Ultra burst lights

Unreasonably bright headlights are a scourge

2021.11.01 20:13 pug_nuts Unreasonably bright headlights are a scourge

Blinded by those ultra-bright low beams? Join the club. It's not just aftermarket bulbs and misalignment; most new OEM lights pose a threat. Excessively bright headlights impair the vision and visibility of other road users whenever the offending vehicle's front end becomes elevated and in various weather conditions, regardless of correct alignment and origin. While these are contributing factors, they distract from our real need: regulations on brightness/intensity and color temperature.
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2011.05.03 15:45 Ricktron3030 Austin City Limits

Join the Subreddit ACLFestival Discord Server: https://discord.gg/3qvHhjf
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2015.05.04 02:57 Hattiesburg Sweetwater 420 Fest

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2024.05.29 05:03 TheIllmaticNas_ IDEA of a Hero: Solara

IDEA of a Hero: Solara submitted by TheIllmaticNas_ to comics [link] [comments]


2024.05.29 05:01 Senior_Yogurtcloset6 H: Weapons and armor W: Apparel offers, Q2525 Railway, leaders

H: Weapons and armor W: Apparel offers, Q2525 Railway, leaders submitted by Senior_Yogurtcloset6 to Market76 [link] [comments]


2024.05.29 04:56 Sweet-Count2557 Segafredo Bayside Restaurant in Miami,FL,United States

Segafredo Bayside Restaurant in Miami,FL,United States
Segafredo Bayside Restaurant in Miami,FL,United States
Segafredo Bayside: The Perfect Brunch Spot in Miami, FL, United States
Price Level: $$ - $$$
Segafredo Bayside: The Perfect Brunch SpotLooking for the perfect brunch spot to satisfy your cravings? Look no further than Segafredo Bayside! Located in the heart of the city, this restaurant offers a delightful brunch experience that will leave you wanting more. From mouthwatering dishes to a cozy ambiance, Segafredo Bayside has it all.Indulge in a wide variety of brunch options that cater to all tastes and preferences. Whether you're a fan of classic breakfast favorites like eggs benedict and pancakes, or you prefer something more unique like avocado toast or a breakfast burrito, Segafredo Bayside has got you covered. Their menu is carefully crafted to ensure that every dish is bursting with flavor and made with the freshest ingredients.Not only does Segafredo Bayside excel in their culinary offerings, but they also provide a warm and inviting atmosphere. The restaurant's stylish decor and comfortable seating make it the perfect place to relax and enjoy a leisurely brunch with friends or family. The friendly staff is always ready to cater to your needs, ensuring that your dining experience is nothing short of exceptional.So, if you're in search of a top-notch brunch spot, make sure to visit Segafredo Bayside. With their delectable menu and inviting ambiance, it's the perfect place to start your day off right. Don't miss out on this hidden gem in the city - your taste buds will thank you!
Cuisines of Segafredo Bayside in Miami,FL,United States
Segafredo Bayside Restaurant is a culinary gem that offers a delightful array of cuisines to satisfy every palate. Whether you're in the mood for a refreshing drink at the bar, a quick bite at the cafe, or a wholesome vegetarian meal, this restaurant has got you covered. The bar serves up a wide selection of handcrafted cocktails, fine wines, and ice-cold beers, making it the perfect spot to unwind and socialize with friends. The cafe, on the other hand, offers a range of delectable snacks and light meals, perfect for a quick and satisfying bite. And for those who prefer vegetarian options, Segafredo Bayside Restaurant has a dedicated menu that caters to their dietary preferences, ensuring that everyone can enjoy a delicious and fulfilling meal. With its diverse cuisines and welcoming atmosphere, this restaurant is a must-visit for food enthusiasts looking for a memorable dining experience.
Features of Segafredo Bayside in Miami,FL,United States
Outdoor SeatingSeatingServes AlcoholFull BarTable ServiceTelevisionWheelchair AccessibleLive Music
Menu of Segafredo Bayside in Miami,FL,United States
Location of Segafredo Bayside in Miami,FL,United States
Contact of Segafredo Bayside in Miami,FL,United States
+1 786-420-2496
401 Biscayne Blvd 5862, Miami, FL 33132-1924
info@graspagroup.com
http://www.sze-bayside.com
Tags
submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.29 04:52 Iviskar Working on Alt Frames for the Big Four: Starting with Emperor and the Maiden's Blush!

Working on Alt Frames for the Big Four: Starting with Emperor and the Maiden's Blush!
I got some pretty good feedback from the great folks on the Discord server but thought I'd throw my progress up on here too while I slowly work my way through the Big Four manufacturers. Starting first with Maiden's Blush, an Emperor alt frame based around forcing its enemies to look into the sun!
https://preview.redd.it/g1veykqm4a3d1.png?width=790&format=png&auto=webp&s=f155036d5dfb01dfa40d56a6197e26e117180179
https://preview.redd.it/f71arhnr4a3d1.png?width=768&format=png&auto=webp&s=b50aba3bdeb8220595ae892ab9f85fd959d60cc3
submitted by Iviskar to LancerRPG [link] [comments]


2024.05.29 04:51 ComunCoutinho Lancer Sakamoto Ryouma's Servant Profile from Fate/Grand Order Material XIV

True Name: Sakamoto Ryouma
Class: Lancer
Source: Historical fact
Region: Japan
Gender: Male
Alignment: True Neutral
Height: 178 cm
Weight: 72 kg
Character Creator: Keikenchi
Character Design: pako
Character Voice: Kase Yasuyuki & Horie Yui
Appearance in Main Works: Fate/Grand Order
Strength: B Endurance: C Agility: B+
Magic: C Luck: A- Noble Phantasm: EX

Class Skills

Magic Resistance: C+
When Super Oryou gets serious, Oryou's hide prove quite the magical barrier, Ryouma!
Riding: EX
A special Riding Skill given to Ryouma for crossing the Bakumatsu period Japan riding the dragon that is the changing eras. It's a Skill exclusive for riding Oryou, existing separately from other Riding variants.

Personal Skills

Dragon of the Restoration: A
The man called a mystical dragon in a human body. His fleeting life briming of pride, crossing the Bakumatsu period Japan riding the dragon that is the changing eras solely for the sake of the people, was like a soaring dragon.
White Serpent of Takachiho: A-
The serpent who failed to become a dragon. The serpent, initially a black abomination held in contempt, aimed for the heavens in attempt to become a dragon, but ultimately, the serpent couldn't manage it.
Amanosakahoko (Pair): B
The pike of light fallen handle-first from heaven. The spear of the heavenly gods, which sewn together heaven and earth to seal the black abomination. Originally a single polearm, but taking the form of pair when weilded by the hero and the serpent.
The pike of light fallen handle-first from heaven is both a blessing and a curse.

Noble Phantasm

Ryuu yo, Wadatsumi no Hara wo Yuke (My dear, venture through the vast oceans)
Rank: EX Type: Anti-Army Noble Phantasm
Range: 2-70 Max. Targets: 700 persons
By offering the Amanosakahoko that Ryouma pointed at the heavens, the black serpent sheds her skin and grows wings, becoming a white serpent of such beauty that she could be mistaken for a divine dragon.
Clad in radiant-white arcanity from the Age of Gods, the White Serpent of Takachiho exerts tremendous power. This form possesses physical abilities beyond comprehension and can deploy a sturdy physical barrier, preventing any mediocre attack from hurting her, potentially making her the god of the new era.
Instead of becoming a dragon and soaring the skies, she chose to be the serpent travelling the sea with the hero.
Pronouns (Ryouma)
  • First person: Boku/washi (in Tosa Dialect Mode)
  • Second person: Kimi/oman (in Tosa Dialect Mode)
  • Third person: Kare/kanojo
  • Master: Master
Pronouns (Oryou-san)
  • First person: Oryou-san
  • Second person: Omae/name without honorifics
  • Third person: Koitsu/are
  • Master: Ningen/omae

Personality

Pretty much the same as a Rider. Oryou hasn't changed either.

Motives and attitude toward the Master

He wishes for his relationship with his Master to be like that between two friends from the same town. Oryou is relatively fond of them and doesn't mind helping out every now and then.

Dialogue examples

  • Ryouma: "Let's get washing them all away, then." Oryou: "I'll scrub them hard."
  • Oryou: "Yaaay. Oryou-san turbo peace."
  • Ryouma: "Oh? Time for the Kaientai to go all out?" Oryou: "Right... Ryuu yo, Wadatsumi no Hara wo Yuke"
  • Oryou: "Done. Time for Oryou's victory peace. You do it too, Ryouma." Ryouma: "L-like this?" Ryouma & Oryou: "Yaaay!"
  • Oryou: "I am the White Serpent of Takachiho. For thy offerings, some frogs would be welcomed." Ryouma: "Hahaha, you can't keep a solemn face either, Oryou."
  • Oryou: "Fine, I can let Izou ride the tip of my tail." Ryouma: "Make sure not to drop him."
  • Oryou: "Now that you're a Lancer with no divinity, we can kick that Archer's butt. Good job, Ryouma. We're having frogs for dinner tonight." Ryouma: "I wish it were that easy."

Historical character and figure

A loyalist living through Japan's Bakumatsu. Born from a country samurai family in Tosa, he deserted his fief, studied under Katsu Kaishu, founded the Kameyama Shachuu (which would later become the Kaientai), intermediated the Satsuma-Choushuu Alliance, and devoted himself to the restoration of imperial rule, overall contributing a lot to the Meiji Restoration. However, his ideals fell to assailant's blade, thus he never got to see the age of Meiji.

Character in Fate/Grand Order

An aloof man on his mid-20s appearance-wise. He may be a master of the Hokushin Ittouryuu, but he’s actually a kindhearted guy who dislikes conflict to his very core. Instead, the mysterious belle by his side will take the lead.
His default Class is Rider, but circumstances lead to this manifestation of him as a Lancer.
This form, in possessing of the Amanosakahoko and one of the Three Knight Classes of the Holy Grail War, is a what-if possibility that Sakamoto Ryouma could have attained, and a Servant powerful enough to uphold the reputation of Hero of the Restoration.
If Sakamoto Ryouma is summoned as Heroic Spirit, he's restricted to only getting either the polearm or the serpent as a Noble Phantasm. That goes to show how much of miracle it is that he is capable of using both.
He is a master of the Hokushin Ittouryuu and his swordsmanship is a force to be reckoned with, but the course he practiced was for the naginata, so the Lancer class is where he can best put his prowess to work. In addition, Super Oryou is bursting with power. Together, they're an invincible Kaientai.

Regular weapons

  • Ryouma: Amanosakahoko (because he snapped it in two, he has the ability to split it into two spears). Super Ryouma Gun (can switch into Sniper Mode). "And dontcha forget mah Mutsu-no-Kami Yoshiyuki1".
  • Oryou: Hyper Power-Up Oryou Martial Arts and easily spammable beams of something unknown.

Related characters

Okada Izou
His best friend in their town. He wanted to stay best friends but their relationship never recovered from their split. After an incident where he got punched, they managed to return to their nostalgic ways.
Takechi Hanpeita
Former fellows who split off due to ideological differences. Takechi holds Ryouma in such regard that he believes Ryouma's presence would have spared the Tosa Imperialist Party from its failures. After an incident where they got punched, they managed to return to their previous ways.
Tanaka Shinbei
Takechi's right-hand man. In life, Shinbei kept Ryouma away from Takechi. He was probably annoyed at the faith Takechi had in Ryouma.
Nakaoka Shintarou
"It wounds me to disagree with Nakaoka in a discussion. Nonetheless, if I can't discuss with him, there is no one else worth discussing with."2
While Ryouma was frequently suspected, he was trusted by everyone. He and Ryouma compensated for what the other lacked.
Takasugi Shinsaku
They share mutual respect, with Ryouma acknowledging Takasugi as The Unicorn Prodigy and Takasugi acknowledging Ryouma as the Dragon Soaring the Skies. They also envy each other, believing one has what the other lacks.
Voyager
Ryouma can't hide his excitement about a rocket that can fly to space. Oryou gets competitive and begins an irregular training regime to fly to space.

Comments from the illustrator

Have a nice triiiiiiiip!!! Feels great to see those two having fun. I can hope they don't break any property or any debt-ridden alcoholic anywhere they go, but I know that's not a realistic expectation. (pako)

Translation notes

1) Sakamoto Ryouma's favorite katana. The same he uses in his Rider version.
2) Historical from the real Sakamoto Ryouma.
submitted by ComunCoutinho to grandorder [link] [comments]


2024.05.29 04:48 Croue Opinions on current factions and skills

Wall of text warning: I was writing a comment on another post but I figured I'd just make my own topic on it with my full thoughts on each faction and their skills, balancing, etc, after about 20 hours of playing (enough to get a decent idea). Personally I don't feel like any particular faction is especially strong currently and I think the balance of the factions is actually pretty decent overall.
Cleaners are the weakest by far (not very far, though) and seem to suffer from some confused design choices. The Firebomb is great for punishing bunched enemies or denying area but this is a ranged game at the core so it often is completely useless on many maps or just makes you vulnerable if you try to use it aggressively, and particularly in mobile modes like Escort where there is high kill turnover and less opportunity for anyone to keep a strong foothold. The Incendiary Drone is decent, does what it should, not a lot to say about it. Strong alternative skill to Firebomb for mobile modes. Their Incendiary Ammo is a bit useless in a vacuum due to the nature of the TTK because most of the time it will not result in a kill you wouldn't have already gotten and it doesn't deal enough damage on its own to really speed up the TTK in any meaningful way. You still have to shoot someone the same number of times to get a kill and if you stop shooting to let the DOT tick instead you'll just die. On top of that, Incendiary Ammo actually reduces your weapon optimal range, and as mentioned before, this is typically a ranged game. The Incendiary Ammo shines more in situations where someone is running away and a teammate can finish them off instead since then it may have done enough damage or canceled their regen enough. It seems as though the Incendiary Ammo might be meant to offer a counter to Libertad's healing-oriented skills but it usually doesn't make a great deal of difference even there. Weirdly, the best weapons for taking advantage of Incendiary Ammo are snipers since it more or less guarantees a kill no matter where you hit someone with the Tac-50 even if it's a leg or arm shot, and guarantees a kill with the M44 in the body, in spite of the "reduced range". Personally the times I've seen Incendiary Ammo end up killing me is right after I had already killed them first anyways, so it was more of a kill guarantee after death than a true advantage in the fight itself. The Cleaners are still playable, just kinda why would you choose them over anything else if you aren't playing them because you like them. Also the Cleaner ultra is ridiculous if you get in a good spot to use it because it instantly kills anyone you hit but again its range makes you vulnerable. The Cleaners biggest strength at the moment seems to be that they have messed up hitboxes, honestly. I think that the Cleaners really need some kind of help on their skills as they are now, they are weirdly situational and difficult to safely employ, but I suppose that is the real philosophy of the Cleaners as it is, they run around with explosive tanks on their backs that instantly kill them in The Division so an exploding flaming firebomber that may or may not live through their skill is oddly appropriate.
Echelon is strong by nature of being a crutch. Intel Suit lets the enemy team know you're nearby and can see them thanks to the notification, smart/skilled players will just listen for you and it's not a huge advantage against them, below average players won't pay attention to it though and it's quite strong against players that don't have good audio or are unaware of where their flanks are. However, the main advantage of the Intel Suit is that it reveals the enemies for your whole team no matter where they are. While you have to be in closer range to detect enemies with it, your teammates can be on the opposite side of the map and still see exactly where the enemy is which is a massive advantage. Digital Ghillie Suit is honestly a pretty balanced skill, someone paying attention will still notice you and Intel Suit counters it (weirdly, same faction counter) but it has a lot of outplay potential and lets you reposition or get into weird spots that the enemy team might not expect if they are distracted. It offers a similar advantage that Phantoms skills do in that it can easily be used to disengage a losing gunfight back into your advantage for a kill instead. Not much wrong with it, it's a well designed skill-expression skill. Echelon passive is kind of whatever, I don't feel like it's a great advantage because it gives you no direct benefit in a gunfight or even while traversing the map most of the time, it's another thing that is strong against unaware or distracted players. The Echelon ultra is of course quite strong in even an average-skilled players hands thanks to real-time wallhacks and a Golden Gun, although the sound it makes and sonar waves effects do put a bit of a target on you and sometimes the OHK gun doesn't actually get a OHK (somehow) but even being guaranteed just 2-3 kills for the duration is still enough to wipe an objective and some players will even try to hide from it. Echelon is overall a strong faction to use against players that are worse than you (likely why it is the most popular faction seemingly at the moment) but it doesn't provide any major meaningful advantage against equal or more skilled players since that will come down to your more practical gunfighting skills instead the majority of the time. Digital Ghillie offers some potential to outplay even skilled opponents but aside from that their skills heavily depend on their opponents being distracted to take advantage of them fully. Given that, the faction is pretty well balanced even with multiple players spamming Intel Suits on one team, since it only offers opportunities, it doesn't exploit them for you.
Phantoms are my personal favorite faction because I feel as though they have the widest degree of skill expression over any of the others. Mag Barrier used smartly can completely turn a lost gunfight around in your favor, especially if there is a choke point or corner you can use to make enemies chase you. Mag Barrier is one of the few skills in the game that is actually a punish skill when you use it correctly by letting an enemy get caught out if they try to ego on you or think they are winning the fight. That's on top of everything else it does. The EMP grenade is only a "counter" to it if someone is mindlessly spamming it because when used correctly you don't have time to throw an EMP grenade. You would have to pre-emptively EMP the Phantom player for every encounter if they use it well and that's not very feasible in a dynamic scenario. That said, Mag Barrier is fairly weak in terms of pure cover and a determined player can chew through it in a few seconds if you carelessly use it without exploiting the advantage it gives, or grenades can be thrown around it, enemies can run through it, its strength comes down entirely to the user. Blitz Shield is also a strong punish skill but currently the way player collision works makes it difficult to use against anyone that is experienced or skilled because no enemy player collision means they can jump through you. You can't really use the shield to turtle 1v1s since enemies can just run through and behind you, even if you're in a corner. Most players won't do this or know it's possible, so it can be a bit of a crutch against less skilled players at least. The Blitz Shield is mainly strong for punishing around corners if someone chases you since you can typically swap to it fast enough to surprise them before they get around the corner. It's also good for absorbing damage at range or aggressively disrupting enemy players on an objective for your team to pick off but that depends a lot on how good your team is and less on the shield itself. Phantoms passive is honestly extremely strong, and IMO the best passive in the game currently. Having 20 more health is massive when 110 damage OHK body shots exist since it allows you to survive hits no other faction can and combined with the other skills it offers retaliation and outplay potential no other faction has. The Phantom ultra is a bit mediocre in terms of kill potential, due to lack of range or mobility, vulnerable to grenades, and various other problems that come with moving slow and telegraphing yourself to the entire map as a giant target. The ultra's primary purpose is of course simply being a big shield to deny area to the enemy team or offer your team a safe place to stand on objectives for pushes. The Phantoms are a well-balanced and strong faction currently that offers a lot to players that know how to take advantage of their skills properly.
Libertad is probably the most well-balanced faction in the game at the moment. It's very straightforward and easy to grasp for players of all skill levels and doesn't depend on a lot of gun skill, map knowledge, or general experience to perform decently. Since none of their skills are directly offensive, they are easy to employ in a variety of situations, like fortifying an objective or pre-emptively giving your teammates an advantage for a push, refreshing a teammate after a close gunfight, using mid-gunfight for a surprise comeback, etc. El Remedio is such a strong heal that it can greatly increase your EHP in a straight gunfight to the point you need multiple extra hits to kill if the enemy misses any shots, and if you manage to break contact with them briefly you can set up the heal on yourself for a surprise punish similar to the Phantom Mag Barrier. It forces the enemy to decide if they try to kill you or break the canister first and assuming you are equally skilled, you will usually end up winning the 1v1. The main downside to El Remedio is its fairly long cooldown so you have to use it smartly or else you won't have it for major moments when your team might have needed it. It's strong and has some skill expression to it in a variety of ways. BioVida Boost is one-time instant version of El Remedio with similar uses, but it works much better with a unified team push and has a shorter cooldown which makes it much more useful for a more mobile style of play. Not only that but its heal is essentially instant, again being very strong if you manage to break contact for a moment in a gunfight to come back with full health before the enemy got their natural regen. Libertad's passive has no strings attached, simply natural regen with no downtime for you and any teammates near you, doesn't require you to do anything and is always active which makes it great for people of all skill levels since it's always being taken advantage of. The Libertad ultra is literally just an even bigger version of El Remedio that also increases your and teammates max HP massively, it can guarantee a last second payload push or let you lock down a critical objective to break out a losing zone match. Libertad is generally the best faction for anyone that's really new or isn't that great at FPS games since it doesn't depend on your technical skill too much aside from simply staying alive to give your team a constant advantage. Another nice thing about Libertad is they synergize incredibly well with the Phantoms' huge health pool. The only outstanding weakness of Libertad is the old classic: your teammates. It has very little potential to actually carry and under focused fire their healing is pretty irrelevant so you're not exactly going to go tank a payload by yourself. Even with the ultra on, a single person can chew through it and kill you if you give them long enough (not very long).
I've not gotten to play around a ton with DedSec yet but my initial impression is that they are very similar to Phantoms in terms of skill expression and offer a ton of flexibility that other factions don't have through being able to hack enemy deployables and regenerating devices. I would not call them imbalanced, but I do think they are the one faction that currently does lean the most into that because they counter every single other faction. Being able to shut off enemy skills and ultras is huge, even if it takes their own ultra to do it. But you are effectively turning everyone on the enemy team into the Rookie from Rainbow Six Siege temporarily while all the players on your team get to keep their skills. If you have multiple DedSec players on your team and properly chain the ultras then you are looking at a free objective push every single time. The Spiderbot is fairly alright, but it's currently bugged and sometimes enemy players can't destroy it properly which makes it stronger than it actually is, and that's on top of it taking more than one hit to kill anyways which I personally think shouldn't be a thing either. In its current state it is basically a guaranteed kill on anyone you hit with it if you use it aggressively, though, and I do think it should be adjusted in some way after they fix the desync issues with it. Hijack isn't always super relevant because at the moment deployables aren't very long-lived or common, but being able to flip a Phantom Mag Barrier is wildly strong and is the only counter play to a choke point punish in that it punishes the punish. Hijack is fairly useless though if the enemy team all happen to pick Echelon or Cleaners (which is a fair possibility). I think the skill is still a good skill expression skill and fine, though. The DedSec passive is unsurprisingly very strong because being able to throw two proximity mines on an objective or get multiple uses of grenades is obviously something no other faction can do and those things are one per life for a reason. The passive doesn't benefit if you don't live long enough to use it, though, so it can be kinda useless depending on the situation: if you never throw your grenade or mine, the passive literally does nothing. DedSec is currently in a very strong state overall, while I wouldn't say it's imbalanced, it's definitely one of the better factions if only for the fact it can shut off every enemy skill and ultra and has a way to essentially guarantee a kill.
If I had to "tier" each faction in terms of their effectiveness in a vacuum regardless of skill, I'd probably rank them (from best to worst): DedSec > Phantoms/Echelon > Libertad > Cleaners. But that is a very shallow slope with all factions being very much viable to play and do well with.
All of this is also given without thought to the current state of weapon balance generally speaking, while I do feel that Phantoms have a particular advantage currently due to the prevalence of Tac-50s. Echelon's Digital Ghillie also helps them get in close to employ some of the better weapons in the game currently like the MP7 or double barrel. DedSec's spiderbot sets them up for kills with all kinds of weapons, particularly the Tac-50. I don't see any of these skills being worse off without the existence of those weapons, however.
If I were to speculate on any adjustments that should be made: Spiderbots need to be fixed ASAP so they always properly appear on the targets screen to destroy them (not really an "adjustment", a bug fix). Libertad needs some kind of light buff in my opinion, maybe a bonus effect on a skill like slightly increasing max HP (good to help deal with prevalence of OHK snipers) or an alternate mode that poisons or debuffs enemies (Viviro would make sense because it's the chemical weapon made by the same company in Far Cry 6). Cleaners need a little bit of help, maybe allow them to also select Molotov cocktails as grenades that make small fire puddles that aren't quite as strong as their skills as a form of area denial to sort of solidify their "stay the fuck away from me" presence as a faction. The big one people talk about is the Intel Suit for Echelon but I honestly don't see much issue with this. The game literally highlights enemies for you already as it is, seeing them through walls briefly isn't a huge stretch when you can already hear people running around anyways since (thank god) we don't have anything like Dead Silence/Ninja/Covert Sneakers in this game. Echelon is a noob stomping faction and that's why it's generally popular right now but I think once more people get access to DedSec we will start to see more of them instead.
Anyways, that's all for today. I do really hope Ubi upkeeps this game well and makes smart balancing decisions that keep the game fun and engaging without oversimplifying or nerfing anything for the sake of salty people. If it were up to me, they'd reduce the TTK to 4 body shots max like original COD4 and then we'd really be cooking (after they fix the netcode, that is). Also hoping for The Division themselves to be introduced as a playable faction with deployable drones or even seeker mines...
submitted by Croue to XDefiant [link] [comments]


2024.05.29 04:39 SlimeSpree Review with pics! Library of Slime/Pink Sugar Slimey/Oh my Slime/Lime Slime co.

Review with pics! Library of Slime/Pink Sugar Slimey/Oh my Slime/Lime Slime co.
Today a look at four slime stores. Let's go!

The Library of Slime
https://preview.redd.it/ben8h6qut93d1.jpg?width=2769&format=pjpg&auto=webp&s=b183e6946cb0f465ddd29bd309821ae1527c472d
A wide range of prices from £4-12 depending on size and they also do bundles. The sizes range from 2-6oz. Beautifully designed waterproof labels.
The box was very well packaged with foam peanuts to protect the contents and the utterly stunning glass slime jars had nice honeycomb cardboard protectors around them. Even the charms were beautifully packaged with one being in a little canvas bag. Included was a mini lemon hand towelette (what a great touch!) a card telling me my packaging is eco friendly (lovely to know) and a cute bookmark care card with a super sweet note on it.
Upon unpacking, I found that Eliora (the head librarian 😁) had including an incredibly thoughtful gift in the way of delicious, high quality chocolate from a little company that shares my name! In the note it was mentioned that this was especially ordered just for me on account of being the first international customer 🥲 I was so deeply touched by this! It says a lot about the customer service and just how much care is put into customer satisfaction and enjoyment.
The library/book aesthetic of the entire web-store and the slimes/jars is just spectacular. I have so much appreciation for slime stores who clearly put so much thought and love into everything they do, it really is a magical experience. One thing I love about slime is how it affords us the ability to turn our thoughts off and indulge in something that taps straight into our primal pleasure center, allowing us to leave the stresses and responsibilities of the world for a while. The library theme and how beautifully it’s all pulled off ramps that experience up for me. All I’ve done so far is open the box and I already feel like I’ve taken a trip to a whimsical bookstore in some Harry Potter-esq universe! 😆 I think they may also be the only slime store to use glass jars which makes them feel very high end.

  • ARRAKIS (Sandfizz and coated clea scent: Usul's Awakening - Essential oil blend of cinnamon, clove, and fossilized amber)
The scent is beautiful with all the stated notes being apparent, reminding me of Christmas. I think it’s very special that these slimes are created with real essential oil! They aren’t cheap and you can really tell quite obviousy by the quality of the scent. The little book charm is so cute and a lovely touch!
I was worried I may have a struggle getting this slime out the jar but it slipped out into my hand nice and politely. It was a tiny bit sticky at first but a couple of puffs of activator sorted that out completely. The slime was very dense and super stretchy. It was very resistant but also very elastic and bouncy with no ripping. As you stretched you could feel the sand brush across your fingers but there was very little in the way of sand fallout. This has some unreal crackly sizzles when you inflate and then squeeze it. The crackles just keep coming and coming the more you squeeze. It does inflate a lot calling for a second jar for the excess.
The packaging is stunning and, equally, so is the slime!

  • FOURTH PLANET POTATOES (Thick and glossy with clay/scent: wax coated potatoes Martian Soil - Essential oil blend of ginger, orange, and pinyon pine)
Another beautiful, ultra classy scent. Again with all the notes mentioned coming through. The little pot of potatoes, rocks and soil is hilarious! The potatoes are insanely realistic and fun to squish! I thought they would be a bit dry on account of their size but they weren’t at all, they melted straight in to the base. An ultra thick, medium gloss slime which is perfectly activated. It has a super resistance and miles of stretch. It makes tons of huge, loud, deep pops and a ton of snaps and crackles. It inflated a lot and needed a new container. It is quite tricky getting slime back into the glass jars.
These look like real potatoes, they're utterly uncanny!!
https://preview.redd.it/sytwljg8v93d1.jpg?width=1356&format=pjpg&auto=webp&s=2e8054f16d8493babc8fa4a78b4329fa76f221b0
  • GOLDEN CHOCOLATE EGG (glossy/snappy, rich chocolate scented.
This was plastic sealed, which is always a great idea to keep moisture in. The chocolate scent is really not a bad effort (chocolate is tricky) but a tiny tad perfumed and artificial. Strangely enough I was getting a slight hint of orange chocolate from it. It looks beautiful with its lovely rich shade and little pieces of gold leaf sparkling throughout. The label is incredible too! This slime is ultra glossy, jiggly, super stretchy and clicky. The more you play the thinner and jigglier it becomes. It has tons of snaps and crackles and some sharp bubble pops. I had a little trouble with tiny pieces sticking to my hands and did come at it with activator a few times. It was quite a tacky one to play with but not at all prohibitively so.
https://preview.redd.it/yi940tvgv93d1.jpg?width=5854&format=pjpg&auto=webp&s=965de6ae379ae8e06ed4e26f5dea98d5798e9a1f
Every slimer has to try the Library of Slime at some point as it’s such a special and surreal experience! The essential oil scents were some of the classiest and most nuanced I have experienced, the textures are super entertaining, interesting and well made. I absolutely adored the clay potatoes which were mind bendingly realistic! The mini book charms are an amazing touch. This store really blurs the lines between art and sensory product.
I have a love/hate relationship with the glass jars. On one hand they are very beautiful and make the product feel so special, it wasn’t hard to get the slime out of them in the least. On the other it is harder to get the slime back in the jar. I was having issues with air pockets and the narrower mouths. Of course it inflated a fair bit so usually I just put them in new jars of my own but I loved the aesthetic of the library jars and really wanted to get some slime back in there. I very tied because I wouldn’t want the library to swap to plastic but the glass does make things tricky.
All in all I can’t wait to see what's in the next restock and had SO much fun visiting the library's beautiful and profoundly whimsical little world! We are always seeking for a new and novel experience when it comes to slime and this provides just that! 9.9/10
...............

Pink Sugar Slimey
£11-13 for 7oz. Came very well packaged in super cute pink heart and white foam chips. Included is little organza bag with care card, activator and delicious lychee hard candy. The labels are not waterproof.

  • HORCHATA CREAM (T&G, scent: horchata- cinnamon rice milk)
The scent is incredible. Very creamy with a waft of beautiful warm cinnamon. A chewy, stretchy slime full of clicks, crackles and loud pops. It was low resistance and on the loose/sticky side and I had trouble thickening it up with activator.
https://preview.redd.it/v1x6s4ggw93d1.jpg?width=5524&format=pjpg&auto=webp&s=94d20a125bdf99c94293e371f48745800fe90ede

  • TRES LECHE (snow softie + 2oz clear, scent: tres leches cake - vanilla sponge cake soaked in milk, heavy cream & condensed milk, topped with whipped cream and a sprinkle of cinnamon)
A beautiful, scent with notes of cream, vanilla and cake. I got excited and completely missed the 2oz of clear topper at first. My apologies! Incidentally the base was very lovely without it. Very fluffy, a little jiggly and inflating with lots of resistance. I added the topper after playing with the base. The topper also smells incredible, like a creamy milk and made a huge difference to the finished texture. It activated the snow and made it puff up and inflate much more. This was the loveliest puffy snow creme and had a ton of soft crackly sizzles.
Before and after the topper.

  • ESQUITES (thick & glossy semi floam, scent: buttered popcorn)
The scent is SUPER buttery! It really does smell absolutely and ridiculously delicious and so much like hot, buttered popcorn it’s crazy! This is again super clicky, stretchy and full of pops and crackles, but I find the base a little bit loose and sticky again with very low resistance.
https://preview.redd.it/t98oxf8xw93d1.jpg?width=7915&format=pjpg&auto=webp&s=b10f21ae5ddea6ba1cb74ea5fb6326082b4e0b2a

  • PAN DULCE DOUGH (wood glue clay, scent: pan dulce/sweet bread)
The scent is just like bread dough with a little sweetness. Stretchy and moist with clicks that get louder the more you inflate. This is lovely and plush and very inflatable with a firm jiggle, soft and medium bubble pops and lots of snaps and crackles. Great soft sizzles when you deflate. As you play, it gets a lot looser and fairly tacky.
https://preview.redd.it/hzdan803x93d1.jpg?width=5638&format=pjpg&auto=webp&s=db465d9d61dac25fc9b7d01d026dac86736d5a88

  • FLAN SOUFFLÉ (wood glue slay + 1oz clear, scent: flan)
Another fantastic scent with notes of rich caramel. An ultra stretchy, moist and jiggly slay which has a ton of bubble pops, big air bubbles, snaps and crackles, plus very loud clicks. Again a loose texture which is tricky to activate futher.
https://preview.redd.it/ewdm2mv4x93d1.jpg?width=8288&format=pjpg&auto=webp&s=0761c38c0cfc7a00d67c92bc46dca6ba32d75806
These are some of the most incredible and utterly delicious scents I have come across on my slime spree, they go so well with the themes which are all so well thought out. Clearly, a lot of love and attention go into these slimes.
Personally I found them to be a little on the loose side and a bit tricky to activate. It can be hard to ascertain whether this is by design or due to the warmer weather now we have hit the summer months. I always go for the fastest international shipping to minimise issues with melting and the slimes go in the fridge for 15-30 minutes prior to play. I am very much on board with Momo, Pilot, OG and others who slightly overactive their slime to avoid this. While I enjoy the odd jiggly slay, I prefer my slimes to be on the more holdable side so this is something I will keep in mind in future with Pink Sugar.
Nonetheless these scents were spectacular and the thicker textures lovely! Waterproof labels would be a strong preference of mine, I did manage to get slime on one or two of these labels while photographing and that is always a real shame. 9.1/10
......

Oh My Slime (Singapore)
Came with borax, a care card and a couple of candies. Slimes come in 6 or 8oz for between around $10-14. The jars have anti leak inner caps which is a great shout. I hate opening the box to discover slime leaks and this keeps things so much tidier! The labels are nicely designed and waterproof.

  • TURKISH DELIGHT (juice jelly, scent: Turkish Delight)
The scent is very subtle but a super pleasant sweet rose Turkish delight. This slime was very sticky and under-activated. Unfortunately, I couldn’t really get it to activate and it remained so. This is a shame as it looked like it would be quite lovely and I adore rose flavoured Turkish delight.
https://preview.redd.it/ls76r151y93d1.jpg?width=5701&format=pjpg&auto=webp&s=a3c6b86cd9ca7d7dddcf0cb175856a71535c7cd7

  • OLIVE OIL (thick water, scent: tea-light)
This slime had a very pleasant subtle tea sent that I found very fresh. This was a fantastic water slime on the thicker side that was well activated and left very little in the way of residue on my play surface, less so than Momo’s. It was jiggly and fun and made excellent bubbles. I thought the whole theme and concept was super cute and well done. This is one of my favourite water slimes to date!
https://preview.redd.it/y9n2nia8y93d1.jpg?width=1348&format=pjpg&auto=webp&s=69c8470ea11d9e386050a390051eb708d169d2e6
https://preview.redd.it/rffvecaay93d1.jpg?width=2890&format=pjpg&auto=webp&s=54bdd9e9d7528acb8968775d854c2943637a622e
  • MAYONNAISE (T&G, scent: Yakult)
This had a pleasant mild Yakult scent but sadly had completely deactivated so I didn't proceed.

  • TOOTHPASTE - Colgate (t&g, scent: fresh minty toothpaste)
The scent is a lovely sweet mint. Frustratingly this slime had also turned to glue.
https://preview.redd.it/vuwropjey93d1.jpg?width=3995&format=pjpg&auto=webp&s=e051a6329f56a23db7349421b3978c689bc54a1a

  • GREEN TEA (gummy, scent: green tea)
The scent is very pleasant with a hint of sweet green tea. However, in a frustrating and somewhat comedic twist of fate, it is pretty drastically over-activated and extremely rubbery and unyielding 😅 I would of course take this over drastically under-activated any day but this is all the way rubber. In fairness I don’t tend to stretch milky jelly textures so much as poke and fold for mega pops. It has big squelchy pokes and makes big, loud, snappy bubbles pops on account of being so firm and thick.
https://preview.redd.it/wdhxrcoly93d1.jpg?width=5937&format=pjpg&auto=webp&s=b5952870a91b47b249631fe7353859df8b24ed2c
This was a pretty disappointing experience, more so than anything because the themes were great, the charms gorgeous, the colours and scents really beautiful and I could tell the textures were well made and at some point gorgeous. It would have been less disappointing if the quality of the slimes was low and the scents/aesthetics mediocre. I would have understood if all the slimes were all the way in one direction or the other activation-wise but it was super weird to get one perfect slime (water slime no less, a typically temperamental texture) and the rest either totally deactivated or wildly over-activated to the point of being unstretchable.
In light of this I am really scratching my head over giving Oh My Slime a rating that fairly represents their concoctions. I just got done reactivating slimes that arrived with me in a liquid state and it took a good 12 hours for them to settle into the consistency I like. Personally hate touching totally melted slime, it really gives me the ick which is amongst the many reasons why I have no wish to make my own slime. I keep my slime in a chiller so this is not typically an issue I commonly have as I go in with activator long before they turn back to glue. I would reactivate some of my favourites if they melted down slightly over time but I just lost heart for these sadly.
I hear from a friend that their slays and clays are much better. On this occasion 6/10 on account of the great water slime and all the other redeemable factors such as jars/designs/excellent scents but I only had one slime I could play with out of the whole batch so I don’t think I will return with any enthisiasm. MAYBE for another thick water slime.
............

Lime Slimes Company
Comes with care card and Borax. Waterproof labels with a lovely aesthetic. The jars are 8oz and priced from £12.15 to £15.39. Link to my previous review here.

  • WAY TO LIMEVILLE (DIY clay/snowfizz, lemon lime pound cake scented)
The scent is a lovely, sweet and creamy lime. The clay was nice, soft and moist and fun to squish. The base had melted quite badly and was extremely sticky and I had to add a great deal of activator to get it handleable again. It had sat around for a week after I received it via fast international shipping. During this period, it was kept in an air conditioned room and had been in the fridge for 15-20 minutes before play. I was able to bring it back to a handleable consistency, but it remained tacky. This is the reason why I really appreciate companies such as Pilot, Momo, and Slime Japan sending their slimes slightly over activated.
Other than the tackiness, it was a nice and puffy, inflatable snow fizz with plenty of soft sizzles, soft finger, pokes, and soft pops.
https://preview.redd.it/4vrlogvrz93d1.jpg?width=5827&format=pjpg&auto=webp&s=95baa8b8379cf8b040c355770b4dbfe4203fbe74

  • WHIPPED TIRAMEWSU FOAM (whipped foam texture, tiramisu scented with notes of ladies fingers biscuits, espresso coffee and cocoa powder)
All the notes of the scent mentioned come through but I find it a lit thin and lacking in richness. I love the tiramisu aesthetic with the brown “cocoa powder” which you dust on top of the slime. This was also under-activated and loose but less sticky, I ended up losing an entire pen’s worth of activator between this and the previous slime. Though the texture became a lot more handleable, it remains to have some tackiness. This was a puffy and jiggly texture with medium clicks that get louder as it inflates and soft/medium bubble pops. The resistance on the pulls is low and I can’t tell how much of that is by design and how much of that is because of the melting issue
https://preview.redd.it/tyheh3pa0a3d1.jpg?width=5560&format=pjpg&auto=webp&s=87659a72e8f63e05f8a3f80c8de8b891d2cc0267

  • OUI STRAWBERRY WHOLE MILK FRENCH STYLE YOGHURT (T&G strawberry yoghurt scented)
A really beautiful sweet strawberry yoghurt scent with a hint of tartness. Frustratingly this had also melted and was the worst of the bunch, it was pretty much just glue. I was able to get this playable again but it took about 12 hours and some frustration. I had to add a lot of activator but this took it to a stage where it was both still sticky and rippy so I let it rest over night. The next day, with a little more working, it was closer to the intended texture (going off the Oui from my last order) but not quite perfect. Incidentally my other Oui which is a month old is still perfect and didn’t arrive melted (it is kept in a chiller at 50f.)
I don’t much like judging a slime that I have reconstituted nearly from scratch as it’s hard to know if it’s as the creator intended. That having been said, it is a very nice, creamy thickie with medium gloss. Lovely to pop and full of crackles. It has tiny bits of red flocking in it for a very pretty strawberry pulp effect.
Top left is how it arrived. Top right is where I managed to get it to with activator (still sticky by rippy.) Bottom left is after it rested overnight. Much better but still not quite as great as my previous Oui which I bought a month ago (an up to date picture of that on the bottom right.)
I am so tied over Lime Slimes. I love their scents and themes and when they are good they are great. However, this is not the first completely liquified slime I have received from them and it very much spoils the experience for me. Reading your reviews on this sub I see that I am not alone in having this issue with them but it seems to be quite hit and miss.
I know they come from California so I would hazard a guess that the issue happens during shipping due to the heat, I doubt these left them in this condition. I always pay for the fastest international shipping to prevent this issue occurring and most slimes arrive with me in 2-4 days. The only completely melted US slimes I have received have been from Lime Slimes, I’ve never had anything more than a slightly tacky surface that calls for a squirt of activator from other US companies. Once again, I can only reiterate how much I appreciate it when a slime leaves a store a little over-activated!
I hate rating slimes which are melted as it’s not really a representation of what the creator intended. I do love Lime's Oui line when not melted and may chance buying another one if a particularly interesting scent is released when mine dies but, ultimately, I won’t be returning to Lime Slimes Co. with any gusto, which is a real shame. I really feel drawn to them as I really love the themes, presentation, aesthetic and scents generally. However, it’s a very important factor to me that I receive my slimes in a play-ready condition as I hate having to reactivate them (to a texture that may not be quite right) and the feeling of sticky mess on my hands 6.5/10
.........
Thank you for reading! I'll be back soon to review Audeez and more Mythical Mushbunny, Rodem and Momo! Feel free to give me a follow so you don't miss the review 🩵😊
submitted by SlimeSpree to Slime [link] [comments]


2024.05.29 04:22 Sponarium Price/Value check

Price/Value check
I'm finally at my limit at the weight (1900lbs). I'm just going to scrip a bunch of items/sell them for dirt cheap. I need help to see if any of this is worth anything before I follow through with it; thanks to those who help 😁 IF anything has an actual value, can you please try to explain in caps or trade how much its value is? Thanks
submitted by Sponarium to Market76 [link] [comments]


2024.05.29 04:20 alignment99 What happened to durable cross trainers of 10 or so Years ago. Best alternative today?

I used to get ASICS that had a good leather upper and lasted a long while. Lately all the shoes seem to have this very light mesh on top for style/ ultra light running. Sneakers have become more rounded and fashion for event wear. ASICS are the only ones that ever fit me well.
Is there a category of general purpose sneaketrainecross trainer that still had a leather upper? I walk a bit to to the gym, train sports with my kids. I’m not a runner care most about ASICS fit, breathable and durability.
submitted by alignment99 to Shoes [link] [comments]


2024.05.29 04:19 DCEUTourist DeScribe [Time Loop LitRPG]

Chapter 1
“Huff, huff”
Zhong Lin inhaled the heavy gray mist surrounding him, sizzling his already sore lungs. The rancid, musty air did little to soften his scowl aimed at the colossal slab of gravestone. The waning blue moon above casted eerie shadows on the ground, seemingly mocking his desperation.
A reckless punch born out of rage landed on the hard granite. But the carvings of incomprehensible beings responded with little other than broken nerves and muscles.
“HAHAHAHHAHA”
With a loud laugh of self-derision, he roughly fell on the cold, cobbled floor. The chest injury he had forgotten about flared up with the fall. He stared at the blood that flowed from his chest, akin to a river slithering down a mountain, dyeing the floor crimson.
He moved his right hand towards his chest, holding down on the wound. Physical pain was still more bearable than the heart. He had been long used to the pain. Both of heart and body.
“All that for nothing.”
A dispirited mutter left his parched lips as blood and sweat melded together. Divine sense showed his nascent soul in a similar state to his body. As the Qi and Blood competed to leave him, a strong dizziness assaulted his senses, spinning even the azure moon above.
He pulled out a jar with only one red pill left inside.
*Crunch*
Brisk chewing gave life to the hollow, misty temple of death as he gnawed on his final pill. He knew it was futile. When the slab showed no response, he already had a hunch that all his efforts were for naught. Yet, if living a mere moment would increase his non-existent odds, he would seize that moment with everything. He lost too much to stop here.
“You were wrong, father. Trying is never enough.”
Reminiscing about his lives, he couldn’t help but wonder how everything had gone so awry. When he transmigrated to this world, he thought he could redo everything.
A second, no, his first, proper chance at life.
And he had to admit, he had gotten lucky. A loving family. A shed above his head. A heart full of warmth. Brought by the simple act of his mother brushing his hair. By stern reprimands of his father as his sister laughed from behind. But that gave away to the question, had he been a bit too lucky?
“I am sorry, Rin. Your big brother is a coward.”
They say that your life flashes past your eyes before you meet your end. He could not confirm it in his last life, perhaps because he did not have a life worth remembering, but now he could see it clearly.
A scene that frequented him in his nightmares.
It was midnight when the mournful shrieks broke him out of dreams. He sat up to muffled screams, fizzling out, one after another. Even the unending darkness of night was eclipsed by an emerald hue, bleeding into his room from the small crevices of the windows.
From an interstice he watched the man in black robe. With a glowing blade, the dark figure painted the snow in crimson. He saw his father among them, kneeling. A warning in his eyes met his own. And he raced like hell itself chased him, away from the nauseating scent of blood.
And quickly hid inside the house, going away from his room. As fear grasped his soul, the realization hit, his sister was still sleeping, unaware of the carnage outside. Before he could reach out, a footstep froze him, burning him with a primal fear. Only a small, sleepy “Big brother?” reached him, before his heartbeats taking over once again.
But fear whispered at him, to not breathe, to not move, to not go. And he caved in to it, paralyzed, until the screams stopped and the morning sun shone. Only then did he go out, finding her there, lying peacefully.
Only, a bit of perplexity in her azure eyes, which had long lost all semblance of life. Her eyes would continue to stare at him, every night.
Like they did right now as his vision blurred.
“I am sorry, Rin. It should have been me.”
He croaked. There is no pill for regret. Like a gut punch it hit. Often, he wondered why he had been left alive. Before, he thought it was due to him hiding well, but only later did he know that he was spared. After all, there was nowhere to hide from a divine sense.
Sound sleep became a thing of luxury from then on as nightmares took over. Thus, a ten-year-old made revenge his life goal.
But it did not take him long to realize that smarts could not overpower those with the strength to break mountains. Hence, he ran after power, meticulously scheming. Ten years a valet of nobles. Hundreds a slave to immortals. Thousands of years of cultivation. Only to find an answer to one question.
Why was he spared on the night of snowfall?
But efforts matter less where talent is venerated. What took him years took the man of his nightmares a day to accomplish. And by the time Zhong Lin reached nascent soul, his figure of vengeance had long surpassed him by an impossible margin. And he despaired, for as long as he remembered.
Until Requiem landed on his hand, that is. A book of a God long forgotten. A different path to power, beyond what immortals could ever hope to accomplish. And he did whatever the book told him. For that was his only hope.
He found the missing pieces, assembled them, piece by piece. Hiding, running, stealing, slaughtering. Funnily enough. all his efforts only led to him creating his own burial. Perhaps it was karma. Slowly, He felt impending death crawling on his skin as the smell of blood got thicker and thicker.
Faintly, a sound of footsteps could be heard from afar. The firm noise of boots steadily made its way, like death. Inevitable.
Zhong mustered all his remaining strength to stand up, amplifying the dizziness. He had a faint idea of what approached him.
He who led him to the pit of hell.
A black silhouette wearing a gray overcoat slowly emerged from the haze of mist, holding a yellow lantern in his hand. Yet, all the light avoided his visage, scattering before reaching the inky blackness.
“To be honest, I never imagined that you would actually manage to find it yourself.” Zhong Lin’s face crumbled as he listened to the deep, gruff voice mocking him, but he had little to return to the derision reaching his ears. “I must thank you for saving me the trouble.”
Zhong Lin numbly gazed at the figure that went beyond his understanding. A being made of the vast cosmos. Hands made of stars, a face that resembled eternal darkness.
“Sorry. Kid. There was never any inheritance.” Zhong Lin listened to the voice that sounded like a death sentence. In his journey, he had considered many times a question, What if he does not get the inheritance? But he never considered that there was no inheritance to begin with. But all the despair only left as the haze cleared, and a profound numbness filled all that was hollow in his heart.
“Kid” A soft voice reached the ears of the listless Zhong Lin. He watched the inky black around the cosmic figure leave as he brought the lantern up. But more than that familiar voice and face, what brought him more despair is the one single line. “Do you remember the night of snowfall?”
No. It could not have been that early!
His face scrunched up, forming an expression of madness again, his knuckles cracking as they turned white. “Old hermit.” He whispered. He finally connected all the dots. It was not just after he got Requiem. For his entire life, he was but a simple pawn. Chess piece right from the very start of his journey. A mantis unaware of the oriole behind.
No wonder. The only reason why he managed to survive the impossible odds so far was because a higher being was aiding him. He attributed the random burst of luck and lucky encounters to destiny, thinking the world itself wanted him to succeed. How foolish of him when fate has done nothing but mock him.
He stared at the peaceful face of an old hermit; someone he had known for ages. His benefactor, a lifesaver many times,. “Kid, don’t misunderstand. It was never personal.”
“Why?” A quivering voice escaped Zhong Lin’s lips as all of his expression left his face, leaving numbness occupying it once again.
“Why was I spared?” He stared at the being that seemed eternal by now once again, with a black face, hands like the cosmos holding onto a lantern.
Old hermit laughed at the question. “Would you believe me if I said everything was merely a coincidence?”
Zhong Lin watched the burning golden eyes on his eternal black visage peek at his soul. Unfeeling, cold, relishing in his nightmare, refusing to fulfill even his final wish.
And he decided, right there.
The runic seals around his soul unchained as he quickly compressed the Qi on the bead, something he had been keeping inside his soul for a long while. The thunder and fire souls mixed together, creating a mad frenzy of Qi inside him. Soon, all seven souls were burning madly, before destroying themselves within seconds, like an avalanche of Qi.
*BOOOOOOMMMMMM*
The nascent soul destruction created a feint as he propelled the bead forward, to the middle of the gravestone, to the piece he had forged himself. He watched with his dimming divine sense as the bead slowly made its way with a bit of hope, to destroy one of the stones, to stop whatever his plan was.
But right before the bead could reach it. Hermit waved his hand, stopping all the chaotic movement of Qi and soul. Zhong Lin’s final bit of hope died out as he reached his eternal end.
“Almost succeeded. But you were too desperate.” The hermit laughed as he watched the desperate Zhong Lin’s final attempt. Walking towards the frozen bead, he stared at the brewing Qi that would have certainly taken down the entire temple if it hit. .
“And even if you damaged it, it would have only brought me a mild inconvenience.” He ran his fingers on the gravestone, muttering softly. A laughter of elation resounded in the empty hall as he brought out a key from his overcoat. As soon as the key reached the stone, a small hole opened up, like it was made for it. With a clink, the rectangular slab of granite transformed, into a small, unassuming olden black book.
A single ancient word was written on the black cover.
Requiem
“Right? Requiem.”
He stared at the bloody mess caused by the splattered organs and blood on the stone walls. Although he protected himself and Requiem, he shared not that feeling about the old temple of death. He gazed at the detonated Qi that intermixed with the soul energy, all seven souls had been unchained and intermixed.
“Did not even leave yourself a path out for reincarnation. But, kid, you may have chosen well.”
A sigh escaped his lips as he walked off into the dark maws of the door. As he left the temple, it broke down, piece by piece. The large pillars slowly slid underground like it were submerging in water, along with the rest of the temple, disappearing like it never existed, taking with it Zhong Lin's remains. From now on, the old temple of death will have never existed, alongside Zhong Lin.
Or that’s what was supposed to happen.
But an anomalous corruption in time and space was brewing,
submitted by DCEUTourist to HFY [link] [comments]


2024.05.29 04:07 apehasreturned Booking the AEW World Title in 2024 - Part Two: The Master

Booking the AEW World Title in 2024 - Part Two: The Master
Part One Here!
We pick up following Blood and Guts, where AEW Champion Swerve Strickland led his team to victory over the Elite. It’s been an insanely brutal and bloody reign for Swerve so far, and with enemies and allies alike climbing the ladder towards a shot at the gold, he’s starting to grow slightly paranoid. With a second trip to Wembley approaching, the talk of the town is who’s going to win the Owen and go for AEW’s top title at Wembley - if Swerve even makes it there, the fans knowing that his wars of attrition are leaving him worse for wear with each passing defence.
Road to All In London
The lineup for the Owen is being narrowed down coming out of Blood and Guts, with MJF, Jay White, Bryan Danielson, Will Ospreay, Darby Allin, Hangman Page, Konosuke Takeshita and Katsuyori Shibata all in the running. With blockbuster match after blockbuster match being fought to determine the finalists for Calgary, we eventually come down to two: MJF and Will Ospreay, set on a collision course for the ages.
Swerve’s troubles don’t end there, though - after leaving the Mogul Embassy, his old allies smell blood in the water, and the EVPs are all too happy to make Strickland’s life more miserable by announcing a title match with Brian Cage for the Dynamite opener in Alberta’s largest city.
AEW World Title: Swerve Strickland (c) vs. Brian Cage
Cage gets a good showing in here, using his remarkable athleticism to nearly put the champion away early, but once Swerve gets rolling, it’s clear that there are levels to this game. The Machine goes for a Liger Bomb, Swerve reversing into a hurricanrana to leave him prone for a HOUSE CALL, FOLLOWED BY A SWERVE STOMP! ONE! TWO! THREE!
Swerve Strickland def. Brian Cage (11:51) to retain the AEW World Title
After the bout, Swerve’s handed his title, and he keeps it hugged tight to his chest as he grabs a microphone. He says everyone’s been working their asses off around him to try and take this from him, but the champion promises he’s not afraid. He welcomes the challenge, because there ain’t nobody like Swerve Strickland in SWERVE’S HOUSE. He says he’s looking forward to seeing who comes out on top in the main event, and heads off backstage to watch it with Prince Nana.
Owen Hart Foundation Tournament Final: MJF vs. Will Ospreay
This gets a lot of time, with no limit on a tournament final. Let them cook. MJF is in worse shape than Ospreay, having been flung straight into a tournament after a series of surgeries left him held together with duct tape, but Ospreay’s in a worse headspace, his typical unending confidence hampered by a few narrow wins en route to the final. However, it’s two spectacular in-ring talents, and they go ham in pursuit of victory, MJF wanting to headline Wembley for the second straight year and Ospreay looking to win the AEW World Title in a stadium in his home country. The back-and-forth gives way to MJF getting control, working the arm extensively to warm Ospreay up for the Salt of the Earth. However, an appearance by Adam Cole gives an unknowing Ospreay the opportunity to turn the tables with a handstand reversal to a Heatseeker, following it with a Hidden Blade for two. Ospreay considers working on the shoulder, MJF crying out in agony with each blow to the surgically repaired joint, and eventually, Will has him in perfect position for the Storm Driver 93. He knows MJF’s neck and shoulder are in such a state that this would be an automatic victory, but he hesitates just long enough for MJF to roll him up… ONE! TWO! THRE-KICKOUT! MJF grabs the arm to go for a Salt of the Earth, Ospreay rolling him back into a pin of his own, followed by another HIDDEN BLADE! STORMBREAKER! ONE! TWO! THREE! OSPREAY’S GOING TO WEMBLEY!
Will Ospreay def. MJF (31:02) to win the Owen Hart Foundation Tournament
Out comes Swerve, standing toe to toe with his challenger as confetti falls around them. Ospreay leans on his trophy, grabbing a microphone as it becomes rapidly apparent his confidence is back. He says that All In is on the horizon, and last time AEW was at Wembley Stadium, he won as an outsider… yet Swerve lost. Now, Ospreay’s in AEW full time, mowing through all the competition, and now it’s time that the Kingpin get a shot at the crown. Swerve chuckles before his smile turns into a sneer, growling under his breath that Ospreay will have to kill him to take the AEW Title away - and he’s seen that despite being called the Assassin, he can’t do that.
The next week on Dynamite, Ospreay and Swerve are scheduled for a face to face promo in the ring, the title match official for All In. It’s electric as they stand opposite one another in the squared circle, trading some quick verbal barbs that they both brush off before getting down to brass tacks, Swerve holding the microphone and beginning to speak.
“Will, you’re impressive, man. You can be as athletic as the day is long, but it’s not ‘heavy is the body that wears the crown,’ it’s ‘heavy is the head,’ and there ain’t nobody like me. This is a mental game, and you don’t have what it takes there. You blew yourself up and broke your own neck when you went for the IWGP Title. You were betrayed by the Don Callis Family and somehow didn’t see it coming. You were beaten on your home turf by your sworn enemy because you got in your own head. You had the win of a lifetime against Bryan, and then you felt so bad about it that you neutered your arsenal. You don’t have what it takes… in your head or in your guts. There’s only one head fit for this crown, and it’s mine.”
Ospreay scoffs, trying to keep his cool, but he doesn’t wait long before grabbing the microphone out of Swerve’s hand to an “oooh,” from the crowd.
“Ain’t nobody like you, bruv? How dare you talk down to me. How dare you condescend me, belittle me, you arrogant bastard? I came here to AEW and started taking heads, just like I did in Japan, and there were people there just like you. People who said ‘ah, he’s not got it in him to be the next big gaijin. He’ll never be the champion,’ and now there’s you, saying I don’t have what it takes because I don’t have the mentality. YOU don’t have the mentality to do what I do. To fly from the UK to here twice a week, to raise a family, to spend a whole career an ocean away from home, to wear the crown on your head that says you’re the greatest wrestler on Earth. Nobody’s done that but ME, and when that championship’s fastened around my waist, mate, it’s going to prove what everyone already knows - that Will Ospreay’s on another level, and Swerve Strickland… he’s punching up.”
Now it’s Strickland’s turn to try and keep a lid on his anger, stepping toe to toe with his challenger and holding the title inches from his face. He tells Ospreay to listen close, before saying that the years of hard work Ospreay put in everywhere but home aren’t gonna be enough to help. He’s gonna be in front of his family, he’s gonna be in front of his friends, he’s gonna be in front of his people, and he’s going to let them all down, because he’s an impressive athlete, but he’s not the guy. Finally, Ospreay snaps, throwing a SHORT HEADBUTT, AND NOW BOTH MEN ARE THROWING FISTS! IT’S UTTER BEDLAM! The bell starts ringing to try and encourage them to break it up, but neither man is stepping down now, furiously exchanging blows as security rushes to the ring to divide them. Swerve grabs the championship, hoisting it high as he spits venom at Ospreay, the challenger spewing a string of words that probably won’t make air. They keep trying to break free and take another swing, commentary asking what on Earth they’ll do when they’re finally let loose at Wembley Stadium, pride and the promotion’s top prize on the line.
Swerve Strickland (c) vs. Will Ospreay
All In London
Wembley Stadium is packed to the gills as All In goes on the air, and they’re fit to burst as the first theme they hear is that of the Commonwealth Kingpin. Justin Roberts announces that our opening match is for the AEW World Title, and Ospreay receives plenty of fanfare and fireworks as he makes his way to the ring, looking more motivated than ever. He’s clearly jonesing in the ring, eagerly awaiting Swerve’s arrival as his compatriots cheer him on… and then Chaka Khan hits. Strickland may be in enemy territory, but the crowd can't help but sing. Oozing charisma as he enters the squared circle, the AEW Champion seems more than ready to put the Assassin down, the electric crowd letting both men soak in the moment as the bell rings. HERE WE GO! SWERVE VS. OSPREAY, LIVE FROM WEMBLEY, AEW TITLE ON THE LINE!
AEW World Title: Swerve Strickland (c) vs. Will Ospreay
From the bell, Strickland and Ospreay are exchanging words as they gravitate towards one another, Ospreay calling for a lockup. They settle into a collar and elbow, Ospreay using his size to his advantage to try and muscle Swerve into the ropes, but Strickland reversing the momentum to cinch in a side headlock. Will still drives Swerve into the ropes, eventually breaking free and whipping Strickland across the ring, the champion building up speed as he ducks a clothesline attempt from the challenger and nails a Tijeras to send Ospreay flying. Ospreay’s quickly back up to his feet, Swerve attempting a slip behind for a German Suplex, but Will countering with a headlock takeover, kipping up and throwing a superkick that’s narrowly avoided by Swerve, who drops flat to his back, picking Ospreay’s leg and floating into a handstand to bring Ospreay down with a headscissors. Will kips up once more to break free, Swerve scrambling to stand up before OSPREAY THROWS A HIDDEN BLADE, SWERVE DIVING OUT OF THE WAY AT THE LAST MOMENT BEFORE CATASTROPHE! Strickland quickly pivots as Will looks to get to his feet, attempting a HOUSE CALL, BUT NOW IT’S OSPREAY’S TURN TO DODGE AS BOTH MEN END UP STANDING!
Gritting his teeth, Swerve goes for another lockup with Ospreay, this time quickly kicking him in the gut for a snapmare, cinching in a chinlock to talk some smack. The Aerial Assassin lands a few elbows to the body as he strives to get back to his feet, finally breaking free before being grounded again by a Tijeras from Swerve. Strickland grabs hold of his challenger again, Ospreay furiously backpedaling into the corner to avoid a lifting inverted DDT, only for Swerve to send him through the ropes for a HANGING NECKBREAKER! Ospreay rolls out to the apron instinctively, Swerve kicking out one of his legs and stepping through the middle rope to SLINGSHOT INTO A DDT ON THE APRON, BUT OSPREAY HANDSPRINGS STRAIGHT TO HIS FEET ON THE FLOOR! Strickland gets cocky, thinking he landed the shot, and turns around to see Ospreay charging at his legs. Swerve leaps up, still on the apron as Will overshoots, the champion pivoting for an APRON PUMP KICK, OSPREAY DUCKING IT AND LEAPING BACK ONTO THE APRON! SWERVE TURNS AROUND ONCE AGAIN… AND OSPREAY FLIES IN WITH AN APRON OSCUTTER! Tumbling to the floor, Swerve tries to get to his senses and figure out how he came out on the rough end of the sequence on the apron, but Ospreay gives him no time to think with a ROBINSON SPECIAL OFF THE APRON, STRAIGHT THROUGH THE BACK OF HIS HEAD! He props Swerve against the barricade, chopping him across the chest before scrambling to the top rope for a SKY TWISTER PRESS TO THE OUTSIDE - ONLY FOR SWERVE TO AVOID IT, NAILING OSPREAY WITH A GERMAN SUPLEX ONTO THE FLOOR!
With Ospreay stunned, Strickland slides back in to break the count, measuring his man before effortlessly delivering a FOSBURY FLOP OUT TO RINGSIDE, WIPING OUT THE CHALLENGER! Turning the tables on Ospreay, now it’s Swerve’s turn to lay in some chops against the barricade, only for Will to dump him over the barrier and into the crowd. He follows it up with a hook kick over the guardrail to stagger the champion, running the length of ringside and LAUNCHING HIMSELF STRAIGHT INTO A PUMP KICK FROM THE CHAMPION! Swerve hops up onto the barricade, grabbing hold of Ospreay in a front facelock before MUSCLING HIM UP AND OVER WITH A BRAINBUSTER, OFF OF THE BARRICADE AND RIGHT DOWN ONTO THE FLOOR AT RINGSIDE! He rushes to roll Will back between the ropes, hooking both legs… ONE! TWO! TH-NOOO! Swerve jumps to the middle rope to deliver a diving European Uppercut to the back of the head before Ospreay can quite get to his feet, following it up with a DISCUS LARIAT! The assault on the head is relentless, Swerve looking for a DDT before being driven into the ropes, Will trying to earn a momentary reprieve. Instead, Strickland pummels him with Muay Thai knees to the body, heaving him up for a LIGER BOMB! ONE! TWO! THRE-KICKOUT ONCE MORE! Swerve lets out a frustrated roar, deadlift Ospreay up to attempt another powerbomb, but Ospreay manages to drop to the apron for a gamengiri, followed by a PIP PIP CHEERIO! ONE! TWO! KICKOUT! Desperate to keep momentum on his side, Ospreay quickly delivers a rolling elbow, following it up with a SNAP DRAGON SUPLEX, BUT SWERVE RIGHT BACK UP TO HIS FEET, NAILING A GERMAN! He swivels around, only to see Ospreay landed on his feet, BOTH MEN THROWING HIGH KICKS BEFORE COLLAPSING TO THE CANVAS!
Wembley rallies behind Ospreay as both men struggle to get to their feet, barely stirring before the challenger begins pounding the mat, leaning back onto his hands for a kip-up before Swerve simply spins to punt him in the face and bring him back to the mat. Strickland rises to his feet, looking for the House Call, but OSPREAY HAS NONE OF IT, CATCHING THE LEG FOR A STYLES CLASH! ONE! TWO! THR-NOO! Following through, Ospreay attempts a Hidden Blade, Swerve ducking it before rushing towards his opponent and INTO A SPANISH FLY FOR A NEARFALL! Ospreay grabs the back of Swerve’s head, paying him back for the focused assault with a flurry of Kawada Kicks to the face, followed by an attempt at a delayed vertical suplex, Strickland floating over and landing on his feet. The champion runs the ropes, Ospreay stopping him in his tracks with a dropsault and an enziguri, continuously building momentum with a STUNDOG MILLIONAIRE TO FINALLY DROP SWERVE TO HIS BACK! Unleashing a war cry, Ospreay has a gleam in his eyes as he looks towards the top turnbuckle, dragging himself through the ropes to the apron before clambering up to the high rent district, turning his back to Swerve for another SKY TWISTER PRESS, SWERVE ONCE AGAIN ROLLING IN TOWARDS THE TURNBUCKLES… BUT OSPREAY ROLLS STRAIGHT THROUGH TO HIS FEET! Strickland flashes his grill to the camera in the corner with a smile, Ospreay looming behind him before BLASTING STRAIGHT THROUGH HIM WITH A HIDDEN BLADE! ONE! TWO! THRE-SWERVE POWERS OUT!
It’s been just over fifteen minutes of insanity as Ospreay smells blood in the water, knowing if he connects with a Stormbreaker, he can wrap this up. However, that certainty would only be cemented if he were to nail a Storm Driver 93, but he refuses to go to such lengths, hooking the arms… BUT SWERVE COUNTERS WITH A BACK BODY DROP, ONLY FOR OSPREAY TO LAND ON HIS FEET! HE BREAKS INTO A SPRINT, REBOUNDING OFF THE ROPES FOR A SPRINGBOARD OSCUTTER - STRAIGHT INTO A HOUSE CALL! SWERVE INTERCEPTED HIM! ONE! TWO! THRE-NOOOO! Strickland can’t believe it, but he’s got Ospreay dead to rights, spinning him around into position for a Tombstone. Strickland looks to the hard cam, a smug sneer on his face as OSPREAY REVERSES WITH A SEGA MEGA DRIVER, SPIKING HIM DOWN ON HIS HEAD! ONE! TWO! THRE-NOOOO! Ospreay is in disbelief, even a tribute to Mad Kurt not being enough to put Swerve down, but he’s staying on the ball as he hooks Swerve’s arms to go for a STORMBREAKER, ONLY FOR SWERVE TO FLOAT OVER FOR A LIFTING INVERTED DDT! Will’s rally wasn’t enough to get him out of trouble, and STRICKLAND FOLLOWS IT UP WITH A SECOND HOUSE CALL! SWERVE IMMEDIATELY ON THE ATTACK ONCE MORE, POSITIONING OSPREAY FOR A JML DRIVER… BUT WILL CLEARS HIS HEAD, COUNTERING WITH A POISON RANA! SWERVE UP TO HIS KNEES, BUT OSPREAY FOLLOWS IT WITH A SPRINGBOARD OSCUTTER! HIDDEN BLADE TO THE BASE OF THE SKULL, AND NOW… STORMBREAKER! ONE! TWO! THREE! WILL OSPREAY IS THE AEW WORLD CHAMPION!
Will Ospreay def. Swerve Strickland (20:10) to win the AEW World Title
Later in the night, Kazuchika Okada defeats Kenny Omega to win their fifth encounter, establishing himself firmly as the Number One Contender to the AEW World Title, giving the new champion only two weeks to prepare to face off with one of his greatest foes - a foe he’s only managed to beat cleanly once, while falling to the Rainmaker eight times.
Road to All Out
Ospreay gets to celebrate on Dynamite, cutting a promo saying he’s geared up to finally put this to bed. He says he’s glad he’s starting his title reign like this, because he’s certain he can beat Okada, and he’ll not have to worry about the spectre looming over him anymore. Every time there was a title on the line, every time the stakes were high, he failed against the Rainmaker - but the stakes were high at Wembley, and he won. He proved Swerve Strickland wrong, and now it’s time to prove Kazuchika Okada wrong. Out steps the Rainmaker, taking the EVP Elevator up onto the stage to say that Ospreay has already proven him wrong; he thought, years ago, that Ospreay was a talent worthy of being in Okada’s stable of CHAOS, and Ospreay proved him wrong when he betrayed his leader, only for Okada to beat the brakes off him at the Tokyo Dome. Okada says that Ospreay should be all too familiar with Okada being the top champion, the Ace, and he plans to finally bring that vision to AEW by restoring the world to its natural order and beating the Aerial Assassin for a ninth time. The Rainmaker’s ego is peaking, having avenged his loss to Kenny Omega just a few days prior, and he says that Omega’s a taller mountain to climb than Ospreay. However, he says he’s sure there’ll be room in the Elite’s ranks for Ospreay, should he come to his senses and want to fall back in line behind the Rainmaker. Ospreay declares that at All Out, he’ll prove to Okada and the world that he’s eclipsed the onetime Ace, while Okada insists that Omega was just the beginning - in just a few days, it’ll be time for the Rainmaker Era to start back up.
All Out
With All In having just occurred recently, All Out is a package deal with the Wembley show, ensuring a huge audience for what’s certain to be an all-timer main event between the Rainmaker and the Assassin. Both men want to walk out with the gold more than anything in the world, making an already personal rivalry all the more exciting as the coin drops for the last match of the night. Okada appears in a new robe, debuted two weeks prior at Wembley, and as he rises from the Elite Elevator, he’s looking more daunting than ever. There’s only one feud the man had ever lost, and he’d just avenged it against Kenny Omega - this is the most dangerous he’s ever been, and as Will Ospreay makes his way to the ring, Okada doesn’t even turn to face him. The champion is furious, but the challenger sees him as a formality standing between him and another epic World Title reign, refusing to even acknowledge him as they’re both introduced by Justin Roberts. They head to their respective corners, and THE BELL RINGS! IT’S OKADA AND OSPREAY, WORLD TITLE ON THE LINE!
AEW World Title: Will Ospreay (c) vs. Kazuchika Okada
Both men are hesitant to open themselves up to a big counter in the early goings, especially given how well they know each other, so they try and psych each other out a different way - by waiting. The crowd greets them with a deafening reception as they slowly circle the centre of the ring, eventually meeting with a lockup that sees Okada immediately put his height to good use, bearing down on Ospreay with an attempt at a test of strength. He pushes Ospreay down to the mat, even getting his shoulders down for a moment, but the champion bridges up off the canvas. Okada jumps up and drives his legs down into Ospreay’s body, but Ospreay maintains the bridge with both men’s weight, Okada getting back up and shooting for a lateral press that gets a one count. Transitioning into a side headlock, Okada talks some smack, the Young Bucks supporting him at ringside while taunting the champion. However, Ospreay’s put on plenty of muscle mass over the years, making it all the easier for him to slowly make his way to his feet, twisting free and securing a side headlock of his own on the Rainmaker. Okada sends him into the ropes, Ospreay clinging to the top as Okada instinctively goes for a flapjack. Momentarily confused, Okada gives Will the opening to run in for a dropsault, attempting to follow it with an enziguri that’s ducked, Ospreay springing up… and into a flapjack, the inevitability of the Rainmaker’s plans coming to fruition putting the champion in a bad spot early.
Continuing with his somewhat lackadaisical pace, Okada keeps treating Ospreay like he’s not that big of a deal, shoving him into the corner for a double pat on the chest, followed by a stiff forearm across the jaw as the referee steps in. Ospreay lunges at him, Okada grabbing the arm for an Irish Whip into the opposite corner, rushing the champion with a big boot, but Ospreay SLINGSHOTS RIGHT OVER HIM, LANDING ON HIS FEET BEHIND THE RAINMAKER FOR A KICK TO THE HAMSTRING! Ospreay hones in with a swift roundhouse to Okada’s other leg, trying to take out his base, but Okada shrugs it off by catching the leg on a third kick attempt before driving his shoulder straight into the bridge of Ospreay’s nose, following it with a DDT that makes it look like Ospreay just died. The champion goes full scorpion, folding over himself like PAC as Okada grabs hold of the wrist to attempt an early Rainmaker. He gets Ospreay up to his feet, a smirk on his face as he winds him up, but Ospreay cuts through his grip with a sharp elbow before rolling Okada up with a victory roll reversal, straight into a DOUBLE STOMP TO THE GUT! Okada rolls right out of the ring and into the waiting arms of the Elite, Ospreay lining up to try and take him out with a dive before being halted by the Bucks, who leap into the way with their hands up. Ospreay shouts at them to move before going for it anyway, launching himself with a PESCADO, STRAIGHT INTO A BOOT TO THE STOMACH BY THE RAINMAKER! THE BUCKS GAVE HIM TIME TO RECOVER!
Taking advantage immediately, Okada sends Ospreay crashing into the barricade, Ospreay crying out before Okada sends him into the aisle on the crowd side of the barrier. He measures his man as he heads to the opposite end of ringside, the Bucks gassing him up as he takes a running start for a CROSSBODY OVER THE GUARDRAIL, LANDING ON HIS FEET AFTER TAKING OUT THE AERIAL ASSASSIN! Okada dusts himself off, his signature look of superiority clearer than ever as he drags Ospreay back to ringside, laying in a few boots to the body before spitefully laying in another DDT, this time on the floor. He breaks the count before continuing to pummel Ospreay at ringside, the Bucks taunting the champion with each consecutive shot he takes. Okada works over the champion’s neck, digging a knee into the back of it as he postures with his stablemates before securing a waistlock for a GERMAN SUPLEX ON THE FLOOR, BUT OSPREAY FLIPS OUT OF IT! He flings himself at Okada with a Hidden Blade attempt from behind, the seemingly omniscient Okada ducking at just the right moment before throwing a boot - but Ospreay’s just too quick, slipping under it and LAYING IN A HOOK KICK, FOLLOWED BY A BACK SUPLEX ON THE OUTSIDE TO THE RAINMAKER! Ospreay backs the Bucks away, threatening to put their faces through the back of their heads before sliding back into the ring and EFFORTLESSLY SOARING THROUGH THE AIR WITH A SKY TWISTER PRESS TO THE FLOOR! He sends Okada back between the ropes, following him with a PIP PIP CHEERIO, BUT OKADA CUTS HIM OFF AGAIN BY KICKING OUT THE ROPES! Ospreay is left hung up on the top, Okada turning him over for a DRAPING NECKBREAKER OFF THE TOP! ONE! TWO! THR-KICKOUT!
It’s been virtually all Okada thus far, and he continues to methodically wear Ospreay down with a targeted offensive on the neck of the AEW World Champion. Whenever Ospreay tries to get some momentum going, Okada’s able to reverse it, the style Ospreay honed in New Japan having paid dividends against plenty of other AEW talents, but not the man who defined the style for over a decade. Soon enough, Okada looks for the Rainmaker again, and Ospreay finds his opening by reversing it into a SPANISH FLY! ONE! TWO! KICKOUT! Ospreay looks like a bullet fired from a gun the second Okada’s constant pressure is taken off his shoulders, the champion bolting out to the apron to connect with a PIP PIP CHEERIO, NAILING IT BEFORE OKADA HAS TIME TO REALIZE WHAT HIT HIM! Okada tries to evacuate out the other side of the ring, but Ospreay’s having none of it, grabbing him by the trunks and pulling him back in for a SNAP DRAGON SUPLEX! ONE! TWO! TH-NOOO! Okada sits back up just in time for Ospreay to strike him with a standing round kick to the ear, filling the Rainmaker’s head with cobwebs before flattening him to the canvas with a superkick, finishing the sequence with a RUNNING SHOOTING STAR PRESS! ONE! TWO! THR-ANOTHER KICKOUT, BUT OSPREAY’S FINALLY GOTTEN CONTROL AWAY FROM THE CHALLENGER! With the Chicago crowd rallying behind him, Ospreay struggles to get to his feet, the twenty straight minutes of punishment taking a heavy toll on the champion. However, he’s certainly up before the stunned Okada, with the challenger still attempting to get his wits about him when Ospreay charges with a ROBINSON SPECIAL, STRAIGHT TO THE BASE OF THE SKULL! Okada gets to his feet on instinct alone, the Assassin positioning himself behind his prey and circling him before running the ropes for an OSCUTTER! ONE! TWO! THR-NOOO!
Ospreay unleashes some Kawada Kicks on the challenger, letting out his aggression before lighting him up with a flurry of chops, Okada attempting to stand on business and throw some of his own, only for Ospreay to obliterate him with a superkick. Okada is left leaning on the ropes, Ospreay beckoning him towards the centre of the ring before attempting a SHOTGUN DROPKICK, SENDING HIM STRAIGHT THROUGH TO THE APRON! With Okada prone, Ospreay looks for the OSCUTTER ON THE APRON, BUT OKADA CATCHES HIM IN A STRAITJACKET! He attempts a Straitjacket German Suplex on the apron, Ospreay avoiding catastrophe with a back headbutt to the bridge of the nose, followed by a stiff back elbow to send Okada tumbling to the floor. Ospreay vaults over the ropes to break the count, finding himself in the perfect spot for an old favourite as Okada gets to his feet at the base of the ramp. Measuring his man, Ospreay leaps into motion with a SASUKE SPECIAL, BUT OKADA CATCHES HIM! WHAT STRENGTH FROM THE RAINMAKER, AND NOW… OH MY GOD, A TOMBSTONE PILEDRIVER ON THE FLOOR! Okada’s confidence is peaking, the Tombstone on the floor having been a hallmark of so many of his defining victories and none of his defeats. Knowing this, he rolls Ospreay straight back into the ring, the work on the neck having paid dividends as he immediately secures wrist control, hoisting Ospreay up into position for a RAIIIINMAKERRRRRR! HE GOT ALL OF IT! ONE! TWO! THRE-OSPREAY SOMEHOW LIFTS THE SHOULDER UP!
Frustrated, Okada hurls Ospreay’s lifeless corpse into the corner and simply starts stomping a mudhole in his face, grinding his boot into the champion’s features before the referee pulls him away. Okada bickers with the ref as the Bucks sneak up on each side of Ospreay, Will instinctively grabbing a hold of Matthew, who scrambles backwards. However, Will stays latched onto him, forming a fist around Matthew’s tie and being pulled through the ropes… ONLY FOR NICHOLAS TO SUPERKICK OSPREAY STRAIGHT INTO THE RING POST, SPARING HIS OLDER BROTHER! Blood begins to spill from the side of Ospreay’s head, dripping onto the ring post and ring skirt as it becomes clear he hit his head damn hard against the steel. Okada pushes past the referee and continues to beat Ospreay down, relishing each moment of offence as he sends the champion packing to the outside with a petulant boot to the side of the head. He rolls out to the floor, the Bucks handing him a bottle of water to cool himself off with after such a brutal match, and now Okada gets to admire the Elite’s handiwork as crimson teardrops start dotting ringside, a bloody mask obscuring Ospreay’s face. Okada keeps beating ass, commentary noting that this is now the longest we’ve seen these two duke it out for, nearly 40 minutes having elapsed. Excalibur notes Ospreay seems harder than ever to put down, but Okada’s showing the same sort of dominance he has in the past, with Schiavone sounding worried that it might just be a matter of time.
Looking to finally put an end to things, Okada starts raining closed fists on Ospreay’s head wound, hurling him into the timekeeper’s table. Eventually, he lays Ospreay out on it, clambering up with him before flipping off the camera and calling for another Tombstone. He flips Ospreay around… but Ospreay drops to the floor behind him, sweeping out Okada’s legs before nailing a CHEEKY NANDO’S AGAINST THE GUARDRAIL, LEAVING OKADA SPLAYED OUT ON THE TABLE! Ospreay scrambles towards the ring post, blood pouring down onto his chest as he makes the long climb up the turnbuckles for a FROG SPLASH THROUGH THE TABLE, AND THROUGH OKADA! The count was broken by him hitting the top rope, sparing both men the risk of being counted out as they lie their motionless. Chicago wills them to their feet, Ospreay sending Okada back into the ring before using the surge of energy and momentum to get the challenger up for a STORMBREAKER! HE GOT HIM! OSPREAY’S GONNA DO IT! Ospreay leaps atop Okada, grabbing the leg and leaning back into a deep cover, putting all his weight across the challenger’s shoulders… ONE! TWO! THRE-OKADA’S FOOT IS HOVERING OVER THE BOTTOM ROPE, OSPREAY TOO ENTHUSIASTIC WITH HIS PIN! The Bucks look like they’re about to have panic attacks as an exasperated, mentally battered Ospreay fights back tears, a fraction of an inch away from redemption. However, he knows he’s got control, so all he has to do is take this one home.
Both men are in deep waters now, and with both being renowned for their gas tanks, it’s clearly come down to a war of attrition, both men knowing that it’ll all come down to landing the one big move that’ll keep one of them down. They’ve both sustained plenty of damage, but as Ospreay staggers over to the downed Okada, he gets this look in his eyes - the look of a man who has the chance to do the funniest thing ever against a man he resents oh so much. Ospreay grabs Okada’s wrist, the crowd letting out an “oooh” as it becomes clear he’s going for his own parody of the Rainmaker, traditionally a ripcord Spanish Fly. Okada is on dream street as Ospreay positions him, pulling the wrist to whip Okada around… but the Rainmaker is still wise to Ospreay’s moveset, keeping an arm near his side to stop Ospreay from latching on for a Spanish Fly. However, he wasn’t wise enough, Ospreay digging into Kenny Omega’s toolkit with a RAIN TRIGGER, BLINDSIDING OKADA WITH A HUGE HIT HE DIDN’T SEE COMING! Okada falls into the ropes, trying to keep himself upright by keeping a firm grip on the top rope, only to be uprooted by a POISON RANA, OSPREAY SPIKING THE CHALLENGER RIGHT ON HIS HEAD! He stumbles to the corner, Okada looking to find his footing as he gets to his knees… AND EATS A HIDDEN BLADE STRAIGHT TO THE FACE, OSPREAY MOWING STRAIGHT THROUGH HIS CHALLENGER! ONE! TWO! THRE-OKADA GETS THE SHOULDER UP, AND THE GRUELLING BOUT CONTINUES!
Justin Roberts is starting to sound pretty nervous as he makes the 50 minute time call, informing both competitors that there’s only ten minutes left in their longest bout against one another to date. Ospreay crawls towards the ropes, driven by pure determination as he peels off his elbow pad, winding up for the Hidden Blade of a lifetime as Okada slowly starts to stir. Both men have taken each other’s biggest shots, but Okada’s in the champion’s sights now, Ospreay waiting until he’s in the perfect position before CHARGING AT FULL TILT INTO A DROPKICK FROM OKADA! Somehow, Okada’s still got pristine form this late into the match, but there’s no time to linger on his magnificence as he rises to his feet, dazed and confused, in desperate need of a dagger against Ospreay. He leans over to hook Ospreay’s wrist, calling for a second Rainmaker, and now he ripcords him in, ONLY FOR OSPREAY TO BLAST HIM WITH A HIDDEN BLADE TO THE FACE ONCE AGAIN ON THE REBOUND! Okada somehow keeps hold of Ospreay’s wrist, tumbling into the ropes and dragging the champion with him, gritting his teeth and letting out a primal roar before CLOBBERING OSPREAY WITH A SHORT ARM LARIAT, BRINGING THEM BOTH DOWN TO THE MAT! Ospreay gets the slightly better landing tactically, turned completely inside out and managing to drape an arm over… ONE! TWO! THRE-NOO! Okada’s kickout flips Ospreay onto his back, the Rainmaker now making an exhausted pinfall attempt… ONE! TWO! THRE-KICKOUT! WHAT’S IT GOING TO TAKE FOR ONE OF THESE MEN TO STAY DOWN?
Puddles of Ospreay’s blood stain the canvas as both men lie there, the unimaginable exhaustion washing over both of them as they fight to be the first man to a vertical base. Commentary discusses the importance of securing the upper hand at this moment, and somehow, it’s Ospreay who’s up first, although only by a matter of seconds. Okada decks him with a forearm, the Rainmaker doubled over trying to catch his breath, but Ospreay clocks him with one of his own, followed by a ROLLING ELBOW TO DROP OKADA TO A KNEE! Ospreay ponders a moment, considering going for a Storm Driver 93, and as Justin Roberts says there’s five minutes remaining, he goes for it. He hooks Okada’s arms in a butterfly, muscling him up off his feet… but Okada drops down to his knees, Ospreay too exhausted to lift 250 pounds into position if that 250 pounds is still fighting back. The champion knees Okada in the face before going for it again, but this time, Okada shifts his weight back and SWINGS OSPREAY OVER HIS OWN SHOULDER FOR AN AIR RAID CRASH NECKBREAKER! Ospreay goes down like a sack of potatoes, clutching the back of his neck in pure agony, unable to function properly as Okada scrapes him off the canvas and positions him for an EMPHATIC COBRA FLOWSION, DRIVING OSPREAY’S NECK INTO THE MAT ONCE AGAIN WITH A RESOUNDING THUD! The challenger rises to his feet behind his foe… AND SPREADS HIS ARMS, THE CAMERA ZOOMING OUT TO ENCOMPASS THE CHICAGO CROWD! OKADA HITS THE RAINMAKER POSE, AND HE’S READY TO STUNT ON OSPREAY ONCE MORE!
Ospreay’s in the perfect position for the Rainmaker, only a few minutes left on the clock, but both men’s movements have become lethargic and feeble after all they’ve been through. Matthew and Nicholas pound the mat to encourage Okada as he painstakingly leans over to latch on to Ospreay’s wrist, the champion fighting as best he can with a few back elbows, all of which miss the mark. Okada drives a forearm into the back of Ospreay’s neck, dropping him to his knees again before finally heaving him up for the Rainmaker, winding up… AND WHIZZING RIGHT BY OSPREAY, WHO COLLAPSES FROM EXHAUSTION! Okada falls in a heap behind him, but he’s still in better shape than Ospreay with moments remaining. With the last of his adrenaline, Okada scrambles up and picks Ospreay up once more, positioning him for a Rainmaker… BUT OSPREAY DUCKS, THIS TIME BREAKING INTO A SPRINT TO GET OUT OF THE WRISTLOCK! HE BOUNCES OFF THE ROPES, OKADA TOO TIRED TO SPIN AROUND IN TIME, AND NOW OSPREAY NAILS AN UNPROTECTED HIDDEN BLADE TO THE BACK OF THE HEAD! He’s got to roll him over, the seconds counting down as Ospreay simply digs his shoulder into the Rainmaker’s arm to slowly turn him onto his back, struggling to hook the leg… ONE! TWO! THRE-KICKOUT! OKADA GOT THE SHOULDER UP! Ospreay can’t believe it, fighting to get his feet under him, frantically attempting to hook Okada’s arms to get him into position for a Storm… ding ding ding.
Will Ospreay and Kazuchika Okada fought to a draw (60:00), for Ospreay to retain the AEW World Title
Road to WrestleDream
With Ospreay having been unable to put away the Rainmaker within an hour, it’s pretty clear that a rematch has to be on the horizon, but the question is where. Both Grand Slam and WrestleDream are coming up, and on Dynamite, Okada lays down the gauntlet for the PPV, saying that he intends to win the AEW Title at a show paying tribute to one of his idols in Antonio Inoki. However, Ospreay’s not off the hook until October just yet - Grand Slam still stands in the way, and a battle between two of his fantastic previous opponents is set to determine his challenger for the event. Those opponents? Swerve Strickland and MJF. In the end, MJF manages to pull out the win, securing a title challenge right next door to his home at Grand Slam. Ospreay walks in insecure, just as he did in the Owen Finals, but this time with good reason - his first title defence was hardly a successful one, and he might not even have the chance to make up for it if he doesn’t manage to put away the longest-reigning AEW World Champion ever, in their home state. The pressure’s on for the Assassin, and with challengers hounding him, all he can do is try and build momentum with wins week over week. He doesn’t bother trying to match MJF on the stick, the next challenger eviscerating the champion with promo after promo until the go-home show, where a fed up Ospreay simply snipes him with a Hidden Blade to cut him off. Grabbing the microphone, Will promises to prove the title belongs around his waist, telling MJF that he wants the same Max who dominated the AEW main event scene for over a year.
(Cont'd in Comments)
submitted by apehasreturned to FantasyBookingElite [link] [comments]


2024.05.29 03:39 fifa2003 [Amazon] Acer Swift Go 14 Intel Evo Thin & Light Laptop: 14" WUXGA (1920 x 1200) IPS Touchscreen, Intel Ultra 7 Processor 155H, Intel ARC, 16GB RAM, 512GB SSD, Win11 Home -Now: $799.99 After $200 Off

submitted by fifa2003 to LaptopDeals [link] [comments]


2024.05.29 03:28 msujoe5 Is this a worthwhile vendor find?

Is this a worthwhile vendor find? submitted by msujoe5 to Market76 [link] [comments]


2024.05.29 03:22 Suicide6m3 H: Uny AP Cav CE Full Set W:Price check Offers

H: Uny AP Cav CE Full Set W:Price check Offers submitted by Suicide6m3 to Market76 [link] [comments]


2024.05.29 02:55 Jaded-Barnacle-8578 Should I change the filter on my fish tank?

Should I change the filter on my fish tank?
It’s five gallons and its only inhabitants are two pristillas, i think theyre called. I’m concerned that the fuller is too aggressive with the water, whenever i go to feed them their flakes, they all get sucked away and blown back out. My phone won’t attach videos but I can take a picture of the filter. The fish also seem like they’re constantly swimming away from that side of the tank. Should I try to find a new less aggressive filter? What should I be looking for? Any advice appreciated as I probably didn’t get all the information I actually needed while researching.
submitted by Jaded-Barnacle-8578 to fishtank [link] [comments]


2024.05.29 02:45 Simthadon My Load Order

Everyone Keeps Asking So Here You Are:
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
DLCUltraHighResolution.esm
HUDFramework.esm
ArmorKeywords.esm
SBRsFramework.esm
HiPolyFacesCompanionPlugin.esl
FFO.esm
TrueStormsFO4.esm
ExtendedWeaponSystem.esm
Endless Warfare.esm
IllumBillboardsAIO.esl
CROSS_CoA.esl
TeslaHeavyGun.esl
7 More SPECIAL points.esl
Cyber Arms.esl
Skb-MinigunsRebirth.esl
GoodneighborExpanded.esp
ODT - Raider Armors Retextured.esl
CWRaiders.esl
TCDeyes.esp
Dogs can grab player.esl
DamnApocalypse_CORE.esm
KillTips_by_tooun.esl
Natural Roads.esl
Serene Skin.esp
FIS-Naming-Weap-Armo-EN.esp
Diello_ExtraIconsForFIS.esp
Armorsmith Extended.esp
[KB-47]-INSTITUTE.esp
DamnApocalypse_Loot.esp
FFO.esp
A Forest.esp
BetterCombatZone.esp
ENBLightsHDRPatch.esp
DamnApocalypse_PowerArmor.esp
HiPolyFaces.esp
CBBE.esp
RaiderOverhaul.esp
OutcastsAndRemnants.esp
CrimeTown.esp
Wasteland Illumination.esp
GoodneighborExpanded[Patch-Crimetown].esp
Depravity.esp
AmazingFollowerTweaks.esp
Stm_DiamondCityExpansion.esp
MikeMooresMCAM.esp
CheatTerminal.esp
[KB-47]SYNTHS.esp
Goodneighbor Apartment.esp
GoodneighborExpanded[Patch-GoodneighborApartment].esp
TWH_TheWayHome.esp
CruiseShipWreck.esp
Mercenary.esp
Forced Evolution.esp
ProjectValkyrie.esp
LimaOutpost.esp
MK3_Takedown_Rifle.esp
VD_SIGMCXVirtus.esp
MW1Akilo47.esp
PKMnv.esp
MW1Mike4.esp
SPR300.esp
[XHX] Metro Exodus Stallion.esp
BF1 Animations - Double Barrel Shotgun v2.3.esp
CROSS_MojaveManhunter.esp
MK18.esp
Remington700.esp
LString_Bow.esp
AER15.esp
AAC_HoneyBadger.esp
F4NVServiceRifleRedux.esp
RPD.esp
AKeVolk.esp
M2Agency.esp
WattzLaserGun.esp
HuntingRevolver.esp
ButtonsCompanion.esp
llamaCompanionHeatherv2.esp
LeeEnfieldNo4MkI.esp
EndlessWarfareDLCFixes.esp
STREETSWEEPER.esp
(SKI-NotDave) P-5 Power Armor.esp
Ranger.esp
NAC.esp
Burst Impact Blast FX.esp
Ryan.esp
FnScar.esp
CitySurvivor.esp
Vargo52.esp
MP7.esp
OP_Workbench.esp
HK_MP5.esp
X12Plasmacaster.esp
GIAT_FAMAS.esp
Mossberg500.esp
Glock19x.esp
TEC9.esp
AX50.esp
Modern Weapon Replacer - Glock 19x FX0x01 - 10mm Pistols.esp
SigSauerP320.esp
Modern Weapon Replacer - Sig Sauer P320 M17 - Deliverer.esp
SideAim.esp
Black Widow Suit.esp
ScreenArcherMenu.esp
SettleObjExpandPack.esp
SettleObjExpandPack-AllLightShadowEnabler.esp
PhotoMode.esp
Better_Notes.esp
SBRPatch-GIAT_FAMAS_SA.esp
SBRPatch-SeeThroughScopes_SideAim_Compatibility.esp
Insignificant Object Remover.esp
Realistic Movement Speed.esp
The Eyes Of Beauty.esp
KSHairdos.esp
ChildrenOfAtomFace.esp
Stalker Suit.esp
StalkerSuit - CoA.esp
Triggermen FC.esp
Famas_Addon.esp
Faster Terminal Displays (20x).esp
Complaint of the commonwealth.esp
LostWorld.esp
Modern Military Pack.esp
VD&AO_SIG_MCX_LT.esp
ESPExplorerFO4.esp
Faster Stations.esp
Reverb and Ambiance Overhaul.esp
TrueStormsFO4-FarHarbor.esp
TrueStormsFO4-NukaWorld-FH-Compat.esp
NAC-FH.esp
NAC-NW.esp
Nac-TrueStormsFHPatch.esp
TrueStormsFO4-GlowingSeaExtraRads.esp
TrueStormsFO4-FarHarborExtraRads.esp
Vault-Tec Armor Redux - Modular Expansion & Fixes.esp
MW2022_Ghost_Mexico_Urban.esp
Rusty Face Fix.esp
nino.esp
Linglongvita.esp
TeslaHeavyAuto_LLInjector.esp
MWM4 Ultimate Redux_Warfighter_No TR_LLI.esp
Factor.esp
Factor_LLInjector.esp
AX50_LLInjector.esp
AKeVolk_LLInjector.esp
AAlpha12.esp
AAlpha12_LLI.esp
Tactical Flashlights.esp
Tactical Flashlights - Settings.esp
USP .45_by_tooun.esp
F4NV_44_Magnum.esp
SV-98.esp
PIP-Pad.esp
AzarPonytailHairstyles.esp
VGDoubleBarrel.esp
VGDoubleBarrelReplacer.esp
VaultTecSecurityReplacement.esp
VaultTec Chest Armor.esp
HoneyBadger Expansion.esp
XP-GEM.esp
AlysrazaOverlays.esp
CombatArmor_Remodel_mr.esp
Alternative Satellite World Maps.esp
VividFallout - AiO - 2k.esp
Grasslands - Healthy.esp
KSHairdosExtra.esp
EndlessWarfare_MechBots.esp
Campsite.esp
Smoke-able Cigars.esp
LooksMenu.esp
3dscopes.esp
MwOtter.esp
RRRebelArmor.esp
Toxic Raider Armour.esp
CROSS_Cybernetics.esp
CROSS_Jetpack.esp
Project Elimination - PMC Combat Suit.esp
Ev_CPA10.esp
EV_CPA10_LL.esp
GammaGunRedux.esp
[BXX] Die Hardman's mask.esp
[KB-47]-ModernVehicles-V1.4.esp
Desert Punk Raiders.esp
[MW2022] Shadow Company.esp
LeatherHood.esp
MWR_Opfor.esp
CoD MW OpFor - Minutemen.esp
MinutemenEnforcer.esp
Modern Replacer - Tape.esp
Modern Replacer - Antiseptic.esp
Modern Replacer - Blowtorch.esp
Modern Replacer - Jerry Can.esp
Modern Replacer - Cement.esp
Modern Replacer - Gears.esp
Modern Replacer - Ashtray.esp
Modern Replacer - Concrete.esp
Modern Replacer - Oil Filter.esp
Modern Replacer - Fiber Optic.esp
[KB-47]ROBOTS.esp
Robots_CR .esp
[KB-47] DC Police.esp
AVBMusket.esp
MutantBear.esp
Energy Weapon Replacer - AER15 - Institute Guns.esp
M2_Flamethrower_2.2.esp
Energy Weapon Replacer - Wattz Laser Gun - Laser Guns.esp
Modern Weapon Replacer - MP7 - Submachine Guns.esp
Modern Weapon Replacer - AnotherOne TEC-9 - Pipe Guns.esp
Modern Weapon Replacer - Service Rifle Deadpool2099 - Assault Rifles.esp
Modern Weapon Replacer - FN SCAR-H - Combat Rifles.esp
Modern Weapon Replacer - Izhmash SV-98 - Lever Action Rifles.esp
Remington700_Addon.esp
X12-PlasmaReplacer.esp
GoodneighborExpanded[Patch-Previs].esp
FFHD.esp
Addiction Overhaul.esp
Dreaded Deathclaws 4k.esp
Gloomy Glass.esp
M8rDisableCreationClub.esp
SurvivalOptions.esp
MoreEnemies.esp
Infinite Armory.esp
Infinite Armory - Brotherhood of Steel BoS.esp
dynamicHelmet.esp
NemesisStandaloneHappo.esp
Q_RagdollPhysicsNoCollision.esp
TCD.esp
TCDOverlays.esp
TCDOverlaysSET.esp
TCDM.esp
Arbitration - Better Combat AI.esp
NPC Accuracy Revised.esp
[ARRETH] FGEP-DE.esp
VeryZenFGEP_4k.esp
Project Reality Footsteps FO4.esp
Project Reality Footsteps FO4 Expansion.esp
[ETH]FGEP-AmbienceReducer.esp
[ARRETH] FGEP-DE NoKnockDown.esp
Arbitration - Stealth Overhaul.esp
Arbitration - Sneak Detection Distance Increase (Half).esp
Arbitration - Reduced Grenade Spam.esp
Arbitration - Molotov.esp
Arbitration - Farther Grenade Detection.esp
Power Armor HUD Switcher.esp
CompanionStatus-Settings.esp
CompanionStatus.esp
WmkActiveEffects.esp
ConditionBoy.esp
ImmersiveAnimationFramework.esp
IAF - Far Harbor & Nuka World.esp
War Hammer and Greatsword sets.esp
RB_AehersinEyes.esp
SF Beards N Staches.esp
TBOS-AntoHairPack.esp
ValiusHDTextures4K.esp
M8rDisablePipboyEffects.esp
1FOM_FireAxe.esp
[KB-47] Riley Dogmeat Replacer.esp
Modern Replacer - Car Battery.esp
Modern Replacer - Alarm Clock.esp
Modern Replacer - Acid.esp
Modern Replacer - Laptop.esp
Modern Replacer - Butane.esp
Modern Replacer - Hotplate.esp
VtawWardrobe8.esp
SPECIAL_Raider_Outfit.esp
Friffy_Cait Outfit_Standalone.esp
NIRogueCourser.esp
VD_SIGMCXVirtus_SA.esp
StartMeUp.esp
MAIM Distributor.esp
Hot Diggity - Maim 2 Full Patch.esp
MAIM 2 - DA Loot Module.esp
Clarity.esp
EnhancedLightsandFX.esp
AlootHomePlate.esp
Pip-Boy Flashlight.esp
PIP-Pad_Pip-BoyFlashlight.esp
LooksMenu Customization Compendium.esp
aBitPrettierBOSFaces.esp
DiscreteFemaleSkeleton.esp
PIP-Pad_LMCC.esp
MAIM 2.esp
MAIM 2 - Dismemberment Patch.esp
MAIM 2 - EZ Keywords.esp
submitted by Simthadon to u/Simthadon [link] [comments]


2024.05.29 02:35 Nemo__404 Deathworlders Should Not Be Allowed To Date! [Ch. 36/??]

first
Luna VI query: Set the source to the translation logs of Princess Amara Auralyn.
No problem!
Luna VI query: Narrate Amara's plan to flee from the war.
***
The moment Amara's nose caught the scent of that little puff of smoke ascending from Nathan's damaged equipment, she suspected something terrible had happened. Her lack of understanding of the nature of this particular piece of human tech was unimportant. Just from knowing the fact that this was one of the few items Nathan had rushingly retrieved was more than enough for her to infer its importance.
His extremely negative reaction to its destruction also hadn't escaped her notice.
Amid the ragged bursts of breath and droplets of sweat running down his face, he stared at the smoking piece of equipment on the ground as he cursed. Then he stood up in a huff, pulling his hair as if trying to remove it from his scalp.
With the object source of their distress in between herself and Nathan, she asked a question that she already knew the answer to. "Was that the device you would use to request help?"
Nathan was breathing too fast to speak properly. "What else could. It be."
His confirmation was the last straw for her to close her eyes, allowing all the emotions she'd been suppressing to be manifested, like a multi-colored river flowing among her black spots.
When she opened her eyes again, she and Nathan were already locking gazes, him bending his head forward as he used his knees to support his upper body, while she stood upright with her head at the same vertical level as his.
Amara felt a shared sense of anger at the situation between them, but she was also afraid that Nathan’s anger was more targeted at her than at the situation.
It took some courage for her to speak first.
"Do you have other means for contacting your people?" She knew it was unlikely he had that, but it was still a question worth asking.
"The radio transmitter was being jammed. I didn't think of bringing it with me." He was recovering his breath fast. "What about you? There is that earpiece, and yesterday you had that AR visor on all day."
"The communicator in my ear is short-ranged. As for the AR visor..." She struggled to tell the truth, but she still did it. "I hid it inside a hole in a tree and forgot it."
"A hole? In a tree? Are you kidding me?"
The truth was that Amara hid it before entering Nathan's tent on the previous night. She had certain expectations and didn't want to be interrupted by the notifications.
But of course, she would never admit that.
"See any pockets?" She extended both hands and put her tail beside them, showing she had nowhere to store the items.
"Oh… sorry. Sometimes I forget our differences."
Nathan believed her so easily that she felt a little bad for him, but not bad enough to waste their precious time with unnecessary talking. "Even should I go alone, I fear I cannot retrieve our devices. I would just get killed or captured for nothing. We cannot stay here either because soon they will follow your trail; we need a plan."
She was certain the only reason the enemies hadn't followed them yet was because they had underestimated Nathan's ability to run.
"I wouldn't let you go back there even if you wanted to, Amara. But at least you are thinking now." He touched his chin, his eyes wandering around. "And yeah, we need a plan."
Unknowingly to Nathan, his words had caused Amara to drift away. And it was not because of him saying he wouldn't allow her to return, but because of his mention of the fact that she wasn't thinking before.
And this had affected her deeply because she utterly agreed with him.
By noticing how differently Ryo and Elysira had handled the same situation before they had fleed, Amara had reflected about how poorly she had reacted to the war. She was guilty of thinking about this more than just a little while Nathan was putting in all the effort to take her away from danger.
She traced back her mistake to a single moment—when Nathan had told her his list of reasons why they couldn't be together. This was when she had allowed her heart to be poisoned with rejection, which by morning had spiraled out of control by the dreadful reportings she had received, and finally, it had culminated in her emotional response to the crisis.
Which curiously Nathan had later fixed by his total commitment to staying together.
Amara found all of that pathetic.
This time she set her priorities straight as she suppressed her detrimental feelings in favor of reason. "We could trek parallel to the mountain and find a cave to hide until the elders send help."
"How long would that take?" He asked.
His questions triggered a long chain of assumptions in her mind. She first considered the political situation after the disruptive assassinations in the capital, and then the logistics of the deployment of reinforcements.
But Amara discarded the whole plan when she tried to envision how long it would take for her allies to find them in the darkness of the forest, realizing how flawed her suggestion was.
Displaying red, she said, "Help will be here today, yet the war on the ground will turn into a slow spot-and-kill conflict. My thoughts must still be clouded. To hide in the mountains is a death sentence; the rebels would have a better idea where to search for us than my allies would."
Nathan touched his face and shook his head at her admission. Without fully understanding what he was doing, she watched him approach a young tree and stare at its bark as his right arm tensed.
Before she could ask a single question, he punched the rough bark, dislodging some wood from the brittle surface and making it fall.
He said, "I'm such an idiot. Now our only option is to keep running and I didn't even bring the water."
She was taken aback by his reaction.
It was true among her species that the males could be more aggressive under stressful situations. But to go as far as hunting themselves against a tree? This was something she hadn't seen before nor she could understand.
What would she do now?
Of all her priorities, communicating with him was very high on her list. This went much beyond certain feelings she had, being directly linked to their survival. Remembering how Ryo and Elysira had handled the same situation before they had fled, she couldn't help but feel like she and Nathan were still failing at this.
Following more instinct than reason, Amara decided to approach him as the red on her skin gradually gave way to purple at every step she took.
When he was within tails reach of her, she spoke.
"I cannot read your thoughts much less can I see your feelings, but I presume that similar to me you can also sense that we failed today, am I wrong?" Nathan pursed his lips and didn't reply, leaving her at a loss for a moment. Yet she didn't give up and wrapped her tail around his wrist, raising his scraped knuckles for him to see. "Why have you done this?"
"I..." He averted his eyes from the wound, relaxing his arm. "This ain't me I swear Amara. It's just-"
"The drones are coming." She was forced to shut him up with her tail to confirm what she heard in the background while he was speaking. After adjusting the angle of her ears she added, "At least three."
Seeing Nathan's face contort from one weird expression after the other, she could only feel regret and anger that she was forced to interrupt him. But as long as they were alive they could always talk more later.
"Great!" He took a deep breath and lowered his back for her to climb. "Let's see how far I can go without water."
"No." She could hear the drones advancing slowly, likely searching for places where they might have hidden, underestimating how far Nathan had taken her. "I do not doubt you can run more, but there is no point in running unless we can lose them. Can you do what Ryo did and destroy them?"
He didn't look at her as he replied, "I could try, but I don't have whatever aim improving add-on the military gave him, much less the years of training."
"Can I borrow your loud gun then?" Amara had a seed of a plan in her mind, a risky and reckless plan but still better than doing nothing or engaging in more random running.
"What? Do you have any idea how hard is to shoot those things down?" Nathan took her request so badly that he lifted his body again to explain more. "Your species may have precise movements and all, but this revolver needs more than just aiming, there's the recoil, reloading, and I bet it hurt your ears; besides I doubt you can do better than me without having taken a single shot with one of our guns your whole life."
Nathan was not wrong.
No matter how hard it felt to admit it to herself, the truth was that she was not a frontline fighter. She could bring order. She could weed out traitors. She could give directions. But taking a gun and firing at the enemies? Even a gun crafted by her species was something she lacked experience using.
Still, the way that he expressed his doubt without even hearing what she had in mind made her quite angry. It was nothing close to the feeling of rejection from the night, but it was still enough to encourage her to double down on her idea.
"I do not intend to shoot the drones from far away like you humans do." Amara pointed at the canopy of the young tree beside them and waited for him to look up before she added, "I want to ambush them from a close distance."
His eyes widened, but Nathan still wasn't convinced. "That's dangerous Amara. What if you miss it? You'll just let them know where we are for nothing. And even if you don't miss the shots can’t they just send more drones?"
"You speak reason, but my goal extends beyond destroying them. I know how brother and my species think and I want to mislead them." Amara did her best to let him know her intention. "You will have to be my bait too, and we will need to run as fast as we can towards the valleys once I destroy them. I would explain everything if there was time, but right now you will have to trust me."
"You want to go to the valleys..." He spoke in a low voice as he scratched his head.
Seeing that he didn't straight up reject her idea this time, Amara went on for the last push, showing a forced hint of yellow to try and sound confident. "No sane individual would go to the valleys without equipment and a large group, my brother and his army will never consider searching for us in there."
She regretted her wording as soon as she was done speaking, afraid she might have scared Nathan who was taking his time to reply.
But before she could say anything more, Nathan started loading his gun and when he was done he used his thumb to lower a little lever. "You have to pull this thing down each time before pulling the trigger, but I guess you saw me doing it enough times already." He then undid his action before offering the gun to her as he held it by the muzzle. "Don't forget to hold it with all your might or the recoil will hurt you."
She considered saying some words to let him know how much his trust meant to her, but the drones were approaching and there were more important things to say. Her tail simply coiled around the gun, and she took it as the weight of the task ahead caused the object to feel heavier than it was.
She considered if she should ask for more ammunition, but concluded she wouldn't have time to reload, which she knew was bad despite making things significantly easier.
"Go there and make it convincing that you are absolutely exhausted, can you?" Using her tail, Amara pointed at a bright spot on the ground, where a beam of blue light was making its way from the canopies to the ground. "This is important Nathan. The operators must believe you reached your limit, they must report to my brother that you cannot run much longer."
"This won't be too hard." His lips curled into a hint of a smile. "But are you sure they don't use AI instead of operators to guide the drones?"
"Only you humans are crazy enough to disregard the only law the alliance enforces." She started climbing the tree with each of her clawed hands poking holes into the bark from a different side, but when she was already above Nathan, she looked below. "I am counting on you. We made too many mistakes today, one more and it might not be forgiven."
"I'll do what you asked, okay? Just hit the drones and don't fall from the tree." He said before running towards the spot she had instructed him.
With each of them agreeing on their role, Amara kept climbing the tree, finding little difficulty in her initial task. This was so easy that almost all of her attention was focused on tracking the spinning blades of the drones, which were constantly approaching at a speed that suggested they were doing a minute inspection of the ground.
It was only when she was already high above that she noticed the first problem.
If she wanted the advantage of shooting the drones from the same plane they were approaching, Amara would either have to give up a hand for the aim, or she would have to compromise her camouflage by wrapping her legs around the tree to help her tail to hold her body.
Neither of the options was ideal, but doing nothing was even worse, which led her to choose to sacrifice some of her ability to aim in favor of a tighter grip, ensuring that her legs kept hidden behind the trunk as she pressed each of her clawed fingers of her left hand against the rough bark for a secure hold.
Feeling a burning anxiety like she never felt before, she transferred the gun from her tail to her right hand and surrounded the tree with her now free tail to improve her grip even more.
She then turned her head and took a final glance at Nathan and confirmed he was stooping down and breathing loudly, exactly on the spot she had asked him to go.
Now everything was ready.
Amara hid the gun in between her belly and the tree as her whole body mimicked the brownish color of the bark, even her tail and hair transitioning from their typical blue to a copy of the textured color surrounding her.
Her eyes closed and only a mental representation of her surroundings remained, being especially accurate this time as if her her body knew there was no room for mistakes.
As the seconds passed, her heart rate slowed down and her awareness peaked. Of all her body, only her long ears slightly moved as the positions of the three drones became less foggy in her mind the closer they got to her.
The fact that one of them suddenly stopped moving right in front of the tree was something she expected, that being the exact moment its sensors had found Nathan on the ground.
Instead of attacking, Amara waited.
And almost envisioning the exact conversation the operators were having behind their visors, she gauged the time they took to communicate among themselves by observing how long the other two drones had taken to start moving closer to the one that had spotted Nathan first.
This wasn't a lot of time, which put into perspective how fast she would have to act in order to prevent the other two drones from repositioning after the first one was destroyed.
Her heart was beating slowly and her mind was focused; the chances of the targets getting closer were no different than that of them getting more distant.
Somewhere inside she could feel it—now was the perfect moment for her attack.
Amara's eyes snapped open and her heart rate multiplied by nearly threefold, preparing her for intense exertion. The muscles of her left arm propelled her body sideways, taking her head away from the protection of the tree trunk. That happened at the same time that her clawed finger pulled down the little lever, just like Nathan had taught her.
Her eyes locked first on the most distant target, which was not further away from her than twelve meters, and her right arm moved accordingly, raising the gun as her clawed finger slipped into the trigger.
She knew how painful to her ears the noise would be, yet she still forced her eyes to stay open as she pulled the trigger.
Except, she flinched at the last moment and ended up missing the target because of it.
Now her ears were ringing and the number of targets was the same, fueling her fury for the next shots she fired in a quick sequence.
It took three more attempts to destroy the furthest target, turning her fury into apprehension.
And apprehension quickly transitioned into despair when, after destroying the middle target with two shots, she pulled the trigger aiming at the closed drone, only to hear an empty click.
The drone rotated towards her and she also felt Nathan's gaze in the distance, screaming something that she was too numb to understand.
Would she be the reason for their demise?
Just the thought of how happy her brother would be for seeing her so helpless was more than enough of a reason for her to not accept that.
So at the lack of bullets, she spitefully threw the gun at the spinning blades.
And when the outcome of her desperate action did little more than cause the drone to lose control for a few moments, she still refused to give up and pounced on it as if she were a trained huntress.
If Bhaela could jump from a tree and dig her claws into the veins of an Oczoil from high above and survive to tell the tale, why couldn't she do the same with a little drone?
Her confidence only lasted until no part of her body was touching the tree and her limbs contacted the blades, causing a sharp pain, which she promptly forgot as flesh and machine plummeted together.
Amara tried to use her tail and arms to cushion the fall, but unlike Bhaela graceful performance, all she achieved was her belly smashing the drone against the ground before her arms and head split the kinetic energy from the fall.
Her vision went black after that, but Amara knew she wasn't dead because that annoying ringing sound in her ears persisted, reminding her of her failure.
Time became confused in her state of disorientation, and she had no idea how long had passed when she felt her eyes being opened. As she watched the world around her through a red filter, Amara got to see Nathan's mouth moving, but she was unable to grasp a single word he said.
In a rushed manner, he took off his jacket and pulled out a knife, which he then used to slice a piece of fabric.
He said something again, and she felt his hand pressing against her forehead, the severed portion of his jacket he held being large enough to cover even her eyes below.
Amara felt like sleeping this time, the darkness feeling more welcoming than scary.
But before she could fall asleep, she noticed her body being lifted from the ground. And unlike the last time, she was being held from below as Nathan's hand kept her head locked against his body.
The last memory she retained before her consciousness faded was of hearing the rhythmic sound of his breathing and his loud steps below, feeling as if she might have wrapped her tail around his arm. Yet, she remained unsure whether she had truly done so or if it was just a product of her imagination.
***
This was an account based on Amara's plan to flee from the war. The previous narrative is based on the events of the morning of the twentieth day of the exploratory mission of Irisa. According to your current settings, no queries will be suggested.
next->patreon wiki
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2024.05.29 02:33 Financial_Aspect_82 H: Trades W: Wishlist items

1k leaders
All CE armor below
AutoStim L WWR LL
AutoStim S WWR RA
AutoStim AP WWR RL
Cham AP BUW RL (20 leaders)
Cham AP break LL (20 leaders)
Cloaking AP WWR LL
LS Cryo WWR LL (20 leaders)
LS S WWR RL
OE Fire FDCW LA
OE PR FDCW RA
OE L WWR RL
OE cryo FDCW RL
Uny Fire FDCW LL
Uny LED JWR RL
Uny Int Cav RL
Van RR FDCW LA
Van AP sent LL
Van Fire Cav RA
Van Fire FDCW RA
Van fire sent RL
Normal armor
Van AP WWR marine RA
Van L WWR marine RL and LL
Uny AP AWR heavy leather LL
OE AP WWR light raider LA
Noc AP WWR heavy combat RL
Weapons:
AA SS S sheepsquatch club
B50vhc25 gauss
Exe50c25 EPR (AA RS Forceful stock)
Exe50c25 NU and ultra laser rifles
QE90 50cal
Q50c25 short western revolver
QE15fr Tommy gun
V50c25 Handmade
V2515 Ultracite Gatling laser
Wishlist: Uny PR FDCW RL CE
Uny Fire sent LA CE
Troubleshooters AP WWR RA CE
Van AP WWR marine RL
Leaders / apparel
Jug groll elders and holy fires
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2024.05.29 02:32 ladyblue690 First Draft Feedback Pls!

Hi! I'm looking for honest feedback on a book I'm (slowly) working on. This is a rough draft of Chapter 1. Is this something you would be drawn to read? It's already been submitted but would like more feedback please.
Coming of age creative non-fiction focusing on mental health, resilience, and restructuring family dynamics:
Chapter 1
Kelly entered the world during a bitter February winter in 1990, born to Alan and Geri McIntyre, both 27-years-old, residing in a quaint fishing town near the harbor in St. John's, Newfoundland. Alan, a member of the Canadian military reserves, had prompted their relocation from Halifax, seeking new opportunities for his growing family. Geri, a dedicated neonatal nurse, tirelessly juggled night shifts at the local hospital while caring for their two young daughters during the day. Despite their modest beginnings, Alan and Geri were determined to give their children a better life, teaching them the values of resilience and perseverance.
Geri was raised in a close-knit, humble family called the Perrys. Her father, a hardworking coal miner, balanced his sternness with sweetness as he spent his free time fishing or hunting with his sons. Her mother, vibrant and outspoken, managed the household while caring for their four children, often intervening in the daily tiffs between Geri and her younger sister, Charlene. Their parents spent their weekends going to local dances, where they danced the Irish jig and played the fiddle and spoons until their fingers bled. Her father, trained in classical guitar, would sometimes join in on the music when he had enough moonshine in him. Their modest country home, perched by the river, boasted just one bathroom, but despite their financial limitations, they found contentment in their simple life.
Upon reaching 18, Geri ventured to the bustling city of Sydney for nursing school, drawn by the promise of education and opportunity. Despite the distance, she remained deeply connected to her family, frequently returning home to end her homesickness. However, as she embraced the newfound independence of her senior year, her visits became shorter and less frequent, signaling the beginning of her journey into adulthood.
Alan's upbringing was marked by pain and turbulence. His father, an unemployed alcoholic, viciously abused Alan, his eldest son, while directing his anger and hatred towards women at his wife and young daughter. The McIntyre family was known for their unsavory reputation in Halifax, which carried on through Alan's father and his brothers.
Locked in his bedroom for weeks on end, Alan found solace only in his sketches, which served as outlets for his sadness and frustration. Despite being the family's breadwinner, and Alan's main source of comfort, his mother remained stoic, seemingly blind to the suffering inflicted upon her son. Seeking refuge from the chaos at home, Alan often fled to a friend's house, where he could find peace and a warm meal. However, as rumors spread about Alan stealing from local stores to survive, even his friends began to distance themselves, influenced by the stigma surrounding his troubled family background.
Wanting to break from the reputation that followed him, Alan focused on his goals and the future he envisioned for himself. Fueled by unshakeable purpose, he set his sights on a brighter path, determined to break free from the shadows of his family. He pursued admission to the prestigious engineering program at Dalhousie University, despite his lackluster grades and absence of any references. Undeterred by setbacks, Alan lobbied the dean of admissions, his daily visits to the dean's office a testament to his tireless pursuit of his dreams. And in a triumph of willpower over adversity, he secured his place in the engineering program. From then on, Alan would be known as a businessman, breaking free from the stereotype of the neighborhood black sheep.
It wasn't until Geri graduated from nursing school and moved to Halifax that Alan and she met. As it was told to their daughters, they met while dancing to disco at the downtown liquor dome on Halloween night. Amidst the beat and swirling lights, their eyes locked, igniting a connection. For Alan, Geri exuded a calming presence, a stark difference from the constant tension that had defined much of his life. In her, he found a beacon of optimism, a sanctuary from the shadows that had long haunted him.
As the night ended, Alan walked Geri back to her downtown apartment, the promise of a future encounter hanging in the air. Plans for a formal date were made, sealing their newfound connection with a tender kiss on Geri's cheek. Yet, true to his nature, Alan attempted to play the role of a suave charmer, feigning indifference with an attempt to reschedule their date later in the week. Geri's unwavering resolve quickly broke down this facade, insisting on the integrity of their initial plan or none at all. Faced with her steadfast determination, Alan folded, realizing that in Geri, he had met his match in both spirit and heart. They were married on Halloween day a year later.
The eldest daughter, Kelsey, spent almost two years as the McIntyre's only child. It is said by Geri that when Kelsey was born in mid-January of 1988, she looked almost unearthly, like a cherub brought down to earth. Her golden hair, round face, and big rosy cheeks brought them to tears when they were first allowed to hold her in their arms. With dark brown almond-shaped eyes glowing up at her parents' faces with recognition. She was perfect to them. Yet, as they soon discovered upon bringing her home, their newfound bliss was met with restless nights that stretched into teary dawns. Kelsey could not make it through the night without incident and was severely lacking sleep herself. In the wake of these exhausting nights and whispered frustrations, Geri and Alan's seemingly unshakable foundation began to show signs of strain.
Once the idea of Kelly entered the picture, Kelsey was excited for her new built-in best friend, but wary about how this new addition would change things for her. She had been the apple of her parents' eye, the subject of all of their attention and affection. Even at such a young age, Kelsey worried about her new baby sister coming home and taking over, leaving her trailing behind.
When Kelly finally made her grand entrance home from the hospital, Kelsey watched from behind the wooden railings of the staircase, half expecting a tiny intruder to burst out of the bassinet. But when their eyes finally met, something shifted in her. Kelsey saw in Kelly not a rival, but a partner in crime, and she vowed right then and there to be the best big sister she could be.
Their family only lived in Newfoundland for two years, so Kelly had to rely on her sister's later retellings of their short time in the arctic tundra – or so Geri liked to call it. Kelsey was good at storytelling, and whether the stories were true or make-believe, Kelly enjoyed believing them. Kelsey would explain that most days they spent with their mother at home, preparing dinner for their father and baking treats from their family cookbook to hand out to their chatty neighbors. When Geri was working, and Alan was indisposed, they were cared for by a neighborhood sitter. She became Geri's confidant. Geri did not have many friends in St. John's, and during the free time she did have, she spent it with the girls. It was becoming a mundane, monotonous existence she had not imagined for herself. Geri was never even sure if she wanted children, and in the absence of Alan's support, she felt lost in motherhood. She longed for simpler times. Kelsey and Kelly seemed to grow like weeds, becoming fuller of sass and fearlessness as the days moved on to months. Geri was afraid of what the future had in store for them.
END...for now
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2024.05.29 02:17 ack1308 [OC] Walker (Part 16: Exfiltration)

Exfiltration

[A/N: This chapter beta-read by Lady Columbine of Mystal.]
[First] [Previous] [Next]
Mik
Papa Juliet calling Mike Whiskey. I’m in. Guy says she’s in room one-zero-three-eight, do you copy?
“I copy one zero three eight,” Mik replied quietly. She looked up at the room numbers and noted that she was at least on the correct floor. “Going there now, over.”
It was a good thing that even evil corporate secret facilities had their safety procedures. As she jogged along the corridor in what she thought was the right direction, she spotted an evacuation map of the facility, complete with room numbers. Studying the plan for a moment, she traced out a path, memorised it, then took off running.
Although people fresh from Earth often complained how hard it was to maintain a good running speed on Mars due to lack of traction, Mik had no such problems indoors. The floors weren’t the best for cornering on, but she saw no issue in running halfway up the wall to kick off in the direction she wanted to go. Her enhanced vestibular systems aided considerably in keeping her balance, no matter where her feet were placed at the time.
Now that she knew where she was going, she reached the corridor that she needed in less than a minute. But then she encountered something that wasn’t a barrier as such, but certainly caused her to think twice about what was going on.
At first glance, there was little to worry about. What she’d found was an airlock of a make and model ubiquitous to half the buildings on Mars. Given that the outside atmosphere of Mars could only be survived by one person currently on the surface of the planet, the presence of an airlock would normally have been easy to explain away as an essential safety precaution.
What gave Mik pause was the fact that the airlock was inside the building, and in fact was between her and the person she was here to rescue. This made her ask herself a very specific question:
Which side of this airlock is expected to be depressurised, and why?
There was only one logical answer, and it did nothing for her peace of mind. If she was reading the signs correctly, the person behind Dani’s abduction and subsequent imprisonment was willing to set up a lethal situation for their captive, as a last-ditch screw-you to Mik. They probably wouldn’t kill her immediately, but if Mik tried to get her out, it would go from zero to fatal in very little time indeed. And in fact, if the airlock was code-locked on the other side, it would also serve to lock Mik into the area, allowing Cyberon to simply walk in and scoop her up at their leisure.
If I keep going, I’ll be trapped and she dies no matter what. Cyberon security’s probably on the way, so Pete might not be able to get us both out in time. If we pull back, they might decide she’s no use as bait, and kill her anyway. Bad end, do not want.
Okay, so I’ve seen the trap. How do I turn it around?
*****
Dani
The cell was cold, the floor hard to sleep on, and the ration bars they’d been feeding her tasted like salted sawdust, but that wasn’t the worst part. Dani had been uncomfortable before; some of the places her father had worked had lacked many civilised creature comforts. But she’d had friendly company and she’d been able to keep track of what was going on in the larger world.
Here, she had neither.
She wasn’t sure if it was deliberate torture or just a total lack of caring about her wellbeing, but the lighting outside the Perspex panel that fronted her cell never varied. Neither dim nor overbright, it was just constant. They’d taken her watch at the same time as they’d sequestered the rest of her belongings and shoved her into an anonymous coverall, so she had no way of keeping track of time, except by way of her biological rhythms and the delivery of the food rations (which in itself was worryingly irregular, like they kept forgetting that she needed to eat).
Even the Suit, as she called him (she didn’t have a name for him, but she had a huge number of highly unflattering descriptors for him) hadn’t shown up in some time. At first, she’d been able to mark off the days in her mind by his visits, either gloating over how Mik was going to walk straight into his trap or attempting to interrogate her about Mik’s habits and potential actions. She’d done her best to give him no joy either way, which in hindsight was possibly a mistake, as he didn’t visit at all these days.
All she got was a guy walking past the cell every few hours and glancing in to make sure she hadn’t miraculously dismantled the lock and spirited herself out of the building. They didn’t talk to her, even when she called out and tried to open lines of communication. She knew they could hear her, but their faces just closed off and they walked on.
It had been days, maybe weeks, she was sure of that much. A month, even two? She couldn’t be sure. A couple of times she dreamed she’d been rescued, that the wall of the cell had just opened up and she’d walked out; the emotional crashes, when she woke and discovered the reality of the situation, had been devastating. Pretty soon, she figured, she’d be hallucinating even when she was awake, and it just wouldn’t matter anymore.
So, when she saw Mik herself step into view in front of the cell, wearing her usual t-shirt and jeans and heavy boots, along with a badass-looking long-coat, she didn’t even react at first. Either it was someone else and her eyes were playing tricks on her, or she was asleep and dreaming the whole thing, or her mind had finally cracked. Didn’t matter; Mik wasn’t there.
She waited for the apparition of her friend to morph into one of the guards or to evaporate altogether, or maybe rip the door off its runners, but none of that happened. Instead, Mik examined the lock and frowned. Then she pulled out a notebook and pencil—pens had a really hard time working in vacuum, so Mik always went old-school when it came to passing notes—and scribbled something.
Dani had never been able to read a damn thing in a dream. The words and letters always came jumbled up, probably because reading was a logical thing and dreams were by their nature illogical. So, she was fully prepared for whatever the note showed to be pure gibberish.
Instead, to her surprise, it was totally readable. NO AIR OUT HERE. NEED U TO PREP FOR DECOMPRESS, CLOSE EYES. WILL OPEN DOOR, GET U OUT. DO U TRUST ME?
She read it through several times, trying to make sense of it. Mik was still standing there, waiting, though she’d glanced from side to side a couple of times. The writing on the notepad was holding steady, not changing to something else.
Is this real? Is this actually happening?
Tears sprang to her eyes as she first began to allow herself to consider the concept. She tried to keep herself under control; every other time she’d believed she was getting out, her expectations had been cruelly dashed. But she could read the note. She could read the note.
Climbing painfully to her feet—there was little chance for exercise in the cell, and the nutrient bars didn’t leave her with much in the way of excess energy—she went over to the Perspex panel that served as a door. “Are you real?” she asked, putting her hand on the panel. “Are you really there?”
Mik nodded, then flipped a page and scribbled some more. IM REAL. IM GETTING U OUT OF THERE. DO U TRUST ME? Then she tore the page from the pad and dropped it.
Instead of fluttering lazily to the ground—under Martian gravity, it always took even longer than it did on Earth—it fell straight down, at the standard three point seven one metres per second per second.
Okay, that’s not something a hallucination would bring up. There’s only Martian air pressure out there. She’d had dreams of walking unprotected on the surface of Mars. The human brain couldn’t create the consequences of low air pressure out of whole cloth. That was a leap of logic that it couldn’t make.
Dani took a deep breath and nodded. “I trust you,” she said, aware that Mik was practised at reading lips. “I just don’t know how long I can go without air.” Attempting to hold one’s breath in vacuum or near-vacuum, she knew, was a recipe for ruptured lungs. “Should I hyperventilate?”
Instead of writing more notes, Mik made the hand gesture for ‘no time’, then pointed at her first note. Dani nodded, then stepped back. Closing her eyes, she opened her mouth, working her jaw to allow her ear canals to connect to her sinus cavities.
She heard it when the door began to open, the thin high screech of escaping air, deepening to a rumble as the air pressure dropped. Her ears popped, then popped again as she kept working her jaw. Air flowed out of her lungs, then an involuntary belch joined it.
Her skin prickled and her eyes were uncomfortable behind her tightly closed eyelids, but she didn’t dare open them. Micro-pressure did nasty things to exposed eyeballs; they didn’t pop (that was something even the stupidest of space dramas didn’t do anymore), but the sheen of tears on the exterior surface had been known to freeze or evaporate, neither of which was good for the eye.
Pressure was building unpleasantly in her gut, and she did her best to relax her sphincters. Another burp was followed by a small frrrt, and she silently blessed the fact that the nutrient bars were designed for vacuum workers, who didn’t want to share their EVA suits with abdominal gases.
And then a mouthpiece was pressed over her face, and air flowed into her lungs. Reaching up, she grabbed the pony bottle, amazed that she’d actually forgotten how Mik carried it everywhere. Once she had it, Mik let go and grabbed her arm, urging her forward.
Under the guidance of her friend, she stumbled out of the cell then turned left. They moved as fast as she was able, though she had to keep her eyes closed. How Mik had even gotten there, and what the plan was to get her out, she wasn’t sure, but she trusted Mik implicitly.
They went down the length of one corridor and then another one, much farther than she would’ve been able to go with her eyes closed and no air. Alone, she would’ve stumbled aimlessly until she died. Then they entered what she figured was an airlock, the supposition borne out when a door closed behind them and the air pressure started rising again.
When she felt it was safe, she opened her eyes and handed the pony bottle back to Mik. “Th-thanks,” she rasped, her voice rusty from disuse. “You came back. I didn’t know if you would.”
“It’s been a month, let me tell you,” Mik said lightly. “I had to get reinforcements, but here I am.”
Something clanked at floor level, and Dani looked down to see that Mik had just knocked over a bucket. “Okay,” she asked. “What’s a bucket doing in an airlock?”
“Holding the inner door open so nobody can remotely shut it behind me,” Mik explained. The other airlock door opened, and she stepped out. “C’mon, we’ve got places to be.”
Dani followed along. Her joints still felt creaky and stiff, but she was damned if she was going to slow Mik down now. “Where’d you go for reinforcements? Tharsis? Wouldn’t they just send stern memos to Cyberon or something?”
“Yeah, that’s why I didn’t go to them.” As Mik and Dani turned a corner, Dani saw two of the guards on the ground, along with a third one in an EVA suit, and a fourth person in an EVA suit standing over them with a metal bar in his hand. “Hey, we’re ready to suit up and go.”
The standing man flipped up his faceplate. “Good. The suit’s just outside. I’ll keep watching these clowns while you go get it.”
“On it.” Mik tipped Dani a wink, then ducked out through the airlock. A moment later, she was back, bringing a suit in Dani’s size.
“I was wondering how you were going to get me out of here.” Dani didn’t waste time, starting to haul on the suit even as she addressed Mik. She didn’t know the guy, but if Mik trusted him, she was willing to as well.
“It was either this or terraform the whole planet so you could just walk out normally, and terraforming was taking too long.” Mik eyed the guards unfavourably. “How badly were these assholes treating you?”
“They didn’t hit me or anything,” Dani said. “Just fed me and watched me. It was their boss who said all the nasty stuff about how you were gonna fall in his trap.”
“Mm.” Mik looked like she didn’t want to drop the matter, but the guy put his hand on her shoulder and she subsided. “Okay, then. Ready to go?”
“Nearly.” Dani locked her helmet in place, then triggered the oxygen flow. The telltales showed up green, so she nodded and gave the thumb-to-forefinger all-good gesture.
The guy with Mik flipped down his faceplate, and all three of them stepped into the airlock. It was a tight squeeze but Mik was skinny, and Dani didn’t take up much room even in a suit. “We’re going to have to move fast,” the guy said over her radio. “I have a feeling Cyberon security is incoming with everything they’ve got.
Yeah, no crap.” That was definitely Mik. “Just by the way: Pete, meet Dani; Dani, meet Pete.
Pleased to meet you,” Pete added. “Lieutenant Pete Janssen, Orbital Rescue, at your service.
Even while Dani was trying to figure out what an Orbital Rescue pilot was doing on the surface of Mars, the airlock opened and they hustled out. The surrounding terrain was the very opposite of flat, and Dani had no idea which way to go. And then Mik’s eyes opened wide and she turned her head, looking up into the sky.
Lander,” she said. “I can hear it coming in.
Dani had very little experience with matters like this, but she had an idea what was coming next anyway. “They’ll be bringing in ground troops, won’t they? Looking for us?”
Got it in one.” Mik started off into the rocks. “We have to get to the ’hopper before they catch up with us.
Copy that, princess.” Pete hooked one arm under Dani’s. “Let’s get moving.
Dani had thought the nightmare was over but as she discovered, it was just beginning. Even with Pete and Mik helping her up and over the obstacles in their way, she quickly ran out of energy. Fear-generated adrenaline was well and good, but it had its limits, and her arms and legs were soon powerless noodles.
“Leave me,” she begged. “They’ll catch you, and this’ll all be for nothing.”
And if we leave you, it’ll also be for nothing,” Mik told her grimly. “I had to do it once. It’s not happening a second time.
Take her,” Pete said. “I’ll go and draw them off. Even if they catch me—”
Mik cut him off. “If they can’t use you to get us back, they’ll kill you. You take her, you’re stronger than me. If they’ve got guns, which I’m pretty sure they do, they’re less likely to shoot at me than you. I’ll meet you at the ’hopper.
Not giving Pete the option to argue, she let go Dani’s arm and vanished into the chaotic terrain.
Wait—” began Pete, then swore. “Dammit! Okay fine, she’s not giving us a choice. Let’s get you to the ’hopper.
As they moved off, Dani had to ask the question. “Why did you call her princess, earlier?”
Well, she’d just told us her story, and I made a joke …
*****
Mik
The security troopers were good at moving in EVA suits, and they definitely had guns. There were also a lot of them, which was going to make this tricky as hell. Still, Mik had a few advantages on her side, some of which they hopefully didn’t know about.
She peered around a rocky outcrop at a bunch of them, who were conferring over some kind of digital map. If they wanted to use that thing to make any kind of straight path through this labyrinth of Martian terrain, they had to be dreaming. The trouble was, if they just pushed forward en masse, they could comb every last hiding place, no matter how tricky she was. Which was why she had to pull them away from the ‘logical thinking’ mindset and into the ‘chase me’ mindset.
Picking up a friable-looking rock, she stepped into view, then hurled her missile directly at the faceplate of one of the troopers facing her. It burst on impact, leaving a cloud of dust behind. Before they could bring their guns to bear, she ducked out of sight again, heading down a twisting, turning alleyway of rock. Her natural agility and balance made up for the uneven footing, allowing her to move much faster than the troopers behind her.
The call would be going out now, converging every security trooper in the area on that spot. This included any of them that might’ve been on course to discover the rille where she and Pete had hidden the rock-hopper. If they were chasing her, they weren’t going after anyone else.
She paused after a minute or so of movement, listening hard and with her hands on the rocks on either side. Sound didn’t travel well in this atmosphere, though her ears were attuned to pick up what little there was. Vibrations through the ground were sometimes more useful, and she fancied she could feel the security troops coming her way, just as much as she could hear the scuffing and stumbling among the chaotically tumbled boulders.
The next time she nailed someone in the faceplate with a rock, one of the troopers shot at her. It didn’t come close enough to worry her, though the whole experience of being shot at in general was a new and unpleasant one. She got her target, though, dusting the man plus his comrades with the ever-present fines. The fewer of her pursuers who could see properly, the better.
And then Pete’s voice crackled in her mastoid earpiece. “We’re at the ’hopper. Want a pickup?
“No, don’t,” she replied, talking quietly into the mouthpiece even though she knew the troopers couldn’t hear her. “They’ll shoot you out of the sky. Hold tight, I’m coming to you.”
A dozen troopers looked around in surprise as she jumped out of concealment almost within arm’s reach. She was holding two large rocks that she’d selected carefully, each one with the consistency of chalk. Both left her hands even before her feet hit the ground; not aimed at the troopers, they instead hit the rocks on either side. A great cloud of fines billowed over all of the troopers, but she wasn’t waiting around for it to dissipate.
There was a nice straight pathway for her to retreat down, but she didn’t take it. Instead, she ducked into the first niche she found that was barely large enough to take her, and flipped up the hood of the long-coat so that it covered her head. Thus concealed, facing the rock and holding still, she hopefully looked like part of the landscape.
She both heard and felt the rush of booted feet behind her; yelling inside their helmets so loudly that she heard that too. Thirty seconds ticked by in her head, and there were no stragglers following along. Cautiously, she peered out from behind the coat. She was alone.
By now there would be enough troopers spread through the chaotic terrain for false sightings to be happening on the regular, and in fact she heard a few random shots here and there which bore out that idea. But that wasn’t her problem, so she slipped unseen through the dragnet until she came to the rille. Jumping from foothold to foothold, she descended to where Pete and Dani were just getting settled on the rock-hopper.
Oh, good,” Pete said. “You’re here. I was starting to worry.
Can we go now?” asked Dani plaintively. “I just want to get out of here.
“We can,” Mik confirmed, scrambling up onto the rock-hopper and strapping herself into the middle seat, which had been installed by the crusty McPherson. She flicked the wake-up switch on the flight control computer (also supplied by McPherson), then activated the controls and lit off the attitude rockets. Slowly, then with more power as she fed fuel to the main rocket, the rock-hopper climbed into the air.
Straight back up to the ship?” asked Pete hopefully.
“Not quite,” Mik said. “They’ve almost certainly got ships up there that can shoot us down if they see us coming up out of their area of interest, so we’re going to have to stay low for the moment until we get out from under their umbrella. Our best chance for doing that is to leave their turf altogether.”
Angling the rock-hopper eastward, she applied more thrust, and they shot away across the tumbled landscape.
[First] [Previous] [Next]
[A/N: And we’re coming to a head. The next chapter or two should see the end of this run of the adventures of Mik Wallace, Martian Walker. That’s not to say it’ll be the end of the story, but it’ll be the end of the origin story.]
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2024.05.29 02:13 YayfreeToast H: Uny/ap/sent FSA set, leaders, & weapons W: FSA Uny/ap/FDC armor set

H: Uny/ap/sent FSA set, leaders, & weapons W: FSA Uny/ap/FDC armor set submitted by YayfreeToast to Market76 [link] [comments]


2024.05.29 02:11 Sweet-Count2557 Best Restaurants in Villa Rica Ga

Best Restaurants in Villa Rica Ga
Best Restaurants in Villa Rica Ga Are you craving a taste of culinary excellence in Villa Rica, GA? Join us as we uncover the best restaurants this vibrant town has to offer.With a diverse selection ranging from family-owned gems to upscale dining experiences, there's something to satisfy every palate.Get ready to indulge in mouthwatering barbeque at Evans Barbeque Company, savor the comfort food at Chat and Choo LLC, and experience the elegance of traditional French cuisine at Gabes Downtown.Stay tuned as we reveal more hidden gems and delectable flavors in our exploration of Villa Rica's finest dining establishments.Key TakeawaysVilla Rica, GA offers a diverse range of dining options, from family-owned barbecue joints to upscale French and Italian eateries.Whether you're looking for comfort food or a fine dining experience, Villa Rica has something to offer with its extensive menus and delicious home-cooked meals.The restaurant scene in Villa Rica is known for its cozy and welcoming atmosphere, making it a great place to enjoy a meal with friends and family.With options for indoor and outdoor dining, as well as catering services and event spaces, Villa Rica's restaurants can accommodate various dining preferences and special occasions.Evans Barbeque CompanyWe love Evans Barbeque Company for their mouth-watering smoked meats and delicious sides. Located in Villa Rica, Ga, Evans Barbeque Company is a family-owned restaurant that has become a local favorite. When it comes to barbeque, they know how to do it right.At Evans Barbeque Company, you can expect reasonable prices and an extensive menu that caters to all tastes. From tender pulled pork to juicy ribs, their smoked meats are cooked to perfection and will leave you craving for more. And let's not forget about their delicious sides like mac and cheese, baked beans, and coleslaw. Each dish is packed with flavor and made with love.The restaurant offers both indoor and outdoor dining options, allowing you to enjoy your meal in a cozy and rustic space. The portions are generous, ensuring that you leave satisfied and with a full belly. The staff is friendly and attentive, providing excellent service that adds to the overall dining experience.Evans Barbeque Company is a place where freedom reigns. You can indulge in your favorite barbeque dishes without breaking the bank. Whether you're a meat lover or a vegetarian, there's something for everyone on their menu.When it comes to restaurants in Villa Rica, Ga, Evans Barbeque Company stands out for its mouth-watering smoked meats, delicious sides, and welcoming atmosphere. So, if you're craving some good old-fashioned barbeque, head on over to Evans Barbeque Company and prepare to be amazed.Chat and Choo LLCChat and Choo LLC is a restaurant that offers classic American comfort food. They provide a comfortable setting for their customers to enjoy their meals. The restaurant has an ever-changing specials menu that ensures there is always something new and exciting to try. From delicious home-cooked meals to a welcoming atmosphere, Chat and Choo LLC is a great choice for those looking for a satisfying dining experience.Classic American Comfort FoodThe Chat and Choo LLC offers a variety of classic American comfort food dishes that are sure to satisfy any craving. From juicy burgers and crispy fried chicken to creamy mac and cheese and hearty meatloaf, their menu is filled with all-time favorites that will transport you back to grandma's kitchen. With a comfortable setting and friendly staff, Chat and Choo LLC provides a welcoming environment where you can enjoy delicious, home-cooked meals. To give you a glimpse of their mouthwatering offerings, here is a table showcasing some of their classic American comfort food dishes:DishDescriptionCheeseburgerA juicy beef patty topped with melted cheeseFried ChickenCrispy and golden fried chicken piecesMac and CheeseCreamy macaroni pasta covered in cheesy goodnessMeatloafTender and flavorful meatloaf with savory gravyWith such irresistible classics, it's no wonder that Chat and Choo LLC has become a go-to spot for those seeking classic American comfort food. And if you're looking for even more variety, stay tuned for their ever-changing specials menu.Ever-Changing Specials MenuAt Chat and Choo LLC, we're constantly updating our specials menu to provide our customers with new and exciting options to enjoy. Our locally-owned restaurant in Villa Rica, GA offers classic American fare in a comfortable setting. Our ever-changing specials menu allows us to showcase our creativity and keep our customers coming back for more.From mouthwatering burgers with unique toppings to delectable seafood dishes and flavorful vegetarian options, our specials menu offers something for everyone. We pride ourselves on using fresh, high-quality ingredients to create delicious, home-cooked meals that will satisfy any craving. Whether you're in the mood for a hearty steak or a lighter, seasonal dish, our specials menu has you covered.Join us at Chat and Choo LLC to experience the culinary delights of our ever-changing specials menu.Now, let's move on to the next restaurant in Villa Rica, GA, Gabes Downtown.Gabes DowntownGabes Downtown is a restaurant in Villa Rica that offers a unique dining experience with its ever-changing specials menu.The restaurant prides itself in serving delicious home-cooked meals that are made with fresh, high-quality ingredients.With their commitment to providing a diverse and exciting menu, Gabes Downtown is a great choice for those looking for a culinary adventure in Villa Rica.Ever-Changing Specials MenuWe love trying the ever-changing specials menu at Gabes Downtown. This upscale restaurant offers a unique dining experience with their constantly evolving menu. Each time we visit, we are greeted with a new selection of tantalizing dishes that showcase the culinary creativity of the chefs. From innovative takes on classic French cuisine to exciting fusion dishes, there is always something new and exciting to try. To give you an idea of what you might find on the ever-changing specials menu at Gabes Downtown, here is a sample of the type of dishes that could be offered:StarterMain CourseLobster BisqueCoq au VinEscargotsBouillabaisseFoie GrasBeef BourguignonTruffle RisottoDuck ConfitSeared ScallopsRatatouilleWhether you're a fan of traditional French cuisine or looking to try something new and exciting, the ever-changing specials menu at Gabes Downtown is sure to satisfy your culinary cravings. So why not step out of your comfort zone and indulge in a culinary adventure?Delicious Home-Cooked MealsWhen it comes to delicious home-cooked meals, we can't resist the mouthwatering offerings at Gabes Downtown. This upscale restaurant in Villa Rica specializes in traditional French cuisine and offers a dining experience that's both elegant and sophisticated.Here are four reasons why Gabes Downtown is a must-visit for those craving a delectable home-cooked meal:Upscale Ambiance: The elegant decor and sophisticated atmosphere at Gabes Downtown create a truly memorable dining experience. From the moment you step inside, you'll be transported to a world of culinary delights.Exceptional Service: The staff at Gabes Downtown is known for their exceptional service. From the moment you're seated, you'll be treated like royalty, ensuring that your dining experience is nothing short of perfection.Decadent Desserts: Gabes Downtown is renowned for its decadent desserts. Indulge in mouthwatering treats like crème brûlée, chocolate mousse, and fruit tarts that are sure to satisfy even the most discerning sweet tooth.Banquet Room and Catering Services: Whether you're planning an intimate gathering or a large event, Gabes Downtown offers a banquet room and catering services to meet your needs. Let their expert staff take care of all the details while you enjoy a delicious meal with your loved ones.With Gabes Downtown satisfying your craving for delicious home-cooked meals, it's only natural to continue exploring the culinary scene in Villa Rica. Next up, let's dive into the highly acclaimed eatery known as The Olive Tree Restaurant.The Olive Tree RestaurantAt The Olive Tree Restaurant, we offer a wide range of Italian and Greek-style dishes that are highly acclaimed by customers. Our eatery is known for its unpretentious venue, simplistic decorations, and homey vibe. As soon as you step through our doors, you'll be greeted with warm hospitality and a cozy atmosphere.Our menu is carefully crafted to showcase the best flavors of Italy and Greece. From classic pasta dishes like spaghetti carbonara and lasagna to traditional Greek favorites such as moussaka and spanakopita, we've something to satisfy every craving. Each dish is expertly prepared using fresh ingredients, ensuring that every bite is bursting with flavor.One of the highlights of dining at The Olive Tree Restaurant is the presentation of our dishes. Our chefs take great pride in creating visually stunning plates that are as pleasing to the eye as they're to the palate. Whether it's a perfectly grilled lamb chop garnished with fresh herbs or a colorful caprese salad drizzled with balsamic glaze, every detail is carefully considered.In addition to our dine-in options, we also offer off-site catering services for special events and gatherings. Whether you're hosting a wedding, corporate function, or family celebration, we can create a personalized menu that will impress your guests.At The Olive Tree Restaurant, we believe in the freedom to enjoy exceptional food in a welcoming environment. Come and experience the flavors of Italy and Greece with us. We promise that once you taste our dishes, you'll understand why we're one of the best restaurants in Villa Rica Ga.Trading Post CafeLet's check out the Trading Post Cafe, a laid-back Southern restaurant located in a shopping mall, with an impressive all-day menu and charming decorations. Here are four reasons why you should consider dining at the Trading Post Cafe:Variety of Southern Delights: The Trading Post Cafe offers a diverse menu filled with classic Southern dishes that are sure to satisfy your cravings. From crispy fried chicken and tender pulled pork to creamy mac and cheese and fluffy buttermilk biscuits, there's something for everyone. Whether you're in the mood for hearty comfort food or lighter options like fresh salads and grilled vegetables, the Trading Post Cafe has you covered.Cozy and Relaxed Atmosphere: Step into the Trading Post Cafe and instantly feel at ease in its laid-back ambiance. The restaurant's rustic decor, complete with vintage signs and cozy seating, creates a welcoming environment where you can unwind and enjoy your meal. Whether you're dining with friends, family, or on your own, the Trading Post Cafe provides a comfortable setting that encourages you to relax and savor the moment.Affordable Dining Experience: At the Trading Post Cafe, you can enjoy a delicious Southern meal without breaking the bank. With budget-friendly rates, you can indulge in generous portions of mouthwatering dishes without worrying about the cost. Whether you're craving a hearty breakfast, a satisfying lunch, or a comforting dinner, the Trading Post Cafe offers great value for your money.Charming Decorations: As you dine at the Trading Post Cafe, take a moment to appreciate the charming decorations that adorn the space. From vintage signs and rustic accents to cozy lighting and warm colors, every detail contributes to the inviting atmosphere of the restaurant. The charming decorations add a touch of Southern hospitality to your dining experience, making it even more memorable.Los Cowboys II Mexican RestaurantWe really enjoyed dining at Los Cowboys II Mexican Restaurant because their vibrant space, colorful decorations, and patio for outdoor dining created a lively and festive atmosphere. As a family-owned Mexican restaurant, Los Cowboys II is committed to providing delicious and authentic Mexican cuisine to its customers. The restaurant's menu offers a wide variety of traditional Mexican dishes, including tacos, enchiladas, fajitas, and more.Here is a comparison table that highlights some key features of Los Cowboys II Mexican Restaurant:FeatureDescriptionCuisineAuthentic Mexican cuisineAtmosphereLively and festive atmosphereOutdoor DiningPatio available for outdoor diningPortionsGenerous portion sizesSignature DrinkDelicious and refreshing signature margaritasLos Cowboys II Mexican Restaurant stands out not only for its vibrant space and colorful decorations but also for its commitment to providing large and satisfying portions to its customers. Whether you're craving tacos, enchiladas, or fajitas, Los Cowboys II offers a diverse menu that is sure to satisfy any Mexican food lover. And don't forget to pair your meal with one of their signature margaritas for a truly authentic experience.Frequently Asked QuestionsWhat Are the Vegan and Vegetarian Options Available at Evans Barbeque Company?Evans Barbeque Company offers a variety of vegan and vegetarian options. They've delicious grilled vegetable skewers, a flavorful black bean burger, and a refreshing Mediterranean salad loaded with veggies.You can also enjoy their crispy fried okra and tasty side dishes like collard greens and macaroni and cheese.With reasonable prices and a cozy atmosphere, Evans Barbeque Company is a great choice for vegans and vegetarians looking for a satisfying meal in Villa Rica, GA.Does Chat and Choo LLC Offer Gluten-Free Options on Their Menu?Yes, Chat and Choo LLC does offer gluten-free options on their menu. They understand the importance of catering to different dietary needs and strive to provide a variety of choices for their customers.From delicious, home-cooked meals to ever-changing specials, they ensure that everyone can enjoy their classic American fare in a comfortable setting.What Are Some Popular Dishes at Gabes Downtown That Are Not Mentioned in the Article?At Gabes Downtown, there are several popular dishes that aren't mentioned in the article.One standout is their mouthwatering shrimp and grits, which combines plump, juicy shrimp with creamy, savory grits.Another crowd favorite is their tender and flavorful smoked pork chops, served with a side of homemade applesauce.And let's not forget about their delectable homemade meatloaf, packed with savory flavors and served with a rich brown gravy.These dishes are just a taste of the delicious options available at Gabes Downtown.Does the Olive Tree Restaurant Offer Delivery Services?Yes, The Olive Tree Restaurant does offer delivery services. They've a convenient delivery option for those who prefer to enjoy their Italian and Greek-style dishes in the comfort of their own homes.The restaurant takes pride in providing well-presented and delicious meals, and this commitment extends to their delivery service. Whether you're craving a classic pasta dish or a flavorful gyro, The Olive Tree Restaurant ensures that you can enjoy their delectable cuisine wherever you are.Are There Any Special Events or Promotions Happening at Trading Post Cafe in the Near Future?Yes, there are special events and promotions happening at Trading Post Cafe in the near future. They frequently offer live music performances and themed nights, such as trivia or karaoke.They also have daily specials and happy hour deals on food and drinks. Keep an eye on their social media pages or give them a call to get the latest updates on their upcoming events and promotions.ConclusionAs our culinary journey through Villa Rica, Georgia comes to an end, we're left with a satisfied and grateful palate.From the mouthwatering barbeque at Evans Barbeque Company to the comforting home-cooked meals at Chat and Choo LLC, and the elegant French cuisine at Gabes Downtown, Villa Rica offers a diverse range of dining experiences.The flavors, ambiance, and exceptional service of these restaurants have left an indelible mark, ensuring that Villa Rica will always hold a special place in our hearts and taste buds.
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