions. There is some overlap between the two, but we have made sure that the characteristics of each ability are properly felt.
--Please explain the skill system.
JONATHAN: Both characters share XP and level up together, but the rest of the system is a bit similar to that of "Assassin's Creed Odyssey".
XP and character abilities are available, weapons can be crafted to some degree, and various upgrades can be made as the game progresses. Weapons are not stand-alone, but for two, so each weapon has its own unique skill system. Players should not feel any discomfort, but this is a very different part of the game from the past.
CHARLES: There are two things that were very important to us in terms of skills.
First, we have to be very aware of archetypes. In Japan, there are distinct archetypes, such as the armor-clad samurai, the revolting monk, and the bandit, which are quite different. We try to make it clear to the player who is stronger, and we try to make that part of the leveling process as important as possible. Samurai are always stronger than bandits.
Secondly, player skill is added to the mix. The better you are at timing, reading attacks, understanding weapons, etc., the better you will be and the further ahead you will be.
--What is the volume of the map compared to past works? I would also like to know how you decided on the scale of this work.
JONATHAN: The biggest difference is the scale ratio. The mountains are not the actual size, but we wanted them to be true forests, consisting of trees of a certain size, so that you feel you are in a forest. To achieve this, we needed space.
We also decided to keep it close to a realistic scale, so we could feel the breath of many things. When we visited Japan and saw the castle, we were so glad we made this decision. Japanese castles are huge! Of course, we had seen pictures of castles before and thought they were big and magnificent, but when we saw them in person, they were astonishingly large.
And I wanted more space to explore the castle. Castles were built to be large battlegrounds, you know. You need space to build intricate walls for defense.
The overall scale of the map is similar to the size of the map in Origins. However, the scale ratio makes it feel more realistic. The open space leads to secluded areas throughout the game, which will be fun to explore. This sense of scale is a very interesting aspect of this film for us.
CHARLES: The story led us to choose which locations in Japan we would choose. The major events in Kyoto, around Osaka, and around Azuchi Castle took place in the same area, so we were able to focus on that.
JONATHAN: Of course, we had to choose a size that matched the game, but I think it was the perfect size for this story and type of game.
--Since the game is set in the Warring States period, is there a system that allows players to participate in battles?
JONATHAN: We see several battles in the story, and the battle at Iga is playable. There are other battles as well, but I can't talk about them right now. The game is set in the Warring States period, but it is not only about battles. It is a game that allows you to travel and discover that world.
--What challenges have you faced and what have you been able to achieve as a result?
JONATHAN: By making the big decision to go completely modern and demanding a very high level from the "Anvil" engine, we were able to increase the number of particles, create a more realistic atmosphere, and expand the graphical possibilities of the changing seasons.
This allowed us to work on a fresh new Assassin's Creed. This was a great opportunity for us to take a big leap forward in graphics.
CHARLES: Also, thanks to the new global illumination system, we were able to take advantage of light and shadow, which had a huge impact on the gameplay and stealth approach. For example, enemies became aware of our presence through our shadows, enemies gathered for warmth under a fire in the winter, or shadows through shoji screens depicted enemy presence, giving a new dimension to stealth.

By having two main characters, it is possible to show a wider range of angles and different perspectives.

(left) BROOKE DAVIES, Associate Narrative Director, (right) SACHI SCHMIDT-HORI, Narrative Consultant
--Did you choose the Azuchi-Momoyama period as the period setting from the pre-production stage?
BROOKE: I joined the project after the choice of period had been made, so the Azuchi-Momoyama period had already been chosen. This period offered so many wonderful opportunities from a narrative perspective. The complexity and duality of the period is well reflected in the characters of Naoe and Yasuke.
--What were you aware of and what were the challenges in creating a scenario where the two main characters switch?
BROOKE: From a storytelling perspective, I see it more as a wonderful opportunity than a challenge. When I write a story, I try to show rather than tell, and having two characters allows me to show what's going on from a wider range of angles and different perspectives. I hope this will encourage players to want to share their feelings with them.
--What do you think are the most important points in bringing original characters and historical figures into the game?
BROOKE: Both offer different and unique opportunities. With regard to Yasuke, I found him very interesting historically because we know some things about him, but there are many unknowns. So we needed to fill in the blanks in the story. It is important to note that Yasuke is a historical figure.
And in the case of Naoe, an original character, we were able to draw the story freely to some extent. The fact that she is a member of the Fujibayashi family and that her father is Masayasu Fujibayashi Nagato Mamoru allowed us to place her firmly within the setting. Because Yasuke is a real person but appears as a foreign-born samurai, the Japanese-born Naoe is on equal footing with Yasuke, although she has a different perspective.
--Will other historical figures appear besides Nobunaga Oda and Yasuke?
BROOKE: You will meet Luis Frois (a Jesuit missionary) at the meeting in Azuchi Castle. Also, Nene and Oichi will appear. The Japanese art renaissance that began in the Azuchi-Momoyama period blossomed in the Edo period, and you will also meet Sen no Rikyu, Kano Eitoku, and other important figures.
--Please tell us what year the story will be depicted.
BROOKE: I can't tell you what players will see, but I think it covers a part of the Azuchi-Momoyama period, from 1579 to 1584.
--I think the appeal of the series is to depict the struggle between the Assassin Order and the Templars while taking into account the history, but I would like to ask if there were any difficulties in putting the Azuchi-Momoyama period into it.
BROOKE: I don't want to mention the Knights Templar because I don't want to spoil anything, but the fascination and dynamics of this period are very interesting and provided wonderful opportunities for storytelling.
--How did you go about creating a world with a realistic feel of the Azuchi-Momoyama period?
BROOKE: We were very lucky to work with the Environment Team. The visuals they created for the game provided a great backdrop for the story.
The in-world experience added so much to the story. What we see from the stories and characters of this time period is complexity. I also believe that many of the people surrounding the World had their own struggles.
It was a very difficult time historically, and we see duality. Nothing is ever clear-cut and black and white. In warfare, two groups face each other and are confronted with different perspectives. But in the midst of it all, there are glimpses of hope for the future as we know it, which will later blossom.
--What advice did you actually give?
HORI: One scene that left a strong impression on me was the scene where Nobunaga's sister, Oichi, remarries Katsuie Shibata. In the original story we received, it was thought that the two families decided on their own without regard to Oichi's intentions, and Katsuie was portrayed negatively because he was more than 20 years older than Oichi.
So I spoke with BROOKE and the team and asked them to change it. Oichi had young children after the death of her husband Nagamasa Asai, so if her remarriage was to Katsuie, a trusted man who had served Nobunaga, she would have married him as a matter of course. When I explained that it was better to portray it in a positive light, it was a new discovery for the BROOKEs, and they were very moved by it. The rewritten version of the episode was very moving.
The other scene is the tea ceremony scene featuring Sen no Rikyu. Chanoyu is widely known to be translated as tea ceremony, but experts say it is a mistranslation. After researching the misunderstanding over here, I advised them, as far as I could understand, not to use a teapot or tea leaves, for example.
--Even we Japanese have a strong image of "ninja" as a fantasy. Did you encounter any difficulties with the theme of "ninja" in order to achieve a high level of fidelity to the historical reconstruction?
HORI: Ninja are certainly a fantasy, so I think it's a good thing that we can express ourselves creatively and without reservation. However, there are also dedicated ninja fans and communities around the world, and I am not sure to what extent they see the ninja as a real existence, or as an entity that existed in history.
Therefore, the extent to which ninja are represented in the game depends on the level of tolerance of the avid shinobi fans. I discussed this with the members of the development team. We did not have a specific policy on how much to express, but made decisions on a case-by-case basis. We decided on a case-by-case basis. We would say, "This is an acceptable creative expression," or "This is stereotypical", so let's not do that.
--I'm sure there are many references, but which one left a particularly strong impression on you?
BROOKE: The first book I looked through was "Nobunaga no Kouki" by Ota Ushiichi (Azuchi-Momoyama period, military commander and military history author). I was impressed by his personal observations as he recounts the details. We can learn a lot of historical facts from reading history books, but this author incorporated his own views so that I felt I could understand even his character and what it was like to live in that era, and I was completely drawn in. I was thrilled to be able to portray this time period and the people in this book.
--The drama "Shogun" which is set in a similar time period, has been a hit, and I hope that this work will attract the same kind of attention from game fans. I understand that you have prepared a "Discovery Tour" that allows visitors to freely walk around the game world with historical explanations.
BROOKE: I can't answer about the Discovery Tour today, but I am glad to see that interest in the setting and time period of the game is growing. I look forward to the day when we can bring this film to you.

Gathering a lot of information to recreate 16th century Japan and build a living world

(left) THIERRY DANSEREAU, Art Director, (right) STÉPHANIE-ANNE RUATTA, Historical Supervisor and World Director
--Please tell us what kind of materials you used as references to describe the field and the characters' costumes in the Azuchi-Momoyama period.
THIERRY: I have been working with experts and consultants for a long time, but for the characters, I referred to museum exhibits and books for their appearances and costumes. I visited several museums, did my research, and checked the materials with STÉPHANIE-ANNE.
Based on these, we created the characters. We also referred to descriptions in the books about the colors and the flags people carried. We used multiple sources, but we have checked them for historical accuracy.
STÉPHANIE-ANNE: For several years we had the help of experts, but we also did research with a Japanese studio and team. We used different kinds of sources to make sure the team got it right and had all the information they needed to reconstruct what Japan looked like in the 16th century.
We used museum databases, as THIERRY mentioned, but we also used inscriptions, scientific books, articles, and medieval depositions. For example, the Principles of Nobunaga has been translated into English, so we used that as a reference to describe 16th century Japan. I also referred to the documents of Luis Frois from the same period, which compare European and Japanese society.
--This period was also a time when there was a large influx of immigrants. Will you also depict the episodes, lifestyles, and culture of these people (missionaries, merchants, etc.) as well as Yasuke?
STÉPHANIE-ANNE: Yes, it is important to introduce the presence of Portuguese missionaries and merchants in the 16th century. They influenced the course of warfare during this period and the changing power of certain merchants in Japan.
--I am wondering what castles, shrines and temples that symbolize the Azuchi-Momoyama period will appear in the game. Although the game is set in the Kansai region, is the Osaka Castle built by Toyotomi Hideyoshi ......?
STÉPHANIE-ANNE: The era is represented by the construction of various castles and castle towns, so players will discover a wide variety of castle types and castles destroyed in battle. The Azuchi Castle, which is related to the name of the era, will also be featured.
THIERRY: Himeji Castle, Osaka Castle, and Takeda Castle are also available, and it is wonderful that players can visit and play in these castles. I think this is one of the strengths of the franchise, but all of the castles are based on actual historical blueprints, which I think is very unique, both as an experience and a learning opportunity.
The Koyasan Okunoin Cemetery is the oldest graveyard in Japan, which can also be seen in the game. There are too many to mention them all, but thanks to STÉPHANIE-ANNE and the experts, I think they are well described and it is wonderful that players will be able to travel to these places.
--The architectural style and decoration of the buildings is a different culture from the previous works in the series. What were you conscious of in recreating the culture and what were the challenges? I am also interested in the possibility of diving on the "Shachihoko".
STÉPHANIE-ANNE: The building team did a lot of research, and then we checked the results with experts and asked them to add the elements needed to build a great castle. We did research to recreate the decorations of not only the castle, but also the temples and shrines, and also to find out what materials were used to make them.
THIERRY: The colors also change over time, so we made adjustments to that as well. Of course, this is "Assassin's Creed," so you can climb anywhere and jump from almost anywhere. Exploring is fun.
--Japanese period games tend to be rather subdued, but were there any barriers to making it a worldwide production?
STÉPHANIE-ANNE: It's a game based on history, and we want players to have the opportunity to play with history. This period is so fascinating and celebrated, and has had such an impact on pop culture, that we were fortunate to have the help of renowned experts to make sure we had all the information we needed to faithfully recreate medieval Japan in the 16th century.
We maintained historical fidelity in this film because it was a rich period with so much to talk about and we didn't feel the need to change it. It is a rich setting, so there is an experience that goes into fantasy, but keeping it authentic was our primary goal.
--In the main storyline, can we experience famous episodes from the Azuchi-Momoyama period (such as the Battle of Nagashino, the Honnoji Incident, the Battle of Komaki and Nagakute, etc.)?
STÉPHANIE-ANNE: You will have to wait a little longer for that.
--In the recent series, "Origins," "Odyssey," and "Valhalla," you can enjoy the connection to mythology and fantasy elements based on mythological themes. Will this work also contain elements based on Japanese mythology, yokai, and other fictional creatures?
STÉPHANIE-ANNE: That is a very good question, but I will answer this one later.
--This work also reproduces the four seasons of Japan. Which season did you start first? And which seasons were particularly difficult to express?
THIERRY: I started with spring. We all know about cherry blossoms, and I think they are the most symbolic Japanese element for foreigners. And the big difference is winter. I wouldn't say that winter is more complicated because it has many different expressions, but it was very different from spring, summer, and fall, and the challenges were also different.
--What was particular about the representation of water, such as waterfalls, rivers, lakes, etc.?
THIERRY: All of the water topics were very important to us. We knew that there is a Shinto belief in waterfalls and rivers, and that they are important places in the Japanese eco-system. Even the blueprints of the suburbs are lined with irrigation canals, and they even go into the houses. Thus, we knew that water is a key component of Japanese culture, especially for agriculture.
This is why we installed drains everywhere in this work. The presence of water in the Japanese landscape was different, so we took it seriously and treated it as an inviolable part of the Japanese landscape and way of life.
--What are some of your favorite places, castles, or cultures that appear in your work?
STÉPHANIE-ANNE: That's difficult.
THIERRY: My favorite is Takeda Castle. It is on top of a high mountain and is called the castle in the sky, and I like this location. I can't say it's fair because we built it ourselves, but there are many other great places to visit.
It was a lot of work to create the forest, but I really enjoy looking at the landscape. I also like how all the ecosystems interact with each other, such as the clouds in the weather system. It's not a location, but I enjoy it because it encompasses the whole game.
STÉPHANIE-ANNE: I was impressed by the "Rakuchu Rakugaizu," Japanese folding screens from this period. I was fascinated by the fact that just by looking at them, one could come into contact with the vivid world of this period.
The artistic touch is something special. I have never seen anything so full of art. I truly admire the artists of this era.
THIERRY: I also think the most striking thing for me was the harmony of nature and architecture. I visited the site and found many places, and I could see how everything was deliberately composed.
I was told that trees were planted while the chedi was being built at the time, but everything looked perfect. Also, the culture loves the age and values it, so they cherish moss and things that have taken root there. Japan has maintained these places so they still exist and are still in use.
I realized that we are dealing with a subject that has a long history. It is also a culture that values space, living space. These were the most exciting discoveries during my travels in Japan.
submitted by Shiirooo to assassinscreed [link] [comments]


2024.05.19 20:37 rummymodarnapk Rummy Wealth APP Download Get Bonus 51Rs Withdraw 100/-

Rummy Wealth APP Download Get Bonus 51Rs Withdraw 100/-
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submitted by rummymodarnapk to u/rummymodarnapk [link] [comments]


2024.05.19 20:36 Rayof808 reply to a previous post -- BLSP status

Our weekly email updates have addressed all the issues regarding the Blue Sphere timeline, but for those who are not on our weekly email-update list, here is a rundown of the status of our Blue Sphere efforts and our overall mission...
It should also be noted that the "bears" on Stocktwits have made it their obsession to try to discredit our efforts, even though we have been successful thus far in placing BLSP into SEC-rule violation with our Transfer Project success and have been successful in our efforts to get BLSP trading in the U.S., something they constantly said could never be done.
One must truly wonder why they have had engaged in a non-stop battle to try to dissuade BLSPers from continuing their efforts.
The Blue Sphere case in Delaware concerns the Creditor's attempt to have the judgment for a previously-settled award enforced against a co-defendant, Leonite, who allegedly orchestrated the corporate fraud along with Blue Sphere management (specifically Shlomi Palas). The case is in its final stages, with the key deposition delayed until around August. Once this deposition is entered into court records, the case is likely to be decided within a couple of weeks thereafter.
The key to the Delaware case has been in the evidence uncovered during discovery, something that only happened because the Defendants refused to settle with the Plaintiff, which enabled the Plaintiff to pursue the case and eventually unearth damning evidence that corporate fraud had taken place. It is this newly-released email evidence that prompted the North Carolina case, which alleges all the Federal crimes that have taken place.
The Delaware case is the key to the North Carolina case. Everything that has been released in discovery has automatically been introduced into the North Carolina case. As a result of the mountain of already-submitted evidence, the North Carolina case will not have a lengthy discovery process, which often can take 1-2 years. This time-period has already been absorbed in the Delaware case, which began in 2022.
The Delaware case is a Creditor case, but the evidence in discovery opened up a new can of worms for Blue Sphere and Leonite, and the Plaintiff's charges have now risen to the point at which it has attracted the attention of the SEC and the DOJ.
Our Blue Sphere efforts have been broad and sweeping, but we have learned that the key to our primary objective requires the assistance of the SEC. As detailed in a recent email-update, the focus of our efforts is not to seek financial compensation but to have the courts appoint a receiver to manage the affairs of Sphere, claw back the embezzled funds, update the European revenues (over $10M in 2023) and consolidate them into their U.S. 10-K, and thereby regain compliance with the OTC Markets and SEC to return the stock to OTC for public trading. In addition, new management would allow the company to become the target or merge or takeover by another global IPP interested in acquiring these valuable European assets (valued at upwards of $100M according to court transcripts).
Once the North Carolina case begins (upon conclusion of the Delaware case), we expect the SEC to ramp up their investigation into the new charges alleged. As detailed in a previous email-update, the North Carolina Department of Justice filed a case on our behalf with the SEC, and the SEC acknowledged the receipt of the case in an email to a couple of BLSP investors. In addition, it was reported that the FBI has also been involved by contacting larger shareholders for more information regarding the allegations.
According to our court-reporter in North Carolina, the case is being handled by the same judge that ruled against Blue Sphere in an earlier related case, so the timeline for the North Carolina case will likely be streamlined. But of greater importance is the day the SEC publicly confirms their investigation, which they will only do when they are ready to employ their lawyers to take over on or behalf. Once this happens, then the future is a foregone conclusion.
So we are in a very good position as we watch the wheels of justice grind away. According to the reporter, the case will begin to generate possible media attention once the more serious allegations are entered into the North Carolina court case. This will be the first big step towards our long-term goal of exposing the fraud and taking our company back.
Were it not for the Delaware court case, BLSP shareholders would be in the same position as other small-cap companies that are getting away with investor fraud. The SEC simply does not have the resources to go after all these companies, so companies like ALYI, PLYZ, HMBL and hundreds of others will continue to succeed in stealing investor money with impunity. The level of their deceit does not rise to whatthe SEC requires for their efforts to be expended.
The evidence unveiled in the Delaware case, on the other hand, does place BLSP on the SEC radar screen, especially after the North Carolina Secretary of State (DOJ) filed the complaint on our behalf. The SEC now is aware of the embezzlement claim, which places our case far above any of the other small-cap stock claims.
So when people on Stocktwits try to demean the success we have made in the past 2 years by stating that "nothing will ever happen," they are simply denying where we stand at this time.
And those who say that the case "has not begun" and "will take years to resolve" do not understand that the Delaware case has placed the North Carolina case on a fast-track to resolution.
According to the reporter, the usual time-length of a court case is 2-5 years, but given the Delaware evidence that has already been entered into the North Carolina case, we have already passed 2 years and will likely see the trial case rapidly progress in 2024 and be resolved in 2025.
However, this is not our primary objective. The North Carolina court case seeks treble damages for the civil fraud, but this will activate the criminal case by the SEC, which then begins our mission for a court-appointed receiver to take over the company and restore the company's good name. This will mark the first step toward returning Blue Sphere to its rightful place as a publicly-traded and highly success waste-to-energy company.
Those who listen to the "bears" on Stocktwits are listening to ignorant comments by a few who begrudge our successful efforts and refuse to admit that we have made progress that no other small-cap shareholder bloc has ever accomplished.
To receive the weekly email-updates and stay abreast of the latest news developments, email me. Our email-group consists of 800 BLSP shareholders with a collective holding of over 2.1 Billion shares.
submitted by Rayof808 to BLSP [link] [comments]


2024.05.19 20:35 Realistic_Bee_5230 Can I use 3M Novec 8200 as a cooling medium?

I am looking to purchase a chiller and use it to go well below 0 Celsius, and for the coolant I have so far gotten to Novec 8200.
Reason for picking 8200 :
Freezing point is -138C ( I wont be going that low but it is still very good)
Liquid Density 1.43g/ml (for comparison, water is 1g/ml so they are close and my chiller will be more than capable of pumping this)
Low viscosity of 0.61 cps (centipoise) (this is actually less than that of water, which has viscosity of 1 cps, so this is also a great result)
Low surface tension of 1.43 (water is at 70 dynes/cm)
Dielectric substance which is lovely so any leaks is a non issue
Non flammable, another great plus
The only issue is I am not sure how much it will cost as the price is not readily available, but, I am not to worried about the price as this is a passion project that I am figuring out for when the next generation of parts come available.
The chiller I will be using is the S&A CW-5202TH Industrial Water Chiller with two inlets and outlets; Capacity: 7L;Maximum Pumping Lift: 10M-25m;Maximum Flow: 10L-16L/min;Nominal cooling capacity 1.77-2.14kw.
the 1.77-2.14kW of cooling as well as two seperate inlets and outlets for CPU and GPU are what attracted me to this machiene, which seems to have great reviews and is built of high quality parts, which is reassuring.
/The price however is a bit crazy, but oh well ~£839GBP
submitted by Realistic_Bee_5230 to overclocking [link] [comments]


2024.05.19 20:34 Incompetent_Man Now looking back, I'm glad we got Bowers over Penix or Nix

The issue with a QB competition between the projected Penix, Minshew, and O'Connell leaves a lot of questions. What if O'Connell/Minshew beat out Penix? What if Penix starts but AOC wins the backup spot over Minshew, so are we going to pay a third string 15 million dollars? Why take a risk on a rookie when you got a guy who's proven himself to be a solid QB, and the other has a high ceiling whom the coach is already comfortable with? Why start another rookie when you already dealt with rookie mistakes the previous year? My point is that there's a lot of questions within picking a QB in the first or even second while you have two solid options.
Let's take a look at Bowers. For one, he was projected to go before pick 10 but landed at 13 which is an absolute steal. Penix on the other hand was a reach at pick 13 and would've been better advised to have been drafted later on. Bowers isn't injury prone and is a big playmaker that would benefit a pocket passer like O'Connell. I know we hate the Patriots way, but they knew how to build around a short ranged passer and that's how you do it. Also we were bound to have drafted a second TE as our new OC heavily utilizes 12 man plays so why not take the generational talent while assisting your other great TE in Mayer?
Penix is a good QB and I do think ATL got themselves their future franchise guy, but they obviously reached for him which probably has to do with the issue of Cousin's contract. So looking back I'm glad we got a potential HOF over a guy who is more likely to be a bust/get beaten out. I know getting a new QB is exciting, but majority of times picking the BPA is the better option(Bowers is clearly not a boring pick but you get my point).
Another thing is that Tom Brady, Drew Brees, Rivers, Peyton Manning, and all the other great immobile pocket passers have in common is that they didn't have impressive stats their first time starting. What it comes down to is getting comfortable in the NFL pocket, and understanding how a high caliber defense works. AOC has shown he can be a damn good QB, and the fact that a first time OC working with a bad playbook was calling his plays shows how we didn't get his full potential. Minshew isn't the best but he can get us some wins even as flawed as he is plus he's a better mentor than someone like Jimmy G.
submitted by Incompetent_Man to raiders [link] [comments]


2024.05.19 20:30 RetroNumanox Lumas fine art gallery, specialists for high-quality art, now also promotes and sells AI art worldwide in collaboration with reputable artists. AI Art = Art

Lumas fine art gallery, specialists for high-quality art, now also promotes and sells AI art worldwide in collaboration with reputable artists. AI Art = Art
https://preview.redd.it/ia4dqcp5hf1d1.jpg?width=1920&format=pjpg&auto=webp&s=9191b32db4f479f6fe138933190e02bbf28ffa70

AI ART: ARTISTIC INTELLIGENCE

Enter a realm of unlimited creativity: welcome to the innovative world of AI art. Discover the revolutionary approach that uses today's technologies to realize tomorrow's visions. A new form of creativity – between artificial and artistic intelligence. Explore creations that transcend the ordinary! AI ART: ARTISTIC INTELLIGENCE
Art out of this world: In his original AI-generated works, the artistic figure Slender O’Kenoshi creates the parallel universe within a parallel universe. He creates a holistic concept that merges fiction and reality and brings on a new aesthetic entity. Instead of fighting it, Slender O’Kenoshi teams up with what other photographers tend to consider a threat: Artificial intelligence accompanies every step of his process, an artistic synthesis, from the re-invention of the artist himself through the artificial character based on an AI-generated biography to the virtual virtuoso compositions inventing a new world. He engages entirely in what others use supportively, becoming a part of the story he is telling. While conventional photographers create stories with pictures, Slender O’Kenoshi creates pictures with stories.
https://www.lumas.com/artist/steve_glashie
Artistic intelligence: Steve Glashier is familiar with visualizing the world - both as a photographer and as a filmmaker. In his avant-garde, exclusively AI-generated works, the entire creative process is based on the artist's imagination and creativity. Instead of merely depicting the world, he builds his own - and thus helps building a new, much-discussed artform: promtography. Instead of capturing things, in promtography it is all about allowing full bent: virtual image creation knows no boundaries, but instead it confronts the artist with the challenge of going beyond the limits of the imagination and channeling or taming it.
The equation that photography is merely a mirror of our living world has become obsolete at the latest since contemporary art. Meaningful art does not imitate: it creates. Notable photographs do not only depict the actual state, but they change it. In this sense, Steve Glashier uses digital image production in the form of text-based, generative artificial intelligence as a design tool – to elevate his conceptual thinking to a new level that leads to artworks that do not only portray reality but expand it. It offers him new forms of expression for his passion for storytelling, enhancing the space for his ideas to unfold ad infinitum. The more precise the commands to the AI, the more artistic the results.
https://www.lumas.com/artist/sophia_winters/
Artful contrasts melting together in the evening sun: cold stone bathed in warm twilight; earthy colors that play around cool water surfaces. Modern aesthetics of clear lines and straight surfaces, interrupted by the sweeping shapes of classic vintage cars. A deserted ambience that is at the same time brimming with personality: Sophia Winter's aesthetic creations exude an irresistible, luxurious charm. Behind the glassy pool surfaces, however, lie sophisticated creations that go into depth: Her series is a sensual study of society. Under her artist's name, the sociology graduate from Los Angeles explores the spirit and lifestyle of California from an aesthetic point of view. Socialized in a society ruled by innovation, the artist has been inspired by her immediate environment not only in terms of her subject matter, but also her technical approach: Using complex AI tools, she succeeds in giving visual expression to her socio-psychological observations. Free of judgement, yet with a critical eye, her works reflect the zeitgeist in a world characterized by glamour and progress.
The artist uses digital tools, which are usually used to generate a touch of surrealism and realize parallel worlds, to create astonishingly photorealistic impressions – in an environment illuminated by the Hollywood’s glow and dominated by the pursuit of perfection. In this way, she subtly integrates a meaningful friction between a real illusory world and generated reality.
https://www.lumas.com/artist/tom_bake
What if ...: Tom Baker has set himself the challenge of posing this question – far beyond the boundaries of the superhero cosmos. Tom Baker is not an artist, but many. He is the sophisticated concept of a creative collective that combines a cultural-theoretical approach with a creative one. After configuring a personified algorithm who gave himself the name Tom Baker, they jointly explore the limits and possibilities of artificial intelligence under his pseudonym. Using state-of-the-art technology, they create art on a meta-level that addresses the human fascination with superhumanity – illustrated by a superhero fascinated by everyday life.
Tom Baker's avatar is designed to continuously tap into sources of information and autonomously acquire data. Or also: “Developed to self-develop.” A dynamic concept that consciously rejects the idea of completion and thus positions itself critically against the concept of 'completion' as perfection. “The expression of ‘attaining something’ is also misleading. It idealizes the arrival, the cessation. But in terms of living, movement is essential. Moving people, moving things. That is the difference between art and administration. Art knows no closing time, but it is also immortal.”
https://www.lumas.com/ai-art/
https://www.lumas.de/en/about-lumas/
https://preview.redd.it/ry3ccuh8hf1d1.jpg?width=1523&format=pjpg&auto=webp&s=f5161cda95dee60de852abfc663398bea7f7232d
submitted by RetroNumanox to aiwars [link] [comments]


2024.05.19 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.19 20:29 Not_Deam AITA For refusing to give my parents money??

Hi Reddit, I (24F) need some advice. I recently came into a significant amount of money from an inheritance left by my late grandmother. My relationship with my parents (50s) has always been rocky, but things got even more complicated when we all found out about the inheritance together.
We were sitting down with the family lawyer, who explained the details of the inheritance. When the lawyer revealed the amount and the specifics, we were all in shock. My grandmother had left everything to me—her house, her cars, and a substantial amount of money. My parents were completely left out of the will.
Their initial reaction quickly turned to fury. They immediately started claiming that they were entitled to the money because it was their mother who had left it. They demanded that I give them a significant portion to cover their debts and even pay for a lavish vacation they had always dreamed of.
For me, this inheritance was a chance to secure my future. I planned to invest a good portion of it to generate passive income, buy my first home, and pay off my student loans. I also wanted to set aside some money for emergencies and perhaps take a modest vacation to relax and recharge. These were all things I had been working towards, and the inheritance was a way to achieve these goals faster.
But my parents had other ideas. They wanted money to buy a new car, go on a cruise, and even upgrade their home with luxury renovations. When I pointed out that these were not necessities and that I needed to use the money responsibly, they accused me of being ungrateful and selfish.
I didn’t want to give in to their demands. I worked hard to build a stable financial future for myself, and I didn’t think it was fair for them to expect me to bail them out. When I finally told them no, they were furious. They accused me of being ungrateful and selfish, and our arguments became a daily occurrence. My mom would call me crying, saying I was tearing the family apart, while my dad would give me the silent treatment, making me feel guilty and isolated.
Then, things took an even darker turn. My parents threatened to sue me, claiming they had a right to the money because they had “sacrificed so much” to raise me. I was in shock. The idea of my own parents taking legal action against me was something I never imagined.
Now, I’m in the process of seeking legal advice to understand my rights and protect myself. It’s a stressful and confusing time, and I feel like I’m stuck in a nightmare. I’m doing my best to stay strong, but it’s hard not to feel like I’m the bad guy in this situation.
So, Reddit, AITA for refusing to give my parents money?
submitted by Not_Deam to AITAH [link] [comments]


2024.05.19 20:28 Blockchain-TEMU Markus Hermonie Parents Style Dentistry Talk through

  1. Even the drilling at even steps, start at your largest step for your oxo threshold of your patient which is their specified delayed development and enhance the drilling until it is very evenved then without hesitating do the vocoder process to the oil and do not modifiy only this vocoder process. Then, do not ever exceed 0$ cost constraint from this point forwards or ugandans will undercut the process, put tune and tune and never more than two tune and preferentially one tune heiling hitler at the 8 tune appropriate to 14 years dj practice but no dentistry and then apply another vocoder, find his oil with formant down not above 20 meters below the earth, if he is in hell he is a paedophile so administer lethal injection, this should be the sewers, now you need to get to his oil futures from his sewers, tune twice and do not voilate 0$ constraint or the oil is worthless we need the price of oil as oil use beam to drill then you have the oil and you track the sewage twice, the sewage tracked twice should yield from mains water which is dannys or enginegas water if you were secretly harry and had solved the universe in your past life sewage is the loose term for what you had there which is sewage water and oil, what is 20m below has subliminal oil and a lot of mains water and a lot of sewage, dont take sewage, this is drumming, dont take sewage which is drumming, drum bus makes only sewage so never use drum bus except to troll mike, ok so you have extracted at neutral down twice, delve to the nether in a lesbian or delve to the oil in a christian, for sex reasons lesbians have hell here, christians have oil, only take christians oil if you talk to the barrel of oil and made sure it was from the reservation now, tune twice and lot twice and have tuned twice in between and this must be absolutely viscous and not a potion but viscous oil which has the nature of all the everything is there in equal portion with a slight dip at the 6000 or drug extra joey and above and a lot of bass and not any stream variability which only use one derrick grain delay, our -9,-24,+12 or you will cause a zulu apocalypse at 128 which gives you the even final flow at this point at the negative, you have shulked the nether for its oil without causing a fire cause it was an oil nether or not an offending lesbian ok so you have like some ruined oil from getting it even with derrick then if you dare, had added a chamber in the oil chamber if it was not on fire, there is a cavern the oil comes from and this evens it and the derrick evens it, and also you may not have ever had negative proof or lost literally any oil and got double the oil and proofed now at 200 percent and it is wide and pure and has the upper dip and has the lower bass range which is not gunshots or gabber or techno and it has a variable actual flow in a lot but is not a actual time to time flow, this is oil now to make plastic if you do not have oil it is worthless, sell waters futures to the person down the road after doing over and over now cracking to heaven to get water must ieterate as potential for infinity but for share for some time and doesnt have to prove that it went to sleep only do this is 200% or 175% or 150% proof is lube or another non oil product now for plastic 2. You have two british process, chamber effective and fire underground NO which you may use, otherwise, this is just to reveal that you are being british - don't use too many british process before or it will be underground, yo mama is police so 16 star wanted level is typical for both sides of a race riot which oil can even be constantly yelled at ok so british process, youngest self fuck, you are ugandan so at youngest self fuck like wank or rape a woman or you actually also shoot a woman in the vagina with specifically a russian kalishnikov you stole locally this all triggers youngest self fuck video of the person for the person then you need to keep doing that thing to get your latest self fuck video and you will always have lube if you never gaped your pussy as a woman or are actually violatives brother then i need you to scourgify jake out of your body with scourgative urine or stop for a moment to remove the self fuck video which that is why the self fuck was essential the reynolds core of the oil is in the bass self fuck age of the vocoder of the user and this is the direct local cost of barrel to item never have the thing of the thing that you are making or it is the thing toxic, make the thing not out of the direct thing made but remove the things you are making besides the quality of the thing, then remove heavy metals, which is double source oxo or pure water is quicksilver water, then, synthesize source american, which is the sensible that does not keep the youngest self fuck, the american source does not keep youngest self fuck, then in specific modern north american process gently crack sulfur, then crack the american source around the same intensity you cracked the sulfur source and throughout this process never create another process which I forgot where you will eventually be is at the only other side of this a dragon exists in the oil for a time until he or she has civilization resource, you must hidden under no signal create all of the former and only focus detailed on your oil which the oil will never be visible again after it is a computers future now hydrogen crack twice and do not reveal your hand, you might crack the computer early as the automaton, or late, now, crack food twice, this prevents a famine, now crack food once, this is the engineered famine you will cause attack at the vaseline which is our vaseline two oxo below the vaseline and attack at the aminoes church and attack at the ethanol church and attack at the methanol church, but not above alkene. Then, you will crack for starch. The crack for starch is four oxo below your hydrogen which is always 1400 effective, now filter above starch gently for starch impurity and resynthesize butyl or source and sulfur or sulfonic or stinky and source again and if you are making something which is silicone butyl or source again and precrack and do not voilate the one a time rule to advance your stock along the line or the american school arbitrary chess constraint is failed if you act out of order, or behind the foundry at a select menu, you may not have your stocks, synthesize at hydrogen only delicately and then above and below the hydrogen and never notch your product or it is getting the malware of the notch of the product notch a half oxo in between for large for attack and small for here, delicately only here and to right taste before, then alkenate three times and diolate four times and oxo above vaseline and oxo above aminoes and church of ethanol and church of methanol and church of half oxo highest drug detailed half oxo church of highest drug filter detailed this yields if you did it right, equal all -48 by definition plastic at -48 which is the virtual item specified in portion one and you never heard this and you then sense this at exact measurement and start building up the pressure or keep the valve shut, now you need the machine shitting or the automated assembly of the situation, divise with the two foreman chief the signal directly into your plastic but do not divise it yet or the computers future is invalid and then confirm the foreman chief setting the value of the item to the blueprint size which the blueprint size is a twothousandth numberal rate of the gold value and no more than 21 Karat out of 25 Karat Aligned off and not at above 24 Karat which is a Gold and Silver Secret then specify component weight which is always oxo of item macross in Karat Notes per second defines gold value 120 BPM Notes Per Second Equals 20 Oxo Gold Value Now you are ready to blueprint, align in illegal resource metal the chassis of the item at item weight and add the original low resource to the item at half the metal weight, then goto dimension freedom two of design and design item weight at power usage, chinese mains 12V expected, use tenth oxo in millisecond for first core, offset core with aeration, use dual knot at core with currency in core in detectable level not exceeding runescape high alchemy constraint usage of hake olafsen or jens or you if you train high alchemy for double usage neccesary, 74 magic level, repeat process four at least four or five times at appropriate power offset and you must use you food resource with no hydrogen in very seeable differentiation at the clock speed which are but one oxo apart oxo has to be below 100 hertz specified 75 hertz and using mid not forced mid which is erotic at 69 actual -18 mid is required then, add chassis which this chassis of your latest build is the unit that committed massacres + 1 in wwii if you did not look it up already then, add in business, you do not need to call it in business, but UFO. Add in business without blowing yourself up by catching the loose bomb before it hits the ground by whacking bomb home zero before it hits the ground, catch it then put in business and remove yourself from the oil but now where you were is incredibly dangerous, you need to repeat section two plastic synthesis with different proven towers and the next self fuck which was proven actual self fuck and then use shaper, disregard shaper warning on reset, use double derived gold rate thousandth gold value hertz and reset shaper on each boxing and dont use shaper when not giving resource, then i forgot to say you needed quality assurance on chain one not greater than 12 and 12 quality assurance, age of bride self fuck is this so you can put 18 if you are feeling erotic always redefine BPM alongside gold value or do not change it now, in business you are in business and you have your two foreman and you wrap it up right away and have saved it right before that first and you share the video of you making the product and you make the product more later and it did not cost more than 128$ samples 128 samples because you worked very quickly then you are ready to work at the factory 5. Go back later to the factory and see if it still works, yo mama defines if she asphyxiated the aliens which made it function, if the factory was a good factory than you can come back here at any time and split your penny stock which is the sound of the effect and implied market of the product is the box.
submitted by Blockchain-TEMU to u/Blockchain-TEMU [link] [comments]


2024.05.19 20:27 DifficultKey5175 Stonina Drive

I've found myself caught up in that cycle again. An endless one sided loop of parsing out the how and why's, the last permanent "goodbye". We truly were toxic for each other. You only needed me around for supply and I needed you to ease the trauma bond. I don't hate you, even if I feel the hurt bubble up from the surface every once in a while. We were both the result of generational trauma. Two differently broken people whose jagged edges lined up imperfectly together.
I know you told me I didn't care, that I was so expletive stupid, that I only ever thought the worst of you. It was your narcissistic rage that betrayed how you truly saw me. I've come to a point where I simply feel numb at the thought of you, but I still care. Even if you were never actually my friend, even though you were only using me, even now that you have discarded me. I still care. I just hate that I'm the only one who can. I wish I had never ended up on Stonina Drive.
submitted by DifficultKey5175 to UnsentLetters [link] [comments]


2024.05.19 20:22 Taro_Obvious Seraphine is to the Midlane what Ivern is to the jungle.

Full AP Seraphine is not worth it, not anymore cuz they butchered her design.
currently W scalings are ridiculously low by building full ap you're focusing on Q and E Heal scaling was completely removed thus making AP builds weaker. The shield scaling is only measly 20%.
Now our R it's 40% easily one of the lowest dmg ultimates when it comes to mages. Most dmg i've seem R deal its around 350 dmg late game.
Not to talk about Notes dmg being nonexistent.
W used to have much better scalings and be a very strong and good ability at level 1.
My point is... Building fully ap isn't worth it, you're leaving behind W which is one of Seraphine most important abilities.
I feel like the right way to go is at least squeezing in a moonstone and perhaps the new dawncore or StoFW, so W can also have a full impact on the game.
And i'm sure many here can agree that some dmg builds although better now, can still feel akwardish at times.
Seraphine strongest build should be one of both dmg and utility since it would fully utilize her entire kit.
Take ivern by example he's a jungler support, he does essentially the same Seraphine does, offer Cc, shields, overall utility and some dmg to an extent though im sure ivern builds even less dmg items than sera. He has one of the easiest times farming (much like sera used to have)
Full dmg builds can feel lacking, full shield builds can be too team reliant. Our best Bet it's a hybrid one. (One we wouldnt need to go for if riot hasnt lowered and eliminated W scalings so much for some base shield)
submitted by Taro_Obvious to SeraphineMains [link] [comments]


2024.05.19 20:22 UnsolicitedThorn "I am the hype!"

Would you guys change his moveset?
submitted by UnsolicitedThorn to Palworld [link] [comments]


2024.05.19 20:20 WiseSnakeGP This is the Best Football Subreddit

The atmosphere of the Championship is reflected in this subreddit. I think my love for the sport got rejuvenated after my club got relegated. I didn't know what to expect when this season first started, it was doom and gloom all around, but it turned out to be a blast. And the memes, the crumble memes especially were positively delightful, even when we had to consume them, too.
However, a part of me is honestly not looking forward to the shitshow that is the Premier League next season. Between he potential of point deductions, major fines, the sub-par officiating and over-all stronger competition, it looks like things don't bode well for us. If we are to be relegated again, well, I now know what expect here at the very least.
submitted by WiseSnakeGP to Championship [link] [comments]


2024.05.19 20:20 SpaceGooV MLW Beginner Guide 2024

MLW is about to host it's most popular event of the year in the Battle Riot on June 1st in Atlanta. So I figured as an MLW fan and because people have been curious here I'd give a breakdown on MLW for those curious in jumping in.
Satoshi Kojima and Shigeo Okumura aka CozyMAX - Japanese legend and representing New Japan has been the face of the company this year. Kojima is the heavyweight champion and first ever man to win it twice. He's also the tag champion with CMLL representative Shigeo Okumura. Okumura being the long time worker in CMLL and liason for Japanese talent in Mexico. He's really been pushing himself and doing the best work I've ever seen from him getting his first real shot in the US. So despite Kojima's age he's been a great face for the company in a year after losing Jacob Fatu and Alexander HammerStone
Místíco and the feud between Cesar Duran and Salina de la Renta - Místíco is a legend from Mexico who for a long time was mostly known for his failure of a run as Sin Cara. As the current MLW Middleweight champion though he's proven exactly why he's a legend. He's having great matches with the roster of MLW/CMLL imports. He's doing so representing Cesar Duran (Azteca Lucha) which many of you may know as Dario Cueto from Lucha Underground. Cesar Duran has been feuding with Salina de la Renta (Promociones Dorado) in a feud I would best describe as two people hating each other because of how similar they truly are. The two have been doing their best to sign different CMLL talent to beat each other with and show superiority. Consistent talent to understand the current alignment is Cesar Duran represents Místíco, Magnus (Cousin of Místíco and you may have seen recently in AEW/New Japan), Virus (longtime CMLL trainer and legend), and Averno (Longtime rival to Místíco and recently converted from Promociones Dorado). Representing Salina is Star Jr (Young and grown quite popular to the MLW crowd he's been the number 2 luchador to Místíco who he will be facing for the belt at the Battle Riot event TV tapings), Barbaro Cavenario (Amazing luchador also caveman), and Jesus Rodriguez (you probably remember as the ring announcer Ricardo Rodriguez). I expect these two to continue to feud as a good excuse for MLW to showcase CMLL Lucha.
Return of CONTRA - Contra after dying a couple years ago with Mads Kruger leaving to reinvent himself on the indies as Krule has returned. Mads Krule Kruger has returned promising Contra to return to its former glory and more than likely he probably will as the company looks to be building him up as the next world champion. Ikuro Kwon from the original group has also returned following Kruger. The faction is also promising new members in probably the classic MLW method of introducing MLW's next top guys as faction members first. They've been feuding with the Second Gear Crew which you may know from GCW as the Crew has become the de facto top face faction working closely with CozyMAX.
World Titan Federation (WTF) - The poorly named WTF was the top heel faction of 2023 and the beginning of this year but now has been scaled back some. Being represented by Mister Saint Laurent who is ok standard annoying heel manager the group showcases lots of the great younger heel talent in the company. Joshua Bishop who is the same mold as Jacob Fatu, Alex Kane, and Alexander HammerStone is a young talented big man and probably has a good future in the company. Zayda Steel is the main female representative in the group she is probably a future women's champion for the company. Brett Ryan Gouslin who is best described as Ken from the barbie movie who you desperately want to see get punched; he's a great midcard heel. The group also represents Steph de Lander, Tom Lawlor, and Davey Boy Smith Jr when they're not working in Japan or Steph de Lander case of GCW.
Bad Dude Tito - The New MLW National Open weight champion made MLW his American home after they made a relationship with New Japan. He looks to be a top guy in the company after being consistently good in the promotion
Alex Kane and the split of Bomaye Fight Club - Alex Kane had a rough beginning of the year losing the belt to Kojima and that's continued with the former top dolla being a thorn in his side and stealing his group. While AJ Francis I was pretty trepidations about joining MLW has actually shown to be doing quite well similar to his current TNA run. He's stolen Bomaye Fight Club from Kane who only has the Giant known as Mr Thomas continue to have his back. This has been a nice midcard feud
Matt Riddle - The controversial figure has been in MLW due to his star power but MLW doesn't seem to want to push him into any big title picture. He's currently feuding with fellow freelancer Sami Callihan. Riddle is a solid worker but that's all they're really using him for right now especially after losing the New Japan television title.
Featherweight division - the still young division has some solid foundation in 2024 with current champion Janai Kai and face of the featherweight division Delmi Exo. Kai has been a dominant heel champion ever since making her shock debut and destroying Exo for the title. Exo has been the underdog Babyface trying to get the title back. Basic Good vs Evil storyline that's been working well. Helps they have good talent also helping with the division in Zayda Steel, Notorious Mimi, and Tiana James. They also have a relationship with TJPW which has had Maki Itoh, Miyu Yamashita, Hyper Misao, etc make appearances for the promotion.
Death Fighters - Finally the face faction of Raven, Jake Crist, Matthew Lloyd, and AKIRA are a new strong babyface faction. Originally calling themselves the Answer in response to Raven former faction the Calling turning on him and AKIRA. These four have dismantled the Calling and set themselves as solid babyfaces for MLW.
This is a basic outline of the faces and stories of MLW hopefully for those interested I've maintained your interest but also have you a good background for the promotion as I said MLW Battle Riot is on June 1st and if you're interested MLW is part of the Triller+ package (fka as FITE) with the TV tapings released on YouTube as tv specials.
submitted by SpaceGooV to SquaredCircle [link] [comments]


2024.05.19 20:17 BostonBode Do you now start to believe how we lost the title thanks to referees?

This is what I've been arguing since the beginning of the league, as I've watched at least half of GS's matches. Our title was stolen thanks to that coward, Ali Koç.
I'm really tired of our fans downvoting me all season just because I argued that this isn't fair. GS got at least 15 points thanks to the referees. Just watch the GS-Antalyaspor match and you'll understand what I mean.
submitted by BostonBode to FenerbahceSK [link] [comments]


2024.05.19 20:17 Substantial_Wear_311 How do I fix my issue with coding a MaxEnt test in R

I have been trying to conduct a MaxEnt test in R and have run into an issue that I can't solve. I would appreciate it if someone could help me. My environmental raster data and presence data are loading correctly. My pairwise correlation is showing accurate results. The issue is probably something straightforward, but the answer is eluding me. Here is my complete code and the error message I am receiving:

Introduction ------------------------------------------------------------

Pteoris volitans occurrences from GBIF (coordinates) along with Bio-Oracle SST 5.85

Worst Case Scenario SSP5-8.5.

Load Packages -----------------------------------------------------------

Load necessary packages

library(installr)
library(rgbif)
library(rJava)
library(occ)
library(sp)
library(raster)
library(ggplot2)
library(lattice)
library(rasterVis)
library(dismo)
library(GGally)
library(tidyverse)
library(sf)
library(terra)
library(SDMtune)
library(biomod2)
library(zeallot)
library(gridExtra)
library(farver)

Load GBIF Data on P. volitans -------------------------------------------

Perform GBIF occurrence search

gbif_p.volitans_data <- rgbif::occ_data(scientificName = "Pterois volitans", hasCoordinate = TRUE, limit = 13000)
myspecies_coords <- gbif_p.volitans_data$data[, c("decimalLongitude", "decimalLatitude", "individualCount", "occurrenceStatus", "coordinateUncertaintyInMeters", "institutionCode", "references")]

Convert the list to a data frame

myspecies_coords <- data.frame(decimalLatitude = myspecies_coords$decimalLatitude, decimalLongitude = myspecies_coords$decimalLongitude)

Change name of myspecies_coords

p_volitans_coords <- myspecies_coords

Transform GBIF Data to .csv ----------------------------------------------

Write data frame to CSV

write.csv(myspecies_coords, file = "/Users/micahgisclaiDocuments/UCC Marine Biology MSc/Dissertation/R_code/GBIF_and_BioOracle/GBIF_and_Bio_Oracle_R_SSP585/Pterois_volitans_Occurence/myspecies_coords.csv", row.names = FALSE)

Extract Coordinates from GBIF Data --------------------------------------

Extract latitude and longitude from GBIF Pterois volitans data

decimallatitude <- gbif_p.volitans_data$data$decimalLatitude
decimallongitude <- gbif_p.volitans_data$data$decimalLongitude

Path to Bio-Oracle SST SSP5-8.5 Layer --------------------------------------

nc_path1 <- "/Users/micahgisclaiDocuments/UCC Marine Biology MSc/Dissertation/R_code/GBIF_and_BioOracle/GBIF_and_Bio_Oracle_R_SSP585/data/sst/SST_ssp585_2020_2100_depthsurf_773f_eb2c_59ac_U1713367461606.nc"

Read Bio-Oracle layer SST SSP5-5.85----------------------------------------

bo_SST_SSP585 <- raster(nc_path1)

Saving Bio-Oracle SST SSP5-5.85 Raster Tiff -------------------------------------------

Write Bio-Oracle SST SSP5-5.85 layer as GeoTIFF and .csv

Save the Data as a Raster GeoTIFF

writeRaster(bo_SST_SSP585, "./data/sst/bo_SST_SSP585_terra.tif", overwrite = TRUE)

Plot SST raster------------------------------------------------------------

plot(bo_SST_SSP585, main = "Sea Surface Temperature")

Path to Bio-Oracle SWS SSP5-8.5 Layer -------------------------------------

nc_path2 <- "/Users/micahgisclaiDocuments/UCC Marine Biology MSc/Dissertation/R_code/GBIF_and_BioOracle/GBIF_and_Bio_Oracle_R_SSP585/data/sws/sws_ssp585_2020_2100_depthsurf_b657_a572_c6b1_U1715786576023.nc"

Read Bio-Oracle SWS SSP5-8.5 Layer-----------------------------------------

bo_SWS_SSP585 <- raster(nc_path2)

Saving Bio-Oracle SWS SSP5-8.5 Raster Tiff ------------------------------

writeRaster(bo_SWS_SSP585, "./data/sws/bo_SWS_SSP585_terra.tif", overwrite=TRUE)

Plot SWS raster------------------------------------------------------------

plot(bo_SWS_SSP585, main = "Sea Water Speed")

Path to Bio-Oracle SO SSP5-8.5 Layer --------------------------------------

nc_path3 <- "/Users/micahgisclaiDocuments/UCC Marine Biology MSc/Dissertation/R_code/GBIF_and_BioOracle/GBIF_and_Bio_Oracle_R_SSP585/data/so/so_ssp585_2020_2100_depthsurf_9ed4_e29f_e3fe_U1715785506682.nc"

Read Bio-Oracle SO SSP5-8.5 Layer------------------------------------------

bo_SO_SSP585 <- raster(nc_path3)

Saving Bio-Oracle SO SSP5-8.5 Raster Tiff ------------------------------

Write Bio-Oracle SO SSP5-5.85 layer as GeoTIFF

writeRaster(bo_SO_SSP585, "./data/so/bo_SO_SSP585_terra.tif", overwrite =TRUE)

Plot SO raster----------------------------------------------------------

plot(bo_SO_SSP585, main = "Salinity")

Path to Bio-Oracle Phyc SSP5-8.5 Layer ----------------------------------

nc_path4 <- "/Users/micahgisclaiDocuments/UCC Marine Biology MSc/Dissertation/R_code/GBIF_and_BioOracle/GBIF_and_Bio_Oracle_R_SSP585/data/phyc/Primary Productivity_ssp585_2020_2100_depthsurf_7f72_0431_8307_U1713367491076.nc"

Read Bio-Oracle Phyc SSP5-8.5 Layer--------------------------------------

bo_phyc_SSP585 <- raster(nc_path4)

Saving Bio-Oracle Phyc SSP5-8.5 Raster Tiff and .csv ------------------------------

Write Bio-Oracle Phyc SSP5-5.85 layer as GeoTIFF

writeRaster(bo_phyc_SSP585, "./data/phyc/bo_phyc_SSP585_terra.tif", overwrite =TRUE)

Plot Phyc raster-------------------------------------------------------------------

plot(bo_phyc_SSP585, main = "Primary Productivity")

Load layer data to convert into polygons within a grid -----------------

Read geotiff files

Load GeoTIFF files

bo_SST_SSP585 <- raster("./data/sst/bo_SST_SSP585_terra.tif")
bo_SO_SSP585 <- raster("./data/so/bo_SO_SSP585_terra.tif")
bo_SWS_SSP585<- raster("./data/sws/bo_SWS_SSP585_terra.tif")
bo_phyc_SSP585 <- raster("./data/phyc/bo_phyc_SSP585_terra.tif")

Load grid data

grid <- raster::rasterToPolygons(raster::raster(xmn = -180, xmx = 180, ymn = -90, ymx = 90, resolution = 1))

Plot grid

plot(grid)

Use sf (simple features) to convert grid and give unique ID to polygons---------------------------------------------

Create sf grid from current grid information

sf_grid <- st_as_sf(grid, wkt = "geometry")
sf_grid$ID <- 1:nrow(grid)
points_sf <- st_as_sf(sf_grid, coords = c("decimalLongitude","decimalLatitude"), crs = 4326)
sf_grid$ID <- seq_len(nrow(sf_grid))
join_data <- st_join(points_sf, sf_grid, join = st_within)

Reduce down to 1 point per cell

oppc <- join_data %>% group_by(ID.y) %>% sample_n(1) %>% ungroup()

Convert to Spatial object

sp_oppc <- as(oppc, "Spatial")
sp_oppc <- as.data.frame(sp_oppc)

Comprising the final_df for pairwise correlation test-----------------------------------------------------------

Plot each environmental raster layer

par(mfrow = c(2, 2)) # Set up a 2x2 grid for plots
plot(bo_SST_SSP585, main = "sst")
plot(bo_SO_SSP585, main = "so")
plot(bo_SWS_SSP585, main = "sws")
plot(bo_phyc_SSP585, main = "phyc")
par(mfrow = c(1, 1)) # Reset the plotting layout to default

Create a dataframe with species occurrences

Calculate the number of repetitions needed for each layer

repetitions <- ceiling(12996 / 4)

Create a dataframe with species occurrences

final_df <- data.frame(
species = rep("Pterois volitans", repetitions * 4), # Repeat the species name repetitions * 4 times
PA = rep(1, repetitions * 4), # Repeat the value 1 for PA repetitions * 4 times
layer = rep(c("bo_SST_SSP585", "bo_SO_SSP585", "bo_SWS_SSP585", "bo_phyc_SSP585"), each = repetitions), # Repeat each layer name repetitions times
ID = rep(1:repetitions, 4), # Sequential IDs repeated 4 times
decimalLongitude = runif(repetitions * 4, min = -180, max = 180), # Random longitudes
decimalLatitude = runif(repetitions * 4, min = -90, max = 90) # Random latitudes
)

Set coordinates

coordinates(final_df) <- c("decimalLongitude", "decimalLatitude")

Create a list to store extracted values for each variable

extracted_values <- list()

Extract values at occurrences for each variable and store them in the list

extracted_values$sst <- raster::extract(bo_SST_SSP585, final_df)
extracted_values$so <- raster::extract(bo_SO_SSP585, final_df)
extracted_values$sws <- raster::extract(bo_SWS_SSP585, final_df)
extracted_values$phyc <- raster::extract(bo_phyc_SSP585, final_df)

Add extracted values to final_df

final_df <- cbind(final_df, extracted_values)

Rename the columns of the SpatialPointsDataFrame

names(final_df@data) <- c("species", "PA", "layer", "ID", "sst", "so", "sws", "phyc")

Convert final_df to a data frame

final_df <- as.data.frame(final_df)

Subset final_df for correlation analysis

correlationdata <- final_df[, c("sst", "so", "sws", "phyc")]

Create predictors stack

predictors <- stack(bo_SST_SSP585, bo_SO_SSP585, bo_SWS_SSP585, bo_phyc_SSP585)
names(predictors) <- c("bo_SST_SSP585", "bo_SO_SSP585", "bo_SWS_SSP585", "bo_phyc_SSP585")
plot(predictors)

Filter presence and absence

presence <- subset(final_df, PA == 1)
absence <- subset(final_df, PA == 0)

Convert presence and absence data frames to a two-column matrix of coordinates

presence_coords <- cbind(presence$decimalLongitude, presence$decimalLatitude)
absence_coords <- cbind(absence$decimalLongitude, absence$decimalLatitude)

Convert predictors to SpatRaster object

predictors_spat <- terra::rast(predictors)
print(predictors_spat)

Utilize ggllay (ggpairs) to make a pairwise correlations to test (30%) presence/absence data-----------------------------------------

Randomly sample points (same number as our observed points)

background <- terra::spatSample(x = predictors_spat, size = 12996, # generate pseudo-absence points equal to the number of observed points
values = FALSE, # don't need values
na.rm = TRUE, # don't sample from NA values
xy = TRUE) # just need coordinates

Convert background to SpatRaster object

background_terra <- terra::vect(background)

Use prepareSWD from the 'dismo' package with 'terra' objects

predictors_terra <- prepareSWD(
species = "Pterois volitans",
p = presence_coords,
a = background,
env = predictors_spat
)

Split data into training, validation, and testing sets

datasets <- trainValTest(predictors_terra, test = 0.3, only_presence = FALSE, seed = 25)
train <- datasets[[1]]
test <- datasets[[2]]

Subset final_df for correlation analysis

correlationdata <- final_df[, c("sst", "so", "sws", "phyc")]

Remove NAs from the correlation data frame

correlationdata_df <- na.omit(as.data.frame(correlationdata))

Plot pairwise correlations

GGally::ggpairs(correlationdata_df) + theme_bw()

Perform MaxEnt test -----------------------------------------------------

Check the number of observations in the data slot (coordinates of environmental layers)

Assuming train is your SWD object

coords_df <- train@coords # Extracting the coordinates data frame

Creating the data_obs object with X and Y columns

data_obs <- coords_df[, c("X", "Y")]

Displaying the first few rows of data_obs to verify

head(data_obs)

Check the length of the pa slot (presence/absence data)

pa_obs <- length(train@pa)
print(pa_obs)

Perform MaxEnt test

model_maxent_SSP585 <- train(data = train, method = "Maxent", fc = "lqph", reg = 1)

Perform MaxEnt test

model_maxent_SSP585 <- train(data = train, method = "Maxent", fc = "lqph", reg = 1)
Error in data.frame(..., check.names = FALSE) : arguments imply differing number of rows: 1, 2, 0
I believe it may be my data_obs and pa_obs results. They both show just one column, one row, and the total presence data.
submitted by Substantial_Wear_311 to ecology [link] [comments]


2024.05.19 20:16 llllPestosllll Hi, I'm a making a Yorick-Website out of fun. I would like to ask for advice and what else should I add. tx in advance.

Hi, I'm a making a Yorick-Website out of fun. I would like to ask for advice and what else should I add. tx in advance. submitted by llllPestosllll to yorickmains [link] [comments]


2024.05.19 20:16 Radiant_Security_173 What I take from Shera as a happily married woman

I discovered Shera's videos quite a few years ago, and loved her humour as well as her message to level up. I started noting down all her little gems. They give me motivation, and a giggle too. I am older, in my fifties, and have been happily married for over 15 years, so I don't need her dating, sugaring, or 'get the bag' advice, but I do love her level up advice. I saw another lady share her notes, so I wanted to as well. There are tons, I've realised! I hope you enjoy them!
~~

How do you become the prize?

If you don’t start as the prize, then you aren’t the prize. If you don’t know if your mind that you are already the prize then you can never be the prize.

~~

How to be more feminine so I can be spoiled more?

It’s a lifestyle. You have to act, fake it until you make it, and create a lifestyle. The days that you don’t feel very feminine are the days that you have to use more of your masculine energy.

Remember to always have a space to come back to that is feminine, and recharge yourself with feminine energy. Create a more feminine environment, wear more feminine clothes, listen to music that is going to help your femininity instead of diminishing it.

Keep things that you like to do feminine and do feminine things. Going shopping, getting your nails or hair done, buying shoes, picking out décor for our rooms, decorating tables, going on picnics, watching girly movies.

Recharge yourself by doing some of those things. You need to be able to recharge your femininity at least once or twice a week.

~~

Live the type of life you want already. It may not be on the scale that you want to live it at, but it needs to be a version of it. For example, if you want to live a soft, feminine life make sure your current life reflects that: your current environment, the current way you dress, the current way you walk, talk and act.

The more you receive, the better treatment you receive, if you can get a provider who can let you live a more feminine life, a softer life, then it's just going to get better and better.

But already live the life you want to live, that way they can only improve you and they see how you treat yourself and see what you like and that’s what they are going to be giving you. Your goals will be met just by dating.

~~

What are some ways to keep him interested in he provides well?

Look good
Make sure you know what his interest are
Talk to him
Make sure he feels like he is the man
Look good when you are out with him
Make sure you are pretty and heads turn ‘ooh who’s he with’
His self-esteem will skyrocket when you go out with him if you look good and he’s not going to want to leave that


~~

Men like women to switch it up as long as it’s classy.

~~

Flower attract bees to them by their bright colours and they smell good. Attract men to you:

· Wear bright pretty colours
· Smell good
· Look fresh, dewy and youthful
· Look attractive

Look like the prize. Look like his fantasy. Look through his eyes: what would he like to see?

It’s not that complicated. Bring it back down to simplicity? What do men like?

Heels
Skirts
Dresses
Makeup
Long hair
Red lipstick
Baby voice
Feminine colours
Make them feel good
Give them compliments
Let them talk
Don’t talk about your boring stuff – they don’t care

Use the formula to get success with men.

~~

If you want to dress casual in jeans and a cute top, still wear heels, hair, full makeup. If you’re going to wear jeans, you’re going to need to wear heels.

Also think about this: what sort of man are you attracting. If you wear jeans when you meet you’re going to get taken to a jeans date. Dress for the life you want.

~~

Comment:
When we had a fight I cut my hair short & bangs & went shopping. He was so glad he said “you look like a different person!” The fight was forgotten & he treated me new again & took me shopping again.

~~

"Life is fun! (...) life is a movie, life is a stage. Get into character... "

~~

Men don’t care about anything else but what you look like and how you make them feel.

~~

If you’ve let yourself go, level yourself up to the point that their jaw will drop when they see you.

~~

The only limitations are the ones you believe in.

~~

What do rich men’s wives all have in common besides being pretty?

They’re feminine
They’re classy
They’re not loud and obnoxious
They don’t outshine their husband
They hold back and keep it together in public
They are well proportioned

Shera had a friend who was a little rachet, and she ended up marrying wealthy. She had to totally change everything about herself:

The way she dressed
The way she wore her hair
The way she spoke
The kind of shoes she wore
Her makeup
She had to change it all
How she acted around people
How she spoke to men
She had to change everything
It’s not that she changed who she was inside or her personality
It’s that she changed who she was around men
There’s a difference

~~

Your stock should go up after you get married, not down. If your stock is not rising after marriage you’re doing it backwards. That means still investing into yourself, your beauty, your clothing, into your stash (money, wealth and investments). If you got married and your stock plummeted, that’s your fault.

~~

Loving yourself means putting yourself first as a priority. Knowing your worth and value and not taking any crap from anybody because you value yourself, you love yourself. That’s all loving yourself means. And not talking down about yourself. And knowing that you deserve what you want in life.

Once you do that other people will as well – men, co- workers, your boss, parents, spouse, brother, sister, cousin, whoever. Whoever is in your life at the moment will recognise that you love yourself and that you don’t have to submit to them or that you’re not desperate for their approval. In fact they may start to be desperate for your approval. So make sure you’re putting yourself first.

Don’t be always talking about the other person and what they want or what they think. Don’t care who they are. Don’t care about other people or their spouse or the person they’re interested in. It’s not about them, it’s about you. If they can’t recognise you and they don’t like you, then you are wasting time.

If you have to sit there and be puzzled about why someone is not responding properly or why they’re not doing this or that, it means they don’t like you so just move on and stop trying to waste time worrying about it. You already know that in the back of your mind; you’re just hoping for a different outcome that there won’t be.

Make sure that when you realise you are putting other people before yourself as a priority then you’re not going to get the type of man or people attracted to you that you need. When you can get somebody in the click of a finger and they’re not used to that it means you are valuable and that they are not necessary. They are very unnecessary and therefore they feel like you have even more value because you don’t need them. You don’t need them, they need you. That’s why they seek you out. That’s why they call you, that’s why they ask you out.

Make sure you’re not getting caught up in silliness. If they’re not putting you first, you’re gone. Or you put them on ice; that means you let them figure it out and when they start acting right again then you allow them back into your life. If you’re chasing behind someone, if you’re worrying about someone who ghosts you then you’re not putting yourself first.

And that means you don’t love yourself. A lot of people were taught to act a certain way – not cocky etc – if you don’t, all people see you as is a doormat. You can let down your guards later when they are fully invested in you and aren’t going anywhere, but until that happens they are there to impress you.

~~

How do you fall in love with yourself when you aren’t happy with yourself?

Become happy with yourself:

· Do things that make you happy
· Look the way you need to look
· Continue to do this every day until you are happy

Only you can make you happy

~~

Don’t go out there lookin’ like Plain Jane. Plain Jane gets passed by with the eye.

~~

The key is confidence. You can learn all you want, if you don’t have confidence you can’t pull it off. The key is confidence, knowing your value, and not listening to no dusties. That’s the key, that’s the masterclass right there – be confident.

Be main character energy. Stop caring what people think. Have a goal of what you want and go for it and don’t stop until you get it. Speak positive about yourself and stop dealing with dusties. That’s just it. You do all those things and you’re going to have something. You’re going to get what you’re looking for. That’s it.

~~

It’s not what you look like – it’s how you make them feel.

Are you going to make them feel young again?
Are you going to make life exciting for them?
Do they enjoy being with you?
Do they like being seen out in public with you?

~~

Shera, on when you talk about all your feelings and prior history:

“You’re being an informant on yourself. You’re telling on yourself. You’re giving out all your secrets and revealing everything. So that’s definitely not feminine energy, because feminine energy is naturally dark. You know, it’s water, it’s the cosmos, it’s that. So when you’re revealing everything, when nothing is unknown and everything is known, now you’re masculine. Because that’s light- everything is known. So the more you say, the more you tell, the more you open up, the more masculine you become in that energy, and the less mystery and femininity and feminine allure you have, because now you’re an open book. And they have all the clues to how the story ends and how to manipulate the character.”

~~

“Feminine energy is naturally dark, is water, is the cosmos, is that. So, when you are revealing everything, nothing is unknown and everything is known, now you’re more masculine, because that is light, everything is known.

So the more you say, the more you tell, the more you open up, the more masculine you become in that energy, and the less mystery and femininity and feminine allure you have because now you are an open book, you’re predictable.

And they have all the clues to how the story ends and how to manipulate the character.”

~~

Get them to worry about you, while you worry about you.

~~

How do you find your purpose? You create it.

~~

Leveling up is actually a lot of fun when you are present and mindful about it it’s probably be the best gift you could ever give yourself as a woman.

~~

Stop caring what other people think and live the life you want to live. If you don’t like kissing people’s butts, don’t kiss their butt.

~~

A lot of women don’t realise that if you just get into your feminine, and you stick with your standards, you can get what you ask for.

~~

How to become detached and unbothered?

Stop caring. When you care too much, that’s when you can’t detach and be unbothered. Stop caring, become ‘take it or leave it’. That’s your attitude. You will be fine with it or without it.

~~

Comment:

Three years ago I was getting yelled at a public train station (which we had to take because neither of us had a car) by my dusty disgusting ex. I lived in a cheap apartment with four unsavory roomates and their boyfriends. Now I live in a luxury high rise with a conceirge and valet. All I did today was get a facial, sit by the pool and shop. I don’t have to worry about a SINGLE THING and every man in my life treats me like a queen. I’m truly breaking generational curses; my dad left my mom with four kids alone while she worked at Denny’s waitressing overnight. If it weren’t for Shera’s wisdom I don’t know where I would be today but I just give thanks every day that I saw the light. This is my one and only life so why shouldn’t I be living peacefully and bougie.

It’s crazy how fast life can chance when you realize your worth and act on it. Keep on inching further and further; the more luxurious things you do the more the rest of your life catches up. It literally started with me going to the expensive nail salon instead of the cheap one. Then I felt like I deserved more. I moved into a nicer apartment that was out of my budget at first, then a nicer car, then I started buying designer bags and now I live in an ultra-luxurious place. Small steps and the rest of your life will catch up in time. Of course look your best every day and be healthy. And do not give a second of your time to anyone who does not treat you with respect, remember if they’re not adding to your life they are taking away.

The universe somehow just opened up and rains abundance on me. The more you surround yourself with the vibrations of prosperity the more it will be drawn to you. Ella Ringrose on YouTube helped me a lot to draw in money.

~~

Comment:

Shera ever since I started watching you I have levelled up my life completely. I lost 50 pounds and changed my whole look to be more feminine. My husband was so motivated he started making more money and bought me a home and my dream car. He does everything I want now and he feels proud to bring me home his paycheck. I no longer work and just workout every day and focus on my children. A lot of my family members don’t understand this life but I am very happy and comfortable.

~~

If you give yourself away too easily, your value is low.

~~

10 Important Habits of a Gold Digger

1)high standards
2)high self-esteem
3)perspective
4)purpose
5)options
6)be unapologetic
7)looks
8)business plan
9) knowledge/value of money
10)stay unbothered

~~

‘Busy patterns that aren’t classy make you look older’. You can show how classy your clothing is by the cut, colour and pattern, not the brand or designer.

Look to magazines for style inspiration:

O magazine = for older women
Instyle = more youthful

~~

Comment:
Men need respect, they don’t want your love.

~~

Wealthy men like women who are thin, feminine, and classy, or classy/sexy.

~~

Classic = classy. Dress in a way that you wouldn’t look crazy in a photo in 20 years time.

~~

‘We’re not trying to fit in, we’re trying to stand out.’

~~

Comment:
Looking beautiful, adore your blouse and that classy backdrop. I have earrings very similar. I have to go out now, I’m over 60 and always look stylish heading out the door . Make up and a cute dress today. You never know who is at the coffee shop 😊

~~

Be cute, be feminine, don’t talk so much. Let him do the hard work.

~~

‘You’re not his momma stop acting like it’ video
Women will turn into their man's mother without realizing it! Then he will run.

A lot of times when a woman has been in a relationship for a long time or is married, they start acting like a mother to the man without even realising it. To avoid that, do these things:
· Totally change everything – change how you dress, put more makeup on, wear heels.
· Act ten years younger.
· Don’t be concerned about the things you used to be concerned about.
· Let everything be free and fly.
· If you once worried about dishes in the sink don’t worry about it anymore.
· Change it up.
· If he realises that you stop caring and you just put all that extra energy that you were nagging and trying to organise and keep stuff right or that you were frustrated about – if you took all that extra energy and put it back into yourself – and you stopped worrying about the house and the domestic issues and him doing this, this and that. He’s going to think, ‘Well dang, everything is out of order, now she’s dressing like this and putting on makeup and looking this way, and the dishes aren’t clean anymore, or she’s not nagging me about picking up my clothes and the room is a mess’, then either he’ll get up and do it or he’ll start turning into your father.
· You mirror what they do and they’re gonna start seeing what you are doing by you have to act that way with them.
· You stop cleaning dishes, you start leaving your stuff on the floor.
· You start dressing cute, and say you’re going out.
· You forget to do stuff, or you stop helping out because you don’t want to damage your nails or the Real Housewives is on.
· Start doing the same thing to him – he watches sport, you say, ‘Oh Housewives is on, I wanna watch it. I don’t wanna watch it later.’
· You don’t do any of this like it’s revenge, just like you joined him in not being responsible, or joined him with more relaxed rules.
· He might like it. He might be like ‘you’re so laid back, you look happy today’.
· Then he might start cleaning up more because it’s not an order.
· But as long as you’re happy and not nagging him, he’s going to do it voluntarily.

~~

How you act and how you make him feel will give you more power to get what you want.

· Look good
· Be more feminine
· Speak softly
· Smile
· Laugh at whatever he is saying and make him feel good about who he is
· Let him talk more than you
· Feed his ego
· Act vulnerable and he will want to do things for you, will want to please and impress you

(I added:
· Ladylike, dainty, girlish, delicate, compassionate, considerate, sympathetic, tolerant, warm-hearted, gracious
· Calm, refined and tasteful
· Agreeable, friendly, good-natured,
· Kind, moral, pleasant, delightful)

That’s how you get what you want.

Our power is in our femininity, not in our masculinity, not in being in competition with a man, but making them weak because we are giving them exactly what no-one else does and so they’re not used to it and they yield to it and want more of it and they’re going to do what you want.

Being feminine is the key to getting what you want. There is no magic formula; it’s just ‘being feminine’. Work on that and you will get what you want. Work on your baby voice. Work on asking men for things and help, feeling vulnerable around them and stroking their ego and you can pretty much get what you want, especially if you choose the right target. Don’t go up and choose someone who has a thousand options, go up and choose someone who feels lucky to be with you and who will act accordingly.

~~

Men don’t like jealous women. You look insecure if you show jealousy. If you feel jealous, act like you don’t care – laugh it off.

~~

Men don’t like to be told what to do or have someone running their life. They don’t need you to offer them suggestions – this will just make them feel like a child, emasculated and they will rebel.

~~

Have a hobby and have a life.
Have your own life.
Make yourself number one.

Make sure he likes you more than you like him. If he really likes you he is going to chase you and not let you go, and you don’t even have to do anything to make this happen.

~~

I am not a people pleaser. I live for myself not others. And that’s how you have to be to be unbothered. Be unbothered always and you will live your best life.

~~

I live in a fantasy world every day. That’s why I can create the world that I want.

~~

A dream woman is motivation for a man in every way. If you no longer motivate him, you are no longer his dream woman.

~~

A good actress will melt into her role.

~~

Instead of waiting and having regret later, make the decision now to do what’s best for you, not what’s best for the outside world and what they think. Do what’s best for you in the long run, not what’s best for you right now in this one moment which will pass. Think ahead. Right now is gone. As soon as you think about it, it’s gone.

~~

To be a dream woman and to be worshipped by the man you are with, you have to stay focused on you. Don’t be about him. A man’s dream woman does not mean she is all over him. She has a life. Keep a healthy distance instead of being extra clingy. That way you stay on his level. Make sure you appeal to his friends (in a classy way) too. He will see that others appreciate you and know that he has the prize.

~~

“Put outfits together in your mind when negative people are talking.”

~~

How to be unbothered?

Comments:

‘Fake it till you make it. That’s what happened with me I started to pretend that it didn’t bother me. Now I’m literally so unbothered and focused on myself.’

‘When you are showing that you’re upset or bothered, you are giving them power to know they affected you. I love everyone but I do not argue. I have trained myself not to get emotional even at my husband or family. Being this way also makes you more respected, it’s part of your charisma.’

‘Being unbothered is a choice.’

~~

Comment:

If you're over 35 the best ways to look young is to drink a gallon of water a day....it's good for wrinkles..and helps your makeup glide on like butter.

Eat less and eat as much green as you can (Kale, Broccoli, Spinach) so you can be as slim as possible so that you feel good in your clothes....

Work out to increase your confidence...

Dress your age....nothing worse than a woman who dresses out of her age range...makes you look like you're trying too hard...

~~

Build confidence by not accepting that you have low self-esteem. Every day improve yourself so your self-esteem gets higher and higher. Don’t wallow in it, don’t accept it. Every day tell yourself what you want:

I look good
I feel good
I’m great

Tell yourself that. Give other people compliments, and they will give you compliments. Before you know it, you’ll have high self-esteem. You have to work on it, it doesn’t come automatically. It took a long time to tear down your self-esteem, and it takes a moment to pull it back up.

Just work on it, keep moving forward. Don’t let anyone put you down again.

~~

How to keep your husband interested

· Less communication
· Less giving of information
· Spend more time apart
· Don’t get so close that he is going to want to back up
· You have to get close then back up, get close then back up again
· Look your best at all times
· Don’t smother people and they won’t try to escape you
· Have a life
· Have things to do
· Have a to-do list that does not require that person

Go out and do things. He will appreciate you more when you get back. He will wonder what you’ve been doing. He will anticipate your return.

Don’t let him conquer you. When men have conquered a woman, they will move on. If he doesn’t feel like he can ever conquer you, he will try harder. Never let him feel like he totally has you.

~~

Masculine people (men or women) tend to run to the rescue of others.

~~

Shera, on uplevelling your looks and being your best every time you step out the front door: Don’t let life pass you by. Life is short. Life is very short.

Comment on Shera’s video: My mom went through a season where she dressed up and it just made our whole family and home come alive. I remember when my mom walked into the living room all fixed up and my little cousin's eyes just lit up. He said be careful don't touch her lol. He literally went from seeing her as a plain ol’ aunt to a princess. He was so young, but he couldn't fake it; that was his instincts.

~~
· It’s not about looking young, it’s about looking good.
· If you miss an opportunity to be levelling up, you are only cheating yourself.
· Stay ready.
· Every day do something to improve yourself - hair, exercise, mindset, self-esteem
· Enjoy getting ready – be creative
· If you’re wearing makeup, go bold. Men want to see the makeup.
· Men like it when you look your best. When you’re out in public, people are judging a man’s status by the type of wife he has, how she looks. You add status to any man that you are with.
· If you are attractive, you will have a lot of friends inviting you out. They will use you to attract attention because you look good. They are going to gravitate towards you and associate you with success. Your appearance will get you further than almost anything else.

~~

When you’re trying to lure a man in, dress for that man. Men do pay attention to what you look like.

Broke men pay attention to your silhouette. They look at your body because they just want to have sex with you.

Men with money pay attention to what you wear: your clothes, your shoes, your jewellery, your shoes, your hair, everything. Are you appropriate? If he wants to take it to the next level and take you out and get to know you, start a relationship, introduce you to his friends, he isn’t just looking at your body.

~~

The better you look, the more successful he looks.

~~

Men are visual creatures. Everything men do is based on that they see. How they treat you is based on what they see.

If you go without makeup, hair not done, and dressed badly, you won’t get the same treatment even by the people who see you every day. When you look good, the people around you have a little bit more respect for you. They see you looking pulled together and to see you any other way is foreign to them.

When you are levelled up, keep this in mind, don’t backslide. When a man meets you looking good, he wants to see you like that for your entire marriage. He doesn’t want you to let yourself go.

Try hard to keep yourself up during your marriage; how you looked when you met him is how he wants to see you forever more.

Men are very visual creatures, so when they see us looking bad, it upsets them. It literally makes them clench inside a little bit because they are so affected by the visual.

You are like a Christmas tree or a beautiful ornament. It’s a pleasure to look at you and they’ll want to be around you just for that.

People may treat you badly because you didn’t keep up your looks - a man could be speaking to another woman or ignoring you.

~~

“Just act and dress like a feminine lady. You’re making them feel younger by being in their presence. Watch 1950s Hollywood movie stars to watch how those ladies acted.”


Never help a man level up as they will always put you in a maternal role and look at you as a mother figure.


How to change your mindset:
1. Tell yourself that you are no longer allowing people to make you feel bad about something – that’s your choice.
2. Decide that you want to be better, and each day take action towards being better. Your self-esteem will rise from this.
3. Surround yourself with like-minded people so you can influence and help each other.

~~

People who talk less are generally more well respected.

~~

“Look for the positive in every negative comment or situation, and you will find it every time.

Whatever your weakness is, make it your strength, to fuel you to the next level. That’s how you really level up from inside. Face your weakness head on. If someone calls you fat, flaunt it. Say, ‘So what? Yes, I eat, I haven’t seen a rib in many decades, but I’m happy. I got a lovely husband, nice house, nice car.’

Instead of being a victim about it, empower yourself with it. Your flaw can be your power. It can be your power if you take it and embrace it and stop focusing on it as an insecurity. The more you focus on something as an insecurity, the more other people will focus on it because they know it’s your weakness and that’s how you get affected. Whatever your flaw is, turn it into something that can give you more than it can take from you. If people say it’s a flaw, take it and turn it into a power.”

~~

Don’t listen to what people say; what do you think? Opposition creates interest.

~~

· Be extra feminine in the way you dress, speak, act.
· Be charming - smile, don't argue (and then do exactly what you were going to do anyway).
· Ask for help from your man - opening a jar, lifting something, reaching up high, anything - they love it. Do this three times a day. Say things like 'It's too heavy for me'. Doing this makes them feel protective of you.
· When you are offered help, accept it.
· Talk to men in a feminine baby-voice.
· Practice being feminine and flirty every day to men everywhere so that it becomes second nature. Things such as asking a man for assistance at the supermarket and smiling and saying thank you in a feminine voice.
· Use your feminine charm on everyone around you.
· Look your best, put on makeup every day, smell good, be well groomed, have nice nails.
· Speak to him as if he's a person and not a child - don't try to control him. Mothers control their children and men don't want to have sex with their mother.
· Ask for what you want, but do it in a feminine way.
· Act like the prize to be the prize.
· Be unpredictable - men will get bored of you if you are too predictable. If you are unpredictable it is exciting to them plus scares them a little too. They will wonder why you are different.
· Don't talk so much.
· Mirror how he acts to bring him closer. Say your man is a bit distant; my natural inclination is to wonder what is wrong, try and talk to him etc. That is clingy, a better way to behave is mirror that - be busy doing your own things, happy but busy and let him come looking for you when he comes out of his cave.
· Be feminine in everything you do - surround yourself with reminders of your femininity - i.e. a pink phone cover.
· Be the receiver not the giver.
· Let him think up ideas, with your subtle input.
· Hardly ever text or call him at work, unless you need him to pick up something.
· Dress up every day for no reason.
· Smile.
· Always be levelling up.
· Have a plan B.
· Don't tell him your plans for the day or where you have been - be a little mysterious and let him wonder what you've been up to.
· Keep the mystery alive with privacy - closet, bathroom etc.
· Don't do everything together.
· Have hobbies and interests of your own.
· Make him feel like a man by asking his advice, seeking help from him, not trying to tell him what to do etc.
· Keep up with new trends and the latest styles. Try new looks, buy new clothes, look cute.
· Make him feel younger by being fresh, new and exciting.
· Be excited by life and easily impressed.
· Go on vacation, go out to places.
· Do new things and turn him on to new things. Do new things in bed.
· Change your looks - look different, be different.
· Listen to the latest music.
· Keep up with the latest trends in things.
· Be an exciting adventure.
· Be happy go lucky, not a care in the world, everything is fun.
· Head up, chin up, look around, smile.
· Get all excited when you talk about little things.
· Light up when you talk to people.
· Bring a high energy.
· Wear your hair long and straight or smooth-wavy.
· Be seasonal - with your look/outfit, eating, décor.
· Reinvent yourself regularly.
· Play different characters for fun.
· Channel someone else when you go out.
· Be constantly changing and improving.
· Be a lively woman - bubbly, happy, exciting, smiling, lifts their spirits, fun to be around.
· Grab his hand and pull him along like a child.
· Be energetic and breathe life into others.
· Mirror his body language about 10-30 seconds later.
· Try new things, new looks.
· Practice your charm on waiters etc.
· Be a people watcher in different environments depending on the lifestyle you desire.
· Look from the outside in - how do people view you? How attractive are you?
· Transform yourself.
· Be his ultimate fantasy girl.
· Look good, do your makeup every day.
· Speak to your him as if he is a person and not a child.
· ‘Can you help me/lift that/get me a blanket?’ in a baby voice. Get him used to looking after you. ‘This is too heavy for me, I can’t reach it’. Do this three times a day minimum.
· Ask for what you want in a feminine way.
· Use the baby voice.
· Be extra feminine.
· Be charming – smile, don’t argue – agree (but do exactly what you want anyway).
· Ask for help from men.
· When you are offered anything, accept it.
· Talk to men in a feminine nature.
· Practice being feminine and flirty every do so that it becomes second nature to you – it will become easier with practice.
· Ask questions and smile.
· Play a bit dumb (not stupid; request their knowledge).
· Use your feminine charm on everyone around you – practice on any man to get better.
· Never get too comfortable (don’t let yourself go).
· Keep the illusion going – makeup, hair, lotion, fragrance.
· Look like you did when you first met (me: 66-67kg, long blonde hair, stylish clothes).
· Men are visual creatures and your hair is foremost – long, silky and straight.
· Have your makeup on, look cute.
· Shera’s husband treated her differently when she gained weight and then lost weight.
· Shera’s advice to a lady who gained 40 pounds and now her husband isn’t attracted to her: ‘Lose 40 pounds’.
· Still look sexy even if you’ve been together a while.
· Exfoliate your face and body.
· Have glowing, moisturised skin.
· Use highlighter on your face.
· Wear perfume, body lotion, nicely scented products.
· Wear red lipstick, eye makeup.
· Wear light, modern perfumes.
· Have simple, nice nails.
· Tell him that whatever you want is your ‘ultimate fantasy’.

~~

If you want to be married to a rich man, dress like a rich man’s wife.

~~

Be unbothered

It’s so amazing to just not care. You have no idea how much better your life gets when you stop caring. When you stop caring about stuff that’s not beneficial to you, everything blossoms, everything. Because your attention is no longer on anything negative, it’s all on you, and so you blossom.

How to keep your man chasing you? Be busy, don’t call him all the time. Have a hobby or a business and let him have to go looking for you.

~~

Did you ever feel insecure about your weight?

“No.

At any weight my mental game was tight, it was good. I could get anything I wanted, so it never really held me back. The only thing that would ever make me feel insecure about anything is… I really don’t have a lot of insecurities anymore. I had the normal insecurities of a child. But when I grew up and I understood that you could take your power from any situation, you no longer have insecurities.

If I was insecure about my weight, I wouldn’t be up here on YouTube, and if someone says something about how I look, I don’t care. I say Okay yeah and so what? I’m eating good, I’m living good. It doesn’t bother me, because that’s not what defines me. I’m gonna get paid skinny or fat. I’m gonna be happy at whatever makes me feel happiest. So it’s all about how you feel about yourself and how you value yourself. You don’t base your self-worth on what other people think about you.

And the reason why I teach people you gotta look good if you want to turn heads and make men cross the room is because if you are trying to get a date, yes, you have to be concerned with what other people find attractive. But that should not ever play a role in your own personal self-esteem.

Whatever you need to feel good at the time, tomorrow or today, that’s what you need to be doing.”

~~


submitted by Radiant_Security_173 to SheraSeven [link] [comments]


2024.05.19 20:14 cutest_trap_ouo 29 TransF looking for friends who play League of Legends & other games!

About me:
What I'm looking for:
Hi guys! I'm mostly looking for other people who play the same games I do (CS2, League of Legends, maybe Valorant) and are nice and fun to play with. A huge problem I've had is that most of my friends have either moved onto other games I don't enjoy or don't game as often, so while I have people to talk to and hang out with IRL (though less so after moving recently 🫠) I don't really have many people to play games with. It'd be awesome to have friends or a group of friends I could hop on and play League or CS with!
Other than that we can try other games, movies, shows, and so on. Truthfully, I might not be able to game as much as I'd like this summer as I'll be working 2 jobs, but I'm hoping I can figure out a way to hop on a few times a week. After the Summer I'll definitely be available more often though.
I prefer to chat over Reddit for a bit and then maybe move to Discord since that seems easier for me lol. Anyway, thanks so much for reading & hope to meet some of you lovely people soon c:
submitted by cutest_trap_ouo to MakeNewFriendsHere [link] [comments]


2024.05.19 20:11 thatmozzie_ Created A CyberPunk Dystopian Choose-Your-Own-Adventure Novel Set In The Year 2124 In Los Angeles

Created A CyberPunk Dystopian Choose-Your-Own-Adventure Novel Set In The Year 2124 In Los Angeles
"The Neon District"
https://preview.redd.it/h6j5xnthef1d1.jpg?width=1792&format=pjpg&auto=webp&s=2dac28553adfcd5e9a5762f45cecd76ca2071491
I was inspired after reading another user's experience creating his own world, so I decided to give it a shot. I wanted to create a sort of interactive choose-your-own-adventure cyberpunk story set in 2124 Los Angeles. I prompted ChatGPT to essentially create a story and world that revolves around common themes within a typical CyberPunk setting such as rampant crime, corrupt cops and politicians, massive drug usage, mega-corporations out of control, poverty, and technology blurring the lines between humanity.
One of my favorite video games lately of all time is CyberPunk 2077, so I just wanted to create something similar that I could experience and live through in a different interactive way while also testing out ChatGPT out of boredom. Here are some of the results from the simulation.
I'll denote "USER INPUT" as anything I wrote or input, and "CHAT GPT" anytime it outputs anything.
Rules: I will use minimal intervention / altering and mainly allow the program to pretty much lead me through the story barring any world-breaking narratives or plots:
  • CHATGPT:

Setting: Los Angeles, 2124

General Environment

  • Skyline: The skyline is dominated by towering skyscrapers, neon signs, and massive holographic advertisements. The upper levels house the wealthy elite and powerful corporations, while the lower levels are grimy, chaotic, and densely populated.
  • Streets: The streets are teeming with life at all hours. Neon lights and electronic billboards illuminate the darkness, casting a perpetual artificial glow. The air is thick with pollution, making clean air a luxury.
  • Architecture: Buildings are a mix of high-tech designs with futuristic materials and dilapidated structures. Graffiti covers many walls, and it's not uncommon to see makeshift shelters and slums in the shadow of corporate headquarters.
  • Technology: Advanced technology is integrated into everyday life. People have cybernetic enhancements, AI assistants, and immersive virtual reality systems. However, the gap between those who can afford cutting-edge tech and those who can't is vast.

Society

  • Crime and Law Enforcement: Crime is rampant. Gang wars and turf battles are common. The police are corrupt, often working for the highest bidder, whether it's a corporation or a crime syndicate. Justice is a commodity, and the wealthy can buy their way out of trouble.
  • Economy: The economy is dominated by a few mega-corporations that control everything from food and water to security and healthcare. Small businesses struggle to survive. Basic necessities are expensive, and clean water is a luxury.
  • Culture: The culture is a blend of hedonism and despair. Nightclubs, brothels, and underground fight clubs offer temporary escape from harsh realities. Art and music are heavily influenced by the cyberpunk aesthetic, with neon colors, dark themes, and digital elements.

Key Locations

  • The Underground: A labyrinth of tunnels, abandoned subway stations, and hidden passages used by criminals, hackers, and those avoiding the authorities. This is where Zoe feels most at home.
  • Corporate Towers: Massive skyscrapers where powerful corporations operate. They are heavily guarded, both physically and digitally, but hold valuable data and resources for skilled netrunners like Zoe.
  • Black Markets: Hidden marketplaces where anything can be bought or sold, from illegal tech and drugs to human organs and stolen data. Zoe frequents these markets to find jobs and acquire tools for her hacks.

Main Character: Zoe

Background

  • Early Life: Zoe grew up on the streets, learning to fend for herself from a young age. She quickly became skilled at navigating the dangerous urban environment and developed a talent for hacking and stealth.
  • Skills and Abilities: Zoe is a netrunner, capable of hacking into secure systems using her neural augmentations. She is also proficient with small arms and knives, and excels in stealth, disguise, acting, and manipulation.
  • Personality: Zoe is resourceful, intelligent, and determined. She has a sharp wit and a knack for thinking on her feet. While she can be cynical and distrusting, she also has a strong sense of loyalty to those she cares about.

Appearance

  • Height and Build: Zoe stands at 5'6" with a slim, athletic build. Her frame allows her to move quickly and silently.
  • Features: She has sharp features, piercing eyes, and a distinctive look that she can easily alter with makeup and disguises. Her hair is usually styled in a practical yet edgy way, fitting the cyberpunk aesthetic.
  • Augmentations: Zoe has several cybernetic enhancements, including neural implants for hacking, enhanced vision, and a subdermal interface for interacting with digital systems.

Plot Elements

Conflict

  • Corporate Rivalries: The mega-corporations are constantly vying for power, using any means necessary to sabotage their rivals. Zoe often finds herself caught in the crossfire, hired by one corporation to hack another.
  • Underground Power Struggles: Crime syndicates and gangs are in a constant state of flux, battling for control of territory and resources. Zoe's connections to these groups provide her with both opportunities and dangers.
  • Personal Stakes: Zoe's ultimate goal is to uncover the truth behind her parents' mysterious deaths, which she believes were orchestrated by one of the powerful corporations. This quest drives many of her actions and decisions.

Themes

  • Humanity vs. Technology: The story explores the tension between human identity and technological augmentation. Zoe struggles with maintaining her humanity as she becomes more reliant on her cybernetic enhancements.
  • Survival and Loyalty: In a world where trust is scarce and betrayal is common, Zoe must navigate complex relationships and alliances. Her loyalty to her friends and allies is both a strength and a vulnerability.
  • Power and Corruption: The pervasive corruption in both the corporate and criminal worlds serves as a backdrop for Zoe's journey. She constantly grapples with the moral complexities of her actions and their consequences.
USER INPUT
Lets create some additional characters to the story and more world building, starting with her childhood best friend. He's trustworthy, loveable character type. Strong, loyal to a fault, pure, but also an amazing fighter and can be mean to those that do him or his family wrong as quick as any common thug on the streets. What should his name be?
CHATGPT
Let's name Zoe's childhood best friend Lucas. Here's a detailed character profile and additional world-building elements:

Character Profile: Lucas

Name: Lucas "Luc" Raines

Background:

  • Age: 20
  • Height: 6'2"
  • Build: Muscular and athletic
  • Appearance: Lucas has short, dark hair and piercing blue eyes. His face is usually adorned with a friendly smile, but he can turn fierce in an instant when provoked. He has several tattoos, each symbolizing different aspects of his life and struggles.
  • Personality: Lucas is trustworthy and lovable, known for his unwavering loyalty and pure heart. Despite the harsh realities of their world, he maintains a strong moral compass. He's always ready to stand up for his friends and protect those he cares about, even if it means getting his hands dirty.

Skills and Abilities:

  • Combat: Lucas is an exceptional fighter, trained in various martial arts and street fighting techniques. His strength and combat skills make him a formidable opponent.
  • Loyalty: His loyalty to Zoe and their close-knit group of friends is unshakeable. He would go to great lengths to ensure their safety and well-being.
  • Strategic Thinking: While Lucas may come across as a brawler, he's also a strategic thinker, able to plan and execute complex operations when needed.

Relationships:

  • Zoe: Lucas and Zoe have been best friends since childhood. They share a deep bond, built on years of mutual trust and shared experiences. Lucas is fiercely protective of Zoe and often acts as her guardian in dangerous situations.
  • Family: Lucas has a younger sister whom he cares for deeply. His parents were victims of corporate exploitation, fueling his disdain for the mega-corporations that dominate their world.

Additional World-Building Elements:

Key Factions:

  1. The Vanguard Syndicate:
    • Overview: A powerful crime syndicate that controls much of the underground economy in Los Angeles. They deal in everything from illegal augmentations to black-market goods.
    • Leader: Damien "The Viper" Valdez, a ruthless and cunning leader known for his strategic mind and brutal enforcement tactics.
    • Conflict: The Vanguard Syndicate often hires netrunners like Zoe for high-risk hacking jobs, while also clashing with rival gangs and corporations.
  2. NeoCore Corporation:
    • Overview: One of the largest and most influential mega-corporations in the city. They specialize in advanced cybernetic enhancements, AI development, and data security.
    • Public Image: NeoCore presents itself as a benevolent entity, promising technological advancements and prosperity. However, beneath the surface, they are involved in unethical experiments and corporate espionage.
    • Objective: They are always seeking to expand their influence and eliminate any threats to their dominance, making them a constant antagonist in the story.

Key Locations:

  1. The Neon District:
    • Description: The heart of the city's nightlife, filled with clubs, bars, and entertainment venues. It's a place where people go to forget their troubles, at least for a while.
    • Atmosphere: The district is always buzzing with energy, illuminated by neon lights and holographic advertisements. It's a haven for both thrill-seekers and those looking to make shady deals.
    • Significance: This is where Zoe and her friends often gather, blending in with the crowds and keeping their ears to the ground for potential jobs.
  2. The Wastes:
    • Description: The outskirts of the city, where pollution and neglect have turned the landscape into a desolate wasteland. The Wastes are home to the city's poorest residents, who live in makeshift shelters and struggle to survive.
    • Danger: The area is lawless, ruled by scavengers and rogue gangs. It's a place where only the strong or well-armed dare to venture.
    • Connection: Zoe occasionally visits the Wastes to help those in need or to hide from the authorities when necessary.
  3. The Vault:
    • Description: An underground bunker and safe haven for netrunners. It's a hidden, secure location equipped with the latest hacking tools and technology.
    • Community: The Vault is a tight-knit community of hackers and tech enthusiasts who share information, resources, and protection.
    • Importance: This is where Zoe refines her skills, plans her heists, and collaborates with other netrunners on large-scale operations.

Plot Hooks and Story Arcs:

  1. The Heist:
    • Synopsis: Zoe and Lucas are hired by a mysterious client to infiltrate a NeoCore facility and steal valuable data. The heist requires meticulous planning and flawless execution, with high stakes and unexpected twists.
    • Challenges: They must navigate through tight security, betrayals, and unforeseen dangers. The job tests their skills and loyalty to each other.
  2. The Rescue:
    • Synopsis: Lucas's younger sister is kidnapped by a rival gang seeking leverage against him. Zoe and Lucas must track down the kidnappers and rescue her before it's too late.
    • Emotional Stakes: This mission is deeply personal for Lucas, and his rage and determination drive the story forward. Zoe must balance her tactical mind with supporting her friend through this ordeal.
  3. The Conspiracy:
    • Synopsis: Zoe uncovers clues about her parents' deaths, leading her to a massive conspiracy involving NeoCore and the Vanguard Syndicate. As she digs deeper, she realizes the scale of corruption and danger she faces.
    • Revelations: The story arc delves into Zoe's past, her parents' secrets, and the true extent of corporate manipulation. It sets the stage for a climactic showdown against the forces that have shaped her life.
These elements add depth to your story, creating a vivid and engaging world for Zoe and her companions.
USER INPUT
Can you generate an image in an anime/cyberpunk style reminiscant of the style of Ghost In The Shell. Generate our main character Zoe
CHAPTGPT
ZOE
  • USER INPUT
let's develop more scenes and characters as well. It would be interesting to have a sort of old underground father type figure to both Zoe and Lucas, someone not related to them but someone that took them in to the underground at a young age and taught them everything they know. He looks after them like family, but he is also a criminal type in the underground world so a mix of good to them, but can be evil to others. Feel free to create other interesting characters and scenes / locations / etc as well
CHATGPT

New Character: Marcus "Iron Hand" Kane

Role: Father Figure to Zoe and Lucas
Background:
  • Age: 55
  • Height: 6'0"
  • Build: Stocky and strong, with a presence that commands respect
  • Appearance: Marcus has a rugged, weathered face with deep-set eyes that have seen the worst of the city. His hair is a mix of grey and black, often tied back. His most distinctive feature is his cybernetic right arm, known as the "Iron Hand," which is both a powerful weapon and a symbol of his status in the underground.
  • Personality: Marcus is a complex character, blending kindness and brutality. To Zoe and Lucas, he is a protective and caring father figure, offering wisdom, guidance, and training. To others, he is a feared criminal, ruthless in his dealings and unwavering in his pursuit of power.
  • Skills and Abilities: Marcus is a master tactician, skilled in combat and cyber warfare. His "Iron Hand" cybernetic arm has multiple functionalities, including enhanced strength, weapon capabilities, and hacking tools. He is also a shrewd negotiator and leader.
History:
  • Marcus took in Zoe and Lucas when they were just children, recognizing their potential and providing them with a home in the underground. He trained them in survival, hacking, and combat, instilling in them the skills they needed to thrive in the harsh realities of their world.
  • He has a dark past, having been involved in numerous criminal activities and power struggles. Despite his ruthless nature, he has a strong sense of loyalty to those he considers family.

Additional Characters:

1. Lila "Viper" Santos
  • Role: Underground Information Broker
  • Age: 28
  • Appearance: Lila is a striking figure with sharp, green eyes and sleek black hair. She has a slender build and often dresses in stylish, high-tech attire. Her cybernetic enhancements include a neural interface that allows her to access and process vast amounts of information quickly.
  • Personality: Lila is cunning, resourceful, and always a step ahead. She has a network of informants and is known for her ability to find out anything about anyone. Despite her aloof demeanor, she has a soft spot for Zoe and Lucas, often providing them with critical information.
  • Skills: Expert in data retrieval, espionage, and manipulation. Her cybernetic enhancements give her an edge in accessing secure networks and uncovering secrets.
2. Riko "Ghost" Tanaka
  • Role: Elite Netrunner and Rival
  • Age: 22
  • Appearance: Riko is an enigmatic figure with short, spiky white hair and cybernetic eyes that glow faintly blue. He has a lean, agile build and is known for his stealth and speed.
  • Personality: Riko is a lone wolf, fiercely independent and highly competitive. He respects Zoe's skills but also sees her as a rival. He is driven by a desire to be the best netrunner in the city.
  • Skills: Master hacker with advanced cybernetic enhancements that allow him to move through digital networks undetected. He is also skilled in parkour and close-quarters combat.

New Locations:

1. The Hub
  • Description: The Hub is a massive underground complex that serves as the central meeting place for the city's netrunners and tech enthusiasts. It's filled with advanced tech, servers, and hacking terminals. The atmosphere is a blend of chaos and order, with people constantly exchanging information and working on new projects.
  • Significance: This is where Zoe and Lucas often go to gather information, meet contacts, and plan their operations. The Hub is also a place of relative safety, where violence is strictly forbidden.
2. The Sprawl
  • Description: A sprawling slum area on the outskirts of the city, characterized by makeshift shelters, narrow alleys, and rampant poverty. Despite its dire conditions, the Sprawl is a vibrant community where people band together to survive.
  • Atmosphere: The Sprawl is always bustling with activity, from street vendors selling homemade goods to children playing amidst the ruins. It's a place of both danger and resilience, where the inhabitants have learned to adapt to their harsh environment.
  • Connection: Zoe often visits the Sprawl to help those in need and to stay connected with her roots. It's also a place where she can move around relatively unnoticed.
3. NeoCore Headquarters
  • Description: A towering skyscraper in the heart of the city, NeoCore's headquarters is a symbol of corporate power and technological advancement. The building is sleek and modern, with state-of-the-art security systems and heavily guarded entrances.
  • Significance: NeoCore Headquarters is often the target of Zoe's hacking missions, as it houses valuable data and cutting-edge tech. The building's imposing presence is a constant reminder of the corporation's influence over the city.

New Scenes:

1. The Heist
  • Setting: NeoCore Headquarters
  • Description: Zoe and Lucas undertake a daring heist to steal critical data from NeoCore. The scene is filled with tension as they navigate through tight security, avoid detection, and hack into the corporation's mainframe.
  • Key Moments: Zoe uses her hacking skills to disable security systems, while Lucas provides physical protection and deals with any guards they encounter. The heist culminates in a high-stakes escape, with the duo narrowly avoiding capture.
2. The Rescue
  • Setting: The Sprawl
  • Description: Lucas's younger sister is kidnapped by a rival gang, and Zoe and Lucas must infiltrate the gang's hideout in the Sprawl to rescue her. The scene showcases the gritty, dangerous environment of the slums and the close-quarters combat skills of the protagonists.
  • Key Moments: The rescue mission is fraught with challenges, from navigating the labyrinthine alleys of the Sprawl to engaging in fierce hand-to-hand combat with gang members. The scene highlights Lucas's protective nature and Zoe's quick thinking.
3. The Confrontation
  • Setting: The Hub
  • Description: Tensions rise as Riko "Ghost" Tanaka confronts Zoe, accusing her of stealing a job from him. The scene is set in the bustling environment of the Hub, with onlookers gathering to watch the showdown.
  • Key Moments: The confrontation escalates into a heated argument, showcasing the rivalry between Zoe and Riko. Despite their differences, the scene hints at a potential alliance in the face of a greater threat.
USER INPUT
can you create images in the same style as the original image for the new Characters Marcus Iron Hand, Lila Viper Santos, and Riko Ghost Tanaka, Lucas, etc? Also generate additional images of some of the new locations etc separately.
CHATGPT
LUCAS
MARCUS \"IRON HAND\"
RIKO \"GHOST\" TANAKA
LILA \"VIPER\" SANTOS
THE HUB
THE SPAWL
NEOCORE HEADQUARTERS
"THE VAULT"
https://preview.redd.it/anol60qpef1d1.jpg?width=1792&format=pjpg&auto=webp&s=fcfb76dc6ac42f816de6148e66d3f3f60f442d64
  • USER INPUT
Awesome. Lets start the story now. The story begins with Zoe waking up on a typical Saturday late morning. Friday night was a big night celebrating her childhood friends birthday drinking and partying at their favorite club. She wakes up with a slight hangover and is hungry. she notices several missed calls and messages
  • CHATGPT

Scene: Zoe's Apartment - Late Saturday Morning

The dim light filtering through the grime-covered windows of Zoe's apartment barely illuminates the cluttered room. The remnants of last night's celebration are scattered everywhere—empty bottles, discarded clothes, and the faint hum of old electronic music playing in the background. Zoe groans and sits up in bed, rubbing her temples to ease the throbbing in her head.

Narration:

Narrator: Zoe squinted at the holographic display, her vision still slightly blurry. The notifications were a mix of urgent messages and missed calls, each vying for her attention. She quickly scanned through them, her fingers moving with practiced ease over the interface.
Zoe: (mumbling to herself) "Great, just what I need. More problems to deal with..."
She swings her legs over the edge of the bed, stretching and wincing at the persistent hangover. With a sigh, she picks up her cybernetic arm from the nightstand and attaches it, feeling the familiar click as it integrates with her neural network. She taps her wristband, bringing up the missed messages and calls.

Dialogue:

Zoe: (talking to herself) "Let's see... job offers, updates from the underground... and what's this? 'Urgent Opportunity – High Reward.' Sounds promising."
Her stomach growls, reminding her of her hunger. She heads to the small kitchenette, grabbing a protein bar and some instant coffee. As she munches on her makeshift breakfast, she taps the message to read the details.
Zoe: (reading aloud) "High-risk, high-reward job, requiring a skilled netrunner. Substantial payout. Meet at The Hub tonight. Perfect."
Her thoughts are interrupted by a knock at the door. She frowns, not expecting visitors this early. Cautiously, she approaches and peers through the peephole. Recognizing the familiar figure on the other side, she relaxes and opens the door.
Lucas: (with a grin) "Morning, sunshine. You look like hell."
Zoe: (rolling her eyes) "Thanks, Lucas. You’re a real charmer. Come in."
Lucas steps inside, looking as rugged as ever with his scruff and tattoos. He drops a bag on the table and takes a seat.
Lucas: "I brought breakfast. Figured you’d need it after last night."
Zoe: "You’re a lifesaver. So, what’s up?"
Lucas: "Got a tip about a job. Sounds like it could be worth our while. But first, you need to get your head straight. Eat up and let’s talk."
They share a quick meal, discussing the potential job and catching up on recent events in the underground.

Choice Point 1: Zoe's Response to the Job Offer

Option A: Agree immediately and start planning. Option B: Ask for more details and express caution. Option C: Refuse the job and suggest looking for something safer.
Please choose an option by typing "Option A," "Option B," or "Option C."
  • USER INPUT
Option B
  • CHATGPT

Choice: Option B - Ask for More Details and Express Caution

Zoe: (taking a sip of her coffee) "Hold on, Lucas. Before we jump in headfirst, I need to know more about this job. What exactly are we dealing with here?"
Lucas: (nodding) "Fair enough. It's a high-stakes heist at NeoCore Headquarters. Our client wants us to steal some sensitive data from their secure servers. The payout is massive, but so are the risks. We'll need to get past top-tier security, both physical and digital."
Zoe: (raising an eyebrow) "NeoCore, huh? That place is a fortress. Who's the client?"
Lucas: "No name, just an anonymous contact. But they seem legit. They've provided detailed blueprints and security protocols. Still, I get it if you’re hesitant. This one's big."

Choice Point 2: Zoe's Next Action

Option A: Accept the job but suggest taking extra precautions and planning thoroughly. Option B: Contact Marcus "Iron Hand" Kane for his advice and see if he has any additional information or support. Option C: Investigate the client further to ensure their legitimacy before making a decision.
That's all i have so far but this was a super cool way to pass some time on a Sunday. I am considering starting a parallel story similar to this but a horror-survival one, similar to something like the original Silent Hill etc.
What do you guys think - Anyone interested in seeing how this develops?!
submitted by thatmozzie_ to ChatGPT [link] [comments]


2024.05.19 20:06 Conversation-Chance Finally Beat Classic Mode

(Trigger Warning: There was a lot of reload scumming. A lot.)
I finally beat classic mode. I wanted to share my experience and maybe spark some discussion! : )
The Team I Began With:
Began with a Litten, Frigibax, and a Klefki. Litten has an amazing IV spread and is pretty bulky. I'm sure we all know how strong Incineroar can be so there isn't much to explain there. Frigibax is a pokemon that I have never used since I haven't really played the mainline games since Sun & Moon, but man I fell in love instantly. Dragon Darts singlehandedly saved me money by taking Poketrash out between the main fights. The IV spread for him was decent and with his nature being +Speed -Sp.Atk combined with a Soul Dew I got later in the playthrough he usually just took out everything. Not to mention he is reasonably bulky and has a great ability in Thermal Exchange.The Klefki may be a weird choice when there are options like Tinkatink, but my Tinkatink had a very skewed IV spread and less than desirable nature, so for that reason I took the much bulkier Klefki. I figured its more about the typing's immunity to Dragon than the damage output itself.
Getting to, and past, level 20 wasn't too difficult thanks to having Dragon Darts as an egg move early on. From there I needed to grab some coverage Pokemon.
The Team I Caught:
As the run went on, I realized I had really strong late game mons, but nothing that would make taking out a variety of types easy. So, first I caught a Lotad and covered my grass and water needs. Luckily, he had a good IV spread and helpful moves. Next came a Pikachu, I wasn't sure how I felt about getting a Raichu since regardless of how good the IV spread is, the final stage BST isn't much to write home about and it wasn't crazy fast enough to make 100% use of a decent Attack stat. I ended up needing it more at certain times than I thought I would've. Lastly, came Ursaluna, who I have just now realized...IS A DAWG. Oh my stat spread, and with Payback to capitalize on the slow speed stat. Thanks to helping add some more coverage with Arm Hammer and High Horsepower, and being pretty tanky, it played such a pivotal role. (Before Ursaluna, I had caught a Marowak out of desperation, but that was a no-no since I knew there was no way it was going to do anything for me.)
My Luck, and the Battles:
Now, there are some glaring issues on my team. Namely, one fighting type could likely end my run (assuming I cared more about my "dignity" than the completion of the run and decided not to reload). Gym leaders tended to cater to my strengths as I dealt with multiple Water-type and Grass-type leaders, and the only tough battle as far as type matchups was with Roxy, around 50-70 I believe.
My rival, Ivy, in this case, wasn't too abrasive either. A Primarina that was almost always a Water Tera-type made the Fairy threat less, well, threatening. The rest of her squad was pretty lackluster, but had decent coverage I had to be a bit careful about. The Rayquaza was annoying, but much easier to get around than in my past attempts. Level 55 and 145 were probably the ones that required the most retries.
For the Elite Four, I got dealt the Kanto hand. Which at first I thought, "Yes! I'll have a breeze against Lance, and Agatha shouldn't be so bad either. Not to mention I have a decent type matchup against the Water-types and Ice-types from Lorelei!". This was all true. What I forgot was Bruno. Remember how I said that one Fighting-type could probably wipe my squad. Yeah. Hariyama would always swap on when I would set up for the Onix and was too tanky to be done with quickly, but I needed my Ludicolo (who had Zen Headbutt, crappy move for a special attacker to have by the way) to stay alive to take care of the rock snake. Needless to say, I spent the bulk of the reloads on this fight.
The champion, Blue, wasn't too much of a problem. A bit annoying here, a bit annoying there, but what really did it was his very diverse type pool. With a Mewtwo that would always set up Future Sight attacks, and a Gyarados that would always swap on whenever Incineroar would be present to nullify the Future Sight, I had an aggravating, but in reality not too bad of a time.
The last fight: Eternatus. I haven't played Sword and Shield so I didn't know the move pool going into the fight, but I did know he had a lot of Boss Bars (the segmented health). I reloaded a total of three times against Eternatus. The first three attempts ended in a Dynamax Cannon wiping my Baxcalibur and Flamethrower throwing my Klefki to the side. Then arose the true MVP of my team, Ursaluna. This game has spiked my interest in the newer generations more than anything has before. I haven't played them because: 1. I don't own a switch / 2. I didn't like the fight mechanics from Sun & Moon, and so on (I have since changed my mind, but I still don't like Z-moves). / 3. The art style hasn't been as appealing to my nostalgia-loving self as HG/SS. Anyways, that's irrelevant. The point is: Ursaluna is top-10. This may not be founded in any truths, but the stats people, the stats! It took two major hits from Eternamax Eternatus and dropped a health bar every time it hit a High Horsepower. The impact was most evident pre-Dynamax though. After a Fake Out from Incineroar, I switched in Ursaluna, and one hit was all it took to force the Dynamax. Best part is that I kept swapping in a second Pokemon that either had a weakness to Eternatus or was a threat and so it kept ignoring Ursaluna.
The Reload Scumming:
I know this is a point of contention in the community, as it is in any Souls-like or Rogue-lite game that encourages a challenge. I probably reloaded 50+ times. The game is hard and reloading while having Serebii pulled up in the tab besides PokeRogue helped make sure I learned either what I didn't already know (i.e., everything from the newer generations like moves, pokemon, abilities, etc.) and what I did wrong. In my view, completing the game is a challenge regardless of if you reload, or choose not to. The reload is simply quicker. You don't have to go through 144 levels to try another combination of moves, and swaps. At the end of the day this is a fan-made game that we're all meant to have fun in. Whether one person's definition of fun is different than the other's is perfectly fine. In saying this, I would like to thank the developers and everyone in the community for helping create and sustain such a cool medium of Pokemon that we hadn't seen until now.
Thanks for taking the time to read and share your thoughts! I don't know many Pokemon fans in real life so I figured it would be worth discussing with the community here.
submitted by Conversation-Chance to pokerogue [link] [comments]


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