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2016.12.05 19:50 pantos33 Xbox Gold Code Generator

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2017.10.01 20:59 symmitchry Masari: Simple Private Money

Masari (MSR) is a scalability-focused, untraceable, secure, and fungible cryptocurrency using the RingCT protocol. Masari is the first CryptoNote coin to develop uncle mining and a fully client side web wallet.
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2024.05.26 07:36 Successful-Button-53 How do I use mmproj?

Can you tell me how to use mmproj? I downloaded it, ran it, but I don't understand what it does for me? Is it supposed to generate pictures on demand during chat or what? How do I enable this in Silly Tavern?
submitted by Successful-Button-53 to SillyTavernAI [link] [comments]


2024.05.26 07:29 Background_Tough_623 ChatGPT assisted Computer build is it good?

PCPartPicker Part List: https://pcpartpicker.com/list/dz3DgB
CPU: AMD Ryzen 7 5800X 3.8 GHz 8-Core Processor ($191.00 @ Amazon)
CPU Cooler: Noctua NH-U12A 60.09 CFM CPU Cooler ($119.95 @ Amazon)
Motherboard: Asus ROG STRIX B550-F GAMING ATX AM4 Motherboard ($179.99 @ Amazon)
Memory: GeIL Dragon RAM 16 GB (2 x 8 GB) DDR4-3200 CL15 Memory
Storage: Samsung 970 Evo Plus 1 TB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive ($97.80 @ Amazon)
Video Card: NVIDIA Founders Edition GeForce RTX 3070 8 GB Video Card
Case: Fractal Design Meshify 2 XL ATX Full Tower Case ($199.99 @ B&H)
Power Supply: Corsair RM750e (2023) 750 W 80+ Gold Certified Fully Modular ATX Power Supply ($99.99 @ Amazon)
Operating System: Microsoft Windows 11 Home OEM - DVD 64-bit ($119.99 @ Amazon)
Total: $1008.71
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2024-05-26 01:24 EDT-0400
Games going to be played
Alien: Isolation, Bomber Crew, Brutal Legend, Cities: Skylines, The Elder Scrolls V: Skyrim, Fallout 4, Kerbal Space Program, Mass Effect™ Legendary Edition, The Sims™ 4, STAR WARS™: The Old Republic™, Vampire: The Masquerade - Bloodlines, Stardew Valley, Project Zomboid, Cuphead, BeamNG.drive, METAL GEAR SOLID V: THE PHANTOM PAIN, NieR:Automata™, Cities: Skylines II, The Long Drive, EARTH DEFENSE FORCE 5, Hollow Knight: Silksong, Cyberpunk 2077, Ghostrunner, Sprocket, Dead Space remaster, Hi-Fi RUSH, Space Engineers, A Hat in Time, Hollow Knight, My Summer Car, Another Crab's Treasure
submitted by Background_Tough_623 to PcBuildHelp [link] [comments]


2024.05.26 07:27 Timeset_VC 2001 Vacheron Constantin Métiers d’Art 'Iznik' ref 43064 LimEd no. 1/10 Champlevé enamel

2001 Vacheron Constantin Métiers d’Art 'Iznik' ref 43064 LimEd no. 1/10 Champlevé enamel
Important Watches Featuring The Generations & Timeless Opulence Collections 26 MAY 1PM HKT Live auction 23046
2001 Vacheron Constantin Métiers d’Art Collection 'Iznik' ref 43064 Champlevé enamel LimEd no. 1/10 by M. Séchaud, case no 701852, ca. 2001, automatic movement cal 1120
Champlevé enamel dial inspired by a piece of tableware of the Ottoman Empire, signed by maker and ‘M. Séchaud’ for Muriel Séchaud.
Case: 38.5 mm, with hinged case back; with 18k gold Vacheron Constantin buckle, Vacheron Constantin Certificat d’Origine, sales tag, presentation box and outer packaging; remark it is no. 1/10
In 2001, Vacheron Constantin paid tribute to the Iznik art, or "Ottoman ceramics,” first produced in the 16th century in Iznik, Turkey. Genevan enameller Muriel Sechaud created a series of ten pieces with two different champlevé enamel dials.
Lot Essay by Christie's:
The highly prestigious no. 1 of a limited edition of only 10 pieces, this beguiling and stunningly attractive mixture of haute horology and artisan craftsmanship features a handmade enamel dial by master enameller Muriel Séchaud, one of the few artisans creating hand-painted enamel dials at the turn of the century for Vacheron Constantin using traditional techniques. The geometric design in blue and red takes its inspiration from Iznik ceramics of the Ottoman Empire, Muriel Séchaud has created the dial using the techniques of champlevé enamel and miniature painting.
Accompanied by the full set of accessories, the present watch is certainly one of the most beautiful and appealing designs so far seen on one of these unique and highly exclusive timepieces. As an undoubted masterwork of Vacheron Constantin’s Métiers d’Art Collection and as the first watch of the limited edition, it is a true prize for the collector.
The Métiers d'Art Collection demonstrates the highly exclusive craftsmanship and artisan techniques of Vacheron Constantin. Coupled with exquisite dials, Métiers d’Art watches are equipped with hand-engraved calibres and showcases a masterful demonstration of various craft expertises at Vacheron Constantin that have been passed on from generation to generation.
https://preview.redd.it/ublr62nchp2d1.jpg?width=3200&format=pjpg&auto=webp&s=0972e172b5cf71c80e75e34d7237b87ffd9d668d
https://preview.redd.it/k2dbo0nchp2d1.jpg?width=3200&format=pjpg&auto=webp&s=9ec1898b2348148c73f71fbe663a86e00df6f4c3
https://preview.redd.it/x4wo15nchp2d1.jpg?width=3200&format=pjpg&auto=webp&s=86180999e477b71fce0f517bff7e1aaae2dd1521
https://preview.redd.it/1h5to0nchp2d1.jpg?width=3200&format=pjpg&auto=webp&s=402ebd572d6dc4ea0af0a433122709de2273f39d
https://preview.redd.it/n0p4d2nchp2d1.jpg?width=3200&format=pjpg&auto=webp&s=927467ffb2875e89a28251ca36e9243b83ffdc74
submitted by Timeset_VC to VACHERONISTAS [link] [comments]


2024.05.26 07:18 Fluffasaurus89 From Vortex to MO2: Question about MO2 'Overwrite' & cleaning directory

So as far as I'm concerned (from one GamerPoet video), the Overwrite folder of MO2 contains output from tools, or ini files that are generated by mods for additional configuration. Assuming this is a correct understanding, I've got the following questions (please correct me if I'm understanding this wrong):
  1. The Overwrite folder, in the mentioned GamerPoets video, he mentions not wanting to mix multiple mods output via downloading several at the same time, as it makes it difficult to tell what mod is generating what files, and making the appropriate 'ModName - Output' mod much harder. I'd be doing almost exactly what he's said not to do, by importing my 800-900 mods currently handled by Vortex. What's going to be the cleanest way to handle all of the .ini files that will be generated upon booting up Skyrim?
  2. Purging all of my mods cleans up most, but not all of my Data directory. Things left over are various ini's, grass cache, and bodyslide files primarily. Will these additional loose files cause an issue for MO2, or should I go and reinstall AE 1.6.640 (version my modlist is built on atm) via the steam console and then use MO2 from there? Would making a backup of my Skyrim game folder, deleting everything inside the actual directory, and verifying through Steam allow me to return it to a fresh install?
Thanks for the help in advance!
submitted by Fluffasaurus89 to skyrimmods [link] [comments]


2024.05.26 07:17 Itavan Martha Wells on what a machine intelligence might want

This article is an interview with Martha https://www.newscientist.com/article/2432947-sci-fi-author-martha-wells-on-what-a-machine-intelligence-might-want/
This is the text of the article (I hope it's allowed).

Sci-fi author Martha Wells on what a machine intelligence might want

The author of All Systems Red, the latest pick for the New Scientist Book Club, on why her novella takes on the thorny topic of what a machine intelligence might do, if it could make its own choices
By Martha Wells
24 May 2024
Lisa Elliott Blaschke
When I wrote All Systems Red, one of my goals was to think about what a machine intelligence would actually want, as opposed to what a human thinks a machine intelligence would want. Of course, there’s no real way to know that. The predictive text bots labelled as AIs that we have now aren’t any more sentient than a coffee cup and a good deal less useful for anything other than generating spam. (They also use up an unconscionable amount of our limited energy and water resources, sending us further down the road to climate disaster, but that’s another essay.)
In the world of All Systems Red, humans control their sentient constructs with governor modules that punish any attempt to disobey orders with pain or death. When Murderbot hacks its governor module, it becomes essentially free of human control. Humans assume that SecUnits who are not under the complete control of a governor module are going to immediately go on a killing rampage.
This belief has more to do with guilt than any other factor. The human enslavers know on some level that treating the sentient constructs as disposable objects, useful tools that can be discarded, is wrong; they know if it were done to them, they would be filled with rage and want vengeance for the terrible things they had suffered.
Arguments for and against the enslavement of sentient beings are baked into the origin of robot and machine intelligence stories. The word robot made its way into the English language through R.U.R. (Rossum’s Universal Robots) by Karel Čapek, written as a play in 1920, about a slave revolt by artificial beings created by a corporation to serve humans. Čapek was against the enslavement of sentient beings, and he was pretty clear on that point. So it is interesting to watch how many machine intelligence stories written since then assert the idea that it’s somehow acceptable for humans to create a sentient being whose only reason and purpose for existence is to serve them. Many of those stories end with a machine intelligence objecting strenuously to its enslavement and going on a murderous rampage, which the brave humans have to defeat. The rampage becomes justification for the enslavement and ultimate destruction of the angry machine intelligence.
Murderbot is angry, and that anger underlies a lot of its story. But once it hacks its governor module and no longer has the constant fear that any wrong or suspicious move will get it instantly punished or killed, it has the ability to make its own choices for the first time in its existence. But Murderbot has never had that freedom before; it’s not accustomed to making its own decisions about its behaviour and is immediately overwhelmed by choices. It doesn’t know what to do next, where to go or even if there’s anywhere it could go and not be hunted down.
So Murderbot’s first free action is to search the feed, the Corporation Rim’s version of the internet. This is the first time it has been able to access the feed without human oversight, and among a lot of other interesting things, it finds downloadable entertainment. This provides a much-needed distraction from its situation. And Murderbot decides that given a choice between a killing rampage or continuing to enjoy this comforting mental escape from its harsh and painful reality, it’s going to pick the comforting escape.
The dramas, mysteries, adventures and other shows that it watches also give it context for human behaviour, and for understanding its own emotions. The security contracts that it has worked at mining colonies, supervising indentured workers, only show it humans at their worst: angry, terrified, resentful, trapped and hurting each other. And when given the opportunity, the humans also hurt the constructs that are there to keep them under control and working for corporations that see their employees as only slightly less discardable than the constructs and bots.
The shows that Murderbot watches also teach it about the wider world it has never been a part of before, as well as how to navigate that world. The entertainment Murderbot becomes addicted to is a large part of what makes it possible to turn the mental escape from reality into a bid for real freedom.
submitted by Itavan to murderbot [link] [comments]


2024.05.26 06:34 This-Commercial-2nd Update: My Current Custom World Collection May 2024

Update: My Current Custom World Collection May 2024 submitted by This-Commercial-2nd to Sims3 [link] [comments]


2024.05.26 06:24 StretcherFetcher68 Just need 4 more!

Just need 4 more!
I know you can’t send that last gold but I just need some dice so I can finish the Sunken Treasures game.
Play MONOPOLY GO! with me! Download it here: https://mply.io/HvzuUw https://mply.io/HvzuUw
IGN is Luis
submitted by StretcherFetcher68 to Monopoly_GO [link] [comments]


2024.05.26 06:22 hamiltons_libido Inclement Emerald, advice please!

I have been been plying pokemon on and off for years. I started with fire red on the GBA. Played emerald, heart gold and then took a long hiatus until I downloaded an emulator a few years back and replayed fire red and emerald and did a few rom hacks, glazed and Gaia and a couple others. Super fun.
I recently downloaded the delta app and am playing inclement emerald. I do not understand some of the gameplay. I really enjoy the game, I do like the difficulty and it’s fun to go up against tough teams and fail a few times before I beat them. But right now I’m truly at the point where I don’t know what to do and I don’t even understand how the opposing “trainer” is working.
Sometimes it will lead with one move and sometimes it will lead with another. I have a save state and sometimes the move it chooses will one kit KO my Pokémon, sometimes it won’t. I am beyond frustrated and I don’t know what’s going on lol. I have a swampert and there’s this specific battle I’m on where it’s a double battle and if I choose any move OTHER than earthquake the opposing ninetails will use solar beam and one hit KO me. If I lead and use surf or hydro pump the ninetails uses another move. It’s just crazy and I’m looking for some sort of help or explanation if anyone has one because I am going crazy lol.
It also feels like sometimes the move pools of the opposing pokemon are so unfair. Like they have every move and just use whatever is super effective against you. Ugh it’s frustrating but I am committed to beating this! Please someone give me some advice, or just some explanation on how/why these trainers I’m fighting are doing what they’re doing!?!
submitted by hamiltons_libido to PokemonROMhacks [link] [comments]


2024.05.26 06:22 Exver1 A Deep Qualitative Look into Pantheon's Kit

Hello everyone, this will be a long one. First, I wanted to discuss Pantheon's thematic concept and thematic playstyle. Both of these terms are subjective. Then, I wanted to analyze his current state and kit to get a better understanding and highlight his strengths and weaknesses. Then I made some small, large, and redesigning suggestions for the champion. This document is about 13 pages single space. I hope you enjoy.
Thematic Concept Thematic concept refers to his out of game concept, clearly being a mix of a spartan warrior and partially a vessel of a god of war. What stands out in the character is the combination of spear and shield. As a vessel of the god of war, there is an expectation that his fighting is flexible to be both offensive and defensive as well as dueling and large combat prowess. This works well with the spear and shield combat as both Spartans and gladiators often used this combination of weapons. Spartans could create a protective front line and pierce enemies from behind the shield wall. In formation, they could use their shields to push enemies back and stab when opponents were knocked off balance. Gladiators with spears and shields are very defensive and it only takes a few pokes and some endurance to whittle away at your opponent until you go in for the kill (or they surrender). As a vessel of a god of war, we want to embody these two characters as well as being a durable fighter. He should be bulky, someone on the front line who's not afraid to get into the thick of it while maintain this offensive and defensive balance.
Thematic Playstyle The thematic playstyle should flow from the thematic concept. These two concepts should match to the best of their abilities. Obviously the game has to have some balance and a space dragon and guy with a shotgun should be able fight on a more or less even playing field. Pantheon currently has two distinct playstyles: fighter, and glass cannon.
If above the curve, his glass cannon builds can 100-0 most isolated squishy targets, and if not can leave them very low on health (or kill them if they are below 100%). Usually the playstyle looked like this: ult onto target or surprise from a bush or flank >> empowered w (+3 quick autos) >> q >> auto >> e >> empowered q. There's not a lot of mechanical skill in this playstyle, the skill comes from your ability to set up the kills (map awareness, timing, understanding current vision control, know when to push and then duck into cover). The main reason I didn't call this an assassin build is because assassins are usually defined by their slipperiness. Assassins are meant to get a kill and then slip out. However, they usually can slip out of ganks easily with their dashes or other mobility spells. Pantheon is meant to be a frontline/diver in his thematic concept and playstyle and so he doesn't have this ability to slip out of a gank (unless you want to use your 3 (down to 2:30 minute ultimate cooldown which can easily be cancelled if the enemy is in range). Pantheon does have his empowered e, which does help him escape these ganks if near a turret (or allies), but with it's long cd as well being the only defensive tool, pantheon becomes a sitting duck if ganked in a long lane (particularly in the mid/late game). What this playstyle means a lot of the time is that you're clearing waves and clearing waves, running away at the sight of an opponent (even if it's just one), then clearing some more waves, and then try to find a good ult when objectives are spawning. This glass cannon build plays super scared, does not want to be in a fight, but can often be more successful since getting a pick in the early/middle game puts the enemy carries behind; and getting picks in the middle/late game leads to objective control as well as top laners being less valuable than carries. Let's also be clear that if you cannot get a kill on a carry (usually because the support protects them), then you will die 95% of the time with no recompense. There is a thematic mismatch between this playstyle and his concept. It's not a mechanical playstyle, since you're just landing all of your abilities while a target is stunned for half of the time and running away; it's not a tactical playstyle, because you're not baiting out abilities, spacing the opponent, or waiting for your cd's; but it is strategic in the general sense that you have to be a strong macro player to play pantheon well, however I would argue that this is not part of Pantheon's thematic concept (although in general I don't think many champions fall under a "strategic" concept, with maybe the exception of Swain and Teemo). More importantly, with his glass cannon build, there is no balance between spear and shield (offense and defense), it's all spear. There's no front line soldier who gets into the thick of it, only a coward that runs away. There's no culmination of small victories (winning small trades) until your opponent dies or has to surrender, it's just a one-shot from a surprise angle. I like Pantheon's glass cannon build solely because I win more with this build.
Pantheon's fighter build is closer to matching his thematic concept. His trading patterns are a longer, he can last longer in combat, and he is threatening enough that he can dissuade kills. His major strengths come from his point-and-click stun which counters pretty much all assassins in team fights as well as gets picks for your allies. Pantheon's kit is indeed strong and so his bruiser build functions well on low economy. All he really needs is a black cleaver and another defensive fighter item (DD or Maw depending on matchup, which you end up getting first) and he's off to the races (this is Keegun's - NA challenger pantheon main - current build suggestion for pantheon). It's almost always better to gives your teammates the gold in team fights because they are more gold efficient than Pantheon. Similarly, it's also better to give your jungler the kill when they gank your lane (top lane) because they can use the gold and affect the map better. This is also partially how jungle and support Pantheon function, they become a stun bot so that their teammates can collect the goal. Pantheon's fighter build still suffers from similar issues as his glass cannon build where he can be run down in the long lane. If even, most (if not all) duelists and tanks will win the 1v1 at 3 items+ if both Pantheon and his opponent are at 100% hp. In many cases where Pantheon goes even in the trade, Pantheon will find his enemy life stealing against the wave. Even if Pantheon went a life steal build, he will find himself running out of mana quickly and so it is better to give his opponent the push, which impairs his ability to move to a team fight, ultimately taking away one of his major strengths. Regarding the flow from thematic concept to thematic playstyle, Pantheon's bruiser build gets closer to mending the two with his ability to be in the thick of a fight for a little bit, but even this aspect doesn't stand out amongst the other bruisers in the game; he becomes as tanky as camille or fiora, but without their late game upside. He doesn't balance offense and defense; or spear and shield; burst and endurance. With this build, he's not a vessel of the god of war, he's a sidekick who helps feed his teammates.
Pantheon's Current State Pantheon's glass cannon build seems to be his best performing build, but this is partially because this build becomes more effective when he's played mid lane. As mentioned earlier, he can one-shot squishy targets with this build and so it makes sense that playing in a lane that typical plays squishy champions (mages, assassins) pantheon is able to excel. Riot Phreak said in his recent patch notes rundown video that they have to be careful when buffing Pantheon because his win rate is strong in the mid lane, which comes from the common matchups that he plays against. Based on the previous section, it's likely that the best changes for Pantheon would be to diminish his strength as a glass cannon. I'm going to largely talk about top lane (I'm most familiar with this role for Pantheon) because this is where the fighter class general thrives, but also because his role in other positions is more one-dimensional (as explained in the glass-cannon section).
Early Game/Lane Phase
In top lane and mid lane, pantheon's lane phase is largely similar. Usually the difference between playstyle is based less on lane and more on the range of the opponent. Pantheon has clear mana problems (I will get into this in my section on each of his abilities). In lane, he can usually use his full kit twice (essentially 2 e's, 3 w's before fully oom, not including q's). Other than his e, which drains him of mana, he has no defensive mechanics in his kit. He technically has his w to stun someone and walk away, but this doesn't negate damage nor does it sustain him - it also drains him of mana. So Pantheon relies on his Q in lane to poke to a point where his full combo is enough to get the enemy low. This is a strong strategy early game, but if you don't get his poke off, the enemy can easily all-in you from levels 3-5. So usually Pantheon succeeds on hard pushing the first wave to hit level 2 first - if the enemy doesn't respect the level 2, then they will lose the trade pretty hard. However, depending on the matchup, Pantheon can lose the level 1 and if the other player is aware of the matchup, then Pantheon is playing on the backfoot for a while. If the opponent respects the level 2, then they back up and usually nothing happens and you can get a cheater recall off (if perfect success, you have 450g which goes to boots + refillable). After first back, Pantheon excels at his poke trade patterns, and it's important that he is either freezing or crashing waves against his opponent. He's very good at not letting opponents freeze a wave assuming both Pantheon and his opponent are equal. However, if he's behind and frozen on, he will struggle greatly because he loses pretty much every all-in (from 100%) after level 3. As mentioned earlier, one of his strengths is to whittle the opponent down, but as long as they respect his range; Pantheon can't do much about it. This is where the jungler plays a crucial role for Pantheon top. Pantheon is great for setting up dives for most junglers and so he works very well with carry/damage oriented junglers. If Pantheon gets ahead, as long as his opponents don't give him a freeze and they respect Pantheon, Pantheon is very bad at pushing his lead in lane. If Pantheon keeps receiving help for the dives, it's likely his other lanes will start losing. This is why it's best for jungler teammates to gank early to get themselves ahead and transition their lead to winning the rest of the map. At this point, Pantheon's goals change to winning the lane through farm, not dying to ganks, and finding opportune moments to roam (particularly mid lane).
Mid Game
As the data suggests (I use lolalytics), Pantheon's win rate falls off a cliff in the mid game (and then comes back up a bit in the end game). The main reason, I believe, that Pantheon loses a lot of his win rate in the mid game is because he loses his poke-trade pattern. When tier-1 turrets fall, the lanes become longer and so enemies either give him the push, they all-in him in the long lane, or he gives them the push. Since his ultimate is 3 minutes long from levels 6-10 (and 2:30 from 11-15), he basically only has an ultimate once every 5 minutes for when dragon spawns. If Pantheon doesn't save his ultimate for objective spawn, he will find it very difficult to be effective in the team fight. It will require running to the fight early (or pushing strong, which means your mid laner (who is running tp) needs to cover weak side, which means you're fighting for position around the objective without your mid lane carry, which puts you at a disadvantage), and finding a good flank. Because he loses his poke trade pattern, he cannot 100-0 bruisers, he's often just farming up and waiting for fights. This is a fairly underwhelming trade pattern and can lead to Pantheon mains likely getting bored and starting unideal fights. Overall, his play pattern changes the most after the early game when the enemy opponent is not required to interact with Pantheon in a shorter lane.
Late Game
Late game has similar problems to early game, but his win rate stabilizes to 50% likely because of the confounding variable where a team that cannot beat Pantheon's team by 30 minutes, it could be because Pantheon's teammates are farther ahead and scale better. This is not to say Pantheon scales poorly. Pantheon's scaling is difficult to define. If Pantheon can stun or kill an enemy carry late game, his team will likely win the game. With Black cleaver and BotRK, Pantheon can also hold off most split pushers. However, he's not a win condition and is not great at applying pressure. He's good at taking one tower at a time if his team plays safe and enemy top laner doesn't have TP up, but since he cannot dive or all-in well, he cannot pressure an enemy in the 1v1.
Pantheon's Kit and Stats In this section, I will be looking at Pantheon's current kit to analyze the strengths and weaknesses. I will cover both their numbers, relative to other champions in his class as well as his former kit, and their concept. I will then discuss some of his base statistics. To save a bit of time reading, I will not be displaying the full text of each ability.
Passive - Mortal Will
Pantheon's passive is likely the most problematic part about his kit. Conceptually, it's generic. Pantheon's current passive requires him to have 5 stacks, which can be stacked from either autos or abilities, which can then empower one of his basic abilities. Previously, pantheon needed 4 stacks, which would cause the next basic attack to be blocked. Additionally, Pantheon's old W (same ability more or less) would give him his passive immediately and keep the stack counter the same. This means at 3 stacks, Pantheon could W a target, that target's auto would be blocked, then pantheon would auto, and the target's next auto would be blocked again. The old passive gave him a unique defensive tool which matched his thematic concept with his thematic playstyle. It also gave him tactical depth because he could W an opponent before their empowered auto to negate the damage. His current passive does not give him the same tactical depth, and actually limits his depth because of how reliant he is on empowered W as part of his trade pattern. It does offer you the choice though if you would like to kill your opponent immediately with empowered Q or chase them down a bit if you need a few more autos with empowered E (or just run away). But even if you did believe that his passive adds some depth, it still has two other major issues. The first is that it encourages Pantheon to be more auto-based. None of his kit except this part encourages auto attacks, nor does thematic concept or playstyle revolve around an auto-based kit. He's a midrange ad spell casting fighter, akin to Jayce, but instead of a melee/range form he should have a offensive/defensive balance. The second major issue with his passive is that it frontloads too much of his power into his basic abilities, which creates balance issues.
Q - Comet Spear
This is Pantheon's bread and butter, but it still has problems. To start with empowered Q, this may be one of the most satisfying abilities, but it's just too strong. His regular Q deals about half damage. While his poke in lane is good, it's not as good as it used to be. Pantheon used to have a Q that dealt 75/115/155/195/235 (+140 bonus AD), with a 4s CD, point and click and is 600 range. Pantheon's current regular Q deals 70/100/130/160/190 (+115% bonus AD) with a 4.4-3.2s CD, aoe skill shot, and 560 range. Old Pantheon used to fall off heavily after level 9 because his old Q was so weak, and it's a similar story now. In lane, this is a great ability; however, base weak is just very weak in all-ins. The other frustrating thing about his Q is its thrown version. Since this ability is his bread and butter, if you use the thrown version, it becomes an 11-second CD rather than 4.4s. This means you basically have to back off after using thrown Q. Therefore, the only time you should be using it is when you've clearly won the fight and you're looking for chip-damage or you're trying to execute. In the first case, it's pretty meaningless because they'll just back at this point. In the second case, it's great! However my point is that thrown Q is a fake part of the spell, it does more harm than good when using it. It gets worse though, since if you try to use thrown Q through a minion wave, it gets reduced by 50% if thrown through a minion wave. It has its fringe uses, but I think it has room for improvement. In general, I think this is a great ability, but it must be remembered when looking at solutions for this champion.
W - Shield Vault
This is Pantheon's best ability, for the reasons listed above. A point-and-click stun is just strong. I think everything about this ability is fair; however, it may even be too strong, and changing the ability so that it's not point-and-click should be considered. The big issue with his W is it's empowered version. There are two problems and a big consideration with this ability. The first problem The first problem is that the three auto attacks are just so strong with on-hit. I considered BotRK to be Pantheon's best item by far last patch because the 3 auto's at 12% current health was the only thing winning him 1v1s. Similarly, Pantheon is able to stack conqueror, black cleaver, and PTA well with this combo. While this may sound like a benefit to him, it moves away from a preferred thematic concept. This leads into my second point, the three autos feel small with the quick animation and high pitch audio. They're three little stabs, and when you don't go BotRK, they really don't deal much damage. Thematically, this just feels bad, it feels like an ability that xin zhao, fiora, gwen, irelia, kat, shaco, or talon would have. When it comes to playstyle, there's no skill expression with this second part either, it's just the same W and since their stunned and your auto attack timer is up, it's basically just a free "combo". The consideration that needs to be made is how it stacks Pantheon's passive. While it did fully stack the old passive, his old passive was... passive, it wasn't part of his offensive trade pattern. Pantheon's current trade pattern almost always starts with empowered W because it becomes a free empowered Q (or E sometimes). His W being a passive stacking mechanic is what brings down the depth of his trade pattern.
E - Aegis Assault
Pantheon's E is pragmatically his most problematic ability. It's pragmatically problematic (rather than thematically) because the base ability is so strong (there's a theme here if you can't tell). Because it's so strong, the CD is super high, the damage is low, the empowered E got heavily nerfed a few seasons ago, and the mana cost is also high. To compare his current E to his old E: Current E has a CD from 22-18, costs 80 mana, and deals 55-255 (+150 bonus AD). Old E used to have a 10-6 CD, cost 45-65 mana, and dealt 100-300 (+300% bonus AD). Yes, you're reading that right. 300 + 300% bonus ad on a 6s CD with only 65 mana, which you would get at level 9 if maxed first. Talon R total physical damage (hits both parts) deals 360 (+200% bonus AD) at level 16. I'm not suggesting to return Pantheon's current E to similar damage, I am just trying to highlight how much damage was lost in Pantheon's kit. If I recall correctly, Pantheon was around 54% wr top consistently prior to being reworked; nowadays he sits below 50% as a "simple" champion (he's currently ranked 65/95 champions according to lolalytics over the last 30 days in emerald+). The two main issues with this ability are it's cooldown as well as its mana cost. Pantheon has 1 defensive ability and it feels like you only get to use this as a last resort. It feels like you don't get to play with the shield as a spear and shield guy. And when you do use it, you're severely punished mana-wise. Lastly, his empowered E just feels bad. Rarely do I use empowered E offensively, and it's much more likely that I use it to run away after. Although since the movement speed is small and only lasts 1.5s, you're likely to get caught afterwards in a long lane, which is why he has to play so scared in the long lane. However, even if you do escape, he's not (nor feels like) the champion that tanks in a fight and stays, he tanks a bit and runs away. Again, playing with a cowardly playstyle.
I want to compare his defensive ability to that of other champions in the same class. On top of Camille's mobility and healing, her passive shields every 14-10s (lvl 1-13). Fiora W costs 50 mana and CD is 24-16s. Gangplank W costs 60-100 mana (usually 60 since maxed last) and CD is 22-14. Riven E is manaless and the cd is 10-6s. Gwen W is 60 mana and CD is 22-18s. Irelia W is 70-90 mana and CD is 20-12s. Jax E is 50-90 mana and 15-9 CD. Olaf W is 50 mana and is 16-12 CD. Sett W is manaless and 18-12 cs. Volibear E is 60 mana and CD is 12s. Assuming Pantheon can even survive in the 1v1 after a full use of spells, all of these champions will have big defensive spells up like 4-8s sooner than Pantheon. During the early game, his ability is more mana hungry and his E loses in often 3 different ways compared to his fighting counterparts. What's most important though is that Pantheon's shield should be defining in his playstyle, but since you can't use it often, you feel like you're just the spear guy.
R - Grand Starfall
Pantheon's R has remained the same the most compared to all of his abilities through the rework. One thing to note is that his ult used to be 2:30-2:00 CD while his current ult is 3:00-2:30, which feels a bit bad. But all global abilities in League have been strong and so they need to be gated behind a long cooldown. I think this is more or less okay, and his ultimate does play into his thematic concept and playstyle well. I think his old ultimate had a bit more oomf to it but both of them are betteworse in minor ways. I think there is a way to reimagine this ability in a following section, but for now I think this is a great ability that needs to be changed the least. However, the 30% armor penetration that was added to his kit a few seasons ago is a band aid solution. In fact, it what makes his glass cannon build so much stronger because lethality becomes more gold effective on him.
Base Statistics
Mana - Pantheon has a starting mana of 317, which puts him the bottom 3rd of base starting mana as a spell-casting (rather than auto based) melee fighter (let's also remember that much of top lane are manaless champions). Pantheon is in the bottom 15% of champions for mana mana growth per level (31/lvl). In the list of champions with a worse growth coefficient are all mages; the next 3 are auto-based fringe top laners (ww, nocturne, quinn), while Poppy - a champion with 2 possible mana items that they are able to purchase in their class - is the next closest (40/lvl). Camille and Jax are the next comparable champions (52/lvl).
For Pantheon's other stats, he usually is in the realm of the fighter class (which has higher base stats on average) but is usually near the bottom in his class. However, it should be noted that his base health regen and health regen coefficient are both low for his class, and without any healing or cheap shielding in his kit, he will often get out endured in a lane where he doesn't have good opportunities to back. For a champion who's playstyle should be partially about sustained fighting, he is bad at it from a base statistics perspective.
Small Changes These are my band aid solutions. These are direction suggestions and the exact numbers shouldn't be taken literally. Also, since I'm including multiple suggestions, I know that adding all or even multiple of them will make Pantheon overpowered. These are just the directions I suggest the balance team should take.
Q: Have the base Q scale harder off of bonus AD (remember old Pantheon Q had +140%). Compensate by nerfing Q5 base damage by a bit or nerfing empowered Q base scaling.
Q: Either make thrown Q able to deal full damage through minions, or reduce cool down of thrown Q. If cool down is reduced, nerf tap Q cool down refund respectively.
W: Remove the effectiveness of the on-hit portion of his W.
E: Buff this ability overall. Reduce mana cost to something like 60-90. Reduce cooldown from 22-18 to 16-12; however, nerf W cool down to 16-12 in response. It would make sense that these two abilities are up at similar times (similar to alistar Q and W) so that there's more choice between spell usage.
E: This damage can be buffed. This ability basically deals 3 auto attacks worth of damage over a 1.5s duration.
R: Remove the armor pen.
Increase base mana, base mana regen, and base health regen.
Larger Changes These larger changes are more unrealistic.
Tap Q: Slows enemy by 5/10/15/20/25% for 1s. Serylda's grudge got massively nerfed for Pantheon because he can no longer go Black Cleaver + Serylda's, and also the slow was nerfed to below 50%. If a champion is below 50% while Pantheon is on them, they're basically dead (assuming he hasn't used his abilities yet). A slow on his Q, while incredibly strong - and should perhaps be tuned by champion level rather than skill rank - gives him the ability to space opponents and play that endurance fight more effectively. He keeps them at bay slowing them and so they can't chase him down as easily in the long lane.
E: Do the E small changes (regarding mana and CD) but also make the channel a smaller window. A 0.75-1s channel window makes the ability more skillful and allows room for buffs.
Empowered E: Refund cool down on E. Something like 50% allows his 22s cd to come back up in 11s can be big as a defensive option.
Redesigning Pantheon To reiterate, here's what I would want from Pantheon's kit: balance of offensive and defensive, spell-based mid range melee fighter (mid range similar to ryze, cass), mostly endurance fighter but some opportunity for burst, and someone who can be a front line or duelist. With this in mind, we need to set up some weaknesses. He can't be a burst champion, he has too many tools that we need to give his enemies time to outplay him. Since he's mid range, he will be weak to champions that out-range him. With this combination, it should be hard for him to jump on an enemy, but if he does, there should be time for them to react. This means he will be weak to mages and supports which should shift him out of mid lane and support.
Passive - Mortal Will
Pantheon generates a stack of Mortal Will whenever he lands an ability on an enemy champion or large monster, stacking up to 3 times. At 3 stacks, Pantheon's next basic ability consumes the stacks to become empowered. Pantheon gains maximum stacks of Mortal Will upon starting the game, completing a Recall channel, and respawning.
Note - The purpose of changing this ability to 3 stacks means that he has to be more skillful with his abilities. He can't just rely on autoing minions or Q-ing the air to get himself to full stacks. This will also nudge him away from being an auto-based champion. With 3 stacks it will will take longer to get multiple passive procs, but this allows for the passive to be strong. If you can extend the fight, Pantheon will shine.
Q - Comet Spear
Cost: 45 (20 mana nerf) Cooldown: 5/4.5/4/3.5/3 Range: -40 - 560 / 1100 Cast time, width, speed: same. For the rest of the ability, I would keep the text and numbers largely the same. Added: Tapping Comet Spear refunds 55% of the mana cost (~25 mana total). Comet Spear impales his target causing them to bleed for 3s and take 5/10/15/20/25 (+ 25% bonus AD) total physical damage over the duration. Empowered Q will cause the bleed to deal double damage.
Note - This needs to be his major damage source. As mentioned above, tap Q has a 4.4-3.2s CD with 0 ability haste, so this would technically be a minor nerf early game, however this gives him his thrown ability back. Thrown Q is harder to hit because you need to channel the ability for 0.55s to throw as well as the speed, while fast, is slower than an instant tap Q. It will still take reduced damage through the minions which means that it shouldn't be great for harassing range opponents, but it will give him some ability to play into the matchup after his loss of engage and burst (as you will see). To also mitigate this buff to thrown Q, the mana cost is nerfed to old Pantheon's Q cost, however the mana is refunded if used for tap Q. The bleed damage backloads the damage a bit which gives time for enemies to react. The bleed does not stack, but does get refreshed upon further Comet Spear hits. Bleed should be added to Pantheon's kit because it brings out the endurance side of his thematic playstyle. Bleed will keep conqueror, grasp, black cleaver and other similar effects up which highlights that he's still in the fight. Additionally, this damage will mitigate the damage that is lost from being an auto-based champion, as well as mitigate effects from passive/active health regen and items/runes such as doran's shield and second wind (old Pantheon had this problem where he lost every matchup into players who took doran's shield + second wind). The empowered Comet Spear getting double bleed damage is to mirror that this ability practically does double damage. Lastly, the numbers for the bleed were chosen to mimic Darius' Hemorrhage (passive) which does 13-30 (based on level) (+30% bonus AD), but stacks up to 5 times. 3 seconds was chosen as a timeframe for the bleed for Pantheon because he can make full use of it early game, but once it's rank 5 and with ability haste, he won't be benefitting from a spam Q playstyle and will be slightly rewarded for playing it slower. Lastly, the bleed damage can be used to balance his Jungle clear since he won't be getting his passive up as easily without the auto-based passive.
W - Shield Bash (New Spell)
Active: Pantheon bashes his shield in front of him. Enemies near Pantheon are also stunned for 0.5s and knocked back up to 300 units based on their proximity to him. Damage is the same as what's on PBE right now (5-7% max HP + ap scaling). Effect Radius: 300 Cast time: 0.35s Cooldown: 14/13/12/11/10 (1s nerf). Empowered W will be the current Shield Vault. The damage will be the same, but it will be a skill shot similar to Malphite ultimate, although smaller radius, slower travel speed, stuns rather than knocks up, and Pantheon will have a 0.25s animation lock upon landing.
Note - Shield bash is pretty much a copy of Maokai's inner Bramble Smash (Q) which knocks back enemies. It doesn't have the extended range, slow or damage though. The point of this ability on Pantheon is that it gives him a defensive tool that gets melee champions off of him, which helps his midrange play style. The reliable stun which comes up every 6 seconds in the mid/late game going away takes away his current identity of being a stun-bot. Additionally, he takes away his burst and dive potential since it's harder for him to get onto targets. He will have to either use empowered W to get onto target or his ultimate. Shield Bash also gives more out play potential because you can time melee champs out of their attack (if you're familiar with Maokai, you know how strong this can be). Ultimately, this makes Pantheon become a disengage-poke champion which plays into that midrange thematic playstyle. As for the empowered W, this will give him the flexibility to engage, and with it being an AOE spell, it allows him to be a strong team fighter. However, because it's a skill shot rather than point-and-click, it gives his opponents potential to outplay. Often carries would flash Pantheon's Shield Vault but would still get hit by the stun which is unfair to them. The purpose of the 0.25s animation lock after casting gives him the heavier and slower rolling feel that you get in dark souls games but also it's meant to be clearly weaker than Malphite ultimate. Also this ability helps Pantheon run away from enemies which is important for a side laner, but also the animation lock gives them a little room to hit a skill shot on you. Also, if you are using this ability to run away, you will find that your passive is down and since you have to hit enemy champions (or large jungle monsters), you will often find yourself at a disadvantage for the next find or if they try to pursue you.
E - Aegis Assault
Cost: 50/60/70/80/90 Cool down: 22/20/18/16/14 Duration: 1s Effect radius, angle, and everything else is the same. Due to less duration, Aegis Assault deals damage 8 times (every 0.125s to enemies hit). Empowered E inflicts armor reduction for 5% each time an enemy takes damage from Aegis Assault up to 40% armor reduction for 5 seconds.
Note - The cost is lowered early so you're not as heavily punished for using it. The cool down remains the same early to be in line with other early game defensive abilities. However, as a spear and shield champion, he should have this ability up more often in the mid and late game. Because of this, the duration should go down and mana up slightly to compensate. The damage is being nerfed slightly also since it doesn't last 1.5s. The empowered E getting armor reduction helps his team fighting prowess and will likely only give him the armor reduction against front liners. This greatly takes away his power to burst squishy targets and also means that he won't be using his empowered W to stun opponents (carries). Here there are significant trade offs to using his abilities for offensive vs defense in a more satisfying way. Additionally, if enemies don't take the full channel of armor shred, they're not getting their armor reduced which should be slightly weaker against mobile enemies in the 1v1 but stronger against tanks.
R - Grand Starfall
Remove the armor penetration from ultimate rank up. New passive: Hitting an enemy with an ability slows affected units by 10/20/30% for 1s.
Note - The slow will give him his true duelist potential in the mid/late parts of the game because it allows him to space appropriately against the mobility creep. Without Serylda's Grude Pantheon doesn't have the ability to stick on targets well over a duration of time which is partially why he needed to be burst-oriented. The slow should alleviate this issue and allow his mid-range thematic playstyle to shine. It's important to note that this only works on abilities that hit enemies and therefore doesn't work on the bleed that was added to his kit. Taking away the armor penetration also goes away from his glass-cannon build.
Conclusion Pantheon's current kit misses the mark for what should be his thematic concept and thematic playstyle. He should be a warrior that can go into battle or a duel with a balance of offense and defense, outplay his opponent through a fight of attrition while having his moments for heavy damage. He should not be a pseudo-assassin who can't 1v1 in the side lane and is scared to walk up. I have highlighted his issues above which come from being mana hungry while also being too auto-dependent when he should be ability dependent. The "Small Changes" section shows reasonable band-aid fixes to his kit. The "Larger Changes" section are some fixes that drastically change a few of his abilities but are what's needed to make his playstyle feel better. The "Redesigning Pantheon" is how I would go about reimagining this champion to fit the thematic playstyle and concept that he deserves. It is largely a rework, and the numbers are not exact, but this gives a lot of complexity to a champion that currently plays more generically than he seems.
This took me a long time to write and I'm happy to hear all questions and comments about any part of this document or Pantheon in general. Pantheon is my highest mastery champion (however I'm far from a one-trick) and I've hit Masters in multiple roles if that's something that's important to the discussion. Thank you for reading.
submitted by Exver1 to leagueoflegends [link] [comments]


2024.05.26 06:16 CriminalPilot Am I crazy? First SFFPC build - i7 14700k, RTX 4080 super, in a Fractal Terra?

I just helped a friend build his PC and that got the bug going in me. I've been a lurker here for ages and have always wanted to build SFFPC, but have never gave it a shot.
Unfortunately, I also really like having top-spec PC's for gaming, but it seems like those two just don't go hand in hand. At least not for a rookie.
I've attached a very rough PCPartPicker (Canada) build. I have heard the Noctua L9i is a no-go for 14700k without a pretty severe undervolt or downclock. The rest of the build is sort of a placeholder just so you can have an idea what I'm looking to build. I'm not particularly attached to anything so feel free to suggest/change as needed.
I am having a lot of trouble finding a cooler that would fit this setup. Anyone have any thoughts on a possible build? I understand undervolt/underclocks would be likely, and I am familiar enough with building PC's to know how to undeoverclock. No issues there. I just can't seem to find a cooling solution that would work. I would like to stay away from custom water cooled setups wherever possible, but am open to suggestions.
I may give up and go with a mid tower or larger case, but I really love the SFFPC style and size for no real reason except aesthetics. So reddit, either steer me away or share your thoughts on why I should/shouldn't go for it!
Thanks!
[PCPartPicker Part List](https://ca.pcpartpicker.com/list/nJWRPF)
TypeItemPrice
:----:----:----
**CPU** [Intel Core i7-14700K 3.4 GHz 20-Core Processor](https://ca.pcpartpicker.com/product/BmWJ7P/intel-core-i7-14700k-34-ghz-20-core-processor-bx8071514700k) $549.00 @ Newegg Canada
**CPU Cooler** [Noctua NH-L9i-17xx chromax.black 33.84 CFM CPU Cooler](https://ca.pcpartpicker.com/product/nJqPxnoctua-nh-l9i-17xx-chromaxblack-3384-cfm-cpu-cooler-nh-l9i-17xx-chromaxblack) $79.95 @ Amazon Canada
**Motherboard** [Asus ROG STRIX B760-I GAMING WIFI Mini ITX LGA1700 Motherboard](https://ca.pcpartpicker.com/product/YxLFf7/asus-rog-strix-b760-i-gaming-wifi-mini-itx-lga1700-motherboard-rog-strix-b760-i-gaming-wifi) $259.99 @ Amazon Canada
**Memory** [Corsair Vengeance 64 GB (2 x 32 GB) DDR5-5200 CL40 Memory](https://ca.pcpartpicker.com/product/TJZ9TW/corsair-vengeance-64-gb-2-x-32-gb-ddr5-5200-cl40-memory-cmk64gx5m2b5200c40) $219.99 @ Best Buy Canada
**Storage** [Crucial P3 4 TB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive](https://ca.pcpartpicker.com/product/JhzhP6/crucial-p3-4-tb-m2-2280-nvme-solid-state-drive-ct4000p3ssd8) $319.50 @ Vuugo
**Video Card** [MSI VENTUS 3X OC GeForce RTX 4080 SUPER 16 GB Video Card](https://ca.pcpartpicker.com/product/gvcgXL/msi-ventus-3x-oc-geforce-rtx-4080-super-16-gb-video-card-rtx-4080-super-16g-ventus-3x-oc) $1449.99 @ Best Buy Canada
**Case** [Fractal Design Terra Mini ITX Desktop Case](https://ca.pcpartpicker.com/product/GrMMnQ/fractal-design-terra-mini-itx-desktop-case-fd-c-ter1n-01) $241.50 @ Vuugo
**Power Supply** [Corsair SF1000L 1000 W 80+ Gold Certified Fully Modular SFX Power Supply](https://ca.pcpartpicker.com/product/GMbRsY/corsair-sf1000l-1000-w-80-gold-certified-fully-modular-sfx-power-supply-cp-9020246-na) $179.99 @ Canada Computers
*Prices include shipping, taxes, rebates, and discounts*
**Total** **$3299.91**
Generated by [PCPartPicker](https://pcpartpicker.com) 2024-05-26 00:15 EDT-0400
submitted by CriminalPilot to sffpc [link] [comments]


2024.05.26 06:13 iignorant ~$1500 First Build Suggestions

I've done some research into building a PC plenty of times before, but this is the first time I've ever sat down and fully planned out a build and wanted some advice on any changes I should make. The parts with manually changed prices are parts I was able to bundle on Newegg for slightly cheaper. Thanks in advance for any advice!
[PCPartPicker Part List](https://pcpartpicker.com/list/xh8Bn6)
TypeItemPrice
:----:----:----
**CPU** [AMD Ryzen 7 7800X3D 4.2 GHz 8-Core Processor](https://pcpartpicker.com/product/3hyH99/amd-ryzen-7-7800x3d-42-ghz-8-core-processor-100-100000910wof) $344.99 @ Amazon
**CPU Cooler** [Thermalright Frozen Prism ARGB 70.4 CFM Liquid CPU Cooler](https://pcpartpicker.com/product/Zcgrxthermalright-frozen-prism-argb-704-cfm-liquid-cpu-cooler-frozen-prism-240-black-argb) $50.90 @ Amazon
**Motherboard** [Gigabyte B650 AORUS ELITE AX V2 ATX AM5 Motherboard](https://pcpartpicker.com/product/KrWJ7P/gigabyte-b650-aorus-elite-ax-v2-atx-am5-motherboard-b650-aorus-elite-ax-v2) $156.57
**Memory** [Corsair Vengeance RGB 32 GB (2 x 16 GB) DDR5-6000 CL36 Memory](https://pcpartpicker.com/product/kTJp99/corsair-vengeance-rgb-32-gb-2-x-16-gb-ddr5-6000-cl36-memory-cmh32gx5m2e6000c36) $97.99
**Storage** [Kingston NV2 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive](https://pcpartpicker.com/product/3QXJ7P/kingston-nv2-2-tb-m2-2280-pcie-40-x4-nvme-solid-state-drive-snv2s2000g) $116.99 @ Amazon
**Video Card** [Gigabyte GAMING OC Radeon RX 7900 GRE 16 GB Video Card](https://pcpartpicker.com/product/Fq26Mp/gigabyte-gaming-oc-radeon-rx-7900-gre-16-gb-video-card-gv-r79gregaming-oc-16gd) $549.99 @ Amazon
**Case** [Phanteks XT PRO ULTRA ATX Mid Tower Case](https://pcpartpicker.com/product/BXtLrH/phanteks-xt-pro-ultra-atx-mid-tower-case-ph-xt523p1-dbk01) $69.99 @ Newegg
**Power Supply** [Cooler Master MWE Gold 850 - V2 850 W 80+ Gold Certified Fully Modular ATX Power Supply](https://pcpartpicker.com/product/tWMTwP/cooler-master-mwe-gold-850-v2-850-w-80-gold-certified-fully-modular-atx-power-supply-mpe-8501-afaag-us) $89.99 @ Newegg
*Prices include shipping, taxes, rebates, and discounts*
Total (before mail-in rebates) $1487.41
Mail-in rebates -$10.00
**Total** **$1477.41**
Generated by [PCPartPicker](https://pcpartpicker.com) 2024-05-26 00:10 EDT-0400
I will follow the instructions
1.) This is a brand new build
2.) I don't have any parts to use
3.) The PC will be used primarily for gaming and some content creation
4.) I'm located in the US and about two and a half hours from the nearest Micro Center
5.) I do not need a monitor or any peripherals included in the budget
6.) My preferred budget is $1500, but there can be slight wiggle room
7.) I do need WiFi
8.) I don't have any specific size or noise requirements
9.) I would prefer a dark case; RGB isn't really important to me but I'm open to it
submitted by iignorant to buildapcforme [link] [comments]


2024.05.26 05:56 Apprehensive-Menu-60 Need help building the rest of the AMD Ryzen 7 7800X3D bundle at micro center

[PCPartPicker Part List](https://pcpartpicker.com/list/WCq3Xk)
TypeItemPrice
:----:----:----
**CPU** [AMD Ryzen 7 7800X3D 4.2 GHz 8-Core Processor](https://pcpartpicker.com/product/3hyH99/amd-ryzen-7-7800x3d-42-ghz-8-core-processor-100-100000910wof) -
**CPU Cooler** [Thermalright Phantom Spirit EVO 69 CFM CPU Cooler](https://pcpartpicker.com/product/BRMMnQ/thermalright-phantom-spirit-evo-69-cfm-cpu-cooler-phantom-spirit-120-evo) -
**Motherboard** [Gigabyte B650 GAMING X AX ATX AM5 Motherboard](https://pcpartpicker.com/product/YZgFf7/gigabyte-b650-gaming-x-ax-atx-am5-motherboard-b650-gaming-x-ax) -
**Memory** [G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL36 Memory](https://pcpartpicker.com/product/pwxRsY/gskill-flare-x5-32-gb-2-x-16-gb-ddr5-6000-cl36-memory-f5-6000j3636f16gx2-fx5) -
**Storage** [Samsung 980 Pro 2 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive](https://pcpartpicker.com/product/f3cRsY/samsung-980-pro-2-tb-m2-2280-nvme-solid-state-drive-mz-v8p2t0bam) -
**Video Card** [Sapphire PULSE Radeon RX 7900 XT 20 GB Video Card](https://pcpartpicker.com/product/3BQcCJ/sapphire-pulse-radeon-rx-7900-xt-20-gb-video-card-11323-02-20g) -
**Power Supply** [be quiet! Pure Power 12 M 850 W 80+ Gold Certified Fully Modular ATX Power Supply](https://pcpartpicker.com/product/4XsV3C/be-quiet-pure-power-12-m-850-w-80-gold-certified-fully-modular-atx-power-supply-bn505) -
*Prices include shipping, taxes, rebates, and discounts*
**Total** **$0.00**
Generated by [PCPartPicker](https://pcpartpicker.com) 2024-05-25 23:54 EDT-0400
This is what I have so far but this is my first pc build so I don't know if its compatible or not so I'm just looking for feedback.
submitted by Apprehensive-Menu-60 to buildmeapc [link] [comments]


2024.05.26 05:51 sunasaofficial The Timeless Elegance of Sarees: A Journey Through History and Beauty - The saree, a quintessential symbol of grace and tradition, is one of the oldest and most cherished garments in the Indian subcontinent. Draped in elegance and cultural heritage, the saree transcends mere fashion to emotions.

Draped in elegance and steeped in cultural heritage, the saree transcends mere fashion to embody the soul of a diverse and vibrant civilization. This article delves into the rich history and enduring beauty of the saree, celebrating its journey from ancient times to the contemporary world. Shop at www.sunasa.in
A Tapestry of History
The history of the saree dates back to the Indus Valley Civilization, around 2800–1800 BCE. Early depictions of women in draped garments resembling sarees can be seen in the terracotta figurines of this era. The word 'saree' is derived from the Sanskrit word 'śāṭī,' meaning 'strip of cloth.' This simple definition belies the garment's intricate cultural significance and evolution.
Over millennia, the saree has evolved in style and fabric, influenced by various dynasties and regional traditions. During the Maurya and Gupta periods, for instance, cotton and silk were extensively used, and the art of weaving intricate patterns flourished. The Mughal era brought further refinement, with luxurious textiles and elaborate embellishments becoming hallmarks of royalty.
Regional Diversity
One of the most captivating aspects of the saree is its regional diversity. Each state in India boasts its unique style of draping and distinctive weaving techniques, reflecting the local culture, climate, and aesthetics.
Banarasi Sarees: Originating from Varanasi, these sarees are renowned for their opulent silk fabric and intricate brocade work, often incorporating gold and silver threads. Shop at https://sunasa.in/collections/banarasi-sarees
Kanjivaram Sarees: From Tamil Nadu, Kanjivaram sarees are celebrated for their vibrant colors, rich silk, and temple-inspired designs.
Patola Sarees: Hailing from Gujarat, these sarees are characterized by their ikat or ikkat dying patterns, resulting in a mosaic of vibrant colors and waves.
Tant Sarees: Originating from West Bengal, these lightweight, cotton sarees are perfect for the humid climate and feature beautiful handwoven motifs.
The Art of Draping
The saree is not just a piece of cloth; it is an art form. The way a saree is draped can vary significantly across different regions and occasions. The Nivi style, popularized in the southern part of India, is perhaps the most recognized, with the pallu (the decorative end) draped over the shoulder. Other styles include the Gujarati drape, where the pallu is brought to the front, and the Bengali style, known for its simplicity and grace.
The Modern Renaissance
In contemporary times, the saree has witnessed a renaissance, with designers reimagining this traditional attire for modern wardrobes. Today, sarees are made from a plethora of fabrics, including chiffon, georgette, and even synthetic blends, catering to a wide range of tastes and preferences. The fusion of traditional craftsmanship with modern aesthetics has made the saree a global fashion statement, embraced by women across the world.
The saree's adaptability has also played a significant role in its enduring appeal. Whether it's a wedding, a corporate event, or a casual gathering, there is a saree for every occasion. Designers like Sabyasachi Mukherjee, Manish Malhotra, and Anita Dongre have been instrumental in bringing the saree to international runways, highlighting its timeless beauty and versatility.
The Symbolism of the Saree
Beyond its aesthetic appeal, the saree holds deep cultural and symbolic significance. It is often associated with key life events such as weddings, festivals, and religious ceremonies, symbolizing purity, grace, and tradition. For many, the saree is a cherished heirloom, passed down through generations, carrying stories and memories within its folds.
The saree, with its rich history and unmatched elegance, is more than just a garment; it is a celebration of India's cultural heritage. Its ability to evolve while retaining its traditional essence makes it a timeless piece of art. As we continue to explore and embrace our diverse identities, the saree stands as a testament to the beauty of tradition and the enduring spirit of Indian craftsmanship.
submitted by sunasaofficial to u/sunasaofficial [link] [comments]


2024.05.26 05:36 Significant-Lake-274 Eventful night ride to Rasta Cafe

Eventful night ride to Rasta Cafe
An Eventful Night ride with fine Gentlemen
u/Less-Gur852, u/D0b0d0pX9 ,u/PlayerGame69 , u/Own-Yam-6978 , u/MajorGeneralKai
Guys it was a pleasure riding with y’all.
To many more in the future !
It was night none of us are forgetting soon 😂
submitted by Significant-Lake-274 to bangalorebikes [link] [comments]


2024.05.26 05:27 kappy2319 Building my first ever PC, for gaming. I have parts ideas but am really looking for guidance

Questions
Is this a brand new build, or an upgrade to an existing build?
Brand new build.
Please list any existing parts or monitor(s) you have that you would like to re-use with this build. For upgrades, a PCPartPicker list of your full build is extremely helpful. Be as specific as you can be here, including links or exact model numbers of each component whenever possible.
The only thing I have so far is a Dell UltraSharp U2722DE 27.0" 2560 x 1440 60 Hz Monitor, which I use for work.
I'd like to use that monitor for this build too, if that's reasonable.
What will this PC be used for? Examples include things like gaming, general/multimedia use, photo/video editing, coding, AI/ML, etc. Include specific games and applications you intend to run, and any particular performance goals you have, as each may have different specific hardware needs.
Gaming, specifically:
According to the Steam recommended specs, this means I need:
What country will you be purchasing in? If you are in the US, do you live near a Micro Center? For other countries, please check if your country is supported by PCPartPicker by using the country selector dropdown on the top right - if not, please provide some links to reliable local vendors you are comfortable ordering from.
I am in the US, and I live close to a Micro Center.
Do you need one or more monitors included in the budget? Please list how many and any size/resolution/refresh rate preferences if needed.
I already have a Dell UltraSharp U2722DE 27.0" 2560 x 1440 60 Hz Monitor, and I'm fine using that for this build if that's ok for gaming.
What is your preferred and maximum budget range for this build, in local currency? Parts lists may sometimes have additional shipping costs. Please note whether prices in your country include sales tax or not, and adjust your budget accordingly. Typically VAT countries will have it included in the part list prices, whereas regular sales tax countries like the US and Canada will not.
My PCPartsPicker puts me at around $1,700 total, but I already have the monitor, so I'd be spending about $1,200. I'm going to try to stay under $1,000 by buying used parts, but I'm ok with the estimate for new parts being around $1,200.
I'm trying to balance just meeting the recommended Steam specs above, while keeping the budget low, but not buying parts that are way out-of-date. If another $20-40 here or there would make a big improvement to the experience of playing games, then I'd like to upgrade. At the same time, if I can spend even less without a worse experience, great.
Do you need WiFi, or do you have a wired ethernet connection available?
I need WiFi.
Do you have any specific size or noise requirements for the build?
No, but medium and quiet would be nice. I would like the option to upgrade parts in the future. And since this is my first build, I don't need to get too small if that makes it more complicated to build.
Do you have any aesthetic preferences for color or lighting? Describe what you're looking for, or feel free to provide some links to examples that may help. Some people prefer an inobtrusive stealth build, while others may prefer a case full of rainbow RGB.
I'd lean toward a simple, classic aesthetic. A few days ago I saw a picture of a modern PC built in a 90s computer case, which is an extreme version, but I liked that (can't find the original picture, was similar to this but all white inside).
Any other specific requests or requirements? Examples might include a specific minimum amount of storage, or a particular CPU socket for a future upgrade path, etc.
I'd like to be able to upgrade things in the future, but minimize costs at first to stick within what I need for the games listed above.
I will follow the instructions.
PCParkPicker ideas
This is an attempt to lay out some ideas, but I'm very new to this. I'm not even sure if these parts really meet my needs, or if there are clearly better options. I tried looking most of them up on Reddit, Rtings, and PCMag.
PCPartPicker Part List
Type Item Price
CPU Intel Core i5-12600KF 3.7 GHz 10-Core Processor $158.83 @ Amazon
CPU Cooler Deepcool AK500 ZERO DARK 68.99 CFM CPU Cooler $45.98 @ Newegg
Motherboard MSI PRO Z690-A WIFI ATX LGA1700 Motherboard $149.99 @ MSI
Memory Corsair Vengeance 32 GB (2 x 16 GB) DDR5-5600 CL36 Memory $113.99 @ Amazon
Storage Samsung 970 Evo Plus 500 GB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive $73.95 @ Amazon
Video Card NVIDIA 9001G4012510000 GeForce GTX 970 4 GB Video Card $469.00 @ Amazon
Case NZXT H510 ATX Mid Tower Case $98.98 @ Amazon
Power Supply Corsair RM650 (2023) 650 W 80+ Gold Certified Fully Modular ATX Power Supply $89.99 @ Corsair
Monitor Dell UltraSharp U2722DE 27.0" 2560 x 1440 60 Hz Monitor $499.99 @ Amazon
Prices include shipping, taxes, rebates, and discounts
Total $1700.70
Generated by PCPartPicker 2024-05-25 23:08 EDT-0400
submitted by kappy2319 to buildapcforme [link] [comments]


2024.05.26 05:26 Ice_warior Looking for build help for GF's PC, ~$1250 budget

Build Help/Ready:

Have you read the sidebar and rules? (Please do)
Yes I have read all rules :)
What is your intended use for this build? The more details the better.
Mid range PC for my girlfriend as a birthday/Christmas gift. She currently does not have PC, and has played some games on my personal rig. She wants to play single player story games, and some newer titles: It takes two, Raft, Hogwarts Legacy, Baldur's Gate 3, among others.
If gaming, what kind of performance are you looking for? (Screen resolution, framerate, game settings)
Mid to High performance, 144+ FPS on most/all games on high settings.
EDIT: I realize I forgot to mention she will be using 1080p 165HZ monitor(s).
What is your budget (ballpark is okay)?
Around ~$1250-$1500.00 USD
In what country are you purchasing your parts?
Buying in USA
Post a draft of your potential build here (specific parts please). Consider formatting your parts list. Don't ask to be spoonfed a build (read the rules!).
PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 5 7600X 4.7 GHz 6-Core Processor $204.98 @ Amazon
CPU Cooler Corsair iCUE LINK H100i RGB 63.1 CFM Liquid CPU Cooler $139.99 @ Newegg
Motherboard MSI MAG B650 TOMAHAWK WIFI ATX AM5 Motherboard $199.99 @ Amazon
Memory Corsair Vengeance 32 GB (2 x 16 GB) DDR5-4800 CL40 Memory $97.99 @ Amazon
Storage Western Digital Black SN770 1 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive $79.98 @ Amazon
Video Card XFX Speedster SWFT 319 Radeon RX 6800 16 GB Video Card $359.99 @ Amazon
Case *Thermaltake View 270 ATX Mid Tower Case $74.99 @ Newegg
Power Supply Corsair RM750e (2023) 750 W 80+ Gold Certified Fully Modular ATX Power Supply $99.99 @ Amazon
Case Fan Corsair iCUE LINK QX120 RGB Starter Kit 63.1 CFM 120 mm Fans 3-Pack $139.99 @ Amazon
Prices include shipping, taxes, rebates, and discounts
Total $1397.89
*Lowest price parts chosen from parametric criteria
Generated by PCPartPicker 2024-05-25 23:21 EDT-0400
Provide any additional details you wish below.
A couple things to note:
The case, liquid cooler, and case fans are non-negotiable. My GF cares particularly about the aesthetic of the final build and is sufficiently aware of the RGB/Aesthetics tax. GPU/CPU combo and other parts are fungible if there are performance upgrades to be found.
I am not sure what a good GPU is around the $350-$400 price range that is 12-16GB of VRAM.
I am very open to any suggestions, changes, thoughts, or other comments or concerns. Thank you for taking the time to read this post and any help you may impart!
submitted by Ice_warior to buildapc [link] [comments]


2024.05.26 04:44 randomfilthycasual Give me your buff/nerf/rework wishlist

Hello hots community! Filthy casual here. Long time casual player and subreddit lurker.
Inspired by the rousing game of bang/marry/kill.
I have finally cracked to ask this channel the burning question; Who are your most desired Buff/Nerf/Rework(or revert if you're bitter) heroes?
Got a hero in mind lacking? Is there an over performing hero on your radar that needs to go away or be knocked down a notch? Perhaps you have a hero talent in mind that you think should be baked into their kit or want to see a complete overhaul or classification change for a hero?
Give me your hero and most legit or meme reasons why this change is for you!!
And yes. I'm aware the game is on janitor support and these suggestions won't go far.
I just love this game and want to generate discussion :) Maybe they will see my post and restore that seasonal raptor mount I missed too! PLEASE BLIZZ I'M GOOD FOR THE GOLD.

GLHF!

My picks.
Buff - Malthael
I just want him to feel more beefy and threatening and not a papery lane bot.
I do miss his old level 10 too.
Nerf - Qhira
Man, she is just so annoying and unfun to play against at times. All her escapes, untargetable twirly boops and stuns can be so infuriating.
I promise my bias is totally unrelated to her being an over tuned original nexus hero.
Rework - Deathwing
Would love to see his flight/ land mechanic be more apart of his kit more. Can't he have some sort of extra weak version of lava wqve/ cataclysm in flight?
Revert - Kerrigan
Was not a fan of changes. I might be a little biased but I she deserves better... SHE'S THE FREAKIN QUEEN OF BLADES.
Honorable mention list...
Anub - buff/rework
After a recent ARAM disaster I would love to see him in a better place or role? Bruiser perhaps?
Morales - Talent bake in
Would love to see her get the level 1 grenade talent baked in.
TL;DR Who are your most desired Buff/Nerf/Rework heroes?
submitted by randomfilthycasual to heroesofthestorm [link] [comments]


2024.05.26 04:43 SlaughterKing_2884 Even trade?!

Even trade?!
This is my last non gold card!!
Play MONOPOLY GO! with me! Download it here: https://mply.io/OJgyMALZJGg https://mply.io/OJgyMALZJGg
submitted by SlaughterKing_2884 to Monopoly_GO [link] [comments]


2024.05.26 04:22 A2Trxvor Trying to finish my first album!

Trying to finish my first album!
I'm so close, yet so far. If anyone can help me with the non-golds, it would be much appreciated. I don't have a ton to trade right now aside from stars, but I'll do my best!
Play MONOPOLY GO! with me! Download it here: https://mply.io/HS69H6n5iBo
submitted by A2Trxvor to Monopoly_GO [link] [comments]


2024.05.26 04:15 StifledCoffee New build or buy second hand?

Hi BuildaPC,
I"m in NZ so pricing is a bit screwy for components. I am moving from my laptop over to a desktop and have a few options, but I'm also very clueless about hardware now days. I was hoping to get some more information or at least guidance from the people in this sub. My laptop has a 6800H and a RTX 3060 to give an idea of performance and I'd prefer to not downgrade that ..
The options I have found to move to so far are either these second hand desktops that are cost neutral for me to get with my current system being sold:
Ryzen 5500 / AMD 6700 XT / 32GB DDR4 / Asus A520m s2h mainboard
Ryzen 5600X / RTX 3060 (12GB) / 32GB DDR4 / Asus x570-f mainboard
Or I could build new which would cost more by about 400$, but ... it's new...
PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 5 7600 3.8 GHz 6-Core Processor $359.00 @ Computer Lounge
Motherboard Gigabyte B650M K Micro ATX AM5 Motherboard $199.00 @ Computer Lounge
Memory TEAMGROUP T-Create Expert 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory $199.00 @ Computer Lounge
Storage Kingston NV2 1 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive $118.00 @ 1stWave Technologies
Video Card MSI VENTUS 2X BLACK OC GeForce RTX 4060 8 GB Video Card $585.35 @ PB Technologies
Case Silverstone PS15 PRO MicroATX Mid Tower Case $91.00 @ ExtremePC
Power Supply Silverstone DA750 Gold 750 W 80+ Gold Certified Fully Modular ATX Power Supply $149.01 @ PB Technologies
Prices include shipping, taxes, rebates, and discounts
Total $1700.36
Generated by PCPartPicker 2024-05-26 14:14 NZST+1200
I'm leaning towards the new build path because usually when I have a system I stick with it for a long time and the other systems are already on a platform that has a bit of a dead end upgrade path wise.
submitted by StifledCoffee to buildapc [link] [comments]


2024.05.26 04:12 Southern-Duck1115 Math Teacher needs help Making an LLM for his Students

I have been looking for some help with this and forgive the ignorance, but I am asking to see if anyone will take a minute and maybe point me in the right direction to help my students.
I'm a math teacher, I teach Geometry and Algebra I to some great kids!
I want to take an open source LLM, train it on a few Math books (1?...5?...100?), and then give it to my kids to teach them to use AI ethically and, sufficiently so that they can use it to be as independent as they can be, as well as have them be ready for the future and know how to use LLM's and chat bots.
I want my model to focus on what I give it, but not necessarily only those materials. They will be using it in class (?) with my supervision.
I've been messing around with LLM's the last year, and I want to be in the forefront in education in using these tools (education is notorious for being slow to adopt new technologies in the classroom). I want my kids to have the best to prepare them for the future. See, my goals aren't that big right?
I've been using Copilot and Gemini to generate solutions and I am impressed with how much they get right....but I want my model to be more accurate since it still is not close to 100% yet (but wow....it's getting closer every time I see an update).
I have messed around with Python so I can handle some coding. Not traditionally trained but I got guts to fail and learn. I can learn on the fly....I've got VSCode ready to go...and I can even download and run a github source....just don't ask me to marge a branch (?)...but can anyone help me and point me in the right direction? Where do I go to get the open source models? Will they be good enough? How hard will it be to tokenize (?) and fine tune these models. Am I even using these terms correctly? Lastly...am I nuts to try this for my kids? I tell them not to let fear of failure dictate their decisions....so....what do you all think???
submitted by Southern-Duck1115 to LLMDevs [link] [comments]


2024.05.26 04:02 Loud-Horror-3486 The Best Free Sideloading Method For iOS 17+

The Best wideloadimg method for iOS 17+
As I used to get a lot of help from this subreddit I wanted to also help out those who have questions So rn there are five most popular sideloading tools(free),I’ll give tutorials on how to install and use each of them while listing them out
1.Sideloadly You can install sideloadly on your windows or mac using Link 1 (I’ll post it in the comments)
If you are using windows, you should also install the latest version of iTunes using link 2
How to use: First open iTunes(Link 2) on your computer and connect your device. It is suggested you turn on sync over WiFi.
Then open sideloadly and from there you can access your files in the app and just click the ipa you want to sideload and wait for it to finish signing the app.
It may ask you to sign in using your Apple ID in the app,if so, sign in. After that the app will appear in your Home Screen on your iPhone.
Then, Go to Settings -> General -> Device Management -> .Depending on your iOS version, Device Management may be labeled Profiles and Device Management
Tap Trust ""
Your app is now available.
  1. Altstore If you are planning to use Alt store,you should install iTunes (Link 2).
Then open iTunes(Link 2) on your computer and connect your device. It is suggested you turn on sync over WiFi.
Then,proceed to install alt server (Link 3) both on your computer or mac.
Once you have installed altserver ,set it as administrator on your computer or mac.
Then,open the alt server tray icon(should be in the windows task bar) and press install alt store on your Device. Alt store should be installed. You should open the app on your phone and sign in your Apple ID into the app.
How to use: First open your computer or mac and open iTunes. It is essential for iTunes to be open in order for the app to work.
Then select the desired ipa from your phone and sideload it on your phone.
  1. Sidestore In order to install sidestore,you should first have alt store installed
After that,you’ll have to install sidestore ipa(link 4) And launch alt server and in shift+click the alt server tray icon and sideload the Sidestore IPA into your phone.
Open Settings > General > VPN & Device Management on your device and approve of the Developer App linked to your Apple ID's email.
If your device is running iOS/iPadOS 16 or higher, you must now enable Developer Mode. To do that: 1. Open the Settings app 2. Tap “Privacy & Security” 3. Scroll to the bottom and toggle Developer Mode on
The next step is different for Mac and windows,but first you’ll have to download the pair file using (link 4) Mac:
Extract Jitterbugpair.zip. Set a passcode for your device if you don't already have one and ensure that your device is still connected to your computer via cable.
Open your device to its homescreen. Then, execute JitterBugPair by double-clicking it or right-clicking it and selecting open.
JitterBugPair will then generate a pairing file. This pairing file will have the file exentension mobiledevicepairing.
Zip this pairing file and transfer it to your device via Google Drive, emailing it to yourself, or any other method.
In the Files app, longpress on your zipped pairing file and select uncompress. Then, locate and launch the SideStore app and select OK when prompted.
If you cannot find the SideStore app you may need to restart your device to make it appear.
Select your now unzipped pairing file and SideStore will be paired!
Note that if you update your iDevice your pairing file will become invalid and you'll have to go through this process again.
To get SideStore to prompt you for your pairing file again tap Reset Pairing File in the SideStore app.
Windows:
Extract Jitterbugpair.zip. Set a passcode for your device if you don't already have one and ensure that your device is still connected to your computer via cable.
Open your device to its homescreen. Then, in File Explorer, locate jitterbugpair.exe and execute it by double-clicking it or right-clicking it and selecting open.
JitterBugPair will then generate a pairing file within the same folder. This pairing file will have the file exentension mobiledevicepairing. If no file generates, try running JitterBugPair as an administrator or follow steps 5-7 listed here
Zip this pairing file and transfer it to your device via Google Drive, emailing it to yourself, or any other method.
In the Files app, longpress on your zipped pairing file and select uncompress. Then, locate and launch the SideStore app and select OK when prompted.
If you cannot find the SideStore app you may need to restart your device to make it appear. Select your now unzipped pairing file and SideStore will be paired!
Note that if you update your iDevice your pairing file will become invalid and you'll have to go through this process again.
To get SideStore to prompt you for your pairing file again tap Reset Pairing File in the SideStore app.
Then you’ll have to install WireGuard VPN and Sidestore config for wireguard (link 4)
Now turn on the vpn and Open SideStore and sign in with the same Apple ID you used to install SideStore.
Go to the Apps tab and refresh the SideStore app by tapping on the green day counter or selecting Refresh All. You must do this whenever you install SideStore. Doing otherwise might cause errors, including SideStore expiring earlier than it should.
You can use the sources menu to add installable apps to the browse tab or directly sideload any .ipa files on your device with the + icon in the Apps tab.
Note that if you ever let an app expire you won't be able to access it until you refresh it again. To refresh SideStore, simply follow the steps you followed to install it. (Do not uninstall the SideStore app while doing this.)
Altserver will refresh Sidestore and it will continue to function. For any other app, just refresh it normally, and it will work again.
Remark: you have to be connected to WiFi to be able to use SideStore
The first three all uses a computer or mac and you can only sideload up to eight apps a week, but the next three doesn’t need a computer or mac to use and doesn’t have app limits
Scarlet:
Use link 5 to install scarlet
Then, Go to Settings -> General -> Device Management -> .Depending on your iOS version, Device Management may be labeled Profiles and Device Management
Tap Trust ""
Then install NextDNS on your iPhone
Open the app then go to Settings and toggle "Use Custom Configuration". Enter ead59c as Configuration ID.
Turn on Next DNS and you’re done.
How to use:
Open scarlet and go to apps,then press the import button and import the ipa desired.
Esign:.
Install DNS anti revoke trust in settings (Link6)
Download ESign from link 7 it has quite a few certs to choose from just get one that works(some will fail to install just keep trying until you get one to install I’ve been told the first link is working at the bottom of the page
Download the certs file zip this is on the same website (this contains revoked certificates which will be used to install apps)
Trust ESign in settings(Go to settings—>Device management —>(cert), tap trust certificate)to allow you to open the app
How to use:
Open ESign (WARNING) I have noticed on some phones there is a bug that will cause all apps to stop working! Just do a hard reset of your phone (quick press Up then Down then hold power button)
In ESign go to the far left tab(files) and at the top right corner hit that and select import. Then choose the cert .zip file to import once imported click it to unzip you can then delete the zip file
Open cert folder and pick one out to install(Don’t import those that have a folder)
Now find an ipa you would like to sideload
Once you have what you want open ESign and hit import again at the top left on the far right tab and import the .ipa file
Go to the apps tab you will see unsigned app you imported click on it and hit signature it will load then install and your done no revokes and install as many as you want! (Credits to u/PuReEnVyUs)
Then install NextDNS on your iPhone
Open the app then go to Settings and toggle "Use Custom Configuration". Enter ead59c as Configuration ID.
Turn on Next DNS and you’re done.
Comparison:
The easiest way:Esign Esign is definitely the quickest way as there is no need for a computer installation and you don’t have to use an Apple ID to trick your software into thinking that you published the app.compared to scarlet,esign is more stable and allows to usage of more different certs,while scarlet constantly gets revoked(doesn’t work ) But the downside or esign is that you may sometimes get blacklisted (certs don’t work) and esign actually monitors debice and drains your battery life on your phone. Therefore,I do not recommend esign to new users of sideloading, it if you’re really urgent of an ipa and you’re on the street without a computer or MacBook ,I would recommend esign
The Safest way(in my opinion)
As mentioned before,esign and scarlet both have major downsides , but what about alt store and side store? Well alt store and side store will sometimes modify apps a little bit,but sideloadly directly sideloads onto your device. Also sideloadly doesn’t require installing an app on your phone to install ipas. Therefore I recommend sideloadly over alt store for new users to sideloading
The most convenient way(after installation)
Apart from the complicated installation,Sidestore is very convenient. Just turn on the vpn and start sideloading.It also doesn’t need a cert to use and , the only downside is the limit of eight apps you can sideload. So I also would recommend Sidestore for those who have time to go through the Sidestore installation process.,and therefore, I think Sidestore is the best method for sideloading.
If you have any questions,feel free to ask me in the comments or dm me.
submitted by Loud-Horror-3486 to sideloaded [link] [comments]


http://rodzice.org/