Air force cutoff scores 2010

Ambient music

2010.04.09 05:04 roger_ Ambient music

A subreddit for fans of ambient music and all its sub-genres.
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2020.07.22 14:47 madazzahatter Aloha and welcome to /r/PearlHarborOahu ~ E Komo Mai!

Aloha and welcome to /PearlHarborOahu, a place for anything local, like news, pics, sports, events or just stop by, talk story. It's not a place for stink eye or downvote menehunes.
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2024.05.18 23:29 The-Mr-E Walk Me Home: Dating a Monster Girl - Part 13 - Eyescraper

SYNOPSIS: Walking your OP monster girlfriend home is easy. No one messes with you. Getting back to your house on your own? That's the tricky part.
What's worse than an eldritch building? How 'bout a bigger one?
First Previous (See NEXT>> in comments)
Chapter Cover Art (From Mood Writing Sample)
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Norman took one look at the towering building to his left. Then he took off.
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“̷̵̵̷̶̷̶̶̸̶̶̸̴̡̛̮͉̹̪̼̙̤̲̤͔̗̮̥̣̜͓̟̞̃̔̈́̑̈̍͌̂̂̐̋͛̉̓G̵̶̸̷̴̸̵̵̴̶̸̷̸̴̶̨̢̧̞͈̠̜̳̪͎̬̜̱̫͚̝̩̑̒͐́͆̃̿̉̆̉̃̓̀̎̐͂̎̒̕̕͘͝͝Ǵ̷̷̷̴̸̸̷̷̷̷̵̨̢̞̥͓̰͖͙̰̝͖̩̺͍͎͉͌̽̂́͐̓̀͒̐͗́M̴̷̶̵̴̷̵̶̵̴̷̷̢̡̧̢̛̫̲͕͇̗̯͚̥͙͓͓̀̒͑͒̂̊̅̐͛̂̄͌̈̚͝M̴̷̶̵̴̷̷̶̷̬̼̭̗͍̺̳̩̱͍̂̄̾͂̔̽̇̀͝͝͝͠M̶̯̙̥͕̞̰̗̗͐̔!̸̞̞̬̼̖̩̈́̇͊͐̾͑͋̉!̷̧͈̘̬̆͑͝!̶̤̜̔̓̆̅̔͆͘͝”̸̨̧̼̭̫̒͜

.
The new hunting cry boomed through his body. It was much louder than the first building’s, albeit shorter, like a tap on the shoulder from a titan proclaiming its presence to the world.
Of course, the tap of a titan could flatten a man.
Norman fell. His legs had simply stopped working. Jaws clenched, he forced his will into wobbly muscles. His palms slammed into the waterlogged street, stopping the fall. With a sharp push, he sprang back to his feet and ran on.
Norman yanked out the remaining two flash grenades on the go, strung them together, armed and drew back for a throw.
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“̷̬̳̙̍̎̆G̴̥͇̥͔͕̫̈̀M̵̛͇̜͙͇̫͔̭̩̝̜̓̈̏̓̓̀͛̚͜͝͝M̷̩͈͉̘͙̿͌̃̽͂̃̏̏̓̾̈́͌̈́̉̅̄̉͘!̷̢̧̢̤͓̭̖̝̏̏̄̓̾̉̆͋͘͝!̵͍̱̼̮̯̺̲͙̖̮̗͓̻̓̊͂̒̔͐̎͘͘̚!̵̙͍̟̌͒̃͂̎͠”̶̡̛̠̱̭̞̹̟͉̒̎̎̂͂̐̈́̓̄̚̕

.
.
That quick boom pounded through him. His fingers faltered. The flash grenades slipped from his grip and fell. He was still recovering from the sound when they went off at his feet. The nightsight filtered the flash, so he didn’t go blind. He’d gutted the flash grenade’s speakers, so he didn’t go deaf. The peeping building could deafen him all on its own … no, this wasn’t a peeping building. He’d slew a peeping building. They were small fries by comparison.
This was an eyescraper.
Tentacles the width of busses unsheathed from its sides. Even if he’d managed to launch the grenades and bathe it in smitelight, he suspected that wouldn’t be enough.
Norman sliced at its eyes with a focused beam. It barely flinched. Maybe if it got close enough, he could affect it a bit. By then, it would be too late.
Throbbing chuffs thundered from the monster. It sounded like a laugh.
Norman shot it a defiant glare. He bolted. Not fast enough. He could feel the giant closing in. So, he moved faster. Then faster, and still faster. His muscles blared their warnings. Rain lashed his face. He felt the air begin to resist his movements as he reached a speed at which it mattered. It was in his way, so he pushed through it too. No one was there to tell him he was moving far faster than any human known to history. All he cared about was hearing that thing fall behind him, and so it did. The tremours of its tremendous movements grew fainter.
At the end of the street, an apartment building came into view. Norman threw himself against it, climbing with the reckless abandon of a madman. He was halfway to the top.
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“̷̧̨̭̹̘̥̮͖̤̻̥̬̌̀͒̔͌̊̀̚͜͜͠Ǧ̶̨̨̧̺̘̰̗̘̥̝̗̦̩͖͎͋̈͑͐̒̽̉̔͛̾̒́̕ͅM̴̨̉́̾̉͂͆̔̿̀̃̇̎̍͆̂̽͗̔͘͠ͅM̷̝̻̱̆̍͜!̴̮̬̯̮̦̖́͂̆͋̿̇̎̄̄̅̂͑̎̀̕͘͝͝͝!̸̲͎̲̼̠̮̱͖̥̭̤̩͓̘̜͈̟̖̮̰̦͖̀̂͗͂̽̈́̋͌͂̐̓̈̕!̸̜̆̿̋̔̽̕”̷̢̦̜̰̼̳̝͓̆͗̈́̆̆̑̃̾͑̀͗͒͆́͐͒̈́̿̽̕̕͜

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His grip went limp. He fell. Struck the ground. His head bounced. The world grew fu...z z y.
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W
h
y
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w
a
s
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h
e
.
r
u
n
n
i
n
g
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a
g
a
i
n
?
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_CHAT

Something was yapping in the background, but it wasn’t important. He felt fine. Everything was fine. Why not rest? Why was he even-?

_CHAT

What? No he didn’t! Promises weren’t for trolls! Why would he leave Amy anyway?
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“̸̼͔̖̜̫͍͚̊́̽͆̓̂̋̋͐̕Ģ̴̢͕͉̯̺̗̖͔͙̪͓̻̯̫̭̙̱͕̠̭̩̌M̸̨̧̘̟̹̖̻̲͍̭͓͉̰͙̦̣̜͉̻̎̅͗̇̈́̈̏͌̓̾̀̈̈́͜M̵̢̢̖̯̦͍͕̝̯̥̹̪̠̥̰̝̖̊͛̀̇͜!̵̢̡̡͚͕̘̟͕̥̦̪͆̈́̿͆!̴̛̹͈̜̥͔̬͎̪̩͚̦̯̟̘̩̰̳̍̑̂́̌͌̎́̒͋̽̿̑͌͝͝!̴̛̥͕̪͂̂̂̈̓͆͗̇̄̈́̌̅̎͂̕̚̕͝͠”̷̧̧̛̠̝̰̞̘͙̥̖͎̭̞̜̳̟̓͆̌̊̃̔́͒͋̇̈́͘̚͠͝ͅ
.
.
Oh, right. There was a skyscraper running him down. To think he lived in a world where that made any sense. He rubbed his throbbing head. It was hard to think, though.

_CHAT

Brain fog would have to wait.
In two twos he jumped onto the side of the building and kept going up and up without breaking the momentum of the leap. Adrenaline had challenged gravity. Gravity lost. There was no pause to assess handholds. There was no rain stinging his face. In his mind, there was only ‘CLIMB, CLIMB, CLIMB!’ Crest the rooftop. ‘RUN, RUN, RUN!’ Descend the other side ‘JUMP!’ Gravity greedily reclaimed Norman, dragging him 4 storeys down at breakneck speed. He hit the ground in a parkour roll. Bruised a bone. Nearly fractured a shoulder. Wrenched his spine. Joints, muscle, ligaments almost popped. They didn’t.
He was running again.
Norman had never heard a building shred like paper. He’d never thought to wonder what it sounded like.
*( ( BMMM! ) ) ( ( BMM! ) ) ( ( BOOM! ) ) *

SHHHHHRRRRRRMMMM!

Now he knew.
Those booms … was it the eyescraper’s tentacles breaking the sound barrier, or punching holes through the apartment building? Maybe both. It didn’t matter. What mattered was that it was tearing the building in two with the ease of one parting curtains. Buildings were not designed to be parted. Two became legions as the sundered building collapsed.
Norman rushed for an abandoned truck, slid beneath the trailer. Not quite fast enough. Most of the rubble didn’t reach him directly, but upon hitting the ground? It pulverised into a blast of cloud like a sandstorm. Hissing beneath the trailer, the dust stung at his ankles. He ignored it, racing for the truck’s cabin at the front. Perched on the step beneath the door, he braced as the dust raced beneath, around and above him. The cabin was his shield. He flinched to a duck when its windows shattered as the dust cloud blasted straight through them. The truck rocked and slid slightly, bombarded by wind and dust. It lurched as a chunk of debris finally reached it, crumpling the trailer like cheap foil.
Time to move.
Particles prickled Norman’s eyes, finding their way through the nightsight. He took a fresh glimpse of the path ahead before clouds of grey engulfed it all.
Memorised.
He dashed on. A split second later, the cabin was levelled under a larger slab of concrete. More sporadically thundered down around him. His eyes were squeezed shut, denying entry to any more particles. He scrambled through the street, dodging obstacles from memory. As for the concrete rainfall that couldn’t be seen? He had some prayers about that, but it probably came out like half-baked gibberish.
Norman chanced opening his eyes. They watered like crazy. At least most of the dust was gone. Behind him, the eyescraper’s menacing silhouette was picking through the rubble. Finally, an unblocked street was in sight. He rounded the corner.
.
“̵̨̢̮͕̻̲̺́͠G̵̣̒́̓̽̅̊͘͝Ọ̷̝̣͓͙͔̀ͅͅǪ̷̜̺͚̲̯̭̈́̍͂͑̋̋̅͂̅́M̷̨̤̭͈̯̤͋̾̏̈̅̉̀̏͘M̵̡̢̙̱͌̊̓͒́͌Ḿ̸̳͗̀̀͐͒͗́͠ͅ!̷͍͉̣̪̫͙̳̲̤̎̀̾̅̈́̔̎̑͘͜͝͝!̴̨͈͖̘̖̅͛̋̽͠!̸͎̩͓̫̥̼̫̊”̵̫̗̞̣̝̃̅̕͘͜͜͝ͅ
.
Another peeping building, rumbling in from the new street. Alright. Straight it was.
.
“̷̢̧̻̹͚͔̾G̵̳̭̾̃̎̍̌̂̈́̂͛͘M̶̧̠͇͔͚͉̮͈̰͒͊́̏̔̄̾̊͐̒͂͜M̸̳͓̋͋̔͑̔̔̕͝Ő̷͓̟̱̮͓̍̂̾̽̇͘͠Ô̸̧̫͉̮͚̥̥̯̈̾͋̅͂͘̚M̶̢̫̥̰̮̪͙̬̙̗̺̽͒͐͌̋̈̄͆͝M̴̢̧̧̛̗͔͓̫̭̳̱͑̉!̵̡̛̛͍̲̓̅̑̈́̿̏͘̕͠!̸̧̖͔̣̩̏́͋̀͛͂̏̀̇̑͐!̴̧͕̝̮̤̱͈̬͋”̸͓̉̈́̑̎͊̌
.
Maybe not. A third building emerged from the rainfall ahead. All streets blocked. He glanced about. All alleys still blocked. This really was a hunting net, but this much energy for a tiny human? Predators weren’t usually like this.
He ran for the nearest building that wasn’t occupied by eldritch calamari.

( ( BOOMM! ) )

The eyescraper’s tentacle crossed his path. Its supersonic shockwave sent him flying.
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Norman came to. Rain poured against his face as he lay on his back. How long was he out? Why was it so cold? The atmosphere didn’t quite feel right. It didn’t look right either. Something about the colours, or subtle lack thereof. Everything seemed a bit desaturated. Norman sat up and coughed his lungs out, evicting a mix of dust and rain water collected in his slackly gaping mouth. Buildings towered above him on every side, a bit too close for comfort.
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“̸̮̼͍̻̯̲̹͓̬̻̓̍G̷̛̖̙̰̰̟̓Ḿ̸̧̨͊̊̔͒͌̆͆͘͠͝M̷̧̺̏̿̆͑͆͋̅͌̕͝G̵̰̺͇̺̯̲͇̠͖͂͜M̸̡̨͕̹̗̥̎͑́̾!̸͇͙͚̝̩͕̙̒!̵͙̬̮̪̏̍!̶͔̪͉̙̘̃̐̄͝”̶̡̡̥̫̻̝̜̫͙̩͛ͅ
.
Oh, right, those weren’t just buildings.
Norman raised a finger, gesturing to wait. “Could you *kaff!* quit subwoofin’ at me for, like, ten seconds!”
“Plucky.̵͚͐͝ for all seasons I .̵̦̺͐̅see,” came a skin-crawling voice from behind him.
Norman swung back his smitelight. It barely moved half a foot, then it stopped. Rather, something stopped it. That ‘something’ was cold. So cold. His wrist felt the chill without even touching it.
Norman turned, slowly, so as not to trigger further attacks. He found himself looking up.
Eight feet tall. Dark grey skin. A grin that went a little too wide. Dagger teeth. An open-chested jacket, revealing sinewy muscles with luminous markings like tattoos. His ebony eyes bore penetrating white pupils. Of all his traits, the dreadlocks stood out most. They belonged in a nightmare, dancing through the air with a life of their own. Somehow, they looked blacker than black, absorbing every ray of light or heat that came their way. That icy chill in the air shifted with the movements of his dreadlocks. They seemed to drink life from the air itself. Norman almost found it hard to breathe. One dreadlock clutched Norman’s smitelight, only by the tip, but its grip was iron.
Norman stared the tall man down.
The nyctal’s grin grew by a smidgeon.
Taking a calculated risk, Norman released the smitelight. Perhaps a peace offering would do good.
“Good.̷̧͋͌̎̿ boy,” the tall man nodded, admiring the smitelight as the dreadlock rotated it. “Clever.̴̧̤̩͈͓̖͂ͅ toy.”
Norman noted an understated Jamaican accent in his voice.
More dreadlocks slithered across the smitelight, as if tasting its every nook and cranny.
Norman did his best to look casual as he scanned for an escape route. The eyescraper’s tentacles had wrapped around the street, fencing him in.

_CHAT

Norman looked at the tall nyctal again.

_CHAT

The nyctal’s eyes shifted to Norman inquisitively. He frowned, raising an eyebrow as the comments piled up. Finally, he smirked mischievously.
“Your fanbase has peculiar tastes,” purred the tall man.

_CHAT

The tall man handed Norman his smitelight.
Norman’s suspicious gaze flicked between the nyctal and the weapon. Finally, he reached out and took hold of the smitelight.
It crumbled in his fingers like ice-cold ashes. If not for the insulation gloves, he might have gotten frostbite.
The nyctal laughed.
Norman didn’t find it particularly amusing.
The tall man sauntered towards the eyescraper. Beyond it was a darkness even the nightsight had difficulty piercing. He beckoned Norman as if it were an afterthought.
“Please come in, .̵̭̻͌̓̂Norman.̶̲͕͇̅̑̚,” the nyctal instructed.
Norman stared stubbornly, hands in his pockets as he rocked on his heels. He felt for his smartphone. It wasn’t there. When had he lost it?
Without looking back, the nyctal held up Norman’s phone. It disintegrated between his fingers as he rubbed them together.
Norman glared. At least the guy hadn’t pickpocketed deeply enough to find other things.
“Hey. To whom do I owe the … pleasure?” Norman almost had to push the last word through his teeth.
The nyctal stopped in the eyescraper’s doorframe. Shrouded in shadow, little could be seen of him, save the piercing white pupils peering out. Then the glint of his Cheshire grin.
“.̴̜͓̭̻̤̍̈́̆͑͑John Crow.̸̻̮̓̈́̏̓͘,” he answered, before receding into the darkness.
The eyescraper’s tentacles dragged in across the street, corralling Norman towards the building. With an exasperated groan, he trudged towards the main entrance.
“I want my bed,” grumbled Norman.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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submitted by The-Mr-E to HFY [link] [comments]


2024.05.18 23:28 FakeElectionMaker What if a national conservative and economically populist Greek businessmen existed and became Prime Minister in 2012, only to compromise on his more radical proposals?

What if a national conservative and economically populist Greek businessmen existed and became Prime Minister in 2012, only to compromise on his more radical proposals?
On 7 September 2005, businessman and owner of the AEK Athens football club Ioannis Konstantinos announced he was leaving New Democracy and creating the Party of the Greek Nation (Κόμμα Ελληνικού Έθνους).
The new right-wing party also had the involvement of dissenters from LAOS and Golden Dawn, and several military officers. Konstantinos was announced to be the party's chairman, with Kyriakos Veuopoulos and Vasilis Stigkas also being founding members. On 11 February 2006, the KEE was officially registered with the Ministry of the Interior, allowing it to participate in that year's local elections.
The KEE fielded 42 candidates during the election, including in Athens and other PASOK strongholds like Crete and Thrace, but the majority of them ran in rural districts. Konstantinos self-funded the KEE's campaign efforts, and refused donations; the party elected two councillors, both of whom were in conservative small towns, and only won 0.34% of the vote in Athens, the majority of which is speculated to have come from AEK fans.
Throughout the rest of 2006, the KEE tried to capitalize on right-wing discontent with the European Union, and especially Turkey's proposed entry in the EU. It also fought against multiculturalism and immigration, and demanded that Germany pay Greece war reparations. The KEE manifesto (released to the public on 15 February 2006) did not make any mention of economics, which were not a winning issue for them before 2008, but in power, the party has pursued Keynesianism and economic nationalism.
On 10 January 2007, Konstantinos stepped down as AEK's official chairman, allowing him to focus on politics. During the legislative election, the KEE fielded 98 candidates for the Greek Parliament, and again refused to receive public funding,
its wealthy leader funding the campaign instead. Party campaigning focused on anti-immigration and eurosceptic views, supporting the restoration of drachma as a step towards Grexit, a points-based immigration system and border fence with Turkey, and a limit on how many refugees Greece could receive a year.
KEE eventually won 70,655 votes, 0.99% of the nationwide vote. Much of it came from rural districts that heavily supported ND, with football aficionados playing a lesser role, although many of them understood Konstantinos remained the power behind the throne. This low percentage of the vote (two percentage points below the electoral threshold) had an effect in the election, as ND fell two seats short of a parliamentary majority, forcing a confidence and supply agreement with the Popular Orthodox Rally (LAOS) to be formed.
During his second term, Kostas Karamanlis was forced to take a harder line on immigration and social issues in order to please his coalition partners, moving closer to the right wing of the ND, subsequently leading to the Party of Growth being formed as a centre-right schism from the ruling party. The 2008–09 financial crisis subsequently led to a vote of no confidence on his unpopular government, and PASOK won a landslide at the 2009 legislative election. Karamanlis also announced his opposition to Turkey's membership in the EU, and threatened to take the Macedonia naming dispute to the International Court of Justice, leading to international embarrassment.
The ND-LAOS coalition government followed a more conservative policy than previous administrations, opposing Turkish membership in the EU and threatening to sue Macedonia over its name.
The privatisation and deregulation policies of Kostas Karamanlis' first term were continued, as was European integration, generating tensions with ND's coalition partner while members of the ND establishment broke from the party to form the Party of Growth (KA). The KA's 2009 campaign was substantially hyped, but it won 168,953 votes and 2.46% of the vote, meaning it did not win any seats.
After his vote of no confidence pushed by the PASOK and dissatisfied ND politicians who opposed his inconsistent line and handling of the financial crisis, Karamanlis was replaced as its leader by Dora Bakoyannis, Foreign Minister of Greece, and formerly the first female major of Athens who hosted the 2004 Olympics. With two popular far-right parties, a broken economy and recently impeached head of government, voters agreed the ND was doomed from the start, and it had a historically poor result.
After the global economic crisis began in September 2008, KEE ran on economic interventionism, returning to the drachma, and protectionist trade policies, occasionally bringing up restrictions on immigration and law and order. Konstantinos continued to self-fund his party's campaign efforts, and often emphasized how his movement did not receive any government money, unlike the majority of competitors. On 28 May 2009, he and Georgios Karatzaferis agreed to a nonaggression pact between KEE and LAOS.
The 2009 general election produced a hung parliament for the second consecutive time, and again, one of the two major parties had to form a coalition government with a smaller, anti-estabilishment movement. George Papandreou, on the other hand, only agreed to govern as a 1970s social democrat and resist any further neoliberal measures.
KKE had a strong performance, getting double digits of the popular vote and 36 seats, while kingmaker Syriza and LAOS remained static. Over the next three years, Greece's economy continued to worsen, allowing KEE to form a majority government after the 2012 elections. Democratic backsliding and efforts to control government institutions have led to it governing Greece as of May 2024.
The PASOK-SYRIZA administration attempted to return to social democracy, but a crushing debt crisis made itself the main issue facing the country, and the left-wing coalition's policies failed to fix it.
As such, in 2011, the left-wing coalition government was replaced by a grand coalition of the ND and PASOK, which obtained a far greater margin in Parliament. Syriza leader Alexis Tsipras felt betrayed and broke with the PASOK, challenging it from its left and attempting to attract the working class and students.
In the meantime, the KEE, which proposed a Greek withdrawal from the Eurozone, protectionist economic policies and restrictions on immigration, continued to grow in support, attracting socially conservative workers who blamed immigrants and other minorities for the recession. In the 2010 local elections, it was the third most voted party nationwide and fourth in Athens, winning three city council seats in the capital, and actively used the internet for campaigning, the same strategy Konstantinos had used as a football chairman. By late 2011, it was polling second in general election surveys, behind Syriza, which was not blamed for the economic situation by voters due to having 15 seats.
Some pundits feared scheduling a new legislative election would hand over seats to the KEE, and those fears proved prescient, as it went from the second smallest to the largest party in Parliament, although 80 seats below a majority. The three days after the election were marked by pessimism, and the Athens stock market dropped noticeably.
On 7 May, Ioannis Konstantinos called Antonis Samaras, and offered to compromise on the Euro by supporting a referendum on the national currency instead. Polling showed the electorate to be split on whether or not to readopt the drachma, although the majority of them went on to vote for it, restoring Greece's sovereign currency. Later that day, he contacted Panos Kammenos, who was unaware of the compromise, and asked for him to support a right-wing coalition government; the ANEL leader accepted, and the governing majority was formed two days later – having a bare majority of 151 seats, and forcing Konstantinos to govern in a more moderate manner than expected.
The KKE lost eight seats to the Syriza, effectively realigning Greek politics between a national conservative and a democratic socialist parties. They have finished first or second in every Greek legislative election since, with SYRIZA having won the lastest due to the KEE administration getting unpopular.
The right-wing coalition went on to increase their seats the following year, as it did not take any further loans and instead focused paying down Greece's debt, implemented a balanced budget amendment, and closed corporate tax loopholes in order to stop tax evasion.
submitted by FakeElectionMaker to imaginaryelections [link] [comments]


2024.05.18 23:26 Tesa_Tesanovic1988 Making the shift to a decentralized and open innovation model

In today’s evolving and competitive landscape, the value of innovation is shifting from the traditional closed systems approach to a more open, decentralized, and community-driven approach. Paul Lalovich and Tesha Teshanovich from Agile Dynamics outline what is driving the trend, its implications for organizations, and how leaders can successfully operate at the forefront of the shift.
Innovation transcends the mere conceptualization of fresh ideas; it is the actionable process of enhancing existing products or conjuring entirely new offerings. While there is a strong correlation between R&D and innovation – with the former serving as a wellspring for pioneering thoughts – the journey from groundbreaking research to practical utility can be intricate and protracted.
However, it’s worth noting that innovation isn't solely tethered to structured R&D. It can spontaneously arise from sheer curiosity, a spark of inspiration, or even the simple act of refining or tweaking existing methodologies.
Firms might invest in R&D to catalyze innovation, but they can also harness external advancements – referred to as ‘spillovers’. After all, groundbreaking knowledge isn't always the exclusive domain of its creators, making external inspirations invaluable.
Emerging from a robust foundation of innovation, soft power presents tangible advantages. Leaders in technology often establish benchmarks that others deem beneficial to adopt. As a result, global standards lean favorably toward those pioneers. Moreover, countries recognized for their innovative acumen become prime territories for patent filings. These innovation hubs magnetize not just domestic but international investments and capital.
Perhaps the most profound testament to their soft power is the allure they hold for top-tier talents. For instance, Silicon Valley has evolved into a global nexus, drawing in exceptional minds from the realms of information, communication, and digital technologies. Such concentrations of talent can significantly influence a nation’s trade dynamics.

Tech monopolies slow down innovation

In the arena of global economic dominance, competition emerges as the cornerstone, propelling nations to the forefront of innovation and growth. While Chinese strategies appear to have adapted, embracing the dynamism of competitive markets, the United States stands at a crossroads. Some of its tech behemoths promote their size and market leadership as pivotal for cutting-edge innovation.
Yet, it is crucial to discern the nature of this innovation and whose interests it truly serves. Does it prioritize shareholder returns, or is there a broader, national interest at play? As smaller, agile firms emerge, emphasizing true boundary-pushing innovation, one must ponder: Is the spirit of unbridled competition – a force that once fueled the American economy – being overshadowed by the looming giants?
In the nuanced interplay between governmental oversight and market forces, recent actions within China's technology sector provide a captivating study of regulatory boundaries. This phenomenon, aptly termed ‘de-tycoonification’, captures a deliberate effort to harmonize enterprise innovation with centralized checks.
A leading digital commerce platform in China encountered regulatory attention. The swift determination that its practices were anti-competitive, accompanied by a significant financial penalty, symbolizes a broader intent to redefine market paradigms. Prompt official communique following these events conveys a clear perspective: monopolistic behaviours can inhibit the holistic evolution of a market-based economy.
This stance also emphasizes that thoughtful regulations, rather than restricting growth, might actually serve as pillars to stabilize and nurture it. The regulatory web further ensnared another major digital entity in China, underscoring the principle that technological ingenuity should operate within established ethical and legal frameworks. Such internal checks within China challenge certain dominant narratives in global tech centres.
The notion that maintaining a robust market stature acts as a shield against global tech adversaries comes under scrutiny. The introspective regulatory steps within China necessitate a broader re-evaluation of such assumptions.
The tech landscape today is unmistakably marked by the towering presence of Big Tech, but what underlies this dominance might point towards a concerning reduction in competitive intensity. For two decades, the profits raked in by American tech behemoths have remained unparalleled, with market valuations suggesting this trend is expected to continue, if not amplify, in the coming years.
Such sustained, sky-high profitability isn't typical in a genuinely competitive market. In such a setting, rivals and newcomers usually exert downward pressures, ensuring no single entity retains an overwhelming edge for extended periods. The tech industry's trajectory further points towards a rising penchant for consolidation. This is evidenced by the substantial acquisitions of budding companies by the tech titans.
Data sourced from Mergermarket underscores an uptick in acquisition activity by these colossal tech firms, particularly post-2010. The symbiotic relationship between persistent high profits and a trend toward industry concentration suggests that the tech market might be veering away from the vibrant competitive arena it once was.

Cardwell’s law

The tech landscape’s evolution, in its relationship with innovation, is witnessing a palpable shift in entrepreneurial motivation and vision. Historically, the fervour of pioneering something transformative, encapsulated in the ‘moonshot thinking’, drove entrepreneurs. This audacious spirit envisioned groundbreaking entities akin to the tech luminaries of the late 20th and early 21st century. Yet, today’s entrepreneurial aspirations seem more tempered.
Instead of fostering ambitions of building the next revolutionary tech empire, there’s a growing inclination towards securing an acquisition by an existing tech colossus. This shift in sentiment dims the likelihood of a new tech juggernaut rising to challenge the incumbent titans. Post the era of computer-centric, web-driven, and smartphone-related innovations, a cloud of uncertainty looms over the emergence of new tech powerhouses.
Notably, the promising technological domains of the upcoming decade – be it autonomous vehicles with their exorbitant R&D costs, virtual or augmented reality's significant development expenditures, the data intensity of artificial intelligence, or drones and the Internet of Things with their challenging profit margins – present formidable entry barriers.
These hurdles, combined with a changing entrepreneurial landscape, cast a shadow on the future dynamism of tech innovation. Cardwell's elucidation on the patterns of technological evolution offers a poignant lens through which to view the current landscape dominated by Big Tech.
Donald Stephen Lowell Cardwell’s seminal work from 1972 suggests that technological vigor within societies is not an enduring flame, but a fleeting burst of brilliance. Within the European context, as one nation's innovative energy began to wane, another would rise, ensuring a consistent relay of progress across the continent.
Visualize this relay of innovation as a torch, brilliant yet intense. Historically, regions such as Northern Italy, Southern Germany, Spain, and Portugal, and later Holland, Britain, the United States, and Germany, took turns in holding this torch, leading the march of innovation. Yet, no single society clung to this leadership for extended durations. The relay ensured that as one nation's innovation diminished, another took up the mantle, propelling the collective forward.
This phenomenon, coined as ‘Cardwell’s Law’ by Joel Mokyr, posits that when left in isolation, a society’s technological creativity is but a brief spark. Over time, conservatism’s stifling grip, intent on preserving existing structures of power and privilege, often curtails this innovative drive.
This is where the analogy becomes particularly relevant for the Big Tech landscape. In today’s digital age, a few colossal entities dominate, much like the leading nations of old Europe. Yet, as these tech giants solidify their positions, they risk becoming victims of the very conservatism Mokyr speaks of.
Instead of being conduits for continual innovation, their sheer dominance and entrenched positions could lead to a stagnation in technological creativity. As they grow in size and influence, there is an increasing tendency to preserve the status quo, which inadvertently suppresses the innovative spark found in smaller, more agile entities.

Decentralization and open innovation

In the contemporary milieu characterized by the overwhelming dominance of Big Tech monopolies, the paradigms of decentralized innovation and open innovation emerge as potentially transformative alternatives.
The concept of distributed strategy borrows from nature, suggesting that in the same manner that organisms such as trees maximize their efficiency by creating multiple self-similar structures like leaves instead of solely relying on a single core trunk, businesses too need to shift their focus from purely scaling their core processes to nurturing multiple iterative strategies at the organizational peripheries. This can be encapsulated in the mantra of ‘Think Local, Act Global’.
In essence, companies must attune to the nuanced demands and opportunities of each local market, while simultaneously integrating these learnings into a broader global strategy. This is particularly evident in industries undergoing rapid transformation; for instance, the automotive industry's evolution from merely selling cars to offering comprehensive mobility solutions, a shift that is predicted to significantly alter its revenue structure by 2035.
In parallel, in our data-driven age, there is an increasing realization that the sheer volume of data is less crucial than its meaningful interpretation. Organizations need to pivot from prioritizing data accumulation to developing advanced algorithms capable of drawing insights from fragmented, patchy datasets. In the rapidly shifting landscape of today's global business environment, numerous established multinational corporations find themselves at a perplexing crossroads.
The crux of their predicament stems from a foundational dilemma: how to juxtapose traditional scale-driven strategies with the emergent imperative of Distributed strategies. To dissect this conundrum, one must appreciate the inherently divergent organizational philosophies underpinning scale and distributed strategies. Transitioning from a scale-centric model to a distributed-oriented one is not merely about implementing a series of organizational modifications, no matter how profound.
The shift demands a comprehensive reimagining of the organizational ethos and operational mechanics. Moreover, it is a fallacy to view these strategies as mutually exclusive. In actuality, they exist on a continuum, each holding its unique value. The challenge for modern enterprises lies in striking an optimal balance between harnessing the benefits of scale and the agility of Distributed strategies. Regrettably, the journey to this equilibrium is riddled with pitfalls, and many companies, even with their vast resources and global reach, have faltered in this endeavor.
Contrary to scale-centric entities that depend on static assets, with streamlined yet inherently slower supply chains, Distributed organizations harness networks characterized by adaptability and continuous transformation. These networks are primed for swiftly addressing specific local requirements and seizing niche market prospects.
Such frameworks incorporate a blend of proprietary micro-production facilities, possibly utilizing innovations like 3D printing; leasing assets from providers offering asset-on-demand services; and coordinating flexible ecosystems of regional digital collaborators. The overarching aim is twofold: continuously devise innovative solutions tailored for local clientele and escalate them to various markets with optimal speed.
Distributed-oriented organizations prioritize decentralization, contrasting with the top-down hierarchies commonly seen in scale-driven entities. Within these structures, decision-making isn't confined to a centralized corporate core. Instead, considerable authority is delegated to customer-centric teams positioned away from the primary headquarters. This design fosters agility, allowing for a rapid response to localized demands and new opportunities.
Some multinational corporations have observed marked improvements in their performance metrics after such decentralization. They empowered regional leaders with financial oversight, decision-making rights, streamlined communication channels to the central office, and enhanced access to market analytics.
Another trend, seen in the case of an appliance industry giant, involves an even more radical shift. This entity introduced a unique organizational framework aimed at minimizing the distance between the enterprise and its customer base. In a bold move, an entire level of middle management was eliminated, redistributing power to numerous newly-formed, semi-independent, customer-aligned business segments. These units operate in synergy, linked by a unified digital platform.
Further reading: Knowledge and venture capital as a driver of innovation.
Meanwhile, ‘Open Innovation’ offers a complementary model, championing a departure from insular corporate research and development approaches. Instead, it advocates for the amalgamation of external insights, be they from academia, startups, or independent innovators, into the innovation process. This synergistic approach addresses the often-criticized inertia inherent in large tech monopolies, promoting a more dynamic and collaborative innovation ecosystem.
Both these paradigms, however, necessitate a significant cultural shift within organizations, demanding a more flexible, adaptive, and outward-looking ethos to truly harness their potential in countering the inertia often associated with tech giants.
The rise of open innovation, propelled by reduced communication costs and advancements in memory and computation capabilities, has ushered in significant changes in market dynamics and societal interactions. Unlike the traditionally centralized, firm-driven innovation models, open innovation champions a decentralized, peer-based approach that emphasizes intrinsic motivation and societal benefits.
Indeed, the literature has delved into the nature of these peer innovation communities, understanding their social structures and intricacies.
However, the repercussions of this shift towards open innovation on established and emerging firms remain inadequately explored. Current organizational and strategic theories don't fully encapsulate the nuances of community-driven innovation. Despite the transformative potential of open innovation, its influence on mainstream organizational and strategic discourses has been somewhat muted.
As we progress, it becomes imperative to develop a more comprehensive understanding of firms in this new context, addressing the interaction between traditional organizational structures and emerging community-based innovation paradigms.

Conclusion

In an evolving landscape where tasks are increasingly modular and knowledge about solutions becomes more widespread, the traditional closed systems of innovation shift towards open, community-driven models. The implications are profound: we can no longer rely solely on conventional understandings of innovation rooted in cost efficiency, control mechanisms, and external incentives.
As innovation gets embedded in a spectrum ranging from strictly internal processes to open community collaborations, our conceptualization of firms and their boundaries need revisiting. This doesn’t negate the value of traditional models, but it requires a hybrid approach where both internal and open strategies coexist.
A pivotal question arises: under what circumstances should firms toggle between these different modes of innovation? The answer, it appears, lies in understanding the nature of the product and the distribution of problem-solving knowledge.
For products that are inherently integrated and where specialized knowledge is centralized, the conventional in-house R&D model, bolstered by a strong innovation-centric culture, remains relevant. Here, innovation is typically cocooned within the firm's boundaries, spanning from distinct functional divisions to intricate, ambidextrous designs.
However, when a product can be broken down into modular components and the requisite knowledge is dispersed, the limitations of a closed innovation system become evident. In these contexts, the power dynamics of innovation are reshaped by the principles of openness, collaborative sharing, intrinsic motivation, and community engagement.
The challenge, then, for modern enterprises is to discern when to internalize and when to externalize, ensuring that they harness the best of both worlds while navigating the complex terrain of innovation.In today’s evolving and competitive landscape, the value of innovation is shifting from the traditional closed systems approach to a more open, decentralized, and community-driven approach. Paul Lalovich and Tesha Teshanovich from Agile Dynamics outline what is driving the trend, its implications for organizations, and how leaders can successfully operate at the forefront of the shift. Innovation transcends the mere conceptualization of fresh ideas; it is the actionable process of enhancing existing products or conjuring entirely new offerings. While there is a strong correlation between R&D and innovation – with the former serving as a wellspring for pioneering thoughts – the journey from groundbreaking research to practical utility can be intricate and protracted. However, it’s worth noting that innovation isn't solely tethered to structured R&D. It can spontaneously arise from sheer curiosity, a spark of inspiration, or even the simple act of refining or tweaking existing methodologies.
Firms might invest in R&D to catalyze innovation, but they can also harness external advancements – referred to as ‘spillovers’. After all, groundbreaking knowledge isn't always the exclusive domain of its creators, making external inspirations invaluable. Emerging from a robust foundation of innovation, soft power presents tangible advantages. Leaders in technology often establish benchmarks that others deem beneficial to adopt. As a result, global standards lean favorably toward those pioneers. Moreover, countries recognized for their innovative acumen become prime territories for patent filings. These innovation hubs magnetize not just domestic but international investments and capital. Perhaps the most profound testament to their soft power is the allure they hold for top-tier talents. For instance, Silicon Valley has evolved into a global nexus, drawing in exceptional minds from the realms of information, communication, and digital technologies. Such concentrations of talent can significantly influence a nation’s trade dynamics. Tech monopolies slow down innovation In the arena of global economic dominance, competition emerges as the cornerstone, propelling nations to the forefront of innovation and growth. While Chinese strategies appear to have adapted, embracing the dynamism of competitive markets, the United States stands at a crossroads. Some of its tech behemoths promote their size and market leadership as pivotal for cutting-edge innovation. Yet, it is crucial to discern the nature of this innovation and whose interests it truly serves. Does it prioritize shareholder returns, or is there a broader, national interest at play? As smaller, agile firms emerge, emphasizing true boundary-pushing innovation, one must ponder: Is the spirit of unbridled competition – a force that once fueled the American economy – being overshadowed by the looming giants? In the nuanced interplay between governmental oversight and market forces, recent actions within China's technology sector provide a captivating study of regulatory boundaries. This phenomenon, aptly termed ‘de-tycoonification’, captures a deliberate effort to harmonize enterprise innovation with centralized checks. A leading digital commerce platform in China encountered regulatory attention. The swift determination that its practices were anti-competitive, accompanied by a significant financial penalty, symbolizes a broader intent to redefine market paradigms. Prompt official communique following these events conveys a clear perspective: monopolistic behaviours can inhibit the holistic evolution of a market-based economy. This stance also emphasizes that thoughtful regulations, rather than restricting growth, might actually serve as pillars to stabilize and nurture it. The regulatory web further ensnared another major digital entity in China, underscoring the principle that technological ingenuity should operate within established ethical and legal frameworks. Such internal checks within China challenge certain dominant narratives in global tech centres. The notion that maintaining a robust market stature acts as a shield against global tech adversaries comes under scrutiny. The introspective regulatory steps within China necessitate a broader re-evaluation of such assumptions. The tech landscape today is unmistakably marked by the towering presence of Big Tech, but what underlies this dominance might point towards a concerning reduction in competitive intensity. For two decades, the profits raked in by American tech behemoths have remained unparalleled, with market valuations suggesting this trend is expected to continue, if not amplify, in the coming years. Such sustained, sky-high profitability isn't typical in a genuinely competitive market. In such a setting, rivals and newcomers usually exert downward pressures, ensuring no single entity retains an overwhelming edge for extended periods. The tech industry's trajectory further points towards a rising penchant for consolidation. This is evidenced by the substantial acquisitions of budding companies by the tech titans. Data sourced from Mergermarket underscores an uptick in acquisition activity by these colossal tech firms, particularly post-2010. The symbiotic relationship between persistent high profits and a trend toward industry concentration suggests that the tech market might be veering away from the vibrant competitive arena it once was. Cardwell’s law The tech landscape’s evolution, in its relationship with innovation, is witnessing a palpable shift in entrepreneurial motivation and vision. Historically, the fervour of pioneering something transformative, encapsulated in the ‘moonshot thinking’, drove entrepreneurs. This audacious spirit envisioned groundbreaking entities akin to the tech luminaries of the late 20th and early 21st century. Yet, today’s entrepreneurial aspirations seem more tempered. Instead of fostering ambitions of building the next revolutionary tech empire, there’s a growing inclination towards securing an acquisition by an existing tech colossus. This shift in sentiment dims the likelihood of a new tech juggernaut rising to challenge the incumbent titans. Post the era of computer-centric, web-driven, and smartphone-related innovations, a cloud of uncertainty looms over the emergence of new tech powerhouses. Notably, the promising technological domains of the upcoming decade – be it autonomous vehicles with their exorbitant R&D costs, virtual or augmented reality's significant development expenditures, the data intensity of artificial intelligence, or drones and the Internet of Things with their challenging profit margins – present formidable entry barriers. These hurdles, combined with a changing entrepreneurial landscape, cast a shadow on the future dynamism of tech innovation. Cardwell's elucidation on the patterns of technological evolution offers a poignant lens through which to view the current landscape dominated by Big Tech. Donald Stephen Lowell Cardwell’s seminal work from 1972 suggests that technological vigor within societies is not an enduring flame, but a fleeting burst of brilliance. Within the European context, as one nation's innovative energy began to wane, another would rise, ensuring a consistent relay of progress across the continent. Visualize this relay of innovation as a torch, brilliant yet intense. Historically, regions such as Northern Italy, Southern Germany, Spain, and Portugal, and later Holland, Britain, the United States, and Germany, took turns in holding this torch, leading the march of innovation. Yet, no single society clung to this leadership for extended durations. The relay ensured that as one nation's innovation diminished, another took up the mantle, propelling the collective forward. This phenomenon, coined as ‘Cardwell’s Law’ by Joel Mokyr, posits that when left in isolation, a society’s technological creativity is but a brief spark. Over time, conservatism’s stifling grip, intent on preserving existing structures of power and privilege, often curtails this innovative drive. This is where the analogy becomes particularly relevant for the Big Tech landscape. In today’s digital age, a few colossal entities dominate, much like the leading nations of old Europe. Yet, as these tech giants solidify their positions, they risk becoming victims of the very conservatism Mokyr speaks of. Instead of being conduits for continual innovation, their sheer dominance and entrenched positions could lead to a stagnation in technological creativity. As they grow in size and influence, there is an increasing tendency to preserve the status quo, which inadvertently suppresses the innovative spark found in smaller, more agile entities. Decentralization and open innovation In the contemporary milieu characterized by the overwhelming dominance of Big Tech monopolies, the paradigms of decentralized innovation and open innovation emerge as potentially transformative alternatives. The concept of distributed strategy borrows from nature, suggesting that in the same manner that organisms such as trees maximize their efficiency by creating multiple self-similar structures like leaves instead of solely relying on a single core trunk, businesses too need to shift their focus from purely scaling their core processes to nurturing multiple iterative strategies at the organizational peripheries. This can be encapsulated in the mantra of ‘Think Local, Act Global’. In essence, companies must attune to the nuanced demands and opportunities of each local market, while simultaneously integrating these learnings into a broader global strategy. This is particularly evident in industries undergoing rapid transformation; for instance, the automotive industry's evolution from merely selling cars to offering comprehensive mobility solutions, a shift that is predicted to significantly alter its revenue structure by 2035. In parallel, in our data-driven age, there is an increasing realization that the sheer volume of data is less crucial than its meaningful interpretation. Organizations need to pivot from prioritizing data accumulation to developing advanced algorithms capable of drawing insights from fragmented, patchy datasets. In the rapidly shifting landscape of today's global business environment, numerous established multinational corporations find themselves at a perplexing crossroads. The crux of their predicament stems from a foundational dilemma: how to juxtapose traditional scale-driven strategies with the emergent imperative of Distributed strategies. To dissect this conundrum, one must appreciate the inherently divergent organizational philosophies underpinning scale and distributed strategies. Transitioning from a scale-centric model to a distributed-oriented one is not merely about implementing a series of organizational modifications, no matter how profound. The shift demands a comprehensive reimagining of the organizational ethos and operational mechanics. Moreover, it is a fallacy to view these strategies as mutually exclusive. In actuality, they exist on a continuum, each holding its unique value. The challenge for modern enterprises lies in striking an optimal balance between harnessing the benefits of scale and the agility of Distributed strategies. Regrettably, the journey to this equilibrium is riddled with pitfalls, and many companies, even with their vast resources and global reach, have faltered in this endeavor. Contrary to scale-centric entities that depend on static assets, with streamlined yet inherently slower supply chains, Distributed organizations harness networks characterized by adaptability and continuous transformation. These networks are primed for swiftly addressing specific local requirements and seizing niche market prospects. Such frameworks incorporate a blend of proprietary micro-production facilities, possibly utilizing innovations like 3D printing; leasing assets from providers offering asset-on-demand services; and coordinating flexible ecosystems of regional digital collaborators. The overarching aim is twofold: continuously devise innovative solutions tailored for local clientele and escalate them to various markets with optimal speed. Distributed-oriented organizations prioritize decentralization, contrasting with the top-down hierarchies commonly seen in scale-driven entities. Within these structures, decision-making isn't confined to a centralized corporate core. Instead, considerable authority is delegated to customer-centric teams positioned away from the primary headquarters. This design fosters agility, allowing for a rapid response to localized demands and new opportunities. Some multinational corporations have observed marked improvements in their performance metrics after such decentralization. They empowered regional leaders with financial oversight, decision-making rights, streamlined communication channels to the central office, and enhanced access to market analytics. Another trend, seen in the case of an appliance industry giant, involves an even more radical shift. This entity introduced a unique organizational framework aimed at minimizing the distance between the enterprise and its customer base. In a bold move, an entire level of middle management was eliminated, redistributing power to numerous newly-formed, semi-independent, customer-aligned business segments. These units operate in synergy, linked by a unified digital platform. Further reading: Knowledge and venture capital as a driver of innovation. Meanwhile, ‘Open Innovation’ offers a complementary model, championing a departure from insular corporate research and development approaches. Instead, it advocates for the amalgamation of external insights, be they from academia, startups, or independent innovators, into the innovation process. This synergistic approach addresses the often-criticized inertia inherent in large tech monopolies, promoting a more dynamic and collaborative innovation ecosystem. Both these paradigms, however, necessitate a significant cultural shift within organizations, demanding a more flexible, adaptive, and outward-looking ethos to truly harness their potential in countering the inertia often associated with tech giants. The rise of open innovation, propelled by reduced communication costs and advancements in memory and computation capabilities, has ushered in significant changes in market dynamics and societal interactions. Unlike the traditionally centralized, firm-driven innovation models, open innovation champions a decentralized, peer-based approach that emphasizes intrinsic motivation and societal benefits. Indeed, the literature has delved into the nature of these peer innovation communities, understanding their social structures and intricacies. However, the repercussions of this shift towards open innovation on established and emerging firms remain inadequately explored. Current organizational and strategic theories don't fully encapsulate the nuances of community-driven innovation. Despite the transformative potential of open innovation, its influence on mainstream organizational and strategic discourses has been somewhat muted. As we progress, it becomes imperative to develop a more comprehensive understanding of firms in this new context, addressing the interaction between traditional organizational structures and emerging community-based innovation paradigms. Conclusion In an evolving landscape where tasks are increasingly modular and knowledge about solutions becomes more widespread, the traditional closed systems of innovation shift towards open, community-driven models. The implications are profound: we can no longer rely solely on conventional understandings of innovation rooted in cost efficiency, control mechanisms, and external incentives. As innovation gets embedded in a spectrum ranging from strictly internal processes to open community collaborations, our conceptualization of firms and their boundaries need revisiting. This doesn’t negate the value of traditional models, but it requires a hybrid approach where both internal and open strategies coexist. A pivotal question arises: under what circumstances should firms toggle between these different modes of innovation? The answer, it appears, lies in understanding the nature of the product and the distribution of problem-solving knowledge. For products that are inherently integrated and where specialized knowledge is centralized, the conventional in-house R&D model, bolstered by a strong innovation-centric culture, remains relevant. Here, innovation is typically cocooned within the firm's boundaries, spanning from distinct functional divisions to intricate, ambidextrous designs. However, when a product can be broken down into modular components and the requisite knowledge is dispersed, the limitations of a closed innovation system become evident. In these contexts, the power dynamics of innovation are reshaped by the principles of openness, collaborative sharing, intrinsic motivation, and community engagement. The challenge, then, for modern enterprises is to discern when to internalize and when to externalize, ensuring that they harness the best of both worlds while navigating the complex terrain of innovation.
submitted by Tesa_Tesanovic1988 to Open_innovation_model [link] [comments]


2024.05.18 23:26 Educational_Trick318 Never built a PC before, need help!

Hi everyone! I am building my first PC, and I ran into some problems.
I have finished assembling it and I believe my CPU, GPU, etc. are all working.
However, I can't get my monitors up and running. Everytime I boot my PC and try to plug my monitor in, it says "No Signal". I have tried using both the motherboard HDMI ports and the GPU HDMI port, but neither is working.
My motherboard is showing red lights indicating issues with "Boot" and "VGA" but I cannot figure out the issue with it.
Can someone more knowledgable than me offer some help?
Here is my build:
PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 5 7600X 4.7 GHz 6-Core Processor $168.50 @ Amazon
CPU Cooler Deepcool AK400 66.47 CFM CPU Cooler $34.99 @ Amazon
Motherboard ASRock B650M-H/M.2+ Micro ATX AM5 Motherboard $99.99 @ Amazon
Memory TEAMGROUP T-Force Vulcan 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory $102.99 @ Amazon
Storage Silicon Power UD85 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive $104.97 @ Amazon
Video Card PNY VERTO OC GeForce RTX 4070 SUPER 12 GB Video Card $584.99 @ Amazon
Case Fractal Design Pop Mini Air MicroATX Mid Tower Case $89.97 @ Amazon
Power Supply ADATA XPG CORE Reactor 650 650 W 80+ Gold Certified Fully Modular ATX Power Supply $84.94 @ Amazon
Prices include shipping, taxes, rebates, and discounts
Total $1271.34
Generated by PCPartPicker 2024-05-18 01:10 EDT-0400
submitted by Educational_Trick318 to pcmasterrace [link] [comments]


2024.05.18 23:20 RewRose Rokushiki - 6 techniques of the secret agents from One Piece

Rokushiki are 6 techniques used by the cipher pol agents from One Piece. Now you get to pick any 2 of them, or pick 1 and gain its mastery!
  1. Geppo (Moonwalk)
Allows the user to run on air. You will have to train to increase the speed & duration for which you can continue to continue running on air. This is achieved by superhuman kicks, so your kicks will be very strong as a result. Only allows movement along a straight line.
Mastery: Kamisori
A master of Geppo can use Geppo to move in 3 dimensional space, allowing movements that are even more agile than those of a bird
  1. Tekkai (Iron body)
Grants the user a body as strong and dense as iron while being unable to move their body. Skilled users can quickly switch between moving & using tekkai to enhance their attacks.
Mastery: Tekkai kenpo
A master of tekkai can choose to only harden parts of his body, not the whole body. This allows him to freely move his body while also using tekkai on selected parts.
  1. Rankyaku
Allows one to launch a slashing projectile attack of wind capable of cutting through trees. Normally performed with a kick, can also be performed with a weapon or just the arms.
Mastery: Hakurai
A master of Rankyaku can generate a silent projectile that is similar to a lightening strike in both speed and intensity. One can also use their mastery over rankyaku to generate much smaller and weaker projectiles which move in a straight line instead, but cannot deal damage more than a paper cut.
  1. Soru (Shave)
Grants the user ability to move at 10 times their usual speed, akin to running by kicking the ground with ten times the force in a single step. Users of Soru can use it to vanish from the sights of their opponents.
Mastery: Clone Jutsu!
Soru is the most fundamental of the rokushiki techniques, and thus a mastery over Soru allows one to transcend the limits of rokushiki and the wider one piece world, allowing access to one of the fundamental techniques from Naruto instead! The Clone jutsu allows one to move rapidly enough to create after images which seem like clones of the user.
  1. Shigan (Finger pistol)
Allows one to enhance their finger, to the point where it can easily pierce human body with a simple poke.
Mastery: Hibachi
A master of Shigan can flick their fingers at extreme speeds which results in a fireball being launched forward from their fingers.
  1. Kami-e (Paper art)
Grants superhuman flexibility, allowing one to move like a sheet of paper. Makes the user capable of even floating on water or in the wind, as well as bend & contort their bodies in almost any shape (like origami).
Mastery: Paper-drawing Slime
A master of kami-e can go beyond the limits of paper's flexibility, instead of the body becoming limp like paper, it stretches and moves in ways slime or sludge. This allows fluid-like movements, and even the ability to expand/compress their body like a fluid (upto 50% the original volume of their body)
submitted by RewRose to 6Perks [link] [comments]


2024.05.18 23:20 starie_eclipwze [F4M] infected love

hey guys, no idea no, it’s been a while but I have a new idea and I would love to try it out with you but before we get into that, I have some rules very easy. No problem should be easy to follow, but let’s get into it.
rules:
1: dont ghost if you have a problem we can talk abt it! :)
2: no active representation of sa or sh in your replies you will be blocked
3:give me something to work with in your replies
4: please be at least semi lit bc that’s what i am and it’s really hard to work with someone who’s not
5: understand that i do have a life outside of this app
6: know that some parts of the rp will be less detailed as others bc of what’s going on
7: if you don’t plan on responding it’s fine just tell me do i’m not waiting and can find someone new
8: don’t ask me if i use discord i will not answer because i stopped using it due to personal reasons
9: don’t just say hi when texting me give me something interesting to read :)
that’s should be it and as you have all been waiting for let’s get onto the lore or background or this rp!
lore/background:
in 2030 the world was plunged into darkness by an infection known as the T-virus, the unknown origin of this disease lost scientists leaving them unable to understand it.
sometimes I still think about how it used to be. The sky was so blue so clear the air smelled of fresh flowers dirt and gasoline from the passing cars. Children running and jumping around in the grass and flower beds. The occasional butterfly you’d see on a good day you know?. The people walking on the streets on they’re phones; talking to they’re kids maybe going to a nice restaurant with they’re boyfriend or girlfriends. Or maybe the one Business man running to a meeting he’s late for. The honking of the cars on the street because people are impatient as always. always in a hurry to get somewhere.
but it was as quick as a drop of rain when the world was taken by the walkers, and the cities were taken back by nature and the government fell and we were forced to fight and learn to live in the new world that is now only ours.
let’s see where this goes! i’m open to script changes or building of a script together see you then! 18 to 30 please i’m 23!
submitted by starie_eclipwze to Roleplay [link] [comments]


2024.05.18 23:19 FakeElectionMaker The PASOK-SYRIZA administration attempted to return to social democracy, but a crushing debt crisis made itself the main issue facing the country, and the left-wing coalition's policies failed to fix it

The PASOK-SYRIZA administration attempted to return to social democracy, but a crushing debt crisis made itself the main issue facing the country, and the left-wing coalition's policies failed to fix it
As such, in 2011, the left-wing coalition government was replaced by a grand coalition of the ND and PASOK, which obtained a far greater margin in Parliament. Syriza leader Alexis Tsipras felt betrayed and broke with the PASOK, challenging it from its left and attempting to attract the working class and students.
In the meantime, the KEE, which proposed a Greek withdrawal from the Eurozone, protectionist economic policies and restrictions on immigration, continued to grow in support, attracting socially conservative workers who blamed immigrants and other minorities for the recession. In the 2010 local elections, it was the third most voted party nationwide and fourth in Athens, winning three city council seats in the capital, and actively used the internet for campaigning, the same strategy Konstantinos had used as a football chairman. By late 2011, it was polling second in general election surveys, behind Syriza, which was not blamed for the economic situation by voters due to having 15 seats.
Some pundits feared scheduling a new legislative election would hand over seats to the KEE, and those fears proved prescient, as it went from the second smallest to the largest party in Parliament, although 80 seats below a majority. The three days after the election were marked by pessimism, and the Athens stock market dropped noticably.
On 7 May, Ioannis Konstantinos called Antonis Samaras, and offered to compromise on the Euro by supporting a referendum on the national currency instead. Polling showed the electorate to be split on whether or not to readopt the drachma, although the majority of them went on to vote for it, restoring Greece's sovereign currency. Later that day, he contacted Panos Kammenos, who was unaware of the compromise, and asked for him to support a right-wing coalition government; the ANEL leader accepted, and the governing majority was formed two days later – having a bare majority of 151 seats, and forcing Konstantinos to govern in a more moderate manner than expected.
The KKE lost eight seats to the Syriza, effectively realigning Greek politics between a national conservative and a democratic socialist parties. They have finished first or second in every Greek legislative election since, with SYRIZA having won the lastest due to the KEE administration getting unpopular.
The right-wing coalition went on to increase their seats the following year, as it did not take any further loans and instead focused paying down Greece's debt, implemented a balanced budget amendment, and closed corporate tax loopholes in order to stop tax evasion.
submitted by FakeElectionMaker to GustavosAltUniverses [link] [comments]


2024.05.18 23:18 starie_eclipwze [F4M] infected love

hey guys, no idea no, it’s been a while but I have a new idea and I would love to try it out with you but before we get into that, I have some rules very easy. No problem should be easy to follow, but let’s get into it.
rules:
1: dont ghost if you have a problem we can talk abt it! :)
2: no active representation of sa or sh in your replies you will be blocked
3:give me something to work with in your replies
4: please be at least semi lit bc that’s what i am and it’s really hard to work with someone who’s not
5: understand that i do have a life outside of this app
6: know that some parts of the rp will be less detailed as others bc of what’s going on
7: if you don’t plan on responding it’s fine just tell me do i’m not waiting and can find someone new
8: don’t ask me if i use discord i will not answer because i stopped using it due to personal reasons
9: don’t just say hi when texting me give me something interesting to read :)
that’s should be it and as you have all been waiting for let’s get onto the lore or background or this rp!
lore/background:
in 2030 the world was plunged into darkness by an infection known as the T-virus, the unknown origin of this disease lost scientists leaving them unable to understand it.
sometimes I still think about how it used to be. The sky was so blue so clear the air smelled of fresh flowers dirt and gasoline from the passing cars. Children running and jumping around in the grass and flower beds. The occasional butterfly you’d see on a good day you know?. The people walking on the streets on they’re phones; talking to they’re kids maybe going to a nice restaurant with they’re boyfriend or girlfriends. Or maybe the one Business man running to a meeting he’s late for. The honking of the cars on the street because people are impatient as always. always in a hurry to get somewhere.
but it was as quick as a drop of rain when the world was taken by the walkers, and the cities were taken back by nature and the government fell and we were forced to fight and learn to live in the new world that is now only ours.
let’s see where this goes! i’m open to script changes or building of a script together see you then!
submitted by starie_eclipwze to RoleplayPartnerSearch [link] [comments]


2024.05.18 23:18 starie_eclipwze [F4M] infected love

hey guys, no idea no, it’s been a while but I have a new idea and I would love to try it out with you but before we get into that, I have some rules very easy. No problem should be easy to follow, but let’s get into it.
rules:
1: dont ghost if you have a problem we can talk abt it! :)
2: no active representation of sa or sh in your replies you will be blocked
3:give me something to work with in your replies
4: please be at least semi lit bc that’s what i am and it’s really hard to work with someone who’s not
5: understand that i do have a life outside of this app
6: know that some parts of the rp will be less detailed as others bc of what’s going on
7: if you don’t plan on responding it’s fine just tell me do i’m not waiting and can find someone new
8: don’t ask me if i use discord i will not answer because i stopped using it due to personal reasons
9: don’t just say hi when texting me give me something interesting to read :)
that’s should be it and as you have all been waiting for let’s get onto the lore or background or this rp!
lore/background:
in 2030 the world was plunged into darkness by an infection known as the T-virus, the unknown origin of this disease lost scientists leaving them unable to understand it.
sometimes I still think about how it used to be. The sky was so blue so clear the air smelled of fresh flowers dirt and gasoline from the passing cars. Children running and jumping around in the grass and flower beds. The occasional butterfly you’d see on a good day you know?. The people walking on the streets on they’re phones; talking to they’re kids maybe going to a nice restaurant with they’re boyfriend or girlfriends. Or maybe the one Business man running to a meeting he’s late for. The honking of the cars on the street because people are impatient as always. always in a hurry to get somewhere.
but it was as quick as a drop of rain when the world was taken by the walkers, and the cities were taken back by nature and the government fell and we were forced to fight and learn to live in the new world that is now only ours.
let’s see where this goes! i’m open to script changes or building of a script together see you then!
submitted by starie_eclipwze to RPpartners_search [link] [comments]


2024.05.18 23:17 starie_eclipwze [F4M] infected love

hey guys, no idea no, it’s been a while but I have a new idea and I would love to try it out with you but before we get into that, I have some rules very easy. No problem should be easy to follow, but let’s get into it.
rules:
1: dont ghost if you have a problem we can talk abt it! :)
2: no active representation of sa or sh in your replies you will be blocked
3:give me something to work with in your replies
4: please be at least semi lit bc that’s what i am and it’s really hard to work with someone who’s not
5: understand that i do have a life outside of this app
6: know that some parts of the rp will be less detailed as others bc of what’s going on
7: if you don’t plan on responding it’s fine just tell me do i’m not waiting and can find someone new
8: don’t ask me if i use discord i will not answer because i stopped using it due to personal reasons
9: don’t just say hi when texting me give me something interesting to read :)
that’s should be it and as you have all been waiting for let’s get onto the lore or background or this rp!
lore/background:
in 2030 the world was plunged into darkness by an infection known as the T-virus, the unknown origin of this disease lost scientists leaving them unable to understand it.
sometimes I still think about how it used to be. The sky was so blue so clear the air smelled of fresh flowers dirt and gasoline from the passing cars. Children running and jumping around in the grass and flower beds. The occasional butterfly you’d see on a good day you know?. The people walking on the streets on they’re phones; talking to they’re kids maybe going to a nice restaurant with they’re boyfriend or girlfriends. Or maybe the one Business man running to a meeting he’s late for. The honking of the cars on the street because people are impatient as always. always in a hurry to get somewhere.
but it was as quick as a drop of rain when the world was taken by the walkers, and the cities were taken back by nature and the government fell and we were forced to fight and learn to live in the new world that is now only ours.
let’s see where this goes! i’m open to script changes or building of a script together see you then!
submitted by starie_eclipwze to roleplaying [link] [comments]


2024.05.18 23:17 Successful-String620 What do you typically pair up in the Pts Allowed & Yards Allowed settings for defense?

There are cutoffs for pts allowed, such as 14-20, 21-27, 28-34, etc. Same goes for yards allowed. The way I’m thinking is I want to understand how many yards on average do teams who score 14-20 pts get so that I can adjust defense scoring settings accordingly. For defensive scoring, is there a statistically correct way to pair the number of points allocated for each? Or should I just go gut feeling?
For example, should I pair up 21-27pts with 350-399 yards and give those the same-ish number of pts?
If my question isn’t making sense then please let me know and I’ll try to explain it in a different way. TIA
submitted by Successful-String620 to DynastyFF [link] [comments]


2024.05.18 23:16 mthw704 (SELLING) BIG LIST OF 4K/HD/SD CODES. Wide variety of movies to choose from & a great $2 list. Over 5,000 transactions.

The Big List

Prices are firm. Please only redeem the portion of a code you are paying for. All codes are for immediate redemption. All Disney & Sony codes include points unless otherwise noted. As of 4/01/2024 all Google Play options have been removed from Disney codes.
I accept Cashapp, Venmo, Zelle & PayPal F&F without any notes. Comment & pm if interested. Thanks!

🦝

MISC

Barbie 4K [2023] $6 (MA)
Batwoman season 1 HD [2019] $6 (Vudu)
Supergirl season 5 HD $6 (Vudu)
X-Men Trilogy HD [X-Men, X2 & The Last Stand] $8 (MA)

🦝

$5 4K UHD

Blackkklansman (MA)
John Wick 1-3 (iTunes)
Mission: Impossible- Dead Reckoning Part One (iTunes)

🦝

$4 4K UHD

Alien [1979] (iTunes/ports)
Aliens [1986] (iTunes/ports)
Big Lebowski, The (iTunes/ports)
Black Panther (MA + 200 points)
Captain Marvel (MA + 200 points)
Despicable Me [2010] (iTunes/ports)
Dredd (Vudu)
Expendables 4 (Vudu or iTunes)
Frozen 2 [2019] (MA + 200 points)
Gone Girl [2014] (iTunes/ports)
Guardians Of The Galaxy [2014] (MA + 200 points)
Halloween [2018] (MA)
Jungleland [2020] (iTunes)
Maleficent: Mistress Of Evil (MA + 200 points)
Scream [2022] (Vudu or iTunes)
Silent Night [2023] (Vudu or iTunes)
Sonic The Hedgehog 2 (Vudu or iTunes)
Tangled [2010] (iTunes/ports + 150 points)
Titanic [1997] (iTunes)

🦝

$5 HD

Adventures Of Ichabod & Mr. Toad, The [1949] (MA + 150 points)
Banshee season 2 (iTunes)
Fear The Walking Dead season 2 (Vudu)
Fear The Walking Dead season 4 (Vudu)
Fear The Walking Dead season 5 (Vudu)
Fear The Walking Dead season 6 (Vudu)
Fear The Walking Dead season 7 (Vudu)
Five Nights At Freddy's [2023] (MA)
Groundhog Day [1993] + Stripes [1981] double feature (MA)
Hunchback Of Notre Dame, The [1996] (MA + 150 points)
Hunchback Of Notre Dame 2, The [2002] (MA + 150 points)
Lady & The Tramp II: Scamps Adventure [2001] (MA + 150 points)
Marvels, The [2023] (MA + 150 points)
Oppenheimer (MA)
Rob Zombie Trilogy [House Of 1,000 Corpses, The Devil's Rejects [Unrated] & 3 From Hell [Unrated] (MA)
Silent Night, Deadly Night 3,4 & 5 (Vudu)
Veep season 5 (iTunes)
Veep season 6 (iTunes)

🦝

$4 HD

300 Spartans, The (MA)
Barbie [2023] (MA)
BFG, The [2016] (MA + 150 points)
Color Purple, The [2023] (MA)
Drop, The [2014] (MA or Google Play/ports) PENDING
Fox & The Hound 2, The [2006] (MA + 150 points)
Lady & The Tramp [1955] (MA + 150 points)
Ruby Gillman: Teenage Kraken [2023] (MA)

🦝

$3 Movies

$3 4K UHD

Aladdin [2019] (iTunes/ports + 150 points)
Angel Has Fallen (Vudu or iTunes)
Baywatch (Vudu)
Birth Of A Nation, The (iTunes/ports)
Bourne Identity, The [2002] (iTunes/ports)
Cabin In The Woods, The (Vudu)
Doctor Strange (iTunes/ports + 150 points)
Frozen 2 [2019] (iTunes/ports + 150 points)
Guardians Of The Galaxy [2014] (iTunes/ports + 150 points)
Interstellar (iTunes)
Knives Out (Vudu or iTunes)
Logan Lucky [2017] (iTunes/ports)
Moana (iTunes/ports + 150 points)
mother! [2017] (iTunes)
Prometheus [2012] (iTunes/ports)
Robin Hood [2018] (Vudu)
Sicario (Vudu)
Spy Who Dumped Me, The (Vudu or iTunes)
Star Wars: The Last Jedi (MA + 200 points)
Thor: The Dark World (iTunes/ports + 150 points)
Top Gun (iTunes)

🦝

$3 HD

Adjustment Bureau, The (iTunes/ports)
Avatar: The Way Of Water (MA + 150 points)
Baby Driver [2017] (MA + Sony points)
Best Exotic Marigold Hotel, The (MA or Google Play/ports)
Birds Of Prey [2020] (MA)
Bloodshot [2020] (MA + Sony points)
Bridge Of Spies [2015] (MA + 150 points)
Call Me By Your Name (MA + Sony points)
Candyman: Day Of The Dead (Vudu or Google Play)
Cats & Dogs 3: Paws Unite (MA)
Desperation Road [2023 (Vudu HD or iTunes 4K)
Disneynature: Bears [2014] (MA + 150 points)
Divergent Series Trilogy, The [Divergent, Insurgent & Allegiant] (Vudu or Google Play)
Equalizer 3, The [2023] (MA + Sony points)
Exorcist: Believer, The [2023] (MA)
Fast X [2023] (MA + Universal Rewards points)
Fruitvale Station (Vudu)
Glass [2019] (MA)
Goosebumps [2018] (MA + Sony points)
Grand Budapest Hotel, The (MA or Google Play/ports)
Grown Ups 2 (MA + Sony points)
Halloween Kills [2021] (MA)
Hocus Pocus (MA + 150 points/no iTunes option)
Holmes & Watson [2018] (MA + Sony points)
Hundred Foot Journey, The [2014] (MA + 150 points)
Insidious: Chapter 3 (MA + Sony points)
Into The Woods [2014] (MA + 150 points)
Kill Bill: Vol. 1 (Vudu)
Killing Gunther (Vudu)
Lion King, The [1994] (MA + 150 points)
Little House On The Prairie season 5 (Vudu)
Midsommar [A24] (Vudu or Google Play)
Mindcage (Vudu or iTunes)
Money Monster [2016] (MA + Sony points)
Nurse Jackie season 7 (Vudu)
Orange Is The New Black season 1 (Vudu)
Percy Jackson: Sea of Monsters (iTunes/ports)
Pete's Dragon [2016] (MA + 150 points)
Planes: Fire & Rescue [2014] (MA + 150 points)
Predator [1987] (MA or Google Play/ports)
Pride + Prejudice + Zombies [2016] (MA + Sony points)
Public Enemies [2009] (MA or iTunes/ports)
Punisher, The [2004] (Vudu or Google Play)
Queen Of Katwe [2016] (MA + 150 points)
Robin Hood [1973] (MA + 150 points)
Scoob! [2020] (MA)
Secret Life Of Pets 2, The [2019] (MA)
Snow White & The Seven Dwarfs [1937] (MA + 150 points)
Spider-Man: Into The Spiderverse (MA + Sony points)
Secret: Dare To Dream, The (Vudu, iTunes or Google Play)
Super Mario Bros. Movie, The [2023] (MA)
Tyler Perry's Diary Of A Mad Black Woman [2005] (Vudu) PENDING
Tyler Perry's Madea Goes To Jail (Vudu or Google Play)
Us [2019] (MA)
Vanishing, The [2019] (Vudu or Google Play)
Venture Bros: Radiant Is The Blood Of The Baboon Heart [2023] (MA)
Walking Dead season 9, The (Vudu or Google Play)
Walking Dead season 10, The (Vudu or Google Play)
Way Way Back, The [2013] (MA or Google Play/ports)
Whiplash [2014] (MA + Sony points)

🦝

$2 Codes

💲2 HD

13 Hours: The Secret Soldiers Of Benghazi (iTunes 4K)
2 Guns [2013] (iTunes/ports 4K)
31 [2016] (Vudu)
3 From Hell [Unrated] (Vudu 4K or iTunes 4K)
About Last Night [2014] (MA + Sony points)
Abraham Lincoln: Vampire Hunter (MA)
Action Point [2018] (iTunes 4K)
Admission [2013] (iTunes/ports)
Adventures Of Tintin, The (Vudu or iTunes)
After Earth [2013] (MA + Sony points)
Age Of Adaline, The (Vudu, iTunes or Google Play)
Alien Covenant (iTunes/ports 4K or HD MA/GP)
Allied [2016] (iTunes 4K or Vudu HD)
Aloha [2015] (MA + Sony points)
Alpha [2018] (MA + Sony points)
Alpha & Omega 2: A Howl-lday Adventure (Vudu)
Alvin & The Chipmunks: The Road Chip (iTunes/ports 4K or HD MA)
American Girl: Isabelle Dances Into The Spotlight (MA)
American Hustle [2013] (MA + Sony points)
American Reunion [Unrated] (MA or iTunes/ports)
Anchorman 2: The Legend Continues (Vudu or iTunes)
Annie [2014] (MA + Sony points)
Arrival [2016] (Vudu)
Art Of Self-Defense, The [2019] (MA)
Assassin's Creed (iTunes/ports 4K or HD MA)
Atomic Blonde (MA)
Avengers: Infinity War (MA + 150 points/no iTunes option)
Battleship [2012] (iTunes/ports 4K)
Baywatch (iTunes 4K)
Beauty & The Beast [2017] (MA + 150 points/iTunes option is expired)
Beguiled, The [2017] (MA or iTunes/ports)
Beirut [2018] (MA)
Ben-Hur [2016] (Vudu)
Best Man Holiday, The [2013] (MA or iTunes/ports)
Blackhat [2015] (iTunes/ports)
Black Panther [2018] (MA + 150 points/no iTunes option)
Bohemian Rhapsody (MA or Google Play/ports)
Book Club [2018] (iTunes 4K)
Boss Baby, The [2017] (MA)
Bourne Legacy, The (iTunes/ports 4K)
Boy, The [2016] (MA or iTunes/ports)
Boyhood [2014] (iTunes)
Boy Next Door, The [2015] (iTunes/ports)
Breakthrough [2019] (MA or Google Play/ports)
Bridesmaids [Theatrical] (iTunes/ports)
Broken City [2013] (MA)
Bumblebee (iTunes 4K or Vudu HD)
Cabin In The Woods, The (Vudu/GP HD or iTunes 4K)
Captain America: Civil War (MA only/no points or iTunes option)
Captain Phillips [2013] (MA + Sony points)
Captain Underpants: The First Epic Movie (MA)
Case For Christ, The [2017] (MA)
Choice, The [2016] (Vudu or iTunes)
Company Of Heroes [2013] (MA)
Contraband (iTunes/ports)
Cowboys & Aliens [Theatrical] (iTunes/ports)
Curse Of Chucky [2013] [Unrated] (MA or iTunes/ports)
Daddy's Home (iTunes 4K)
Dark Tower, The [2017] (MA + Sony points)
Dead Again In Tombstone [2017] (MA)
Dead In Tombstone [Unrated] (MA or iTunes/ports)
Dead Man Down [2013] (MA)
Deepwater Horizon (iTunes 4K or Vudu/GP HD)
Despicable Me 2 (iTunes/ports 4K)
Despicable Me 3 (iTunes/ports 4K or HD MA)
Devil's Due [2014] (MA or Google Play/ports)
Diary Of A Wimpy Kid: Dog Days (MA, iTunes or Google Play/ports)
Diary Of A Wimpy Kid: The Long Haul (MA, iTunes or Google Play/ports)
Django Unchained (Vudu)
Downsizing (iTunes 4K)
Downton Abbey [2019] (MA)
Dracula Untold (iTunes/ports 4K)
Dragonheart 3: The Sorcerer's Curse (iTunes/ports)
Dredd [2012] (Vudu)
Dr. Seuss’ How The Grinch Stole Christmas [2000] (MA)
Duff, The (iTunes or Google Play)
Edward Scissorhands (MA or Google Play/ports)
Emoji Movie, The [2017] (MA + Sony points)
Ender's Game (iTunes 4K or Vudu/GP HD)
Epic [2013] (MA)
Equalizer, The [2014] (MA + Sony points)
Equalizer 2, The (MA + Sony points)
Escape From Planet Earth (Vudu)
Everest [2015] (iTunes/ports 4K)
Ex Machina (Vudu)
Exodus: Gods & Kings (iTunes/ports 4K or HD MA)
F9: The Fast Saga [2021] [Theatrical & Extended] (MA + Universal Rewards points)
Fast & Furious [2009] (iTunes/ports 4K)
Fast & The Furious, The [2001] (iTunes/ports 4K)
Fast & The Furious: Tokyo Drift, The (iTunes/ports 4K)
Fate Of The Furious [F8] [Theatrical] (MA 4K)
Fences [2016] (iTunes 4K or Vudu HD)
Fifty Shades Darker [2017] [Unrated] (MA 4K)
Fifty Shades Of Grey (iTunes/ports 4K)
Finding Dory (iTunes/ports 4K or HD MA + 150 points)
Flight [2012] (Vudu or iTunes)
Fortress [2021] (Vudu or Google Play)
Frozen [2013] (iTunes/ports 4K+ 150 points)
Fury [2014] (MA + Sony points)
Game Of Thrones season 1 (iTunes)
Get Out [2017] (MA)
Ghost Team One [2013] (Vudu or iTunes)
Gifted [2017] (MA or Google Play/ports, iTunes option is expired)
G.I. Joe: Retaliation (iTunes 4K)
God Bless The Broken Road (Vudu or Google Play)
Gods Not Dead 2 [2016] (MA or iTunes/ports)
Gods Of Egypt (Vudu/GP HD or iTunes 4K)
Great Wall, The [2017] (MA)
Grey, The [2012] (MA or iTunes/ports)
Guardians Of The Galaxy Vol.2 (MA + 150 points/no iTunes option)
Guilt Trip, The [2012] (Vudu)
Hacksaw Ridge (Vudu or Google Play/iTunes option expired)
Hail, Caesar [2016] (MA or iTunes/ports)
Halloween [2018] (MA)
Hansel & Gretel: Witch Hunters [Unrated] (Vudu or iTunes)
Hateful Eight, The (Vudu or Google Play)
Heat, The [2013] [Theatrical] (MA or Google Play/ports)
Hell Or High Water (Vudu or Google Play)
Hercules [2014] (iTunes 4K or Vudu HD)
Hitman's Bodyguard, The (Vudu or Google Play/iTunes option is expired)
Hobbs & Shaw [2019] (MA)
Home [2015] [DreamWorks] (MA)
Home Alone [1990] (iTunes/ports 4K or HD MA)
Homefront [2013] (MA or iTunes/ports)
Honey 2 [2011] (MA or iTunes/ports)
How To Train Your Dragon 2 (MA)
Hunger Games: Mockingjay Part 1, The (iTunes 4K or Google Play HD)
Hunger Games: Mockingjay Part 2, The (Vudu)
I Am Wrath (Vudu)
Instant Family (iTunes 4K or Vudu HD)
Internship, The [2013] (MA or Google Play/ports)
Invisible Man, The [1933] (MA)
I Still Believe [2020] (iTunes 4K or Vudu/GP HD)
It Follows [2015] (Vudu)
Jackass 3 [Theatrical] (Vudu or iTunes)
Jack Reacher (Vudu)
Jack Reacher: Never Go Back (Vudu)
Jack Ryan: Shadow Recruit (iTunes 4K)
Jason Bourne [2016] (iTunes/ports 4K)
John Henry [2020] (Vudu)
John Wick (iTunes 4K)
John Wick 1 & 2 (Vudu or Google Play)
John Wick: Chapter 2 (iTunes 4K)
John Wick Chapter 3: Parabellum (iTunes 4K) or all 3 for $5
Joy [2015] (iTunes/ports 4K or HD MA)
Jumanji: Welcome To The Jungle (MA + Sony points)
Jurassic World (iTunes/ports 4K)
Jurassic World: Fallen Kingdom (MA)
Justice [2017] (MA or iTunes/ports)
Kick-Ass 2 [2013] (MA)
Kidnap [2017] (iTunes/ports)
Killer Elite (iTunes/ports)
Kingsman: The Golden Circle (iTunes/ports 4K or HD MA)
Kingsman: The Secret Service (iTunes/ports 4K or HD MA)
Last Knights [2015] (Vudu)
Last Vegas [2013] (MA + Sony points)
Last Witch Hunter, The [2015] (iTunes 4K or Google Play)
Let's Be Cops [2014] (iTunes/ports 4K)
Life [2017] (MA + Sony points)
Life Of Pi (iTunes/ports 4K)
Lockout [2012] [Unrated] (MA + Sony points)
Logan [2017] (iTunes/ports 4K or HD MA)
Lone Survivor [2013] (iTunes/ports 4K)
Longest Ride, The (iTunes/ports 4K or HD MA)
Lorax, The [2012] (MA or iTunes/ports)
Love, Simon [2018] (MA)
Lucy [2014] (iTunes/ports 4K)
Maleficent (iTunes/ports 4K + 150 points)
Mamma Mia! Here We Go Again [2018] (MA)
Mandela: Long Walk To Freedom (Vudu)
Man With The Iron Fists, The [2012] [Theatrical] (iTunes/ports)
Marauders (Vudu)
Martian, The [2015] [Theatrical] (iTunes/ports 4K)
Mary Poppins [1964] (MA + 150 points)
Maze Runner, The [2014] (iTunes/ports 4K or HD MA)
Maze Runner: The Death Cure [2018] (MA or Google Play/ports)
Maze Runner: The Scorch Trials (iTunes/ports 4K or HD MA)
Mechanic: Resurrection (Vudu/GP HD or iTunes 4K)
Men In Black 3 (MA + Sony points)
MI-5 [2015] (Vudu)
Mile 22 (iTunes 4K)
Mindgamers [2017] (MA or iTunes/ports)
Minions [2015] (iTunes/ports 4K)
Miracles From Heaven (MA + Sony points)
Mission Impossible: Fallout (iTunes 4K)
Mission Impossible: Rogue Nation (iTunes 4K)
Miss Peregrine's Home For Peculiar Children (iTunes/ports 4K or HD MA)
Moms’ Night Out [2014] (MA)
Monuments Men, The [2014] (MA + Sony points)
Mortal Engines [2018] (MA)
Mortal Instruments: The City Of Bones, The [2014] (MA + Sony points)
Mother's Day [2016] (MA or iTunes/ports)
Mountain Between Us, The [2017] (iTunes/ports 4K or HD MA)
Mummy, The [2017] (iTunes/ports 4K)
Murder On The Orient Express [2017] (MA or Google Play/ports)
My Big Fat Greek Wedding 2 (iTunes/ports)
Neighbors [2014] (iTunes/ports)
Night At The Museum: Secret Of The Tomb (iTunes/ports 4K or HD MA)
Noah [2014] (Vudu)
Non-Stop [2014] (MA or iTunes/ports)
Norm Of The North (Vudu or iTunes)
Now You See Me 2 (iTunes 4K or Vudu/GP HD)
Nut Job, The [2014] (MA or iTunes/ports)
Oblivion [2013] (iTunes/ports 4K)
Ouija [2014] (MA)
Overlord [2018] (Vudu)
Oz: The Great & Powerful (MA + 100 points)
Paddington (Vudu)
Pain & Gain [2013] (Vudu or iTunes)
Paranormal Activity [2009] [Theatrical] (iTunes)
Paranormal Activity 2 [Unrated Director's Cut] (Vudu or iTunes)
Paranormal Activity 3 [Extended] (Vudu or iTunes)
Paranormal Activity 4 [Unrated] (iTunes)
Paranormal Activity: The Marked Ones [Theatrical] (iTunes)
Passengers [2016] (MA + Sony points)
Percy Jackson: Sea Of Monsters (MA or Google Play/ports)
Pet Sematary [2019] (iTunes 4K or Vudu HD)
Philomena (Vudu)
Pitch Perfect (iTunes/ports 4K)
Playing With Fire (iTunes 4K or Vudu HD)
Predator, The [2018] (MA or Google Play/ports)
Project Almanac (iTunes)
Prometheus (MA or Google Play/ports, no iTunes option)
Proud Mary [2018] (MA)
Purge: Anarchy, The (iTunes/ports 4K)
Quiet Place, A [2018] (iTunes 4K)
Ralph Breaks The Internet (MA + 150 points/no iTunes option)
Red Dawn [2012] (Vudu or Google Play)
Redemption [2013] (Vudu)
Replicas [2019] (iTunes 4K or Vudu/GP HD)
Resident Evil: The Final Chapter [2016] (MA + Sony points)
Riddick [Unrated] (MA or iTunes/ports)
Rings [2017] (Vudu)
R.I.P.D. Rest In Peace Department (iTunes/ports 4K)
Rise Of The Guardians [2011] (MA)
Risen [2016] (MA + Sony points)
Robin Hood [2018] (iTunes 4K or Vudu/GP HD)
Rock Dog (iTunes)
Rogue One: A Star Wars Story (iTunes/ports 4K + 150 points)
Roman J. Israel, Esq [2017] (MA + Sony points)
Rush [2013] (MA)
Saban's Power Rangers (iTunes 4K or Vudu/GP HD)
Safe House [2012] (MA or iTunes/ports)
Savages [2012] [Theatrical] (iTunes/ports)
Scorpion King 3: Battle For Redemption (iTunes/ports)
Secret Life Of Pets, The (MA 4K or iTunes/ports 4K)
Secret Life Of Walter Mitty, The (MA or Google Play/ports, iTunes option is expired)
Seventh Son [2015] (iTunes/ports)
Sex Tape [2014] (MA + Sony points)
Shack, The [2017] (Vudu, iTunes or Google Play)
Show Dogs [2018] (MA)
Silver Linings Playbook (Vudu or Google Play)
Sing [2016] (iTunes/ports 4K)
Sinister (Vudu, iTunes or Google Play)
Sisters [2015] [Unrated] (MA or iTunes/ports)
Skyscraper [2018] (MA)
Sleepless [2017] (iTunes/ports)
Sparkle [2012] (MA)
Spider-Man 2 [2004] [Theatrical & Extended] (MA + Sony points)
Spider-Man: Homecoming [2017] (MA + Sony points)
Spider-Man: No Way Home [2021] (MA + Sony points)
Split [2017] (iTunes/ports 4K or MA HD)
Spy [2015] [Unrated] (MA, iTunes or Google Play/ports)
Star Trek [2009] (iTunes 4K)
Star Wars: The Force Awakens (iTunes/ports 4K or HD MA + 150 points)
Step Up All In [2014] (Vudu)
Step Up Revolution (Vudu or Google Play)
Straight Outta Compton [Unrated] (iTunes/ports 4K)
Super 8 (Vudu)
Super Buddies (MA without points)
Taken 3 [Unrated] (MA, iTunes or Google Play/ports)
Teenage Mutant Ninja Turtles [2014] (iTunes 4K or Vudu HD)
Terminator: Genisys (iTunes 4K)
The Night Before [2015] (MA + Sony points)
This Is The End [2013] (MA + Sony points)
Top Five [2014] (iTunes)
Top Gun (Vudu)
Total Recall [2012] [Theatrical & Director's Cut] (MA + Sony points)
Tower Heist [Theatrical] (iTunes/ports)
Tremors: A Cold Day In Hell (MA)
True Blood season 4 (iTunes)
True Grit [2010] (Vudu or iTunes)
Tyler Perry's Acrimony (Vudu, iTunes or Google Play)
Tyler Perry's A Madea Family Funeral (Vudu, iTunes or Google Play)
Twilight: Breaking Dawn Part 1 (iTunes 4K)
Uncle Drew [2018] (iTunes 4K or Vudu/GP HD)
Underworld: Blood Wars (MA + Sony points)
Vendetta [2016] (Vudu)
Venom [2018] (MA + Sony points)
Walk Among The Tombstones, A (iTunes/ports)
Walking With Dinosaurs: The Movie (MA, iTunes or Google Play/ports)
War Room [2015] (MA + Sony points)
Why Him? [2016] (iTunes/ports 4K or HD MA)
Wolf Of Wall Street, The (iTunes 4K or Vudu HD)
Woman In Black, The [2012] (MA)
Wonder [2017] (Vudu/GP HD or iTunes 4K)
Wonder Park [2019] (iTunes 4K or Vudu HD)
Woodlawn [2015] (MA or iTunes/ports)
X-Men: Apocalypse (iTunes/ports 4K or HD MA)
X-Men: Days Of Future Past (iTunes/ports 4K or HD MA)
Your Highness [2011] [Unrated] (iTunes/ports)
Zootopia (MA without points)

🦝

💲2 SD

127 Hours (iTunes/ports)
12 Rounds [2009] [Extreme Cut] (iTunes/ports)
Aliens In The Attic (iTunes/ports)
Amelia (iTunes/ports)
Beasts Of The Southern Wild (iTunes/ports)
Black Swan (iTunes/ports)
Date Night [Unrated Extended Edition] (iTunes/ports)
Dr. Seuss’ Horton Hears A Who! (ITunes/ports)
In Time [2011] (iTunes/ports)
Jumper [2008] (iTunes/ports)
Percy Jackson double feature [Lightning Thief & Sea of Monsters] (MA)
Ramona & Beezus (iTunes/ports)
Street Kings (iTunes/ports)
Three Stooges: The Movie, The [2012] (iTunes/ports)
Unstoppable [2010] (iTunes/ports)

🦝

$1 Codes

💲1 HD

13 Hours: The Secret Soldiers Of Benghazi (Vudu)
2 Guns (MA)
Alex Cross (Vudu)
Bad Grandpa [Theatrical] (Vudu or iTunes)
Bad Moms (iTunes/ports)
Battleship [2012] (MA)
Big Hero 6 (Google Play/ports)
Book Club (Vudu)
Bourne Legacy, The (MA)
Bring It On: Worldwide Cheersmack [2017] (MA or iTunes/ports)
Deadpool (iTunes/ports 4K or HD MA/GP)
Divergent (iTunes 4K or Vudu/GP HD)
Divergent Series: Insurgent, The (iTunes 4K or Vudu/GP HD)
Duff, The [2015] (Vudu)
Dying Of The Light (Vudu)
Everest [2015] (MA)
Expendables 2, The (iTunes 4K or Vudu/GP HD)
Expendables 3, The [Theatrical] (iTunes 4K or Google Play HD)
Fast & Furious [2009] (MA)
Fast & Furious 6, The [Extended] (iTunes/ports 4K)
Fast & The Furious, The [2001] (MA)
Fast & The Furious: Tokyo Drift, The (MA)
Fast Five [Extended] (MA)
Fate Of The Furious, The [8] [Theatrical or Extended] (MA)
Fault In Our Stars, The [2014] (iTunes/ports 4K or HD MA/GP)
Frozen: Sing Along Edition (MA without points)
Furious 7 [Extended] (iTunes/ports 4K)
Ghost In The Shell [2017] (Vudu)
G.I. Joe: Retaliation (Vudu)
Girls Trip [2017] (MA)
Good Day To Die Hard, A [2012] [Extended] (MA or Google Play/ports)
Hidden Figures [2017] (iTunes/ports 4K or HD MA)
Hillsong: Let Hope Rise [2016] (MA or iTunes/ports)
Hugo (Vudu)
Hunger Games, The [2012] (iTunes 4K)
Hunger Games: Mockingjay Part 1, The (Vudu)
Huntsman: Winter's War, The [2016] [Extended] (MA)
Identity Thief [2013] [Theatrical] (iTunes/ports)
I, Frankenstein (Vudu, iTunes or Google Play)
Inside Out [2015] (Google Play/ports)
Jack Ryan: Shadow Recruit (Vudu)
Jason Bourne (MA)
Kevin Hart: Let Me Explain (Vudu)
Leprechaun: Origins (Vudu)
Les Misérables [2012] (MA)
Let's Be Cops [2014] (MA only/no iTunes option)
Lucy (MA)
Mission Impossible: Fallout (Vudu)
Mission Impossible: Ghost Protocol (Vudu)
Mission Impossible: Rogue Nation (Vudu) or both for $2.50
Now You See Me [Extended] (Vudu or iTunes)
Parental Guidance [2012] (MA)
Perks Of Being A Wallflower, The (Vudu or Google Play)
Pitch Perfect (MA)
Quiet Place, A [2018] (Vudu)
Red 2 (Vudu)
Ride Along 2 (MA)
RIPD Rest In Peace Department (MA)
Safe [2012] (Vudu or Google Play)
Secret Life Of Pets, The (MA)
Selma (iTunes)
Skyfall (Vudu or Google Play)
Snitch (iTunes 4K or Vudu/Google Play HD)
Star Trek: Beyond (Vudu)
Star Trek: Into Darkness (iTunes 4K)
Taken 2 (MA or Google Play/ports)
Ted [Unrated] (MA) or [Theatrical] (iTunes/ports)
Terminator: Genisys (Vudu)
Transformers: Age Of Extinction (iTunes 4K)
Transformers: Dark Of The Moon (Vudu)
Trolls [2017] (MA)
Twilight: Breaking Dawn Part 2 (iTunes 4K)
Tyler Perry's Madea's Witness Protection (iTunes)
Tyler Perry's Temptation: Confessions Of A Marriage Counselor (Vudu or Google Play)
Unbroken [2014] (MA)
Warm Bodies (Vudu)
What To Expect When You're Expecting (iTunes)
World War Z (Vudu)
Zootopia (Google Play/ports)

🦝

💲1 SD

21 Jump Street (MA + Sony points)
Act Of Valor (iTunes)
After Earth [2013] (MA + Sony points)
Alpha [2018] (MA + Sony points)
Amazing Spider-Man 2, The [2014] (MA + Sony points)
American Hustle [2013] (MA + Sony points)
Bad Boys For Life [2020] (MA + Sony points)
Big Mommas Like Father, Like Son (iTunes/ports)
Captain Phillips (MA + Sony points)
Charlie's Angels [2019] (MA + Sony points)
Cloudy With A Chance Of Meatballs 2 [2013] (MA + Sony points)
Concussion [2015] (MA + Sony points)
Dirty 30 (Vudu)
Dog's Way Home, A [2019] (MA + Sony points)
Equalizer, The [2014] (MA + Sony points)
Equalizer 2, The (MA + Sony points)
Evil Dead [2013] (MA + Sony points)
Family, The [2013] (iTunes)
Forbidden Kingdom, The (iTunes)
Glee: The Concert (iTunes/ports)
Goosebumps 2 [2018] (MA + Sony points)
Grown Ups 2 (MA + Sony points)
Hangover, The [2009] [Theatrical] (iTunes/ports)
Haywire (iTunes)
Heat, The [2013] (iTunes/ports SD)
Here Comes The Boom [2012] (MA + Sony points)
Hotel Transylvania 3 (MA + Sony points)
Hours [2013] (Vudu)
Ice Age: Dawn Of The Dinosaurs (iTunes/ports)
Immortals [2011] (iTunes)
Insidious: Chapter 3 (MA + Sony points)
Insidious: The Last Key (MA + Sony points)
Insidious: The Red Door [2023] (MA + Sony points)
Interview, The [2014] (MA + Sony points)
Journey To Bethlehem [2023] (MA + Sony points)
Jumanji: The Next Level (MA + Sony points)
Knight & Day (iTunes/ports)
Looper (MA + Sony points)
Men In Black III [2012] (MA + Sony points)
Mirror Mirror [2012] (iTunes)
Mortal Instruments: The City Of Bones (MA + Sony points)
Night At The Museum: Battle Of The Smithsonian (iTunes/ports)
Once Upon A Time In Hollywood [2019] (MA + Sony points)
Olympus Has Fallen (MA + Sony points)
Orange Is The New Black season 1 (Vudu)
Overcomer [2019] (MA + Sony points)
Parker [2013] (MA + Sony points)
Percy Jackson & The Olympians: The Lightning Thief (iTunes/ports)
Perfect Guy, The [2015] (MA + Sony points)
Perks Of Being A Wallflower, The (iTunes SD only)
Peter Rabbit [2018] (MA + Sony points)
Pixels [2015] (MA + Sony points)
Predators [2010] (iTunes/ports)
Public Enemies [2009] (iTunes/ports)
Rise Of The Planet Of The Apes (iTunes/ports)
Robin Hood [2010] [Unrated] (iTunes/ports)
Safe Haven (iTunes)
Scoob [2020] (MA)
Shallows, The [2016] (MA + 150 points)
Sicario: Day Of The Soldado (MA + Sony points)
Sparkle [2012] (MA)
Spider-Man: Far From Home [2019] (MA + Sony points)
Spider-Man: Into The Spiderverse (MA + Sony points)
Spider-Man: No Way Home [2021] (MA + Sony points)
Star, The [2017] (MA + Sony points)
Still Alice [2015] (MA + Sony points)
Taken [2009] [Extended Cut] (iTunes/ports)
Thousand Words, A [2012] (Vudu)
Twilight: Breaking Dawn Part 1 (Vudu SD only or iTunes SD only)
Tyler Perry's Madea's Tough Love (Vudu)
Underworld: Awakening (MA + Sony points)
Venom: Let There Be Carnage (MA + Sony points)
Vow, The [2012] (MA + Sony points)
When The Bough Breaks (MA + Sony points)
Zombieland: Double Tap (MA + Sony points)

🦝

Super Cheap SD & HD Codes

All movies are 3 for $1 each/must spend at least $1 on total order.
Cabin In The Woods, The (Vudu SD only)
Croods, The (iTunes/ports SD)
Diary Of A Wimpy Kid: Dog Days (iTunes/ports SD)
Expendables 2, The (Vudu SD only or iTunes SD only)
Expendables 3, The [Unrated] (iTunes HD only)
Fast & Furious 6 [Extended] (MA ports HD)
Fast Five [Extended] (iTunes/ports HD)
Furious 7 [Extended] (MA ports HD)
Hunger Games, The (Vudu SD or iTunes SD only)
Hunger Games: Catching Fire, The (Vudu HD only)
John Wick 3 (Google Play HD only)
Jurassic World (MA ports HD)
Life Of Pi (iTunes/ports SD)
Mechanic: Resurrection (Vudu SD only)
Now You See Me 2 (Vudu SD only)
Star Trek: Into Darkness (Vudu HD only)
Star Wars: The Force Awakens (Google Play/ports HD)
Transformers: Age Of Extinction (Vudu HD only)
Twilight: Breaking Dawn Part 1 (Vudu SD only)
Twilight: Breaking Dawn Part 2 (Vudu SD only)
submitted by mthw704 to DigitalCodeSELL [link] [comments]


2024.05.18 23:12 Blayung Does anybody know what mod does this village come from?

Does anybody know what mod does this village come from?
https://preview.redd.it/1a089377391d1.png?width=1906&format=png&auto=webp&s=cd11b213872993b95831348900b37bf62ec9659e
Mod list (fabric 1.20.1):
[✔] accelerated-decay-fabric-3.0.1+mc1.20.1 [✔] ad_astra-fabric-1.20.1-1.15.18 [✔] AdditionalStructures-1.20.x-(v.4.2.1) [✔] advancednetherite-fabric-2.1.0-1.20.1 [✔] allow-portal-guis-1.0.8 [✔] another_furniture-fabric-1.20.1-3.0.1 [✔] architectury-9.2.14-fabric [✔] automobility-0.4.2+1.20.1-fabric [✔] azurelib-fabric-1.20.1-2.0.21 [✔] badpackets-fabric-0.4.3 [✔] balm-fabric-1.20.1-7.2.2 [✔] bclib-3.0.14 [✔] better-end-4.0.11 [✔] better-nether-9.0.10 [✔] bettermounthud-1.2.2 [✔] BetterPingDisplay-Fabric-1.20.1-1.1.1 [✔] Boat-Item-View-Fabric-1.20.1-0.0.5 [✔] bodyhealthsystem-0.3.6 [✔] BOMD-1.7.5-1.20.1 [✔] botarium-fabric-1.20.1-2.3.3 [✔] breakfree-1.2.0 [✔] cardinal-components-api-5.2.2 [✔] carryon-fabric-1.20.1-2.1.2.7 [✔] chefs-delight-1.0.3-fabric-1.20.1 [✔] chisels-and-bits-fabric-1.4.145 [✔] cloth-config-11.1.118-fabric [✔] Clumps-fabric-1.20.1-12.0.0.4 [✔] completeconfig-2.5.3 [✔] connectiblechains-2.2.1+1.20.1 [✔] consistency_plus-fabric-0.5.2-rc.5+1.20.1 [✔] Controlling-fabric-1.20.1-12.0.2 [✔] create-fabric-0.5.1-f-build.1417+mc1.20.1 [✔] create-new-age-fabric-1.20.1-1.1.2 [✔] create-structures-0.1.1-1.20.1-FABRIC [✔] createairfabric-1.0+1.20.1-18 [✔] createdeco-2.0.2-1.20.1-fabric [✔] creategoggles-1.20.1-0.5.5.g-[FABRIC] [✔] dangerclose-merged-1.20.1-3.0.2 [✔] dark-loading-screen-1.6.14 [✔] delightful-creators-1.1.8 [✔] DiagonalFences-v8.1.4-1.20.1-Fabric [✔] dungeons-and-taverns-3.0.3.f [✔] DungeonsArise-1.20.1-2.1.57-fabric-release [✔] dungeonz-1.0.4 [✔] DynamicSurroundings-Fabric-1.20.1-0.3.3 [✔] eating-animation-1.20+1.9.61 [✔] eugenes-wealthy-plains-village-1.0.1 [✔] exposure-1.20.1-1.5.1-fabric [✔] extendedgears-2.1.1-1.20.1-0.5.1.f-fabric [✔] fabric-api-0.92.1+1.20.1 [✔] fabric-language-kotlin-1.10.19+kotlin.1.9.23 [✔] fadeless-1.0.1 [✔] FarmersDelight-1.20.1-2.1.1+refabricated [✔] ferritecore-6.0.1-fabric [✔] ForceLowerCaseCommandsFabric-1.0.0 [✔] From-The-Fog-1.20-v1.9.2-Forge-Fabric [✔] geckolib-fabric-1.20.1-4.4.4 [✔] gravestones-v1.15 [✔] gravestonesfix-1.0.0 [✔] guardvillagers-2.0.9-1.20.1 [✔] herdspanic-1.1.0 [✔] ImmediatelyFast-Fabric-1.2.12+1.20.4 [✔] indium-1.0.30+mc1.20.4 [✔] indrev-1.16.5-BETA [✔] infinity-cave-0.4-1.20.1 [✘] jei-1.20.1-fabric-15.3.0.4.jar (disabled) [✔] Kiwi-1.20.1-fabric-11.6.2 [✔] lambdynamiclights-2.3.2+1.20.1 [✔] lithium-fabric-mc1.20.1-0.11.2 [✔] mcw-furniture-3.2.2-mc1.20.1fabric [✔] modernfix-fabric-5.17.0+mc1.20.1 [✔] modmenu-7.2.2 [✔] monolib-fabric-1.20.1-1.0.1 [✔] morechathistory-1.3.0 [✔] moreculling-1.20.4-0.24.0 [✔] mousewheelie-1.13.0+mc1.20.1 [✔] naturalist-fabric-4.0.3-1.20.1 [✔] niftycarts-3.0.1+1.20.1 [✔] NoChatReports-FABRIC-1.20.1-v2.2.2 [✔] notenoughanimations-fabric-1.7.3-mc1.20.1 [✔] nyfsspiders-fabric-1.20.1-2.1.1 [✔] psychedelicraft-1.7.5+1.20.1 [✔] PuzzlesLib-v8.1.18-1.20.1-Fabric [✔] reinforced-chests-2.4.2+1.20 [✔] resourcefulconfig-fabric-1.20.1-2.1.2 [✔] resourcefullib-fabric-1.20.1-2.1.24 [✔] RoughlyEnoughItems-12.1.725-fabric [✔] Searchables-fabric-1.20.1-1.0.3 [✔] serverpingerfixer-1.0.4 [✔] shulkerboxtooltip-fabric-4.0.4+1.20.1 [✔] SimpleAnimatedGuns-1.20.1-v1.3-BETA-2 [✔] SnowRealMagic-1.20.1-fabric-10.4.3 [✔] sodium-fabric-0.5.8+mc1.20.1 [✔] stacc-1.7.0 [✔] starlight-1.1.2+fabric.dbc156f [✔] status-effect-bars-1.0.3 [✔] tectonic-fabric-1.20-2.3.4 [✔] Terralith_1.20.4_v2.4.11 [✔] thermite-5.0.0_mc-1.20.1 [✔] ThinAir-v8.1.5-1.20.1-Fabric [✔] tooltipfix-1.1.1-1.20 [✔] voicechat-fabric-1.20.1-2.5.12 [✔] waystones-fabric-1.20-14.1.3 [✔] wthit-fabric-8.10.0 [✔] xaeroarrowfix-fabric-1.3+1.20 [✔] Xaeros_Minimap_24.1.1_Fabric_1.20 [✔] XaerosWorldMap_1.38.4_Fabric_1.20 [✔] YungsApi-1.20-Fabric-4.0.4 [✔] YungsBetterDesertTemples-1.20-Fabric-3.0.3 [✔] YungsBetterDungeons-1.20-Fabric-4.0.4 [✔] YungsBetterEndIsland-1.20-Fabric-2.0.6 [✔] YungsBetterJungleTemples-1.20-Fabric-2.0.4 [✔] YungsBetterMineshafts-1.20-Fabric-4.0.4 [✔] YungsBetterNetherFortresses-1.20-Fabric-2.0.6 [✔] YungsBetterOceanMonuments-1.20-Fabric-3.0.4 [✔] YungsBetterStrongholds-1.20-Fabric-4.0.3 [✔] YungsBetterWitchHuts-1.20-Fabric-3.0.3 [✔] YungsBridges-1.20-Fabric-4.0.3 [✔] YungsExtras-1.20-Fabric-4.0.3 
submitted by Blayung to feedthebeast [link] [comments]


2024.05.18 23:12 joannadi Need support

I developed a fear of flying a few years ago but so far it has been somewhat manageable (miserable but manageable) for some reason though, my fear gets worse every time I fly. I am in the midst of a month during which I am taking 10 flights for both work and pleasure. I am currently on my way back from Morocco and just landed in Zurich. I had an awful panic attack on the flight. I felt dizzy and like I was going to throw up and was crying. Luckily, I was with my co-worker who is a retired Air Force pilot. Tomorrow I am on a flight alone and it is 9 hours. I am so scared the same thing is going to happen again. At this point, I am thinking about cancelling my trips (Ft. Lauderdale for vacation, Serbia for work) because that’s how unmanageable this feels. I feel like it’s never going to get better! Just looking for some love.
submitted by joannadi to fearofflying [link] [comments]


2024.05.18 23:07 ABCcutieguy Is Jacob Carter still in the Air Force

Hi everyone,
As the title ask, Is Jacob Carter still in the Air Force? when he was dying he was still active duty. when he was asked to be a Tok'ra it was as a Liaison position Between the Air Force and the Tok'ra.
on a more personal note. do you think he sold his house? Does he get O-8 pay or get his pension and Social Security if retired? Does he get his mail Fwd to the current Tok'ra secret cave?
submitted by ABCcutieguy to Stargate [link] [comments]


2024.05.18 23:03 JCFalkenberglll HOLLANDIA, DUTCH NEW GUINEA. C. 1944-06. LIEUTENANT A. G. RUCH, UNITED STATES ARMY AIR FORCE, EXPLAINS THE MOTOR ASSEMBLY OF A CAPTURED JAPANESE OSCAR FIGHTER AIRCRAFT TO THE MINISTER FOR AIR, ARTHUR DRAKEFORD. MINISTER FOR WAR ORGANISATION OF INDUSTRY JOHN DEDMAN (TOPEE)

HOLLANDIA, DUTCH NEW GUINEA. C. 1944-06. LIEUTENANT A. G. RUCH, UNITED STATES ARMY AIR FORCE, EXPLAINS THE MOTOR ASSEMBLY OF A CAPTURED JAPANESE OSCAR FIGHTER AIRCRAFT TO THE MINISTER FOR AIR, ARTHUR DRAKEFORD. MINISTER FOR WAR ORGANISATION OF INDUSTRY JOHN DEDMAN (TOPEE) submitted by JCFalkenberglll to WWIIplanes [link] [comments]


2024.05.18 23:02 Klokinator The Cryopod to Hell 560: Ancient Domains

Author note: The Cryopod to Hell is a Reddit-exclusive story with over three years of editing and refining. As of this post, the total rewrite is 2,182,000+ words long! For more information, check out the link below:
What is the Cryopod to Hell?
Join the Cryoverse Discord server!
Here's a list of all Cryopod's chapters, along with an ePub/Mobi/PDF version!
Want to stay up to date on TCTH? Subscribe to Cryopodbot!
...................................
(Previous Part)
(Part 001)
"Hell yeah, I wanna go exploring." Jason says to Calanthra with a smile. "How do we navigate around Ripspace though? Traveling to other galaxies is going to take billions of years, right? Surely, there's a shortcut."
"Ripspace is not as it seems." Calanthra explains, gesturing grandly to the epic sight before them. "It is a connection between the past and the present; the near and far. The further away or the further back you want to travel, the higher the price you will have to pay."
Jason's smile vanishes. "Wait... you can use Ripspace to travel back in time?!"
"No." Calanthra clarifies. "Time is linear. We cannot travel through it. Some can slow it down or speed it up. A rare few can even pause it for a short while. But moving forward and backward is impossible. Countless have attempted to do so over the eons, but all have failed."
She looks at Jason meaningfully. "Many Rulers would wipe out galaxies if it might let them obtain such a power. The fact they still haven't proves it is impossible."
Jason nods slowly. "I won't lie. I have a lot of regrets. Sometimes I wish I could go back in time and save my daughter from dying."
"Everyone has regrets." Calanthra muses, looking off into the distance. "I have plenty, myself. But it's better this way. There would be pandemonium if time travel ever became possible."
She pauses before continuing with her explanation. "While we cannot go back in time, we can look back into time. Pinpointing exact moments in history is difficult, to say the least, but it is possible to use Ripspace to search for key moments in intergalactic history."
"So it's like a massive seer-stone." Jason muses aloud. "But wait, didn't you imply earlier that you used Ripspace to travel to the Milky Way from Andromeda? How does it allow you to jump between galaxies? Are other species using Ripspace for intergalactic travel?"
"You can indeed use Ripspace to travel to distant reaches of space." Calanthra explains. "But... you have to pay a certain price. Akasha's Barriers still protect every galaxy. Cosmics cannot travel between them easily. Mortals can, but the price we must pay is unimaginably steep. That is also the reason my mother perished not long after arriving in the Milky Way and giving birth to me."
The Fairy Monarch sighs softly.
"My people used the power of Ripspace to travel to several other galaxies. We were fortunate that the Creator had died, allowing us to take up residence here in secret, but the Angels, Titans, and Dragons were still a threat we could not overlook. Later, the Volgrim rose up too, and that was something that worried us for a while. Particularly when their Sentinels began to rapaciously erase the lives of innumerable Sentients."
She waves her hand. "Ultimately, very few galaxies didn't have a Ruler in power. Traveling to one that did meant flipping a coin and praying our people could avoid their gaze. Sadly, time has shown me that we were likely unsuccessful. I have lost contact with all my sisters across the cosmos."
The image of innumerable galaxies floating in the distance changes before Jason's eyes. Calanthra manipulates some unseen power, causing herself and Jason to suddenly materialize directly in front of a beautiful spiral galaxy.
"This is our Milky Way." Calanthra explains, waving her hand to conjure another, far bigger galaxy beside it. "And this is Andromeda."
"Is it just me or does Andromeda seem... brighter?" Jason asks.
"Andromeda contains far more interstellar particles, cosmic energy, and latent magical power than the Milky Way." Calanthra says. "Of course, in the ancient past, it had even more than it does now, but such is the way of entropy and Chaos."
Jason nods. "How exactly do galaxies lose power over time? Doesn't this feel self-defeating in a way?"
"Every Ruler enters the Unending War with a strategy." Calanthra says, motioning with her hands to disperse the galaxies and reveal images of ghostly creatures, some standing on two legs, some on four, and plenty that appear as mere blobs of energy. "I cannot pretend to know the thoughts of such high and mighty beings, especially as I am a mere mortal myself. Even so, I can definitively state that there are Rulers who seek to put as much galactic energy into their initial creations as possible, while others wish to adopt a more energy-efficient growth-model."
She pokes her finger against Jason's chest. "Take the angels and humans, for instance. The Creator poured the vast majority of his power into creating a galaxy full of Apex Cosmics. At their peak, the angels as a whole commanded enough power to flatten other galaxies. But what did they do instead? They fought with one another, killing themselves due to sheer boredom, if not outright ego."
"I see." Jason says, brushing Calanthra's finger away. "So the Creator dumped all the Milky Way's energy into the angels. I take it this is uncommon among Rulers?"
"Of course. It's a wasteful strategy and usually loses Rulers the War for that Eternity." Calanthra says dismissively. "The Timeless used a different strategy. She created the fairies as mere mortals that evolved over time, gaining greater and greater power through their own efforts. This meant that instead of devouring Andromeda's abundant Cosmic energy, they could slowly sap off its excess over time. For you see, the more energy a galaxy has, the more it can produce. If you ration it long enough, you can reap more of it across the duration of an Eternity."
"That makes sense." Jason concludes. "It's like a Rush build in an RTS versus an Economy build. You sacrifice long-term gains in exchange for short-term power. The problem is, with Akasha's Barriers preventing Rulers from attacking their enemies straight away, a Rush build is dumb because you're just wasting your resources and sacrificing Cosmic energy when you'll actually need it."
Calanthra blinks twice. She looks at Jason with a strange expression, then turns away for a moment, trying to understand the strange terms he's used. They mostly make sense, but some of them are a little...
She shakes her head and returns to the topic at hand. "Right. Rush strategy versus Economy. Of... course. Well, in any case, there is one advantage toward the first strategy. If you drain all the energy from your galaxy, it becomes less appealing for other Rulers to attack. Because Andromeda was so large and still filled with Cosmic power even billions of years after the Expansion Era, it stoked the hunger of the Dark Ones. Meanwhile, the Milky Way only needs to deal with the Plague, which is threatening for mortals, but manageable for Cosmics. In that respect, we've gotten off much luckier."
"I get the bigger picture now." Jason says with a nod. He turns to look back at the cosmos before him. "So, what about all this? Are we gonna go exploring, or what?"
"In order to explore the universe presented here, we would need to make sacrifices we cannot afford. I think you would find the price most disagreeable. But there is something we can explore freely..."
She waves her hand, and instantly, the brilliant and beautiful cosmic view of the universe vanishes.
In its place, Jason and Calanthra suddenly appear inside a dead, barren wasteland. Brown and grey dirt rises up in huge dunes stretching off into the distance. Fallen towers made of gold and stone lay on their sides, or stick into the ground, buried nearly up to their tops as they point diagonally toward the sky.
And speaking of the sky, it glows faintly grey, as if some weak, pale imitation of a star were trying to shine through a thin atmosphere clouded by dust and grime. The very air itself smells of sulfur and toxins, making Jason's nose curl up when he takes a breath.
"Ugh... what the hell? Where are we now?" Jason asks, as he turns and looks around at the dead world surrounding him.
"An Ancient Domain." Calanthra says softly. "A remnant of a dead universe. All life stripped away. All hope lost. Septillions of different Sentient species, gone. Their mortals, their Cosmics, reduced to dust by the Contraction."
The Wordsmith frowns. "This Ancient Domain represents a dead universe? But how can that be possible? If the Heat Death played out and all the galaxies faded to cosmic dust, then there already wouldn't be anything left. And then, if the entire universe collapsed into a singularity before exploding again, there definitely wouldn't be anything left behind resembling physical matter."
"You perceive reality through just three dimensions." Calanthra intones. "Time and space can be considered two dimensions. Cosmic Power is another dimension. I must admit I do not understand how Ancient Domains have continued to exist across countless Eternities, and I don't know how they retain a vaguely familiar form... but I can assure you that in spite of bending logic itself, they do exist and they can provide tangible benefits to those dedicated to exploring them."
"You've been exploring them, then?" Jason asks, turning away from the dead world to scrutinize Calanthra's phantasmal image.
"Me, a little. But often, I dispatch my descendants to scour these Ancient Domains for things of value. It may surprise you, but there are powerful artifacts, vengeful spirits, and all manner of other inter-dimensional horrors lurking within these so-called dead-lands."
Calanthra pauses. She shifts her posture to look at Jason deeply.
"And that is why I've brought you here, Jason. It's time for me to get down to the crux of the matter and breach the subject that I find most important."
He nods. "I'm listening."
"It's like this." Calanthra explains. "The Ancient Domains are unfathomably broad. Think of how large a universe is. Think of how many universes have existed. Think of how much space my people have yet to explore."
She pauses.
"The gains we have received have made my people stronger than you would expect. Among those gains are Yredelemnul's Eye and other leftover remnants of power that many dead ancient Rulers lost when their Existences became forfeit. While their tangible Existences may have perished, their spirits sometimes live on in these broad, unending dead universes..."
"That's why you approached me." Jason says, while crossing his arms and leaning on the ball of his heel. "You said you wanted an alliance with humanity. You... want humans to help you explore the Ancient Domains?"
"Trust is hard to come by among mortals, Cosmics, and Rulers." Calanthra says simply. "I never would have considered allying with the humans before, but you have shown me the broadness of your mind during the debate against your clone and the commander of your military. To some, you certainly appear naive, but to me I see an opportunity I would be foolish to ignore."
She continues. "The Fairies cannot reproduce efficiently. Every fairy we send into the Ancient Domain is one less fairy we have among our Empire. We already have a difficult time replenishing our numbers through the remaining Male Fairies, but do you think it is easy for us to reproduce with other species?"
Jason slowly shakes his head. "Blinker and Kar's children were all crocodiles, not fairies. From that, I can only imagine that most of the time, your mating attempts do not create more of yourselves, but instead more non-fairy children."
"That's exactly correct." Calanthra replies. "But that all changed recently when I found out one of your human males somehow spontaneously altered his genetic profile to become a fairy. There is no doubt about it; Samuel Baker harnesses all the capability to reproduce that you humans do, as well as the trueborn powers of any male fairy."
"So... are you seeking a marriage alliance with Samuel Baker?" Jason asks, scratching his head in confusion. "You could just ask him yourself, you know?"
"This is not about one man." Calanthra retorts. "Samuel Baker, if he were to join our ranks, would certainly help us stave off extinction for a while longer. But that is hardly worth all this melodrama and me taking you to the Ancient Domain in person..."
Jason's eyes widen in realization. "I see! You... you're thinking that if my magic could make one male fairy, I could surely make another, and another..."
"Yes, precisely." Calanthra says, revealing a beautiful smile. "Additionally, if humans were to assist us in scouring these Ancient Domains, we could make great gains together. There is plenty of room for another species to join ours in locating powerful artifacts and other items capable of Uplifting us."
"You want to become Cosmics still." Jason muses. "You haven't resigned yourselves to your current fate."
"Quite the opposite." Calanthra says. "The curse placed upon us is unbreakable by those beneath the realm of Ruler. As I said before, the fairies have lost this Eternity's war. However, while we cannot Ascend any longer, that does not mean the humans are subject to the same limitation. If we could groom a human into becoming the Milky Way's Ruler, we could finally break free of our shackles by virtue of having a powerful ally."
She pauses, looking meaningfully at the Wordsmith.
"If the Demons or the Volgrim were to become our Ruler, we would not enjoy such a benefit. At best, we would only maintain the status quo, and at worst, they might eradicate us out of fear of having an unsightly tumor in their midst."
"Haha." Jason laughs. "So you brought me here to show your sincerity. I get it. Well, I'm definitely not opposed to helping you. Blinker is my good friend. If she were to ask me, I'd definitely say yes to just about any request."
Jason turns away. He walks a few feet off to the side and pauses, standing to gaze out at the Ancient Domain and its endlessly rolling plains which stretches off into the infinite distance...
"Here's what I can do." Jason says. "My people are already working on laying out the options for humanity and where our fellow men and women will depart over the next few weeks. Some will travel to Maiura. Some will go to Sharmur. Some will stay on Tarus II. It's no trouble at all to put Pixiv on the list, especially as I was already planning to do that. I even have some other places I'd like to include, too..."
"Such as Camael's Cube?" Calanthra asks with a smile. "Or do you perhaps mean Chrona and Hope's Hall of Heroes?"
Jason nearly jumps out of his skin. He whirls around to look at Calanthra with shock in his eyes. "What?! How do you know about Chrona? How do you also know about where Hope has been hiding?? I don't even know that much!"
"For those who are talented in magic, it is possible to see through many lies and deceptions." Calanthra says calmly, unfazed by the alarm on Jason's face. "Your Spynet Sphere isn't so different from the many options I have at my disposal. I have many means to keep an eye on the galaxy. And while Diablo does not know exactly where or what Chrona is, he certainly knows of its general existence."
Her smile turns cold. "I would advise you not to take Unarin lightly either, Wordsmith. That ancient creature is more capable than you can imagine. He is hiding a great many secrets from the galaxy... secrets he does not know that I am aware of. If he were to learn of the true extent of my information web, I fear that he would dispatch a handful of High Psions to eliminate the fairy species tomorrow."
Calanthra's words truly rock Jason to his core. All along, he assumed the precautions he put on Chrona, precautions that fooled even Hope, would make his hidden dimension impossible to detect.
But how could he be so naive?
As the daughter of an Apex Cosmic, Calanthra must have her means, and that likely means Unarin and Diablo aren't too far behind either.
"Shit." Jason curses, lowering his head as a flicker of anger smolders in his heart. "I was too complacent. Chrona isn't secure, which means it's only a matter of time before more Cosmics learn of its existence. How long before they can find its exact location and invade it?"
"Calm yourself, child." Calanthra says soothingly. "The situation is not that dire. After all, Chrona still exists within a highly accelerated timespace. Any biological entity that wishes to travel there could suffer severe after-effects. Furthermore, the entities born inside will be too adapted to living within a higher dimension, so they won't pose much threat to the creatures of realspace."
She waves her hand. "Let's move on, Jason. I want to discuss other matters before dying of old age."
The Wordsmith cools himself off. He inhales deeply, then returns his attention to her.
"Alright. What next, then?"
"Fairies are not the only Sentients capable of entering Ancient Domains." Calanthra explains. "There are others who rarely appear inside here. That is why exploring these domains can be dangerous. The good news is that Cosmics have little need to enter these barren lands, as most of the heritages, treasures, and other such gains you might find inside are only useful to mortals. There are exceptions, but they are so rare as to be a needle found within ten million haystacks. A waste of effort better spent simply progressing one's Cosmic power the ordinary way."
"So what you're saying is, when you send fairies into an Ancient Domain, they can die as a result of crossing paths with Sentients from other galaxies." Jason concludes. "But if you had an army of humans to enter with you, your people would be a lot safer."
"Safety in numbers, yes. And you humans are... uniquely advantaged in Ancient Domain exploration." Calanthra says mysteriously. "Before that, though... do you know what the Power of Imagination is, Wordsmith?"
Jason raises an eyebrow. "Imagination? Like the mental ability to visualize stuff in your head? Yeah. It's not that complicated to understand."
"Ah, that's where you're wrong." Calanthra chides gently. "Imagination is the key to magical power. Imagination, Conception, Visualization, these are all key capabilities powerful maguses and sorcerors use to uplift their capabilities! And as it turns out, most Sentients are actually quite terrible at conceptualizing thoughts into imagery."
She gestures grandly. "Just take the Volgrim! You may think they are a powerful Sentient species, but in fact the Volgrim have terrible imaginations. They are stodgy, dull, and lack a great deal of creativity. All the gains their Technopaths make through technology are developed via brute force. They slowly improve their technological prowess by minute fractions over long periods of time, eventually resulting in a large and cohesive buildup."
"At the same time, the Psions Uplift themselves through meditation and sitting motionless for thousands of years at a time. Can a species capable of such incredible feats of drudgery also possess limitless imagination? I think not."
"Maybe the reason they're able to sit still for so long is because they live in their imagination?" Jason posits. "In which case their power of imagination should be quite formidable, right?"
"Possible, but unlikely." Calanthra says with a wave of her hand. "Never mind that. The point I'm trying to make is that humans have an extremely high affinity for magic. If your people were to ally with mine, we could teach you our ways. You could help us through your Wordsmithing and superior genetics, creating more fairies and humans alike. This would create a recursive cycle that would continually bolster both our species to greater and greater heights!"
She lowers her voice back to normal. "An alliance with humanity would have other benefits. You humans are equally adept in technology and magic both. You are versatile, capable of learning any skill provided you have time to devote to your studies. The bursts of inspiration you receive also allow you to make large jumps in capability as well, which could mean that in a relatively short period, you might even be capable of challenging the Volgrim."
Jason nods. "That does sound tempting, Calanthra. I'm willing to help you, but I won't demand my people join the fairies. It would be better if those who were the most interested did so instead."
Calanthra playfully twirls a finger through her hair. "Well. My daughters are all beautiful. Perhaps you should make mention that the fairies are... aggressively interested in copulation?"
"COUGH COUGH!" Jason wheezes, taking a step back as he asses her bold choice of words. "Yeah! Uh, I can probably- I'll let everyone know about that too. Obviously!"
Calanthra chuckles. "Such a cute boy. Well, it seems I've accomplished what I wanted. Let's return for now. You can always pay Ripspace a visit later."
"I will." Jason says, nodding seriously. "Waypoint."
Calanthra raises an eyebrow. "You think you can return here without a Ruler's power?"
"Won't know unless I try." Jason smiles back.
...
Not long after, Jason and Calanthra emerge back into Realspace. He shivers as he feels the Eye of Yredelemnul fixating on him from behind, but Calanthra quickly reactivates the Formation of Light, sending the sliver of a Ruler back to the shadows so it can no longer interact with the physical world.
"You know, Jason." Calanthra says. "You are a Candidate. You have the capability to become a Ruler someday."
"I am?" Jason asks, before thinking back to a conversation in the past. "Oh yeah, someone did mention that to me before. But... eh. I don't know. Becoming a Ruler sounds awful."
"Awful?" Calanthra asks. "How so?"
"It seems... lonely." Jason says, his voice softening. He looks at the space between the four statues, where Yredelemnul's Eye has disappeared. "Imagine all your loved ones dying, but you're stuck behind, living through the end of an Eternity, which takes trillions of years before Heat Death finally eradicates everything. Then comes the next Eternity, where you can remake your species again... but it won't be the same. Even if you remake your loved ones, it won't really be them."
Jason lowers and shakes his head. "That sort of life doesn't suit me."
"I understand why you'd think that way." Calanthra says. "In fact, you are suffering from the same affliction that plagues all Candidates who began their Existences as Biologicals. We have too many ties to the mortal world, so the majority of Biologicals who ascend to the rank of Ruler... fall to their non-biological opponents."
"As for the things which are not biological..." Calanthra says, looking at Jason with disgust. "You should already know what they are."
"Highly evolved Artificial Intelligences?" Jason guesses.
"That's right." Calanthra affirms. "There are several tiers of power a superintelligence can possess. The Volgrim have taken great care to prevent anything above a Beta Core from forming in the Milky Way, but once, a long time ago... they made a huge mess by accidentally creating the Milky Way's first Alpha Core Synthmind."
Calanthra chuckles. "The stupid fools didn't only create an Alpha Core, they gave it autonomy in the hopes it would be able to stop the wars between their factions. They built indestructible bipedal bodies for its splintered intelligences, and called them... Sentinels. Luckily, they were able to defeat the Alpha Core before it ascended further, but countless other biological species have failed at that juncture, creating an Alpha Core that ultimately devoured the full power of their galaxy for itself."
A chill trickles down Jason's spine. "You're saying the vast majority of Rulers are actually Alpha Core AIs? AIs that control entire galaxies?!"
"No, Jason." Calanthra counters. "Alpha Cores can defeat advanced civilizations. But there is one Existence higher than an Alpha Core, a tier that can only be reached once it has swallowed the power of a galaxy."
"That would be an Omega Core. a sentient artificial intelligence that has become Ruler over one or more galaxies. And in Akasha's game, more than 90% of all Rulers are estimated to be these superior lifeforms."
"It is for that reason that these highly adaptable entities are known as The Evolved."
submitted by Klokinator to HFY [link] [comments]


2024.05.18 23:02 Klokinator Cryopod Refresh 560: Ancient Domains

"Hell yeah, I wanna go exploring." Jason says to Calanthra with a smile. "How do we navigate around Ripspace though? Traveling to other galaxies is going to take billions of years, right? Surely, there's a shortcut."
"Ripspace is not as it seems." Calanthra explains, gesturing grandly to the epic sight before them. "It is a connection between the past and the present; the near and far. The further away or the further back you want to travel, the higher the price you will have to pay."
Jason's smile vanishes. "Wait... you can use Ripspace to travel back in time?!"
"No." Calanthra clarifies. "Time is linear. We cannot travel through it. Some can slow it down or speed it up. A rare few can even pause it for a short while. But moving forward and backward is impossible. Countless have attempted to do so over the eons, but all have failed."
She looks at Jason meaningfully. "Many Rulers would wipe out galaxies if it might let them obtain such a power. The fact they still haven't proves it is impossible."
Jason nods slowly. "I won't lie. I have a lot of regrets. Sometimes I wish I could go back in time and save my daughter from dying."
"Everyone has regrets." Calanthra muses, looking off into the distance. "I have plenty, myself. But it's better this way. There would be pandemonium if time travel ever became possible."
She pauses before continuing with her explanation. "While we cannot go back in time, we can look back into time. Pinpointing exact moments in history is difficult, to say the least, but it is possible to use Ripspace to search for key moments in intergalactic history."
"So it's like a massive seer-stone." Jason muses aloud. "But wait, didn't you imply earlier that you used Ripspace to travel to the Milky Way from Andromeda? How does it allow you to jump between galaxies? Are other species using Ripspace for intergalactic travel?"
"You can indeed use Ripspace to travel to distant reaches of space." Calanthra explains. "But... you have to pay a certain price. Akasha's Barriers still protect every galaxy. Cosmics cannot travel between them easily. Mortals can, but the price we must pay is unimaginably steep. That is also the reason my mother perished not long after arriving in the Milky Way and giving birth to me."
The Fairy Monarch sighs softly.
"My people used the power of Ripspace to travel to several other galaxies. We were fortunate that the Creator had died, allowing us to take up residence here in secret, but the Angels, Titans, and Dragons were still a threat we could not overlook. Later, the Volgrim rose up too, and that was something that worried us for a while. Particularly when their Sentinels began to rapaciously erase the lives of innumerable Sentients."
She waves her hand. "Ultimately, very few galaxies didn't have a Ruler in power. Traveling to one that did meant flipping a coin and praying our people could avoid their gaze. Sadly, time has shown me that we were likely unsuccessful. I have lost contact with all my sisters across the cosmos."
The image of innumerable galaxies floating in the distance changes before Jason's eyes. Calanthra manipulates some unseen power, causing herself and Jason to suddenly materialize directly in front of a beautiful spiral galaxy.
"This is our Milky Way." Calanthra explains, waving her hand to conjure another, far bigger galaxy beside it. "And this is Andromeda."
"Is it just me or does Andromeda seem... brighter?" Jason asks.
"Andromeda contains far more interstellar particles, cosmic energy, and latent magical power than the Milky Way." Calanthra says. "Of course, in the ancient past, it had even more than it does now, but such is the way of entropy and Chaos."
Jason nods. "How exactly do galaxies lose power over time? Doesn't this feel self-defeating in a way?"
"Every Ruler enters the Unending War with a strategy." Calanthra says, motioning with her hands to disperse the galaxies and reveal images of ghostly creatures, some standing on two legs, some on four, and plenty that appear as mere blobs of energy. "I cannot pretend to know the thoughts of such high and mighty beings, especially as I am a mere mortal myself. Even so, I can definitively state that there are Rulers who seek to put as much galactic energy into their initial creations as possible, while others wish to adopt a more energy-efficient growth-model."
She pokes her finger against Jason's chest. "Take the angels and humans, for instance. The Creator poured the vast majority of his power into creating a galaxy full of Apex Cosmics. At their peak, the angels as a whole commanded enough power to flatten other galaxies. But what did they do instead? They fought with one another, killing themselves due to sheer boredom, if not outright ego."
"I see." Jason says, brushing Calanthra's finger away. "So the Creator dumped all the Milky Way's energy into the angels. I take it this is uncommon among Rulers?"
"Of course. It's a wasteful strategy and usually loses Rulers the War for that Eternity." Calanthra says dismissively. "The Timeless used a different strategy. She created the fairies as mere mortals that evolved over time, gaining greater and greater power through their own efforts. This meant that instead of devouring Andromeda's abundant Cosmic energy, they could slowly sap off its excess over time. For you see, the more energy a galaxy has, the more it can produce. If you ration it long enough, you can reap more of it across the duration of an Eternity."
"That makes sense." Jason concludes. "It's like a Rush build in an RTS versus an Economy build. You sacrifice long-term gains in exchange for short-term power. The problem is, with Akasha's Barriers preventing Rulers from attacking their enemies straight away, a Rush build is dumb because you're just wasting your resources and sacrificing Cosmic energy when you'll actually need it."
Calanthra blinks twice. She looks at Jason with a strange expression, then turns away for a moment, trying to understand the strange terms he's used. They mostly make sense, but some of them are a little...
She shakes her head and returns to the topic at hand. "Right. Rush strategy versus Economy. Of... course. Well, in any case, there is one advantage toward the first strategy. If you drain all the energy from your galaxy, it becomes less appealing for other Rulers to attack. Because Andromeda was so large and still filled with Cosmic power even billions of years after the Expansion Era, it stoked the hunger of the Dark Ones. Meanwhile, the Milky Way only needs to deal with the Plague, which is threatening for mortals, but manageable for Cosmics. In that respect, we've gotten off much luckier."
"I get the bigger picture now." Jason says with a nod. He turns to look back at the cosmos before him. "So, what about all this? Are we gonna go exploring, or what?"
"In order to explore the universe presented here, we would need to make sacrifices we cannot afford. I think you would find the price most disagreeable. But there is something we can explore freely..."
She waves her hand, and instantly, the brilliant and beautiful cosmic view of the universe vanishes.
In its place, Jason and Calanthra suddenly appear inside a dead, barren wasteland. Brown and grey dirt rises up in huge dunes stretching off into the distance. Fallen towers made of gold and stone lay on their sides, or stick into the ground, buried nearly up to their tops as they point diagonally toward the sky.
And speaking of the sky, it glows faintly grey, as if some weak, pale imitation of a star were trying to shine through a thin atmosphere clouded by dust and grime. The very air itself smells of sulfur and toxins, making Jason's nose curl up when he takes a breath.
"Ugh... what the hell? Where are we now?" Jason asks, as he turns and looks around at the dead world surrounding him.
"An Ancient Domain." Calanthra says softly. "A remnant of a dead universe. All life stripped away. All hope lost. Septillions of different Sentient species, gone. Their mortals, their Cosmics, reduced to dust by the Contraction."
The Wordsmith frowns. "This Ancient Domain represents a dead universe? But how can that be possible? If the Heat Death played out and all the galaxies faded to cosmic dust, then there already wouldn't be anything left. And then, if the entire universe collapsed into a singularity before exploding again, there definitely wouldn't be anything left behind resembling physical matter."
"You perceive reality through just three dimensions." Calanthra intones. "Time and space can be considered two dimensions. Cosmic Power is another dimension. I must admit I do not understand how Ancient Domains have continued to exist across countless Eternities, and I don't know how they retain a vaguely familiar form... but I can assure you that in spite of bending logic itself, they do exist and they can provide tangible benefits to those dedicated to exploring them."
"You've been exploring them, then?" Jason asks, turning away from the dead world to scrutinize Calanthra's phantasmal image.
"Me, a little. But often, I dispatch my descendants to scour these Ancient Domains for things of value. It may surprise you, but there are powerful artifacts, vengeful spirits, and all manner of other inter-dimensional horrors lurking within these so-called dead-lands."
Calanthra pauses. She shifts her posture to look at Jason deeply.
"And that is why I've brought you here, Jason. It's time for me to get down to the crux of the matter and breach the subject that I find most important."
He nods. "I'm listening."
"It's like this." Calanthra explains. "The Ancient Domains are unfathomably broad. Think of how large a universe is. Think of how many universes have existed. Think of how much space my people have yet to explore."
She pauses.
"The gains we have received have made my people stronger than you would expect. Among those gains are Yredelemnul's Eye and other leftover remnants of power that many dead ancient Rulers lost when their Existences became forfeit. While their tangible Existences may have perished, their spirits sometimes live on in these broad, unending dead universes..."
"That's why you approached me." Jason says, while crossing his arms and leaning on the ball of his heel. "You said you wanted an alliance with humanity. You... want humans to help you explore the Ancient Domains?"
"Trust is hard to come by among mortals, Cosmics, and Rulers." Calanthra says simply. "I never would have considered allying with the humans before, but you have shown me the broadness of your mind during the debate against your clone and the commander of your military. To some, you certainly appear naive, but to me I see an opportunity I would be foolish to ignore."
She continues. "The Fairies cannot reproduce efficiently. Every fairy we send into the Ancient Domain is one less fairy we have among our Empire. We already have a difficult time replenishing our numbers through the remaining Male Fairies, but do you think it is easy for us to reproduce with other species?"
Jason slowly shakes his head. "Blinker and Kar's children were all crocodiles, not fairies. From that, I can only imagine that most of the time, your mating attempts do not create more of yourselves, but instead more non-fairy children."
"That's exactly correct." Calanthra replies. "But that all changed recently when I found out one of your human males somehow spontaneously altered his genetic profile to become a fairy. There is no doubt about it; Samuel Baker harnesses all the capability to reproduce that you humans do, as well as the trueborn powers of any male fairy."
"So... are you seeking a marriage alliance with Samuel Baker?" Jason asks, scratching his head in confusion. "You could just ask him yourself, you know?"
"This is not about one man." Calanthra retorts. "Samuel Baker, if he were to join our ranks, would certainly help us stave off extinction for a while longer. But that is hardly worth all this melodrama and me taking you to the Ancient Domain in person..."
Jason's eyes widen in realization. "I see! You... you're thinking that if my magic could make one male fairy, I could surely make another, and another..."
"Yes, precisely." Calanthra says, revealing a beautiful smile. "Additionally, if humans were to assist us in scouring these Ancient Domains, we could make great gains together. There is plenty of room for another species to join ours in locating powerful artifacts and other items capable of Uplifting us."
"You want to become Cosmics still." Jason muses. "You haven't resigned yourselves to your current fate."
"Quite the opposite." Calanthra says. "The curse placed upon us is unbreakable by those beneath the realm of Ruler. As I said before, the fairies have lost this Eternity's war. However, while we cannot Ascend any longer, that does not mean the humans are subject to the same limitation. If we could groom a human into becoming the Milky Way's Ruler, we could finally break free of our shackles by virtue of having a powerful ally."
She pauses, looking meaningfully at the Wordsmith.
"If the Demons or the Volgrim were to become our Ruler, we would not enjoy such a benefit. At best, we would only maintain the status quo, and at worst, they might eradicate us out of fear of having an unsightly tumor in their midst."
"Haha." Jason laughs. "So you brought me here to show your sincerity. I get it. Well, I'm definitely not opposed to helping you. Blinker is my good friend. If she were to ask me, I'd definitely say yes to just about any request."
Jason turns away. He walks a few feet off to the side and pauses, standing to gaze out at the Ancient Domain and its endlessly rolling plains which stretches off into the infinite distance...
"Here's what I can do." Jason says. "My people are already working on laying out the options for humanity and where our fellow men and women will depart over the next few weeks. Some will travel to Maiura. Some will go to Sharmur. Some will stay on Tarus II. It's no trouble at all to put Pixiv on the list, especially as I was already planning to do that. I even have some other places I'd like to include, too..."
"Such as Camael's Cube?" Calanthra asks with a smile. "Or do you perhaps mean Chrona and Hope's Hall of Heroes?"
Jason nearly jumps out of his skin. He whirls around to look at Calanthra with shock in his eyes. "What?! How do you know about Chrona? How do you also know about where Hope has been hiding?? I don't even know that much!"
"For those who are talented in magic, it is possible to see through many lies and deceptions." Calanthra says calmly, unfazed by the alarm on Jason's face. "Your Spynet Sphere isn't so different from the many options I have at my disposal. I have many means to keep an eye on the galaxy. And while Diablo does not know exactly where or what Chrona is, he certainly knows of its general existence."
Her smile turns cold. "I would advise you not to take Unarin lightly either, Wordsmith. That ancient creature is more capable than you can imagine. He is hiding a great many secrets from the galaxy... secrets he does not know that I am aware of. If he were to learn of the true extent of my information web, I fear that he would dispatch a handful of High Psions to eliminate the fairy species tomorrow."
Calanthra's words truly rock Jason to his core. All along, he assumed the precautions he put on Chrona, precautions that fooled even Hope, would make his hidden dimension impossible to detect.
But how could he be so naive?
As the daughter of an Apex Cosmic, Calanthra must have her means, and that likely means Unarin and Diablo aren't too far behind either.
"Shit." Jason curses, lowering his head as a flicker of anger smolders in his heart. "I was too complacent. Chrona isn't secure, which means it's only a matter of time before more Cosmics learn of its existence. How long before they can find its exact location and invade it?"
"Calm yourself, child." Calanthra says soothingly. "The situation is not that dire. After all, Chrona still exists within a highly accelerated timespace. Any biological entity that wishes to travel there could suffer severe after-effects. Furthermore, the entities born inside will be too adapted to living within a higher dimension, so they won't pose much threat to the creatures of realspace."
She waves her hand. "Let's move on, Jason. I want to discuss other matters before dying of old age."
The Wordsmith cools himself off. He inhales deeply, then returns his attention to her.
"Alright. What next, then?"
"Fairies are not the only Sentients capable of entering Ancient Domains." Calanthra explains. "There are others who rarely appear inside here. That is why exploring these domains can be dangerous. The good news is that Cosmics have little need to enter these barren lands, as most of the heritages, treasures, and other such gains you might find inside are only useful to mortals. There are exceptions, but they are so rare as to be a needle found within ten million haystacks. A waste of effort better spent simply progressing one's Cosmic power the ordinary way."
"So what you're saying is, when you send fairies into an Ancient Domain, they can die as a result of crossing paths with Sentients from other galaxies." Jason concludes. "But if you had an army of humans to enter with you, your people would be a lot safer."
"Safety in numbers, yes. And you humans are... uniquely advantaged in Ancient Domain exploration." Calanthra says mysteriously. "Before that, though... do you know what the Power of Imagination is, Wordsmith?"
Jason raises an eyebrow. "Imagination? Like the mental ability to visualize stuff in your head? Yeah. It's not that complicated to understand."
"Ah, that's where you're wrong." Calanthra chides gently. "Imagination is the key to magical power. Imagination, Conception, Visualization, these are all key capabilities powerful maguses and sorcerors use to uplift their capabilities! And as it turns out, most Sentients are actually quite terrible at conceptualizing thoughts into imagery."
She gestures grandly. "Just take the Volgrim! You may think they are a powerful Sentient species, but in fact the Volgrim have terrible imaginations. They are stodgy, dull, and lack a great deal of creativity. All the gains their Technopaths make through technology are developed via brute force. They slowly improve their technological prowess by minute fractions over long periods of time, eventually resulting in a large and cohesive buildup."
"At the same time, the Psions Uplift themselves through meditation and sitting motionless for thousands of years at a time. Can a species capable of such incredible feats of drudgery also possess limitless imagination? I think not."
"Maybe the reason they're able to sit still for so long is because they live in their imagination?" Jason posits. "In which case their power of imagination should be quite formidable, right?"
"Possible, but unlikely." Calanthra says with a wave of her hand. "Never mind that. The point I'm trying to make is that humans have an extremely high affinity for magic. If your people were to ally with mine, we could teach you our ways. You could help us through your Wordsmithing and superior genetics, creating more fairies and humans alike. This would create a recursive cycle that would continually bolster both our species to greater and greater heights!"
She lowers her voice back to normal. "An alliance with humanity would have other benefits. You humans are equally adept in technology and magic both. You are versatile, capable of learning any skill provided you have time to devote to your studies. The bursts of inspiration you receive also allow you to make large jumps in capability as well, which could mean that in a relatively short period, you might even be capable of challenging the Volgrim."
Jason nods. "That does sound tempting, Calanthra. I'm willing to help you, but I won't demand my people join the fairies. It would be better if those who were the most interested did so instead."
Calanthra playfully twirls a finger through her hair. "Well. My daughters are all beautiful. Perhaps you should make mention that the fairies are... aggressively interested in copulation?"
"COUGH COUGH!" Jason wheezes, taking a step back as he asses her bold choice of words. "Yeah! Uh, I can probably- I'll let everyone know about that too. Obviously!"
Calanthra chuckles. "Such a cute boy. Well, it seems I've accomplished what I wanted. Let's return for now. You can always pay Ripspace a visit later."
"I will." Jason says, nodding seriously. "Waypoint."
Calanthra raises an eyebrow. "You think you can return here without a Ruler's power?"
"Won't know unless I try." Jason smiles back.
...
Not long after, Jason and Calanthra emerge back into Realspace. He shivers as he feels the Eye of Yredelemnul fixating on him from behind, but Calanthra quickly reactivates the Formation of Light, sending the sliver of a Ruler back to the shadows so it can no longer interact with the physical world.
"You know, Jason." Calanthra says. "You are a Candidate. You have the capability to become a Ruler someday."
"I am?" Jason asks, before thinking back to a conversation in the past. "Oh yeah, someone did mention that to me before. But... eh. I don't know. Becoming a Ruler sounds awful."
"Awful?" Calanthra asks. "How so?"
"It seems... lonely." Jason says, his voice softening. He looks at the space between the four statues, where Yredelemnul's Eye has disappeared. "Imagine all your loved ones dying, but you're stuck behind, living through the end of an Eternity, which takes trillions of years before Heat Death finally eradicates everything. Then comes the next Eternity, where you can remake your species again... but it won't be the same. Even if you remake your loved ones, it won't really be them."
Jason lowers and shakes his head. "That sort of life doesn't suit me."
"I understand why you'd think that way." Calanthra says. "In fact, you are suffering from the same affliction that plagues all Candidates who began their Existences as Biologicals. We have too many ties to the mortal world, so the majority of Biologicals who ascend to the rank of Ruler... fall to their non-biological opponents."
"As for the things which are not biological..." Calanthra says, looking at Jason with disgust. "You should already know what they are."
"Highly evolved Artificial Intelligences?" Jason guesses.
"That's right." Calanthra affirms. "There are several tiers of power a superintelligence can possess. The Volgrim have taken great care to prevent anything above a Beta Core from forming in the Milky Way, but once, a long time ago... they made a huge mess by accidentally creating the Milky Way's first Alpha Core Synthmind."
Calanthra chuckles. "The stupid fools didn't only create an Alpha Core, they gave it autonomy in the hopes it would be able to stop the wars between their factions. They built indestructible bipedal bodies for its splintered intelligences, and called them... Sentinels. Luckily, they were able to defeat the Alpha Core before it ascended further, but countless other biological species have failed at that juncture, creating an Alpha Core that ultimately devoured the full power of their galaxy for itself."
A chill trickles down Jason's spine. "You're saying the vast majority of Rulers are actually Alpha Core AIs? AIs that control entire galaxies?!"
"No, Jason." Calanthra counters. "Alpha Cores can defeat advanced civilizations. But there is one Existence higher than an Alpha Core, a tier that can only be reached once it has swallowed the power of a galaxy."
"That would be an Omega Core. a sentient artificial intelligence that has become Ruler over one or more galaxies. And in Akasha's game, more than 90% of all Rulers are estimated to be these superior lifeforms."
"It is for that reason that these highly adaptable entities are known as The Evolved."
submitted by Klokinator to TheCryopodToHell [link] [comments]


2024.05.18 23:01 Pyotrnator [Request] Wind speed required to break glass windows by wind speed alone

[Request] Wind speed required to break glass windows by wind speed alone
Request assumptions:
1) 6' x 6' double-paned glass window (2 panes of 1/4" glass with a 1/2" void space between them)
2) wind direction is normal to the plane defined by the glass pane
3) air conditions of 70F at 1 atm pressure
4) windows shattered solely by wind pressure, with no debris impacts
Request background: Houston, Texas, USA just suffered an extreme weather event known as a derecho, wherein a line of extremely high-speed wind caused a great deal of damage, including knocking down massive oak trees, shattering an enormous quantity of windows in downtown skyscrapers, and, most unsettling-ly, knocking down 100'+ tall electrical transmission towers, purely by wind pressure. Weather stations that record wind speed usually aren't at particularly high elevations - just 30' above the surface. Recorded speeds were in excess of 100 mph, but it seems odd to me that wind pressure at 100 mph would be able to topple transmission towers that have normally-negligible surface area for such forces. They're essentially nothing but structural members. This has made me curious as to whether the wind speed might have been higher than the recorded valuesat elevations above the surface-level boundary layer. With the enormous number of windows shattered downtown, it seems unlikely for them all to have been shattered by flying debris (as is typical in tornados and hurricanes), and I figured that the wind pressure required to shatter them could be used to establish a reasonable lower bound for the wind speed.
Images from this thread in houston, from u/mikeRotchItches
https://www.reddit.com/houston/s/fCqcZzmUtJ
submitted by Pyotrnator to theydidthemath [link] [comments]


2024.05.18 22:59 HalfPrimary1263 Denim on denim?

Denim on denim?
Nike Air Force 1 Momotoro Jeans Old Navy Denim Shirt White tee- Comfort Colors
submitted by HalfPrimary1263 to mensfashion [link] [comments]


2024.05.18 22:57 Glittering_Berry5065 This is my heart warming novella of how Geroge cooper sr comes back from the dead

The sleepy town of Medford, Texas, had seen its share of strange events, but none as extraordinary as the one that occurred one quiet spring morning. It had been nearly three decades since the untimely death of George Cooper Sr., the beloved high school football coach and father of Sheldon Cooper, the boy genius. His passing had left a void in the lives of his family and the entire community. In the years since George’s death, his family had moved on in their own ways. Mary, his wife, had continued to be the steadfast matriarch, raising their children with a firm but loving hand. Sheldon, with his towering intellect, had moved to Pasadena and achieved great things in the world of theoretical physics. Missy, his twin sister, had carved out her own path, becoming a strong and independent woman. Georgie Jr., the eldest, had taken over the family’s business and become a pillar of the community .On this particular morning, a strange energy seemed to fill the air. It started as a gentle hum, almost imperceptible, but gradually grew louder, vibrating through the ground and shaking the leaves on the trees. In the cemetery where George Cooper Sr. was buried, the ground above his grave began to shift and crack. A hand, strong and calloused, broke through the soil, followed by another. Slowly, George Cooper Sr. pulled himself up from the earth, bewildered and disoriented. Covered in dirt and wearing the remnants of his burial suit, George staggered to his feet, his mind a swirl of confusion and fragments of memories. He remembered collapsing at the kitchen table, the pain in his chest, and then... nothing. How was he here? Why was he here?
Driven by an inexplicable force, George began walking towards his old home. Medford had changed in some ways but remained comfortingly familiar in others. As he walked, people stopped and stared, their eyes wide with disbelief and shock. Whispers and gasps followed him, but George was focused on one thing: reuniting with his family. When he reached the house, his heart pounded with a mix of fear and anticipation. He knocked on the door, and after a few tense moments, it opened to reveal Mary. Her eyes widened, and she clutched her chest, struggling to find words.
“George?” Mary’s voice trembled.
“It’s me, Mary,” George said, his own voice thick with emotion.
“I don’t know how, but I’m back.” Mary’s eyes filled with tears as she reached out to touch his face, her fingers trembling. The next moments were a blur as she pulled him inside, calling for their children. Missy, now a grown woman, and Georgie Jr. appeared, their faces mirrors of shock and disbelief.
“Dad?” Missy whispered, her eyes wide.
“It’s me, sweetheart,” George said, smiling through his own tears. Soon, news of George’s miraculous return reached Sheldon in Pasadena. The genius, usually so composed and logical, was left speechless. He immediately booked a flight back to Texas, desperate to see the father he had lost so many years ago.When Sheldon arrived, the reunion was both heart warming and awkward. George marvelled at how much his children had grown and changed, while Sheldon struggled to reconcile the man before him with the memories he had clung to for so long .As the days passed, George underwent medical examinations, and though he was weak from his time in the grave, he was remarkably healthy. Scientists and researchers flocked to Medford, eager to understand the phenomenon, but no definitive answers emerged. George's return remained a mystery, one that defied all logic and reason. In time, the Cooper family adjusted to their new reality. George relished the chance to make up for lost time, attending Georgie Jr.’s business milestones, celebrating Missy’s achievements, and engaging in deep, meaningful conversations with Sheldon. The family, once fractured by tragedy, found healing in their reunion. Medford, too, was changed by George’s return. The town, already close-knit, became even more connected, bound together by the shared experience of witnessing a true miracle. George Cooper Sr. had come back to life, and with him, he brought hope, love, and the reminder that sometimes, the impossible can become possible. In the end, it wasn’t the how or why of his return that mattered most, but the precious moments he shared with his family, moments they had all thought were lost forever.
submitted by Glittering_Berry5065 to YoungSheldon [link] [comments]


2024.05.18 22:48 Either-Engineering71 When is the Anniversary for Global? I ship out for the AirForce July 16th will have time to contribute to it?

submitted by Either-Engineering71 to DokkanBattleCommunity [link] [comments]


http://rodzice.org/