Target fire pit sets

[M4F] I ask of you, are you my master?

2024.05.19 02:17 silenuus [M4F] I ask of you, are you my master?

A magus cannot rest, even in the rain.
The barrage hammering his umbrella only distracted him for a moment from the bitter cold that misted his breath. Around him, the decent people of the world took shelter, seeking the warmth of cafes and restaurants until the worst of the deluge passed. Those unlucky enough to be stuck outside huddled beneath umbrellas, newspapers, or a hood. But even in the heated stores and restaurants, fear reigned. People stole nervous glances up from their phones, scanning the streets for a quick moment before looking back down. They hugged their coats tight; parents gripped their children’s hands to keep them from running into some alley they would never return from. There was no question: something besides rain weighed on the city. This wave of “incidents'' had claimed multiple lives and left the police at a loss. But who could blame them? The duty of resolving these incidents lay on the master's clan. The Ritual required the blood of heroes, not of innocents, and he would not allow such to be spilled on his watch.
“This way, Master,” his Servant murmured. She walked a little ahead of him, hidden beneath a heavy yellow raincoat. It had taken some convincing to get her to conceal herself; she refused to shed her armor even in public… which meant that people would be taking pictures wherever they went. The coat, at least, would hide this stranger from the eyes of ordinary people. What it could not hide – even from the back – was the aura of raw determination that radiated from her. He could imagine her face on the other side: a strict, cold stare that withered injustice at a glance.
He gave a soft murmur of approval before following her away from the main thoroughfares, toward the docks and warehouses that dominated the coast. The dock district was the epicenter of the “incidents” – and no surprise. Dark, oppressive, and cramped, this urban snarl promised a well-hidden warren for vermin to hide in, as well as an excellent hunting ground. Drunk sailors and longshoremen made easy prey, to say nothing of the odd out of towner who got lost around here. They all had been devoured for mana. To involve sleepwalkers in the matters of magi violated all principles of honor and decency, and to him fell the duty of executing the culprit.
Thus, they walked onto the predator’s turf. Their logic was simple: the fastest way to deal with an ambush is to spring it. A stalking predator only emerges from the underbrush when it thinks it has the upper hand. The question then, is whether they had prepared enough to compensate for this home-field advantage. Crossing into the maze, though, the young Master wondered whether any plan would be enough. It was almost pitch black beneath the thick rainclouds; shining signs and windows cast thin lines of light along the alleyways and roads, glinting on the water choking storm drains. There could be anything hiding in these blind alleys and derelict buildings; each one could hide a coiled serpent. The damp air felt thick enough to chew.
A moment later he walked right into his servant’s back. She’d drawn up short, dropping into a martial posture.
“Close?” he murmured.
“Very.”
The scent of the enemy led them to a dark back alley. A pile of garbage in a rusted dumpster decomposed beneath a rat king's tangle of wires above, a snarled mess that – in theory – powered this building as well as several others by stealing power and internet. The Master stole a glimpse over his shoulder at the road beyond the alley's mouth. Still save the rain. When he glanced back, a pulse of mana turned his servant's blade red hot; it melted through the padlock with one clean slice. As the chain splashed to the ground, hissing in a puddle, she edged the warehouse's door open with raised sword. As they entered the offices in the back of the warehouse, the smell hit him: sickly sweet, nauseating. Mana. The predator lurked nearby. They had reached its den.
As they walked through the rear offices, the miasma only grew thicker. Lights were off, and while his Servant could see with her reinforced senses, he could only make out shapes in the murk, broken up by the occasional beam of neon light cutting through a window. The long linoleum floor stretched out forever between rows of mold-gnawed cubicles. Sweat beaded on his brow. Every footstep sounded like a thunderclap in the cavernous silence. As the offices ended, they faced another door – this one leading out onto the floor. Here, the fog of disease grew thickest. His servant shared a momentary glance with him before she eased it open.
The creak of the unoiled hinge was like a scream. His blood ran cold.
He had heard that a certain magus had arrived in the city to participate in the Rite of the Holy Grail. They called him the Mycoidist: his research had given him mastery of a parasitic fungus that would seize control of its victim, leaving them an empty husk he alone controlled. Now he saw that grizzly work firsthand: cordyceps-infested victims glistening with sporelike structures. Nothing human remained of them: they ambled around the room, obeying their master like machines. It was, perversely, the ideal magic for the Ritual: they had no need of their souls, so the Servant could feed on them with impunity, leaving empty husks for the master to use. The young magus murmured a few words to increase the weight of the invisible spores around him, dragging them to the ground; they would not reach his lungs. His servant had her own defenses –
Not that she would tolerate such injustice for long.
She sprung forward, blade flashing through the air. The cordyceps rushed forward to meet her, giving a gutteral, abhuman howls that echoed in the rafters. The master raised his hand, crest on the back of his hand shining a brilliant blue-green in the low light. In answer to his incantation, several metal pipes ripped themselves out of the wall. It felt like a crude use for ten centuries of his family's research into magecraft, but undeniably gravity had many applications. For example: turning rebar into javelins flying at eighty miles an hour. True enough that the fungal horrors did not die easily, but each spear would stake one to the nearest surface, leaving them trapped. They had almost cleared the room when –
“MASTER!” she snapped . He barely had time to react before she shoved him aside, throwing him to the ground with a soft grunt. A split second later, the enemy Servant's blade split the air where he’d stood. A clash of steel, a burst of sparks: his partner deflected the strike sending her opponent flying away. “Stay close, master. I cannot guarantee your–”
He couldn’t sense an Assassin’s aura – no mortal could. But he didn’t need to, not one he had spotted a softer target. For a split second, his crest pulsed as he reduced the hold of gravity on his body. For all those around them, it looked like an impossible burst of speed as he headed for the front exit. “Keep him off my back! I’ll hunt his master.”
His servant had no time to answer before Assassin erupted from the shadow, poisoned dagger whistling through the air. As the servants fought a hypersonic duel behind him, he followed the faint presence of the heretic through the open cargo bay doors, bursting back out into the rain. Dozens of infected longshoremen wandered there, the spores even growing on a stacked labyrinth of crates. The Mycoidist leapt up onto a nearby crane, one foot planted high on the metal beams.
“Well, well. You seek the hunter in his den!” His raspy voice betrayed decades of self-serving evil. “I can’t begrudge you your courage, but… how does the old saying go… discretion is the better part of valor?”
The cordyceps froze, only to turn on the young master in unison. Must be two dozen, at least. This horror explained the disappearances at least – each one was a human being, a living person that the master had failed to protect.
His teeth ground. “You’re a madman who’s betrayed every principle of a Mage's honor, to say nothing of your humanity. Spare me your advice."
“Such righteousness…! Your family’s legacy is famous but… I’m afraid… it ends here, with you. You and your crest will be put to work in my service, oh magus of gravity, but… my, my, what is this?”
All around the young master, that spectral blue-green light shined like a vicious halo. He seized any projectile he could: the metal of a torn-out downspout from a nearby building, pipes ripped from the ground and walls, the metal prods from a forklift. At its full potential, his sorcery could control dozens of objects.
“This land is the grave of countless mages,” the young master hissed. “Time for you to join them.”
The steel hail fell.
I hope you enjoyed this (rather long) introduction – and to be clear, it’s more a tone piece than a starter. (Though, if you wish to build on those characters/that situation, I don’t mind!)
The classic Fate/stay night games and shows have always been favorites of mine. It’s simply one of the greatest weeb high concepts ever: seven modern mages summon seven heroes of history and myth to fight to the death for the wish-granting power of the Holy Grail. Only one pair can survive and claim the prize – but often at a terrible cost to themselves, their values, and those they love. To secure the loyalty of their servants, each master possesses three command seals: spells they can use to issue absolute commands – even impossible ones – to their partners. What ensues is a brutal war to the death, as they stalk each other through a vicious urban jungle. Alliances shift, ideals clash, characters are tested – It’s the kind of high concept that makes you jealous you didn’t come up with it! It also practically begs to be expanded: the system invites making up new Servants, Masters, and settings.
So, now with some more Fate coming out (still early in Samurai Remnant!, I thought I’d return to RPing for it. In particular, I want to go back to basics: I want to come up with a pair of characters, Master and Servant, and put them through hell as they try to win the war and fulfill their wishes. This would harken back to the tone of the original, so I’ll say up front to expect this RP to have some fairly dark content, like horror, NSFW, violence, gore, civilian death, all that good stuff. I’m a proud authorial sadist: I like to put my characters through hell to find out who they really are. However, I want to juxtapose that heaviness with moments of fun and joy. A romance would be great – Shirou and Saber's starcrossed love has lived rent-free in my head for over a decade.
Beyond that, I am open to both canon characters and OCs, but I do not double. If you're playing a canon, it should be because you want to, not as a transaction. I'm also open to both canon settings and experimental ones, making our own little alternative universe, tweaking the rules, and so on. Really, my main requirement is that I'm looking for something that hews close to the tone of early Fate, especially Fate/Zero. I want grimy streets, ruthless mages, heroes out of time whose blades flash brilliantly against the concrete backdrop. I want melodramatic debates about the nature of heroism, the price of kingship, and the possibility of justice. I want One Last Night whiled away together before the dawn separates the lovers. I want horrors both eldritch and manmade, and I want to really see what makes these characters tick.
A few words about writing style. Lately, I have drifted toward a "lazy lit" style where I do write long posts when necessary like opening the RP or a scene, but keep it snappy and short for most posts. I find this keeps the plot moving along at a good clip; responses come faster when they don't have to be five paragraphs long.
One last note: I have nothing against it, but I’m not familiar with Grand Order or its offshoots. If a character or concept from Grand Order inspires you, by all means pitch me on 'em, but be ready to adapt them to the tone and setting I’ve described.
To summarize:
  • I want a classic Grail War scenario: Seven masters each summon a Servant from the past to battle for the Holy Grail.
  • I don’t need our RP to take place in any official setting. We can use some alternate world, an original world, some ridiculous fandom crossover, or any mix thereof.
  • I'm fine with OCs, canon characters, and any combination thereof, but I don't care for doubling.
  • I expect a fairly dark, serious tone broken up by lighter moments.
  • Be prepared for NSFW and horror content.
  • A strong masteservant relationship. If it’s a romance, I prefer to write the M in M/F relationships.
A little about me:
  • 33(ohgod)m, enthusiastic if aging weeb on the West Coast.
  • Veteran of both freeform and system-based RP, starting in the heady days of livejournal nearly, oh, fifteen years ago?
  • You can gauge my literacy level from the sample above.
  • Posting Style: Lazy lit, pretty frequent.
  • Friendly OOC. For me, half the fun of RP is meeting people from all different walks of life.
What I need from you:
  • To be 21 or older
  • To be enthusiastic and communicative
  • To add your own ideas to the plot
If you’re interested, shoot me a PM, not a chat. Include:
  • Your age, pronouns, time zone, and anything else you’d like me to know about you.
  • What you want out of this RP
  • An idea for a setting concept or character
  • An example of your writing
submitted by silenuus to roleplaying [link] [comments]


2024.05.19 02:16 MoteMonkeys91 H: V2515 fixer W: 10k caps

H: V2515 fixer W: 10k caps submitted by MoteMonkeys91 to Market76 [link] [comments]


2024.05.19 02:16 Present_Ask_9089 H: miscs W: miscs I need

Spare miscs
s after the name = displayable item
Irradiated Bonemeal s
Uplink Module s
Flight Recorder s
Module Instructions s
Uniform Voucher s
Fire breather kit ticket s
Potassium s
Phosphorus s
Nitrogen s
"Evidence" s
Robot Part
Poison Supply s
Buffout Supply s
Albino Radstag Blood s
Army Training Graduation Papers s
Serum Z
Beckett's Belongings s
Bobby Pin Box s
Bolton Greens Centerpiece
Bolton Greens Place Settings
Broken Uplink
Cargo s
Claim Token s
Commendation s
Creature Attractant Recipe s
Creature Deterrent Recipe s
Dove Necklace s
Devil's Blood Vial s
Earle's Pocket Watch
Dry Kindling
Damaged Mainframe Core s
Edwin's Diary s
Edwin's Key s
Eugene's Letter
Feral Ghoul Blood Sample s
Graveyard Shovel s
Greens
Growth Enhancer Recipe s
Growth Suppressor Recipe s
Heating Coil s
Inert Bombs s
Irradiated Ore s
Item for Allay s
Lou's Remote Detonator s
Luca's Explosives a
Mainframe Core s
Moist Radkelp s
Mole Rad Blood Sample a
Mr. Fuzzy Token s
Nuka cade token s
Nuka-World Toy Truck
Osmosis Kit s
Portable Power Pack s
Pressure Gauge s
Scanner Upgrade s
Solvent Attractant s
Solvent Deterrent s
Solvent Enhancer s
Solvent Suppressor s
Strange Book s
Toad Eye
Token s
Toxic Barrel
Toxic Sludge
Trench Mask s
Type-T Fuse s
U.S.S.A. Beacon s
U.S.S.A. Crew Dog Tags
Unstable Mixture s
Uplink
Valid Ballot s
Weapon case
Wolf blood sample s
submitted by Present_Ask_9089 to Market76 [link] [comments]


2024.05.19 02:15 thesheepshepard Roland Arryn, Knight of the Gate

PC

Reddit Account: u/TheSacredGroves
Discord Tag: justinkayce
Name and House: Roland, of House Arryn
Age: 28
Cultural Group: Andal
Appearance: Tall, lean, well-muscled, handsome, fair - Roland is the portrait of a Knight of legend, of the Winged Knight come again. Harsh sky-blue eyes, severe cheekbones, and the familial aquitaine nose give him a cold and distant look - but one frequently broken by his warm and gentle smile. He keeps his pale-blonde hair long and his jaw clean shaven, accentuating the lines of his face. Roland is always neat and clean, his armour burnished and his threads well-tailored and fashionable.
Trait: Blademaster
Skill(s): Swords (e), Andal Knight (e), Essosi Blademaster
Talent(s): Dancing, Hawking, Singing
Negative Trait(s): -
Starting Title(s): Knight of the Gate
Starting Location: King's Landing
Alternate Characters: n/a

Bio-Timeline

Family Tree

AC

Name and House: Marla of Gulltown
Age: 34
Cultural Group: Andal
Appearance: Broad and strong with well-calloused hands, Marla is as obvious a blacksmith as Roland is a knight. She keeps her brown hair tied severely back, framing her dour face with its squinting brown and wide mouth that wears an almost perpetual frown.
Trait: Artisan (Weapons)
Skill(s): Craftsman (e weapons; e armor)
Talent(s): Whittling, singing, maintenance of arms and armour
Negative Trait(s): -
Starting Title(s): King's Landing
Starting Location: Master of the Armoury of the Bloody Gate

Timeline

Supporting Characters

submitted by thesheepshepard to ITRPCommunity [link] [comments]


2024.05.19 02:13 silenuus [M4F] "I ask of you, are you my master?"

A magus cannot rest, even in the rain.
The barrage hammering his umbrella only distracted him for a moment from the bitter cold that misted his breath. Around him, the decent people of the world took shelter, seeking the warmth of cafes and restaurants until the worst of the deluge passed. Those unlucky enough to be stuck outside huddled beneath umbrellas, newspapers, or a hood. But even in the heated stores and restaurants, fear reigned. People stole nervous glances up from their phones, scanning the streets for a quick moment before looking back down. They hugged their coats tight; parents gripped their children’s hands to keep them from running into some alley they would never return from. There was no question: something besides rain weighed on the city. This wave of “incidents'' had claimed multiple lives and left the police at a loss. But who could blame them? The duty of resolving these incidents lay on the master's clan. The Ritual required the blood of heroes, not of innocents, and he would not allow such to be spilled on his watch.
“This way, Master,” his Servant murmured. She walked a little ahead of him, hidden beneath a heavy yellow raincoat. It had taken some convincing to get her to conceal herself; she refused to shed her armor even in public… which meant that people would be taking pictures wherever they went. The coat, at least, would hide this stranger from the eyes of ordinary people. What it could not hide – even from the back – was the aura of raw determination that radiated from her. He could imagine her face on the other side: a strict, cold stare that withered injustice at a glance.
He gave a soft murmur of approval before following her away from the main thoroughfares, toward the docks and warehouses that dominated the coast. The dock district was the epicenter of the “incidents” – and no surprise. Dark, oppressive, and cramped, this urban snarl promised a well-hidden warren for vermin to hide in, as well as an excellent hunting ground. Drunk sailors and longshoremen made easy prey, to say nothing of the odd out of towner who got lost around here. They all had been devoured for mana. To involve sleepwalkers in the matters of magi violated all principles of honor and decency, and to him fell the duty of executing the culprit.
Thus, they walked onto the predator’s turf. Their logic was simple: the fastest way to deal with an ambush is to spring it. A stalking predator only emerges from the underbrush when it thinks it has the upper hand. The question then, is whether they had prepared enough to compensate for this home-field advantage. Crossing into the maze, though, the young Master wondered whether any plan would be enough. It was almost pitch black beneath the thick rainclouds; shining signs and windows cast thin lines of light along the alleyways and roads, glinting on the water choking storm drains. There could be anything hiding in these blind alleys and derelict buildings; each one could hide a coiled serpent. The damp air felt thick enough to chew.
A moment later he walked right into his servant’s back. She’d drawn up short, dropping into a martial posture.
“Close?” he murmured.
“Very.”
The scent of the enemy led them to a dark back alley. A pile of garbage in a rusted dumpster decomposed beneath a rat king's tangle of wires above, a snarled mess that – in theory – powered this building as well as several others by stealing power and internet. The Master stole a glimpse over his shoulder at the road beyond the alley's mouth. Still save the rain. When he glanced back, a pulse of mana turned his servant's blade red hot; it melted through the padlock with one clean slice. As the chain splashed to the ground, hissing in a puddle, she edged the warehouse's door open with raised sword. As they entered the offices in the back of the warehouse, the smell hit him: sickly sweet, nauseating. Mana. The predator lurked nearby. They had reached its den.
As they walked through the rear offices, the miasma only grew thicker. Lights were off, and while his Servant could see with her reinforced senses, he could only make out shapes in the murk, broken up by the occasional beam of neon light cutting through a window. The long linoleum floor stretched out forever between rows of mold-gnawed cubicles. Sweat beaded on his brow. Every footstep sounded like a thunderclap in the cavernous silence. As the offices ended, they faced another door – this one leading out onto the floor. Here, the fog of disease grew thickest. His servant shared a momentary glance with him before she eased it open.
The creak of the unoiled hinge was like a scream. His blood ran cold.
He had heard that a certain magus had arrived in the city to participate in the Rite of the Holy Grail. They called him the Mycoidist: his research had given him mastery of a parasitic fungus that would seize control of its victim, leaving them an empty husk he alone controlled. Now he saw that grizzly work firsthand: cordyceps-infested victims glistening with sporelike structures. Nothing human remained of them: they ambled around the room, obeying their master like machines. It was, perversely, the ideal magic for the Ritual: they had no need of their souls, so the Servant could feed on them with impunity, leaving empty husks for the master to use. The young magus murmured a few words to increase the weight of the invisible spores around him, dragging them to the ground; they would not reach his lungs. His servant had her own defenses –
Not that she would tolerate such injustice for long.
She sprung forward, blade flashing through the air. The cordyceps rushed forward to meet her, giving a gutteral, abhuman howls that echoed in the rafters. The master raised his hand, crest on the back of his hand shining a brilliant blue-green in the low light. In answer to his incantation, several metal pipes ripped themselves out of the wall. It felt like a crude use for ten centuries of his family's research into magecraft, but undeniably gravity had many applications. For example: turning rebar into javelins flying at eighty miles an hour. True enough that the fungal horrors did not die easily, but each spear would stake one to the nearest surface, leaving them trapped. They had almost cleared the room when –
“MASTER!” she snapped . He barely had time to react before she shoved him aside, throwing him to the ground with a soft grunt. A split second later, the enemy Servant's blade split the air where he’d stood. A clash of steel, a burst of sparks: his partner deflected the strike sending her opponent flying away. “Stay close, master. I cannot guarantee your–”
He couldn’t sense an Assassin’s aura – no mortal could. But he didn’t need to, not one he had spotted a softer target. For a split second, his crest pulsed as he reduced the hold of gravity on his body. For all those around them, it looked like an impossible burst of speed as he headed for the front exit. “Keep him off my back! I’ll hunt his master.”
His servant had no time to answer before Assassin erupted from the shadow, poisoned dagger whistling through the air. As the servants fought a hypersonic duel behind him, he followed the faint presence of the heretic through the open cargo bay doors, bursting back out into the rain. Dozens of infected longshoremen wandered there, the spores even growing on a stacked labyrinth of crates. The Mycoidist leapt up onto a nearby crane, one foot planted high on the metal beams.
“Well, well. You seek the hunter in his den!” His raspy voice betrayed decades of self-serving evil. “I can’t begrudge you your courage, but… how does the old saying go… discretion is the better part of valor?”
The cordyceps froze, only to turn on the young master in unison. Must be two dozen, at least. This horror explained the disappearances at least – each one was a human being, a living person that the master had failed to protect.
His teeth ground. “You’re a madman who’s betrayed every principle of a Mage's honor, to say nothing of your humanity. Spare me your advice."
“Such righteousness…! Your family’s legacy is famous but… I’m afraid… it ends here, with you. You and your crest will be put to work in my service, oh magus of gravity, but… my, my, what is this?”
All around the young master, that spectral blue-green light shined like a vicious halo. He seized any projectile he could: the metal of a torn-out downspout from a nearby building, pipes ripped from the ground and walls, the metal prods from a forklift. At its full potential, his sorcery could control dozens of objects.
“This land is the grave of countless mages,” the young master hissed. “Time for you to join them.”
The steel hail fell.
I hope you enjoyed this (rather long) introduction – and to be clear, it’s more a tone piece than a starter. (Though, if you wish to build on those characters/that situation, I don’t mind!)
The classic Fate/stay night games and shows have always been favorites of mine. It’s simply one of the greatest weeb high concepts ever: seven modern mages summon seven heroes of history and myth to fight to the death for the wish-granting power of the Holy Grail. Only one pair can survive and claim the prize – but often at a terrible cost to themselves, their values, and those they love. To secure the loyalty of their servants, each master possesses three command seals: spells they can use to issue absolute commands – even impossible ones – to their partners. What ensues is a brutal war to the death, as they stalk each other through a vicious urban jungle. Alliances shift, ideals clash, characters are tested – It’s the kind of high concept that makes you jealous you didn’t come up with it! It also practically begs to be expanded: the system invites making up new Servants, Masters, and settings.
So, now with some more Fate coming out (still early in Samurai Remnant!, I thought I’d return to RPing for it. In particular, I want to go back to basics: I want to come up with a pair of characters, Master and Servant, and put them through hell as they try to win the war and fulfill their wishes. This would harken back to the tone of the original, so I’ll say up front to expect this RP to have some fairly dark content, like horror, sex, violence, gore, civilian death, all that good stuff. I’m a proud authorial sadist: I like to put my characters through hell to find out who they really are. However, I want to juxtapose that heaviness with moments of fun and joy. A romance would be great – Shirou and Saber's starcrossed love has lived rent-free in my head for over a decade.
Beyond that, I am open to both canon characters and OCs, but I do not double. If you're playing a canon, it should be because you want to, not as a transaction. I'm also open to both canon settings and experimental ones, making our own little alternative universe, tweaking the rules, and so on. Really, my main requirement is that I'm looking for something that hews close to the tone of early Fate, especially Fate/Zero. I want grimy streets, ruthless mages, heroes out of time whose blades flash brilliantly against the concrete backdrop. I want melodramatic debates about the nature of heroism, the price of kingship, and the possibility of justice. I want One Last Night whiled away together before the dawn separates the lovers. I want horrors both eldritch and manmade, and I want to really see what makes these characters tick.
A few words about writing style. Lately, I have drifted toward a "lazy lit" style where I do write long posts when necessary like opening the RP or a scene, but keep it snappy and short for most posts. I find this keeps the plot moving along at a good clip; responses come faster when they don't have to be five paragraphs long.
One last note: I have nothing against it, but I’m not familiar with Grand Order or its offshoots. If a character or concept from Grand Order inspires you, by all means pitch me on 'em, but be ready to adapt them to the tone and setting I’ve described.
To summarize:
  • I want a classic Grail War scenario: Seven masters each summon a Servant from the past to battle for the Holy Grail.
  • I don’t need our RP to take place in any official setting. We can use some alternate world, an original world, some ridiculous fandom crossover, or any mix thereof.
  • I'm fine with OCs, canon characters, and any combination thereof, but I don't care for doubling.
  • I expect a fairly dark, serious tone broken up by lighter moments.
  • Be prepared for NSFW and horror content.
  • A strong masteservant relationship. If it’s a romance, I prefer to write the M in M/F relationships.
A little about me:
  • 33(ohgod)m, enthusiastic if aging weeb on the West Coast.
  • Veteran of both freeform and system-based RP, starting in the heady days of livejournal nearly, oh, fifteen years ago?
  • You can gauge my literacy level from the sample above.
  • Posting Style: Lazy lit, pretty frequent.
  • Friendly OOC. For me, half the fun of RP is meeting people from all different walks of life.
What I need from you:
  • To be 21 or older
  • To be enthusiastic and communicative
  • To add your own ideas to the plot
If you’re interested, shoot me a PM, not a chat. Include:
  • Your age, pronouns, time zone, and anything else you’d like me to know about you.
  • What you want out of this RP
  • An idea for a setting concept or character
  • An example of your writing
submitted by silenuus to AdvLiterateRP [link] [comments]


2024.05.19 02:11 DuelBerry Will Trade 2 4* for Prestige 5*

Will Trade 2 4* for Prestige 5* submitted by DuelBerry to Monopoly_GO [link] [comments]


2024.05.19 02:09 mommabear134 Looking for bone rattle 1 -1 only

Looking for bone rattle 1 -1 only submitted by mommabear134 to MonopolyGoTrading [link] [comments]


2024.05.19 02:09 nimbusdimbus Which of these Sands is better?

Which of these Sands is better?
Just trying to better some of his artifacts but the Deepwood domain is stingy…
The one on the right is the one I was using before, the one on the left is the new one U just built.
submitted by nimbusdimbus to TighnariMains [link] [comments]


2024.05.19 02:07 SwedishRizzler Minewind Most Cursed Minecraft Server [SMP] {1.20} {No World Resets}

🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
🌍 Minewind is an innovative Minecraft Survival Multiplayer (SMP) server. Join epic boss fights and discover thousands of unique items and weapon combinations. Meet villagers in the wild who sell insane god items for mere emeralds, explore infinite wild worlds and find chests brimming with overpowered gear. Seek out the rarest treasure, but be prepared to face formidable boss monsters guarding them. Beware – they won't hesitate to use everything in their arsenal against you!

🌌 Participate in daily events offering unique powerful rewards, and, at the end of the day, explore the natural beauty of Minecraft's wilderness and build a masterpiece in the perfect spot.

🌄 ► Explore a Vast and Infinite World:
Minewind's world is immense, spanning multiple terabytes, and it never undergoes a reset. This enduring nature lets you wander through years of architectural wonders and ingenious creations left by other players, capturing the rich history and diverse tapestry of the Minewind community. Embark on journeys through landscapes dotted with ancient relics, bustling modern cities, concealed treasures, and beyond. Every masterpiece you create adds to this ever-evolving tapestry.

🔗 ► Explore Item Combinations:
Minewind features a diverse and extensive collection of items, each with unique attributes and the potential for synergistic effects.
Take 2 crossbows for example: - Quick Headshot: Enhances firing speed and boosts damage for headshots. - Exploding Seenk: Fires at a slower rate but produces explosive shots.
Additionally, you can experience weapon combination effects. For example, wielding different crossbows in each hand merges their abilities, allowing you to rapidly fire exploding arrows.
This intricate system of item synergy, whether it involves magic, melee, or ranged weapons, is a defining characteristic of Minewind. With thousands combinations to explore, many of which remain undiscovered, you have the chance to pioneer new strategies and effects.

🛠️ ► Navigate the Server with Ease:
Find helpful UIs like the game menu (/gamemenu) with adjustable difficulty settings and land claiming, allowing you to claim a portion of the land as your own. Players gain more land power for every minute played, ensuring your space is safe from griefing. Need help? The community is welcoming and ready to assist!

🎁 ► Join and Receive Benefits:
I'm promoting Minewind, so join through my referral IP "cherry.minewind.com" for these free rank benefits:

+6 home waypoints
1x Super level-up potion via /daily command
1x Gold coin currency via /daily command
1x Star remnant via /daily command

If you join through my referral IP, I'll earn deggs (Dragon Eggs), the main currency on Minewind, and you'll get a rank with benefits!
👋 See you in the game!!
🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
submitted by SwedishRizzler to MinecraftServerShare [link] [comments]


2024.05.19 02:07 SwedishRizzler Minewind Most Cursed Minecraft Server [SMP] {1.20} {No World Resets}

🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
🌍 Minewind is an innovative Minecraft Survival Multiplayer (SMP) server. Join epic boss fights and discover thousands of unique items and weapon combinations. Meet villagers in the wild who sell insane god items for mere emeralds, explore infinite wild worlds and find chests brimming with overpowered gear. Seek out the rarest treasure, but be prepared to face formidable boss monsters guarding them. Beware – they won't hesitate to use everything in their arsenal against you!

🌌 Participate in daily events offering unique powerful rewards, and, at the end of the day, explore the natural beauty of Minecraft's wilderness and build a masterpiece in the perfect spot.

🌄 ► Explore a Vast and Infinite World:
Minewind's world is immense, spanning multiple terabytes, and it never undergoes a reset. This enduring nature lets you wander through years of architectural wonders and ingenious creations left by other players, capturing the rich history and diverse tapestry of the Minewind community. Embark on journeys through landscapes dotted with ancient relics, bustling modern cities, concealed treasures, and beyond. Every masterpiece you create adds to this ever-evolving tapestry.

🔗 ► Explore Item Combinations:
Minewind features a diverse and extensive collection of items, each with unique attributes and the potential for synergistic effects.
Take 2 crossbows for example: - Quick Headshot: Enhances firing speed and boosts damage for headshots. - Exploding Seenk: Fires at a slower rate but produces explosive shots.
Additionally, you can experience weapon combination effects. For example, wielding different crossbows in each hand merges their abilities, allowing you to rapidly fire exploding arrows.
This intricate system of item synergy, whether it involves magic, melee, or ranged weapons, is a defining characteristic of Minewind. With thousands combinations to explore, many of which remain undiscovered, you have the chance to pioneer new strategies and effects.

🛠️ ► Navigate the Server with Ease:
Find helpful UIs like the game menu (/gamemenu) with adjustable difficulty settings and land claiming, allowing you to claim a portion of the land as your own. Players gain more land power for every minute played, ensuring your space is safe from griefing. Need help? The community is welcoming and ready to assist!

🎁 ► Join and Receive Benefits:
I'm promoting Minewind, so join through my referral IP "cherry.minewind.com" for these free rank benefits:

+6 home waypoints
1x Super level-up potion via /daily command
1x Gold coin currency via /daily command
1x Star remnant via /daily command

If you join through my referral IP, I'll earn deggs (Dragon Eggs), the main currency on Minewind, and you'll get a rank with benefits!
👋 See you in the game!!
🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
submitted by SwedishRizzler to McServerAdverts [link] [comments]


2024.05.19 02:07 SwedishRizzler Minewind Most Cursed Minecraft Server [SMP] {1.20} {No World Resets}

🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
🌍 Minewind is an innovative Minecraft Survival Multiplayer (SMP) server. Join epic boss fights and discover thousands of unique items and weapon combinations. Meet villagers in the wild who sell insane god items for mere emeralds, explore infinite wild worlds and find chests brimming with overpowered gear. Seek out the rarest treasure, but be prepared to face formidable boss monsters guarding them. Beware – they won't hesitate to use everything in their arsenal against you!

🌌 Participate in daily events offering unique powerful rewards, and, at the end of the day, explore the natural beauty of Minecraft's wilderness and build a masterpiece in the perfect spot.

🌄 ► Explore a Vast and Infinite World:
Minewind's world is immense, spanning multiple terabytes, and it never undergoes a reset. This enduring nature lets you wander through years of architectural wonders and ingenious creations left by other players, capturing the rich history and diverse tapestry of the Minewind community. Embark on journeys through landscapes dotted with ancient relics, bustling modern cities, concealed treasures, and beyond. Every masterpiece you create adds to this ever-evolving tapestry.

🔗 ► Explore Item Combinations:
Minewind features a diverse and extensive collection of items, each with unique attributes and the potential for synergistic effects.
Take 2 crossbows for example: - Quick Headshot: Enhances firing speed and boosts damage for headshots. - Exploding Seenk: Fires at a slower rate but produces explosive shots.
Additionally, you can experience weapon combination effects. For example, wielding different crossbows in each hand merges their abilities, allowing you to rapidly fire exploding arrows.
This intricate system of item synergy, whether it involves magic, melee, or ranged weapons, is a defining characteristic of Minewind. With thousands combinations to explore, many of which remain undiscovered, you have the chance to pioneer new strategies and effects.

🛠️ ► Navigate the Server with Ease:
Find helpful UIs like the game menu (/gamemenu) with adjustable difficulty settings and land claiming, allowing you to claim a portion of the land as your own. Players gain more land power for every minute played, ensuring your space is safe from griefing. Need help? The community is welcoming and ready to assist!

🎁 ► Join and Receive Benefits:
I'm promoting Minewind, so join through my referral IP "cherry.minewind.com" for these free rank benefits:

+6 home waypoints
1x Super level-up potion via /daily command
1x Gold coin currency via /daily command
1x Star remnant via /daily command

If you join through my referral IP, I'll earn deggs (Dragon Eggs), the main currency on Minewind, and you'll get a rank with benefits!
👋 See you in the game!!
🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
submitted by SwedishRizzler to MinecraftServer [link] [comments]


2024.05.19 02:07 SwedishRizzler Minewind Most Cursed Minecraft Server [SMP] {1.20} {No World Resets}

🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
🌍 Minewind is an innovative Minecraft Survival Multiplayer (SMP) server. Join epic boss fights and discover thousands of unique items and weapon combinations. Meet villagers in the wild who sell insane god items for mere emeralds, explore infinite wild worlds and find chests brimming with overpowered gear. Seek out the rarest treasure, but be prepared to face formidable boss monsters guarding them. Beware – they won't hesitate to use everything in their arsenal against you!

🌌 Participate in daily events offering unique powerful rewards, and, at the end of the day, explore the natural beauty of Minecraft's wilderness and build a masterpiece in the perfect spot.

🌄 ► Explore a Vast and Infinite World:
Minewind's world is immense, spanning multiple terabytes, and it never undergoes a reset. This enduring nature lets you wander through years of architectural wonders and ingenious creations left by other players, capturing the rich history and diverse tapestry of the Minewind community. Embark on journeys through landscapes dotted with ancient relics, bustling modern cities, concealed treasures, and beyond. Every masterpiece you create adds to this ever-evolving tapestry.

🔗 ► Explore Item Combinations:
Minewind features a diverse and extensive collection of items, each with unique attributes and the potential for synergistic effects.
Take 2 crossbows for example: - Quick Headshot: Enhances firing speed and boosts damage for headshots. - Exploding Seenk: Fires at a slower rate but produces explosive shots.
Additionally, you can experience weapon combination effects. For example, wielding different crossbows in each hand merges their abilities, allowing you to rapidly fire exploding arrows.
This intricate system of item synergy, whether it involves magic, melee, or ranged weapons, is a defining characteristic of Minewind. With thousands combinations to explore, many of which remain undiscovered, you have the chance to pioneer new strategies and effects.

🛠️ ► Navigate the Server with Ease:
Find helpful UIs like the game menu (/gamemenu) with adjustable difficulty settings and land claiming, allowing you to claim a portion of the land as your own. Players gain more land power for every minute played, ensuring your space is safe from griefing. Need help? The community is welcoming and ready to assist!

🎁 ► Join and Receive Benefits:
I'm promoting Minewind, so join through my referral IP "cherry.minewind.com" for these free rank benefits:

+6 home waypoints
1x Super level-up potion via /daily command
1x Gold coin currency via /daily command
1x Star remnant via /daily command

If you join through my referral IP, I'll earn deggs (Dragon Eggs), the main currency on Minewind, and you'll get a rank with benefits!
👋 See you in the game!!
🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
submitted by SwedishRizzler to MinecraftServerTalk [link] [comments]


2024.05.19 02:07 SwedishRizzler Minewind Most Cursed Minecraft Server [SMP] {1.20} {No World Resets}

🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
🌍 Minewind is an innovative Minecraft Survival Multiplayer (SMP) server. Join epic boss fights and discover thousands of unique items and weapon combinations. Meet villagers in the wild who sell insane god items for mere emeralds, explore infinite wild worlds and find chests brimming with overpowered gear. Seek out the rarest treasure, but be prepared to face formidable boss monsters guarding them. Beware – they won't hesitate to use everything in their arsenal against you!

🌌 Participate in daily events offering unique powerful rewards, and, at the end of the day, explore the natural beauty of Minecraft's wilderness and build a masterpiece in the perfect spot.

🌄 ► Explore a Vast and Infinite World:
Minewind's world is immense, spanning multiple terabytes, and it never undergoes a reset. This enduring nature lets you wander through years of architectural wonders and ingenious creations left by other players, capturing the rich history and diverse tapestry of the Minewind community. Embark on journeys through landscapes dotted with ancient relics, bustling modern cities, concealed treasures, and beyond. Every masterpiece you create adds to this ever-evolving tapestry.

🔗 ► Explore Item Combinations:
Minewind features a diverse and extensive collection of items, each with unique attributes and the potential for synergistic effects.
Take 2 crossbows for example: - Quick Headshot: Enhances firing speed and boosts damage for headshots. - Exploding Seenk: Fires at a slower rate but produces explosive shots.
Additionally, you can experience weapon combination effects. For example, wielding different crossbows in each hand merges their abilities, allowing you to rapidly fire exploding arrows.
This intricate system of item synergy, whether it involves magic, melee, or ranged weapons, is a defining characteristic of Minewind. With thousands combinations to explore, many of which remain undiscovered, you have the chance to pioneer new strategies and effects.

🛠️ ► Navigate the Server with Ease:
Find helpful UIs like the game menu (/gamemenu) with adjustable difficulty settings and land claiming, allowing you to claim a portion of the land as your own. Players gain more land power for every minute played, ensuring your space is safe from griefing. Need help? The community is welcoming and ready to assist!

🎁 ► Join and Receive Benefits:
I'm promoting Minewind, so join through my referral IP "cherry.minewind.com" for these free rank benefits:

+6 home waypoints
1x Super level-up potion via /daily command
1x Gold coin currency via /daily command
1x Star remnant via /daily command

If you join through my referral IP, I'll earn deggs (Dragon Eggs), the main currency on Minewind, and you'll get a rank with benefits!
👋 See you in the game!!
🔗 Server IP:
cherry.minewind.com 
Minewind Website
https://minewind.com/
submitted by SwedishRizzler to MinecraftServerFinder [link] [comments]


2024.05.19 02:03 Subaru_Kataki H: V/25/15c EP flame W: Q/E/25 or Q/50c/25 10mm smg

H: V/25/15c EP flame W: Q/E/25 or Q/50c/25 10mm smg submitted by Subaru_Kataki to Market76 [link] [comments]


2024.05.19 02:03 RhinoRev40 MY SIDE: My ex ( 36 not 34F) made a post saying I ( 42/M) told her I bought her house and has blocked me from commenting. How about I share some context?

Her post: https://www.reddit.com/relationship_advice/s/ooTwyFNwWk She only showed me this a few days ago, but for the past couple of weeks my now ex gf has been curating the truth to extract as much validation as she can from this situation, and has prevented me from commenting or sharing my side.
She admits that I actually said - that I bought a house with us in mind. I did say that. When i first met her, I was moving away to LA. I had already lived in a home that was paid off for 12 years, but when i met her; i decided that maybe it's best and continue to build a life here, and should things work out, we could figure out a future together.
I had been looking at the market and one day, an amazing house came on the block, for 300k less than it was a months ago. I pounced and went to see it. That night i told her i saw a place, i even sent her the photos and said, i'm going to place an offer, which i did.
She seemed to love the place and see how much of an upgrade it would be from my current place - this is a 2M house, with 4 bathrooms, 3 bedrooms, 2 living rooms and most importantly, a garage as my cars kept getting stolen since i didn't have one at my current place.
There was never mention of us moving in together right away, at the time we were together for 6 months, wayyyy too soon. We weren't even saying "i love you yet" - and i did say that once actually, and she just didn't return it anyways.
That being said, since we spend 95%% of our time sleeping at my place when we see each other once a week, figure this would be good for us, and when it is time, we could move in together there and go from there.
She loved the place, from what she said, this was supposed to be a positive.
Now let's rewind though.
3 months into the relationship, she asked to borrow 4000$. I was not comfortable with it, but as usual, she made herself seem so much in need, that I couldn't say no and just break up with her there, but now I realize i should have. She guilted me sayinf that couples have to work together and be there for each other and all that jazz.
The fact is, within those first 3 months, i had brought her to LA while i had to be there on business and the total cost of the week that she was there was around 3K. Then, over xmas, we went to another city, another 2-3K, as well as a punta cana vacation for 7K. So after all that is when she decided to ask me, and you don't need to be a genius to realize thst she chose me because clearly, she pinned me as having the money to.
Had this been my wife or long term gf, this wouldn't of been an issue, but 3 months in - this was a big flag and i talked to her about it. As usual, and as a pattern throughout this relationship, she would get extremely angry, lose her cool and make me feel bad for "questioning her character".
So, fast forward to me actually moving into this house over a 3 week period. She helped none whatsoever, never offered and my own family, friends, and people who were working at the house asked me about it apl the time. Oh she has school, oh she texts me though and so on. Completely MIA until of course friday or saturday night where she wanted to go for dinners or go to shows - that we did, of course.
One day, once her exams had tailed down and she told me she was waking up early to write a photo, i saw that she posted a sunshine kissed selfie saying: yoga! Meal prep! Coffee! Sunshine!
And i wrote her privately: " you know, i feel you could have at least offered to help in some way today". Again, she loses it, tells me : " you know you don't have to tell me something just because it bothers you" and then eventually she says, and i will never forget this ever : " don't you think you're expecting a little much of me for 7/8 months of dating"?
I was shocked. For some reason, pressuring your bf for a 4000$ loan 3 months in, but offering help in any way over a 3 week period is too much.
I called it off, decided i don't need her and this relationship wouldn't work with this set of values we don't share.
A couple of days later, after trying whatever she could to flip this whole fight on me, constantly chaging the goal post as a pattern i had identified and made her aware of repeatedly over those 7/8 months, she eventually showed up unannounced, apologizing profusely, and apparently seeming to genuinely recognize that it wasn't right, and she could have offered.
I took some of the responsibility once she did, and said that maybe, i could have been more direct as to when and how.
We resolved, we started to laugh again, this was a fight that we would "learn from" we both said.
Well, last week we disagreed for another simple issue, and she blew up as she does, yelling, calling my life chaotic, calling me eveything she can think of, and then says she resents me for wanting her to help with the house when she had exams!
Basically she took back the apology fully and stormed out of the house, i did not chase her. I did not text her, and i did not want to negotiate at all anymore.
The next morning she said she acted like that because i told her she was fucked. Tbh, i don't remember saying that, but i probably did as she was having a massive blow up.
I apologized for saying that she is fucked because afterall, whatever i do is in my control and tried my very best to get her to see that blowing up like that, is her behavior to be accountable for.
That's when she shared the original thread... again - no words, shocked that for a couple of weeks in the background she had been farming all these comments about me, sharing our personal stuff and curating it in a way to make herself look like, you guessed it, a "victim" whose boyfriend "bought her a house"?
We met off hinge. She asked to borrow 3K from me 3 months in, and I told her since then that it just didn't look good at all, and I'd hate to have something like that i couldn't even share with my friends / family.
The facts are that she only shared as the relationship went on:
Overall, yes i had reason to play it slow with her. I didn't want her moving in on a technicality, or making me responsible for all her bills or getting trapped if things didn't work out.
I didn't buy her a house, i bought my house, in cash, paid in full and she was well aware that.
I bought a house because I had settling down in my current city in mind after meeting and had hoped it would work out.
But here she is complaining about if she would have an office in it, for...nursing?
A shoe room? I have 25 pairs of shoes in a closet. The spare bedroom would be for a baby's room, possibily if my future half is comfortable with that. Discussions would be had but i realized that discussions would never be had with her.
She has rage in her mind, a wild sense of entitlement and at present time is currently getting evicted from her apartment, and has no full time job but all the time in the world to make reddit posts for validation.
This problem is solved, she is not going to move in, and i am accountable for my house and hope she becomes accountable for "her house".
I welcome any comments / questions but i know I was dealing with a highly problematic person who will never truly realize her ways.
submitted by RhinoRev40 to relationship_advice [link] [comments]


2024.05.19 02:02 Massive_Active_7431 Minecraft Fabric with mods crash.

Howdy! My english bad sorry for that but are you know what mod are crashing game? When I create new world game crashes.
---- Minecraft Crash Report ----
// You're mean.
Time: 2024-05-19 04:57:47
Description: Exception in server tick loop
java.lang.BootstrapMethodError: java.lang.RuntimeException: Mixin transformation of com.simibubi.create.content.trains.entity.Train failed
`at com.simibubi.create.content.trains.GlobalRailwayManager.loadTrackData(GlobalRailwayManager.java:94)` `at com.simibubi.create.content.trains.GlobalRailwayManager.levelLoaded(GlobalRailwayManager.java:83)` `at com.simibubi.create.foundation.events.CommonEvents.onLoadWorld(CommonEvents.java:171)` `at net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents.lambda$static$0(ServerWorldEvents.java:34)` `at net.minecraft.server.MinecraftServer.redirect$coo000$fabric-lifecycle-events-v1$onLoadWorld(MinecraftServer.java:4870)` `at net.minecraft.server.MinecraftServer.method_3786(MinecraftServer.java:360)` `at net.minecraft.server.MinecraftServer.method_3735(MinecraftServer.java:324)` `at net.minecraft.class_1132.method_3823(class_1132.java:69)` `at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:646)` `at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)` `at java.base/java.lang.Thread.run(Thread.java:833)` 
Caused by: java.lang.RuntimeException: Mixin transformation of com.simibubi.create.content.trains.entity.Train failed
`at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:427)` `at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:323)` `at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218)` `at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119)` `at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525)` `... 11 more` 
Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
`at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392)` `at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:234)` `at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202)` `at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:422)` `... 15 more` 
Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [create_interactive.mixins.json:MixinTrain from mod create_interactive] from phase [DEFAULT] in config [create_interactive.mixins.json] FAILED during APPLY
`at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:638)` `at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:589)` `at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:379)` `... 18 more` 
Caused by: org.spongepowered.asm.mixin.transformer.throwables.InvalidMixinException: u/Overwrite method findCollidingTrain in create_interactive.mixins.json:MixinTrain from mod create_interactive was not located in the target class com.simibubi.create.content.trains.entity.Train. Using refmap create_interactive-fabric-refmap.json
`at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attachSpecialMethod(MixinPreProcessorStandard.java:436)` `at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attachOverwriteMethod(MixinPreProcessorStandard.java:416)` `at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attachMethods(MixinPreProcessorStandard.java:346)` `at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attach(MixinPreProcessorStandard.java:299)` `at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.createContextFor(MixinPreProcessorStandard.java:277)` `at org.spongepowered.asm.mixin.transformer.MixinInfo.createContextFor(MixinInfo.java:1289)` `at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:294)` `at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:422)` `at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:403)` `at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363)` `... 18 more` 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
`Minecraft Version: 1.20.1` `Minecraft Version ID: 1.20.1` `Operating System: Windows 11 (amd64) version 10.0` `Java Version: 17.0.8, Microsoft` `Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft` `Memory: 2679414400 bytes (2555 MiB) / 4932501504 bytes (4704 MiB) up to 34359738368 bytes (32768 MiB)` `CPUs: 16` `Processor Vendor: GenuineIntel` `Processor Name: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz` `Identifier: Intel64 Family 6 Model 167 Stepping 1` `Microarchitecture: Rocket Lake` `Frequency (GHz): 3.60` `Number of physical packages: 1` `Number of physical CPUs: 8` `Number of logical CPUs: 16` `Graphics card #0 name: NVIDIA GeForce RTX 3080` `Graphics card #0 vendor: NVIDIA (0x10de)` `Graphics card #0 VRAM (MB): 4095.00` `Graphics card #0 deviceId: 0x2216` `Graphics card #0 versionInfo: DriverVersion=31.0.15.5212` `Memory slot #0 capacity (MB): 16384.00` `Memory slot #0 clockSpeed (GHz): 3.20` `Memory slot #0 type: DDR4` `Memory slot #1 capacity (MB): 16384.00` `Memory slot #1 clockSpeed (GHz): 3.20` `Memory slot #1 type: DDR4` `Virtual memory max (MB): 38777.41` `Virtual memory used (MB): 14516.93` `Swap memory total (MB): 6144.00` `Swap memory used (MB): 0.00` `JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx32G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M` `Fabric Mods:` `ad_astra: Ad Astra 1.15.18` `javazoom_jlayer: jlayer 1.0.1` `alloy_forgery: Alloy Forgery 2.1.2+1.20` `antique-atlas: Antique Atlas 2.7.2+1.20` `folk_sisby_kaleido-config: kaleido-config 0.1.1+1.1.0-beta.3` `surveyor: Surveyor Map Framework 0.4.3+1.20` `appleskin: AppleSkin 2.5.1+mc1.20` `archers: Archers (RPG Series) 1.2.1+1.20.1` `com_github_zsoltmolnarrr_tinyconfig: TinyConfig 2.3.2` `ranged_weapon_api: RangedWeaponAPI 1.1.0+1.20.1` `structure_pool_api: Structure Pool API 1.0+1.20.1` `architectury: Architectury 9.2.14` `artifacts: Artifacts 9.5.5` `cardinal-components-base: Cardinal Components API (base) 5.2.2` `cardinal-components-entity: Cardinal Components API (entities) 5.2.2` `expandability: ExpandAbility 9.0.4` `step-height-entity-attribute: Step Height Entity Attribute 1.2.0` `azurelibarmor: AzureLib Armor 2.0.3` `balm-fabric: Balm 7.2.2` `bclib: BCLib 3.0.14` `wunderlib: WunderLib 1.1.5` `bettercombat: Better Combat 1.8.5+1.20.1` `betterdeserttemples: YUNG's Better Desert Temples 1.20-Fabric-3.0.3` `org_reflections_reflections: reflections 0.10.2` `betterdungeons: YUNG's Better Dungeons 1.20-Fabric-4.0.4` `betterend: Better End 4.0.11` `betterendisland: YUNG's Better End Island 1.20-Fabric-2.0.6` `betterfortresses: YUNG's Better Nether Fortresses 1.20-Fabric-2.0.6` `betterjungletemples: YUNG's Better Jungle Temples 1.20-Fabric-2.0.5` `bettermineshafts: YUNG's Better Mineshafts 1.20-Fabric-4.0.4` `betternether: Better Nether 9.0.10` `betteroceanmonuments: YUNG's Better Ocean Monuments 1.20-Fabric-3.0.4` `betterwitchhuts: YUNG's Better Witch Huts 1.20-Fabric-3.0.3` `bookshelf: Bookshelf 20.1.10` `bosses_of_mass_destruction: Bosses of Mass Destruction (Beta) 1.7.5-1.20.1` `maelstrom_library: Maelstrom Library 1.6.1-1.20` `multipart_entities: MultipartEntities 1.5-1.20` `botarium: Botarium 2.3.3` `team_reborn_energy: Energy 3.0.0` `cardinal-components: Cardinal Components API 5.2.2` `cardinal-components-block: Cardinal Components API (blocks) 5.2.2` `cardinal-components-chunk: Cardinal Components API (chunks) 5.2.2` `cardinal-components-item: Cardinal Components API (items) 5.2.2` `cardinal-components-level: Cardinal Components API (world saves) 5.2.2` `cardinal-components-scoreboard: Cardinal Components API (scoreboard) 5.2.2` `cardinal-components-world: Cardinal Components API (worlds) 5.2.2` `carryon: Carry On` [`2.1.2.7`](http://2.1.2.7) `charmofundying: Charm of Undying 6.5.0+1.20.1` `spectrelib: SpectreLib 0.13.15+1.20.1` `cicada: CICADA 0.7.1+1.20.1` `cloth-config: Cloth Config v11 11.1.118` `cloth-basic-math: cloth-basic-math 0.6.1` `crawl: Crawl 0.12.0` `mm: Manningham Mills 2.3` `create: Create 0.5.1-f-build.1417+mc1.20.1` `com_electronwill_night-config_core: core 3.6.6` `com_electronwill_night-config_toml: toml 3.6.6` `com_google_code_findbugs_jsr305: jsr305 3.0.2` `flywheel: Flywheel 0.6.10-2` `forgeconfigapiport: Forge Config API Port 8.0.0` `milk: Milk Lib 1.2.60` 
dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2
 `porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1` `porting_lib_models: Porting Lib Models 2.3.2+1.20.1` 
porting_lib_model_loader: Porting Lib Model Loader 2.3.2+1.20.1
 `porting_lib_obj_loader: Porting Lib Obj Loader 2.3.2+1.20.1` `porting_lib_tags: Porting Lib Tags 3.0` `reach-entity-attributes: Reach Entity Attributes 2.4.0` `registrate-fabric: Registrate for Fabric 1.3.62-MC1.20.1` 
porting_lib_data: Porting Lib Data 2.1.1090+1.20
porting_lib_model_generators: Porting Lib Model Generators 2.1.1090+1.20
porting_lib_model_materials: Porting Lib Model Materials 2.1.1090+1.20
 `create_interactive: Create: Interactive 1.0.2-beta.2` `create_jetpack: Create Jetpack 4.2.0` `flightlib: Flight Lib 2.1.0` `createbigcannons: Create Big Cannons 0.5.4-nightly-8b9cea6` `ritchiesprojectilelib: Ritchie's Projectile Library 1.0.0-369e88d+1.20.1-fabric` 
porting_lib_utility: Porting Lib Utility 2.1.1127+1.20
porting_lib_gametest: Porting Lib GameTest 2.1.1127+1.20
 `creativecore: CreativeCore 2.11.28` `net_minecraftforge_eventbus: eventbus 6.0.3` `creeperoverhaul: Creeper Overhaul 3.0.2` `distanthorizons: Distant Horizons 2.0.4-a-dev` `do_a_barrel_roll: Do a Barrel Roll 3.5.6+1.20.1` `fabric-permissions-api-v0: fabric-permissions-api 0.2-SNAPSHOT` `mixinsquared: MixinSquared 0.1.1` `dsurround: Dynamic Surroundings 0.3.3` `org_openjdk_nashorn_nashorn-core: nashorn-core 15.4` `eatinganimationid: Eating Animation 1.20+1.9.61` `elytraslot: Elytra Slot 6.3.0+1.20.1` `endermanoverhaul: Enderman Overhaul 1.0.4` `endrem: End Remastered 5.2.4` `fabric-api: Fabric API 0.92.0+1.20.1` `fabric-api-base: Fabric API Base 0.4.31+1802ada577` `fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577` `fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577` `fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577` `fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577` `fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.41+1802ada577` `fabric-client-tags-api-v1: Fabric Client Tags 1.1.2+1802ada577` `fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77` `fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577` `fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377` `fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377` `fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577` `fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577` `fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577` `fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177` `fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577` `fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577` `fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77` `fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577` `fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377` `fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577` `fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577` `fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577` `fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.37+1802ada577` `fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.35+df3654b377` `fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577` `fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577` `fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677` `fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577` `fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577` `fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.3+1802ada577` `fabric-models-v0: Fabric Models (v0) 0.4.2+9386d8a777` `fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577` `fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377` `fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577` `fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577` `fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577` `fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577` `fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.1+1802ada577` `fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.1+1802ada577` `fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.46+df3654b377` `fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777` `fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577` `fabric-rendering-v0: Fabric Rendering (v0) 1.1.49+df3654b377` `fabric-rendering-v1: Fabric Rendering (v1) 3.0.8+1802ada577` `fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577` `fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577` `fabric-screen-api-v1: Fabric Screen API (v1) 2.0.8+1802ada577` `fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577` `fabric-sound-api-v1: Fabric Sound API (v1) 1.0.13+1802ada577` `fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.4+1802ada577` `fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577` `fabric-language-kotlin: Fabric Language Kotlin 1.10.20+kotlin.1.9.24` `org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 1.9.24` `org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 1.9.24` `org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.9.24` `org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.9.24` `org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.24.0` `org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.0` `org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.0` `org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.5.0` `org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.6.3` `org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.6.3` `org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.6.3` `fabricloader: Fabric Loader 0.15.11` `mixinextras: MixinExtras 0.3.5` `fallingtrees: Falling Trees 0.12` `farmersdelight: Farmer's Delight 1.20.1-2.1.1+refabricated` `porting_lib_accessors: Porting Lib Accessors 2.3.4+1.20.1` `porting_lib_base: Porting Lib Base 2.3.4+1.20.1` 
porting_lib_entity: Porting Lib Entity 2.3.4+1.20.1
porting_lib_fluids: Porting Lib Fluids 2.3.4+1.20.1
porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.4+1.20.1
porting_lib_transfer: Porting Lib Transfer 2.3.4+1.20.1
 `porting_lib_client_events: Porting Lib Client Events 2.3.4+1.20.1` `porting_lib_config: Porting Lib Config 2.3.4+1.20.1` `porting_lib_extensions: Porting Lib Extensions 2.3.4+1.20.1` 
porting_lib_attributes: Porting Lib Attributes 2.3.4+1.20.1
porting_lib_common: Porting Lib Common 2.3.4+1.20.1
 `porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.4+1.20.1` 
porting_lib_core: Porting Lib Core 2.3.4+1.20.1
 `porting_lib_loot: Porting Lib Loot 2.3.4+1.20.1` `porting_lib_networking: Porting Lib Networking 2.3.4+1.20.1` `porting_lib_recipe_book_categories: Porting Lib Recipe Book Categories 2.3.4+1.20.1` `porting_lib_registries: Porting Lib Registries 2.3.4+1.20.1` `porting_lib_tool_actions: Porting Lib Tool Actions 2.3.4+1.20.1` `figura: Figura 0.1.4+1.20.1` `com_github_figuramc_luaj_luaj-core: luaj-core 3.0.8-figura` `com_github_figuramc_luaj_luaj-jse: luaj-jse 3.0.8-figura` `com_neovisionaries_nv-websocket-client: nv-websocket-client 2.14` `firstperson: FirstPerson 2.3.4` `framework: Framework 0.6.27` `org_javassist_javassist: javassist 3.29.2-GA` `friendlyfire: FriendlyFire 18.0.6` `geckolib: GeckoLib 4 4.4.4` `com_eliotlash_mclib_mclib: mclib 20` `goblintraders: Goblin Traders 1.9.3` `graveyard: The Graveyard 3.0` `guardvillagers: GuardVillagers 2.0.9-1.20.1` `midnightlib: MidnightLib 1.4.1` `healthindicatortxf: Health Indicator TXF 1.20.1-1.2.3-fabric` `configlibtxf: ConfigLib TXF 4.2.1-fabric` `horizontal_glass_panes: Horizontal Glass Panes 2.0.0` `indium: Indium 1.0.30+mc1.20.4` `inventoryprofilesnext: Inventory Profiles Next 1.10.10` `iris: Iris 1.7.0+mc1.20.1` `io_github_douira_glsl-transformer: glsl-transformer 2.0.0-pre13` `org_anarres_jcpp: jcpp 1.4.14` `org_antlr_antlr4-runtime: antlr4-runtime 4.11.1` `irisflw: Iris Flywheel Compat 0.2.5` `ironchest: Iron Chests 2.0.2` `libgui: LibGui 8.1.1+1.20.1` 
jankson: Jankson 6.0.0+j1.2.3
blue_endless_jankson: jankson 1.2.3
libninepatch: LibNinePatch 1.2.0
 `itemphysic: ItemPhysic 1.7.1` `jade: Jade 11.9.2+fabric` `java: OpenJDK 64-Bit Server VM 17` `jei: Just Enough Items` [`15.3.0.4`](http://15.3.0.4) `jeresources: Just Enough Resources` [`1.4.0.247`](http://1.4.0.247) `jewelry: Jewelry (RPG Series) 1.3.0+1.20.1` `kiwi: Kiwi Library 11.6.2` `lambdynlights: LambDynamicLights 2.3.2+1.20.1` `pride: Pride Lib 1.2.0+1.19.4` `spruceui: SpruceUI 5.0.0+1.20` `libipn: libIPN 4.0.2` `lithium: Lithium 0.11.2` `minecraft: Minecraft 1.20.1` `mobsunscreen: Mob Sunscreen 3.1.0` `modmenu: Mod Menu 7.2.2` `mythicmounts: Mythic Mounts 1.20.1-7.4` `naturalist: Naturalist 4.0.3` `nethersdelight: Nether's Delight 1.0.0` `disable_custom_worlds_advice: Disable Custom Worlds Advice 4.1` `notenoughanimations: NotEnoughAnimations 1.7.3` `notreepunching: No Tree Punching 7.1.0` `nyfsspiders: Nyf's Spiders 2.1.1` `opf: Modern Online Picture Frames 1` `owo: oωo 0.11.1+1.20` `paladins: Paladins & Priests (RPG Series) 1.2.0+1.20.1` `pandalib: PandaLib 0.2.1` `passablefoliage: Passable Foliage 1.20.1-fabric-8.2.1` `patchouli: Patchouli 1.20.1-84-FABRIC` `fiber: fiber 0.23.0-2` `player-animator: Player Animator 1.0.2-rc1+1.20` `polymorph: Polymorph 0.49.3+1.20.1` `presencefootsteps: Presence Footsteps 1.9.4+1.20.1` `kirin: Kirin UI 1.15.6+1.20.1` `puffish_skills: Pufferfish's Skills 0.12.1` `reeses-sodium-options: Reese's Sodium Options 1.7.2+mc1.20.1-build.101` `repurposed_structures: Repurposed Structures 7.1.15+1.20.1-fabric` `resourcefulconfig: Resourcefulconfig 2.1.2` `resourcefullib: Resourceful Lib 2.1.24` `com_teamresourceful_bytecodecs: bytecodecs 1.0.2` `com_teamresourceful_yabn: yabn 1.0.3` `runes: Runes 0.9.11+1.20.1` `simplyswords: Simply Swords 1.55.0-1.20.1` `sit: Sit 1.20-24` `sliceanddice: Create Slice & Dice 3.2.1` `snowrealmagic: Snow! Real Magic! 10.4.3` `sodium: Sodium 0.5.8+mc1.20.1` `sodium-extra: Sodium Extra 0.5.4+mc1.20.1-build.115` `caffeineconfig: CaffeineConfig 1.3.0+1.17` `crowdin-translate: CrowdinTranslate 1.4+1.19.3` `spell_engine: Spell Engine 0.14.3+1.20.1` `spell_power: Spell Power Attribute 0.10.2+1.20.1` `travelersbackpack: Traveler's Backpack fabric-1.20.1-9.1.12` `travelerstitles: Traveler's Titles 1.20-Fabric-4.0.2` `trinkets: Trinkets 3.7.2` `valkyrienskies: Valkyrien Skies 2 2.3.0-beta.5` `visuality: Visuality 0.7.1+1.20` `vs_eureka: VS Eureka Mod 1.5.1-beta.3` `watching: From The Fog 1.9.2` `water-erosion: Water Erosion 1.1.6` `waterdripsound: Drip Sounds 1.19-0.3.2` `waystones: Waystones 14.1.3` `wizards: Wizards (RPG Series) 1.2.0+1.20.1` `yet_another_config_lib_v3: YetAnotherConfigLib 3.4.2+1.20.1-fabric` `com_twelvemonkeys_common_common-image: common-image 3.10.0` `com_twelvemonkeys_common_common-io: common-io 3.10.0` `com_twelvemonkeys_common_common-lang: common-lang 3.10.0` `com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0` `com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0` `com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0` `org_quiltmc_parsers_gson: gson 0.2.1` `org_quiltmc_parsers_json: json 0.2.1` `yungsapi: YUNG's API 1.20-Fabric-4.0.5` `yungsbridges: YUNG's Bridges 1.20-Fabric-4.0.3` `yungsextras: YUNG's Extras 1.20-Fabric-4.0.3` `Loaded Shaderpack: (off)` `Flywheel Backend: GL33 Instanced Arrays` `Server Running: true` `Player Count: 0 / 8; []` `Data Packs: vanilla, fabric` `Enabled Feature Flags: minecraft:vanilla` `World Generation: Experimental` `Type: Integrated Server (map_client.txt)` `Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric'` `Launched Version: fabric-loader-0.15.11-1.20.1` 
submitted by Massive_Active_7431 to fabricmc [link] [comments]


2024.05.19 02:01 BROVVNlE Everyone has strong opinions on the state of balance, but what about us pay to lose KNIGHT SMG users? What changes would bring this 1380rpm bullet hose into your loadout?

Strictly versus light targets it's not terrible, but I cannot justify using the damn thing if I don't bring a supply pack. I always hear "It has like no recoil in semi" "use burst fire", or "tap fire it". If I have a bullet hose that has the lowest damage in the game, I'm not going to put it in semi or burst because it won't kill consistently in one to three shots even with a weak point. The Knight is most controllable in sustained bursts, you'll "max" out your recoil and can rope your target with adjusting off your traces or impacts.
It's clearly inspired by the P90 and if anything would suit the role of the Liberator Penetrator damage profile with a light weight armor piercing caliber. This would by no means make it much better with how post pen damage/durable damage work, but it would at least add some flavor to the firearm other than "smg go brrrrrt". It also doesn't have the cruch of having critical break points since it's a bullet hose so I don't think just upping the damage would really solve things. I'd love to see the recoil reduced since they already have a pistol in game with the same damage, similar rate of Fire, but less recoil; when the smg is stocked and braced into your shoulder recoils more. I don't want them to perform the Defender, but they insist they want firearms to be realistic, but a higher caliber round SMG does more damage having less recoil is stupid, it's slow rate of fire should be the reason it's controllable, not the recoil stat. The Knight shouldn't have high recoil because it's identity is a bullet hose, if it has low damage ie caliber, it should have low recoil, but the INSANE rate of Fire should be what makes it a high recoil bullet hose.
Genuinely curious what people think could help this thing out. I personally just lean into making it a P90, should be light recoiling, medium 1 pen, he'll keep the damage, but give it more range (damage falloff not projectile speed, it already moves faster, but damage falloff is a pain for this thing) over the other 9mm/45acp inspired pistols and SMGs. Ammo consumption it should at least have 8 mags to keep up, but in my opinion with its current state otherwise untouched it NEEDS 10. It's a primary, not a support weapon so I'd rather see it not just get ammo economy buffs, but rather something worth using where yeah, you have a badass Super P90 bullet hose, but you'll go dry if you don't avoid fighting everything you see with long ropes of liberty.
submitted by BROVVNlE to Helldivers [link] [comments]


2024.05.19 02:00 fire_suc_on_me Pedo hunting channels.

Been seeing a lot of these types of YouTube channels, where they set up a Chris Hansen type honeypot but then catch the guy in a public place to shame them. They're always really profit and brand driven, one even sells full clips of the confrontations on Patreon.
The comments often have a medieval peasants at a witch burning bloodthirstyness to them and it strikes me as less about justice and more about letting those feelings of mob aggression out at the only target that's unambiguously evil enough to be universally acceptable. Being so obsessed with pedos while not being in law enforcement just strikes me as odd.
submitted by fire_suc_on_me to redscarepod [link] [comments]


2024.05.19 02:00 FourLiveBears Since we're killing time waiting for the lineup, what are some of your favorite sets from Riot Fests past?

My first year was 2019 and my favorite sets were Bikini Kill and Streetlight Manifesto. The vibes at Bikini Kill were awesome and I really enjoyed a headliner with a smaller crowd. Streetlight is always amazing and I crowd surfed twice during their set.
In 2021 my favorites were Run the Jewels, DEVO and Amigo the Devil. Amigo's stage presence and audience participation were so much fun. I was already a fan of both RTJ and DEVO but both totally over delivered in their performances and blew me away.
2022, I have to give the nod to NIN, which is my favorite band of all-time but also easily one of the best live acts in music. They never disappoint. Descendents also really brought it that year, which makes me very excited for them to run it back this year.
2023's standout was easily Drain. Their energy is bonkers and they had the wildest pit I've ever been in. QOTSA, Viagra Boys and PUP all get honorable mentions as well.
Anti-Flag used to be on the short list for me but that's uhhh kinda tainted now.
submitted by FourLiveBears to RiotFest [link] [comments]


2024.05.19 01:59 C5C8 H:Tradelist W:offers or wishlist

Wishlist: - Uny/+i/wwr Civil Engineer Left Leg and Arms - OE/Cryo/Sent USA Legs - OE/ap/fdc trapper Left arm and Legs - OE/7led/FDC USA Chest - OE/7led/FDC FSA Legs - Van/+i/sent Heavy Robot Right Arm and Legs - Bol/ap/wwr Heavy Robot Right Leg, Left Arm, Chest - Uny/+i/fdc Heavy Robot Chest and Ra - Also looking for V or TS/25ffr or dwa/50bs AGLs - If not on wishlist I like items that can trade fast such as grolls, apparel and leader bobbles.
Trade List:
Melees: - AAsss Death Tambo, Combat Knife - Bsss Board, Spear - Bss90 Sledgehammer - B40pa90 Buzzblade - Vsss Sickle, Wardrum, Security Baton, Combat Knife, Shishkebab - Level 1 indigo and yellow bat - Level 25 pink bat
Guns:
Antiarmor: - AA2515fr AGL - AABash90 Minigun x2 - AAE25 10mm SMG - AA50c25 10mm Pistol - AAE15rl Minigun - AA25dwa15rl Fatman
Bloodied: - BE25 Tommy Gun - B25dwa90 AGL - B50vhc25 Cherry Thirst Zapper - B2515fr Minigun - B50c15rl Gatling Plasma - B2525 Tommy Gun - BE25 Fixer - B2525 Handmade
Junkies: - J2515 50 Cal - J2525 Railway Rifle - J50c25 Handmade x2 - JE25 Fixer
Quad: - Q50vhc25 EPR (bad mods) - QE15rl LMG - Q50c90 LMG - Q2515fr Combat Shotgun - Q50c15c Railway - QE25 Combat Shotgun
Two Shot: - TS50c15c Alien Blaster - TSE15rl .44 Pistol - TS25dwa15rl Missle Launcher
Vampires: - V2525 Handmade - V50c25 Fixer x3 - V50c25 Railway - V2515fr UGL - VBash90 Minigun - VE15fr LMG
Armor:
Assassins: - As/rad/sent FSA RA - As/ap/sent Marine Chest - As/ap/cav HL Chest, RA, LA - As/ap/sent HL LL, RL - As/+s/wwr CE Ra - As/ap/sneak CE Ra - As/led/cav LC RL - As/ap/wwr HC Ra - As/+s/wwr Marine LL - As/+s/sent USA Ra
Bolstering: - Bol/ap/sent HC LA - Bol/+i/wwr HC LL - Bol/ap/jwr HC RL - Bol/7led/wwr FSA Chest - Bol/ap/awr FSA RA - Bol/7led/awr FSA RA - Bol/+i/cav CE Ra - Bol/7led/wwr HC Chest - Bol/ap/wwr HRobot LL, RA - Bol/ap/wwr LC Ra - Bol/+i/sent LRobot Chest - Bol/+i/awr HRobot RL
OverEaters: - OE/7led/fdc USA RA, LA, RL, LL (Current Set need Chest) - OE/7led/fdc FSA RA, LA, Chest(Current Chest need USA piece) - OE/+i/fdc USA LL - OE/+i/wwr FSA LL - OE/7led/jwr FSA Chest - OE/+L/sent FSA RL - OE/7led/sent HL RA - OE/ap/wwr HRobot RL - OE/ap/wwr Marine LA - OE/h&t/wwr Marine LL - OE/7led/jwr Marine RA - OE/7led/fdc Wood LA - OE/ap/fdc Trapper RA, Chest - OE/ap/jwr Trapper LA - OE/cryo/sent USA Chest, LA, RA - OE/fire/wwr USA LA, RA - OE/ap/sent Wood Chest - OE/ap/sent Trapper LA - OE/ap/awr CE Ra - OE/h&t/cav CE Ra - OE/+L/wwr HRaider LA - OE/+i/fdc HRaider LL - OE/ap/wwr Wood LL - OE/+L/wwr LRaider RA - OE/7led/wwr CE LA
Unyielding: - uny/rad/sneak CE RA - Uny/pois/wwr Marine LA - Uny/ap/fdc HRobot RA - Uny/+L/sent SM RL - Uny/ap/sent HC RA - Uny/+i/wwr CE Chest, RL - Uny/led/wwr LC RL - Uny/+i/wwr FSA LA - Uny/+i/fdc HRobot Chest, RA - Uny/+i/jwr Marine Chest - Uny/led/cav Marine LA - Uny/led/fdc Marine LA - Uny/+L/sent Marine RL - Uny/ap/sent Marine RL - Uny/+i/fdc SM LA - Uny/7led/sent SM RL - Uny/ap/jwr SRaider RL - Uny/ap/sent SRobot Chest - Uny/+s/awr SRobot Ra - Uny/+L/wwr Trapper LA - Uny/led/wwr Trapper LA - Uny/+i/sneak trapper LL - Uny/+s/awr USA Chest - Uny/+s/sent USA LL - Uny/ap/sneak USA RL - Uny/+s/fdc USA RL - Uny/led/awr SM Chest - uny/led/awr HL LA - Uny/+s/cav HL Chest - Uny/+L/wwr HRobot RL - Uny/ap/wwr Marine LL - Uny/ap/cav CE LL - Uny/h&t/wwr HC Ra, La - Uny/+s/fdc Wood Ra - Uny/+i/awr Marine Chest - Uny/ap/sneak HM RL - Uny/ap/wwr wood RL
Vanguard: - Van/ap/wwr Wood RA - Van/+c/sent CE RA - Van/+s/FSA Chest - Van/+i/wwr HL LL - Van/ap/jwr Marine Chest - Van/led/wwr Marine RA - Van/ap/wwr LRobot LL - Van/led/wwr LL LL - Van/+i/sent HRobot Chest, RA - Van/+i/sent USA Ra
Weightless: - W/+s/wwr Marine LA - W/+s/wwr Marine RA x2 - W/+L/wwr HM LA - W/+e/wwr Marine LL - W/+s/awr USA Ra - W/ap/fdc USA RL - W/ap/wwr LC LA
Apparel: - TFJ - Responder Set - Leather Coat - Most Fas Masks will have to check (No Glowing)
Aid: - 1000 Leaders - 1000 btats
submitted by C5C8 to Market76 [link] [comments]


2024.05.19 01:58 the_cosmos_broskie Finished Restoring the Peace on Challenging

Finished Restoring the Peace on Challenging
Early in December, before the first snows of winter could way-lay them, 96 heavily armed and armoured knights of the realm, accompanied by 144 stalwart militia of both sword and bow (whom hailed from the townships of Feldsland and Outerfeldsland), made haste for Wheatfelds (a sleepy farming hamlet) which lay south of the region of Hofstetten. Hofstetten was the only region left in the clutches of the dreaded Baron.
At Wheatfelds, a company of mercenary bowmen, The Wayward Sons, would rendezvous with the main force. No sooner were they gathered was a decree announced - Hofstetten would be liberated and the lands united once and for all.
A long week passed with no response, until one dreary morning a scout rode into camp with dire news - a massive army had amassed at the border, led by the Baron himself!
312 men broke camp and set off for a distant battlefield, in the Selbitz region. The rain poured relentlessly those first few days, but it did not dampen the spirits of the soldiers, nor did it extinguish the flames of their hatred towards the Baron for the chaos he had sown across their lands. Only battle and blood and ultimate victory would quench their thirst for revenge. And so they marched on.
The first snows were already falling when the men of the Felds saw the twinkling tips of spears on the horizon. Heartbeats quickened amongst the ranks. The air above their heads was a small cloud of chilled breath. They were outnumbered. But they had the higher ground. The retinues of Feldsland, Outerfeldsland, Ironfelds and Wheatfelds formed the heart of the army. The commanders of these experienced soldiers organised the rest of the men into their battle formations.
Before long, both armies met on the battlefield. The bulk of the Barons main force attacked the centreline of the Feldsland forces. On the left flank, the Barons own retinue and a troop of swordsmen made attempts to sweep up and behind the main line but a troop of militia and a mercenary archer unit where there to greet them. The Baron was held off, but not before the mercs were forced to withdraw from the fight. To the right, the Barons own archers attempted to gain an angle on the fighting, but the Feldsland archers repelled them. Some of the Barons hired Thugs did break through, but they were quickly dispatched by a militia of swordsmen.
The high ground proved vital to the success of the Feldsland forces. The retinues held strong and beat back the many legions of spears and swords that the Baron had brought with him. Eventually they were routed (although with considerable losses) and although battle weary, they regrouped. All that remained was the Barons longbowmen. The Baron himself lay slain on the battlefield - one more body for the corpse pit. The bowmen stood no chance now. They were tired and their will shattered having witnessed the destruction of so many of their own. Soon, they too fled. And so it was proclaimed Victory for Feldsland.
Hope you enjoyed that, this game has been a blast to play so far! Thanks Greg for all your hard work!
Some notes:
New experimental patch update threw me for a loop with the Kings Tax, I'd just finished the same mode on normal before the update so it was a bit jarring. Four fully kitted out retinues definitely helped with the final battle. Baron brought a big ol' army but good positioning saved my ass. This game is amazing.
Dropping in some screenshots of the final encounter and an overhead of the regions for anyone that's interested. Nothing fancy, it just worked. pic 1 - my army. pic 2 - initial clash. pic 3 - end of battle. pic 4 - inspecting the remaining troops.
https://preview.redd.it/oyday7ney91d1.png?width=2559&format=png&auto=webp&s=73806fe6d8041c858fa8238b6371d5ba8fe156e7
https://preview.redd.it/akdhvkkfy91d1.png?width=2545&format=png&auto=webp&s=c8ace77000e8dedeb762f61a3b066011dbd936cc
https://preview.redd.it/30ulvpzfy91d1.png?width=2549&format=png&auto=webp&s=5fee100d227a16cb92693f4e99cf027ba54d7498
https://preview.redd.it/c4ctkajgy91d1.png?width=2551&format=png&auto=webp&s=8ac4ef01429de5f06892962154ee9d16bb10af51
https://preview.redd.it/tlpsoj2hy91d1.png?width=2556&format=png&auto=webp&s=57b3171a34d0d072a5e140c529cdefb8f2a47e52
https://preview.redd.it/4yo54ffhy91d1.png?width=2559&format=png&auto=webp&s=b6c3df974b8bb354ceafd920d9ff6e4b1bf1b915
submitted by the_cosmos_broskie to ManorLords [link] [comments]


2024.05.19 01:58 Individual-Ideal-610 I only look forward to winter so I can skijor with my dog

I live in a very winter state (not alaska), but like all or most of the US, last winter was one of the warmest on record. Meanwhile, 2 winters ago was one of the top ten snowiest, and average cold.
I don’t really enjoy the winter, but since it’s there, I do some stuff cuz why not.
Have a black lab and I would cross country ski in places people don’t ski and people don’t often walk in winter. Especially around frozen lakes. I would ski, she just free runs around me. I then thought “I wonder if she could pull me while I ski” and turned out Skijoring is a thing. We picked it up really fast.
Only did it once last year cuz there was only like a week total with any snow. But I also thought last year, “I wonder if I could shoot my bow while Skijoring”.
Did it once and it was amazing lol. Only tried going like 50M at a time, but I wouldn’t have my poles and just had my bow and three arrows. As we’re moving, I would shoot to my left, so basically 90* from her, at targets I set up. Only got to do it once. Many people requested a video.
Only reason I’m looking forward to winter is so that I we can go skijor-chery-ing as I called it lol. And get a video. And just ski and skijor in general. Usually skijor like 1/4 of the time, then just ski and have her loose the rest, the Dogs a machine lol.
submitted by Individual-Ideal-610 to CasualConversation [link] [comments]


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