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December 2nd Prompts and Character Profile Template

2024.05.19 06:01 adulting4kids December 2nd Prompts and Character Profile Template

This post will repeat weekly through the month of December. Please repost or cross post as a way to promote this subreddit. Or ignore this one and check out our others! I apologize if it's cramping your style, but when I work hard on certain posts I want to be sure they are useful! I also am working on making these shorter so they don't get lost in the madness....
Scroll down for the Character Questions and create a thoughtful and empathetic profile of your main characters for your projects!
As always please use these as sparks to create and feel free to post your responses and ideas in comments or separate post! This is YOUR subreddit so go ahead and post away!
Prompt: Imagine a dystopian world where an oppressive government has successfully erased all forms of personal identity and history. In this society, individuals are assigned generic roles and are forbidden from expressing their unique thoughts, emotions, or experiences. Write a short story or reflective essay exploring the life of a character who discovers a hidden underground community that encourages self-expression and reignites the importance of personal narratives.
In your response, consider the following:
  1. Character and World Building:
    • Describe the protagonist's background, their assigned role, and their initial perception of the oppressive world they inhabit.
    • Develop the hidden underground community, including its purpose, structure, and the means through which it safeguards personal stories.
    • Create a contrast between the protagonist's initial world and the underground community, highlighting the impact of personal narratives on shaping identity and resisting oppression.
  2. Plot Analysis:
    • Outline the protagonist's journey of discovery, including their initial skepticism, the influential encounters they have within the underground community, and the personal sacrifices they make to preserve their identity.
    • Explore the challenges and conflicts faced by the protagonist, both externally (e.g., encounters with government authorities) and internally (e.g., the struggle to confront their identity).
  3. Deep Introspection:
    • Prompt the protagonist to reflect deeply on the uncomfortable subjects that the government's erasure of personal narratives seeks to suppress. These could include topics such as individuality, memory, trauma, and the power of storytelling as a tool for empathy and resistance.
    • Encourage the protagonist to evolve their thoughts and perceptions throughout the narrative, considering the consequences of silence and the potential for personal growth through self-expression and sharing.
  4. Requirements for Responses:
    • Conduct research to explore real-world examples of societies that suppress personal narratives or attempt to erase collective memory.
  5. Prompt: In a post-apocalyptic world, a devastating pandemic has wiped out most of humanity. The survivors are forced to live in isolated communities, each with its own set of strict rules and customs. Write a short story or reflective essay exploring the life of a character who questions the existing order and embarks on a journey to unite these fragmented communities. Consider the role of unity, diversity, and collaboration in rebuilding a shattered world.
  6. Prompt: Set in a future where advanced AI technology has permeated every aspect of society, write a story or reflective essay following a protagonist who begins to question the boundaries between human and machine. Delve into the ethical implications of human-AI relationships, the erosion of human emotions, and the potential consequences of blurring the line between artificial and genuine experiences.
  7. Prompt: Imagine a world where climate change and environmental degradation have irreversibly altered the planet. Write a story or reflective essay from the perspective of a character who is part of a group striving to restore balance and heal the damaged Earth. Explore the connections between personal responsibility, collective action, and the intersections of social and environmental justice.
  8. Prompt: Transport yourself to a society where strict social hierarchies are based on a person's genetic makeup. Write a short story or reflective essay following a character who challenges this system and advocates for equality and inclusivity. Examine the role of genetic determinism, discrimination, and the power of individual agency in reshaping social structures.
  9. Prompt: Imagine a world where art and creativity are considered illegal, seen as tools of subversion and chaos. Write a story or reflective essay from the perspective of an artist who risks everything to defy this oppressive regime and reclaim the power of artistic expression. Analyze the significance of art as a form of resistance, its ability to inspire change, and its impact on personal and societal transformation.
Remember to consider the following for each of the prompts to insure a well rounded and thought out premise that will engage the audience and allow room for growth in the plot.
Prompt 1 - Post-Apocalyptic Community Building:
Prompt 2 - Ethical Implications of AI Technology:
Prompt 3 - Environmental Restoration and Social Justice:
Prompt 4 - Genetic Hierarchy and Social Change:
Prompt 5 - Artistic Expression as Resistance:
  1. Chick Lit: Write a chick lit novel or short story following a relatable protagonist navigating the challenges of love, career, and self-discovery. Explore themes of friendship, personal growth, and finding balance in a fast-paced, modern world.
  2. Young Readers' Adventure: Imagine a group of young friends who stumble upon a hidden portal to another realm. Write an adventure novel or short story as they embark on a quest to save a magical world from darkness. Delve into themes of friendship, bravery, and the power of imagination.
  3. Historical Fiction: Set in a time of significant historical events, write a novel or short story highlighting a lesser-known figure or group of people. Research the historical context meticulously and emphasize the character's resilience, struggles, and contributions during that tumultuous period.
  4. Fantasy: Create a fantastical world filled with mythical creatures, magic, and ancient prophecies. Write a novel or short story following a young protagonist who discovers their extraordinary abilities and must navigate a treacherous journey to fulfill their destiny. Explore themes of self-discovery, heroism, and the blurred lines between good and evil.
  5. Mystery/Thriller: Write a gripping mystery or thriller novel following a seasoned detective or amateur sleuth investigating a perplexing crime. Develop complex characters, suspenseful plot twists, and an intricate web of clues and red herrings that keep readers guessing until the very end.
  6. Science Fiction: Set in a future where technological advancements have transformed society, write a novel or short story exploring the ethical and societal implications of groundbreaking inventions. Examine themes such as artificial intelligence, genetic engineering, or virtual reality and their impact on humanity's future.
  7. Romance: Craft a heartwarming romance novel or short story centered around two individuals from different backgrounds or opposing sides. Explore themes of love, forgiveness, and the triumph of the human spirit in the face of adversity.
  8. Coming-of-Age: Write a coming-of-age novel or short story following a young protagonist's journey of self-discovery, identity formation, and navigating the complexities of adolescence. Explore themes of friendship, personal growth, and the challenges of transitioning into adulthood.
  9. Psychological Thriller: Create a psychological thriller novel or short story that delves into the intricacies of the human mind. Focus on a protagonist who becomes entangled in a web of deception, manipulation, and paranoia. Explore themes of trust, perception, and the blurred lines between reality and illusion.
  10. Family Drama: Write a novel or short story exploring the dynamics and complexities within a multi-generational family. Include themes of love, secrets, and conflicts that arise as family members navigate their relationships, face past traumas, and strive for reconciliation.
Considerations for each prompt:
  1. Historical Romance: Write a one-page historical romance set in a lavish ballroom during the Victorian era. Focus on the forbidden love between a spirited debutante and a mysterious gentleman from a different social class.
  2. Science Fiction Comedy: Craft a one-page comedic story set in a futuristic space station. Follow the misadventures of a clumsy maintenance technician who unwittingly saves the day against all odds.
  3. Paranormal Mystery: Pen a one-page mystery story set in a haunted mansion. Introduce a skeptical paranormal investigator who must solve the mystery of a ghostly apparition that has been terrorizing the inhabitants.
  4. Literary Fiction: Write a one-page literary fiction piece centered around a character's contemplation of the fleeting nature of life and the importance of cherishing the present moment.
  5. Action Adventure: Craft a one-page action-packed adventure story set in the jungles of an unexplored island. Follow a daring archaeologist's quest for a hidden treasure while battling against treacherous obstacles and rival adventurers.
  6. Psychological Drama: Create a one-page psychological drama following the internal struggles of a troubled artist as they grapple with their inner demons and seek redemption.
  7. Magical Realism: Write a one-page magical realism story set in a sleepy coastal town. Explore the extraordinary occurrences that happen when an enigmatic mermaid washes ashore and disrupts the mundane lives of the townsfolk.
  8. Thriller: Craft a one-page thriller story involving a race against time. Follow a determined protagonist as they try to decipher cryptic clues and prevent a citywide disaster.
  9. Fantasy Adventure: Pen a one-page fantasy adventure story set in a whimsical realm. Follow a young hero's quest to retrieve a stolen artifact and restore balance to the land, encountering fantastical creatures and overcoming obstacles along the way.
  10. Historical Fiction Mystery: Write a one-page historical fiction mystery set during the Roaring Twenties. Follow a quick-witted detective as they unravel a web of deceit and intrigue surrounding a glamorous underground speakeasy in the heart of the city.
Considerations for each prompt:
Protagonist Character Profile:
  1. Name:
  2. Age:
  3. Gender:
  4. Physical appearance:
  5. Background:
  6. Personality traits (list at least five):
  7. Core values and beliefs:
  8. Motivations and goals:
  9. Biggest fear:
  10. Internal conflicts:
  11. External conflicts:
  12. Strengths:
  13. Weaknesses:
  14. Childhood experiences and their impact:
  15. Education and professional background:
  16. Relationship status and dynamics:
  17. Quirks or peculiar habits:
  18. Psychological disorders, if any:
  19. Familial relationships and dynamics:
  20. Support system (friends, mentors, etc.):
  21. Traumatic experiences and their effects:
  22. Coping mechanisms:
  23. Emotional vulnerabilities:
  24. Resilience and determination:
  25. Personal growth throughout the story:
Protagonist Character Questions:
  1. What drives the protagonist to take action and pursue their goals?
  2. How does the protagonist's childhood shape their behaviors and choices?
  3. What values does the protagonist hold dear, and how do they influence their decision-making process?
  4. What inner conflicts does the protagonist face, and how do they attempt to reconcile them?
  5. How does the protagonist's education and professional background contribute to their strengths and weaknesses?
  6. What traumatic experiences has the protagonist overcome, and how have these experiences shaped their worldview?
  7. How does the protagonist cope with stress or adversity?
  8. What relationships and dynamics are most significant to the protagonist, and how do these relationships evolve throughout the story?
  9. In what ways does the protagonist exhibit resilience and determination in the face of challenges?
  10. How does the protagonist approach personal growth and self-improvement?
  11. What psychological disorders, if any, does the protagonist struggle with, and how do these disorders impact their thoughts and actions?
  12. How does the protagonist's physical appearance contribute to their self-perception and interactions with others?
  13. What unique quirks or habits does the protagonist possess that make them stand out?
  14. What are the protagonist's primary desires and aspirations?
  15. How does the protagonist's internalized fear drive or hinder their actions?
  16. How does the protagonist navigate and resolve external conflicts?
  17. What coping mechanisms does the protagonist rely on during times of stress or emotional turmoil?
  18. How do familial relationships and dynamics influence the protagonist's actions and decisions?
  19. What significant life choices or dilemmas does the protagonist face throughout the story, and how do they respond?
  20. In what ways does the protagonist's support system impact their growth and resilience?
  21. How does the protagonist's personal development and self-discovery contribute to the overall narrative arc?
  22. How does the protagonist's background and experiences shape their perception of the world?
  23. What are the protagonist's core beliefs and values, and how do these impact their interactions with others?
  24. How does the protagonist handle setbacks or failures, and what lessons do they learn from these experiences?
  25. What external influences or societal pressures affect the protagonist's decision-making process?
Antagonist Character Profile:
  1. Name:
  2. Age:
  3. Gender:
  4. Physical appearance:
  5. Background:
  6. Personality traits (list at least five):
  7. Core values and beliefs:
  8. Motivations and goals:
  9. Biggest fear:
  10. Internal conflicts:
  11. External conflicts:
  12. Strengths:
  13. Weaknesses:
  14. Childhood experiences and their impact $ Go on
  1. Education and professional background: 16. Relationship status and dynamics: 17. Quirks or peculiar habits: 18. Psychological disorders, if any: 19. Familial relationships and dynamics: 20. Support system (friends, mentors, etc.): 21. Traumatic experiences and their effects: 22. Coping mechanisms: 23. Emotional vulnerabilities: 24. Strategies for achieving their goals: 25. Methods they employ to antagonize the protagonist:
Antagonist Character Questions:
  1. What drives the antagonist to oppose the protagonist and act as an obstacle in their journey?
  2. How does the antagonist's background and upbringing contribute to their negative behaviors and motivations?
  3. What core values and beliefs does the antagonist hold that align with their antagonistic actions?
  4. What personal goals or desires does the antagonist seek to fulfill?
  5. What is the biggest fear or insecurity that drives the antagonist's actions?
  6. How does the antagonist's internal conflicts manifest and impact their decisions?
  7. What external conflicts arise as a result of the antagonist's actions, and how do they handle these conflicts?
  8. In what ways does the antagonist exhibit strength and power, and how do these traits affect their interactions with others?
  9. What are the antagonist's weaknesses or vulnerabilities that can be exploited by the protagonist?
  10. How have childhood experiences shaped the antagonist's worldview and motivations?
  11. How does the antagonist's education and professional background contribute to their methods and strategies?
  12. What familial relationships or dynamics influence the antagonist's actions and choices?
  13. What unique quirks or habits does the antagonist possess that make them distinct or memorable?
  14. Are there any psychological disorders or conditions that contribute to the antagonist's behavior?
  15. How does the antagonist cope with stress or emotional turmoil?
  16. What strategies or tactics does the antagonist employ to achieve their goals and antagonize the protagonist?
  17. How do the antagonist's actions impact their relationships and interactions with other characters in the story?
18.How does the antagonist perceive and justify their actions, even if they are considered morally or ethically wrong?
  1. What external influences or societal pressures contribute to the antagonist's motivations or actions?
  2. How does the antagonist's physical appearance contribute to their demeanor and portrayal in the story?
  3. What significant life choices or dilemmas has the antagonist faced, and how have these shaped their character?
  4. What is the antagonist's reaction to setbacks or failures, and how do they adapt their strategies?
  5. How does the antagonist's support system or lack thereof impact their actions and decisions?
  6. What past traumatic experiences or events have influenced the antagonist's worldview and behaviors?
  7. How does the antagonist's emotional state or emotional vulnerabilities influence their actions and interactions with others?
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2024.05.19 05:35 are95 Novels?

Novels?
I’ve loved the shows format so far and it’s truly shined when the source material is stronger, ie: Left-Right Game, Borrasca, & PenPal. Yet Isaiah’s Blood Meridian video has an almost iconic status, and this podcast has that format sitting on the table. Hunter and Isaiah tackling the fundamental parts of a horror novel, with their narration style to flair up the distressing and tense moments. I’m thinking of Poe, Lovecraft or Kafka. I’ve seen many people on the /wendigoon sub call for a House of Leaves video which could translate well. Overall, I’m loving the releases, but I would love to see them take a dramatic challange of an agreed upon longstanding horror novel. Even if just treated as a once in a while segment. (Pic maybe unrelated)
Or Anasi’s Goatman..
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2024.05.19 04:29 rqwedr My thoughts on every pre-merge DCAS elimination

—————————————————————
JAMES, 18th (EP2)
In my opinion, booting James first was a good move by Odd Nation Cartoons. He was the winner of the previous season and has no apparent major plot in this season asides from being somewhat attached to the “Love Triangle” (which has already dragged on long enough).
I do hope we get to see a some more of him in the Loser Motel episode, though. —————————————————————
LAKE, 17th (EP3)
I think that this was a good placement, too (plus it had the second-best elimination ceremony of the season). Lake‘s character arc was already wrapped up very nicely in DCS2 so I think it was ultimately for the best that she was an early boot. Had she stayed, Lake, similarly to James would've had basically no plot asides from being besties with Aiden. —————————————————————
MIRIAM, 16th (EP4)
Similarly to James & Lake's eliminations, I think that this elimination was overall good and executed phenomenally. Miriam may have gone down, but she took Fiore and Ellie down with her in the succeeding episodes and got the Villains Alliance exposed. She is truly the GOAT.
————————————————————— HUNTER, 15th (EP5)
Honestly, I'm not a fan of this elimination and I would've preferred it if Hunter got to stay for a bit longer. Unlike James/Lake/Miriam and even Tess to an extent, Hunter had some real long-term plot potential this season and it felt like he was finally getting some good development, only to get the boot five episodes in.
On the plus side, he is one of the most likely returnees, so maybe we'll get to see him back in the game soon, or alternatively perhaps we see him helping Ally in the finals, if she truly is a guaranteed finalist at this point.
—————————————————————
CONNOR, 14th (EP6)
I'm not a fan of this elimination. Not only was it super anti-climatic, but Connor was booted far too early IMO (him and Riya are literally the main couple in the opening). I think it would've honestly been better if Yellow just got Team Victory'd post-Miriam's elimination until the merge so that Connor would be able to stay and get much more development.
I'm hoping that he's ultimately the returnee or has a major role in the Motel/Finale episodes because he still has far too much unfinished business with both Riya and Alec (and Yul tbh, would've liked to see more of their rivalry).
IMO they might as well have just brought Dan or Rosa Maria back instead if all Connor was meant to do this season was be a double-pre-merge boot with no significant plot relevance afterwards.
—————————————————————
FIORE, 13th (EP7)
I think that this was a good placement for Fiore, but the way her elimination was executed certainly wasn't the best. She just straight-up left essentially, without even at least a bit of interaction with Alec, and asides from Connor probably has the most incomplete plot out of any eliminated contestant.
I think that the least Odd Nation Cartoons could've done to make this elimination better would've been to at least have her try and reach the Yellow camp and apologize to Alec before the elimination ceremony, as well as having Jake ultimately vote for Ally and cause a tiebreaker (which Fiore would ultimately lose).
While I would prefer a DC2 character (Connor, Hunter) to be the returnee, I wouldn't mind in the slightest if Fiore ultimately won the Redemption Challenge somehow. Hopefully we see more of Fiore in the Motel/Finale episodes; I'd like to see her be Alec's helper in the finale and watch the two rekindle their DC1 bond as they fight for the $3M, as well as learn more about Fiore's origins.
—————————————————————
ELLIE, 12th (EP8)
Similarly to Fiore's elimination, I think that this was a good placement for Ellie (lets be real, love her or hate her, we all knew at the start that she'd ultimately be a pre-merger), but the execution wasn't the best. Her elimination and its buildup felt incredibly rushed, and Ellie hardly got any comeuppance for her villainous actions, unlike every other villain except for Riya and Yul (for now, probably).
I think that the writers should've turned up Ellie's villainous behavior in the episodes preceding EP8, and should've had her behavior ultimately resulting in her growing significantly distanced from or perhaps outright breaking-up with Gabby and learning her lesson afterwards.
—————————————————————
TESS, 11th (EP9)
While initially I was of the opinion that Tess had gotten robbed thanks to Aiden/Tom/Jake's plot armor, I have now come to think that this move was ultimately for the best. I like Tess and she would've been my preferred choice for a DC2 finalist/winner, but lets be real; she, similarly to Lake, had basically no real plot this season asides from being a supporting character to Aiden/Ally/Ellie/Gabby/Hunter.
I do hope that we get to see more of her though 100%. I'd love it if she had a Loser Motel Arc with Ellie and also Hunter.
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2024.05.19 03:38 AssistanceOk2217 Finally Got Small Company Running with 100% AI Agents : Part 3

Finally Got Small Company Running with 100% AI Agents : Part 3
Witness How to Build a Business with All AI Employees
Full Article
https://preview.redd.it/kgwm0paxea1d1.png?width=1437&format=png&auto=webp&s=724b585baadc58753fbd343dadf103bb8b6b602c
● First with the Confession I literarily burned myself in last 4 days to get this simple startup running completely using AI Agents, learned a lot in process, made a lot of mistakes, and finally got it working, yes, all Autonomous Agency !
○ Key lessons learned: ◐ Different language models (LLMs) are needed for different AI agents. ◐ A combination of remote and local LLMs is optimal. ◐ The backstory and task descriptions for AI agents are crucial. ◐ Identifying the appropriate LLM for each AI agent is a vital skill.
● Lets learn our components
● Our Startup Database ○ A robust database of potential candidates was created with the help of AI. ○ This database serves as a talent pool for simulations and future hiring decisions. ○ Each entry represents a potential team member with their qualifications, experience, and skills.
● .env setup and Modelfile ○ The .env file is used to configure the API keys for the language models. ○ The Modelfile allows customization of the local language model's behavior and settings.
Agents.py ○ The RecruitmentAgents class creates specialized AI agents for different recruitment tasks. ○ Agents include Job Hunter, Resume Analyst, Candidate Engagement Specialist, Company Investigator, and Workflow Orchestrator. ○ Each agent has a specific role, goal, backstory, tools, and language model.
custom_tools.py ○ The JobScrapeQueryRun class is a tool for scraping job listings from Google Jobs using the SerpApi service. ○ It can extract data for individual job listings or search for multiple job listings based on a query.
tasks.py ○ The RecruitmentTasks class defines the key steps involved in the AI-powered recruitment process. ○ Tasks include job search, resume analysis, candidate outreach, company research, and final matching. ○ Each task has a description, instructions for the responsible agent, and the expected output.
main.py ○ This class orchestrates the simulated recruitment process using AI agents and tasks. ○ It generates dummy resumes, creates agents and tasks, forms a crew, and executes the recruitment workflow. ○ The final results showcase successful placements of candidates in suitable roles and companies.
● Setup and Action ○ The author shares their journey of setting up the codebase and running the recruitment simulation. ○ The AI agents collaborate to find job openings, analyze resumes, engage candidates, research companies, and make final matches.
The article provides a detailed walkthrough of building a business using AI agents, covering the various components, challenges, and the final successful implementation.
submitted by AssistanceOk2217 to learnmachinelearning [link] [comments]


2024.05.19 03:35 Cazador0 Short Story: WPA - A Completely Average Roadtrip

WPA – A Completely Average Roadtrip
Disclaimer: Not canon, and I don’t use patreon so please don’t spoil me. Also, any opinion held by a character is that of the characters and not my own. Enjoy.
Town of Ljosalfington, local time 14:00, week 7
Emma Booker
“Again Illunor, I warned you before that this is a utility vehicle, not a party rated smart-limo. I am already compromising more than I should by allowing you to use the sample cooler as a minifridge, one which I can’t even use!” I said as I loaded the materials I had just purchased into the back of the high-G All terrain fusion-ethanol-electric hybrid 24th-century legacy pickup truck that I had printed out earlier this week, carefully avoiding the heavy ordinance hard point.
“That is hardly an excuse for that abysmally cramped leg space barely fit for cattle, never mind the bare minimum for standard decorum suitable for nobility. If this is what a car is like, then I don’t see why you care for your technology,” complained Illunor, who was sitting around idly with a malformed garish bowl of icecream that he had stashed away from lunch.
“If it bothers you so much, perhaps you could help next time with your ‘bigger-on-the-inside’ magic,” I retorted as I slid the last core sample into the back before covering it up with a tarp and strapping it down.
I had originally planned to visit Ljosalfington by myself to acquire much needed exo-materials to test various mana manipulator configurations as I worked to develop my first wand as not all of the materials I needed were procurable locally from Elaseer. I eventually yielded, much to my regret, to allowing Illunor to come with me as he insisted on wanting to deliver a letter personally in town after Thacea had pointed out the wisdom of not travelling alone.
We continued our back and forth for a bit yet as I finished securing my payload a voice called out to me from the direction of the town.
“Excuse me a moment, I couldn’t help but notice but are you from the academy?”
I turned to see an elf dressed in a plain brown buttoned up tunic matched by a slightly shabby pair of trousers with what appeared to be a lute upon his back and a plain and unenchanted longsword on his belt gesturing at our robes. Mine especially were new and unusual, tailored by the academy to go over my armour and allow access to the anchor points and allow me to exit my armour with minimal hassle. Illunor scoffed at what was evidently a commoner’s arrogance at approaching nobility and turned his head away in disgust. I glanced at Illunor and shook my head before turning to face the new man. I had time to spare, and any opportunity to engage in a hearts-and-minds dialogue with the locals outside the bounds of the managed environment of the academy was more than worth the time to chat. Especially as most of the other locals seemed to be content in ignoring me.
“Yes, we are currently studying at the Transgracian Academy. I am Cadet Emma Booker representing the United Nations of Earth and Luna from Earthream, and my aloof compatriot is Lord Illunor Rularia of the Vunerian courts. We were just about to head back but are in no rush. May I ask your name and what brings you by?” I asked with my hand outstretched in greeting.
“Ah yes, yes. My name is Edhel Redoehdelnif, a wandering bard by trade like my father and his father before him. My apologies, Cadet Emma Booker, I am unfamiliar with Earthrealm,” said Edhel as he grasped my hand with both of his and shook it tepidly yet vigorously. Or rather, tried to, as the motors on my suit resisted his efforts.
“News doesn’t seem to spread all that fast around here, so it makes sense you haven’t heard of us. We’re a new realm, and only just got here. Pleasure to make your acquaintance, Edhel Redoehdelnif,” I replied.
“Absolutely fascinating! And a knight no less, or perhaps a squire? I’m sure you have many stories to tell of Earthrealm. Say, by chance are you about to head back to the academy? I have business in Elaseer and the usual coach has been absent as of late so I would rather not go it alone,” said Edhel.
I was hesitant to bring a stranger back in the car with me, even if Illunor was present. However, the opportunity that meeting a bard presented was too good to pass up from an intel perspective and to win the favour of the populace at large.
“That is a great idea. I think I have room for one more…” I paused before gesturing towards Illunor, “provided everyone is ok with it that is.”
Illunor gave a huff and turned his head away in silence.
“Very well, I will allow this. But he will not be joining me in your sorry excuse for a coach,” said Illunor dismissively.
Illunor approached the backseat expectantly and the door opened for him automatically, allowing the dlc kobold to gracefully enter and lounge across the length of the seats, once again ignoring the seatbelts. I sighed as I made my way to the driver’s seat, and Edhel entered from the passenger side as he marveled at the automatic doors and the interior.
“What a strange carriage this is! Although I must say, shouldn’t you be retrieving your horses? I didn’t see any harnesses or sense any artifices,” inquired Edhel as he attempted to make himself comfortable on the car seat, lute in front of him.
“Oh no, this thing doesn’t need horses or magic,” I said with a chuckle as EVI started the car. The elf raised his eyebrows at the sudden hum of the engine and made an expression of alarm when the car started driving itself without my input. “See, purrs like a kitten.”
“Earthrealm must have some large kittens if they purr like that,” noted Edhel, “but you must be concealing the enchantments somewhere. Such a thing as this with such strange yet precise craftsmanship is only possible in the crownlands.”
“Nope, no magic,” I said cheerfully.
“Then how?” Asked Edhel.
“It’s rather simple really. Are you familiar with the workings of a mill?” I asked, deciding to keep things surface level and elementary to avoid provoking the IDOV threshold.
“Somewhat, though I confess to not being familiar with their workings. Are you suggesting this is akin to a mill?” Asked Edhel perplexed.
“It’s the same principal. A mill works by taking a source of rotation such as a waterwheel or windmill, transferring that rotation along a series of rotating shafts and interlocking gears, and finally putting that energy to work by rotating a millstone,” I began as the car pulled out onto the smooth cobbled road in the direction of Elaseer. A notification popped up in the corner of my vision indicating my recon drone swarm had shifted from a holding formation to a convoy screening formation, and while the roads were clear I kept the speed at 60km/h to account for my passenger’s apparent distaste for seatbelts.
“Rotation…” muttered Edhel. He turned to face one of the wheels and EVI pinged an alert for a probable match for a detection spell, “fascinating.”
“Edhel, what are you doing?” I asked.
“Oh, yes, perhaps I should have asked first. Yes, I can see how it all fits together. But the source of this rotation? I see no mighty river or great wind to power this, so where does it come from?” Asked Edhel, not really apologizing. Elven arrogance, it seemed, was not limited by class.
The act reminded me of Sorecar when he inspected my gun, but where the armourer had been respectful with it, Edhel was more flippant. I considered the possibility that he was a spy sent by one of her peers or the crownlands, though this did not mesh with the methods I had seen so far. Edhel may have been just overly enthusiastic. In either case, I quickly decided to only reveal the antique design for the ethanol engine, and not that of the batteries or the emergency coupler to my suit’s fusion reactor.
“Right, well please ask first next time. As to your question, I won’t bore you with the details, but the rotation is generated by creating a periodic sequence of explosions inside of a machine – a manaless artifice – called a combustion engine, said Emma.
“So that’s what that sound is…” pondered Edhel, “are these artifices typical in Earthream?”
“You are awfully inquisitive for a commoner,” noted Illunor as he inspected his nails for dirt, “and rather accepting of something which should be impossible.”
“I wouldn’t be much of a bard if I wasn’t, my lord,” said Edhel shifting uncomfortably in his seat, “perhaps some music might set the mood better?”
“That would be preferable, bard. I have heard enough of the Earthrealmer’s Road Trip Playlist and would like to listen to some music of real culture,” said Illunor.
The bard agreed and proceeded to awkwardly play a ballad about an adventurer who slew a hydra in some frozen wasteland. Partway through, I politely interrupted the Edhel to point out the seat controls much to his fascination and Illunor’s grumbling at their common nature, and after some adjustment the bard went on playing and I half-heartedly listened while I paid attention to the road and my drone feed.
Particularly after EVI detected something unusual and alerted me to its presence.
”Attention Caded Booker. There is a disabled vehicle blocking the primary route to destination. Heat signatures in the woods are consistent with that of an ambush.”
“Damn it,” I muttered.
I glanced at the drone feed to see a broken cart strewn horizontally across a wooden bridge over a brook. On the surface it looked like a pair of civilians who required aid and assistance, but off in the woods were several heat signatures, several of which held weapons of varying levels of enchantments. Occasionally one of the pair on the bridge would talk with them, suggesting they were in cahoots rather than hostages. I recalled crossing that very bridge not a few hours earlier, so the blockade was very recent.
“EVI, did we pass that cart on the way here?” I asked.
”Negative,” replied EVI.
I grimaced. I had been trained to handle road-side ambushes, but it was only something that was a theoretical possibility. Something that should only occur in a warzone or a corrupt and unstable polity. I knew I had the capacity to handle such an encounter, even non-lethally, but that didn’t change the fact that these were civilians and as such were the responsibility of local law enforcement. Combined with the fact that I had passengers I was responsible for and engaging the ambush was a risky option.
“EVI, give me a list of alternative routes,” I commanded.
”Affirmative. Here is a list of routes in order of recommendation,” replied EVI.
I looked over the routes superimposed on a map of the region and quickly dismissed taking a shortcut through the forest and cutting through farmland. A detour caught my eye that extended the journey by roughly ten kilometers and I immediately sent a pair of drones to scout it out before committing to the detour.
“Are you alright, Cadet Emma Booker? You seem distracted,” asked Edhel, snapping me back to reality.
“Yeah, I’m fine. I’m just focused on driving,” replied Emma.
“I suppose it must be quite taxing to command an artificed carriage of this complexity. Perhaps it might ease your mind if you were to regale me a tale of a hero of your realm?” Said Edhel, strumming a complex tune from his lute as he spoke as each and every pluck triggered a low-level spell.
“Well, that may be a problem. We don’t have any monsters to fight, and wars are a thing of the past,” I said while desperately tip-toeing the subject of aunt Ran, the subject of war, and our voyages through the cosmos, “though we are not without the adventurous spirit. We certainly have many stories of grand voyages. Some mythical and fictional such as The Odyssey as told by the Greek poet Homer and some historical such as the race to the south pole.”
“The south pole,” muttered the bard, “so you have explored all of Earthrealm then? I suppose that makes some sense, if you have artifices such as this then traversal of a globe would be quite manageable.”
“You are quite perceptive,” I said, not wishing to elaborate.
“A great performer knows his audience,” said Edhel with a charming, honest, almost human smile.
I felt a pang of homesickness as an intrusive thought reminded me that I could have gone to a real college surrounded by friendly faces my age, engaging in nightly holostreams and dreaming of adventures in the stars from the safety of a college dorm room. The sight of Illunor in the rear camera was the only thing that kept me grounded, as I almost felt like I was back at home on a road trip rather than returning to a fantasy feudal court, constantly evading death at every turn with the fate of humanity on the line. As such, and prompted by EVI, I barely had the wherewithal to take the planned detour.
A fact which did not pass by Edhel.
“I believe you may have taken a wrong turn, Emma,” he commented.
“Nah, I’m just taking the scenic route. I came from that direction on the way here, and you have inspired me to see the other road and I figure it should only add a few extra minutes to our travel time,” I said, gesturing at a paper map which I had referenced exactly once, “though on that subject, you seem to know these lands quite well. Do you have any recommendations on places to visit in the Nexus to scratch that itch?”
Illunor raised his eyebrow at the detour excuse, knowing full well this was not part of the plan. I worried that he might complain about the issue and but thankfully remained silent as he snacked on the contents of the misused sample storage unit. Edhel himself took on a more pensive posture.
“I’m happy to have been such an inspiration, Emma, though I am sure an explorer such as yourself has little need of such. I would normally suggest the skyward fountains of Verdellan or the cloud tides of Asturia, but that may be too casual for someone of your calibre. Perhaps the severed chasm or the fire marsh of Bhandahova may be more to your liking. Or perhaps…” Edhel leaned in, “I have heard rumours of a dragon in the glassy obsidian wastes of Vurcanar.”
I chuckled at that, knowing how I was fortunate enough to fish a dragon scale out of the nearby lake for the ECS. “The thought of going dragon hunting had certainly crossed my mind…” I mused aloud.
“Yet you sound hesitant. Perhaps it is too much for a newrealmer. Perhaps a slime or a dire rat might be more appropriate,” he said with a tease.
“No, it’s not like that! It’s” I stammered, before attempting to change course after realizing I had been goaded, “what I mean is, I was under the impression that dragons were an endangered species. Where I come from, hunting endangered animals is usually illegal, and big game hunting in general is frowned upon. We do make exceptions in the case of problem animals such as if a large predator starts hunting humans, but as a rule we prefer conservation and try to find ways of coexisting with wildlife such as the use of barrier fences and scaring away dangerous animals rather than being forced to cull their numbers. Having a species go extinct would prevent future generations from appreciating them and risks destabilizing the ecosystem they are a part of. Now if this dragon was actively razing villages and eating civilians and livestock, that would be one thing, but this does not look to be the case. I don’t imagine the Nexus has any settlements in this wasteland, and the dragon clearly wants to be left alone. Killing an innocent dragon would be murder.”
I grinned to myself after delivering a diatribe that would have made my tenth grade social and environmental studies teacher beam with pride, though by the expressions of my passengers my view did not appear to be shared. Edhel’s mouth was agape in shock and fascination, while the Venurian in the back seat merely huffed in disapproval.
“I assure you Newrealmer, there are no innocent dragons,” stated Illunor with a hint of terseness breaking through his otherwise regal demeanor.
“Illunor, I understand that Venurians have personal reasons for not liking dragons, but you can’t just extend that disdain to their descendants or those uninvolved just because they are the same species,” I said.
“If I may interject on your behalf, my lord, I believe I can address Cadet Emma Booker’s concerns,” said Edhel with a bow. Illunor nodded in approval.
“Very well, you may proceed,” he said.
“Thank you, my lord. My dear Emma, you must understand that dragons are not simple animals driven entirely off of instinct as it appears to be the case in Earthrealm. They are monsters. Intelligent, long-lived, violent, greedy, cruel, territorial, selfish flesh-eating monsters. They are evil by the very nature of their being, unable to change by their own accord, and unwilling to change when His Eternal Majesty offered them freedom from their nature. It isn’t that they want to be evil. As intelligent animals – intelligent monsters – dragons are capable of understanding morality, and many have tried to overcome their evil nature at great expense to themselves. A well intended and noble sentiment, yet a doomed one as like all animals, they all succumb to their nature in the end. Overcoming one’s nature is impossible,” said Edhel. His eyes took on a stoic, almost remorseful gaze as he spoke, and Illunor nodded with approval.
I was appalled by this claim, not by the contents so much as how blatantly false it was. As a representative of the human race, I was a living counterexample to his whole argument. We had remained physiologically unchanged as a species since the last Ice Age, and yet in spite of that, in spite of our many flaws, we had found peace and balance. If we could do it, anyone could do it.
“Will all due respect Edhel, that is nonsense. Monsters aren’t born, they are made. It is the mark of any intelligent species can adapt their behaviour to their environment for better or worse, and under the right care any so-called monster can grow to be a force for good,” I began, but while I searched for the right words Edhel shook his head.
“I appreciate your race is an empathetic one, Emma, your idealism is unfounded. As flesh eaters, a dragon must take the life of another animal or person to survive, or they will perish. As such, every dragon has taken a life. As long-lived creatures, they will have amassed a significant number of kills. As the land can only support so much animals, a dragon must be fiercely territorial and aggressive to remove competition, lest they starve. As such, even the most kind-hearted dragon alive must be violent and greedy, and their intelligence fuels this even more so if they know a bountiful land of morsels exists just outside their range.
Now perhaps a multitude of dragons may find a way to co-exist together in some settlement, but to support such a venture would require a large territory of prey, or a livestock animal. Perhaps they could support a large colony by farming grain for their livestock, but that would require effort on their behalf. As large animals, such efforts require a great deal of energy. Yet that size makes it easy for them to intimidate smaller races to do their labour for them, and to keep their client race in line dragons must be cruel. And even so, as their numbers grow so do their needs. As such, they must expand into the lands of their neighbours to survive until there is nothing left to devour, at which point they must turn against their own lest they starve. As such, it is the nature of dragons to conquer and devour. That is why there is no such thing as an innocent dragon,” finished Edhel.
I was speechless, not because I believed Edhel had a point, but because I was horrified at how easy he found it to rationalize the extermination of an entire sapient species. If this was how the elves thought, then it wasn’t the dragons who were the monsters. I suppressed that dark thought. Edhel’s thought process was a product of his culture, not a feature of his elven heritage. If there was any hope of peace between our people, I needed to show him there was another way of being. I needed to prove that co-existence was possible, no matter one’s nature.
I took a deep breath to steady myself before replying.
“That- that is a callous way of seeing things,” I began, though the shock was still there in my voice, “you speak as though there is no natural equilibrium with a dragon, that their only state of being must be to be cruel, to devour, to conquer. But I see things differently. In fact, I might wonder if a fledgling civilization might see the presence of a dragon as a boon rather than a curse. Being intelligent, the locals may be able to come to some agreement with the dragon. Perhaps they might leave some land as a hunting ground or offer up a share of their cattle or guard the dragon as it sleeps. In exchange, the dragon might allow them to build a town outside its mountain and protect them in times of danger. An equitable exchange. A civilization might even create artificial lairs to attract dragons for this very reason. True, some dragons may behave tyrannical towards their town, but a well armed populace of a large city would be more than capable of fighting such a threat, and a rational dragon might reason that threatening their own populace would put their reliable source of food and shelter at risk. You see, it’s all a matter of perspective.”
“You certainly are an imaginative one, Emma, to wonder up a quixotic world where the hare and the fox live together in harmony as equals. Even so, you seem to have ignored one key detail to such a society. What would happen should the dragon not be fed for months on end?” Asked Edhel with his eyebrow raised.
“The same thing as stranded a dozen starving, stranded Elves!” I spat back.
[Alert: Vehicle speed above recommended limit for conditions. Recommendation: slow down. ]
“I am driving slow!” I seethed, not realizing I had sped up with manual control enabled.
“I grow tired of this common prattle,” interjected Illunor just in time to prevent an awkward silence, “bard, play us another song.” “As my lord wishes,” said Edhel with a bow before turning to me with another smile, “perhaps a more soothing melody would be in order? A love song perhaps, to honour Cadet Booker’s compassionate nature?”
I said nothing as Edhel began to strum his lute again to the tune of a love story of a pair of doomed lovers named Ramian and Junette, hating his cheeky knowing grin that only served to get under my skin further as I focused on calming down and slowing the car back to a more reasonable pace before investigating a priority alert which I had been blinded to moments prior.
[Alert: hostile roadblock is absent, location unknown.]
Shit.
“Illunor, we may have a problem,” I said.
“Shush, Newrealmer, have you no class? We are almost at the best part! I’m sure it can wait,” replied the contextually clueless lizard.
I had never wanted to throttle Illunor as much as I did now.
“Illunor, shield, now,” I said with a raised voice.
“I don’t see-“ he started, pausing mid-sentence as his ears perked up.
[Alert: Multiple manafield and spell signatures detected!]
I took evasive maneuvers as Illunor tried to piece together a shield spell, fumbling it twice as panic appeared to set in and providing me with a reminder that Illunor was a civilian, not a soldier. A hail of arrows pelted the exterior of the truck, piercing but not penetrating the composite armour. I was tempted to do nothing but just drive away from the arrow fire, but a foreboding premonition of danger filled me as I recalled Sorecar’s hunter-seeker arrows.
Seeking to avoid that fate, I triggered the active defenses.
The smoke screens deployed around the vehicle, obscuring the sight of any who depended on visible light to see me. A barrage of decoy flares equipped with wooden cores shot upward at angles and diffusing to the side like a pair of giant wings which when combined with the MFD, short for mana-field dampener, inside the vehicle meant that the pelting hail of arrowfire softened to a whirr as the arrows whiffed over the top of the truck, retargeted away from the soft flesh of my passengers and even invoking friendly fire amongst the ambushers.
In the chaos, EVI and my drone swarm fed me complete tactical information on the ambush. Of the 26 individuals at the first blockade, 20 were accounted for, and 3 had died from friendly fire. Ahead at the bridge, 5 more of them were at the bridge where a barrier had been hastily erected to cage me in as the river valley was too deep to cross.
“Illunor, we need a bridge,” I said, taking stock of the wellbeing of my passengers.
The bard was huddled down low and suppressing his manafield, but otherwise rather composed. Illunor, on the other hand, was cowering in the gap between the seats with his hands covering his eyes and his tail tucked in.
“A bridge is no small request, Ne- Cadet Emma Booker,” replied Illunor, “and your ‘Emeffdee’ has blinded me to the outside of this moving death trap.”
“If I drop it, can you at least make a ramp?” I asked as I circled the battlefield. Or tried to, at least, as earthen ramparts emerged from the ground from a yet unseen source to cut off other avenues of escape.
“A ramp? Surely you don’t mean-“ he stammered.
“Yes or no,” I said.
Illunor paused, before taking an unsteady breath.
“Yes. But not with that Emeffdee,” he replied.
“Good. Steady your nerves and prepare to make a ramp ahead of us on my signal,” I said, “in the meantime, get your seatbelt on. This is going to be hairy.”
As I circled around to make my approach on the bridge, the final combatant made his appearance on a nearby tree, revealing himself as an elven mage. An alert focused on the air around him indicating he was preparing an unknown high-tier spell, and I locked the predator drone on him indicating the elf as a high-priority target if our escape plan failed, and I was forced to use lethal force.
If I was forced to kill.
It was one thing to know you may have to kill in the line of duty, but it was much harder to reconcile that with reality. No number of simulations could match the real thing, and a part of me wanted to simply offload the responsibility to EVI to keep my hands clean, but to do that would be betraying my duty as a human being. I breathed in deep and tried not to think about it, instead hoping to rely on the ace I held in my sleeve instead.
“EVI, ready the spell jammer,” I said unevenly.
Acknowledged, the prototype Exo-Radiation Wave-Field Distruptor is primed. High risk target identified and locked, permission to engage?” EVI asked, forcing me to address the dreaded question.
“Negative,” I replied, “hold your fire. If the ramp fails, then you have permission to engage,” I said.
Affirmative, on your mark,” replied EVI.
I lined up the truck with the bridge and bolted through the smoke, keeping a careful eye on the mage as I went. His spellform took on a more concerning shape as I accelerated, and I realized I could not afford to let him finish his spell. I triggered the spelljammer.
A terrible roar erupted from an array of speakers printed from mana-resistant materials that would have made Godzilla herself beam with pride. The sound was decidedly unnatural, gnarly, dubstep drop composed of an electric eel, a whale, a mountain lion, and a tyrannosaurus rex all being simultaneously assaulted by a swarm of angry cybernetic murder hornets as an equally chaotic wave of mana blasted outwards from the exterior of the truck, with the interior thankfully sheltered by audio and mana dampening.
The ambushing assailants cowered and panicked, and it was enough to cause the Elven mage’s spell to backfire in his face as his form exploded into ashes, meeting a horrific fate which I had tried so desperately to help him avoid. With all the combatants momentarily incapacitated or dead, I lowered the dampener and turned off the smoke.
“Ramp!” I shouted, snapping the lizard back to reality.
The Venerian nodded and hastily formed an earthwork ahead of us right before the blockade, and the truck leapt off the ramp with a not insignificant amount of air beneath our wheels. I braced for impact, regretting skimping on the shocks in the name of preserving materials, but the impact never came.
[Alert: Friendly spell designated ‘Feather Fall’]
Illunor thankfully had enough wherewithal to gently land the steel brick, and I sped off into the distance away from the trap that had unfolded behind us, leaving the interior of the truck in an awkward silence as we each processed our brush with death in our own way. “How many are dead?” I asked EVI.
6 hostiles confirmed dead,” replied EVI.
I drove on in silence. Those were six deaths I had tried to avoid, and I became lost in thought as I wondered what I should have done differently to avoid the confrontation entirely.
Edhel broke the silence with a bout of laughter.
“Terrific! Absolutely terrific! Why, I can conjure up many a tale from this encounter alone! I live for this kind of inspiration!” Exclaimed Edhel a little too chipperly considering the circumstance.
“I would rather not hear stories about how I bravely ran away,” I moaned in deadpan sarcasm.
“You think too little of yourself, Cadet Emma Booker. It is plain to me that you are no ordinary rabbit. Make no mistake, I see it as a privilege to bear witness to the roar of a vorpal hare!” Said Edhel as he supressed his laughter, “though I am afraid with all the excitement that I must finish my song some other time.”
“How about I play some of our music?” I offered after the elf revealed his thrill-seeking side.
“Splendid, I would like that. Perhaps something of your ‘Roadtrip playlist’ you speak of? It sounds like a collection of your voyages,” said Edhel.
“That would be an improvement on the truth,” said Illunor dismissively as he eased from his state of shock, “it is little more than noise under the pretense of music.”
“Illunor…” I muttered to myself before turning the mic on, “no, no it’s not like that. I have terabytes of pre-recorded songs from various artists back home which can be played by… an artifice called a speaker. A playlist is a set of songs which are grouped together, usually to listen to in specific situations such as studying, partying, or travelling. The latter collection is what Illunor is referring to.”
I very deliberately chose not to reveal my ‘Unfortunate Daughters’ playlist.
“An artifice which plays music, and a magicless one at that. I must say, Emma, I fear for the bards in your realm,” said Edhel with a laugh.
“Your fear is misplaced, Edhel. Entertainers live like kings where I come from,” I retorted with a smirk of my own, “well, the ones with talent at least.”
“Well, well, I suppose I have to hear my competition!” Said Edhel with a laugh.
“Do as you must, though let it be known that I warned you,” said Illunor as he watched a play on his sightseer.
I had EVI compile a list of songs that left out content offensive to Nexian sensibilities or violating OpSec and as it compiled I mused over what type of sample spread I wanted to show off. Then it struck me. What better way to show off our culture than with some good old blue jumpers and nova rock! Sadly, jumpers were unavailable to show but I still had a whole list of modern artists to choose from.
Moments later, the car speakers sprung to life to the tune of ‘Innocent Youth of Mine. Edhel’s eyes lit up like a child visiting a zero-g gravity park for the first time, seemingly star-struck by the antique electric guitar and the synthesizer-drums in particular.
“What… what is this? I have never heard anything like this!” Proclaimed Edhel.
“Dreadful, isn’t it?” said Illunor, doing what he did best and pretending to hate it.
“Oh there is a lot more where that came from,” I said with a cheeky grin of my own, “this one is called ‘Innocent Youth of Mine’ by ‘Cannons and Poppies’. It’s part of the Nova Rock genre.
“And those strange instruments?” Asked Edhel.
“Oh, you mean the electric guitar and the synthesizer. They are electronic instruments, taking advantage of channeled and modulated electricity to create near any sound we can imagine,” I replied.
“Channeled electricity… are you suggesting these sounds were made by some form of lightning?” Asked Edhel.
[Suggestion: Avoid topic of electricity due to OpSec risk]
I nodded at EVI’s warning, thankful that it caught me before I discussed the very thing that all of my equipment ran on.
“It’s not exactly lightning, but close enough,” I said.
“If I had not witnessed to your display of power earlier, I might have perhaps been more skeptical of such a claim, but I suppose a lady must keep her secrets.” said Edhel with a raised eyebrow and chuckle, “but I digress, this music is most interesting.”
“There is a lot more where that came from,” I said with a cheeky grin of my own.
“If I ever have a prisoner in need of torture, I will turn to you first,” replied Illunor, “if you are willing to subject your peers to this madness then I cannot imagine what you would force upon your enemies before dunking them in ice.”
“In your dreams,” I retorted.
I played a few other songs including Astrodesee’s ‘Meteor Struck’, the Martian classic ‘Hotel Cydonia’ and even ‘Switching to Warp’ before Elaseer emerged from the distance, and I pulled up outside the gate to drop Edhel off.
“Here already?” Asked Edhel.
“Well, yeah. I was just running a quick errand, I didn’t want to go too far,” I replied casually.
“That was a distance worth at least five days of walking by foot, and you call that a ‘quick errand’?” Asked Edhel. I shrugged, and he laughed.
“Well in any case, thank you for allowing me passage in your car. I must apologize for my lack of gift or payment…” said Edhel. “Don’t worry about it, it was on the way,” I replied.
“I see, how generous. Perhaps we might one day meet again?” Asked Edhel.
“Maybe, but I’m not sure how likely that is. The academy takes up most of my time,” I replied, “though you never know. I still have a lot of quest hours to complete.”
“Is that so? In that case, I hope we meet again! Goodbye Cadet Emma Booker and farewell Lord Illunor Rularia,” he said. “And good travels to you, bard,” said Illunor.
I waved off Edhel and drove back to the academy, Illunor still sulking in the back seat.
“Perhaps next time, you should steer us away from danger?” Suggested Illunor.
“I tried, but we were tracked,” I replied.
I groaned inwardly at the additional work needed to fix the truck. EVI compiled a list of upgrades for future engagements, batting away my idea for a ‘turbo mode’ and a ‘jump boost’. Though at the end of the day, meeting the bard wasn’t a complete loss. It felt good to talk to someone almost normal for once, and I hoped I met him again.
Edhel Redoehdelnif
I watched as Cadet Emma Booker’s vehicle went off into the distance, getting one last look at the Earthrealmer’s strange artifice before turning towards the gate. The voyage was an exotic experience, not unlike that of a fever dream or a peak into a world completely alien to my own. Indeed, it was a struggle to contain my excitement and enthusiasm and process the experience rationally as I made my way through the southern gates of Elaseer and turned the corner of an alley before entering an impossible structure that did not exist.
“You are earlier than expected,” said the shadowy figure of my handler as I made my way to the meeting hall.
“The Earthrealmer’s means of transportation proved far more expedient than anticipated, my lord” I spoke as I knelt before him, “even with her unexpected departure from the anticipated road and the ambush we traveled for scantly more than an hour.”
“Yes, I will require a full report from you. Perhaps you can shed some light on the ‘smoke dragon’ my men claim intervened on the Earthrealmer’s behalf,” said my handler.
“Smoke Dragon, my lord?” I asked.
My handler responded by activating his sight-seer, revealing how the ambush had appeared from the outside. The Earthrealmer’s uncanny artifice traversed down the road, a pair of manafields displaying proudly from within until the archers began their assault. The artifice then transformed as smoke billowed out from its pores and wings sprung forth above until it was the form of a mighty wrym with a pair of glowing eyes springing forth from its ever extending head where it then gave forth a terrible unholy roar which sent waves of mana outward. The mage working to seal the area and trap their mark vapourized in an instant as his spell backfired. It was apparent to Edhel that his exceptional experience in the carriage was merely a muted rendition of the events unfolding around them.
It would seem the hare had the shadow of a dragon.
“I do have some insight, though I must confess the Earthrealmer did very little in the way of direct action. I suspect she has some unseen means of commanding and scrying through her artifices,” I said, “one which does not utilize magic as we know it.”
“Such a statement is heresy,” said my handler, “but such special circumstances are your reason for being. I will require you submit your memories for verification. What is your appraisal of the new realmer?”
“The girl is far more dangerous than a surface appraisal would suggest, though she prefers to conceal that power rather than utilize it out of a misplaced sense of compassion. Her people appear to have a boundless creative drive through which such artifices are birthed, though again it is misdirected towards more common applications. I believe that if properly tamed, this human animal may provide us with great works of art,” I said with a bow.
“I see. Does the girl know you work for us?” Asked my handler.
“She may harbour some suspicions, though did not voice them outright beyond concealing her knowledge,” I said, “though nothing significant. Provided our next meet is under believable circumstances such as a festival she should view me as cordial.”
“She has indeed proven clever,” conceded my handler, “very well, I will make arrangements for your paths to cross again. Perhaps I will arrange for her to be a contestant at the next inter-academy tournament. In the mean time, prepare your report and don’t wander far. This is a priority assignment.”
“As you wish, my lord,” I said with a bow and a smile.
Emma Booker had proved to be an interesting animal indeed, and I hoped our paths crossed again.
submitted by Cazador0 to JCBWritingCorner [link] [comments]


2024.05.19 02:08 FridgedMist D.B.I.I. Treant Druid

What can I say, I love little crazy tree's. I have taken this deck from Diamond 10 to Diamond 3 and am still slowly climbing. The addition of overgrown beanstalk has helped this deck immensely from my prior iteration. I am not a professional player or deck builder and as such this list is likely not perfectly refined but I have been happy with it's performance.
Obviously several early board clears can make matchups difficult but I have also had matches where I win by turn 4 or still manage to win by turn 9 drawing 22 out of my 30 cards. This deck has been able to consistently beat pain warlock by controlling the board and outracing them. I have also had success against spell mage, various druid builds, plague and buff DK, shopper demon Hunter, token Hunter secret finger, hand buff paladin and control warrior. I'd say the toughest matchups are Reno shaman, and flood paladin. I have yet to play against a Zarimi priest.
Mulligan: Look for blood Treant, slither spear, cactus construct and witch wood apple. Keeping first seedlings is best when you also have a 1 drop/blood Treant.
If you see stereo totem, gold panner, or nerubian egg off of cactus construct generally take them.
I have found using funnel cake to mana cheat is best on turn 2/3 with the coin and minions down or for later turns in order to build large boards to buff.
Noteable Synergies: Astral projectionist and miniaturized chia drake, zilliax, blood Treant, and conservator nymph. Bloomed Forest seedlings and overgrown beanstalk. Chia drake and the high roll draw into cultivation. Chia drake into funnel cakes for additional mana out of nowhere.

Treant

Class: Druid

Format: Standard

Year of the Pegasus

2x (1) Cactus Construct

2x (1) Forest Seedlings

2x (1) Funnel Cake

2x (1) Vicious Slitherspear

2x (1) Witchwood Apple

2x (2) Celestial Projectionist

2x (2) Mark of the Wild

2x (2) Power of the Wild

1x (2) Wandmaker

2x (3) Aerosoilizer

2x (3) Conservator Nymph

2x (3) Overgrown Beanstalk

2x (4) Chia Drake

2x (5) Blood Treant

2x (8) Cultivation

1x (0) Zilliax Deluxe 3000

1x (0) Zilliax Deluxe 3000

1x (3) Pylon Module

1x (5) Ticking Module

AAECAbSKAwLHpAbv5gYOh58E2Z8EzuQFoukFsPoFp/4F2f8F44AGtZoG2JwGrJ4Gh7EGydAG1/MGAAED87MGx6QG9rMGx6QG6d4Gx6QGAAA=

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

submitted by FridgedMist to hearthstone [link] [comments]


2024.05.19 00:44 softtechhubus Unlocking Passive Income Streams: Strategies for Financial Freedom

Unlocking Passive Income Streams: Strategies for Financial Freedom

Unlocking Passive Income Streams: Strategies for Financial Freedom in 2024

https://preview.redd.it/lmko4rpsj91d1.jpg?width=1920&format=pjpg&auto=webp&s=5199074a017b6d10c63705a11e1c2f6f9be4a12d
In today's fast-paced world, where job security is no longer a certainty and traditional employment models are evolving, the quest for financial freedom has become more crucial than ever. One of the most effective ways to achieve this goal is by establishing multiple streams of passive income – sources of revenue that require minimal effort to maintain once set up. This article delves into various strategies for earning passive income online, providing actionable steps for each method.

Section 1: Understanding Passive Income

What is Passive Income?

Passive income refers to earnings generated from sources that do not require active involvement or labor once the initial effort has been put in. Unlike active income, which is earned through traditional employment or self-employment, passive income continues to flow in even when you're not actively working. This concept has gained immense popularity in recent years as more individuals seek ways to break free from the constraints of the 9-to-5 grind and achieve financial independence.

Benefits of Passive Income

The allure of passive income lies in its ability to provide a consistent revenue stream with minimal ongoing effort. Here are some of the key benefits of building passive income sources:
  1. Financial Freedom: Passive income can supplement or even replace traditional employment income, allowing you to achieve financial independence and pursue your passions without worrying about money.
  2. Diversification: By diversifying your income streams, you reduce your reliance on a single source of income, mitigating risks and providing a safety net in case one stream dries up.
  3. Scalability: Many passive income strategies can be scaled up, allowing you to increase your earnings without proportionally increasing your workload.
  4. Lifestyle Flexibility: With passive income, you can enjoy greater flexibility in your lifestyle, as you are not tied to a specific location or schedule.

Passive Income vs. Active Income

While both passive and active income contribute to your overall financial well-being, they differ in several ways:
  • Effort Required: Active income requires ongoing effort and labor, while passive income requires initial effort to set up but minimal ongoing work.
  • Time Commitment: Active income is directly tied to the time you invest in working, whereas passive income can generate revenue even when you're not actively working.
  • Scalability: Active income is limited by the number of hours you can work, while passive income can be scaled up more easily by leveraging systems and automation.
  • Risk Diversification: Passive income streams provide diversification, reducing the risk of relying solely on active income from a single source.
By combining active and passive income sources, you can create a well-rounded financial portfolio that provides stability, flexibility, and the potential for long-term wealth building.

Section 2: Popular Passive Income Strategies

There are numerous ways to generate passive income, ranging from traditional investment vehicles to modern online opportunities. Let's explore some of the most popular strategies:

Subsection 2.1: Real Estate Investments

Real estate has long been a favored passive income source for many investors. By owning rental properties, you can generate a steady stream of rental income with minimal effort once the property is acquired and tenants are in place.

Description

Real estate investments can take various forms, including:
  1. Rental Properties: Purchasing residential or commercial properties and renting them out to tenants.
  2. Real Estate Investment Trusts (REITs): Investing in companies that own and operate income-producing real estate.
  3. Crowdfunding Real Estate Platforms: Pooling funds with other investors to purchase income-generating properties.

Steps to Get Started

Getting started with real estate investments involves the following steps:
  1. Research and Analysis: Conduct thorough market research to identify profitable investment opportunities and evaluate potential risks.
  2. Financing: Secure financing through traditional mortgages, private lenders, or alternative financing options.
  3. Property Management: Hire a professional property management company or handle tenant screening, maintenance, and rent collection yourself.
  4. Ongoing Monitoring: Regularly review your investment performance and adjust your strategy as needed.
While real estate investments can be lucrative, they also require significant upfront capital and carry inherent risks, such as vacancies, property maintenance, and market fluctuations.

Subsection 2.2: Stock Market Investments

Investing in the stock market is another popular way to generate passive income. By carefully selecting dividend-paying stocks or investing in index funds, you can earn regular income from your investments.

Description

Stock market investments for passive income can take the following forms:
  1. Dividend Stocks: Owning shares in companies that distribute a portion of their profits to shareholders in the form of dividends.
  2. Index Funds: Investing in low-cost, diversified funds that track the performance of a specific market index, such as the S&P 500.
  3. Mutual Funds: Professionally managed investment funds that hold a diverse portfolio of stocks, bonds, and other securities.

Steps to Get Started

To start investing in the stock market for passive income, follow these steps:
  1. Open a Brokerage Account: Choose a reputable online brokerage platform that suits your investment needs and budget.
  2. Research and Select Investments: Conduct thorough research on potential investments, considering factors such as dividend yield, historical performance, and risk profile.
  3. Develop an Investment Strategy: Determine your investment goals, risk tolerance, and time horizon, and create a diversified portfolio accordingly.
  4. Regularly Monitor and Rebalance: Periodically review your investments and rebalance your portfolio as needed to maintain your desired asset allocation.
While stock market investments offer the potential for passive income and long-term growth, they also carry market risks, and returns are not guaranteed.

Subsection 2.3: Online Businesses

The rise of the internet has opened up a world of opportunities for generating passive income through online businesses. From e-commerce to affiliate marketing, these ventures can be lucrative and scalable once established.

Description

Popular online business models for passive income include:
  1. E-commerce: Building and operating an online store that sells physical or digital products.
  2. Dropshipping: A retail fulfillment model where products are shipped directly from the supplier to the customer, eliminating the need for inventory management.
  3. Affiliate Marketing: Earning commissions by promoting other companies' products or services through your website, social media, or other online platforms.

Steps to Get Started

Starting an online business for passive income involves the following steps:
  1. Choose a Business Model: Evaluate different online business models and select one that aligns with your interests, skills, and goals.
  2. Conduct Market Research: Identify a profitable niche, analyze the competition, and assess the demand for your products or services.
  3. Build an Online Presence: Create a professional website, set up e-commerce platforms, and establish a strong online brand.
  4. Implement Marketing Strategies: Utilize effective marketing techniques, such as search engine optimization (SEO), social media marketing, and email marketing, to drive traffic and sales.
  5. Automate Processes: Leverage tools and software to automate repetitive tasks, streamlining operations and freeing up time for scaling and growth.
While online businesses offer flexibility and scalability, they require upfront effort, consistent marketing, and adaptability to changing market trends and consumer preferences.

Section 3: Digital Products and Courses

In the digital age, creating and selling digital products and online courses have become lucrative passive income streams. By leveraging your expertise and knowledge, you can create valuable resources that generate ongoing revenue with minimal ongoing effort.

Subsection 3.1: Creating and Selling E-books

E-books have emerged as a popular and accessible way to share knowledge, expertise, or creative works while earning passive income. With the rise of self-publishing platforms and the growing popularity of e-readers, the e-book market has become a viable avenue for authors and subject matter experts.

Description

E-books can cover a wide range of topics, including:
  1. Non-Fiction: Self-help, business, personal development, and educational content.
  2. Fiction: Novels, short stories, and creative writing across various genres.
  3. Reference Materials: Guides, manuals, and instructional resources.

Steps to Get Started

To start earning passive income through e-book sales, follow these steps:
  1. Choose Your Topic: Identify a niche or subject area where you have expertise or a unique perspective to offer.
  2. Write and Edit: Craft a high-quality e-book by writing compelling content, ensuring proper formatting, and editing for clarity and accuracy.
  3. Design and Format: Create an attractive cover design and properly format your e-book for different platforms and devices.
  4. Self-Publish: Upload your e-book to popular self-publishing platforms like Amazon Kindle Direct Publishing, Barnes & Noble Press, or Apple Books. These platforms handle the distribution and sale of your e-book.
  5. Market and Promote: Implement effective marketing strategies, such as social media promotion, email marketing, and leveraging influencers or book bloggers to reach your target audience.
While e-book sales may start slow, with consistent effort and effective promotion, you can build a passive income stream that continues to generate revenue over time.

Subsection 3.2: Developing Online Courses

In today's knowledge-driven economy, sharing your expertise through online courses has become a lucrative passive income opportunity. With the rise of e-learning platforms and the increasing demand for remote education, creating and selling online courses can be a rewarding venture.

Description

Online courses can cover a wide range of topics, including:
  1. Professional Skills: Business, marketing, programming, design, and other career-related subjects.
  2. Personal Development: Health, fitness, productivity, and self-improvement topics.
  3. Creative Pursuits: Photography, art, music, writing, and other creative disciplines.

Steps to Get Started

To develop and sell online courses as a passive income stream, follow these steps:
  1. Identify Your Niche: Determine the subject area where you possess valuable knowledge or expertise that others are willing to pay for.
  2. Plan and Structure Your Course: Outline the course content, breaking it down into modules or lessons, and determine the format (videos, text, assignments, etc.).
  3. Create Course Materials: Develop high-quality course content, including video lectures, presentations, worksheets, and other supporting materials.
  4. Choose a Platform: Select an online course platform like Udemy, Coursera, or Skillshare to host and sell your course.
  5. Market and Promote: Utilize effective marketing strategies, such as social media promotion, email marketing, and leveraging influencers or industry experts to reach your target audience.
While creating an online course requires upfront effort, once it's launched, you can earn passive income as students enroll and purchase your course. Additionally, you can continually update and improve your course over time to maintain its relevance and value.

Section 4: Automated Systems for Passive Income

In the digital age, leveraging automated systems and software tools has become a powerful way to generate passive income. By harnessing the power of technology, you can streamline processes, automate tasks, and create income-generating systems that operate with minimal ongoing effort.

Subsection 4.1: Utilizing Software and Tools

There are various software and tools available that can automate income-generating tasks, freeing up your time and enabling you to earn passive income more efficiently.

Description

Some examples of automated systems and tools for passive income include:
  1. Affiliate Marketing Platforms: Software that automates the process of promoting and tracking affiliate links, enabling you to earn commissions from product or service sales.
  2. Email Autoresponders: Tools that allow you to create and send automated email sequences, nurturing leads and promoting offers without manual intervention.
  3. Chatbots and Virtual Assistants: Conversational AI-powered systems that can handle customer inquiries, provide product recommendations, and even facilitate sales.
  4. Content Syndication Tools: Platforms that automatically distribute your content across multiple channels, increasing reach and generating passive income through advertising or affiliate marketing.

Steps to Get Started

To leverage automated systems and tools for passive income, follow these steps:
  1. Identify Suitable Tools: Research and evaluate various software and tools that align with your passive income goals and strategies.
  2. Learn and Implement: Dedicate time to learning how to effectively use the chosen tools, following tutorials, guides, and best practices.
  3. Integrate and Automate: Set up the tools and systems to automate specific tasks or processes, creating streamlined workflows for passive income generation.
  4. Monitor and Optimize: Regularly monitor the performance of your automated systems, gathering data and insights to optimize and improve their effectiveness over time.
While automated systems and tools require an initial investment of time and resources to set up, they can significantly amplify your passive income potential by automating repetitive tasks and enabling your income streams to operate with minimal ongoing effort.

Section 5: Case Studies and Success Stories

To illustrate the potential of passive income strategies and inspire you on your journey, let's explore some real-life case studies and success stories:

Example 1: Real Estate Investor Achieves Financial Freedom

Sarah, a former corporate employee, had always dreamed of achieving financial freedom and escaping the 9-to-5 grind. After careful planning and research, she ventured into real estate investing by purchasing her first rental property. Over the years, Sarah reinvested her profits and expanded her portfolio, eventually owning multiple rental properties across different markets.
Today, Sarah earns a substantial passive income from her real estate investments, allowing her to quit her corporate job and pursue her passions. She spends her time traveling, volunteering, and enjoying her newfound freedom while her properties generate steady rental income.

Example 2: Online Entrepreneur Builds Multiple Income Streams

John, a tech-savvy entrepreneur, recognized the power of the internet and the potential for passive income. He started by creating and selling digital products, such as e-books and online courses, leveraging his expertise in web development and design.
As his digital product sales grew, John reinvested his profits into building an e-commerce store, dropshipping products in high demand. He also ventured into affiliate marketing, promoting products and services through his website and social media channels.
Today, John enjoys a lifestyle of financial freedom, earning passive income from his diverse online ventures. He can work from anywhere in the world, while his automated systems and established income streams continue to generate revenue.
These success stories demonstrate that with dedication, strategic planning, and a willingness to embrace new opportunities, it is possible to achieve financial freedom through passive income streams.

Conclusion

In the ever-changing landscape of the modern economy, diversifying your income sources and cultivating passive income streams has become increasingly crucial for achieving financial independence and freedom. From real estate investments and stock market opportunities to online businesses, digital products, and automated systems, the strategies outlined in this article provide a comprehensive guide to unlocking the potential of passive income.
It's important to remember that building sustainable passive income streams requires initial effort, dedication, and a willingness to continuously learn and adapt. However, by taking the first step and consistently implementing the strategies that align with your goals and resources, you can gradually build a reliable foundation for passive income generation.
Embrace the power of passive income, and embark on a journey towards financial freedom. The path may not be easy, but the rewards of achieving a lifestyle free from the constraints of traditional employment are well worth the effort.

Recommendation

Lead-in

If you're looking for a streamlined and proven way to earn passive income, consider automated systems that leverage the power of technology and artificial intelligence.

Product Recommendation: AMZ Automator

One such system is the AMZ Automator, a revolutionary platform that uses an AI system to generate commissions by uploading done-for-you books to Amazon Kindle. With AMZ Automator, you can tap into the lucrative world of passive income with minimal effort and no upfront costs.

Brief Description

AMZ Automator eliminates the need for tech setup, manual work, or substantial investments. Its AI-powered system creates and uploads high-quality, ready-to-sell books to Amazon Kindle, enabling you to earn commissions with just a few clicks. The platform takes care of the entire process, from book creation to promotion and sales, allowing you to earn passive income while you sleep.

Benefits

  • No tech setup required
  • No upfront cost or hidden fees
  • Instant payments and commissions
  • Completely automated system
  • Proven results and success stories

Call to Action

Take the first step towards financial freedom and unlock the power of passive income with AMZ Automator. Click here to learn more and start earning passive income today:
Unlocking Passive Income Streams: Strategies for Financial Freedom in 2024
In today's fast-paced world, where job security is no longer a certainty and traditional employment models are evolving, the quest for financial freedom has become more crucial than ever. One of the most effective ways to achieve this goal is by establishing multiple streams of passive income – sources of revenue that require minimal effort to maintain once set up. This article delves into various strategies for earning passive income online, providing actionable steps for each method.

Section 1: Understanding Passive Income

What is Passive Income?

Passive income refers to earnings generated from sources that do not require active involvement or labor once the initial effort has been put in. Unlike active income, which is earned through traditional employment or self-employment, passive income continues to flow in even when you're not actively working. This concept has gained immense popularity in recent years as more individuals seek ways to break free from the constraints of the 9-to-5 grind and achieve financial independence.

Benefits of Passive Income

The allure of passive income lies in its ability to provide a consistent revenue stream with minimal ongoing effort. Here are some of the key benefits of building passive income sources:
  1. Financial Freedom: Passive income can supplement or even replace traditional employment income, allowing you to achieve financial independence and pursue your passions without worrying about money.
  2. Diversification: By diversifying your income streams, you reduce your reliance on a single source of income, mitigating risks and providing a safety net in case one stream dries up.
  3. Scalability: Many passive income strategies can be scaled up, allowing you to increase your earnings without proportionally increasing your workload.
  4. Lifestyle Flexibility: With passive income, you can enjoy greater flexibility in your lifestyle, as you are not tied to a specific location or schedule.

Passive Income vs. Active Income

While both passive and active income contribute to your overall financial well-being, they differ in several ways:
  • Effort Required: Active income requires ongoing effort and labor, while passive income requires initial effort to set up but minimal ongoing work.
  • Time Commitment: Active income is directly tied to the time you invest in working, whereas passive income can generate revenue even when you're not actively working.
  • Scalability: Active income is limited by the number of hours you can work, while passive income can be scaled up more easily by leveraging systems and automation.
  • Risk Diversification: Passive income streams provide diversification, reducing the risk of relying solely on active income from a single source.
By combining active and passive income sources, you can create a well-rounded financial portfolio that provides stability, flexibility, and the potential for long-term wealth building.

Section 2: Popular Passive Income Strategies

There are numerous ways to generate passive income, ranging from traditional investment vehicles to modern online opportunities. Let's explore some of the most popular strategies:

Subsection 2.1: Real Estate Investments

Real estate has long been a favored passive income source for many investors. By owning rental properties, you can generate a steady stream of rental income with minimal effort once the property is acquired and tenants are in place.

Description

Real estate investments can take various forms, including:
  1. Rental Properties: Purchasing residential or commercial properties and renting them out to tenants.
  2. Real Estate Investment Trusts (REITs): Investing in companies that own and operate income-producing real estate.
  3. Crowdfunding Real Estate Platforms: Pooling funds with other investors to purchase income-generating properties.

Steps to Get Started

Getting started with real estate investments involves the following steps:
  1. Research and Analysis: Conduct thorough market research to identify profitable investment opportunities and evaluate potential risks.
  2. Financing: Secure financing through traditional mortgages, private lenders, or alternative financing options.
  3. Property Management: Hire a professional property management company or handle tenant screening, maintenance, and rent collection yourself.
  4. Ongoing Monitoring: Regularly review your investment performance and adjust your strategy as needed.
While real estate investments can be lucrative, they also require significant upfront capital and carry inherent risks, such as vacancies, property maintenance, and market fluctuations.

Subsection 2.2: Stock Market Investments

Investing in the stock market is another popular way to generate passive income. By carefully selecting dividend-paying stocks or investing in index funds, you can earn regular income from your investments.

Description

Stock market investments for passive income can take the following forms:
  1. Dividend Stocks: Owning shares in companies that distribute a portion of their profits to shareholders in the form of dividends.
  2. Index Funds: Investing in low-cost, diversified funds that track the performance of a specific market index, such as the S&P 500.
  3. Mutual Funds: Professionally managed investment funds that hold a diverse portfolio of stocks, bonds, and other securities.

Steps to Get Started

To start investing in the stock market for passive income, follow these steps:
  1. Open a Brokerage Account: Choose a reputable online brokerage platform that suits your investment needs and budget.
  2. Research and Select Investments: Conduct thorough research on potential investments, considering factors such as dividend yield, historical performance, and risk profile.
  3. Develop an Investment Strategy: Determine your investment goals, risk tolerance, and time horizon, and create a diversified portfolio accordingly.
  4. Regularly Monitor and Rebalance: Periodically review your investments and rebalance your portfolio as needed to maintain your desired asset allocation.
While stock market investments offer the potential for passive income and long-term growth, they also carry market risks, and returns are not guaranteed.

Subsection 2.3: Online Businesses

The rise of the internet has opened up a world of opportunities for generating passive income through online businesses. From e-commerce to affiliate marketing, these ventures can be lucrative and scalable once established.

Description

Popular online business models for passive income include:
  1. E-commerce: Building and operating an online store that sells physical or digital products.
  2. Dropshipping: A retail fulfillment model where products are shipped directly from the supplier to the customer, eliminating the need for inventory management.
  3. Affiliate Marketing: Earning commissions by promoting other companies' products or services through your website, social media, or other online platforms.

Steps to Get Started

Starting an online business for passive income involves the following steps:
  1. Choose a Business Model: Evaluate different online business models and select one that aligns with your interests, skills, and goals.
  2. Conduct Market Research: Identify a profitable niche, analyze the competition, and assess the demand for your products or services.
  3. Build an Online Presence: Create a professional website, set up e-commerce platforms, and establish a strong online brand.
  4. Implement Marketing Strategies: Utilize effective marketing techniques, such as search engine optimization (SEO), social media marketing, and email marketing, to drive traffic and sales.
  5. Automate Processes: Leverage tools and software to automate repetitive tasks, streamlining operations and freeing up time for scaling and growth.
While online businesses offer flexibility and scalability, they require upfront effort, consistent marketing, and adaptability to changing market trends and consumer preferences.

Section 3: Digital Products and Courses

In the digital age, creating and selling digital products and online courses have become lucrative passive income streams. By leveraging your expertise and knowledge, you can create valuable resources that generate ongoing revenue with minimal ongoing effort.

Subsection 3.1: Creating and Selling E-books

E-books have emerged as a popular and accessible way to share knowledge, expertise, or creative works while earning passive income. With the rise of self-publishing platforms and the growing popularity of e-readers, the e-book market has become a viable avenue for authors and subject matter experts.

Description

E-books can cover a wide range of topics, including:
  1. Non-Fiction: Self-help, business, personal development, and educational content.
  2. Fiction: Novels, short stories, and creative writing across various genres.
  3. Reference Materials: Guides, manuals, and instructional resources.

Steps to Get Started

To start earning passive income through e-book sales, follow these steps:
  1. Choose Your Topic: Identify a niche or subject area where you have expertise or a unique perspective to offer.
  2. Write and Edit: Craft a high-quality e-book by writing compelling content, ensuring proper formatting, and editing for clarity and accuracy.
  3. Design and Format: Create an attractive cover design and properly format your e-book for different platforms and devices.
  4. Self-Publish: Upload your e-book to popular self-publishing platforms like Amazon Kindle Direct Publishing, Barnes & Noble Press, or Apple Books. These platforms handle the distribution and sale of your e-book.
  5. Market and Promote: Implement effective marketing strategies, such as social media promotion, email marketing, and leveraging influencers or book bloggers to reach your target audience.
While e-book sales may start slow, with consistent effort and effective promotion, you can build a passive income stream that continues to generate revenue over time.

Subsection 3.2: Developing Online Courses

In today's knowledge-driven economy, sharing your expertise through online courses has become a lucrative passive income opportunity. With the rise of e-learning platforms and the increasing demand for remote education, creating and selling online courses can be a rewarding venture.

Description

Online courses can cover a wide range of topics, including:
  1. Professional Skills: Business, marketing, programming, design, and other career-related subjects.
  2. Personal Development: Health, fitness, productivity, and self-improvement topics.
  3. Creative Pursuits: Photography, art, music, writing, and other creative disciplines.

Steps to Get Started

To develop and sell online courses as a passive income stream, follow these steps:
  1. Identify Your Niche: Determine the subject area where you possess valuable knowledge or expertise that others are willing to pay for.
  2. Plan and Structure Your Course: Outline the course content, breaking it down into modules or lessons, and determine the format (videos, text, assignments, etc.).
  3. Create Course Materials: Develop high-quality course content, including video lectures, presentations, worksheets, and other supporting materials.
  4. Choose a Platform: Select an online course platform like Udemy, Coursera, or Skillshare to host and sell your course.
  5. Market and Promote: Utilize effective marketing strategies, such as social media promotion, email marketing, and leveraging influencers or industry experts to reach your target audience.
While creating an online course requires upfront effort, once it's launched, you can earn passive income as students enroll and purchase your course. Additionally, you can continually update and improve your course over time to maintain its relevance and value.

Section 4: Automated Systems for Passive Income

In the digital age, leveraging automated systems and software tools has become a powerful way to generate passive income. By harnessing the power of technology, you can streamline processes, automate tasks, and create income-generating systems that operate with minimal ongoing effort.

Subsection 4.1: Utilizing Software and Tools

There are various software and tools available that can automate income-generating tasks, freeing up your time and enabling you to earn passive income more efficiently.

Description

Some examples of automated systems and tools for passive income include:
  1. Affiliate Marketing Platforms: Software that automates the process of promoting and tracking affiliate links, enabling you to earn commissions from product or service sales.
  2. Email Autoresponders: Tools that allow you to create and send automated email sequences, nurturing leads and promoting offers without manual intervention.
  3. Chatbots and Virtual Assistants: Conversational AI-powered systems that can handle customer inquiries, provide product recommendations, and even facilitate sales.
  4. Content Syndication Tools: Platforms that automatically distribute your content across multiple channels, increasing reach and generating passive income through advertising or affiliate marketing.

Steps to Get Started

To leverage automated systems and tools for passive income, follow these steps:
  1. Identify Suitable Tools: Research and evaluate various software and tools that align with your passive income goals and strategies.
  2. Learn and Implement: Dedicate time to learning how to effectively use the chosen tools, following tutorials, guides, and best practices.
  3. Integrate and Automate: Set up the tools and systems to automate specific tasks or processes, creating streamlined workflows for passive income generation.
  4. Monitor and Optimize: Regularly monitor the performance of your automated systems, gathering data and insights to optimize and improve their effectiveness over time.
While automated systems and tools require an initial investment of time and resources to set up, they can significantly amplify your passive income potential by automating repetitive tasks and enabling your income streams to operate with minimal ongoing effort.

Section 5: Case Studies and Success Stories

To illustrate the potential of passive income strategies and inspire you on your journey, let's explore some real-life case studies and success stories:

Example 1: Real Estate Investor Achieves Financial Freedom

Sarah, a former corporate employee, had always dreamed of achieving financial freedom and escaping the 9-to-5 grind. After careful planning and research, she ventured into real estate investing by purchasing her first rental property. Over the years, Sarah reinvested her profits and expanded her portfolio, eventually owning multiple rental properties across different markets.
Today, Sarah earns a substantial passive income from her real estate investments, allowing her to quit her corporate job and pursue her passions. She spends her time traveling, volunteering, and enjoying her newfound freedom while her properties generate steady rental income.

Example 2: Online Entrepreneur Builds Multiple Income Streams

John, a tech-savvy entrepreneur, recognized the power of the internet and the potential for passive income. He started by creating and selling digital products, such as e-books and online courses, leveraging his expertise in web development and design.
As his digital product sales grew, John reinvested his profits into building an e-commerce store, dropshipping products in high demand. He also ventured into affiliate marketing, promoting products and services through his website and social media channels.
Today, John enjoys a lifestyle of financial freedom, earning passive income from his diverse online ventures. He can work from anywhere in the world, while his automated systems and established income streams continue to generate revenue.
These success stories demonstrate that with dedication, strategic planning, and a willingness to embrace new opportunities, it is possible to achieve financial freedom through passive income streams.

Conclusion

In the ever-changing landscape of the modern economy, diversifying your income sources and cultivating passive income streams has become increasingly crucial for achieving financial independence and freedom. From real estate investments and stock market opportunities to online businesses, digital products, and automated systems, the strategies outlined in this article provide a comprehensive guide to unlocking the potential of passive income.
It's important to remember that building sustainable passive income streams requires initial effort, dedication, and a willingness to continuously learn and adapt. However, by taking the first step and consistently implementing the strategies that align with your goals and resources, you can gradually build a reliable foundation for passive income generation.
Embrace the power of passive income, and embark on a journey towards financial freedom. The path may not be easy, but the rewards of achieving a lifestyle free from the constraints of traditional employment are well worth the effort.

Recommendation

Lead-in

If you're looking for a streamlined and proven way to earn passive income, consider automated systems that leverage the power of technology and artificial intelligence.

Product Recommendation: AMZ Automator

One such system is the AMZ Automator, a revolutionary platform that uses an AI system to generate commissions by uploading done-for-you books to Amazon Kindle. With AMZ Automator, you can tap into the lucrative world of passive income with minimal effort and no upfront costs.

Brief Description

AMZ Automator eliminates the need for tech setup, manual work, or substantial investments. Its AI-powered system creates and uploads high-quality, ready-to-sell books to Amazon Kindle, enabling you to earn commissions with just a few clicks. The platform takes care of the entire process, from book creation to promotion and sales, allowing you to earn passive income while you sleep.

Benefits

  • No tech setup required
  • No upfront cost or hidden fees
  • Instant payments and commissions
  • Completely automated system
  • Proven results and success stories

Call to Action

Take the first step towards financial freedom and unlock the power of passive income with AMZ Automator. Click here to learn more and start earning passive income today:
submitted by softtechhubus to u/softtechhubus [link] [comments]


2024.05.19 00:00 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles), Bad Rats

Notes:
 
I pay with the following:
TF2 & PayPal
 
I BUY HB Games with TF2 with PayPal Currently Active Humble Bundle?
7 Days to Die 0.8 TF2 $1.56 PP -
A Little To The Left 2.1 TF2 $3.98 PP -
Alien: Isolation 1.5 TF2 $2.93 PP -
Aliens: Fireteam Elite 1.4 TF2 $2.69 PP -
Arma 3 4.2 TF2 $7.95 PP -
Assetto Corsa Ultimate Edition 1.9 TF2 $3.56 PP -
Automobilista 2 1.6 TF2 $3.03 PP -
BIOMUTANT 1.4 TF2 $2.75 PP -
BROFORCE 0.8 TF2 $1.46 PP -
Baldur's Gate II: Enhanced Edition 0.8 TF2 $1.43 PP -
Baldur's Gate: Enhanced Edition 0.8 TF2 $1.44 PP -
Barony 2.6 TF2 $4.9 PP -
Barotrauma 3.8 TF2 $7.26 PP -
Batman - The Telltale Series 1.3 TF2 $2.43 PP -
Batman Arkham Collection 1.1 TF2 $2.08 PP -
Batman: Arkham Origins 0.6 TF2 $1.21 PP -
Batman™: Arkham Knight Premium Edition 1.0 TF2 $1.83 PP -
Bayonetta 0.7 TF2 $1.34 PP -
Beyond Two Souls 1.7 TF2 $3.31 PP -
Blasphemous 1.4 TF2 $2.69 PP -
Bloodstained: Ritual of the Night 0.5 TF2 $0.91 PP -
Borderlands 3 Super Deluxe Edition 4.9 TF2 $9.36 PP -
Borderlands 3 3.1 TF2 $5.88 PP -
Borderlands: The Handsome Collection 3.0 TF2 $5.73 PP -
Builder Simulator 0.4 TF2 $0.78 PP -
Celeste 0.8 TF2 $1.57 PP -
Chernobylite Enhanced Edition 0.9 TF2 $1.78 PP -
Cities: Skylines 2.2 TF2 $4.18 PP -
Code Vein 1.2 TF2 $2.26 PP -
Conan Exiles 2.5 TF2 $4.79 PP -
Contractors 2.9 TF2 $5.56 PP -
Control Ultimate Edition 2.6 TF2 $4.85 PP -
Crusader Kings III 4.4 TF2 $8.38 PP -
DARK SOULS™ II: Scholar of the First Sin 4.8 TF2 $9.15 PP -
DEATH STRANDING DIRECTOR'S CUT 4.4 TF2 $8.34 PP -
DRAGON BALL XENOVERSE 2 2.3 TF2 $4.44 PP -
Dark Souls III 7.2 TF2 $13.74 PP -
Dark Souls III: Deluxe Edition 9.9 TF2 $18.86 PP -
DayZ 10.6 TF2 $20.07 PP -
Dead Island - Definitive Edition 0.8 TF2 $1.52 PP -
Dead Island Definitive Collection 0.9 TF2 $1.72 PP -
Dead Island Riptide Definitive Edition 0.7 TF2 $1.24 PP -
Dead by Daylight 3.1 TF2 $5.97 PP -
Deep Rock Galactic 3.0 TF2 $5.62 PP -
Destiny 2: Beyond Light 1.0 TF2 $1.85 PP -
Destiny 2: Bungie 30th Anniversary Pack 1.3 TF2 $2.47 PP -
Destiny 2: Forsaken Pack 1.0 TF2 $1.9 PP -
Destiny 2: Lightfall 4.0 TF2 $7.55 PP -
Destiny 2: Shadowkeep 1.0 TF2 $1.93 PP -
Destiny 2: The Witch Queen 2.0 TF2 $3.85 PP -
Destroy All Humans! 2 - Reprobed 0.7 TF2 $1.4 PP -
Devil May Cry HD Collection 1.8 TF2 $3.45 PP -
Devil May Cry® 4 Special Edition 1.4 TF2 $2.74 PP -
DiRT Rally 0.8 TF2 $1.51 PP -
Disco Elysium - The Final Cut 1.6 TF2 $2.95 PP -
Doom Eternal 2.2 TF2 $4.17 PP -
Dragon Ball FighterZ 2.0 TF2 $3.79 PP -
Dragons Dogma - Dark Arisen 0.9 TF2 $1.77 PP -
Dungeon Defenders 3.0 TF2 $5.78 PP -
EARTH DEFENSE FORCE 5 4.3 TF2 $8.2 PP -
ELEX II 0.8 TF2 $1.57 PP -
Europa Universalis IV 3.2 TF2 $6.16 PP -
Expeditions: Rome 0.5 TF2 $0.89 PP -
FTL: Faster Than Light 0.7 TF2 $1.41 PP -
Fallout: A Post Nuclear Role Playing Game 0.4 TF2 $0.81 PP -
Farming Simulator 19 2.2 TF2 $4.23 PP -
For The King 0.5 TF2 $0.92 PP -
Forager 0.8 TF2 $1.58 PP -
Frostpunk 0.8 TF2 $1.51 PP -
GRID 2 1.9 TF2 $3.66 PP -
Gang Beasts 2.6 TF2 $4.97 PP -
Gas Station Simulator 3.1 TF2 $5.8 PP -
Generation Zero® 0.7 TF2 $1.36 PP -
Ghostwire Tokyo 1.4 TF2 $2.69 PP -
Goat Simulator 0.4 TF2 $0.8 PP -
Golf It! 1.8 TF2 $3.42 PP -
Gotham Knights 1.5 TF2 $2.83 PP -
Graveyard Keeper 0.5 TF2 $0.9 PP -
Grim Dawn 2.5 TF2 $4.66 PP -
Hell Let Loose 7.1 TF2 $13.47 PP -
Hellblade: Senua's Sacrifice 1.4 TF2 $2.69 PP -
Hitman Absolution 0.4 TF2 $0.79 PP -
Hollow Knight 3.4 TF2 $6.43 PP -
Homeworld Remastered Collection 0.4 TF2 $0.78 PP -
Hotline Miami 0.5 TF2 $0.87 PP -
House Flipper 2.0 TF2 $3.89 PP -
Injustice 2 Legendary Edition 0.6 TF2 $1.2 PP -
Into the Radius VR 2.9 TF2 $5.5 PP -
Jurassic World Evolution 2 2.7 TF2 $5.19 PP -
Just Cause 3 XXL Edition 1.4 TF2 $2.63 PP -
Keep Talking and Nobody Explodes 1.7 TF2 $3.16 PP -
Kerbal Space Program 1.1 TF2 $2.07 PP -
Killing Floor 2 0.6 TF2 $1.14 PP -
Kingdom: Two Crowns 1.5 TF2 $2.94 PP -
LEGO Marvel Super Heroes 2 - Deluxe Edition 0.9 TF2 $1.77 PP -
LEGO Star Wars : The Complete Saga 0.6 TF2 $1.17 PP -
LEGO Star Wars III: The Clone Wars 0.6 TF2 $1.22 PP -
LEGO® City Undercover 0.7 TF2 $1.3 PP -
LEGO® Jurassic World™ 0.8 TF2 $1.57 PP -
Lethal League Blaze 1.8 TF2 $3.44 PP -
Life is Strange 2 Complete Season 1.4 TF2 $2.72 PP -
Life is Strange: True Colors 1.5 TF2 $2.82 PP -
Little Nightmares 1.1 TF2 $2.06 PP -
Loop Hero 0.8 TF2 $1.44 PP -
METAL GEAR SOLID V: THE PHANTOM PAIN 3.3 TF2 $6.31 PP -
METAL GEAR SOLID V: The Definitive Experience 3.5 TF2 $6.61 PP -
Mad Max 0.7 TF2 $1.3 PP -
Mafia: Definitive Edition 2.4 TF2 $4.56 PP -
Mass Effect™ Legendary Edition 4.7 TF2 $8.87 PP -
MechWarrior 5: Mercenaries 2.6 TF2 $4.89 PP -
Men of War: Assault Squad 2 Deluxe Edition 1.3 TF2 $2.4 PP -
Metro 2033 Redux 0.5 TF2 $0.92 PP -
Metro Exodus 1.3 TF2 $2.47 PP -
Metro Redux Bundle 0.7 TF2 $1.25 PP -
Middle-earth™: Shadow of War™ Definitive Edition 0.9 TF2 $1.65 PP -
Midnight Ghost Hunt 0.8 TF2 $1.45 PP -
Monster Hunter World: Iceborne 3.5 TF2 Refer To My Other Thread $6.73 PP Refer To My Other Thread Monster Hunter: World & Rise Saga Bundle
Monster Hunter: World 2.0 TF2 Refer To My Other Thread $3.87 PP Refer To My Other Thread Monster Hunter: World & Rise Saga Bundle
Mordhau 1.9 TF2 $3.6 PP -
Mortal Kombat XL 0.6 TF2 $1.13 PP -
Mortal Shell 0.5 TF2 $0.97 PP -
NASCAR Heat 5 - Ultimate Edition 0.4 TF2 $0.75 PP -
NBA 2K23 5.3 TF2 $10.16 PP -
Naruto Shippuden: Ultimate Ninja Storm 4 2.2 TF2 $4.18 PP -
Naruto to Boruto Shinobi Striker 0.9 TF2 $1.76 PP -
Nioh 2 - The Complete Edition 2.7 TF2 $5.18 PP -
Nobody Saves the World 0.5 TF2 $0.95 PP -
Northgard 2.4 TF2 $4.5 PP -
Orcs Must Die! 3 1.6 TF2 $3.01 PP -
Outlast 2 0.9 TF2 $1.68 PP -
Overcooked! 2 1.2 TF2 $2.3 PP -
PC Building Simulator 0.6 TF2 $1.14 PP -
PGA TOUR 2K21 0.9 TF2 $1.8 PP -
Plague Inc: Evolved 1.9 TF2 $3.56 PP -
Planet Coaster 2.4 TF2 $4.59 PP -
Planet Zoo 2.5 TF2 $4.75 PP -
PlateUp! 1.0 TF2 $1.85 PP -
Prison Architect 2.7 TF2 $5.14 PP -
Project Wingman 1.5 TF2 $2.94 PP -
RESIDENT EVIL 3 2.0 TF2 $3.76 PP -
Rain World 0.9 TF2 $1.78 PP -
Remnant: From the Ashes - Complete Edition 2.5 TF2 $4.69 PP -
Resident Evil 4 Ultimate HD Edition 1.0 TF2 $1.83 PP -
Resident Evil 5 GOLD Edition 1.1 TF2 $2.04 PP -
Resident Evil 6 1.3 TF2 $2.46 PP -
Resident Evil® 5 1.7 TF2 $3.18 PP -
Rising Storm 2: Vietnam 0.5 TF2 $0.9 PP -
Road 96 0.5 TF2 $1.02 PP -
SCUM 4.7 TF2 $8.86 PP -
STAR WARS® THE FORCE UNLEASHED II 0.6 TF2 $1.11 PP -
STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ 0.5 TF2 $0.91 PP -
Satisfactory 5.0 TF2 $9.55 PP -
Scorn 0.8 TF2 $1.49 PP -
Sid Meier's Civilization VI 1.2 TF2 $2.33 PP -
Slay the Spire 2.5 TF2 $4.79 PP -
Sleeping Dogs™ Definitive Edition 1.0 TF2 $1.95 PP -
Slime Rancher 1.1 TF2 $2.11 PP -
Sniper Elite 4 1.0 TF2 $1.96 PP -
Space Engineers 2.6 TF2 $4.91 PP -
Spec Ops: The Line 4.3 TF2 $8.21 PP -
SpeedRunners 0.4 TF2 $0.82 PP -
Spintires: MudRunner 1.0 TF2 $1.85 PP -
Squad 6.7 TF2 $12.77 PP -
Star Wars Republic Commando™ 0.4 TF2 $0.82 PP -
Star Wars: Jedi Knight: Jedi Academy 0.4 TF2 $0.71 PP -
Star Wars® Empire at War™: Gold Pack 0.6 TF2 $1.09 PP -
State of Decay 2: Juggernaut Edition 4.9 TF2 $9.37 PP -
Stellaris 3.3 TF2 $6.25 PP -
Stellaris: Federations 2.7 TF2 $5.11 PP -
Streets of Rogue 0.5 TF2 $0.91 PP -
Subnautica 5.3 TF2 $10.08 PP -
Sunset Overdrive 0.8 TF2 $1.52 PP -
TEKKEN 7 1.9 TF2 $3.56 PP -
The Ascent 0.6 TF2 $1.18 PP -
The Dark Pictures Anthology: House of Ashes 1.3 TF2 $2.42 PP -
The Dark Pictures Anthology: Man of Medan 2.2 TF2 $4.21 PP -
The Escapists 2 1.0 TF2 Refer To My Other Thread $1.89 PP Refer To My Other Thread Team17: From Gold Greens to Battle Scenes Bundle
The Jackbox Party Pack 3 2.3 TF2 $4.45 PP -
The Jackbox Party Pack 5 2.3 TF2 $4.33 PP -
The Jackbox Party Pack 7 3.6 TF2 $6.81 PP -
The LEGO® Movie Videogame 0.4 TF2 $0.73 PP -
The Mortuary Assistant 3.9 TF2 $7.41 PP -
The Outer Worlds: Spacer's Choice Edition 2.7 TF2 $5.1 PP -
The Quarry Deluxe Edition 2.7 TF2 $5.21 PP -
The Universim 3.0 TF2 $5.78 PP -
The Walking Dead: A New Frontier 0.7 TF2 $1.42 PP -
The Walking Dead: Season Two 0.4 TF2 $0.79 PP -
The Walking Dead: The Final Season 1.2 TF2 $2.25 PP -
The Walking Dead: The Telltale Definitive Series 3.4 TF2 $6.41 PP -
The Witness 0.8 TF2 $1.58 PP -
The Wolf Among Us 1.3 TF2 $2.53 PP -
Total War SHOGUN 2 Collection 1.8 TF2 $3.48 PP -
Total War: Attila 1.6 TF2 $3.12 PP -
Total War: Napoleon - Definitive Edition 1.6 TF2 $3.05 PP -
Total War: ROME II - Emperor Edition 2.5 TF2 $4.68 PP -
Total War™: WARHAMMER® 3.1 TF2 $5.96 PP -
Totally Accurate Battle Simulator 1.7 TF2 $3.23 PP -
Trailmakers 0.7 TF2 $1.37 PP -
Tropico 6 1.6 TF2 $3.03 PP -
Two Point Campus 1.0 TF2 $1.83 PP -
Ultimate Chicken Horse 1.6 TF2 $2.96 PP -
Unpacking 0.9 TF2 $1.8 PP -
Unrailed! 0.9 TF2 $1.74 PP -
VTOL VR 4.6 TF2 $8.76 PP -
Victoria 3 1.4 TF2 $2.72 PP -
Viscera Cleanup Detail 1.4 TF2 $2.74 PP -
WRATH: Aeon of Ruin 0.7 TF2 $1.33 PP -
WWE 2K23 6.7 TF2 $12.75 PP -
Warhammer 40,000 Dawn of War III 2.2 TF2 $4.17 PP -
Warhammer 40,000: Chaos Gate - Daemonhunters 1.9 TF2 $3.6 PP -
Warhammer 40,000: Dawn of War - Master Collection 1.7 TF2 $3.28 PP -
Warhammer: Vermintide 2 0.7 TF2 $1.41 PP -
Wasteland 3 1.8 TF2 $3.46 PP -
Witch It 1.4 TF2 $2.65 PP -
Worms Armageddon 0.4 TF2 $0.84 PP -
Yakuza 0 3.1 TF2 $5.82 PP -
Yakuza 4 Remastered 0.5 TF2 $0.86 PP -
Zombie Army 4: Dead War 1.1 TF2 $2.02 PP -
rFactor 2 0.6 TF2 $1.11 PP -
 
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ggsaik/fappidydats_igs_rep_page/
 
SteamTrades Rep Page (1000+):
https://www.steamtrades.com/use76561198097671494
 
GameTrade Rep Page:
https://www.reddit.com/GameTradeRep/comments/ggrz1y/fappidydats_gametrade_rep_page/?
 
SGSFlair Rep Page:
https://www.reddit.com/sgsflaicomments/ggag04/flair_profile_ufappidydat/
submitted by FappidyDat to SteamGameSwap [link] [comments]


2024.05.18 22:36 Get_Drivers_Ed Increase Your Odds Of Passing With Get Drivers Ed

Increase Your Odds Of Passing With Get Drivers Ed
https://preview.redd.it/bv6y8kdqw81d1.png?width=1080&format=png&auto=webp&s=669c4a81798d5dbb2cbf9f46498a2239b7411c10

Increasing Your Chances of Passing the Driving Test: Insights from Get Drivers Ed

One of the most common questions we hear at Get Drivers Ed is, "How likely am I to pass my driving test on the first try?" It's a valid concern, as the driving test is a significant milestone in acquiring a driver’s license. The likelihood of passing depends on a variety of factors, including the quality of your preparation. In this blog, we’ll explore how taking a comprehensive Drivers Ed course, such as those offered at Get Drivers Ed, can significantly increase your chances of success.

Understanding the Driving Test

The driving test is designed to evaluate your ability to operate a vehicle safely and effectively in everyday traffic conditions. It generally consists of two parts:
The Written Test: This assesses your knowledge of road signs, traffic laws, and driving safety information. Passing this test is crucial as it demonstrates your understanding of essential driving rules and regulations.
The Road Test: This is a practical, behind-the-wheel test where you must demonstrate your driving skills, including vehicle control and adherence to traffic laws. This part of the test evaluates your real-world driving capabilities and your ability to respond to various traffic situations.
Factors That Influence Test Outcomes
Several factors can influence your likelihood of passing the driving test:
Quality of Education: Students who enroll in comprehensive Drivers Ed courses, like those offered by Get Drivers Ed, typically perform better. Our courses are structured to cover all the necessary theoretical and practical knowledge needed to pass both parts of the test.
https://preview.redd.it/lrn6n0uuw81d1.png?width=1080&format=png&auto=webp&s=e0d52a110b619a8b684eaeaf9e061f9b2f6500ad
Practice: Regular and varied driving practice is crucial. At Get Drivers Ed, we ensure that our students get ample time behind the wheel under the supervision of experienced instructors. Practicing in different driving conditions and environments helps build a well-rounded skill set.
https://preview.redd.it/3qrqmqiuw81d1.png?width=1080&format=png&auto=webp&s=245fc6f3ec9eac86df915c568e5b6f16019c26d3
Confidence: Understanding and following all the traffic rules can boost your confidence. Our instructors focus on building your confidence by providing feedback and strategies for improving your driving skills. Confidence plays a critical role in your ability to perform well during the test.
https://preview.redd.it/fge1hr9vw81d1.png?width=1080&format=png&auto=webp&s=6c542595be0a2afd23fa0eadd230fd2636afa7a7
Test Anxiety: Nervousness can significantly affect your performance. Managing anxiety is essential to ensure you can demonstrate your driving abilities effectively. Our instructors at Get Drivers Ed specialize in strategies to help you stay calm and focused during the test.
https://preview.redd.it/l9dh9mnvw81d1.png?width=1080&format=png&auto=webp&s=c2b1b8c0f254a5d507cce8924e78a4f498765f16
How Get Drivers Ed Prepares You for Success
At Get Drivers Ed, our approach to driver education is holistic and personalized:
Comprehensive Curriculum: We cover every topic that you’ll find on the written test and every skill you’ll need for the road test. Our curriculum is designed to provide you with a deep understanding of all aspects of driving.
Experienced Instructors: Our instructors are not only experienced drivers but are also skilled educators who know how to communicate effectively and make learning enjoyable. They tailor their teaching methods to suit your learning style and needs.
Simulated Tests: We provide practice tests that simulate the actual driving test environment, which can help reduce anxiety and improve performance. These mock tests familiarize you with the test format and procedures, making you more comfortable on test day.
Personalized Feedback: Our instructors give personalized feedback, helping you understand your strengths and areas for improvement. This targeted feedback ensures you are well-prepared and confident.
Tips for Passing the Driving Test
Based on years of teaching experience, we at Get Drivers Ed recommend the following tips to maximize your chances of passing the driving test:
Study Thoroughly: Utilize the materials provided during your course at Get Drivers Ed. Make sure you understand the rules of the road and traffic laws.
Practice Regularly: Gain experience by driving in various conditions and times of the day. The more you practice, the more comfortable and skilled you become.
Listen to Feedback: Take constructive feedback from your instructors seriously and work on improving your weaknesses. Regular practice sessions with an instructor can significantly enhance your skills.
Relax: On the day of the test, remember to stay calm and focused. Deep breathing exercises and positive visualization can help manage test anxiety.
Success Stories
Many of our students have passed their driving tests with flying colors on their first attempt, thanks to the robust training provided at Get Drivers Ed. For instance, John, a recent graduate, passed his driving test last month after completing our comprehensive Drivers Ed course. He initially struggled with parallel parking and highway merging but overcame these challenges through targeted practice sessions and personalized feedback. His success, like that of many others, is a testament to the effectiveness of our teaching methods and curriculum.
Similarly, Emily, a nervous driver who had failed her first attempt elsewhere, came to Get Drivers Ed with little hope. Through our supportive environment and systematic training approach, she not only passed her test on the second attempt but also became a confident and careful driver.
Why Choose Get Drivers Ed?
Choosing the right driving school is crucial for your success. At Get Drivers Ed, our commitment to excellence and student success sets us apart:
State-of-the-Art Teaching Methods: We use the latest educational techniques and materials to provide high-quality, engaging instruction. Our innovative approach keeps learning interesting and effective.
Experienced Instructors: Our team of certified instructors is passionate about teaching and dedicated to student success. They bring years of experience and a wealth of knowledge to each lesson.
Flexible Scheduling: We offer flexible course schedules to fit your busy life. Whether you need evening classes, weekend sessions, or online courses, we can accommodate your needs.
Comprehensive Support: From your first lesson to the day of your driving test, we provide ongoing support and guidance. Our instructors are always available to answer questions, provide feedback, and offer encouragement.
Conclusion
The likelihood of passing your driving test increases significantly with the right preparation and mindset. At Get Drivers Ed, we provide all the tools and training you need to succeed, not just in your driving test, but on the road. Our comprehensive curriculum, experienced instructors, and flexible scheduling ensure that you are well-prepared and confident when test day arrives.
Join us today and turn your driving aspirations into reality. Enroll now and be the next success story! With Get Drivers Ed, you can look forward to a lifetime of safe and confident driving. Let us help you unlock your full potential behind the wheel.
submitted by Get_Drivers_Ed to u/Get_Drivers_Ed [link] [comments]


2024.05.18 22:02 TheMarketingNerd 9 systems my clients (they're coaches/experts) used to sell $12,000,000

I’m a business consultant who’s helped my clients sell over $12,000,000 of their courses/coaching/membership sites/masterminds/etc ⚡
How?
These are my top 9 sales systems we use to scale to $500,000+ per year without sales calls or a huge ad budget:
But before I break down these 9 systems for you, I need to make a quick disclaimer:
The #1 issue I see with Coaches who are failing to monetize their free audience is failing to understand their audience. Too many Coaches suffer from chronic ME SYNDROME: They keep posting complicated, or even sometimes downright wacky topics over and over again - somehow never noticing that these posts make 0 sales.
So if you keep failing to connect with their needs & desires, these systems won’t work for you. That’s something you need to fix first.
But if you’re like most of my clients, you don’t have a problem CONNECTING with your audience - you have a problem MONETIZING them.
And that’s exactly what the $1M Email Marketing Engine Framework fixes!
The best part is these $1M Email Marketing Engine systems is that they’re:
🟣 ACTIONABLE SYSTEMS: You can use it to increase the conversion rate of your marketing and sales assets immediately…
🟣 FLEXIBLE FOR ANY INDUSTRY: They’re adaptable enough to use in YOUR business so you can get more sales without spending more on ads or new team ASAP...

System #1 $1M Welcome Series

What is it: Get your 1st sale from new subscribers in 1 week
A) Go BEYOND introducing Leads to your free content… Introduce them to your Lead Magnets & Offers too
B) You can dedicate (minimum) 1 interesting “edu-tainment” email to EACH of your top Lead Magnets & Offers
C) In the emails, you can take either a “direct response” approach by telling a story leading into the transition for the featured LMs/Offers OR an “educational” approach where you give a fast + interesting “pre-Lesson” to what’s covered when they click to learn more
D) How long this system is will depend on how many worthwhile Offers (free + paid) you have to put in front of new subscribers
E) These emails are for a general audience who “just subscribed” to your list, so think of this conceptually as a “Greatest Hits Album” and give them your best stuff!

System #2 $1M Main Sales Series

What is it: Sell while you sleep
A) You should create a minimum of ONE SYSTEM FOR EVERY PAID PRODUCT
B) There are 6 main email formats in this system: “Introducing”, The Lesson, The Resource, The Proof, The Objection Killer, The Triple Close™
C) “Introducing”: A hard-sell email clearly about the offer, this email should explain the offer in its entirety (setting you up to talk about different parts of the value over the next emails), and can use either a straightforward/direct style or more of a “storytelling” style
D) The Lesson: Teach something that gives Leads a “quick win” that’s relevant to what you’re asking them to buy (this can either be something from the program, or it can be related “prep work”) + soft CTA
E) The Resource: Build trust by proving that you’re credible, link out to content you’ve either A) Created B) Been featured in C) Recommend (Cialdini “Persuasion Principle” of Reciprocity by giving them the good good) + soft CTA
F) The Proof: Testimonials, can either be 1 long one or several short ones + hard CTA
G) The Objection Killer: Can be an FAQ, or any other style but directed to addressing the most common objections
H) The Triple Close™: A technique I invented while working with a household-name influence (he’s a CAA speaker), a combination of 3 AM/PM/Late Nite on the final day - AM & PM being “hard sell” closes, and Late Nite focusing on FOMO
I) START creating 1 per product, feed back your new results, and created 2ND+ Main Sales Series per product over time

System #3 Abandon Cart+ Series

What is it: Recover up to 3x+ more buyers who ditch you during checkout
A) Most abandoned cart emails 1) start too late 2) give up too early
B) Contact them MULTIPLE TIMES on Day 1 (15m after, 1hr after, 8-12hrs after)
C) Contact them FOR MULTIPLE DAYS, like 2-5+ days afterwards
D) For the later touch points, focus on A) Testimonials B) Demonstrating the value/use cases

System #4 Review Series

What is it: Leverage your buyers to get more consistent social proof
A) ⬆️ 99% of people forget this
B) Include STEP-BY-STEP directions + links for exactly how/where you want to be reviewed
C) Try a 1-5 or :D : :( rating system where GOOD responses = hyperlinked to reviews and BAD responses = hyperlinked to an INTERNAL product improvement feedback form

System #5 Educational Cross-Sell Series

What is it: Automatically turn 1st time buyers into 2nd, 3rd, 4th+ buyers
A) Make sure EVERY unique product has its own tag in your CRM
B) Trigger based on “if you DON’T have this tag”
C) Can use your Main Sales Series for the different products for this purpose OR you can create unique systems SPECIFICALLY ADDRESSED to people who don’t buy the products based on the fact that they have your most common entry point (eg of the people who get your Best Seller, WHY DON’T THEY take the next step? What are their limiting beliefs?)

System #6 VIP Series

What is it: Build a tight-knit community who LOVES your brand
A) Ascend your biggest fans to your HT products
B) Evergreen your HT offers so that not only are you potentially making launches/live pushes for them during the year, but you’re ALSO automatically sending communications out to Clients who meet certain criteria
C) What % of your customers own 2 products? What % own 3? Keep going until you identify a “Top 10-ish%” - those are your VIPs (Here’s a real example from 1 of my clients: 1 Product = 63.7% 2 Products = 20.5% 3 Products = 15.2% 4 Products = .4% 5 Products = .3% ➡️ so their VIPs would be anyone who has 3+ products)

System #7 Winback Series

What is it: Reactivate lost Clients
A) Identify the timeframe for “lapsed client” that makes sense for your sales cycle
B ) Start by sending an exit survey to find out why they left
C) Offer a discount, or other special offer
D) Email them EARLY AND OFTEN (can start from 15m after the payment failure, providing a link to update their payment info)
E) Send emails that QUANTIFY YOUR VALUE, how do you save them money? How do you save them time? HOW MUCH money or time over 1 month, 3 months, or since they started? (Could do “since they started” with conditional formatting blocks to plan start date)
F) Incorporate social proof

System #8 Preventative Plan Cancellation Series

What is it: Avoid costly cancellations and reduce customer churn rate in subscription models
A) Now you know the “lapsed client” timeframe, contact them BEFORE that time period
B) Remind them of the value you provide
C) Offer a survey
D) Ask if they need to switch their plans or how your current offer is meeting their needs

System #9 Post-Optin Nurture Series

What is it: Specifically BRIDGES the Lead Magnet ➡️ to the next Offer in the Sales Process
A) Reverse engineer every Lead Magnet so that it’s directly relevant to 1 of your products
B) Create a mini-onboarding series that ties what value they got out of the Lead Magnet to selling the product the LM corresponds to
SO are you missing any of these systems? If you already have them, which can be better? I’d love to hear your thoughts on this in the comments.
If you found this helpful, make sure to add me as a friend on Reddit + join /MarketingNerd so we can keep in touch!
Don't hesitate to reach out if you have any questions :D
submitted by TheMarketingNerd to MarketingNerd [link] [comments]


2024.05.18 21:27 Bbobsillypants Nature of Big Donuts 6 - a Stargate x NOP crossover fic - Fear

[FIRST][LAST]
Atlantis Commission
Officer Report - Lieutenant Colonel John Shepard
CLEARANCE LEVEL 5
Well this had definitely been a very interesting couple of hours. This dimension and its people had very odd opinions and ideas. Apparently the prey species of this dimension were all obligate cowards, whose instincts compelled them to be non-violent and run from threats. At least according to themselves. There were apparently some of them who were “predator diseased” as they called it, a disease which often resulted in increased violence, aggression, lack of empathy, and unheard like behavior. It sounded to me like some form of infectious psychopathy, but the venlil assured us it shouldn't affect us since we were predators, which didn’t really ease my fears, but hopefully it was something we could figure out when we got home if it ever became a problem.
Gotta love mandatory quarantine periods woo hoo!
As scary as this odd disease sounded, my main concern at the moment was to try and turn a professed coward into someone who could at the very least defend themselves.
I looked down to the table of gear ahead of me and then over to the mostly naked Venlil to my side, and then even farther to Tiel’c who thought It would be a good idea to help oversee Farva’s rapid fire training course. I fiddled with the bluetooth earpiece which was rigged up to one of our handhelds to run a translation program to speak directly with the captain. A big step up from our unknowingly one sided communications earlier.
I stepped on the other side of the plastic table and placed my hands down upon it and looked on at my new student..
“Welcome Captain Farva to our very impromptu accelerated course on Human arms armor and basic infantry tactics.” I said gesturing to the hodge podge gear we had managed to assemble for the good captain. “Are we ready to begin?”.
She flicked her ears, somewhat nervously by the looks.
“I’d take it that's a yes then?”
“Oh yes sorry”
“Alright then, well given that most of our crew is human and the only other alien struts around naked all the time, the only gear we have on hand is for humans, So you're going to be running size smalls and it's all going to fit all a bit big” I say as I toss her the tactical vest. ”Here try this on, we can try to tighten it up if it's a bit loose anywhere”. The captain wrestles with the buckles a bit, and Teal'c helps her tighten up some of the top straps, as the Venil’s shoulders weren't as broad as humans. Farva gave Teal’c an odd look, but seemed appreciative none the less.Once finished, she grasped the vest in her paws with interest. “This armor seems quite lightweight, which is nice, weight is often an issue that causes us to forgo armor, since heavy armor would hurt our running ability.” Farva remarks. “Also the sheer amount of pockets seems quite excessive, what do you need all these for?”
“Well for starters it's currently missing these '' I hand Farva one of the armor plates which she looks over. “That is a depleted Naquadria ceramic composite plate. It’s designed to stop bullet impacts and dissipate energy weapon blasts. It slots into that chest compartment in the front and back of your armor.”
“This isn't quite what Id imagine for the armor of your kind”
“What do you mean?” I asked.
“Well judging by your ships I would have imagined you would put more emphasis on defense Your predatory nature would make you less likely to run away from conflict allowing for more encompassing armor to cover more than just your chest, since you have less need to run.”
She would put it like that.
“Well there are a number of reasons for that, a lot to do with those excess pockets you mentioned. For starters you will not be carrying the same amount of gear that the standard infantry unit would normally be carrying, we are preparing you for a quick in and out op. Normally us expedition teams need to be deployed into unknown territory for extended periods of time, we need to carry everything we might need with us from food, bullets, weapons, to comms gear, sensors, repelling equipment etc. The weight from all that gear adds up fast; In order to stay sufficiently mobile and combat effective; we only carry enough armor to protect our vitals, head and torso, anything else can hopefully be patched up by a field medic.”
Tielc gave his piece as well. “It is important to know when to run both towards and aways from one's foes, not every battle can be won through strength alone, but by strategy and cunning. Being able to reposition oneself quickly is therefore highly advantageous”
Farva seemed to freeze at Teal'c's statement, not out of fear I think, she instead had a distant look in her eye. To snap her out of her slump I handed her a standard ballistic helmet.
Seeming to get the idea she looked at it oddly and tried it on. It confirmed to her head shape decently well but depressed her ears to either side of her head, kind of resembling what one might imagine a sad bunny rabbit to look like “I don't think this will be something I can bring with me” she said ” I can't use ear signals and this will muffle my hearing.”
“Why don’t you keep it on for the time being, I think any extra hearing protection might be useful considering what we are about to try next.” I hand Farva some ballistic ear protectors, slightly modified and somewhat ramshackle. “One of the corporals worked closely with Nurse Fila to get an idea for safe decibels levels for your kind, we were also able to get these earbuds molded to fit into your ear canal better”
Farva took them and slipped them in. “These are a bit uncomfortable, what do I need these for?”
“You'll need them for this” I say as I unsnap the clasps on the weapons case revealing its contents.
The content seems to capture Farva’s interest, getting a slight tail wave.
“Okay So this here is a p90, It carries a 50 round top loading magazine of teflon coated armor piercing ordnance. With a cyclical rate of fire of 900 rounds per minute.”
Farvas ears perk up at this. “This seems like an efficient design, I take it these are a flashlight and laser sight for accuracy?” She asked, pointing to the top of the weapon.
“Yes we also have holographic and acog optics which will help line up targets from farther away.” I look on as Farva picks up the weapon and inspects it, testing the weight as I note that it will weigh a fair bit more once loaded. But she doesn't seem to be struggling with the weight. I can't help but notice good firearm safety as well, she keeps her finger well off the trigger and takes care to keep her weapon pointed aways from anyone else.
“This seems like a solid design but I'm not sure how useful those weapon optics would be, as they are not designed for my side facing eyes”
“I'm sure our master at arms can figure something out, why don't we give it a test fire first tho, before we send it off to make adjustments.” I instruct her on how to load the weapon and turn the safety off. I warn her of the sound it makes. And while definitely taken aback by the recoil and sound at first, she quickly gets the hang of it, she has some respectable shot groupings in both single fire and in short bursts. And keeps the rounds reasonably centered while firing in full auto.
She did a whole lot better than I would have initially suspected given her performance in the hanger bay a day before.
“The rate of fire seems useful” Farva spoke “This would be useful for our soldiers, our accuracy falters when we are panicked, and the increased shot count should guarantee some hits based on volume of fire alone” she finished with a dejected expression.
She quickly places the weapon back in its case, as if it burned to touch.” I don't know if I should be armed for this mission, at least not with that weapon, I don't want to miss and hit one of you in the back!”
“What? Nonsense, you are a great shot, and this is just a precaution in case we get separated or flanked and need some covering fire. If our guys are doing their job right you shouldn't need to fire a single round anyways.”
Captain Farva’s breathing started to hasten, earlier I might have thought it was fear, but I was starting to get an idea of what the captain's issues were. I’ve seen this before.
“I.. I can’t be trusted with this responsibility, every time I am left in charge of something, every time people put their lives in my paws I ....”
“Farva, don’t you start with me now you hear.” I said sternly, swiftly capping off her inevitable spiral of self doubt.
“But.. no.. you don’t understand”
Stopping her again I spoke. “But nothing, what happened before on that ship, and back at that colony is in the past. I don’t know your whole situation, but from what I have gathered from the crew It was nothing good. You feel responsible and it's eating away at you, and frankly it doesn’t matter if that's true or not. Accidents happen, people make mistakes, and when that happens we need to learn, take those lessons to heart, and don't let it stop us from helping people in the present. If you let guilt, or fear of mistakes stop you, then bad guys have already won, all without having to have fired a shot”
Farva is quiet for a short time, I was hoping I got through to her, I'm not the best and pep talks and this certainly wasn’t your typical weapons demo, if only everyones could go as smoothly as Ronan’s.
Farva spoke quietly, arms pressed up against her chest, she looked so sad, defeated, and small. Well more than usual anyways. “We can't be strong like you humans, we are too emotional and when we are scared we run away or we lock up and...”
“And that is clearly not the case with you captain Farva” Teal’c finally reentered the conversation having heard enough. “You have shown courage with every action you have taken so far, your actions have saved the lives of many of your crew, every time you have been threatened you acted not just to protect yourself but others as well. You attempted to contend with beings many times your size without even thinking about it, all in the effort to protect others, and this is only in the time we have known you, this speaks nothing of your actions over the colony. You are a warrior of admirable courage Captain Farva, your self doubt is unearned.”
A single tear rolled down Farva’s eyes which she quickly wiped away. “That was very nice of you to say, but I'm not brave like you say, I was terrified out of my mind the whole time.”
Teal’c looked puzzled. “I did not call you brave, I said you were courageous.”
Farva shot back with the little venlil one up one down ear flick I had very quickly learned was confusion.” I'm confused you just said brave twice”
“Hmm it appears your language does not contain the word I am using, I apologize I am not used to speaking through a translator” Teal’c relented “ There are two words I am using admittedly in slightly different forms, bravery and courage. Bravery or to be brave is to lack fear, to not be afraid to begin with. Courage tho, Is a trait far more admirable. Courage is to be afraid, to have fear, to worry about one's own mortality and personal safety. It is to acknowledge risk, danger, to feel fear, but to act in spite of it.”
“Had I not met your kind before I would have thought predators don't feel fear.”
“Everyone fears feel Farva, It is how we overcome it that determines our worth as warriors”
Teal’c picks up the p90 and returns it to Farvas hands.
“Your people need a warrior Farva, a warrior who protects the innocent and guides the lost to safety. You have shown how collected you can be in the heat of battle, You have already proven your worth in our eyes Farva, now you must do the same in your own. The greatest enemy lies not without” Teal’c places his hand firmly on the venlil’s chest “But within”.
After Action Report - Venlil Colonial Defense Force
Subject : Chief Engineer Donu
I fiddled with my holopad, Its small surface area proving to be a consistent source of annoyance in my current endeavor. Gone was the large workspace afforded to me by my holotable back in my office. Instead I had to work with the scaled down portable holotablet I was just fortunate enough to have strapped to my person when I was beamed away from our last ship. I was stuck with its smaller keyboard and slower rendering speeds.
An annoyed smooth skin alien looked over my shoulder at my device, attached to it was a jury rigged fiber optic cable, slotted into a terran silicon to crystal patch cable, which would convert the electrical signals broadcasted by my tablet into a bandwidth that the terrans crystalline based computers; which they used for highly complex tasks like hyperdrive and transporter systems; could use, and then It was patched again in a even stranger connector to patch into the odd asgard computer stones.
All in all it looked like someone tried to plug a regular computer into some crystal construct like you would find in a fantasy holonovel, and again plugged that into a harchen heat rock sauna lounge. Finally branching out from this conglomeration was a simple copper based wire that connects to a computer terminal at which currently sat the late Doctor Rodney Mckay. A title upon initially hearing led me to believe he was a medical doctor, which led to a flurry of medical questions that he had absolutely no means of answering.
While this odd alien nomenclature was interesting, what intrigued me more was his actual area of expertise, theoretical astrophysics, as well as a number of other diverse specialties and fields. Not to mention not only was he a great scientist who had he been raised in the more civilized portion of this galaxy, would have knowledge and aptitude that would put him alongside some of Aafas greatest minds, but he was also an engineer without peer, at least in this galaxy. His interactions with general Samantha Carter hinted at her possibly being his match if not more. For a species that was supposed to glorify violence the decision to have a scientist be arguably the most senior member of what was by their admission a military vessel spoke to their commitment to knowledge and understanding, a very noble prey-like goal.
I looked warily at the lines of code at my screen, the asguard translation program had earlier scanned our ship and was able to parse written languages, but complex files, like images and 3d design schematics were harder to encode and decode from our perspective systems. As is stands we have 3 completely separate computer architectures, the asguard can talk to human computers and the venlil computers can talk to the asguard computers, It sounds like we would have everything we need to get a human C.A.D schematic into a venlil holotablet right? Wrong! And you're stupid for entertaining such a idiotic notion! Parsing text from raw binary is relatively straight forward, you're just looking for patterns, repeating bit combinations that might infer letters and then iterating them over millions of times looking for patterns, letters, words, and then with a bit of help from some undecoded analog audio transmission, spoken language. This is a far cry from actual procedural communication protocols,the ones that allow for file transfers, exactly what we needed if we were to get Rodney's redesigned part schematics into a format and medium that can be plugged into a suitable fabricator. Assuming one still exists, which I can reasonably assume it does.
Speaking of which, I have just made something of a breakthrough. For upon my screen appears a simple geometric hydrogen cube, we’re talking vertices, planes, material data, everything we need for a usable design file.
I let out an excited pent up yip, the culmination of hours of frustrating software integration work. Unfortunately I startled Rodney, who lets out a panicked gasp and clutches his chest pelts with one of his paws.
“Oh god…..” He gasps, pointing at me “Please.. don’t do that”
“Sorry!” I say a bit meekly. I slowly approach him so as to not make him unnecessarily uncomfortable and show him my work.
“I got the file exchange set up, all we need from you is to finish any modifications to your part, upload them to my holopad, and then we can print away at any class 3 or above fabricator we can scrounge up on Brayga colony.”
“Ok.. um.. got it, I'm almost done i’m just you know” He points a lone grasping appendage at his screen,”Running some simulations, making sure everything is up to spec.” keeping his response kurt. “Sorry for freaking out there.”
I nod my head in the human display of affirmation and return to my workstation to further bug check my work, to test potentially problematic edge cases for when he finishes. Tho Rodney's continued odd behavior intruded on my thoughts.
I should have felt empowered, being able to intimidate this ‘massive beast’, but I didn't. I didn't like being feared, his people have been nice to me, Rodney himself courteous to a fault and desperate for positive attention.
I thought I could expect predators to be fearless but that clearly wasn't the case, rodney was fearful, nervous, had I not known better I would say defective, and while it annoyed his crew, they didn't berate him for it, or attempt to assert dominance, they encouraged it even with placating words and tried to help him through it, they encouraged and supported him like a proper herd, even if sometimes it took the form of what the human would call a playful ribbing. I supposed I could help him as well.
I approached him again, careful to make my approach known to him, making sure to approach from within his limited field of vision. He looks up at me with a wide eyed glare, had I not known him I might have assumed it was hunger, but I did and knew it to be concern.
“Uh high Donu.. um whats up?”
“Why are you afraid of us rodney?”
“Wa-What, me afraid?” he gives out a panicked laugh ”uh no no, I'm not afraid, you know just a bit weirded out I'm just getting used to you all, it's not a fear thing it's a a…. Just getting used to new aliens thing, ask Hermirod we went through this whole song and dance right buddy”
Hermirod furrowed his brow and gave an irritated sigh from across the room.
I reached out to take Rodney by the paw.
His whole body flinched at my mere touch, I quickly withdrew my paw.
“Oh.. um.. I didn't…”
“Rodney! It's okay, your crew doesn’t seem to care when you show fear, and neither do I. Why are you afraid of us? You are almost twice our size and surely double our strength, most venlil would scream and run in terror at the mere sight of you. What's wrong?”
Rodney let out a sigh. “Oh its, we don't have to talk about this, I can deal with this, I deal with scary situations all the time, it's fine, I'll be fine.”
“Rodney, my people are a very emotional, empathic people, we are open with our feelings and with our fear, and the fear of the one can affect the herd, please let me help you. I don’t know what to expect from your society but I promise I wont judge you for your fear or emotions, I mean look at many of my crew mates, we are no one to judge”
Rodney shot back “You didn't seem to be so bothered”
“I’m too old to care, I was about to retire, hell I was about to die as far as I knew, Brayga colony was supposed to be a quiet place to lay back, work on some hobbies, plant a garden and pester the young men of my colony until I either dropped dead of boredom or got lucky” I joked.
That seemed to raise Rodney's mood somewhat. He sighed and seemingly relented.
“It’s… a dumb story, I don't even know why it affected me so much, I come from a place on earth called Canada, people don't usually believe me when I say I am from there, us Canadians are notoriously friendly and I guess I haven’t exactly filled that mold for a lot of my life, but hey I'm working on it, people like me, I have lots of friends back at Atlantis” He says the last sentence in a way as if it isn't me he's trying to convince.
“I'm sure you do, Rodney, You seem like quite the charming individual when you're not cowering!”
“Ha ha thanks, maybe you could come and visit sometime. Tell that to doctor Becket, really nice guy, smart man, he would love to meet you, he loves investigating new species. But back on topic, oh boy, so me and my sister Jeannie were on a family trip to rural Vancouver to visit my grandpa's farm, he kept a lot of goats, not for eating or anything, they were essentially pets that he would use for milk”
“Wait hold on? You drink milk from other animals! Do your females not produce enough milk for their young?”
“Oh um no, we just sort of drink it or ferment it into cheese!”
“Ferment? You mean spoil?
“Yeh”
I reeled from this plasma blast of a statement, I like any right minded venlil had a number of nightmares about being an arxur’s cattle before, especially when I first learned about those things in primary school, but never once had it crossed my mind that we could be used for something so weird. What the speh was I supposed to do with that information?
“Maybe you should get back on topic”
“Yeh sorry about that uh.. Anyways the momma goat had just had a litter of babies, and their real cute when their little, so late in the day when my grandpa was asleep we snuck out to the pens so we can play with the little baby goats, our grandpa told us not to but you now how kids are.”
At this I think back to a young Nyan, as I teach him the inner working of the hyperdrive, I tell him he’s not cleared yet to operate in this engine compartment alone, but I could tell from the occasional caught black hairs and dropped writing implements, there had been a number of curious unauthorized expeditions into its inner workings, he didn't really listen either.
“My sister as always was trying to be the voice of reason, wanting to take it slow. If I was paying attention I might have noticed the angry moma goat who didn’t appreciate the strange human messing with her children.”
The color seemed to drain from his face.
“I uh…” He began to stutter again ”I screamed, a lot, it was rather undignified, she ran right at me, thank god it wasn't a male goat, one with horns, I tired to run but I was hit in the back and knocked over and kicked real good in the head, like wake up in the vet clinic a quarter mile down the road kind of bad”
“This goat was a prey animal?”
“That would be what your kind focuses on”
“Oh sorry”
“Anyways It seems dumb but I have just never been good with animals since then, especially ones that look like you; no offense; I'm getting better but when I first saw you guys in the hangar bay, I was just that dumb kid again, getting in way over my head, scared for my life. I guess there is something to be said about childhood trauma. I really should be over this, I'm getting better with it I swear it’s just”
I take his paw again, he doesn't flinch this time.
“I'm a venlil, a prey animal, I know fear, I know what it is to live in fear, It rattles your brain, it turns your paws to wet grains. It takes great strength to overcome it, to push it aside just long enough to protect the herd. Your herd relies on you Rodney and you are doing a great job in spite of your fear, in spite of having to work with those you fear. You have achieved intellectual feats that rival the greatest minds of the federation and all that while struggling with a traumatic experience. Fear isn’t dumb and there is nothing wrong with you for feeling it.”
“Thank you” Rodney says “That means a lot, I won't be like forever I promise, I just need some time.”
“We will laugh about this someday,” I assured. “Nothing as big and intelligent as you should be afraid of anything”
“Are you calling me fat?” Rodney exclaimed with fake offense.
We both chuckled.
My kind words had resulted in a more upright posture, and a more cheerful demeanor from the human, almost like when I congratulated Nyan on his work, and it got me a look at that happy snarl of his, that I was starting to grow quite fond of.
After Action Report - Venlil Colonial Defense Force
Subject : Apprentice Engineer Nyan
Oh wow! I get to write a report for this mission! I never get to write reports, Donu says they're too boring, but there’s so many interesting things going on all the time. Sometimes I sneakily write my own! Just for fun of course, nobody sees them, which is probably for the best as I sometimes get excited and embellish them slightly. One of the reports I wrote was about the time Donu used nothing but a wad of electrical tape, a bottle of high grain venlil alcohol and a pocket knife to repair a venlil medical ship just in time to get out of the way of a big scary space predator, with glowing red eyes and a million tentacles!
Anyways Im not sure If im suppose to write these In present tense first person or past tense. I asked the captain and she said it's whatever so long as I make sure any pertinent dialogues are properly quoted(“”).
“Nobody usually reads these things anyways.” She said, but this one is surely going to be so exciting, who could look away!
I mean who's gonna scoff at a chance to read about friendly predators from another dimension! A dimension of friendly predators who give warm head scratches and hand out yummy strayu not strayu treats called donuts, that are somehow fluffier than strayu, and have a nice moisture to them. I asked for the recipe but Samantha said we wouldn't have the ingredients back on Venili prime to make them, and Teal'c said the recipe is an old family secret. Its weird predators would be so protective of their plant snacks.
There are so many weird things about these predators, they have nurturing instincts that make them find us cute. They stay perfectly balanced even if they don’t have tails, swinging their arms and body all over the place to keep upright like a lopsided gyroscope, it's pretty funny looking!
They also wear artificial pelts all the time, which I thought was weird, I thought maybe the ships temperature was set by the angry gray alien since he’s the only crew member beside the venlil who walks around naked all the time, maybe he had a fit when it was to warm, and the humans obliged him cause they were worried they would make him even angrier, and wore clothes to make up for the cold. I thought this made sense, a lot of their technology does seem to come from the Asguard, maybe he has more say in the goings on of the ship because of that. But apparently humans just like wearing pelts all the time. They feel uncomfortable without them and don’t like it if you try to remove them or look up their upper artificial pelts they call shirts.
The humans are so weird, I don’t even have to embellish my reports to make it more interesting. Like that time with the big tentacled space predator. That may sound real compared to this stuff but it Isn't, Ha! I bet you fell for it at first, hook line and sinker! Like the humans would say. I think I used that saying right, I'm not sure what it means, but Shepard brought it up when he was telling a story about the wraith.
The humans are so nice, instead of exterminating their predators they try to cure them! Their doctors are working to modify the wraith so they don't have to eat humans anymore, so they can be friendly predators too.
Anyways I should probably get to the actual report part of this report. Farva says I should start after I went off with Samantha to work on some special astrophysics equations she said I would be good at. I kind of wanted to go with Donu to help Rodney get the new parts they needed, or Farva to help rescue our people, but the humans and even the angry gray alien got really weird when Farva mentioned taking me on the mission. Samantha seemed to want me to help her really badly so I didn’t mind. Samantha says I have the most important part to our mission. She's teaching me about how humans communicate through subspace, and about stellar drift equations. We are working on what she calls the exit strategy.
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2024.05.18 21:25 Spooker0 The Next Line Will Hold (Human Military Advisors)

Location: Defense Line Husky, Datsot-3

POV: Motsotaer, Malgeir Federation Planetary Defense Force (Rank: Pack Member)
The shrieking whistle of incoming artillery shell was among the most terrifying noises known to living beings.
Sheeeeeeeeeeeeeeeeeeeeeew. Boom. Boom. Boom.
But it meant you were still alive.
Pack Member Motsotaer wondered if the poor pups in the forward trenches heard them coming as the enemy high explosive pounded into their lines.
Boom. Boom. Boom.
One of their anti-aircraft concrete bunkers took a direct hit; its roof collapsed on itself with a loud crumble.
Grass Eater artillery was voluminous, destructive, but scariest of all, it was incredibly precise. Their intelligence assets in orbit knew all, saw all. Their kill chains were short. Once they saw you, they would call it in, and the remainder of your life was measured in minutes and seconds.
There was nothing vegetarian about the efficient and bloodthirsty way the long-eared Grass Eaters fought, and the numerous intelligent predator species they’d exterminated on their way to Datsot… some of those tales gave even Motsotaer nightmares.
The defenders of Datsot had no choice. No choice but to defend their homes against the psychotic enemies pounding their lines to bits. And the ones who remained had learned the hard lessons of war, either through experience earned by blood or via the process of not-so-natural selection.
Motsotaer clutched his rifle against his chest as he laid in his own shallow hole, eyes closed. If the end was going to come for him, there was nothing else he could do but huddle in his freshly-dug grave.
Boom. Boom. Boom.
The blasts continued walking across the defense lines, undoubtedly killing scores of his comrades. But he accompanied each shockwave with a sigh of relief; they let him know that he was still alive. Still breathing.
One final rumble. And then there was silence across the battlefield.
Motsotaer waited a minute before he peeked out — another lesson that smart defenders of Datsot had discovered the hard way. A couple brave medics were already on the move, their shouts left and right, pulling bodies and the groaning injured alike out of the rubble aftermath of the shelling.
With a grunt, he pulled himself out of his hole, rushing towards the neighboring anti-air bunker. The concrete roof had collapsed, but he could still hear cries from the dark. He squeezed through the cluttered entrance.
It was a mess on the inside. The lights were all gone. Scattered sandbags. It smelled like blood and death, and he pushed aside the still body of a Head Pack Leader he only knew of, only to find the corpse of yet another Pack Member, her limbs sprawled in an unnatural position.
“Anyone still alive in here?” he asked in the dark as his eyes adjusted. “Hello?”
There were a series of loud coughs. “I’m here. I’m here.”
“Pack Leader Nidvid!” he shouted as he recognized the familiar shrill voice. “Keep talking! Where are you?”
“Here. I’m here. Help me up.”
As she continued to cough, he had the sense to fish a flashlight out of his pocket, fumbling around until he found the on button. As the light activated, he could see Nidvid half-buried in the dirt, her lower limbs trapped beneath some sand from the broken sandbags.
“Pack Leader!” He got onto his front paws and started digging. “Are you injured?”
“I don’t think so,” she shook her head in the dim lighting as she experimentally wriggled her legs. “Here, I think I’m loose. Help me up.”
Motsotaer grasped her under her arms, and with a heavy grunt, pulled her out of the dirt.
“Whew,” she said, checking her body again for wounds. Nidvid looked around at the other bodies splayed in the bunker. “Oh no… Head Pack Leader…”
“That was a close one. I can’t believe you lived through that!”
“Yeah, me neither… Wait a second,” Nidvid said as she began rummaging through a pile of rubble near the Head Pack Leader’s body. “The radio…”
“What are you looking for?” he asked as he aimed his flashlight towards where she was looking.
“Oh no, no, no…” her voice trailed off as she picked up the device she’d been looking for. “Our hardline communicator…” It was clearly broken from the strike, its shell perforated with a hundred holes and its connection to the landline severed. In disgust, Nidvid threw it back to the ground.
“What uh— what did you need that for?” Motsotaer asked. “Were we supposed to tell them we were being attacked?”
“No… It was— before the strike, we got a high priority order.”
“A high priority order?”
Nidvid recalled, “There’s a special platoon in our salient… We were supposed to get an important message to them!”
“Special platoon?” Motsotaer asked. “Are you okay, Nidvid?”
“Yes, yes,” the Pack leader replied, visibly distraught. “They only had a physical line to us because they’re supposed to be keeping in the dark. Emissions control or something like that so they can activate the flying machine swarm in time. They said this was life and death and our whole defense line hinges on it!”
“Emissions control? Flying machines? Pack Leader, we should get you to a medic,” he said skeptically.
“No! Motsotaer, this is important. We need to get the message to them now. They’re only a couple kilometers south from our position. If we run over to their position now, it might not yet be—”
He looked up at her face in alarm. “Run to another position? Outside the trench line?”
“Yes! We have to go!” she said, as she peeked out of the concrete bunker towards the barren zone ahead of the trenches. “Now! Before they start their offensive.”
Motsotaer began to protest, “But that’s no creature’s land. If we get spotted by their troops, we’ll be hunted down by the Grass Eaters ships in orbit…”
She was insistent, “Pack Member Motsotaer, get it together. We still have a job to do. Are you with me or are you going to sit here and die like a coward to the long-ears?”
“Yes, ma’am,” he said, straightening up. Death or not, he was no coward. “I mean… I’m with you.”
“Good. Then let’s go.”
With a grunt, she leapt out of the trenches and jogged south, keeping to the defensive side of it for the modicum of cover it provided, and Motsotaer quickly followed. As they sprinted away from the tattered defenses, they ran into a thick tree line that hopefully provided them with some concealment from the Grass Eater ships above.
After a couple more minutes of running in the forest, Motsotaer started to tire and pant. He weighed his burning lung and how embarrassed he’d be if he complained. Luckily for his ego, Nidvid gestured for them to stop after another minute and tossed him her canteen. “Take a break before we get going.”
He chugged as much water as he could in a single swig, and returned the canteen to Nidvid. He gasped out, “How much further, Pack Leader?”
“About one more kilometer south,” she said, aiming her snout up at the treetops. “I recognize the smell of this area.”
“What’s this even about? The message… what was it?”
Nidvid exercised her limbs. “That Grass Eater artillery strike… it was to prepare for their offensive on our lines. They’ve gathered an armored division on the other side of that,” she pointed out into the barren fields beyond the trees. “We have an hour at most before they roll over us.”
“An armored division?!” Motsotaer squeaked. The enemy’s Longclaws — their armored vehicles — were legendary. They could kill from kilometers away. And their thick shells protected them against all but the most powerful artillery in the Federation’s arsenal. He’d never seen one of them personally. If he had, he suspected he wouldn’t be alive to tell anyone about it. “What can we do against a Grass Eater armored division?”
“That’s why we have to get to the special platoon,” Nidvid replied. She pointed in the southern direction, “You ready? Let’s go.”
They galloped for a few more minutes. Motsotaer’s limbs tired and his breaths shallowed as his lung burnt. As he was contemplating whether to ask for another break, Nidvid pointed at a shape in the distance. “There, that’s their position!”
He squinted at it. It was not easy to see, but buried in the tree line was what looked like a bunch of out-of-place branches and leaves over a small vehicle. Buoyed by the anticipation of the end of the marathon, he managed to keep up with Nidvid’s pace.
As they approached, there was a loud shout.
“Hi-yah! Stop!”
They halted their steps and looked for the source of the voice.
“Not one more paw step, deserter! This is a restricted area! Turn around or you’ll be shot!”
Motsotaer looked up at the voice hidden up in the branches. After a moment, with some help from his nose, he found the yeller. It was a short, stout middle-aged male with strange-looking green and brown paint smeared all over his fur and face. He had a rifle aimed squarely at the duo.
“Don’t shoot!” Nidvid yelled back. “We’re runners. We’ve got an important message! For your platoon commander.”
The male in the tree looked suspiciously at them as he leapt down. He lowered his rifle, but didn’t seem any less on guard. “A message?”
“Yes, we’ve got an urgent message for Special Platoon Commander Graunsa. Take us to him right now!”
He sized the two of them up. After a moment, he said slowly, “I am Graunsa. Why are you here, and what is the message?”
Nidvid recovered some of her breath and explained, “The Grass Eaters hit us hard with an artillery strike. Our Head Pack Leader is dead. Our landline is gone. We ran all the way over from our lines north of you.”
Graunsa nodded and gestured for her to continue.
“The Grass Eater armored offensive is about to start. They’re moving into position and ready to go, and there’s a special message embedded—”
“Wait a second,” Graunsa interrupted. “Give me the special message exactly, without omission or your own interpretations.”
“Yes, Platoon Commander,” Nidvid nodded. “The message is: bunny water carriers are in play, red-five-zero-eight; come out of the dark and introduce yourself. Authorization is three-three-greyhound.”
Graunsa looked thoughtful for a moment as he pondered it.
“What does the message mean?” Motsotaer whispered at Nidvid.
“I have no idea,” she shrugged, whispering back. “The Head Pack Leader just told me to memorize it.”
The platoon commander seemed to have made up his mind. “Alright, that seems legitimate. Thanks for the message.” He turned around to leave.
Motsotaer shouted behind him, “Wait, what are we supposed to do now?”
Graunsa turned around. “I don’t know. I’m not your commanding officer.” He paused for a moment. “I wouldn’t recommend going back to your lines though. Might not be there when you get back…”
“What?!”
“You can’t just leave us! Where else are we supposed to go?” Nidvid asked.
Graunsa seemed to contemplate the question for a few heartbeats and sighed, “You said you’re from the position up north?”
“Yup,” they replied in unison.
“And you’re a spotter, Pack Member?” he asked, looking at the rank and position patch on Motsotaer’s chest.
“Yes.”
Graunsa relented. “Fine. We might find a use for you. Get into the bunker… before the Grass Eaters in orbit see us dawdling out here.”
“What? Where?”
The officer pointed at a patch of dark green leaves on the forest floor. As they approached it, he grasped a latch and lifted it to reveal a ladder. The three of them descended into the darkness and Graunsa secured it behind them. With a quiet swoosh, a lamp mounted on the wall lit up to reveal a small hallway leading to a heavy-looking door.
Graunsa knocked on it twice. He turned around and looked at Motsotaer and Nidvid. “What you’re about to see in here is of the highest secrecy level of the Malgeir Federation. If you tell anyone what you see in here, you will be executed for treason. Do you understand?”
“Yes, Platoon Commander.”
“Swear it, on your honor.”
“We swear,” they replied in unison, their voices infused with growing excitement.
“Good enough for me.”
The heavy steel door swung open, showing a room that was vastly different from what its primitive exterior suggested. It resembled a command center far more than a field base, and Motsotaer felt a blast of cold air conditioning in his face as he passed the door threshold.
At the front, a main screen showed a map of the defensive lines in the sector. Facing it, two rows of sleek, new computer screens lit up the dark. Their operators worked busily at their controls, and only a couple faces looked their way in mild interest as they entered.
“What is this—” Motsotaer started to ask. Nidvid grasped his shoulder and shushed him.
Graunsa cleared his throat. Several faces looked towards him in anticipation. “Platoon, we just got the message. Activate the FTL handshake and authenticate us in the network.”
“Yes, sir.” A young-looking communication officer near the front operated a few controls on her console. “I’ve got the advisors on the line.”
Motsotaer read his nametag: Gassin. She was a Gamma Leader, much higher ranked than he, but she looked not a day over twenty. He noted that many of the people in the room sported high-ranking insignias despite their apparent youth.
“On screen,” Graunsa ordered.
A communication window appeared on the main screen, streaming video of someone in a jet-black EVA suit.
Motsotaer stiffened. It was obvious that the subject was alien; at around 1.7 or 1.8 meters, it was far too tall for being a Malgeir. Too small for a Granti. And from the side profile of the suit, it didn’t bulge nearly enough for the tails that the Malgeir’s Schpriss neighbors were known for. A strange new species of aliens.
From the blackened visor, it was obvious that whoever that was… it was the reason for all this tight secrecy.
“Special Platoon Commander Graunsa,” it transmitted in perfect Malgeirish. The alien was either a trained-from-birth Federation Channel One newscaster with a perfectly inoffensive accent, or its translator was far better than anything the Malgeir themselves had invented. “This call is encrypted, but the enemy Znosians in orbit are trying to find your location from the signals, so we’ll have to make it as quick as we can. Have your defensive lines completed your preparations?”
Graunsa stepped up to address the screen directly, “Yes, advisor. Our fire support platoon is ready for tasking.”
“Excellent. Transmitting the first batch of targets in your sector now.”
A series of symbols scrolled onto the screen, showing a number of coordinates.
“We’re getting the enemy positions now,” Gassin exclaimed.
Graunsa turned to her and nodded his appreciation, “Sixteen armored targets. Weapons free.”
“Yes, sir. Programming the sequence.”
A camera on the main screen activated, remotely showing a small hole with some machinery in it dug a few hundred meters away just at the edge of the tree line.
“Launching flying machine swarm!”
As Motsotaer watched, a thicket of metal erupted from the hole in a blur, roaring into the sky.
The main screen was replaced by a four-by-four of windows of black and white images. It took him a couple seconds to realize that he was looking at the battlefield from above. The Malgeir had rotary wing, airplanes, and jet — some were even armed, but they were usually much bigger. And their air assets had been grounded since the early days of the battle for Datsot when the enemy took the orbits.
Not these tiny devices though.
He focused on one of the sixteen windows.
The ground sped past below the camera’s vision, tree line after tree line, the flying machine seemed to know where it was going by itself: Motsotaer looked at the other occupants in the room. None of them seemed to be directly controlling it.
He stiffened.
Is this controlled by a thinking machine?
“We’re getting in range of the target coordinates, Platoon Commander,” Gassin updated the room a few minutes later.
As if on cue, the flying machines flew higher, and the trees on the ground grew smaller, as if further away. Until…
“Targets identified!” Gassin reported with excitement in her voice.
As an infantry spotter, Motsotaer had been trained — barely — to identify enemy armored vehicles. As in, he’d been given a cheatsheet containing the silhouettes of the different types of vehicles the enemy drove. But even he couldn’t tell at this distance what the white-hot smudges on the screen were.
The machine had no such issues though.
Several red boxes materialized on the screen, clearly marking several enemy vehicles in the thermal imagery and adorning them with detailed information.
The one Motsotaer was watching said:
Hostile vehicle, Longclaw MK4 (top armor: ~25mm), 4.2 km.
No hostile EW detected.
Without additional prompting, the flying machines raced in towards their targets, each recognizing a different one as its final destination. Afraid to blink, Motsotaer stared intently at one of the video streams.
A new line of text appeared at the top of the screen:
ETA 20 seconds.
It counted down the seconds, number by number.
The enemy Longclaw got larger and larger until… the screen went black, replaced by static. As he looked around, the other windows were similarly replaced with static one-by-one.
Motsotaer frowned, wondering where the videos had gone.
Then, it hit him. The flying machines were on one-way trips.
The sixteen windows disappeared, and another one appeared, showing the enemy assembly area from a much higher perspective. And instead of the vehicles he expected, he counted sixteen burning wrecks, the black smoke from their flames reaching up into the sky in columns.
“Targets destroyed, Commander,” Gassin said. Several of the officers in the room looked at each other excitedly, but their celebration was muted.
Graunsa nodded. “Call our advisors again.”
The alien appeared on the screen again. “Excellent work, Platoon Commander. We’re assessing the lines and getting the second batch of targets to you now.”
“Understood.”
As the new target coordinates scrolled onto the main screen, Gassin didn’t need additional prompting, “Launching flying machines!”
Another sixteen of them flashed out from the pre-dug position. Another sixteen windows appeared on the screen, replacing the odd-looking aliens’ video.
“Wait a minute,” the aliens’ voice cut into the quiet hum of the control room’s operation. “Switch back to the high-altitude drone. Something’s happening.”
The main screen’s image was replaced by the previous camera looking down at enemy lines. There was a flurry of activity in the enemy base area. Numerous dots representing the ground troops moved to-and-fro. And worryingly, the red squares that surrounded enemy armor began appearing en masse as enemy Longclaws drove out of their covered positions into the open.
Dozens of them.
Then, hundreds. And more appeared every second.
“What’s going on?” Graunsa asked, his voice reflecting Motsotaer’s worry.
The alien took a minute to get back to him, its black helmeted face filling up the screen again. “They’re attacking. They don’t know what hit them in the last strike. But they must have realized that they’re not safe in their assembly area, and they’re doing the only thing they can… We estimate they’ll get to your first lines in thirty minutes.”
“Can we stop them?” Graunsa asked. “We can—”
The alien looked directly into the video. “Not sixteen drones at a time. And if you launch the whole swarm at once, it’ll reflect enough signal for them to sniff out where you are with their counter-battery radars and take you out from orbit.”
Graunsa swallowed. “That’s— that’s— The machines can fly themselves without us, right?”
The alien didn’t say anything for a few heartbeats. “Theoretically, yes. But even if you evacuate your position now, your people won’t get out of range from the orbital strike they’ll call in.”
“I understand. Feed us the enemy targets.”
“Delta Leader, we can’t ask you to—”
“I said, feed us the enemy targets,” Graunsa insisted.
Quietly, hundreds of coordinate pairs filed onto the main screen. Graunsa looked at the faces of the young officers under his command. Dozens of them. He turned around to look at his two guests. “I’m sorry,” he said.
“It’s the right choice,” Nidvid replied, shrugging.
Motsotaer nodded at him.
“I know,” Graunsa said, turning back to the main screen. “Just doesn’t make it any easier.”
“Sir, we’re ready to launch,” Gassin reported.
“Weapons free. Release everything.”
“Yes, sir.”
The ground shook and rumbled, hundreds of flying machines leaving their canisters for the sky. They were close enough to hear the outgoing buzzing as the munitions launched. This time, more and more windows filled up the screen with the visuals of the outgoing flying machines — hundreds of them, and Motsotaer was surprised that the computers could even handle it all.
The visage of the alien returned to their screen. It said calmly, “Enemy orbital launch spotted. Multiple launches. High yield. Missiles incoming to your location, ETA twelve minutes.”
“Understood, advisor.”
POV: Slurskoch, Znosian Dominion Marines (Rank: Five Whiskers)
“Scramble! Scramble! Scramble!”
Riiiiiiiiiiiiiiiiiiiiiing.
“What’s going on?” Longclaw Commander Slurskoch sat up in his turret cupola as the sirens rang loud through the hull.
“We’re under artillery attack!” his Controller yelled back at him through the roaring startup sequence of the turbine anti-grav engines. “The Lesser Predators… they’ve got some kind of new weapon! Took out a whole battalion’s worth of Longclaws in the 194!”
“But we’re not ready!” his Driver complained. “Our artillery is supposed to pound them for another hour before we—”
Slurskoch shook his head as he checked the friendly force tracker on his screen. “Doesn’t matter! If they’ve got some new weapon, we can’t sit still while we get pounded to bits by whatever they have. We gotta get out there. Hurry it up!”
It took them another two minutes to fully warm up the engines, and with a roar, the Longclaw burst out of its camouflaged emplacement, kicking up a curtain of dirt in front of it.
“Let’s go! Go! Go!” Slurskoch yelled as his lagging Longclaw joined the armored formation already on the move.
The Controller spoke with one of her ears in the radio, “Their artillery just launched… something at us. We’ve pinpointed their location, and orbital support is on its way.”
His Gunner whooped twice, and Slurskoch nodded silently in agreement. That’d flatten those carnivorous abominations where they stood. He drew a few symbols and circles on the digital battlemap as the Longclaws drove toward the enemy lines. “Gunner, watch those potential trench lines in front of us,” he instructed. “Their anti-armor may not look scary on paper, but their infantry can always get a lucky hit in.”
Slurskoch was taught in training that it was better to overestimate the enemy than underestimate them. Luckily, the predators usually fell below expectations, which was why the Dominion controlled the orbits of Datsot now and not them.
His Controller frowned at something in her radio, “They’re saying something about the enemy artillery… The engineers at the base assessed the strike aftermath. There’s something strange in the rubble. The attack was more precise than anything we’d ever seen.”
“What does that mean?” Slurskoch asked in confusion.
“The sensor officer in charge of the assembly area has taken full responsibility. They didn’t see the incoming at all. Higher ups are speculating that the Lesser Predators have a new weapon in their arsenal.”
“The predators made new weapons?” Slurskoch snorted. “Useful ones? That’ll be a first. Well, whatever it is, maybe our Design Bureau will get a good look at it when we finally cleanse this planet of their filth. Make our next battle a little easier when we have to take their home planet.”
His Gunner agreed, “And then, the Prophecy shall be fulfilled.”
A few kilometers into the charge across the open, the Gunner remarked with one eye on her targeting computer, “Looks like even the local winged predators know that there’s about to be a slaughter here.”
The Driver, in his open hatch, looked up at the cloud of them flying over the enemy lines. “Looks like it. A nice juicy feast for them in the coming battle. The irony of the barbaric carnivores being eaten by themselves.”
A few thousand years ago, winged predators would have curdled the blood of any natural-born Znosian. On the original plains of Znos, they were one of the most dangerous threats a lone Znosian faced. Now, that fear had been completely bred out of the gene pool, replaced with contempt for predatory primitivism, the courage to face them in battle, and the drive to exterminate them all.
Curious, Slurskoch stared up into the cloud of winged predators with his Longclaw commander optics. He frowned.
One of them shimmered.
Shimmered.
He zoomed in.
Then, he saw a metallic glint. His whiskers tightened.
“That’s— those aren’t winged predators,” he barely made out in shock. “Incoming!”
“Huh?” his Driver asked, craning his head up to look at the dark shapes in the distance.
“Get inside! Secure the hatch!” Slurskoch shouted at him.
His Driver was not very good at thinking on his own, but he had been bred to follow direct orders without question. He ducked into his seat, quickly securing the hatch above him close with trained claws.
He barely secured the Longclaw as other commanders began yelling out similar instructions on their radios.
“Incoming!” his Controller advised, about ten seconds later than necessary. “Enemy… artillery?!”
“Gunner!” Slurskoch gestured in the general direction of the sky.
“I can’t get a shot on them. They’re too high up!” she screamed back at him.
A trio of air defense vehicles next to him opened up with their six barrels towards the sky, lines of bright tracers stabbing out at the dark swarm. He saw one of the… flying machines hit and fall out of the sky. Then another.
It wasn’t enough.
As Slurskoch’s optics tracked the incoming, he saw them dive. They were fast, and they flew erratic patterns, almost organically, like actual winged beasts. If he hadn’t had that specific fear bred out of his bloodline hundreds of years ago, he would have been frozen in shock. Instead, he yelled out, “Brace! Brace!”
Boom. Boom. Boom.
The world exploded around his Longclaw.
Through his friendly force tracker, Slurskoch watched an entire battalion disappear off the map on his right flank, and two Longclaws in his line of sight brewed up in massive fireballs, throwing their turrets into the sky as their plasma ammunition detonated. One of the anti-air vehicles brewed up next to his, splattering its parts against his hull.
His Driver drove for all he was worth, ducking and weaving in the open field. So did the other Longclaws. Some deployed curtains of smoke in front of them in desperation.
None of it seemed to help.
The shockwaves hit his Longclaw in quick succession, knocking him around the armored cabin and rattling his teeth.
Boom. Boom.
More Longclaws exploded. Many more. They were disappearing off his screen faster than the software could update the signals. He closed his eyes waiting for the end.
It didn’t come.
It was hard for Slurskoch to tell when the last Longclaw near them was hit. His hearing organs must have been damaged some time during the attack. His auditory senses ringed as they returned to normal, recovering when his Controller shook him with a paw on his shoulder. “—Five Whiskers! Five Whiskers!”
“What is it?” he snapped, keeping the quivering out of his voice.
“We’re alone in our company, and I can’t contact the six whiskers! And I’ve been trying to reach battalion without success!”
“Try the regiment commander!” he yelled out against the noise of the anti-grav engine.
“Can’t reach them either!”
“What about division headquarters?!”
“I think division’s gone, sir!”
“What?!”
“Nobody there has been responding. All I’ve got is a seven whiskers in the reserve infantry division behind us! They’re saying they see black smoke in the direction of our division field command!”
“What in the Prophecy? How is that possible?!”
“What do we do, Five Whiskers?”
Slurskoch had been trained for a wide variety of combat scenarios and contingencies, including losing his immediate superiors, losing most of his unit, and losing his communication link to command. But he’d never been trained for all of those combined at once. That was just not something predators were supposed to be able to do to you.
He fell back to the next best thing.
“What’s the combat computer say?” he asked.
His Controller operated the controls on her console, and after half a minute of querying, she replied, reading off the instructions, “Absent orders, continue the attack. Maybe we can push through.”
“What? Did it take our losses into account?” he protested as he checked the battlemap. Of the nearly five hundred Longclaws that had pushed out of the assembly area, only a quarter remained. At most. Some of the signals on the map were flagging themselves as mobility or mission killed.
She shrugged, “It did. That’s what it says.”
He squinted at her screen. That was indeed what it said.
Slurskoch thought for a moment, sighed, and bowed in prayer, “Our lives were forfeited the day we left our hatchling pools.”
The other crew members all did the same, lowering their heads to mutter the familiar mantra.
That ritual out of the way, he drew up to his full height of 1 meter and mustered all the confidence he could into his voice, “Attack! Attack! Attack!”
POV: Graunsa, Malgeir Federation Planetary Defense Force (Rank: Delta Leader)
The command center watched glumly as the hundred or so surviving Grass Eater Longclaws emerged from the wrecks of their comrades and slowly resumed their charge across the open toward the defense lines.
The flying machines had gotten a lot of them. Quite a few disabled too. And they were disorganized from the loss of their command. Yet they still charged. Diminished as their numbers were, they rolled towards the battered defensive lines with psychotic determination.
We’ve failed.
Graunsa sat down heavily into his chair. He brought up his communication console, connecting it to the advisor network.
The alien appeared on the screen, and though he couldn’t see its face, he could hear the sympathy in its translated voice, “You’ve done all you can, Special Platoon Commander.”
“It wasn’t enough,” he said, shaking his ears sadly. “They’re going to break through our line. Our infantry can’t stop them.”
It tilted its head. “I wouldn’t count them out completely, Delta Leader. They might. They might not. But your next defensive line certainly will hold them. The city behind you will be held.”
“Tracking enemy orbit-to-ground. ETA three minutes,” Gassin reported quietly from next to him.
Graunsa sighed. He looked at the alien, “I think I understand your people now, advisor.”
“You… do?”
“Yeah, at first, when we were picked for this mission, I wondered why your people were doing this.”
“Doing this?” the alien asked, seeming confused.
“Helping us. The weapons. The equipment. The training. The targeting. It was all in secret, but you didn’t have to do it. The other species around us didn’t do it. The Schpriss…” Graunsa snorted, “The long-tails can’t even find it in their spines to send us field rations. I thought your species… your people were just generous. Or perhaps you simply enjoyed the craft of war, being so adept at it.”
“Are we… not?”
“Those reasons may be part of it,” he conceded. “But more importantly, I think your people understand one thing the other species don’t… that we might stop the enemy here. Or we might not.”
“We didn’t set you up to fail, if that’s what you think—”
“But the next defensive line certainly will hold them,” Graunsa said, staring the alien in the eye. “You will hold them. Isn’t that right?”
It sighed. “I would be lying if that wasn’t part of the strategic equation. Our star systems are indeed next in line — sometime in the next decade or two, probably — if these bloodthirsty Buns conquered your Federation. That harsh astropolitical realism. But there’s something else too.”
“Is there?”
“Yes,” it nodded its head firmly in a familiar manner. “Yes, there is. We aren’t a particularly long-sighted species, Graunsa. We can plan, yes, but wars are fought by true believers. People don’t sign up to put their lives on the line for a hypothetical, potential invasion of our Republic twenty years in the future. They— we signed up for this because we truly believe what’s happening to your people… it shouldn’t happen to anyone, ever.”
Graunsa looked at the helmeted head for a while, then nodded. “I believe you, advisor.”
“I’m sorry this didn’t pan out, Graunsa. If I could, I’d be down there with you. We’d have made them pay for this.”
Graunsa smiled. “I believe you about that too. Thank you, advisor, whatever your name is.”
“You may call me Kara,” it said simply. A deft snap of its paws — he hadn’t noticed how soft its claws were before — and it released a latch on its helmet with a hiss. Lifting it from its head, it revealed a soft, smooth face without much fur except a bundle of long, brown strands on its scalp tied up in a neat spherical shape. Its hazel forward-facing eyes stared at him with the empathy that only other predators were capable of, filling him with mild relief. “Don’t tell anyone though,” it joked lightly, mirroring his smile back at him.
You’re not as ugly as I thought you’d be. Not nearly.
Graunsa’s grin widened at the thought. He put it out of his mind. “Ah. One last thing, advisor— Kara.”
“Yes?”
His mind drifted to his cubs at home. Perhaps they were still alive. He chose to believe that. “Our people’s clans and packs…”
“We’ll let them know,” she interrupted him softly. “And when the information quarantine is lifted, we’ll let your clans and packs know what you did here — everything.”
“Good. Thank you.”
Gassin sat down next to him, “Delta Leader, enemy missiles incoming. ETA thirty seconds, they’re entering—” She stopped her report and stared at the unmasked alien on his screen with equal parts wonder and sadness.
“Take a closer look, Gassin,” he ordered softly. “That… that is who will avenge us.”
On screen, the alien put its gloved paw up to its temple, forming a stiff triangle with its arm in a recognizable salute. “It was an honor, Graunsa.”
Graunsa returned it crisply, letting a primitive fire shine through his face. “Happy hunting, Kara.”

Location: Atlas Naval Command, Luna

POV: “Kara”, Terran Reconnaissance Office
Kara watched solemnly as the green signal blinked off the battlemap. She closed her eyes for a moment in silent prayer for the fallen.
Beep. Beep.
Another light on her console blinked urgently for her attention. Four thousand kilometers from the previous one. The war raged on — day and night — across four continents on the besieged planet. Fifty light years from the Republic, its defenders’ sweat, tears, and blood lined the fields and valleys of the beautiful blue sphere not so different from her own. Tens of millions of them: many who she knew would not see the end of this war.
They didn’t all know it, and some might not have cared, but fifty light years away, someone recorded their names, and someone felt a pang of loss for their sacrifice. In the cold, dark forest of the galaxy, somebody heard their trees fall.
Kara collected her thoughts, adjusted the bun in her hair, and lowered the tinted EVA helmet over her face once more.
She cleared her throat as she glanced at the screen and activated the microphone in her helmet, “Special Platoon Commander Treiriu. This call is encrypted, but the enemy Znosians in orbit are trying to find your location from the signals, so we’ll have to make it as quick as we can. Have your defensive lines completed your preparations?”

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Thanks for reading my story! This is a standalone chapter in my Grass Eaters story, meant to be enjoyable all on its own. If you're interested in more of my writing, please do subscribe to the update waffle bot or check out the rest of the universe in Grass Eaters.
(Grass Eaters posts every Monday, Wednesday, and Friday. We are closing in on the end of Book 1.)
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2024.05.18 21:15 SanderSo47 Directors at the Box Office: Clint Eastwood (Part 1)

Directors at the Box Office: Clint Eastwood (Part 1)
https://preview.redd.it/m07tmkxgi81d1.jpg?width=2048&format=pjpg&auto=webp&s=a069dd209bca819edad29814e0bbd2b76eaa50db

As Reddit doesn't allow posts to exceed 40,000 characters, Eastwood's edition had to be split into two parts because his whole career cannot be ignored. The second part will be posted tomorrow.

Here's a new edition of "Directors at the Box Office", which seeks to explore the directors' trajectory at the box office and analyze their hits and bombs. I already talked about a few, and as I promised, it's Clint Eastwood's turn.
Eastwood was a troublemaker at school, and he had a bunch of odd jobs such as lifeguard, paper carrier, grocery clerk, forest firefighter, and golf caddy. In 1951, he was drafted into the United States Army during the Korean War and was discharged two years later. Through this, he got into contact with a Hollywood representative, who got him into acting classes and started his acting career. He got his start by starring in the hit show Rawhide, but he said he was exhausted by the experience. This caught the attention of some film producers and he decided to act in films directed by the then-unknown Sergio Leone. His career was on the rise, and then he got the chance to make his directorial debut.
From a box office perspective, how reliable was he to deliver a box office hit?
That's the point of this post. To analyze his career.

It should be noted that as he started his career in the 1970s, some of the domestic grosses here will be adjusted by inflation. The table with his highest grossing films, however, will be left in its unadjusted form, as the worldwide grosses are more difficult to adjust.

Play Misty for Me (1971)

"The scream you hear may be your own!"
His directorial debut. It stars Eastwood, Jessica Walter and Donna Mills, and follows a radio disc jockey being stalked by an obsessed female fan.
Before his colleague Irving Leonard died, he and Eastwood had discussed the idea of producing a film that was to give Eastwood the artistic control he desired, and his debut as a director. Eastwood said he was ready, "I stored away all the mistakes I made and saved up all the good things I learned, and now I know enough to control my own projects and get what I want out of actors."
The film was a huge success for Eastwood, and it also received positive reviews. So far, his directorial career was off to a great start.
  • Budget: $950,000.
  • Domestic gross: $10,600,000. ($81.7 million adjusted)
  • Worldwide gross: $10,600,000.

High Plains Drifter (1973)

"They'd never forget the day he drifted into town."
His second film. The film stars Eastwood, Verna Bloom and Mariana Hill, and follows a mysterious stranger who metes out justice in a corrupt frontier mining town.
Eastwood reportedly liked the offbeat quality of the film's original nine-page proposal and approached Universal with the idea of directing it, which would make it his first directed Western. The screenplay was inspired by the real-life murder of Kitty Genovese in Queens in 1964, which eyewitnesses reportedly stood by and watched. Holes in the plot were filled in with black humor and allegory, influenced by Sergio Leone.
It was well received, and the film even surpassed Play Misty for Me at the box office. Eastwood was just going up.
  • Budget: $5,500,000.
  • Domestic gross: $15,700,000. ($110.4 million adjusted)
  • Worldwide gross: $15,700,000.

Breezy (1973)

"Her name is Breezy."
His third film. It stars William Holden and Kay Lenz, and follows the relationship between a middle-aged real estate agent and a young hitchhiker.
This was his first directed film without starring on it. And his lack of presence certainly hurt the film; it received mixed reviews and flopped at the box office.
  • Budget: $750,000.
  • Domestic gross: $200,000. ($1.4 million adjusted)
  • Worldwide gross: $217,753.

The Eiger Sanction (1975)

"His lifeline, held by the assassin he hunted."
His fourth film. Based on the novel by Trevanian, the film stars Eastwood, George Kennedy, Vonetta McGee, and Jack Cassidy. It follows Jonathan Hemlock, an art history professor, mountain climber, and former assassin once employed by a secret government agency, who is blackmailed into returning to his deadly profession for one last mission.
The film received mixed reactions for its writing, and it wasn't a box office success either.
  • Budget: $9,000,000.
  • Domestic gross: $14,200,000. ($82.4 million adjusted)
  • Worldwide gross: $14,200,000.

The Outlaw Josey Wales (1976)

"An army of one."
His fifth film. Based on the novel Gone to Texas by Forrest Carter, it stars Eastwood, Chief Dan George, Sondra Locke, Bill McKinney and John Vernon. The film tells the story of Josey Wales, a Missouri farmer whose family is murdered by Union militia during the Civil War. Driven to revenge, Wales joins a Confederate guerrilla band and makes a name for himself as a feared gunfighter. After the war, all the fighters in Wales' group except for him surrender to Union soldiers, but the Confederates end up being massacred. Wales becomes an outlaw and is pursued by bounty hunters and Union soldiers as he tries to make a new life for himself.
Eastwood was fascinated by the novel and he bought the film rights, hoping to star on the film. He got Philip Kaufman involved as screenwriter and possible director, but left after disagreeing with Eastwood in the material adapted to the screen. Kaufman insisted on filming with a meticulous attention to detail, which caused disagreements with Eastwood, not to mention the attraction the two shared towards Locke and apparent jealousy on Kaufman's part in regard to their emerging relationship. This caused Eastwood to take over as the director. Kaufman's firing angered the DGA, as he did most of the pre-production, and sanctioning a $60,000 fine. This resulted in the Director's Guild passing a new rule, known as "the Eastwood Rule", which prohibits an actor or producer from firing the director and then personally taking on the director's role.
The film received critical acclaim, and in subsequent years, is ranked among Eastwood's greatest films. It was also a huge success at the box office, doubling his previous highest grossing film. It was also one of the few Western films to receive critical and commercial success in the 1970s at a time when the Western was thought to be dying as a major genre in Hollywood.
  • Budget: $3,700,000.
  • Domestic gross: $31,800,000. ($174.5 million adjusted)
  • Worldwide gross: $31,800,000.

The Gauntlet (1977)

"The man in the middle of..."
His sixth film. It stars Eastwood, Sondra Locke, Pat Hingle, William Prince, Bill McKinney, and Mara Corday. It follows a down-and-out cop who falls in love with a prostitute, to whom he is assigned to escort from Las Vegas to Phoenix for her to testify against the mob.
While it received mixed reviews, it became another box office success for Eastwood, becoming his now highest grossing film.
  • Budget: $5,500,000.
  • Domestic gross: $35,400,000. ($182.4 million adjusted)
  • Worldwide gross: $35,400,000.

Bronco Billy (1980)

"The most outrageous of 'em all."
His seventh film. The film stars Eastwood and Sondra Locke, and focuses on the financially-struggling owner of a traditional Wild West show and his new assistant.
It became another critical and commercial success for Eastwood, who referred to the film as one of his most affable shoots of his career.
  • Budget: $6,500,000.
  • Domestic gross: $24,265,659. ($91.9 million adjusted)
  • Worldwide gross: $24,265,659.

Firefox (1982)

"The most devastating killing machine ever built... his job... steal it!"
His eighth film. Based on the novel by Craig Thomas, it stars Eastwood, Freddie Jones and David Huffman. The Soviets have developed a revolutionary new jet fighter, called "Firefox". Naturally, the British are worried that the jet will be used as a first-strike weapon, as rumors say that the jet is undetectable on radar. They send ex-Vietnam War pilot Mitchell Gant on a covert mission into the Soviet Union to steal the Firefox.
The film received mixed reviews, but it earned almost $47 million, becoming Eastwood's highest grossing title as director.
  • Budget: $21,000,000.
  • Domestic gross: $46,708,276. ($151.1 million adjusted)
  • Worldwide gross: $46,708,276.

Honkytonk Man (1982)

"The boy is on his way to becoming a man. The man is on his way to becoming a legend."
His ninth film. It's based on the novel by Clancy Carlile, and it stars Eastwood and his son Kyle. It follows Red Stovall, a country music singer and composer. With his nephew Whit by his side, he travels to Nashville to perform at the Grand Ole Opry in the backdrop of the Great Depression.
While the film received acclaim, it earned just $4.4 million, becoming his second worst performer.
  • Budget: $2,000,000.
  • Domestic gross: $4,484,991. ($14.5 million adjusted)
  • Worldwide gross: $4,484,991.

Sudden Impact (1983)

"Dirty Harry is at it again."
His tenth film. The fourth installment in the Dirty Harry series, directed, it stars Eastwood and Sondra Locke. The film tells the story of a gang rape victim who decides to seek revenge on her rapists 10 years after the attack by killing them one by one. Inspector Harry Callahan, famous for his unconventional and often brutal crime-fighting tactics, is tasked with tracking down the serial killer.
The film received mixed reviews from critics, but it earned over $150 million worldwide, Eastwood's first film to pass that milestone. It's also very popular for including the iconic catchphrase, "Go ahead, make my day."
  • Budget: $22,000,000.
  • Domestic gross: $67,642,693. ($212.1 million adjusted)
  • Worldwide gross: $150,642,693.

Pale Rider (1985)

"...And Hell followed with him."
His 11th film. It stars Eastwood, Michael Moriarty and Carrie Snodgress. A couple and their daughter, along with a few others, are driven out of Lahood, California, by goons working for a mining baron. However, a stranger enters their life to assist them in their fight.
There was no stopping Eastwood: another critical and commercial success.
  • Budget: $6,900,000.
  • Domestic gross: $41,410,568. ($120.2 million adjusted)
  • Worldwide gross: $41,410,568.

Heartbreak Ridge (1986)

"The scars run deep."
His 12th film. It stars Eastwood, Marsha Mason, Everett McGill, and Mario Van Peebles. The story centers on a U.S. Marine nearing retirement who gets a platoon of undisciplined Marines into shape and leads them during the American invasion of Grenada in 1983.
The film was inspired by an account of American paratroopers of the 82nd Airborne Division using a pay telephone and a credit card to call in fire support during the invasion of Grenada, and fashioned a script of a Korean War veteran career Army non-commissioned officer passing on his values to a new generation of soldiers. Eastwood was interested in the script and asked his producer, Fritz Manes, to contact the US Army with a view of filming the movie at Fort Bragg. However, the Army read the script and refused to participate, due to Highway being portrayed as a hard drinker, divorced from his wife, and using unapproved motivational methods to his troops, an image the Army did not want.
It received mixed reviews, with some deeming the film as "imperialist propaganda". But it was still another box office success.
  • Budget: $15,000,000.
  • Domestic gross: $42,724,017. ($121.7 million adjusted)
  • Worldwide gross: $121,700,000.

Bird (1988)

"There are no second acts in American lives."
His 13th film. The film stars Forest Whitaker and Diane Venora. It is constructed as a montage of scenes from saxophonist Charlie Parker's life, from his childhood in Kansas City, through his early death at the age of 34.
Eastwood, a lifelong fan of jazz, had been fascinated by Parker ever since seeing him perform live in Oakland in 1946. He approached Chan Parker, Bird's common-law wife on whose memoirs the script was based, for input, and she lent Eastwood and arranger Lennie Niehaus a collection of recordings from her private collection Before Eastwood was involved, Richard Pryor was originally cast as Parker.
Despitive positive reviews, it performed poorly, earning just $2.2 million in North America.
  • Budget: $14,000,000.
  • Domestic gross: $2,181,286. ($5.7 million adjusted)
  • Worldwide gross: $2,181,286.

White Hunter Black Heart (1990)

"An adventure in obsession."
His 14th film. Based on the novel by Peter Viertel, it stars Eastwood, Jeff Fahey, George Dzundza, Alun Armstrong and Marisa Berenson. It follows a famous movie director, John Wilson, who goes to Africa to make his next movie. He is an obstinate, contrary director who'd rather hunt elephants than take care of his crew or movie. He has become obsessed with one particular elephant and cares for nothing else.
Despite positive reviews, it made just $2.3 million domestically, not even 10% of the budget.
  • Budget: $24,000,000.
  • Domestic gross: $2,319,124. ($5.5 million adjusted)
  • Worldwide gross: $2,319,124.

The Rookie (1990)

His 15th film. The film stars Eastwood, Charlie Sheen, Raul Julia, Sônia Braga, Lara Flynn Boyle, and Tom Skerritt. It follows a veteran police officer teamed up with a younger detective, whose intent is to take down a German crime lord in downtown Los Angeles, following months of investigation into an exotic car theft ring.
It received negative reviews for its acting and story, and it became another flop for Eastwood. That's three bombs in a row. Ouch.
  • Budget: $30,000,000.
  • Domestic gross: $21,633,874. ($51.6 million adjusted)
  • Worldwide gross: $21,633,874.

Unforgiven (1992)

"Some legends will never be forgotten. Some wrongs can never be forgiven."
His 16th film. It stars Eastwood, Gene Hackman, Richard Harris and Morgan Freeman. It follows William Munny, a widower with two young kids, who was once a very vicious gunfighter who gave up everything after marriage. Now, a man named Schofield Kid brings him an offer that he cannot refuse, forcing him to come out of retirement for one last job.
David Webb Peoples wrote the script all the way back to 1976, and it was optioned by Francis Ford Coppola, but he lacked the funds needed to helm it. By Eastwood's own recollection, he was given the script in the "early 80s" although he did not immediately pursue it, because, according to him, "I thought I should do some other things first". Eastwood has long asserted that the film would be his last traditional Western, concerned that any future projects would simply rehash previous plotlines or imitate someone else's work. He dedicated the film to his close friends and mentors Sergio Leone and Don Siegel. Hackman initially refused to participate as his daughters were upset that he was starring in too many violent films, but he became fascinated by the script that he agreed.
It opened with $15 million and it legged all the way to $100 million after playing for almost one year, closing with $159 million worldwide, his now highest grossing film. The film received Eastwood's best reviews of his career, with many considering the film as his magnum opus as director. It received 9 Oscar nominations, and won four: Best Picture and Best Director for Eastwood, Best Supporting Actor for Hackman, and Best Film Editing. So Eastwood, on top of being a reliable box office draw, was now a 2-time Oscar winner.
  • Budget: $14,400,000.
  • Domestic gross: $101,167,799. ($225.2 million adjusted)
  • Worldwide gross: $159,167,799.

A Perfect World (1993)

His 17th film. Kevin Costner, Eastwood and Laura Dern, and follows an escaped convict who takes a young boy hostage and attempts to escape on the road with the child, while being pursued by a Texas Ranger.
The film received critical acclaim, and has appeared as one of Eastwood's best films. The film disappointed in North America, but it earned up to $100 million overseas (Eastwood's first film to gross that much) and ended with $135 million worldwide.
  • Budget: $30,000,000.
  • Domestic gross: $31,130,999. ($67.2 million adjusted)
  • Worldwide gross: $135,130,999.

The Bridges of Madison County (1995)

"The human heart has a way of making itself large again even after it's been broken into a million pieces."
His 18th film. Based on the novel by Robert James Waller, it stars Eastwood and Meryl Streep. The film is set in 1965, following a war bride, Francesca Johnson, who lives with her husband and two children on their Iowa farm. That year she meets National Geographic photojournalist, Robert Kincaid, who comes to Madison County, Iowa to photograph its historic covered bridges. With Francesca's family away for a short trip, the couple have an intense, four-day love affair.
It received more critical acclaim, and made over $180 million worldwide, becoming his highest grossing film. For her performance, Streep was nominated for an Oscar for Best Actress.
  • Budget: $22,000,000.
  • Domestic gross: $71,516,617. ($146.5 million adjusted)
  • Worldwide gross: $182,016,617.

Absolute Power (1997)

His 19th film. Based on the novel by David Baldacci, it stars Eastwood, Gene Hackman, Ed Harris, Laura Linney, Judy Davis, Scott Glenn, Dennis Haysbert, and Richard Jenkins. It follows a master jewel thief who witnesses the killing of a woman by Secret Service agents.
It received mixed reviews, and disappointed at the box office.
  • Budget: $50,000,000.
  • Domestic gross: $50,068,310. ($97.4 million adjusted)
  • Worldwide gross: $92,768,310.

Midnight in the Garden of Good and Evil (1997)

"Welcome to Savannah, Georgia. A Ccty of hot nights and cold blooded murder."
His 20th film. Based on the book by John Berendt, it stars John Cusack and Kevin Spacey. It follows the story of antiques dealer Jim Williams, on trial for the killing of a male prostitute who was his lover. The multiple trials depicted in Berendt's book are combined into one trial for the film.
It received mediocre reviews, and flopped at the box office.
  • Budget: $30,000,000.
  • Domestic gross: $25,105,255. ($48.8 million adjusted)
  • Worldwide gross: $25,105,255.

True Crime (1999)

His 21st film. Based on the novel by Andrew Klavan, it stars Eastwood, Isaiah Washington, Denis Leary, LisaGay Hamilton and James Woods. It follows a journalist covering the execution of a death row inmate, only to discover that the convict may actually be innocent.
This was another project that received mediocre reviews and flopped at the box office.
  • Budget: $55,000,000.
  • Domestic gross: $16,649,768. ($31.2 million adjusted)
  • Worldwide gross: $16,649,768.

Space Cowboys (2000)

"Boys will be boys."
His 22nd film. It stars Eastwood, Tommy Lee Jones, Donald Sutherland, and James Garner as four aging former test pilots who are sent into space to repair an old Soviet satellite.
It received very positive reviews, and earned over $128 million worldwide.
  • Budget: $60,000,000.
  • Domestic gross: $90,464,773. ($164 million adjusted)
  • Worldwide gross: $128,884,132.

Blood Work (2002)

"He's a heartbeat away from catching the killer."
His 23rd film. Based on the novel by Michael Connelly, it stars Eastwood, Jeff Daniels, Wanda De Jesús, and Anjelica Huston. It follows a retired FBI agent who recently had a heart transplant but still takes up the job to nab a killer.
It was another film with mediocre reviews and flop status.
  • Budget: $50,000,000.
  • Domestic gross: $26,235,081. ($45.5 million adjusted)
  • Worldwide gross: $31,794,718.

Mystic River (2003)

"We bury our sins, we wash them clean."
His 24th film. Based on the novel by Dennis Lehane, it stars Sean Penn, Tim Robbins, Kevin Bacon, Laurence Fishburne, Marcia Gay Harden, and Laura Linney. It follows three childhood friends who are reunited 25 years later when one of them suffers a family tragedy.
Michael Keaton was originally cast in the role of Det. Sean Devine, and did several script readings with the cast, as well as his own research into the practices of the Massachusetts Police Department. However, creative differences between Keaton and Eastwood led to Keaton leaving the production. He was replaced by Kevin Bacon. This was the first film in which Eastwood would be credited as composer.
The film had a slow roll-out, but it was aided by strong word of mouth, closing with a wonderful $156 million worldwide. It also received acclaim, and was named as one of Eastwood's greatest films. Sean Penn received universal acclaim for his performance, with some naming it among the best acting of the century, particularly for one scene (if you watched it, you definitely know which scene). It received 6 Oscar nominations, including Best Picture and Best Director for Eastwood. It won two: Best Actor for Penn and Best Supporting Actor for Robbins.
  • Budget: $25,000,000.
  • Domestic gross: $90,135,191. ($153 million adjusted)
  • Worldwide gross: $156,595,191.

Come back tomorrow for Part 2

Don't suggest directors for the next edition here. Save it for tomorrow.

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2024.05.18 21:01 nocturnavi Challengers 2024 — North America / Mid Season Cup Day 4 / Live Discussion Thread

Information

Format

Schedule

Streams

Broadcast Talent

Hosts:
Commentators & Analysts:
Observers:
Producers:
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2024.05.18 20:02 Upper-Ear-688 [QCrit]: INTO THE WILDEWOOD, New Adult Fantasy, 130k, Second Attempt

Hi PubTips! My first post was deleted so hopefully now I'm formatting this correctly- I'm new to Reddit. A lifelong book lover I’ve just completed my first full manuscript. I’ve been researching query tips and after reading posts and comments on here have made some adjustments to my own. I am also currently restructuring my first chapter to start off with more current action while adding in backstory as needed (previously the first two pages were backstory which I thought made sense but then realized that I know that full story, an agent won’t). I've included my new first 300 words. Any tips on query are much appreciated!
* * *
Dear [agent],
The continent of Renika used to be ruled by evil witches, but centuries ago mortals defeated them, wiping magic out entirely; or so Rowan and her twin brother Rivan, her elder by mere minutes, have been told their entire lives. When the twins are eleven, their parents are killed, and the siblings are sent to live with their uncle in a neighboring village.
Six years later soldiers from the capital kidnap Rivan. When a rogue guard intentionally uses magic in front of Rowan, it reverses a curse on magic and awakens her own powers. She then learns that not only is magic alive and well, but that her parents were both powerful witches, killed by the king’s men in the mysterious Wildewood to prevent them from threatening the monarch’s rule. Her parents also had another secret- one that could change not only the course of Rowan’s future, but the future of the continent itself.
With the ability to finally conjure magic, Rowan joins a group of rebels- witches and mortals alike- to harness her powers. She meets Hawke, an air witch who, despite a tenuous start to their relationship, lights a fire in her heart and encourages the flames of her magic. While training with the rebels, Rowan learns that the king has captured not only her brother, but dozens of witches across the continent in an attempt to steal their magic for his own purposes.
If there is any hope of preventing magic from disappearing forever, Rowan must journey into the Wildewood to unlock the full extent of her powers. Then it’s a race against time to save her brother and the other witches imprisoned in the palace. But not all rebels want the same outcome after freeing the captives, and not all can be trusted.
INTO THE WILDEWOOD is a 130,000 word new adult fantasy, and can stand alone or serve as the first in a series. A story of familial bonds- both blood and chosen- it will appeal to fans of Sarah J. Maas’ A Court of Thorns and Roses series due to its strong female heroine and passionate enemies to lovers romance, as well as fans of Adrienne Young’s Spells for Forgetting due to its mysterious settings, deceitful undertones, and plot twists. Based on your own interest in —-, I believe that you will enjoy my novel.
* * *
I looked down at my palms, pale despite the gentle warmth pulsing through them. Ever since the soldiers had arrived from the capital, I had had an uneasy feeling in my gut. As if someone were watching me. Indeed the captain, Bane, and one of his men had paid close attention, eyes lingering on my own as I carried platters out into the dining hall. Behind me, a loud clang rang out, drawing me out of my reverie and back into the kitchen.
As I looked over my shoulder, hands dropping to my sides, I saw Briar wince. She quickly stooped down to retrieve the pot lid, but not before Jayne could scold her.
“I swear, if someone else makes another mistake Miss Fleurie will have our heads rotating over the fires.”
Jayne was the eldest female among us at the Windhaven institute, the local academy sponsored by King Blackwood that also doubled as the inn in town, and was known to criticize the younger females. Likely the only reason that she didn’t scold me was that because she, like all the other teenaged girls in town, hoped to one day be the lucky female to wed my brother. I had seen her stare longingly at Rivan during our history lessons, and even out of the inn’s windows when he was training in the ring with the other boys. Being his twin sister, I liked to give him a hard time, but I knew that females found my brother attractive, both in personality and physique.
“Come on, ladies!” Jayne barked. “Rowan, get those hens out to the guests.”
I quickly grabbed the platter of roasted hen and walked back down the hallway toward the dining room.
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2024.05.18 19:49 afterandalasia Oxventure Overall: The Good and the Bad (Spoilers for the whole run!)

So, I'm seeing some mixed reactions to the last season, and honestly I'm feeling them myself as well, so I decided to sit down and sort of breakdown and analyse some of what happened over the course of Oxventure, what seemed to go well and what didn't, and maybe try to get into some litcrit of the whole thing.
Warning: I'm not always nice in this write up, though I have done my best to be fair and honest throughout in what I think the potential pitfalls were and how I hope they might be better addressed in future campaigns.
I've played D&D myself for a few years, listened to other Actual Play series (notably NADDPOD and some D20 at one end of the competency-of-players scale, and Dragon Friends and Dungeons and Drongos at the other), and write... a lot. Including over 250k of fanfic specifically for Oxventure, which started off as an excuse for smut but ended up being a lot of worldbuilding.

System & Setting

Johnny has made no secret that they're not a huge fan of D&D, indicating that they feel it overshadows other systems, and given that the Spicy Rat Caper was meant to be a one-off but fans loved it perhaps they felt a little trapped in the system. This did lead to some funny moments (Faire Trial and Max commenting that they sometimes felt "like a big dice rolling around a tray" sticks with me) but sometimes felt a bit mean-spirited ("Crawl Me Maybe" and the heavy 'lol dungeon crawling is so ridiculous' comes to mind).
It was also clear that at times, none of the group seemed to know the game and the rules super well. From Mike not knowing his movement speed ("30 what? Miles an hour?") to Merilwen not using her animal forms or changing out her spells until level 8, to the underpowering of most of the classes, it became more of an issue as time when on in some ways.
It's easy enough to understand why, live on stage and starry-eyed at Harry McEntire as Aubrey, Johnny missed that in the combat Aubrey cast two levelled spells in the same round (against the rules) as well as using two sorcery spell modifiers in the same round (also against the rules, and they mentioned this on the podcast). Sorcerer was also a new class to everyone, and dealing with a new class is always going to be difficult, especially dropping them in at a higher level rather than starting from level 1 and building up.
However, bluntly, most of the guild weren't using their class/subclass abilities to the fullest. Rules lawyer Andy did the best, so he gets a pass here, and Ellen got sharper with Merilwen over time to stuff like knowing her spell components, tracking her spell slots, and preparing her spells. However, the concept of Egbert as "a paladin who doesn't do paladin things" (quote from the post-Deadlands discussion) was ultimately really limiting not just for Egbert (Mike commented in one podcast episode that he felt he'd trapped himself in only using Egbert's abilities in ways that were funny) but for the entire concept of paladins - Max might as well have been a fighter in the fight in Gnome Alone that they took part in, and we never saw Shattershield fight at all. There were references to combat offscreen in Out of Order, but... that was it. (Additionally, while paladins can be poisoned, as poison and disease are different in 5e rules, paladins can pump out a LOT of healing, and a citadel full of them should have a lot of magical reserves to draw on as a result.)
And Egbert isn't the only one who was limited. One of the biggest features of Great Old One warlocks (which Prudence is, with Cthulhu), is that from level one they have telepathy within 30ft ("Awakened Mind"). Prudence went the entire campaign without using this. Although Johnny allowed the Message cantrip to be treated like this, allowing people to reply to it when RAW it is one-way only, this meant that Dob also essentially gained Prudence's power because he also had Message. Merilwen was limited in her animal forms and the spells that she knew up until level 8, and it was noticeable how everyone was shocked at her power once she had full RAW druid range. Corazón, on the other hand, not only had Andy keeping on top of all of his class and subclass features, but got two subclasses, leaving him about on par or slightly overpowered for the level he should have been looking overpowered because the others didn't use their abilities so well. Meanwhile, Dob was given access to full bardic abilities, but only used bardic inspiration in some of their level 1 adventures and then not much again until the final season.
The counterpart to this under-utilisation of class potential was the amount of 'rule of cool' or 'rule of funny' which sometimes worked well (Merilwen befriending the owlbear in Quiet Riot, or the reflavouring of Thunder Wave to do lightning damage instead based on their initial misunderstanding) and sometimes ended up breaking the game (the "everyone can cast Moonbeam" joke that escalated to the scrolls of Moonbeam that made the finale kind of laughable). Sometimes this seemed to be the time and audience pressure of live shows (allowing Prudence to use the hammer to wheel her way through the skeletons in Stop Hammer Time), but other times it was just letting them do things that went outside the rules (Egbert body-slamming six(?) Otherberts at once in Bad Altitude, or Dob casting all his spells at once in Corpse and Robbers) seemingly preferring the immediate humour or "yes and" over the potential internal logic or end implications.
The contrast between this permissiveness, sometimes to the point of breaking logical immersion, honestly seemed sharper to me when it was laid against Andy's GMing in Deadlands. Whether it was reminding people that there were snipers on the rooftops in Dead Man's Worth or refusing to yes-and a chandelier in More Wonders Than, he made it more difficult for the players and in doing so made them work harder within their skillsets and the setting, making the victories feel harder-won as a result. I'm aware that some people didn't like Andy's GMing specifically because he was less permissive, but I believe that his intention - and the outcome - was a stronger narrative that made the characters feel active and not just lucky. (Liliana lampshaded this in Frenemy at the Gates when she asked whether things often just fell into their laps, like with knowing Binbag, and it almost felt like a spiteful comment so it surprised me to hear it from Johnny.)
What I hope: It has been indicated that Johnny has created the new setting for the next game, so hopefully they have put things more to their liking at the beginning and will not end up seeming to dunk on the premise of their own series. I'm also hoping for everyone to either use more standardised rules, or at least establish in-game standards at the beginning so that all of the characters, and players, feel like they're on a level playing field from the off. Johnny seemed to much more enjoy the systems of Blades in the Dark and Deadlands (which were designed to be less superhero-level) and even the lower levels of Oxventure (especially Tier 1) where the characters were just people who were skilled but not particularly out of the range of normality; I'd be interested to see whether they lean more in that direction and keep the characters lower-powered as a result.

Characters & Character Arcs

Again, it's worth noting that the characters were initially conceived as being for a one-off game, so the initial concepts did not necessarily need planned arcs. However, the rockiness of some of the arcs overall may have contributed to issues with the series, especially as it stretched out over so many years. I'll go through the PCs alphabetically, then Liliana, then mention any other NPCs. There are two elements here - in-character goals, and character arc goals, which both play into things.
Corazón - in my opinion, Corazón had one of the stronger character arcs, which may reflect Andy's interest in writing (and now being published!), going from the coward pirate-wannabe who abandoned his crew to the curse, to the person who threw himself in front of a spell meant for Merilwen. This was highlighted in his reply to Them in Prism Break, even before the Power Word Kill spell. In fact, the Power Word Kill brought a level of pathos to the fact that he had told Them that he was not even done growing as a person. Andy commented on the podcast at some point that he had expected at the beginning to be one of the more morally shady characters (as a pirate), but found himself playing a line of being immoral regarding money but caring deeply about physical hurt or harm to people. Corazón also had two layers of in-character goals - to break the curse (limited) and to become a betterichereal pirate (more open-ended) and find his own identity which allowed him to carry character development over the years even when the curse was ignored for extended periods. Goals: clear and stepped, with the curse as a plot-hook; arc: good and perfectly timed for the finale.
What I hope for: More of the same, really.
Dob - Dob came in early with a clearly defined goal (to find his sister) - but this was done in Brawl of the Wild and Dob has been sort of... undefined ever since. It absolutely makes sense that he would have floundered for a while, but Dob has gone several years without settling on new goal, and Luke also didn't seem to settle on a character arc (the romance subplot in Orbpocalypse Saga through Bride or Die seemed to be almost a character arc, but never got full payoff?) which left Dob feeling... well, at times it almost seemed like Luke wanted to get rid of him to play someone else instead. This was unfortunately also highlighted in conversation with Them, as the response that Dob gave was about him being a "mote of chaos". I obviously couldn't speak for others, but I found this underwhelming and unconvincing as an answer, as it didn't give me any sense of why a powerful celestial being would consider this an argument - if Dob had developed the argument to be that chaos is generative and creative in a way that pure order cannot be, and/or that the free will and agency of sapience demand that they be allowed to act and to try even if they make mistakes or fail, I think there might have been something there, but he didn't really seem to. Goals: had one which formed a good plot-hook, then went without; arc: unclear.
What I hope for: Luke to determine more of a character arc, or series of shorter arcs, perhaps drawing from his Blades in the Dark DMing experience, and to either pick a more open-ended goal or to move along a series of goals over time.
Egbert - Egbert came in with the vaguer goal of "atonement", which gave him more wiggle room, but unfortunately didn't seem to actively pursue it a lot of the time. In Legacy of Dragons it was revealed that he was searching for atonement for the deaths of two Dragon D'Or members - but by this time, so many people around the Oxventurers had died, including innocent bystanders, that the deaths of two other paladins felt like nothing. (Mike commented, again on the podcast, that he agreed with the commenters at the time who agreed that they knew it was his backstory from the beginning because only two paladins had died. The two figure paled next to the collateral damage that the party later caused.) Mike also commented on the podcast that during lockdown, he had made a conscious change with Egbert in to try to avoid combat as much as possible, and to avoid fatal attacks if in combat, but it wasn't clear how long that lasted. It may have been trying to avoid being the annoying/preachy paladin that stopped him from trying to influence the rest of the party or to save lives around them, but unfortunately it meant that it was difficult to see a real sense of wanting to atone in Egbert's arc. Letting innocents die around him isn't exactly less culpable than killing them himself. (Notable incidents included Mule Be Sorry, Wrangle in the Tangle, Hag Reflex, and Squid Pro Quo.) In terms of character arcs, there was definitely an element of going from seeking approval from Dragon D'Or to seeking that of his friends, but that was just a switching of approval-seeking rather than a significant change. Goals: had one, but didn't seem to actively pursue it; arc: moved from pursuing the morals of Dragon D'Or to pursuing the morals of the Oxventurers.
What I hope for: Mike to come back with a character who seeks to pursue their own goals more directly (see Barnaby and Silas, who both felt much stronger in this sense).
Merilwen - Merilwen was supposed to be about balance and protecting nature, but didn't always heavily engage with this point of view, even when the actions of the other Oxventurers should have absolutely led to discussions or disagreements between them. Many people commented on Andy being dickish about shooting seabirds in Legacy of Dragons, but there are other incidents, including the Wrangle in the Tangle (again), Eldritch or Die Trying (where it would have been interesting to see Merilwen's preference for nature clash with the need for the crystal) and the Extinction season which seemed to veer between being set up to be about Merilwen, then swapping to Dob-centric, then cleaning up Corazon's curse. In terms of character arc, I think there might be an element that can be teased out about her not fitting in with elf society and fitting in better with the faster-paced, more chaotic world of shorter-lived peoples, but this feels like speculation on my part more than something intended. Naturally, a character of around 100 is not going to feel as suited to a coming-of-age story as younger ones, but characters of all ages should be able to have character arcs. (Even if they might be slower in longer-lived people like elves - an example I can go to here is Galadriel, from Tolkien, who in her youth was proud and refused a pardon that would have allowed her to return to Valinor, but at the end of LOTR is humble enough to accept and go there. It took millennia for her, but it was a character arc all the same!) In Merilwen's conversation with Them, her uncertainty seemed to talk to this - a lack of clarity about where her characterisation was supposed to have gone over the last few years. I think there was a real opportunity here to explore Merilwen's relationship with morality and the difference between neutrality and passiveness, which unfortunately was missed. Goals: was supposed to be about nature but didn't push for it; arc: [speculation] seeking a non-elven community that she matched better with.
What I hope for: Ellen to have a character with more defined goals or arc, or gaps still to be filled in, rather than a static momentary sketch of personality/character that doesn't feel designed to be changed over time. Again, Lilith with her secrets/looking into the paranormal, and Edie with her goal to help people in a world in which monsters aren't going away, felt stronger as characters with goals and arcs, and I'd be happy to see more of that.
Prudence - Ambitious from the off, Prudence never actually struggled for goals - power, knowledge, magic, influence. The open-endedness of these goals once again served Prudence pretty well for carrying her through individual adventures/games and over the course of the whole canon, even if she didn't come in with clearly-defined (plot hook) goals like Corazón's curse. For the first few years, it felt that her character arc wasn't hugely significant, although there was certainly an element of found family over selfishness that played into it, but Jane also discussed (again, in the podcast) how the werebear element was really quite exciting for her as it allowed her to begin to explore the clash between werebear Lawful Good status and Prudence's usual Chaotic Evil desires. Eldritch or Die Trying explored this in a somewhat exaggerated way, with Cthulhu offering power in exchange for the destruction of the others (I suspect in Prudence's question about specifying people, she was trying to figure out whether she could kill just Liliana) which was a somewhat blatant nod to the character arc but did underline it. (Unlike the others, this also established Prudence's character arc before Them.) Goals: open-ended in a way that leaves them technically incomplete even now but which were stably useful throughout canon; arc: de-isolation and alignment shifting (in a way that should have been ripe for playing off against Liliana's) which played out well.
What I hope for: A character with perhaps some more specific or plot-hook goals as well as broader life goals. Prudence's character arc played out more subtly than Corazón's and sometimes perhaps got lost behind the louder personalities of some of the others, but I do think was well done. A less obvious way to explore or demonstrate it would have been nice.
Liliana - So. Here we go. Liliana was essentially a DMPC for the last season, but was a recurring character before that, with a stated goal of subjecting part or all of G'eth and broader goals (indicated or stated in Prism Break and the finale season generally) of academic/scholarly improvement, arcane knowledge, and the notion of making people appreciate what they have by threatening to take it from them. As a villain, she was threatening, and the layering of goals once again worked here, even with the abrupt movement to 'save G'eth' in the last season because, well, you can't rule what no longer exists. However, I am honestly confused as to what her character arc was supposed to be - whether her stated change of heart in front of Them was real, or whether that was a lie that Them somehow did not call out or challenge. Considering in Frenemy at the Gates, Liliana says that Prudence is the most like her, there was a potential here to play against Prudence's character arc of coming to trust others, even appreciate others, and facing the consequences of suffering making her realise her own flawed logic. I really do not know whether her betrayal of the guild was planned from the beginning (in which case, her talking to Them feels like it was overplayed, and Them should have challenged her on it) or whether Johnny added it because the fight against the giant was over more quickly than anticipated (compare to Dine Hard where the chef was the one person they did not stat up because they didn't expect the guild to fight him). Goals: logical, stepped, and worked for a villain; arc: ????? was there an arc? Was it fake? Was it desperation? Why did she, on 1 hitpoint, try to Power Word Kill Prudence instead of Teleporting away?
What I hope for: I don't know, with this one, really. Liliana's weird arc feels more related to the odd pacing of the last season than an underlying characterisation issue, for me, so I think it's more related to pacing/wanting Oxventure campaign 1 to close out.

Player Etiquette

...okay, this one is going to be a little bit harsh, perhaps. But the main campaign, more than either Blades in the Dark or Deadlands, really suffered from certain players having a bout of Main Character Syndrome.
I say specifically players here, because it was entirely in-character for certain characters (largely Corazón) to think of themselves as the main character and behave as such. However, even if the characters think that, is generally considered good etiquette for the players to treat each other as equals, let each other take turns in the spotlight, and have their Moments.
Good examples would be the group letting Merilwen be the main character in Peak Performance, Prudence explore her sundered relationship with Cthulhu during the Orbpocalypse Saga, or Dob showing off his acting bard chops in Dine Harder.
However, at various times, various people have overstepped. Sometimes in live shows where the audience response and excitement probably played a role (Rolling in the Deep) it's more understandable, but it also happened elsewhere. Mike got some flack for picking up the eyepatch at the end of Cursed Case Scenario and 'ruining' Corazón's moment, but even Johnny called Andy out for muscling in on Dob's subplot in Court in the Act, and Life Finds a Dob was almost uncomfortable at times. There was also something of a trend of Dob deliberately acting against the party for unclear reasons (possibly meant to be humour?) - either running away from them in Life Finds a Dob, refusing to 'share' Corazon's body in Portal Combat, or his contrary behaviour in Hunter Pressure in not wanting to fight the hunters/murderers they were facing.
I'm not sure whether this trend of contrariness fed into the unclear character arc that I mentioned above, or the other way around, or whether the two just fed into each other.
The most extreme example of this was, undoubtedly, Dob jumping in on the shoot-off between Liliana and Prudence right at the end of Portal Combat. Liliana approached Prudence in Frenemy at the Gates because they were the most alike. Prudence was the one with the first kill of the whole campaign, using Eldritch Blast, against the party's wishes and Corazón's protests specifically - how appropriate would it have been for her to get the last kill of the campaign, with Eldritch Blast, in defense of herself and her party and as retribution for Corazón? But instead, Luke inserted Dob into the standoff and Johnny played into it, even to the absurd extent of letting the skeletons use Time Stop (a 9th Level spell) just to explain why Dob's whole conversation with them could take place faster than Prudence could fire off an eldritch blast. Corazón's self-sacrifice and Merilwen's reveal of her Reincarnation spell was therefore also partially overshadowed by Dob sacrificing his magic for one more hitpoint of damage on Liliana rather than letting Prudence have her moment.
What I hope for: some of the lessons learned from other campaigns to lead the players to be better at taking turns, both in terms of people not trying to be the Main Character at inappropriate moments, players stepping up and into the leading role when it is appropriate for them to do so, and Johnny more actively monitoring the balance between the players and shutting down some of the more egregious behaviour

Morality

This... isn't actually going to be complaining about characters behaving immorally or even being evil. Prudence is honestly a great example of how to play an evil character in a way that doesn't break a party, while Corazón works as being immoral about money but moral about hurting people (at least most of the time). I've also thoroughly enjoyed some other games in which the characters have been far from moral (NADDPOD's Trinyvale series is a good example of this - the characters are scam artists, grifters and egotists, and the DM commented that "character growth doesn't have to be positive!"; they complain the entire time while saving the world).
But it's consistency that is more of a sticking point, as well as the player treatment of the moral positions of the party. It's hard to know how to treat the morals of the party when they vary from letting a town burn for being slightly annoying (Mule Be Sorry) to most of the team being ready to forgive a hag who used to eat human(oid) children (Hag Reflex). This isn't just the players either - Stop Hammer Time used the murder of children as a joke, and marked a change in tone for the treatment of NPCs and civilians as not mattering compared to the preferences or comfort of the main characters. The skeletons killing the children wasn't even some sort of monkey's paw scenario about asking for there to be no more orphans in the town, either - it was just nasty shock value, in many ways. And playing this sort of thing for humour makes it quite hard to handle some of the rest of the series as a result.
There also felt like a dissonance, at times, between the objective morality of the characters and how the players seemed to want them to be treated. Prudence never claimed to be anything other than evil, from shooting someone with eldritch blast during the Spicy Rat Caper to enjoying Hammerdahl's necromancy in Extinction - Jane even indicated that she wanted to explore shifting Prudence's alignment post-Fast and the Furriest, which can be seen as Prudence is much less interested in random acts of destruction and seems quite happy to get her kicks scaring or torturing people (Silent Knight) or watching the gruesome spectacle at the end of Knight Shift. So Jane's plans matched Prudence's behaviour - a softening of her deliberately evil acts, but still happy to let others be evil.
For the others, though, it didn't always match. Merilwen's "True Neutral" label often felt more like passively letting her party members be evil, rather than actively seeking balance, Egbert was supposed to be on the search for atonement but regularly allowed or took part in atrocities, and Dob seemed more inclined to act on what the audience or Luke thought was funny (or even deliberately seeking to be contrary) rather than following a consistent attitude to morality. His vaguely annoyed "Skeletons!" and hands on hips in return to "It's orphans, boss" was clearly played for laughs, and in Mule Be Sorry he turns on the town easily, which then makes it feel strange when in Hag Reflex he objects to letting the hag live. Dob's infatuation with Liliana and Katie Pearlhead, both of whom have killed or caused the deaths of great numbers of people, also makes it harder to take his claims to morality at all seriously. The potential moral issues of Merilwen killing the Otherberts to prevent them from taking a message to Liliana (Bad Altitude) is turned into accusing her of "war crimes", but it is absurd in the face of how many other innocent bystanders the guild had killed or caused to die in other stories (from as early as Quiet Riot, in which the paladins were annoying but killing them was honestly overboard, to as late as Squid Pro Quo where Dob seemed to forget that five people had died and then brushed off the deaths).
NPCs also got hit by this at times, from the town mayor in Mule Be Sorry (again) who put his townsfolk on spike growth just to cross it, to the chef in Dine Harder who was abruptly made a cannibal to get a fight going, to the decay of morally Good characters like Captain Shattershield turning away from the Upside Down Mistmire when in his first appearance he had been willing to fight Death itself for being on Mistmire's grounds. It's hard to take seriously moral questions about keeping the Dragon Under Mistmire in its shelter, and the accidentally-caused deaths of two paladins, when the guild has been responsible for much worse.
What I hope for: an approach to morality that does not prioritise momentary humour over consistency; evil behaviour to be acknowledged as evil and owned rather than treated as protagonist-centric; a moral balance which makes it possible to really explore moral issues and concerns rather than extreme behaviour which then makes it impossible to treat conflict seriously. Legacy of Dragons, as a standalone arc seeking Egbert's redemption, exploring the protection vs freedom of the gold dragon, and considering how to improve vs break systems, had some really great potential - but because of extreme 'rule of funny' behaviour in the past, it was impossible to really feel that it had the moral gravitas and weight that it deserved. When the skeletons go from murdering a dozen innocent children (Stop Hammer Time) to giving Merilwen a bad haircut (Mean Gulls) and this is almost treated as somehow consistent in evilness, it makes it harder to respect the characters or the expectation of moral standards.
The Good: The humour, the quick-wittedness, the variety of stories. Roleplaying moments such as Egbert and Shattershield in Legacy of Dragons, Corazón putting his old self behind him at the Curse Hole, or Merilwen saying "I'll make you" to Vex.
The Bad: Unclear character arcs, inconsistent moralities, underpowered classes but at the same time game-breakingly permissive DMing, and some Main Character Syndrome moments.
The Hope: Learning from teething issues and setting up a game system that the DM doesn't resent so much, to better enable people to balance and play off each other in a less jarring and more consistent way.
submitted by afterandalasia to TheOxventure [link] [comments]


2024.05.18 19:30 TallgeeseIV Just Some Suggestions & Feedback for the Developers

I'm about 330 hours in, day 560, clearly I LOVE this game. It's everything I wanted Medieval Dynasty to be, but with a much better execution (Sorry MD). With that in mind, it's in Early Access and that of course means it's not done, and we who purchased it in EA have a responsibility to provide kind, constructive feedback in order to ensure the game is allowed to flourish as much as it deserves. To that end, I have a few notes and ideas that I think could further improve this already stellar game.
I'm sorry it's so long, I've been accumulating this over the course of my playtime.

Stealth Mechanics

So, maybe this is something planned for a future update, or intentionally omitted, but I find it kind of odd that an archer wearing all dark clothes in the dead of night can't sneak around and pick off a team of brightly colored Brigands one by one without engaging the whole squad. Seriously, the screen is pitch black, I can barely see myself, but somehow all the Brigands know exactly where I am and B-Line towards me the second an arrow lands in the woods behind them?
Maybe this is just an AI problem, but I would love it if there were some sort of stealth mechanics in the game. I'm not saying add a "sneak mode", but things like being able to confuse enemies by breaking line-of-sight, maybe hiding in bushes, getting closer without alerting by moving slowly, using cloth and leather armor instead of plate to make less noise, maybe even throwing rocks to distract enemies. Traps would be nice as well. Things like caltrops, bear-traps, etc.

Dual Wielding & Combat

Probably an obvious one, maybe even something already being worked on, like I assume more polearms are, but dual-wielding your slot 1 and 2 weapons would be nice. Even if you couldn't attack with the weapon in Slot 2, it would be nice if you could pull it out and block with it, allowing for faster swings after blocking.
Melee combat needs some TLC too. I think we're all heavily relying on bows to get us through this game, and I think part of the reason for that is that melee combat is too limited to fight more than 1-2 people, 3 at most, and only if you're really good at it, and you routinely have to face groups of 5-8. More options in melee combat might be able to mitigate this a bit. A dodge roll might be a step too far, but a quick side-step, back-step, forward-step, etc. would be nice. Counters and parry's would also be nice. Maybe disarming mechanics as well.

Army Management

So obviously, as I'm sure the devs are already aware, this system needs many QoL changes. Don't get me wrong, the latest update adding the tool slot was a brilliant change, 10/10 update, and the current system is surprisingly robust in its current state, but it's still got some major pain-points, major enough that I, and from the threads that I've read, many others, ended up soloing most of the game.
Firstly, there needs to be some sort of system to save your army configuration. Having to identify your archers, your heavies, your grunts, and other variants by their stats every time you recruit them to a squad is a major PITA. It would be nice if you could save an army configuration and recall it at a later time. Amend it by recruiting others, moving people around, if needed, then save again.
Second, being able to assign people to a specific weapon, or weapon class. Assigning your archers to bows for example, would mean that they would automatically grab the highest level bow, quiver, and arrows that they can when recruited to a squad. Similarly if you assigned one-handed sword, two-handed sword, sword and shield, polearm, one-handed axe, two-handed axe, one-handed hammer, two-handed hammer, etc.
And third, food management... Holy crap, I've seen this mentioned a lot, and I've been trying to think of ways to mitigate the issues. Yes, your villagers need to eat, but maybe we don't need total realism in this area... One option, what if your soldiers just got weaker if they haven't eaten, instead of leaving formation? If we were going for total realism here, then deserters would probably be executed. So if we're not going that far, maybe don't bother with that system in general?
Alternatively, what if there were additional roles for non-combatants in the army. Apprentice Innkeepers could be set as Quartermasters, who can store stacks of food and arrows and soldiers would go to automatically when they get hungry or run out of ammo.
Other roles might include drummers and banner carriers, whose job is to play war drums and/or carry the army's banner, increasing combat effectiveness of other soldiers within range.
Apprentice Healers could be assigned as field medics, and could be equipped with bandages and medicinal salves and would automatically patch up your army during and after a fight.
For that matter, at the moment the healer's kind of unnecessary. If it were me, I'd change the Healer to Herbalist, and make that a requirement for the T3 forager hut, medicinal salve, and a third structure for manually converting fruits, vegetables, and plants into seeds.
Additionally, maybe your herbalists could revive fallen villagers in a shorter amount of time, having them respawn at some kind of hospital that could only be researched by them as well.

Villager Housing & Job-Specific Equipment

Can anyone tell me what villager housing storage is even for? As far as I can tell, they don't store anything in it, and it doesn't seem to do much of anything at the moment.
What if, instead of keeping your worker villagers in combat gear all the time, we could craft job-specific clothes at the weaver, that granted bonuses such as +2 harvesting, +1 agility, +3 laborer, etc, of course at the expense of armor. What if each villager assigned to a house had their own storage box at their house. Then, armor and clothing could be stored in their housing storage, and when you recruit, or call them to arms, they run home and equip any armor set in their housing storage before reporting for duty. Being dismissed would cause them to run back and re-equip their job specific clothing.
Eventually you could unlock an Armory at T2, or maybe T3, where every soldier set as a guard reservist can store their armor and weapons, allowing for faster equipment changes.

Building & Structure Placement

Devs, you've got to increase the tolerance on placing larger buildings. I can see that they have foundations, but they don't auto-level correctly. Maybe just give us a manual raise/lower option? Placing large buildings is a nightmare on 90% of the map, and most buildings end up having to be placed in the 1x1 pixel area they can be, instead of where you actually want them to be.
Additionally, many structures have the "center point" used for calculating placement/height set to either a corner, one side, or somewhere else, resulting in some really awkward placement. Fences for example, have a center point at one end instead of the actual center, so if you place a fence on a slope on one side of a road, it's half-sunken into the ground, while after rotating it 180 degrees for the other side of the road, half of it is floating in mid air.
Several structures featuring a fenced area allow you to build other things such as chests and torches within them, while others such as the Tavern and Blacksmith do not. The inconsistency is odd, and to be honest, I think it's fair to say that most players would prefer more relaxed building collision requirements in general. I see complaints about construction clipping being too harsh in almost every survival crafting game, and trust me, I play A LOT of them. A certain amount of overlap/clipping really shouldn't be an issue.
The food cellar is particularly picky about where it can be placed and requires predominantly level ground, which makes NO SENSE because it's literally just a mound of dirt. Why can't I place it 80% buried into the side of a hill, it's already just a dirt hill...
Some decorations would also be nice. Kegs, benches, street lamps, etc. At the moment we can only place streetlamps in neutral villages, but we can't for our own village? For that matter, why can't we just build neutral village buildings wherever we want? The Belltower could be a quick call to arms option. Training grounds could slowly boost your own villager stats instead of only books, etc.
Bigger fences, and eventually gates would be amazing as well. I'm sure there are already plans to expand on all of this, but just putting it out there.
There's a few building-related bugs I'd like to report as well:
Not sure how others feel, but I personally think it would be better if structures such as the Inn and the Foraging Hut did NOT have built-in smoking/drying racks. In the case of the drying racks, these should be a separate structure, and in the case of the smoking rack, it already is.
The reason for this is that NPC's will automatically start smoking/drying food, food that you may have wanted to reserve to create higher-end products, and there's no management system in place for them to forbid this. Alternatively, adding a management system to them would also mitigate this issue.
I would also add a separate "Tool Rack" that only accepts tools, and make the current Weapon Rack only accept weapons and shields, and for that matter, I would remove the attack capabilities from all tools in general. It was a novel idea, and might be moderately helpful in the early game, but it kind of makes a mess of things and I don't think it's worth it. The dedicated tool slot goes a long way, but still.
Lastly, removing structures without losing their materials. I know, I get it, it's part of the game to lose the materials when you just click demolish on it, but hear me out. What if only apprentice carpenter's could slowly deconstruct existing buildings, essentially in the reverse of the process in which it was built, returning all materials over time?

Storage Management, Farming, & Cooking

The "Top Up" command for individual workstations is nice, but I think also being able to set this at the settlement-level would improve things dramatically. I'd love to be able to set a global limit for certain items that would supersede workstations.
Farming is a particular pain-point in this regard, because you can't set any production limits, presumably because you don't know the yield in advance. The only mitigation I can think of for this would be adding a "Silo" building that has no storage limit, but can only store seeds and farmable products, researchable by the Apprentice Farmer.
Deliveries also need a "Top Up" command. Instead of setting a specific amount, it would be nice to be able to tell it to only send enough to keep x amount in storage at the destination.
As far as cooking goes, I think the Campfire with Cauldron is good as is, but I would increase the yield on cooked items for the version at the tavern, and I would replace the smoking racks with cauldrons, with even further increased yields for the Inn. For example, the Tavern should make 3x yield for 3x recipe cost, while the inn should make 5x yield for 5x recipe cost, both for the same cooking time and no increase in required wood.
I don't believe it would be uncommon in medieval times for an inn to have a huge pot of stew constantly cooking for any patrons or travelers, and this would give much more of an incentive to use the buildings for more than just temporary housing as the population of your village, and the amount of food required to sustain them grows.
The Bakery also has this problem. Professional bakers don't just bake two loaves of bread, or a single pie at a time. They bake multiple racks of them at once. As it stands, the bakery appears to be more about giving the player access to small amounts of difficult to make foods with additional perks, but I think it should be overhauled to be able to essentially upgrade your entire town's diet when it's fully fueled and operational. Wheat is soooo easy to obtain in large quantities, that I think you should be able to make at least 36-48 loaves of bread at once with this structure, and at least 10-20 of the other baked goods.

Sign Posts & Fast Travel

Good system, I really like it. The only change I'd make is to make the sign posts that are already around the map also become fixed fast travel points once you interact with them. I know it's minor, but I built my village in an area that has one and it would be nice if I didn't have to have a second one right next to it, haha.
Another oddity is that you can build full-on houses, training grounds, etc. in neutral villages, but oh no, if I want to build a sign post to fast travel back, that HAS to be outside the city limits, so I have to run into and out of town a ways every time I visit. This doesn't make a lot of sense, and I think that at the very least, you should be able to build them inside the town once you get to the Friend or Protector status.

Skill Books

I think the current skill book system is a little odd. You start reading a book, which applies a status effect, that grants the exp when it completes. If you die, you lose the effect, leading to the player avoiding doing anything dangerous while reading a skill book, especially higher tier books. This isn't the end of the world or anything, but I do think it could be improved to not potentially halt the momentum of the gameplay.
Alternatively, what if, upon sleeping, the attribute menu popped up and asked you which book from your settlement's storage you wanted to "read before bed", and you woke up with the additional exp? Similar to how in older Elder Scrolls games, you would level up and apply stat points after sleeping.
Similarly, when you select skill books to apply to your villagers, they would receive the exp the next morning as well.
Another option would be to make skill books provide the exp buff over the course of the buff duration, meaning that if you or a villager do die, at least you got some of the bonus exp and it's not a total loss.

Horses & Carts

This one's pretty obvious, probably don't need to elaborate, and I believe we've already heard that mounts are coming. Carts with extra storage would be nice as well.

Rare Encounters & Traveling Caravans

The world is already pretty beautiful, but does feel a bit empty. Yes, there are bandit camps and thousands upon thousands of roaming bandits, but other than that, you never see any villagers just travelling the roads. It would be nice to see more liveliness, things like brigand caravans that you can attack and steal from. Travelling merchants with rare goods who occasionally get attacked by bandits, random quest-giving npc's, etc.

Liberated Village Trade

It would be nice to be able to schedule certain items to just buy all automatically every day, or buy up to a specified amount, and select certain goods that you overproduce as automatically tradeable in return.

Hunter's Camp/Lodge

Why do hunters grab the best possible arrows just for hunting? We need a way to limit them to a specific arrow type. Any time my Hunters Lodges are turned on, they grab all of my iron arrows, iron arrows that I desperately need, when simple arrows will do the job for them just fine. Yes, I mitigated this by making hunting outposts instead and delivering a few stacks of simple arrows a day, but c'mon, that shouldn't be necessary.

Wood, Logs, & Trees

The fact that trees don't regrow is... kind of ridiculous. There's nothing in my settlement that I have to constantly micro-manage more than logging outposts. I'm positive the devs have already gotten the memo that we want trees to regrow, but just stating it again here as well, for the record.
Well, that's it, those are my thoughts. I might edit this and add to it over time if I think of anything else, but to all three of you who actually read all that, what are your thoughts? Any of these a bad idea? And if so, please elaborate, and I'd love to hear your ideas as well!
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2024.05.18 18:23 NoRiskerrr Weekly Compare time

Weekly Compare time
Lets see how much u guys progressed
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2024.05.18 17:59 S0ng81rd Part 23

My Dad is bringing up a very important word,
"No"
Actually, I think that was his favorite word.
I had a great habit of using it when I was under his roof. What he said is usually what happens first. He was the head of the house and the leader of his own reality. When he was intoxicated or not, what he saw and thought in his mind came to life, even when it never took place in real time.
Why did I give him so much respect when he clearly was showing me toxicity in our relationship at home?
He pretended to be a person of high stature when we are in public. No one would have guessed his bad habits with substances at home and the way he acted behind closed doors. When I reached out for emotional support at school or church, I was mostly shunned by anyone that listened to my story. They taught me that my feelings were wrong and asking for help gets me in trouble. When I told my mom anything, she was busy at work and came home tired. She trusted everything my father would tell her and I got in trouble for speaking out for his behavior. I was kept at home and if anything that could get me out of the house was already planned to be declined if I asked to do anything.
It was hard to please anyone at this point.
I kept my room spotless and vacuumed everyday, just so my dad couldn't say no and tell me to clean my room if I had a friend standing next to me wanting to hang out.
I had one friend in my life that saw my father for who he really is and he scared her pretty bad. He chased me to her car when I was trying to leave my house, he was on oxy at the time. My friend hesitated and kept the car in the driveway and told me to go do what he said. I wanted her to drive as fast as she could away from him, because he took the battery out of my car and I couldn't leave to be with Suz.
Well, after that incident, I lost my friend. She told her parents what happened and she broke all contact with me and stopped talking to me at church. Rumors went around and her mom I sang with on stage started to be disrespectful towards me.
I learned a valuable lesson that day....
When you feel safe enough to speak out and let someone see your true self, you scare people away.
When I trusted someone, I was abandoned when they saw my life for what it is.
The truth was hard to swallow and I had to stay around my father regardless of trying to find help in some form of way I felt heard. I tried to be emancipated, I went to church and sought out resources, I researched about how to prevent suicidal tendencies, I was speaking to a child psychologist. I was working on being more respectful towards my parents, but when my dad got high and made up stories to be angry and attack me. I had no way to protect myself and prove that it was just my father being an addict going through a psychotic episode.
This is why the Lord forced me into psychology.
I didn't want anything to do with it! (Working in a psych ward.... It sucked.)
Suz was the first person to really allow me to learn how to understand it with her version of explaining reality. She is a psychic medium. A very good one! She was very outspoken, rude and funny.... I can take the hard criticism. Nothing amounted to the trauma my father already caused me to feel. I survived high school band.... My director was exactly like my father and I was verbally abused at school by certain individuals.
I kept it all to myself and I planned very strategically my way to "heaven". I kept a journal on purpose for someone to find later. I wrote about everything I was feeling and how I was being treated, my poems, other interesting facts about spirituality, death and dying.
Suz taught me how to have a "book of shadows"..... Well, she is a witch..... It shouldn't be scary when I say that, she was a very proud "light witch". She only worked for the good of humanity. Christianity shuns such practices, but it really is part of the culture before religion became a thing. She taught me so many things that my Dad made me swear I would never get involved in.....
My Dad went into psychology after he decided he wasn't going to be a pastor. His past marriage was a major roadblock for him that he lost faith in God and didn't feel it was right for him to lie on stage to other believers when he wasn't being honest about his own walk in faith anymore.
A divorce would literally kill my soul. I can't imagine what betrayal feels like until you promise your life in vows to someone and it doesn't work out....My Dad made sure to show me that marriage is a special connection and I had to be very cautious who I accept as my spouse. I never forgotten how important it was for him to see me with the right man, but he was so overprotective, he never allowed me to learn how to date or even go to a school dance.
I blame the drugs for interfering in our relationship as a family. My Father was a very smart man, until he took a pill, shot up, or drink... My dad worked in anesthesia, he knew how to mix his own concoction and by pass the system to get his fix. He was forced to retire don't worry, but his knowledge to get drugs was phenomenal all that he knew about medicine.
It really sucked that he knew psychology and ways to manipulate people to get what he wanted. He was a very skilled hypnotherapist on top of that. My family is the result of a head narcissist raising more products of himself.
If you see my family now, we are estranged for good reasons, but they still hurt me personally. I really tried to keep us together after my father passed away, but the rest of my family chose to ignore my advances to keep in contact. I'm not even invited to the family reunions.
It's okay, because we have a lot of family history of incest and "S.A." and I understand why we are not invited.... I know a lot of things about our family after my father passed away. I know why he turned to be a pastor and then went in psychology to help himself and others, but then he lost his way and turned to drugs to mask his pain. The enemy stepped in and my Dad gave into his weaknesses..... He tried and he fought hard. Even when he attacked me my whole life. I still sat there and listened to him and I was forced to listen and not leave the room, but then God showed me to talk back to my Dad.....
So, I started to read more about the Bible and relate to him.
That's why I went to church...
I went to church 4 times a week to get away from the house, but to also just understand why I want to end my life and know that I would go to heaven if I actually tried it.....I was worried about my Mom and how my actions would affect her, she was a big reason why I stalled my plans and then my Dad had this wise idea to get me to work at a mortuary. Told me to walk into one and ask for a job.
Crazy how I jump topics all of a sudden, but this is how my Dad and I got along with each other. Weird and comical. lol
If it wasn't about music, it was about spirituality. I was into a lot of death related shows because I was suicidal. If you remember any of these, they came out around the time I was in high school.
Six Feet Under
Dead Like Me
Dr. G Medical Examiner
1000 Ways to Die
Ghost hunters
Crime Scene Clean Up Crew shows.
I would walk in the dining room while he was chillin in his hospital bed. Watching Finding Big Foot.
"Hey DAD! check this out."
It was a nice distraction to his day. It brought up his own fears with common daily interactions because of my odd obsession with the topic of dying.
My father at this point in his cancer diagnosis, he was on something they call,
Palliative care.
My mom explained to me that it means he was going to die. Lovely how blunt my mother is, but that's how she said it without sugar coating it....
But it was in a way it would be under his terms. My father at this point died once while receiving radiation therapy. His heart stopped and was revived. When he woke up angry and violent towards at the medical team. He yelled at my mom that he was ready to "go". So, after that incident he got the right person to sign him up for his new journey to his death.
That was a weird way of telling you what palliative care is, but that's how I found out and understood that he had a "DNR" to his name after that incident. Sometimes he was in a hospice home for a few months to give us a break at home dealing with his drama.
My Dad was surrounded by death, so it made me really research death and dying very deeply. I was afraid for anyone to see the books I read because they were about taboo topics you shouldn't see a teenager obsessing over. Death and dying, crossing over, letting go of loved ones, suicide survivors, decomposition of human remains, the death process, how a body is embalmed, what medical examiners while cutting open a corpse.
Then I got into the spiritual side of things that involve the devil and crossing over. How to avoid walking back towards hell when you are deceived by dark forces. How to fight your inner hell and not be trapped in that mindset when you are passing away.
I would have the craziest dreams after learning about these topics. But in a weird way, all I wanted to do was sleep to escape my reality. I would talk to my Dad about the stuff I found about those topics and it helped him be closer to me as a father. Something my little brother doesn't understand and ridiculed about me when he criticized my relationship with him. He had his own way to being with Dad, but my way, was with deeper meaning and serious topics. Stuff only Dad and I knew what that meant. It wasn't supposed to make sense to my mom or brother the special talks we had when he was in pain laying in bed.
I showed my Dad the other side to life....
I helped my Dad not be afraid to die, and do it with dignity and strength.
I helped my Dad understand that his addictions didn't ruin our connection as father and daughter and that I wanted to forgive him for his past before he died. He really appreciated my understanding that the drugs turned him into a different person, but inside of him, God was always there. My father told me, because of me, I allowed him to find love for God again and he was closer to his Mom because I showed him to not be afraid of my friend Suz.
That my friend wasn't evil and she taught me so much about angels and spirits, he was learning about them because I had the best mentor in the world. She helped me find my relationship with my Dad, that brought me to be closer to God and because I learned about God in a metaphysical way, I helped myself grow in my own understanding to where I wasn't going to end my life.
I found a reason to live even through the pain of watching the enemy run through my family and take away everyone and everything that means something to me.....
(I would like to post this, but I know it's not ready. I have so much to say and I know my story will help someone else not be afraid.)
I am still writing my story.
This is the book I was supposed to write about....
The one about death and dying.
Not about my background in psychology.
*That is a message for someone else. hint hint... That is your topic to write about. I hope you receive that message with understanding and go forth wisely. You asked me to remind you, so I am, quietly...
I am working with others in a way the Lord leads me.
It takes up my energy from writing and I have to prioritize what is more important. When it comes to someone's transition. I feel led to help someone cross over. I've done this since I was a child. No one taught me to understand how I do this. I also dream about meeting certain individuals and speak to them about life and death, God allows me to remember my dreams and I share them with the people it is about.
Most times, God will send people to talk to me and then I learn about them dying or having a terminal illness that is difficult to get through. That is where I am reminded of my life with my father and my jobs in the medical field and bring up all that I learned about death, dying, spirituality, religion, crossing over, eastern medicine, etc....
Then I become friends, or we have nice conversations that are very engaging and healing in general. I am later told that I have helped them in some way and they are happy to have met me. Then my dad shows up in my presence and shows me how I am doing what I am supposed to and to trust my gut feelings from now on. He promised me when he was alive, he was always going to be by my side and teach me about life.
Now I finally understand what he meant by that and I now that I know how to
"Listen with my HEART"
That is how he spoke to his mom before he crossed over. I taught him how and he was able to go deeper with it since his soul was ascending and leaving the physical body. The dream state plays a big part of crossing over and communicating with loved ones. That is where my gifts come into play. I am sensitive enough to feel him and learn his lessons that he encourages me to write it all down.
I'm not the writer I wish to become yet, but as long as it's getting out there for someone to find, that's all that matters.
Don't forget to realize that we are all dying. Don't allow your diagnosis or reality to have you feel stuck in misery until you die. Don't allow the pain and confusion to stop you from gaining understanding to the karma you're experiencing.Being a medium for me has been traumatizing, because I had to earn my way to understanding. I had to experience hell in order to seek solitude and want to create peace with my sanity and not let the forces around me cause me to go insane. I went "within" so I can heal my trauma and know what triggers me to thinking about the negative side to things.
That is all the enemy fighting with you spiritually.
When we die, we lose our vessel, not our spirit.
We are the spirit having the human experience.
This isn't forever.
Thank God for that!
Pain does end, but learn what the pain wants to teach you about life around you. You will help someone else with your story when you're meant to cross paths.
Everyone in your life is there to teach you something.
Are you ready for the lesson?
Are you ready to understand your lesson?
So, it's crazy how I end up writing these posts, but they are all for a reason that I don't understand right now, but I'm doing as I'm told.
I'm not afraid of death, I'm not afraid of anyone stalking me because I speak of life in a way no one else has, because this is my story.
I don't know why I wrote it this way before I got here.
My destiny, I mean.....
I know my purpose now and of all the things I pushed away in my life, God forced me to go back into it and learn more about myself. The things I didn't want to face and be reminded about my Dad.... I just want to live my life in peace. I didn't want to think about my past love, but I meet people that remind me of my life back home and that person in particular.....
So, it's all hitting at once. It's a slow process, my father has been gone for 11 years now. I'm getting the hang of it now...... Writing this isn't a race for me, the lessons are exciting to finally understand why I went through them, but again.... Time helps me explain things better when I see it in a different perspective. I couldn't have accomplished that goal until I went through the pain and worked on my character to change my outcomes to my problems. I had to change myself first.
I hope those that are part of this journey with me understand that I am only putting out there tools to help them succeed.
I'm not going out of my way to create another trauma bond or narcissistic injury towards anyone. I love them very much and I want them to work on themselves and gain abundance correctly, not with the use of black magic and occult practices.
That's another story for another day. Suz wants them to know that she was in my life to warn me about my lessons in my future, but I can't run from them. I am here to learn lessons and teach others how to learn theirs.
That's all this is about.
Life is a stage, how do you want to play it?
I choose to grow and allow myself to see the positive to where I feel the emotion of bliss, love, joy and acceptance of all things coexisting together.
I be back soon,
I hope you have a nice weekend.
<3,
Tina,
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2024.05.18 17:29 Hand_of_Thrawn New GM Search

With the rumor mill swirling between Holland and Bergevin currently I have to ask why JD and the hands off owner who want someone experienced are looking at them.
Holland has made shit trades, can’t seem to manage the cap Oilers are right up against it and even with McDavid and Dri can’t seem to get over the hump. He has been there for what, 5 years with McDavid and has fuck all to show for it, absolutely wouldn’t be worth giving a new job.
Bergevin was with the org in Chicago during that stain on hockeys history, got to Montreal with a world class goalie and proceeded to do shit all again. Shitty trades he was never thought to be the winner of, shitty cap management and the only time they got into the playoffs and made a run was covid with the messed up playoff format and season.
About the only 3 I can get behind are
  1. Say fuck it and promote Nash, throw him into the deep end and see what happens. Can’t be worse than what we have been dealing with anyway.
  2. Mark Hunter, which I have my own doubts about, no idea if he would be able to transfer successfully from the OHL to the NHL.
  3. Mathieu Darche. While the Tampa team was largely put together when he got there he has been dealing with the cap, seen how a good organization is run, and is one of the best up and coming front office guys.
Every rumor seems to be about Holland and Bergevin and either one in charge for a long time with end up tossing young prospects away for win now pieces in losing trades and end up with us being middle of the pack again, maybe making playoffs maybe missing playoffs.
Thoughts? Anyone else you wanna see be the GM or nowhere near the team?
submitted by Hand_of_Thrawn to BlueJackets [link] [comments]


2024.05.18 16:56 kenUdigitt Novel Chapter 415

Disclaimer: I do not speak Korean. This is purely translated by machine with a lot of cleanup afterward. With that in mind, I am open to criticism to improve these translations. Enjoy!

Chapter 415

The battle commenced with alarming rapidity.

As a thick fog cascaded across the wilderness like a tidal wave, tens of thousands of monsters amassed before him. Hovering above the ground, the dark-skinned Grand Mage, Magic Johnson, declared the start of the conflict with a single, potent command:

「Fire Cannon.」

Swoosh.

Mana surged around him, conjuring five flames from the ether. They swelled, taking on the form and fury of cannonballs, before hurtling forward.

Whoosh, Boom!

The black tide of monsters was cleaved in two. The searing heat charred flesh and bone, liquefying the very earth beneath them.

This devastating spell incinerated a thousand creatures in an instant.

Yet the relentless tide of monsters pressed on, undeterred, as did Magic Johnson.

「Water Blaster.」

The air, once dry as sand from the Fire Cannon, now held a damp moisture.

Spreading his arms, Magic Johnson summoned a colossal wave that towered behind him.

It was a defiance of the laws of nature.

It was pure magic, a display of unparalleled might from the preeminent War Mage among his peers.

「Cover them.」

Gone was the jovial, smiling visage of Magic Johnson. In its place was a look of deep, intense determination.

With a sweeping gesture, he cast a vast, dark shadow over the advancing monsters.

Crash!

Powered by mana, the wave crashed down, its immense pressure exploding the bodies of the monsters.

As the flames dwindled and the ground soaked, Magic Johnson was already prepared for his next maneuver.

「Strike down. Lightning Rain.」

In an instant, dark clouds swarmed above the monsters, unleashing a barrage of lightning bolts.

Crack! Fizz!

- Roar!

- Aaaargh!

Lightning ravaged the sky and earth alike.

Blackened gargoyles and griffins toppled from the sky, while the wet earth conducted electricity.

Living monsters cringed and keeled over, screaming in agony, as the undead disintegrated into ash.

Amidst this awe-inspiring chaos, a groan of disbelief was heard.

「This is the power of a Grand Mage...」

The impact of merely three spells was staggering.

Countless monsters lay dead or incapacitated, a significant portion of their legion shattered.

Yet, even the Grand Mage, the sole architect of this devastation, could not escape the overwhelming exhaustion that followed.

「Fuck. If I'd known this would happen, I would've saved a few more spells.」

Magic is a complex art, and for Magic Johnson, a master of wide-area spells, the toll is as profound on his mind and mana as the devastation he wreaks.

Considering the mana he had already expended at the front lines before this, he had reached his limit.

「Mrs. Chen. I guess I'm getting old too.」

「Step back. We old folks need to stick together and help each other out. And...」

Fei Chen, discarding her whiskey bottle, quickly snatched the bow at her side.

An arrow made of mana materialized on the empty bowstring.

「It's Ms. Chen, not Mrs. Who decided I was married?」

With a huff, Fei Chen released the string. The arrow, blazing with light, tore through the air and the dense fog with a sharp twang. Then:

Boom!

A colossal explosion ensued.

Fei Chen observed as a Death Knight, hidden among the throng, was annihilated without a chance to utter its final cries. She drew her bowstring once more.

Twang, twang, twang!

Arrows transformed into beams of light streaking across the wilderness, each one obliterating scores of monsters.

If Magic Johnson ranks among the top three Grand Mages and is the foremost War Mage globally, then Fei Chen is the unrivaled archer of her time.

But...

- Roar!

- Screech!

The legion, numbering in the tens of thousands, surged forward, undeterred.

For every ten monsters felled, another ten emerged. For every hundred slain, another hundred rose.

These beasts, veiled in thick fog, were more formidable and ferocious than ordinary monsters. Now, only a direct confrontation remained.

As the monstrous legion advanced, both veterans stepped forward to meet them.

"Ares Guild. Formation B. Break through them."

Click-clack!

Under the composed direction of Lee Jeong-Ryong, the elite guild members, who had remained unscathed thus far, moved in unison.

Jin Tae-Kyung, having observed them from a distance, turned to the suicide squad he had assembled from the western front.

"Everyone, Formation J."

「Yes!」

「Formation J! Assume the formation!」

With resolute voices echoing in unison, the suicide squad sprang into action.

Behind Jin Tae-Kyung, Wu Hei-Xing, who had been rallying a small contingent of Red Guard Gang Hunters, grabbed a member of the suicide squad and asked,

「Hey, kid. What exactly is Formation J?」

Recognizing Wu Hei-Xing, Shao Shen frowned and replied,

「It's a combat formation decided by my Hyung.」

「So, what does it mean?」

「Jonna. He said it means to fight with everything we have.」 [Note: "Jonna" is a Korean slang for "fuck it".]

「…!」

Momentarily speechless, Wu Hei-Xing watched as Lee Jeong-Ryong and Jin Tae-Kyung charged forward.

Prince Felix and an army of ten thousand Hunters were not far behind.

「Aaaaaaah!」

- Roaaar!

Humans clashed with monsters.

Monsters clashed with humans.

The battlefield erupted into a cacophony of roars and murderous intent, as both sides hurtled across the wilderness, weapons and claws in deadly encounter.

Squeal, crack!

The brutal battle had commenced.



* * *



I leaned back, tensing my shoulders. With a swift motion, I hurled my arms forward, channeling all my strength.

Swoosh, flub-flub-flub!

White Flames shot from my hand, carving a path through dozens of monsters.

Seizing the fleeting opening, I plunged into the melee, my limbs a blur as I struck at any foe within reach.

Smack!

My fist connected with the skull of an onrushing Lycanthrope, smashing it like a grape.

Before the beast’s cranial fluid could splatter the earth, I was already airborne.

Click, whoosh!

I landed, locking eyes with a towering undead troll, its dim gaze meeting mine at four meters high.

Before the undead troll could wield its club, my palm slammed into its chest with crushing force.

Thump!

Intense heat burst forth, sending smoke billowing from the creature’s seven facial orifices. Struck by this lethal blow, the troll was obliterated instantly, its regenerative abilities rendered useless.

- Wicked human, behind you!

I know, I know. Who asked you anyway?

I muttered under my breath, whirling around just in time. A lance, dark with malevolent magic, whistled perilously close to my neck before soaring off into the distance.

The lance had been aimed to catch me mid-leap — a clever attempt, but they had underestimated me.

"Damn it. Why are there so many Death Knights? This isn't a chicken restaurant." [Note: I'm not sure what this is referencing. The best guess I can offer is that he's commenting on how crowded the battlefield was, similar to how crowded a chicken restaurant can get in Korea.]

Dodging the lance, I landed smoothly and immediately found myself facing a Death Knight barreling toward me on a skeletal steed.

- This is the end!

Whoosh!

The Knight shouted as he swung his sword, which glowed with a dark magic. Though his power didn't match an S-rank Hunter, it was certainly comparable to a top A-rank.

Maybe...

'This Death Knight was once a Hunter too.'

That thought crossed my mind as the specter of Lei Fei flashed before me, instilling a sudden pang of bitterness. Meanwhile, the Skeleton Warlord issued a shrill cry.

- Avoid it, human!

Pfft!

As if dissolved by an unseen force, the magic on the sword faded into nothing.

The Death Knight, looking dully at the mystical spear blade protruding through its chest, gasped feebly.

- How...

"This is the end."

Echoing the Knight’s earlier proclamation, I drove my spear downward.

"Whoever you were, you fought hard."

Screech, thud!

The skeletal horse and its rider split apart, vanishing into the ether. As before, I conjured White Flames to carve through the encroaching monsters, then asked aloud.

"Why aren't you begging for food now?"

- Ahem. What do you take this commander for?

Sizzle!

"Lazy bum. You say you don't want to fight but you drool over situations like this."

- What!

"Why, aren't I exactly right?"

- You agreed, you cunning human, that I wouldn't participate in the battle! And when was it that you said we mustn't let other humans find out that I exist?

"Excuses. So, do you want to eat this magic or not?"

- ...

Crack!

"Hey. Can't you hear?"

- Hmm. I don't really want to eat.

"...What?"

Swoosh!

Caught off guard, I narrowly dodged an incoming attack.

After dispatching about ten monsters with a sweeping strike of my spear, I posed a serious question,

"Why's that? Do you want to wither away to nothing?"

- Umm... I don't know. I just have a feeling.

"A feeling?"

- Yes. I'm undead, but sometimes even undead get moody. Just let me be.

"...Since when do the undead get moody?"

Normally, this one would have pounced like a starving dog. Why the sudden change?

'Do undead go through puberty?'

As much as the Skeleton Warlord is an odd monster, this was nonsensical.

I stopped pondering over it and resumed slicing through monsters when suddenly,

Kaboom!

An area about ten meters in diameter was engulfed by an aura, or rather, Sword Qi.

In an instant, the frontline was cleared, and a figure gently descended.

"There are too many monsters. It's impossible for the entire suicide squad to break out."

I understood exactly what Lee Jeong-Ryong meant.

"You mean, we should go with a select few elites?"

"That's right. Get ready."

As Lee Jeong-Ryong spoke, I ducked as a crescent of Sword Qi whistled past, slicing through several large monsters as if they were mere cheesecake.

What if that Sword Qi had been aimed at me? If Lee Jeong-Ryong and I were to face off...

"You, me, and Wu Hei-Xing. The three of us should be enough."

Licking my parched lips, I responded,

"That's quite strange."

"What is?"

"You never know until you fight. We won't know how strong the Arch Lich is until we face it."

"There are three of us who are S-rank Hunters. No matter how strong the Arch Lich might be, it's no match for us."

Us...

It's a comforting word, yet why does it leave such a sour taste?

Perhaps it's due to the individuals included in this 'us.'

Nevertheless, I had committed to the suicide squad tactic since I had proposed it. From that perspective, Lee Jeong-Ryong's proposal was optimal.

"Let's do that. Where is Wu Hei-Xing?"

Crack!

No sooner had I spoken than Wu Hei-Xing burst through the horde, slashing his way through.

In stark contrast to the pristine Lee Jeong-Ryong, Wu Hei-Xing appeared battered, yet his eyes sparkled with unabated vigor.

"Luckily, you arrived in time."

「Hmph. As if monsters like these could stop me.」

Hadn’t he nearly succumbed to these very 'monsters like these' just an hour ago?

I was internally chiding Wu Hei-Xing's unimproved mental state when it occurred.

"Mr. Jin Tae-Kyung!"

The call came from Mr. Choi, sounding across the battlefield.

Between the swarms of monsters, I caught a fleeting glimpse of Mr. Choi’s face before it vanished.

Then, something gleaming arced through the air and embedded itself in the earth near me.

'This is...'

It was unmistakable — the [Hero's Soul]. From his obscured position, Mr. Choi called out,

"I won’t join you, but take this sword. And... be careful!"

His words were heavy with implication. Without a word, I grasped the [Hero's Soul].

Beyond the throng of monsters, the darkened cityscape loomed.

"Let's go."

Lee Jeong-Ryong offered a gentle smile.

Previous Table of Contents
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2024.05.18 16:55 kenUdigitt Novel Chapter 413

Disclaimer: I do not speak Korean. This is purely translated by machine with a lot of cleanup afterward. With that in mind, I am open to criticism to improve these translations. Enjoy!

Chapter 413

Whoosh, boom!

The ground shattered as a gigantic greatsword plunged down. Wu Hei-Xing, quick as lightning, narrowly escaped, missing the blade by mere inches.

Thwack!

The sword pierced under the ogre's jaw, emerging triumphantly through the top of its head — a clean, decisive strike.

Wu Hei-Xing, extracting his sword from the creature, used the falling body as a springboard to launch himself into the fray among other monsters.

His blade danced through the air, leaving behind a tapestry of shimmering lines.

'Sword of Twelve Crimson Threads.' [Note: direct translation - Twelve Blood Net Sword.]

While the Cultural Revolution from 1966 to 1976 was decried by many as a catastrophic injustice, for others, like Wu Hei-Xing’s family, it presented a golden opportunity. [Note: The Cultural Revolution in China, initiated by Mao Zedong, aimed to preserve Chinese Communism by purging remnants of capitalist and traditional elements from Chinese society. This extensive purge targeted a broad range of cultural, social, and economic features including old customs, culture, habits, and ideas. It led to the destruction of historical artifacts, temples, and texts, as well as the persecution of intellectuals, and the suppression of traditional practices and ceremonies.]

His grandfather, once a close ally of Mao Zedong, used this turbulent period to amass a fortune, leveraging his son's position in the Red Guard to acquire priceless cultural relics and texts.

Among these treasures was the Sword of Twelve Crimson Threads, an ancient text detailing a formidable sword technique.

Shhhsh!

Wu Hei-Xing unleashed the technique — a net of twelve crimson strands that spanned ten meters in every direction.

The net, pulsating with a red glow, cleaved through skin, muscle, and bone, rendering dozens of high-ranking monsters into pieces.

Such prowess was befitting of an S-rank Hunter. Thrilled by his dominance, Wu Hei-Xing bellowed:

「What is the Red Guard Gang doing! Wipe them all out, you bastards!」

「Yes!」

The battle cry, imbued with potent mana, reverberated across the battlefield.

Three hundred elite hunters, groomed and trained by Wu Hei-Xing’s family as personal soldiers, surged forward. They attacked relentlessly, driven by fierce loyalty and training.

Shhhsh! Crack!

Squish! Screech!

- Crunch, gurgle!

「Arrrgh!」

The battlefield was a cacophony of human screams and monstrous howls, punctuated by the gruesome sounds of carnage.

Though the remaining Red Guard Gang's hunters were formidable, the elite monsters at the rear were equally daunting.

And the monsters emerged from the dense fog in overwhelming numbers.

However…

「How dare these filthy, foul-smelling bastards!」

Puff, puff, puff!

The presence of Wu Hei-Xing, an S-rank Hunter, was a force mighty enough to sway the tide of this brutal clash.

Despite often being criticized for his reckless behavior and mercurial personality, Wu Hei-Xing was undeniably a product of both privilege and innate talent.

His experiences on the frontlines, immersed in relentless combat and near-constant peril, had honed his abilities far beyond their initial limits.

'I can do it! I am Wu Hei-Xing!'

With a newfound zeal, Wu Hei-Xing brandished his sword with unyielding fervor.

He faced an overwhelming legion of tens of thousands of monsters. Despite initial fears, he had grown immensely, adapting to the ruthless demands of war.

Whenever wounds or fatigue threatened him, he would down costly potions like mere water and strategically use the hunters of the Red Guard Gang as his shields.

Now, no creature could withstand the devastating sweeps of his crimson Aura Blade. [Note: a quick reminder - Aura Blade is the real-world equivalent of Sword Aura.]

'I'll make sure no one can ignore me ever again. Lei Fei... The bangzi bastard... No one!'

Wu Hei-Xing's jaw clenched as bitter memories surged, fueling his rage.

Swoosh! Thud!

A lance, hurled with stunning velocity, impaled several hunters and embedded itself deep into the earth.

It was a 3-meter-long assault lance he had rarely seen before.

Wu Hei-Xing snapped his head towards the source, his eyes widening in alarm.

「Death Knight!」

Thud, thud, thud, thud!

It was a Death Knight, striding across the battlefield atop a skeletal horse. And not just one, but two.

The second Death Knight poised its lance aloft while mounted.

「Everyone, be careful......!」

Swoosh! Bang!

His warning was cut short as the second lance tore through the air, brutally penetrating a group of hunters.

The finest armor was no match for the deadly force, scattering limbs and collapsing bodies.

As the Death Knights continued their relentless advance, the hunters of the Red Guard Gang stood petrified, witnessing the gruesome spectacle unfold.

- Dark. Vine.

A sinister, rasping voice filled the air, heralding a new horror.

Crack, crunch, crunch!

The earth fractured like a spiderweb, and from the fissures, black vines surged.

These vines, imbued with dark magic, writhed like serpents, snatching at human limbs and threading through armor gaps.

Shiririrk! Thud!

「Arghhh!」

「Dark magic! It's dark magic!」

「Don't panic! Cut the vines! Get out of range now!」

The battlefield echoed with screams and commands, resonating through the chaotic fray.

With a forceful yank, Wu Hei-Xing tore the encroaching black vines from the ground.

His teeth clenched not in sorrow for fallen comrades, but in grim realization of the unfolding catastrophe.

「Lich......!」

His suspicion was confirmed. High above the melee, a death mage astride a massive wyvern brandished a staff crafted from skulls and bones, directing it menacingly towards the earth.

- Dark. Fog. [Note: the direct translation here is 'confuse' so I changed it to something that sounds more like a technique.]

Swoosh!

A bone-chilling cry unleashed a shadowy miasma that enveloped the hunters.

Those entangled in the black vines suffered hallucinations both visual and auditory, turning them into helpless targets for the circling monsters.

- Squeal!

- Roar!

Crack! Crunch!

「Argh, ugh!」

「Save me!」

「Mother! You mustn’t die. Mother!」

Desperate cries pierced the air as some hunters succumbed to the illusions, their voices fading into silence.

Yet, amidst the chaos, some with strong mental fortitutde managed to shake off the bewitchment.

「You must go!」

「Young Master!」

Despite the cries of A-rank hunters surrounding him, Wu Hei-Xing's face was ashen like a blank sheet of paper.

A single, daunting question plagued him.

'How on earth do I handle this?'

Above was the menacing Lich and on the ground, two Death Knights advanced swiftly.

Could he retreat? If so, where and how should he retreat?

Alone, perhaps he could face the Death Knights, but with the Lich’s sorcery and the encircling horde of monsters, the situation was dire.

No strategy presented itself, no matter how desperately he pondered.

'What a damn mess...'

Clench.

His jaw clenched so tightly he felt his teeth might crack from the pressure.

Swoosh, bang!

The air burst with a compressed whoosh as a streak of light rocketed from the distant ground, slicing through the sky.

In the next instant, the headless wyvern began to falter and plummet earthward.

「This...」

Wu Hei-Xing murmured, his voice a mixture of awe and disbelief. Around him, everyone ceased their actions, eyes drawn skyward.

Before them, the wyvern's massive body and a cascade of black bones, once the formidable Lich, tumbled through the air.

「...This makes no sense.」

The Lich was dead, vanquished by a single, astonishing strike.

A blow that had pierced through layers of potent defensive spells to strike a target mid-air? Such precision and power were unheard of, even for an S-rank hunter.

Wu Hei-Xing had never witnessed an attack so swift and lethal.

Yet, for the one who delivered it, this seemed as effortless as drawing breath.

Not far from the fray, he stood, observing the chaos his action had wrought. After a moment, he remarked casually,

"It’s been a while since I threw a spear. It definitely doesn’t feel like it used to."

Behind him, a figure as solid as an iron tower responded with a rigid tone,

"You did well."

"Hmm. Not really. It seems I've become dull. A sign of aging, I guess."

"How could that be?"

Lee Jeong-Ryong chuckled lightly at the security team leader’s unemotional response.

"I saw a Death Knight."

Seok Go-Jun silently nodded.

"Yes. There were two of them."

"Do you think Wu Hei-Xing can handle it?"

"If you mean the Death Knights, he should be able to take them down without much trouble."

Seok Go-Jun's voice dropped to a whisper,

"As long as there are no monsters around."

"That sounds challenging right now."

"The influence of dark magic has disappeared, but the troop damage is significant, and there are too many monsters."

"Then we must struggle with all our might."

"It will be a very fierce and difficult fight."

"Well, then we must lend a hand."

"How about we continue to observe a bit longer?"

Lee Jeong-Ryong's eyes widened dramatically.

"Why?"

Having been mentored by Lee Jeong-Ryong since his youth, Seok Go-Jun understood that every interaction was potentially a lesson. He knew the response expected of him.

"Wouldn't people be more grateful in precarious situations?"

Lee Jeong-Ryong’s stern expression softened into a satisfied smile upon hearing his disciple’s insightful reply.

"Yes, exactly that."

"The Red Guard Gang has always been a thorn in our side."

"It’s funny, really. Those shouting about the people and communism, while forming a private army of hunters behind the scenes."

"But aren't the Princelings, which support the Red Guard Gang, not friendly towards us?" [Note: the Princelings are descendants of the revolutionary veterans and Chinese Communist Party elites who leverage their lineage for influence and promote business-friendly policies. Wu Hei-Xing's family is part of this group.]

"That's why the Red Guard Gang needs to be eliminated. We've always sat in the shade to avoid the sunlight, but if the tree is uprooted, what are we to do?"

"We'll have to find another tree or buy a parasol."

"We will become the new tree. That should open up more opportunities."

Seok Go-Jun nodded in agreement before voicing another query that had been troubling him.

"May I ask one more thing?"

"Speak."

"Is Wu Hei-Xing’s involvement in this operation... related to Jin Tae-Kyung?"

This question had lingered in Seok Go-Jun’s mind, puzzling him.

Despite Wu Hei-Xing’s status as an S-rank hunter, his inclusion seemed uncharacteristic.

'He is a formidable opponent. Even if Master is using Wu Hei-Xing, what use could he have?'

It was often like this.

Just when Seok Go-Jun felt he had a grasp on his master's strategies, new layers would unfold, eluding full comprehension.

And at such moments, Lee Jeong-Ryong would sport that enigmatic smile.

As he did now.

"Team Leader Seok."

The atmosphere shifted; Seok Go-Jun instantly resumed his formal role as the security team leader of the Ares Guild, bowed respectfully.

"Yes, Vice Guild Leader."

"It seems like it’s time for you to step in. What do you think?"

Raising his gaze, Seok Go-Jun peered over Lee Jeong-Ryong's shoulder, assessing the chaotic battlefield below.

The Red Guard Gang’s elite, though carefully chosen, were faltering against the monster onslaught. Wu Hei-Xing had just managed to defeat one of the two Death Knights.

"I will go now."

"Take care not to get hurt."

Seok Go-Jun nodded briefly in acknowledgment, then led the assembled Ares Guild members toward the battlefield.

As they advanced towards the monsters, they remained silent, yet a palpable momentum radiated from them, overwhelming and dominating the field.

Crunch! Screech!

Lee Jeong-Ryong watched with a hint of satisfaction as one flank of the monster legion crumbled instantly under their charge. Just then, a scent of blood wafted to him on the wind.

The breeze from the west was not just carrying the tang of battle; it was a harbinger for the arrival of someone Lee Jeong-Ryong had been eagerly awaiting.

"Right on time."

Lee Jeong-Ryong murmured, his eyes scanning the distant horizon.

Heightening his senses with Qi, distant shouts reached his ears.

- Damn it, kill them all! And that guy who keeps shouting 'eh', do it one more time and I'll consider you a monster! Got it?

A soft chuckle escaped Lee Jeong-Ryong as he extended his hand toward the tumult.

Then he clenched his fist, directing it towards Jin Tae-Kyung, who was somewhere amidst the chaos.

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