Farm lesson free

farmKarma_free

2020.02.08 19:34 subbot9 farmKarma_free

We get it, getting karma points on Reddit can be extremely tricky. That's why we're here! We are a collection of Redditors who will, well, upvote stuff! Post a picture, a joke, an interesting article, and you're bound to get some positive karma! share with friends so it could be more efficient.
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2016.10.22 04:58 The Teachings of Neville Goddard

Devoted to the teachings of Neville Goddard.
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2009.09.29 03:17 o7i3 Guitar Lessons

A subreddit dedicated to learning guitar. Post lessons, ask questions, and get feedback on your playing on Feedback Fridays. The community is open to all people of all styles!
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2024.05.18 20:10 vegetablecompound Is scouting a crapshoot? A preliminary investigation

Those of us who follow the Jays know that the club doesn't have a lot in the farm system at present. A question that arises: does Atkins and/or his scouting director deserve blame for this, or is this random chance?
For some time, I've believed that scouting is random chance. But I had some time this long weekend, so I set out to try to gather data. Here's what I did:
This is an imperfect solution. For one thing, there will be more 10+ WAR players in the earlier drafts than in the later drafts. But it's a start; here's what I found.
First off, the number of players with 10+ WAR per draft year, drafted in the first five rounds:
When you consider that over 150 players are drafted every year in the first five rounds of the draft, the totals here aren't very large. (They also show that international scouting and development are very important.) In the.earlier draft years, fewer than one in seven drafted players have had a decent career. In the 2017 draft year, only one player drafted in the early rounds has had a noticeable career: step right up, Daulton Varsho!
Inspection of the data also indicates that the first five picks in each draft have a slightly better than 50% chance of having a good career.
When I sorted the above numbers by team, nobody really stood out as being better than the rest (listed in groups of three to keep this article from being longer than it already is):
From this, it might be possible to conclude that the Astros, Cards, and A's (hello there, Billy Beane) might be a bit better at scouting than other teams, and that the Reds and Royals might be worse. But these numbers might well be within the realm of chance (I'm not a statistician, so I can't crunch them to find out). That's certainly what I believe.
Comments and feedback welcome - feel free to point me at more detailed studies of this issue if you know of them.
submitted by vegetablecompound to Torontobluejays [link] [comments]


2024.05.18 20:08 TIMSANSFW Calling out the Bluetooth_speakers conspiracy

Longtime lurker - here always checking the advancements of Bluetooth speaker tech.
One thing I've noticed over the years is the user u/obvious-bird-3588 posting hundreds, if not, thousands of times to his Ranking Bluetooth Speakers list
Which, is fine. Except...
His list is a gateway to his website which is just an affiliate link mine.
Go check their comment history - literally thousands of posts linking to his website.
To add to that, I think their rankings kind of suck
First, they only have proof of owning a few of these speakers. How the heck can you make a definitive list of 300+ speakers and own less than a dozen types??
They even created their own subreddit to act as a link farm to their website, again, to cash in on those $$ juicy Amazon commissions
Notice how their links ONLY go to Amazon, and not the manufacturers website?
Clearly, as a web developer and affiliate marketer myself, I very evidently see the obvious motivation for placing thousands of links. NONE of their info is on Reddit, they make you go to their website and click their links so they make $$ affiliate revenue.
At least make your rankings in plaintext on Reddit for everyone to see for free and no reward behind it...
Even then, as a massive audiophile with over a hundred speakers owned in the last decade, I strongly disagree with MANY of these positions and rankings.
How the HECK can someone claim to be the master of all the speakers, when they don't even own a fraction of what they speak of, and use YouTube comparisons as reference?
Honestly, it's kind of genius - use public info from Youtube, Rtings, and other top lists, compile it to a website, spread your links across thousands of posts, and earn $$ thousands per month. I wonder if they'll disclose their affiliate relationship & earnings to us.. I think some affiliate linking is fine for spending a long time compiling a free public list, but this is just insane.
Anyways, just wanted to chime in and ping the mod u/SeaJelly17 to investigate this a little bit. I see the $$ cash flow incentive of the u/obvious-bird-3588 postings, and think affiliate linking to this degree is egregious.
submitted by TIMSANSFW to Bluetooth_Speakers [link] [comments]


2024.05.18 20:04 kittykat9O Encampment FAQ

Hi! As a frequent visitor of the UCSC Gaza-Solidarity Encampment, I've noticed a LOT of misinformation being spread here so I thought I would make things more transparent Also, please visit the camp if you are willing to mask and have healthy discourse. There is a lot of food and good vibes, and you can help wherever you want :)
What is the purpose? Has the camp even done anything?
The Gaza-Solidarity Encampment was created due to a call from the National Students for Justice in Palestine and spread rapidly due to the almost immediate police escalation at Columbia University. All camps are focused on divesting from the war machine and severing ties with institutions and programs that support the military occupation of Palestine, including ties with the IDF. The camps show solidarity with the 40k+ martyrs lost in the last seven months and the 1 million+ refugees stuck in Rafah who need $10k per person to cross the border. Rafah currently has the largest concentration of people in the world right now, and as of today over thirty children have died from starvation amidst a manufactured famine. While living in tents and struggling to survive, aid trucks are currently being blocked by israeli zionists.
In terms of what the camp has done, it has raised $20k+ for families in Gaza, three individual Palestinian families in Gaza have thanked the UCSC camp directly, and negotiations for divestment have reached a state-wide level. Admin has been giving negotiations a hard time by providing toothless "compromises" that undermine the purpose of the movement, hence why the student body received that email from Cynthia and the camp still stands. The campers are a stead-fast group of students from many walks of life, and there are a considerable number of Palestinian and Jewish students engaged.
In addition to helping the people of Palestine and spreading awareness, the camp has helped the community. It established a completely free Peoples' University where individuals from all walks of life with much lived-experience give lessons on helpful and important topics. From undergrads to Faculty for Justice in Palestine to Angela Davis, there is a lot to learn from our peers and mentors. The community provides three free meals a day (and more!) for campers and community members, and the tents are a surprisingly comfortable alternative to the housing crisis we are currently facing.
Will there be a graduation disruption/I am upset about a potential graduation disruption
I dunno. Also, if it were to happen, it would be separate from the encampment. I have found a lot of people upset about graduation blaming "white, rich virtue signalers" and I can tell you first hand that you'd be hard-pressed to find someone at camp who is white, rich, and a virtue signaler. Most people here are financially/food insecure, first-gen, poc, and rely on the camp for security. Most people here are also risking suspension and graduating on time all the while working around the clock on negotiations/logistics (Redveil didn't just appear from nowhere) and keeping the camp safe/running, so maybe take that into consideration before calling people "virtue-signalers".
Why is there anti-zionist messaging?
This is because zionism is fundamentally a tool of white supremacy, oppression, and colonization. The existence of zionism ultimately opposes a safe existence for all people in occupied Palestine, and represents the extent imperialism has and will inevitably lead to. Over a third of the camp is comprised of anti-zionist Jews who say "never again in our name" and relate the struggle of Palestinians to the struggle of the Jewish identity versus using the Jewish identity to justify the ethnic cleansing of a native people. No one needs an ethnostate, as it is inherently supremacist in nature.
Moreover, zionists have engaged with the camp and have repeatedly been disrespectful and antagonizing. Dialogue is encouraged, but there has been little to no productive engagement with zionists up here. Of course, that is nothing compared to the three hour long raid the LAPD enabled LA zionists to conduct at UCLA, where counter-protestors hurled fireworks and beat protestors with 2x4s. There is genuine precedence for zionists threatening the safety of campers and pro-palestinian advocates, so that is why not engaging with zionists is a part of the camp.
I am not comfortable with protestors using "intifada" and "from the river to the sea"
Honestly, check yourself if you feel uncomfortable with the use of "intifada". It is Arabic for "revolution", and any Arab person will tell you that is simply the word for "revolution" as in the student revolution (in Arabic, the "Warsaw Uprising" is referred to as the "Intifada Ghetto Warsaw"). There is a difference between being unsafe and feeling uncomfortable, and students chanting have not and will not threaten you unless you are making yourself a threat to them. There is a lot of discourse behind "from the river to the sea", but there is no call for genocide or the murder of anyone when that phrase is said. It simply means that Palestine will return to being free, similar to how the Land Back movement operates. Liberation of land does not mean reverse-colonization, that is an imperialistic mindset.
It is hypocritical to be fearful of a theoretical genocide that would never happen while not considering the real genocide taking place as you read this.
What can I do?
You can visit the camp and talk with people! That would be a great first step, and you are under no commitment to stay a certain amount of time or whatever. Come for a teach-in, have some food, engage with your community, and you can be on your way.
If you cannot for whatever reason come to the camp in person, you can still be helpful in a few major ways:
If you read this far and are not in support of the movement, I applaud you, and encourage you to have some in-person discussion and maybe get of Reddit for a bit :)
submitted by kittykat9O to UCSC [link] [comments]


2024.05.18 20:02 Upper-Ear-688 [QCrit]: INTO THE WILDEWOOD, New Adult Fantasy, 130k, Second Attempt

Hi PubTips! My first post was deleted so hopefully now I'm formatting this correctly- I'm new to Reddit. A lifelong book lover I’ve just completed my first full manuscript. I’ve been researching query tips and after reading posts and comments on here have made some adjustments to my own. I am also currently restructuring my first chapter to start off with more current action while adding in backstory as needed (previously the first two pages were backstory which I thought made sense but then realized that I know that full story, an agent won’t). I've included my new first 300 words. Any tips on query are much appreciated!
* * *
Dear [agent],
The continent of Renika used to be ruled by evil witches, but centuries ago mortals defeated them, wiping magic out entirely; or so Rowan and her twin brother Rivan, her elder by mere minutes, have been told their entire lives. When the twins are eleven, their parents are killed, and the siblings are sent to live with their uncle in a neighboring village.
Six years later soldiers from the capital kidnap Rivan. When a rogue guard intentionally uses magic in front of Rowan, it reverses a curse on magic and awakens her own powers. She then learns that not only is magic alive and well, but that her parents were both powerful witches, killed by the king’s men in the mysterious Wildewood to prevent them from threatening the monarch’s rule. Her parents also had another secret- one that could change not only the course of Rowan’s future, but the future of the continent itself.
With the ability to finally conjure magic, Rowan joins a group of rebels- witches and mortals alike- to harness her powers. She meets Hawke, an air witch who, despite a tenuous start to their relationship, lights a fire in her heart and encourages the flames of her magic. While training with the rebels, Rowan learns that the king has captured not only her brother, but dozens of witches across the continent in an attempt to steal their magic for his own purposes.
If there is any hope of preventing magic from disappearing forever, Rowan must journey into the Wildewood to unlock the full extent of her powers. Then it’s a race against time to save her brother and the other witches imprisoned in the palace. But not all rebels want the same outcome after freeing the captives, and not all can be trusted.
INTO THE WILDEWOOD is a 130,000 word new adult fantasy, and can stand alone or serve as the first in a series. A story of familial bonds- both blood and chosen- it will appeal to fans of Sarah J. Maas’ A Court of Thorns and Roses series due to its strong female heroine and passionate enemies to lovers romance, as well as fans of Adrienne Young’s Spells for Forgetting due to its mysterious settings, deceitful undertones, and plot twists. Based on your own interest in —-, I believe that you will enjoy my novel.
* * *
I looked down at my palms, pale despite the gentle warmth pulsing through them. Ever since the soldiers had arrived from the capital, I had had an uneasy feeling in my gut. As if someone were watching me. Indeed the captain, Bane, and one of his men had paid close attention, eyes lingering on my own as I carried platters out into the dining hall. Behind me, a loud clang rang out, drawing me out of my reverie and back into the kitchen.
As I looked over my shoulder, hands dropping to my sides, I saw Briar wince. She quickly stooped down to retrieve the pot lid, but not before Jayne could scold her.
“I swear, if someone else makes another mistake Miss Fleurie will have our heads rotating over the fires.”
Jayne was the eldest female among us at the Windhaven institute, the local academy sponsored by King Blackwood that also doubled as the inn in town, and was known to criticize the younger females. Likely the only reason that she didn’t scold me was that because she, like all the other teenaged girls in town, hoped to one day be the lucky female to wed my brother. I had seen her stare longingly at Rivan during our history lessons, and even out of the inn’s windows when he was training in the ring with the other boys. Being his twin sister, I liked to give him a hard time, but I knew that females found my brother attractive, both in personality and physique.
“Come on, ladies!” Jayne barked. “Rowan, get those hens out to the guests.”
I quickly grabbed the platter of roasted hen and walked back down the hallway toward the dining room.
submitted by Upper-Ear-688 to PubTips [link] [comments]


2024.05.18 19:57 Alexiolio Honour Mode Victory Report

Last night I finally completed honour mode for the first time! It was my third playthrough of the game after two successful tactician runs (good but blind Tav run and full tilt evil durge run), and it went excellently. I've been a 5e forever DM for a long time so this game has been an -absolute- blessing! I started this run mid February but had to take about a 6 week break or so right after Act 2 due to some real life commitments.
The only content I skipped was the owlbear fight because I didn't want to break my oath, and the Baldur's Mouth Gazette quest because I honestly just forgot about it.
Party comp:
This party was overkill. Most encounters were over in 2-3 rounds, so having 2 sources of acuity CC was unnecessary. Wyll would usually just end up blasting as I found acuity easier to abuse with ranged flourishes and the mystic scoundrel ring. After the first round of monk and paladin attacks, arrow of many targets/flourishes, and a chain lightning, there weren't many enemies left to lock down with command/hold.
STR elixirs were not hard to come by. I thought they would be an annoying thing to keep up with, especially since Ethel had already left the grove by the time I made the decision to use them. I didn't need to farm at all, just checked in with vendors for pots/fingers as often as I could. Had both Tav and Karlach using them by the end and still had 7 in my inventory when I fought the brain.
I had a hireling cleric cast heroes feast and level 5 aid every morning once I got into the Elf Song, but didn't mess around with any other camp casting setups.
There were only two encounters where I thought I was going to lose my run:
- The Gnolls attacking the Zhents in the cave in act 1. I hit this encounter at level 4. The hunters that get three attacks got a ton of crits on me and downed Tav and Karlach super quickly, and brought Wyll down to critical. I had to have Wyll keep them occupied while Lae'zel used her super jump to get out of there and flee to camp.
- Haarlep. Not Haarlep himself, but the imps! Karlach and Jaheira got yeeted out the window by eldritch blasts, then Wyll got hit with dominate person. It was just Tav left standing. From a full health/resources party to just Tav in one round. Fortunately between Balduran's helm, the armour of persistence, and haste off the darkfire shortbow, I held it together until Wyll came back to his senses and we pulled through.
Regarding companions, NPCs, and quests:
- All companions got their good ending, all alive. Orpheus became illithid and told Lae'zel to carry on his mission. Karlach (romance), Wyll, and I went to Avernus. Gale was not sacrificed, Shadowheart saved her parents, Astarion is leading the spawn, Minsc, Boo, Halsin, and Jaheira are doing their thing.
- I think I messed up knocking out Minthara, it was pre patch 6 when I did the goblin camp.
- No tadpoles were consumed by any party member (except to cure Lae'zel's failed Zaith'isk rolls debuff). I only broke my oath twice. Once to rescue Lae'zel immediately after the Nautiloid, second when letting the vampire spawn go free.
- Managed to save every person in the Iron Throne, though significantly fewer Gondians made it out of the Steel Watch Foundry.
- No bhaalist armour, no shar's spear, no strength potion from Araj, no hag's hair, no vendor exploits (including donating for approval while level 1), Withers was the only pickpocket victim, and I never force closed the game, etc... I did get mirror of loss buffs on the party though, even respec'ed the whole party into high int rogues to ensure it. I've done many of these things on my two other playthroughs, and certainly don't mean to imply anything bad about them. It's just not how this run worked out for me.
Several of my favourite NPCs died unfortunately...
- For some reason I didn't get an option to tell the owlbear cub to come with me, and the goblins killed him.
- Rolan was crit twice and killed from full health by the only myrmidon left standing after I unloaded on Lorroakan's crew.
- Scratch was killed by a shadow that came out of the Necromancy of Thay after I destroyed it. Almost quit the run after this. I've read so many stories of people messing up in camp and it ruining their run, yet I still decided a hotel room was the best place to cast sunbeam on a cursed book.
- Hope was blown away by Raphael on his first turn, before she got to go. I was miffed to miss the gloves of soul catching the first time I've had a monk in my main party.
My biggest tip for honour mode is to prioritize high initiative. Alert is great, but getting to +5/6 initiative is usually enough, and it can be done through items and a starting +2/3 DEX modifier rather than using a feat. The Sentinel Shield, Hellrider Longbow, Mask of Soul Perception, and Bow of Awareness were all I needed to have my party clumped at the top of the initiative. Though if you're doing a good run, have a +7 or higher initiative character with access to sanctuary in your party at all times to protect NPCs. For example, I'd have taken sanctuary over command from magical secrets on Jaheira if I could go back. Wyll already could command CC enemies, and hold person/monster with acuity is preferable with a paladin in the party to set up crits.
Now that I've got my golden dice, I'm about to start another durge run (redemption this time) and do all the risky and silly sub optimal strategies now that I can save scum again!
Thanks for reading!
submitted by Alexiolio to BaldursGate3 [link] [comments]


2024.05.18 19:49 afterandalasia Oxventure Overall: The Good and the Bad (Spoilers for the whole run!)

So, I'm seeing some mixed reactions to the last season, and honestly I'm feeling them myself as well, so I decided to sit down and sort of breakdown and analyse some of what happened over the course of Oxventure, what seemed to go well and what didn't, and maybe try to get into some litcrit of the whole thing.
Warning: I'm not always nice in this write up, though I have done my best to be fair and honest throughout in what I think the potential pitfalls were and how I hope they might be better addressed in future campaigns.
I've played D&D myself for a few years, listened to other Actual Play series (notably NADDPOD and some D20 at one end of the competency-of-players scale, and Dragon Friends and Dungeons and Drongos at the other), and write... a lot. Including over 250k of fanfic specifically for Oxventure, which started off as an excuse for smut but ended up being a lot of worldbuilding.

System & Setting

Johnny has made no secret that they're not a huge fan of D&D, indicating that they feel it overshadows other systems, and given that the Spicy Rat Caper was meant to be a one-off but fans loved it perhaps they felt a little trapped in the system. This did lead to some funny moments (Faire Trial and Max commenting that they sometimes felt "like a big dice rolling around a tray" sticks with me) but sometimes felt a bit mean-spirited ("Crawl Me Maybe" and the heavy 'lol dungeon crawling is so ridiculous' comes to mind).
It was also clear that at times, none of the group seemed to know the game and the rules super well. From Mike not knowing his movement speed ("30 what? Miles an hour?") to Merilwen not using her animal forms or changing out her spells until level 8, to the underpowering of most of the classes, it became more of an issue as time when on in some ways.
It's easy enough to understand why, live on stage and starry-eyed at Harry McEntire as Aubrey, Johnny missed that in the combat Aubrey cast two levelled spells in the same round (against the rules) as well as using two sorcery spell modifiers in the same round (also against the rules, and they mentioned this on the podcast). Sorcerer was also a new class to everyone, and dealing with a new class is always going to be difficult, especially dropping them in at a higher level rather than starting from level 1 and building up.
However, bluntly, most of the guild weren't using their class/subclass abilities to the fullest. Rules lawyer Andy did the best, so he gets a pass here, and Ellen got sharper with Merilwen over time to stuff like knowing her spell components, tracking her spell slots, and preparing her spells. However, the concept of Egbert as "a paladin who doesn't do paladin things" (quote from the post-Deadlands discussion) was ultimately really limiting not just for Egbert (Mike commented in one podcast episode that he felt he'd trapped himself in only using Egbert's abilities in ways that were funny) but for the entire concept of paladins - Max might as well have been a fighter in the fight in Gnome Alone that they took part in, and we never saw Shattershield fight at all. There were references to combat offscreen in Out of Order, but... that was it. (Additionally, while paladins can be poisoned, as poison and disease are different in 5e rules, paladins can pump out a LOT of healing, and a citadel full of them should have a lot of magical reserves to draw on as a result.)
And Egbert isn't the only one who was limited. One of the biggest features of Great Old One warlocks (which Prudence is, with Cthulhu), is that from level one they have telepathy within 30ft ("Awakened Mind"). Prudence went the entire campaign without using this. Although Johnny allowed the Message cantrip to be treated like this, allowing people to reply to it when RAW it is one-way only, this meant that Dob also essentially gained Prudence's power because he also had Message. Merilwen was limited in her animal forms and the spells that she knew up until level 8, and it was noticeable how everyone was shocked at her power once she had full RAW druid range. Corazón, on the other hand, not only had Andy keeping on top of all of his class and subclass features, but got two subclasses, leaving him about on par or slightly overpowered for the level he should have been looking overpowered because the others didn't use their abilities so well. Meanwhile, Dob was given access to full bardic abilities, but only used bardic inspiration in some of their level 1 adventures and then not much again until the final season.
The counterpart to this under-utilisation of class potential was the amount of 'rule of cool' or 'rule of funny' which sometimes worked well (Merilwen befriending the owlbear in Quiet Riot, or the reflavouring of Thunder Wave to do lightning damage instead based on their initial misunderstanding) and sometimes ended up breaking the game (the "everyone can cast Moonbeam" joke that escalated to the scrolls of Moonbeam that made the finale kind of laughable). Sometimes this seemed to be the time and audience pressure of live shows (allowing Prudence to use the hammer to wheel her way through the skeletons in Stop Hammer Time), but other times it was just letting them do things that went outside the rules (Egbert body-slamming six(?) Otherberts at once in Bad Altitude, or Dob casting all his spells at once in Corpse and Robbers) seemingly preferring the immediate humour or "yes and" over the potential internal logic or end implications.
The contrast between this permissiveness, sometimes to the point of breaking logical immersion, honestly seemed sharper to me when it was laid against Andy's GMing in Deadlands. Whether it was reminding people that there were snipers on the rooftops in Dead Man's Worth or refusing to yes-and a chandelier in More Wonders Than, he made it more difficult for the players and in doing so made them work harder within their skillsets and the setting, making the victories feel harder-won as a result. I'm aware that some people didn't like Andy's GMing specifically because he was less permissive, but I believe that his intention - and the outcome - was a stronger narrative that made the characters feel active and not just lucky. (Liliana lampshaded this in Frenemy at the Gates when she asked whether things often just fell into their laps, like with knowing Binbag, and it almost felt like a spiteful comment so it surprised me to hear it from Johnny.)
What I hope: It has been indicated that Johnny has created the new setting for the next game, so hopefully they have put things more to their liking at the beginning and will not end up seeming to dunk on the premise of their own series. I'm also hoping for everyone to either use more standardised rules, or at least establish in-game standards at the beginning so that all of the characters, and players, feel like they're on a level playing field from the off. Johnny seemed to much more enjoy the systems of Blades in the Dark and Deadlands (which were designed to be less superhero-level) and even the lower levels of Oxventure (especially Tier 1) where the characters were just people who were skilled but not particularly out of the range of normality; I'd be interested to see whether they lean more in that direction and keep the characters lower-powered as a result.

Characters & Character Arcs

Again, it's worth noting that the characters were initially conceived as being for a one-off game, so the initial concepts did not necessarily need planned arcs. However, the rockiness of some of the arcs overall may have contributed to issues with the series, especially as it stretched out over so many years. I'll go through the PCs alphabetically, then Liliana, then mention any other NPCs. There are two elements here - in-character goals, and character arc goals, which both play into things.
Corazón - in my opinion, Corazón had one of the stronger character arcs, which may reflect Andy's interest in writing (and now being published!), going from the coward pirate-wannabe who abandoned his crew to the curse, to the person who threw himself in front of a spell meant for Merilwen. This was highlighted in his reply to Them in Prism Break, even before the Power Word Kill spell. In fact, the Power Word Kill brought a level of pathos to the fact that he had told Them that he was not even done growing as a person. Andy commented on the podcast at some point that he had expected at the beginning to be one of the more morally shady characters (as a pirate), but found himself playing a line of being immoral regarding money but caring deeply about physical hurt or harm to people. Corazón also had two layers of in-character goals - to break the curse (limited) and to become a betterichereal pirate (more open-ended) and find his own identity which allowed him to carry character development over the years even when the curse was ignored for extended periods. Goals: clear and stepped, with the curse as a plot-hook; arc: good and perfectly timed for the finale.
What I hope for: More of the same, really.
Dob - Dob came in early with a clearly defined goal (to find his sister) - but this was done in Brawl of the Wild and Dob has been sort of... undefined ever since. It absolutely makes sense that he would have floundered for a while, but Dob has gone several years without settling on new goal, and Luke also didn't seem to settle on a character arc (the romance subplot in Orbpocalypse Saga through Bride or Die seemed to be almost a character arc, but never got full payoff?) which left Dob feeling... well, at times it almost seemed like Luke wanted to get rid of him to play someone else instead. This was unfortunately also highlighted in conversation with Them, as the response that Dob gave was about him being a "mote of chaos". I obviously couldn't speak for others, but I found this underwhelming and unconvincing as an answer, as it didn't give me any sense of why a powerful celestial being would consider this an argument - if Dob had developed the argument to be that chaos is generative and creative in a way that pure order cannot be, and/or that the free will and agency of sapience demand that they be allowed to act and to try even if they make mistakes or fail, I think there might have been something there, but he didn't really seem to. Goals: had one which formed a good plot-hook, then went without; arc: unclear.
What I hope for: Luke to determine more of a character arc, or series of shorter arcs, perhaps drawing from his Blades in the Dark DMing experience, and to either pick a more open-ended goal or to move along a series of goals over time.
Egbert - Egbert came in with the vaguer goal of "atonement", which gave him more wiggle room, but unfortunately didn't seem to actively pursue it a lot of the time. In Legacy of Dragons it was revealed that he was searching for atonement for the deaths of two Dragon D'Or members - but by this time, so many people around the Oxventurers had died, including innocent bystanders, that the deaths of two other paladins felt like nothing. (Mike commented, again on the podcast, that he agreed with the commenters at the time who agreed that they knew it was his backstory from the beginning because only two paladins had died. The two figure paled next to the collateral damage that the party later caused.) Mike also commented on the podcast that during lockdown, he had made a conscious change with Egbert in to try to avoid combat as much as possible, and to avoid fatal attacks if in combat, but it wasn't clear how long that lasted. It may have been trying to avoid being the annoying/preachy paladin that stopped him from trying to influence the rest of the party or to save lives around them, but unfortunately it meant that it was difficult to see a real sense of wanting to atone in Egbert's arc. Letting innocents die around him isn't exactly less culpable than killing them himself. (Notable incidents included Mule Be Sorry, Wrangle in the Tangle, Hag Reflex, and Squid Pro Quo.) In terms of character arcs, there was definitely an element of going from seeking approval from Dragon D'Or to seeking that of his friends, but that was just a switching of approval-seeking rather than a significant change. Goals: had one, but didn't seem to actively pursue it; arc: moved from pursuing the morals of Dragon D'Or to pursuing the morals of the Oxventurers.
What I hope for: Mike to come back with a character who seeks to pursue their own goals more directly (see Barnaby and Silas, who both felt much stronger in this sense).
Merilwen - Merilwen was supposed to be about balance and protecting nature, but didn't always heavily engage with this point of view, even when the actions of the other Oxventurers should have absolutely led to discussions or disagreements between them. Many people commented on Andy being dickish about shooting seabirds in Legacy of Dragons, but there are other incidents, including the Wrangle in the Tangle (again), Eldritch or Die Trying (where it would have been interesting to see Merilwen's preference for nature clash with the need for the crystal) and the Extinction season which seemed to veer between being set up to be about Merilwen, then swapping to Dob-centric, then cleaning up Corazon's curse. In terms of character arc, I think there might be an element that can be teased out about her not fitting in with elf society and fitting in better with the faster-paced, more chaotic world of shorter-lived peoples, but this feels like speculation on my part more than something intended. Naturally, a character of around 100 is not going to feel as suited to a coming-of-age story as younger ones, but characters of all ages should be able to have character arcs. (Even if they might be slower in longer-lived people like elves - an example I can go to here is Galadriel, from Tolkien, who in her youth was proud and refused a pardon that would have allowed her to return to Valinor, but at the end of LOTR is humble enough to accept and go there. It took millennia for her, but it was a character arc all the same!) In Merilwen's conversation with Them, her uncertainty seemed to talk to this - a lack of clarity about where her characterisation was supposed to have gone over the last few years. I think there was a real opportunity here to explore Merilwen's relationship with morality and the difference between neutrality and passiveness, which unfortunately was missed. Goals: was supposed to be about nature but didn't push for it; arc: [speculation] seeking a non-elven community that she matched better with.
What I hope for: Ellen to have a character with more defined goals or arc, or gaps still to be filled in, rather than a static momentary sketch of personality/character that doesn't feel designed to be changed over time. Again, Lilith with her secrets/looking into the paranormal, and Edie with her goal to help people in a world in which monsters aren't going away, felt stronger as characters with goals and arcs, and I'd be happy to see more of that.
Prudence - Ambitious from the off, Prudence never actually struggled for goals - power, knowledge, magic, influence. The open-endedness of these goals once again served Prudence pretty well for carrying her through individual adventures/games and over the course of the whole canon, even if she didn't come in with clearly-defined (plot hook) goals like Corazón's curse. For the first few years, it felt that her character arc wasn't hugely significant, although there was certainly an element of found family over selfishness that played into it, but Jane also discussed (again, in the podcast) how the werebear element was really quite exciting for her as it allowed her to begin to explore the clash between werebear Lawful Good status and Prudence's usual Chaotic Evil desires. Eldritch or Die Trying explored this in a somewhat exaggerated way, with Cthulhu offering power in exchange for the destruction of the others (I suspect in Prudence's question about specifying people, she was trying to figure out whether she could kill just Liliana) which was a somewhat blatant nod to the character arc but did underline it. (Unlike the others, this also established Prudence's character arc before Them.) Goals: open-ended in a way that leaves them technically incomplete even now but which were stably useful throughout canon; arc: de-isolation and alignment shifting (in a way that should have been ripe for playing off against Liliana's) which played out well.
What I hope for: A character with perhaps some more specific or plot-hook goals as well as broader life goals. Prudence's character arc played out more subtly than Corazón's and sometimes perhaps got lost behind the louder personalities of some of the others, but I do think was well done. A less obvious way to explore or demonstrate it would have been nice.
Liliana - So. Here we go. Liliana was essentially a DMPC for the last season, but was a recurring character before that, with a stated goal of subjecting part or all of G'eth and broader goals (indicated or stated in Prism Break and the finale season generally) of academic/scholarly improvement, arcane knowledge, and the notion of making people appreciate what they have by threatening to take it from them. As a villain, she was threatening, and the layering of goals once again worked here, even with the abrupt movement to 'save G'eth' in the last season because, well, you can't rule what no longer exists. However, I am honestly confused as to what her character arc was supposed to be - whether her stated change of heart in front of Them was real, or whether that was a lie that Them somehow did not call out or challenge. Considering in Frenemy at the Gates, Liliana says that Prudence is the most like her, there was a potential here to play against Prudence's character arc of coming to trust others, even appreciate others, and facing the consequences of suffering making her realise her own flawed logic. I really do not know whether her betrayal of the guild was planned from the beginning (in which case, her talking to Them feels like it was overplayed, and Them should have challenged her on it) or whether Johnny added it because the fight against the giant was over more quickly than anticipated (compare to Dine Hard where the chef was the one person they did not stat up because they didn't expect the guild to fight him). Goals: logical, stepped, and worked for a villain; arc: ????? was there an arc? Was it fake? Was it desperation? Why did she, on 1 hitpoint, try to Power Word Kill Prudence instead of Teleporting away?
What I hope for: I don't know, with this one, really. Liliana's weird arc feels more related to the odd pacing of the last season than an underlying characterisation issue, for me, so I think it's more related to pacing/wanting Oxventure campaign 1 to close out.

Player Etiquette

...okay, this one is going to be a little bit harsh, perhaps. But the main campaign, more than either Blades in the Dark or Deadlands, really suffered from certain players having a bout of Main Character Syndrome.
I say specifically players here, because it was entirely in-character for certain characters (largely Corazón) to think of themselves as the main character and behave as such. However, even if the characters think that, is generally considered good etiquette for the players to treat each other as equals, let each other take turns in the spotlight, and have their Moments.
Good examples would be the group letting Merilwen be the main character in Peak Performance, Prudence explore her sundered relationship with Cthulhu during the Orbpocalypse Saga, or Dob showing off his acting bard chops in Dine Harder.
However, at various times, various people have overstepped. Sometimes in live shows where the audience response and excitement probably played a role (Rolling in the Deep) it's more understandable, but it also happened elsewhere. Mike got some flack for picking up the eyepatch at the end of Cursed Case Scenario and 'ruining' Corazón's moment, but even Johnny called Andy out for muscling in on Dob's subplot in Court in the Act, and Life Finds a Dob was almost uncomfortable at times. There was also something of a trend of Dob deliberately acting against the party for unclear reasons (possibly meant to be humour?) - either running away from them in Life Finds a Dob, refusing to 'share' Corazon's body in Portal Combat, or his contrary behaviour in Hunter Pressure in not wanting to fight the hunters/murderers they were facing.
I'm not sure whether this trend of contrariness fed into the unclear character arc that I mentioned above, or the other way around, or whether the two just fed into each other.
The most extreme example of this was, undoubtedly, Dob jumping in on the shoot-off between Liliana and Prudence right at the end of Portal Combat. Liliana approached Prudence in Frenemy at the Gates because they were the most alike. Prudence was the one with the first kill of the whole campaign, using Eldritch Blast, against the party's wishes and Corazón's protests specifically - how appropriate would it have been for her to get the last kill of the campaign, with Eldritch Blast, in defense of herself and her party and as retribution for Corazón? But instead, Luke inserted Dob into the standoff and Johnny played into it, even to the absurd extent of letting the skeletons use Time Stop (a 9th Level spell) just to explain why Dob's whole conversation with them could take place faster than Prudence could fire off an eldritch blast. Corazón's self-sacrifice and Merilwen's reveal of her Reincarnation spell was therefore also partially overshadowed by Dob sacrificing his magic for one more hitpoint of damage on Liliana rather than letting Prudence have her moment.
What I hope for: some of the lessons learned from other campaigns to lead the players to be better at taking turns, both in terms of people not trying to be the Main Character at inappropriate moments, players stepping up and into the leading role when it is appropriate for them to do so, and Johnny more actively monitoring the balance between the players and shutting down some of the more egregious behaviour

Morality

This... isn't actually going to be complaining about characters behaving immorally or even being evil. Prudence is honestly a great example of how to play an evil character in a way that doesn't break a party, while Corazón works as being immoral about money but moral about hurting people (at least most of the time). I've also thoroughly enjoyed some other games in which the characters have been far from moral (NADDPOD's Trinyvale series is a good example of this - the characters are scam artists, grifters and egotists, and the DM commented that "character growth doesn't have to be positive!"; they complain the entire time while saving the world).
But it's consistency that is more of a sticking point, as well as the player treatment of the moral positions of the party. It's hard to know how to treat the morals of the party when they vary from letting a town burn for being slightly annoying (Mule Be Sorry) to most of the team being ready to forgive a hag who used to eat human(oid) children (Hag Reflex). This isn't just the players either - Stop Hammer Time used the murder of children as a joke, and marked a change in tone for the treatment of NPCs and civilians as not mattering compared to the preferences or comfort of the main characters. The skeletons killing the children wasn't even some sort of monkey's paw scenario about asking for there to be no more orphans in the town, either - it was just nasty shock value, in many ways. And playing this sort of thing for humour makes it quite hard to handle some of the rest of the series as a result.
There also felt like a dissonance, at times, between the objective morality of the characters and how the players seemed to want them to be treated. Prudence never claimed to be anything other than evil, from shooting someone with eldritch blast during the Spicy Rat Caper to enjoying Hammerdahl's necromancy in Extinction - Jane even indicated that she wanted to explore shifting Prudence's alignment post-Fast and the Furriest, which can be seen as Prudence is much less interested in random acts of destruction and seems quite happy to get her kicks scaring or torturing people (Silent Knight) or watching the gruesome spectacle at the end of Knight Shift. So Jane's plans matched Prudence's behaviour - a softening of her deliberately evil acts, but still happy to let others be evil.
For the others, though, it didn't always match. Merilwen's "True Neutral" label often felt more like passively letting her party members be evil, rather than actively seeking balance, Egbert was supposed to be on the search for atonement but regularly allowed or took part in atrocities, and Dob seemed more inclined to act on what the audience or Luke thought was funny (or even deliberately seeking to be contrary) rather than following a consistent attitude to morality. His vaguely annoyed "Skeletons!" and hands on hips in return to "It's orphans, boss" was clearly played for laughs, and in Mule Be Sorry he turns on the town easily, which then makes it feel strange when in Hag Reflex he objects to letting the hag live. Dob's infatuation with Liliana and Katie Pearlhead, both of whom have killed or caused the deaths of great numbers of people, also makes it harder to take his claims to morality at all seriously. The potential moral issues of Merilwen killing the Otherberts to prevent them from taking a message to Liliana (Bad Altitude) is turned into accusing her of "war crimes", but it is absurd in the face of how many other innocent bystanders the guild had killed or caused to die in other stories (from as early as Quiet Riot, in which the paladins were annoying but killing them was honestly overboard, to as late as Squid Pro Quo where Dob seemed to forget that five people had died and then brushed off the deaths).
NPCs also got hit by this at times, from the town mayor in Mule Be Sorry (again) who put his townsfolk on spike growth just to cross it, to the chef in Dine Harder who was abruptly made a cannibal to get a fight going, to the decay of morally Good characters like Captain Shattershield turning away from the Upside Down Mistmire when in his first appearance he had been willing to fight Death itself for being on Mistmire's grounds. It's hard to take seriously moral questions about keeping the Dragon Under Mistmire in its shelter, and the accidentally-caused deaths of two paladins, when the guild has been responsible for much worse.
What I hope for: an approach to morality that does not prioritise momentary humour over consistency; evil behaviour to be acknowledged as evil and owned rather than treated as protagonist-centric; a moral balance which makes it possible to really explore moral issues and concerns rather than extreme behaviour which then makes it impossible to treat conflict seriously. Legacy of Dragons, as a standalone arc seeking Egbert's redemption, exploring the protection vs freedom of the gold dragon, and considering how to improve vs break systems, had some really great potential - but because of extreme 'rule of funny' behaviour in the past, it was impossible to really feel that it had the moral gravitas and weight that it deserved. When the skeletons go from murdering a dozen innocent children (Stop Hammer Time) to giving Merilwen a bad haircut (Mean Gulls) and this is almost treated as somehow consistent in evilness, it makes it harder to respect the characters or the expectation of moral standards.
The Good: The humour, the quick-wittedness, the variety of stories. Roleplaying moments such as Egbert and Shattershield in Legacy of Dragons, Corazón putting his old self behind him at the Curse Hole, or Merilwen saying "I'll make you" to Vex.
The Bad: Unclear character arcs, inconsistent moralities, underpowered classes but at the same time game-breakingly permissive DMing, and some Main Character Syndrome moments.
The Hope: Learning from teething issues and setting up a game system that the DM doesn't resent so much, to better enable people to balance and play off each other in a less jarring and more consistent way.
submitted by afterandalasia to TheOxventure [link] [comments]


2024.05.18 19:40 Kindred9 learning resources for beginner artist

hi guys, I've been drawing everyday (kind of) since December and I've enjoy every second of it. With regular break I've managed to find a really healthy routine that keeps me really enjoying the time I'm spending learning to draw.
after a month of drawings whatever I saw on Pinterest with poor result I purchased the proko drawing fundamentals course and since then I've always had lesson to see so that I always had exercises and drawing ideas.
after this 5 months I've managed to follow all the lessons, and , although I can keep exercising with the topic I've already seen because exercise is never enough I would also like to spent some time learning new concept and maybe drawing different stuff but I found my self not knowing where to look at.
I would like to found some good (possibly but not limited to ) free resources to learn digital painting and the art fundamentals I haven't yet seen in the course such as (shading,value,composition,texture etc) but I can't found good videos on yt. Can anyone recommend me good resources to learn this topics or even good books to read at? It would really be super helpful to speed up my learning and also to have things to draw because without homework I'm really confused on what to draw.
Also last thing I'm asking for is "how do you guys keep yourself motivated to draw?" how can I keep drawing without having "Homework" assigned? do you have websites to give you ideas or other resources?
thanks everyone helping me out on this! hope you are having a good day!
submitted by Kindred9 to ArtistLounge [link] [comments]


2024.05.18 19:38 Own_Responsibility67 Hypothetical build for toplane

My experience with shyvana this season has been painfull. As someone who liked using both goredrinker and gargoyle on shyv i found myself struggling to find a tanky ad build i felt comfortable with. Hearing that lethal tempo would be removed in 14.10 as well as recent nerfs to bruiser items which were basically my core a part of me wanted me to stop playing shyv until her rework came out. But after looking at the patch notes I came up with something interesting that i want the opinions of more competent players of (for context im an average plat player with 500k mastery).
Btw I have not tested this build yet because I am currently not at home.
Runes:
Primary:
Aftershock - shyvanas ult procs aftershock which also synnergizes with her passive. Considering shyvana only ever fights after 6 it makes it a viable engage tool in the toplane and in teamfights as its easy to hit.
Demolish - for obvious reasons
Conditioning - to synnergize with aftershock (alternative defensive runes could be picked based on the matchup but i believe the new secondary can provide enough sustain)
Unflinching/overgrowth - cant decide which synnergizes better so i assume they can be interchanged based on enemy team comp
Secondary:
Absorb life: I am very excited to test this rune. Not only does it give sustain to survive the dreadful early laning phase but it also has potential high value in later fights as I like fighting in a large minion wave to significantly reduce my q cooldown and delete everything around me. Killing off a bunch of minions instantly could amount to a significant heal.
Haste: Though i value lifesteal due to the nature of the Q, between attack speed and ability haste I defininitely prefer it.
Summoner spells:
Teleport: we are weak in early levels and will most likely need to take bad recalls. With the removal of lethal tempo using ignite to cheese kills seems like a dream
Ghost/Flash: i prefer ghost because with cdr boots and our w it is basically a free teleport to lane in the earlygame and we need constant speed to keep up with all tue dashing champs.
The build:
Starter item: dorans shield
Ionian Boots of Lucidity: another cheap will be the main theme of of our earlygame. These boots especially help with lower tp cooldown and gives us good recalls as we can spam w to get back to lane really fast.
Everfrost - overall a great item on shyv gives ability haste, has sheen for q synnergy, armor and slow for aftershock synnergy
Zeke's convergence - a great cheap item that gives us more crowd control. What i like about this item is that it makes the enemies slowed while we are casting ult which theoreticslly means our Aftershock should cast faster. This also allows us to start the fight with our E instead of Q as the enemies will be already slowed and we wont be pressured to further immobilize them with everfrost.
At this point we will be at a 2 item powerspike at only 4.8k gold
Titanic Hydra: auto reset and cleave
Overlords Bloodmail: I wanted to center this build around this item as it seems very fun. Tons of hp for for aftershock and titanic dmg and 2% of it becomes ad. In total at this point we have 1850 bonus health (including the level 2 ult) which translates to 37 bonus ad at max hp.
Warmog's armor - I am not sure whether this will be more worth than the steracks which ive been building on shyv ever since ive picked her up but with the recent nerfs it doesnt feel worth.
To compare:
Steracks gives roughly 55 ad + 8 from overlords 20% tenacity which i kinda dont care about and a whopping 1.8 k shield for 4.5 seconds which is really really good.
Warmogs gives 20 ad fron overlords. So raw statwise we trade a third of ad for 2.5 hp and 10 ability haste (which costs 100 gold less btw) which is giga worth. Now with warmogs we will have 2850 bonus health which will restore us 143 hp per second. Here id like to mention that in my experience no one really attacks a steracks target so it mainly translates to 4.5 more extra seconds of all in. So in order for us to totally outvalue the steracks shield we would have to be in combat for around 12.5 seconds. And honestly with the aftershock tanking the initial burst damage (which usually is the highest) it is quite feasible. This also could serve as a potential escape tool. Shyvana is an all in champ, but if we ignore all the damage and retreat to the backlines we could easily recover to full health and go back in again. This is also where the extra 10% movementspeed bonus shines allowing us to really put some distance between you and the enemy team should the engage fail really badly.
Finally we round off the build with elixir of iron for tenacity and hp.
(Alternatively am considering bamis cinder component items instead of zekes)
My main concern for this build is the damage output. I assume the only windows to make solo kills in lane is at a level 6 powerspike and potentially pre 2 items. Though perhaps the combination of titanic and bloodmail might even things out.
Playstile wise we do the standard afk farming till 6 utilizing dorans and our defensive runes to stay alive. Potentially get a kill at 6 but modtly just force enemy to take bad recalls and snatch a plate or two. We should be aiming to outpace them with fast recalls due to our cdr boots tp ghost and w
Around the time we get access to cleave we should quickly clear the wave top roam with our incredible ms and perma teamfight utilizing our strengthened engage and slows instead of splitpushing.
I just finished typing this and realized i basically wrote an entire paper on a league of legends build that will probably not even work xd.
Looking forward to opinions suggestions and feedback :)
submitted by Own_Responsibility67 to shyvanamains [link] [comments]


2024.05.18 19:36 master_p00per Free ticket to Driveways and Alient Ant Farm tonight

Anybody a pop-punk/post-hardcore fan?
Driveways and Alien Ant Farm (!!!) are playing tonight at The Loft in Midtown tonight at 8pm. Does anybody want my ticket? I'm dealing with a foot injury and unfortunately I don't think a concert is in the cards for me :(
One ticket available. Send DM!
submitted by master_p00per to Atlanta [link] [comments]


2024.05.18 19:35 Imani_Banks I've had it with Engoo Free Conversation Lessons

When did you start playing baseball? "Um...yes..hobby" "Who is your favorite baseball player?" "Um...yes...hobby"
... and this continues until I eventually check out, because even after typing every single thing I said in the chat box, she still had no idea what I was talking about. Honestly, it's about time Engoo categorized Free Conversation under intermediate lessons because come on. Learning a language is hard and I empathize with beginners but why in the world opt for a free conversation lesson when you have a complete vocabulary set of 3 words (Yes, no, um), and next to no idea how to string together a single sentence in English. I feel so drained and worn out trying to make these classes work. Beginners shouldn't be having free conversation lessons!
submitted by Imani_Banks to OnlineESLTeaching [link] [comments]


2024.05.18 19:34 Safe-Ad-1213 What are tangible methods, tricks & lessons learned that make a good product manager?

I've become a PM 1.5 years ago and have recently found myself with some free time (shocker, I know lol). I'd love to hear from you what are tangible thing you apply in your role (if you are a PM) or things you appreciate a PM does.
In the spirit of sharing, here are some things that helped me and I learned transitioning from a UX designer to a PM (some much needed lessons learned):
submitted by Safe-Ad-1213 to programmer [link] [comments]


2024.05.18 19:34 Safe-Ad-1213 What are tangible methods, tricks & lessons that good product managers leverage to Microsoft?

I've become a PM 1.5 years ago in one of the US offices and have recently found myself with some free time (shocker, I know lol). I'd love to hear from you what are tangible thing you apply in your role *if you are a PM) or things you appreciate a PM does.
In the spirit of sharing, here are some things that helped me and I learned transitioning from a UX designer to a PM (some much needed lessons learned):
submitted by Safe-Ad-1213 to microsoft [link] [comments]


2024.05.18 19:34 jbhughes54enwiler Wings of Fire Fanfic: Heart of Jade Mountain- Book Two: The Academy (Part 8)

Book Two: The Academy- Part 8
Getting to their next class was much less chaotic and dangerous, as this time Buck and company made sure to take the human tunnels. Halfway there, he heard Butterfly begin to pipe up excitedly. “Next class we get to learn how to speak Dragon!”
Buck remembered that was the next class on the schedule. He also remembered very well who was going to be teaching it.
“Isn’t Wren from your hometown?” Sala asked Butterfly.
Butterfly apparently did not remember, but soared when he was reminded. “Yeah! Wren is from Talisman like me! She got banished by the Dragonmancers but she came back and kicked them all out!”
“The so-called legend goes…” Holly commented, “That the Dragonmancers were trying to get rid of Wren by feeding her to a dragon. Instead, she found a baby dragon and raised him. That dragon is Sky, our other teacher in this class.”
“So we’re really being taught by the Savior of Humanity?” Badger breathed, “There’s so many things I want to ask her! Like how she raised Sky, and what Pantala was like, and what the dragons’ faces looked like when she talked to them, and—”
“Didn’t Sunny say that Wren doesn’t like talking about saving humanity?” Patience said.
“She said Wren doesn’t like being treated like a savior,” Holly corrected, “And I don’t blame her. All she did was open her mouth to a dragon, the dragons did the rest really. Now we all think she’s some kind of goddess.”
The class was silent afterwards. The classroom Wren and Sky taught in was apparently on the other side of the school from the classroom they came from. It took some time, but eventually they reached the room. To Buck’s surprise, this classroom appeared to be just for humans. While it was big enough that a dragon could fit in it, there were no seats for them.
But that was not what the other students noticed. What, or whom they saw was at the front of the room. A young woman or teenage girl, standing at the feet of a decidedly small-ish dragon with a scale color Buck had never seen before, more like a salmon or a pale shade of orange. Before he could think about the dragon any further, he spoke.
“Hello, humans! Please be seated. This is going to be such a fun class!”
Buck did a double-take towards the dragon. He spoke in Human almost as if he were human himself. All the other dragons were unwieldy speaking in his language, constantly trying to avoid slipping over their tongues. Sky was such a natural that Buck had to make sure it somehow was not Wren’s mouth that was moving.
Buck seated himself, again next to Bailey. He watched Wren’s eyes, and saw a sort of confidence that came from having done this before. Well, she probably did already teach most of the dragons here how to speak Human.
Wren began to speak to Sky, alternating seamlessly between Human and Dragon, meaning Buck could only catch snippets of their conversation. “Humans… these kids… it’ll be easy… what about it?”
Finally, Wren addressed the class for the first time, giving a loud roar that shocked Buck again. How could a human throat make such a loud noise as that!?
“That, in Dragon, was a formal greeting,” Wren clarified to the class. “Welcome to your first day learning to speak Dragon. As you probably already know, I’m Wren, and this big guy here is Sky. We go back a long way, and you may have heard about me and him from the countless stories that have been made up about us. Allow me to hit you with the truth. Me and Sky have not, to date, beat up any dragons who were assaulting human villages, we have not personally defeated the Othermind, and we have not rescued screaming babies out of the mouths of SkyWings or SandWings.” The class started with horror upon hearing the last part of the speech.
Uhh, Buck thought, Did dragons really ever eat human infants? That’d be low, even for them.
“That last one I made up to show just how ridiculous the whole thing is. Dragons have not and never will be eating babies.” The class sighed with relief. “Going on, I have, however, killed a dragon that was going to assault the Indestructible City, but only because he had kidnapped Sky. This is all I will say about my past in this class. Understood?”
The students nodded. “Now then, I would like you to repeat after me.” She went back to speaking Dragon. “Roar growl human roar snarl snarl.”
Buck repeated her to the best of his ability, but it was like trying to fit a boulder through his throat, he had never tried to get his voice to make such low noises.
When the class managed somehow to repeat her sentence to a satisfactory degree, she translated. “That sentence means ‘I am a human, I am not food.’ While a dragon who still thinks humans are worth eating would likely not listen to a human asserting their rights, it is still an important sentence to know.”
Wren walked to the blackboard behind her and began writing down a bunch of the symbols in Dragon writing. “This is that same sentence, written out. When I’m done teaching you, you will be able to talk and interact with dragons, objectively the best thing ever. While many dragons are learning to speak Human, this will allow you to talk with not just some dragons, but all dragons.”
Sky then spoke. “This may be hard for a lot of you at first. Making dragon sounds with your little human voices can be really painful when you’re not used to it. That’s why we have a large bowl of water off to the right of the desks. If your throat begins to feel sore, drink some water.”
Buck appreciated knowing they cared about their voices, especially since his throat was beginning to become irritated just from saying one sentence in Dragon. Wren began to teach the humans various words in Dragon. As Buck repeated the words, his throat did indeed begin to burn, but the water the classroom supplied was cool and fresh and helped greatly with soothing his voice. Finally, after what felt like many hours of speaking various phrases in Dragon like “The moons shine brightly tonight” and “Have you seen my friends?” the gong rang.
“Good work, class!” Sky said encouragingly, “We’ll pick up where we left off tomorrow!”
Buck heard Sala yell “Bye, Sky!” in Dragon as he stood, and he saw Sky’s face light up hearing that. Buck turned and left the room, going back into the tunnel.
“That was a fun class,” Patience said as he caught up with Buck and Bailey.
“Ugh, no.” Holly interjected, “My throat really hurts from all the roaring.”
“Didn’t the water help?” Bailey asked her.
“No. It was like water rushing over molten rock, I think I need to see the nurse.”
“Go do that if you need to.”
“No I don’t think I will.”
Bailey shrugged. “Suit yourself.”
Buck pulled his class schedule out of his pocket and looked at it.
12 Noon: Lunch (Dining Hall)
Buck’s stomach grumbled just then, and he realized how long it had been since he had last eaten. He grasped his upper abdomen and looked over to Bailey. “Hey, lunch is next.”
Bailey turned to look at her brother. “Yep! Wonder what they’ll have for us.”
When they reached the dining hall, the dragons had already been seated. He saw Ahi down below perk up as Buck and the others entered. Buck decided to take a better look at the rest of the dining hall, approaching the railing. Just as he predicted, Ahi jumped to her feet and rushed up to the human platform. She gave an excited whine but then, to Buck’s astonishment, spoke in heavily broken, accented Human.
“Hi! Buck! Very good day today!”
“Oh, uh, hi Ahi!” Buck wondered how she suddenly gained the ability to speak his language, but the dragonet was beside herself with glee, apparently knowing she could talk directly to humans was the highlight of her day, enough that she was completely ignoring the platter of fish arriving at her table.
“Daffodil giving me special lessons! I speak like you now!”
Her every word was shouted, which was a bit much for Buck. Nevertheless, he responded: “That’s good, Ahi.” Out of the corner of his hearing Buck could hear a muted scoff come from another one of the dragon tables. He looked over and saw the MudWing from earlier, glaring in Buck and Ahi’s direction. He deliberately ignored him and looked back at Ahi, who was staring at him with sparkling eyes.
“How your shoulder? When you take off that…” She clearly could not find her next word.
“Sling?” Buck finished for her.
“Sling!” She shouted back.
“I don’t know. I think it’s healing pretty well though.”
“That’s great!” Ahi seemed to finally notice her food waiting for her. “I go eat now!”
“Bye, Ahi!” Buck waved at her before turning and finding that his own food was waiting. It seemed to be a huge feast of smoked fish fillets and a salad made up of lettuce, carrots, and tomatoes. Buck sat between Patience and Bailey, who seemed to have left a seat open for him, and began to pile fish and salad onto a waiting plate in front of him.
“Buck,” Bailey told him between mouthfuls, “You and Ahi look like you’re getting along really well.”
Buck paled, then blushed when he realized what she meant. “Uh, it’s not like I haven’t gotten over what happened years ago… or anything. I just know she’s not going to eat me! She’s way too small to even try!”
“That’s a start,” Patience added. “The Buck I met back at the Lodge, he would have not even bothered to go talk to her.”
“I just, can’t get it out of my head, that we might be in danger. It’s like what we heard on the way to Winter’s class, the Scourge is still around here. What if she gets into the school?”
Patience paled. “Hold on, the Scourge is still near the school?”
Just then, a wave of heat suddenly washed over the students, and Buck pivoted his head over into the dragon section to see something that made his heart jump down into his stomach. It was a SkyWing, but in a deep, terrifying red, and her whole body was shimmering with heat. “What is that?” Buck whispered fearfully to Patience.
The dragon seemed to be aware of its heat, and was sliding between tables, its wings tightly folded to its body. Even the dragons seemed to be wary of it, shifting in their seats as the superheated dragon passed by.
“Oh, that’s Peril,” Holly finally explained, leaning over towards Buck, “She’s the security here at JMA.”
Buck swallowed. “Why do I feel like I’m imperiled just by her being here? Is a dragon who could burn me to ash just by being near me somehow supposed to make me feel safe?”
“The point is,” Badger explained, “If any dragon tries to hurt a human here, they’re going to deal with her, and her entire squad of guards. She’s been constantly patrolling the school and the skies around it to look for signs of the Scourge. So yeah, you should feel safe around her.”
Buck shook his head. “As long as I keep my distance anyway.”
Buck decided to ignore Peril and continue eating. He soon had his fill, and he looked back to see Peril in the far corner of the dining hall, eating all alone. The other dragons seem to be scared of her too… I admit, that’s gotta suck, being that lonely.
Though that thought was banished when he saw Clay approach her, and somehow, wrapped a wing supportively around her body before sitting down and eating with her. Somehow he’s not affected by that much heat.
Buck noticed that Bailey and Patience had finished eating, so the three of them stood. “What’s next?” Patience asked.
Buck took out his class schedule and looked it over. “Looks like we have free time for the next hour or so.”
“Let’s go to the library!” Bailey said, “I want to read some more scrolls about the Scorching if they have them.”
“Can I come with you?” Badger asked, approaching them. “I want to read some of those scrolls too.”
“Sounds like a plan,” Patience concluded, “Let’s head over there!”
The library was well lit with sunlight from outside at this time of day, though Buck realized he had not seen the sun ever since he had entered the Academy. He felt cold all of a sudden, realizing he was stuck indoors, possibly for the rest of the school year. Couldn’t they have built, like, a big porch for us to get some outdoors time?
Bailey, Badger and Patience meanwhile were talking with Starflight. “I’m afraid,” the NightWing said, “We don’t have any more scrolls on the Scorching that are up to date with current knowledge. The ones we have… would be highly antagonistic of humankind, probably very offensive to you.”
“Can we read one anyway?” Badger asked him, “History is important to read about regardless of whether it’s offensive.”
“Well, I suppose. Let me go get the one I used to study.” Starflight walked over to the wall of scrolls and pulled one off, then sat on a large cushion, beckoning the children to join him. Buck went over to join him.
“This is the Legend of the Scorching. I contributed my studies of it to the guidebook we wrote after we started Jade Mountain Academy. After finding out who humanity really is… reading it again made me feel a little sick. If at any point you want me to stop, just tell me.”
The kids nodded, and Starflight began to read.
Dragons of the day and age were solitary creatures.
“So you guys didn’t always have a civilization?” Patience asked Starflight, who shook his head.
“It’s how humans managed to survive until the Scorching. I believe you humans call it ‘safety in numbers.’ Forming into communities provides an incredible amount of protection.”
“Probably also the reason why whatever civilization humans could scrounge back from the dead never got any bigger than it is now,” Buck commented solemnly, “Since dragon civilization was now in the way.”
Starflight continued. The scavengers, however, were not content… They killed the dragons’ prey and choked the skies with smoke.
“Smoke?” Bailey said, “What use would we have for that much smoke?”
Badger tilted his head, wondering. “Maybe humans had really big fireplaces back then?”
“We may never know why humans had such an obsession with clogging the air with smog,” Starflight said, “Anyway, let me continue.”
No one knows why a scavenger would steal a dragon egg…
“Well we do know now,” Buck sighed, “But it wasn’t exactly a good reason.”
But we know he stole it from the wrong dragon… And so she found the other dragons… They became their talons and her claws and her ferocious teeth.
“The humans, most of them, probably weren’t aware of Cottonmouth’s scheme,” Patience said, “To them, the dragons would have washed over them unprovoked.”
“And the dragons of the Scorching were also unaware of that,” Starflight continued glumly, “They lumped all of humankind together in their anger.”
When the Scorching was complete, the scavengers who survived scattered into hidey-holes across the world. Powerless, insignificant, no more than prey, as they should have been all along.
“There’s the part that made me sick,” Starflight sighed, “They really didn’t know back then, and even if they did, they probably wouldn’t have cared.”
“But you do now,” Badger said, placing a soft hand against Starflight’s talon, “And that counts for something!”
“It’s just… Knowing what we do now about humans is a heavy burden for many dragons. When humans call us ‘man-eaters’ or ‘monsters,’ it cuts deep, because so many of us felt so stupid to not see what we were doing. And the fact that some humans do forgive us, I think that proves to me, that humans are much stronger than dragons. To be able to spend over five-thousand years hiding from our claws and teeth, to have lost everything to us, and still being able to come to us and understand us. I can’t imagine being that strong.”
Buck felt this statement deep within him, and he felt he had to say something in response. “When I knew… knew that my parents were gone, I felt like I lost my whole world. I was a lot younger back then. My parents were everything to me.” a tear formed on Buck’s eyelids. “And yeah, I hated dragons because of it. I wanted to kill them all, or at least any of the dragons who came too close to Vale. And when Winter came to Vale, I thought it was going to happen all over again. That I was about to lose Bailey, and my new father. But then, Winter spoke. And my whole world was shattered again. Because now I couldn’t really call them monsters. It took me a while to get used to that.”
Bailey wrapped an arm around Buck’s shoulder, prompting a light sob from the boy. “Buck, it’s like Starflight said. You showed so much strength in coming out here and listening to what the dragons had to say. Dad knew, of course, that coming here would help you. He’s a really smart man. So I hope you’ve learned from this. The dragons are here to help now. You just have to let them into your heart.”
Buck wiped a tear falling from his eye. “Thanks, guys.”
“Hey, how’s about we head back to our dorm and relax,” Patience let out a big stretch, “We’ve had a pretty long day so far.”
Buck chuckled. “I haven’t even picked a bed yet, since I spent last night in the infirmary. Yeah, let’s head over there.”
“It was a pleasure speaking with you kids,” Starflight said, “Hearing your opinions on everything has lifted a heavy weight off my shoulders.”
“No problem, Starflight,” Bailey complimented, “Now, let’s head back upstairs!”
The humans scurried out of the library to head back to their dorm, and Starflight rested his head on the open scroll, letting out a big, deep sigh. “If only they knew back then… How wonderful they are.”
submitted by jbhughes54enwiler to WingsOfFire [link] [comments]


2024.05.18 19:33 Safe-Ad-1213 What are tangible methods, tricks & lessons learned that make a good product manager?

I've become a PM 1.5 years ago and have recently found myself with some free time (shocker, I know lol). I'd love to hear from you what are tangible thing you apply in your role *if you are a PM) or things you appreciate a PM does.
In the spirit of sharing, here are some things that helped me and I learned transitioning from a UX designer to a PM (some much needed lessons learned):
submitted by Safe-Ad-1213 to SalesforceCareers [link] [comments]


2024.05.18 19:33 NeighborhoodOk6563 C4C

Farm- 238410041 Fish- 235370934 I can try fish or maybe free gifts. I cannot do more farm or hat trick today. Let me know.
submitted by NeighborhoodOk6563 to TemuTradesUSA [link] [comments]


2024.05.18 19:30 NeighborhoodOk6563 C4C

Farm- 238410041 I can try fish if you need. It of the others except maybe free gifts. Can't do hat trick though. Let me know.
submitted by NeighborhoodOk6563 to TemuNewUsersASAp [link] [comments]


2024.05.18 19:29 akila104 FX Multi Meter MT4 Indicator Free Download 😍😍💸🤘 Get Premium EA and indicators ,lessons strategies free everyday ✅💸 Link in Bio 💸#forex #forexea #forexexpert #forexexpertadvisor #forexexpertadvisorsfree #forexcracked #freeforexsignals #freeforexearobot #forexrobot #forextrading #forexeducation #fo...

FX Multi Meter MT4 Indicator Free Download 😍😍💸🤘 Get Premium EA and indicators ,lessons strategies free everyday ✅💸 Link in Bio 💸#forex #forexea #forexexpert #forexexpertadvisor #forexexpertadvisorsfree #forexcracked #freeforexsignals #freeforexearobot #forexrobot #forextrading #forexeducation #fo... submitted by akila104 to ForexCracked [link] [comments]


2024.05.18 19:24 Safe-Ad-1213 What are tangible methods, tricks & lessons learned that make a good product manager?

I've become a PM 1.5 years ago and have recently found myself with some free time (shocker, I know lol). I'd love to hear from you what are tangible thing you apply in your role to get your team to like you, respect you, and work well on delivery and with each other.
In the spirit of sharing, here are some things that helped me and I learned transitioning from a UX designer to a PM (some much needed lessons learned):
submitted by Safe-Ad-1213 to ProductManagement [link] [comments]


2024.05.18 19:22 furball1999 💞🌟🥠 Free messages from spirit Guides Reading 🥠🌟💞

Hello, I am Shiks. I am a Intuitive Tarot, Oracle, Rune reader. You can check more about me on my profile 😊. It's been more then 5 years since i have been reading Tarot. There are no restrictions on what i can or can't read except few!
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✨️ No dms please ✨️ Drop an emoji of your choice and and a word to describe the energy of this reading.
🪷Remember that readings are based on your present energy and the outcome depends on your actions🪷
🌟This post closes once the flair is changed🌟
No topic is off topic for me until and unless your question intervenes in the privacy of someone else in a situation that dosent involve you.
I read for various topics such as
  1. Spirit reading: involving loved ones, pets, etc.
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  3. Group equation: readings involving the connection of various people, including you as well. How everyone connects to each other and what is going on.
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Each reading hold great details and quality with the desired to get absolute clarity to you. ✨️
🥠Please keep in mind my readings are for those who are ready to recieve their answers not just the answer they hope for. I don't sugarcoat anything I give you the messages how I receive them. I like to offer clear readings with additional details whenever required. 🥠
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submitted by furball1999 to tarotpractice [link] [comments]


2024.05.18 19:21 Globaltronx 🌟 Enter the Realm of Crestfallen: A Medieval Fantasy Survival Epic Created by a Neuroscientist & Devoted Gamer! ⚔️🛡️

Introduction:
Good marrow and greetings people of the Realm! My name is Curtis Ashford and I am a game developer, father of 3 (soon to be 4), and Neuroscientist that publishes in Alzheimer's disease research. My background is in making cognitive tests that are used in medical research with a focus on reliability, precision, and accuracy of assessing brain function over time. I have been gaming my whole life, almost 40 years and my early favorites include Sierra's Kings Quest, The Prince of Persia, and Duke Nukem.
A Player Built Throne Room by: Patty Brown (great work!)
Player Built Tavern!! by: Sir Vibes the Positive, created last night!
Snap-able Castle Walls - Lots of Building Pieces by: Player Unknown
I am a huge fan of the early Diablo franchise 1 and 2, World of Warcraft, and survival games like Rust. I try to play almost every title I can get my hands on! Base building in survival games has a special place in my heart and I love the gathering of resources and making something that is functional and I can be proud of. That is what I am trying to capture with my game Crestfallen.
The Graveyard NOOB Starting Area is a Bloodbath, created by Bloodbath Studios :)
Blending my Alzheimer's research with game dev, cool Quest Item! - The Skull of Eternal Dementia... Terrifying
But what is Crestfallen?
Crestfallen: Medieval Survival is a place to be whatever you want; Role-play out medieval fantasies, explore the creations of our imagination, and have fun while playing alongside others in an ever evolving universe. I think multiplayer interactivity is such an amazing part of gaming, building and fighting others makes the game feel very special.
Want to try it out for free? Download the demo on steam here - https://store.steampowered.com/app/2293680/Crestfallen_Medieval_Survival/
If you like it and want to join our multiplayer servers before launch and help us find bugs and add ideas to the discord you are more than welcome. If you like it I would really appreciate a Wishlist to help with my visibility as we approach Steams Next Fest where I will be streaming for 6 hours.
There are quests to explore, portals to venture into, factions of enemies to fight against, and people to make lasting memories with. You can form parties, guilds, and interact with each other with in game voice chat and be whatever you want to be.
The Map of IronGuard Summit
Choose a progression into magic, farming, or master the blade with a skill and stat point progression system to level up. As we grow out our team we look forward to expanding the maps, adding more magic, and more everything as we move along in our development. Some of my favorite parts of the game are fighting the harder knights and bowmen up at the Castle and attempting to overthrow the Evil King within and his (SPOILER).
Full Plate Armor - Tons of Crafting Stations and Craftables
I was inspired to make this game by a friend who I met in the Medieval Survival game Reign of Kings. We used to host The Kingdom of Camelot server together and as Keeper of Justice I would publicly execute cheaters with our community, great memories! Seeing the game not progress, but loving the core concepts of it, I took it upon myself to try to make a similar type of game with more interactive elements and PvE areas to explore with updated graphics in Unreal Engine 5.
Crystals of Cinder and Glacial Knowledge
Ever Unfolding Destiny:
Review our Living Roadmap - The Path of Ever-Unfolding Destiny
Growing up I loved to build with Legos, as a lot of kids do, and I was very fond of creating huge Castles and destroying them with my besieging armies. Castles and base building are so fun for me and it's very exciting how I have been able to get it to work online in a multiplayer setting where people can build huge Kingdoms together. By utilizing a snapping building system the options are endless for the Castle pieces we can add and the different tiered structures / workstations to build around the Castle.
HUGE Castle Walls
In addition we have been adding farming, cooking, and incredibly intricate crafting recipes to progress your character as you explore more difficult areas and fight more dangerous monsters. I plan to devote at least the next 10 years of my life to building this alongside my fledgling community that shares the passion for building, crafting, intertwined with the medieval genre.
How To Decorate A Castle
Time for a Bloodbath:
A Starting Boss to Avoid Spoilers Demon Lord Morgrate and his UBER rare glowing sword
In addition to building another major focus for me is on a new fighting system that feels realistic, bloody, and gruesome. I love the feeling we have created by researching medieval combat and using animations that are inspired from the medieval era. It still needs a bit more blood in my opinion but the squelches and screams really make a rewarding experience when in a fight against a bunch of enemies.
Another massive base build!
The fire magic feels great to wield but had to nerf our meteor storm as it was discouraging for players to have their bases wiped out so easily with fiery death. Siege weapons like ballista, catapult, and trebuchet are starting to work well, with the trebuchet being one of my personal favorites with how it turned out. My roadmap includes the addition of siege towers and battering rams in the near future.
To The Dungeons:
Any idea and all feedback is welcome, I really appreciate the criticism as it helps me learn and grow. Making this game involving the community is so important for me as it helps it grow in a positive non toxic direction. This was almost published by Snail Games USA, but I declined the offer based on their reviews and reputation of their CEO cheating in ARK.
The Keepers of Justice WILL Prevail!! - My Quest System Says So At Least
My strategy to help combat cheaters and toxicity is by hosting official whitelisted servers that are managed by something similar to DND Dungeon Masters! Having active admins that can manipulate world variables and help unfold the story of a server with different admin tools could make for some very interesting and innovative online multiplayer gameplay.
This has been a very hard 2 years for me, I have done 3 point studio lighting on thousands of our assets to make the icons beautiful, integrated some of the most amazing systems ever built, and have had the honor and blessing of receiving help from hundreds... maybe thousands of talented geniuses from all around the world. Ensuring everything works well, looks great, and sounds amazing has been a true scientific task and to see player build, craft, and create amazing things and enjoy their time humbles me and bring great joy to my heart.
This Tavern may look like a bar to you but to me its something indescribable, a collection of my favorite assets adjusted and fine tuned to be craftable, placeable, and functional... have a seat... all chairs and thrones are fully functional. It is my dream to create a massive fully intractable world and we are well on the way!
Past Work:
I made my first game Best in the West in Unity, a 10 man micro royale where you ride an old steam train into a wild west town and as the train whistle blows and the doors swing open it's a run and gun em down shoot em up cowboy style - free to play. Unity was not very fun for me and after switching to Unreal Engine I felt that I really got to focus on the game development and not the optimization of textures and culling properties.
So lets press on together and keep doing our best to bring people together through building, adventure, and making a GG (GOOD GAME NOOB!) with love. <3
Now that we made it possible to build in lakes - NEW DRAW BRIDGE COMING SOON SO EPIC!!
All the criticism on my steam page I have personally addressed and appreciate as it gives me a chance to listen and learn. The critical feedback has been very helpful to identify problems and brainstorm with players and strategize to fix things.
Official Crestfallen Logo
"Omnes Una Manet Nox."
The Dark Night Awaits Us All.
-King Burkheart The Keeper of Justice
"JUSTICE WILL BE SERVED!!"
Join our community in Discord and help us make the game better, all ideas and people are welcome - https://discord.gg/89jpe8YyYj
I would like to extend a heartfelt thank you to the moderator: RMouldoun for helping guide my path here including the people who rightfully flamed my first post.
Thank you to newagedne for helping me keep things professional and improve, I always appreciate the opportunity to learn.
submitted by Globaltronx to BaseBuildingGames [link] [comments]


2024.05.18 19:16 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/
Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
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  • WE NEED TO GO DEEPER
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  • while True: learn()
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  • wizard of legends
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  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.18 19:16 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • Beyond the Long Night
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darksiders Warmastered
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • DV: Rings of Saturn
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Expeditions: Viking
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • For The King: Lost Civilization Adventure Pack
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to SteamGameSwap [link] [comments]


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