Poker terms and symbols

Reddit Poker

2008.03.17 15:13 Reddit Poker

Shuffle up and deal! Official subreddit for all things poker.
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2016.11.28 18:19 m83tshirt Poker Theory

Poker_Theory is a thought-provoking poker forum. Discussions should focus on the underlying concepts and theoretical aspects of the game of poker.
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2015.10.22 21:54 For learning and discussing the rules and concepts of Poker

This is a subreddit for users that are interested in learning how to play poker and for users to share information about poker techniques and methods.
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2024.05.19 07:46 goldrecovery The Dark Allure of Gold Man's lust for gold

The Dark Allure of Gold Man's lust for gold
The allure of gold has captivated humanity for millennia, manifesting in myths, exploration, conflict, and art. This fascination, often termed "gold fever," is deeply ingrained in various aspects of human history and psychology. Here’s a deeper look into the dark allure of gold and mankind's enduring lust for it:
The Dark Allure of Gold Man's lust for gold
https://preview.redd.it/r35xa0mqmb1d1.jpg?width=1024&format=pjpg&auto=webp&s=8dcf915916b43caf367c8d496751bf582ee8d66a

Historical Significance

  1. **Ancient Civilizations:**
- **Egyptians:** Gold was central to ancient Egyptian culture, symbolizing eternity and the divine. The pharaohs were often buried with vast amounts of gold, believing it would aid their journey in the afterlife.
- **Incas and Aztecs:** These civilizations revered gold, considering it the sweat of the sun. The Spanish conquest, driven by the quest for gold, led to the fall of these great empires and significant suffering.
  1. **The Gold Rushes:**
- **California Gold Rush (1848-1855):** This event attracted hundreds of thousands of people to California, seeking fortune. While it led to rapid development, it also caused environmental destruction and displacement of Native Americans.
- **Klondike Gold Rush (1896-1899):** Similarly, this rush in the Yukon brought wealth to some but hardship to many more, highlighting the relentless and often ruthless pursuit of gold.

Psychological and Social Impact

  1. **Symbol of Wealth and Power:**
- Gold has long been a symbol of wealth, status, and power. It is a universal indicator of prosperity, often seen in jewelry, currency, and trophies.
  1. **Greed and Corruption:**
- The desire for gold has led to numerous instances of greed and corruption. From the brutal conquests of the Spanish conquistadors to modern-day illegal mining, the quest for gold often brings out the worst in humanity.
  1. **Economic Stability:**
- Historically, gold has been a standard for currency, with many nations backing their money with gold reserves. While it provided economic stability, it also led to exploitation and conflict over gold-rich territories.

Environmental and Ethical Concerns

  1. **Mining Impact:**
- Gold mining is notoriously harmful to the environment. It involves deforestation, water pollution from toxic chemicals like cyanide and mercury, and significant land degradation.
  1. **Human Rights Issues:**
- In many parts of the world, gold mining is associated with poor working conditions, child labor, and exploitation. Small-scale miners, often working in hazardous conditions, face health risks and economic instability.

Modern-Day Relevance

  1. **Investment:**
- Gold remains a popular investment, considered a safe haven during economic instability. However, this demand continues to drive environmentally and socially damaging mining practices.
  1. **Technological Use:**
- Gold's properties make it valuable in technology, particularly in electronics and medical devices. This industrial demand contributes to its ongoing extraction.

Cultural Reflections

  1. **Art and Literature:**
- Gold is a frequent motif in art and literature, symbolizing both human ambition and moral corruption. From Greek myths like the story of King Midas to modern novels and films, gold often serves as a metaphor for the double-edged nature of wealth.
  1. **Religious and Philosophical Symbolism:**
- Gold's incorruptibility and luster have made it a symbol in many religions and philosophies. It represents purity, enlightenment, and the eternal, but also the danger of materialism and avarice.
https://preview.redd.it/jt2htn5tmb1d1.jpg?width=1780&format=pjpg&auto=webp&s=b79cd1be531006a7b12e0ae892786344f94508e9

Conclusion

The dark allure of gold reflects the complex relationship humans have with this precious metal. It is a story of ambition, beauty, and wealth, but also of greed, destruction, and moral downfall. Understanding this duality is crucial as we navigate the ethical and environmental challenges posed by our ongoing fascination with gold.
When it comes to the distribution and sources of gold on Earth, here are some of the key places where this precious metal can be found
  1. Gold mines - Most of the world's accessible gold comes from underground and surface mines. Major gold mining regions include
- Witwatersrand Basin (South Africa)
- Nevada (United States)
- Siberia (Russia)
- Red Lake (Canada)
- Western Australia
  1. Rivers and streams - Erosion and weathering can cause gold particles and nuggets to be carried away from their original sources into waterways. Placer mining from rivers and streams has yielded significant gold deposits.
  2. Oceanic crusts and sea floors - While difficult to access, there are trace amounts of gold dissolved in seawater and embedded in volcanic crusts on the ocean floor.
  3. Asteroid and meteorite impacts - Some of the gold found on Earth's surface may have extraterrestrial origins from ancient asteroid/meteorite bombardment.
  4. Recycled sources - A significant amount of gold supply comes from recycling jewelry, electronics, and industrial scrap containing gold components.
  5. Ore deposits - Gold is often found combined with other metals like copper or silver in various ore bodies formed underground.
While gold is relatively widespread across the planet, only a few locations have economically viable concentrations to support large-scale mining operations. Most of the world's gold has been extracted from just a handful of exceptionally prolific gold fields and deposits.
"Man's lust for gold" is a phrase that encapsulates humanity's age-old obsession and unquenchable desire for the precious yellow metal. This lust has driven people to incredible lengths throughout history, shaping economies, sparking conflicts, and altering the course of civilizations.
Gold More than just a precious metal, gold has held a special allure for humans since ancient times. Its rarity, beauty, and malleability have made it a symbol of wealth, power, and status across cultures.
From the ancient Egyptian pharaohs' gilded tombs to the frenzied California Gold Rush, from the insatiable hoarding of dragons in folklore to the modern-day trading of gold as a hedging asset
submitted by goldrecovery to u/goldrecovery [link] [comments]


2024.05.19 07:39 adulting4kids More Five Level Questions

  1. Love Story Arc:
  1. Conflict Resolution:
  1. Character Development:
  1. Symbolic Elements:
  1. Moral Dilemmas:
- *Level 1:* What moral dilemmas does [Protagonist] face early in the story? - *Level 2:* Explore the complexity of these dilemmas and the internal conflicts they create for [Protagonist]. - *Level 3:* How do [Protagonist]'s decisions in the face of moral dilemmas impact other characters? - *Level 4:* Are there moments where [Protagonist] questions their own morality or ethical compass? - *Level 5:* Reflect on the broader implications of the moral dilemmas and their contribution to the story's overarching themes. 
  1. Unconventional Choices:
- *Level 1:* Provide specific examples of [Protagonist]'s unconventional responses to adversity. - *Level 2:* Explore the motivations behind these unconventional choices and their immediate outcomes. - *Level 3:* How do other characters react to [Protagonist]'s unorthodox decisions, and does it lead to alliances or conflicts? - *Level 4:* Are there moments where [Protagonist] questions the consequences of their unconventional choices? - *Level 5:* Reflect on the cumulative impact of these choices on [Protagonist]'s journey and the overall narrative. 
submitted by adulting4kids to writingthruit [link] [comments]


2024.05.19 07:29 Economy-Zone8738 wager casino

wager casino
Machines à sous en ligne
Les machines à sous en ligne sont l'un des jeux de casino les plus populaires et les plus appréciés par les joueurs du monde entier. Grâce à leur simplicité et à leur grande variété, elles offrent une expérience de jeu divertissante et excitante.
Les machines à sous en ligne sont disponibles dans de nombreux casinos en ligne et offrent aux joueurs la possibilité de gagner des gains importants en un seul tour. Avec des graphismes de haute qualité, des animations dynamiques et des effets sonores immersifs, les machines à sous en ligne créent une ambiance de jeu réaliste et captivante.
Les joueurs peuvent choisir parmi une large gamme de thèmes de machines à sous en ligne, allant des classiques aux plus modernes, en passant par des machines à sous inspirées de films, de séries télévisées ou de personnages célèbres. Certains jeux proposent des fonctionnalités spéciales telles que des jokers, des symboles de dispersion, des tours gratuits et des jeux bonus, augmentant ainsi les chances de gagner et rendant l'expérience de jeu encore plus passionnante.
Les machines à sous en ligne sont accessibles 24h/24 et 7j/7, ce qui permet aux joueurs de profiter de leur jeu préféré à tout moment et n'importe où. De plus, de nombreux casinos en ligne proposent des bonus et des promotions attractifs pour les machines à sous en ligne, offrant aux joueurs la possibilité de maximiser leurs gains et de prolonger leur temps de jeu.
En conclusion, les machines à sous en ligne sont une option de jeu populaire pour les amateurs de casino en ligne en raison de leur diversité, de leur accessibilité et de leurs possibilités de gains importants. Que vous soyez un joueur novice ou expérimenté, les machines à sous en ligne offrent une expérience de jeu divertissante et immersive que vous ne voudrez pas manquer.
Paris sportifs en direct
Les paris sportifs en direct sont une forme de jeu très populaire qui permet aux amateurs de sports de placer des paris en temps réel pendant le déroulement d'un événement sportif. Cette approche immersive ajoute une dimension supplémentaire d'excitation et d'interaction pour les parieurs, qui peuvent ajuster leurs paris en fonction des performances des équipes ou des athlètes sur le terrain.
Paris sportifs en direct offrent une expérience dynamique, permettant aux parieurs de ressentir l'adrénaline de chaque moment crucial d'un match. En suivant de près les événements en direct, les parieurs peuvent prendre des décisions plus éclairées et réagir rapidement aux changements de situation pour optimiser leurs chances de gain.
Il est essentiel pour les parieurs de choisir des plateformes de paris sportifs en direct réputées et fiables, offrant une variété de sports et d'options de paris en direct. La rapidité des mises à jour des cotes et la qualité de l'interface utilisateur sont également des facteurs importants à prendre en compte lors du choix d'une plateforme de paris en direct.
En conclusion, les paris sportifs en direct offrent une expérience immersive et interactive aux amateurs de sports passionnés. Avec la possibilité de placer des paris en temps réel et de suivre de près l'évolution des événements sportifs, les parieurs peuvent vivre des moments intenses et palpitants tout en espérant remporter des gains substantiels.
Jeux de table virtuels
Les jeux de table virtuels sont devenus de plus en plus populaires ces dernières années, offrant aux joueurs une expérience de jeu réaliste depuis le confort de leur foyer. Que ce soit le poker, le blackjack, la roulette ou d'autres jeux de table classiques, les plateformes de jeux en ligne offrent une variété d'options pour satisfaire tous les goûts.
Les jeux de table virtuels permettent aux joueurs de profiter de l'excitation du jeu traditionnel sans avoir à se rendre dans un casino physique. Avec des graphismes de haute qualité, des effets sonores réalistes et des fonctionnalités interactives, ces jeux offrent une expérience immersive qui reproduit fidèlement l'ambiance d'une salle de jeu réelle.
En plus de cela, les jeux de table virtuels offrent souvent des avantages supplémentaires tels que des bonus de bienvenue, des promotions spéciales et des programmes de fidélité pour récompenser les joueurs réguliers. De plus, ces plateformes en ligne sont disponibles 24 heures sur 24, 7 jours sur 7, ce qui signifie que les joueurs peuvent profiter de leurs jeux préférés à tout moment, quel que soit leur emploi du temps.
Que vous soyez un débutant curieux ou un joueur chevronné, les jeux de table virtuels sont une excellente option pour s'amuser et tenter sa chance. Alors installez-vous confortablement, préparez-vous à parier et plongez dans l'univers captivant des jeux de table virtuels.
Bonus de bienvenue sur les casinos
Les bonus de bienvenue sur les casinos en ligne sont des offres très attractives proposées aux nouveaux joueurs qui s'inscrivent sur une plateforme de jeux en ligne. Ces bonus sont conçus pour attirer de nouveaux joueurs et les inciter à s'inscrire sur un casino en particulier. Les bonus de bienvenue peuvent varier en fonction du casino, mais en général, ils comprennent des bonus de dépôt, des tours gratuits ou même des crédits gratuits pour jouer.
Les bonus de dépôt sont parmi les offres de bienvenue les plus courantes. Ils consistent en un pourcentage du montant du premier dépôt du joueur, souvent assorti d'un montant maximum. Par exemple, un casino en ligne pourrait offrir un bonus de bienvenue de 100% jusqu'à 200€, ce qui signifie que si un joueur dépose 100€, il recevra 100€ en bonus supplémentaires.
Les tours gratuits font également partie des bonus de bienvenue populaires. Ces tours gratuits peuvent être utilisés sur des machines à sous spécifiques et permettent aux joueurs de profiter de quelques tours sans avoir à dépenser leur propre argent.
Il est important de noter que les bonus de bienvenue sur les casinos en ligne sont soumis à des conditions de mise. Les joueurs doivent généralement parier un certain montant avant de pouvoir retirer leurs gains issus du bonus.
En conclusion, les bonus de bienvenue sur les casinos en ligne sont un excellent moyen pour les nouveaux joueurs de démarrer leur expérience de jeu avec un avantage supplémentaire. Il est conseillé aux joueurs de lire attentivement les termes et conditions associés à ces offres pour en profiter pleinement.
Stratégies de jeu pour gagner
Les jeux de hasard et d'argent attirent de nombreux joueurs en quête de gains. Cependant, la chance ne suffit pas toujours pour remporter la mise. Pour augmenter ses chances de gagner, il est essentiel d'adopter des stratégies de jeu efficaces.
Tout d'abord, il est important de se fixer des limites de mise afin de ne pas dépenser plus que ce que l'on peut se permettre de perdre. Il est également recommandé de diversifier ses paris pour augmenter ses chances de victoire. Par exemple, dans les jeux de cartes comme le poker, il est essentiel de savoir quand bluffer et quand passer pour ne pas se faire prendre au piège.
Il est aussi crucial de bien connaître les règles du jeu sur lequel on mise. Une bonne maîtrise des stratégies de base peut faire toute la différence entre une victoire et une défaite. Se renseigner sur les astuces des experts peut également être un atout pour maximiser ses chances de gagner.
Enfin, il est primordial de garder son sang-froid en toutes circonstances. Les émotions peuvent parfois prendre le dessus et pousser à prendre des décisions impulsives et risquées. Rester concentré et rationnel permet de jouer de manière plus stratégique et d'augmenter ses probabilités de succès.
En conclusion, adopter des stratégies de jeu réfléchies et maîtrisées peut être déterminant pour accroître ses gains dans les jeux de hasard et d'argent. Il est essentiel de jouer de manière responsable et de ne jamais perdre de vue que le jeu doit avant tout rester un divertissement.
submitted by Economy-Zone8738 to u/Economy-Zone8738 [link] [comments]


2024.05.19 06:32 adulting4kids Symbolism

Term: Symbolism

Definition: Symbolism is the use of symbols to represent ideas or qualities by giving them symbolic meanings that are different from their literal sense.
Example: The dove symbolizes peace.
Freewrite Prompt: The old oak tree in the backyard held more than just branches; it held the stories of generations, its sturdy trunk a symbol of resilience and endurance.
submitted by adulting4kids to writingthruit [link] [comments]


2024.05.19 06:19 Rainyfriedtofu Clover Assistant vs Epic and the tale of Peter Part 1.

Hello Fellow Apes,
In my recent posts, there were discussions regarding how Clover Assistant will compete with Epic EHEMR in the future, and someone asked about how CA can make EMR better. To understand this thesis, we're going to start by looking at the two offering in a table. It's going to be a long one.
Clover Assistant Epic
Clover Assistant is a clinical support tool designed by Clover Health, a health insurance company. It aims to help physicians make more informed decisions by providing them with actionable insights at the point of care. The tool integrates data from various sources to present a comprehensive view of a patient's health, aiming to improve outcomes and streamline care delivery. At the moment, CA has the capacity to integrate with Epic. CA is primarily focuses on enhancing clinical decision-making by providing insights and recommendations based on data analysis. It is designed to complement existing EHR. However, in the future I think CA will break away from this, and we will go into more detail when we look at the history of Epic. Epic Systems Corporation provides one of the most widely used electronic health record (EHR) systems in the United States and globally. Epic EHR is a comprehensive platform that covers various aspects of healthcare management, including patient records, scheduling, billing, and clinical workflows. Epic is a full-fledged EHR system that manages all aspects of patient care and hospital administration. It includes modules for clinical workflows, patient scheduling, billing, and etc. CA isn't at this level yet.
CA is designed to integrate with various EHR systems, providing a layer of intelligence on top of existing workflows. Its goal is to enhance the data already present in the EHRs with additional insights. It does so by aggregating data from multiple sources, including claims data, lab results, and patient-reported information. It uses this data to offer real-time recommendations and insights to physicians. Additionally, it offers insights in a concise, actionable format to help physicians quickly make informed decisions. We don't know what the cost of CA implementation will be, but I know 100% it will be cheaper than Epic, and in the future it will have the same features as Epic. Epic is known for its interoperability through the use of standards like HL7 and FHIR, allowing it to connect with other systems and share data across different healthcare providers and organizations. It collects and stores a wide range of clinical and administrative data. While it offers decision support tools, its primary function is data management and workflow facilitation. However, there are a lot of manual work involved for those who use this because it is an older system. While functional, Epic is often criticized for its complexity and steep learning curve. However, it is also praised for its extensive customization options, allowing organizations to tailor the system to their specific needs. The biggest problem with Epic is it is known for its high implementation costs and resource-intensive deployment process. However, it advertises itself as a comprehensive solution that can manage all aspects of healthcare operations.
With the comparison between Epic and Clover Assistant clarified, let's delve into the history of Epic Systems Corporation. Founded in 1979 by Judith R. Faulkner, Epic started as a small company focused on developing database management systems for healthcare. Initially, it faced several challenges, but these obstacles helped shape its pivotal role in the healthcare industry.
Epic's first product was Chronicles, a clinical database management system designed to handle patient records and clinical data. This foundational product set the stage for the more comprehensive EHR systems Epic would later develop. Notably, Epic adopted a client-server architecture early on, which was advanced for its time. This technology allowed multiple users to access and update patient records simultaneously, significantly improving efficiency and collaboration in healthcare settings.
In its early years, Epic primarily catered to small to mid-sized healthcare organizations, including hospitals and clinics. The potential to streamline operations and improve patient care through better data management attracted these early adopters. Epic's readiness to customize its software to meet the specific needs of each client helped build strong relationships and loyalty among its early customers.
One significant challenge Epic faced was integrating its systems with the existing healthcare infrastructure. Many healthcare providers operated disparate systems that did not easily communicate with each other. Epic addressed this by evolving into one of the leading providers of EHR systems, gradually expanding into almost every healthcare system. As Epic's client base grew, the company had to ensure its systems could scale to handle larger volumes of data and more complex operations.
From the outset, Epic focused on designing systems that were user-friendly and tailored to the workflows of healthcare professionals. This emphasis on usability set it apart from competitors. The company also invested heavily in developing standards for data exchange and interoperability, which later became crucial as the healthcare industry moved towards more integrated and connected systems.
Epic's success stories from early clients built a strong reputation in the healthcare industry, helping to attract new customers. The company formed partnerships with academic medical centers, which drove innovation and provided a platform for testing and refining new features. Epic continuously reinvested in research and development, ensuring its products remained at the cutting edge of technology and met the evolving needs of healthcare providers. The robust customer support system, including extensive training programs for users, was vital for successful implementations and fostering long-term customer relationships.
Epic played a significant role in setting standards for electronic health records and healthcare IT. Its systems helped drive the adoption of standardized practices across the industry. Early implementations of Epic's systems demonstrated significant improvements in operational efficiency, reducing administrative burdens and allowing healthcare providers to focus more on patient care.
Moving forward, the healthcare industry recognizes that the new frontier is based on a strong foundation of social determinants of health and preventative medicine. With that said, it is evident that Epic has built a comprehensive platform that covers various aspects of healthcare management. Starting as merely an EHR company, Epic has added numerous features, setting a precedent that newer entrants like Clover Assistant are following. Clover Assistant, an AI clinical support tool, aims to modernize EHR usage by helping physicians process data with speed and accuracy not possible by a normal human. In the future, just like Epic, Clover Assistant is expected to add more features. The key differentiators moving forward will likely be cost, compliance with evolving standards like CMS-HCC V28, and adaptability to policy changes.
Currently, the estimated cost for implementing Epic is:
Andrew mentioned that Clover Assistant (CA) plans to adopt a Software as a Service (SaaS) revenue model, charging on a per member per month basis. This pricing strategy aims to provide a steady, recurring income and is designed to be affordable and scalable, particularly for small businesses. For example, the hypothetical cost could be around $5 per patient per month (I'm pulling these numbers out of my ass because I don't have Clov's data). This pricing structure makes it feasible for private practices to adopt the system and have a positive experience with it. The goal is to replicate the success of systems like Epic by providing a cost-effective and manageable solution for healthcare providers. The person who will be leading this charge will be none other than Peter Kuipers.
Peter Kuipers is a seasoned financial executive with over 25 years of experience in technology leadership. He has held senior financial roles in various prominent companies, including Omnicell, Quantcast Corporation, The Weather Company, Yahoo!, Altera Corporation, General Electric, and Akzo Nobel. Before joining Clov, Peter served as the Executive Vice President and Chief Financial Officer (CFO) at Omnicell, a healthcare technology company focused on medication and supply management solutions. He joined Omnicell in August 2015 and played a crucial role in the company's financial and strategic development. During his tenure at Omnicell, Kuipers contributed significantly to the company's growth, helping to increase its revenue from $485 million to $1.3 billion. His responsibilities extended beyond the traditional CFO role, as he also oversaw global supply chain and manufacturing, information technology, international business, corporate development, and mergers and acquisitions. His efforts were pivotal in transforming Omnicell into a leader in cloud-based platforms and SaaS/Tech-Enabled Services for the healthcare industry. He also oversaw various strategic initiatives, including international business expansion and mergers and acquisitions, contributing to Omnicell's global reach and market leadership.
I became aware of Peter Kuipers and Omnicell because Upsetweekend's company, along with many others, shifted from using Pyxis Oncology to Omnicell. Initially, Pyxis Oncology offered superior tools and services. However, during Peter's tenure at Omnicell, not only did the company offer more cost-effective solutions, but it also began to provide superior services. Securing Peter as a CFO for Clover was quite a coup, and it's impressive that they managed to attract such a seasoned executive to a smaller, less established company. Given his extensive experience and track record, Peter is well-equipped to strategically price and market Clover Assistant (CA). His expertise will likely be pivotal in attracting early adopters and expanding the company's operations. Just look at Omincell's stock price during his tenure.
https://www.tradingview.com/symbols/NASDAQ-OMCL/
At their core, both Clover Assistant (CA) and Epic are tools designed for electronic health record (EHR) management. They facilitate the presentation of data to physicians, enabling them to devise accurate treatment plans. However, there are notable differences between the two systems, primarily driven by their technological foundations and target functionalities.
Clover Assistant: This is a relatively new tool that integrates artificial intelligence (AI) to process EHR data, aiming to simplify and enhance the efficiency of physicians' work. The use of AI allows Clover Assistant to offer advanced data analysis, potentially providing more insightful recommendations and support for clinical decisions.
Epic: As an older and more established EHR system, Epic has a broad user base and is deeply integrated into many healthcare institutions' workflows. While it is built on an older technological framework, it is robust and extensively supports various healthcare operations from patient records management to billing.
The analogy of video game development is apt for comparing these systems. Imagine Epic as a game built on an earlier version of the Unreal Engine, while Clover Assistant is akin to a game developed on Unreal Engine 5. The newer engine (or in this case, the newer AI-driven platform of Clover Assistant) offers enhanced capabilities, such as better processing power and more advanced features, which may not be as optimized in the older system used by Epic.
As Clover Assistant gains traction and proves its efficacy and cost-efficiency, it could start to compete more directly with Epic, especially if it continues to attract positive feedback from early adopters. This competition could push both platforms to continuously innovate and improve, potentially leading to better EHR management tools available to healthcare providers.
In summary, while both tools serve the fundamental purpose of managing health records and aiding treatment planning, their underlying technologies and approaches to handling data greatly influence their capabilities and potential impact on the healthcare industry.
*Update* I forgot to delete the title, but there will not be a part 2. I'm tired ^_^
submitted by Rainyfriedtofu to Healthcare_Anon [link] [comments]


2024.05.19 05:00 CustomWritingsCoLTD Why does this Graph look like it would have a Positive Correlation but Trend Line is Straight?

This is because the density (amount of points/space on the graph) of the points below the line is much greater than the points above the line. Link to Graph Image
It's quite likely overplotting of points - you might have 1000 points in the bottom right of the display all one on top of the other, so it looks like one point or only a few points but is in fact many points, thus giving you a misleading impression. There's various options for avoiding the overplotting issue.
The easiest way to fix this in simple terms would be:
i) Smaller points to reduce overlap of non-identical points
ii) jitter: add a little uniform noise to the xs (and the ys if there's any discreteness/exact coincidence there; 0 values for example)
iii) transparency: Partly transparent points will let points underneath show through darker
iv) use of symbols to indicate repeated values
Ps. You don't have to use all of them at once but some combos work together well, for example, you can combine any of the first three.
Discord Chat info@getstacked.pro (Email)
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2024.05.19 04:59 man_mel Domain-Driven Design and mathematical modeling

The article will show analogies between Domain-Driven Design and mathematical modeling

Mathematical modeling

Students are introduced to mathematical modeling in a school. Roughly speaking, it is the translation of a problem from informal human language into the language of mathematics for subsequent solution.
(1)
John and Bob ate three apples at dinner. John ate twice as many as Bob. How much did each eat?
(2)
Let x be the number of apples that John ate Let y is the number of apples that Bob ate.
Then:
(3)
x + y = 3 x = 2 * y
Solving the system of linear equations:
x = 2, y = 1
(1) - problem statement in the domain area
(2) - mathematical modeling
(3) - mathematical model
Another example from the world of physics - we need to calculate how much fuel is needed to fly to the Moon and back. There are Newton's Laws of motion of celestial bodies, there are data on fuel, the vehicle, the mass of the Earth, the Moon, the Sun, the calculated trajectory and other information.
The whole power of the mathematical apparatus is the absence of semantics. It doesn't care whether it's counting apples or the trajectory of a rocket. It is a formalized system that operates with soulless symbols according to established rules. Arithmetic has its own rules, algebra has its own rules, Euclidean geometry has its own rules.
The achievements of the natural sciences depend on how accurately and completely they construct mathematical models for their problems. If the mass of the moon is not specified, it will be impossible to give an answer to the above problem. On the other hand, if the proposed trajectory is mathematically unattainable, physicists will have to change it.
A mathematical model is a general projection of the problem to be solved from the physics side and the math side into some "common" space.

Domain-driven design

This methodology was proposed 20 years ago by Eric Evans in his famous “big blue book”: Domain-Driven Design: Tackling Complexity in the Heart of Software
For many, DDD is when if you are, for example, making an online store, you must have Product, ShoppingCart, etc. classes, i.e., entities in the code must correspond to business entities. This is not really about DDD.
The main goal that Eric Evans set when creating his methodology was to enable you to create a program architecture in such a way that you can satisfy the client's requirements with maximum probability and build a clear, maintainable and extensible system. Get a quality and successful program product.

Comparison of design methods

DDD is mainly aimed at complex non-typical tasks with vague/varying requirements, to minimize the risks of spending a lot of time and money and not getting something usable in the end.
In cascade development (waterfall), the client gives clear requirements to the business analyst, the system architecture is built according to them, and programmers make code according to it.
In agile development (agile, XP, iterative) the client gives general requirements, a prototype of the system architecture is built on them, programmers make code on it, the system is shown to the client, corrections are made, the next version is released, etc. in a circle.
In case of DDD the joint work between domain area specialists and programmers goes all the time of development. The link between them is the domain model and ubiquitous language. For the first few chapters of the book, Eric Evans talks only about them and their importance.
The main point of the domain model is to be a constant projection of the problem being solved from the client side and the developer side into some common space. Everything in the domain model should be reflected in the program architecture. And vice versa - if a programmer discovers that some business rule cannot be applied or it is better to do it differently, he is obliged to open a discussion about it and initiate changes in the domain model, without making attempts to simply code it in “the right way”.
The domain model itself lacks semantics, it is written using UML diagrams and formal documentation. Semantics is given to it by a ubiquitous language in which the whole team (including the client) communicates. Each term of the domain model must be understood equally by all participants.

Parallels

Analogy to the space flight example above: - math model = domain model - physics = ubiquitous language - mathematical apparatus = software development - mathematical modeling = domain model development process
From this we can draw the corollary that just as in the first case, mathematicians' deviation from the supplied mathematical model will easily lead to wrong/unnecessary results, so in the second case, developers' deviation from the domain model can lead to failure in the end.
In his book, Eric Evans gives the following real-life example. Internet Explorer used to save “Favorites” as files with names corresponding to page names. When the user tried to specify his name, he sometimes got an error “Invalid file name”, although it was not obvious what files had to do with it. This was because the developers were using their own model and the client wanted something different.

Summary

Thus, there is a strong idea of mathematical modeling behind DDD
submitted by man_mel to DomainDrivenDesign [link] [comments]


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submitted by Longjumping_Bend5555 to u/Longjumping_Bend5555 [link] [comments]


2024.05.19 03:08 UpInCOMountains Am I Just Out of the Loop With the Term "Milestone Satellite"?

Recently played a satellite in the Colorado Poker Championship Series (Yes, I got a seat). The satellite was billed as a "milestone satellite". This term was totally new to me. It means when you reach a set chip count you can take the seat and you are done. If you prefer to take the $ value, you have to play it out to the end.
I think this has to be a new thing. Anyone else ever hear of it?
submitted by UpInCOMountains to poker [link] [comments]


2024.05.19 02:42 Xtianus21 This is simply trading and nothing else - All you need is volume - Short Squeezes mixed in with Pump by the People and Dumps by Institutions aren't going to do anything but lose people money

Before you downvote this to oblivion here me out.
The premise of doing a short squeeze and coming together with as many people as possible to achieve the goal on its face is a totally viable investment strategy.
However, there are 2 primary levers and they both have their advantages and disadvantages.
  1. One lever are the institutions which are trying to squeeze a stock out of existence which inherently takes the company down with it.
Their advantages are that they have large sums of money and can act in swift and decisive actions.
Their disadvantages are that they have, at times, large positions that are ripe for a short squeeze and those positions are sitting their ready for the taking.
  1. Another lever is the idea of a community that can come together and purchase enough of a stock that its price rises to a level that the shorts have not choice but to leave.
Their advantages are in numbers as small amounts of money can have a large impact. For example, if 10 million people purchased an item for $500 that would equal $5 Billion.
The disadvantages are obvious but not well understood. First, are there 10 million people doing anything or is it large institutions deciding to get in on smaller swings that they too know can activate a squeeze and see the opportunity to drive up the price because it is a short term advantage.
Next, the selling patterns once the stock reaches a certain level are more susceptible to downward knives by and because larger institutions than by the small individual investor decide that they want to take profits. You can clearly see this happening but the monster sells.
Next, the institutional information is much more understood than the average person. Technicals could work in the advantage of the smaller investor only if there is a well and agreed upon understanding for everyone to follow. This mostly comes at buy and don't sell or HOLD. While this is great advice on its face it quickly becomes horrible advice when a whale or institution decides the party is over and they are going to sell off in a significant way. Wild swings only serve to exacerbate this issue and hurt many many people on the way down. The hollering of hold becomes the worst advice because of what the larger institutions are doing.
In the previous GME run up in 2021 there was a leader, Roaring Kitty, that took the peoples symbol of holding and not selling and this was the zenith move that kept the masses with small shares together.
As of now, roaring kitty does not provide the same thing as before. Cryptic videos don't do shit for the principal of buying and holding anything. In fact, it seems a bit silly. If RK did that the 1st go nobody on gods green earth would have followed that.
The fact is, nobody knows whether something is a pump and dump or a genuine uprising of pressure buying buy the people and for the people. The other hard fact is this, while people want to make money each and every person is going to have their own agenda. Some will buy and some will sell and you can't know when that is going to be done in earnest. At some point YOU MUST take profits or losses. Nothing goes up forever and everything has the possibility to go to 0.
So the question is. Is there a way to take the power of the people to collectively come together on something but also prevent the large unsolicited selling off that is harmful to all those holding?
The way I see it, is that either there is a real leader willing to stand with the people or some other idea that holds the people together with information and strategy that everyone can buy into. An ETF of sorts as it would control liquidity of the underlying assets and put the buying and selling in a centralized control (by voting per se). I don't know. But unless there is actual organization this can never really go anywhere in my personal opinion. Tweet memes on X aren't going to cut it.
1,000,000 * 250 = 250,000,000
10,000,000 * 250 = 2.5 Billion
The people can win but you can't win unless you have discipline, a plan, and a willingness to go the distance.
If you look at the volumes there isn't buying and holding going on it's just purely technical buying and selling. And if you look at what the institutions are doing they are dumping. The pumping by the people and the dumping by the institutions is what your seeing.
Lastly, options only serve to dump after profits as well. You can clearly see that by the volume of call contracts. People aren't keeping those profits after expiry, they are selling them onto the market as soon as they can. It's a complicated process that an ETF would help to buffer and bring normalization into the process. Again, just my opinion.
submitted by Xtianus21 to GME [link] [comments]


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submitted by PropBet to u/PropBet [link] [comments]


2024.05.18 23:27 Tesa_Tesanovic1988 Unlocking the power of blockchain technology for explosive growth in growth markets

The evolution of digital infrastructure stands as a cornerstone for the burgeoning growth markets in the realm of technological sovereignty.

The recent media discussions surrounding the origins of semiconductor chips used in the Huawei Mate 60 Pro handset have intensified the global conversation about the need for technological sovereignty. This device represents a burgeoning symbol of the steadfast journey toward technological self-sufficiency. Amid economic uncertainty, there is an aspiration that these advanced hi-tech devices will spur domestic consumer consumption, highlighting the critical importance of national technological sovereignty in the modern era.

Digital infrastructure

The drive towards self-reliance in technology underscores the broader, global imperative for nations to develop robust digital and blockchain infrastructures, pivotal in enhancing security, innovation and economic resilience.
Technological sovereignty underscores the imperative for comprehensive control across three fundamental layers: the physical layer surrounding infrastructure and technology, the code layer covering standards, rules, and design, and the data layer relating to ownership, flows, and utilization. It aims to shield individuals by enhancing data protection, bolster the competitiveness of domestic enterprises through local content requirements or diverse industrial policy considerations, and safeguard strategic public interests.

Digital governance

In digital governance, especially data governance, escalating tensions are palpable. The critical question is who lays the foundation for the global digital economy’s basic infrastructure, extending even to third countries worldwide. Amid the concerted efforts by various economic, innovation and technology policies to establish economic sovereignty, the allure of technological sovereignty is intensifying.
This attraction parallels the exploitation of raw materials and the strategic positioning of economic actors in global production and value chains.
Technology sovereignty is intrinsically intertwined with innovation sovereignty, serving as a vital conduit to achieving the latter. Innovation sovereignty relies on achieving both short- and long-term economic objectives, necessitating the cultivation of local technological advancements.
The dual attainment of technology and innovation sovereignty is realized by creating pertinent scientific and technological knowledge. However, it’s crucial to acknowledge that such knowledge holds tangible economic impact only when supported by essential resources and preconditions, including a robust regulatory framework and substantial infrastructure.

Developing nations

Numerous developing nations grapple with the challenge of independently constructing digital hardware and software. The predominant advantage within the digital economy for these countries lies in adeptly harnessing available technologies to amplify output and productivity across agricultural and manufacturing value chains. Nevertheless, realizing this advantage necessitates tailored digital industrial policies that encourage local innovation and stimulate demand within the domestic private sector, considering the hurdles of absorptive capacity.
Digital infrastructure evolution is a cornerstone for the burgeoning growth markets in technological sovereignty. The advent of Web3 and blockchain technologies presents an opportunity in this endeavor. As decentralized and open-source platforms, they provide robust frameworks that can catalyze comprehensive development.
The technology’s inherent centralization emboldens the enhancement of regulatory frameworks, reinforcing information security and ensuring transparency via the secure dissemination of encrypted data within peer-to-peer networks. In the quest to optimize the manifold benefits of blockchain for surmounting developmental obstacles, the expeditious establishment of a supportive environment is crucial for developing nations.
This commitment includes meticulously crafting an organizational structure and augmenting digital infrastructure. Such an initiative is vital to unlocking blockchain’s economic prospects while navigating the potential risks within the digital economy.
submitted by Tesa_Tesanovic1988 to Open_innovation_model [link] [comments]


2024.05.18 23:26 Tesa_Tesanovic1988 Making the shift to a decentralized and open innovation model

In today’s evolving and competitive landscape, the value of innovation is shifting from the traditional closed systems approach to a more open, decentralized, and community-driven approach. Paul Lalovich and Tesha Teshanovich from Agile Dynamics outline what is driving the trend, its implications for organizations, and how leaders can successfully operate at the forefront of the shift.
Innovation transcends the mere conceptualization of fresh ideas; it is the actionable process of enhancing existing products or conjuring entirely new offerings. While there is a strong correlation between R&D and innovation – with the former serving as a wellspring for pioneering thoughts – the journey from groundbreaking research to practical utility can be intricate and protracted.
However, it’s worth noting that innovation isn't solely tethered to structured R&D. It can spontaneously arise from sheer curiosity, a spark of inspiration, or even the simple act of refining or tweaking existing methodologies.
Firms might invest in R&D to catalyze innovation, but they can also harness external advancements – referred to as ‘spillovers’. After all, groundbreaking knowledge isn't always the exclusive domain of its creators, making external inspirations invaluable.
Emerging from a robust foundation of innovation, soft power presents tangible advantages. Leaders in technology often establish benchmarks that others deem beneficial to adopt. As a result, global standards lean favorably toward those pioneers. Moreover, countries recognized for their innovative acumen become prime territories for patent filings. These innovation hubs magnetize not just domestic but international investments and capital.
Perhaps the most profound testament to their soft power is the allure they hold for top-tier talents. For instance, Silicon Valley has evolved into a global nexus, drawing in exceptional minds from the realms of information, communication, and digital technologies. Such concentrations of talent can significantly influence a nation’s trade dynamics.

Tech monopolies slow down innovation

In the arena of global economic dominance, competition emerges as the cornerstone, propelling nations to the forefront of innovation and growth. While Chinese strategies appear to have adapted, embracing the dynamism of competitive markets, the United States stands at a crossroads. Some of its tech behemoths promote their size and market leadership as pivotal for cutting-edge innovation.
Yet, it is crucial to discern the nature of this innovation and whose interests it truly serves. Does it prioritize shareholder returns, or is there a broader, national interest at play? As smaller, agile firms emerge, emphasizing true boundary-pushing innovation, one must ponder: Is the spirit of unbridled competition – a force that once fueled the American economy – being overshadowed by the looming giants?
In the nuanced interplay between governmental oversight and market forces, recent actions within China's technology sector provide a captivating study of regulatory boundaries. This phenomenon, aptly termed ‘de-tycoonification’, captures a deliberate effort to harmonize enterprise innovation with centralized checks.
A leading digital commerce platform in China encountered regulatory attention. The swift determination that its practices were anti-competitive, accompanied by a significant financial penalty, symbolizes a broader intent to redefine market paradigms. Prompt official communique following these events conveys a clear perspective: monopolistic behaviours can inhibit the holistic evolution of a market-based economy.
This stance also emphasizes that thoughtful regulations, rather than restricting growth, might actually serve as pillars to stabilize and nurture it. The regulatory web further ensnared another major digital entity in China, underscoring the principle that technological ingenuity should operate within established ethical and legal frameworks. Such internal checks within China challenge certain dominant narratives in global tech centres.
The notion that maintaining a robust market stature acts as a shield against global tech adversaries comes under scrutiny. The introspective regulatory steps within China necessitate a broader re-evaluation of such assumptions.
The tech landscape today is unmistakably marked by the towering presence of Big Tech, but what underlies this dominance might point towards a concerning reduction in competitive intensity. For two decades, the profits raked in by American tech behemoths have remained unparalleled, with market valuations suggesting this trend is expected to continue, if not amplify, in the coming years.
Such sustained, sky-high profitability isn't typical in a genuinely competitive market. In such a setting, rivals and newcomers usually exert downward pressures, ensuring no single entity retains an overwhelming edge for extended periods. The tech industry's trajectory further points towards a rising penchant for consolidation. This is evidenced by the substantial acquisitions of budding companies by the tech titans.
Data sourced from Mergermarket underscores an uptick in acquisition activity by these colossal tech firms, particularly post-2010. The symbiotic relationship between persistent high profits and a trend toward industry concentration suggests that the tech market might be veering away from the vibrant competitive arena it once was.

Cardwell’s law

The tech landscape’s evolution, in its relationship with innovation, is witnessing a palpable shift in entrepreneurial motivation and vision. Historically, the fervour of pioneering something transformative, encapsulated in the ‘moonshot thinking’, drove entrepreneurs. This audacious spirit envisioned groundbreaking entities akin to the tech luminaries of the late 20th and early 21st century. Yet, today’s entrepreneurial aspirations seem more tempered.
Instead of fostering ambitions of building the next revolutionary tech empire, there’s a growing inclination towards securing an acquisition by an existing tech colossus. This shift in sentiment dims the likelihood of a new tech juggernaut rising to challenge the incumbent titans. Post the era of computer-centric, web-driven, and smartphone-related innovations, a cloud of uncertainty looms over the emergence of new tech powerhouses.
Notably, the promising technological domains of the upcoming decade – be it autonomous vehicles with their exorbitant R&D costs, virtual or augmented reality's significant development expenditures, the data intensity of artificial intelligence, or drones and the Internet of Things with their challenging profit margins – present formidable entry barriers.
These hurdles, combined with a changing entrepreneurial landscape, cast a shadow on the future dynamism of tech innovation. Cardwell's elucidation on the patterns of technological evolution offers a poignant lens through which to view the current landscape dominated by Big Tech.
Donald Stephen Lowell Cardwell’s seminal work from 1972 suggests that technological vigor within societies is not an enduring flame, but a fleeting burst of brilliance. Within the European context, as one nation's innovative energy began to wane, another would rise, ensuring a consistent relay of progress across the continent.
Visualize this relay of innovation as a torch, brilliant yet intense. Historically, regions such as Northern Italy, Southern Germany, Spain, and Portugal, and later Holland, Britain, the United States, and Germany, took turns in holding this torch, leading the march of innovation. Yet, no single society clung to this leadership for extended durations. The relay ensured that as one nation's innovation diminished, another took up the mantle, propelling the collective forward.
This phenomenon, coined as ‘Cardwell’s Law’ by Joel Mokyr, posits that when left in isolation, a society’s technological creativity is but a brief spark. Over time, conservatism’s stifling grip, intent on preserving existing structures of power and privilege, often curtails this innovative drive.
This is where the analogy becomes particularly relevant for the Big Tech landscape. In today’s digital age, a few colossal entities dominate, much like the leading nations of old Europe. Yet, as these tech giants solidify their positions, they risk becoming victims of the very conservatism Mokyr speaks of.
Instead of being conduits for continual innovation, their sheer dominance and entrenched positions could lead to a stagnation in technological creativity. As they grow in size and influence, there is an increasing tendency to preserve the status quo, which inadvertently suppresses the innovative spark found in smaller, more agile entities.

Decentralization and open innovation

In the contemporary milieu characterized by the overwhelming dominance of Big Tech monopolies, the paradigms of decentralized innovation and open innovation emerge as potentially transformative alternatives.
The concept of distributed strategy borrows from nature, suggesting that in the same manner that organisms such as trees maximize their efficiency by creating multiple self-similar structures like leaves instead of solely relying on a single core trunk, businesses too need to shift their focus from purely scaling their core processes to nurturing multiple iterative strategies at the organizational peripheries. This can be encapsulated in the mantra of ‘Think Local, Act Global’.
In essence, companies must attune to the nuanced demands and opportunities of each local market, while simultaneously integrating these learnings into a broader global strategy. This is particularly evident in industries undergoing rapid transformation; for instance, the automotive industry's evolution from merely selling cars to offering comprehensive mobility solutions, a shift that is predicted to significantly alter its revenue structure by 2035.
In parallel, in our data-driven age, there is an increasing realization that the sheer volume of data is less crucial than its meaningful interpretation. Organizations need to pivot from prioritizing data accumulation to developing advanced algorithms capable of drawing insights from fragmented, patchy datasets. In the rapidly shifting landscape of today's global business environment, numerous established multinational corporations find themselves at a perplexing crossroads.
The crux of their predicament stems from a foundational dilemma: how to juxtapose traditional scale-driven strategies with the emergent imperative of Distributed strategies. To dissect this conundrum, one must appreciate the inherently divergent organizational philosophies underpinning scale and distributed strategies. Transitioning from a scale-centric model to a distributed-oriented one is not merely about implementing a series of organizational modifications, no matter how profound.
The shift demands a comprehensive reimagining of the organizational ethos and operational mechanics. Moreover, it is a fallacy to view these strategies as mutually exclusive. In actuality, they exist on a continuum, each holding its unique value. The challenge for modern enterprises lies in striking an optimal balance between harnessing the benefits of scale and the agility of Distributed strategies. Regrettably, the journey to this equilibrium is riddled with pitfalls, and many companies, even with their vast resources and global reach, have faltered in this endeavor.
Contrary to scale-centric entities that depend on static assets, with streamlined yet inherently slower supply chains, Distributed organizations harness networks characterized by adaptability and continuous transformation. These networks are primed for swiftly addressing specific local requirements and seizing niche market prospects.
Such frameworks incorporate a blend of proprietary micro-production facilities, possibly utilizing innovations like 3D printing; leasing assets from providers offering asset-on-demand services; and coordinating flexible ecosystems of regional digital collaborators. The overarching aim is twofold: continuously devise innovative solutions tailored for local clientele and escalate them to various markets with optimal speed.
Distributed-oriented organizations prioritize decentralization, contrasting with the top-down hierarchies commonly seen in scale-driven entities. Within these structures, decision-making isn't confined to a centralized corporate core. Instead, considerable authority is delegated to customer-centric teams positioned away from the primary headquarters. This design fosters agility, allowing for a rapid response to localized demands and new opportunities.
Some multinational corporations have observed marked improvements in their performance metrics after such decentralization. They empowered regional leaders with financial oversight, decision-making rights, streamlined communication channels to the central office, and enhanced access to market analytics.
Another trend, seen in the case of an appliance industry giant, involves an even more radical shift. This entity introduced a unique organizational framework aimed at minimizing the distance between the enterprise and its customer base. In a bold move, an entire level of middle management was eliminated, redistributing power to numerous newly-formed, semi-independent, customer-aligned business segments. These units operate in synergy, linked by a unified digital platform.
Further reading: Knowledge and venture capital as a driver of innovation.
Meanwhile, ‘Open Innovation’ offers a complementary model, championing a departure from insular corporate research and development approaches. Instead, it advocates for the amalgamation of external insights, be they from academia, startups, or independent innovators, into the innovation process. This synergistic approach addresses the often-criticized inertia inherent in large tech monopolies, promoting a more dynamic and collaborative innovation ecosystem.
Both these paradigms, however, necessitate a significant cultural shift within organizations, demanding a more flexible, adaptive, and outward-looking ethos to truly harness their potential in countering the inertia often associated with tech giants.
The rise of open innovation, propelled by reduced communication costs and advancements in memory and computation capabilities, has ushered in significant changes in market dynamics and societal interactions. Unlike the traditionally centralized, firm-driven innovation models, open innovation champions a decentralized, peer-based approach that emphasizes intrinsic motivation and societal benefits.
Indeed, the literature has delved into the nature of these peer innovation communities, understanding their social structures and intricacies.
However, the repercussions of this shift towards open innovation on established and emerging firms remain inadequately explored. Current organizational and strategic theories don't fully encapsulate the nuances of community-driven innovation. Despite the transformative potential of open innovation, its influence on mainstream organizational and strategic discourses has been somewhat muted.
As we progress, it becomes imperative to develop a more comprehensive understanding of firms in this new context, addressing the interaction between traditional organizational structures and emerging community-based innovation paradigms.

Conclusion

In an evolving landscape where tasks are increasingly modular and knowledge about solutions becomes more widespread, the traditional closed systems of innovation shift towards open, community-driven models. The implications are profound: we can no longer rely solely on conventional understandings of innovation rooted in cost efficiency, control mechanisms, and external incentives.
As innovation gets embedded in a spectrum ranging from strictly internal processes to open community collaborations, our conceptualization of firms and their boundaries need revisiting. This doesn’t negate the value of traditional models, but it requires a hybrid approach where both internal and open strategies coexist.
A pivotal question arises: under what circumstances should firms toggle between these different modes of innovation? The answer, it appears, lies in understanding the nature of the product and the distribution of problem-solving knowledge.
For products that are inherently integrated and where specialized knowledge is centralized, the conventional in-house R&D model, bolstered by a strong innovation-centric culture, remains relevant. Here, innovation is typically cocooned within the firm's boundaries, spanning from distinct functional divisions to intricate, ambidextrous designs.
However, when a product can be broken down into modular components and the requisite knowledge is dispersed, the limitations of a closed innovation system become evident. In these contexts, the power dynamics of innovation are reshaped by the principles of openness, collaborative sharing, intrinsic motivation, and community engagement.
The challenge, then, for modern enterprises is to discern when to internalize and when to externalize, ensuring that they harness the best of both worlds while navigating the complex terrain of innovation.In today’s evolving and competitive landscape, the value of innovation is shifting from the traditional closed systems approach to a more open, decentralized, and community-driven approach. Paul Lalovich and Tesha Teshanovich from Agile Dynamics outline what is driving the trend, its implications for organizations, and how leaders can successfully operate at the forefront of the shift. Innovation transcends the mere conceptualization of fresh ideas; it is the actionable process of enhancing existing products or conjuring entirely new offerings. While there is a strong correlation between R&D and innovation – with the former serving as a wellspring for pioneering thoughts – the journey from groundbreaking research to practical utility can be intricate and protracted. However, it’s worth noting that innovation isn't solely tethered to structured R&D. It can spontaneously arise from sheer curiosity, a spark of inspiration, or even the simple act of refining or tweaking existing methodologies.
Firms might invest in R&D to catalyze innovation, but they can also harness external advancements – referred to as ‘spillovers’. After all, groundbreaking knowledge isn't always the exclusive domain of its creators, making external inspirations invaluable. Emerging from a robust foundation of innovation, soft power presents tangible advantages. Leaders in technology often establish benchmarks that others deem beneficial to adopt. As a result, global standards lean favorably toward those pioneers. Moreover, countries recognized for their innovative acumen become prime territories for patent filings. These innovation hubs magnetize not just domestic but international investments and capital. Perhaps the most profound testament to their soft power is the allure they hold for top-tier talents. For instance, Silicon Valley has evolved into a global nexus, drawing in exceptional minds from the realms of information, communication, and digital technologies. Such concentrations of talent can significantly influence a nation’s trade dynamics. Tech monopolies slow down innovation In the arena of global economic dominance, competition emerges as the cornerstone, propelling nations to the forefront of innovation and growth. While Chinese strategies appear to have adapted, embracing the dynamism of competitive markets, the United States stands at a crossroads. Some of its tech behemoths promote their size and market leadership as pivotal for cutting-edge innovation. Yet, it is crucial to discern the nature of this innovation and whose interests it truly serves. Does it prioritize shareholder returns, or is there a broader, national interest at play? As smaller, agile firms emerge, emphasizing true boundary-pushing innovation, one must ponder: Is the spirit of unbridled competition – a force that once fueled the American economy – being overshadowed by the looming giants? In the nuanced interplay between governmental oversight and market forces, recent actions within China's technology sector provide a captivating study of regulatory boundaries. This phenomenon, aptly termed ‘de-tycoonification’, captures a deliberate effort to harmonize enterprise innovation with centralized checks. A leading digital commerce platform in China encountered regulatory attention. The swift determination that its practices were anti-competitive, accompanied by a significant financial penalty, symbolizes a broader intent to redefine market paradigms. Prompt official communique following these events conveys a clear perspective: monopolistic behaviours can inhibit the holistic evolution of a market-based economy. This stance also emphasizes that thoughtful regulations, rather than restricting growth, might actually serve as pillars to stabilize and nurture it. The regulatory web further ensnared another major digital entity in China, underscoring the principle that technological ingenuity should operate within established ethical and legal frameworks. Such internal checks within China challenge certain dominant narratives in global tech centres. The notion that maintaining a robust market stature acts as a shield against global tech adversaries comes under scrutiny. The introspective regulatory steps within China necessitate a broader re-evaluation of such assumptions. The tech landscape today is unmistakably marked by the towering presence of Big Tech, but what underlies this dominance might point towards a concerning reduction in competitive intensity. For two decades, the profits raked in by American tech behemoths have remained unparalleled, with market valuations suggesting this trend is expected to continue, if not amplify, in the coming years. Such sustained, sky-high profitability isn't typical in a genuinely competitive market. In such a setting, rivals and newcomers usually exert downward pressures, ensuring no single entity retains an overwhelming edge for extended periods. The tech industry's trajectory further points towards a rising penchant for consolidation. This is evidenced by the substantial acquisitions of budding companies by the tech titans. Data sourced from Mergermarket underscores an uptick in acquisition activity by these colossal tech firms, particularly post-2010. The symbiotic relationship between persistent high profits and a trend toward industry concentration suggests that the tech market might be veering away from the vibrant competitive arena it once was. Cardwell’s law The tech landscape’s evolution, in its relationship with innovation, is witnessing a palpable shift in entrepreneurial motivation and vision. Historically, the fervour of pioneering something transformative, encapsulated in the ‘moonshot thinking’, drove entrepreneurs. This audacious spirit envisioned groundbreaking entities akin to the tech luminaries of the late 20th and early 21st century. Yet, today’s entrepreneurial aspirations seem more tempered. Instead of fostering ambitions of building the next revolutionary tech empire, there’s a growing inclination towards securing an acquisition by an existing tech colossus. This shift in sentiment dims the likelihood of a new tech juggernaut rising to challenge the incumbent titans. Post the era of computer-centric, web-driven, and smartphone-related innovations, a cloud of uncertainty looms over the emergence of new tech powerhouses. Notably, the promising technological domains of the upcoming decade – be it autonomous vehicles with their exorbitant R&D costs, virtual or augmented reality's significant development expenditures, the data intensity of artificial intelligence, or drones and the Internet of Things with their challenging profit margins – present formidable entry barriers. These hurdles, combined with a changing entrepreneurial landscape, cast a shadow on the future dynamism of tech innovation. Cardwell's elucidation on the patterns of technological evolution offers a poignant lens through which to view the current landscape dominated by Big Tech. Donald Stephen Lowell Cardwell’s seminal work from 1972 suggests that technological vigor within societies is not an enduring flame, but a fleeting burst of brilliance. Within the European context, as one nation's innovative energy began to wane, another would rise, ensuring a consistent relay of progress across the continent. Visualize this relay of innovation as a torch, brilliant yet intense. Historically, regions such as Northern Italy, Southern Germany, Spain, and Portugal, and later Holland, Britain, the United States, and Germany, took turns in holding this torch, leading the march of innovation. Yet, no single society clung to this leadership for extended durations. The relay ensured that as one nation's innovation diminished, another took up the mantle, propelling the collective forward. This phenomenon, coined as ‘Cardwell’s Law’ by Joel Mokyr, posits that when left in isolation, a society’s technological creativity is but a brief spark. Over time, conservatism’s stifling grip, intent on preserving existing structures of power and privilege, often curtails this innovative drive. This is where the analogy becomes particularly relevant for the Big Tech landscape. In today’s digital age, a few colossal entities dominate, much like the leading nations of old Europe. Yet, as these tech giants solidify their positions, they risk becoming victims of the very conservatism Mokyr speaks of. Instead of being conduits for continual innovation, their sheer dominance and entrenched positions could lead to a stagnation in technological creativity. As they grow in size and influence, there is an increasing tendency to preserve the status quo, which inadvertently suppresses the innovative spark found in smaller, more agile entities. Decentralization and open innovation In the contemporary milieu characterized by the overwhelming dominance of Big Tech monopolies, the paradigms of decentralized innovation and open innovation emerge as potentially transformative alternatives. The concept of distributed strategy borrows from nature, suggesting that in the same manner that organisms such as trees maximize their efficiency by creating multiple self-similar structures like leaves instead of solely relying on a single core trunk, businesses too need to shift their focus from purely scaling their core processes to nurturing multiple iterative strategies at the organizational peripheries. This can be encapsulated in the mantra of ‘Think Local, Act Global’. In essence, companies must attune to the nuanced demands and opportunities of each local market, while simultaneously integrating these learnings into a broader global strategy. This is particularly evident in industries undergoing rapid transformation; for instance, the automotive industry's evolution from merely selling cars to offering comprehensive mobility solutions, a shift that is predicted to significantly alter its revenue structure by 2035. In parallel, in our data-driven age, there is an increasing realization that the sheer volume of data is less crucial than its meaningful interpretation. Organizations need to pivot from prioritizing data accumulation to developing advanced algorithms capable of drawing insights from fragmented, patchy datasets. In the rapidly shifting landscape of today's global business environment, numerous established multinational corporations find themselves at a perplexing crossroads. The crux of their predicament stems from a foundational dilemma: how to juxtapose traditional scale-driven strategies with the emergent imperative of Distributed strategies. To dissect this conundrum, one must appreciate the inherently divergent organizational philosophies underpinning scale and distributed strategies. Transitioning from a scale-centric model to a distributed-oriented one is not merely about implementing a series of organizational modifications, no matter how profound. The shift demands a comprehensive reimagining of the organizational ethos and operational mechanics. Moreover, it is a fallacy to view these strategies as mutually exclusive. In actuality, they exist on a continuum, each holding its unique value. The challenge for modern enterprises lies in striking an optimal balance between harnessing the benefits of scale and the agility of Distributed strategies. Regrettably, the journey to this equilibrium is riddled with pitfalls, and many companies, even with their vast resources and global reach, have faltered in this endeavor. Contrary to scale-centric entities that depend on static assets, with streamlined yet inherently slower supply chains, Distributed organizations harness networks characterized by adaptability and continuous transformation. These networks are primed for swiftly addressing specific local requirements and seizing niche market prospects. Such frameworks incorporate a blend of proprietary micro-production facilities, possibly utilizing innovations like 3D printing; leasing assets from providers offering asset-on-demand services; and coordinating flexible ecosystems of regional digital collaborators. The overarching aim is twofold: continuously devise innovative solutions tailored for local clientele and escalate them to various markets with optimal speed. Distributed-oriented organizations prioritize decentralization, contrasting with the top-down hierarchies commonly seen in scale-driven entities. Within these structures, decision-making isn't confined to a centralized corporate core. Instead, considerable authority is delegated to customer-centric teams positioned away from the primary headquarters. This design fosters agility, allowing for a rapid response to localized demands and new opportunities. Some multinational corporations have observed marked improvements in their performance metrics after such decentralization. They empowered regional leaders with financial oversight, decision-making rights, streamlined communication channels to the central office, and enhanced access to market analytics. Another trend, seen in the case of an appliance industry giant, involves an even more radical shift. This entity introduced a unique organizational framework aimed at minimizing the distance between the enterprise and its customer base. In a bold move, an entire level of middle management was eliminated, redistributing power to numerous newly-formed, semi-independent, customer-aligned business segments. These units operate in synergy, linked by a unified digital platform. Further reading: Knowledge and venture capital as a driver of innovation. Meanwhile, ‘Open Innovation’ offers a complementary model, championing a departure from insular corporate research and development approaches. Instead, it advocates for the amalgamation of external insights, be they from academia, startups, or independent innovators, into the innovation process. This synergistic approach addresses the often-criticized inertia inherent in large tech monopolies, promoting a more dynamic and collaborative innovation ecosystem. Both these paradigms, however, necessitate a significant cultural shift within organizations, demanding a more flexible, adaptive, and outward-looking ethos to truly harness their potential in countering the inertia often associated with tech giants. The rise of open innovation, propelled by reduced communication costs and advancements in memory and computation capabilities, has ushered in significant changes in market dynamics and societal interactions. Unlike the traditionally centralized, firm-driven innovation models, open innovation champions a decentralized, peer-based approach that emphasizes intrinsic motivation and societal benefits. Indeed, the literature has delved into the nature of these peer innovation communities, understanding their social structures and intricacies. However, the repercussions of this shift towards open innovation on established and emerging firms remain inadequately explored. Current organizational and strategic theories don't fully encapsulate the nuances of community-driven innovation. Despite the transformative potential of open innovation, its influence on mainstream organizational and strategic discourses has been somewhat muted. As we progress, it becomes imperative to develop a more comprehensive understanding of firms in this new context, addressing the interaction between traditional organizational structures and emerging community-based innovation paradigms. Conclusion In an evolving landscape where tasks are increasingly modular and knowledge about solutions becomes more widespread, the traditional closed systems of innovation shift towards open, community-driven models. The implications are profound: we can no longer rely solely on conventional understandings of innovation rooted in cost efficiency, control mechanisms, and external incentives. As innovation gets embedded in a spectrum ranging from strictly internal processes to open community collaborations, our conceptualization of firms and their boundaries need revisiting. This doesn’t negate the value of traditional models, but it requires a hybrid approach where both internal and open strategies coexist. A pivotal question arises: under what circumstances should firms toggle between these different modes of innovation? The answer, it appears, lies in understanding the nature of the product and the distribution of problem-solving knowledge. For products that are inherently integrated and where specialized knowledge is centralized, the conventional in-house R&D model, bolstered by a strong innovation-centric culture, remains relevant. Here, innovation is typically cocooned within the firm's boundaries, spanning from distinct functional divisions to intricate, ambidextrous designs. However, when a product can be broken down into modular components and the requisite knowledge is dispersed, the limitations of a closed innovation system become evident. In these contexts, the power dynamics of innovation are reshaped by the principles of openness, collaborative sharing, intrinsic motivation, and community engagement. The challenge, then, for modern enterprises is to discern when to internalize and when to externalize, ensuring that they harness the best of both worlds while navigating the complex terrain of innovation.
submitted by Tesa_Tesanovic1988 to Open_innovation_model [link] [comments]


2024.05.18 23:05 batouttahell24 [REQUEST] [STEAM] Balatro ($14.99) (Attempt 2)

Hey there all, back with another request, this time for a cool poker game.
So what is Balatro? Allow me to explain in casino terms...you go to a casino with $5 in hand and a full standard deck of 52 cards. The dealer draws 7 cards to the table and asks you to form any poker hand you want with those 7 cards. You manage to pull a Straight Flush out of those cards and easily beat his blind...but then you're brought to a shop where you can enhance your deck and buy jokers to increase your score either with more chips or more mult. Eventually, you reach a point where that standard deck of 52 cards is now 124 cards large that consists of all polychrome red seal King of Diamonds and a set of 15 jokers that upon playing JUST one card exponentially increase your mult AND chips causing a black hole to open right in the casino and suck everything in...then after you cash out $10. THAT is Balatro. A fun and entertaining roguelike deckbuilder where your aim is to play poker hands to buy jokers and other things to increase the scoring potential of those poker hands.
Why do I want it? That's a very simple answer...I've always wanted to learn how to play poker since I've never done so in my life. Add the fact that this also seems like an AMAZING twist on the roguelike genre, and you have yourself (maybe) the first ever casino roguelike game! Plus, I've heard that people have actually started to learn how poker works from playing this game...and I want to be one of them.
Hopefully my explanation of the game isn't TOO out there, tried my best to make it as accurate to the game as possible. And I really hope you take the time out of your day to read this request and consider getting the game for me.
Steam Account: https://steamcommunity.com/id/thelupinedevil
Game Link: https://store.steampowered.com/app/2379780/Balatro/
submitted by batouttahell24 to GiftofGames [link] [comments]


2024.05.18 23:04 Theo-Dorable Ideologies (and their descriptions)

A list of all the ideologies (within the game files), including their descriptions. Enjoy.

Conservatism

Conservatism is a political and social philosophy promoting traditional social institutions in the context of culture and civilization. The central tenets of conservatism include tradition, human imperfection, organic society, hierarchy and authority, and property rights. Conservatives seek to preserve a range of institutions such as monarchy, religion, parliamentary government, and property rights, with the aim of emphasizing social stability and continuity.
National Conservatism National conservatism is a variant of conservatism that concentrates more on national interests and upholding cultural or ethnic identity than most other conservatives. In Europe, national conservatives are usually Eurosceptics.
Gaullism
Gaullism is a French political stance based on the thought and action of World War II French Resistance leader General Charles de Gaulle, who would become the founding President of the Fifth French Republic.
Corporatism I do not know where the description for this is. Considering corporatism doesn't exactly fit within conservatism I believe this is a mistake, but I'm including it here anyway.
Republican Party [sic]
The Republican Party is one of the two major political parties in the United States, the other being its historic rival, the Democratic Party. The party is named after republicanism, a major ideology of the American Revolution. Founded by anti-slavery activists, economic modernizers, ex-National Republicans, ex-Free Soilers and Whigs in 1854, the Republicans largely dominated politics nationally and in the majority of northern states between 1860 and 1932.
Religious Zionism Formed as a nationalist opposition and acts as the basis of the Israeli right, Revisionist Zionism envisions territorial integrity over the historical Land of Israel and supports Jewish nationalism. Revisionist Zionists believed that Jews have sovereignty over both banks of the Jordan river and its followers question the legitimacy of the Kingdom of Jordan. Currently, Revisionist Zionism is regarded as a fringe ideology but its proponents have recently began a push to make the ideology more moderate and hence more electable.
Black Conservatism Black Conservatism is a type of conservative ideology popular among Africans in both hemispheres. Individuals which would promote black conservatism would likely be advocates of free market capitalism, promotion of traditional beliefs (generally in regards to Catholic and Protestant Christianity), and Patriotism or Jingoism. Black Conservatism generally is opposed to Pan-Africanism, Socialism, and Anti-Imperialism.

Liberal Conservatism

Liberal conservatism combines conservative policies with liberal stances, especially on economic, social and ethical issues. It incorporates the classical liberal view of minimal government intervention in the economy, according to which individuals should be free to participate in the market and generate wealth without government interference. However, individuals cannot be thoroughly depended on to act responsibly in other spheres of life, therefore liberal conservatives believe that a strong state is necessary to ensure law and order and social institutions are needed to nurture a sense of duty and responsibility to the nation. They also support civil liberties, along with some social conservative positions.
Conservative Liberalism Conservative liberalism is a variant of liberalism, combining liberal values and policies with conservative stances, or simply representing the right-wing of the liberal movement. It is a more positive and less radical variant of classical liberalism.

Christian Democracy

Christian democracy is a form of conservatism and a political ideology which emerged in 19th century Europe under the influence of Catholic social teaching, as well as Neo Calvinism. It was originally conceived as a combination of traditional Catholic beliefs and modern democratic ideas, and it grew to incorporate the social teaching of other Christian denominations, such as the Lutheran Church and the Reformed Church.
Vatican [sic]
The politics of Vatican City take place in a framework of an theocratic absolute elective monarchy, in which the Pope, religiously speaking, the leader of the Roman Catholic Church and Bishop of Rome, exercises ex officio supreme legislative, executive, and judicial power over the Vatican City, a rare case of non-hereditary monarchy.

Socialism

Socialism is a range of economic and social systems characterized by social ownership and workers' self-management of the means of production as well as the political theories and movements associated with them. Social ownership may refer to forms of public, collective or cooperative ownership, or to citizen ownership of equity. There are many varieties of socialism and there is no single definition encapsulating all of them, though social ownership is the common element shared by its various forms. Socialist economic systems can be divided into non-market and market forms. Non-market socialism involves the substitution of factor markets and money, with engineering and technical criteria, based on calculation performed in-kind, thereby producing an economic mechanism that functions according to different economic laws from those of capitalism. Non-market socialism aims to circumvent the inefficiencies and crises traditionally associated with capital accumulation and the profit system. By contrast, market socialism retains the use of monetary prices, factor markets and in some cases the profit motive, with respect to the operation of socially owned enterprises and the allocation of capital goods between them. Profits generated by these firms would be controlled directly by the workforce of each firm, or accrue to society at large in the form of a social dividend. The socialist calculation debate discusses the feasibility and methods of resource allocation for a socialist system.
Democratic Socialism Democratic socialism is a political philosophy that advocates political democracy alongside social ownership of the means of production, with an emphasis on self-management and democratic management of economic institutions within a market or some form of decentralized planned socialist economy.
Market Socialism Market socialism is a type of economic system involving the public, cooperative, or social ownership of the means of production in the framework of a market economy.
Royal Socialism No information in the game files. Probably a scrapped ideology, but still here for showcase purposes.
Neocommunism Ditto to above.
African Socialism African socialism is a belief in sharing economic resources in a traditional African way, as distinct from classical socialism. Common principles of African socialism are social development guided by a large public sector, incorporating the African identity and what it means to be African, and the avoidance of the development of social classes within society.
Ujamaa The Swahili word Ujamaa means 'extended family', 'brotherhood' or 'socialism'; as a political concept it asserts that a person becomes a person through the people or community. Ujamaa was a term made popular by the political philosophy applied under Julius Nyerere's social and economic development policies in Tanzania after it gained independence from Britain in 1961.
Labor Zionism (Mapai) Labor Zionism is the left-wing of the Zionist movement. For many years, it was the most significant tendency among Zionists and Zionist organizations. It saw itself as the Zionist sector of the historic Jewish labor movements of Eastern and Central Europe, eventually developing local units in most countries with sizable Jewish populations. Labor Zionists believe that a Jewish state could only be created through the efforts of the Jewish working class settling in the Land of Israel and constructing a state through the creation of a progressive Jewish society with rural kibbutzim and moshavim and an urban Jewish proletariat.
Kemalism Kemalism is the founding ideology of the Republic of Turkey. Kemalism, as it was implemented by Mustafa Kemal Atatürk, was defined by sweeping political, social, cultural and religious reforms designed to separate the new Turkish state from its Ottoman predecessor and embrace a Westernized way of living, including the establishment of democracy, secularism, state support of the sciences and free education.
Oriental Personalism Oriental Personalism is the official ideology of Ngo Dinh Diem's Can-Lao Party in South Vietnam. Owing as much to the influence of his brother, Ngo Dinh Nhu as Diem himself, Oriental Personalism has diverse ideological influences, including Emannuel Mournier's theory of Personalism, Marxism, and the folk traditions and religions of Vietnam. The Can-Lao manifest calls for the gradual transformation of Vietnamese society through two phase. In the first phase, the Personalist Revolution, the Social and Working Classes will tear their divisions and join as one. Then comes the Social Revolution, where all forms of capitalism and colonial influence will be swept out on a triumphant march to a utopian, socialist, and proudly Vietnamese society.

Social Democracy

Social Democracy is a political, social and economic ideology that supports economic and social interventions to promote social justice within the framework of a capitalist economy, as well as a policy regime involving a commitment to representative democracy, measures for income redistribution, and regulation of the economy in the general interest and welfare state provisions.
Democratic Party [sic]
The Democratic Party is one of the two major contemporary political parties in the United States, along with the Republican Party. Tracing its heritage back to Thomas Jefferson and James Madison's Democratic-Republican Party, the modern-day Democratic Party was founded around 1828 by supporters of Andrew Jackson, making it the world's oldest active political party.
Labor Zionism Functionally the exact same as Labor Zionism (Mapai), with the same description. I have no clue why it's divided as such.

Social Liberalism

Social liberalism is a political ideology that believes individual liberty requires a level of social justice. Like classical liberalism, social liberalism endorses a market economy and the expansion of civil and political rights and liberties, but differs in that it believes the legitimate role of the government includes addressing economic and social issues such as poverty, health care, and education.

Progressivism

Progressivism is the support for or advocacy of improvement of society by reform. As a philosophy, it is based on the idea of progress, which asserts that advancements in science, technology, economic development and social organization are vital to the improvement of the human condition.
Green politics Green politics is a political ideology that aims to create an ecologically sustainable society rooted in environmentalism, nonviolence, social justice and grassroots democracy.

Centrism

Centrism is a political outlook or specific position that involves acceptance or support of a balance of a degree of social equality and a degree of social hierarchy, while opposing political changes which would result in a significant shift of society either strongly to the left or the right.

Classical Liberalism

Democracy (yes, that is the entire description)
Libertarianism Libertarianism is a collection of political philosophies and movements that uphold liberty as a core principle. Libertarians seek to maximize political freedom and autonomy, emphasizing freedom of choice, voluntary association, and individual judgment. Libertarians share a skepticism of authority and state power, but they diverge on the scope of their opposition to existing political and economic systems.
Zionism (General Zionism) Many people and parties chose not to follow any of the distinct Zionist schools of thought and chose to stick to the core ideology of Zionism, settling in Israel and the establishment of the Jewish State. Many of the parties that stick to the 'core' of Zionism are centrist parties that don't associate themselves with either the left nor the right and tend to be economically liberal.

Marxism-Leninism

Marxism-Leninism is the ideology combining Marxist socioeconomic theory and Leninist political praxis, which is the official ideology of the Union of Soviet Socialist Republics and of the Communist International. The purpose of Marxism-Leninism is the revolutionary development of a capitalist state into a socialist state, effected by the leadership of a vanguard party of professional revolutionaries from the working class.
Liberal Communism I can find no reference. I presume this refers to the like of Gorbachev.
Stalinism Stalinism is the means of governing and related policies implemented from around 1927 to 1953 by Joseph Stalin. Stalinist policies and ideas as developed in the Soviet Union included rapid industrialization, the theory of socialism in one country, a totalitarian state, collectivization of agriculture, a cult of personality and subordination of the interests of foreign communist parties to those of the Communist Party of the Soviet Union, deemed by Stalinism to be the leading vanguard party of communist revolution at the time.
Juche Juche is the official state ideology of North Korea, described by the government as Kim Il-sung's original, brilliant and revolutionary contribution to national and international thought. It postulates that the Korean masses are to act as the masters of the revolution and construction and that by becoming self-reliant and strong a nation can achieve true socialism.
Ho Chi Minh Thought Ho Chi Minh Thought is the official ideology of the Communist Party of Vietnam under the leadership of Chairman Ho Chi Minh. Though firmly Marxist-Leninist, Ho believes in a more nationalistic reintepretation of Marxism for the unique conditions of the Vietnamese revolution, even taking some influence from Sun Yat-Sen's "Three Principles of the People" and the American revolutionaries. Ho Chi Minh Thought is as proudly Vietnamese as it is Communist, and calls for a "national democratic revolution" -- a truly Vietnamese path to socialism where worker, peasant, soldier, and merchant will unite against inequality and imperialism in all its forms.

Revolutionary Socialism

Revolutionary socialism is the socialist doctrine that social revolution is necessary in order to bring about structural changes to society. More specifically, it is the view that revolution is a necessary precondition for a transition from capitalism to socialism.
Revolutionary Islamic Socialism Your guess is as good as mine.
Trotskyism Trotskyism is the theory of Marxism as advocated by Russian Leon Trotsky. Trotsky identified as an orthodox Marxist and Bolshevik-Leninist. He supported founding a vanguard party of the proletariat, proletarian internationalism and a dictatorship of the proletariat based on working class self-emancipation and mass democracy.
Sartre Thought No description given.
Anarcho-Communism Anarcho-communism is a theory of anarchism which advocates the abolition of the state, capitalism, wage labor and private property in favor of common ownership of the means of production, direct democracy and a horizontal network of workers' councils with production and consumption based on the guiding principle: From each according to his ability, to each according to his needs.
Posadism No description. Another relic.
Titoism Titoism is described as the post-World War II policies and practices associated with Josip Broz Tito during the Cold War, characterized by an opposition to the Soviet Union. It usually represents Tito's Yugoslav doctrine in Cold War international politics. It emerged with the Yugoslav Partisans' liberation of Yugoslavia independently of the Red Army, resulting in Yugoslavia being the only Eastern European country to remain socialist, but independent after World War II as well as resisting Soviet Union pressure to become a member of the Warsaw Pact.
Left-wing Military Dictatorship a Left-wing Military Dictatorship is a government which may espouse specific socialistic beliefs to gain second world support, but is however a military-controlled oppressive autocratic state. [sic]
Person Dignity Theory (Nhuism) Person Dignity Theory, also known as Spiritualistic Marxism, describes the more radical worldview of Ngo Dinh Nhu. Influenced by his involvment with French syndicalism in the 1930s and the left-wing nationalism of the Viet Minh, Nhu's views are significantly to the left of his older brother. Nhu's interpretation of \"True Marxism\" calls for a total centralization of state power in the Can Lao Party and the complete destruction of traditional society in favor of the strict regimentation of the peasants in collectivist \"Strategic Hamlets\" and the city dwellers through \"Urban Revolutionary Syndicates\". Some believe Nhu's ambitions may lie beyond Vietnam, given his calls for a worldwide crusade against \"Materialistic Capitalism\". [sic]

Maoism (Mao Zedong Thought)

Actually clumps together "anti-revisionist" ideologies, but for our purposes we'll start with Mao Zedong Thought.
Mao Zedong thought is the product of the combination of the basic principles of Marxism Leninism and the specific reality of the Chinese revolution. It is the crystallization of the collective wisdom of the Chinese Communists. It is a political, military and development theory advocated by Mao Zedong and widely practiced in the Chinese revolution in the 20th century. It is generally considered to be the development of Marxism Leninism in China.
Anti-Revisionism A Marxist-Leninist position emerging after the XXth Congress of the Communist Party of the Soviet Union. Anti-revisionist movements oppose the reforms of the Khrushchev period and uphold Stalinist and Maoist developments in Marxism.
Marxism-Leninism-Maoism The synthesis of Marxism–Leninism–Maoism did not occur during the life of Mao Zedong. From the 1960s, groups that called themselves Maoist or which upheld Maoism were not unified around a common understanding of Maoism and had instead their own particular interpretations of the political, philosophical, economical and military works of Mao; these disorganized ideological trends comprised, and still comprise, Mao Zedong Thought.
Scientific Socialism Scientific Socialism was founded by Friedrich Engels and Karl Marx, but was widely used by Deng Xiaoping of the PRC to reform Maoism. It is often Maoism, but with a few reforms that add more emphasis on science, industrialization, and overall a new focus on the economy.
Hoxhaism Hoxhaism is a variant of anti-revisionist Marxism-Leninism that developed in the late 1970s due to a split in the Maoist movement, appearing after the ideological dispute between the Communist Party of China and the Party of Labor of Albania. The ideology is named after Enver Hoxha, a notable Albanian communist leader.
Guevarism Guevarism is a theory of communist revolution and a military strategy of guerrilla warfare associated with communist revolutionary Ernesto \"Che\" Guevara. The ideology promotes exporting revolution to any country whose leader is supported by the empire (United States) and has fallen out of favor with its citizens. The ideology has three main points, namely that the people can win with proper organization against a nation's army; that the conditions that make a revolution possible can be put in place by the popular forces; and that the popular forces always have an advantage in a non urban setting. [sic]

Third Positionism

Encompassing a variety of ultra-nationalist movements, third positionism typically venerates devotion to the state and uniting the people under a strong leader. Third Positionism is presented as its own unique ideology as a third option to capitalism or communism.
Falangism An authoritarian ideology with traits of fascism and conservatism, Falangist values national and Catholic identity.
Rexism Strongly opposed to both liberal and communist ideals, Rexism is a staunchly conservative nationalist movement who advocate a corporatist economic policy. Employing increasingly populist and authoritarian rhetoric, their ideals are shifting closer to other fascist movements.
Hindu Nationalism Hindu nationalism has been collectively referred to as the expression of social and political thought, based on the native spiritual and cultural traditions of the Indian subcontinent.
Salazarism Salazarism is a nationalist authoritarian ideology focusing on 'God, Fatherland and Family' and emphasizing the social role of Catholicism - setting it apart from mainstream variations of Fascism.
Neo-Nazism Neo-Nazism consists of post-World War II militant, social or political movements seeking to revive the ideology of Nazism. It borrows elements from Nazi doctrine, including ultranationalism, racism up to xenophobia, ableism, homophobia, anti-Romanyism, antisemitism, anti-communism and initiating the Fourth Reich. Holocaust denial is a common feature, as is the incorporation of Nazi symbols and admiration of Adolf Hitler.
National Bolshevism National Bolshevism is a political movement that combines elements of nationalism and Bolshevism.
Baathism Baathism is an Arab nationalist ideology that promotes the development and creation of a unified Arab state through the leadership of a vanguard party over a progressive revolutionary government.
Ku Klux Klan The Ku Klux Klan is an American white supremacist hate group. The Klan has existed in three distinct eras at different points in time during the history of the United States. Each has advocated extremist reactionary positions such as white supremacy, white nationalism, anti-immigration and-especially in later iterations-Nordicism and anti-Catholicism.
Kahanism No information.
Authenticité Ditto.
Trujillism Ditto.
Peronism Ditto.

Nationalism

Encompassing a variety of ultra nationalist movements, Nationalism typically venerates devotion to the state and uniting the people under a strong leader.
National Democracy no desc.
Pan-Africanism Pan-Africanism is a worldwide movement that aims to encourage and strengthen bonds of solidarity between all people of African descent. Based on a common fate going back to the Atlantic slave trade, the movement extends beyond continental Africans, with a substantial support base among the African diaspora in the Caribbean, Latin America and the United States.
Leftwing Nationalism Leftwing Nationalism is a form of nationalism which promotes the raising of societal standards for one's own national people generally through the introduction of social equality and government nationalization. Leftwing Nationalism is often anti-imperialist and can commonly represent national liberation fronts. Generally, Leftwing Nationalism will be a response to repeated exploitation of a nation by outside factors.
Bourguibism No desc.
Nasserism Nasserism is a revolutionary ideology, inspired by the second Egyptian President, Gamal Abdel Nasser; espousing the unification of what is referred to as the Arab world. It asserts that the Arab people constitute a single nation or federation, based upon a shared language and culture, transcending Islam and Christianity. Advocates of Nasserism have often been described representing political and economic positions which are secular, socialist, nationalistic, socially progressive, and anti-imperialist.
Revisionist Zionism See above.

Monarchism

A monarchy is a form of government in which a group, generally a family representing a dynasty, embodies the country's national identity and its head, the monarch, exercises the role of sovereignty.
Islamic Monarchy Islamic monarchies are a type of Islamic state which are monarchies. They are historically known by various names, such as Mamlakah, Caliphate, Sultanate, or Emirate.
Negusa Nagast
Negusa Nagast, or king of kings, is a type of selective hereditary imperial monarchy that became the prevalent leadership of Ethiopia since Negus Zemene Mesafint ended the Age of Princes period where Ethiopia was fractured between small principalities, kindoms, and sultanates.

Reactionary (also Neutrality)

In political science, a reactionary is a person who holds political views that favor a return to the status quo ante, the previous political state of society, which he or she believes possessed characteristics that are negatively absent from the contemporary status quo of a society.
Despotism Despotism is a form of government in which a single person rules with absolute power.
Military Dictatorship A military dictatorship is a form of government wherein a military force exerts complete or substantial control over political authority.
Oligarchic Oligarchy is a form of government in which a group of people rule with absolute power.
Colonialism Colonialism is the policy of a foreign polity seeking to extend or retain its authority over other people or territories, generally with the aim of opening trade opportunities. The colonizing country seeks to benefit whilst the colonized country or land mass, as many of the colonized countries were not countries at all, modernize in terms defined by the colonizers, especially in economics, religion, and health.
Independent An independent politician is an individual politician not affiliated with any political party.
Haredi no desc.
Vennamoism Vennamolaisuus, or Vennamoism in english is name given to the ideology and political movement of Veikko Vennamo, the leader of Finnish Rural Party. It is categorized by populism, reliance on slogans and support for agriculture.

Islamism

Sunni Islam is the largest denomination of Islam. Its name comes from the word Sunnah, referring to the exemplary behavior of the Islamic prophet Muhammad
Democratic Islamism Islamic democracy is a political ideology that seeks to apply Islamic principles to public policy within a democratic framework. Islamic political theory specifies three basic features of an Islamic democracy: leaders must be elected by the people, subject to sharia and committed to practicing \"shura\", a special form of consultation practiced by Prophet Muhammad
Ibadi Imamate no desc.

Radical Shiaism

Shia is a branch of Islam which holds that the Islamic prophet Muhammad designated Ali ibn Abi Talib as his successor (Imam).
Shia Monarchy no desc.
Houthiism
Houthiism is an armed movement stemming from a sect of Shia Islam, Zaidiism. Houthiism is almost nonexistent outside of Yemen. The Houthi movement strongly opposes Saudi Arabia, the US, and Israel and seeks to combat the 'underdevelopment and marginalization' of Yemen.

Salafism

Salafism is a reform branch or revivalist movement within Sunni Islam that developed in Egypt in the late 19th century as a response to Western European imperialism, with roots in the 18th-century Wahhabi movement that originated in the Najd region of modern day Saudi Arabia.
"Eereerhmm... where are the ideology tags?" NOWHERE! I will not add them.
submitted by Theo-Dorable to CWIC [link] [comments]


2024.05.18 22:33 JulianSkies Blackriver Cases - Season 10 “Days of Fury” - Episode 2 “Visiting Omen”

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Season 10 “Days of Fury” - Episode 2 “Visiting Omen”

He had hoped for a boring day. Boring days are good at work, and Santos was already expecting to not have many of them for a while.
The first couple of days were boring, as usual- Blackriver is a small town, and the worst that had happened was Nila and Kessa making a few wellness checks after worried calls from neighbors. A couple of people in denial, a few ashamed at their own violent outbursts and a stern warning to Tamm about painting others’ properties without asking first.
This morning, however, began with an all-hands meeting. There were no meeting rooms in the office, so they made do in the general workspace room, they all stood there at the center while Keya looked them over.
“We have received a report from a neighboring city about a convoy of protestors making its way to Blackriver” she describes without tone. At this point nobody bothers interrupting.
“This convoy is comprised of approximately four hundred and seventy eight individuals of multiple species, primarily human and venlil but with operationally relevant representations of the entire spectrum of size and mobility types” her paws are behind her back, her ears focused directly ahead, her eyes centered to keep the entire team on the core of her focus “They have crossed multiple cities already, generally engaging in verbal sparring with any figure of authority, parading signs and banners denouncing all manners of authorities as well as occasionally engaging in physical altercations with officers.”
“They are also known to engage in vandalism. Though primarily aimed at exterminator and police precincts as well as public offices, they have already caused considerable collateral to others they have identified as ‘collaborators’” there’s a single heartbeat of waiting for breath before she continues “They have, however, not shown to be an incredibly organized group or one with a clear goal and objective. The convoy appears to contain only extremely emotionally charged people with no clear overarching goal.”
“We are incapable of dealing with the situation should they turn aggressive, as such we will be simply maintaining watch and relocating the populace should they become a problem.” Then, she picks up her holopad and passes it to Lunek beside her “They can only follow one path with the entire convoy, the central street, therefore I have divided it into four sectors. One of each will be assigned to a sector.”
First her ears turn to the first target “Lunek, sector one at the entrance. As the most approachable member of the precinct your task is to give an initial image of harmlessness. Do not engage first, do not take initiative against them. Ensure the members of the herd in the area are warned of their approach. If they become aggressive, retreat and focus on the escape of the herd.”
She tilts her head a little bit, turning her ears the other way “Marik, sector two. Mostly the commercial area, your task is ostensive protection to lower the chances of them initiating aggression. Whereas protection of the herd is first priority your second priority is ensuring Tenve’s Hardware Store as well as Sunbreeze Meals and Watchful Café remain capable of providing anyone whose residences become damaged.” suddenly, she turns her head entirely to face Marik “Ostensive protection means dissuasion, ensure that they know they are not under threat and as long as those specific areas are not engaged, do not provoke”
Next in her line of fire is Santos “As our human officer you will be in sector three, nearby the precinct. They are liable to become most agitated in this area and your presence may serve to calm them. You are not to engage, if deemed necessary the precinct’s materials are considered expendable, do not attempt to stop them”
“Sector four, the exit of town, will be with me to ensure that they have fully left Blackriver and will not attempt to turn back” then she tilts her ears again “Aren, you will gear up with a CCG and remain out of view range, your task will be quick emergency response should the need arise.” she then points her tail at the last three officers “Vess, your task will be to inform the herd and ensure a clear path for the convoy while Nila and Kessa will gather all of our medical supplies and set a staging area out of the convoy’s range. Organize ambulance assistance from Striped Hill and Everrain”
Then, she turns her ears around to focus each one in turn “As any attempt at aggression will end only in negative consequences, and in order to reduce the apparent levels of threat you will be unarmed. The estimated time of arrival is a third of a claw, ready yourselves and be at your post in time. Dismissed.”
“Not sure if I like or I don’t that we had the cold bastard right now” Aren says, as soon as Keya had left the room “Maybe we should move in closer when the convoy gets to sector four?”
“Probably a good idea to be nearby” Santos adds with a sigh “They might take umbrage with her demeanor, hopefully they won’t be set off too hard.”
And with silent signs of agreement all of the officers of Blackriver depart for preparations. The first ones to leave the precinct are the ones in charge of support, the two girls set off early to find someone willing to permit usage of their lawn as a possible impromptu field hospital and a little while later Aren leaves with a heavy CCG.
Slowly, the clock ticks to the appointed claw… And soon enough, Lunek can see in the distance the incoming omen of people. At first a distant line in the horizon, slowly the dark mark on the road coalesces into distinct shapes, the shapes of hundreds of vehicles slowly rolling down the road.
When the first few get close to the initial buildings of the main street, the entire convoy slows down. Their process of preparation is seemingly laborious, each vehicle houses multiple people at a time, smaller cars full to the brim, flatbeds with more people on their cargo space than can safely be contained, even buses conscripted for the effort. They carry with them signs, flags, a multitude of symbols as they dismount their vehicles and start spreading out to fill the street.
They seem to naturally form two distinct yet highly mixed groups, at its most distinctive is the pack of humans who keep a good distance from each other. But they are not alone in this group as takkan, mazic, yotul, zurulian and even drilvar form this central group. But flowing around them, not avoiding their presence but never infringing in their space is the grey mass of venlil, packed tight together, and mixed in there adding color to the monochromatic flux are krakotl, tilfish, sulean, iftali, sivkit and even a seemingly very confused duerten.
And at the very core of the moving group are their vehicles, which gently start rolling forward again as the group starts moving. Lunek simply waits, silently, by the side of the road, his ears attentively swiveling from one side to the other, expression having given way to function. Before the first of the convoy even arrives close he turns to the side, making a pointing sign with his tail. A woman who had been watching from her yard flicks her right ear and runs back inside.
He continues to wait, scanning around at all times for the presence of… Anything. The street is empty of locals when the first visitors start to alight. The convoy is loud, their symbols carry a loudness of colors and their vehicles make as much noise as they can to draw attention, but those who walk seem content in allowing their tools to speak for them, for now. Lunek tries to make sense of the banners and signs, but the messages are disparate as the group- Some speak of injustices against their people, some speak of anger at invaders, some speak of betrayal.
“Fuck off, fireman!” comes the harsh bark of a human, causing Lunek to flinch. But flinch is all he does, he simply starts walking alongside the moving convoy.
The exterminator’s attention is drawn to the details of the few people he can distinguish amongst the mass. Something tickles at his pattern-recognition but he cannot quite ascertain what for a while, until a lightly limping mazic makes her way to the edge of the mass “Want to finish the job?!” she trumpets, her form towering over his.
“I’m just observing, ma’am.” Though the tremor of his voice is noticeable, he remains stoic. But her proximity makes him notice something about her body, marks in her wrists, neck and feet. Though mazic have powerful wrists and knuckles upon which they support the front half of their weight, her left wrist seems completely incapable of it, giving her a limp particular to a three-point walk. “To make sure there’s no impediment on your path” he notices the leathery skin around her left wrist is deeply blackened.
“Oh, ‘no impediment’ is that it? So everyone that lives here is an impediment?!” her voice booms.
“Ma’am” still, he does not yield nor does he break his pace following the convoy “We have not done anything other than inform our people of your presence…” for a half second all he hears is the sound of his own heart “We can’t do anything else.”
Those words, then, sealed his fate. The first shout to echo in his direction was a yotul howling “Yeah you’re useless!” and soon the avalanche came in multiple voices and languages “Can’t do shit!” “You’re just here to hurt people!” “Useless crap!” “Idiot!” and many more.
With every step and twitch the very average exterminator puts all of his focus on just being there. He lets himself cower a little bit, against the barrage it is difficult not to, but he continues to accompany. A few curious coats step out from their houses to watch, but the front of the convoy seems far too focused on the sole exterminator in view to bother anyone else.
A few steps ahead, an older venlil with a cane has moved the closest to the convoy as any watcher has up to now. Seeing her proximity to the increasingly rowdy crowd causes Lunek to speed up, quickly approaching her “Leva-”
But his words are stalled when she puts a paw on his shoulder, she gently puts her head against his for just a second “You’re doing good pup, keep at it” she mutters to him before breaking contact and turning around to walk back inside. He can spy her grandchildren looking on through the door. Lunek looks back at the still-shouting moving convoy, takes a deep breath, and continues to accompany them forward. A small pawful of them, however, seem to have fallen silent.
Once having reached the limit of his assigned zone, however, Lunek stops. He watches the convoy move forward, past the houses, now noisier than before. The initial hollering at him had turned into disjointed screams at some indistinct foe- Though the herd had been noticed of a foe, it was yet unaware of who, or what, said foe was. So for now it howled at the ineptitude of… Someone. And as the last of the convoy passes beyond the imaginary line of his duty, Lunek lets out a deep sigh and allows himself to sit down on the ground.
He stays there for a moment, without thought, simply letting the tension, confusion and fear permeate his body until a gentle paw touches his arm. He doesn’t need to look to identify it, he lets his lover use her strength to prop him up, raising him to his feet “Keina you shouldn’t-”
“Neighbor’s looking over Tiss” his wife wraps her arms and tail around him “I’m not leaving you alone.” she stays like that for a second, before breaking off “Do you need to go after them?”
“No”
Marik stalks through the sidewalk, moving with energy. His speed outpaces the movement of the convoy, his paws twitch to grasp at something that isn’t there and a deep and intense motion makes his short fur stand on end. He had let the convoy’s head move in front of him, simply standing still as he assessed as many as he could in the mass, and now he had begun to move towards the front again.
As he stalked forward he focused his sight on every member of the convoy that seemed of interest. A human whose clothes seemed suspiciously loose, a venlil whose movements were far too stiff, a gojid who kept his claws behind his back. He stared at each like they were his quarry, analyzing every piece of movement they made for threats, and yet aside from the challenge in the human’s gaze he saw no danger arise.
Tenve had closed his shop, so as the convoy moved forward Marik simply continued to follow along, scanning the crowd for threats. But the next point of interest arrives, and he rushes ahead placing himself in front of the only restaurant of the town. Sunbreeze Meals wasn’t a very common sort of restaurant, Blackriver did not have enough visitors for a normal restaurant to be profitable and was small enough most people had their meals at home, it most often served takeout for those farmers who’d spend so long in the field they would return home without the energy to feed themselves.
Sparing a look inside at the only five tables, Marik couldn’t keep a small thought away from his mind. How most who got their meals from Sunbreeze these days did so because they enjoyed the cooking rather than their need of work, ever since the sunspeck population has been brought under control and the maintenance of the fields had become much smaller. He feels the presence long before he can recognize what led him to feel it and turns to stare at a group of six that approach the entrance: Two humans, a tilfish, two gojids and a takkan had broken off from the convoy and approached the restaurant.
He traces his color band over each in turn, and they all bristle at his stare. One of the humans hesitates before continuing to walk inside, and Marik simply remains by the door with his arms crossed, left ear twisted as far back as he could to listen to the inside.
“What have you got here?”
“W-we mostly ha-have ready ma-made meals to go or- or- Or you can look over the menu”
“There’s no need to stutter, y’know”
“So-sorry-”
“Really, after everything y’all are still with this predator crap?”
The chimes on the door echo for the second time in sequence as Marik makes his way inside. The tilfish had started to lean over the counter while the other five had arrayed themselves behind her. They all turn their attention to him as he enters, including the venlil manning the counter. Marik keeps his gaze directly on the tilfish for a few uncomfortable seconds, before looking at the man behind the counter and making a simple sign with his tail, a short vertical bob with the tip and a slow horizontal swipe. It’s meaning simple: >Safe<.
After a few seconds someone else appears from the kitchen. The tall venlil carries a large stack of plastic boxes in his arms, all of them seemingly designed to attach to themselves so as to be carried with ease. He puts them down with a resounding crash on the counter, and opens up his voice with ice “Farmer’s Pots, good meal when you’re working and can’t go home.” With each word the owner of the restaurant and main cook comes closer and closer to the tilfish, until the last “Ten credits each.”
Nobody moves for a couple of seconds, and then one of the humans steps closer and brings a holopad over to the credit reader. There’s a noise indicating payment, and then the owner raises his head and tilts it to focus his favored eye and both of his ears at the man who paid “Now,” he shifts register in his voice and the language he speaks in “fuck off” he finishes.
With no small amount of surprise the group of six retrieve the stack of packaged meals, carefully walking out and back into the convoy. Marik stays behind for a moment “Didn’t know you spoke human”
“Pup’s enamored with their languages. Of course, first greek words he learns is swearing.”
Outside, Marik stalks further ahead to the next point of interest. He moves faster than the convoy, and has time to move in front of it. For a few meters the street is still clear as he arrives to find a group of people standing in front of the Watchful. Standing there were all of its employees, and even all of its regulars, twenty people total standing there as if they were having the most normal day. If not for their raised ears tracking every noise coming from down the street and their swaying tails swinging about like angry beasts.
One of them simply points his tail at the other side of the street as Marik comes closer, and the hunter doesn’t need a second command to understand the meaning. They have this, he has a less practical but just as important duty. He crosses the street quickly before the convoy starts coming closer, and heads towards the park.
As the regulars of the Watchful had feared, it took little time until a large group had broken off from the convoy. With the town on alert about the convoy they had found themselves bereft of prey and now this group had set out to find some, anyone who might be willing, or not, to listen to their grievances. And what is clearly a place designed for people to congregate looked most appetizing.
Marik shadowed the group as they moved through the park, but they were accompanied by nothing but silence. It wasn’t until they ran into the centerpiece of the park that he took initiative, stepping ahead of the group and simply… Standing there a distance away from the tree of many scions, between it and the group.
“What’s so important over there, fireman?” it was a venlil who asked, but his usage of an english word was not lost on Marik.
“A place you will respect” the exterminator has his arms crossed, the one good portion of his gaze set on the man who asked “This is a grave.”
Though the group that now prowled was large, those who heard were taken aback. One such, however, approaches closer. He was a venlil whose fur shifted between a soft, brownish color and a dirty white “A tradition of the tenets right? One of those family trees?” The man would have been distinctive in any other group due to his missing patches of fur around neck, wrists, even portions around his head. But such signs of long term damage were common in the convoy.
Interest. They had shown true interest, or at least one of them had. “No, but similar… The forgotten tree is a grave for the forgotten.” He felt like these people, at least the ones before him, could probably understand the meaning of this place “It is of no tradition. Someone, a long time ago, wanted to honor someone who was gone but whose name was not meant to be remembered. Someone who had disappeared in the system… So they borrowed on another’s tradition, and added a scion to this tree, with something in their memory. Others have done so similarly, until it became… A grave for the forgotten”
“Didn’t think you’d be worried about this kind of place” it’s a human that speaks up this time
“Our duty is to protect this town, what you think-” but Marik’s words are interrupted by that same venlil who had asked before. His demeanor suddenly shifts, his ears perk up and his entire body shifts forward for a moment. He hesitates, for a second everyone’s focus is on him, and then he runs towards the tree.
Marik follows behind, stopping just by the man’s side as he finds himself at the base of the tree. The man makes a direct line to somewhere, something he had found from the distance, as if it had called him. He finds a thick and heavy branch that had been bent down by the weight of its scions and memories, near its base and speaking of a memory left behind long ago is a braid of fur made of three colors, a dirty white, a soft brown and a dark grey, bound by the braids are two beads.
The man raises up a paw, but does not touch it. As if cradling it, he recites the words engraved in one of the beads “I will cross every star to return home” others have come closer to listen to the man’s hoarse voice “There will always be a home for you” he reads of the second one. The names on the beads have been scratched out. The man falls on his knees “S-she kept her promise and… I couldn’t keep mine…”
Marik steps back as he watches two others come closer to comfort the man. He looks as a few others approach with more caution, looking up at the tree with a bit more reverence than they had before. Then, he turns around and starts heading back towards the main street.
Gazing out as the convoy gains a new flux, some leave it as it passes to move towards the park while others leave the park to rejoin the convoy, Marik simply stays there at the side of the street looking as stern as he could. Though the noise of the convoy remains great, here in this portion it seems to die down a little. A thought crosses his mind as he turns an ear as far back as he can, a thought he can’t help but voice “I wonder how many are looking at their own graves…”
As the convoy progresses, Santos simply stands by the front of the precinct, hands in his pockets. He watches the convoy arrive, heart beating fast, constrained hands the only reason he hasn't started shaking quite yet. He starts tapping his right foot as he watches the first few people cross by without noticing what this place is yet, everyone knows where the precinct is, so aside from the words printed on the sign by the entrance there is no other marker of what this building’s purpose might be.
Of course, it is impossible for nobody to notice. The entire convoy seems to stop as soon as a zurulian riding on the shoulders of a human points a claw at the building and says something. A large group breaks away at the command, all of them holding disparate signs and messages. They turn on the building with enough roars that whatever they are attempting to transmit is lost on him.
Santos is thankful his hearing isn’t nearly as good as his coworkers’, as the cacophony is already overwhelming him. He changes stances slightly, taking his hands out of his pockets and crossing his arms. This prompts a small group to turn their looks at him, the focus easily identifiable with the humans in their midst, focus which made the hair in the back of Santos’ neck stand on end. Living in this place had refined his sense of danger, but he didn’t need that to realize what could happen.
It was a group of five that approached, four humans and a venlil. “Didn’t think they’d be letting humans live out here in the boonies” said one of his kin.
Santos just shrugs “Got hired to work here. Honestly, rural folk get a needlessly bad reputation, most of the time they just don’t care as long as you’re not bothering them”
“Really? In my-”
Santos interrupts the man “Cut it out” there are many ways in which humans make themselves obvious, many of which are their eyes. Santos did understand the fear of them and why it was primal, it was not the fear of the eyes but the fear of attention, it was knowing you were under the scrutiny and judgment of another that set off that emotion. It was rarely the eyes that showed this attention for most species, but for humans it was, and the man’s clear gaze on his badge made the entire situation clear to him “Stop beating around the bush and say it already.”
Someone else is who speaks. The tall woman starts not with words, however, but by spitting on Santos’ uniform “You fucking traitor” her voice is both fierce and cold at the same time. A very emotional coldness.
“There we go” he sighs “Just… Move on. We’re not getting anything out of this conversation”
“Why?” It was the venlil in the group that started this time “These people hate you, they hate you for what you are! Why do you work for them?!”
Santos rubs his eyes and sighs “Because someone has to. Change only happens when you make it happen, simple as that”
“Change?!” another one of the humans howls “Do you think those people can change?! You know the truth, those fuckers have never done anything good!”
“You know, if you had read your history books…” Santos stares at the one who had just had their outburst “You’d remember that we once thought the very same about the police” there’s the sound of glass breaking, but he doesn’t reaction “And a lot of us still do”
The human staring him down shifts their gaze slightly at the broken window of the precinct, then back at Santos “A broken window is easy to fix” he shrugs “As I was saying. Same shit.” he crosses his arms again “There’s a role those people play, a role that needs to be played because it’s important. Different name, different problems, still the same shit. Gotta fix this, I’m doing my part” he then stares at the venlil in the group “You do yours. Simple as that.”
“Role?!” the venlil of the group steps closer “What role could they possibly have?! They only exist to hurt people!”
Santos steps back, and raises his eyes a little bit. Of course, the classics had shown themselves in this instance. With as many humans as there are in the crowd there were now quite a few objects in the air, most clearly aimed at the precinct behind him. Though given the failed arc of some of them it was clearly not just the humans indulging in such a tried and true method.
“I used to be a wildlife preserve ranger” Santos then focuses his gaze on the aggravated venlil “This is a frontier town, if you walk in the brushes with shorts you’ll walk out with your ankles numb. The athai out there are rather harmless, but they keep the sunspecks under control.” He takes another step back “Since coming here I’ve been pest control, had to catch an exotic animal set loose, investigated a murder, helped stop a child from taking her own life, stopped large scale fights, helped a dozen people avoid being arrested for self defense and helped break a fucking siege
Santos cracks his knuckles “There’s roles. Jobs that need done and there is one fucking organization doing it all. That is a problem.” Then, he sighs and takes a few more steps to the side, offering indifference from this point on “There’s nothing I can say that would make you calm down.” he says one final time “Just make sure not to injure yourselves in the process, alright?” His words seemed to be enough to make the small group cease trying to interact, as the convoy had begun moving again. Though the one human who had called him a traitor gets one final parting shot at the precinct “Where the hell did you get an egg in this planet…” Santos says with a raised eyebrow as the projectile impacts the front door.
Keya stands by a large sign, the same one that welcomes you into Blackriver on one side and sees you out at the other, the official limit of the town. Her arms behind her back, her attention directly towards the front of the convoy as they march. Something gains the whole of her attention, the car in the front. Someone draws her focus, a human with a megaphone on top of the car. The man shouts words of encouragement at the people behind him with the megaphone before turning to his holopad, then he bends over downwards to discuss something with the driver.
She simply remains there, waiting for the convoy to pass. But instead of moving on out of the city, here the convoy stops completely. Keya observes as the further end of the convoy starts to slowly compact upon itself, and her ears pick up something “Alright everyone, start getting ready, next town over is more than a claw away, make sure you’ve left nothing behind” the words were not meant for her, nor for anyone too far. They come from the same man she had seen standing on top of the car, but he had now climbed down and was talking with a group of multiple species.
It is clear they have some degree of leadership, though the convoy does not stop cleanly nor does it begin to organize with alacrity they do respond to the group’s organization. So Keya keeps her focus on them as they point, wave and talk between themselves, others and devices. But at least one of them has noticed her attention, a gangly and light-skinned human with fire-red hair, the man that was atop the car. He starts walking in her direction, before turning around for one final set of commands as he walks backwards “And make sure the guys at the back got all the crap! We’re here to be heard, not to trash the city!” he says before turning back again to head towards her. A venlil with pure white fur erupts from inside the car he was riding, quickly dashing to his side as they notice where he was going.
In a few moments both have come up to her, the human looking down at her with the venlil bristles at his side “Saw anything interesting, fireman?”
“What are you doing here?”
“What? Isn’t it obvious?!” it was the venlil that roared a response “You saw all of it! You know what they’ve done to us! What they’ve done to everyone! And you still work for those brahking monsters! It’s like you’re thankful they made you a cripple!”
The human puts a hand on the venlil’s shoulder, calming her demeanor just a little bit “We’re here because honestly, we’re all too tired of being fucking ignored is what. So what the fuck are you gonna do?!”
“I have put the wrong emphasis” Keya says with her lack of tone. She can see the human shiver just a little bit “My task is to ensure the safety of this town. Your convoy is a danger. We have eight field-capable officers, we cannot ensure the safety of the residents against a group like yours. People will take actions for reasons, you have broadcast your reasons clearly. You have chosen this place for a reason which I cannot ascertain.”
She makes sure her ears are trained towards both the human and the venlil, an action which causes the venlil to cower behind her partner “We do not house government agencies. This is a farming town of little note. The local precinct is a simple precinct, we have no regulatory or command authority. The town population is approximately double that of the number of your convoy. We have no individuals of appreciable social or political reach. There is nothing in Blackriver of interest to people attempting to change government policy, nor have there been actions taken here that I can identify as being cause for retaliatory actions within the context of your message.”
“I must ensure this does not happen again and the only way of doing so is minimizing our attractivity as targets. A logical assumption of your choice of quarry would be a town with the presence of politicians, a large city with constant news coverage, cities housing important government agencies or those containing the Regional Firebases”
“So I ask again. What are you doing here?”
The two remain silent for a few seconds, before the human turns around with a mouth noise “Whatever, I don’t need to explain myself to someone that won’t listen. Come on!” he starts to stalk back towards the car, but stops once he notices his venlil companion wasn’t moving.
The snow-white venlil has their focus on Keya, who offers a simple low forward swipe of her tail, a sign to proceed. Still, the venlil seems frozen in place until the human comes back and grabs hold of their paw with a gentle touch. At which point both finally return to the convoy.
Keya remains at the side of the road, watching as the convoy readies itself again to leave. People get back inside cars, they hop on the back of trucks and load themselves into buses. She continues to watch as the convoy takes its time riding out, making their way out of the town.
Once it is finally gone, multiple footsteps sound behind her. When she turns around she meets her officers, having returned from their assigned positions “They have left. I expect your reports of what happened in each sector by the end of your shifts” she states plainly, before looking at Santos “They did not appear to have a specific reason for targeting Blackriver.” The question remains unspoken.
The human officer just shrugs “Sometimes, you don’t know what you’re doing. We’re just a little town, I doubt they even know what exactly they’re angry about.” He looks at the tail end of the convoy as it leaves “Town was probably just a place they felt safe going to.”
“D-do you think we might get more like that” Lunek says, at the back of the group.
“Who knows…” Santos sighs “But if human history applies anywhere here… This is just a sign of worse things to come”
[ [FIRST] [NEXT>]
And thus the omen passes by. Feelings, emotions of all sorts, without a plan or a reason other than just their own rage and distress.
Did any of these even know what they were doing? And how much worse can it be when they do?
submitted by JulianSkies to NatureofPredators [link] [comments]


2024.05.18 22:30 paintedjuniper Wonderful limerent dream last night

I see others here mention having dreams about their LO and that being a significant element of keeping the limerence alive. The analytical part of me is so curious as to what might cause these limerent dreams to occur, and maybe even the underlying messages or themes for each of us. Because at least for me, I am not able to lucid dream, nor can I really control what I dream about. Trust me I've tried haha.
From my understanding of what causes dreams generally, they are often triggered by changes in our life that our brain needs extra time to figure out or process, especially ones that stir up strong emotions (whether positive or negative or fraught with a mixture of both). So in looking at what could have caused the dream to occur and analyze the underlying events and feelings within the dreams, we can hopefully redirect our limerence, if we want.
For me, I think my dreams of my LO are me processing all the emotions he stirs up within me, which are at an all time high when I start to have increased interactions with him. My current LE was actually kicked off by a dream last fall. Prior to that I of course liked him but would not have considered it limerence or anywhere close to an obsessive level. Everything changed after the dream; he began to dominate my idle thoughts. I had to collaborate with him around that time for a small work assignment, so my interactions with him increased beyond anytime prior, and I think that's what caused the dream. It was a pretty spicy, racy dream (I'll spare details, heh). Though the interactions faded after about a month and we'd only occasionally randomly run into each other around the office, my limerence was fully ignited and has been strong ever since.
Lately within the last month he and I joined a project team, and so again have been having increased interactions. We're on lots of emails and meetings and message each other for this project. Everything has been work-related, but he consistently lets me know how much he enjoys spending time with me and working with me, and always looks very happy to see me. It gives me major butterflies every time. Then just last night I had another dream about him. It was so wonderful and just completely a wish-fulfillment fantasy in terms of reciprocated feelings and intimacy and cuddling and jokes and smiles. I woke up today feeling on cloud 9. When I analyze what the dreams symbolize both back in the fall and now, they are certainly addressing specific things I am wanting and feel I am lacking in my life. And my LO is just the current face on the desires. The healthy side of me knows that I can use this dream to prioritize making space for receiving these things in my life rather than staying in fantasy land where my imaginary LO fulfills these desires (but nothing in my real life actually changes). But the unhealthy side also just really enjoys bathing in the rush of dopamine and serotonin that the idea of him gives me and keeps seeking that out.
Curious what everyone here thinks.
submitted by paintedjuniper to limerence [link] [comments]


2024.05.18 21:41 MisterAmmosart Trip Report: 05/05 - 05/17. Mainly Tokyo. IIDX traveling in Kanto. Long post.

Freshly back and awake after a twelve day stint for my first time there. I knew that I wanted to go in general, and while I didn't have a firm itinerary planned out, there was one main goal that I had in terms of sites within the country. The main video game that I play is Beatmania IIDX, and it has internal trophies which are represented as badges. Your profile allows you to assign up to five of them as visible when you start a new round, and there are badges to earn for playing at least one round in every prefecture in Japan, as well as every subregion. Getting the Kanto badge meant that I needed to play at least one round in Tokyo, Kanagawa, Saitama, Gunma, Tochigi, Ibaraki, and Chiba. After five days, I had that complete, and now I have a permanent record of this trip within the game itself. There was also a time-limited event to earn points in IIDX in order to exchange them for goods, such as a hat, or a towel, or a new account card and a poster, and I managed to get that taken care of in somewhat dramatic fashion. I did some other things too.
Primary general points
· Getting Suica set on the phone and using it was generally painless. There were only two times where I needed to summon the help of a resident JR employee to clear up an issue with the gate not reading the card for some reason.
· Most vocal interaction which I had was the opposite of painless, because I continuously kept trying to speak Japanese and failing, and most people would realize that I was completely failing at it and responded with English (some with full on sentences, others with just a few words). There were a few rare times that I was able to express my intent in Japanese, receive a response, understand the response, and reply as necessary, but that was rare. Once English was invoked, I would stay with it, because that's what they were expecting. I've been self-studying the language for more than twenty years in varying degrees of intensity, and while my reading comprehesion seemed sufficient enough for this trip, and while I didn't expect my speaking to be as good because I don't have any opportunity to practice speaking, I came away bitterly disappointed in my vocal and speaking comprehension in terms of my interaction with people there. Even within the trip I could at least overhear common chitchat better, but any time I needed to converse with someone for some reason, I usually needed to have things repeated several times and broken down before I finally realized what was being said.
· You are going to be asked about separately buying a bag with every non-food purchase. Accept or immediately present one that you are carrying to indicate how your purchase shall be bagged.
· I never once had my passport requested for presentation.
· Only once did a person volutnarily reach out to address me, and it was just to ask me where I was from in English. Otherwise, everyone left me alone the entire time.
· Weather through the period was ideal. Mid to upper 70F/25C range and only a few days where it was rainy, and even then it wasn't a downpour. A while ago I personally resolved to only wear suits in public and I purchased a new pair of Mephisto shoes after hearing reports of the extensive walking causing problems for traveller's feet and shoes. My attire help up well; there were only a few times that I needed to avoid sunlight to not get too hot, and I have no issues to report from the shoes.
· I only got X'd out of a restaurant one time, and I think it's only because I wandered into it before it was ready for service. Otherwise, I never once waited in line for food, I never once went to restaurant more than once, and all food was acceptably priced for the portion and excellent for the quality.
For these per-day recounts, I wrote them contemporaneously at the end of each day, so you'll need to forgive me for some writing being in present tense and other writing being in past tense.
Day 1 - Travel, Sugamo, Ikebukuro
Non stop flight from Chicago OHare to Haneda. 12 hours. Good thing I usually don't watch movies, because that just means that all I needed to do was binge a few to make the trip go by.
Pre-trip research led me to choose APA Sugamo as my home base for the visit, and I think that it was a very fortuitious choice. I'll have more to say about it later.
Some awkward encounters happened right away upon checking in here. I was at the nearby Family Mart to buy some things and I didn’t catch that he was making sure I wanted a bag until he repeated it five times. Yes, I’ll take it. Before getting there I was coming down to ground level after checking into my room, and when that person saw that I would have been the only other person going down to the ground, they ducked right back out. I was warned on both of these kinds of things happening, so I guess it’s good to have that immediately out of the way. It would turn out that people deliberately avoiding me was rare throughout the trip.
Despite not sleeping on the trip, I had freshly arrived and had no sense of being tired, so once I had my stuff down, I went off to Ikebukuro right away. No picture or video truly conveys how crowded these areas can get. It can only be experienced in person to be understood.
I soon found Round One Ikebukruo and went right in. So dense and loud. It’s entirely alien to me to see no less than ten IIDX machines in operation and all of them in use. I dumped the money into random tickets, as I foresaw doing, but now I have to wonder if that was the right thing to do, or if it’s tied to that location. I guess I’ll find out.
The forecast is for rain so I need to be in a hurry to figure out where I’m going to go. There might be only one day left for me to get my time limited toys.
Day 2 - Kawasaki, Kanagawa - Utsunomiya, Tochigi - Oomiya, Saitama
My body decided that it only needed four hours of sleep this morning. Without doing more research, I somehow decided to assume that more of the Round One locations were close to 24 hours of operation much like Ikebukuro. Answer: no. I hopped on the train early and went to Shibuya first, but it was very quiet, so I decided to get some of the travels out of the way today and headed south to Kawasaki. I still needed to dawdle for a while until Silk Hat opened at 900AM, and when I finally was able to get inside, I was only able to verify that their store had several allotments of the campaign goods and all allotments were out. Played one round on a monitor that was surprisingly blurry, and I don’t know why that would be the case with a lightning model, but it was, so that was enough.
After doing all of that, I resolved to try to go to Chiba and Ibaraki afterwards. I figured that with Kanagawa and Tokyo likely all out, going to the outskirts would make more sense. However, there was an injury on one of the rails that threw everything off normal, and the train I found myself riding was bound for Utsunomiya instead. Seeing as how I was going to go there eventually, I rolled with it.
It doesn’t take too long to move away from Tokyo metropolitan area before you encounter more forest like areas and rice paddy fields. Halfway through the trip I noticed that two older women suddenly hopped off while the train was waiting to go to the next stop, and I followed them when I realized they found the express line. Utsunomiya has a substantial size to its area and buildings but it was very quiet on the streets there in midday. Walked a mile to Sega GIGO, found that they didn’t even have the goods tracker up. All out. Interesting buliding for it having several neon signs, all vintage and authentic at that. Getting to there from the south meant cutting through Saitama, so I knew I had enough time to make one last attempt there. Research shown two stores being near Oomiya station, so that’s where I ended up. Taito Station was immediately visible upon exit, and they have two IIDX machines specifically with 20 gram springs, which is closer to my home setup and that much lighter than standard 50 gram springs. The final hour drew near and I made one last visit to that city’s Round One. Unlike nearly every other place I went to so far, it only had one IIDX machine. However, and maybe because of that, their goods listing didn’t show everything as out. One painful language exchange later, I was able to discern that what I wanted was available. When you spend more than 3000 yen in a single credit, the game wants to verify if you really want to proceed. It does it again at 6000 and 9000. Yes, I really do. But, having made that money dump I was able to get my hands on the e-amuse card and poster with fifteen minutes left before the deadline. Mission complete. By this point in the day it was exceedingly difficult to even look at the screen so I was ready to come home, but not before getting some goods at the Oomiya Book Off and redeeming what I could for points at Round One Ikebukuro. By the end of the day the only thing that I could tolerate doing was to buy some chicken and nigiri from the nearby train station. Good enough. At that point in the day my body felt like it wants to rock back and forth after all the train riding done today. But, it ended up being worthwhile after all.
One nostalgic feeling I had the most strongly in the day was at the Utsunomiya location where the smell of it triggered past buried memories of yesteryear. I think I want to attribute it to the stronger second hand cigarette smell but I’m not sure - all the same I felt its presence strongly there. Also, I don’t see Oomiya (or really Saitama itself) mentioned as a fun place to go, but it might serve as an acceptable alternative to Ikebukuro, only not as massive in scale of human quantity. Depending on how the trip goes in total I may end up back there for IIDX playing, at least if I don’t find any other place that has 20G springs.
Day 3 - Akihabara
With the travels out of the way, it was time to keep things more regionalized and stick to one area, and there is shopping that needs to be done, so it was off to Akihabara and to see how much of other posted tales hold true. The answer is that it is a lot of it. Kotobukiya can stand to open sooner than noon. Super Potato is indeed priced for a market which wants to snap up anything cheap - I at least found Xi for under 500 and felt that it would have been a bit silly to buy only that, but it didn’t make spending 2000 on one single issue of Arcadia any better. I had no idea that Hey Arcade was right next to both of them; while it was assuredly nice to be there and see the row of Cave shooters among everything else, something got messed up with my registration of my new eamuse card with everything else, so that quickly added to my stress. Having to carry around a few hundred dollars worth of crap with every step didn’t help matters. At least I was able to help a person recover their lost phone by applying a bit of logic to the situation and deducing it to belong to the only person there who looked French, as it was on the Lock Screen. They were relieved, yes. Then, rain came, and it was more than I was anticipating, and I left the umbrella at the room, particularly since I knew I’d be shopping this day. It also turns out to have not mattered much, because I went to visit Bic Camera so that I could get myself a hair trimmer while here, and that turned into me finding a bunch of Kit Kats available, so that meant a second bag. The wind kicked out the rain and my umbrella. In trying to get as many gifts secured as possible, I found some gachapon, but it needed 100Y coins, and I didn’t need paper money in the trip yet. After fighting with maps, I found an ATM to get cash, and got the gachapon. I came home late with feeling rather crushed about the day in that I couldn’t take pictures very well with having to juggle weather and bagging considerations. There were some nice parts of the experience to be sure but between that and more gawking at Super Potato pricing ($135 for PS3 Caladrius? $6000 for Pulstar?) and seeing similar markups on other goods, I don’t think it’s unfair to say that there is a reputation that this area carries and the pricing is there to go with it.
Day 4 - Laundry Day. Shibuya, Harajuku, Shinjuku
I was so drained at the end of Day 3 that I fell asleep on the bed immediately after ending the night call, which meant that I woke up at 0200AM to a room that was fully lit. This meant that I needed to look up how to resolve my eamuse problem or else I wouldn’t be able to get back to sleep. I did both. Awake at 0800AM meant that I had time to do laundry while I figured out what to do with the rest of the day. This meant that I was able to get more of Sugamo in pictures, and it was nice to be able to walk among the actual residences, and do other things like come across a school as it was actually in session. With them being close by and all in succession, I figured to get Shibuya, Harajuku, and Shinjuku visited. It turns out to have been a good day for it, as the temperature was perfectly cool and no rain came, and the sun came out only for a little bit. Shibuya somehow doesn’t seem quite as large in scope in person but the crowds were definitely there, and it is much more hilly than I anticipated as well. After wandering around and not seeing any arcade for a bit, I came across a series of coffee and cookie shops and remained strong to not indulge. It was there while looking at a Disney store (which gets tourists to take pictures of it for some reason) that the song Alone Again came on through the nearby public speakers. What timing. It drove me to finally get a treat for myself, and the frozen latte (black sesame and houji) and croissant (dark chocolate filing) were certainly good, it ended up costing more than the dinner I’d have later this day. I found a seclusion with a garbage can to eat the food and not carry the trash around, then an arcade soon after, and it was time to determine if I could fix the problem. Just like an easy click, it was. New to trash. Old to new. Done. Why did it have to be this way. Harajuku came next, and the environment there was distinct. This one in particular felt like it was an extended carnival atmosphere with the single tight knit market street and emphasis on fashion. A conversation with a freelance artist in the subway actually went well enough that I didn’t feel dumb. The same sensation carried to Shinjuku as well, only it was more spread out. Kabuki street was interesting to see in person, and I didn’t get any unseemly vibes from the place. Maybe it’s different later at night. A return home at a reasonable time allowed me to go down Sugamo’s market street a bit; most of it was closed, but it was interesting to come across the few remaining stores that were open by 0800PM, and more so the one that wasn’t. Coming back to the hotel I found a 24 hour ramen shop with nobody inside. The chef didn’t want to speak and only pointed to the ordering kiosk when I addressed her. The food came through a slot in the obscured window. At least her thank you as I left was a bit more warm, and the food was certainly delicious. To match with the matcha dessert that I bought from Sugamo station, I swung by a 7Eleven to get a drink, and found a milk tea for cheaper than a vending machine. The overhead music in the store was an instrumental version of Alone Again.
Day 5. Ibaraki - Mount Tsukuba, Miraidaira. Kashiwa, Chiba. Akihabara 2.
Awake at 0500AM on my own and knowing the current forecast meant that my envisioned plan for the day was quickly realized. Reaching the Tsukuba Express starting point from Akihabara needs you to get very far down into the ground before getting out into sunlight. I was on the ride early enough to see schoolchildren going about their commute, some of them being no older than ten and going about it unaccompanied. The people of Tsukuba seemed to be particularly helpful and cheerful that day, even despite my Suica issues at the gate. I didn’t ask his name at the counter but the man at the service desk was eager to speak with me about my career and what I was doing there. One asked where I was from on the way up to the summit and another caught my cable car ticket on the way down. There had to have been a few of them who saw my doing this climb in my business attire and thinking me to be a complete idiot if not outright mocking them for doing it that way while they employed the use of dual walking sticks and the like. I know I read some reports of the home stretch being difficult, but it did get pretty close to being an actual rock climb instead of a trail hike for that part of it. A quick stop to Miraidaira on the way back to get the Ibaraki play. The way the town center greets you upon leaving the rail gate struck me as incredible, as well as for how quiet it was. It was like walking onto a movie set. I did find the sweet shop after the play, and that was another painful interaction yet again. Oh well. Two quick stops down Tsukuba Express and one across from Tobu Urban Park line was enough to have a toe in Chiba, and I didn’t even need to leave the physical building of the train station to get to the basement level to find a machine for a play. Thank you, Kashiwa, you were great. Gunma is all that’s left. The descent from Tsukuba did take some earnest exertion, and after doing that the two stops, that put me back in Akihabara about when I anticipated; what I failed to anticipate is how much that place seems to drain on me. I think I just need to eat at an actual dinner time. Once I got back to Sugamo and had food it was a bit better, but while in Akihabara and being around that environment, and not finding things on a shopping list, I found myself just standing still and watching life pass me by. I hemmed and hawed a while for a maid girl’s hour of service for chitchat, but eventually I talked myself out of it because I just didn’t want potential trouble, just like her name. Komaru. I thought about doing this once just to say that I did, but I ultimately decided against it. You cannot go to this place with the expectation that you will find anything unless it is advertised and new. If you are looking for anything used, don’t count on it being there. You also cannot go there without having a strong resolve to not engage with the touts, because it becomes disheartening to see them do their job and blankly stare at the world when they're forced to stand out there and do nothing. Back to Sugamo to find a place that advertised Wagyu but the price they wanted was more than I wanted to spend. The ramen and seaweed & rice servings were fine, but they advertised endless drink and I didn’t receive that. All for $20? No, son. I did better than that elsewhere, I’ll know better now. Long day.
Day 6 - Tokyo Flea Market, Nakano Broadway, Ueno.
The weather couldn’t have been better for this weekend. I’ve read reports that the flea market held near the horse race track will be arbitrarily cancelled regardless of what is reported on the website, but my gut instinct told me that it would occur today, and it did. Turns out that a flea market is a flea market which is a flea market, no matter where it happens. Same allotment of clothes and stuff that few people really want to buy, although I was able to find myself some neckties at least. I probably overpaid based on what I saw later in the route, but that’s fine. They look nice. I settled on some shot glasses for a gift as well, but I’m surprised that I can’t ind something ornate that isn’t part of a sake set. Seated in the shade with a chocolate churro while rap music played in the background - it’s like I never left home. A woman came to sit across from me for the sake of sitting down; she was from Holland and today’s her last day in the country. Her husband came with food eventually. She had three weeks here and went to several places (allegedly, she didn’t list them out) and I asked her about Nakano Broadway. She didn’t make it there. It’s a good thing that I did - this is probably the kind of environment and market that people expect of Akihabara now, and maybe that’s how Aki was years ago, but it’s different from this. What’s more interesting is that Mandarake has a larger presence here than in Akihabara (so it seems to me), and their stores had floor after floor of any and every kind of pop culture product that’s been made in the past sixty years at least. Buttress that with extensive watch and jewelry stores and a slender arcade in the basement, and it’s a very well centralized microcosm of the country’s economy on the whole. I actually made a point to have dinner earlier than usual this time and found a place to serve some deep fried pork cuts served with rice and soup on the side. It was enough, and very well made. The day had not ended and my bag was heavy with several books purchased there, so I reported back to base briefly and decided to try visiting somewhere else, and settled on Ueno. Just as I arrived, a festival was underway where local teams of people made an elaborate show of carrying a home made shrine to a temple. Streets were officially blocked by police to allow the procession. In following the line I came up against makeshift food and amusement stands with the traditional toy gun shooting and goldfish catching. It appears that this is an official “start of summer” festival and I was able to watch it all happen in front of me. That was the good part of the day.
Day 7 - Tachikawa / Kunitachi. Shinjuku 2.
One of the games that I've never played is Beatmania III The Final. I've played some BM3 7th Mix years ago, but not The Final. I found a location that has one - World Game Circus in Tachikawa. In looking around that area before the trip, I saw that there was a nearby shinkansen museum, and not much else, so I figured that going to both places would make that walk worthwhile. Turns out that it wasn’t a museum in the proper sense of a dedicated building. Rather, it was a bullet train engine car on the side of a building that was unrelated, and that was it. A cute interaction happened here - when I approached the car, I heard some children running around inside, so I approached cautiously without knowing if I was encroaching upon someone else's alloted time or something. Once the children saw me, they gave a hearty irrashaimase as I entered, and the boy stamped a paper and presented it to me. Perfect. Despite it not being a typical musem, the card did have some interesting content, and it's good to see some kind of commemoration for their achievements and progression in that industry regardless. They have a lot to be proud about there. Off to WGC. Maps wasn’t lying about the walk taking twenty minutes. It's a good thing that I looked it up on streetview beforehand, because I otherwise would have walked right past it without knowing it was there. Then there it was, and there I confronted a past that I couldn’t visit again. Sure, I got to play BM3 The Final at last, but my timing was off, my hands were off, there wasn’t much I could do. Along with that I can say that I’ve played on a Beatmania II cabinet, and that was better than 5th Style at least. But that was it, that was all I could stand to do. It was right there and I couldn’t bear to put up with it more than a few rounds at best. Dream big, because only disappointment follows if your smaller dreams ever are fulfilled. I don’t know why finding IKEA back in Shinjuku was so difficult, but it took a while. I bought a bag, and then I bought a bag because the other bag was at the end of the register, which makes sense. I did feed myself before getting back to the Taito station to play some songs, but it still wasn’t good enough. All thumbs. Ended the day with laundry since the timing worked. Speaking of making dreams big, it’s time to cross another one off the list tomorrow. I can’t wait.
Day 8 - Takasaki, Gunma. Oomiya, Saitama 2.
It’s a good thing that I only needed to get to Ikebukuro to transfer over to the next stop, because that’s where that particular run ended for some reason. I wonder what was up. Speaking of things getting messed up on trains, I managed to find my way on a train that needed a separate ticket, which I didn't have. The conductor found me right away and had me disembark at Uraja for me to wait for the proper transfer. The weather forecast said there’d be rain, and the travel forecast said it would take two hours to get there, and neither lied. I feel like I had more people staring at me in Gunma than other places. I will say that I found the Takasaki station area to be rather charming, with the stores that it had inside and the emphasis on the music culture there. It’s one thing to offer a piano to the public to play, but it’s another to have a public willing to use it. This location had both. Having what was essentially a Bic Camera built into the facility was a nice touch too. The Leisure Land arcade was sandwiched between other floors that had its own offering of gaming stuff, so that was an unexpected bit of a fun thing to look through. The area was clean and sparsely populated, and it wasn’t picked clean of all matter of things that would normally get snapped up, so that was interesting. Finally, I made it over to the machine. They had separate fans for each location. I got the songs and then the medals came, and that’s that. Kantou Seiou. I would have stayed a bit longer but I wanted to have the medals show up right away, and my internet wasn’t cooperating, so that’s all I could do. I think there was an Internet cafe that I could have used in the facility, but I didn’t want to deal with an awkward conversation. I did get some Lawson on the way out, as well as some trinkets from the local Gunma-chan store as well as some mini croissants and some macademia cookie things. More vocal awkwardness. Omiya was one of the stops on the way back, and I found a place to serve omrice, so that’s another one off the list. No shoes allowed inside. The value wasn’t there but the service was good enough, as was the flavor. The machines with the 20G springs are indeed legit. Back home in time for some McDonalds, and that’s another food-checklist item marked off. Takoyaki mayo dipping sauce - somehow it’s both salty and sweet. While returning to the hotel, I did happen to encounter an argument amongst two teenaged locals where the guy ended up half-heartedly kicking the girl and getting her to cry. I wonder what their argument was about. I didn’t play hero, but someone else did so enough to prevent an escalation and called the police over.
Day 9 - Sugamo, Tokyo Sky Tree, Akihabara 3, Kanda
Up early enough to decide that I should at least visit the Sky Tree while I'm there just to say that I did, and that I should visit the Sugamo street market upon its open since it was right there in front of me. I'm glad to have done so. With everything open, this felt more like what one would think to expect from a flea market environment that's operated and supported by the local populace. Small stores were open both sides of the street that go on for many blocks, and some tents and tables were set up to sell second hand goods as well. I was able to find someone selling a US Morgan dollar and he wanted only 2000Y for it, so that was an easy buy. If I would have known better to anticipate this area, I wouldn't have felt compelled to buy kitchy tourist crap that is expected as gifts elsewhere. If you are looking for a place to idly shop around that doesn't get extremely crowded and has an authentic local feel to it, consider making a point to come here. Off to Sky Tree. Getting the combo ticket for the second deck was worth it just for the lack of crowds on the upper area. If you're going to come here, consider getting a phone selfie stick or something of the kind so that you can take pictures against the windows without the structure scaffolding obstructing your view. On the subject of shopping again, this might be another area to consider visiting just for the sake of the specialty stores to be found here, such as those for chopsticks or hairpins. To close out the day, my wife reminded me to look for something from the Square Enix cafe, so that meant swinging by Akihabara yet again. Since it is within a walkway, it was a bit of a pain to find this place even with using maps, but I eventually found it and got what she wanted to find. Played some IIDX at Game Panic, which was surprisingly small and the one machine that was avaialble to play had some 2P turntable issues, so that didn't last all that long. Dinner was at a nearby place that specalized in tofu, so that was a good ramen serving with that infused. For the evening, I wandered south to Kanda to get night pictures, and found it to feel pretty similar to Ueno.
Day 10 - Ginza, Tokyo, Kanda & Akihabara 4
Launrdry in the morning. I also wanted to say that I went to Ginza in my time here, and I didn't research anywhere to go to keep it a surprise. It was a bit warmer and sunnier than usual that day, and I stuck to the main road for most of the walk, so I can't say that I found too many points of the interest along the path that I walked starting from Yurakucho station and heading out that way. High class store for high class people, and that's too rich for my peasant blood. Similarly for Tokyo proper itself, I suppose I'd have to needed to wander far away from the Yamanote vicinity to find points of interest there, as I didn't encounter anything that was remarkably distinctive here in comparison to other areas that I have previously seen. Continuing north across Nihonbashi brought me to Kanda and eventually to Akihabara yet again, as if it was a magnet that pulled me inside every time. For the sake of trying a different place I chose to play some IIDX at the Leisure Land arcade there, and I'm glad to have done that, as those machines were probably in the best coniditon that I encountered within that area. Dinner was at Tenkaippin, which I didn't realize until after I placed the order was cash only. The clerk didn't request it beforehand but I voluntarily left my passport there to show that I would return, and promptly went to the same ATM that I had found days prior in order to get the cash to pay for the bill.
Day 11 - Haneda T3, Nishi Nippori, Nippori, Uguisuidani, Otsuka, Shibuya, Shinjuku, Ikebukruo, home.
The end. I resolved to take the subway over to Haneda today to get the one luggage over there and stored, and it’s a good thing that I did - there’s no easy solution for getting over there without encountering a crowd. If anything I wonder if Yamanote is actually better. Regardless, I got that much done. With the day left to go, I ventured to Nishi Nippori and I needed to summon the map several times to make sure I found the location, as it was as obscure as it could get. Just a sign on the ground for the third floor, a stairway that led to the back, an elevator that had no decoration, a single room that housed everything. Arcade PCB kits on shelves, joystick panels in exposed boxes, nicotine odor from years past - it was like I was transported to 1995 upon entry, beyond the fact that the games weren’t as old. Most of them, they did have a lot going for SF3 3rd yet. I was able to take care of some game business in a hurry since I was the only one there. It was a very pleasant respite for play in comparison to most of the other sessions. The region itself felt much the same as this arcade - old and well worn, as in well lived. Venturing south to Nippori led me to stumble upon a shrine and cemetery just by following some stairs. Usuigudani was cleaner but mostly had hotels as points of interest. Back home to buy some mochi while mochi was for sale in midday. Then to Otsuka, thinking that I would wander to Ikebukuro, but I ended up wandering back to Sugamo instead. Whoops. Meal at Sugamo, then back out to return to Shibuya and Shinjuku at night to catch evening shots, when I hadn’t done so before at these places. Good thing I did that to get Golden Gai area shots at night. With the night winding down, I decided to have one last IIDX play at Round 1 in Ikebukuro to symbolically end where I started.
Ending arcade comments
· Although the upkeep is generally better and more consistent than the US, some machines will have hardware issues here too. I was surprised by the blurriness with some of the LM IIDX machines.
· Densha De Go on the propert large cabinet is nice but quickly becomes very expensive.
· Bombergirl is OK enough and having the dedicated detonator button that pops up for hitting the base is a cute touch.
· Chase Chase Jokers feels rather clunky and I'm not sure what the game is trying to do. Interesting side screen concept at least.
· Nostalgia is delightful and would probably find a small fanbase worldwide if it had more exposure.
· Favorite IIDX locations are Taito Station in Oomiya for the light keys and Leisure Land Akihabara for the high quality of the LMs there. Honorable mention goes to the Game Versus loctation in Nishi Nihonbashi, but that might not be worth it for a dedicated trip unless you go there first thing in the morning.
Ending overall comments
This was a life altering trip for me, as would be expected. While I'm glad to have made the journey, as to be expected, I will only want to return after making an extensive redoubled effort into speaking and hearing comprehension, because I know that I came across like a blubbering idiot so many times, and it's truly aggravating because I generally know what I want to say and most of the words that are used to say it, but it just doesn't come out of my mouth properly when it needs to be done.
I welcome any questions you may have, as that will help for me to recall the memories and have me write them down.
submitted by MisterAmmosart to JapanTravel [link] [comments]


2024.05.18 21:34 Michtrk 1946-1952 The Rest of the World

JAPAN
12 April 1946 – surrender of Japan, brief premiership of Naruhiko Higashikuni (14 April to 9 June 1946), followed by Kijūrō Shidehara. Occupation mostly carried by US troops, but also Commonwealth zone (UK, Australia, Canada and New Zealand), led by Douglas MacArthur as the SCAP (Supreme Commander for the Allied Powers)
Situation is even way worse than in our reality thanks to all the destruction. First effort is gíve relief to the starving population. Even greater than in our reality are efforts to remove Hirohito (and it is impossible to imagine for the most of Allied leaders including Truman and Churchill to keep him on the throne after this brutal invasion), and despite opposition of MacArthur, Allies force the emperor to abdicate (and renounce divine status) in favour of regency headed by Takahito, (27 July 1946), when Akihito comes to age, he would become the Emperor. Hirohito’s abdication marks the beginning of Seika era, era of Emperor Akihito.
Hirohito is still given all possible protections against any trials for war crimes by MacArthur and is basically sent to comfortable retirement. Institution of monarchy is protected by Allies. Through 1946-1947 many westernisation reforms by MacArthur, based largely on FDR’s New Deal, as in our reality. April-May, political prisoners were released, and Communist Party of Japan was legalised and became politically active organising strikes. 10 February 1947 the first election with women suffrage, victory of Democratic Liberal Party headed by war criminal Hatoyama, who was eventually purged by Allied administration, so Shigeru Yoshida became new prime minister (22 March 1947).
By mid-1947 many officials connected to war crimes were purged, however since then, the course was reversed due to American need for the creation of a powerful Ally against the USSR and many regained power or at least avoided persecution. Through 1947 Americans wrote a new Japanese constitution (later in American myths it was MacArthur completely by himself), 3 August 1947 it was presented. Major shift from our reality is that Article 9, although considered, is not included in such sense as in our reality, it states only that “Aspiring sincerely to an international peace based on justice and order, the Japanese people forever renounce war as a sovereign right of the nation and the threat or use of force as means of settling international disputes” second part about demilitarisation is missing. Since summer 1947, US authorities adopt “Reverse Course” policies - aforementioned rehabilitation of officials, also protection of Zaibatsu (which Americans originally wanted to break-up and weaken), and reconstruction. Tokyo Trials 26 September 1946 to 12 January 1950 – MacArthur’s cover up of Japanese war crimes to a lesser extent, but it still does happen (including Unit 731). Taft also, like in Germany, attacks trials as “victor's justice”. From 25 December to 31 1950 Khabarovsk war crimes trials in the USSR about war criminals from Manchuria.
Persecution of growing Japanese communist movement starts. 1948-1951 “Red Purge”. Since March 1949 Dodge Line plan of right-wing economic reforms (cutting public spending, limiting public consumption, and reorienting industrial production in favour of export-oriented), also increase in unemployment and law against unions passed. In 1949 conflicts between communists and authorities escalated into many strikes, pro-communist politicians and officials began to be fired, after summer strike waves also purges of workers and academics. 1 July 1949 Japanese Self-Defence forces established – official remilitarisation. 23 October 1949 election, victory of DLP, electoral success of communists.
Peace Treaty with Japan
President Taft was eager to restore Japanese Independence – SCAP already transferred large amount of authority to Japanese trough 1949, secretary of the state William Richards Castle Jr took initiative. Despite Taft’s initial opposition to idea of continuous military presence, he is persuaded to keep limited number of stationed troops. Peace Treaty with Japan was scheduled after Treaty with Germany. Talks began in August 1950, however talks collapsed over China, despite at the time everyone recognised KMT, Soviets wanted PRC representatives to also attend. Other negotiations were called for January 1951, which resulted into calling for a Peace Conference with Japan in San Francisco analogous to the previous one with Germany. 6 March to 8 August 1951 San Francisco Conference, USSR and its allies boycotted them due to not including Chinese representatives. Despite Chinese and Soviets not being present, their interests were considered. Taiwan was ceded to China, Sakhalin, and Kuril Islands to USSR, unlike OTL Okinawa and more territories were already given back to Japan. Treaty was signed 8 August 1951, valid since 8 March 1952. Separate peace treaties were signed between Japan and ROC (30 January 1953), the Soviet Union and Korea “Vladivostok Treaties” 28 April 1952, these treaties recognised Soviet control over former Japanese territories and entitled Japan to pay reparations to Korea.
8 September 1951 U.S.-Japan Security Treaty was signed, which dictated Japan to accept continuous American military presence. This treaty caused a wave of resistance in Japan, uniting Japanese from right to left. Bloody May Day – over a million protestors in all of Japan, in Tokyo these protests escalated into violence and protests were massacred by police. 1 October 1952 election victory of Yoshida’s Liberal Party. 10 November 1952 coronation ceremony of Emperor Akihito, it marks symbolic beginning of new post-war Japan.
Philippines – 4 July 1947 United States gave official independence to Philippines and retained there many military bases (agreement from 1946 establishes bases for 99 years!) and the US still keeps a degree of political and economic dominance. 28 June 1946 Manuel Roxas became president of Philippines (still under US control then), communists were expelled from Congress despite being democratically elected – Hukbalahap Rebellion resumes (June 1946) and gained substantial strength, United States interferes and supports the government. On 15 April 1948 Roxas died of a heart attack; he was succeeded by vice-president Elpidio Quirino (re-elected in a fraudulent election 8 November 1949). Since the Taft Presidency, interests of Americans in Philippine affairs decreased, aid against Huks drained. President Quirino initiated major social reforms during his second term and attempted mostly useful land reform. 1950-1951 Huks successfully boosted their strength with seizing and keeping control over the centre of Laguna province – Santa Cruz. In 1952 Huks controlled sizable parts of the country and due to government corruption and brutality against rebels had also popular support. In 1951 they started to obtain massive support from China (from 1948 they were also backed by Korea).
Indonesia
Independence
As Japan surrendered, two days later on 14 April 1946 Indonesia (then with its majority under Japanese control) Indonesia declared independence, Sukarno became president and Hatta vice-president. Indonesians took advantage of the lack of established authority. Indonesia was occupied by Commonwealth forces (started in late May 1946). 27 June to 20 July 1946 a large battle between Indonesian and British forces – Battle of Surabaya, under significant losses results into a British victory. Churchill wanted to restore Dutch colonial rule and was ready to back them.
Important is Dutch reaction, Dutch government at the time was coalition between all parties formed after liberation by the Red Army in September 1945 (in wikibox there is 1946, another mistake overlook until I needed that), all parties with exception of CPN supported re-conquest of Indonesia, while communists wanted to grand them independence. CPN is vigorously opposed to continued colonisation and due to CPN securing second place in 1946 election and to lesser degree Soviet pressure on Dutch to recognise Indonesia, talks began in February 1947. Coincidentally with the December 1946 election there was a Malino Conference in which representatives of Dutch controlled territory backed the plan for creation of Dutch aligned federal states. 15 February 1947 Linggadjati Round Table Agreement is signed, in which Netherlands recognises Indonesian Republic controlled territory and both sides agree on formation of the Federal Republic of Indonesia (Republic, East Indonesia and Kalimantan) by 1 January 1948, FRI would newly formed Netherlands-Indonesian Union with the Dutch monarch as head. Similar agreement was reached in our reality but failed. In this timeline everything goes through, despite the fall of the Dutch coalition in summer 1947.
Federation
First Indonesian prime minister under Sutan Sjahrir (April to 3 December 1946), replaced by Amir Sjarifuddin, his cabinet included leftist forces, eventually even communists, who were instrumental in making agreement with the Netherlands (as part of the Dutch coalition were also communist negotiators). This cabinet stayed in power, avoiding real life events of the Madiun Affair. New government headed by Mohammad Hatta was formed after the creation of the federal republic. Creation of this republic was met with criticism from Islamists, who launched the Darul Islam rebellion led by Sekarmadji Maridjan Kartosoewirjo (7 August 1948). Overall, young Indonesia was a very unstable country. Anti-unitary forces attempted a failed coup in January 1950. Federation was not popular among Indonesians, so it was quickly dissolved and replaced with a unitary republic (14 April 1950). The Republic of South Maluku attempted to break away with Dutch support, however failed to do so.
Liberal Democratic Period (to 1952)
Newly declared Indonesian republic adopted its constitution and became a free parliamentary democracy. First government was a leftwing one again under Sjarifuddin, however eventually collapsed due to Indonesian National Party (12 October 1950, replaced by cabinet of Mohammad Natsir), but this government managed to pass electoral law, so first Indonesian legislative elections were held (29 September 1951), lot of parties ran and get seats – four largest were PNI (left wing nationalism), Masyumi (liberal Islamism), Nahdlatul Ulama (Islamism), PKI (communists) and PSI- Parsi (democratic socialism). Result was a right leaning coalition under Sidik Djojosukarto (PNI- Masyumi and several minor parties), in 1952 Indonesia officially left “Union” with Netherlands.
British Malaya
1 November 1946 British colonies were united into the “Malayan Union”, strengthening and centralising British control, stripping local sultans of their powers. This created another opposition movement under nationalist United Malays National Organisation, they applied massive resistance and did not participate in British institutions. Unlike OTL, during the Churchill years, there was no reform. In 1952 (1 February) it was transformed due to this massive and long resistance (and also due to large scale communist uprising) to Federation of Malaya, attempting to appease at least conservative nationalists.
Anti–British National Liberation War (early years)
Postwar economic turmoil, powerful communist organisation, brutal response of colonial authorities to strikers. Malaya was a key British source of resources, to pay for US debts (even way more rising in importance after Taft). 17 June 1948 Sungai Siput incident – revenge killing of plantation managers lead to massive British anti-communist arrests, and communists went into hiding. Also, the uprising in Burma (1947) also plays a role as another new motivation. February 1949 Malayan National Liberation Army under Chin Peng is formed (reformed from anti-Japanese resistance movement), MNLA has support of the population and is based in jungles and areas very hard to access for colonialists. Britain imposes very harsh repression against the population, leading to even more widespread support for MNLA. April 1950 “Briggs Plan” adopted forced deportations of ethnic Chinese to camps (up to half million people). The UK also uses Agent Orange (as the first country in the World), murders and tortures countless civilians, and destroys villages.
6 October 1951 British High Commissioner Henry Gurney survives MNLA ambush, this is actually damaging to the British as his replacement Gerald Templer was more competent in fighting with partisans. British forces are aided by other commonwealth nations. By 1953 the UK had problems dealing with communists and communists were stronger compared to our reality.
British Sarawak, North Borneo, Brunei
These territories were separated from Malaya in 1946. This was opposed by Malays but supported by the Chinese. Resistance by Malays culminated in assassination of Duncan Stewart. Small communist rebellion also started.
Thailand – After the war in June 1946 king Ananda Mahidol (Rama VIII) returned back to Thailand, however, was found shot dead on 26 March 1947 his death was blamed on prime minister Pridi Banomyong, who was forced to resign being replaced by Luang Thamrong.
In 1946 Thailand had to return territories to France. The 20 October 1946 election resulted in the victory of the People's Party, the first government was formed by Khuang Aphaiwong, he was however replaced by Pridi Banomyong after a lost vote of confidence (6 January 1947). Pridi was supportive of Vietnamese Independence, so he ended up being overthrown in a US backed coup (8 November 1947), this coup brough Plaek Pibulsonggram back to power. Military allied with royalists and Khuang Aphaiwong was appointed prime minister. New constitution gave back powers to Monarchythat were decreased in the 1932 revolution. To counter the power of royalist military and Pridi allied supporters, another coup was carried out on 6 April 1948, fully returning Plaek to power; he eventually secured power and foced Pridi into exile. Plaek attempted to fully secure power and destroy opposition, but due to lack of US support since 1949, he was eventually ousted by Pridi and his supporters (11 February 1949). New Direk Jayanama-led left-wing democratic government, managed to secure limited support of USSR and larger one of China (but also Britain due to their previous alliance with Allies) and tried to adopt non alignment foreign political stance. Internal political reforms – reduced power of monarchy, new legislature (in June 1950 democratic election), thanks popular policy of land reform government gained widespread support from the rural population. 29 November 1951 anti-Pridi parts of the military attempted a coup against him as returned from exile Plaek Phibunsongkhram, but eventually failed and Plaek was banished. In 1952 the government turned against conservative royalists and attempted to even further weaken the monarchy.
Vietnam
March Revolution 16 March to 15 April, Abdication of Emperor Bảo Đại (already before surrender of Japan because of fears of French invasion) -> creation of Vietnamese Democratic Republic. In late April North Vietnam was occupied by Chinese forces to accept the surrender of the Japanese. In March also general Leclerc arrives. Fontainebleau Agreements in mid-1946 between Vietnam and France, Vietnam as part of the French Union. With the return of France (November 1946) fighting erupted, war erupted in March 1947. By October France took over main population centres.To increase French support, State of Vietnam was created under emperor Bao Dai (2 August 1949) In 1950 Vietnam recognised by the soviet bloc. Same year the UK recognised the State of Vietnam. In late 1950 Viet Minh launched a successful offensive. In January 1951 de Tassigny was appointed to command, under his leadership France had limited military success. Hower financing the war became a major problem around this time. In March 1951 Viet Minh won in the crucial battle of Vĩnh Yên (17 March) and Viet Minh got close to Hanoi, but the French eventually managed to hold the city after heavy losses.
Change came in 1952 from Paris, talks started in February and eventually ceasefire was declared (28 February). Paris Conference – France officially recognised Democratic Republic of Vietnam, State of Vietnam was not invited as France and DRV both agreed that it was French colony (this was heavily criticised). End of war was also connected with referendum about future of Vietnam, if people support State of Vietnam in union with France or DRV. Referendum was held 14 June 1952 and resulted into landslide victory for Vietminh. Emperor abdicates and State of Vietnam dissolves, but some members of its military continue to resist DRV.
Newly independent Vietnam became a key ally for all of the socialist bloc in Asia and supported anti-colonial movements. In 1952 land reform began – often turned violent with execution of landlords. In 1953 the first five-year plan was launched, focusing on developing the country.
Laos – After the defeat of Japanese anti-colonial Lao Issara emerged. Lao monarch king Sisavang Vong however agreed with restoration of the French protectorate, Lao Issara with aid from China and Viet Minh attempted to resist re-imposition of French rule, however movement was weak and failed to do so and eventually dissolved itself in 1949. In January 1947 an agreement was signed that pledged France to give Laos autonomy inside the French Union. 1950 – Pathet Lao is formed and joins Viet Minh against French forces. In 1952 French officially withdrew from the country.
Cambodia – In 1946 king Norodom Sihanouk attempted to negotiate independence with the French, December 1946 election was held that resulted in victory of the left-wing Democratic party over conservative Liberal party. 23 October 1947 Democratic party dominated assembly passed a constitution modelled on the French one. After the death of Democratic party founder Sisowath Yuthevong, the party divided itself and cannot agree on a concrete program. In 1948 Cambodia was given autonomy by the French. After independence in April 1952, Democratic Party was largely boosted by this success. This avoided the fall of parliamentary democracy.
Ceylon (Sri Lanka)– Sri Lankan leaders led by Don Stephen Senanayake attempted to reach independence through negotiations. However, negotiations with secretary of colonies Oliver Stanley led only to self-governance and the British initially rejected granting Ceylon status of dominion. On 24 September 1947 Senanayake became the first prime minister of the newly formed Ceylonese government. In 1948 granting Dominion status to India led to demonstrations in Ceylon, Senanayake increased his pressure towards Britain. Eventually Ceylon was given the same status as India and Pakistan 4 February 1949. The Senanayake family had a lot of power, after the death of Senanayake (26 March 1952) his son Dudley was chosen by the British governor.
OCEANIA AND AMERICAS (Basically restating history with occasional minor changes, brief)
Australia – 5 July 1945 death of prime minister John Curtin, he was succeeded by Frank Forde until Labour elected Ben Chifley as its new leader. 28 October 1946 Labour government was re-elected against the emerging Liberal Party. His government was characterised by successful Keynesian social democratic politics, similar to later Attlee in UK, (social welfare, universal healthcare – in real life modelled after British one, this timeline it is vice versa, ie. The Chifley government serves as an example for Attlee elected in 1951) starting Australian postwar economic growth. Australia also supports migration to increase its population (Europeans due to the still existing “White Australia” policy). Left-wing policies, such as nationalisations, created opposition from capitalists and their conservative affiliates in politics and media. Criticism also comes from the left due to the government's anti-communism and breaking of strikes. 10 December 1949 Liberal prime minister Robert Menzies was elected. Anti-communism, in 1950 Communist party was banned, it was ruled unconstitutional. 28 April 1951 a new election, triggered the failure of the banking bill, still a victory for Liberals, however they weakened themselves with this move. In 1951 Menzies declared a referendum about banning communist parties and this timeline people agreed, leading to persecution of many communists, it was criticised as a major attack on freedom of political expression. Red Scare was similar to the US at the time, but pushed by Menzies' government. Liberal economic policies, this time taking inspiration from Taft.
New Zealand – 27 November 1946 election, victory of ruling Labour Party, Labour declined and lost popularity due to continuous post-war rationing and Fraser’s support for compulsory military service. 30 November 1949 National Party led by Sidney Holland was elected. The Legislation was changed from bicameral to unicameral, economic reforms, however the National government still supported the welfare state. Conflict with Unions, culminating into the waterfront dispute of 1951, the government responded harshly against workers with strong anti-union legislation, even outright criminalising support for them. 11 July 1951 the government was re-elected and gained more seats as a large part of the public supported their stance against workers, due to widespread anti-communism.
Oceania – “Trust Territory of the Pacific Islands” established in 1948 was originally controlled by the USA as OTL, but eventually transferred to the United Kingdom in 1950, as the US was not interested in its administration.
Canada – economic boom, social welfare Keynesian economic policies. 20 May 1946 first postwar election, victory of Liberals, however failed to obtain majority and had to rely on leftwing Co-operative Commonwealth, resulting in Canada building the strongest welfare state from Commonwealth states and becoming the most progressive one (and also becoming a major destination for European immigrants). On 15 November 1948 King retired and was succeeded by Louis St. Laurent, a French Canadian strongly opposed to communism. Due to this anti-communist however the ruling coalition collapsed, triggering snap election on 27 June 1949, which resulted in victory of Liberals, who yet again could form government without making coalitions. Shortly before the election, 31 March 1949 Canada united with NewFoundland. Canada took an important role while the US was absent in TATO.
Mexico – 1 December 1946 Miguel Alemán Valdés became president. Pro-business policies and industrialisation, development of infrastructure (dubbed Mexican miracle), however also corruption and elitism. Pro-American foreign policy. 1 December 1952 he was succeeded by Adolfo Ruiz Cortines, he was popular due to his strong stance against corruption and rapid economic development.
Guatemala – In 1944 the country was ruled by dictator Jorge Ubico, who was overthrown by a junta that was overthrown in a popular revolution (20 October 1944), 15 March 1945 Juan José Arévalo became the country's first democratically elected president, who introduced many reforms. He developed the political ideology of Arevalismo "spiritual socialism" -it can be considered a form of democratic socialism. 12 November 1950 Jacobo Árbenz was elected president, he continued the policies of Arévalo and was even more ambitious with his democratic socialist reforms. Largest one was Land Reform (17 June 1952) which greatly benefited hundred of thousands poor Guatemalan people especially indigenous ones, however made very angry American United Fruit Company that controlled majority of land and basically country itself, UFC began to lobby for his overthrown...
British Honduras – Rise of voice for independence and People's United Party
Honduras – Rule of pro American dictator Tiburcio Carías Andino, unlike OTL he did not gave power to his puppets and continued to rule the country directly. Rise of discounted with his regime, even greater due any reforms instituted by his successor Juan Manuel Gálvez were not passed.
El Salvador – Authoritarian rule of Salvador Castaneda Castro (1945-1948), suppression of strikes and opposition, eventually he was deposed by military coup (14.12.1948), after rule of military, Óscar Osorio was appointed president (14.9.1950), he instituted some social reforms, but continued corrupt regime and persecution of opposition.
Nicaragua – Dictatorial rule of pro-American Somoza dynasty. 1947-1950 figurehead presidency of Leonardo Argüello Barreto (after Truman’s pressure for liberalisation).
Costa Rica – 12 March – 24 April 1948 civil war, after an attempt to annul victory of opposition candidate José Figueres Ferrer in election, it ultimately led to victory of rebels with US help. José Figueres Ferrer became provisional president. and pushed many important reforms: abolished the military, gave women suffrage, welfare, nationalisations of banks and also outlawed communist party. 1949-1953 presidency of Otilio Ulate Blanco that upheld these reforms.
Panama – pro-American parliamentary democracy dominated by oligarchy.
Colombia – 9 April 1948 popular democratic socialist presidential candidate of the Liberal Party Jorge Eliécer Gaitán was assassinated. This triggered the “La Violencia” (1948-1958) period of massive unrest between the left and the right, over 200 000 died, at the start of the Colombian conflict. On 9 November 1949 Liberal opposition attempted to impeach president Ospina Pérez, he dissolved Congress, creating a presidential dictatorship. Liberal leaders launched an uprising in rural areas (originally it was intended to be a military coup, that however in real life did not take place and here took place and failed). 7 August 1950 new Conservative dictatorial president Laureano Gómez Castro, admirer of Franco, suffered a major heart attack and power was transferred to Roberto Urdaneta Arbeláez in 1951.
Venezuela – 18 October 1945 military coup that brought democracy to Venezuela (October 1946 and December 1947 democratic elections) under president Rómulo Betancourt. The 1940s economy also boomed thanks to oil. However, on 24 November 1948, the military staged a coup and Marcos Pérez Jiménez became dictator, under his oppressive regime there was great economic development, and he was close to the US.
Ecuador – President José María Velasco Ibarra was ousted in military coup (23 August 1947), 1947-1948 unstable country was ruled by military Carlos Mancheno Cajas, eventually military gave power to former vice-president Mariano Suárez Veintimilla, who gave his powers to Congress that elected Carlos Julio Arosemena Tola (31 August 1947). His presidency was strongly allied with the United States. 1 September 1948 Galo Plaza, another strongly pro-American figure, became the next president. He supported technocratic approach, democracy and was very open to foreign (mostly American) influence, exporting bananas to America. 1 June 1952 José María Velasco Ibarra (former deposed president, established politician and Ecuadorian nationalist) won election and became president for third term, his term was stable and brought progress, mostly in great development of infrastructure.
Brazil – Fourth Brazilian Republic, president Eurico Gaspar Dutra (1946-1951). Close relations with the US, liberal economic policy. 31 January 1951 Vargas returned after victory in the 3 October 1950 election. Keynesian economic policy, 1953 creation of PETROBRAS. Rua Tonelero shooting an assassination attempt on leading opposition member Carlos Lacerda (5August 1954) blamed on Vargas by opposition in a strong campaign, 24 August 1954 he committed suicide.
Perú – 1945 leftwing president José Luis Bustamante y Rivero, restoration of democracy. 29 October 1948 military seized power in a coup after murder of a prominent right-wing editor. Manuel Odría's regime strongly persecuted leftwing APRA, supported powerful oligarchy and gained favour of people thanks to populist rhetoric and policies.
Bolivia – 1947 to 1949 rule of Enrique Hertzog, conservative American aligned government. Economy in a terrible state, social unrest and intensified class struggle. Dominant opposition group was Nationalist Revolutionary Movement (MRN) with a program of nationalisations and land reform. Next president Mamerto Urriolagoitía installed military rule (16 May 1951) under Hugo Ballivián. 9 April 1952 Bolivian National Revolution overthrew the junta. Víctor Paz Estenssoro became president. Many left-wing and democratic reforms transformed the country: universal suffrage, nationalisation of mining, large land reform (however created farms were eventually again taken over by large landowners), great influence of trade unions and workers.
Paraguay – Dictator Higinio Morínigo was pushed by the US to liberalise his regime, he legalised political parties and formed a coalition between Colorado and Febreristas. Later ones resigned from the government (11 January 1947) and united with opposition forces (Liberals and Communists) and attempted to topple his regime starting a civil war (7 March – 20 August 1947), despite opposition having popular support, and the government was saved by the US and Argentina. All parties with exception of Colorado were banned and the country became one party state. 16 August 1948 leader of Colorado Juan Natalicio González was elected president. He promoted nationalist policies; several American companies were nationalised. Due to American non-interventionism, three attempted coups against the president failed due to lack of any outside support. In other ways Paraguay was a stable country during his presidency.
Uruguay – functioning democracy, dominance of liberal Colorado party. Presidents: Juan José de Amézaga (1943-1947) – social reforms, economic stability and growth. Tomás Berreta (1947) died in office, Luis Batlle Berres (1947-1951) continued social and leftwing economic reforms.
Chile – Democratic presidential republic. September 1946 presidential election, Gabriel González Videla (Radical) elected. During his presidency many communist strikes, under US pressure Videla passed “Permanent Defense of Democracy Law” (8.9.1948) that banned the communist party, many imprisoned, strikes brutally suppressed, relations with socialist bloc broken. Radicals created alliance with Liberals and Conservatives. 4 September 1952 resulted in the victory of former president nationalist general Carlos Ibáñez del Campo. He repealed the ban on communists and also gained support from the left.
Argentina – Peron and Peronism. Nationalism, populism, social welfare, improvement of working conditions, development of local industry, growing power of the trade unions, authoritarian rule and persecution of opposition etc. Non-aligned foreign policy stance. 26 July 1952 death of Eva Peron.
Cuba – Presidents Ramón Grau (44-48) and Carlos Prío Socarrás (48-52) of left-wing nationalist Partido Auténtico. 10.3.1952 democracy overthrown by Batista’s coup. Pro-American authoritarian regime, serving interests of American elites owning majority of the county.
Haiti – 1946 revolution (11.1) – military seized power and new National Assembly was elected, Dumarsais Estimé became president (16 August 1946 to 10 May 1950), attempts of reforms, focused on expanding education, expansion of worker’s rights, creation of social security system (no passed), major nationalisations. His presidency was marked by growth and economic development. In foreign policy he was allied towards the US. After he tried to extend his time in office, he was removed by the military. General Paul Magloire became new president, he was elected president in 1950 first direct election.
Dominican Republic – Totalitarian far-right dictatorship of Rafael Trujillo. Ally of the US.
INDEPENDENT STATES IN AFRICA
Ethiopia – Emperor Haile Selassie. 15 September 1952 Federation Between Ethiopia and Eritrea formed.
Liberia – US aligned. President William Tubman (1944-1971), stable period.
South Africa – 26 May 1948 Reunited National Party won election. Daniël François Malan became prime minister, 1948-1953 apartheid instituted.
Colonial Africa would be addressed in the next part (since there aren’t too much events 1946-1952, 1953 to 1956 is extremely eventful on the other hand) North Africa covered in another post
submitted by Michtrk to pobeda1946 [link] [comments]


2024.05.18 21:33 ReticentSentiment [Hiring] $80 Black and White Soviet Union Scenes for AK47 Receiver engraving

Hello artists, Sorry for the long post:
I HATE that I have to do it like this, but I've been taken advantage of several times already, so I'll be up front with the terms: I am not offering any money up front. Period. You send me your art and then I will decide if I want to buy it. I will close this post once I have found what I need (1-2 weeks, tops). Again, I'm sorry, but your community members have blown multiple deadlines, taken deposits and stopped responding to me, etc. If you're OK doing work on spec, then please read on. If not, I totally understand.
I am looking for two black and white drawings that will be used to engrave onto the left and right sides of a gun part (specifically an AK47 receiver, pictured). Therefore, lines should be crisp. Some shading is OK, but don't rely on detailed gradient, especially over small areas. It is a rectangle shape that tapers from 4cm on the high side (rear of the gun aka the part that goes against the shoulder) to 3cm on the low side. I have included pictures of both sides and two of the right side (one with safety lever up, one down). Width is 26cm. https://imgur.com/a/yyucGHU
Your design must account for the dimples and rivets (both sides) and the safety selector (which is on the right side). I'd recommend avoiding designing anything that would have to be engraved over the dimples, but try to incorporate the surface of the safety selector into your design.
I have series of pictures to share for inspiration (linked at bottom). I'm going for a Soviet Union symbolism theme, reminiscent of their propaganda posters. Must include one image of Stalin on one side. Also must feature the symbol of the hammer and sickle overlaid over the Soviet star. Other things you may include (do not try to cram all of them into your design though): image of Mikhail Kalashnikov, workers in a factory, workers in a wheat field, famous Russian buildings, military parade, and 7.62 x 39 (the caliber of the AK). I'm going for a look from a period (about 1900-1960), so please don't include more modern things like space shuttles.
Beyond that, I rely on your creativity to tie these things together into two cohesive scenes (one for left and one for right side, obviously). I don't want a few random symbols put together. I want each side to be a single, connected scene. Perhaps you could use some stars or clouds overhead to help tie it all together. Just a thought.
Final product must be a png file with a clear background, as required by the engraver.
I am paying $80 total for both sides.
Here is a link for some inspiration: https://imgur.com/a/niy7McK
I will gladly respond to requests for clarification. I will NOT respond to any requests for upfront money.
Also, no bots please. This not my first rodeo.
Finally, and for the record, no. I am not enamored with the evils of the Soviet Union, nor is this an homage to Stalin. I just thought that this might be an interesting project that connects the gun to the historical period of its creator and origin.
submitted by ReticentSentiment to artistforhire [link] [comments]


2024.05.18 21:01 Pigolettos53 Nose art accuracy for Britain and America according to AI.

Based on the naming conventions and slang used during World War II, the following names are more likely to be American:
The following names are more likely to be British:
The following names are unclear or could be either American or British:
Keep in mind that these are generalizations, and naming conventions varied widely during World War II.
submitted by Pigolettos53 to Battlefield [link] [comments]


2024.05.18 20:45 Obvious_Outsider Character Analysis: Rean Schwarzer (How do I Feel About Rean?)

This post contains spoilers from CS1-Reverie, including Reverie’s post-game content.
Disclaimer: The analysis portion of the Background section contains discussion of mental illness. I am not an expert in mental health, or any health field for that matter. I’m just a guy applying his own perception, lived experiences, and surface-level knowledge to interpreting Rean’s arc. I probably don’t even need to be making this disclaimer, but I felt like it.
Last year, I made this post asking how the members of this sub felt about Cold Steel’s protagonist: the one and only Rean Schwarzer. I was pleasantly surprised by the amount of engagement it got, as well as the diversity of opinion expressed in the comments. There were those who loved him, those who were neutral on him, and a few who just couldn’t stand him. At the time, I had just finished CS2, so there was a ton about Rean I wasn’t privy to. However, now that I’ve played Reverie and am fully caught up with the first half of the series, I have a much fuller picture of him. Since so many of you were kind enough to offer up your takes on Rean back then, I figured I’d express my own thoughts on him in the form of a proper analysis. Without further ado, let’s begin!

Background

Rean Schwarzer (born Rean Osborne) is the main protagonist of Trails of Cold Steel I, II, III, and IV, as well as one of the three main protagonists of Trails into Reverie. He was born in S.1187 to Erebonian commoners Brigadier General Giliath and Kasia Osborne. Rean’s father was a brilliant leader and strategist, but his commoner status made him an enemy of the military’s nobles. This led to Giliath’s home being attacked by jaegers when Rean was five, resulting in Kasia’s death and Rean’s heart being punctured by shrapnel. In a desperate bid to save his son’s life, Giliath made a deal with Ishmelga, the Ebon Knight, to become its Awakener and used its power to transplant his own heart into Rean’s body. Due to his deal with Ishmelga, Giliath was forced to give up custody of Rean, entrusting him to the care of Baron Teo Schwarzer. As a result, “Rean Osborne,” the son of a commoner military officer, became “Rean Schwarzer,” the adopted son of a minor noble family.
Although Rean’s new family was loving and supportive, his new life was not without struggle. The boy’s sudden, mysterious appearance in the Schwarzer household made the family - particularly Teo - the subject of gossip and controversy among other nobles. Some believed Rean was Teo’s illegitimate child, while others openly lambasted Teo for his willingness to potentially allow a commoner into the nobility’s ranks. Teo essentially became an outcast among his noble peers, his family’s name tarnished by rumor. Rean, for his part, came to believe he was at fault for this situation, and the subsequent guilt would plague him for many years.
Rean’s self-worth was further challenged by another, more personal problem that arose during his childhood. At age nine, Rean watched an unknown monster attack his younger sister, Elise, and the stress caused an innate “ogre power” within him to manifest. Rean fell into a blind rage, savagely killing the monster. When he returned to his senses, Rean was traumatized by the scene he had left behind, and by the discovery of this new, violent side of him he could not control.
Two years later, Rean became an apprentice of the legendary swordsman Yun Ka-fai, founder of the Eight Leaves One Blade school, hoping to learn how to control his ogre powers. Despite showing great promise as a swordsman, Rean was unable to develop control over his ogre power, and Yun was eventually forced to cut short Rean’s training for unrelated reasons. Although the beginner-rank Rean continued to train on his own, the damage to his psyche was too deep-seated for him to fix alone. He believed he was nothing but a burden and a monster, undeserving of love or happiness. This guilt and self-loathing spurred him to always put others’ needs and well-being above his own, believing himself less important than anyone else. This self-sacrificial behavior became a recurring problem for Rean over the course of his adolescence and early adulthood.
In S.1204, at age 17, Rean enrolled at the prestigious Thors Military Academy in eastern Erebonia. He, along with eight others, became part of Class VII, Thors’s first socially integrated graduating class. Although he still struggled with low self-worth, Rean thrived in this new environment, quickly befriending his classmates and discovering his natural-born ability as a leader. By this time, Rean’s real father, Giliath Osborne, had become Chancellor of Erebonia and was being targeted for death by the Imperial Liberation Front - an anti-Osborne terrorist group. The ILF was a recurring presence in Class VII’s lives during their first school year, and the two groups clashed frequently. At the end of the year, Rean’s life took a dramatic turn when he unexpectedly became the Awakener for the Divine Knight Valimar before watching the ILF - led by his friend Crow Armbrust - seemingly assassinate Osborne and spark a nationwide civil war. Thors came under siege by Crow shortly thereafter, and in the chaos, Rean was forcibly separated from his classmates.
One month later, Rean awoke in the Eisengard Mountain Range outside his adopted hometown, Ymir. Now armed with Valimar’s power, Rean rendezvoused with his family and set out to reunite Class VII. Although he succeeded, Rean was later captured by the Noble Alliance and was held captive alongside Erebonian princess Alfin Reise Arnor. With Alfin’s encouragement, Rean freed the two of them using his ogre powers and rejoined Class VII onboard the imperial family’s airship Courageous. Thanks to Alfin and his bond with his classmates, Rean learned to stop fearing his ogre powers and started opening up more to those closest to him. Using the Courageous, Class VII successfully led a mission to retake Thors before ultimately confronting the Noble Alliance’s leader, Duke Cayenne, and stopping his plan to use the Infernal Castle to win the war. At the same time, new drama entered Rean’s life: Shortly after stopping Duke Cayenne’s plan, Crow unexpectedly died and Osborne was revealed to still be alive - and Rean’s real father. Rean, for his part, was formally recognized by the imperial government for his role in ending the war and became a national hero. This was, however, merely a ploy to pressure Rean into obeying Osborne’s wishes, and it succeeded, as Rean subsequently became an operative in Erebonia’s conquest of Crossbell. It was during this time that he became acquainted with Crossbell Special Support Section leader Lloyd Bannings.After Crossbell’s annexation, Rean fought in the Northern War, which resulted in Erebonia annexing North Ambria. He partook in the siege of Haliask, where he fought archaisms using Valimar. During this stretch of the war, Rean lost control of his ogre powers and was rendered unconscious for three days. As a result, he once again lost faith in his ability to control himself, and swore off the use of his ogre power.
In April S.1206, roughly 1.5 years after the civil war’s end, Rean started a job as instructor of a “new Class VII” at Thors’s new branch campus in western Erebonia. At the branch campus, Rean bonded with his students and fellow faculty while also taking on assignments from the imperial government. It was also during this time that Osborne’s plan to trigger the Great Twilight started unfolding, causing Rean, his students, and his comrades to regularly butt heads with jaegers, Ouroboros, and powerful cryptids. Ultimately, however, Osborne outmaneuvered all attempts by Rean, Olivert, and others to stop him; the Courageous was destroyed by a bomb with Olivert still onboard, Rean’s forces were spread thin through various battles, and Rean himself was forced to watch as Millium Orion was killed and turned into a Sword of the End. Finally at his wit’s end, Rean suffered a mental breakdown and was consumed by his ogre powers, causing him to violently trigger the Great Twilight himself before being taken captive by Osborne and Ishmelga.
After a short period of captivity, Rean was freed by Class VII and their allies. He, along with the SSS and the Liberl Bracer Guild, declined to become part of Musse Egret’s Operation Mille Mirage, instead choosing to oppose Osborne their own way. Rean, as Valimar’s Awakener, decided to partake in the Rivalries to reform the Great One, in hopes of defeating Ishmelga’s curse. He gradually defeated and absorbed power from the other Awakeners until, finally, during Operation Jormungandr, he defeated Osborne and Ishmelga, becoming the pilot of a corrupted Great One. It is at this time when two different futures unfolded: In one, Rean flew the Great One beyond Zemuria’s atmosphere to remove Ishmelga from the continent. In the other, Rean used the power of the Holy Beast of Earth to give Ishmelga’s curse a corporeal form, allowing him and his friends to destroy it. It was this latter future that became Zemuria’s reality, while the former remained hypothetical and unrealized.
Many months after Ishmelga’s defeat, in S.1207, Rean became involved in the incident involving Crossbell and Elysium. While combating enemy forces in the Nord Highlands, Rean started undergoing assimilation with Ishmelga-Rean, an alternate version of himself created by Elysium based on the unrealized timeline from when Ishmelga was first beaten. Later, during the final confrontation with Ishmelga-Rean, the real Rean saw visions of his other self’s sacrifice and finally grasped the devastating effects his past martyr-like behavior had on those he loved. He vowed to make a change before eliminating Ishmelga-Rean, stopping the assimilation.
Sometime after the clash with Elysium, Rean visited Longlai in eastern Calvard with his family, secretly hoping to track down Yun while there. Instead, he encountered members of the Ikaruga jaeger corps, who informed him that Yun was not in Longlai before departing. Rean has since contented himself with his current life as a Thors instructor, sensing that the next incident to befall Zemuria will involve not him, but an entirely different group of heroes.
Analysis: From even a cursory glance at Rean’s story, it is clear he endured much distress and trauma at a young age, and in my view, the result was deep-seated mental illness - namely depression. I am not a psychologist, but I would wager that the violent manner in which his five year-old self lost his home, his mother, and, almost, his own life, was horrific enough for his mind to block all memory of that period as a defense mechanism. This would help explain how Rean did not remember his real parentage until his encounter with Osborne in CS2 jogged his memory. Further stressing Rean were the controversies surrounding his adoption, which were not at all his fault but still interpreted as such by him, and the sudden, gory manner in which he learned of his ogre power. With such a potent combination of stressors burdening his young mind, it is no surprise to me that it took Rean such a long time to overcome his feelings of guilt and worthlessness. He was saddled with depression during the most formative period of his life, and like any mental illness, depression cannot be overcome with just one or two instances of positive reinforcement. It is often something people have to live with for many years, with periods of relative difficulty and relative ease. Looking at it this way, it makes sense for Rean’s arc to have taken as long as it did.
Side note: Obviously, Rean’s story is not the most realistic depiction of depression in fiction, but the manner in which it unfolds and is presented is still enough for me to take it seriously as a journey of struggling with mental health. When Rean receives support or encouragement from his friends and family, it helps in the short-term, but does little to erode the larger problem because that simply isn’t enough. Further, Rean’s progress is not linear, but is marked with occasional setbacks: In CS2, he finally learns to stop fearing his ogre power, but in CS3, we see that he is still vulnerable to losing control of it, and he does so during the Northern War and in the finale of that game. He receives a pendant (“meds?”) and training (“therapy?”) to control said power in CS3, but he still struggles with it. In CS4’s “bad” ending, even after everything he has gone through, Rean falls back into his old habits of self-sacrifice, because that’s how “baked-in” his problems are; he doesn’t even see the issue because he’s lived that way for so long. It is CS3’s finale that is the most striking part of Rean’s journey to me: In my eyes, it is the same as Rean having a mental breakdown, too overcome by his own emotional turmoil to control himself. He becomes consumed by his own demons, literally and figuratively, and it takes the collective effort of his loved ones in CS4 to bring him back to stability.
It is also fitting that Rean’s big turning point - the moment in Reverie where he sees the pain his martyr-esque behavior causes others - is as dramatic as the instances that facilitated Rean’s internal struggle to begin with. What I particularly appreciate about this chunk of Rean’s arc is that it is presented as Rean finally realizing the change he needs to make, rather than him being instantly cured of his ailments. It is simply him resolving to change his outlook on himself and his relationships, and that feels more grounded to me than any alternative route the writers could have taken.

Personality

Rean is a kind, courageous, selfless individual who greatly cares about those around him. Despite his own low self-esteem, he is a gifted speaker and possesses the spirit of a natural-born leader. It is this charisma that quickly made him the de facto leader of Class VII, as he often served as an intermediary for the interpersonal clashes between his other classmates (see: Machias/Jusis and Fie/Laura). He often goes out of his way to help his peers solve problems or make their lives easier. This behavior is propelled by his own feelings of worthlessness, which causes his generosity to often escalate to self-sacrificial activity. On the occasions when Rean is unable to help someone, he often feels guilty, even if the problem at hand was not his fault or was out of his control (examples include his inability to stop Vulcan and Crow from dying in CS2).
Rean is also extraordinarily perceptive thanks to his Unclouded Eye technique, which he learned from Yun Ka-fai. This allows him to set aside any preconceived notions or prejudices he may have and accurately discern a person’s true nature. His training also allows him to notice things others may not, such as objects moving at high speed or unseen people/creatures in his vicinity. At the same time, there are things he struggles to pick up on, namely when it comes to others’ feelings regarding him. Rean often fumbles when it comes to romantic/intimate interactions with the girls in his life, either unintentionally flustering them or failing to understand how deep their feelings run. Rean also fails to understand how his martyr behavior hurts those he cares about, despite numerous incidents ending with people refusing to abandon him and calling him out for perceived recklessness.
Analysis: One thing I’ve always appreciated about Rean is that, despite his serious personal problems, he never comes off as whiny, annoying, cringe, etc. He knows how to compartmentalize and portray an air of confidence and amicability; I would attribute this to his noble upbringing, as we see similar behavior in other noble characters like Laura and Jusis. His natural ability as a speaker and leader are reminiscent of Osborne’s, as is his penchant for self-sacrificial behavior; Osborne was, after all, willing to bond with Ishmelga, literally give his heart to his son, and turn himself into a villain for the sake of his people.
There are considerable differences between Rean and the three protagonists who preceded him. He is almost the antithesis of Estelle: She is lively, spontaneous, and unafraid to open up to others emotionally, Rean is more reserved and measured, and is initially guarded, though he does learn to express himself over time. While he does share similar backstory details to Kevin, their outward personalities are starkly different, with Kevin being suave and laid-back and Rean being more serious and passive. As for Lloyd, while Rean does share his kindness, perception, and leadership ability, the two do have their differences as well. Lloyd’s arc is about starting from nothing and overcoming barriers, gaining strength along the way. He is driven by a commitment to justice and a zealous patriotic spirit. Rean, on the other hand, starts out with great power at a young age but struggles to control it, making his journey more internal and personal than Lloyd’s. Additionally, his fighting spirit comes not from burning passion, but from steely nerve and trust in his companions. And, of course, he is not morally gray like his successor, Van.

Relationships

Due to the sheer number of people Rean becomes involved with, I will only address his more notable relationships. Many will be in clusters, with only a select few individuals receiving their own entries.

Future

As a main series protagonist, Rean is basically guaranteed to return in a future game. Whether or not he will be playable or have a significant role in said game is difficult to ascertain, but given his lengthy period of stardom in the Cold Steel games and Trails’s treatment of other past protagonists, my guess is that he will take more of a side role. Since Rean was looking for Yun Ka-fai after Reverie, and Yun is set to appear in Kai no Kiseki, I wouldn’t be surprised to see Rean in that game at all - at least in flashback form. Failing that, Rean will surely appear in or close to the series finale. Of this I am certain.

Misc. Notes/Commentary

submitted by Obvious_Outsider to Falcom [link] [comments]


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