Japanese wooden horse

r/manhwa - Your subreddit to discuss Korean 만화

2012.01.31 05:55 emkat r/manhwa - Your subreddit to discuss Korean 만화

The community to discuss anything manhwa (Korean comics)!
[link]


2011.03.01 07:36 ChingShih Anime News

A sub-reddit for anime, games, and cultural news of Japan.
[link]


2010.05.20 00:57 r/Berserk

For fans of the manga Berserk and its adaptations.
[link]


2024.05.19 09:32 Hammered_Eel Hiked to the top of Mt Cotton. Got some K’s before the footy this arvo.

Hiked to the top of Mt Cotton. Got some K’s before the footy this arvo. submitted by Hammered_Eel to brisbane [link] [comments]


2024.05.19 06:02 karenvideoeditor The Zoo [Part 8]

First / Previous

Suzanne thought it was absolutely brilliant of me to put books on a flash drive for Sun. She explained that Sun wasn’t as sophant (her word, not mine) as she might seem, more of a repository of information, but she was fairly intelligent. It was how she was able to connect Andrew being in pain to the fact that I was friends with Andrew, and that I would want to know that he was in trouble. Apparently some of Sun’s species had given some ‘wisdom’ to others in the past and it had made its way into mythology.
The key fact was that she was not smart enough to protect herself and her kind from the clever, organized poachers. With that information in mind, it was fascinating for me to think of how Sun took in and organized what she learned. It was almost as if she was a walking, talking library.
On the topic of tours, my first one went wonderfully, and I’m almost hoping Suzanne lets me do more of them. I know not all the tourists are going to be as awesome as these people were, but Suzanne gave me a lot of slack when it comes to dealing with them. She actually said that being a smartass is not grounds for dismissal, and that if I’m sarcastic or facetious to guests who are being ‘daft’ and they complain, she really doesn’t care. Is this the perfect job for me or what?
There were four guests in this party, two adults who were sisters and two children of one of the women, brothers aged thirteen and seventeen. The tour was a birthday gift for the older of the boys from his aunt, since apparently he was passionate about animal protection and conservation.
When they arrived at the front gate, I was sitting at Andrew’s desk, going over the booklet of information one last time. When the visitors pressed the button that sounded the alert buzzer, I tucked away in a drawer and let them in. I did have a cheat sheet with information about the animals on my phone just in case, a brief notation of each of them and which enclosure they were in, but I really didn’t need to use it.
Exiting through the front door, I saw them walk up the path toward me. “Hi, I’m Ripley,” I said, holding out a hand toward the woman closest to me.
She shook it firmly. “I’m Denise. This is my sister Carla and my nephews, Wesley and Jason,” she said, motioning to each of them in turn.
“I heard it’s your birthday,” I said to Wesley, giving him a smile. “You’re interested in animal conversation?”
“Back where we live, yeah,” he said, nodding. “The animals that you’ve got here are incredible. I can’t wait to see them.”
“Well, I can’t wait to show them to you,” I said. “Right this way.”
I led them on the path around the building, toward enclosure one. Despite the horrific memories of the animal killing Stanley’s friends, I knew it was just an animal, and I had to push past my feelings on what had happened. Keeping a small smile on my face, I motioned to the enclosure. “Fiercely territorial and amazing hunters, despite their large size, they’re arboreal and known to dart from tree to tree with barely a sound. This is one of only about two thousand left in existence.”
“Two thousand, three hundred and fifty six at last count,” spoke Wesley, his eyes on the trees.
I blinked, surprised and impressed. “Well that was fantastic. Do you plan on stealing my job when you graduate?”
Wesley looked at me with a grin. “Nah, everyone knows Suzanne only offers humans this gig. And I want to help animals like this one get off the endangered species list. The zoos are great for awareness and fundraising, but then the money has to go somewhere. I want to be doing the real work.”
“That’s really great,” I told him. “I wish you all the best in that career path.” At that, we saw the animal climb down from the tree, wandering a few yards from the tree line. This was because 90% of the time, when humans were at their enclosure and making noise, whether it was speaking to each other or calling out to the animal, it was someone bringing them prey to eat. Or, in my case, enrichment toys to play with.
“Whoa,” Wesley whispered.
“How close can we get?” spoke up Jason.
“The warding starts at the fence,” I told him with a small gesture. “So, just there.”
Both boys wandered closer and I glanced at their parents. It seemed that Suzanne’s zoo had a serious reputation for high quality invisible walls, because they didn’t look worried in the slightest about the boys being hurt or killed.
“They prefer dense forest as their home and have been known to make their nests in trees up to twenty meter in the air,” I continued. “And when hunting, they’ve been seen dropping eight meters straight down. They have incredibly dense yet flexible musculature, which allows them to tackle their prey without injuring themselves.”
There was more information about the animal that I continued to rattle off, though Wesley chimed in at certain points with the info I was about to convey. That was highly entertaining and very cool. When I’d been in school, I’d never met anyone who had my level of passion about endangered animals. I wondered if things were better where these folks came from, but realized that considering there were so few of these animals left, I guessed not.
The animal paced a little bit, seemingly waiting to see if we were the kind of humans that came bearing food, before deciding we weren’t and climbing back up into the trees as easily as I would climb some stairs.
As we moved onto enclosure two, Jason spoke up. “Are there any animals here we can touch or feed or something?”
I sighed inwardly before slowing to a stop. “Well, can you show me your hands?” Jason looked bemused, holding out his hands. “I mean…they both look like they’re in great shape. You can stand to lose one.”
The two women chuckled and Wesley smirked as Jason shoved his hands into his pockets. “Very funny.”
Grinning, I started walking again. “The animals here are all carnivores and all predators. You get to see them, but that’s it.”
“Alright.”
When we reached enclosure two, I started on my next spiel. “We’ve got three reanimated dead in this enclosure,” I spoke. They were just coming out from the trees as we arrived, presumably having heard our approach. “Marissa, Connor, and Bradley. They were donated by families who knew where they would be exhibited. Their next of kin, whoever they are, can’t stand the idea of putting them down. But we need to make sure they don’t have access to corpses, because one of them plus one corpse equals two of them.”
“They eat flesh though, don’t they?” Wesley asked.
I nodded. “Oh, yeah, but it’s from bodies that have already been dismembered. There’s no chance of them being affected by the transformation because it’s all parts.”
“Oh, got it.”
The creatures with blueish-white skin had superhuman strength, which is why they qualified for the security of Suzanne’s zoo. They also were likely the source of any Earth tales of people being brought back to life as zombies, specifically draugr, according to my research. They smelled like rotting flesh, so even as I kept talking about them and giving a background to the people they used to be, we were quick to move on once Wesley had gotten a good, long look at them.
“Enclosure four’s animal is a vampiric spirit. He’s a small, hairy humanoid creature with pointed ears. He wears a hat, and if he somehow loses it, he freaks out,” I said.
“They eat horses,” Wesley noted. “Also anything that gives them the chance to sit on it, usually catching them by surprise while they’re sleeping.”
The creature came out from the brush, giving us a suspicious look. He wasn’t in his humanoid form though; for some reason, he’d chosen to shapeshift to a dog.
I nodded. “Yep, indeed. Once the prey is dead, then he’ll eat it, and he has a voracious appetite. We have two wolves and two bears in the forest, which is one of the reasons I’ve got some self-defense items,” I said, patting my belt where my pepper spray (rated for bear) and my taser. “But the wards keep them out of this area of the zoo, so it’s really not much of a worry. It’s also a known shapeshifter, preferring the form of a dog, as you can see, as well as a cat, a snake, or even white butterflies, though the last one is rare.”
“The white butterflies are supposed to be a sign of good luck,” Wesley said, glancing to me. “Too bad we got the dog.”
“Yeah, otherwise you might be able to talk your mom into getting scratch-offs on your way home, huh?”
Wesley smirked at me.
The next enclosure was Spike, and he was waiting for us, dripping wet from having just emerged from the lake. I gave the introductory information about him, which included his propensity for eating animal eyes, nails, and teeth. “Recently, I’ve given him some enrichment activities, and I learned he likes artichokes, pecans, and hazelnuts,” I said, taking a bag out from my cargo shorts. “Wesley, do you want to toss this bag into the enclosure?”
The boy’s eyes widened and he nodded excitedly. He took a look into the paper bag before wrapping down the top to make sure nothing would fly out. Then he chucked it underhand past the fence. It landed a few yards from Spike, who waddled over to it quickly and tearing the bag open, spilling out the prizes inside. As the animal ate the pecans and hazelnuts, Wesley asked, “How’d you figure out he likes those?”
“It’s not all about taste,” I told him. “It’s mainly the difficulty of getting them out of the shells. He’s used to having to work for the parts of his prey he likes the most, so this mimics that activity, and he enjoys the process. I tried a bunch of different foods to find a few he liked.”
“Cool,” Wesley murmured, staring at him.
We watched Spike eat until he’d finished and then he went back into the woods, leaving us to move onto enclosure five. Japanese camellia were plentiful here, a type of pink flower, and that was because they grew anywhere near one of his species made their den. “This girl spends most of her time in the lake also,” I said, as the creature made its way toward the fence separating us from it. “But as you can see, she’s just as curious as the rest about what we’re doing here and whether we have food for her. She eats fish mostly, but she also regularly gets live prey.”
This creature was a spider-like monster, having six legs with long claws on each, and the head of an ox with two sharp horns. She was capable of shapeshifting to look like a human, but I guessed that she wasn’t fond of it, since I hadn’t yet seen her in that form.
“She prefers the easy way of catching prey, so to speak, by hiding in the lake and pouncing when something comes for a drink of water,” I explained. “Apparently humans are some of her favorite prey. She has an advantage of being able to spit poison, which often hits her prey in the eyes. But it’s usually used in defense rather than offense, since it secretes a limited amount.”
“What kind of animal would even go after something like this?” Jason asked, staring at her.
“Never discount one of its own species when you’re thinking about what might attack an animal,” I replied. “There are places that are breeding all of the animals here, but competition for mates is common. That means an advantage in a fight, like poison or venom, can make or break who the winner is.”
“Ah, gotcha.”
“It can’t spit past the warding, right?” Carla suddenly asked.
“Oh, no,” I assured her. “We’re fine. The wards wouldn’t let anything cross over.” She nodded, appeased.
The animal in enclosure six was the ginormous seal-hippo, Fiona, and she was looking at us as if she was imagining sprinkling us with herbs and spices and stuffing us in an oven. “This girl is one animal I’m going to work on enrichment activities for next,” I told them. “She prefers to feed on crayfish, though she’s happy to eat any humans that wander into her territory. She’ll even make a sound like a baby crying to reel us in. I’ve heard it a bunch of times.”
“Can you get her to make the sound?” Jason asked, perking up.
I grinned. “Not on command, sorry.”
“What enrichment are you thinking of trying?” Wesley asked.
“Possibly food placed in puzzle feeders,” I told him, “since she has claws that are pretty dexterous. Maybe a piñata made out of newspaper with flour inside, or a scarecrow that mimics a human.”
“Awesome,” he muttered.
After a little more educational tidbits, we moved onto Yui’s enclosure. “What is that?” Wesley asked, smiling.
“I got Yui the closest thing I could to a ping-pong ball,” I replied. “She quite likes it.”
“That’s so funny,” he said as she came out of the trees in her spider form. “I mean, the idea of her being a bloodthirsty hunter who seduces men to their deaths and eats them alive, but then on the other hand, she likes playing with something like this.”
“It is a little funny,” I agreed. “But when it comes down to it, all the animals here enjoy activities besides hunting.”
“She can shapeshift to look human, right?” asked Jason, trying to be casual about knowing something factual like his nerdy brother.
I nodded. “She looks like a woman from a region of Earth called Japan. And she’ll use strategies like holding out a hand to shake to get you closer. She tried that on me when I first got here but, as you can see,” I said, holding up my hands and waving them, “I didn’t fall for it.”
The boys both laughed as they got closer to the fence, watching her slowly pace near the trees.
Next was Sun, but she didn’t make an appearance as I spoke about her species. “Well…unfortunately we can’t guarantee that every animal comes out to say hi,” I sighed. “But…oh wait, here she is.”
The green lion with several horns and many eyes along her flank came out from the forest. “Hello,” she spoke.
“Hi, Sun,” I replied. “We have visitors.”
“What’s that?” Wesley asked suddenly, pointing at the small plastic bag that was still where I’d left it.
“Oh! That is Sun’s enrichment,” I said with a smile. “I put dozens of books on a flash drive and found that she can read them just like she’d read a shelf of books.”
Wesley’s eyes widened. “Wow. I don’t think I’ve read about anyone trying that before. That’s really cool.”
“The books are new and interesting,” Sun spoke, drawing our attention. “I’m grateful for them.”
I nodded to her. “You’re quite welcome.”
The next animal, unfortunately, wasn’t there, and we waited around for ten minutes as we discussed him. He was large and reptile-like with red eyes, with its hind legs and tail making him look vaguely like a kangaroo. Then, enclosure ten was a terrifyingly disturbing creature, the not-a-centaur with no skin, that I’d only seen a few times while walking my route. It gave a good demonstration of its ferocity, showing its sharp teeth and snapping at us a few times.
“I’m thinking of trying salt licks and other horse enrichment like a big bouncy ball,” I told Wesley, whose eyebrows went up at that. “Maybe give him more things to forage like scattered grains or a box filled with pinecones and seeds. Foraging is a huge part of a horse’s life in the wild, and humans have to do a lot of activities like that to keep pet horses busy. Of course, he also loves the little salt-water lake that was built for him.”
We spent some time looking at the animal before moving past our last stop, the empty enclosure of the animal was stolen. Carla glanced at me with a sad smile, knowing what had happened, it seemed. I gave her a nod as we continued on our way, walking into the office. “So, I hope everyone enjoyed themselves!” I said with a smile.
“That was the coolest birthday present I’ve ever gotten,” Wesley said, looking to Denise. “Thanks so much, seriously.”
“It was my pleasure,” she said with a nod. “I’d never been here before, and knew I’d find it fascinating. Thank you for the educational aspect,” Denise said, glancing at me. “I learned quite a lot.”
“Happy to hear it,” I said, returning the nod.
As I escorted the guests out of the zoo and locked the door behind them, I reflected on how much I’d changed. The first time I’d seen Yui’s tarantula form, I’d nearly passed out from fear. Now here I was, walking tourists around like it was no big deal. Humans really can adapt to anything, it seems.
That afternoon, Suzanne had texted me that she was coming by after my shift, and I met her in Andrew’s office, shutting the door to the security room behind me. “How’s Andrew?” I asked first thing.
“He’s doing well,” she said with a wide smile. “Back on non-hospital food. He’s allowed to order food on his phone, and to hear it from him, that’s the best news he’d received in a long time.”
I chuckled. “I guess some clichés are true for a reason.”
“Indeed.” She took a breath. “All right. Ripley…I would like to discuss something with you.”
My face went slack at the serious tone in her voice. “I’m not… Am I being fired?”
“What? No!” she exclaimed. Then she chuckled softly. “No, it’s nothing like that. Just, here, let’s have a seat.” Suzanne walked over to the couch and sat at one end, and I took the other. “There’s something I need to tell you. Something I’ve kept from you, that I wanted to keep from you until you found your sea legs here.”
“Well…I have,” I said with a nod. “So, what is it?”
Suzanne took a breath. “I knew your mother.”
The words hung in the air for a moment before making their way to my ears. It was a perfectly logical sentence, and yet it didn’t make any sense. “What?” I finally managed.
“When you graduated college, I decided to move the zoo from Italy to within driving distance of your home,” she said softly. “Near enough to your town that you’d see the advert. We ignored any other applicants and I hoped you’d apply. Actually, I expected you’d apply. Not just for the money, but considering the field you wanted to go into. As soon as I’d found out your major, I knew.”
“Wait, wait, wait,” I said, holding up a hand. I pinched the bridge of my nose. “How do you know Patricia?”
“She owned the zoo before I did,” Susan explained. “Fourteen years ago…she was working to track an injured animal that we could bring into the zoo and she was killed by poachers.”
My heart calcified in my chest and a lump lodged in my throat. As my breaths became shaky, I stared at her in shock. “She…she’s really dead?”
“You suspected?” she asked softly.
“It…” I swallowed hard. “We had her declared legally dead after…I don’t know, seven years I think. My dad wanted to go after her for child support, but the police said…they said they couldn’t find…” Tears came to my eyes and I blinked them back before I met Suzanne’s gaze. “She owned the zoo?”
Suzanne nodded. “It was her baby, you’d say. When Patricia passed, I inherited it, which we’d discussed beforehand, a legal just-in-case that I never expected her to need. I’m under the impression that you were told she went to Africa for her photography career, but she was in fact going to remote areas back in my home world almost every time.”
“But I-I saw the photos,” I said, my eyes narrowing. “You’re telling me she put on a show of getting pictures that someone else took for us to see every time she visited? Did my dad even know?”
“I suppose that’s an accurate way to put it, putting on a show. And no, your father was never told. It’s not the way of things to tell humans unless it’s necessary. I won’t bore you with the details, but us and humans, we’re distant relatives, so we can still have children. But it wasn’t planned. Your mother fell in love with your father despite herself; she hadn’t meant to find love. Then she became pregnant with you and…well, the rest is history.”
“I think she had a different definition of love than the one I have,” I said tightly. “You’d think she’d have put her survival as more of a priority. Put being with the man she ‘loved’ as a priority. Her kids needed her. I needed her. She signed up when she became a mom. She could’ve screwed up all the time but she couldn’t even manage that one job: be there. When I was in the hospital, I kept thinking, ‘Where is she?’ and now you’re telling me that she put these animals above being there for her kids, and this whole time she’s been dead.”
“The hospital?” she asked, furrowing her brows.
“Never mind,” I said tersely, averting my gaze.
Suzanne hesitated before she nodded slowly. “I’m sorry for your loss, and not just for her death, Ripley,” she told me. “Patricia was…well, a ‘free spirit’ would be putting it gently. She always assumed the world would be there for her whenever she needed it.”
Staring at her for a long moment, I shook my head. “Why? Why come here and hire me?”
“I thought that would be obvious,” she said, smiling. “Your mother was so passionate about this place and once I found out your college major, I figured you would be as well.”
“Did you know that I hate her?” At that, Suzanne’s expression froze on the edge of shock. “She…she left us,” I whispered. “Didn’t tell us who she was or what she really did for a living and gave us no closure. And even when she was here, it was just visiting. Her real home was her work. She could give me all the presents she wanted, but even when she was here, half the time she was still on her computer doing work. It’s not like that stereotype of never making it to my tennis practice or something; it’s that it always felt like she was only partially here, even when I was sitting next to her. I don’t even know if I appreciate her turning me into a wildlife fanatic because it…it…makes me feel like I’m close to her in a way that’s just infuriating. She loved the animals more than she loved us.”
“Oh, Ripley-”
“Don’t,” I said, shoving myself to my feet. “Don’t try to convince me otherwise.”
“I wasn’t going to,” she said quietly. I pursed my lips. “I was going to say that I’m sorry that was the case. Your mother was…flawed, just like any other person. She had two loves in this world: her family and her work. And often, her work overcame her, her zeal for environmentalism getting in the way of being a good mum. She left your father trying to fill the role of two parents, holding your family together. You and your brother and your father, you all deserved better than that.”
My lower lip quivered but I bit down on it hard. It would’ve been a lot easier for me if she’d been speaking from a place of clueless reassurance about all this. But everything she said was making sense and that meant I didn’t have someone in front of me to be angry with.
“Why didn’t you tell me when Andrew hired me?” I sighed, sitting back down on the couch.
“Well, like I said, I wanted you to find your sea legs,” she said with a small smile. “I didn’t want the truth affecting whether or not you wanted to work here, whether you wanted to stay here after finding out about what the animals are. It would’ve complicated things, the emotions you’ll have to work through now that you know the truth. Whether or not you decide to give another tour, you also know what they’re like. That’s the benchmark I wanted you to reach before you found out about who you are.”
I narrowed my eyes. “Who I-” My face went slack. “Wait.”
Suzanne nodded slowly. “You’re only half human. Your brother too.”
The room seemed to tilt on an axis for a moment. “That means I’m also half…what?”
“We call ourselves Eldritch, these days,” she replied.
My eyes bugged out. “What?” I exclaimed. “So you’re all, like, gods or something?”
Suzanne burst out laughing. “Oh no, goodness, no,” she chuckled. “It’s just a word. We live in a very different world from this one, and a few generations ago we discovered the word and it made its way into our lexicon. But it does mean you can see all the animals. Indeed you did, on the tour you gave.”
“Wait, no, I had the glasses that…” I stopped. “Did those glasses do anything?”
She gave a sly smile and shook her head. “Not a thing. You made incredibly quick progress, and then when it came time for the tour, all you needed was to expect to see the animals, and you did.”
Genetics. That’s what Andrew had said during our interview, that part of how many animals you could see was determined by genetics. I guess having a mother who was originally from the other dimension gave me all the genes I needed to see everything here. “Could I…visit your world?” I asked tentatively. “You said that my mom took photos of the animals there. Could I…” My voice trailed off, not even sure if or how I wanted to finish that sentence.
“Those who are half human, especially those who are raised on Earth, don’t come visit,” she said gently. “I could show you some photos of other animals, and I could loan you as many books as you’d like, but it’s simply not a place where you’d be safe.”
“Oh,” I said, leaning into the couch cushion as I pictured the animals in the zoo. “Yeah, actually that…makes sense.” I paused. “So, what now?”
“It’s up to you,” she said. “I wanted to wait until I was sure you were comfortable with your position here, and then put the ball in your court. And so it is. What do you want to do now?”
What did I want to do? It wasn’t that difficult a question, just a deep, serious one.
I wanted to thrive, as the animals did. This is my enrichment now, working at an incredible, wonderful, terrifying zoo. The experience so far hasn’t been perfect, and I know there are risks, but life isn’t about staying safe. It’s about learning new things and making a difference in the world. And, if you’re lucky, having a job that’s something really special.

THE END

First / Previous
***
Patreon
My Website
/storiesbykaren
submitted by karenvideoeditor to HFY [link] [comments]


2024.05.19 03:35 Cazador0 Short Story: WPA - A Completely Average Roadtrip

WPA – A Completely Average Roadtrip
Disclaimer: Not canon, and I don’t use patreon so please don’t spoil me. Also, any opinion held by a character is that of the characters and not my own. Enjoy.
Town of Ljosalfington, local time 14:00, week 7
Emma Booker
“Again Illunor, I warned you before that this is a utility vehicle, not a party rated smart-limo. I am already compromising more than I should by allowing you to use the sample cooler as a minifridge, one which I can’t even use!” I said as I loaded the materials I had just purchased into the back of the high-G All terrain fusion-ethanol-electric hybrid 24th-century legacy pickup truck that I had printed out earlier this week, carefully avoiding the heavy ordinance hard point.
“That is hardly an excuse for that abysmally cramped leg space barely fit for cattle, never mind the bare minimum for standard decorum suitable for nobility. If this is what a car is like, then I don’t see why you care for your technology,” complained Illunor, who was sitting around idly with a malformed garish bowl of icecream that he had stashed away from lunch.
“If it bothers you so much, perhaps you could help next time with your ‘bigger-on-the-inside’ magic,” I retorted as I slid the last core sample into the back before covering it up with a tarp and strapping it down.
I had originally planned to visit Ljosalfington by myself to acquire much needed exo-materials to test various mana manipulator configurations as I worked to develop my first wand as not all of the materials I needed were procurable locally from Elaseer. I eventually yielded, much to my regret, to allowing Illunor to come with me as he insisted on wanting to deliver a letter personally in town after Thacea had pointed out the wisdom of not travelling alone.
We continued our back and forth for a bit yet as I finished securing my payload a voice called out to me from the direction of the town.
“Excuse me a moment, I couldn’t help but notice but are you from the academy?”
I turned to see an elf dressed in a plain brown buttoned up tunic matched by a slightly shabby pair of trousers with what appeared to be a lute upon his back and a plain and unenchanted longsword on his belt gesturing at our robes. Mine especially were new and unusual, tailored by the academy to go over my armour and allow access to the anchor points and allow me to exit my armour with minimal hassle. Illunor scoffed at what was evidently a commoner’s arrogance at approaching nobility and turned his head away in disgust. I glanced at Illunor and shook my head before turning to face the new man. I had time to spare, and any opportunity to engage in a hearts-and-minds dialogue with the locals outside the bounds of the managed environment of the academy was more than worth the time to chat. Especially as most of the other locals seemed to be content in ignoring me.
“Yes, we are currently studying at the Transgracian Academy. I am Cadet Emma Booker representing the United Nations of Earth and Luna from Earthream, and my aloof compatriot is Lord Illunor Rularia of the Vunerian courts. We were just about to head back but are in no rush. May I ask your name and what brings you by?” I asked with my hand outstretched in greeting.
“Ah yes, yes. My name is Edhel Redoehdelnif, a wandering bard by trade like my father and his father before him. My apologies, Cadet Emma Booker, I am unfamiliar with Earthrealm,” said Edhel as he grasped my hand with both of his and shook it tepidly yet vigorously. Or rather, tried to, as the motors on my suit resisted his efforts.
“News doesn’t seem to spread all that fast around here, so it makes sense you haven’t heard of us. We’re a new realm, and only just got here. Pleasure to make your acquaintance, Edhel Redoehdelnif,” I replied.
“Absolutely fascinating! And a knight no less, or perhaps a squire? I’m sure you have many stories to tell of Earthrealm. Say, by chance are you about to head back to the academy? I have business in Elaseer and the usual coach has been absent as of late so I would rather not go it alone,” said Edhel.
I was hesitant to bring a stranger back in the car with me, even if Illunor was present. However, the opportunity that meeting a bard presented was too good to pass up from an intel perspective and to win the favour of the populace at large.
“That is a great idea. I think I have room for one more…” I paused before gesturing towards Illunor, “provided everyone is ok with it that is.”
Illunor gave a huff and turned his head away in silence.
“Very well, I will allow this. But he will not be joining me in your sorry excuse for a coach,” said Illunor dismissively.
Illunor approached the backseat expectantly and the door opened for him automatically, allowing the dlc kobold to gracefully enter and lounge across the length of the seats, once again ignoring the seatbelts. I sighed as I made my way to the driver’s seat, and Edhel entered from the passenger side as he marveled at the automatic doors and the interior.
“What a strange carriage this is! Although I must say, shouldn’t you be retrieving your horses? I didn’t see any harnesses or sense any artifices,” inquired Edhel as he attempted to make himself comfortable on the car seat, lute in front of him.
“Oh no, this thing doesn’t need horses or magic,” I said with a chuckle as EVI started the car. The elf raised his eyebrows at the sudden hum of the engine and made an expression of alarm when the car started driving itself without my input. “See, purrs like a kitten.”
“Earthrealm must have some large kittens if they purr like that,” noted Edhel, “but you must be concealing the enchantments somewhere. Such a thing as this with such strange yet precise craftsmanship is only possible in the crownlands.”
“Nope, no magic,” I said cheerfully.
“Then how?” Asked Edhel.
“It’s rather simple really. Are you familiar with the workings of a mill?” I asked, deciding to keep things surface level and elementary to avoid provoking the IDOV threshold.
“Somewhat, though I confess to not being familiar with their workings. Are you suggesting this is akin to a mill?” Asked Edhel perplexed.
“It’s the same principal. A mill works by taking a source of rotation such as a waterwheel or windmill, transferring that rotation along a series of rotating shafts and interlocking gears, and finally putting that energy to work by rotating a millstone,” I began as the car pulled out onto the smooth cobbled road in the direction of Elaseer. A notification popped up in the corner of my vision indicating my recon drone swarm had shifted from a holding formation to a convoy screening formation, and while the roads were clear I kept the speed at 60km/h to account for my passenger’s apparent distaste for seatbelts.
“Rotation…” muttered Edhel. He turned to face one of the wheels and EVI pinged an alert for a probable match for a detection spell, “fascinating.”
“Edhel, what are you doing?” I asked.
“Oh, yes, perhaps I should have asked first. Yes, I can see how it all fits together. But the source of this rotation? I see no mighty river or great wind to power this, so where does it come from?” Asked Edhel, not really apologizing. Elven arrogance, it seemed, was not limited by class.
The act reminded me of Sorecar when he inspected my gun, but where the armourer had been respectful with it, Edhel was more flippant. I considered the possibility that he was a spy sent by one of her peers or the crownlands, though this did not mesh with the methods I had seen so far. Edhel may have been just overly enthusiastic. In either case, I quickly decided to only reveal the antique design for the ethanol engine, and not that of the batteries or the emergency coupler to my suit’s fusion reactor.
“Right, well please ask first next time. As to your question, I won’t bore you with the details, but the rotation is generated by creating a periodic sequence of explosions inside of a machine – a manaless artifice – called a combustion engine, said Emma.
“So that’s what that sound is…” pondered Edhel, “are these artifices typical in Earthream?”
“You are awfully inquisitive for a commoner,” noted Illunor as he inspected his nails for dirt, “and rather accepting of something which should be impossible.”
“I wouldn’t be much of a bard if I wasn’t, my lord,” said Edhel shifting uncomfortably in his seat, “perhaps some music might set the mood better?”
“That would be preferable, bard. I have heard enough of the Earthrealmer’s Road Trip Playlist and would like to listen to some music of real culture,” said Illunor.
The bard agreed and proceeded to awkwardly play a ballad about an adventurer who slew a hydra in some frozen wasteland. Partway through, I politely interrupted the Edhel to point out the seat controls much to his fascination and Illunor’s grumbling at their common nature, and after some adjustment the bard went on playing and I half-heartedly listened while I paid attention to the road and my drone feed.
Particularly after EVI detected something unusual and alerted me to its presence.
”Attention Caded Booker. There is a disabled vehicle blocking the primary route to destination. Heat signatures in the woods are consistent with that of an ambush.”
“Damn it,” I muttered.
I glanced at the drone feed to see a broken cart strewn horizontally across a wooden bridge over a brook. On the surface it looked like a pair of civilians who required aid and assistance, but off in the woods were several heat signatures, several of which held weapons of varying levels of enchantments. Occasionally one of the pair on the bridge would talk with them, suggesting they were in cahoots rather than hostages. I recalled crossing that very bridge not a few hours earlier, so the blockade was very recent.
“EVI, did we pass that cart on the way here?” I asked.
”Negative,” replied EVI.
I grimaced. I had been trained to handle road-side ambushes, but it was only something that was a theoretical possibility. Something that should only occur in a warzone or a corrupt and unstable polity. I knew I had the capacity to handle such an encounter, even non-lethally, but that didn’t change the fact that these were civilians and as such were the responsibility of local law enforcement. Combined with the fact that I had passengers I was responsible for and engaging the ambush was a risky option.
“EVI, give me a list of alternative routes,” I commanded.
”Affirmative. Here is a list of routes in order of recommendation,” replied EVI.
I looked over the routes superimposed on a map of the region and quickly dismissed taking a shortcut through the forest and cutting through farmland. A detour caught my eye that extended the journey by roughly ten kilometers and I immediately sent a pair of drones to scout it out before committing to the detour.
“Are you alright, Cadet Emma Booker? You seem distracted,” asked Edhel, snapping me back to reality.
“Yeah, I’m fine. I’m just focused on driving,” replied Emma.
“I suppose it must be quite taxing to command an artificed carriage of this complexity. Perhaps it might ease your mind if you were to regale me a tale of a hero of your realm?” Said Edhel, strumming a complex tune from his lute as he spoke as each and every pluck triggered a low-level spell.
“Well, that may be a problem. We don’t have any monsters to fight, and wars are a thing of the past,” I said while desperately tip-toeing the subject of aunt Ran, the subject of war, and our voyages through the cosmos, “though we are not without the adventurous spirit. We certainly have many stories of grand voyages. Some mythical and fictional such as The Odyssey as told by the Greek poet Homer and some historical such as the race to the south pole.”
“The south pole,” muttered the bard, “so you have explored all of Earthrealm then? I suppose that makes some sense, if you have artifices such as this then traversal of a globe would be quite manageable.”
“You are quite perceptive,” I said, not wishing to elaborate.
“A great performer knows his audience,” said Edhel with a charming, honest, almost human smile.
I felt a pang of homesickness as an intrusive thought reminded me that I could have gone to a real college surrounded by friendly faces my age, engaging in nightly holostreams and dreaming of adventures in the stars from the safety of a college dorm room. The sight of Illunor in the rear camera was the only thing that kept me grounded, as I almost felt like I was back at home on a road trip rather than returning to a fantasy feudal court, constantly evading death at every turn with the fate of humanity on the line. As such, and prompted by EVI, I barely had the wherewithal to take the planned detour.
A fact which did not pass by Edhel.
“I believe you may have taken a wrong turn, Emma,” he commented.
“Nah, I’m just taking the scenic route. I came from that direction on the way here, and you have inspired me to see the other road and I figure it should only add a few extra minutes to our travel time,” I said, gesturing at a paper map which I had referenced exactly once, “though on that subject, you seem to know these lands quite well. Do you have any recommendations on places to visit in the Nexus to scratch that itch?”
Illunor raised his eyebrow at the detour excuse, knowing full well this was not part of the plan. I worried that he might complain about the issue and but thankfully remained silent as he snacked on the contents of the misused sample storage unit. Edhel himself took on a more pensive posture.
“I’m happy to have been such an inspiration, Emma, though I am sure an explorer such as yourself has little need of such. I would normally suggest the skyward fountains of Verdellan or the cloud tides of Asturia, but that may be too casual for someone of your calibre. Perhaps the severed chasm or the fire marsh of Bhandahova may be more to your liking. Or perhaps…” Edhel leaned in, “I have heard rumours of a dragon in the glassy obsidian wastes of Vurcanar.”
I chuckled at that, knowing how I was fortunate enough to fish a dragon scale out of the nearby lake for the ECS. “The thought of going dragon hunting had certainly crossed my mind…” I mused aloud.
“Yet you sound hesitant. Perhaps it is too much for a newrealmer. Perhaps a slime or a dire rat might be more appropriate,” he said with a tease.
“No, it’s not like that! It’s” I stammered, before attempting to change course after realizing I had been goaded, “what I mean is, I was under the impression that dragons were an endangered species. Where I come from, hunting endangered animals is usually illegal, and big game hunting in general is frowned upon. We do make exceptions in the case of problem animals such as if a large predator starts hunting humans, but as a rule we prefer conservation and try to find ways of coexisting with wildlife such as the use of barrier fences and scaring away dangerous animals rather than being forced to cull their numbers. Having a species go extinct would prevent future generations from appreciating them and risks destabilizing the ecosystem they are a part of. Now if this dragon was actively razing villages and eating civilians and livestock, that would be one thing, but this does not look to be the case. I don’t imagine the Nexus has any settlements in this wasteland, and the dragon clearly wants to be left alone. Killing an innocent dragon would be murder.”
I grinned to myself after delivering a diatribe that would have made my tenth grade social and environmental studies teacher beam with pride, though by the expressions of my passengers my view did not appear to be shared. Edhel’s mouth was agape in shock and fascination, while the Venurian in the back seat merely huffed in disapproval.
“I assure you Newrealmer, there are no innocent dragons,” stated Illunor with a hint of terseness breaking through his otherwise regal demeanor.
“Illunor, I understand that Venurians have personal reasons for not liking dragons, but you can’t just extend that disdain to their descendants or those uninvolved just because they are the same species,” I said.
“If I may interject on your behalf, my lord, I believe I can address Cadet Emma Booker’s concerns,” said Edhel with a bow. Illunor nodded in approval.
“Very well, you may proceed,” he said.
“Thank you, my lord. My dear Emma, you must understand that dragons are not simple animals driven entirely off of instinct as it appears to be the case in Earthrealm. They are monsters. Intelligent, long-lived, violent, greedy, cruel, territorial, selfish flesh-eating monsters. They are evil by the very nature of their being, unable to change by their own accord, and unwilling to change when His Eternal Majesty offered them freedom from their nature. It isn’t that they want to be evil. As intelligent animals – intelligent monsters – dragons are capable of understanding morality, and many have tried to overcome their evil nature at great expense to themselves. A well intended and noble sentiment, yet a doomed one as like all animals, they all succumb to their nature in the end. Overcoming one’s nature is impossible,” said Edhel. His eyes took on a stoic, almost remorseful gaze as he spoke, and Illunor nodded with approval.
I was appalled by this claim, not by the contents so much as how blatantly false it was. As a representative of the human race, I was a living counterexample to his whole argument. We had remained physiologically unchanged as a species since the last Ice Age, and yet in spite of that, in spite of our many flaws, we had found peace and balance. If we could do it, anyone could do it.
“Will all due respect Edhel, that is nonsense. Monsters aren’t born, they are made. It is the mark of any intelligent species can adapt their behaviour to their environment for better or worse, and under the right care any so-called monster can grow to be a force for good,” I began, but while I searched for the right words Edhel shook his head.
“I appreciate your race is an empathetic one, Emma, your idealism is unfounded. As flesh eaters, a dragon must take the life of another animal or person to survive, or they will perish. As such, every dragon has taken a life. As long-lived creatures, they will have amassed a significant number of kills. As the land can only support so much animals, a dragon must be fiercely territorial and aggressive to remove competition, lest they starve. As such, even the most kind-hearted dragon alive must be violent and greedy, and their intelligence fuels this even more so if they know a bountiful land of morsels exists just outside their range.
Now perhaps a multitude of dragons may find a way to co-exist together in some settlement, but to support such a venture would require a large territory of prey, or a livestock animal. Perhaps they could support a large colony by farming grain for their livestock, but that would require effort on their behalf. As large animals, such efforts require a great deal of energy. Yet that size makes it easy for them to intimidate smaller races to do their labour for them, and to keep their client race in line dragons must be cruel. And even so, as their numbers grow so do their needs. As such, they must expand into the lands of their neighbours to survive until there is nothing left to devour, at which point they must turn against their own lest they starve. As such, it is the nature of dragons to conquer and devour. That is why there is no such thing as an innocent dragon,” finished Edhel.
I was speechless, not because I believed Edhel had a point, but because I was horrified at how easy he found it to rationalize the extermination of an entire sapient species. If this was how the elves thought, then it wasn’t the dragons who were the monsters. I suppressed that dark thought. Edhel’s thought process was a product of his culture, not a feature of his elven heritage. If there was any hope of peace between our people, I needed to show him there was another way of being. I needed to prove that co-existence was possible, no matter one’s nature.
I took a deep breath to steady myself before replying.
“That- that is a callous way of seeing things,” I began, though the shock was still there in my voice, “you speak as though there is no natural equilibrium with a dragon, that their only state of being must be to be cruel, to devour, to conquer. But I see things differently. In fact, I might wonder if a fledgling civilization might see the presence of a dragon as a boon rather than a curse. Being intelligent, the locals may be able to come to some agreement with the dragon. Perhaps they might leave some land as a hunting ground or offer up a share of their cattle or guard the dragon as it sleeps. In exchange, the dragon might allow them to build a town outside its mountain and protect them in times of danger. An equitable exchange. A civilization might even create artificial lairs to attract dragons for this very reason. True, some dragons may behave tyrannical towards their town, but a well armed populace of a large city would be more than capable of fighting such a threat, and a rational dragon might reason that threatening their own populace would put their reliable source of food and shelter at risk. You see, it’s all a matter of perspective.”
“You certainly are an imaginative one, Emma, to wonder up a quixotic world where the hare and the fox live together in harmony as equals. Even so, you seem to have ignored one key detail to such a society. What would happen should the dragon not be fed for months on end?” Asked Edhel with his eyebrow raised.
“The same thing as stranded a dozen starving, stranded Elves!” I spat back.
[Alert: Vehicle speed above recommended limit for conditions. Recommendation: slow down. ]
“I am driving slow!” I seethed, not realizing I had sped up with manual control enabled.
“I grow tired of this common prattle,” interjected Illunor just in time to prevent an awkward silence, “bard, play us another song.” “As my lord wishes,” said Edhel with a bow before turning to me with another smile, “perhaps a more soothing melody would be in order? A love song perhaps, to honour Cadet Booker’s compassionate nature?”
I said nothing as Edhel began to strum his lute again to the tune of a love story of a pair of doomed lovers named Ramian and Junette, hating his cheeky knowing grin that only served to get under my skin further as I focused on calming down and slowing the car back to a more reasonable pace before investigating a priority alert which I had been blinded to moments prior.
[Alert: hostile roadblock is absent, location unknown.]
Shit.
“Illunor, we may have a problem,” I said.
“Shush, Newrealmer, have you no class? We are almost at the best part! I’m sure it can wait,” replied the contextually clueless lizard.
I had never wanted to throttle Illunor as much as I did now.
“Illunor, shield, now,” I said with a raised voice.
“I don’t see-“ he started, pausing mid-sentence as his ears perked up.
[Alert: Multiple manafield and spell signatures detected!]
I took evasive maneuvers as Illunor tried to piece together a shield spell, fumbling it twice as panic appeared to set in and providing me with a reminder that Illunor was a civilian, not a soldier. A hail of arrows pelted the exterior of the truck, piercing but not penetrating the composite armour. I was tempted to do nothing but just drive away from the arrow fire, but a foreboding premonition of danger filled me as I recalled Sorecar’s hunter-seeker arrows.
Seeking to avoid that fate, I triggered the active defenses.
The smoke screens deployed around the vehicle, obscuring the sight of any who depended on visible light to see me. A barrage of decoy flares equipped with wooden cores shot upward at angles and diffusing to the side like a pair of giant wings which when combined with the MFD, short for mana-field dampener, inside the vehicle meant that the pelting hail of arrowfire softened to a whirr as the arrows whiffed over the top of the truck, retargeted away from the soft flesh of my passengers and even invoking friendly fire amongst the ambushers.
In the chaos, EVI and my drone swarm fed me complete tactical information on the ambush. Of the 26 individuals at the first blockade, 20 were accounted for, and 3 had died from friendly fire. Ahead at the bridge, 5 more of them were at the bridge where a barrier had been hastily erected to cage me in as the river valley was too deep to cross.
“Illunor, we need a bridge,” I said, taking stock of the wellbeing of my passengers.
The bard was huddled down low and suppressing his manafield, but otherwise rather composed. Illunor, on the other hand, was cowering in the gap between the seats with his hands covering his eyes and his tail tucked in.
“A bridge is no small request, Ne- Cadet Emma Booker,” replied Illunor, “and your ‘Emeffdee’ has blinded me to the outside of this moving death trap.”
“If I drop it, can you at least make a ramp?” I asked as I circled the battlefield. Or tried to, at least, as earthen ramparts emerged from the ground from a yet unseen source to cut off other avenues of escape.
“A ramp? Surely you don’t mean-“ he stammered.
“Yes or no,” I said.
Illunor paused, before taking an unsteady breath.
“Yes. But not with that Emeffdee,” he replied.
“Good. Steady your nerves and prepare to make a ramp ahead of us on my signal,” I said, “in the meantime, get your seatbelt on. This is going to be hairy.”
As I circled around to make my approach on the bridge, the final combatant made his appearance on a nearby tree, revealing himself as an elven mage. An alert focused on the air around him indicating he was preparing an unknown high-tier spell, and I locked the predator drone on him indicating the elf as a high-priority target if our escape plan failed, and I was forced to use lethal force.
If I was forced to kill.
It was one thing to know you may have to kill in the line of duty, but it was much harder to reconcile that with reality. No number of simulations could match the real thing, and a part of me wanted to simply offload the responsibility to EVI to keep my hands clean, but to do that would be betraying my duty as a human being. I breathed in deep and tried not to think about it, instead hoping to rely on the ace I held in my sleeve instead.
“EVI, ready the spell jammer,” I said unevenly.
Acknowledged, the prototype Exo-Radiation Wave-Field Distruptor is primed. High risk target identified and locked, permission to engage?” EVI asked, forcing me to address the dreaded question.
“Negative,” I replied, “hold your fire. If the ramp fails, then you have permission to engage,” I said.
Affirmative, on your mark,” replied EVI.
I lined up the truck with the bridge and bolted through the smoke, keeping a careful eye on the mage as I went. His spellform took on a more concerning shape as I accelerated, and I realized I could not afford to let him finish his spell. I triggered the spelljammer.
A terrible roar erupted from an array of speakers printed from mana-resistant materials that would have made Godzilla herself beam with pride. The sound was decidedly unnatural, gnarly, dubstep drop composed of an electric eel, a whale, a mountain lion, and a tyrannosaurus rex all being simultaneously assaulted by a swarm of angry cybernetic murder hornets as an equally chaotic wave of mana blasted outwards from the exterior of the truck, with the interior thankfully sheltered by audio and mana dampening.
The ambushing assailants cowered and panicked, and it was enough to cause the Elven mage’s spell to backfire in his face as his form exploded into ashes, meeting a horrific fate which I had tried so desperately to help him avoid. With all the combatants momentarily incapacitated or dead, I lowered the dampener and turned off the smoke.
“Ramp!” I shouted, snapping the lizard back to reality.
The Venerian nodded and hastily formed an earthwork ahead of us right before the blockade, and the truck leapt off the ramp with a not insignificant amount of air beneath our wheels. I braced for impact, regretting skimping on the shocks in the name of preserving materials, but the impact never came.
[Alert: Friendly spell designated ‘Feather Fall’]
Illunor thankfully had enough wherewithal to gently land the steel brick, and I sped off into the distance away from the trap that had unfolded behind us, leaving the interior of the truck in an awkward silence as we each processed our brush with death in our own way. “How many are dead?” I asked EVI.
6 hostiles confirmed dead,” replied EVI.
I drove on in silence. Those were six deaths I had tried to avoid, and I became lost in thought as I wondered what I should have done differently to avoid the confrontation entirely.
Edhel broke the silence with a bout of laughter.
“Terrific! Absolutely terrific! Why, I can conjure up many a tale from this encounter alone! I live for this kind of inspiration!” Exclaimed Edhel a little too chipperly considering the circumstance.
“I would rather not hear stories about how I bravely ran away,” I moaned in deadpan sarcasm.
“You think too little of yourself, Cadet Emma Booker. It is plain to me that you are no ordinary rabbit. Make no mistake, I see it as a privilege to bear witness to the roar of a vorpal hare!” Said Edhel as he supressed his laughter, “though I am afraid with all the excitement that I must finish my song some other time.”
“How about I play some of our music?” I offered after the elf revealed his thrill-seeking side.
“Splendid, I would like that. Perhaps something of your ‘Roadtrip playlist’ you speak of? It sounds like a collection of your voyages,” said Edhel.
“That would be an improvement on the truth,” said Illunor dismissively as he eased from his state of shock, “it is little more than noise under the pretense of music.”
“Illunor…” I muttered to myself before turning the mic on, “no, no it’s not like that. I have terabytes of pre-recorded songs from various artists back home which can be played by… an artifice called a speaker. A playlist is a set of songs which are grouped together, usually to listen to in specific situations such as studying, partying, or travelling. The latter collection is what Illunor is referring to.”
I very deliberately chose not to reveal my ‘Unfortunate Daughters’ playlist.
“An artifice which plays music, and a magicless one at that. I must say, Emma, I fear for the bards in your realm,” said Edhel with a laugh.
“Your fear is misplaced, Edhel. Entertainers live like kings where I come from,” I retorted with a smirk of my own, “well, the ones with talent at least.”
“Well, well, I suppose I have to hear my competition!” Said Edhel with a laugh.
“Do as you must, though let it be known that I warned you,” said Illunor as he watched a play on his sightseer.
I had EVI compile a list of songs that left out content offensive to Nexian sensibilities or violating OpSec and as it compiled I mused over what type of sample spread I wanted to show off. Then it struck me. What better way to show off our culture than with some good old blue jumpers and nova rock! Sadly, jumpers were unavailable to show but I still had a whole list of modern artists to choose from.
Moments later, the car speakers sprung to life to the tune of ‘Innocent Youth of Mine. Edhel’s eyes lit up like a child visiting a zero-g gravity park for the first time, seemingly star-struck by the antique electric guitar and the synthesizer-drums in particular.
“What… what is this? I have never heard anything like this!” Proclaimed Edhel.
“Dreadful, isn’t it?” said Illunor, doing what he did best and pretending to hate it.
“Oh there is a lot more where that came from,” I said with a cheeky grin of my own, “this one is called ‘Innocent Youth of Mine’ by ‘Cannons and Poppies’. It’s part of the Nova Rock genre.
“And those strange instruments?” Asked Edhel.
“Oh, you mean the electric guitar and the synthesizer. They are electronic instruments, taking advantage of channeled and modulated electricity to create near any sound we can imagine,” I replied.
“Channeled electricity… are you suggesting these sounds were made by some form of lightning?” Asked Edhel.
[Suggestion: Avoid topic of electricity due to OpSec risk]
I nodded at EVI’s warning, thankful that it caught me before I discussed the very thing that all of my equipment ran on.
“It’s not exactly lightning, but close enough,” I said.
“If I had not witnessed to your display of power earlier, I might have perhaps been more skeptical of such a claim, but I suppose a lady must keep her secrets.” said Edhel with a raised eyebrow and chuckle, “but I digress, this music is most interesting.”
“There is a lot more where that came from,” I said with a cheeky grin of my own.
“If I ever have a prisoner in need of torture, I will turn to you first,” replied Illunor, “if you are willing to subject your peers to this madness then I cannot imagine what you would force upon your enemies before dunking them in ice.”
“In your dreams,” I retorted.
I played a few other songs including Astrodesee’s ‘Meteor Struck’, the Martian classic ‘Hotel Cydonia’ and even ‘Switching to Warp’ before Elaseer emerged from the distance, and I pulled up outside the gate to drop Edhel off.
“Here already?” Asked Edhel.
“Well, yeah. I was just running a quick errand, I didn’t want to go too far,” I replied casually.
“That was a distance worth at least five days of walking by foot, and you call that a ‘quick errand’?” Asked Edhel. I shrugged, and he laughed.
“Well in any case, thank you for allowing me passage in your car. I must apologize for my lack of gift or payment…” said Edhel. “Don’t worry about it, it was on the way,” I replied.
“I see, how generous. Perhaps we might one day meet again?” Asked Edhel.
“Maybe, but I’m not sure how likely that is. The academy takes up most of my time,” I replied, “though you never know. I still have a lot of quest hours to complete.”
“Is that so? In that case, I hope we meet again! Goodbye Cadet Emma Booker and farewell Lord Illunor Rularia,” he said. “And good travels to you, bard,” said Illunor.
I waved off Edhel and drove back to the academy, Illunor still sulking in the back seat.
“Perhaps next time, you should steer us away from danger?” Suggested Illunor.
“I tried, but we were tracked,” I replied.
I groaned inwardly at the additional work needed to fix the truck. EVI compiled a list of upgrades for future engagements, batting away my idea for a ‘turbo mode’ and a ‘jump boost’. Though at the end of the day, meeting the bard wasn’t a complete loss. It felt good to talk to someone almost normal for once, and I hoped I met him again.
Edhel Redoehdelnif
I watched as Cadet Emma Booker’s vehicle went off into the distance, getting one last look at the Earthrealmer’s strange artifice before turning towards the gate. The voyage was an exotic experience, not unlike that of a fever dream or a peak into a world completely alien to my own. Indeed, it was a struggle to contain my excitement and enthusiasm and process the experience rationally as I made my way through the southern gates of Elaseer and turned the corner of an alley before entering an impossible structure that did not exist.
“You are earlier than expected,” said the shadowy figure of my handler as I made my way to the meeting hall.
“The Earthrealmer’s means of transportation proved far more expedient than anticipated, my lord” I spoke as I knelt before him, “even with her unexpected departure from the anticipated road and the ambush we traveled for scantly more than an hour.”
“Yes, I will require a full report from you. Perhaps you can shed some light on the ‘smoke dragon’ my men claim intervened on the Earthrealmer’s behalf,” said my handler.
“Smoke Dragon, my lord?” I asked.
My handler responded by activating his sight-seer, revealing how the ambush had appeared from the outside. The Earthrealmer’s uncanny artifice traversed down the road, a pair of manafields displaying proudly from within until the archers began their assault. The artifice then transformed as smoke billowed out from its pores and wings sprung forth above until it was the form of a mighty wrym with a pair of glowing eyes springing forth from its ever extending head where it then gave forth a terrible unholy roar which sent waves of mana outward. The mage working to seal the area and trap their mark vapourized in an instant as his spell backfired. It was apparent to Edhel that his exceptional experience in the carriage was merely a muted rendition of the events unfolding around them.
It would seem the hare had the shadow of a dragon.
“I do have some insight, though I must confess the Earthrealmer did very little in the way of direct action. I suspect she has some unseen means of commanding and scrying through her artifices,” I said, “one which does not utilize magic as we know it.”
“Such a statement is heresy,” said my handler, “but such special circumstances are your reason for being. I will require you submit your memories for verification. What is your appraisal of the new realmer?”
“The girl is far more dangerous than a surface appraisal would suggest, though she prefers to conceal that power rather than utilize it out of a misplaced sense of compassion. Her people appear to have a boundless creative drive through which such artifices are birthed, though again it is misdirected towards more common applications. I believe that if properly tamed, this human animal may provide us with great works of art,” I said with a bow.
“I see. Does the girl know you work for us?” Asked my handler.
“She may harbour some suspicions, though did not voice them outright beyond concealing her knowledge,” I said, “though nothing significant. Provided our next meet is under believable circumstances such as a festival she should view me as cordial.”
“She has indeed proven clever,” conceded my handler, “very well, I will make arrangements for your paths to cross again. Perhaps I will arrange for her to be a contestant at the next inter-academy tournament. In the mean time, prepare your report and don’t wander far. This is a priority assignment.”
“As you wish, my lord,” I said with a bow and a smile.
Emma Booker had proved to be an interesting animal indeed, and I hoped our paths crossed again.
submitted by Cazador0 to JCBWritingCorner [link] [comments]


2024.05.19 02:49 Even_Disk_2751 Two cars someone has never before been stuck between

Hi all,
Here is what I’m deciding between:
2020 Nissan Armada
2015 Audi S4
Budget: Noo budget really. Just want to pay a fair price for whichever car I deem worthy. However wouldn’t exceed like 30,000.
The predicament:
As you’ve herd I’m deciding between an Audi s4, a small nimble German sport sedan, and a Nissan armada, a incredibly large Japanese family car.
I’m pretty young, like before college. My parents are very graciously putting 10,000 towards any car I want to buy, and will pay for its insurance as well. I have made a reasonable sum of money on something I won’t fully disclose, but had something to do with fixing cars and then getting them out of my… possession. (I flipped cars)(the IRS thinks I just like to keep cars for a short period of time)(they probably know damn well actually but anyways). I have made enough money to buy a car I want, but want to have enough money to make it through college and eventually put a down payment on a house pretty early on.
THIS IS MY justification for buying the S4. You can find them around 18,000$, which is 8,000 out of my pocket. I understand that German cars, especially 9 year old sporty ones, aren’t that cheap to maintain, but just wait until the armada.
THE ARMADA: I want to buy an armada because they are big, badass, and have plenary of room to haul things around in. I go to a lot of places with my big telescope and I also do woodworking projects a lot. I go off-roading with my dad in his 4 runner often and have a blast, i would love to come along in an armada. Thing has 4 high, 4low, and 400 horses. The armada is significantly more expensive, though. AND GETS 13 MILES TO THE GALLON😭.
I drive to school 30 minutes away every day, and drive across pa for astronomy things frequently, so Id love the comfort of the armada, but would love the sportiness of the s4. My Dad had a new s4 when I was young, so it would mean a lot to me to have it again.
Please let me know what you guys think!!!
submitted by Even_Disk_2751 to whatcarshouldIbuy [link] [comments]


2024.05.19 02:10 RyoAshikara An unnecessarily large beginners guide to Dharāṇī and Paritta Text (Sorry I couldn’t make it any shorter!)

What exactly are Dharāṇī?
Dharāṇī, also known as Parittas, are Buddhist chants, mnemonic codes, incantations, or recitations, usually the mantras consisting of Sanskrit or Pāli phrases. Believed to be protective and with powers to generate merit for the Buddhist devotee, they constitute a major part of historic Buddhist literature. Many of these chants are in Sanskrit and Pāli, written in scripts such as Siddhaṃ, as well as transliterated into Chinese, Korean, Japanese, Vietnamese, Sinhala, Thai and other regional scripts. Dharāṇī are found in the ancient texts of all major traditions of Buddhism. They are a major part of the Pāli canon preserved by the Theravāda tradition. Mahāyāna Sūtras such as the Lotus Sūtra and the Heart Sūtra include or conclude with Dharāṇī. Dharāṇī are a part of the regular ritual prayers as well as considered to be an amulet and charm in themselves, whose recitation believed to allay bad luck, diseases or other calamity. In some Buddhist regions, they served as texts upon which the Buddhist witness would swear to tell the truth. Dharāṇī recitation for the purposes of healing and protection is referred to as Paritta in some Buddhist regions, such as Laos, Thailand, Burma, Cambodia, and Sri Lanka. Paritta is generally translated as ‘Safeguard’ or ‘Protection’ in the Pāli language.
Historical Context:
The word Dharāṇī derives from a Sanskrit root √dhṛ meaning "to hold or maintain". Some Buddhist communities outside India sometimes refer to Dharāṇī with alternate terms such as "Mantra, Hṛdaya (Hridiya), Paritrana (Paritta), Raksha (Pali: Rakkha), Gutti, or Vidyā" though these terms also have other contextual meanings in Buddhism. The Buddhist Dharāṇī invocations are the earliest mass printed texts that have survived. The earliest extant example of printing on paper is a fragment of a Dhāraṇī miniature scroll in Sanskrit unearthed in a tomb in Xi'an, called the Great spell of unsullied pure light (Wúgòu jìng guāngdà tuóluóní jīng; 無垢淨光大陀羅尼經). It was printed using woodblock during the Tang dynasty, c. 650–670 AD. The Hyakumantō Darani found as charms in wooden pagodas of Japan were broadly accepted as having been printed between 764 and 770 CE. In 1966, similarly printed Dharāṇī were discovered in stone pagoda of Pulguksa temple in Gyeongju, Korea. These are dated to the first half of the 8th century.
How to start the practice:
As stated, Dharāṇī, are used as a sort of mnemonic code, specifically curated to help a practitioner remember the text in which the teaching and incantation comes from, such a practice is a good starting point in exploring the genre of Buddhist text that have the ability to generate positive karma, and dedication of merit to other sentient beings. Remembering and reciting a Dharāṇī is useful, and is a good recommendation for beginners, linked here is also a guide on how to pronounce Sanskrit if you happen to have some linguistic difficulties:
https://youtube.com/playlist?list=PLnFLN_eBOBMVEWX7pGJMGJNr_HK75VL_9&si=wSLN1Pz95q9bTcNA
Please note as some Dharāṇī/Paritta are esoteric and passed down by lineage of teacher to student, it is highly recommended for beginners to receive oral transmissions of such text. However, in this short list, all listed text are Sūtric and are free to recite without need of oral transmission.
Here is a good beginners list:
(Sanskrit works) Saddharma Puṇḍarīka Sūtraṁ (White Lotus Sūtra, used for praising the White Lotus Sūtra, and its benefits.)
Nīlakaṇṭha Dharāṇī (Blue-Necked One Dharāṇī, used for honoring, venerating, and requesting Avalokiteśvara protection, and clearance of obstacles.)
Śūraṅgama Mantraḥ/Sitātapatroṣṇīṣa Dhāraṇī* (Śūraṅgama Sūtra Mantraḥ, and the Dharāṇī associated in the Śūraṅgama Sūtra; White Parosal Dharāṇī of Sitātapatra Dharmapāla. Used for honoring, and venerating, the Śūraṅgama Sūtra, as well as requesting the help of Sitātapatra Dharmapāla to combat negative spiritual forces, magic, and beings.)
Bhaiṣajya-Guru-Vaiḍūrya-Prabhā-Rāja Dharāṇī (Used for honoring, and venerating, the Medicine Buddha Sūtra, as well as requesting his spiritual powers to heal and help sentient beings.)
Prajñāpāramitā-Hṛdaya (Sūtra) (Used for honoring, and venerating, the essence of Mahāyāna teachings on Śūnyatā, beneficial at warding off ill calamities, and dispelling negative forces.)
Munīndra-Hṛdaya-Mantraḥ (Shakyamuni Heart Mantraḥ, used for honoring, venerating, and establishing a connection to the Buddha Dharma.)
Śyāmatārā-Mantraḥ (Green Tārā Mantraḥ, used for requesting assistance from Green Tārā Bodhisattva.)
Amitāyus Dharāṇī (Amitāyus Buddha Dharāṇī used for honoring, venerating, and establishing a connection to the Amitabha Buddha Dharma, and for requesting longevity.)
Sarva-Tathāgatāyur-Vajra-Hṛdaya-Dharāṇī (All Thus Come One Life Diamond Heart Dharāṇī, used as an aspiration prayer towards Sukhāvatī, as well as praising, and venerating Amitābha Buddha.)
*Disclaimer, although this is an open mantraḥ, it is highly recommended to follow a teachers instructions on the usage of such a powerful mantraḥ. The Śuraṅgama Mantraḥ request the help of Vajrapaṇi Dharmapāla and is an extremely wrathful mantraḥ, often used at the most extreme of cases. Repeated usage is to advised by a qualified teacher.
For a more general overlook on Paritta works, which are often more peaceful in nature, and have a heavy emphasis on Mettā and merit dedication, here are a few open protective Parittas:
(Pāli linguistic works) Mettā Sutta/Karaṇīyamettā Sutta (The Discourse on Goodwill, used for spreading Mettā Pāramī to other sentient beings.)
Uddissanādhiṭṭhāna Gāthā (Verses for dedication of merit, used for dedicating merit to sentient beings, as well as multitudes of spiritual beings.)
Tiro-kuḍḍa-kaṇḍa-sutta Gāthā (Hungry Shades outside the walls verses, used for dedicating merit and food for ancestors and Pretā spiritual beings.)
Āmantana-Devatā Gāthā (Invitation to the Devās, used to invite the Buddhist and local deities protect those listening and preaching the Dhamma.)
Namakāra-siddhi Gāthā (Verses on success through homage, used as the beginning Paritta of ceremonies to venerate Buddhas and to bring success to rituals.)
Cha Ratana Paritta Gāthā (The Six Protective Verses from the Discourse on Treasures, derived from the larger Ratana Sutta, used for dispelling evil and negative forces, and proclaiming the truth [Saccakiriyā] of the triple gems.)
Khandha Paritta (The Group Protection, used for calming down and venerating the Nāga families, as well as dispelling harmful two footed, four footed, poisonous, and crawling creatures.)
Dhajagga Paritta (Top of the banner staff Protection, used for dispelling fear, and negative forces.)
Buddha-jaya-maṅgala Gāthā (The Verses of the Buddha’s Victory Blessings, used for proclaiming the eight auspicious victories of Shakyamuni Buddha in his life.)
It is recommended before the start of any Dharāṇī or Paritta chanting that one is to take refuge in the triple gems, and make aspiration prayers towards one’s goal, an example, as seen in the Theravāda Nikāya:
Namo tassa bhagavato arahato sammā-sambuddhassa. (Recite three times.)
Homage to the Blessed One, the Worthy One, the Rightly Self-awakened One.
Tisaraṇa (Triple Gem Refuge.)
Buddhaṁ saraṇaṁ gacchāmi. Dhammaṁ saraṇaṁ gacchāmi. Saṅghaṁ saraṇaṁ gacchāmi.
I go to the Buddha for refuge. I go to the Dhamma for refuge. I go to the Saṅgha for refuge.
Dutiyampi Buddhaṁ saraṇaṁ gacchāmi. Dutiyampi Dhammaṁ saraṇaṁ gacchāmi. Dutiyampi Saṅghaṁ saraṇaṁ gacchāmi.
Twice, I go to the Buddha for refuge. Twice, I go to the Dhamma for refuge. Twice, I go to the Saṅgha for refuge.
Tatiyampi Buddhaṁ saraṇaṁ gacchāmi. Tatiyampi Dhammaṁ saraṇaṁ gacchāmi. Tatiyampi Saṅghaṁ saraṇaṁ gacchāmi.
Thrice, I go to the Buddha for refuge. Thrice, I go to the Dhamma for refuge. Thrice, I go to the Saṅgha for refuge.
[Āmantana-Devatā Gāthā is said here.]
[Namakāra-siddhi Gāthā Paritta Chant, and so on…..]
Please feel free to ask questions, I don’t even know if you’re still reading, but…. Feel free to add suggestions too I guess. Have a nice day, and thank you for coming to my Ted-talk.
submitted by RyoAshikara to GoldenSwastika [link] [comments]


2024.05.19 01:59 Asleep_Swing2979 My personal (possibly controversial) opinions about the contestants and their chances to debut.

This is just some of my own thoughts, so don't take it too seriously, and of course feel free to agree/disagree in the comments. I'll just assume that the group will be 7 members. I don't think it will be less than that and it's unlikely that part 2 of the entire show will eliminate just 3 members over the course of 4/5 episodes and have 9 members debuting.
1) Jungeun
One of the most well-rounded and skilled contestant on the show. But she doesn't seem to be that popular in Korea, and outside of 'Drama' in the first round she hasn't had a standout performance either. She was good in 'Fine', but in my opinion she was outshined by both Jiyoon and Fuko. Her chances to debut don't seem to be great right now, she'll need either really good storyline/performances in the future rounds, or be a producer's pick (assuming the format is similar to I-land 1).
2) Jeemin
The most likely to debut as of right now. Popular both domestically and internationally, has an existing fanbase from the previous survival show. Good danceperformer, has received mostly positive edits, there isn't much to say.
3) Fuko
Another contestant whose chances are quite high. A popular well-rounded trainee who got to showcase her vocal skills in 'Fine', she's also a shoe-in for the leader or co-leader position in the future group based on the episodes we've seen so far. Reminds me a bit of Eunbi (PD48) and Yujin (GP999) in terms of storyline / edits. Fuko is probably also the Japan's #1 in the show, which will practically guarantee her debuting spot.
4) Saebi
The visual/center type. She's tall, pretty and has had multiple standout moments and good edits in the show. Seems popular with viewers, so another likely contestant to debut. I don't rate her as high as some people but I can totally see the appeal.
5) Jiyoon
Definitely has been one of the most interesting contestants to follow. Love her vocals, but would like to see more of her skills in different concepts and genres. I think a lot of viewers sympathize with her storyline so Jiyoon is a very strong contender for the debut. I can see her 1-pick numbers be really high. Also shootout to her for consistently giving us some of the most dramatic moments in the whole show.
6) Sujung
I don't think she's debuting. Sujung was robbed in the creative unit battle for sure, but I don't know if it really matters. Being a good choreographer is cool and all, but it's not really a skill that will impress viewers. She honestly hasn't stood out for me as a dancer. Sujung is great technically but she doesn't have the same pull as some other contestants. Unless she's secretly an amazing vocalist, it will be an uphill battle for her in Part 2 against more popular competition.
7) Lingling
Obviously has support from SEA region, but producers clearly don't want her. I saw her like three times since the start of the show. I don't really have an opinion on her.
8) Mai
She finally got an interesting arc in the last episode. She's skilled, has stunning visuals, I think her popularity will keep growing if she gets more screentime in Part 2. Would be my choice for a second Japanese member in the debuting line-up alongside Fuko.
9) Yui
Quite underrated in my opinion. I liked all of her performances, especially 'Whistle'. She is probably the best rapper on the show. But unfortunately I don't think her chances of debuting are that great.
10) Koko
One of the best dancers on the show. Seems fairly popular and well-liked. I'm not sure the producers want her in the lineup though, since she doesn't get a lot of screen time even in the performances she's highly scored for.
11) Chaeeun
Surprisingly popular domestically. A lot of Koreans like her attitude and visuals. Might be a dark horse for the debut spot if she keeps improving and get positive edits.
12) Yeeun
Another contestant I didn't expect to do so well. But she's really pretty and I suppose she has turned out to be a decent stan attractor too.
13) Sarang
Seems to be pretty skilled. I honestly don't have her in my top picks, but she is popular and will definitely be a contender for the final lineup. She's one of the contestants I'll pay closer attention to in the Part 2. I think she is a candidate to be a producer's pick too, they seem to like her.
14) Yuju/Gyuri/Juwon
These 3 are the only other contestants that I think have chances to make it to the Part 2 outside of the girls I've already mentioned above. I don't really have strong opinions on any of them, but I think they've had some decent performances (Gyuri in Twice's song and Yuju in the creative unit battle for example) and are definitely in other people's 6-picks.
Overall my preferred final lineup would be Jeemin, Fuko, Saebi, Jiyoon, Jungeun, Mai, Yui as of right now, but the more realistic prediction is something like Jeemin, Fuko, Saebi, Jiyoon, Mai, Sarang, Yeeun.
submitted by Asleep_Swing2979 to mnetiland2 [link] [comments]


2024.05.19 01:52 TheFrostbittenGrimm How can I add cozy lighting?

How can I add cozy lighting?
This area at the bottom of our stairs is dark and empty feeling. How can I add more light and/or coziness to it? It’s a rental, so I can’t add a permanent light fixture to the ceiling.
Our living room is very traditional with brown leather, a burgundy medallion rug, navy wingbacks, wooden tables, brass/gold metallics, and houseplants. Once I know what to do about the light, I’m going to install some horse head coat hooks on the far wall and am looking for a low table to go under the mirror. (It’s the only good spot for guests to put coats/bags.)
I’d really appreciate any ideas or advice for what to do with this small space!
submitted by TheFrostbittenGrimm to DecorAdvice [link] [comments]


2024.05.19 01:46 JoeMorgue I got trapped on an Alpine Coaster for hours.

You guys know what an alpine coaster is? They are like a small roller coaster you find in the mountains. They are also called summer toboggans or mountain coasters and I think there’s some long German compound word they are called in parts of Europe. They are like a roller coaster, but with much smaller one or two person sleds you just sit on instead of multi-person cars you ride in, and instead of being built with like a scaffolding or a framework the tracks are just on the ground, using the elevation of the mountain. Basically it’s a coaster track on the side of a mountain where you ride a sled down.
They are pretty fun. Or at least I used to think so. They are more “personal” than roller coasters and although you get nowhere near the speed on them that you do on a good traditional roller coaster and they can’t do corkscrews or loops or anything like that the openness and simplicity of the ride gives an impression of a much greater speed. You’re just sitting there with nothing but a little plastic sled and the track between you and the ground as it goes zooming by. It’s like the difference between how fast a go-cart feels compared to how fast a sports car feels. You know the sports car goes faster but the open, simpleness of a go-cart feels a different kind of fast. There’s plenty of POV Youtube videos if you want to get the basic idea of what they are.
I used to love alpine coasters. Used to.
My family used to go to Gatlinburg and Pigeon Forge and up and down the Smokey Mountains for vacations when I was a kid and they are common in that area and I’d always rode them every chance I got.
But as with so many things after I grew up and went to college they just became part of my childhood that slipped away. They aren’t exactly common once you get away from the mountains.
Until one cool spring afternoon in 2004. I was in my final year at college and I was driving back to campus in Tennessee after a short visit to my folks in North Carolina. It was only like a 4 or 5 hour drive via the most efficient route and I had no need to be back at campus early so instead of taking the freeway all the way I got off and took part of my trip through the mountains. The scenery was nicer and I admit I liked pushing my Camaro just a little faster than I should through the twisty mountain roads.
Just after lunchtime happened upon one of those little by-the-highway tourist towns deep somewhere in the Smoky Mountains near the Carolina/Tennessee border. Nothing fancy, a gas station/truck stop, a diner, a couple of places selling tourist merch nestled deep in the mountains. I pulled into the gas station. My tank was getting low and I needed to stretch my legs, maybe grab something to eat. It was still early and I only had another couple of hours. I could kill an hour or so and still make it back to campus at a decent hour.
I pulled into the gas station and was filling my tank when I happened to glance across the road and… well I’ll be damned. There it was. “The Blue Ridge Alpine Coaster.” Nestled on the side of the mountain was a building, a mockup of a red barn, where a single railed track that led up into the mountains, where it soon got lost in the greenery. Wooden hand painted standees of cartoon character bears dressed in stereotypical “Hillbilly” getup stood around, some of them holding signs showing the ride hours and ticket costs and other info. I had to admit, as silly as it was, it made me smile.I finished pumping my gas and, well, nostalgia is a helluva thing. I decided then and there I could waste a little time riding an Alpine Coaster again after all these years before getting back on the road.
I parked my car in a corner of the truck stop's parking lot, put my phone in the center console, this being the days before smart phones when people didn’t keep their phones with them 24/7 and I didn’t want my old Nokia brick phone to fall out during the ride, locked my car and walked across the mountain highway to the Alpine Coaster building.
Getting closer, the place was less inviting. The half hearted attempt at a whimsical faux-Americana kitsch was far less effective when it brushed up against the actual decaying, run down wooden building. Hell calling it a building was generous. It was a wood frame holding up a long roof that covered the area where you got on the sleds. The wood boards creaked under my footsteps.
The only real enclosed structure was a shack that held, what I assumed, was a ticket booth. A door on the side had both a single occupancy bathroom with an out of order sign on it. An old Pepsi machine buzzed and glowed next to it.
Still the place looked alive. Ahead of me a bored looking attendant was helping a mother and her young son into one of the sleds while in a bored monotone repeating the safety brief. A few people were waiting in line at the ticket booth. Up in the mountains the playful shouts of people on the ride echoed down. Fond memories of my own childhood rides flooded my mind.10 minutes and 15 dollars later I was settling into the hard plastic seat of a bright red sled sat atop a simple aluminum rail.
I couldn’t help but grin as the sled slowly climbed the track up the mountains, making click-clack ratcheting sounds that hit my nostalgia centers hard. I felt good. The air was cool and crisp and smelled of pine.Higher and higher in the mountains we went. I don’t know if this is my mind trying to make sense of it after the fact but when I remember these moments, the last good moments, I sometimes think I remember a very slight, very subtle pit of fear in my stomach. I honestly don’t know if I felt it at the time or not or it’s just how my mind tries to make sense of it looking back at.
But either way mostly I was enjoying myself. I smiled. I was a kid again. I could hear riders in front of me let out that initial yell of terrified glee you get at the first drop of any good ride.
It peaked. I glanced around. I could see for miles, rolling hills and mountains. I the sled tipped over and zoomed down the mountain and I let out the same happy yell I heard from the other passengers.The ride zoomed down the mountain, catching speed. The mountain forest floor zoomed past, only a few feet under me. Trees zoomed past. I gave out a happy whoop as the ride banked hard around a curve and then looped back under itself.Another dip, another curve. I closed my eyes, enjoying the feel of the G-forces pulling me every which way.
There was no one exact single moment where things started to go “wrong.” The ride kept going. And going. At this point the first creeping thought entered my head.
The ride… was still going.
It just started to hit me… this ride was going on for a really long time. I had taken a dozen rides on various coasters of this type before that day and they topped out at about 5 minutes or so, and that was the long ones. Longer than a traditional roller coaster but not that long. This one had been going on for what felt like 10, maybe even 15 minutes.
I looked back over my shoulder and could only see trees, moving too fast to really get a bearing on where I was at in relation to anything.
I wasn't exactly really worried yet. Okay so I had found a particularly long alpine coaster. At the time I wasn’t 100% wasn't sure they didn’t exist or anything like that. I was a little… unnerved but nothing was happening that was impossible. Yet.
I was trying to talk myself back into just enjoying the ride and stop overthinking it, and halfway succeeded, when out of nowhere I suddenly banked hard, the track jutting out almost over a sheer cliffside. I gripped the sled more tightly as I was whipped around. The ride then dipped hard and picked up speed, barreling down the side of the mountain.
I was pushed back against the seat by the force of the drop. Jesus I didn’t remember them being this rough. I was feeling slightly nauseous. And where had this elevation drop come from I wondered? I was still in the foothills and I didn’t remember seeing anything but gentle rolling hills and light drops from looking at the ride’s route earlier. How the ride had managed such a long, steep drop in this area I didn’t know. . For the first time I hoped that the ride would be over soon. I had no idea then how much I would want that same hope to be true so much more as time went on.
With a whiplash motion I was whipped forward and then back as the ride leveled out on flat ground again, but by this point I was going fast, too fast. My neck hurt from the mild whiplash and I felt sour in my throat and for a moment the contents of my stomach threatened to come back up. For the first, but hardly the last time the ride felt unsafe. Alpine Coasters are tame affairs, much slower and gentler than full on roller coasters but this thing was throwing me around like no thrill ride I had ever been on.
I looked around. I mean I wasn’t that deep into the woods. I should have been able to see a glimpse of something; the highway, the gas station, the tourist shops, the Alpine Coaster office, something, anything. But nothing. Just trees.
I forced back some panic for the first time. I closed my eyes and counted to ten. The ride zoomed along. I counted to 60. I counted to 60 again. And again. Okay this was getting uncomfortably harder and harder to explain.
Suddenly I noticed that up ahead the track seemed to just end, for one brief, terrible moment I thought the track just ended but I was wrong. Almost without warning the track dipped in an almost vertical drop. I almost screamed as I plummeted for 20, maybe 30 seconds before flattening out again.
By this point the voice in my head that was telling me something was wrong was louder and I could no longer tell myself it was wrong. This ride could not have been this long. I tried to make sense of it, wondering if somehow I had gotten diverted onto some kind of maintenance track or, hell for one brief irrational moment even entertaining the idea that I had wound up on an actual train track somehow. But that was absurd. The rail below me was not a train track, it was still just the simple, aluminum rail of an alpine coaster and there had been no diversions or junctions in the track. I was still on the ride, as insane as that was starting to feel. Had the ride somehow looped? Again after having the thought I immediately dismissed it as crazy. There’s no way I could have missed the ride building where I got on. And what kind of ride loops over and over?
The sled zoomed through the forest, oddly never seeming to lose speed despite the relatively flat grade of the track. I cursed myself for leaving my phone in the car and not wearing a watch. I don’t know exactly how long I had been on the ride at that point but it felt like I had been on the ride for a half hour, maybe more. But time is a funny thing when you’re in a situation you’ve never been in. Could have been more, could have been less, at that point.
My pride finally failed me. I started to scream for help. I screamed out that the ride was broken, to stop it, that I needed help. I did that for about ten minutes or so I think. The ride kept going. Mostly flat, level track with occasional mild dips and turns. But the simple length of the ride grew more and more unnerving and unexplainable.
I thought about just bailing out. But the ride, impossibly, was still not slowing down and chunks of mountain rock and thick tree trunks were all around me. Bailing out without risking smashing into a rock or a tree seemed impossible.
The ride kept going.
Up ahead the forest was clearing out some, I could see the forest brightening, more sunlight making it through the canopy.
I wasn’t prepared for what I saw.
The trees stopped and I had just enough time to take in a flat, open area of rock maybe 40, 50 yards at most before another sheer cliff. The tracks twisted and turned and then shot straight down. But that wasn’t the worst of it. For a moment, a very short moment, I had a clear view for miles and the landscape was, to be blunt, totally impossible. Any possibility that I had just stumbled on some incredibly long ride was blasted out of my head. Barren, volcanic looking rock stretched for miles. Jagged, black rocky outcroppings as far as the eye could see. I was in the goddamn Smoky Mountains. They don’t look like that.
I had a few moments for the terror of that view to settle in before the cart plunged into another horrifying drop. I gripped the handles of the cheap plastic sled until my knuckles turned white. The drop felt completely vertical, like I was falling at terminal velocity. I screamed. My stomach dropped and turned. I imagined the sled coming away from the track and me just plummeting screaming to my death on the rocks below. But somehow the ride still functioned. I closed my eyes tightly and just waited for whatever was going to happen. Eventually after several what felt like a full minute of steep plunging the track again leveled out, and I opened my eyes to see myself moving at breakneck speed over that black, rocky landscape.
Now that I was moving on a more or less flat horizontal track again I took a few deep breaths. I looked over the edge of the track. Nothing but that black, jagged rock, almost looking like obsidian, zooming past. I had no idea how fast the sled was moving now. Fast. Faster than a gravity powered sled should be moving. And the track was higher off the ground now. Alpine slides usually stick pretty close to the ground, but I was 20 feet or so in the air, the track suspended in the air, a simple metal tube tower like a power pylon every few yards.
Without any immediate threat and the sled moving fast but steadily and level I was able to think about my situation again, for all the good that did me. Ahead of me the track just continued to the horizon, nothing but the same rocky landscape as far as I could see. I craned my neck to look back over my shoulder and looked back behind me and it looked the same. Even the mountains were but distant specs on the horizon behind me.
This was insane. There’s not a giant seemingly endless field of black jagged rock in the goddamn Smoky Mountains. There’s no cliff faces tall and steep enough for a multi-minute vertical drop. And alpine coasters were small affairs, not major engineering projects that span miles with pylons and vertical tracks. It made no sense.
Sadly it wasn’t going to start making any more sense anytime soon.
The ride kept going.
I was on this rocky landscape for several hours. I feel comfortable saying this because I could actually notice the sun getting lower in the sky. And the sled wasn’t slowing down despite the grade of the track being flat. I was getting cramped from sitting and stretched my legs and twisted my back as best I could. Didn’t do much help. My eyes were starting to get irritated from the constant wind in them. Worst of all it was starting to get chilly. I only had on a light jacket, a windbreaker, just something to keep the breeze off me, no real insulation. I was cold, my joints were stiff, I was hungry and thirsty. My eyes watered and my throat was so dry it was sore.
But none of that was as bad as just how little sense this all made. There’s nothing like this place anywhere near the Smoky Mountains. This was like some volcanic rock landscape. The more I thought about it the less sense it made.
The ride kept going.
My mind didn’t even try to process this. Whatever I was experiencing simply couldn’t be possible. I was crazy. I was dreaming. The CIA had kidnapped me and dosed me with some new version of LSD and I was in a straightjacket in a padded room at Area 51.
The sled kept zooming along as the sky turned to dusk. Soon the bridge disappeared from my view and I continued on along the endless, rocky, featureless landscape.
I sat back against the sled, mentally and physically numb. I was exhausted. I was thirsty. I was cramping up. I was hungry. I had to pee. I held it for as long as I could, then had no choice but just wet myself. I cried until I had no more tears left. Then I just sat there.
The ride kept going.
By the time the sun dipped below the horizon my throat felt like sandpaper. I dug around in my jacket pockets hoping to find a stick of gum or piece of candy. Nothing. I checked again, having nothing else to do. Under a crumpled store receipt in the inner pocket of my jacket was a single old, forgotten cough drop. I unwrapped it from the paper and popped it in my mouth. Saliva flooded back into my mouth and I was overwhelmed by the methanol and medicine taste. It was something at least, although I knew it would be a brief and temporary fix at best.
I felt my eyes get heavy. It was getting colder. That mountain cold. That deep cold the mountains have even into the early spring when the sun goes down. That kind that just pulls the heat right out of you. I shivered. A terrible, horrible certainty came to me. I would ride until I passed out from exhaustion or the hypothermia set in. My body would tumble off the sled to fall and skip across the rocky ground like a stone skipping across a lake, my bones breaking as I tumbled until my body finally came to a stop. If I was lucky I would be killed and not have to lie for days, broken and bruised, on the ground until death took me.
The ride kept going. The ride kept going. The fucking ride kept going.
“Fuck you” I said to the ride, my voice a horse whisper. I pulled my jacket closer around me, for all the good it did. The cold wind was slowly but surely pulling my body heat away. My shivering got worse, crossing the line from a simple normal shiver into those deep, almost violent full body ones.. I wasn’t anything you could call an experienced outdoorsman, but I knew enough to know that wasn’t a good sign.
It was getting dark. There was a full moon at least so I wasn’t totally in the dark.
About then I noticed something. The landscape, what little I could see in the fading light, was changing. It was smoothing out, becoming less rocky and craggy. Up ahead an odd, shimmering light was starting to appear on the ground.
I was over it before I even realized what it was. The tracks were going over a smooth surface.
Water. It was a lake. The odd lights I had seen were the moon, reflected in ripples on the lake.
Within minutes I was out of the view of the land. After the nearly endless rocky landscape and everything else I had seen, it scared me how little I was shocked. I didn’t like how mentally numb I was getting. I leaned over. There was enough moonlight to see the water, 15 or 20 feet below the track. The pylons holding up the track went into the water, the light wasn’t good enough to even make a guess at how far they went down or how deep the water was.I leaned back in the sled. My eyes were red and bloodshot from the constant wind. I closed them. This was a mistake.I jerked awake. I don’t know if I dozed off for a split second or an hour. My weight had shifted and I caught myself as my center of gravity was in danger of sending me off the sled and into the water.
I screamed in anger. A deep primal scream. I hurt so bad. My joints felt like they were full of glass. My limbs were full of pins and needles. I glanced over at the water. For the first time on the very edges of my brain a tiny voice started to speak up, telling me that I could be all over if I just jumped. I shut the voice up, but it scared me still.
I sat there as the ride went on. It felt like hours. Eventually the lake ended in a rocky shore line. The damned ride. There was no safe place to bail out. If the ride slowed down, it was high in the air, if it moved toward the ground it sped up. Sharp rocks, big trees, nothing you could safely bail out into.
I kept having to force myself awake. I kept dozing off. Once I felt myself falling asleep and drove a vicious uppercut into my own nose to stave it off.
I seriously started to think about how much longer I could hang on. The voice came back again. This time I didn’t shut it up. I wasn’t admitting it to myself yet, but I was starting to think about the best way to land that would end it quickly if I needed to.
Something was ahead. The track seemed to dip into the ground. I was too tired, too beaten to even get scared. I was just resigned to whatever happened at this point.
With little warning the track took my sled into a tunnel in the ground. Everything went completely pitch black. After several moments even the dim moonlight was gone.
This was the worst part. The creepy forest, the immense rocky landscape, the eerie lake… those were bad. But this was just nothing. Nothing to look at, nothing to hear, nothing for reference or sense of where I was going. The walls of the tunnel felt like they were inches from me in every direction. The air felt thick, like there wasn’t enough oxygen.
With every moment I was in that tunnel I lost a little more hope. After a long, long time I made a decision. When I got out of this tunnel, I would jump. I didn’t care anymore. Hopefully there would be a spot where I could be certain the fall would instantly kill me. I was done. The ride had beaten me. I sat there, waiting for a chance to end this on my terms. That was all I had left.
Eventually up ahead, a tiny speck of light appeared. I gathered my strength, ready to end it. I sat up, getting my legs under me so I could jump as soon as we were clear. The sled burst out of the tunnel. The dim light of the full moon was enough to be momentarily blinding after the pitch black of the tunnel.. I gave my eyes a moment to adjust.
I was back in a normal looking Appalachian forest. Rolling hills, green trees. The air smelled of pine again. I heard an owl hoot off somewhere.
Slowly I lowered myself back into a setting position, in shock. At first I refused to believe it but the ride was slowing down. I held still, making sure my mind wasn’t playing tricks on me, but no, the cheap plastic sled that had been my world for what felt like an eternity was slowing down.
Up ahead, a structure was visible, peeking out from among the trees in the dim lighting as the sled moved down the track.
It was the Alpine Slide building. The crappy fake red barn where I had boarded this cursed ride so long ago. I blinked and rubbed my eyes, sure it was either my mind or the cursed ride playing tricks with me. But the building stayed there.
It grew closer and closer. The track leveled completely out. The sled slowed down more. Before I had the time to really come to terms with it I arrived back at the building.
The sled slowed to a stop, gently pumping against another sled parked on the track. I sat there for a few moments, gasping in great big gulping fear breaths, trying to assure myself the ride didn’t have one last trick of its sleeve.
I looked around. The place was empty, deserted. The overhead lights were still on and the old Pepsi machine still glowed and buzzed, but the ticket booth was dark and empty, a metal gate pulled down over the ticket window.
Suddenly it hit me that I was free and I practically leapt out of the sled and onto the platform. I immediately collapsed. My legs were jelly and my head was spinning. I tried to stand up again and doubled over, dry heaving. Have you ever been out on a boat for a day and have that weird reverse motion sickness when you’re back on solid land? It was like that times a hundred. My inner ear was literally pounding, all the motion had really done a number on it.
I laid there for a few moments and eventually forced myself to stand up on my two wobbling legs. I looked around, a horrible certainty creeping into my mind that there would be no exit, no way off the platform but to my relief an exit turnstyle, one of those full height ones, was set into the fence that surrounded the ride property.
I went through it and found myself back on the main road. The truckstop was still there, still open but far less busy. My car sat in the same corner of the parking lot I had left it.
I allowed myself one look back, just one quick one. The metal skeleton of the Alpine Slide track sat there, dark and quiet but otherwise normal.
I stumbled-ran back to my car, dug the keys out of my pocket, and collapsed inside. When the door shut I let out a primal scream, the tons of fear and confusion and anger all fusing into a single, raw emotion. I screamed again and again.
After a few moments I felt like I was emotionally at least back to a place where I could act, although I wasn’t sure yet what to do next. Not really knowing what to do I cranked the car. The A/C had been on low when I shut off the car and it came roaring back to life and cold air blowing on me almost sent me back into a full on panic attack. I fumbled with the climate controls until the air stopped blowing directly on me, then calmed down enough to turn the heat on, helping to get the chill out of my bones. There was a half full bottle of water in the center console cup holder and I grabbed it and chugged it. Nothing ever tasted as good before or sense as that few ounces of water.
That was when I noticed the clock on the radio head unit. It was 4:17 in the morning. It had been about one, one thirty or so in the afternoon when I got on the accursed ride.
Over 15 hours. I had been on the goddamn ride for over 15 hours. Over half a day.
I just sat there. Warming up. Calming down. I was exhausted. I was dehydrated. I can’t even describe how my head felt. I probably had at least a minor case of hypothermia. I thought about going into the gas station and asking for help but what would I even say, and more than anything I just wanted to get away from this place. And I just wanted to get away. I wanted to be nowhere near that damn ride.
I put the Camaro in gear and pulled into the street and in panic I immediately slammed on the brakes. I was lucky there was no traffic on the road at that moment. The feeling of accelerating to just normal surface street speeds made me sick to my stomach. I gathered myself and very slowly accelerated the car I usually treated with a very heavy foot up to 30 miles an hour. Every time I tried to accelerate at a pace faster than “Old Lady Going to Church, Uphill” I would have a panic attack. I was okay once I was up to speed, but accelerating freaked me out after being on that ride.
I drove about 30 minutes, putting some arbitrary amount of distance between myself and the coaster. Eventually I made it back to where the twisty mountain road met back up with a major road that would eventually meet back up with the highway. After a few more minutes of driving I saw the onramp for the highway. There was one of those big truckstop travel plazas and pulled in, parking right up at the door. I smelled like pee and I can only imagine how I looked, but I didn’t care.
I kept a couple of emergency 20s in the back of my wallet and spent it on the biggest bottle of water the store had, an overpriced bottle of eye drops, and a huge travel mug of coffee. The clerk looked at me as if he was expecting me to either drop dead or rob him the entire time.
Back in my car I downed the coffee. I put a few eye drops in each of my eyes and sat there as the caffeine took effect until I felt like I could make it back to my apartment. The sun was just coming up when I finally pulled out of the truck stop and got on the freeway. I slowly, very slowly, accelerated up to highway speed, put the Camaro in cruise control, and let the miles start to drift away. I turned on the radio, I needed to hear human voices. Every time my mind went back to what had just happened I turned the radio up louder, eventually drowning it out with painful levels of rock music. I wasn’t ready to think about it yet. Yes looking back I know I was just in denial. I finally made it back to the crappy little apartment I had off campus, a little two story walk up studio. I let myself in and collapsed on the cheap couch. I was asleep before I even had the time to decide whether or not to do anything else. I woke up later that afternoon. I took a shower and ate a meal and didn’t think about the ride. I washed the pee stained filthy clothes I had been wearing and didn’t think about the ride. I went back to class and didn’t think about the ride. Every time I thought about the ride I forced it out of my head. I’m sure this wasn’t the most mentally healthy thing to do but what can you say?
I didn’t forget about it, don’t be silly. This isn’t the kind of thing you forget. One day while looking up something else in the university’s library my curiosity got the better of me and I looked up the Alpine Slide. No website but a few Google Map and Yelp mentions. None of them mentioned anything weird, certainly nothing even remotely like what I experienced. Near as I can tell it closed sometimes in the winter of 2012.
Life went on. I mean, that’s what it does. The next day was a little better. And the day after that a little better. And the day after that a little better still. I met a nice girl. Graduated. Got married. Got a nice house in the suburbs. Got a dog. Had a daughter. Spent a lot of time happy and not thinking about being trapped on an endless alpine coaster.And that was my life for many, many years after that.
Until a few weeks back when as a very different person I found myself driving a boring and safe mid sized family SUV through those same mountains. My wife Carol, 5 months pregnant, sat in the passenger seat, our 6 year old daughter Emily in a booster seat in the back, and Max our mixed breed mutt next to her. It had been a nice pleasant trip, driving back from visiting her folks.
I hadn’t thought about that fucking ride in so long I barely registered that I was in the same general area until it was too late. Suddenly I realized that little mountain tourist trap town was only a few minutes down the road. I swallowed hard and gripped the steering wheel hard. Carol was looking out the window at the scenery and Emily was deep into some kid’s Youtube video on an iPad. I forced myself to keep my breath steady as we rounded the corner.The town was still there, sorta. Time had not been kind to it. The gas station was still there, at some point it had been bought out by Shell. The tourist trap shops were still there. One of them was now a vape shop. The diner was closed, the building looking like it sat unused for a long time.
But of course that’s not what I cared about. A looked over at the site where the Alpine Coaster once stood. It was gone. The kitschy fake barn was gone. The site was just a bare concrete slab with a chainlink fence around it. Faded “no trespassing” and “for sale” signs hung off the fence. A pile of old, decaying lumber that might have once long ago been part of the structure covered part of the old lot. No sign of the track remained outside of some old concrete support posts dotting the side of the mountain.
I exhaled out a breath I hadn’t even realized I had been holding in. Soon the little town disappeared in my rear view mirror.
About a half hour later we stopped for gas. I pulled up to a gas pump across from a massive motorhome. Max stuck his head out the window and started barking at a little white dog, a toy breed of some kind, in the window of the motorhome. Carol and Emily immediately headed into the store to restock on snacks while I fueled up.
I stood there, a half smile on my lips as Max barked and wagged his tail in an attempt to attract the attention of the other dog while I filled up the tank, said dog doing an admirable job of ignoring him.
Right about the time I finished fueling up and cleaning the bugs off the windshield Carol returned from inside the store, Emily in tow, arms filled with two full sized bags of Salt and Vinegar Potato Chips and what looked to be a half dozen individually wrapped pickles.
I raised an eyebrow at the collection of food but knew better than to question a pregnant woman's snack choices.
“Should we take Max for a quick walk?” Carol asked. The travel plaza had a nice little gated dog walking area off to the side.
“Yeah probably not a bad idea, he’s been cooped up in the car for a few hours.” I said. Max, upon hearing his name and the word “walk” , forgot about the other dog and upgraded from wagging his tail to wagging his entire body while making whining sounds and staring right at me.
About this time I became half aware that the big motor home next to us was pulling away. I didn’t think much of it, outside of doing a quick automatic mental check to make sure Emily was well clear of the moving vehicle, but she was safely between me and our SUV, well out of the way.
But that was when Emily looked behind me and cheerfully yelled “Daddy look a roller coaster! Can I ride the coaster?”
It’s cliche as fuck I know but my blood went cold.
I turned around slowly, certain in my knowledge that terrible old decrepit Alpine Coaster would be there, having just popped into existence to trap me again.
That.. is not what I saw. Sure enough there was a coaster there, one I hadn’t noticed earlier because it had mostly been blocked by the motor home, but there it was. It was even an Alpine Coaster.
But it was not the same coaster I had encountered those years ago. That was immediately obvious. It was a small but modern and newish looking setup with neon lights and a bunch of people. There was an actual building where you bought tickets and a little snack stand.
“Daddy! Can we go on the coaster!” Emily asked again.
My mouth made motions but no words came out. I glanced over at Carol, hoping she’d say we didn’t have time but to my horror she smiled and said “You know what? That does sound like fun. Daddy will take you while I take Max for a walk.”
My mind raced, trying to think of a way to get out of it. But Emily was already dragging me across the parking lot to the entrance.
I patted my pocket, making sure my phone was in it. Every fiber of my being was screaming to run away. I slept walked through the line and the ticket booth while Emily bounced happily.
We got into a two seat plastic sled. This one was actually a lot nicer than the one my mind wouldn’t stop thinking about. It had two nice cushioned seats, big grab handles, even a nice rollbar.
The sled started up the track. I fought back the panic. I swerved my head around, keeping the building in my view. I was terrified of losing sight of it. We made it to the top and Emily did a happy squeal as we started down the side of the mountain.
My heart raced. Any second, any second my mind told me we’d lose sight of the building and then the ride would never end. The ride sped down the mountain. My mind tortured me with thoughts of not only going through it again, but seeing Emily go through it. The ride went around a big, banking turn. Emily kept shouting happily. How long before Carol reported us missing I wondered? Could I keep Emily calm? What if it lasted even longer this time? What if this time it never ended?
And then we were back at the start of the ride. The same attendant who had helped us into the sled was helping Emily out. I stepped out. The attendant gave me a brief look but said nothing. I guess I looked a little wild eyed.
I was fine. Emily was fine. It had been a perfectly normal, fun ride.
“That was fun Daddy! Thank you!” Emily said. I forced a smile back. “It was fun.” I responded, hoping like I sounded like I meant it.
I took Emily’s hand and we walked back to the car. Max saw us coming and barked happily. Carol looked up from the pint of Ben and Jerry’s she had somehow acquired and added to her snack collection while we were gone and smiled at us.
“Did you have fun?” she asked.
“It was so fun Mommy!” Emily said.
Carol smiled down at her, but then looked at me and frowned. “Are you okay?” Carol could read my face a lot better than the attendant could. “You’re pale.”
I smiled and this time the smile felt real. “Ya know what. Yeah, I think I am okay.”
Carol looked a little puzzled, but didn’t press it. We loaded Emily back in her booster seat, stopped Max from trying desperately to eat half a discarded gas station hot dog off the ground and got him back in the car. Carol and her small collection of snack food took her place in the passenger seat and I got in the driver's seat.I smiled. I cranked the car. I put it in gear. I pulled out of the gas station and back on the road, this time accelerating just a little faster than I had in years.

submitted by JoeMorgue to nosleep [link] [comments]


2024.05.19 01:43 Scared-Antelope7622 A scene I wrote from a writing prompt

Prompt: The Variants of Vampires. Think of an alternative vampire that survives on something other than blood. Write a story or scene based on this character.
As the sun faded over the horizon, Vlad’s eyes opened slowly. A sigh escaped his cold lips, and he stretched his long legs onto the red velvet lining of his coffin. Another day has come. He thought sadly, as he had everyday for last 206 years.
He checked his timepiece in the left chest pocket of his silk pajamas, 8:36 p.m. Thankful for the spring sun that set earlier than it would in the coming months, he pushed on the heavy hardwood lid of his resting place. With a creak the wood swung open, landing heavily to the side. While a modern coffin would no doubt be lighter, and easier to open every evening, this one was sentimental to him. As he had been buried in this exact coffin 206 years ago, at 35 years old.
With a heavy sigh, Vlad rose and climbed onto the step that sat beside his coffin. His stomach rumbled, and he knew he had no choice but to venture to the kitchen of his estate home. With his head hung low, he began to undress.
You see, Vlad was not like other vampires. His long life was full of loneliness, even for one who was undead. When he had first been turned by his Maker he was optimistic, excited even, for the wonders of the world he would be able to see. With no time limit, no fear of death, and an infinite supply of food walking the earth- the possibilities stretched before him like the vastness of the night sky.
However, Vlad was unable to satiate the hunger that filled him, that turned him into a ravenous beast, night after night. The mere thought of blood churned his stomach, much to his Maker’s chagrin.
Isabel was her name. Even the thought of her filled him with longing. Her had loved her once, and she him, until they learned the truth: Vlad could not be sustained by blood, but one of the things that all Vampires feared: Garlic. Of all things. The thought still flooded him with embarrassment, even after more than two centuries of living as a Vampire.
He climbed the steps from his dirt cellar, whose entrance lay hidden behind a false door that led into the Master bedroom of his estate. He lifted the heavy wooden lever that would propel the door open to his closet. The clever vault disguised by many shelves of his expensive leather shoes. He kept an armoire near his coffin for convenience, as sometimes he awoke before the sun had set. A terrible habit he picked up 50 years prior.
He wound his way from the closet into the room, down the long hallway, and the curved staircase to the first floor. His heavy footsteps echoed eerily in his quiet manse, as his staff had already left at the end of their workday, thinking that he was abroad on business. A ruse which was quickly growing thin. Soon I shall have to replace my staff again, how much easier this dreary life would be if I could simply drink from them. He mused.
Vlad had no excitement for the night, as even the mere smell of his skin repulsed those of his kind. He was unable to rejoin his coven, the one that he had briefly reveled in. Expensive goblets of crisp red blood he could not drink, dances and guests from around the globe each night, the women with their necks adorned with jewels, some thought long lost to the mortals of the world, but safely stashed in the secret rooms of the elites of the Vampire world. The men in their black tuxedos, fashionable hairstyles and long white teeth often exposed in laughter. His tenure in his coven had been short, merely days, but it had been a lifestyle he mourned. He and Isabel had tried to make things work… But this train of thought was far too painful, and his stomach panged once again, so he quickened his steps and focused once again on his coming meal.
He made his way into the back kitchen, not the formal kitchen he would have likely entertained Isabel in (if he was a “normal” Vampire), but into the staff kitchen where the fridges were, and food was prepared and stored. Rows and rows of dried garlic bundles hung from the exposed wooden beams, all harvested from the garden on the grounds.
Vlad once again rued his life, as he wished the preparation of his meal didn’t fall to him each night. But he reached up and took down a bundle, released a corm from its tight knot, and sat at the stool at the quartz countertop, grabbing for one of his Japanese Damascus knives that made his task of slicing his garlic head easy.
Briefly inspired, Vlad decided a garlic comfit would be nice, and he got to work.
submitted by Scared-Antelope7622 to u/Scared-Antelope7622 [link] [comments]


2024.05.19 00:35 drrayeye Sugimoto sf-4030 Chinese Cleaver: take a good thing make it better?

Sugimoto sf-4030 Chinese Cleaver: take a good thing make it better?
I received my birthday present early. I've already been admiring it for a week. The carbon version of the "little" Sugimoto for home use is not so well known--it's really a slightly smaller version of the #6 that is so commonly used and loved.
Here's a write-up to help me understand my "birthday" Sugimoto sv 4030: feel free to comment.
I believe that "make it better" is what Sugimoto has tried to do with their Chinese cleaver family of knives--and it shows. They've built all of their cleavers with a practical mind set--like in China--but in a Japanese way. The starting point for designers is the meat cleaver intended for the butcher world--and Sugimoto has one--it's a point of departure. Another point of departure is the Sugimoto full line of forged mostly carbon steel Japanese knives with traditional profiles--both Western and wa handles.
It is this second point of departure--Japanese knife traditions--that may lead Sugimoto to rethink the Chinese rectangle as more knife--and less cleaver. Given the adoption of the cleaver concept has already made it to millions of Chinese homes and restaurants, the basic elements of blade design transformation had already matured in China--thinner and lighter--within a 100mm X 200 rectangle. As long as bone splitting is not a requirement, cleavers can benefit greatly from a thin profile, while preserving sufficient weight to maintain the "cleaver effect": substituting cleaver weight for muscle effort.
Shibazi f/208-2
The Shibazi f/208-2 represents a current version of the Chinese home cook cleaver: thin, but not delicate; light enough, but within a "sweet spot" of 300-400 gm. This Shibazi profile only has a hint of distal tapering and a similar hint of curvature near the tip. There is regular thinning from spine to bevel, with an edge angle intended to be between 20 and 25 degrees on each side. This design lends itself to mass production and low costs.
The Shibazi f/208-2 has refinements in it's blade that are unusual for Chinese vegetable cleavers: a sandwiching of a harder steel core between softer surrounding strips, a nonstick coating, and a roughened edge near the heel to tolerate denser materials. This is all intended to make the f/208-2 sufficiently versatile to become an "all in one" solution to food preparation in the kitchen. Less advanced Chinese cleavers-even made by Shibazi--are mono-steel in construction without a roughened area near the heel. Shibazi has a slightly longer f/208-1 version for chefs.
Sugimoto SF 4030
The Sugimoto "make things better" alternative handle to the Shibazi f/208-2 has already gone through 2 versions--a round solid wooden handle without any gripping ridges replaced to a rectangular handle with rounded contours and two gripping ridges at the front, connected to the blade through a broader bolster, with a metal insert protruding and folded over at the end of the handle--a little bit more comfortable, a little bit more sturdy.
Even though the profile of the Sugimoto and Shibazi seem very close, the core metal itself and the entire forging and hand finishing process that "makes things better." The Sugimoto core metal is mysteriously described as "native ore" compared to white steel #2, surrounded by soft iron: Carbon steel that is hard and highly reactive to moisture. The profile is shorter by 5 mm, and wider by about the same overall--with a bit of a belly sticking out in the center. The profile has a substantial distal taper along the spine, and a vertical taper that leads to a very thin bevel with a convex grind. Such a grind requires extensive shaping by hand. The Sugimoto has harder steel with an edge somewhat protected with a convex grind.
Is the Sugimoto SF 4030 better?
Here's how I'll compare. I will first sharpen both to twenty degree angles. Then I will use them interchangeably on a range of home cooking tasks. I've already tried them on some fruit and done the usual paper cutting tests. I already know that my Shibazi performs all these tasks well, so performance alone will not be enough to answer the question. By using them comparatively, I can "learn" what the Sugimoto does especially well, and see if or when I develop a preference. I already know the hard way how sharp the Sugimoto is: I cut myself three times! I'm still wearing a band aid on one of my fingers.
Maybe "better" is the wrong word.
Sugimoto sv-40320 + Shibazi f/208-2
What I expect to find is that I will soon be using them with different techniques. With the Sugimoto, I will be less of a chopper and have more control.
submitted by drrayeye to TrueChefKnives [link] [comments]


2024.05.18 22:55 Majestic-Shop5182 Top 50 Questions Answered: PVC Fencing Explained by Value Fencing

Top 50 Questions Answered: PVC Fencing Explained by Value Fencing
Top 50 Questions Answered: PVC Fencing Explained by Value Fencing
Author: Willie Labuschagne - Value Fencing Date: 2023-05-20
PVC fencing has gained immense popularity in South Africa due to its durability, low maintenance, and aesthetic appeal. Whether you're considering PVC fencing for your residential or commercial property, it's essential to have all your questions answered. In this comprehensive guide, Value Fencing provides answers to the top 50 questions about PVC fencing, ensuring you have all the information you need to make an informed decision.
  1. What is PVC fencing? PVC fencing, also known as vinyl fencing, is made from polyvinyl chloride (PVC), a synthetic plastic polymer. It offers numerous advantages over traditional fencing materials.
  2. How much does PVC fencing cost in South Africa? PVC fencing costs in South Africa vary based on height, style, length, and installation complexity. Prices range from R980 to R1690 per square meter installed, with a DIY range also available.
  3. Is PVC fencing durable? Yes, PVC fencing is highly durable, resistant to rot, decay, warping, and cracking, making it an excellent long-term investment.
  4. What are the advantages of PVC fencing? Durability and long lifespan Low maintenance requirements Resistance to rot, decay, and pests Versatility in design and style Cost-effectiveness in the long run
  5. Are PVC fences easy to install? Yes, PVC fences are relatively easy to install. Pre-assembled panels in the DIY Range simplify the process, but professional installation is recommended for the best results.
  6. Can PVC fences withstand harsh weather conditions? Yes, PVC fences are designed to withstand harsh weather, including strong winds, heavy rain, and extreme temperatures, without fading, warping, or discoloration.
  7. Are PVC fences maintenance-free? Yes, PVC fences require minimal upkeep. No painting, staining, or sealing is needed—just periodic cleaning with mild soap and water.
  8. Can PVC fences be painted? PVC fences in South Africa are available in white only. For a color change, sanding down and applying three coats of acrylic roof paint is possible.
  9. Are PVC fences resistant to termites? Yes, PVC fences are not susceptible to termite damage, unlike wooden fences.
  10. Are PVC fences eco-friendly? Yes, PVC fences are recyclable, reducing waste and environmental impact. Their durability also minimizes the need for frequent replacements.
  11. What colors are available for PVC fencing? In South Africa, PVC fences are available in white. While other colors are explored, they are not UV resistant like white.
  12. Can PVC fences be customized? Yes, PVC fences can be customized in height, style, and decorative accents to match your preferences.
  13. Are PVC fences safe for pets? Yes, PVC fences provide a secure enclosure for pets, preventing escapes and protecting them from external threats.
  14. How long does a PVC fence last? With proper installation and maintenance, a PVC fence can last 30 to 40 years or more.
  15. Can PVC fences be recycled? Yes, PVC fences can be recycled, contributing to a sustainable future.
  16. Do PVC fences fade over time? PVC fences are designed to resist fading, with UV inhibitors protecting against sun damage.
  17. Are PVC fences suitable for residential properties? Yes, they provide privacy, security, and enhance the curb appeal of homes.
  18. Are PVC fences suitable for commercial properties? Yes, they offer security, durability, and customization options for commercial applications.
  19. Can PVC fences be used for privacy? Yes, PVC fences are ideal for privacy with solid panels and customizable heights.
  20. What is the height limitation for PVC fences? The maximum allowable height for residential fences in South Africa is typically 1.8 to 2.1 meters, depending on local regulations.
  21. Are PVC fences resistant to UV rays? Yes, they are formulated with UV inhibitors to protect against sun damage.
  22. Are PVC fences easy to clean? Yes, regular cleaning with mild soap and water keeps them looking pristine.
  23. Can PVC fences be installed on sloped ground? Yes, specialized techniques and hardware ensure secure and visually appealing installations on uneven terrain.
  24. Do PVC fences require any special maintenance? No, they require no special maintenance beyond occasional cleaning.
  25. Can PVC fences be used for pool enclosures? Yes, they provide safety and privacy for pool areas with water-resistant properties.
  26. Are PVC fences prone to cracking or splitting? No, they are designed to withstand impacts without cracking or splitting.
  27. Are PVC fences fire-resistant? Yes, they have high fire resistance compared to other materials.
  28. Do PVC fences come with a warranty? Yes, most come with a manufacturer’s warranty—check specific terms before purchasing.
  29. Are PVC fences noisy in windy conditions? No, their solid construction prevents excessive rattling or noise.
  30. Can PVC fences be installed in sandy soil? Yes, with proper anchoring techniques, PVC fences can be securely installed in sandy soil.
  31. Can PVC fences be installed on concrete? Yes, using specialized hardware and installation methods.
  32. Are PVC fences resistant to graffiti? Yes, they are resistant to graffiti and can be easily cleaned if necessary.
  33. How do PVC fences compare to wooden fences? PVC fences are more durable, require less maintenance, and offer more design options, often being more cost-effective in the long run.
  34. Can PVC fences be installed in coastal areas? Yes, they resist saltwater corrosion and withstand harsh coastal environments.
  35. Are PVC fences easy to repair? Yes, individual sections or components can be replaced if damaged.
  36. Can PVC fences be used as horse fencing? Yes, they are safe and sturdy, reducing the risk of injury to horses.
  37. Are PVC fences suitable for high-traffic areas? Yes, they are designed to withstand frequent use.
  38. Are PVC fences resistant to rust or corrosion? Yes, they do not rust, ensuring long-lasting pristine condition.
  39. Can PVC fences be installed on uneven ground? Yes, installation techniques like stepping or racking accommodate uneven terrain.
  40. Can PVC fences be used for decorative purposes? Yes, available in various styles and designs to complement any property.
  41. Are PVC fences resistant to chemicals? Yes, they resist most household chemicals, including pool chemicals.
  42. Can PVC fences be installed with gates? Yes, with various styles and sizes available for both functionality and security.
  43. Are PVC fences approved by building codes in South Africa? Yes, but always check local regulations and obtain necessary permits.
  44. Can PVC fences be installed by homeowners themselves? Yes, but professional installation is recommended for the best results.
  45. Are PVC fences available in different styles? Yes, from traditional picket fences to privacy fences and contemporary designs.
  46. Can PVC fences be installed on top of walls? Yes, providing additional security and privacy without extensive groundwork.
  47. Are PVC fences resistant to mold or mildew? Yes, the non-porous surface prevents mold and mildew growth.
  48. Can PVC fences be used as noise barriers? They can help reduce noise but may require additional measures for maximum sound insulation.
  49. Are PVC fences resistant to fading? Yes, with UV inhibitors protecting against color fading from sun exposure.
  50. Can PVC fences be installed in cold climates? Yes, they perform well in cold weather, withstanding freezing temperatures without cracking.
Conclusion: PVC fencing offers a durable, low-maintenance, and versatile solution for both residential and commercial properties. With its numerous advantages, PVC fencing has become a popular choice in South Africa. By addressing the top 50 questions regarding PVC fencing, Value Fencing aims to provide you with the knowledge and insights necessary to make an informed decision about installing PVC fencing on your property.

PVCFencing #HomeImprovement #OutdoorLiving #ValueFencing #SustainableSolutions #EcoFriendlyDesign #ResidentialFencing #CommercialFencing

submitted by Majestic-Shop5182 to pvcfencing [link] [comments]


2024.05.18 22:13 Nessarose_1989 so many psi options….

so many psi options….
Hi Webkinz Friends! I have several pet specific items that I would like to offer up in exchange for Estore points. The items in the yellow room are 3,000 points each. The items in the purple room are 4,000 points each. The items in the green room are 6,000 points each. Please message me for trade offers. Please see last slide for color codes point breakdown. Thank you
submitted by Nessarose_1989 to Webkinz [link] [comments]


2024.05.18 21:41 MisterAmmosart Trip Report: 05/05 - 05/17. Mainly Tokyo. IIDX traveling in Kanto. Long post.

Freshly back and awake after a twelve day stint for my first time there. I knew that I wanted to go in general, and while I didn't have a firm itinerary planned out, there was one main goal that I had in terms of sites within the country. The main video game that I play is Beatmania IIDX, and it has internal trophies which are represented as badges. Your profile allows you to assign up to five of them as visible when you start a new round, and there are badges to earn for playing at least one round in every prefecture in Japan, as well as every subregion. Getting the Kanto badge meant that I needed to play at least one round in Tokyo, Kanagawa, Saitama, Gunma, Tochigi, Ibaraki, and Chiba. After five days, I had that complete, and now I have a permanent record of this trip within the game itself. There was also a time-limited event to earn points in IIDX in order to exchange them for goods, such as a hat, or a towel, or a new account card and a poster, and I managed to get that taken care of in somewhat dramatic fashion. I did some other things too.
Primary general points
· Getting Suica set on the phone and using it was generally painless. There were only two times where I needed to summon the help of a resident JR employee to clear up an issue with the gate not reading the card for some reason.
· Most vocal interaction which I had was the opposite of painless, because I continuously kept trying to speak Japanese and failing, and most people would realize that I was completely failing at it and responded with English (some with full on sentences, others with just a few words). There were a few rare times that I was able to express my intent in Japanese, receive a response, understand the response, and reply as necessary, but that was rare. Once English was invoked, I would stay with it, because that's what they were expecting. I've been self-studying the language for more than twenty years in varying degrees of intensity, and while my reading comprehesion seemed sufficient enough for this trip, and while I didn't expect my speaking to be as good because I don't have any opportunity to practice speaking, I came away bitterly disappointed in my vocal and speaking comprehension in terms of my interaction with people there. Even within the trip I could at least overhear common chitchat better, but any time I needed to converse with someone for some reason, I usually needed to have things repeated several times and broken down before I finally realized what was being said.
· You are going to be asked about separately buying a bag with every non-food purchase. Accept or immediately present one that you are carrying to indicate how your purchase shall be bagged.
· I never once had my passport requested for presentation.
· Only once did a person volutnarily reach out to address me, and it was just to ask me where I was from in English. Otherwise, everyone left me alone the entire time.
· Weather through the period was ideal. Mid to upper 70F/25C range and only a few days where it was rainy, and even then it wasn't a downpour. A while ago I personally resolved to only wear suits in public and I purchased a new pair of Mephisto shoes after hearing reports of the extensive walking causing problems for traveller's feet and shoes. My attire help up well; there were only a few times that I needed to avoid sunlight to not get too hot, and I have no issues to report from the shoes.
· I only got X'd out of a restaurant one time, and I think it's only because I wandered into it before it was ready for service. Otherwise, I never once waited in line for food, I never once went to restaurant more than once, and all food was acceptably priced for the portion and excellent for the quality.
For these per-day recounts, I wrote them contemporaneously at the end of each day, so you'll need to forgive me for some writing being in present tense and other writing being in past tense.
Day 1 - Travel, Sugamo, Ikebukuro
Non stop flight from Chicago OHare to Haneda. 12 hours. Good thing I usually don't watch movies, because that just means that all I needed to do was binge a few to make the trip go by.
Pre-trip research led me to choose APA Sugamo as my home base for the visit, and I think that it was a very fortuitious choice. I'll have more to say about it later.
Some awkward encounters happened right away upon checking in here. I was at the nearby Family Mart to buy some things and I didn’t catch that he was making sure I wanted a bag until he repeated it five times. Yes, I’ll take it. Before getting there I was coming down to ground level after checking into my room, and when that person saw that I would have been the only other person going down to the ground, they ducked right back out. I was warned on both of these kinds of things happening, so I guess it’s good to have that immediately out of the way. It would turn out that people deliberately avoiding me was rare throughout the trip.
Despite not sleeping on the trip, I had freshly arrived and had no sense of being tired, so once I had my stuff down, I went off to Ikebukuro right away. No picture or video truly conveys how crowded these areas can get. It can only be experienced in person to be understood.
I soon found Round One Ikebukruo and went right in. So dense and loud. It’s entirely alien to me to see no less than ten IIDX machines in operation and all of them in use. I dumped the money into random tickets, as I foresaw doing, but now I have to wonder if that was the right thing to do, or if it’s tied to that location. I guess I’ll find out.
The forecast is for rain so I need to be in a hurry to figure out where I’m going to go. There might be only one day left for me to get my time limited toys.
Day 2 - Kawasaki, Kanagawa - Utsunomiya, Tochigi - Oomiya, Saitama
My body decided that it only needed four hours of sleep this morning. Without doing more research, I somehow decided to assume that more of the Round One locations were close to 24 hours of operation much like Ikebukuro. Answer: no. I hopped on the train early and went to Shibuya first, but it was very quiet, so I decided to get some of the travels out of the way today and headed south to Kawasaki. I still needed to dawdle for a while until Silk Hat opened at 900AM, and when I finally was able to get inside, I was only able to verify that their store had several allotments of the campaign goods and all allotments were out. Played one round on a monitor that was surprisingly blurry, and I don’t know why that would be the case with a lightning model, but it was, so that was enough.
After doing all of that, I resolved to try to go to Chiba and Ibaraki afterwards. I figured that with Kanagawa and Tokyo likely all out, going to the outskirts would make more sense. However, there was an injury on one of the rails that threw everything off normal, and the train I found myself riding was bound for Utsunomiya instead. Seeing as how I was going to go there eventually, I rolled with it.
It doesn’t take too long to move away from Tokyo metropolitan area before you encounter more forest like areas and rice paddy fields. Halfway through the trip I noticed that two older women suddenly hopped off while the train was waiting to go to the next stop, and I followed them when I realized they found the express line. Utsunomiya has a substantial size to its area and buildings but it was very quiet on the streets there in midday. Walked a mile to Sega GIGO, found that they didn’t even have the goods tracker up. All out. Interesting buliding for it having several neon signs, all vintage and authentic at that. Getting to there from the south meant cutting through Saitama, so I knew I had enough time to make one last attempt there. Research shown two stores being near Oomiya station, so that’s where I ended up. Taito Station was immediately visible upon exit, and they have two IIDX machines specifically with 20 gram springs, which is closer to my home setup and that much lighter than standard 50 gram springs. The final hour drew near and I made one last visit to that city’s Round One. Unlike nearly every other place I went to so far, it only had one IIDX machine. However, and maybe because of that, their goods listing didn’t show everything as out. One painful language exchange later, I was able to discern that what I wanted was available. When you spend more than 3000 yen in a single credit, the game wants to verify if you really want to proceed. It does it again at 6000 and 9000. Yes, I really do. But, having made that money dump I was able to get my hands on the e-amuse card and poster with fifteen minutes left before the deadline. Mission complete. By this point in the day it was exceedingly difficult to even look at the screen so I was ready to come home, but not before getting some goods at the Oomiya Book Off and redeeming what I could for points at Round One Ikebukuro. By the end of the day the only thing that I could tolerate doing was to buy some chicken and nigiri from the nearby train station. Good enough. At that point in the day my body felt like it wants to rock back and forth after all the train riding done today. But, it ended up being worthwhile after all.
One nostalgic feeling I had the most strongly in the day was at the Utsunomiya location where the smell of it triggered past buried memories of yesteryear. I think I want to attribute it to the stronger second hand cigarette smell but I’m not sure - all the same I felt its presence strongly there. Also, I don’t see Oomiya (or really Saitama itself) mentioned as a fun place to go, but it might serve as an acceptable alternative to Ikebukuro, only not as massive in scale of human quantity. Depending on how the trip goes in total I may end up back there for IIDX playing, at least if I don’t find any other place that has 20G springs.
Day 3 - Akihabara
With the travels out of the way, it was time to keep things more regionalized and stick to one area, and there is shopping that needs to be done, so it was off to Akihabara and to see how much of other posted tales hold true. The answer is that it is a lot of it. Kotobukiya can stand to open sooner than noon. Super Potato is indeed priced for a market which wants to snap up anything cheap - I at least found Xi for under 500 and felt that it would have been a bit silly to buy only that, but it didn’t make spending 2000 on one single issue of Arcadia any better. I had no idea that Hey Arcade was right next to both of them; while it was assuredly nice to be there and see the row of Cave shooters among everything else, something got messed up with my registration of my new eamuse card with everything else, so that quickly added to my stress. Having to carry around a few hundred dollars worth of crap with every step didn’t help matters. At least I was able to help a person recover their lost phone by applying a bit of logic to the situation and deducing it to belong to the only person there who looked French, as it was on the Lock Screen. They were relieved, yes. Then, rain came, and it was more than I was anticipating, and I left the umbrella at the room, particularly since I knew I’d be shopping this day. It also turns out to have not mattered much, because I went to visit Bic Camera so that I could get myself a hair trimmer while here, and that turned into me finding a bunch of Kit Kats available, so that meant a second bag. The wind kicked out the rain and my umbrella. In trying to get as many gifts secured as possible, I found some gachapon, but it needed 100Y coins, and I didn’t need paper money in the trip yet. After fighting with maps, I found an ATM to get cash, and got the gachapon. I came home late with feeling rather crushed about the day in that I couldn’t take pictures very well with having to juggle weather and bagging considerations. There were some nice parts of the experience to be sure but between that and more gawking at Super Potato pricing ($135 for PS3 Caladrius? $6000 for Pulstar?) and seeing similar markups on other goods, I don’t think it’s unfair to say that there is a reputation that this area carries and the pricing is there to go with it.
Day 4 - Laundry Day. Shibuya, Harajuku, Shinjuku
I was so drained at the end of Day 3 that I fell asleep on the bed immediately after ending the night call, which meant that I woke up at 0200AM to a room that was fully lit. This meant that I needed to look up how to resolve my eamuse problem or else I wouldn’t be able to get back to sleep. I did both. Awake at 0800AM meant that I had time to do laundry while I figured out what to do with the rest of the day. This meant that I was able to get more of Sugamo in pictures, and it was nice to be able to walk among the actual residences, and do other things like come across a school as it was actually in session. With them being close by and all in succession, I figured to get Shibuya, Harajuku, and Shinjuku visited. It turns out to have been a good day for it, as the temperature was perfectly cool and no rain came, and the sun came out only for a little bit. Shibuya somehow doesn’t seem quite as large in scope in person but the crowds were definitely there, and it is much more hilly than I anticipated as well. After wandering around and not seeing any arcade for a bit, I came across a series of coffee and cookie shops and remained strong to not indulge. It was there while looking at a Disney store (which gets tourists to take pictures of it for some reason) that the song Alone Again came on through the nearby public speakers. What timing. It drove me to finally get a treat for myself, and the frozen latte (black sesame and houji) and croissant (dark chocolate filing) were certainly good, it ended up costing more than the dinner I’d have later this day. I found a seclusion with a garbage can to eat the food and not carry the trash around, then an arcade soon after, and it was time to determine if I could fix the problem. Just like an easy click, it was. New to trash. Old to new. Done. Why did it have to be this way. Harajuku came next, and the environment there was distinct. This one in particular felt like it was an extended carnival atmosphere with the single tight knit market street and emphasis on fashion. A conversation with a freelance artist in the subway actually went well enough that I didn’t feel dumb. The same sensation carried to Shinjuku as well, only it was more spread out. Kabuki street was interesting to see in person, and I didn’t get any unseemly vibes from the place. Maybe it’s different later at night. A return home at a reasonable time allowed me to go down Sugamo’s market street a bit; most of it was closed, but it was interesting to come across the few remaining stores that were open by 0800PM, and more so the one that wasn’t. Coming back to the hotel I found a 24 hour ramen shop with nobody inside. The chef didn’t want to speak and only pointed to the ordering kiosk when I addressed her. The food came through a slot in the obscured window. At least her thank you as I left was a bit more warm, and the food was certainly delicious. To match with the matcha dessert that I bought from Sugamo station, I swung by a 7Eleven to get a drink, and found a milk tea for cheaper than a vending machine. The overhead music in the store was an instrumental version of Alone Again.
Day 5. Ibaraki - Mount Tsukuba, Miraidaira. Kashiwa, Chiba. Akihabara 2.
Awake at 0500AM on my own and knowing the current forecast meant that my envisioned plan for the day was quickly realized. Reaching the Tsukuba Express starting point from Akihabara needs you to get very far down into the ground before getting out into sunlight. I was on the ride early enough to see schoolchildren going about their commute, some of them being no older than ten and going about it unaccompanied. The people of Tsukuba seemed to be particularly helpful and cheerful that day, even despite my Suica issues at the gate. I didn’t ask his name at the counter but the man at the service desk was eager to speak with me about my career and what I was doing there. One asked where I was from on the way up to the summit and another caught my cable car ticket on the way down. There had to have been a few of them who saw my doing this climb in my business attire and thinking me to be a complete idiot if not outright mocking them for doing it that way while they employed the use of dual walking sticks and the like. I know I read some reports of the home stretch being difficult, but it did get pretty close to being an actual rock climb instead of a trail hike for that part of it. A quick stop to Miraidaira on the way back to get the Ibaraki play. The way the town center greets you upon leaving the rail gate struck me as incredible, as well as for how quiet it was. It was like walking onto a movie set. I did find the sweet shop after the play, and that was another painful interaction yet again. Oh well. Two quick stops down Tsukuba Express and one across from Tobu Urban Park line was enough to have a toe in Chiba, and I didn’t even need to leave the physical building of the train station to get to the basement level to find a machine for a play. Thank you, Kashiwa, you were great. Gunma is all that’s left. The descent from Tsukuba did take some earnest exertion, and after doing that the two stops, that put me back in Akihabara about when I anticipated; what I failed to anticipate is how much that place seems to drain on me. I think I just need to eat at an actual dinner time. Once I got back to Sugamo and had food it was a bit better, but while in Akihabara and being around that environment, and not finding things on a shopping list, I found myself just standing still and watching life pass me by. I hemmed and hawed a while for a maid girl’s hour of service for chitchat, but eventually I talked myself out of it because I just didn’t want potential trouble, just like her name. Komaru. I thought about doing this once just to say that I did, but I ultimately decided against it. You cannot go to this place with the expectation that you will find anything unless it is advertised and new. If you are looking for anything used, don’t count on it being there. You also cannot go there without having a strong resolve to not engage with the touts, because it becomes disheartening to see them do their job and blankly stare at the world when they're forced to stand out there and do nothing. Back to Sugamo to find a place that advertised Wagyu but the price they wanted was more than I wanted to spend. The ramen and seaweed & rice servings were fine, but they advertised endless drink and I didn’t receive that. All for $20? No, son. I did better than that elsewhere, I’ll know better now. Long day.
Day 6 - Tokyo Flea Market, Nakano Broadway, Ueno.
The weather couldn’t have been better for this weekend. I’ve read reports that the flea market held near the horse race track will be arbitrarily cancelled regardless of what is reported on the website, but my gut instinct told me that it would occur today, and it did. Turns out that a flea market is a flea market which is a flea market, no matter where it happens. Same allotment of clothes and stuff that few people really want to buy, although I was able to find myself some neckties at least. I probably overpaid based on what I saw later in the route, but that’s fine. They look nice. I settled on some shot glasses for a gift as well, but I’m surprised that I can’t ind something ornate that isn’t part of a sake set. Seated in the shade with a chocolate churro while rap music played in the background - it’s like I never left home. A woman came to sit across from me for the sake of sitting down; she was from Holland and today’s her last day in the country. Her husband came with food eventually. She had three weeks here and went to several places (allegedly, she didn’t list them out) and I asked her about Nakano Broadway. She didn’t make it there. It’s a good thing that I did - this is probably the kind of environment and market that people expect of Akihabara now, and maybe that’s how Aki was years ago, but it’s different from this. What’s more interesting is that Mandarake has a larger presence here than in Akihabara (so it seems to me), and their stores had floor after floor of any and every kind of pop culture product that’s been made in the past sixty years at least. Buttress that with extensive watch and jewelry stores and a slender arcade in the basement, and it’s a very well centralized microcosm of the country’s economy on the whole. I actually made a point to have dinner earlier than usual this time and found a place to serve some deep fried pork cuts served with rice and soup on the side. It was enough, and very well made. The day had not ended and my bag was heavy with several books purchased there, so I reported back to base briefly and decided to try visiting somewhere else, and settled on Ueno. Just as I arrived, a festival was underway where local teams of people made an elaborate show of carrying a home made shrine to a temple. Streets were officially blocked by police to allow the procession. In following the line I came up against makeshift food and amusement stands with the traditional toy gun shooting and goldfish catching. It appears that this is an official “start of summer” festival and I was able to watch it all happen in front of me. That was the good part of the day.
Day 7 - Tachikawa / Kunitachi. Shinjuku 2.
One of the games that I've never played is Beatmania III The Final. I've played some BM3 7th Mix years ago, but not The Final. I found a location that has one - World Game Circus in Tachikawa. In looking around that area before the trip, I saw that there was a nearby shinkansen museum, and not much else, so I figured that going to both places would make that walk worthwhile. Turns out that it wasn’t a museum in the proper sense of a dedicated building. Rather, it was a bullet train engine car on the side of a building that was unrelated, and that was it. A cute interaction happened here - when I approached the car, I heard some children running around inside, so I approached cautiously without knowing if I was encroaching upon someone else's alloted time or something. Once the children saw me, they gave a hearty irrashaimase as I entered, and the boy stamped a paper and presented it to me. Perfect. Despite it not being a typical musem, the card did have some interesting content, and it's good to see some kind of commemoration for their achievements and progression in that industry regardless. They have a lot to be proud about there. Off to WGC. Maps wasn’t lying about the walk taking twenty minutes. It's a good thing that I looked it up on streetview beforehand, because I otherwise would have walked right past it without knowing it was there. Then there it was, and there I confronted a past that I couldn’t visit again. Sure, I got to play BM3 The Final at last, but my timing was off, my hands were off, there wasn’t much I could do. Along with that I can say that I’ve played on a Beatmania II cabinet, and that was better than 5th Style at least. But that was it, that was all I could stand to do. It was right there and I couldn’t bear to put up with it more than a few rounds at best. Dream big, because only disappointment follows if your smaller dreams ever are fulfilled. I don’t know why finding IKEA back in Shinjuku was so difficult, but it took a while. I bought a bag, and then I bought a bag because the other bag was at the end of the register, which makes sense. I did feed myself before getting back to the Taito station to play some songs, but it still wasn’t good enough. All thumbs. Ended the day with laundry since the timing worked. Speaking of making dreams big, it’s time to cross another one off the list tomorrow. I can’t wait.
Day 8 - Takasaki, Gunma. Oomiya, Saitama 2.
It’s a good thing that I only needed to get to Ikebukuro to transfer over to the next stop, because that’s where that particular run ended for some reason. I wonder what was up. Speaking of things getting messed up on trains, I managed to find my way on a train that needed a separate ticket, which I didn't have. The conductor found me right away and had me disembark at Uraja for me to wait for the proper transfer. The weather forecast said there’d be rain, and the travel forecast said it would take two hours to get there, and neither lied. I feel like I had more people staring at me in Gunma than other places. I will say that I found the Takasaki station area to be rather charming, with the stores that it had inside and the emphasis on the music culture there. It’s one thing to offer a piano to the public to play, but it’s another to have a public willing to use it. This location had both. Having what was essentially a Bic Camera built into the facility was a nice touch too. The Leisure Land arcade was sandwiched between other floors that had its own offering of gaming stuff, so that was an unexpected bit of a fun thing to look through. The area was clean and sparsely populated, and it wasn’t picked clean of all matter of things that would normally get snapped up, so that was interesting. Finally, I made it over to the machine. They had separate fans for each location. I got the songs and then the medals came, and that’s that. Kantou Seiou. I would have stayed a bit longer but I wanted to have the medals show up right away, and my internet wasn’t cooperating, so that’s all I could do. I think there was an Internet cafe that I could have used in the facility, but I didn’t want to deal with an awkward conversation. I did get some Lawson on the way out, as well as some trinkets from the local Gunma-chan store as well as some mini croissants and some macademia cookie things. More vocal awkwardness. Omiya was one of the stops on the way back, and I found a place to serve omrice, so that’s another one off the list. No shoes allowed inside. The value wasn’t there but the service was good enough, as was the flavor. The machines with the 20G springs are indeed legit. Back home in time for some McDonalds, and that’s another food-checklist item marked off. Takoyaki mayo dipping sauce - somehow it’s both salty and sweet. While returning to the hotel, I did happen to encounter an argument amongst two teenaged locals where the guy ended up half-heartedly kicking the girl and getting her to cry. I wonder what their argument was about. I didn’t play hero, but someone else did so enough to prevent an escalation and called the police over.
Day 9 - Sugamo, Tokyo Sky Tree, Akihabara 3, Kanda
Up early enough to decide that I should at least visit the Sky Tree while I'm there just to say that I did, and that I should visit the Sugamo street market upon its open since it was right there in front of me. I'm glad to have done so. With everything open, this felt more like what one would think to expect from a flea market environment that's operated and supported by the local populace. Small stores were open both sides of the street that go on for many blocks, and some tents and tables were set up to sell second hand goods as well. I was able to find someone selling a US Morgan dollar and he wanted only 2000Y for it, so that was an easy buy. If I would have known better to anticipate this area, I wouldn't have felt compelled to buy kitchy tourist crap that is expected as gifts elsewhere. If you are looking for a place to idly shop around that doesn't get extremely crowded and has an authentic local feel to it, consider making a point to come here. Off to Sky Tree. Getting the combo ticket for the second deck was worth it just for the lack of crowds on the upper area. If you're going to come here, consider getting a phone selfie stick or something of the kind so that you can take pictures against the windows without the structure scaffolding obstructing your view. On the subject of shopping again, this might be another area to consider visiting just for the sake of the specialty stores to be found here, such as those for chopsticks or hairpins. To close out the day, my wife reminded me to look for something from the Square Enix cafe, so that meant swinging by Akihabara yet again. Since it is within a walkway, it was a bit of a pain to find this place even with using maps, but I eventually found it and got what she wanted to find. Played some IIDX at Game Panic, which was surprisingly small and the one machine that was avaialble to play had some 2P turntable issues, so that didn't last all that long. Dinner was at a nearby place that specalized in tofu, so that was a good ramen serving with that infused. For the evening, I wandered south to Kanda to get night pictures, and found it to feel pretty similar to Ueno.
Day 10 - Ginza, Tokyo, Kanda & Akihabara 4
Launrdry in the morning. I also wanted to say that I went to Ginza in my time here, and I didn't research anywhere to go to keep it a surprise. It was a bit warmer and sunnier than usual that day, and I stuck to the main road for most of the walk, so I can't say that I found too many points of the interest along the path that I walked starting from Yurakucho station and heading out that way. High class store for high class people, and that's too rich for my peasant blood. Similarly for Tokyo proper itself, I suppose I'd have to needed to wander far away from the Yamanote vicinity to find points of interest there, as I didn't encounter anything that was remarkably distinctive here in comparison to other areas that I have previously seen. Continuing north across Nihonbashi brought me to Kanda and eventually to Akihabara yet again, as if it was a magnet that pulled me inside every time. For the sake of trying a different place I chose to play some IIDX at the Leisure Land arcade there, and I'm glad to have done that, as those machines were probably in the best coniditon that I encountered within that area. Dinner was at Tenkaippin, which I didn't realize until after I placed the order was cash only. The clerk didn't request it beforehand but I voluntarily left my passport there to show that I would return, and promptly went to the same ATM that I had found days prior in order to get the cash to pay for the bill.
Day 11 - Haneda T3, Nishi Nippori, Nippori, Uguisuidani, Otsuka, Shibuya, Shinjuku, Ikebukruo, home.
The end. I resolved to take the subway over to Haneda today to get the one luggage over there and stored, and it’s a good thing that I did - there’s no easy solution for getting over there without encountering a crowd. If anything I wonder if Yamanote is actually better. Regardless, I got that much done. With the day left to go, I ventured to Nishi Nippori and I needed to summon the map several times to make sure I found the location, as it was as obscure as it could get. Just a sign on the ground for the third floor, a stairway that led to the back, an elevator that had no decoration, a single room that housed everything. Arcade PCB kits on shelves, joystick panels in exposed boxes, nicotine odor from years past - it was like I was transported to 1995 upon entry, beyond the fact that the games weren’t as old. Most of them, they did have a lot going for SF3 3rd yet. I was able to take care of some game business in a hurry since I was the only one there. It was a very pleasant respite for play in comparison to most of the other sessions. The region itself felt much the same as this arcade - old and well worn, as in well lived. Venturing south to Nippori led me to stumble upon a shrine and cemetery just by following some stairs. Usuigudani was cleaner but mostly had hotels as points of interest. Back home to buy some mochi while mochi was for sale in midday. Then to Otsuka, thinking that I would wander to Ikebukuro, but I ended up wandering back to Sugamo instead. Whoops. Meal at Sugamo, then back out to return to Shibuya and Shinjuku at night to catch evening shots, when I hadn’t done so before at these places. Good thing I did that to get Golden Gai area shots at night. With the night winding down, I decided to have one last IIDX play at Round 1 in Ikebukuro to symbolically end where I started.
Ending arcade comments
· Although the upkeep is generally better and more consistent than the US, some machines will have hardware issues here too. I was surprised by the blurriness with some of the LM IIDX machines.
· Densha De Go on the propert large cabinet is nice but quickly becomes very expensive.
· Bombergirl is OK enough and having the dedicated detonator button that pops up for hitting the base is a cute touch.
· Chase Chase Jokers feels rather clunky and I'm not sure what the game is trying to do. Interesting side screen concept at least.
· Nostalgia is delightful and would probably find a small fanbase worldwide if it had more exposure.
· Favorite IIDX locations are Taito Station in Oomiya for the light keys and Leisure Land Akihabara for the high quality of the LMs there. Honorable mention goes to the Game Versus loctation in Nishi Nihonbashi, but that might not be worth it for a dedicated trip unless you go there first thing in the morning.
Ending overall comments
This was a life altering trip for me, as would be expected. While I'm glad to have made the journey, as to be expected, I will only want to return after making an extensive redoubled effort into speaking and hearing comprehension, because I know that I came across like a blubbering idiot so many times, and it's truly aggravating because I generally know what I want to say and most of the words that are used to say it, but it just doesn't come out of my mouth properly when it needs to be done.
I welcome any questions you may have, as that will help for me to recall the memories and have me write them down.
submitted by MisterAmmosart to JapanTravel [link] [comments]


2024.05.18 21:18 RisingSunMan My brain is so full of ideas for Yu-Gi-Oh comms, and I need to vent.

My brain is so full of ideas for Yu-Gi-Oh comms, and I need to vent.
OK, so for context, I asked Kraus-Illustrations for a commission of several monsters (5 Japanese, the sole exception being Krampus the Christmas monster) as Ghostricks. And as you can see below, the setting is a Japanese temple.
https://preview.redd.it/gvu8anjda81d1.png?width=2048&format=png&auto=webp&s=fe1427869581e96ba1e6c0dc58d0ec05b284ef00
Since then, I've recently asked for another commission of myself as a Toon, and I've asked an OCG artist for some Dino fanart. It's basically a plate of eggs, the pills from Double Evolution Pill, a melonbread with its quarters colored like the guys from the artwork of Fossil Dig (Aitsu, Koitsu, Doitsu, and Soitsu), and a boba tea colored like Animadorned Archosaur (the tea itself is light blue, the boba are light green). Babycerasaurus and Petiteranodon are looking at the plate in horror.
I know not to waste my money, but I've had several ideas for comms I could ask for in the future, and I kinda just wanted to vent after the masterpiece Kraus-Illustrations gave me. Here are some I've had. And feel free to share any ideas for Yu-Gi-Oh commissions or fanart you have! I wanna see what you cooked up in your brains!
  • A Toon-ified Rainbow Dragon and Elemental HERO Neos (or just a Toon-ified version of Rainbow Neos), with the Yokohama Rainbow Bridge being shown in Toon World (Kraus-Illustrations would be the preferred artist in this case).
  • Either a Toon-ified Ultimate Conductor Tyranno, or a Toon-ified Absolute King - Megaplunder, with JR Fukui Station being shown in the pages of Toon World (again, Kraus-Illustrations is preferred; his Toon fanart is the GOAT!)
  • Mezuki and Gozuki enthusiastically shouting "Ni hao!" at the viewer, with the background either being a Graveyard or Zombie World. Both monsters are based on Horse-Face and Ox-Head, two figures from Chinese folklore, hence them greeting the viewer in Chinese.
  • A Japanese Macaque being drawn in the Melffy art style. "Melffy Makky" (my name for it) is relaxing in a hot spring.
  • Similarly, a Melffy playmat similar to the one from Kraus-Illustrations. It shows not only Melffy Makky, but also the Japanese Racoon Dog, Usurri Brown Bear, and Okinawa Flying Fox, all being welcomed by Melffy Mommy.
  • Doomking Balerdroch welcoming Imsety, Glory of Horus into Zombie World, while Imsety encourages Hapi, Qebehesenuef, and Duamutef not to be shy and come in (the preferred artist would be Midnite-Dreams).
  • Laundry Dragonmaid being group hugged by Tearlaments Havnis, Merrli, and Scheiren.
  • "Floowandereeze x Pootoo". Pootoo is either based on the Common Potoo or the Great Potoo. The 3 Floowandereeze are flying through a rainforest late at night, while Pootoo either calls out to them or stares at them. The three are all frightened, with one visibly in tears. (Seriously, the potoo bird is creepy).
submitted by RisingSunMan to yugioh [link] [comments]


2024.05.18 19:16 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/
Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • Beyond the Long Night
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darksiders Warmastered
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • DV: Rings of Saturn
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Expeditions: Viking
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • For The King: Lost Civilization Adventure Pack
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.18 19:16 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/
Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • Beyond the Long Night
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darksiders Warmastered
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • DV: Rings of Saturn
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Expeditions: Viking
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • For The King: Lost Civilization Adventure Pack
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • OTXO
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • Rage in Peace
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Red Faction Guerrilla Re-Mars-tered
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 4
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Street of fury ex
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trailblazers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Will You Snail?
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.18 18:44 LordIlthari The Dragon Princess and the Barbarian's Heart Chapter 1: The Scythian Queen

The first rays of rosy-fingered dawn climbed their way over the Macedonian hills and fell like arrows to glint upon the racing bronze of the Scythian raiders. Death clattered and rang among the early morning light as they made their way across the plateau towards the waking village. Gleaming in the rosy light, but obscured by the mist, they seemed like comets cast as Olympian arrows. Their horses' breath clung in the air as they dragged behind them chariots of bronze and chariots of iron. Each carried two men. Those with bronze carried a driver and an archer with bow bent, while those with iron carried a man with a mighty cleaving axe. Each driver also carried for himself a leather shield and bronze short sword. Behind the chariots came footmen equipped like the drivers, and at their flanks rode horsemen carrying one-handed axes, javelins, and wooden shields covered with leather. Thus the horde came down the valley towards the village, cloaked in the fog, but vastly beyond what their victims could hope to muster.
Then, the fog parted like the curtain of a theater. Before the coming horde stood arrayed a sturdy phalanx, a wall of bronze shields and forest of spears aimed towards the invaders. Behind them, men stood with bows bent and arrows knocked. At their center, a man sat astride a white-faced bay mare. Shining in his steel armor, he drew his bow and fired. An arrow sped into the eye of the foremost driver, and a moment later another caught his axeman in the throat. He roared with a voice like a trumpet. “MEN OF MACEDON, SET YOUR HEARTS ABLAZE!” Thus cried Leonidas Kygniois, keen eyed hunter, and with one voice his men answered him. “WOE! WOE! WOE TO THE WICKED!” At those a volley of arrows was loosed from behind the phalanx and fell among the Scythians. Many died, as Leon bid his aide unfurl the banners. Across the field each unit raised up two banners. Below was the banner of the unit, and above the sun with sixteen rays. Besides Leonidas arose his own banner, the white wolf on the blue field, under the black dragon’s wing.
The foremost forces of the Scythians were caught in the charge, unable to pull away. They crashed into the wall of shield and spear with the terrible sound of breaking bones, shearing bronze, dying horses and dying men. All the while arrows continued to rain, and the slaughter was brutal. But then, swift as a winding river, the Scythians turned and wheeled away. The chariots of bronze sent forth arrows of their own, coated in serpent’s venom. The phalanx raised their shields, and covered themselves. Even so some struck through, and the venom wrought a terrible toll on the men. Even so, the phalanx began to march forwards, stepping over the dead with their grim chant. “WOE! WOE! WOE TO THE WICKED”. With this chant they kept their stride, and advanced as a seamless wall. The wounded fell back, helped by their brothers. The archers helped guide them back, and reservists stepped forwards to replace them. Thus the army advanced.
The Scythians pulled back, and danced at the range of the archers. They sought a weakness, or to create a weakness. The bronze chariots formed into a circle and spun like a wheel. Each man turned and fired, and slipped out of range. It was troublesome to target and gave each Scythian plenty of time to line up his shot. In their midst was one most terrible, their chief in gilded chariot. Shining was their armor, brilliant as the sun, head hidden behind a helm like a lion. Their bow was strong and eye keen. Whenever they loosed, a Hellene fell dead.

At the same time, the chariots of iron gathered on the left, and with them the horsemen of the left. The army of the Hellenes had deployed on the flat ground before the village, with a forest on their right to guard that flank. For a flanked phalanx was a doomed phalanx, and the flat ground was optimal both for maintaining a unified line, but also for the chariots and horsemen to maneuver. So the scythians gathered on the left, and sought to envelop the Hellenes there. Their chief suspected their enemy might have hidden horsemen in the mists, and so the wheel turned. They drew forth arrows set with whistles and fired them into the flank. The arrows screamed with a terrible sound to spook horses and sunder morale. Then forwards the flanking force drove to envelop the foe, or else slip behind them to wreak ruin among the archers.

There they found the strongest of the Hellenes. Beneath a banner showing serpent-haired Medusa, they stood clad head to toe in steel. No arrow could find purchase against these immortals, and no blade of bronze could wound them. They turned with grim purpose, spears tracking the foe as the mist lifted. The flanking scythians found themselves with no cover, facing no exposed flank, but the royal elite of the Macedonian army.
Then out from their midst stepped a dark-haired woman with piercing blue eyes. She pulled back her cowl to reveal a diadem, and opened her thumb on a bladed ring. She reached into her cloak and drew forth iron shavings, a magnetic stone, and rose thorns. Then she spoke words of power and imposed her sovereignty over reality.
“Apaangan
Loha
Kaante”
Then she blew the iron over the field. From the bones of the earth, iron answered. It erupted like a field of nails under the feet of the horses. They screamed in pain and stumbled. They fell and cast their riders on the thorns, or else were slowed in their stride. Thus the charge was stalled and the pace ruined. Then spoke the witch again and the air stank of ozone.
“Trisula.
Munhatod
Bijalee chamakana.”
By these words she called forth lightning. It came as a brilliant trident to her bloodied hand. Her hair came alight into the air with static, her diadem gleamed in its light. The enemy saw her and beheld the dread heir of Olympus, last and mightiest of the demigods, Queen Cassandra of the Macedonians. She hurled forth her trident into the air. There it broke and a storm cloud formed over the battle. The fury of Heaven rained down on the chariots of the Scythians. Their chariots of iron were brought to ruin. Their men fell bloodied, deafened, and burned. So Cassandra brought ruin to her enemies.
Thus, the enemy retreated from the hellene lines, and fled from the wrath of Cassandra, daughter of Zeus. For her fury was terrible, and her deeds were mighty. Thus they came back around their chief, and escaped the ruin that had come upon them. They withdrew, step by step, and runners were sent further back to the baggage train to make ready. On the Hellenes came against them, but they were slow in step and cautious. Leon watched the canny chief of the Scythians, and never did his eye wander. The chief in turn watched him, and both put hand to bow, though they did not loose at one another. The range was wrong, but each made ready for their duel.
At length, the Hellenes pushed the Scythians back beyond the extent of the forest, and so their left became exposed. Their chief launched a probing attack with their horsemen, who drew near and threw their javelins into the midst of the Hellene line. The line recoiled, pulling back and inwards, bunching up. At this sign of weakness, at once the chieftain struck. The chariots closed in for the kill. Likewise, the horsemen circled and lowered their spears. As one they would drive into the exposed flank of the Hellenes and drive them from the field.
Then the forest vanished. It had not all been an illusion of it, but enough of it. The chieftain turned, the world seemingly slowing to a crawl. Out of the fading shadow ran bold men armed with long spears. They crashed into the flank of the charging horde and into the midst of the chariots. They drove their spears into the wheels of the chariots, and ground them to a stop. They thrust upwards at the horsemen, who’s mounts reared away from the danger. The charge had been utterly disorganized by this sudden surprise attack, and the advantage was to the Hellenes.
Valiantly the Scythians fought, and most valiant was their chieftain. They lashed about themselves with axes and swords. Their chieftain hefted high a mighty flax; a reverse-edged blade held in two hands. Down the falx fell, and a Hellene that drew too near was all but split in two. The surprise was sudden, but for their charge the Hellenes had forsaken shield and heavy armor. As surprise faded, the battle seemed to shift in favor of the Scythians. Yet the chieftain lifted up their eyes, and saw that they were in danger. The Hellene cavalry finally made its move. Slipping in behind and around the bulk of the Scythian force, with Leonidas at their head, they made to encircle and destroy the Scythian mobile element.
Then the tide truly turned against the Scythians, as a roar sounded out of the mist. A shadowy blur, nearly the size of an elephant, was among them. It snatched the wounded out of the jaws of death, and threw aside chariot and horse with ease. Axes struck at it, and bounced. Spears thrust and were broken. A few bold horsemen charged towards the black mass in the mist, then she raised up her head. Great wings split the mists aside, and her majesty froze horse and rider alike in terror.
Her body was like that of a panther or other great cat, covered in interlocking scales like a serpent. Her four limbs were long and powerful, ending in mighty claws gleaming white as ivory. A tail like a scorpion lashed, a glaive-headed blade at its tip, sharp enough to split a man in twain, swifter than arrows. A long neck terminated in a head a bit like a horse, a bit like a viper, and a bit like a bird of prey. Plated black scales overlapped across her body, gleaming in the dawnlight, sturdier than steel, yet flowing like water. Blue fire lapped around the edges of a mouth full of teeth like daggers. Two great wings eclpsed heaven behind her, leathery like a bat. Long white scars from battles past covered her throat, as eyes like amber froze men like trapped bugs.
Seramis of Achaea, the Dragon Princess, entered the battlefield.
The chieftain saw this doom amongst their men, but watched with wisdom. Though Seramis wielded terror as her weapon, roaring with flame and talons drawn, she wielded only terror. She might have slain many easily, but she used the Gehennan flames as only a firewall. Her tail lashed and claws struck, but they slapped rather than slashing. The dragoness certainly broke bones, but that was more a function of mass than malice. Her priority was the wounded, and she struck those that got in her way.
“Avoid the dragon! Do not strike the wounded, nor stand to capture them! Slay them in a single blow, or wound them and move away before the dragon intervenes!” The chieftain cried, and while the Hellenes could not understand her, Seramis did. The Diluvian princess turned her head and looked toward the lion-helmed Scythian. The pair shared a look of understanding, before the tumult of battle resumed their attention.
Seramis continued her work, all the easier for the lack of interference. Acting as both medic and ambulance, she rescued the wounded, Hellene and Scythian alike. Following in her shadow came a creature a bit like a ram, with seven horns of lapis lazuli. This was her familiar, a spirit of knowledge she called Elijah. He acted as her diagnosticator, identifying wounds and ailments to aid her work. Sera cast spells of healing, not complex work but quick and efficient. Bleeding stalled, bones were set, and pain was soothed. Then she would take the wounded and lash them to her side and back with tendrils of shadow. Once she had gathered a full load of men, she retreated back behind the Hellene lines. There she deposited them with the healers, and leapt forth to rescue yet more.
With the dragoness identified as less a threat, and more a mobile hazard, the Scythians returned their focus to the Hellene cavalry. Their own cavalry had been Leon’s primary target during the initial confusion of the charge, and he had made good use of the opportunity. Many a Scythian horseman had been slain in those first few moments, and no less than thirteen by the prince of marathon’s own hand. The white-feathered shafts of his steel-tipped arrows were seen planted in throat, eye, and heart, a testament to the prince’s deadly aim and fearsome bow. For he was wolf to ringbearers, and the strength of his bow and the superior metal of his arrows pierced breastplates of bronze, even the scale mail of the Scythians.
Even so, while the Hellenes had bled the Scythian horse fiercely, they had less success against the charioteers. The chariots provided additional cover from Hellene javelins, and space to evade their lances. Moreover, their sturdy construction made them perilous to the Hellenes horses, as a swinging wheel could easily break a leg. Finally, the simple fact that each chariot was a two-man team allowed for greater resilience. One man focused on driving, and the other on fighting. If either was wounded so they could not do their work as well, they could switch. Even if the driver was outright killed, the other could take over and use the mass of the chariot as a weapon. So, though the play gave the Hellenes the advantage, the Scythians were far from out of the fight.
So, with fury, their chieftain rallied their men about them and led a fierce counterattack. With the superior durability of the chariots and their mighty chief at their head, the Scythians reaped a bloody retaliation on their foes. Leonidas ordered his men back, to gather themselves anew. Each side had been bloodied, and both sought a retreat. Then with a cry, he took his personal guard back in, aimed directly at the enemy general. His bow was drawn, and fired.
The Scythian general stepped to the side of their chariot, dodging the shot. They drew their own bow, aimed, and fired. Leon evaded, but he wasn’t the target. Instead, his horse was. The white-faced bay mare took the Scythian’s arrow in her flank. The wound was minor, but the poison was not. She ran on seven steps, then seized, and fell down dead. Leon leapt from his dying steed, and landed in a roll. He came up with shield and spear at the ready, as the Scythian chief turned their chariot towards him.
The two general’s bodyguards whirled in a melee as the Scythian and Hellene commanders faced each other in single combat. The Scythian forsook their bow, knowing their poisoned arrows could not pierce the prince’s steel armor. Instead they raised high their fell falx, as their chariot closed in. Leon readied himself as the chariot closed to trample him. Then, at the last moment he sprang aside, unusually agile despite his heavy armor. Still, the lion helm tracked him, and down the falx came. Leonidas raised his shield and set his feet. The shield was steel, and sturdy enough to shatter a blade of bronze such as the falx falling upon him. But it struck true, and carved the steel shield, then kept going. Leon pulled back, but he’d braced himself and couldn’t maneuver. His steel armor parted, and he came away with a serious gash in his arm. He felt the blade hit bone, and realized that if he hadn’t been so well equipped, that blade would have taken his left arm off, cutting straight through the bone.
Still, though he bled, he did not quail. He threw aside his ruined shield and took his spear in both hands. While his foe had the mass and momentum of a charging chariot, the physics of metallurgy dictated that their blade should have broken against him. Curved blades were more fragile, a trade-off for their superior cutting power, and a bronze blade should have no chance against steel. If physics were being violated, it meant sorcery was at play. The enemy’s blade was enchanted.
Again came the chieftain with their blessed blade. Their horses panted heavily in the air, adding to the rattle of the chariot. Chaos swirled around them, but Leon silenced it. The world reduced to simply himself, his enemy, and the vanishing space between. He set his target, and waited for the space to entirely vanish. The beat of the horse’s hooves were set like a metronome. Then, at the precise beat, he shattered the rhythm. He drove his spear forwards into the knee of the Scythian horse. The spear’s wooden haft shattered from the force, but so did the stallion’s leg. It collapsed in a bloody heap, tangling its partner. The chariot crashed into its steeds, slaying both brutally. The chieftain and their driver were staggered, but grasped hold of the chariot and were not thrown.
Leonidas took fourteen calculated steps, moving around the wreck of the chariot, then stepping aboard. In a single motion he drew his blade and cut upwards. The driver fell back as a spray of blood erupted from his throat. He slumped over the front of the chariot, blood flowing to mingle with the horses. Leon whirled on the chieftain as a shout of rage came to their lips. He stepped in close, too close for his foe to swing their great blade effectively. Here, his short blade had the advantage, and the chariot cornered his target. He drew the blade back to his hip like he was knife-fighting, and thrust upwards towards the foe’s beast. The scaled armor of the Scythians was legendarily hard to slash through, but the overlapping scales that caused such strength were vulnerable to this exact kind of upwards thrust. But his canny foe knew the armor’s weaknesses just as well, and pivoted with agility to rival the warrior prince.
They slashed with their great falx, but the range was awkward, so Leon evaded. He then pivoted, taking his blade in both hands. Gritting through the pain of his wounded arm, he wheeled with a mighty blow. He put his back, legs, and both arms into a murderous strike too quick to evade. The Scythian chief recognized it, and ducked their head. Rather than suffering a decapitating blow, they took the hit on the crown of their helm. The gold gilding it deformed and parted, but this was by design. By using a coating of deformable gold above the bronze, the helmet could better absorb slashing attacks. The gold twisted as it was cut, catching the blade and altering the edge alignment. Leon cut though, but rather than burying his sword midway into his target’s skull, he cut apart the helm and left a relatively shallow wound along his foe’s scalp, running down their forehead and across their face. The lion helm split, and fell away. Leon looked the enemy general in the eye for the first time, and hesitated.
The helm fell away, and out spilled long, golden hair, now matted in places by blood. A fair face, with piercing blue eyes looked up at him. A warrior’s snarl covered her face, as the Scythian Queen recovered. She snapped up and slammed the hilt of her falx into Leon’s eye. The prince staggered back, blinking to recover, as she took a step back in turn. With this, she obtained her range, and cut down with her falx. Leon raised his sword to block, but the reverse curve of the unusual weapon made it difficult. His wound caused his arm to spasm, and the curve came around the sword. The enchanted blade bit ito the common one, then cast it away. Leon’s wrist was wounded in the exchange, and blood began to fill his gauntlet.
Leon realized his peril, and stepped in swiftly. He caught his foot behind hers, and pulled back as he slammed his shoulder into her. The queen fell back, but caught herself on the edge of her chariot so she did not fall. Leon pressed in, pinning her arm with his his hand so she could not swing. He drew his hunting knife, and it was at her throat in a moment. His grip was unsteady, as his wrist was wounded, and he felt an utter brute to have a knife at a woman’s throat. “Yield. I do not wish to harm you.” He ordered, uncertain if she could even understand.
The Scythian Queen laughed in his face. “You do not wish to harm me?” She asked through a thick accent. “Then you should never have come to the battlefield! Know that I am Tamur, Queen of the Scythians, no soft flower of the south that you might bruise with your breath. I am here to that I might crush my enemies, drive them before me, hear the lamentations of your pathetic women, and reap from your ruin the prosperity of my people. Slay me now you coward, or else you must yield, for I will slay you without mercy.” Clear and clarion was her voice, as Athena upon the battlefield or Artemis on the hunt. She feared neither death nor injury, and laughed in spite of the carnage all about them.
Leon held his ground and was not moved by her laughter or insult. “Hear me then, oh Queen of the Scythians. What is greater cowardice? To be slain for principle, or to breach principle for fear of being slain? You are a mighty warrior; this I cannot deny. But this is my principle, that no man is any man that slays a woman, even if she is a warrior. I bid you now yield, that we might bring peace between our people and an end to this meaningless conflict you have brought about.” He spoke with all respect due to a fellow warrior, and with the resolve of his own indestructible soul.
“Far be it from meaningless, warrior of the Hellenes. Would you not do anything, even go beyond the bounds of the earth for your people? Hear now my principle, that my people shall conquer that we might not be conquered. For you who are blessed with so much shall not offer a pittance to our meager tents. So we shall take, for this is the nature of things, that the prosperity of one must always be at the expense of another. This is the balance of the world, and it belongs to he who carries the sword.”
Then she snapped her head forward, and impacted with Leon’s helm. Headbutting a steel helmet with your bare, already wounded head is generally not a good idea. But she was braced, and he was not. The maneuver would have opened her throat, but Leon had held back his knife for his soul rebuked him to harm a woman. Needless to say this principle, while generally noble, was extremely foolish in this instance. Chivalry was certainly not on Tamur’s mind as she pushed him back, and kicked him in the balls.
Leon was wearing armor and greaves, but about his waist was more of a plated skirt than a codpiece. The introduction of a bronze boot to that region inflicted less damage than it might, but this was in the sense that his family line could continue, rather than full nullification. He staggered further back, agility shattered. Tamur lashed out with her falx, and Leon wisely rolled away.
Leonidas began pushing himself back to his feet, but a Scythian archer circled. Whether by skill or by luck, they let fly their arrow and it struck true into the gash their queen had torn in the prince’s armor. Leon gasped briefly in pain as the arrow hit under his shoulder plate and pierced the meat of his back. It went through to the rib, and cracked it. He felt his blood already burning as the poisoned arrow delivered its deadly payload into his veins. The meat of muscle across his back began to scream and spasm, dropping him back to the earth. He saw Tamur approaching, and grit his teeth to rise through the pain. He was too slow, the falx came up…
Then there was a rush of wind, a smell of sulfur, and the sound of bronze ringing against talon, then scraping against scale. Seramis had intervened. She swooped in, and her talon met the falling flax. The two mighty women’s blades rang against one another, then Tamur shifted the blade. She cut across the dragoness’s palm and wounded her, drawing blood as the enchanted weapon carved scale. Seramis retaliated by coiling her tail, then striking forth with it like a whip. The foot and a half long blade at the end of the tail met the barbarian queen’s guard, and drove her back. The blade of the falx shook and sang like a tuning fork.
Seramis lowered her head, and spoke with a voice tinged with fire. She spoke in the Scythian’s own language, a growl deep in her throat and fire on her tongue. “Have you not heard, queen of the Scythians, that one should not trifle with a dragon’s hoard? If not, then I will educate you. Come not between a daughter of Tiamat and her treasure. This is folly, and will be your ruin should you persist.”
Tamur heard the words of the dragoness, and looked once to the blood on her sword, and once to the flames in the maw before her. She saw the damage the hellenes had wrought on her vanguard, and the advance of their phalanx. She stepped back, and ordered a retreat. Scythian and Diluvian locked eyes as the queen boarded a new chariot, and swiftly they retreated from the battlefield.
Sera breathed a sigh of relief, and quickly turned to her prince. Leon had kept trying to get up, and managed to stagger to his feet. Gently, she took him in an unwounded claw, and bore him away. “Leon, please tell me you can hear me.”
“I can. Ow.” Leon replied, breathing slowly, and deeply, to keep his face and voice from twisting in pain. “What did you say to her?”
“Just a bit of theater to make her leave, don’t worry about it. You focus on not dying, oh chivalrous fool mine.”
“Hah. Tease me when I’m not dying, would you kindly? It hurts too much to laugh.”
“Maybe next time, don’t be such an idiot then.”
“Ah, but then how would you have an excuse to rescue me?”
“Please, we both know I don’t need an excuse to steal you away. I’ve done it before.” Sera teased, and Leon smiled through the pain.
Even as two of the trio of royals retreated, Cassandra remained. She saw the Scythians trying to quit the field, and that the ambush had not been successful enough. They had mauled the Scythian mobile element, but not utterly broken it. She sent an order for caution, for if they overpursued the wily Scythian general, she might turn and crush them in turn. Still, she would not allow her enemy to escape her wrath so easily. She cast again, and thunder boomed across the clear morning.
“Avataar”
“Poorvaj”
“Rosh”
The mists of early morning fled from the Hellenes, and ran down the Scythians. The retreating barbarians turned, and saw the mists gather together into a humanoid figure. Long curls of smoke came down from a scowling face, almost akin to hair. Winds howled like limbs to throw men from horse and chariot. Tamur quickly evaded as the growing titan of mist swung, clear blue eyes gleaming amongst the artificial cloud. Then the avatar drew back its hand, and lighting crackled into being. The heir of Olympus and last daughter of Zeus hurled down lighting bolts at the Scythians, reminding all why even with the thrones of Olympus long empty and ashen, they were still remembered in myth and legend.
Bolts of lightning mauled man and horse alike. Chariots fell away twisted and burning. Thunder terrified men and horses. Cassandra watched from the eyes of her avatar as she delivered the wrath of an angry god upon then. “I am the dread Queen of Macedon. I am the miracle of destruction. I am mankind’s answer to dragons, and you dare, YOU DARE! Come to my home, my kingdom, and hurt my people, and now you think you can simply run away?” The whisper grew to a roaring fury, bolts of lightning leaping from her eyes to slay yet more.
Then Tamur cried a loud challenge, and bid her driver turn the chariot. She charged at the avatar of mist and storm, raising her blade high. In rage, Cassandra cast down another bolt of lightning, but Tamur raised up her sword. The bolt caught the bronze blade, but did not rip down through into the queen. Instead, she turned and set herself, then cut the air. Lighting ripped back into the avatar, and cut it from crown to groin. There was a clap of thunder, and the avatar was banished.
Cassandra went flying back, caught by her men, but left dazed. A wound, thankfully shallow, had sprung from no apparent source, from her crown down the center of her body, even under her armor. She staggered upright, hands shaking violently. She reached for magic, but it was like a man who was concussed. It was there, but unstable, difficult to control, unreliable. The clean, efficient control she prided herself on eluded her. She drew in a breath, and clenched her fists to stop her shaking hand. Showing no pain from her wound, she watched as the scythians slipped out of her grasp.
“Where in the world did she get a sword that can cut the soul?” Cassandra wondered aloud. Then, heeding the insistence of her men, she retreated, and ordered the army to retire from the field. She growled as she made her way back towards the medical tents. “I hate dealing with other miracles.”
submitted by LordIlthari to The_Ilthari_Library [link] [comments]


2024.05.18 18:39 OverthinkingTroll Fact is, Ned would still be alive if Barristan was actually "The Bold"

"A true knight is worth ten guardsmen. The men at the gate were taken by surprise. I rode one down, wrenched away his spear, and drove it through the throat of my closest pursuer. The other broke off once I was through the gate, so I spurred my horse to a gallop and rode hellbent along the river until the city was lost to sight behind me. That night I traded my horse for a handful of pennies and some rags, and the next morning I joined the stream of smallfolk making their way to King's Landing. I'd gone out the Mud Gate, so I returned through the Gate of the Gods, with dirt on my face, stubble on my cheeks, and no weapon but a wooden staff. In roughspun clothes and mud-caked boots, I was just one more old man fleeing the war. The gold cloaks took a stag from me and waved me through. King's Landing was crowded with smallfolk who'd come seeking refuge from the fighting. I lost myself amongst them. I had a little silver, but I needed that to pay my passage across the narrow sea, so I slept in septs and alleys and took my meals in pot shops. I let my beard grow out and cloaked myself in age. The day Lord Stark lost his head, I was there, watching. Afterward I went into the Great Sept and thanked the seven gods that Joffrey had stripped me of my cloak."
"True Knight" SMH.
submitted by OverthinkingTroll to asoiafcirclejerk [link] [comments]


2024.05.18 17:07 Lack_of_Plethora The fact that Khal Drogo refers to Daenerys as 'woman wife' implies the existence of the boywife in Dothraki culture.

The fact that Khal Drogo refers to Daenerys as 'woman wife' implies the existence of the boywife in Dothraki culture. submitted by Lack_of_Plethora to gameofthrones [link] [comments]


2024.05.18 12:48 Alarming-Seaweed-550 Terrorised for over 18 months... what did we experience?

We moved into this house 5.5 years ago. I'd never experienced anything 'paranormal' before. I was a hardcore sceptic. It was around 18 months later that I began to experience disturbing paranormal events I cannot explain no matter how much science I read. Note: I do not have a history of hallucinations or schizophrenia or anything, I was not smoking weed at the time nor on any other drugs. I was in my mid-twenties at the time. Help?
The first incident was on a November night at about 10:51 pm (almost all events happened between 10:51pm-2:00am but primarily between 11-1). For context, I'd spent the last hour playing Among Us and studying from a Spanish textbook. I would listen to relaxing jazz sometimes and drink some Jack Daniels (but was not drunk). I went to pee, my mind was focused on how clevefunny the games were and how I couldn't wait to get back to what I was doing. When I pulled my trousers up, a noise caught my attention. There was an Alberto Balsam shampoo bottle (about 1/3 or just under full) between the taps on the sink. It is a standard, British porcelain sink close to the toilet but to touch the bottle I would need to extend my arm, bending my elbow as I did that night was nowhere near close enough for contact. The bottle rocked far to the left, to the right, unnaturally, and repeated this motion about 5 times before it came to a standstill in its original position. It wasn't a small wobble, it was a slow, intentional rock side-to-side (the bottle should not have been able to rock so far to either side without falling over). My bathroom is tiny but I couldn't touch the bottle let alone cause it to rock the way it did. The window was closed, there was no breeze and nobody else in the room. I tried to replicate it another time by blowing hard on the bottle, flapping my arms and holding myself in the same position as when it happened but I could not touch/move the bottle. Even with generous leeway, I could not touch that bottle. In short: it wasn't me and it ruined my night. This incident terrified me.
A couple of days later, I was in the same bathroom washing my hands at about the same time at night when I experienced a sudden and intense sensation that something sinister was behind me staring at me. I looked up at the mirror and couldn't see anything behind me, but I felt something there. I was too afraid to move, I finished washing my hands after a minute or so, and when the feeling began to fade I left the bathroom. This became a regular occurrence. Particularly in the kitchen and bathroom, I felt something 'there' or that something was watching me and attempting to interact with me. The presence was somewhat imposing and dark. I couldn't see it. My partner didn't believe me when I told him about these incidents and would go to bed before me so he didn't witness them at first. I believed this presence was a 'man' and for a while thought it might've been the deceased elderly man who used to live here. He was placed in a care home aged 95 and was known as a nasty, horrible old man. The man passed away at some point, I'm not sure when but it was either during the incidents or towards the end of them.
Additionally, we had a living room carpet and as these incidents increased in frequency I began to hear something plucking at the carpet in the corner by the door. When I moved the curtain there was nothing there and the noise stopped. This is where my partner comes in because he stayed up later occasionally and he HEARD the noise. I didn't prompt him, I heard it and remained quiet until he picked up on it. I told him that was the noise I was hearing, he went to investigate and couldn't see anything. This is what made him suspicious too. We have a rabbit but checked on him, he was in his cage eating in the next room while the noises happened. Unless he could teleport, pluck the carpet before our eyes while invisible and teleport back into his cage- it wasn't him. Since then, I lifted the floor to see if anything could have plucked the carpet from beneath the floorboards. The floorboards are locked tight and it would've been impossible to touch the underside of the carpet or underlay.
This may be my mind manifesting fear, but I began to have horrible dreams about an old man with beady, shiny black eyes, a partially bald head and white hair in a forest (I recognised the layout from a forest far away in my hometown I used to ride a horse in). These dreams were disturbing and the men were not like ordinary people, I felt they were trying to toy with me before they k*lled me. One night I woke up to feel someone standing over me, another I woke up and briefly glimpsed black writing all over the wall on the landing. When I blinked it vanished. I was terrified and often felt something on the landing or in the room. I had no history of sleep paralysis before moving to this house. My partner told me he believed that whatever it was enjoyed scaring me and was feeding on my fear. I tried after this to not be afraid and to confront it, which worked to some degree.
One of the worst incidents was when I knew the 'man' was there, I felt him standing about 2 feet away from my computer chair. He liked to stand over me and sometimes breathe on me while I was gaming. I was playing World of Warcraft, I remember exactly what I was doing. I knew he was trying to get my attention and I ignored him. I forced myself to calm down. Then he moved closer and I heard a 'HUFF' as though someone breathed heavily through their mouth only inches from my ear. I took my headset off and looked round but the presence disappeared into the kitchen. I felt he wanted me to follow him, so I did. My attention was guided out of the window as though he was leading me there. I went to the window and looked out. I saw a shape out there that looked like an adult male of about 6ft wearing a grey hoodie and gloves standing near my back fence as though he'd just climbed over. Could I have been mistaken? yeah, but I tried to run from the window and ended up in freeze mode by the kitchen door. I couldn't move, I tried so hard to get away because I thought this man was going to break into my house and attack me. I don't know where the 'man' was but after about 2 minutes I made it into the living room, 2 more and I went back to check. The 'man' and the 'real man' were both gone. A strange part of me believed the 'man' chased the real figure off. I felt as though he'd tried to save me that night and I became more sympathetic to him.
There was another incident, which could be explained otherwise but my partner wasn't convinced. We had a small children's desk with two wooden chairs behind us, we stacked the chairs on the table while our daughter was upstairs. While we were on the computers, the chairs came crashing to the floor. They were not precariously stacked. The doors were open and there was a breeze but the wind should not have been capable of knocking even small wooden chairs to the floor. This happened in daylight in the late afternoon.
Over time this began to fade. I feared the man less. I often felt his presence in the kitchen standing far too close to me. One time I felt a sudden icy blow down the left side of my neck. Our house is cold and drafty so although I'm convinced it was him, it could have been something else. My nightmares began to disappear. I would hear him sometimes 'walking' upstairs, and I sensed him go into my daughter's bedroom just to look at her. He never did anything to her. My partner also experienced 'something' going on in the house on several occasions but he is still somewhat a sceptic. Eventually, everything stopped.
After the 'man' disappeared, we had issues with animal footsteps on the stairs. It sounded like a cat running up and down. The first time it happened, we couldn't see anything. The plucking noise continued. Around this time, our house rabbit for some reason jumped out of his cage and we had at least 2-3 incidents where he bolted up the stairs and went into our bedroom. He was running about and this was abnormal for him. Of course, we blamed him and locked his cage tightly so he couldn't escape, but the noises continued. My ex was woken by the noises one night and investigated them only to find the rabbit in his cage and the noises continuing.
The noises and incidents have stopped for quite some time now. The house feels at peace but that was a deeply terrifying event that actually ruined my life and made me feel unsafe in my own home at night. What could it have been?
submitted by Alarming-Seaweed-550 to Paranormal [link] [comments]


2024.05.18 12:27 ProfesserQ Common items carried by a horse guard

Common items carried by a horse guard
Here we have a selection of common items carried by a caravan or settlement horse guard. Horse guards are incredibly valuable to the survival and general day-to-day operations of any caravan which is driving livestock it considerable distance.
Typically the horse guard will be mounted either on their own horse, an auto runner or similar mount.
Itemized the items are as follows.
  1. Short sword: a typical 14 or 16-in single piece blade set into a bio resin handle and most likely set with pine pitch glue.
  2. Belt knife: a sturdy knife also set in bio resin. A blade of this type is easily put to a number of tasks in the day-to-day operations of a guardsman, but may also be used as a means of self-defense.
  3. Munition plate. A single piece Forged or machined steel plate with tanned leather belts, fastening it to the outside of a tunic field jacket or similar garment. A very typical piece of minimalist armor able to absorb the impact of low velocity pistol rounds and shotgun shells.
  4. Snow goggles: not intended to be worn year round, but in times of heavy snow or when trekking through particularly pale ashlands these spectacles carved from a single piece of bone provide relief from the glare and protection from snow blindness.
  5. Belt pouch: no doubt a rather innocuous piece of kit utilized to carry any number of things that one might need at the ready such as ammunition, a fire starter, a small little flashlight etc.
  6. Lighter: a small lighter with a bakelite shell. What would have been an insignificant piece before? The collapse is now an essential tool for survival wrapped in sturdy wire which has its own uses.
  7. Helmet: what started its life as either? A ancient old world military helmet or a very nice reproduction made in one of the bigger cities has been adorned and customized by the owner. The implementation of a clasp for holding plumage, a helmet Spike and Even a chainmail aventale have made this helmet significantly more useful.
  8. Whistle: a wooden whistle made from Willow bark and a wooden dowel. Often used to signal of danger to the caravaneers or to call one's horse at a moment's notice. It is also wrapped in wire just in case.
  9. Derringer: a single shot pistol most often carried as a means of last resort in the event of capture by Marauders or lobotomizers just powerful enough to put oneself down.
  10. Revolver: Crafted by a very well to do war rasp. This particular model is a seven shot 36 caliber cap and ball revolver useful for self-defense and scaring off would be hijackers.
  11. Portable radio: no doubt one of the More expensive items here. An old world radio still in working order. Able to hold a charge to allow one to listen to. Music and broadcast is a treasure few could afford let alone carry.
  12. Lantern: This simple lantern consists of an old liquor bottle with a bullet casing seated in the mouth and a piece of paraffin soaked cordage pulled through with a wire. An exceptionally simple yet remarkably effective source of light during the dark hours and cold times.
submitted by ProfesserQ to worldbuilding [link] [comments]


2024.05.18 10:06 Ok_Cress_56 An odd question: Do you know in what type of store in Japan I could find this type of wooden box? (Picture in post)

I am traveling in Japan and am on the hunt for this type of wooden box:
https://imgur.com/a/BcHzQMm
(This specific one is owned by my Airbnb host, he is using it to store pens). I want to store my chopsticks in this type of box. My guess is it's a box for a Japanese fan, but maybe you guys could suggest to me where I could find this type of box? Thanks!
submitted by Ok_Cress_56 to AskAJapanese [link] [comments]


http://rodzice.org/