2024.05.18 14:20 marsepic Re-Read - PYRAMIDS
2024.05.17 22:30 Oldest1Here I'm hitting "X" then "A" on my Xbox controller, but I get charged crowns to craft consumables
2024.05.17 10:50 KPWatchdog "How Kaiser Permanente Providers Are Paid": Official Kaiser Explanation
2024.05.16 18:20 Egg_and_Lemon Freeside textures missing in New Vegas.
Hello folks! Does anyone know how to solve this problem with the missing texures? I also get this message when i start the game. submitted by Egg_and_Lemon to wabbajack [link] [comments] I have installed exactly all the mods as the Begin Again tutorial explains. HERE IS MY MODS ORDER: Mod_Priority,#Mod_Status,#Mod_Name"0000","-","BEGIN AGAIN V2.4.1_separator""0001","-","PUT TALE OF TWO WASTELANDS MOD HERE_separator" "0002","+","[NoDelete] TTW 3.3.2a" "0003","-","UTILITIES_separator" "0004","+","NVSE" "0005","+","FNV4GB" "0006","+","AnhNVSE" "0007","+","Climate Control NVSE" "0008","+","Console Paste Support" "0009","+","SUP NVSE" "0010","+","JIP LN NVSE Plugin" "0011","+","JIP LN Unnofficial Update" "0012","+","JIP LN Settings INI" "0013","+","yGTM - Gameplay Tweaks and Madness" "0014","+","FNV Mod Limit Fix" "0015","+","JohnnyGuitar NVSE" "0016","+","kNVSE Animation Plugin" "0017","+","NVTF - New Vegas Tick Fix" "0018","+","ROOGNVSE Plugin" "0019","+","ShowOff NVSE Plugin" "0020","+","ShowOff NVSE Plugin INI" "0021","+","UIO - User Interface Organizer" "0022","+","MCM & Bugfix 2" "0023","+","lStewieAl's Tweaks and Engine Fixes" "0024","+","lStewieAl's Tweaks and Engine Fixes INI" "0025","+","lStewieAl's Engine Optimizations" "0026","+","ISControl" "0027","+","OneTweak but Really Updated" "0028","+","Controller Support NVSE" "0029","+","Yvile's Crash Logger" "0030","+","KEYWORDS" "0031","+","BUGFIXES & QOL_separator" "0032","+","Fog-based Object Culling" "0033","+","Fallout Alpha Rendering Tweaks - NVSE" "0034","+","LOD Fixes and Improvements - NVSE" "0035","+","Viewmodel Shake Fix - NVSE" "0036","+","Viewmodel Shading Fix - NVSE" "0037","+","JIP Localized Damage Fix" "0038","+","zlib Updated - NVSE" "0039","+","Auto-Save Manager" "0040","+","Fire Queue Fix - ESPless" "0041","+","VATS Lag Fix" "0042","+","Depth of Field Fix - NVSE" "0043","+","Muzzle Flash Light Fix - NVSE" "0044","+","Exterior Emittance Fix - NVSE" "0045","+","Gun Runners Kiosk Glass Fix" "0046","+","No More Muzzle Flash Lights" "0047","+","High Resolution Water Fog - Water Aliasing Fix" "0048","+","Combat Lag Fix (NVSE)" "0049","+","Pip-Boy Shading Fix NVSE" "0050","+","TTW - Wasteland Supplements Essential Caravan Merchants" "0051","+","MFC Grenade Texture Fix" "0052","+","Elijah Voice Audio Files Fix" "0053","+","TTW NVG Brightness Increase" "0054","+","Tweaks for TTW" "0055","+","Prime Fisting - Power Fist Glove Fixes" "0056","+","TTW 32 Pistol Projectile Clipping Fix" "0057","+","Stop Barking At Me. TTW" "0058","+","Locale Fix NVSE" "0059","+","ActorCause Save Bloat Fix" "0060","+","Fixed Repconn Entrance" "0061","+","Laser Pistol 3rd Person Latch animation fix" "0062","+","Better Caravan" "0063","+","Mojave Outpost Fence Fix" "0064","+","Hardcore Instant Death Fix ESP-less" "0065","+","McCarran Field Sign Lit All Night" "0066","+","Dead Money - Sierra Madre Vending Machine Glowing Codes" "0067","+","skinned mesh improvement mod" "0068","+","USER INTERFACE_separator" "0069","+","MAPMO - Main and Pause Menus Overhaul" "0070","+","FOV Slider" "0071","+","Dynamic Depth-Of-Field - ESPless" "0072","+","Basic Console Autocomplete" "0073","+","Vanilla UI Plus (New Vegas)" "0074","+","Vanilla UI Plus - Max Carry Weight Patch" "0075","+","Contextual HUD" "0076","+","Clean Vanilla Hud" "0077","+","Contextual HUD - Clean Vanilla HUD Patch" "0078","+","Vanilla Fonts Revisited" "0079","+","The HUD Editor" "0080","+","Sleep Wait Hardcore Needs" "0081","+","Compass Side Fade" "0082","+","Vault Boy Paper Doll" "0083","+","Consistent Pip-Boy Icons v5 - Framework Plugin" "0084","+","Consistent Pip-Boy Icons v4" "0085","+","Consistent Pip-Boy Icons v4 Addon" "0086","+","Consistent Pip-Boy Icons v5 - Items" "0087","+","Consistent Pip-Boy Icons v5 - Weapons" "0088","+","Consistent Pip-Boy Icons v5 - Apparel" "0089","+","Consistent Pip-Boy Icons v5 - DLC's Items" "0090","+","Consistent Pip-Boy Icons v5 - Reputation" "0091","+","Consistent Pip-Boy Icons v5 - Extension" "0092","+","Consistent Pip-Boy Icons v5 - Vault Girl Extension" "0093","+","Consistent Pip-Boy Icons v5 - Addendumb" "0094","+","Consistent Pip-Boy Icons v5 - Dynamicon" "0095","+","Show Water Source H2O - ESPless" "0096","+","Map Marker Icons" "0097","+","Pop-Up Message Icons" "0098","+","Consistent Loading Screens for TTW" "0099","+","TTW Missing Load Screens" "0100","+","High Resolution Screens" "0101","+","High Res Local Maps" "0102","+","Begin Again Main Menu" "0103","+","Sneak Vignette - ESPless" "0104","+","AidUI" "0105","+","I Know I Installed SawyerBatty" "0106","+","Improved Console (NVSE)" "0107","+","JIP Improved Recipe Menu ESPless" "0108","+","yUI - User Ynterface" "0109","+","ySI - Sorting Ycons" "0110","+","Character Preset Menu" "0111","+","Character Preset Menu - Preset Collection" "0112","+","Character Preset Menu - My Personal Presets" "0113","+","Fallout 3 Style loading wheel for Tale of Two Wastelands" "0114","+","WASD Menu Controls" "0115","+","Menu Search" "0116","+","SKELETON & ANIMATION_separator" "0117","+","Diagonal movement" "0118","+","Different PipBoy Animations" "0119","+","1st Person Sliding Fix" "0120","+","3rd Person Animation Fixpack" "0121","+","360 Movement" "0122","+","3rd Person Animation Fixpack - 360 patch" "0123","+","Smooth True Iron Sights Camera" "0124","+","B42 Weapon Inertia" "0125","+","B42 Loot" "0126","+","B42 True Leaning" "0127","+","B42 Inject" "0128","+","B42 Dropmag and One in the chamber" "0129","+","B42 Dropmag TTW Patches" "0130","+","NVCS Vanilla Weights" "0131","+","Auto Activate Invisible Doors" "0132","+","Anniversary Anim Pack" "0133","+","Animated Workbench - ESPless" "0134","+","Iron Sights Aligned" "0135","+","Anniversary Anim Pack - WMIM TTW Patch" "0136","+","Melee VATS Animation Restoration" "0137","+","NPC & CREATURES_separator" "0138","+","Vanilla Hair - No Shine" "0139","+","BEARDS" "0140","+","Windows To The Soul - Full Vanilla Eye Retexture" "0141","+","Unladylike Hair Tweak" "0142","+","NV Securitrons Lip Sync" "0143","+","Hit - Happy Beeping - ED-E Has Personality" "0144","+","New Vegas Plastic Surgeons" "0145","+","TTW Casual Point Lookout" "0146","+","TTW NPC Overhaul" "0147","+","TTW NPC Overhaul Patches" "0148","+","TTW - Church of Atom Members Look Irradiated (ESPLESS)" "0149","+","Unique Think Tank Members - Espless" "0150","+","OWB Brain Bots Lip Sync Animation" "0151","+","Vault 34 Ghouls Have Vault Suits - espless" "0152","+","Casino Crowds" "0153","+","Strip Gamblers" "0154","-","WEAPONS & ARMOR_separator" "0155","-","PipBoy 3000 HD Retexture" "0156","-","No PipBoy in Power Armor" "0157","-","Pip-Boy 2000 Mk VI" "0158","-","Pipboy 2000 Mk VI Begin Again Integration" "0159","+","Better Wanda TTW" "0160","+","Clothes HD" "0161","+","Veronica Outfit Replacer" "0162","+","Veronika Outfit Retexture" "0163","+","TTW Armored Vault 101 Jumpsuit - Progress Effects" "0164","+","The Gruntening - 2k Combat Armor Retextures TTW Patch" "0165","+","Atompunk Leather Armor - HD Retexture" "0166","+","Atompunk Vault Suits" "0167","+","HR Armored Vault 101 Jumpsuit" "0168","+","PM's HD Legion Overhaul - 2K" "0169","+","PM's HD Ranger Outfits - 2K" "0170","+","Slightly less crusty LMG re-texture" "0171","+","Weapon Retexture from EVE" "0172","+","WTH - Weapon Textures from Heaven 2k" "0173","+","TTW's Hunting Rifle and .32 Rifle Textures" "0174","+","Heaviin's Desperado Cowboyhat Retextured" "0175","+","Power Armor Visual Enhancement (PAVE)" "0176","+","PipBoyOn Node Fixes PAVE" "0177","+","PAVE'd TTTW" "0178","+","Natural Duster Coats" "0179","+","R91 and Friends" "0180","+","DKS and Friends" "0181","+","C.A.R and OUR Friends" "0182","+","PipBoyOn Node Fixes" "0183","+","Stealth Suit Canon Retextures" "0184","+","TTW - Unique Fort Armor" "0185","+","Unique Fort Armor Begin Again Consistency Patch" "0186","+","GAMEPLAY_separator" "0187","+","SawyerBatty TTW" "0188","+","PerkSawyer - A JSawyer Addon" "0189","+","PerkSawyer - TTW and SawyerBatty Patch" "0190","+","SawyerBatty TTW PA Rebalanced" "0191","+","Friends With Benefits Perk Pack" "0192","+","Terminals Lock UP" "0193","+","Harder Barter Faster Stronger" "0194","+","Progressive Hardcore Needs" "0195","+","Progressive Sneak Attack Damage" "0196","+","Charisma Affects Reputation" "0197","+","TTW Charisma Affects Reputation - Reputations Patch" "0198","+","Simple Headshots" "0199","+","Dismemberment Tweaks" "0200","+","NPCs Sprint kNVSE - ESPless" "0201","+","SWEEP - Sweet Weapon Enhancement and Expansion Package" "0202","+","SWEEP - Big Guns Reversion Patch" "0203","+","SPARE - Sweet Part and Ammo Rebalance and Expansion" "0204","+","Vanilla SWEEP Patch - TTW Version" "0205","+","New Blood" "0206","+","Real Recoil" "0207","+","Real Recoil Re-Calculated" "0208","+","B42 Melee Bash" "0209","+","Skill Book Rebalance for TTW" "0210","+","(Benny Humbles You) and Steals Your Stuff" "0211","+","Food Effect Tweaks - Custom Food Healing" "0212","+","TTW Cooking Revolution" "0213","+","Infirmary Overhaul TTW Port" "0214","+","RAD - Radiation (is) Actually Dangerous - Overhaul" "0215","+","Charisma Tweaks (NVSE)" "0216","+","Player Dialogue Improvements" "0217","+","TTW Reputations" "0218","+","TTW New Vegas Speech Checks" "0219","+","Tale of Bi Wastelands TTW" "0220","+","Tale of Bi Wastelands TTW Patches for TTW Reputations and TTW New Vegas Speech Checks" "0221","+","JAM - Just Assorted Mods" "0222","+","JAM or Just Sprint animation replacers" "0223","+","TTW 3.3 Lone Courier's Dialogue" "0224","+","Simple Fast VATS" "0225","+","Full Mags" "0226","+","Nail Gun Semi Auto Rework" "0227","+","Casino Exchange All" "0228","+","Bad Touch NVSE" "0229","+","Bad Touch NVSE - Extended" "0230","+","Little TTW Tweaks" "0231","+","TTW - Trait Menu Change" "0232","+","TTW - Start Option Remover" "0233","+","Weapon Requirements System" "0234","+","Spacewalk Gravity - TTW Mini-Mod" "0235","+","Universal Water Bottling - Fill Empty Bottles" "0236","+","Every Bottle for Universal Water Bottling" "0237","+","Useful Megaton Water Purifier (TTW)" "0238","+","Hardcore Perk Every Level" "0239","+","Remove Faction Armor Paint TTW" "0240","+","Better Hacking" "0241","+","No Stealthboy In Power Armor" "0242","+","Fire Resistant Power Armor" "0243","+","Cookable Grenades" "0244","+","Disarm The Trap" "0245","-","WORLDSPACE EDITS_separator" "0246","+","Mojave Backdrop Overhaul" "0247","+","Misc Content Restoration" "0248","+","OSM - Open Strip Monorail" "0249","+","Enhanced Landscapes for NVLO" "0250","+","New Vegas Landscape Overhaul Re-Remastered" "0251","+","Strip Wall Billboards" "0252","+","Simple Open Strip" "0253","+","Strip Of Serendipity" "0254","+","Strip Lighting Overhaul" "0255","+","Realistically Trashed Water" "0256","+","Hidden Valley Overhauled" "0257","+","Root 'n Loot TTW" "0258","+","Sierra Madre Suite Windows" "0259","+","Sierra Madre Grand Entrance" "0260","+","Sierra Madre Grand Entrance - Gate Fix" "0261","+","Simple Open Freeside" "0262","+","Simple Open Freeside - TTW 3.3.2 Patch" "0263","+","Simple Freeside Overhaul" "0264","+","Camp McCarran Animated Monorail" "0265","+","Windows of the Mojave" "0266","+","Lively Street Vendor" "0267","+","Ultra-Luxe Fountain Expanded" "0268","+","Welcome to New Vegas Sniper" "0269","+","The High Road - Building Density" "0270","+","TTW Intro Street Bus and Trailer Ruins" "0271","+","Better Strip View" "0272","+","Lucky 38 Exterior Remastered" "0273","+","Lucky 38 Exterior Remastered - Better Strip View Patch" "0274","+","Michael Angelo's Workshop Windows Restored" "0275","+","Better Brotherhood" "0276","+","WORLDSPACE MESHES & TEXTURES_separator" "0277","+","Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)" "0278","+","Items Transformed - Enhanced Meshes (ITEM)" "0279","+","Begin Again Worldspace Merge" "0280","+","Landscape Texture Improvements" "0281","+","Subtle Sandstorms" "0282","+","Tops Window Bug Fix And Enhancement" "0283","+","Fixed REPCONN HQ Building" "0284","+","Ashens Animations Merged" "0285","+","Real Campfires - Base Object Swapper" "0286","+","Better Courtyards" "0287","+","Millenia's Environment Map Shader Fix" "0288","+","Wasted Pines" "0289","+","QUESTS & ADVENTURES_separator" "0290","+","Delay DLC Redux" "0291","+","TTW - Mothership Zeta Rewards" "0292","+","Rendezvous at Union (TTW)" "0293","+","Wild Card - Open the Lucky 38" "0294","+","FPGE - Rebuild Vegas" "0295","+","FPGE Patch Collection" "0296","+","Functional Post Game Ending" "0297","+","Open HQ TTW" "0298","+","SOUNDS & MUSIC_separator" "0299","-","Begin Again - Menu Music Replacer" "0300","+","Some UI Sounds (SUS) - Vanilla Blend" "0301","+","Immersive Pickup Sounds Patched" "0302","+","Power Armor Footstep Sound - Clean and Easy (NV and TTW)" "0303","+","WEATHER & LIGHTING_separator" "0304","+","Dusty Distance Redone" "0305","+","Improved Lighting Shaders" "0306","+","Baked Lighting for Queen Palm Trees" "0307","+","Climate Control NVSE - Longer Weather Transitions" "0308","+","TTW - Megaton Lighting Overhaul" "0309","+","Desert Natural Weathers TTW" "0310","+","Properly Illuminated Strip Courtyards - PISC" "0311","+","Minor Mojave Lighting Additions" "0312","+","Atmospheric Lighting Tweaks (FNV and TTW)" "0313","+","Cloud Upgrade NVSE" "0314","+","Interior Rain" "0315","+","3D Rain" "0316","+","Climate Control - Rain" "0317","+","MoonlightNVSE" "0318","+","High Resolution Bloom NVSE" "0319","+","LOD RESOURCES_separator" "0320","+","Aqua Performa - Strip Performance Fix LOD GEN Plugin" "0321","+","Impostors and LOD Flicker Fix" "0322","+","Freeside Landscape LOD" "0323","+","Improved LOD Noise Texture" "0324","+","More LODs Additions and fixes" "0325","+","LOD additions and improvements" "0326","+","TCM's LOD Overhaul" "0327","+","Gomorrah Visible Window LOD Improvement" "0328","+","Different LOD mods little tweaks and additions" "0329","+","Consistent Gomorrah Color" "0330","+","NMC LOD Patch" "0331","+","FNV Poco LOD Texture Patch" "0332","+","TTW Key Bridge LOD Enhanced - For NMC" "0333","+","TTW LOD Overhaul" "0334","+","Wasted Quarry" "0335","+","Corn LOD" "0336","+","Dust Bowl - Animated LOD for Dust Storms (ESPless)" "0337","+","Sprayed and Neutered - Animated LOD for Hoover Dam Jets (ESPless)" "0338","+","Joshua Tree LOD Fixed and Enhanced" "0339","+","Bad MothaYucca" "0340","+","Smoke on the Desert - Animated LOD for Nipton (ESPless)" "0341","+","LODIFY - Level of detail improvement for your Fallout (TTW And NV Lods)" "0342","+","LATE LOADERS_separator" "0343","+","Consistent Pip-boy Icons Patches" "0344","+","TTW Goodies" "0345","+","Begin Again Configs" "0346","+","Begin Again Object LOD" "0347","+","Begin Again Terrain LOD" "0348","+","Begin Again Conflict Resolution Patch" "0349","+","OPTIONAL MODS_separator" "0350","-","Tale of Two Wastelands Quick Start" "0351","-","DXVK" "0352","-","DXVK HDR Version" "0353","+","Soft-Lock Aim-Assist" "0354","-","ULTRAWIDE OPTIONALS_separator" "0355","-","Begin Again Ultrawide Configs" "0356","-","Ultrawide 21 9 Sniper Scopes" https://preview.redd.it/ashbuhlydt0d1.jpg?width=1920&format=pjpg&auto=webp&s=a274362871ebd5389f7436d78244dec2239b4791 https://preview.redd.it/m2uqkilydt0d1.jpg?width=1920&format=pjpg&auto=webp&s=96d14ceb7e7298cd0c97eca7b65b9f6a6627e026 https://preview.redd.it/85gxdilydt0d1.jpg?width=1920&format=pjpg&auto=webp&s=a3da2cf2a88685910ceafaa3dbaebcc941a29437 |
2024.05.16 15:48 JeruTz About Suroth...
2024.05.16 05:58 Mobile-Owl-3880 Bàn luận chút về Hồng lâu mộng và tứ đại danh tác Trung Hoa
2024.05.15 10:35 MostAcanthisitta1504 da cau bong o day ai dam khong nghe
submitted by MostAcanthisitta1504 to u/MostAcanthisitta1504 [link] [comments]
2024.05.14 18:41 ImaginaryProduce8929 Change the name or nuke the sub!!
2024.05.12 23:14 papa_poutine1 Does anyone know how to make Fusion generators render faster? It seems the bottle neck we are having is these 2 fusion generators with the final render, when rendering the gpu is barely used 7% encoding. We've been searching through all the related threads couldn't find any solutions yet. Thank you!
submitted by papa_poutine1 to davinciresolve [link] [comments]
2024.05.12 18:20 TheJamesFTW Favorite C2C Episode Ending?
2024.05.11 16:19 Thin_Lie_8344 "Culture shock" và what the fuck moments ở Việt Nam
2024.05.10 15:04 Powerful-Scholar6923 Chó vàng An Lạc, HCM lại lạm dụng bạo lực - Bao giờ Chó Vàng đảng đĩ mới hết lạm dụng NHÂN DÂN
2024.05.10 14:58 chrome354 Tâm lý của những thằng cuốn theo đám đông cuồng nộ
Cải cách ruộng đất ở miền bắt năm 1955, ban đầu nó diễn ra khá hiệu quả khi đã lấy đất những người Việt theo Pháp chia cho bần cố nông. Nhưng về sau nó thành hảm họa khi đấu tố tất cả địa chủ mà lủ nông dân ghét kể cả người đã có công với cách mạng. Chính quyền đã thả tự do cho những người bị án oan. Sau đó những người này lại đi trả thù bần nông đã hảm hại mình. Điều này đã gây ra cái chết cho hàng trăm ngàn người.Điểm chung của các sự kiện này là người dân thỏa sức chém giết tất cả ai trong phạm vi đấu tố của họ. Không bàn ai đúng sai ở đây. Nó cho thấy đám đông cuồng nộ nguy hiểm thế nào khi những con người được cho "phép" đấu tố. Nó diễn ra ở cả thời hiện đại. Có thể lỗi là của GD hay môi trường. Ví dụ điển hình là MXH VN ảnh hưởng rất lớn bởi tâm lý đám đông.
Cách mạng Pháp năm 1789 tóm tắt sơ lược là nông dân lật đổ giới quý tộc, chế độ cũ. Biến cố tại Paris đã lan ra các thành phố khác và miền quê, nơi đây các nông dân đã tự võ trang, xông vào một số nhà địa chủ và chủ trại để đốt phá các hồ sơ lưu trữ về tiền nợ. Nhiều nhà quý tộc bị giết, các người khác bỏ chạy ra nước ngoài. Chế độ thái ấp (manorial regime) đã bị giới nông dân tiêu hủy. Nghiencuulichsu
Cảm giác an toàn khi công kích người khác trong một đám đông có thể được gọi là hiện tượng "Tâm lý đám đông"1. Theo nhà tâm lý học người Pháp Gustave Le Bon, khi một cá nhân tham gia vào một đám đông, họ có thể bị ảnh hưởng bởi tập thể và thể hiện những suy nghĩ, cảm xúc và hành vi mà họ chưa bao giờ thể hiện khi ở một mình2.Nguồn tổng hợp
2024.05.09 20:26 Doc-Hauliday Oh happy day
submitted by Doc-Hauliday to foundfootage [link] [comments] |
2024.05.06 19:04 Electronic_Ad_7517 Tư vấn mua tai nghe
Chuyện là tai nghe bình thường em đeo hay bị đau do cấn từ trong tai. submitted by Electronic_Ad_7517 to vozforums [link] [comments] Em muốn mua tai nghe chụp tai, mà không biết lọai nào êm. Budget 250k, Bluetooth hay có dây đều được ạ. Mong mọi người tư vấn. |
2024.05.05 20:20 NirnrootTea Đêm nay trên đường hành quân ra mặt trận / Trùng trùng đoàn quân tiến bước theo con đường của Bác
submitted by NirnrootTea to TroChuyenLinhTinh [link] [comments]
2024.05.01 19:04 centauriproxima Advice for a 2nd playthrough, I feel like I'm missing something
2024.04.30 04:27 bngabletofly Trip report: first time, Golden Route with Nakasendo, Alpine Route, Naoshima and Koyasan
2024.04.29 21:25 Painiscupcake88 $85,000 2022 Ford Maverick for sale in Austin
https://www.facebook.com/share/KCmNMeB2QLmS223e/?mibextid=kL3p88 submitted by Painiscupcake88 to FordMaverickTruck [link] [comments] Description: "This is a Ford Maverick that was built for SEMA 2022 in collaboration with Saleen Performance Parts, JBL Audio, Toyo Tires and 3D Carbon.The main exterior color is Ford Calypso Green with white, pink and black accents.The body modifications include a Front air dam with splitter, side rockers, bed spoiler, Custom grill inserts, custom fender vents, a rear roll pan and fender flares.The Maverick rides on 22-inch TSW Daytona wheels that have been powder coated white. They are wrapped in 265/35/22 Toyo Proxes STIII tires.The Maverick rides on Air Bag Its complete air suspension kit ad has a remote inside to control ride height with the air compressor mounted in the bed.The most unique feature is the wake tower in the bed of the Maverick that is mounted on a hydraulic system to raise the wake tower with 4 JBL marine grade speakers. The wake tower is controlled by a handheld remote. When the wake tower is not in use it can be lowered and covered by a Ford soft tonneau cover." I saw this on FB Marketplace and thought I'd share. I'm content with my XLT 😂 |
2024.04.29 20:01 Turt1eShark You are an Adventurer's Living Weapon (Part 1) [A4A] [Blacksmith Speaker] [Living Sword Listener] [Fantasy] [Strangers to Allies] [First Meeting] [Making a Deal] [Discussing Magic] [Wanting Your Body Back]
2024.04.28 21:44 werkswerk Quereinstieg aus Medien/Postproduktion in die lT - Medieninformatik? Was würde passen?
2024.04.28 18:44 NoClerk5520 [COD] Call of Duty Ghosts (What do you Dislike & Like about it?)
This is my experience with the story mode. Keep in mind that it differs from person to person and you shouldn’t compare yours with that of the others. ⬇️ submitted by NoClerk5520 to CallOfDuty [link] [comments] DISLIKE: CROSSHAIR - Omg people, just put the option to remove it. It’s already too wide to shoot properly, you don’t even need it. - At least they removed hit markers, which drove me nuts in Black Ops II. SPANISH ACCENTS - Cmon, I thought that after the total Russian gibberish of Black Ops they would’ve learned. - How can you say those words with a straight face and expect people to believe that you’re one of them. - Spanish people do not talk like that, it’s like a kid who’s trying to read a Spanish text in the classroom. LIKE: STORY - Masterpiece! Mission presentation is so cool. - The introduction to the game with Hesh, Logan and their Dad escaping the earthquake, crazy. The whole space mission was insane, visuals are on another level here! - The whole apocalypse world was a very good idea. Feels so cool all around, from abandoned buildings to vegetation everywhere! - Ghosts are a different breed. The way they move, kill, plan, attack, cooperate, give orders, my god, they seem like predators from another planet. The precision, quickness and brutality is maddening! - Love Riley’s little whines when people are near death or wounded. It makes me emotional and brings tears to my eyes! - This is the first game in the franchise that made me so emotional during firefights on different battlefields. The level of sound design, enemy variety, weapon diversity, visual fidelity, gameplay core mechanics, and world design made my eyes watering just from the reality the game channels. I’m sorry if I missed some scenes, the game is so immersive that at times I forgot to take screenshots. - The Ghosts initiation made me so surprised! I didn’t expect it to be this way, Elias “Scarecrow”? My god, this guy was with us on at least 3 journeys, I still remember his nickname. The whole son/father relationship and you becoming part of the REAL family, masterpiece! - The final mission with the train, the final command, shooting Rorke while piercing Hesh and the window, the flooding, and then the credits. Wait a minute, what just happened? GAMEPLAY - Same mechanics as in the previous games with some new cool ideas. - Love the sprint sliding feature, makes combat way faster. Riley and the takedowns are awesome Controlling Riley like that is pure pleasure! These new mechanics bring something new to the table and I love it! - Slow motion parts are brought to another level here, it’s planed, thought of before engaging, plus Riley in the mix! - Underwater, ground, air, space, you name it, they achieved so many diverse core mechanics in this game, flabbergasting! SOUND - Incredible 3D audio design. You should hear missile explosions, bloody cracked. You can feel the shockwave, earthquake sounds, shockwave pulse, debris sound effects, and much more! - You can hear the echo of Riley barking or gunshots, this little detail makes you appreciate the gaming industry even more! - Sniper rifle sounds are electrifying, are you joking, they sound like it’s coming from a canon! - Voice acting is phenomenal. I knew right from the moment I heard Merrick that it was Tommy from The Last of Us. My god, this game just got a thousand times better! - Sound effects vary depending on where you are. For example, in the building grenades will have an imploding sound effect while outside an exploding one, weapons have the same basic principle, but more diverse depending on which weapon you use. - The music is so dramatic and motivational. Heading into hellfire with the perfect music on is the right way to create such a game. Chaos only intensifies when you don’t have the right motivation, and music is right there with you to move you forward! VISUALS - Flabbergasting! Insane visual fidelity! - Explosion blasts are very well made. The blast afterwards is a perfect copy of a real life explosion, so good! - Grenades explode in a different way based on where they land. In the dirt, there’s a cloud of smoke, on asphalt, there’s bits of concrete, in house, there’re bits of everything flying around. - Lightening is very good. Each part of the world is highlighted in an unique way and the visuals get a pump in quality. Based on where you’re, weapons have awesome effects with the right lightening on. - The game runs at a stable 60Fps without any drops. Texture details, field of view, density, depth, variables on screen, everything is perfect. COMBAT - Same core as all the previous CODs. This one has the best gameplay and weapon shooting so far. It’s so simple, quick, beautiful and perfect. - Love the contextual lean, it makes combat way more enjoyable without you needing to press an additional button. - Weapon variety is plenty, from pistols to rocket launchers. So many different variations and so well made. Each weapon has awesome details, seems like you’re writing a real life weapon! - Weapon reloads are crazy good. Each one has a unique animation and honestly, whoever worked on that deserves a raise! - Stealth is as usual peak entertainment. It’s so good, and Riley adds to the immersion. His little whines when he’s close to enemies, as if he wants to rip them apart but can’t. He hides in the grass and blends with the environment. Hesh is so sneaky as well, and his commands are quick and precise, when he says Riley, you know shit’s about to get down! Firing underwater while sneaking upon enemies must be one of the coolest ideas I ever saw. The blinding flashlight? Man, this game expanded so much, these tactics feel so practical to real life events. - You can use Riley in combat by pressing L1. He always gets the target and the other enemies focus on him, which gives you a window to shoot them down! - You can use remote weapons and create diversions or full on assaults. They really did their homework on this game! - Love the gas grenades, which is a cool way to get enemies out of cover besides jumping them with Riley. And what’s even better, they finally implemented the red timer on the trigger, which is way better than counting seconds in the middle of madness! - Vehicle mobility is on another level. Flying the chopper and shooting everyone either with rockets or minigun is so satisfying. The tank is crazy, 50/60Mph, full on canon strikes, minigun at the ready, missile launchers, man, it’s like having a driving fortress! - Fighting in space, I’m amazed. Weapons floating around, enemy kills have different animations based on when you shoot them, the freedom of controls, visuals, my god, phenomenal. The only thing I wondered is why didn’t they have full on heavy armor on them? It’s not like gravity is an issue there. WORLD DESIGN - Absolutely phenomenal. Right from the start you could see all the world shaking and every part of the land cracking beneath you. Super cool! - The mission with the dam breaking apart was insanity at its best. Are you kidding me, I’m astonished by the whole destruction, flooding, underwater stealth, synchrony, and much more details that I can’t recall. All that running on real time engine. I’m going to say it again: ARE YOU KIDDING ME? - The mission with the ropes hanging from the building was so James Bond like. The music, intensity, quickness, precision, just WOW. Que? Surprise motherfucker! The whole building cracking down, you could feel the cracking sounds, so realistic! - The plane crash mission followed by jungle stealth made me so tense. All alone, no one to help you with directions or what to do, and all those bugs just made the atmosphere a lot better. Hiding in the bushes and avoiding enemy sight while in the middle of the jungle with no direction, crazy good. - The underwater segment in the ice cold waters of Antarctica with the breaking ice. Following the mission with sharks and the submarine. The atmosphere around these missions are wonderful, starting with the stealth segment underwater and then escaping the falling submarine, kind of wished I was a fish back there, they were escaping so fast. I’m telling you boys, this game has wonderful ideas, I’m impressed! - World destruction is on another level, and by that I mean a whole different universe! - Atmosphere is phenomenal. From foggy environments, full on flooding, jungle camouflage, underwater world, destroyed battlefields, missile devastation, you name it, what an experience! |