Deer mount plaque pattern

[WTS] 1911 Paddle Holster, 1911 Paddle Mag Carrier, CZ P01 OEM Grips, A2 Grip, M1907-style leather sling, Condor Tourniquet Holder, AK Finger Groove grip

2024.05.19 01:19 TheMerchantOfKeys [WTS] 1911 Paddle Holster, 1911 Paddle Mag Carrier, CZ P01 OEM Grips, A2 Grip, M1907-style leather sling, Condor Tourniquet Holder, AK Finger Groove grip

Timestamp: https://imgur.com/a/NuE2J0i
Have an assortment of stuff to sell. All prices are shipped, PayPal F&F. Anything bought by tonight will be shipped Monday.
Comment before PM'ing, please!
Items: Notes: Prices:
1911 Paddle Holster Amomax brand. For full-size 1911s. Has original packaging with tools and manual. Only used for inside LARPing. $13
1911 paddle mag-carrier Duo mag-carrier, Uncle Mike's brand. Only used for inside LARPing. $13
CZ P01 OEM Grips Stock rubber grips. Comes with two screws and a washer. Fired ~200 rounds with these one. $18
M1907-style leather sling, black Reproduction sling, bought from World War Supply. Has only seen one or two range seshes. Been in storage for ~5 years. $18
A2 Grip (ADD-ON ONLY) Came with a lower kit, never used. $4.50
Condor Tourniquet Holder (ADD-ON ONLY) Came with a Condor belt. Never used. $4.50
AK Finger Groove Grip (ADD-ON ONLY) Phoenix Technology brand, for AK-pattern rifles. Plastic base broke from over tightening the grip screw. Grip itself is fine just needs a way to mount it. Free with purchase
If you want to buy all of this, I can bundle it $61 (total minus 10).
submitted by TheMerchantOfKeys to GunAccessoriesForSale [link] [comments]


2024.05.19 00:54 cristinamariposa [GIVEAWAY] DIYs up the wazoo

Hi everyone! I’ve amassed over 160 different DIY recipes that I’m happy to give away to you all.
Please comment your favorite villager (plus any questions you may have) and I will send you the dodo code. Island will be open for about an hour and a half and DIYs will be on the ground ready for you to pick up.
Here is my list (numbers in parentheses indicate multiples of that recipe)
Housewares
  1. Angled Signpost
  2. Bamboo Bench (2)
  3. Bamboo Doll
  4. Bamboo Noodle Slide
  5. Bamboo Shelf (2)
  6. Barrel (2)
  7. Bonsai Shelf
  8. Cardboard Bed
  9. Cardboard Table
  10. Cherry Blossom Pond Stone
  11. Doghouse
  12. Flat Garden Rock
  13. Garden Bench (2)
  14. Giant Teddy Bear (2)
  15. Glowing Moss Stool
  16. Golden Bathtub
  17. Golden Toilet
  18. Grass Standee
  19. Hedge Standee
  20. Iron Hanger Stand
  21. Iron Shelf
  22. Iron Worktable (2)
  23. Ironwood DIY Workbench
  24. Ironwood Dresser
  25. Ironwood Low Table (3)
  26. Log Bed (2)
  27. Log Bench
  28. Log Dining Table (4)
  29. Log Garden Lounge (2)
  30. Log Round Table
  31. Log Stakes
  32. Log Stool
  33. Medium Cardboard Boxes (2)
  34. Mossy Garden Rock
  35. Mountain Standee
  36. Mum Cushion
  37. Natural Garden Chair
  38. Natural Garden Table
  39. Palm Tree Lamp
  40. Pansy Table
  41. Pear Bed (2)
  42. Pear Wardrobe
  43. Pile of Zen Cushions
  44. Plain Wooden Shop Sign
  45. Ruined Broken Pillar
  46. Shell Arch
  47. Shell Fountain
  48. Small Cardboard Boxes (3)
  49. Standard Umbrella Stand
  50. Stone Table
  51. Tall Lantern (2)
  52. Tea Table (2)
  53. Tiki Torch (3)
  54. Tiny Library
  55. Tree Standee
  56. Tulip Surprise Box
  57. Water Pump
  58. Wooden Block Stool
  59. Wooden Bookshelf
  60. Wooden Chest
  61. Wooden Field Sign
  62. Wooden Full Length Mirror
  63. Wooden Low Table
  64. Wooden Stool
Miscellaneous
  1. Bamboo Candleholder
  2. Bamboo Lunch Box
  3. Cherry Speakers (2)
  4. Coconut Juice
  5. Gold Bars
  6. Golden Arowana Model
  7. Golden Piggy Bank
  8. Kettlebell
  9. Lucky Gold Cat
  10. Matryoshka
  11. Modeling Clay
  12. Peach Surprise Box
  13. Pile of Cash
  14. Pine Bonsai Tree
  15. Pot
  16. Stack of Books
  17. Stacked Bottle Crates
  18. Wooden Table Mirror
Wall Mounted
  1. Bone Doorplate
  2. Boomerang
  3. Chic Windflower Wreath
  4. Deer Decoration
  5. Fancy Mum Wreath
  6. Gold Rose Wreath
  7. Iron Wall Rack
  8. Orange Wall Mounted Clock
  9. Paw Print Doorplate
  10. Skateboard Wall Rack
  11. Wooden Block Wall Clock (3)
WallpapeFloors/Rugs
  1. Apple Wall
  2. Bamboo Wall (3)
  3. Cabin Wall
  4. Cherry Blossom Rug
  5. Classic Library Wall
  6. Falling Snow Wall (2)
  7. Iceberg Wall
  8. Jungle Wall (2)
  9. Light Bamboo Bath Mat
  10. Light Bamboo Rug
  11. Money Flooring
  12. Orange Wall (2)
  13. Rope Net Flooring
  14. Rope Net Wall
  15. Round Vine Rug
  16. Rustic Stone Wall (3)
  17. Sandy Beach Flooring
  18. Shell Rug
  19. Ski Slope Wall
  20. Snowflake Wall (3)
  21. Stacked Wood Wall
  22. Starry Sands Flooring
  23. Steel Flooring (2)
Equipment
  1. Acorn Pochette
  2. Armor Shoes
  3. Basket Pack
  4. Cherry Blossom Pochette
  5. Leaf Mask
  6. Orange Umbrella
  7. Peach Dress
  8. Peach Hat (2)
Tools
  1. Pan Flute
  2. Shamrock Wand
  3. Shell Wand
submitted by cristinamariposa to ACTrade [link] [comments]


2024.05.19 00:15 CreativeLiberties 2.0 or 2.7 swap into 1.5 ecoboost

yes, I know it's impractical, and in 99% of cases I would be better off buying the 2.0 or 2.7 sport version since engine swapping modern cars is a bitch to do, but I bought this car with the intent of having it as a nice car for a few months to a year, then making it a project, and there's not exactly a whole lot you can do to the 1.5 ecoboost without it exploding due to the thinner cylinder walls and it being a small engine, and I know the ford fusion is already designed to also work with the 2.0 and 2.7. So I intend to source a 2.0 ecoboost or a 2.7 ecoboost (hopefully the 2.7 but I know that would be a lot more work going from an inline 4 to a V6, and any other parts that I would need to make it work, and doing it. I don't want a step by step guide on how to do this, because I have done my fair share of engine swaps before, but I want to know, if possible, all of the parts I would need to swap out to make the engine go in as clean as possible, I know I would need a new transmission, because the bolt patterns are different, likely a new ECU or at the very least a completely different tune for it, new engine mounts (I already know where to get those), probably a new wiring harness if I go with the 2.7 V6, is there anything else I would need? I love this car, so it's done the first part of its job quite well, and I want to make sure that whenever I decide to do this swap, I don't unintentionally make it unusable.

Sorry for the long post, TL;DR: I know it's impractical, but what specific things would I need to do an engine swap.
submitted by CreativeLiberties to fordfusion [link] [comments]


2024.05.18 23:36 TheMilkMan5467 Rares

Which animals actually have the chance for a rare pattern? I’ve only seen some deer and lions
submitted by TheMilkMan5467 to WayOfTheHunter [link] [comments]


2024.05.18 22:46 AncientRaig Tokugawa or Sherman for secondary license on a Genghis Plasma Thrower build?

I'm starting to feel like a bit of a broken record, but this is the only place I've gotten decent advice so far. My party's primary ranged Striker, a Death's Head, is no longer playing with us and their replacement really wants to play a Heavy Gunner Sherman with the Loza's Plasma Caster that our GM just gave us access to. The build seems solid, but it leaves us doubling up on Heavy Gunner StrikeControllers with no ranged heavy hitter, since I was running a Heavy Gunner Worldkiller with the Krakatoa. After chatting with our new player I decided to swap to a TechnoThumb Plasma Thrower build to keep our party balanced out, but I can't decide whether to go for Tokugawa or Sherman as my secondary license.
Both use Spaceborn 1 so I can move a decent distance without needing to put points into Agility. I could swap it for Vanguard 1 and try to get 2 points of Agility, but both builds rely on Limited systems so dropping Engineering is out of the question and our GM tends to include least one enemy that either hits hard or has some way to counter my armor, so dropping Hull leaves me uncomfortably vulnerable. And I'm not convinced that 8 Evasion will be a significant difference to 6 Evasion, even with near constant soft cover from Furiosa.
The first build is the closest to actually filling the shoes of our missing Death's Head, as it's a fairly straightforward Genghis/Tokugawa Striker build that uses LUCIFIER and NuCav 2 to crank up the Plasma Thrower's damage output when needed while Deep Well, BT, and NuCav 3 sort of keep the heat generation in check. Heatfall makes the Superheavy action economy a little less painful, SBD for more heat cap so I can get the most damage possible out of LUCIFER without exploding (much).
-- HA “Worldkiller” Genghis Mk I @ LL6 -- [ LICENSES ] HA Genghis 3, HA Tokugawa 3 [ CORE BONUSES ] Heatfall Coolant System, Superior by Design [ TALENTS ] Technophile 3, Nuclear Cavalier 3, Black Thumb 2, Spaceborn 1 [ STATS ] HULL:4 AGI:0 SYS:0 ENGI:4 STRUCTURE:4 HP:19 ARMOR:3 STRESS:4 HEATCAP:14 REPAIR:6 TECH ATK:-2 LIMITED:+2 SPD:3 EVA:6 EDEF:8 SENSE:5 SAVE:13 [ WEAPONS ] Integrated: Fuel Rod Gun MAIN MOUNT: Annihilator MAIN MOUNT: SUPERHEAVY WEAPON BRACING HEAVY MOUNT: Plasma Thrower [ SYSTEMS ] Enlightenment-Class NHP, Personalizations, Deep Well Heat Sink, LUCIFER-Class NHP x4 
The second build tries to retain some use as an area-denial Controller by swapping Tokugawa for Sherman. ASURA and Heatfall lets it abuse the action economy as hard as possible, while Redundant Systems Upgrade and Adaptive Reactor makes repeatedly overheating while A Pleasure To Burn is active an actually viable tactic to restrict enemy movement and deal some additional damage. I debated swapping Heatfall for Intergrated Ammo Feeds for more uses of RSU, but TechnoThumb and NuCav 3 can probably handle most of my normal heat management needs and 3 uses seems like it would be enough for most deployments.
-- HA “Worldkiller” Genghis Mk I @ LL6 -- [ LICENSES ] HA Genghis 3, HA Sherman 3 [ CORE BONUSES ] Heatfall Coolant System, Adaptive Reactor [ TALENTS ] Technophile 3, Nuclear Cavalier 3, Black Thumb 2, Spaceborn 1 [ STATS ] HULL:4 AGI:0 SYS:0 ENGI:4 STRUCTURE:4 HP:17 ARMOR:3 STRESS:4 HEATCAP:12 REPAIR:6 TECH ATK:-2 LIMITED:+2 SPD:3 EVA:6 EDEF:8 SENSE:5 SAVE:13 [ WEAPONS ] Integrated: Fuel Rod Gun MAIN MOUNT: SOL-Pattern Laser Rifle MAIN MOUNT: SUPERHEAVY WEAPON BRACING HEAVY MOUNT: Plasma Thrower [ SYSTEMS ] Enlightenment-Class NHP, Explosive Vents, Redundant Systems Upgrade x3, ASURA-Class NHP x3 
submitted by AncientRaig to LancerRPG [link] [comments]


2024.05.18 22:39 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

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submitted by _Triple_ to Csgotrading [link] [comments]


2024.05.18 22:31 InterNetican Protozoan Glass Paperweights

Protozoan Glass Paperweights
These paperweight images were composed, tweaked, and generated in a conversation with Copilot Designer. Here’s the final image prompt:
A colorful, photorealistic, highly detailed, intricately patterned, 3D blown glass paperweight of a new, exotic species of Protozoa. It's illuminated and backlit by bright sunlight coming through a window, mounted on a carved circular wooden base, sitting on a biologist's cluttered desk, all in the artistic style of Ernst Haeckel.
Slight image enhancements and cropping were done in iPad’s Photos app.
More about Protozoa and German biologist, philosopher, physician, and artist Ernst Haeckel (1834-1919) at Wikipedia. His collection of fabulous illustrations Art Forms in Nature are available online and at bookstores.
submitted by InterNetican to imagecreator [link] [comments]


2024.05.18 22:10 garguk Need scope recommendation for Remington 700 30-06

I have a Remington 700 rifle that's a 30-06 that is mainly for deer hunting. I'll be shooting probably up to 200 250 yards max. I'd like to stay under 350 bucks.
I have a mount already I'd like to stick with that holds 1 inch diameter scope tubes.
Friend of mine has Leopold scopes and they seem really great. But I don't know much about scopes anymore as I haven't bought one in 40 years.
clarity and quality are important. I don't like to buy cheap stuff, I want something that will last
Thanks for any suggestions.
submitted by garguk to rifles [link] [comments]


2024.05.18 21:25 Spooker0 The Next Line Will Hold (Human Military Advisors)

Location: Defense Line Husky, Datsot-3

POV: Motsotaer, Malgeir Federation Planetary Defense Force (Rank: Pack Member)
The shrieking whistle of incoming artillery shell was among the most terrifying noises known to living beings.
Sheeeeeeeeeeeeeeeeeeeeeew. Boom. Boom. Boom.
But it meant you were still alive.
Pack Member Motsotaer wondered if the poor pups in the forward trenches heard them coming as the enemy high explosive pounded into their lines.
Boom. Boom. Boom.
One of their anti-aircraft concrete bunkers took a direct hit; its roof collapsed on itself with a loud crumble.
Grass Eater artillery was voluminous, destructive, but scariest of all, it was incredibly precise. Their intelligence assets in orbit knew all, saw all. Their kill chains were short. Once they saw you, they would call it in, and the remainder of your life was measured in minutes and seconds.
There was nothing vegetarian about the efficient and bloodthirsty way the long-eared Grass Eaters fought, and the numerous intelligent predator species they’d exterminated on their way to Datsot… some of those tales gave even Motsotaer nightmares.
The defenders of Datsot had no choice. No choice but to defend their homes against the psychotic enemies pounding their lines to bits. And the ones who remained had learned the hard lessons of war, either through experience earned by blood or via the process of not-so-natural selection.
Motsotaer clutched his rifle against his chest as he laid in his own shallow hole, eyes closed. If the end was going to come for him, there was nothing else he could do but huddle in his freshly-dug grave.
Boom. Boom. Boom.
The blasts continued walking across the defense lines, undoubtedly killing scores of his comrades. But he accompanied each shockwave with a sigh of relief; they let him know that he was still alive. Still breathing.
One final rumble. And then there was silence across the battlefield.
Motsotaer waited a minute before he peeked out — another lesson that smart defenders of Datsot had discovered the hard way. A couple brave medics were already on the move, their shouts left and right, pulling bodies and the groaning injured alike out of the rubble aftermath of the shelling.
With a grunt, he pulled himself out of his hole, rushing towards the neighboring anti-air bunker. The concrete roof had collapsed, but he could still hear cries from the dark. He squeezed through the cluttered entrance.
It was a mess on the inside. The lights were all gone. Scattered sandbags. It smelled like blood and death, and he pushed aside the still body of a Head Pack Leader he only knew of, only to find the corpse of yet another Pack Member, her limbs sprawled in an unnatural position.
“Anyone still alive in here?” he asked in the dark as his eyes adjusted. “Hello?”
There were a series of loud coughs. “I’m here. I’m here.”
“Pack Leader Nidvid!” he shouted as he recognized the familiar shrill voice. “Keep talking! Where are you?”
“Here. I’m here. Help me up.”
As she continued to cough, he had the sense to fish a flashlight out of his pocket, fumbling around until he found the on button. As the light activated, he could see Nidvid half-buried in the dirt, her lower limbs trapped beneath some sand from the broken sandbags.
“Pack Leader!” He got onto his front paws and started digging. “Are you injured?”
“I don’t think so,” she shook her head in the dim lighting as she experimentally wriggled her legs. “Here, I think I’m loose. Help me up.”
Motsotaer grasped her under her arms, and with a heavy grunt, pulled her out of the dirt.
“Whew,” she said, checking her body again for wounds. Nidvid looked around at the other bodies splayed in the bunker. “Oh no… Head Pack Leader…”
“That was a close one. I can’t believe you lived through that!”
“Yeah, me neither… Wait a second,” Nidvid said as she began rummaging through a pile of rubble near the Head Pack Leader’s body. “The radio…”
“What are you looking for?” he asked as he aimed his flashlight towards where she was looking.
“Oh no, no, no…” her voice trailed off as she picked up the device she’d been looking for. “Our hardline communicator…” It was clearly broken from the strike, its shell perforated with a hundred holes and its connection to the landline severed. In disgust, Nidvid threw it back to the ground.
“What uh— what did you need that for?” Motsotaer asked. “Were we supposed to tell them we were being attacked?”
“No… It was— before the strike, we got a high priority order.”
“A high priority order?”
Nidvid recalled, “There’s a special platoon in our salient… We were supposed to get an important message to them!”
“Special platoon?” Motsotaer asked. “Are you okay, Nidvid?”
“Yes, yes,” the Pack leader replied, visibly distraught. “They only had a physical line to us because they’re supposed to be keeping in the dark. Emissions control or something like that so they can activate the flying machine swarm in time. They said this was life and death and our whole defense line hinges on it!”
“Emissions control? Flying machines? Pack Leader, we should get you to a medic,” he said skeptically.
“No! Motsotaer, this is important. We need to get the message to them now. They’re only a couple kilometers south from our position. If we run over to their position now, it might not yet be—”
He looked up at her face in alarm. “Run to another position? Outside the trench line?”
“Yes! We have to go!” she said, as she peeked out of the concrete bunker towards the barren zone ahead of the trenches. “Now! Before they start their offensive.”
Motsotaer began to protest, “But that’s no creature’s land. If we get spotted by their troops, we’ll be hunted down by the Grass Eaters ships in orbit…”
She was insistent, “Pack Member Motsotaer, get it together. We still have a job to do. Are you with me or are you going to sit here and die like a coward to the long-ears?”
“Yes, ma’am,” he said, straightening up. Death or not, he was no coward. “I mean… I’m with you.”
“Good. Then let’s go.”
With a grunt, she leapt out of the trenches and jogged south, keeping to the defensive side of it for the modicum of cover it provided, and Motsotaer quickly followed. As they sprinted away from the tattered defenses, they ran into a thick tree line that hopefully provided them with some concealment from the Grass Eater ships above.
After a couple more minutes of running in the forest, Motsotaer started to tire and pant. He weighed his burning lung and how embarrassed he’d be if he complained. Luckily for his ego, Nidvid gestured for them to stop after another minute and tossed him her canteen. “Take a break before we get going.”
He chugged as much water as he could in a single swig, and returned the canteen to Nidvid. He gasped out, “How much further, Pack Leader?”
“About one more kilometer south,” she said, aiming her snout up at the treetops. “I recognize the smell of this area.”
“What’s this even about? The message… what was it?”
Nidvid exercised her limbs. “That Grass Eater artillery strike… it was to prepare for their offensive on our lines. They’ve gathered an armored division on the other side of that,” she pointed out into the barren fields beyond the trees. “We have an hour at most before they roll over us.”
“An armored division?!” Motsotaer squeaked. The enemy’s Longclaws — their armored vehicles — were legendary. They could kill from kilometers away. And their thick shells protected them against all but the most powerful artillery in the Federation’s arsenal. He’d never seen one of them personally. If he had, he suspected he wouldn’t be alive to tell anyone about it. “What can we do against a Grass Eater armored division?”
“That’s why we have to get to the special platoon,” Nidvid replied. She pointed in the southern direction, “You ready? Let’s go.”
They galloped for a few more minutes. Motsotaer’s limbs tired and his breaths shallowed as his lung burnt. As he was contemplating whether to ask for another break, Nidvid pointed at a shape in the distance. “There, that’s their position!”
He squinted at it. It was not easy to see, but buried in the tree line was what looked like a bunch of out-of-place branches and leaves over a small vehicle. Buoyed by the anticipation of the end of the marathon, he managed to keep up with Nidvid’s pace.
As they approached, there was a loud shout.
“Hi-yah! Stop!”
They halted their steps and looked for the source of the voice.
“Not one more paw step, deserter! This is a restricted area! Turn around or you’ll be shot!”
Motsotaer looked up at the voice hidden up in the branches. After a moment, with some help from his nose, he found the yeller. It was a short, stout middle-aged male with strange-looking green and brown paint smeared all over his fur and face. He had a rifle aimed squarely at the duo.
“Don’t shoot!” Nidvid yelled back. “We’re runners. We’ve got an important message! For your platoon commander.”
The male in the tree looked suspiciously at them as he leapt down. He lowered his rifle, but didn’t seem any less on guard. “A message?”
“Yes, we’ve got an urgent message for Special Platoon Commander Graunsa. Take us to him right now!”
He sized the two of them up. After a moment, he said slowly, “I am Graunsa. Why are you here, and what is the message?”
Nidvid recovered some of her breath and explained, “The Grass Eaters hit us hard with an artillery strike. Our Head Pack Leader is dead. Our landline is gone. We ran all the way over from our lines north of you.”
Graunsa nodded and gestured for her to continue.
“The Grass Eater armored offensive is about to start. They’re moving into position and ready to go, and there’s a special message embedded—”
“Wait a second,” Graunsa interrupted. “Give me the special message exactly, without omission or your own interpretations.”
“Yes, Platoon Commander,” Nidvid nodded. “The message is: bunny water carriers are in play, red-five-zero-eight; come out of the dark and introduce yourself. Authorization is three-three-greyhound.”
Graunsa looked thoughtful for a moment as he pondered it.
“What does the message mean?” Motsotaer whispered at Nidvid.
“I have no idea,” she shrugged, whispering back. “The Head Pack Leader just told me to memorize it.”
The platoon commander seemed to have made up his mind. “Alright, that seems legitimate. Thanks for the message.” He turned around to leave.
Motsotaer shouted behind him, “Wait, what are we supposed to do now?”
Graunsa turned around. “I don’t know. I’m not your commanding officer.” He paused for a moment. “I wouldn’t recommend going back to your lines though. Might not be there when you get back…”
“What?!”
“You can’t just leave us! Where else are we supposed to go?” Nidvid asked.
Graunsa seemed to contemplate the question for a few heartbeats and sighed, “You said you’re from the position up north?”
“Yup,” they replied in unison.
“And you’re a spotter, Pack Member?” he asked, looking at the rank and position patch on Motsotaer’s chest.
“Yes.”
Graunsa relented. “Fine. We might find a use for you. Get into the bunker… before the Grass Eaters in orbit see us dawdling out here.”
“What? Where?”
The officer pointed at a patch of dark green leaves on the forest floor. As they approached it, he grasped a latch and lifted it to reveal a ladder. The three of them descended into the darkness and Graunsa secured it behind them. With a quiet swoosh, a lamp mounted on the wall lit up to reveal a small hallway leading to a heavy-looking door.
Graunsa knocked on it twice. He turned around and looked at Motsotaer and Nidvid. “What you’re about to see in here is of the highest secrecy level of the Malgeir Federation. If you tell anyone what you see in here, you will be executed for treason. Do you understand?”
“Yes, Platoon Commander.”
“Swear it, on your honor.”
“We swear,” they replied in unison, their voices infused with growing excitement.
“Good enough for me.”
The heavy steel door swung open, showing a room that was vastly different from what its primitive exterior suggested. It resembled a command center far more than a field base, and Motsotaer felt a blast of cold air conditioning in his face as he passed the door threshold.
At the front, a main screen showed a map of the defensive lines in the sector. Facing it, two rows of sleek, new computer screens lit up the dark. Their operators worked busily at their controls, and only a couple faces looked their way in mild interest as they entered.
“What is this—” Motsotaer started to ask. Nidvid grasped his shoulder and shushed him.
Graunsa cleared his throat. Several faces looked towards him in anticipation. “Platoon, we just got the message. Activate the FTL handshake and authenticate us in the network.”
“Yes, sir.” A young-looking communication officer near the front operated a few controls on her console. “I’ve got the advisors on the line.”
Motsotaer read his nametag: Gassin. She was a Gamma Leader, much higher ranked than he, but she looked not a day over twenty. He noted that many of the people in the room sported high-ranking insignias despite their apparent youth.
“On screen,” Graunsa ordered.
A communication window appeared on the main screen, streaming video of someone in a jet-black EVA suit.
Motsotaer stiffened. It was obvious that the subject was alien; at around 1.7 or 1.8 meters, it was far too tall for being a Malgeir. Too small for a Granti. And from the side profile of the suit, it didn’t bulge nearly enough for the tails that the Malgeir’s Schpriss neighbors were known for. A strange new species of aliens.
From the blackened visor, it was obvious that whoever that was… it was the reason for all this tight secrecy.
“Special Platoon Commander Graunsa,” it transmitted in perfect Malgeirish. The alien was either a trained-from-birth Federation Channel One newscaster with a perfectly inoffensive accent, or its translator was far better than anything the Malgeir themselves had invented. “This call is encrypted, but the enemy Znosians in orbit are trying to find your location from the signals, so we’ll have to make it as quick as we can. Have your defensive lines completed your preparations?”
Graunsa stepped up to address the screen directly, “Yes, advisor. Our fire support platoon is ready for tasking.”
“Excellent. Transmitting the first batch of targets in your sector now.”
A series of symbols scrolled onto the screen, showing a number of coordinates.
“We’re getting the enemy positions now,” Gassin exclaimed.
Graunsa turned to her and nodded his appreciation, “Sixteen armored targets. Weapons free.”
“Yes, sir. Programming the sequence.”
A camera on the main screen activated, remotely showing a small hole with some machinery in it dug a few hundred meters away just at the edge of the tree line.
“Launching flying machine swarm!”
As Motsotaer watched, a thicket of metal erupted from the hole in a blur, roaring into the sky.
The main screen was replaced by a four-by-four of windows of black and white images. It took him a couple seconds to realize that he was looking at the battlefield from above. The Malgeir had rotary wing, airplanes, and jet — some were even armed, but they were usually much bigger. And their air assets had been grounded since the early days of the battle for Datsot when the enemy took the orbits.
Not these tiny devices though.
He focused on one of the sixteen windows.
The ground sped past below the camera’s vision, tree line after tree line, the flying machine seemed to know where it was going by itself: Motsotaer looked at the other occupants in the room. None of them seemed to be directly controlling it.
He stiffened.
Is this controlled by a thinking machine?
“We’re getting in range of the target coordinates, Platoon Commander,” Gassin updated the room a few minutes later.
As if on cue, the flying machines flew higher, and the trees on the ground grew smaller, as if further away. Until…
“Targets identified!” Gassin reported with excitement in her voice.
As an infantry spotter, Motsotaer had been trained — barely — to identify enemy armored vehicles. As in, he’d been given a cheatsheet containing the silhouettes of the different types of vehicles the enemy drove. But even he couldn’t tell at this distance what the white-hot smudges on the screen were.
The machine had no such issues though.
Several red boxes materialized on the screen, clearly marking several enemy vehicles in the thermal imagery and adorning them with detailed information.
The one Motsotaer was watching said:
Hostile vehicle, Longclaw MK4 (top armor: ~25mm), 4.2 km.
No hostile EW detected.
Without additional prompting, the flying machines raced in towards their targets, each recognizing a different one as its final destination. Afraid to blink, Motsotaer stared intently at one of the video streams.
A new line of text appeared at the top of the screen:
ETA 20 seconds.
It counted down the seconds, number by number.
The enemy Longclaw got larger and larger until… the screen went black, replaced by static. As he looked around, the other windows were similarly replaced with static one-by-one.
Motsotaer frowned, wondering where the videos had gone.
Then, it hit him. The flying machines were on one-way trips.
The sixteen windows disappeared, and another one appeared, showing the enemy assembly area from a much higher perspective. And instead of the vehicles he expected, he counted sixteen burning wrecks, the black smoke from their flames reaching up into the sky in columns.
“Targets destroyed, Commander,” Gassin said. Several of the officers in the room looked at each other excitedly, but their celebration was muted.
Graunsa nodded. “Call our advisors again.”
The alien appeared on the screen again. “Excellent work, Platoon Commander. We’re assessing the lines and getting the second batch of targets to you now.”
“Understood.”
As the new target coordinates scrolled onto the main screen, Gassin didn’t need additional prompting, “Launching flying machines!”
Another sixteen of them flashed out from the pre-dug position. Another sixteen windows appeared on the screen, replacing the odd-looking aliens’ video.
“Wait a minute,” the aliens’ voice cut into the quiet hum of the control room’s operation. “Switch back to the high-altitude drone. Something’s happening.”
The main screen’s image was replaced by the previous camera looking down at enemy lines. There was a flurry of activity in the enemy base area. Numerous dots representing the ground troops moved to-and-fro. And worryingly, the red squares that surrounded enemy armor began appearing en masse as enemy Longclaws drove out of their covered positions into the open.
Dozens of them.
Then, hundreds. And more appeared every second.
“What’s going on?” Graunsa asked, his voice reflecting Motsotaer’s worry.
The alien took a minute to get back to him, its black helmeted face filling up the screen again. “They’re attacking. They don’t know what hit them in the last strike. But they must have realized that they’re not safe in their assembly area, and they’re doing the only thing they can… We estimate they’ll get to your first lines in thirty minutes.”
“Can we stop them?” Graunsa asked. “We can—”
The alien looked directly into the video. “Not sixteen drones at a time. And if you launch the whole swarm at once, it’ll reflect enough signal for them to sniff out where you are with their counter-battery radars and take you out from orbit.”
Graunsa swallowed. “That’s— that’s— The machines can fly themselves without us, right?”
The alien didn’t say anything for a few heartbeats. “Theoretically, yes. But even if you evacuate your position now, your people won’t get out of range from the orbital strike they’ll call in.”
“I understand. Feed us the enemy targets.”
“Delta Leader, we can’t ask you to—”
“I said, feed us the enemy targets,” Graunsa insisted.
Quietly, hundreds of coordinate pairs filed onto the main screen. Graunsa looked at the faces of the young officers under his command. Dozens of them. He turned around to look at his two guests. “I’m sorry,” he said.
“It’s the right choice,” Nidvid replied, shrugging.
Motsotaer nodded at him.
“I know,” Graunsa said, turning back to the main screen. “Just doesn’t make it any easier.”
“Sir, we’re ready to launch,” Gassin reported.
“Weapons free. Release everything.”
“Yes, sir.”
The ground shook and rumbled, hundreds of flying machines leaving their canisters for the sky. They were close enough to hear the outgoing buzzing as the munitions launched. This time, more and more windows filled up the screen with the visuals of the outgoing flying machines — hundreds of them, and Motsotaer was surprised that the computers could even handle it all.
The visage of the alien returned to their screen. It said calmly, “Enemy orbital launch spotted. Multiple launches. High yield. Missiles incoming to your location, ETA twelve minutes.”
“Understood, advisor.”
POV: Slurskoch, Znosian Dominion Marines (Rank: Five Whiskers)
“Scramble! Scramble! Scramble!”
Riiiiiiiiiiiiiiiiiiiiiing.
“What’s going on?” Longclaw Commander Slurskoch sat up in his turret cupola as the sirens rang loud through the hull.
“We’re under artillery attack!” his Controller yelled back at him through the roaring startup sequence of the turbine anti-grav engines. “The Lesser Predators… they’ve got some kind of new weapon! Took out a whole battalion’s worth of Longclaws in the 194!”
“But we’re not ready!” his Driver complained. “Our artillery is supposed to pound them for another hour before we—”
Slurskoch shook his head as he checked the friendly force tracker on his screen. “Doesn’t matter! If they’ve got some new weapon, we can’t sit still while we get pounded to bits by whatever they have. We gotta get out there. Hurry it up!”
It took them another two minutes to fully warm up the engines, and with a roar, the Longclaw burst out of its camouflaged emplacement, kicking up a curtain of dirt in front of it.
“Let’s go! Go! Go!” Slurskoch yelled as his lagging Longclaw joined the armored formation already on the move.
The Controller spoke with one of her ears in the radio, “Their artillery just launched… something at us. We’ve pinpointed their location, and orbital support is on its way.”
His Gunner whooped twice, and Slurskoch nodded silently in agreement. That’d flatten those carnivorous abominations where they stood. He drew a few symbols and circles on the digital battlemap as the Longclaws drove toward the enemy lines. “Gunner, watch those potential trench lines in front of us,” he instructed. “Their anti-armor may not look scary on paper, but their infantry can always get a lucky hit in.”
Slurskoch was taught in training that it was better to overestimate the enemy than underestimate them. Luckily, the predators usually fell below expectations, which was why the Dominion controlled the orbits of Datsot now and not them.
His Controller frowned at something in her radio, “They’re saying something about the enemy artillery… The engineers at the base assessed the strike aftermath. There’s something strange in the rubble. The attack was more precise than anything we’d ever seen.”
“What does that mean?” Slurskoch asked in confusion.
“The sensor officer in charge of the assembly area has taken full responsibility. They didn’t see the incoming at all. Higher ups are speculating that the Lesser Predators have a new weapon in their arsenal.”
“The predators made new weapons?” Slurskoch snorted. “Useful ones? That’ll be a first. Well, whatever it is, maybe our Design Bureau will get a good look at it when we finally cleanse this planet of their filth. Make our next battle a little easier when we have to take their home planet.”
His Gunner agreed, “And then, the Prophecy shall be fulfilled.”
A few kilometers into the charge across the open, the Gunner remarked with one eye on her targeting computer, “Looks like even the local winged predators know that there’s about to be a slaughter here.”
The Driver, in his open hatch, looked up at the cloud of them flying over the enemy lines. “Looks like it. A nice juicy feast for them in the coming battle. The irony of the barbaric carnivores being eaten by themselves.”
A few thousand years ago, winged predators would have curdled the blood of any natural-born Znosian. On the original plains of Znos, they were one of the most dangerous threats a lone Znosian faced. Now, that fear had been completely bred out of the gene pool, replaced with contempt for predatory primitivism, the courage to face them in battle, and the drive to exterminate them all.
Curious, Slurskoch stared up into the cloud of winged predators with his Longclaw commander optics. He frowned.
One of them shimmered.
Shimmered.
He zoomed in.
Then, he saw a metallic glint. His whiskers tightened.
“That’s— those aren’t winged predators,” he barely made out in shock. “Incoming!”
“Huh?” his Driver asked, craning his head up to look at the dark shapes in the distance.
“Get inside! Secure the hatch!” Slurskoch shouted at him.
His Driver was not very good at thinking on his own, but he had been bred to follow direct orders without question. He ducked into his seat, quickly securing the hatch above him close with trained claws.
He barely secured the Longclaw as other commanders began yelling out similar instructions on their radios.
“Incoming!” his Controller advised, about ten seconds later than necessary. “Enemy… artillery?!”
“Gunner!” Slurskoch gestured in the general direction of the sky.
“I can’t get a shot on them. They’re too high up!” she screamed back at him.
A trio of air defense vehicles next to him opened up with their six barrels towards the sky, lines of bright tracers stabbing out at the dark swarm. He saw one of the… flying machines hit and fall out of the sky. Then another.
It wasn’t enough.
As Slurskoch’s optics tracked the incoming, he saw them dive. They were fast, and they flew erratic patterns, almost organically, like actual winged beasts. If he hadn’t had that specific fear bred out of his bloodline hundreds of years ago, he would have been frozen in shock. Instead, he yelled out, “Brace! Brace!”
Boom. Boom. Boom.
The world exploded around his Longclaw.
Through his friendly force tracker, Slurskoch watched an entire battalion disappear off the map on his right flank, and two Longclaws in his line of sight brewed up in massive fireballs, throwing their turrets into the sky as their plasma ammunition detonated. One of the anti-air vehicles brewed up next to his, splattering its parts against his hull.
His Driver drove for all he was worth, ducking and weaving in the open field. So did the other Longclaws. Some deployed curtains of smoke in front of them in desperation.
None of it seemed to help.
The shockwaves hit his Longclaw in quick succession, knocking him around the armored cabin and rattling his teeth.
Boom. Boom.
More Longclaws exploded. Many more. They were disappearing off his screen faster than the software could update the signals. He closed his eyes waiting for the end.
It didn’t come.
It was hard for Slurskoch to tell when the last Longclaw near them was hit. His hearing organs must have been damaged some time during the attack. His auditory senses ringed as they returned to normal, recovering when his Controller shook him with a paw on his shoulder. “—Five Whiskers! Five Whiskers!”
“What is it?” he snapped, keeping the quivering out of his voice.
“We’re alone in our company, and I can’t contact the six whiskers! And I’ve been trying to reach battalion without success!”
“Try the regiment commander!” he yelled out against the noise of the anti-grav engine.
“Can’t reach them either!”
“What about division headquarters?!”
“I think division’s gone, sir!”
“What?!”
“Nobody there has been responding. All I’ve got is a seven whiskers in the reserve infantry division behind us! They’re saying they see black smoke in the direction of our division field command!”
“What in the Prophecy? How is that possible?!”
“What do we do, Five Whiskers?”
Slurskoch had been trained for a wide variety of combat scenarios and contingencies, including losing his immediate superiors, losing most of his unit, and losing his communication link to command. But he’d never been trained for all of those combined at once. That was just not something predators were supposed to be able to do to you.
He fell back to the next best thing.
“What’s the combat computer say?” he asked.
His Controller operated the controls on her console, and after half a minute of querying, she replied, reading off the instructions, “Absent orders, continue the attack. Maybe we can push through.”
“What? Did it take our losses into account?” he protested as he checked the battlemap. Of the nearly five hundred Longclaws that had pushed out of the assembly area, only a quarter remained. At most. Some of the signals on the map were flagging themselves as mobility or mission killed.
She shrugged, “It did. That’s what it says.”
He squinted at her screen. That was indeed what it said.
Slurskoch thought for a moment, sighed, and bowed in prayer, “Our lives were forfeited the day we left our hatchling pools.”
The other crew members all did the same, lowering their heads to mutter the familiar mantra.
That ritual out of the way, he drew up to his full height of 1 meter and mustered all the confidence he could into his voice, “Attack! Attack! Attack!”
POV: Graunsa, Malgeir Federation Planetary Defense Force (Rank: Delta Leader)
The command center watched glumly as the hundred or so surviving Grass Eater Longclaws emerged from the wrecks of their comrades and slowly resumed their charge across the open toward the defense lines.
The flying machines had gotten a lot of them. Quite a few disabled too. And they were disorganized from the loss of their command. Yet they still charged. Diminished as their numbers were, they rolled towards the battered defensive lines with psychotic determination.
We’ve failed.
Graunsa sat down heavily into his chair. He brought up his communication console, connecting it to the advisor network.
The alien appeared on the screen, and though he couldn’t see its face, he could hear the sympathy in its translated voice, “You’ve done all you can, Special Platoon Commander.”
“It wasn’t enough,” he said, shaking his ears sadly. “They’re going to break through our line. Our infantry can’t stop them.”
It tilted its head. “I wouldn’t count them out completely, Delta Leader. They might. They might not. But your next defensive line certainly will hold them. The city behind you will be held.”
“Tracking enemy orbit-to-ground. ETA three minutes,” Gassin reported quietly from next to him.
Graunsa sighed. He looked at the alien, “I think I understand your people now, advisor.”
“You… do?”
“Yeah, at first, when we were picked for this mission, I wondered why your people were doing this.”
“Doing this?” the alien asked, seeming confused.
“Helping us. The weapons. The equipment. The training. The targeting. It was all in secret, but you didn’t have to do it. The other species around us didn’t do it. The Schpriss…” Graunsa snorted, “The long-tails can’t even find it in their spines to send us field rations. I thought your species… your people were just generous. Or perhaps you simply enjoyed the craft of war, being so adept at it.”
“Are we… not?”
“Those reasons may be part of it,” he conceded. “But more importantly, I think your people understand one thing the other species don’t… that we might stop the enemy here. Or we might not.”
“We didn’t set you up to fail, if that’s what you think—”
“But the next defensive line certainly will hold them,” Graunsa said, staring the alien in the eye. “You will hold them. Isn’t that right?”
It sighed. “I would be lying if that wasn’t part of the strategic equation. Our star systems are indeed next in line — sometime in the next decade or two, probably — if these bloodthirsty Buns conquered your Federation. That harsh astropolitical realism. But there’s something else too.”
“Is there?”
“Yes,” it nodded its head firmly in a familiar manner. “Yes, there is. We aren’t a particularly long-sighted species, Graunsa. We can plan, yes, but wars are fought by true believers. People don’t sign up to put their lives on the line for a hypothetical, potential invasion of our Republic twenty years in the future. They— we signed up for this because we truly believe what’s happening to your people… it shouldn’t happen to anyone, ever.”
Graunsa looked at the helmeted head for a while, then nodded. “I believe you, advisor.”
“I’m sorry this didn’t pan out, Graunsa. If I could, I’d be down there with you. We’d have made them pay for this.”
Graunsa smiled. “I believe you about that too. Thank you, advisor, whatever your name is.”
“You may call me Kara,” it said simply. A deft snap of its paws — he hadn’t noticed how soft its claws were before — and it released a latch on its helmet with a hiss. Lifting it from its head, it revealed a soft, smooth face without much fur except a bundle of long, brown strands on its scalp tied up in a neat spherical shape. Its hazel forward-facing eyes stared at him with the empathy that only other predators were capable of, filling him with mild relief. “Don’t tell anyone though,” it joked lightly, mirroring his smile back at him.
You’re not as ugly as I thought you’d be. Not nearly.
Graunsa’s grin widened at the thought. He put it out of his mind. “Ah. One last thing, advisor— Kara.”
“Yes?”
His mind drifted to his cubs at home. Perhaps they were still alive. He chose to believe that. “Our people’s clans and packs…”
“We’ll let them know,” she interrupted him softly. “And when the information quarantine is lifted, we’ll let your clans and packs know what you did here — everything.”
“Good. Thank you.”
Gassin sat down next to him, “Delta Leader, enemy missiles incoming. ETA thirty seconds, they’re entering—” She stopped her report and stared at the unmasked alien on his screen with equal parts wonder and sadness.
“Take a closer look, Gassin,” he ordered softly. “That… that is who will avenge us.”
On screen, the alien put its gloved paw up to its temple, forming a stiff triangle with its arm in a recognizable salute. “It was an honor, Graunsa.”
Graunsa returned it crisply, letting a primitive fire shine through his face. “Happy hunting, Kara.”

Location: Atlas Naval Command, Luna

POV: “Kara”, Terran Reconnaissance Office
Kara watched solemnly as the green signal blinked off the battlemap. She closed her eyes for a moment in silent prayer for the fallen.
Beep. Beep.
Another light on her console blinked urgently for her attention. Four thousand kilometers from the previous one. The war raged on — day and night — across four continents on the besieged planet. Fifty light years from the Republic, its defenders’ sweat, tears, and blood lined the fields and valleys of the beautiful blue sphere not so different from her own. Tens of millions of them: many who she knew would not see the end of this war.
They didn’t all know it, and some might not have cared, but fifty light years away, someone recorded their names, and someone felt a pang of loss for their sacrifice. In the cold, dark forest of the galaxy, somebody heard their trees fall.
Kara collected her thoughts, adjusted the bun in her hair, and lowered the tinted EVA helmet over her face once more.
She cleared her throat as she glanced at the screen and activated the microphone in her helmet, “Special Platoon Commander Treiriu. This call is encrypted, but the enemy Znosians in orbit are trying to find your location from the signals, so we’ll have to make it as quick as we can. Have your defensive lines completed your preparations?”

Meta

Thanks for reading my story! This is a standalone chapter in my Grass Eaters story, meant to be enjoyable all on its own. If you're interested in more of my writing, please do subscribe to the update waffle bot or check out the rest of the universe in Grass Eaters.
(Grass Eaters posts every Monday, Wednesday, and Friday. We are closing in on the end of Book 1.)
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2024.05.18 19:26 Old-Situation1059 Great auk and Ampelomeryx dossier concepts (i suck at drawing dont mind)

Great auk and Ampelomeryx dossier concepts (i suck at drawing dont mind) submitted by Old-Situation1059 to ARK [link] [comments]


2024.05.18 18:31 AmphibianNo3122 [WTS] Holosun 403B, Reptilia ROF-90 Micro mount, Arisaka offset Mount ADM 30mm QD Scope mount, and Wadsn Helmet Strobe

Timestamp: https://imgur.com/a/vIpHBWn
All Prices included Shipping. Fairly firm on pricing, but feel free to make an offer. Can provide more pictures for interested buyers.
Holosun HS403B - Mounted, but never used. I bought this new from online and had it mounted on my HD rifle. Never fired a shot with it. It comes with an amazon PHOKING unity mount. Actually a pretty decent mount, same quality as any other holosun mount. Has been loctited and torqued to spec -$120
Reptilia ROF-90 30mm Piggyback Mount for t2 pattern optics - Little bit of dried blue loctite. Excellent condition otherwise, comes with box and sticker. - $90
Arisaka Offset Mount for the T2 pattern red dots. Excellent condition - $80 More Pictures
American Defense Manufcaturing 30mm QD Scope mount - AD-Recon-X. I believe this was a contracted by Vortex as it differs slightly from the normal AD-Recon-X mount and has both companies logos on it - $120 shipped More pictures
Wadsn Manta Strobe - IR and blue visible strobe for helmets. Solid quality, plenty of reviews on youtube if you're curious. Its obviously not going to be as durable as a real S&S Manta, but its on par with the Unity Spark and S&S V-lite. $25 shipped
Comment first then PM me. PPFF, Venmo, Zelle. Happy to answer questions
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2024.05.18 18:25 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

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Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - 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P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

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submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.05.18 17:08 TruckerGuy1988 ATTN: interior/room concept artists! Break room overhaul needed - $20

ATTN: interioroom concept artists! Break room overhaul needed - $20
I’ve been pitching a remodel of the dated lounge for truckers at work. Looking for a good rendering of my idea. Facing room POV. $20 for the winning image. Room specs & concept below:
Room dimensions: 25ft depth x 35ft width
Front facing room concept:
Left wall: 3 - 4 black leather massage chairs with paid token/quarter option for use. (Same units used at malls and airports)
Back wall: entirely made of tinted glass windows (floor to cieling). At 4 foot height, a countertop runs across the entire 35ft of the glass back wall. Every 5ft there are bar stool chairs for seating.
Right wall: 75% made of cubed mailbox spaces ("cubbies"). The remaining 25% of the wall to be a wall mounted display case (floor to ceiling). With font above the case that says “Monthly Raffle)
Center feature: in the center of the room is a 5ft x 5ft raised podium (3ft height) that features a Male Deer or American Badger standing alongside a small tree. This feature has a seated lip/short backrest for guests to wait. (Badger might be more practical due to space limitation).
Thank you for reading & excited to see some renderings!
submitted by TruckerGuy1988 to PhotoshopRequest [link] [comments]


2024.05.18 16:43 AppalachiaAstronaut (WTS) Discounted Complete M5/AR10 upper and 2x Complete M&P 15-22 uppers With scopes

Timestamp: https://imgur.com/a/J5U2oIG
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1) 16” Complete Aero (DPMS Pattern) Atlas S-One M5/AR10/308 upper. Includes BCG, charging handle, Bushnell 3-18 scope and piggybacked red dot, XS fixed transition high visibility offset sights, and bipod. Yours for $875 $850 $835 shipped or Best Offer. 120 rounds through it.
2) Top, new complete 15-22 upper with UTG 1-8 illuminated red/green lpvo, laser, Magpul scout mount, larue rail covers, handstop $500 $475 $460 OBO
3) Bottom new 15-22 complete upper with 1-4 primary red illuminated arms lpvo, laser, Magpul scout mount, larue rail covers, handstop $450 $425 $420 OBO
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All 3 uppers for $1750 $1700 $1675 $1650 $1635 shipped OBO
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Before anyone asks me again, YES, the M&P 15-22 uppers can fit standard AR lowers with some modifications. I can send info on that if you’re seriously going to buy one.
submitted by AppalachiaAstronaut to GunAccessoriesForSale [link] [comments]


2024.05.18 16:09 MagicMissile27 XXVIIth Praetorian Infantry, Part 13. Snowed In.

The first flurries of snowflakes began to fall at Westbridge at about 0440 in the morning, seen only by the late night/early morning sentries. By the time the next watch came to relieve them at 0600, they were already halfway up to their knees in snow. By 0800 the watch had been moved indoors due to the hazardous conditions. “The blizzard is in full effect now, ma’am,” reported an adjutant to Major Emily Potts. “Very well, thank you,” Potts replied, signing the new plan of the day. Until further notice, there was to be no outdoor physical activity beyond that which was absolutely operationally necessary. PT was cancelled, including the newly-introduced swimming exercises that the boat crew personnel had been leading, and all sentries were moved indoors, standing watch in the corners of buildings overlooking the barriers that had been pushed across the gates. Transit through the town was exclusively by truck, Taurox, or Chimera now, and the motor pool was kept busy trying to keep the heaters running. The Newcastle was tied to the pier with doubled-up lines and the crew had walked out the anchor underfoot, just in case the lines didn’t hold her, while all the small motor boats they could find had been covered with heavy tarps to protect them. “Not quite the course of events I think any of us were expecting,” Potts commented to Commissar Lion as she walked back into the command center from her office. “But I suppose the weather is keeping us all on our toes once again.”

A communique arrived from Colonel Braithwaite, text only, likely due to the scrambling effects of the heavy storm, which read:
CONFIDENTIAL//LIMDIS
PERSONAL FOR: POTTS, MAJ. EMILY GRACE
Major,
The assault on Fort Ko’Var is scheduled, and we will need all our resources available. As soon as the storm has sufficiently cleared, detach a vehicle to transport them and direct ARTEMIS to make best speed toward Waycross Road. Inform them to expect an intelligence brief en route of their task and maintain radio guard on 157.1 MHz for instructions.
Keep me informed regarding any further rioting in town or any resurgence of discontent among your troops. I do not wish to have to hear of any further brawling between regiments – you have full authority as garrison commander to take what matters you need to.
For the Emperor and Praetoria,
Colonel Penelope Braithwaite
CONFIDENTIAL//LIMDIS
PERSONAL FOR: POTTS, MAJ. EMILY GRACE

Everyone, from enlisted to officer, well-behaved or troublemaker alike, was now stuck in barracks, waiting out the storm. This meant that Beaumont and her valet were going to be waiting in close quarters for some time with the Praetorian officers of Uniform Company, sharing what had once been a small family home (before the family had either evacuated, relocated, or been lost in the fighting) and was now an improvised condo for officers. Muller was doing paperwork of some kind, having largely left her platoon lieutenants to go about their own business. One of her roommates, who was currently ironing her extra uniform (probably the only other one she had), looked over to talk to Elodie. “I’m sorry, I don’t think we got to meet earlier,” she said politely. “I’m Beatrice Williams. My troops and I came back from the fight at the crossing to bring back the wounded. What’s your name?” She was maybe twenty or so, clearly fresh out of the schola, with curly blonde hair and bright cornflower blue eyes, and she clearly had no idea about the age-old strife between Praetoria and Saunoit.

Meanwhile, partway down the road to Waycross, the 27th were digging in, building shelters and dugouts at the direction of the regiment’s veteran cold weather soldier, Commissar Jensen. The vehicles of the regiment were parked in tight patterns to block the wind, idling their engines occasionally to keep the fuel lines from freezing and cracking. With snow already falling heavily, the sentries heard a roar of engines as a Chimera at max speed careened toward the camp, narrowly avoiding the heaviest of the blizzard. Lieutenant Lenore McPherson wrapped her scarf tighter around her face as she staggered out of the back of the vehicle and into the comparative warmth of the command dugout, which was rapidly being surrounded by white snowbanks. “Colonel,” she reported with a salute. “The group I took to Waycross is back. Nothing further to pass, my last message to the colonel before the Ork attack was that we’d be in touch once the snow cleared.” “Thank you, Lieutenant. Go get warmed up,” Braithwaite ordered with a nod.
Once the blizzard conditions calmed down a little, the regiment could finally take stock of their new position. They hadn’t taken too many equipment or personnel casualties, though they had a few dozen cases of frostbite. Less than ten of those turned out to be fatal exposure, mainly unlucky sentries who hadn’t prepared for the weather until they found themselves going pale and no longer shivering. The bad news, though, was how heavily they were snowed in. The encampment was almost totally buried in several feet of snowdrifts, and so was any trace of their path – meaning that it would take them likely a day or more just to dig themselves out, and their passage would be greatly slowed. And as the first Chimera mounted a dozer blade and began to plow a path through the center of the camp, Merina Saxton finished copying out her poem once again, folding it carefully and leaving it out where one of her squadmates would find it. She hadn’t expected “Jennie” to be such a hit – in happier times, she’d have gotten it published in the paper and maybe return to that writing career she’d always dreamed of. That was, of course, impossible now. But a little press never hurt anyone…
submitted by MagicMissile27 to war_for_Gryllus [link] [comments]


2024.05.18 15:58 pohltergiest Mount gassan more like you shall not passan

Mount gassan more like you shall not passan
I woke in pretty good spirits this morning, ready to go. Well aside from forgetting to fix my camping mat, but that only took a few minutes this morning. There's a pattern emerging of the spots to fix, so I might cut up another patch later and preemptively patch the spots I think are going to fail next. Maybe I'll get a few good sleeps out of it yet. We had a few false starts in the morning, I thought I forgot my battery, which led to a bit of a fuss amongst the front desk staff as we had already checked out. After a housekeeper and the clerk helped me toss the room top to bottom, I concluded that it must be in one of our bags. Sure enough, I had stowed it away in a spot it didn't belong.
Breakfast was pastries and very strong coffee at a French styled bakery and coffee shop. The coffee was made in fancy percolators that were fun to watch. They sure do like their antique coffee devices here. We both had an apple pastry that was just bursting with flavour. Very tasty.
We got going a little later than we wanted, but our only goal was to get over the mountain pass today, we didn't need to do that in a specific time. Sometimes it's nice to go with the flow. The bike out of the city was fine, flat roads with few stops. The valley very gently slopes upwards toward Mount gassan, which was our target. The snow capped mountains were a little intimidating, but we were going through a pass, not over a peak, so it'd be fine. I thought about checking the status of the mountain pass and remembered that I tried to find this information before and had no luck. Google seemed to think we could pass through the tunnels, which would always be open. If that didn't work, over the pass.
As we got into the foothills of the mountain, the heat of the day really started to pick up. We've gotten a lot better at doing cool down breaks and making sure were drinking enough water and electrolytes, so it went smoothly. We stopped at a 7-11 and ate some chicken and rice balls to fuel up for the climb ahead. The first section of climb brought us further up the mountain, now in view of panoramic snow capped mountain peaks. Very picturesque. We climbed up to the top of one dam, then climbed up to the top of another even bigger dam. This held lake gassan, where we stopped for a cold treat.
We were both in the mood for chocolate ice cream and it did not disappoint. As we were finishing off our cones, a man came biking down the mountain and stopped near us. Bryce complimented his very expensive bike and we struck up a conversation. He asked us where we were going, and when we said over the mountain pass he let us know that the tunnels were not passable by bike, as they were for cars only. We'd have to go over the mountain pass, which he thought was way too hard. Oh well. It wasn't that much more effort and we'd get some great views. We thanked him for the advice and decided we may as well get lunch if we're going to be climbing for another hour or two.
We sat down in a humble restaurant beside the lake and had a curry katsu lunch. The food was just fine, but halfway through we heard swelling orchestral music and I looked up to see people all looking out the windows. Turns out there's an enormous platform of water jets that's out on the lake and on the hour there's a water show with music playing at the restaurant. The jets were serious too, Bryce estimated they were shooting some 100' high. Why this existed, we had no idea. But it made for some entertainment while we ate. There also appeared to be a honey bee nest in the wall by the number of bees flying around inside. Dunno what to do about that.
After applying a lot more sunscreen we set off on our climb. We didn't get far before someone stopped and asked us what the hell we were up to, when we said we were taking the mountain pass up gassan, the man hooted saying we were crazy, then gave us a sandwich and indicated we were going to need it. At least nobody was saying it was impossible! The road signs said we could make it this way, so we kept going up the mountain, the road getting steeper all the time. I was very proud that I could manage a 10% grade in broad daylight at 25 degrees and full packs without stopping. I don't know if I could manage such a climb unladen when we started! My capacity has increased enormously! I remember when just biking on the flats in the sun was enough to make me need to lay down for awhile. Now I can climb mountains. Woohoo!
We passed by an underused set of sports fields, wondering who's idea it was to put six tennis courts up here in the middle of nowhere. As we got closer to the ski village at the bottom of mount gassan, there was more traffic, which I thought was surprising. Maybe a lot of hikers? Passing through the village, red faced, we kept heading up towards our turnoff and the top of our climb. Nearly there! And not so bad. Looking around though, there was snow in the ditches and the mountains around us looked like they were groomed...
Well we got to the turnoff and surprise surprise it's blocked off due to snow and avalanche risk. Good grief. Not a single sign anywhere on the whole climb up. What a piss off. There's a billion signs all over every available surface in this country, a closed mountain pass seemed like an important one. Probably missed it amongst the sea of alerts and notifications pinned to every road sign and light. And the people we saw had skis! The ski hill is still open. Duh. It's still ski season here. Nothing we can do about it.
We though about hitchhiking through the tunnels, but Bryce wasn't keen on flagging down trucks on a mountain highway. We'd have to be a bit more desperate than that. Doing some calculations, we were now out of range of the aquarium we wanted to see. We could take a train and skip some distance to catch up, then continue on with our plan. This was acceptable, and the first step was getting to the train station at the foot of the mountain. This started off a rather fast ride down, us being careful as we went. We were quite disappointed as it was a challenging climb and we wanted to see the other side of the mountain which included a cool mountain shrine. Taking the train was inevitably going to be a big pain with the bikes, too. And who likes retracing their steps?
Near the bottom of the mountain we got to a train station. I did some more math and if we biked another 15km, we could eliminate a transfer and get moving north at least a half hour earlier. Bryce thought this was fine, so we kept on. We kept up a very brisk pace but measured. We didn't want more crashes and at the end of a long ride, any rushing is death. It didn't matter though, five kilometers later we heard an odd twang on Bryce's bike as another spoke broke. Not our day.
We limped to the next city, collecting our thoughts at the train station. We could take a train south and walk a half hour to a bike shop, but they might not be able to help... We could take a long train to the place I got my spoke replaced, but we'd have to do it in the morning. Heading north on the train as planned was risky, as most places had at most one place who might work on it, but that's no guarantee. We might have to come right on back where we came from if we depended on that. What to do? Bryce talked with some cab drivers who saw us milling about, they suggested a local place, but we explained that we needed specialty shops as local places didn't stock the parts we need. Eventually Bryce settled on the plan of taking a cab to a specialty spot on the edge of town where we were and we'd walk the hour back to our bikes. We could only bring a tire in the cab, after all.
At the bike shop, the cab driver waited around quite like he had nothing better to do. I tried to tell him if the shop could help us it would take quite a while to do it. He was adamant that they might finish quickly. Maybe he meant if the shop couldn't help us he should wait for us. Either way he just hung out with us for awhile until the repair tech said he could do the fix. Bryce politely told the cab driver that staying would be too much and the fellow took off. Nice guy. The repair tech said he'd need to cut the spare spoke Bryce gave him, but that it'd work. Bryce is out of spares now, and now I'm paranoid about spokes. When he was done the repair tech said the spokes were loose, which is why one broke. Maybe we should check them more than never. Once again, we perform zero preventative maintenance and are surprised when something fails on us. At least we can show that you can manage a huge trip while being a complete idiot.
After the repair, they were nice enough to call us a taxi again, who took us back to the train station. The cab drivers there were very interested in whether we got the bike fixed. The taxis are expensive enough that these guys can spend the evening doing not much of anything and it's fine I guess. We thought about dinner, but only had about 40 minutes before the train to shinjo came. A bit tight, we'd need time to tear down our bikes and bag them for the train. I had a bit of a hard time waiting for dinner, but I also did not want to rush the train pack up. I cannot express how much of a pain holding six bags in one hand and a partially disassembled but still very heavy touring bike in a flimsy bag is.
To be continued...
submitted by pohltergiest to RainbowRamenRide [link] [comments]


2024.05.18 15:46 Haywizzle [WTS] Scalarworks LEAP // FCD & DA Keymo // Matrix Arms Side-Charging Upper // Geissele Super3Gun // .50AE Deagle Mag // Springer X5 Legion RMR & Romeo 3 Optic Plates // Kynshot Spacer // Ergo AR Grip // Kynshot Spacer // .357SIG & .50AE Reloading Dies & Case Gauges

Timestamp: https://imgur.com/a/Vw2YZ5X
 
I Accept Paypal / Venmo F&F, Zelle & Cashapp. Click here to send me a PM.

Scalarworks Leap/04 1.57 for RMSRO/Holosun Pattern Dots with extra NEW screws - $95 Shipped

DA Micro Keymo Brake 5/8-24 DA111 with New Shims - $60 Shipped

Matrix Arms 9mm Upper Receiver Non-Reciprocating Side Charging Gen 1 - $90 Shipped

Geissele S3G Colt Large Pin with KNS Gen 2 Anti-Rotation Pins - $175 Shipped

Springer Precision P320 X5 Legion/M17 Optics Mount for C-more RTS2 / Sig Romeo 3 Max/XL and Romeo1/Romeo1 Pro - New Screws, and two extra old ones - $40 Shipped

Springer Precision P320 X5 Legion/M17 Optics Mount for RMR / SRO / Holosuns - New Screws - $40 Shipped

*Product page link

Kynshot Spacer - $20 Shipped or $15 as add-on

Ergo Grip Original Suregrip - $20 Shipped or $15 as an add-on

Hornady 3-Die 357 SIG Die Set, Lee FCD and L.E Wilson Case Gauge - $75 Shipped

RCBS 3-Die .50AE Set, extra RCBS Taper-Crimp Seating Die and Shooter's Box Case Gauge - $75 Shipped

Desert Eagle .50AE Mag - $40 Shipped SOLD
FCD 6310KM Keymo Flash Hider 5/8x24 with New Shims - $70 Shipped SOLD
I Accept Paypal / Venmo F&F, Zelle & Cashapp. Click here to send me a PM.
submitted by Haywizzle to GunAccessoriesForSale [link] [comments]


2024.05.18 15:30 CamoMk16 [WTS] 11.5" FDE Hodge S-lock rail, Surefire Warcomp 5.56, and T2 pattern Micro Top mount for 3.5x ACOG LED

Timestamp: https://imgur.com/a/YKWw1tw
Pictures: https://imgur.com/a/m2NggFQ
Hodge S-Lock 11.5" FDE cerakote - Definitely seen some use. Includes all hardware and barrel nut wrench tool - $250
Surefire Warcomp Flash Hider - used maybe 100 rounds, no shims - $100
T2 Micro Mount for 3.5x ACOG LED - new - $35
Paypal F&F
Message below before sending a PM, thanks.
submitted by CamoMk16 to GunAccessoriesForSale [link] [comments]


2024.05.18 15:29 JOOBBOB117 Final wave of classic was....underwhelming and surprisingly easy?

I absolutely DEMOLISHED Eternatus my first attempt, even after it e-maxed. I didn't have a single shiny with me for the entire run so my luck was average at best so my items I collected through my run weren't even entirely amazing or contributing a huge amount. I expected to wipe a few times and have to learn his attack pattern too but didn't even lose a single pokemon through the battle.
Now, I know I have read that Garganacl is pretty damn OP so I had one on my team and happened to have him as my opener (unintentional but it worked out great) so I started with salt cure so I am sure that made ALL the difference. I also had to use recover a few times through the fight (I was poisoned on the first turn too) so having him survive the entire fight to keep using salt cure (the basic attack was doing a surprising amount of damage by itself even though his attack wasn't boosted) helped a TON. All that being said, that is most likely why this fight was so trivial. BUT, even with that, his attacks weren't doing much damage against me. I could get two attacks in before I had to use recover. He seemed weak.
When he e-maxed, fully healed, and it pulled in my second pokemon, it was still extremely easy. My second pokemon was Houndour and it knew inferno (low accuracy but guaranteed burn status) and snarl (lowers special attack on hit) so that helped chip away his health while making his attacks do increasingly less damage.
Add to that the fact he kept aiming his eternabeam (still did a surprisingly low a mount of damage for the signature move of a boss fight) as well as his poison moves (can't remember what they were) at nacl so they were all at a type disadvantage so his terrible attack choices made it that much easier.
Those were the only 2 pokemon I used for the entire fight. Don't get me wrong, I love that I beat it so easily and the nacl basically was my golden ticket, but I feel like the AI basically killed itself anyway because of terrible attack choices. So, if you wanna beat this fight super easy, have Garganacl and something that can burn (and add a leech seed in there if you can for even more destruction).
submitted by JOOBBOB117 to pokerogue [link] [comments]


2024.05.18 15:27 sattaaking786 Essential Strategies for Black Satta King Players.

Introduction
The world of Black Satta King is a fascinating one, filled with excitement, strategy, and the potential for big wins. For those unfamiliar, Black Satta King is a game of chance, originating in India, where players bet on numbers to win prizes. In this comprehensive guide, we'll delve into essential strategies to help both novice and experienced players navigate this intriguing game.
Define Black Satta King
Black Satta King, often simply referred to as Satta, is a type of lottery game based on guessing numbers. Players select a set of numbers and place their bets, awaiting the results to see if they've won. The game's popularity stems from its simple yet thrilling gameplay and the chance to win significant prizes.
Explain Its Relevance and Importance
In regions where it's prevalent, Black Satta King holds cultural significance and is deeply ingrained in local communities. While it provides entertainment and excitement, it also serves as a source of livelihood for many individuals. Understanding the game and employing effective strategies can enhance the experience and increase the likelihood of success for players.
Types and Categories
  1. Single Number Betting: Players wager on a single number, hoping it will be drawn.
  2. Jodi/Pair: Betting on two-digit numbers.
  3. Patti/Panna: Betting on three-digit numbers.
  4. Half Sangam: Betting on a combination of two numbers out of three in total.
  5. Full Sangam: Betting on all three numbers in a draw.
Symptoms and Signs
Recognizing patterns and trends is crucial in Black Satta King. Some common signs to watch for include:
Causes and Risk Factors
While Black Satta King offers the allure of quick wins, it also poses risks:
Diagnosis and Tests
  1. Statistical Analysis: Utilize statistical tools to analyze past results and identify trends.
  2. Research and Observation: Keep abreast of market movements and player behavior.
  3. Consultation: Seek advice from experienced players or experts in the field.
Treatment Options
  1. Bankroll Management: Set aside a specific budget for playing and adhere to it strictly.
  2. Strategy Development: Develop a well-thought-out strategy based on thorough analysis.
  3. Emotional Control: Avoid impulsive decisions and maintain emotional discipline during gameplay.
Preventive Measures
  1. Educate Yourself: Learn the rules and intricacies of the game before diving in.
  2. Start Small: Begin with smaller bets until you're familiar with the dynamics of the game.
  3. Seek Support: If you find yourself struggling with addiction, seek support from friends, family, or professionals.
Personal Stories or Case Studies
Case Study 1: Raj's Journey
Raj, a novice player, initially approached Black Satta King without much strategy. After experiencing significant losses, he sought guidance from experienced players and adopted a more disciplined approach. Through diligent research and careful planning, Raj turned his fortunes around and now enjoys consistent wins.
Case Study 2: Priya's Cautionary Tale
Priya, attracted by the allure of quick riches, dove headfirst into Black Satta King without fully understanding the risks involved. Her inability to control her impulses led to mounting debts and strained relationships. Priya's story serves as a stark reminder of the importance of responsible gaming.
Expert Insights
"Success in Black Satta King requires a combination of skill, strategy, and discipline. Players should approach the game with caution and always prioritize responsible gaming practices." - Dr. Arvind Sharma, Gambling Psychologist

Conclusion

In conclusion, Black Satta King is a game that offers both excitement and challenges. By employing the strategies outlined in this guide and approaching the game with caution and responsibility, players can enhance their chances of success while minimizing risks. Remember, in the world of Satta, knowledge is power.
Meta Description: Explore essential strategies for success in Black Satta King. Learn how to analyze patterns, manage risks, and adopt a disciplined approach for better outcomes.
SEO Optimized Title: Mastering Black Satta King: Essential Strategies for Success
Slug: essential-strategies-black-satta-king
FAQs
Q: Is Black Satta King legal? A: The legality of Black Satta King varies by region. In some areas, it may be considered illegal gambling, while in others, it operates within a legal framework.
Q: Can I play Black Satta King online? A: Yes, there are online platforms where you can participate in Black Satta King games. However, it's essential to ensure the platform is reputable and operates legally.
Q: How can I improve my chances of winning in Black Satta King? A: By studying past results, developing a sound strategy, and practicing disciplined gameplay, you can increase your chances of success in Black Satta King.
submitted by sattaaking786 to blacksattaking [link] [comments]


2024.05.18 14:35 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2024.05.18 14:12 Allforthe2nd [WTS] #basicbitchsling restock and new colors: Woodland MARPAT, ATACS-AU, ATACS-FG, Kryptek Nomad, and Tan 499! Some markdowns inside. Also, TQ Hammocks, First Spear AOR2 SCAR-H and MEMER chest rigs, RG Eagle Operator's Belt in smöl, pouches, medical pouch, holsters, and misc!

Timestamp: https://imgur.com/a/sJnhug3
Went through a massive restock of supplies over the past couple of weeks so it's back to work!
What you see listed below is what is available today. If you have any questions please ask! Additional pictures are below for each item. If I don't respond right away I'm probably working on homework but I will respond! Buy any 1 MYOG thing and get $2 off each additional item!
READ THE RULES!!! NO NOTES!!! Zelle (preferred), CashApp, PPFF, or PPGS for +30 Flair ONLY with NO NOTES. I will ask you to send a PM when you call dibs so you know it's me you're PMing. Please let me know if you wish to use PPGS; I will use a Paypal fee calculator and send you a total prior to payment. If you use PPGS and we did not discuss I will refund you what you sent less the fee Paypal charges me. If you are forced to use notes by Paypal just put in ":)". Everything will be shipped USPS priority or First Class and I ship everything insured. Anything dibsed and paid for by 2100 nightly normally ships next business day.
PLEASE USE PM ONLY NOT CHAT. I have disabled chat. DO NOT CHAT ME.
BASICBITCHSLINGS. Made from Mil-W-17337 or A-A-55301 1” webbing and ITW/Duraflex hardware. $2 off each additional sling after the first one! Glamour shots of the slings!
sweatshopslings https://imgur.com/a/75ggP66 I took a chance on some "Vietnam Tiger Stripe" webbing and it is definitely imported and not true VTS pattern. That being said, the material is still good so I whipped up some slings and will keep them on until they are gone.
MEMERS https://imgur.com/a/HRhHipR Mostly Elastic, Maybe Ergonomic Rigs. Something for a credit union thief. Holds 4x AR mags (or whatever) and has the shock cord for 2x more whatevers. Comes with skinny straps and backstrap.
TQ Hammocks https://imgur.com/a/xnre0T0 Hold onto your TQ boys and let them chill!
sWINGers https://imgur.com/a/2azTs0w Allows you to mount AR mags or similar sized items in all the ways, left, right, front, or back, just like the way you spend your weekends. Functionality here. All are $20 each shipped or 2 for $35.
2YOG Pouches https://imgur.com/a/kWyxtfr This is a spinoff of the YOG pouch I made previously to have 2 separate compartments, sized to slightly larger than 3x AR PMAGs. These were each mounted once then I pulled them off because I want to get a little crazy with the design. There is still the rear insert area that is sized for 2x AR mags. I don't have inserts made but if you need one I can make and add it on for an additional $10.
DNC prototype blow out pouch https://imgur.com/a/TGMrZX6 Same size as the LBT, but I wanted a pouch I could mount vertically on my cummerbund, hence the 90-degree rotated MOLLE on the rear. It is still able to be slid horizontally onto a belt and there is ~3" of clearance in that space. The pull tab is from a different pouch (LBT maybe idk) and is not made by me. $25 shipped.
RG Eagle Operator's Belt https://imgur.com/a/YxjAKD9 Size Small. This was on my kit for a few years but left the basement maybe a handful of times and it's in good shape. Does not come with the inner belt. Comes with my Prototype Dirt Chomper TQ holder. $80 shipped.
First Spear AOR2 SCAR-H Chest Rig https://imgur.com/a/sfSVGNG Catch and release from GAFS, bought it with an idea in mind and it did not work. I added the bungee and pull tabs (made from ATACS FG-X webbing which is close to the AOR2), not tied down so you can adjust it. Asking $65 shipped. If you need skinny/back straps and the male buckles I can whip those up with Ranger Green webbing and add them in for an extra $10.
Holsters and misc https://imgur.com/a/G47ElYE
Anyways if you made it this far thanks for looking and my FAQs are next!
FAQ
Where are all your things made? By me, on my 1940s sewing machine, in my craft room.
What materials do you use? For the most part, everything is made in the USA and Berry compliant. Generally speaking, I use the following: AA55301 or MIL-17337 webbing; Berry compliant 500D Cordura; MIL-W-5664 elastic; Berry compliant 550 paracord; Berry compliant shock cord; either Velcro and/or generic hook and loop; and ITW or Duraflex hardware. There may be some outliers. All my thread is a TEX 75 heavy duty thread from a US company.
What will the slings fit through? Anything that has a 1" slot, whether it's a QD, HK clip, plastic clip, rifle sling mount, paracord, zip ties, etc.
How do I install this through something or to my weapon? Step by step procedure here of what I do.
Do I have any clips or QD mounts? Not at this time, no.
Do you do custom work? Sometimes, depending on my schedule, but any transactions would not be through GAFS.
Do I have XXX color or product? If it's not listed I don't have it at this moment. Also, I have only been using Berry compliant webbing and no I have not found waifu webbing that is Berry compliant. Yet.
Why did you start this? In 2022 or so I was in the market for an inexpensive sling in a color other than black and also made in the USA. After I made a few for myself I started to produce these as a low-cost, high quality sling for anyone who was in the same boat I was in.
Why do you keep doing this? It's fun! Sewing has let me be creative and make myself kit that I like! Also allows me to prototype things and pass on my "old stuff" to you!
submitted by Allforthe2nd to GunAccessoriesForSale [link] [comments]


http://activeproperty.pl/