2024.05.19 07:44 Puzzled-Pain-8337 Fallout Foundry Port Progress!
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2024.05.19 07:16 GhoulGriin Best Canvas Range Bag
submitted by GhoulGriin to u/GhoulGriin [link] [comments] https://preview.redd.it/i13g3jfkhb1d1.jpg?width=720&format=pjpg&auto=webp&s=65e9a62eb70c416f1c6a45e7f384ffcc6119f911 Get ready to elevate your target shooting experience with the versatile and durable Canvas Range Bag. In this roundup article, we'll take a closer look at the top-rated Canvas Range Bags on the market, offering you in-depth reviews and expert insights to help you find the perfect addition to your range bag collection. The Top 13 Best Canvas Range Bag
Reviews🔗Rothco Canvas Double Strap Duffle Bag: Large Capacity, Military Style, Perfect for Travelhttps://preview.redd.it/ciiu7s9lhb1d1.jpg?width=720&format=pjpg&auto=webp&s=96cf7cca0f36f6dc87ff7920e02c24a28e83ed31 I recently used the Rothco Canvas Range Bag on a trip to the mountains, and I must say it was the perfect companion for my travels. With its 22 oz heavyweight cotton canvas material, I knew this duffle bag would be durable, and it certainly lived up to my expectations. I particularly appreciated the adjustable shoulder straps, as they made it easy to carry my belongings comfortably. And when I needed to access something quickly, the side pocket with snap closure came in handy. The metal clip top closure also ensured that my gear was securely stored during the trip. One minor downside was the size of the bag, which seemed a bit smaller than expected, but it still managed to hold all the clothes and gear I needed for my adventure. Overall, I highly recommend the Rothco Canvas Range Bag, especially for those who prioritize quality and durability in their travel gear. 🔗SHE Outdoor Range Savior XL Conceal Carry Baghttps://preview.redd.it/w7efkqilhb1d1.jpg?width=720&format=pjpg&auto=webp&s=a46059bd7ae088d83c13d6e657c5203bbec0c109 As a woman shooter, the SHE Outdoor XL Range Bag quickly became my go-to choice for organizing and protecting my gear at the range. Its feminine design, combined with its rugged construction, made it the perfect companion for my shooting adventures. The bag's durability was evident, as it boasted a 600-denier polyester exterior, along with a non-slip PVC bottom. This ensured that my gear would stay protected, even during the most demanding shooting sessions. One of the features that really stood out was the bag's large main compartment and multiple interior pockets. The zippered exterior pockets, complete with magazine pouches, made it incredibly easy to keep my gear organized and within quick reach. While the adjustable shoulder strap and padded grip handles made it comfortable to carry, I did notice a slight drawback: the carry strap broke after around 6 months of use. Despite this minor issue, I still believe that the SHE Outdoor XL Range Bag is a fantastic choice for women shooters who demand both style and functionality. 🔗Durable Breathable Outdoor Range Backpack with Axe Holderhttps://preview.redd.it/sji6g4xlhb1d1.jpg?width=720&format=pjpg&auto=webp&s=1f89d9930204461709182762d679d85ba0364029 As an avid outdoor lover, I've had the privilege of testing the TideWe Range Backpack, and I must say, it's been a game-changer for my sport experience. I can feel its breathable design and ergonomically padded back and shoulder straps supporting my belongings with ease. Not to mention the unique storage space provided for headphones and extra magazines is a lifesaver. This backpack is seriously roomy, with zippers that can handle all your gear. Plus, the waterproof rain cover is a thoughtful touch for those unexpected showers. The durable 900D polyester fabric and reinforced stitching give me peace of mind, knowing this backpack can stand up to the elements. However, let's address a few areas that could use some improvements. The pistol pouches might not fit full-size handguns, so some extra adaptation will be needed. Also, the lower side pockets could be more expandable for larger ammo boxes. And finally, the target holder design is not perfect, as it tends to loosen up easily, causing targets to fall out. Despite these small drawbacks, I'm thoroughly impressed with the TideWe Range Backpack. It's become an essential part of my outdoor gear, and I'm confident it will live up to your expectations as well. 🔗Soft, Stylish, and Customizable 2-Pistol Range Bag by Bulldog Caseshttps://preview.redd.it/87gcrqemhb1d1.jpg?width=720&format=pjpg&auto=webp&s=fac48c689abb6f1262b46034d0114e7d3c88d167 I've been using the "Bulldog Gun Cases Deluxe 2 Pistol Range Bag" for a few months now at my local shooting range. As a first-time buyer, I was initially looking for something practical, durable, and relatively affordable. And let me tell you, this bag has not disappointed! The first thing that struck me was the adjustable shoulder strap. It made carrying the range bag so much easier. Whether I was walking through the parking lot or hiking up to the range, the bag felt comfortable and secure. Then came the MOLLE webbing. A feature that wasn't on my radar, but has proven to be incredibly useful. I can now attach extra pouches and accessories, giving me more flexibility and control over how I organize my gear. The bag itself is well-built and robust. The heavy-duty zippers, reinforced handles, and high-quality ballistic nylon material all contribute to its durability. Even after several trips to the range, the bag looks as good as new. One minor hiccup was that the range of motion on the shoulder strap was a little limited. However, it's a small inconvenience compared to the overall efficiency of the bag. In conclusion, for anyone seeking a high-quality, versatile, and reasonably priced range bag, look no further than the "Bulldog Gun Cases Deluxe 2 Pistol Range Bag". It's a solid choice that won't let you down. 🔗High-Capacity Sportsmen's Range Baghttps://preview.redd.it/o6dysoqmhb1d1.jpg?width=720&format=pjpg&auto=webp&s=29d134fcbd3001fed65db902c3f2c9b725d86b46 As an avid gun enthusiast, I've been on the hunt for the perfect range bag for quite some time. And let me tell you, I hit the jackpot with Uncle Mike's Sportsmen's Range Bag Black 53500BK. You know how they say you can't judge a book by its cover? Well, this bag is the exception. It's not only sleek and stylish but also incredibly well-built. The first time I loaded up the Sportsmen's Range Bag, I was blown away by how many compartments it has. There are specific spots for my two handguns, ammo, and even a dedicated area for ear and eye protection. Plus, the lockable zippers provide an added layer of security that gives me peace of mind when transporting my firearms. One of the things I love most about this bag is its durability. Made from heavy-duty materials, it feels like it can take a serious beating and still come out unscathed. I've been using it for months now, and there's not a single sign of wear and tear. Now let's talk about something that could be improved. Although I appreciate the multiple compartments, sometimes it can be overwhelming trying to remember where I've put everything. A little organization system in the form of pouches or dividers would have been a nice touch to keep things sorted. In conclusion, if you're in the market for a reliable, durable, and stylish range bag, look no further than Uncle Mike's Sportsmen's Range Bag Black 53500BK. It's got all the features you could want and then some, making it a must-have for any serious shooter. 🔗Weather-Resistant Canvas Range Bag: Versatile Gun Bag for Range, Gym, and Travelhttps://preview.redd.it/xy85os8nhb1d1.jpg?width=720&format=pjpg&auto=webp&s=5278ecd99723292b2350e420d6235d7cd2039abd As someone who often travels with their firearms, I found the Viktos Tactical Weather-Resistant Range Trainer to be a perfect fit for my needs. Carrying the bag was a breeze, even when it was fully loaded with my firearms and magazines. The weather-resistant nylon ripstop with carbon fiber reinforcement provided a sturdy yet lightweight frame that withstood all sorts of weather conditions. One of the standout features of this bag was the dedicated space for storing shoes, perfect for trips to the gym. The lockable padded compartment also housed a removable full-size pistol holster, which was a thoughtful addition. Although the bag had enough space for carrying plenty of ammunition, I wish the materials inside the holster were a bit softer. Overall, the Viktos Tactical Weather-Resistant Range Trainer was an impressive product, offering durability, functionality, and style all at once. It truly is the perfect companion for gun range or travel, ensuring peace of mind for any gun enthusiast. 🔗Blackhawk Sportster Deluxe Range Bag with Multiple Compartmentshttps://preview.redd.it/ns0btvjnhb1d1.jpg?width=720&format=pjpg&auto=webp&s=23bfd637377fd856009f6344d30925c135506a39 The Blackhawk Sportster Deluxe Range Bag is a practical and durable addition to any shooting enthusiast's gear. Made from heavy-duty 600 denier polyester with a thick PVC laminate, this bag boasts three generous compartments, perfect for storing essentials. It comes with a removable gun rug pouch, offering top-notch firearm protection. The wraparound tactical web handles offer excellent support, while the multiple internal pockets make it supremely easy to stay organized. Overall, this range bag is both practical and stylish, with the emphasis on durability and functionality. 🔗Rugged Browning Shooting Range Bag with Padded Detachable Shoulder Straphttps://preview.redd.it/2zp0n1unhb1d1.jpg?width=720&format=pjpg&auto=webp&s=37a18cd00630e13338e02114ba7da40598efb64d As a reviewer, I've had the opportunity to use the Browning Black &Gold Range Bag in my daily life. The first thing that caught my attention was the 600-Denier ripstop polyester construction, which adds a sense of durability to the bag. The zipper closure also stood out, providing a secure way to keep my essentials from falling out. One feature that I found particularly convenient was the detachable shoulder strap. It made carrying the bag a breeze, especially when I had to juggle multiple items at the shooting range. However, I also noticed that the bag could be a bit heavy when fully loaded, making me wish for some additional weight relief on the shoulder strap. The bag's large, gate-mouth main compartment offered ample space for storing ammunition and various shooting accessories. The five exterior zippered pockets were a great addition as well, allowing me to store smaller items without sacrificing organization. Overall, the Browning Black &Gold Range Bag has been a reliable companion during my shooting sessions. While it offers some great features, I do hope for some enhancements in the shoulder strap's weight capacity and perhaps additional padding for a more comfortable experience. 🔗Customizable Canvas Range Bag with Cleaning Mathttps://preview.redd.it/ref0zf8ohb1d1.jpg?width=720&format=pjpg&auto=webp&s=88129a6e0679f10ee95e4b79e86ae34000980b4f As a seasoned shooter, I recently stumbled upon the Browning Factor Range Bag, and I have to say, it did not disappoint. The most noticeable feature of this bag is its customizable interior, which has a multitude of pockets to keep all your shooting equipment organized in one convenient place. One of the best aspects I discovered was the fold-out cleaning mat, which makes maintenance a breeze. It's so handy that I wish it was on more of my gear. The canvas material gives the bag a sturdy feel without weighing you down, making it easy to carry around the range. While there were some minor cons, such as the initial smell of the bag that took a few days to dissipate, overall, I am quite pleased with the Browning Factor Range Bag. It's a well-made, versatile, and reliable addition to my shooting arsenal, making it a standout choice for any range bag. 🔗Imported Rip-Stop Waxed Canvas Range Bag with Extra Storage Pockethttps://preview.redd.it/xpb0mdoohb1d1.jpg?width=720&format=pjpg&auto=webp&s=0f90f3f133e2d533f19f4ac491372f67cb21edba As a reviewer, I recently had the opportunity to try the Pathfinder Waxed Canvas Haversack Bag. This bag has been a game-changer in my outdoor excursions. The first thing that stood out to me was its sturdy, rip-stop waxed canvas material. It provides a sense of security knowing my gear is well-protected. The 15" height and 12" width fit perfectly in my backpack while leaving room for other essentials. I also appreciate the 47" strap, which makes it comfortable to carry while traversing different terrains. One downside I noticed was that the pocket on the inside flap seems a bit too small for my needs, but it's a minor inconvenience compared to the overall functionality of the bag. Overall, I would highly recommend the Pathfinder Waxed Canvas Haversack Bag for anyone seeking a reliable and versatile companion for their outdoor adventures. 🔗Bolderton Canvas Range Bag - Versatile and Durable Hunting Accessoryhttps://preview.redd.it/n7ps1wzohb1d1.jpg?width=720&format=pjpg&auto=webp&s=d1cc202eb902baf32ae6d7db91ef4038ac6c472f As someone who enjoys spending time at the shooting range, I recently stumbled upon the Bolderton Canvas Field Bag and it has been a game-changer. The classic styling not only looks great, but it also offers versatility that I've come to appreciate. One of the standout features is the padded sidewalls which provide an extra layer of protection for my gear. Additionally, the removable divider ensures that everything stays organized without the risk of items shifting around. The canvas construction not only adds a classic touch, but it also offers durability, making it a long-lasting investment. However, there are a couple of drawbacks to this bag. The weight can be a bit of an issue, especially when carrying it around for a long period of time. But overall, the pros outweigh the cons. In conclusion, the Bolderton Canvas Field Bag is a fantastic option for those looking for a stylish and functional range bag. Its versatility and durability make it a standout choice for anyone spending time at the shooting range. 🔗Vietnamese-Made Canvas Mountain Town Daypackhttps://preview.redd.it/plows0dphb1d1.jpg?width=720&format=pjpg&auto=webp&s=80f3d927bdba0bfeb5fbd9226e7fc65a704adfd9 As a nature enthusiast who loves hiking and exploring mountain trails, the Canvas Pack from Free Range Equipment has become my go-to companion for all my adventures. The beautiful artistry on the pack not only adds a unique touch but also serves as a reminder to stay grounded and appreciate the beauty of nature. What stood out most for me was the durability of the canvas material. It's been through countless hikes, rainstorms, and even a few falls, and still, the pack maintains its quality and structure. On the downside, I found the lack of a waterproof compartment to be a bit disappointing, as I often carry a few items that need to stay dry. However, the overall design and craftsmanship truly make the Canvas Pack an exceptional choice for those seeking a stylish and functional daypack for their mountain escapades. The emphasis on community and creativity embodied by Free Range Equipment adds an extra layer of warmth and personal connection to this fantastic product. 🔗Rothco Canvas Duffle Bag: Compact and Durable Gear Storagehttps://preview.redd.it/9tf6wcsphb1d1.jpg?width=720&format=pjpg&auto=webp&s=5ed0b2898e9d5576c19622c58d4af49d23590f12 Recently, I found myself in need of a portable, versatile bag to store and carry a variety of my belongings. I was initially drawn to the Rothco Canvas Equipment Bag because of its large capacity, attractive navy blue color, and similarities to Rothco's canvas flight backpacks. After acquiring one, I quickly realized the bag was the perfect fit for my needs. One of the key features of the bag that stood out to me was its adjustable shoulder strap and twin carry handles. This made it incredibly convenient and comfortable to carry, especially when traveling to and from the gym on weekends. The 24" x 12" size allowed me to fit all my gear and equipment inside, making it an excellent companion for weekend trips and everyday use. However, I also noticed that the bag, unfortunately, is not waterproof. This can be a bit inconvenient during the rainy season or when there's dampness from a gym locker room. I've learned to always make sure to check if any items inside are completely dry before placing them in the bag to prevent any damage to the contents. Despite this minor drawback, I have thoroughly enjoyed using the Rothco Canvas Equipment Bag. Its large capacity, convenient carrying options, and attractive design make it a fantastic addition to my daily life. As someone who frequently travels and requires a reliable and spacious bag, the Rothco Canvas Equipment Bag has proven itself to be a valuable investment. Buyer's GuideA canvas range bag is a versatile and durable accessory for firearms enthusiasts. These bags come in various sizes and styles, designed to accommodate different calibers and provide a variety of storage options. In this buyer's guide, we will explore the essential features, considerations, and general advice to help you choose the perfect canvas range bag for your needs. https://preview.redd.it/ndgqpg6qhb1d1.jpg?width=720&format=pjpg&auto=webp&s=deb32243eb4dac5b5597fe6252478d3e06c7af81 Material and DurabilityCanvas range bags are typically made of heavy-duty cotton or synthetic materials, providing strength and resistance to wear and tear. Look for products made from high-quality materials that can stand up to long-term use. Additionally, consider bags with reinforced stitching and double-stitched seams for enhanced durability.Size and CapacityThe size of a canvas range bag is an essential factor to consider when making your purchase. Bags come in various sizes, ranging from small bags suitable for handguns to larger ones capable of holding multiple firearms and accessories. Measure your firearms and determine the appropriate size based on the number of guns you plan to store. Remember that larger bags usually cost more, so choose the right size to fit your requirements and budget. https://preview.redd.it/amyye5vqhb1d1.jpg?width=720&format=pjpg&auto=webp&s=6e87fe8e69ef47a456a39136a5dd2dabebb254fb Storage Compartments and OrganizationOrganization is key when it comes to range bags. Look for bags with multiple compartments and pockets to store firearms, ammunition, magazines, cleaning supplies, and other accessories. Some bags even offer dedicated spaces for specific items, such as a separate pocket for eyewear or a slot for a hearing aid. Consider the type and quantity of gear you need to carry and choose a bag with the appropriate storage options.Carry Handles and StrapsCanvas range bags are often equipped with carry handles and shoulder straps to make transportation easier. Handles can be made of canvas, metal, or other durable materials, while shoulder straps often come with padding for comfort. Ensure the handles and straps are securely attached and can support the weight of the bag. Additionally, consider bags with adjustable straps for a customizable fit. https://preview.redd.it/41jcjg4rhb1d1.jpg?width=720&format=pjpg&auto=webp&s=646677c40c7b4dd2df82c66fc0386a596e406488 Additional Features and AccessoriesSome canvas range bags come with additional features, such as a built-in target carrier or a removable shooting mat. These added accessories can enhance the overall convenience and functionality of the bag. If you find these features appealing, consider bags that offer them.Maintenance and CareTo ensure your canvas range bag lasts for years, proper care and maintenance are essential. Regularly inspect the bag for signs of wear, such as fraying or damaged stitching, and address any issues promptly. When cleaning the bag, follow the manufacturer's instructions and avoid using harsh chemicals or abrasive materials. Store your bag in a cool, dry place away from direct sunlight to prevent fading and damage.A high-quality canvas range bag can provide both functionality and durability for your firearms and accessories. By considering factors such as material, size, storage compartments, and additional features, you can choose the perfect bag to suit your needs and preferences. Remember to take proper care of your bag to ensure it remains in excellent condition for years to come. https://preview.redd.it/7jsuifirhb1d1.jpg?width=720&format=pjpg&auto=webp&s=104a8e8474b7732e91996e939e03cc3fdd227d8e FAQWhat is a Canvas Range Bag?A Canvas Range Bag is a type of range bag that is typically made from durable and weather-resistant canvas material. It is designed to carry and protect firearms, ammunition, and other shooting accessories during transportation to and from a shooting range.What are the benefits of using a Canvas Range Bag?
What features should I look for when buying a Canvas Range Bag?
How do I clean and maintain my Canvas Range Bag?To clean your Canvas Range Bag, simply use a damp cloth and mild detergent to wipe away any dirt or stains. Allow the bag to air dry before storing it. Regularly inspect the bag for any signs of wear and tear, and repair any holes or tears promptly to maintain its durability.What is the difference between a Canvas Range Bag and other materials such as nylon?Canvas bags are typically more durable and weather-resistant than nylon bags. While nylon bags might be lighter and more cost-effective, they may not last as long as canvas bags in harsh conditions. Canvas bags also tend to have a more rugged and classic appearance that some shooters may prefer.As an Amazon™ Associate, we earn from qualifying purchases. |
2024.05.19 03:06 ThatYankeeBloke [WTS] AR-15 Parts - Nill Grip, Unobtanium Older Parts, Rails, Barrels, Charging Handles, and More (Badger Ordnance, Geissele, FCD, Aero, Reptilia, SLR, Etc.)
2024.05.19 02:23 Movinfr8 Hogdon H227 powder?
2024.05.19 02:23 Defiant-Room-6457 Sorry to big Connor I probably ruined your night
You nearly got me with that bait and your teammate running to exilf with all the loot submitted by Defiant-Room-6457 to GhostsOfTabor [link] [comments] |
2024.05.18 23:01 4maqh H: colas w: 10c each any type
Need storage asap🥲 submitted by 4maqh to Market76 [link] [comments] |
2024.05.18 14:47 molten07 Help With This Crash Please! "Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x000000000000"
\[Compatibility\] F4EE: false \[Crashlog\] AutoOpen: true PromptUpload: true \[Fixes\] ActorIsHostileToActor: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true TESObjectREFRGetEncounterZone: true UnalignedLoad: true UtilityShader: true \[Patches\] Achievements: true ArchiveLimit: false BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: false HavokMemorySystem: true INISettingCollection: true InputSwitch: false MaxStdIO: -1 MemoryManager: true MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true \[Warnings\] CreateTexture2D: true ImageSpaceAdapter: trueSYSTEM SPECS:
OS: Microsoft Windows 10 Home v10.0.19045 CPU: GenuineIntel 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz GPU #1: Nvidia GA106M \[GeForce RTX 3060 Mobile / Max-Q\] GPU #2: Intel TigerLake-H GT1 \[UHD Graphics\] GPU #3: Microsoft Basic Render Driver PHYSICAL MEMORY: 11.39 GB/15.75 GBPROBABLE CALL STACK:
\[0\] 0x7FFC405E5CE2 Buffout4.dll+0085CE2 \[1\] 0x7FFC405D9E7F Buffout4.dll+0079E7F \[2\] 0x7FFC405E34F5 Buffout4.dll+00834F5 \[3\] 0x7FFCAD8BD827 KERNELBASE.dll+012D827 \[4\] 0x7FFCAFE75570 ntdll.dll+00A5570 \[5\] 0x7FFCAFE5CA06 ntdll.dll+008CA06 \[6\] 0x7FFCAFE7247F ntdll.dll+00A247F \[7\] 0x7FFCAFE214B4 ntdll.dll+00514B4 \[8\] 0x7FFCAFE70F8E ntdll.dll+00A0F8EREGISTERS:
RAX 0x1C433721280 (void\*) RCX 0x1C433723E40 (void\*) RDX 0x0 (size\_t) RBX 0x1C50B3D6780 (BSFadeNode\*) Name: "Phone01Residential" RSP 0x8C7CDCF458 (void\*) RBP 0x8C7CDCF620 (void\*) RSI 0xD0 (size\_t) RDI 0x1C50B3D6780 (BSFadeNode\*) Name: "Phone01Residential" R8 0x1 (size\_t) R9 0x20 (size\_t) R10 0x8C7CDCF240 (BSTArrayAllocatorFunctorSTACK:\*) R11 0x8C7CDCF3F0 (void\*) R12 0x1 (size\_t) R13 0x1C37452CAE0 (void\*) R14 0x4F (size\_t) R15 0x69 (size\_t)
\[RSP+0 \] 0x7FF7F64F9277 (void\* -> Fallout4.exe+1B99277) \[RSP+8 \] 0x1C4E5047900 (BSFadeNode\*) Name: "PlasticBin" \[RSP+10 \] 0x1C400000002 (void\*) \[RSP+18 \] 0x1C47FFFFFFF (size\_t) \[RSP+20 \] 0x1C4E5078EA8 (void\*) \[RSP+28 \] 0x69 (size\_t) \[RSP+30 \] 0x0 (size\_t) \[RSP+38 \] 0x8C7CDCF620 (void\*) \[RSP+40 \] 0x7FF7F7131AC5 (void\* -> Fallout4.exe+27D1AC5) \[RSP+48 \] 0x8C7CDCF620 (void\*) \[RSP+50 \] 0xD0 (size\_t) \[RSP+58 \] 0x1C50B3D6780 (BSFadeNode\*) Name: "Phone01Residential" \[RSP+60 \] 0x1 (size\_t) \[RSP+68 \] 0x1C50B3D6780 (BSFadeNode\*) Name: "Phone01Residential" \[RSP+70 \] 0x7FF7F64F9362 (void\* -> Fallout4.exe+1B99362) \[RSP+78 \] 0x1C546C63880 (NiNode\*) Name: "" \[RSP+80 \] 0x0 (size\_t) \[RSP+88 \] 0x1C51EEFF4C0 (NiNode\*) Name: "" \[RSP+90 \] 0x0 (size\_t) \[RSP+98 \] 0xA (size\_t) \[RSP+A0 \] 0x1 (size\_t) \[RSP+A8 \] 0x1C4DDCAA080 (BSMultiBoundNode\*) Name: "" \[RSP+B0 \] 0x7FF7F64F9362 (void\* -> Fallout4.exe+1B99362) \[RSP+B8 \] 0x8C7CDCF620 (void\*) \[RSP+C0 \] 0x48 (size\_t) \[RSP+C8 \] 0x1C546C63880 (NiNode\*) Name: "" \[RSP+D0 \] 0x0 (size\_t) \[RSP+D8 \] 0x0 (size\_t) \[RSP+E0 \] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+E8 \] 0x1C4DDCAA080 (BSMultiBoundNode\*) Name: "" \[RSP+F0 \] 0x7FF7F6638C58 (void\* -> Fallout4.exe+1CD8C58) \[RSP+F8 \] 0x9C0 (size\_t) \[RSP+100\] 0x0 (size\_t) \[RSP+108\] 0x8C7CDCF620 (void\*) \[RSP+110\] 0x0 (size\_t) \[RSP+118\] 0x3F800000 (size\_t) \[RSP+120\] 0x0 (size\_t) \[RSP+128\] 0x3F80000000000000 (size\_t) \[RSP+130\] 0x0 (size\_t) \[RSP+138\] 0x0 (size\_t) \[RSP+140\] 0x3F800000 (size\_t) \[RSP+148\] 0x0 (size\_t) \[RSP+150\] 0x3F80000000000000 (size\_t) \[RSP+158\] 0x0 (size\_t) \[RSP+160\] 0x0 (size\_t) \[RSP+168\] 0x1C4DDCAA080 (BSMultiBoundNode\*) Name: "" \[RSP+170\] 0x7FF7F6503C05 (void\* -> Fallout4.exe+1BA3C05) \[RSP+178\] 0x1C4DDC9A200 (TESObjectCELL\*) File: "Unofficial Fallout 4 Patch.esp" Flags: 0x00040009 Form ID: 0x03000CD5 Form Type: 63 Full Name: "" \[RSP+180\] 0x8C7CDCF620 (void\*) \[RSP+188\] 0x1C4DDC9A200 (TESObjectCELL\*) File: "Unofficial Fallout 4 Patch.esp" Flags: 0x00040009 Form ID: 0x03000CD5 Form Type: 63 Full Name: "" \[RSP+190\] 0x9C0 (size\_t) \[RSP+198\] 0x2 (size\_t) \[RSP+1A0\] 0x7FF7F4D19A60 (void\* -> Fallout4.exe+03B9A60) \[RSP+1A8\] 0x1C4DDCAA080 (BSMultiBoundNode\*) Name: "" \[RSP+1B0\] 0x1C546BC6180 (AddCellGrassTask\*) \[RSP+1B8\] 0x2 (size\_t) \[RSP+1C0\] 0x1C37452CAE0 (void\*) \[RSP+1C8\] 0x1C400000000 (void\*) \[RSP+1D0\] 0x0 (size\_t) \[RSP+1D8\] 0x80000 (size\_t) \[RSP+1E0\] 0x7FF700000001 (size\_t) \[RSP+1E8\] 0x0 (size\_t) \[RSP+1F0\] 0x0 (size\_t) \[RSP+1F8\] 0x1C3C9E061D0 (GridCellArray\*) \[RSP+200\] 0x0 (size\_t) \[RSP+208\] 0x0 (size\_t) \[RSP+210\] 0x7FF7F4B33A98 (void\* -> Fallout4.exe+01D3A98) \[RSP+218\] 0x1C4DDC9A200 (TESObjectCELL\*) File: "Unofficial Fallout 4 Patch.esp" Flags: 0x00040009 Form ID: 0x03000CD5 Form Type: 63 Full Name: "" \[RSP+220\] 0x1C4DE672401 (void\*) \[RSP+228\] 0x0 (size\_t) \[RSP+230\] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+238\] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+240\] 0x1C348BF17A0 (void\*) \[RSP+248\] 0x1C3C9DB3EC0 (TES\*) \[RSP+250\] 0x7FF7F4A55DA8 (void\* -> Fallout4.exe+00F5DA8) \[RSP+258\] 0x1C3C9DB3EC0 (TES\*) \[RSP+260\] 0x1C348CB4450 (void\*) \[RSP+268\] 0x1C35C612800 (SceneGraph\*) Name: "WorldRoot Node" \[RSP+270\] 0x7FFCAD7FF55B (void\* -> KERNELBASE.dll+006F55B) \[RSP+278\] 0x0 (size\_t) \[RSP+280\] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+288\] 0x0 (size\_t) \[RSP+290\] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+298\] 0x0 (size\_t) \[RSP+2A0\] 0x7FFCAD7B1C4E (void\* -> KERNELBASE.dll+0021C4E) \[RSP+2A8\] 0x6 (size\_t) \[RSP+2B0\] 0x1C35C61DC20 (void\*) \[RSP+2B8\] 0x1C4DE81A100 (TESObjectCELL\*) File: "BusMod.esl" Flags: 0x0004000B Form ID: 0x03000D0B Form Type: 63 Full Name: "" \[RSP+2C0\] 0x7FF7F569C080 (void\* -> Fallout4.exe+0D3C080) \[RSP+2C8\] 0x1C300000000 (void\*) \[RSP+2D0\] 0x0 (size\_t) \[RSP+2D8\] 0x48 (size\_t) \[RSP+2E0\] 0x1 (size\_t) \[RSP+2E8\] 0x0 (size\_t) \[RSP+2F0\] 0x0 (size\_t) \[RSP+2F8\] 0x46BF538AC5BF7210 (size\_t) \[RSP+300\] 0x446C5474 (size\_t) \[RSP+308\] 0x0 (size\_t) \[RSP+310\] 0x7FF7F561E5B0 (void\* -> Fallout4.exe+0CBE5B0) \[RSP+318\] 0x1C348CB4448 (void\*) \[RSP+320\] 0x0 (size\_t) \[RSP+328\] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+330\] 0x1C348BF17A0 (void\*) \[RSP+338\] 0x0 (size\_t) \[RSP+340\] 0x7FF7F561D20D (void\* -> Fallout4.exe+0CBD20D) \[RSP+348\] 0x1C348CB4448 (void\*) \[RSP+350\] 0x1C348CB4450 (void\*) \[RSP+358\] 0x0 (size\_t) \[RSP+360\] 0x4F18 (size\_t) \[RSP+368\] 0x0 (size\_t) \[RSP+370\] 0x0 (size\_t) \[RSP+378\] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+380\] 0x7FF7F56207A7 (void\* -> Fallout4.exe+0CC07A7) \[RSP+388\] 0x1C348CB4400 (void\*) \[RSP+390\] 0x1C348CB4450 (void\*) \[RSP+398\] 0x0 (size\_t) \[RSP+3A0\] 0x0 (size\_t) \[RSP+3A8\] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+3B0\] 0x7FF7F647CFED (void\* -> Fallout4.exe+1B1CFED) \[RSP+3B8\] 0x4F48 (size\_t) \[RSP+3C0\] 0x8C7CDCF830 (void\*) \[RSP+3C8\] 0x1C35C5FBC90 (void\*) \[RSP+3D0\] 0x0 (size\_t) \[RSP+3D8\] 0x7FF7FA3CBDC0 (JobListManager::ServingThread\*) \[RSP+3E0\] 0x0 (size\_t) \[RSP+3E8\] 0x0 (size\_t) \[RSP+3F0\] 0x7FFCADE17344 (void\* -> KERNEL32.DLL+0017344) \[RSP+3F8\] 0x0 (size\_t) \[RSP+400\] 0x0 (size\_t) \[RSP+408\] 0x0 (size\_t) \[RSP+410\] 0x0 (size\_t) \[RSP+418\] 0x0 (size\_t) \[RSP+420\] 0x7FFCAFE226B1 (void\* -> ntdll.dll+00526B1) \[RSP+428\] 0x0 (size\_t) \[RSP+430\] 0x0 (size\_t) \[RSP+438\] 0x0 (size\_t) \[RSP+440\] 0x0 (size\_t) \[RSP+448\] 0x0 (size\_t) \[RSP+450\] 0x0 (size\_t) \[RSP+458\] 0xA8D0C89F00000000 (size\_t) \[RSP+460\] 0x0 (size\_t) \[RSP+468\] 0x0 (size\_t) \[RSP+470\] 0x7FFCAD8BD640 (void\* -> KERNELBASE.dll+012D640) \[RSP+478\] 0x8C7CDCDF80 (void\*) \[RSP+480\] 0xAB63DBE0000FFF8 (size\_t) \[RSP+488\] 0x7FFC055B1EDF (size\_t) \[RSP+490\] 0x8C7CDCDF80 (void\*) \[RSP+498\] 0x0 (size\_t) \[RSP+4A0\] 0x0 (size\_t) \[RSP+4A8\] 0x0 (size\_t) \[RSP+4B0\] 0x0 (size\_t) \[RSP+4B8\] 0x0 (size\_t) \[RSP+4C0\] 0x0 (size\_t) \[RSP+4C8\] 0x0 (size\_t) \[RSP+4D0\] 0x0 (size\_t) \[RSP+4D8\] 0x0 (size\_t) \[RSP+4E0\] 0x0 (size\_t) \[RSP+4E8\] 0x0 (size\_t) \[RSP+4F0\] 0x0 (size\_t) \[RSP+4F8\] 0x0 (size\_t) \[RSP+500\] 0x0 (size\_t) \[RSP+508\] 0x0 (size\_t) \[RSP+510\] 0x0 (size\_t) \[RSP+518\] 0x0 (size\_t) \[RSP+520\] 0x0 (size\_t) \[RSP+528\] 0x0 (size\_t) \[RSP+530\] 0x0 (size\_t) \[RSP+538\] 0x0 (size\_t) \[RSP+540\] 0x0 (size\_t) \[RSP+548\] 0x0 (size\_t) \[RSP+550\] 0x0 (size\_t) \[RSP+558\] 0x0 (size\_t) \[RSP+560\] 0x0 (size\_t) \[RSP+568\] 0x0 (size\_t) \[RSP+570\] 0x0 (size\_t) \[RSP+578\] 0x0 (size\_t) \[RSP+580\] 0x0 (size\_t) \[RSP+588\] 0x0 (size\_t) \[RSP+590\] 0x0 (size\_t) \[RSP+598\] 0x0 (size\_t) \[RSP+5A0\] 0x0 (size\_t) \[RSP+5A8\] 0x0 (size\_t) \[RSP+5B0\] 0x0 (size\_t) \[RSP+5B8\] 0x0 (size\_t) \[RSP+5C0\] 0x0 (size\_t) \[RSP+5C8\] 0x0 (size\_t) \[RSP+5D0\] 0x0 (size\_t) \[RSP+5D8\] 0x0 (size\_t) \[RSP+5E0\] 0x0 (size\_t) \[RSP+5E8\] 0x0 (size\_t) \[RSP+5F0\] 0x0 (size\_t) \[RSP+5F8\] 0x0 (size\_t) \[RSP+600\] 0x0 (size\_t) \[RSP+608\] 0x0 (size\_t) \[RSP+610\] 0x0 (size\_t) \[RSP+618\] 0x0 (size\_t) \[RSP+620\] 0x0 (size\_t) \[RSP+628\] 0x0 (size\_t) \[RSP+630\] 0x0 (size\_t) \[RSP+638\] 0x0 (size\_t) \[RSP+640\] 0x0 (size\_t) \[RSP+648\] 0x0 (size\_t) \[RSP+650\] 0x0 (size\_t) \[RSP+658\] 0x0 (size\_t) \[RSP+660\] 0x0 (size\_t) \[RSP+668\] 0x0 (size\_t) \[RSP+670\] 0x0 (size\_t) \[RSP+678\] 0x0 (size\_t) \[RSP+680\] 0x0 (size\_t) \[RSP+688\] 0x0 (size\_t) \[RSP+690\] 0x0 (size\_t) \[RSP+698\] 0x0 (size\_t) \[RSP+6A0\] 0x0 (size\_t) \[RSP+6A8\] 0x0 (size\_t) \[RSP+6B0\] 0x0 (size\_t) \[RSP+6B8\] 0x0 (size\_t) \[RSP+6C0\] 0x0 (size\_t) \[RSP+6C8\] 0x0 (size\_t) \[RSP+6D0\] 0x0 (size\_t) \[RSP+6D8\] 0x0 (size\_t) \[RSP+6E0\] 0x0 (size\_t) \[RSP+6E8\] 0x0 (size\_t) \[RSP+6F0\] 0x0 (size\_t) \[RSP+6F8\] 0x0 (size\_t) \[RSP+700\] 0x0 (size\_t) \[RSP+708\] 0x0 (size\_t) \[RSP+710\] 0x0 (size\_t) \[RSP+718\] 0x0 (size\_t) \[RSP+720\] 0x0 (size\_t) \[RSP+728\] 0x0 (size\_t) \[RSP+730\] 0x0 (size\_t) \[RSP+738\] 0x0 (size\_t) \[RSP+740\] 0x0 (size\_t) \[RSP+748\] 0x0 (size\_t) \[RSP+750\] 0x0 (size\_t) \[RSP+758\] 0x0 (size\_t) \[RSP+760\] 0x0 (size\_t) \[RSP+768\] 0x0 (size\_t) \[RSP+770\] 0x0 (size\_t) \[RSP+778\] 0x0 (size\_t) \[RSP+780\] 0x0 (size\_t) \[RSP+788\] 0x0 (size\_t) \[RSP+790\] 0x0 (size\_t) \[RSP+798\] 0x0 (size\_t) \[RSP+7A0\] 0x0 (size\_t) \[RSP+7A8\] 0x0 (size\_t) \[RSP+7B0\] 0x0 (size\_t) \[RSP+7B8\] 0x0 (size\_t) \[RSP+7C0\] 0x0 (size\_t) \[RSP+7C8\] 0x0 (size\_t) \[RSP+7D0\] 0x0 (size\_t) \[RSP+7D8\] 0x0 (size\_t) \[RSP+7E0\] 0x0 (size\_t) \[RSP+7E8\] 0x0 (size\_t) \[RSP+7F0\] 0x0 (size\_t) \[RSP+7F8\] 0x0 (size\_t) \[RSP+800\] 0x0 (size\_t) \[RSP+808\] 0x0 (size\_t) \[RSP+810\] 0x0 (size\_t) \[RSP+818\] 0x0 (size\_t) \[RSP+820\] 0x0 (size\_t) \[RSP+828\] 0x0 (size\_t) \[RSP+830\] 0x0 (size\_t) \[RSP+838\] 0x0 (size\_t) \[RSP+840\] 0x0 (size\_t) \[RSP+848\] 0x0 (size\_t) \[RSP+850\] 0x0 (size\_t) \[RSP+858\] 0x0 (size\_t) \[RSP+860\] 0x0 (size\_t) \[RSP+868\] 0x0 (size\_t) \[RSP+870\] 0x0 (size\_t) \[RSP+878\] 0x0 (size\_t) \[RSP+880\] 0x0 (size\_t) \[RSP+888\] 0x0 (size\_t) \[RSP+890\] 0x0 (size\_t) \[RSP+898\] 0x0 (size\_t) \[RSP+8A0\] 0x0 (size\_t) \[RSP+8A8\] 0x0 (size\_t) \[RSP+8B0\] 0x0 (size\_t) \[RSP+8B8\] 0x0 (size\_t) \[RSP+8C0\] 0x0 (size\_t) \[RSP+8C8\] 0x0 (size\_t) \[RSP+8D0\] 0x0 (size\_t) \[RSP+8D8\] 0x0 (size\_t) \[RSP+8E0\] 0x0 (size\_t) \[RSP+8E8\] 0x0 (size\_t) \[RSP+8F0\] 0x0 (size\_t) \[RSP+8F8\] 0x0 (size\_t) \[RSP+900\] 0x0 (size\_t) \[RSP+908\] 0x0 (size\_t) \[RSP+910\] 0x0 (size\_t) \[RSP+918\] 0x0 (size\_t) \[RSP+920\] 0x0 (size\_t) \[RSP+928\] 0x0 (size\_t) \[RSP+930\] 0x0 (size\_t) \[RSP+938\] 0x0 (size\_t) \[RSP+940\] 0x0 (size\_t) \[RSP+948\] 0x0 (size\_t) \[RSP+950\] 0x0 (size\_t) \[RSP+958\] 0x0 (size\_t) \[RSP+960\] 0x0 (size\_t) \[RSP+968\] 0x0 (size\_t) \[RSP+970\] 0x0 (size\_t) \[RSP+978\] 0x0 (size\_t) \[RSP+980\] 0x0 (size\_t) \[RSP+988\] 0x0 (size\_t) \[RSP+990\] 0x0 (size\_t) \[RSP+998\] 0x0 (size\_t) \[RSP+9A0\] 0x0 (size\_t) \[RSP+9A8\] 0x0 (size\_t) \[RSP+9B0\] 0x0 (size\_t) \[RSP+9B8\] 0x0 (size\_t) \[RSP+9C0\] 0x0 (size\_t) \[RSP+9C8\] 0x0 (size\_t) \[RSP+9D0\] 0x0 (size\_t) \[RSP+9D8\] 0x0 (size\_t) \[RSP+9E0\] 0x0 (size\_t) \[RSP+9E8\] 0x0 (size\_t) \[RSP+9F0\] 0x0 (size\_t) \[RSP+9F8\] 0x0 (size\_t) \[RSP+A00\] 0x0 (size\_t) \[RSP+A08\] 0x0 (size\_t) \[RSP+A10\] 0x0 (size\_t) \[RSP+A18\] 0x0 (size\_t) \[RSP+A20\] 0x0 (size\_t) \[RSP+A28\] 0x0 (size\_t) \[RSP+A30\] 0x0 (size\_t) \[RSP+A38\] 0x0 (size\_t) \[RSP+A40\] 0x0 (size\_t) \[RSP+A48\] 0x0 (size\_t) \[RSP+A50\] 0x0 (size\_t) \[RSP+A58\] 0x0 (size\_t) \[RSP+A60\] 0x0 (size\_t) \[RSP+A68\] 0x0 (size\_t) \[RSP+A70\] 0x0 (size\_t) \[RSP+A78\] 0x0 (size\_t) \[RSP+A80\] 0x0 (size\_t) \[RSP+A88\] 0x0 (size\_t) \[RSP+A90\] 0x0 (size\_t) \[RSP+A98\] 0x0 (size\_t) \[RSP+AA0\] 0x0 (size\_t) \[RSP+AA8\] 0x0 (size\_t) \[RSP+AB0\] 0x0 (size\_t) \[RSP+AB8\] 0x0 (size\_t) \[RSP+AC0\] 0x0 (size\_t) \[RSP+AC8\] 0x0 (size\_t) \[RSP+AD0\] 0x0 (size\_t) \[RSP+AD8\] 0x0 (size\_t) \[RSP+AE0\] 0x0 (size\_t) \[RSP+AE8\] 0x0 (size\_t) \[RSP+AF0\] 0x0 (size\_t) \[RSP+AF8\] 0x0 (size\_t) \[RSP+B00\] 0x0 (size\_t) \[RSP+B08\] 0x0 (size\_t) \[RSP+B10\] 0x0 (size\_t) \[RSP+B18\] 0x0 (size\_t) \[RSP+B20\] 0x0 (size\_t) \[RSP+B28\] 0x0 (size\_t) \[RSP+B30\] 0x0 (size\_t) \[RSP+B38\] 0x0 (size\_t) \[RSP+B40\] 0x0 (size\_t) \[RSP+B48\] 0x0 (size\_t) \[RSP+B50\] 0x0 (size\_t) \[RSP+B58\] 0x0 (size\_t) \[RSP+B60\] 0x0 (size\_t) \[RSP+B68\] 0x0 (size\_t) \[RSP+B70\] 0x0 (size\_t) \[RSP+B78\] 0x0 (size\_t) \[RSP+B80\] 0x0 (size\_t) \[RSP+B88\] 0x0 (size\_t) \[RSP+B90\] 0x0 (size\_t) \[RSP+B98\] 0x0 (size\_t) \[RSP+BA0\] 0x0 (size\_t)MODULES:
XINPUT1\_3.dll 0x000000400000 mdnsNSP.dll 0x000068F90000 X3DAudio1\_7.dll 0x000069340000 steam\_api64.dll 0x000069350000 BakaScrapHeap.dll 0x01C3579D0000 wintrust.dll 0x01C361800000 Fallout4.exe 0x7FF7F4960000 DSOUND.DLL 0x7FFBEDED0000 MpOav.dll 0x7FFBF73C0000 nvcuda64.dll 0x7FFC3D940000 d3dcompiler\_47\_64.dll 0x7FFC3E360000 NvCamera64.dll 0x7FFC3E770000 XAudio2\_7.dll 0x7FFC3FE10000 DINPUT8.dll 0x7FFC3FEA0000 gameoverlayrenderer64.dll 0x7FFC3FEF0000 UneducatedShooter.dll 0x7FFC40090000 rename\_anything.dll 0x7FFC40110000 RefLookup.dll 0x7FFC40160000 mcm.dll 0x7FFC401A0000 LongLoadingTimesFix.dll 0x7FFC40240000 HighFPSPhysicsFix.dll 0x7FFC402A0000 f4pm.dll 0x7FFC40330000 f4ee.dll 0x7FFC403A0000 ClassicHolsteredWeapons.dll 0x7FFC404B0000 Buffout4.dll 0x7FFC40560000 f4se\_1\_10\_163.dll 0x7FFC40990000 tier0\_s64.dll 0x7FFC40A70000 steamclient64.dll 0x7FFC40C10000 flexRelease\_x64.dll 0x7FFC42290000 vstdlib\_s64.dll 0x7FFC44630000 MSVCR110.dll 0x7FFC446F0000 BulletCountedReload.dll 0x7FFC46FB0000 achievements.dll 0x7FFC4CE70000 GFSDK\_SSAO\_D3D11.win64.dll 0x7FFC4DAE0000 nvwgf2umx.dll 0x7FFC56FA0000 f4se\_steam\_loader.dll 0x7FFC5D0F0000 MSVCP110.dll 0x7FFC5D130000 cudart64\_75.dll 0x7FFC5E080000 bink2w64.dll 0x7FFC5E0E0000 GFSDK\_GodraysLib.x64.dll 0x7FFC6A0F0000 flexExtRelease\_x64.dll 0x7FFC6AC70000 nvspcap64.dll 0x7FFC6BFE0000 nvgpucomp64.dll 0x7FFC72020000 nvldumdx.dll 0x7FFC75590000 MSVCP140.dll 0x7FFC84E10000 MessageBus.dll 0x7FFC87970000 ncryptsslp.dll 0x7FFC88C40000 VCRUNTIME140.dll 0x7FFC8A040000 VCRUNTIME140\_1.dll 0x7FFC8B020000 webio.dll 0x7FFC8F640000 winmmbase.dll 0x7FFC91DD0000 mskeyprotect.dll 0x7FFC91F60000 igc64.dll 0x7FFC94240000 dbghelp.dll 0x7FFC98B70000 Secur32.dll 0x7FFC9B840000 OneCoreCommonProxyStub.dll 0x7FFC9BB70000 amsi.dll 0x7FFC9D010000 WeaponDebrisCrashFix.dll 0x7FFC9D8E0000 wbemsvc.dll 0x7FFC9E590000 fastprox.dll 0x7FFC9E5B0000 NvMessageBus.dll 0x7FFC9E930000 wbemcomn.dll 0x7FFC9EE50000 nvapi64.dll 0x7FFC9F020000 igd10um64xe.DLL 0x7FFC9F6F0000 textinputframework.dll 0x7FFCA08E0000 WINMM.dll 0x7FFCA0A40000 igdgmm64.dll 0x7FFCA0A70000 IntelControlLib.dll 0x7FFCA0EB0000 ControlLib.dll 0x7FFCA0F20000 igd10iumd64.dll 0x7FFCA0FB0000 inputhost.dll 0x7FFCA1390000 Windows.UI.dll 0x7FFCA1850000 dxcore.dll 0x7FFCA21D0000 wbemprox.dll 0x7FFCA2E40000 OneCoreUAPCommonProxyStub.dll 0x7FFCA2E80000 drvstore.dll 0x7FFCA4660000 cryptnet.dll 0x7FFCA4800000 WindowsCodecs.dll 0x7FFCA5270000 fwpuclnt.dll 0x7FFCA57A0000 twinapi.appcore.dll 0x7FFCA5980000 WindowManagementAPI.dll 0x7FFCA5BF0000 MMDevApi.dll 0x7FFCA5D80000 AUDIOSES.DLL 0x7FFCA5E10000 VERSION.dll 0x7FFCA5FC0000 rasadhlp.dll 0x7FFCA6330000 dhcpcsvc6.DLL 0x7FFCA6360000 XINPUT9\_1\_0.dll 0x7FFCA6650000 avrt.dll 0x7FFCA6A20000 dhcpcsvc.DLL 0x7FFCA6BB0000 nvToolsExt64\_1.dll 0x7FFCA6E40000 WINHTTP.dll 0x7FFCA8210000 WINNSI.DLL 0x7FFCA8330000 PROPSYS.dll 0x7FFCA8C40000 d3d11.dll 0x7FFCA9330000 wintypes.dll 0x7FFCA9FD0000 dcomp.dll 0x7FFCAA130000 CoreMessaging.dll 0x7FFCAA6A0000 CoreUIComponents.dll 0x7FFCAA7A0000 apphelp.dll 0x7FFCAAC30000 uxtheme.dll 0x7FFCAAD20000 resourcepolicyclient.dll 0x7FFCAAEF0000 dwmapi.dll 0x7FFCAAFF0000 kernel.appcore.dll 0x7FFCAB2E0000 windows.storage.dll 0x7FFCAB500000 HID.DLL 0x7FFCABCA0000 dxgi.dll 0x7FFCABD00000 schannel.DLL 0x7FFCAC3C0000 rsaenh.dll 0x7FFCAC4B0000 ntmarta.dll 0x7FFCAC5D0000 UMPDC.dll 0x7FFCAC870000 IPHLPAPI.DLL 0x7FFCAC890000 DNSAPI.dll 0x7FFCAC8D0000 powrprof.dll 0x7FFCACA00000 MSWSOCK.dll 0x7FFCACC00000 CRYPTBASE.DLL 0x7FFCACDF0000 CRYPTSP.dll 0x7FFCACE00000 Wldp.dll 0x7FFCACEA0000 NTASN1.dll 0x7FFCACED0000 ncrypt.dll 0x7FFCACF10000 msasn1.dll 0x7FFCAD030000 devobj.dll 0x7FFCAD200000 DPAPI.DLL 0x7FFCAD260000 USERENV.dll 0x7FFCAD320000 SSPICLI.DLL 0x7FFCAD350000 profapi.dll 0x7FFCAD3B0000 gdi32full.dll 0x7FFCAD480000 bcryptPrimitives.dll 0x7FFCAD5A0000 cfgmgr32.dll 0x7FFCAD6A0000 msvcp\_win.dll 0x7FFCAD6F0000 KERNELBASE.dll 0x7FFCAD790000 bcrypt.dll 0x7FFCADA90000 win32u.dll 0x7FFCADB70000 ucrtbase.dll 0x7FFCADBA0000 CRYPT32.dll 0x7FFCADCA0000 KERNEL32.DLL 0x7FFCADE00000 MSCTF.dll 0x7FFCADEC0000 SHELL32.dll 0x7FFCADFE0000 SETUPAPI.dll 0x7FFCAE750000 NSI.dll 0x7FFCAEC20000 SHCORE.dll 0x7FFCAEC30000 ADVAPI32.dll 0x7FFCAECE0000 GDI32.dll 0x7FFCAED90000 imagehlp.dll 0x7FFCAEE80000 OLEAUT32.dll 0x7FFCAEEA0000 clbcatq.dll 0x7FFCAEF70000 sechost.dll 0x7FFCAF020000 WS2\_32.dll 0x7FFCAF0C0000 ole32.dll 0x7FFCAF140000 USER32.dll 0x7FFCAF270000 shlwapi.dll 0x7FFCAF410000 PSAPI.DLL 0x7FFCAF470000 msvcrt.dll 0x7FFCAF630000 IMM32.DLL 0x7FFCAF6D0000 combase.dll 0x7FFCAF820000 RPCRT4.dll 0x7FFCAFC60000 ntdll.dll 0x7FFCAFDD0000F4SE PLUGINS:
achievements.dll BakaScrapHeap.dll v1.3 Buffout4.dll v1.28.6 BulletCountedReload.dll ClassicHolsteredWeapons.dll f4ee.dll f4pm.dll HighFPSPhysicsFix.dll LongLoadingTimesFix.dll mcm.dll RefLookup.dll rename\_anything.dll UneducatedShooter.dll v1 WeaponDebrisCrashFix.dllPLUGINS:
\[ 0\] Fallout4.esm \[ 1\] DLCRobot.esm \[ 2\] DLCworkshop01.esm \[ 3\] DLCCoast.esm \[ 4\] DLCworkshop02.esm \[ 5\] DLCworkshop03.esm \[ 6\] DLCNukaWorld.esm \[ 7\] Unofficial Fallout 4 Patch.esp \[ 8\] ArmorKeywords.esm \[ 9\] HUDFramework.esm \[ A\] Homemaker.esm \[ B\] Loads.esm \[ C\] Armorsmith Extended.esp \[ D\] clothingoverhaul.esp \[ E\] OA\_LootableMaterialsCrates\_vanilla.esp \[ F\] A Forest.esp \[10\] Ceft\_Main.esp \[11\] OpenCambridge.esp \[12\] downtownsettlement01\_v2.0.esp \[13\] MojaveImports.esp \[14\] Eli\_Armour\_Compendium.esp \[15\] Some Assembly Required.esp \[16\] Reverb and Ambiance Overhaul.esp \[17\] Rebuilt\_Tenpines.esp \[18\] Raider Gang Extended NPC (Fixed & Cleaned).esp \[19\] AssaultRifleOverhaul.esp \[1A\] UniqueUniques.esp \[1B\] 3dscopes.esp \[1C\] JUNKLANDFIREARMS.esp \[1D\] F4NVRechargerWeapons.esp \[1E\] PigFNC.esp \[1F\] DAKMAC.esp \[20\] Fr4nssonsLightTweaks.esp \[21\] Vivid Weathers - FO4.esp \[22\] RRSouthBoston.esp \[23\] MikeMooresMCAM.esp \[24\] Gas Masks of the Wasteland.esp \[25\] Skb\_RiflesRebirth.esp \[26\] Backpacks of the Commonwealth.esp \[27\] Moddable Plasma Caster.esp \[28\] Glock86.esp \[29\] 1918bar.esp \[2A\] SigSauer127.esp \[2B\] ChinaLakeandHolorifle.esp \[2C\] CorvalhoWidowShotgun.esp \[2D\] AMAC1500.esp \[2E\] mk14.esp \[2F\] cambridgefacility.esp \[30\] LeeEnfieldNo4MkI.esp \[31\] MTs255.esp \[32\] FN-FAL.esp \[33\] RemingtonM11.esp \[34\] HuntingShotgun.esp \[35\] win1897.esp \[36\] DP\_CaravanShotgun.esp \[37\] FCOM.esp \[38\] HandmadeRevolver.esp \[39\] SVT40.esp \[3A\] Dak20mm.esp \[3B\] SettlementMenuManager.esp \[3C\] Gas Mask NPC.esp \[3D\] DV-Durable Vertibirds.esp \[3E\] DV-No Levelled Vertibirds.esp \[3F\] TimedAutosave10Min.esp \[40\] HuntingRevolver.esp \[41\] MysteriousMagnum.esp \[42\] WM Chinese Assault Rifle - Standalone.esp \[43\] DOOMThatGun.esp \[44\] AUG-A1.esp \[45\] M1A.esp \[46\] Sten.esp \[47\] 45autoPistol.esp \[48\] Hunting Revolver\_SA.esp \[49\] 10mm.esp \[4A\] AROAWKCR.esp \[4B\] ARONukaWorld.esp \[4C\] AROSeeThrough.esp \[4D\] AnimChemRedux.esp \[4E\] DX Adventurer Outfit.esp \[4F\] AnimatedRadaway.esp \[50\] Brown Face Fix Male.esp \[51\] BLD\_Barricades.esp \[52\] 44MBF4.esp \[53\] DOOMDesertEagle.esp \[54\] Extended weapon mods.esp \[55\] DaksCombatRifle.esp \[56\] HlgCavalryRevolver.esp \[57\] Campsite.esp \[58\] AWKCR - Mod Power Armor Engine Glitch Fix.esp \[59\] ClothingOverhaulSP\_XB1\_PC.esp \[5A\] FunctionalDisplays.esp \[5B\] FunctionalDisplays-Patch-DLC-ALL.esp \[5C\] Crossbow.esp \[5D\] CrossbowPatch.esp \[5E\] EveryonesBestFriend.esp \[5F\] Meleebangs.esp \[60\] \[ETH\]EthnetsMeleeSounds.esp \[61\] Gas Mask ArmorKeywords.esp \[62\] Holsters & sheaths.esp \[63\] FunctionalDisplays-AID-VIS.esp \[64\] FunctionalDisplays-Collectibles.esp \[65\] FunctionalDisplays-MISC-VIS.esp \[66\] FunctionalDisplays-Patch-DLC-ALL-VIS.esp \[67\] Hunter of the Commonwealth.esp \[68\] ImmersiveAnimationFramework.esp \[69\] HandmadeRevolver - AWKCR.esp \[6A\] PigAAMBeretta.esp \[6B\] FLTWP\_HMEPistol.esp \[6C\] Flashy\_CommonwealthFishing.esp \[6D\] Homemaker - Streetlights Use Passive Power.esp \[6E\] Homemaker - Unlocked Institute Objects.esp \[6F\] K9TacticalHarness.esp \[70\] Journey.esp \[71\] RailwayPistol.esp \[72\] Mosin.esp \[73\] M14.esp \[74\] MP153.esp \[75\] Project Reality Footsteps FO4.esp \[76\] Binoculars.esp \[77\] Locksmith.esp \[78\] NewShacksBGD00.esp \[79\] PhotoMode.esp \[7A\] Post Apocalyptic Survivor Outfit.esp \[7B\] Loads of Ammo - Leveled Lists.esp \[7C\] RealThrowingWeapons.esp \[7D\] Schofield.esp \[7E\] LureEnemies.esp \[7F\] Smoke-able Cigars.esp \[80\] rhlegendary.esp \[81\] NateOutfit.esp \[82\] M2216.esp \[83\] SingleShotgun.esp \[84\] TruePipBoyLight.esp \[85\] GR123 West Tek Tactical Gloves.esp \[86\] SVT40-AWKCR.esp \[87\] 1CAS\_serviceRifle.esp \[88\] AnS Wearable Backpacks and Pouches.esp \[89\] Wasteland Sniper by Hothtrooper44.esp \[8A\] TFSRangerRedux.esp \[8B\] WastelandFashion.esp \[8C\] Vivid Weathers - FO4 - Far Harbor.esp \[8D\] Vivid Weathers - Natural Bright.esp \[8E\] Vivid Weathers - Nuka World.esp \[8F\] WastelandFashionAccessories.esp \[90\] console.esp \[91\] StartMeUp.esp \[92\] BostonFPSFixAutomatron.esp \[93\] EnhancedLightsandFX.esp \[FE: 0\] Munitions - An Ammo Expansion.esl \[FE: 1\] Munitions - Vanilla Ammo Addon.esl \[FE: 2\] BusMod.esl \[FE: 3\] BulldogRevolver.esl \[FE: 4\] FO4ParticlePatch.esp \[FE: 5\] AUR\_RebuildCastle.esp \[FE: 6\] AUR\_RebuildTenpinesBluff.esp \[FE: 7\] LushAmbienceFarHarbor.esp \[FE: 8\] AUR\_Build\_LongfellowsBridge.esp \[FE: 9\] RCW.esp \[FE: A\] wastelandwoundcare.esp \[FE: B\] AnotherOneKukri.esp \[FE: C\] RSh-12.esp \[FE: D\] BusMod-VIS.esp \[FE: E\] SF Beards N Staches.esp \[FE: F\] MinutemenEnforcer.esp \[FE: 10\] Huot.esp \[FE: 11\] CROSS\_BreakActionLaser.esp \[FE: 12\] TEC9.esp \[FE: 13\] Vz52.esp \[FE: 14\] AmmoCounterFramework.esp \[FE: 15\] M1 Carbine.esp \[FE: 16\] CovertSidearmVVSounds.esp \[FE: 17\] Bullet Impact Overhaul.esp \[FE: 18\] CODVG Wade Outfit Pack.esp \[FE: 19\] GaussRifleVVSounds.esp \[FE: 1A\] OMEGA - IAF Wound Care Patch.esp \[FE: 1B\] IAF - Far Harbor & Nuka World.esp \[FE: 1C\] LaserGarand.esp \[FE: 1D\] LostWorld.esp \[FE: 1E\] FS\_NukaWorldTramFastTravel.esp \[FE: 1F\] ODT - Pip Boy Skins.esp
2024.05.18 11:15 BIackNorton 82 Ergo M4 (from SheefGG's video)
submitted by BIackNorton to TarkovLoadout [link] [comments] |
2024.05.18 10:50 innerpeacethief (WTS)(wtt) vortex 4-12scope, 14.5 ba barrel
2024.05.18 07:47 Lay_Dax Overclock Popularity Stats
#1 | RJ250 Compound |
---|---|
#2 | Fat Boy |
#3 | Special Powder |
#4 | Hyper Propellant |
#5 | Explosive Chemical Rounds |
#6 | Plasma Burster Missiles |
#7 | Double Barrel |
#8 | AI Stability Engine |
#9 | Plastcrete Catalyst |
#10 | Ice Spear |
# 142 | Flow Rate Expansion |
---|---|
# 143 | Electro Minelets |
# 144 | Turret Arc |
# 145 | Full Chamber Seal |
# 146 | Mini Shells |
# 147 | Heat Pipe |
# 148 | Micro Flechettes |
Weapon | Most Popular | Least Popular |
---|---|---|
Nishanka Boltshark X-80 | Cryo Bolt (27.2%) | Quick Fire (5.4%) |
Zhukov NUK17 | Embedded Detonators (44%) | Custom Casings (4%) |
Jury-Rigged Boomstick | Special Powder (45.8%) | Stuffed Shells (1.3%) |
DRAK-25 Plasma Carbine | Thermal Exhaust Feedback (28.7%) | Thermal Liquid Coolant (0.7%) |
M1000 Classic | Hipster (27.8%) | Minimal Clips (7.3%) |
Deepcore GK2 | AI Stability Engine (51.6%) | Compact Ammo (2%) |
ArmsKore Coil Gun | The Mole (38.2%) | Backfeeding Module (1.3%) |
BRT7 Burst Fire Gun | Lead Spray (52.7%) | Composite Casings (2.7%) |
"Bulldog" Heavy Revolver | Volatile Bullets (30.8%) | Chain Hit (2.6%) |
"Hurricane" Guided Rocket System | Plasma Burster Missiles (29.5%) | Overtuned Feed Mechanism (5.8%) |
"Thunderhead" Heavy Autocannon | Big Bertha (34%) | Composite Drums (2%) |
"Lead Storm" Powered Minigun | Lead Storm (34.8%) | Thinned Drum Walls (0.6%) |
Shard Diffractor | Volatile Impact Reactor (28%) | Automated Beam Controller (4.5%) |
Breach Cutter | Spinning Death (24%) | High Voltage Crossover (2.6%) |
Deepcore 40mm PGL | RJ250 Compound (41.8%) | Pack Rat (0.6%) |
LOK-1 Smart Rifle | Executioner (40%) & Explosive Chemical Rounds (40%) | Armor Break Module (1.3%) |
"Stubby" Voltaic SMG | EM Refire Booster (46.1%) | Well Oiled Machine (2.6%) |
"Warthog" Auto 210 | Magnetic Pellet Alignment (45.5%) | Light-Weight Magazines (5.8%) |
Colette Wave Cooker | Mega Power Supply (37.2%) | Super Focus Lens (1.4%) |
Experimental Plasma Charger | Persistent Plasma (43.5%) | Magnetic Cooling Unit (4.1%) |
Subata 120 | Automatic Fire (39.2%) | Chain Hit (2%) |
Corrosive Sludge Pump | Disperser Compound (34.2%) | AG Mixture (3.4%) |
Cryo Cannon | Ice Spear (31.8%) | Flow Rate Expansion (4.6%) |
CRSPR Flamethrower | Sticky Fuel (36.7%) | Lighter Tanks (4.1%) |
#1 | Mini Shells |
---|---|
#2 | Overcharger |
#3 | Micro Flechettes |
#4 | Fat Boy |
#5 | Face Melter |
2024.05.18 01:24 TheMajesticFreak [WTS/WTT] Aero Handguard FDE BCM Kag Streamlight Protac Railmount 2 LOK Grips PDP Magwell + basepads BCM MIL-SPEC Carbine Stock Hardware Kit Glock 19X Mags Shaffer Machining Streamlight Pressure Mount Picatinny Unity Hotbutton FDE Modbutton Lite Surefire
2024.05.17 20:41 Twinsfan945 Yeah… not so sure about that one
submitted by Twinsfan945 to brandonherrara [link] [comments] |
2024.05.17 18:23 LtPatterson [WTS] Nitride BCGs, Vedder Belt, AR-22 CMMG Barrel Collar Adapter, Magpul FDE Trigger Guard Add-On
2024.05.17 14:30 Cigarette-Man [FNV] Cannot add skill points when i level up/intense training and have negative special points for leaving Goodsprings
2024.05.17 07:30 moonmonk123 load order keeps crashing as soon as i start new game
2024.05.17 02:49 iMetalocalypse [WTS] Colt GWOT Cage Code Square Complete Upper, Magpul UBR Gen 1, BA BCG, SWFA 1-6x24, Vortex Strike Eagle 1-6x24, Viper PDW Stock, MVB Arc PDW Stock, Timney Flat AR-Impact 3.5 lb Flat trigger, Armaspec SRS 3.3 oz, Scalarworks LEAP 08 1.57, XLR Stock
2024.05.16 23:10 Artistic-Buy1062 [FNV] I keep getting random crashes and don't know what to do
2024.05.15 22:40 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.
PLEASE READ THE WHOLE POST.This took weeks of picking and testing mods OVERVIEWThis modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle! ========== CHANGES ==========Combat, Enemies
Sound, Graphic
Crafting, Modifying
Perks, SPECIAL
Settlements, Building
Locations, Loot
Before you download:
MOD LIST WITH CORECT ORDER:
Additionally after downloading:
You can add/swap some mods if you want:101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.Remove, if you want:Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100Known issues, bugs, glitches, exploits:Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.v1.00 - Initial version.Have fun! |
2024.05.15 21:34 Ep1cEvergreen [WTS] Barrel Bonanza (Colt, Aero Precision, BA Hanson) and Random MDs
2024.05.15 20:57 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.
This took weeks of picking and testing mods
Played on PS5, should work on PS4
Order is stable, no crashes
New game on survival difficulty required
All 6 DLCs needed
No unbalanced cheat mods added
Very difficult but satisfying and immersive
Adding other mods will break stuff, ask in comments
Not tested on PS4 or PS4 Pro performance-wise
This modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle!
In the beginning you are no one. You leave the vault weak, tired, with barely any gear. Avoid most encounters and quests at the start. Try to survive, build a safe spot and carefully explore. Be aware of your surroundings, use what you find.
Saving often in beds and making 'autosave drug' at the earliest possibility is a good idea (nearest chemistry workbench is at Abernathy Farm). Save menu is always on top of MISC category in Pip-Boy.
Discovering new places gives plenty of exp in the beginning, but quests are your main exp income.
Exploring safer areas like Sanctuary, Concord and smaller settlements first (avoiding powerful enemies) recommended. There might be a lot of combat in the background. Don't engage much, especially avoid supermutants, robots, turrets, bears - they are deadly even for high level, well developed characters. Raiders also hit hard, depending on their weapon and rank.
Weapon caliber makes huge damage difference. 10mm is pretty weak, but if you find rare .50cal rounds or some good explosives, you should eliminate tougher targets much more easily.
Investing in stats right after level 15 is a good idea. STR for carry weight, PER for accuracy, END for health, CHA for better prices, INT for more exp, AGI for sneak and speed, LCK for dmg and loot. Be sure of your choices. Watch out for 'revealing all map markers' and 'slow time when aiming' perks. Be sure you want and like them, there is no going back.
Deathclaw in the early minuteman quest is tough - try to use explosives to break his legs and some high caliber weapons to finish him off by shooting his face. Or maybe you'll get lucky and raiders will kill him. Or just simply avoid him until you get proper gear.
Don't waste ammo on zombies, use melee. Bullets are valuable. However zombies can grab and instantly kill you if your HP is very low, so watch out on low, early levels!
Aim for the head for much higher damage. Concentrating damage on arms or legs to rip them off is a good strategy too. Raider without arms wont do much to you except running around and alerting nearby enemies, that is.
Damage types are important. Ballistic damage is not efficient against turrets, melee against radroaches and so on. You need to figure out yourself whats best strategy.
Develop and protect your settlements, put walls to protect generators and other important structures. Repairing is costly. Gear up settlers. Scraping and cleaning settlements is a good early source of components.
Try to fully explore the map, kill enemies and do all quests. Most loot and enemies wont ever respawn so this is your chance to find new secrets in Commonwealth and clear the place.
2024.05.15 20:53 OriginalSprinkles718 [PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.
PLEASE READ THE WHOLE POST.This took weeks of picking and testing mods OVERVIEWThis modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle! ========== CHANGES ==========Combat, Enemies
Sound, Graphic
Crafting, Modifying
Perks, SPECIAL
Settlements, Building
Locations, Loot
Before you download:
MOD LIST WITH CORECT ORDER:
Additionally after downloading:
You can add/swap some mods if you want:101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.Remove, if you want:Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100Known issues, bugs, glitches, exploits:Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.v1.00 - Initial version.Have fun! |
2024.05.15 20:40 OriginalSprinkles718 [FO4][PS5/PS4] List of 100+ mods with correct LOAD ORDER - Difficult and satisfying survival challenge.
PLEASE READ THE WHOLE POST.This took weeks of picking and testing mods OVERVIEWThis modlist is for people enjoying difficult challenge, exploration, combat, managing settlements and a bit of building. No more bullet sponges, loot/enemy respawns and rambo playstyle! ========== CHANGES ==========Combat, Enemies
- Foes have special moves like biting and holding leg, wrestling moves, kicks. Dependent on enemy type and briefly stuns you.Sound, Graphic
- No dreadful, annoying, unimmersive: combat music, hearthbeat, sounds of generators, turrets, exp gain sound, most perk triggers and perk chart.Crafting, Modifying
- Added crafting of new, lower damage explosives, but they have unique effects for ease of use.Perks, SPECIAL
- Hacking is simplified to not do the repeating minigame. Now holotapes to reprogram and override terminals might be of use.Settlements, Building
- More objects to build and decorate your bases.Locations, Loot
Before you download:
MOD LIST WITH CORECT ORDER:
Additionally after downloading:
You can add/swap some mods if you want:101... Immortal Cats - PS4 - Invincible cats, so you don't lose happiness increase when they die. Add after mod #83 \ 102... [PS4] STS - Extras - Living & Dead - Season Pass Version - You can get extra resources from scraping dead bodies in settlements. Watch out not to scrap someone alive. Place after mod #82. \ 103... Josephine Preset - Nice looking preset number 13 for female character creation. Change hair and other details if you want. Delete after leaving vault111 and saving (if you need mod list space that is). Add after mod #55. \ 104... Faster Positive Affinity For Companions - Removes cooldown between companions liking/hating your actions and gain five times more positive affinity. Swap with mod #91 if you want more cheaty version. \ 105... Silent Main Menu - To mute main menu sound, find duplicate sound slider named 'Master sound' and move it all the way to the left. Add after mod #41. \ 106... Quieter Settlements PS4 - Contraptions DLC - Quieter production lines. I ran out of space on mod list so this and next one are optional. Add after mod #34. \ 107... Quieter Settlements PS4 - Wasteland Workshop - Quieter fusion generators. Add after mod #34. \ 108... [PS4] Simple Settlers (Immortal Edition) - Instead of #33, so generic settlers don't die during settlement attacks. \ 109... Reduced Rubble Etc. - Safely reduces density of unimportant objects by 50-75%. Add after #44 or swap with #45. \ 110... Vrexia's Magical Rings - Add after #57 only if you get poison/perception bug where your PER is shown as (-1). You can offset it by equiping multiple rings from this mod (created at chem bench). Didnt found a better way yet. \ 111... Pip-Boy Flashlight (Brighter) - For a smaller, brighter flashlight swap #96 with #95 and replace #95 with this.Remove, if you want:Stock, ugly Pip-Boy color - #3 \ No tinkering with legendary effects - #5 \ No powerful groups wandering and attacking places - #15 \ Radstags to be less agressive - #17 \ Dont care about building - #20 #21 #22 \ Dont care about decorating settlements - #24 #25 \ Annoying wandering brahmins instead of dogs - #31 \ Cash register sounds when gaining exp - #39 \ Old vanilla dusk and dawn lighting - #49 \ Don't use VATS much - #53 #54 #55 \ Prefer old combat scopes - #64 #65 #66 \ Don't want uncover map perk and will never unlock it - #84 \ Don't have any weapon skins from Creation Club - #90 \ Faster leveling - #92 \ To gain building EXP - #94 \ Start with 7 extra SPECIAL points to distribute - #97 \ Loot and enemies respawn after time - #98 \ Fast travel to take time - #99 \ Days be vanilla length - #100Known issues, bugs, glitches, exploits:Some of those are present in vanilla game. I just mention every problem encountered during testing and not fully fixed. - Ground textures in and around sanctuary flicker black. FIX: Fixes itself. Possibly after short time or reload. - Creature cages cost too much in building menu. NO FIX: Did not found a safe and balanced fix yet, so cages are most likely out of reach, because cost is absurd. - Green chest containing flare gun and 10k flares after exiting vault 111. FIX: Mod dev forgot to delete it. Ignore it or if it bothers you much, remove mod #83, which I don't recommend doing. - Hubby secret basement in Sanctuary. NO FIX: Its up to you if you want to use its content. Just easier difficulty option, but not game breaking. - Hacking rank 4 seems useless or has wrong description. NO FIX: Needs proper check. - Wall turrets sometimes glitches and play sound on repeat. FIX: Re-enter the area or reload save. - Contact frag mines seems to have too low damage. FIX: Just dont craft them. Rest of new explosives should work fine even that it shows low damage values in description. - Perception low, constant (-1) PER in stats because of poison damage/resistance bug. FIX: Add mod #110 and equip perception rings. Dont delete the mod. Cant find safer solution for now. Rings dont take equipment slots. - Action girl perk have only one rank on female character and two on male. NO FIX: Just 25% AP regen loss at high level. Not a big deal. - Bubblegum seems to unintentionally quench thirst a bit and kind vendors give it for free. NO FIX: Free candies. Its better to use them to slow down time. - Incorrect cost to build concrete foundations. FIX: Use mod #20 to add tons of foundations in newly added category Structures-Concrete. - OCDecorator replaces creation club menu. FIX: Items from CC are still available in other building categories. Ignore or delete mod #24 + #25 if you dont care about its function. - Few perk descriptions might be slightly incorrect or missing. NO FIX: Nothing important to worry about. - Three street lights, powered water pump, industrial purifier and subway light have incorrect build costs. NO FIX: These have wrong values, but items like clean sofa or tv are more expensive to build on purpose though. - Pip-boy light wont transfer from first to third person camera view. FIX: Turn flashlight off and on. - Water surface sometimes flash black when moving underwater. NO FIX: Its not very noticable and you don't dive much in FO4 anyway. - Can't use Wattz Consumer Electronics terminal, animation stops. FIX: There is a radroach behind the wall. Kill it by swinging melee, explosives or reenter area. - Flashlight in Vault111 has incorrect beam look/color. FIX: It will fix itself after mods load right after you leave Vault111, dont worry.v1.00 - Initial version.Have fun! |