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MLP mature: Plot Device!

2011.12.26 23:45 MLP mature: Plot Device!

Mlpmature is a subreddit for pony related content that's way too explicit, offensive or NSFW for mylittlepony. Here is a place for all the dirty, deviant, and offensive pony content that you'd certainly miss elsewhere.
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2012.06.11 02:11 kragniz My Little Dota

Dota2. And Ponies. What could be better?
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2024.05.18 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.18 19:01 ZHODY ZHODY's Diamond Rock Reverse-Monolocke, Part 2: Dragonless in Floaroma

Part 0: Rules and expectations Part 1: Hidden resistance
Where I left off My Bagon easily dispatched Roark’s Ground-types and most of his Cranidos’ HP before a stray crit took her from us far too soon. The Rock Smash Beetles managed to avenge her. Team: Schist/Bagon (14), Ijolite/Kricketune (12), Aplite/Kricketune (12), and Chert/Kricketune (12).
Squirrel rage Well, first things first is deciding on the team I’ll be taking through Ravaged Path. Chert headed into the PC and I pulled out the Starly duo, Kimberlite (who got the Quick Claw) and Gossan. Laterite/Magikarp and Lherzolite/Zubat also joined, though Mars’ lowest level is 14, so no Magikarp Tackle.
After letting lv. 6 Lherzolite solo the rare Trainer Pokemon weak to Leech Life, I came across the Pachirisu Double Battle. I was scared of them, but a quick check of Serebii showed that they don’t have any Electricity. ...But then they both crit Gossan with Quick Attack before he got off his Growl. Luckily he survived, but I spent the rest of the battle building up Fury Cutter to troll them while Gossan Growled them. Not a good start to the update, yeesh!
The next set of grunts don’t pose any more risk than the first, so it wasn’t long before I was saving in front of Floaroma Meadow’s Honey Tree and transferring the save to PkHeX to make the tree shake right away. I got a masculine Combee, but as I stated in Update 0, Male Combee will be edited to be female. They got named Essexite, since it’s a city in the UK, which has a monarchy. I hope there’s no beef between the two, I just wanted the name to make sense.
Anyway, some grinding helps Kimberlite and Gossan to evolve into some Intimidating Staravia. Watch out, Purugly!
VS Commander Mars Team: Ijolite (16), Kimberlite (14+Quick Claw) + Gossan, Aplite, and Lherzolite (14).
Her Zubat has Toxic, so I had Lherzolite face off with it. I’d say it was a scary battle, but Mars’ AI got stuck on the heavily resisted Leech Life, heh! I’ve heard that D/P’s Trainer AI just chooses moves at random, and that battle sure felt like evidence of it.
Kimberlite only stayed out long enough to Intimidate Purugly before swapping to Gossan to lower her Attack further. The Faint Attack didn’t do much thanks to the 2 Attack debuffs, but his Wing Attack didn’t do much either.
So Ijolite came in instead, only for Scratch to crit her down to yellow, ack! Purugly decided to use the resisted Faint Attack after I healed, so I was fine to use Rock Smash the next turn. He got the Defense Debuff, but Purugly’s HP got low enough for it to eat Sitrus, ugh. Ijolite took Purugly back down to red the next turn, but Purugly’s damage had also taken him back down to yellow. So after another healing turn and two more attacks from Purugly, Ijolite KO’d with Rock Smash!
Thanks for the Double Intimidate, K&G! I didn’t expect a Kricketune to be my best Pokemon when I started this run, but not having a crutch to lean back on is a bit thrilling.
Eterna(l flight) By happenstance I had fought Mars on a Thursday, so I didn’t have to wait that long for a Drifloon to come along. Oolite/Drifloon came at lv. 22, Gardenia’s ace level cap, so he’ll be sitting in the box while I go through the forest.
Route 205 held my first Radar Pokemon! After messing around with Save States (so I don’t have to keep stopping to charge it), I eventually figured out the Radar and got Boninite/Hoppip! She doesn’t come with any useful moves yet, so she'll be dragged around in front for a bit.
The route held a few moving trainers with Rocks that made me stop and wait, but I eventually arrived at Eterna Forest. I was sad to see that Cascoon/Dustox only appears here in Pearl, but I wound up encountering two Murkrows alongside Cheryl. They were both identical sans a level difference, so I let Cheryl decide which one should die. She left the higher leveled one barely standing, so I caught and named him Obsidian.
After that was the first Multi Battle of the forest, the only one that’s mandatory, and I was quickly forced into being solo, augh! Luckily the Pachirisu was already mostly dead when that happened, so it wasn’t long before I could send in Gossan to clear out the Bug Catcher’s half of ‘mons. My luck isn’t starting off too hot in Double Battles...
Once I got into the city I grabbed the Exp Share for Boninite and introduced myself to the Champion before running off to the ponds. Of course, all I got there was another Magikarp, Diabase. There were two more encounters to the East though, ʻAʻa/Ponyta from Rt. 211, and another Zubat from Mt. Coronet, Pegmatite. Since I was playing at night, there was a chance that I’d get a Hoothoot on 211, but I’m glad I got the Ponyta, since I was saving that name for one. Also, uhhh, he has the 5% Shuca Berry? That’s really only useful for my Ponyta, but it’s always neat when I get a rare held item.
VS Gardenia Jupiter’s level caps are lower than Gardenia, so I’m only going in with four Pokemon: Oolite (22), Lherzolite (19+Quick Claw) + Kimberlite and Chert (19). I could also bring ʻAʻa, but I’m not expecting any issues, so he’d have nothing to do.
Chert got to lead, since he sat back during the Roark trouble. His Sing missed, and Gardenia had Cherubi set up Safeguard right after, so I had Chert set up one of my favorite moves instead. After the first Fury Cutter, he was seeded. After the second, Cherubi used Growth. The third brought Cherubi straight to red HP, but a hit from Grass Knot on top of Leech Seed brought Chert to yellow. Cherubi failed to set up another Safeguard while I healed Chert, so Fury Cutter was fine to KO the next turn. And the equally Pure-Grass Turtwig? Fury Cutter OHKO.
Though Chert won’t be able to easily cut through Roserade’s Poison-typing, so Lherzolite came out to make it dizzy. After that Supersonic, Lherzolite halved Roserade’s HP with a Wing Attack before it hit itself! Unfortunately, Roserade healed most of that back by munching on their Sitrus, but Lherzolite was free to knock Roserade to red when they used Poison Sting the next turn. Gardenia dragged out the battle by healing, but two more Wing Attacks finished it off.
Yeah, that’s what I expected to see. I’m probably one of the few people who like Fury Cutter, though I have to admit it’s not a great move for Nuzlockes.
VS Commander Jupiter After a quick trip into the Old Chateau to confirm it was Zubat-less for my first Token, I made my team for Jupiter: Adamellite/Zubat (20+Quick Claw), Ijolite (18+SilverPowder), Obsidian (18+Pecha) + Aplite and Gossan (18). Obsidian is here in case things need to get Hazy, heh.
Adamellite was here to deal with her Zubat, though this one didn’t have Toxic. Supersonic missed, but it only used the heavily resisted Giga Drain instead. Jupiter didn’t get stuck on it like Mars though, and took Adamellite to half HP with Wing Attack before she did the same in return. I clicked Supersonic again and this time it landed and made the Zubat hit itself! One more speedy Wing Attack took it out.
Gossan Intimidated Skuntank right off the bat. I went to set up Double Team, but Skuntank landed Smokescreen first. Thankfully, the next Smokescreen missed while Gossan doubled up on the Double Team. They missed two more moves after that while I had Gossan start using Wing Attack, taking Skuntank down to yellow before they had a Sitrus snack. Skuntank finally went for Night Slash then and halved his HP!
Wing Attack missed that turn, but Gossan hit Skuntank to yellow the next turn before setting up a third Double Team... Only for Poison Gas to land the next turn, right when Gossan brought Skuntank to red. That seemed like a sign to swap to Obsidian, who immediately got Smoke in his face. After a resisted Night Slash I used Haze to get rid of the smoke (though it also removes the Intimidate...), before taking the skunk out with Wing Attack!
Hmm, I should’ve given Gossan a Pecha as well, huh? I only had three, though, so I guess my hoarding instincts kicked in. Well, at least this update had a better ending than the last.

Team:

  • Gossan the Staravia♂ (19) - Quirky, Intimidate [Quick Attack / Wing Attack / Endeavor / Double Team]
  • Ijolite the Kricketune♂ (18) - Gentle, Swarm [Fury Cutter / Leech Life / Rock Smash / Sing] - SilverPowder
  • Aplite the Kricketune♂ (18) - Impish, Swarm [Fury Cutter / Leech Life / Rock Smash / Sing]
  • Adamellite the Zubat♀ (20) - Calm, Inner Focus [Astonish / Wing Attack / Bite / Supersonic] - Quick Claw
  • Obsidian the Murkrow♂ (18) - Naughty, Insomnia [Astonish / Pursuit / Wing Attack / Haze] - Pecha Berry

Box: 13

Staravia (19), Magikarp (7, 10, 4), Zubat (4, 19, 6, 12), Kricketune (19), Combee (8), Drifloon (22), Hoppip (16), Ponyta (13)

Deaths: 1

Bagon (5-14)
submitted by ZHODY to nuzlocke [link] [comments]


2024.05.16 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.16 09:28 Repulsive-Dot553 Probergers

After months of careful anthropological study of this sub, this is a profiling of the Probergers - a compendium of case conspiracies, a folio of framing felonies which have been suggested by those convinced of Kohberger's innocence. It has been added to by contributions from various commenters and (believe it or not) a post has been requested by a few to preserve the list / allow further additions. Thanks to u/prentb and u/rivershimmer for many contributions, and apologies if I have not correctly attributed any specific sighting/ classification of a Proberger sub-type spotted in the wild.

A Proliferation of Probergers:

Probergers - avid and vocal fans of Kohberger who staunchly believe in his innocence
Nobergers - have no strong fan feelings or admiration for BK, tend toward guilty
SoSobergers - undecided/ indifferent to BK and guilt/ innocence
Brobergers - those who think a rampaging group of Sigma Chi frat bros were involved
Snowbergers - those who think visual snow means BK could not be the killer
Cobergers - those who think BK had a co-conspirator
Double-"O"Bergers - believe BK is a secret agent with CIA type links, of the 007 ilk
MowBergers - believe rage about an unreturned, borrowed lawnmower was key to motive
KoCoBergers - those who think BLK was the accomplice, a subset of Cobergers
Slowbergers - those who think the 10 minute time frame is far too short / unrealistic
GoBergers - those who think the 10 minute time frame is more than sufficient
In-N-OutBergers - were known as GoBergers before a cease & desist order, tx: u/TwentyThree
Wash-N-GoBergers - claim massive clean up by friends at 9.00am including shampooing of Murphy
AnnoBergers - think the year of the Elantra of 2011-2013 vs 2016 shows a vast police conspiracy
DominoBergers - dispute that the DoorDash was a Jack-in-theBox order, think it was pizza
Blowbergers - those who think cocaine is involved in the motive, a subset of NarcoBergers
Doebergers - those who think the killer is involved in deer hunting, hunting knives
Flowbergers - think flushing of evidence down toilet at King Rd is key to the case
H₂OBergers - think water sounds in bathroom are important (poor cousins of the EauBergers)
Glowbergers - think "Good Vibes" sign dazzled BK and so missed DM (tx u/chickensquit)
KnowBergers - who know top secret details about drug cartels and who owned the King Rd house
WindowBergers - think BM looked out her window and saw a naked man streaking about
MicroBergers subset of naked streaker theory, by which Kohberger is cleared by what was not visible
Hoebergers - those who think OnlyFans/ sex work is connected to the case in some way
GoGoBergers - entertain the possibility of dancing in bars for cash or stripper poles as relevant
HoHoHobergers - think Prosecutor Thompson looks like, or is, Santa Claus (he knows who's naughty or nice, he's making a list and he's checking it twice)
Lowbergers - those who think subterranean drug cartel tunnels are key to the case
FoShobergers - are sure BK is guilty but this does not diminish their fevered support
BrickaBarlowBergers - have at best a partial and ambiguous understanding of DNA evidence
NarcoBergers- think drug cartel assassinations/drug money is key (tx: u/DaisyVonTazy )
Mexikobergers - those who think drug cartels from Mexico are involved
Rowbergers - think BK used a small boat to cross the arboretum pond to get to King Rd
MoscowKnowsBergers - think 590 students, their families and 4 party catering agencies were texted at 8.30am Nov 13th about the murders tx u/jbwt
Fauxbergers - use many alt/ puppet accounts to gaslight/ downvote, pretend to be undecided
Locobergers - those who are driven a tad nonsensical by strong para-social feelings for bK
Stowebergers - those who believe BK hid himself in the attic or a cupboard before the murders
GoProBergers - think murders were filmed on a sports camera possibly hidden in the trees
IdahoBergers - think the Tourism and Sport Science Dept of UoI is part of powerful drug cartel
YoYoBergers- think Kohberger's to and from, back and forth return to the crime scene is crucial
DoughBergers - those involved with case for financial gain, or think money is key tx u/dorothydunnit
AnnoDominoBergers - think that Koberger's second coming to scene at 9.12am is critical, cf YoYo
CirqueDuSoBergers - think juggling, especially of fire sticks, was involved. (tx: u/Got_Kittens)
MartinScoBergers - think video of the murders was framed in moody, lengthy artistic shots
AfriGobergers - those who think a suspect fled to Africa shortly after the crimes
HiHoBergers - think that LE agents seen entering King Rd house wearing hats were cowboys
Goldbergers - think the tunnels are mining related, or that this was an assassination for money
Icebergers - subset of the drug motive crowd, often themselves meth p0ssessors
BushyBergers - think BK fits DM's description including in the eye hair coiffure department
Brow
submitted by Repulsive-Dot553 to u/Repulsive-Dot553 [link] [comments]


2024.05.16 05:39 Davess_World2019 HNN: Hagwon News Network April 2024 II

This batch from Tokyo Jon's is another aggravating, "Then why did you put up with this?" venture.

British Education Korea (BEK) Apr 16. 2024

...unprofessional and incompetent staff, unqualified bilingual teachers and toxic atmosphere. Worst experience of my life. Waste of time and energy. Extremely low pay and imposed additional (unpaid) roles.
--That's really the key elements that never seem to go away:
  1. Unprofessional.
  2. Unorganized.
  3. Incompetent.
  4. Catty, petty, gossipy, abusive.
  5. Tons of hidden extra duties for the same pay.
Homepage
Google Earth

JESSICA ENGLISH - ILSAN Apr 16. 2024

Last year they fired 6 people and claimed financial reasons. On top of this they continued to hire foreign workers from overseas despite claiming financial troubles. Because management was so poor the place is leaking students and so the ones that stay get away with anything.
--The first mistake is to trust anything that comes out of their mouths. If they tell me it's raining, I head for a window, open it, stick my hand out before I believe anything from these buffoons and their constant lies, misdirection, and propaganda. Find 5 things that you already know the answers to and that anyone in management / education ought to know, ask in a meeting, see what they say. It's fun, they know nothing about anything.
Blogpage
Naver Map

iGarten Seocho Banpo Apr 23. 2024

From the moment I signed with this school, warning signs were glaringly evident, but I was optimistic and brushed them off. However, in hindsight, those warning signals were clear indicators of what was to come. 2. Lack of leadership. 3. Lack of Communication breakdowns 4. Incoherent curriculum 7. Dishonesty and manipulation
--Yup! That sounds like a Hagwon alright. I can/can't blame people for taking a job they suspected was bad. I did that roughly 7 years ago, ignored Dave's ESL Cafe chatroom warnings, boy was I foolish. But, people have this subreddit now, they had an additional Google result to make a decision.
2. Lack of Leadership ...with those in charge either physically absent or lacking the awareness needed to foster accountability, communication, and organization.
Many times, Korean teachers are found either sitting in a corner of the room on their phones, taking selfies, or shopping, or they're outside the classroom engaging in gossip with the front desk or lunch staff.
--This happens everywhere. The laziness is profound. Search bar: Hagwon Life:The Day They Refused to Pay Me. Floor manager playing games on computer, university students playing on their phones in the break room instead of working, and everything else wrong, broken, incomplete, wrong levels, bratty / undisciplined children, no one cares. Let the foreigners pull their hair out and deal with all the issues, the rest will sit back and do like the prisoners say, "Get over, get by." The answer is, follow them right out the door no matter what the reason is, stay with them until they come back. They leave, you leave.
3. Lack of communication (School Events) Even when management does inform us of an event, it's usually with minimal notice, often just a week or two in advance... (Science Fair) It's frustrating that management only takes action when faced with the threat of embarrassment, leaving teachers to pick up the slack with little support or guidance. (Report cards) The lack of communication extends to the crucial task of writing end-of-year report card comments. Shockingly, this important information was only relayed in the last week of school, not by management, but through hearsay from a veteran teacher.* This last-minute notification left teachers with minimal time to prepare thoughtful and personalized comments for each student.
--The answer is, THEN DON'T DO IT! Why do the foreigners care more than the people who own the place? All you are teaching them when you put in double-overtime, scramble around like crazy, frantically quick-time it to get things done, don't get enough sleep or proper exercise/nutrition, do it for free at home, is that they learn to expect it from you again and again without consequences.
They are as bad at education than anyone you will ever encounter on the planet. They have no idea about anything, ESPECIALLY how long it takes to plan and put together a good result. You can ask any one of them, "How long do you THINK it takes to add a worksheet or construct a lesson plan from scratch? And when do you think I will have time to finish it?" As the OP said, they don't do anything until there is a threat of embarrassment. Well then? Embarrass them and keep giving them the same talking points right from the beginning, "I don't have enough time, I don't work at home for free, everyone ignored my request for resources etc." In many cases, they do this out of disrespect to the foreigners, also they don't want to hear foreigners complain or adjust the instructions so they purposely try to run out the clock on them to keep them busy and quiet. A part of it is to see the foreigners stressed and fail. Yeah, really. They want it to fail. Give them what they want and let it collapse. Of course they blame it all on the foreigners, but just repeat your talking points and keep on repeating them. You get off topic, they'll keep jabbering in your face, you stay on topic they'll get frustrated and give up.....eventually.
iGarten Creverse, April, CDI, are all basically the Chungdahm umbrella, I don't know why anyone hasn't figured out not to work for any of these places.
Search bar: iGarten Seocho Branch DO NOT DO IT!
Blogpage
Google Maps

You wanted to be a teacher? Well then TEACH. Students and everyone else learn a lot from failure. You can talk / complain all day long--ears closed. As soon as there are consequences for failure, leaving the classroom with a room full of naughty children, deadlines are not reached, parents are put off by poor results, management is caught with their pants down--ears open.
Now, do you have the spine inside you to reject punishment? Are you going to reject it and walk out the door, fight back, keep on with your talking points? To SAVE FACE, management will undoubtedly:
a) have a meeting in which they emote all over you, blame you for everything.
b) demand you come to work early/stay late to get said work done, without pay of course.
c) demand you go home and come back with the work completed, without sleep or pay of course.
d) threaten to withhold salary until objective is completed?
e) stink-eyes, sneers, passive-aggressive pouty behavior?
You don't need to throw chairs and getting into a big donnybrook about it (thank you Thesaurus.com). Stick to your talking points, "I'm not doing that, you didn't give us proper notice, there is no time in the day to do it, you aren't paying us overtime or actually anything at all" etc etc.. and if you really need to "Cross the Rubicon" (Thank you Wikipedia), you may have to go full Willy Wonka on their ass:
Wrong, sir! Wrong! Under section 37B of the contract signed by him, it states quite clearly that all offers shall become null and void if - and you can read it for yourself in this photostatic copy:
I, the undersigned, shall forfeit all rights, privileges, and licenses herein and herein contained, et cetera, et cetera... Fax mentis incendium gloria cultum, et cetera, et cetera... Memo bis punitor delicatum!
It's all there, black and white, clear as crystal! You stole fizzy lifting drinks! You bumped into the ceiling which now has to be washed and sterilized, so you get nothing! You lose! Good day, sir!
submitted by Davess_World2019 to HagwonBlacklistKorea [link] [comments]


2024.05.15 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.15 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.14 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.14 11:16 VictyLusi [H] Gen (1-8) RNGs, BDSP Legends/Eggs RNGs, (Shiny) SV/SWSH Pokémon/Breeding, Shiny Manaphy, RNGed Dittos, Shiny Jirachi, XD/Colo RNGs and Ribbon services, Vivillons, Items, Code redemptions, and Shiny GO Lgnd/Myth. More inside [W] PayPal

[svirtual]

FT
(Maybe some of the Pokémon won’t be available at the moment) Shiny Celebi 12€, Shiny Meltan 25€, Shiny Melmetal 20€, Shiny Genesect 6IVs (No PoGO Sticker) 35€. Shiny Zapdos, Moltres, Articuno, Entei, Raikou, Lugia, Groudon, Giratina, Reshiram, and Kyurem are available for 7€ each. Shiny Azelf 10€, Shiny Uxie 15€. Darkrai and Deoxys (Normal, Attack, Defense or Speed) 10€ each, Shiny Deoxys (Normal, Attack or Defense) and Shiny Darkray 20€. Shiny PokéBall Latias Lv 11, Shiny PokéBall Latios Lv. 8 35€. Zarude 30€ and Shiny Mew 60€ (Fixed OT)
I also have self-obtained regular PoGO Darkrais. 5€























*Using Moving Key HOME copies PkBank data. As I have Dex completed you will register all of them even if I transfer only 1 Pokémon. That works to get Original Color Magearna (Just Gen 8-9 Pokémon left) Also Forms and Shiny will be registered too. (No Shiny Locked Pokémon entries anymore, I fixed that)


-Custom OT/Lang Playthrough (6€ Base/DLC1, 10€ Base + DLC1, 12€ Base + DLC2 Paradox, 15€ Base + both DLCs). If you want all Legends from the game (DLCs included) price would be 25€ in total (28€ with Pecharunt*) *I will use 2 different saves because completing Pokedex would be easier in a CFW switch for Ursaluna BM/Paradox but I cannot use Online so the Mythical Pecha Berry and Pecharunt have to be caught in another Switch
-Miraidon/Koraidon 5€ (Custom OT Playthrough). Training service included. Treasures of Ruin are 1€ each, 2,5€ if both specific IVs and Ball.
-Ogerpon, Okidogi, Fezandipiti, Munkidori and BM Ursaluna. 4€ each (15€ in total if you want them all)
-Terapagos, Iron Crown/ Iron Boulder or Raging Bolt/Gouging Fire. 5€ each (12€ in total if you want them all from 1 specific version)
-5IVs, -SpAtk, 6IVs, 5IVs 0Atk, 5IVs 0Spe SPA/JP Dittos. 1-4€ each
-Training: Level, Nature (Mint), IVs (Bottle Caps), EVs, TM/EM Moves, and Tera Type change. 0,5€ each
-Shiny Breeding: Ball, IVs (4-5), EMs, and Nature. You can request Pokémon as Shiny Eggs. 5€ each (If you ask more than 3 the price would have a discount)
-Shiny Paradox Pokémon: Ball (Training service included). 6€ each (3€ if you ask for more than 3)
-Vivillon services. I can get any Pattern but the most plenty I have are Marine, Sun, Jungle, High Plains, and Continental. We can use Union Circle so you can catch them yourself (as many as you want). 3€ each Pattern. For Shiny ones, the service is only available if they are caught by myself, not in online UC mode but I can do custom OT services (4€ each)


-BDSP custom OT/Lang playthrough 6€
-Normal Legends: 2€ Each (Nature and 3-4IVs), 6€ (Nature + 5-6IVs)
-Shiny Legends: 6€ Each (Nature and 3-4IVs), 12€ (Nature + 5IVs)
-Shiny Arceus 10€ (Nature and 3-4IVs), 14€ (Nature + 5IVs)
*If you buy more than one Legend, the price will be cheaper (Less 5IVs ones)*
-Shiny Perfect Eggs 2€, Normal Perfect Eggs 0,5€


-ID 017759: Safari Ball Jolteon, Ultra Ball Drifblim, Premier Ball Diggersby. Master Orbeetle, Dive Ball Ditto, Luxury GMax HA Charizard (Level 50 & 80), Safari GMax HA Venusaur(Level 50), Friend GMax HA Venusaur(Level 80), Dream GMax HA Blastoise (Level 50) and Master GMax HA Blastoise (Level 80)
-ID 220961 Star Shiny: Poke Ball Skuntank, Poke Ball Glalie, Ultra Ball Galvantula, Heal Ball Clefable. Star Shiny Dream GMax HA Blastoise (Level 80)
-Star Shiny Poké Ball Linoone OT Asce ID 875609

-Zacian/Zamazenta customized (Ball, Nature(Mint), IVs(Bottle Cap), TAG and OT) 4€
-Kubfu/Urshifu customized (Nature (Mint), IVs (Bottle Cap), TAG and OT) 4€
-Crown Tundra Legends: Calyrex, Spectrier, Glastrier, Swords of Justice, Keldeo, Dynamax Adventure Legends; 5-6€. Regis, Galar Birds, Cosmog; 2-4€. Customized (Ball, Nature(Mint), IVs(Bottle Cap), TAG and OT).
Ready 3€: Jolly Master Ball Zacian OT Lusi ID 551981, Quirky Master Ball Calyrex OT Lusi ID 871386, Hardy Poké Ball Calyrex OT Lusi ID 098775, Bashful Heavy Ball Calyrex OT Lusi ID 972832 and Dream Ball Rash Eternatus OT Shield ID 909190.



“Any Pokémon from Gen3-7 would be traded through PkBank, HOME, Switch or Files”


-WISHMKR Jirachi 7€ Normal/12€ Star Shiny
-CHANNEL Jirachi 12€ Normal/14€ Star Shiny/16€ Square Shiny
-JP Ageto Celebi 9€ Random/15€ with Nature






-You can ask for Shiny, any IVs Spread, any Nature, custom OT, and Language Tag (Playthrough price not included)
-Tags already available: SPA-JPN, OT LUSI- Lusi


-I can breed all Vivillon Patterns less than 3 due to I created a new save file with the Region of my PAL DS changed. The only ones I can’t breed are Elegant because it is only for Japanese DS Regions and Modern/Savanna because they are for American DS Regions.


Spreadsheet with all FT and Prices:
https://docs.google.com/spreadsheets/d/1uR9jqdMsJmfI69z05oj1XFrKhuScdrqe2yh4bY7_8lQ/edit?usp=drive_link
[ref]https://www.reddit.com/pokemonexchangeref/comments/hruzjp/uvictylusi\_exchange\_reference/
submitted by VictyLusi to Pokemonexchange [link] [comments]


2024.05.13 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.12 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.12 00:00 Bonjonsie The Jonsie Burrows: Help Wanted 2 Part 7

He spins around right 'round, baby, right 'round. Like a record, baby, right round, 'round, 'round
Previous part: 6.
Like always, I've missed some sort of controversy happening in the FNAF community. But this time I had something to say about it as it relates to the lore side of things!
A week ago... Before Scott came and revealed that The Talbert Files were all fake and he had never seen nor written them. I was late to the party this time but next to I'll be on time!
But to boil down what I said, The Talbert Files has outdated information and is unusable to us theorists. Do not use anything in this book to make a point in the current story of the games.
Oh and of course, this controversy came from Twitter or X or whatever. If these past few games have told me anything, it's that being connected to a network for any long periods of time is very bad for your mental health and safety~
And basically, that was the gist of what would've been probably the longest intro ever.
For those new to this series or who have lost which part or place they're on, check out The Jonsie Burrows: Help Wanted 2: Tables of contents to find where you want to go! If you haven't seen any of my stuff before then...
Hello, this is something you might have missed in Help Wanted 2.
Previously Post Interesting things:
  1. Our main character, HW Jeremy, Cassie's dad, is already wearing the Security Mask before we even start the game. This means Glitchtrap has access to his mind and body. As for what that entails...
  2. Help Wanted 2's AMask-on version of the FNAF6 Pizzaria might be based on Micheal's canonical look for it near the end of Pizzaria Simulator.
  3. After completing each minigame, a party hat, plate, and cup will appear on the table next to you. Whose party are we attending as a guest?
  4. The protagonist of Help Wanted 2 is HW Jeremy, discovered through the color blue items which are prominent in the game and used for his name and shirt in Ruin. Jeremy was a former employee of Circus Baby's Entertainment and Rental and may have been present during the events of Sister Location.
  5. In the First Aid minigame of Help Wanted 2, the "GET WELL SOON!" drawings depict Baby's life as seen through Vanny's eyes, hinting towards the game's secret ending. These drawings also reveal that Baby's data card from Sister Location was inside Helpy in Pizzeria Simulator and survived the fire. As a result, her programming was eventually absorbed into the Pizzaplex's Network, leading to her appearance in Help Wanted 2.
  6. Glitchtrap may have collected the souls and memories of the original dead kids into the Pizzaplex's Network and in this game, Jeremy is going into Glitchtrap's memories.
  7. Help Wanted 2's Fizz Faz minigame's location is the same but different location in Security Breach. They both have identical objects placed in the exact place as each other, giving evidence to the fact that Jeremy is physically moving to certain locations in the Pizzaplex when clicking on the minigames.
  8. Helpi in this game is indeed Glitchtrap in disguise. Unlike Ruin, Helpi is not his own entity in this game because we're not connected to the V.A.N.N.I. network due to being in the FNAF6 pizzeria. The V.A.N.N.I. network only covers the entire Pizzaplex but doesn't go past the door to the underground in Roxy Raceway. Glitchtrap has a preference for using proxies and decoys to communicate with the unsuspected to get them to do what he wants.
Now back to our unregularly scheduled series!

"The carousel is broken. Fix it!" That was what greeted you in the void along with a pictograph of a carousel. It sounded very simple but you knew better now.
"Fix all the broken fuses, then replace any broken switches and turn on the power."
"Repair the circuit board. Don't forget to solder in new wires with the soldering gun." Were the rest of the instructions given to you for this task, hovered over the "START" button but before you pressed it, a new sound reverberated in the void.
There was always a noise, a certain ambiance in this place of darkness. Whether it be the sound of blowing air or some distant jingle, there was always something to occupy the ears. But this was different.
It was like the noise of someone pulling a wire along a corner very fast, like the sound of something struggling to play out of a static radio, a blare of a machine in motion that started malfunctioning. Whatever description one wanted to use, it didn't change the fact that it was getting increasingly louder.
But before you hear more of it or even figure out what it was. Your hand betrayed you and completed the motion of pressing the "START" button. Whisking you off to your next destination over the cover of darkness.

Okay, that's it! I've got to find this ambiance in the Help Wanted 2 soundtrack! It's driving me nuts! Alright, I've got good news and bad news. The good news is that I found the exact track that plays in the void! It's called Main Menu Ambiance or as its file name refers to it, ambience_main_menu. The bad news is that this sound I'm hearing is not there.
This means one of two things, this track has a different variant of it somewhere in the soundtrack, or the sound belongs to some animatronic or creature in the game.
Personally, I hoping for the former as that's much, much easier to find as the latter requires me to rip open the game for the sound. What makes this even more difficult is that it might be randomized to play while in the void and pretty much everyone doesn't stay in the void any longer than to read the instructions, claim their prizes from the claws, or press the "RESTART" button in the "GAME OVER" void.
(Although I haven't gone over the "GAME OVER" void yet in this series, I have heard it play in there too on my searching through other people's playthroughs of the game.)
Time to go back to searching for this mysterious sound.
I can't find it. I've searched YouTube but there aren't a lot of people uploading the entire soundtrack to this game and the one who has doesn't have it listed in their playlist of 769 videos. Oh, joy! It looks like we have our first Help Wanted 2 mystery! What a coincidence considering my last post.
So for now, I'm going to leave the research for this until I write out Help Wanted 2 Mysteries: The Mysterious Sound in the Void. But to leave you all hanging and confused about what exactly I'm hearing, I'll give you the timestamp of the walkthrough I heard it from right here.
Now, let's see what awaits us at the Carousel.
"Attention, This Carousel is out of service and will require repairs before we open tomorrow."
The Daycare Attendant, Sun, spoke from somewhere close by in this new environment you found yourself in. You were standing inside a Carousel in a dark room, the only light source seemed to be a light from above as you faced an open panel on the central pillar in the middle of it. Inside the panel, live currents of electricity crackled and popped as they ran across and through yellow wires into two out of six fuses that the wire ran through.
The fuses were in two vertical parallel rows, and the yellow wire ran in and out of one row and went back through in the next until the very last row where it came out of the last bulb and disappeared into the side of the panel. Judging by how the two fuses were lit as the electric current went through and the other four were unlit with no visible electric current going through them, you bet a greasy pizza that you'll need to replace those four fuses.
"That is the end of my instruction. If I had been programmed with the knowledge to fix it, it would have already been done." That would've been nice, but you think they would've just gotten another broken carousel for you to fix.
During your listening to his speech, you figure that "Sun" was only just a recording as his voice had a sort of radio-like quality to it that sounded much like it was recorded at an earlier date.
To your left was a stand with three hatches opened, showing off items within them while what looked to be colorful wires sat on a small divot in the stand.
To your right, was an interesting set of items that seemed very out of place to you. There was a small rectangular haystack that sat on the right side of the pillar, with a skinny pumpkin and an oil lantern. What are they doing here? (What indeed, but perhaps there's a clue around here.)
A brief look around showed you that the area outside the carousel was blindingly dark, but grabbing the flashlight that sat on the tool cabinet-like stand on your left and flicking it on, revealed what was hidden in the darkness.
Further from you, were the carousel seats that took after the appearances of some of the classic Freddy's animatronics. You see with the help of your flashlight, you see a classic (FNAF1) Bonnie seat, a classic (FNAF1) Chica seat, a classic (FNAF1) Mr. Cupcake, Toy Freddy, and Toy Foxy? Weird, you've usually seen Toy Foxy in their mangle variant rather than their fixed state.
(Despite the darkness and the unmangled form of this white foxy, you can actually tell which of the closely resembling Foxys it represents. While Scott did make Funtime Foxy, (From Sister Location, not FNAF World) very similar to Mangle/Toy Foxy. He did make them slightly distinct from each other in the coloring department besides their different structures.
The official model of Funtime Foxy(Sister location) actually has dark pink cheeks while Mangle/Toy Foxy has rosy-red cheeks just like the rest of their Toy companions. So this carousel is really repping FNAF 2-era, I wonder why...)
You thought you saw balloons at the edge of your flashlight, but before you could verify it, something spoke close by from where you were standing.
"The merry-go-round broke down." The slightly hoarse, raspy voice ended with a snicker as you struggled to find the source of it. Something was definitely in the dark room with you. (Hey Moon!)
You the source continued to elude you before you gave up and focused on the problem in front of you. Waisting time to find the voice was a fool's game, your best bet was to quickly fix this problem within the panel before the voice became a problem for you.
Still, you felt that you knew that voice.
Out you pulled the broken fuses and set them on the side, in went the new fuses you took from the hatch in the stand one by one as they came out of the hatch. Once you put the final new fuses, the pillar in front began to spin, and dozens of mini yellow lightbulbs lit up on its side.
Lights in the distance flickered on and music from the carousel started playing. (Carousel: Doomsday Ride Phase 1.) The pillar came to a stop on its next side but the outer ring full of rides of the carousel continued to spin clockwise around you. It's there where you spotted the one behind the voice and finally put a name to the foggy figure in your memory, Moon, the Daycare Attendant's other personality.
And the most difficult one to deal with. But you knew how to deter this side of him, you thought as you pointed your flashlight at his face as he rode a Bonnie seat in the outer ring of the carousel.
"What makes you so special?"
You heard him say as he started to shake his head from the brightness of the light, but you handled your flashlight well to keep the light on his face before he fell off the Bonnie seat with a frustrated and agony-filled growl from overexposure.

And there it is! The most important line in this game! This line is a hint at the hidden ongoings within Help Wanted 2, a hint towards our mysterious protagonist's identity, and a hint that things are not what they seem in this game.
Or at least that's the excitement I would've felt when we finally got to this line in the game if I hadn't already spoiled everything during the Circus Baby and Helpi discoveries in the First Aid minigames!
Now, I really don't have much to say regarding the "What makes you so special?" line or any new thoughts about it. Maybe that'll change in the future, but for now, let's focus on another unexpected return in the form of the villainous side of the Daycare Attendant.
Yep, that's right. Just like Circus Baby, this is the actual Moon from Security Breach and Ruin! Unlike Circus Baby though, we have a precedent from Ruin for the Daycare Attendant to be able to appear in the Network, which this "game" is connected to, even in the FNAF6 pizzeria.
Honestly, I probably wouldn't I gotten that far in uncovering as much as did in Help Wanted 2 if I hadn't discovered that little hidden tidbit about Sun and Moon's network switched mechanic thing they have going on.
But for those who don't remember or don't know what I'm talking about you can read where I first talked about it in the fourth section of my "Roxy's true purpose" post. But to summarize it for those who don't want to click the link and go more in-depth about it for those who do, one of the oddest and unexplained moments that occurs in Ruin, is Sun talking to Cassie in the AR world while Moon speaking in the real world.
Back then, It always puzzled me when Sun said "Not me! The other me!" when approached by Cassie with the mask on to reboot him. And afterward, when the Daycare Attendant has been rebooted into Eclipse, Cassie could hear Sun say "thank you" in the real world after Eclipse left her outside of the daycare, even though he should've been gone with the reboot.
But the missing pieces to figure out this Daycare Attendant puzzle come in three, the Security Mask, the Faz-Wrench, and the Network. It is very important to remember what the first two actually do in Ruin and to not forget how the AR world exists.
The Security Mask lets you view the Pizzaplex through Augmented Reality, a digitally altered perception of reality influenced and dictated by Fazbear Entertainment (and Glitchtrap) and by the sub-network of the main network of the Pizzaplex.
That mask also has another function it, which is hinted in the name of its sub-network, V.A.N.N.I. or Virtual Augmented Neural Network Integration Unit. The Security Mask, with your consent under normal circumstances I presume, implants your brain with an occipital transponder. This implant allows you to retain some visual perks of V.A.N.N.I. like Helpi the onboard assistant who could still show up to assist you without the mask.
But this implant is a double-edged sword in truth. This implant is permanently attached to your brain and is constantly feeding information from and to your brain to the network. The Pizzaplex's Network holds a lot of information, like guest profiles for those who enter the Pizzaplex, the security system that safeguards and watches over everything, the various data collection regarding each location within the Pizzaplex, and is connected to every single animatronic/bot within the Pizzaplex.
The Network is a valuable tool for the employees and Fazbear Entertainment, providing plentiful assistance in various tasks. However, the situation regarding the implant would not have been grave had there not been a sinister entity lurking within the network. Glitchtrap now has complete access to a person's brain without their knowledge, posing a significant unknown threat to those who have it.
If you want to know what Glitchtrap is capable of doing to someone implanted with the occipital transponder, just read my Security Mask and Cassie being controlled post.
This leaves us with the unassuming Faz-Wrench, a tool that almost goes unnoticed by practically everyone. But like any tool, it will shine best when used for its purpose. That is besides being used as a simple tool for the simple conduit puzzle, it's a powerful tool to connect, activate, and deactivate everything connected to the Network.
So applying everything I've said to the Daycare Attendant situation in Ruin, then you can figure out many secret things about him that were unsaid.
  1. When one of the Daycare Attendant's personalities is dominant or in the foreground, the subservient one will still be active in the background and is still aware of what's happening around him. Yes, this means that Sun knows about Vanny, Moon, and Glitchtrap, and what happens to Moon's victims. I still wouldn't label him a villain, just complacent, because he still hasn't hurt or harmed anyone even with all the information we've gained from the books and games.
  2. If Cassie had used the Faz-Wrench while wearing the mask, she would have deactivated the Sun persona and disconnected the Daycare Attendant from the Network. This might've led to him completely shutting down and deactivating as The Daycare Attendant is connected to a lot of things within the network. If not, it would just leave Moon as the dominant personality. (For those thinking this would be a good thing for the villains, remember that Moon would still be severely sensitive to light and useless in any lit environments. Eclipse was the best option for villains regarding the Daycare Attendant.)
  3. The Daycare Attendant is active in the Network at all times when functional. In fact, I believe that the Sun and Moon weren't exactly removed from the Daycare Attendant's data once Eclipse was made the dominant personality from the reboot as the fact that Sun can still communicate with Cassie even after Eclipse takes over backs this up. I'll even go as far as to say that Sun and Moon are still around but can only interact with anyone through the network.
This brings us back to Help Wanted 2's carousel minigame and Moon's presence within it. If you had no doubt guess with all the information above about how Moon here, is actually Moon, then let me spell it out for those struggle to make sense of what I'm saying.
The Moon that's appearing here is the same Moon we first met in Security Breach. As for how? The Daycare Attendant is much more connected to the Network than all other animatronics as he is the only one who can actually talk to someone through it rather than playing past voice lines as we see from the other Glamrocks in the AR world.
And it's here in Help Wanted 2 that it's revealed that he's fully conscious enough to travel through the networks and sub-networks and interact with anyone and anything integrated into it, i.e. Vanny, Cassie, Jeremy, and Glitchtrap.
Oh, and as for why he has a physical body here, this is just a digital form created by whatever program that "Help Wanted 2" is in-universe as Ruin showed us through the M.X.E.S. Entity and M.X.E.S. program that digital entities can appear to have a physical form through their programs and can be viewed the Security Mask.
If Moon didn't the "Help Wanted 2" program to help create a digital body, he would most likely appear as a motionless digital creation like that Giant endo in Fazbear Theator or probably wouldn't even have a form and be like an invisible ghost that you can only hear. (That sounds like a great idea for an enemy in a future game. Steel Wool if you're reading this, I have no ownership over this idea, so it's free to use!)
However, I don't think before the reboot into Eclipse, that both Sun and Moon could be in the Network at the same time. One of them has to occupy their physical body while the other waits for their turn in the network.
In Ruin, Moon was occupying the body most of the time while Sun was stuck and talking to Cassie through the network, and at no point did we hear Moon talking through it.
So since Help Wanted 2 is a prequel to Ruin and in turn pre-Eclipse. The opposite must be happening here with the Daycare Attendant in regards to who occupies the body and whose in the Network, because from what I remember from the entire game, Sun gives not a single hint that he's the real one rather than a simple digital recreation.
This means that during the entirety of Help Wanted 2, Sun is presently occupying the Daycare Attendant's body while Moon is present in the Network and interacting with/observing Jeremy while following Glitchtrap's, and secretly Vanny's, orders.
Which then begs the question, is this Moon in the carousel minigame the same one in the Arts and Crafts and Foxy Log Ride minigames? Or to rephrase it, are the other minigames' Moons just digital recreations?
I'm not sure, but it's something to look out for in the future when we get to those minigames. But for now, I'm going to hold off on making any Moon "Prove it!" post until we cover those minigames. Now, let's finish this minigame.

The Pillar had stopped to show a new panel for you to solve that had three dial knobs and a missing one from top to bottom, alternating from side to side with three wires running through all of them.
Already having an idea of what to do, you quickly turn the first two dial knobs and watch electricity flow through them. But when you got to the third one it came off as soon as you touched it, falling to the ground and out of sight.
Oh no! What could you do now?! Panic started to creep in as Moon's laughter reached your ears. This time sounding a lot closer than before. Quickly looking around for both Moon and another way to fix the panel, you spotted a spare dial knob in one of three hatches on the stand beside you. Grabbing it and another for the knob-less fourth one, you speedily attached them and turned them for the electric current to go through all of them.
Snatching up your flashlight, you desperately searched for Moon as more of the carousel ride became alive with more moving seats, more lights, and more energetic music to accompany it. FF(Carousel: Doomsday Ride Phase 2.)
You even saw more of the seats that were obscure in the darkness before. There was a Toy Bonnie seat, a Toy Chica seat, a Classic (FNAF1) Freddy seat, and finally balloons in a barrel seat which is where you found Moon ridding before you flashed your light at him, causing him to scream and fall off it.
(Hmm... No FNAF1 Foxy. Oh! And just to clarify, I'm referring to these seats as 'classic' because they are likely modeled after the original withered animatronics, rather than the restored ones we met in FNAF1.")
Returning to face the new problem panel on a different side of the pillar, you were met with a circuit board with frayed wires, with a small display screen on top of it and a big red button underneath it. There was also some kind of blue gun beneath all of that, in a holster built into this side of the central pillar.
Luckily, it seems that someone thought to help you out on what you were supposed to do here as there was a clipboard board hanging on the side of the pillar with a paper attached to it. The paper titled "SOLDERING INSTRUCTIONS" was exactly as the title said, showing what you want to do with the circuit board.
It didn't look like you could use the one on the pillar, so you took it off and grabbed a new one that you spotted in the third hatch and put that on the pillar swiftly. You grabbed a couple of wires that were sitting on the stand and pulled out what you previously thought was a blue gun that was actually the smoldering gun and quickly went to work as Moon ominously snickered from somewhere very close around you.
"Naughty Naughty."
One, two. Only two wires you managed to solder onto the circuit board before you pushed your luck to your breaking point and grabbed the flashlight in one smooth motion as turned around and looked for Moon. The goodness you found him immediately, the bad news is he's just one seat away from where you're standing.
Acting quickly before he could move close and bring death along with him, you flashed your light at him, sending him over the seat in agony. Not even bothering to see him completely go over the seat, you finished soldering the last wire and smacked the big red button underneath it.
And loud alarm sounded throughout the area as the pillar stayed put this time, but the closest seats around you started to spin with the rest of the carousel and the music became jumbled. (Carousel: Doomsday Ride Phase 3.) A timer lit up and started counting down from 1 minute on the screen above the circuit board along with the following words: Time Until Reset.
Let like you need to survive until the reset happens as there is nothing else for you to fix. So grabbing your flashlight again, you prepared yourself as could be to last 1 minute of Moon's onslaught. During this terrifying minute, sparks shot out from beneath the ceiling of the carousel as all the lights inside it turned all. But if Moon wasn't enough to deal with, a fire appeared at the farthest end of the area you were in as the lights flickered off and on while the carousel continued to dangerously spark from different places on the machine.
(Hmm... Could this be the event that gave the Daycare Attendant his Ruined appearance?! This actually might be it!)
As machinery grind and screeched, the fire multiplied, the sparks became numerous, and Moon was relentless, but eventually... The carousel came to a stop after you repelled Moon with your light once again as another alarm sound rang out. Turning around you saw the timer was at zero, meaning your work here was finally done. The last thing you heard was another Sun recording shouting "Ho, ho!" before darkness whisked you away and dropped you into the "GAME WON!" void.
Immediately, under the usual children's congratulations scream, your ears picked up that mysterious sound you heard earlier. The unknown sound, similar to that of an old radio distortion, lingered in the void until it faded away, leaving the usual ambiance of the void.
(What. Is. IT?!)
With no answer for the mysterious sound and no way to discover it, you pushed its existence to the back of your mind and pressed the claw machine button to claim your hard-earned prize. But before you grabbed your capsules out of the machine you heard a new sound... (What?)
It sounded like middle c on a Xylophone, maybe a bit deeper than that. It repeated itself in a quick 1, 2, beat in the same pitch then repeated itself an octave higher in the same pattern before disappearing.
(Am I being prank? Maybe there's something wrong with the video I'm watching, I don't remember hearing this anywhere else. Then again, the other YouTubers I'm watching talk a lot or just quickly move on when in the void. This requires further investigation. Okay, I've just checked a completely different Youtuber and found that, yes, this is a real sound in the game and not an edit. If you would like to hear this, I timestamped it here. It goes by very quick, so listen closely.
But on the sound itself. I don't why but I'm getting Daycare vibes from this. I might need to take another look at that place in Ruin and maybe even Security Breach for some kind of clue. After all, we do find Jeremy's shirt in the Daycare for some reason...)
The prize this time was a Carousel Toy which was fitting to you as you pressed the "RETURN TO HUB" button and were blinded by darkness and found yourself back at the restaurant. A quick survey of around you, showed that nothing has changed, except for something new sitting on the red-clothed table next to Mystic Hippo. It was your carousel toy that you've won.
You picked it up and gave it a once over, noticing Classic Freddy, Bonnie, and Freddy as the only seats to it and that it had a Sun & Moon theme appearance. (Not the Daycare Attendant but the actual Sun & Moon.)
You sat the toy back down, glanced at Mystic Hippo, and then returned to the computer in the middle of the room. (I'm still not sure about Mystic Hippo but I go over that at a later date.) You clicked the Ticket Booth folder and found that the last two files were unlocked for it. Captn. Foxy's Log Ride and another glitched and broken file.
What? I thought that there was another Carousel minigame! Well, I guess I'll talk about some of the other stuff I was going to research for now, instead of later. First, let's talk about the carousel itself, I can only remember one game that had a carousel in it and that's FNAF 2. And that's before I saw that the seats were making references to it too.
However, looking through all the locations in that game reveals that while there is a carousel in it, it's hilariously skinny compared to the one here. That's not even going into how it looks completely different. In fact, I think it might be a non-functional prop. So that's a dead-end.
And finally the haystack and the pumpkin, not much to say about it besides being another hint to this FALL FEST thing going on in the new era games. Now, the lantern on the other hand was something that stood out to me as there were a couple of lanterns that stood out to me in Ruin. The one in Vanny's room and the one in Roxy Raceway pt 2. Unfortunately, neither of them was a match for the lantern in the carousel minigame.
This leaves us with one last place to look for a match, Help Wanted: Dreadbear DLC. Oh? I think we might've found something! In the hub world for the DLC, the lamppost lanterns have a remarkably similar design to the lantern in Help Wanted 2. Of course, the Dreadbear lamppost lanterns are too far away to truly know if they're truly one and the same, but maybe we can find something else in this DLC.
I know exactly the one more place we can check to find a lantern, the secret basement containing the Vanny you unlock in the Corn Maze minigame. And "Ding, ding, ding ding!" We have a match! Now what it means for the carousel minigame is unknown to me at this date in time.
Possibly, there's a connection here to the Dreadbear DLC. Maybe this "game" was also a DLC to the original Help Wanted in-universe. Or maybe this scenario happened around the sametime as Dreadbear DLC depicts its FALL FEST in, 1983.
But like I said, I need to sit on this and see if I can find some other connections. Other than that, scoping through the Dreadbear DLC has given me some thoughts about certain things. I'll discuss it in the next part, so let's wrap this up.
So it's the only one available to do, you clicked on Capt. Foxy's Log Ride and saw what its pop-up window had to show you. "Set sail for adventure with Capt. Foxy! Pillage and plunder a town of Wild West landlubbers!"
What a mashup of settings were your thoughts before you clicked on TUTORIAL and were whisked away again by darkness and found yourself in the void.
Well, that unexpectedly took a while. But heads up, I'm going to be a bit busy with work so the next part is going to be slower to complete. Yet there are lots of interesting things going on here in this one to tie you all over, including a brand-new mystery for all of us to solve! Just goes to show that Help Wanted 2 just seems to have even more things for us to discover!
submitted by Bonjonsie to fivenightsatfreddys [link] [comments]


2024.05.11 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.11 11:02 sigma_male_steve Benaughty.com review: Is Benaughty a SCAM?

Benaughty.com review: Is Benaughty a SCAM?
https://preview.redd.it/ww6j7lvpirzc1.jpg?width=602&format=pjpg&auto=webp&s=0a164cc7fcb7f54b7d2b35530d7f4670eed4ad8c
Ah, BeNaughty, a name that tantalizes with promises of carefree flings and steamy encounters. At first blush, BeNaughty might seem like the digital El Dorado for singles seeking casual dating adventures. But hold your horses!
Before you dive into this seemingly seductive pool, it's essential to wear your scam-detecting goggles. Today, we're diving deep into why BeNaughty might just be too naughty for its own good, operating more on the scammy side of the spectrum.
For those who'd rather not wade through the murky waters of this review, consider heading straight to Ashley Madison. Unlike BeNaughty, Ashley Madison actually has millions of members and steers clear of shady tactics to ensnare its users.

Scam 1: Fake Profiles

One of the most glaring red flags with BeNaughty is the notorious use of fake female profiles. These profiles are so polished and picture-perfect that they seem to be plucked straight from social media platforms. The reason? To create an illusion of a bustling hub brimming with eager singles. However, the reality is far less vibrant, with these faux profiles leading potential real users down a path that ends with a cliff.

Scam 2: Instant Messages from Hot Women

Imagine this: you sign up, your profile is as barren as a desert — no photos, no bio, nothing. Yet, within minutes, you're swamped with messages from stunning women. Suspicious? Absolutely. BeNaughty seems to deploy bots programmed to bombard new users with messages to simulate activity and engagement. This tactic is a classic hallmark of a scam site, aiming to lure users into upgrading their membership to interact with these 'too-hot-to-be-real' personas.

Scam 3: Advertising Other Dating Sites

Legitimate dating platforms strive to keep you on their site, building connections and engagements. BeNaughty, on the other hand, seems to have a penchant for advertising other dating sites. Everywhere you click, pop-ups and banners nudge you towards other platforms. This not only disrupts your experience but also raises questions about BeNaughty’s legitimacy and business model. Real dating sites don't function as ad hubs for competitors.

Scam 4: Appalling Reviews

A quick glance at user reviews for BeNaughty paints a bleak picture. Words like "bots" and "scam" pop up frequently, with many users expressing dissatisfaction over their encounters with the site. The abundance of negative feedback, coupled with reports of insincere user interactions, solidifies the site’s reputation for dubious practices.

Scam 5: Hidden Costs

Marketed as a free paradise of flirtation, BeNaughty quickly reveals its true colors when you attempt to engage meaningfully. Want to respond to that suspiciously enthusiastic message from a hot model? That’ll cost you. Nearly every action beyond the most basic browsing requires a payment, contradicting the "free" claim plastered across their marketing materials.

Overall Verdict and Recommendation

From the overwhelming evidence and user testimonials, BeNaughty certainly fits the profile of a scam dating site. With its dubious user base and a business model that seems more interested in your wallet than your love life, it’s a risky venture for those seeking genuine connections.
If you're on the hunt for a legitimate hookup site, why not try Ashley Madison? It boasts millions of real members, transparent cost details, and a longstanding reputation for facilitating discreet, consensual hookups. Plus, you can start with a free trial using the link provided, ensuring you know exactly what you’re getting into. For those seeking a tried and true platform without the scams, Ashley Madison remains a superior choice.
Good luck, and may your dating adventures be less about dodging scams and more about discovering sparks!
submitted by sigma_male_steve to OnlyTheCoolest [link] [comments]


2024.05.09 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.09 20:15 AutoModerator Lessons learned from 104 pounds of weight loss [Tip]

So, I figure after 104 pounds of weight loss I've learned a thing or two about the process. Here's what I've learned. Perhaps some of it is of use to someone else.
  1. High fat/protein, low carb diet works wonders for me. For other people it may be a different mix that produces the best results, but don't skimp on the protein, it protects your muscle mass while you lose fat!
  2. You can't successfully lose weight and keep it off unless you are 100% committed to it FOR YOURSELF. Not because you need to for health reasons, not because you're doing it for your significant other, or parents, or boss or your doctor. Not because of social pressure that says you should. You have to WANT it for yourself, in a deep and meaningful way. But once you fully internalize the desire to lose weight, it's easy as pie and doesn't feel like an effort at all.
  3. Don't estimate ANYTHING when it comes to food, even if it's a portion pre-set by the manufacturer. For example, I bought a package of bratwurst. The package says a serving size is 1 brat, or 78 grams. But when I weigh a brat, it's 92 grams. All the brats are 88-95 grams. None of them are anywhere near 78 grams. The egg carton says a large egg weighs 42 grams, but when I weigh them (no shell) they rarely weigh less than 48 grams, and 50-52 grams is more common. Packages are very inaccurate in this way. Trust the weight, not the item by piece. And it's amazing how fast those extra calories add up!
  4. Choose a fitness routine that you will ENJOY. If you like dancing, take Zumba. If you love running, run. If you prefer a social setting like the gym and talking to other folks while working out, then do that. Did you love hiking as a kid? Find trails near you and get outside! You are a lot more likely to stick with it if you're enjoying yourself.
  5. Eat the foods you like! You don't have to abandon everything you love. I love cheesecake. So sometimes I budget a giant piece of cheesecake (650 calories) as my entire breakfast. Or lunch. Sometimes I'll eat an entire pint of Halo Top ice cream just because. And guess what? It's mostly protein and fat - great for a low carb diet, and unless you're on a 1200 calorie diet, you still have room for a small steak in your meal.
  6. Treat yourself! Keep a small stash of a favorite item in tiny portions, like Hershey's Kisses. Budget yourself one or two a day into your diet plan. It helps to stave off naughty cravings. If you have low self-control, maybe this one's not for you, unless you have a family member who can keep them hidden and dole them out as per your calorie budget.
  7. Take a total splurge day every once in a while just for sanity's sake. Just say screw it and eat whatever you want that will make you happy, 4000 calories if you want! It's your birthday. Or it's a big family picnic. Thanksgiving. Or you have to attend a work banquet. For one day each month or two, just forget your diet, though you may find that your stomach has shrunk and you couldn't eat as much as you use to, no matter how hard you try. The next day, get back to your diet as if your splurge never happened. No guilt. One day of complete indulgence doesn't invalidate the rest of your diet plan.
  8. Make sure the kind of diet you choose is sustainable. It's not temporary. It's for life. Once you reach your goal weight you can increase your calories to maintenance, but if you go back to eating the way you did before, that weight is coming right back. So whatever you choose to eat on your new dietary plan, can you be mentally and physical keep that up for decades?
  9. Hitting a plateau is frustrating, and can last for a month or more, but if you stick to your plan the big whoosh at the end is sometimes more exciting and validating than constant little steps. My biggest whoosh, 3 full pounds overnight, came at the end of 5 weeks of plateau, then was followed by another 4 pounds over the next week.
  10. When you set your goals, know your body frame. Height isn't everything when it comes to the best weight for your body, no matter what the damn charts say. You also have to consider bone structure and muscle type. Do you have a greyhound type skeleton or a St Bernard type skeleton under the mass you want to get rid of? When you get fit, do your muscles bulk up, or slim down? If your skeletal and muscle frame is sturdy like a St Bernard, or a German Shepherd, or a bulldog, you'll just hurt yourself trying to look like a sleek, slim greyhound or whippet. I'm built big - a St. Bernard, if you will. A typical Victoria Secret model's ribcage would probably fit comfortably inside of mine, even if she's taller than me. At 5'9" I was lean at 154 pounds, compared to Victoria Secret model Candice Swanepoel, who at 5'10" is 119 pounds. I have come to terms with the base my DNA has given me, and I can work with it. I'll never be a Victoria's Secret model, but I damn well can be an Amazon warrior!
submitted by AutoModerator to WeightlossJourney [link] [comments]


2024.05.08 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.08 18:14 Endymion_Hawk X-Men 97 has too much sympathy for Magneto

At the end of episode 8, Magneto releases a world wide EMP that disables technology. I won't go into detail how ridiculous the notion that only 'thousands are feared dead' as a result of Magneto 'ruining all first world infrastructure and throwing civilization centuries back into the dark age ' or the fact that the X-Men seen to think they can stop the consequences from being permanent by persuading Magneto to 'prevent the Earth's magnetic field from dying' by snapping his fingers before sunset.
Instead, I want to discuss the treatment of Magneto in-universe. I'll be assuming only what is established on-screen is true. So, I won't be asserting that people died from falling airplanes or by being run over by out of control cars; I won't say that children passed away because of their disabled peacemaker and I'll assume that absolutely zero mutants were killed as consequences of Magneto EMP.
With that said, Magneto was established as having killed thousands of innocent humans, is hellbent on killing more by not reverting what he did and thinks he's entirely justified. He's beyond a doubt a deranged mass murdering world class terrorist and one of the most evil characters in the show.
So, why is the show so intent on sympathizing with him?
After his self-fellating spiel during the Trial of Magneto, our hero which happens to share a face with Granny Goodness pats himself on the back for perfoming an ungodly feat of willpower and self restrain when he selfessly decided to not lash out against humanity at large for the crime of being of the same species as the terrorist that depowered Storm. At that point, the writing was already on the wall. The show thinks that, at some level, Magneto justified in lashing out against innocent people.
But was only after the most recent episodes that it becomes overt.
The end of episode 8 already set up the mood for episode 9. While lights all around the world were dying out, signalling that Magneto's EMP affected the entire planet, Valeria Cooper was making a speech about human-mutant relationships in which she brings up that the people in Genosha were already expecting the day humans would come for them. She finishes by saying Magneto was Right.
But she is but only one character, and hardly a heroic one at that. So, it wasn't that bad...
Here comes Professor "Battered Wife" X. After Wolves comes to the obvious conclusion that Mags isn't going to change his mind and undo the damage if they ask, Charles asks him to not blame Magneto just because he choose to kill a few thousands of his own volition and that the Professor was the one to brought them there in the first place. Well, Xavier did trust Magneto to not go crazy again, maybe he is to blame for all of that. Is not a good look to be this defensive of Erik, but as Wolverine was talking about killing him, I think is understandable.
Then, it gets worse. When Magneto comes to recruit the X-Men into his mutant supremacist club, Charles completely fails to stand up to him and call him out on his bullshit. The guy ends a discussion on morality against a mass murdering world class terrorist with his head down in shame. It's no wonder two X-Men defected to Magneto's side on the spot.
But that is okay. After all, debating is a skill set. You can lose an argument even though you're right if the other guy is better at words than you...
And then, it gets worse. Again.
Charles sets up a mind skype call to beg President Kelly to not take offensive action against Magneto. He argues that attacking the guy who EMP'd the entire world would only escalete the situation further. But for some reason, Kelly thinks Magneto is a raging lunatic that MUST be stopped. Charles retorts by saying:
"Not a lunatic. Merely a man trying to survive in a world that has prove his worst fears true, time and again."
We are not shown the end of the conversation, so I'll just be reasonbale and assume Charles mindraped the president into doing his bidding and not calling the Avengers on Magneto.
Man, Rogue WISHES she rode Magneto's dick as hard as Charles does. Holy crap! The guy can't help but defend Magneto with every ounce his strength even when far more reasonable people point out the guy can't be argue with.
Talking of Rogue, remember the 2 X-Men that sided with Magneto? She is one of them. Without even adressing her feelings over the thousands dead part, Rogue just turns her back to the X-men, shits on both Storm and Xavier and everything they stood for, and accepts the invitation to make a new Genosha and guide mutants into a new age alongside Erik.
I would say this is completely character assassination that absolutely ruins Rogue as a hero, but if the Professor is anything to go by, maybe Magneto's dick game is just THAT amazing.
As for the other X-Men that joins Magneto... it was Sunspot.
You see, Sunspot does not want to come out as a mutant for fear of backlash. He is a teenager, he wants to live a normal live, so while is not the most admirable decision is an understandable one. That is, it was until he decided to join Magneto.
Sunspot's mother knew the entire time he was a mutant but pretended not to. She loves him all the same, but thinks he should keep his mutation hidden for the sake of himself as well as for the sake of her company. Roberto is disappointed, but that is the end of it.
Until human sized sentinels try to apprehend him.
Roberto and Jubilee end up in the middle of Roberto's mother's party where everyone recognizes Sunspot as a mutant. Instead of siding with him in front of his peers, the mother asks him to stand down and go with the setinels that are pretending to not be hellbent on killing mutants in that moment. It was a bad decision, but in that specific situation, it looked somewhat reasonable from her POV.
That is what pushes Sunspot to join with Magneto.
He was fine living his normal life when he could pass for a mutant. Now that he got exposed, he will not only take measures for the sake of mutantkind but will do that by siding with mass murdering lunatic that will get his own mother and 'thousands more' killed by not fixing the Earth's magnet field. That does not make him look good. He comes off as a selfish brat that instantly gives up on his own mother and humanity the nanosecond he gets the taste of what your average mutant gets everyday.
When Genosha happened, Sunspot went so far as to say that's what they get for coming out in the open, which does not do him any favours.
But what is the point of bringing Rogue and Sunspot? This post is about Magneto, right?
Because when you depict heroic characters siding with the villain, you make his position seen more legitimate when that should not be the case with Magneto. By having Sunspot and Rogue siding with Magneto with minimal pushback, the shows further endorses his actions.
The show clearly does not think much of Charles. He is constatly shitted on by everyone, always comes out of every conversation looking back and can't argue his way out of a paper bag. He can't do so much as point out the fact Magneto choose to kill those thousands of people. Instead, Xavier blames himself and everyone else rather than hold Erik accountable for what he choose to do. Magneto is the cool, morally complex tragic hero 'forced' to do evil and Charles is the scumy wannabe good guy with no backbone living in the dreamland as far as the writing is concerned.
One critiscism always leved against the X-Men is that they risk their lives in order to appease humans. That is not true. That would make them BY FAR the most pathetic superhero team that ever existed. A group so utterly lacking in backbone, in willing to do defend themselves that they rather serve the people who kill and hate them instead of lashing out. And I suspect the people behind X-Men 97 agree with that assertion on some level.
That is not true. The X-Men don't fight in order to appease humans nor to show the world 'there are good mutants'. They fight humans, mutants, aliens, plants and whatever comes their way because is the right thing to do. That's also why they stand up for mutants rights. Not out of self-interest, but because is the right thing to do.
By shilling so fucking hard for Magneto, depicting Xavier as a bitch X-Men 97 does a disservice to the X-Men despite being a fairly good show.
TL:DR This show struggles to properly call out Magneto for his wrong doing. Also, having him lead the team AND have a relationship with Rogue on top of everything else feels like too much favoritism.
submitted by Endymion_Hawk to CharacterRant [link] [comments]


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submitted by Electrical-Cake-7224 to forhire [link] [comments]


2024.05.07 21:50 Voganinn-drgn-3713 HUMAN PRED TRIES REAL VENLIL MEAT!!! LIVE STREAMING AT THIRD CLAW ON: BONNIE AND CLYDE’S NIGHTSIDE ADVENTURES.BLEAT!!!

Memory transcription subject: Zeel, Security Chief of the Red Sands District.
Date [Standardized human time]: June 3 2138
“This can’t be real right?” I hear from over my shoulder. “I mean, it’s got to be, what’s that phrase, click-bait?” I turn around to the young gojid intern watching the holo-screen over my shoulder. I flick my tail with a firm yes. “It has to be, other wise we need to start a murder investigation.” I blink, briefly reflecting that just a year ago I would have said predator attack without one thought that a fellow sapient could be responsible for a back alley stabbing. “B-but that blurred orange blob on the picture!” She replies, spins bristling. “Also fake.” I reassure my assistant. “Don’t worry Bavik. I watched their other videos. It’s just eye catching headlines and dumb kids looking for fame.” I sigh and turn back to the holo-screen watching the counter tick down. “I-I-I guess.” She replies, no less pointy than before. “I mean, a human actually e-e-ea… ingesting a sapient. That’s crazy right?” I can’t help but scoff, the only reason we had to waist our time on this nonsense ‘investigation’ was because of all the concerned phone calls demanding flame throwers and kicked down doors. Not that anyone even knew where on Skalga they actually where.
“What’s crazy is my pup refusing dinner because it smells funny. It did not!” It was Bavik’s turn to scoff. “And how would you know?” She asks, spines lowering as the mood relaxes. “Cheap! Shot!” I retort, holding back an amused bleat. “Look!” she blurts, pointing a claw at the screen.
[Live stream starting: 3… 2… 1…]

The view window opens on a blue painted wall. Scuffling sounds can be heard as the view wobbles and zooms out to reveal a plain wooden table with a metal dome covering a plate while a napkin, fork, knife and microphone sit off to the side.
“Are we rolling?” “Yeah we’re good. Connects a little slow with the anti-location finder but it’s going through.” “How many viewers?” “Uhhhh, three thousand, five hundred and counting.” “Really!??!! That’s great” “Some of these have got to be exterminators ‘Bonnie’ This isn’t a goo-“ “Oh hush, it’ll be fine. Come on! Sit!”
Coming into view from the left, a human of average height, red hair, and portly build wearing a simple beige hoodie, a baseball cap and aviator style sunglasses across his eyes took a seat behind the table. “Alright, introduce yourself!” The human sighs and gives his head a small shake. “Hi, people of the internet. My name is ‘Clyde’.”
He puts up his hands and makes air quotes while saying his name. Shortly after, a foggy grey furred venlil wearing a decoratively torn pink colored jean-jacket with her mop of head fur styled into a mohawk featuring yellow dyed tips while each ear had several clip-on earrings attached. “And I’m ‘Bonnie’!” she says excitedly, repeating the finger gesture while hopping into frame from the right and tossing an arm around the sitting human. “We’re exchange partners, best friends and partners in crime!” Her tail was swishing rapidly, signing happy, excited, good things and watch close in a blur that made things hard to read.
“Tell our viewers what we’re streaming today!” She bleats, jostling ‘Clyde’ who seemed to be trying not to show a toothy grin at his partners enthusiasm.
“Alright, alright. From the duo that brought you First Ever Venlil Skateboarding.” ‘Bonnie’ holds up her other arm, proudly showing off a wrist cast covered in signatures and doodles. “And Drunk Friend Mystery Tattoo” ‘Clyde’ rolls up his right sleeve, showing off what appeared to be either the side profile of a deformed horse or a very unfortunate dossur. ‘Clyde’ tugs down his sleeve and nervously taps his finger on the table. “What’s in store for our audience today ‘Bonnie’?” The venlil girl nearly bounces with glee and grabs the top of the silver metal dome. “Ven-Steak Dinner!” She yanks off the dome. A puff of hot steam clears away to reveal a slab of freshly seared meat with a sprig of parsley on top. “Ugh why is it purple!?” ‘Clyde’ blurts, jumping at the sight before him. “I don’t know, it cooked up that way. The stuff you eat turns brown.” ‘Bonnie’ says with a shrug while tucking a napkin into ‘Clyde’s’ collar.
“C’mon stick to the script.” She whispers taking a seat of her own. “So, ‘Clyde’, why are you eating genuine venlil meat today?” “Because you’re crazy?” ‘Bonnie’ giggles, swats him with her tail and continues, answering her own question.
“Because we are going to prove once and for all that humans are not ravenous beasts and can control their instincts around us poor meek venlil.” ‘Clyde’ rolls his eyes under the sunglasses.
“And that we don’t even have instincts like that. Really, it’s getting kinda racist.” He looks down at the cooked meal before him, lips curling slightly.
“Now, before anyone runs for the exterminator hotline, well those of you that haven’t fainted or run for cover yet, this is actually-“ “ME!!!” ‘Bonnie’ Jumps into her exchange partners lap, arms spreading to present herself. “Yes, you heard it right! That’s me on that plate. Believe it or not viewers, I borrowed a synthesizer from one of the labs that bought freedom for so many. Took my own cell culture and grew my friend here a lovely meal of grade A, free range, yours truly.” ‘Bonnie’ hops down, tail swishing excitedly and fur ruffled with glee. “So, since this is one hundred percent consensual, technically not illegal and ethically sourced, none of you FED loving traditionalists have any right to freak out!” She wags her finger at the camera, a human gesture she had picked up along with the late 2070’s neo-pop skater fashion sense.
“And much to my regret, I owe this, possibly one legit case of predator disease in the entire galaxy, a huge favor.” ‘Clyde’ chimes in while adjusting the napkin in his shirt, before pausing with a confused look on his half-hidden face. “…wait, I thought the tattoo made us ev-“ “Shh, it’s on.” She interrupts, gesturing at the camera with her tail. “All right good citizens of Skalga, you will now bear witness to history’s first documented expert taste test of ven-meat!” ‘Bonnie’ passes the fork to ‘Clyde’ and sits in her chair, practically vibrating with excitement and bearing a slight bloom across her face.
‘Clyde’ takes the utensils and starts to cut off a piece, his expression going worried and the sawing motion of the knife slowing to a stop half through the cut. “It looks like petrol in puddle.” He says with puzzlement. “What do you mean?” “The juice that’s coming out, it’s all shiny and metallic. What did you cook this in?”
“Nothing! Just the auto chef and some vegetable oil like you suggested, didn’t even salt it.” “Yenv- ‘Bonnie’ I don’t think I should eat this.”
“Oh come on, we went through all this effort! Don’t you wanna beat the products for predator channel? They did a fake heart and got over half a million subscribers, the real thing will bury that! Maybe even get us a sponsor!”
‘Clyde’ laughs and nods. “Alright alright.” He finishes cutting through the piece and brings it up to his mouth. The human pauses and sniffs at the shimmering purple seared, orange centered meat, wrinkles his nose and jerks back. “Well, uhm, it has a distinct grease trap aroma, with a hint of, ugh, paint thinner?.” “Is that… good?” She asks, having no context for smells “…No. ‘Bonnie’ I’m not sure this is safe.”
“Oh don’t be such a pup. It’s not like I’m serving you a flying machine.” She replies, playfully jostling her friend.
“That nutjob just wanted attention.” ‘Clyde’ replies defensively. “So do we! Go on, eat me!”
With a grimace, the human puts the piece in his mouth, chews once and immediately groans. “Well? Don’t leave us all in suspense. Are we really the most delicious thing in the galaxy? Are you ravenous for more? Perhaps something fresher? Am I *gasp* in danger?” She says, phoning in a fake fearfulness for the camera. ‘Clyde’, shivers, chews again, and forces himself to swallow. He coughs, pulls a water bottle from under the table to swish and spit into a garbage can beside him. “God, that is the foulest, gamiest thing I ever put in my mouth! UGH!!!” He pushes the plate away and wipes his tongue on the napkin. ‘Bonnie’ leans back in her chair, tail flicking curiosity and the bloom fading. “Really? But.. the arxur keep calling us delicacy.” She glances at the lab grown bit of herself still steaming on the plate. “Arxur don’t know [censored], meat shouldn’t be sour!” He exclaims, hacking a wad of foamy spit into the can again. “Jeeze, you need to lay off the junk food! It’s like you’re pickling yourself.” he scolds, more foamy spittle dribbling down his lips before he can spit again. ‘Bonnie’ whistles and purrs with amusement, offering the sprig of parsley. ‘Clyde’ flicks it away much to her delight. “Well, there you have it viewers, humans don’t even think we taste good. Guess we had nothing to fea-“
‘Clyde’ suddenly gags and claps a hand over his mouth hard. ‘Bonnie’ gasps, her joyful tail wagging coming to a halt as her humans expression turned pale and distraught. “I’m gunna…” ‘Clyde’ suddenly stands, tossing the chair he was sitting in as he bolted out of frame. “PHILLIP?!!” ‘Bonnie’ shouts as she too leaves the room. The camera view suddenly twisting and hurtling towards the floor where it blacks out.

Stream disconnected, standby…
[Memory transcript interrupted, warning, high stress and blood pressure levels detected. Resuming, time elapsed, two hours]
The window suddenly reconnects, showing ‘Clyde’ sitting at the table, cradling the garbage can in his lap, the plate and its contents gone from the room. His face was pasty, sweaty, his sunglasses askew and hat tossed next to the microphone.
“By the great protector!” ‘Bonnie’ bleats from off screen. ‘Clyde’ makes an “Uhh?” in response just before hiccupping and bringing his head over the can. ‘Bonnie’ comes into frame, tail signing reassurances to the camera. ‘Clyde’ relaxes and leans back again, looking rather unhappy. “Well, good news ALL TWO HUNDRED THOUSAND VIEWERS!!! ‘Clyde’ here is totally fine and making a steady recovery.” To which the human gave a shaky thumbs up. “Even better news!” ‘Bonnie’ whistles, tail signaling to fast to read. “Our predator friends CAN’T eat us!” She sidles over to her human and puts a reassuring arm across his slumped shoulders. ‘Clyde’ nods and sits up a little. “So apparently,” he begins after taking a breath, “The chemicals that venlil bodies use to metabolize air and exhale waste gas, the stuff that makes your blood orange like iron makes ours red, is moderately toxic to human biology.” Winded by the explanation, ‘Clyde’ slouches again and sips from the water bottle. “Yeppers! The [no translation available in English] reacts with human stomach acid like vinegar and baking soda, hence the foaming.” There is a brief pause, ‘Bonnie’ glancing at her human and giving a light tail tap to his leg. “Yes, it also causes nausea, vomiting, disorientation, indigestion and a lingering sour taste.” “And yet the arxur have no tummy trouble with any aliens. Why do you think that is ‘Clyde’?” ‘Bonnie’ prompts, her fur puffing excitedly again. “Uhh, if they are anything like monitors and alligators, then the Arxur must have poor taste buds and much tougher stomachs that can probably digest a truck tire. Human in cont ‘hic’ rast have been cooking for almost a million years. It’s far safer bacteria and parasite wise, more efficient for absorbing nutrients and *belch* excuse me.”
“Yes.” ‘Bonnie’ says, taking over the rehearsed lines “And as such they have at an evolutionary level, lost the ability to handle tougher foods like raw meat, bones, roots, bark and anything even slightly expired. So, even against us prey species with our multichambered stomachs and fermenting guts, our hominid friends have comparatively sensitive tummies.” She pats his belly, to which he briefly aims at the can again. ‘Bonnie’ twitches her ears in a concerned way before turning back to the camera.
“So, there you have it Skalgans! We had nothing to fear this whole time. All the running, hiding, mask mandates, exterminator rallies and stressing out was totally pointless. Because…” She drum rolls her paws on the table in dramatic fashion “We’re basically toxic!” “Or there’s something seriously wrong with this one.” ‘Clyde’ chimes in, smiling and giving a slight chuckle at her paw swat retort. “Hey, this means I can get drunk and tattoo you now, right?” “No it does not!” “Course I’ll have to shave you first.” “Ahh, that is not happening!” ‘Bonnie’ blurts, the bloom returning to her face. “Let’s have chat decide. How about it? Follow the link below and donate say… twenty thousand credits to the Thafki rehoming fund and you’ll get to see me ink a naughty word on ‘Bonnie’s’ shaved butt.” ‘Clyde says with a grin, his color starting to come back. Blooming brightly, the venlil growls and whacks the laughing humans arm with her cast and turns toward the camera. “Alright” She says, picking up a remote. “That’s it for the stream, next week we’ll continue our series of vintage Earth TV with… uhh…” “Jackass.” ‘Clyde’ prompts. “Right, we’re going to react to a twentieth century human comedy stunt variety show. It’s all public domain so you can watch live with us. No charge and none of those pesky U.N. restrictions!”
Bonnie and Clyde wave to the audience as the colorful venlil points the remote.
[Stream ended. Have a great paw, friends!]
I put down the holo-pad and rub my bloodshot eyes. What we just watched had my fur puffed, the phones ringing off the hook across several districts and my staff either clamoring to unlock the confiscated exterminator gear, fainted, frozen with dread or chatting rapidly over the outcome of the kids insane experiment. Amazingly, no stampedes where being reported, but the press was still going to have a field day.
After a shaky breath I spin the chair around to face my assistant.
We stare at each other. After a long minute, the bristling gojid quietly says. “Maybe I’m toxic too.” I blink slowly and reply “What’s stunt comedy?” Bavik flicks his ears in ignorance. “We could subscribe and find out?” Turning back to the holo pad, staring at the screen for a moment, I tap the button. Sending the counter up by one. Then throw a few credits at the donation fund. “Crazy kids.” I say with an amused tail flick.
submitted by Voganinn-drgn-3713 to NatureofPredators [link] [comments]


2024.05.07 20:30 Wild_Cellist9861 Gamers Break Away [GBA]

My fellow gamers, for too long has our community suffered the indignation of an intolerable culture that has denigrated, besmirched, exploited, and has outright demonized our culture of unique individuals with a genuine love of a hobby that they see as profitable and progressive. They have taken beloved IP’s (Intellectual Properties) and twisted them into their own personal ideological crusade of undermining and humiliating the core aspects of characters they deemed as “Toxic” or “White Supremacy”. Through the guise and protection of DEI (Diversity, Equity, and Inclusivity) & ESG (Environmental, Social, and Governance) they have used our influence in the entertainment industry to push their narratives and agendas that have stigmatized our culture with numerous anti-consumer practices that they call “being progressive”. But the truth of the matter is they were never really looking to be a part of our community, they simply wanted to use our community as a tool of activism and propaganda in the entertainment industry as it was extremely profitable, and they wanted inclusion in that division. Ever since GamerGate & Female Frequency, we have had to endure the incursion of forced ideologies, xenophobic behaviors and inferior overpriced products that have never been in our best interest and have been flat out disgraceful towards foreign media.
Before Gaming had become a major source of entertainment, we were often categorized as anti-social or societies rejects where because we found more enjoyment in playing fictional characters and not spending as much time out and about, we never fully assimilated in society (which is a good thing if you ask me). From 1998 to 2007, at the height of innovation, creativity and production, Gaming had reached a golden age in which it had revolutionized society. Hollywood Execs who had ruined the movie industry turned their attention to video games as a source of income since video games had outperformed movies in terms of profit. No one was concerned about gaming, much less diversity or inclusivity until it became profitable. This makes people like SBI look extremely disingenuous as they were not interested in gamers as a community with its own culture. They simply wanted to use it as another weapon in identity politics.
Microtransactions; the hidden enemy to gamer progress and inducer to mental laziness of our community. Microtransactions have been around for a long time; however, it has never been more potent and apparent than in recent years. It has aided in the dismantling and segregation of players on the ideology of FOMO (Fear of Missing Out) and has created another sub-culture of gamers who have no real drive to be better outside of how much money they put into the game. This has degraded our culture as well as we have become “fat” off transactional gaming but at the same time we have been “starved” of purposeful gaming where our achievements were our sustenance. I am not saying that microtransactions are bad, but when they are exploitative and predatorial like they have been and don’t give gamers room to grow, we become lethargic and unwilling to improve ourselves as gamers. Oversaturated microtransactional games are one of the many reasons why we have become complacent and unwilling to fight against the exploitative tactics used by big brand game companies such EA, Ubisoft, ActivisionBlizzard, NaughtyDog and so many other western business model companies. Western style games were not like this in the past, they had much more depth and actual effort put into them with the gamer in mind. This has not been the case for over a decade and our connection to western developers has been whittled down to just being transactional. That is one of the reasons why you see so many remasters and remakes in today’s gamer community. They have lost their willingness to improve as developers of games and simply accept corporate/share holder rules.
Game journalists also do not have any real integrity or purpose outside of being funded for their involvement in promoting IPG (Identity Political Games) in a positive light to the public whether it’s positively received or not. They are not interested in what we have to say, they all support the same agenda and that is why they are a dying breed. Within the next couple of years, they will be out of the job and more than likely they will not be able to stay in the industry giving how they have responded to past articles that have clearly been scripted on the premise of diversity and racism. Not only that, but most of them are also extremely hostile to the community as they stereotype and defame the individuals that are a part of the community they are supposed to serve. We have been mentally liberated from their lies and coercive tactics as we tend to laugh at their obvious attempt at virtue signaling while hiding their misdoings so that they can play the victim.
My gamer brothers & sisters, I would not suggest the following action that we must take now without good cause. I have weighed our options and the best option for us now is this…...CULTURAL SECESSION. Naturally this is a form of segregation where they would more than likely claim they are being segregated by the dominant culture of the gaming community but that is incorrect. For years now we have been the ones who are often marginalized and ostracized for the smaller portion of our community. And when we aren’t, we’re exploited for more funds so that these companies can stay in business only to subject us to low quality products that coincide with the “WOKE Agenda” that are often huge expenses to these big brands i.e. AAA/AAAA games that will eventually flop for its obvious forced diversity and bug infested product which will undoubtedly piss off the consumer to the point of wanting a refund. Losing copious amounts of capital and stock in the process, not to mention their reputation is permanently marred.
We must separate on every cultural level in terms of entertainment and ideology. We must reject everything from the west that promotes toxic western beliefs, practices, and exclusion from other cultures (i.e. Southeastern Countries such as Japan and Korea). Japan & Korea have been the targets of unjust discrimination from Western Developers, Western Journalists, Western Localizers (The Wokelizers) and Western Society Prejudice regarding their sense of aesthetics as Westerners hate the aesthetic sense of these countries. The reason why they resort to such base tactics isn’t just because it weaponizes the ideal female form but it’s also because they have deep-seated insecurities about their own looks so when they see attractive female characters, they use terms such as “unrealistic” or “hypersexualized” to establish the moral high ground. But the truth is, they want to feel superior to that which is ideal, so they insult and dehumanize this figure that portrays natural female beauty because they see it as an insult to their own social superiority in what they believe is a hierarchy of them being at the top of all other women. Because of this and so many contributing factors, their movies flop harder than the Fat Chocobo landing on a group of enemies and their games seismically fail just as much if not more. We must sever our connection to Western Developers, Publishers, and ALL Western-Centric Entertainment for they seek to mentally enslave us to their Xenophobic ideology.
Let’s define Western Culture and its traits. Western Culture/Society is composed of more than several different ideologies that work in unison with one another to facilitate dominance over multiple aspects of society. Business, Social, Political, Technological, and sometimes even Global Affairs are affected by these ideologies that portray a specific mindset of Western beliefs. What are those ideologies you ask?
Official Wiki GamerGate Page)

Asmongold Clips.
https://youtu.be/Iq86DnmX2xY

@GeeksandGamers
https://youtu.be/1HbrTkqQFuM

@MugenLord
https://youtu.be/to5Uciy_yeg
@EndymionTv
https://youtu.be/7TPTR8-qmbk

https://rationalwiki.org/wiki/Gamergate#The_end_of_their_relevance

@TheTrentReport
https://youtu.be/bPIPSKruYRo
These traits are so nefarious and unconscionable that I have a hard time believing that anyone could harbor them. However, given the social, political, and economic climate that we are in, those in power who use their influence on controlling society most definitely possess these insidious traits. Everything that they do is all about control and since video games are the biggest market in the world, they want control over it and the communities built around it to accrue more wealth and to use that wealth to subjugate other cultures. Mainstream media is a tool as well as mainstream organizations and sites to help accomplish this goal.
The government recently announced its intentions towards what they believe is “GamerGate 2.0” and now even the ADL has made an official appearance, referring to gamers as “extremist’s”. We know EXACTLY what they are doing, and they aren’t even trying to hide it anymore because they don’t think we are aware of their motives. This is just a pretext for them to exert even more control and we know why, it’s because they want the influence we as a community have to must serve them. So here is what we do my fellow gamers-
“In light of recent events and years of mainstream stigma, we the members of the Global Gaming Community [GGC] must officially renounce ALL TIES to the corporate western video game market. We have been financially exploited through predatorial monetization schemes, pelted with numerous articles of disdain and intentional misrepresentation from game journalists, news outlets regarding us as dangerous individuals and, even subjected to inferior products not only riddled with bugs but also products meant to push political agendas. For the preservation of our community and its unique culture, apart from a few select game development studios we officially sever all connections to western owned video game companies & their mainstream affiliates. From this point onward, we will no longer support western corporate developers, journalists and publishers that do not coincide with the goals of our community.”
Naturally this is completely optional. If you are okay with the state of the gaming community as it is, feel free to ignore this. But if you wish for real change and a break away from oversaturated monetization in the games you play and the push for radical ideological reform, then you are in the right place. Lets sever these rotted miasmic ties once and for all so that our community can be preserved and made better for future gamers. If you agree with this, share it with whoever you think might be interested. The more gamers who get involved, the easier it will be for us to finally break free from mainstream game companies and their associates.
submitted by Wild_Cellist9861 to United_Gamer_Front [link] [comments]


2024.05.07 10:40 WinbuzzerMaria How to Delete a Microsoft Account / Remove a Microsoft Account from Windows 11

How to Delete a Microsoft Account / Remove a Microsoft Account from Windows 11

https://preview.redd.it/0wmy02l8vyyc1.png?width=768&format=png&auto=webp&s=ead05d6187324efa15068a5be5fdac5c5bb1b773
Table of Contents:
Deciding to delete your Microsoft account is a significant move that impacts access to various services like Outlook, Office, Skype, Xbox/Xbox Live, OneDrive, Microsoft Store, and Minecraft. Before proceeding, ensure you’ve backed up any crucial data and are ready to part ways with these services. This guide will walk you through the process of detaching your Microsoft account from Windows and permanently closing it on the Microsoft website.

Preparation for Account Deletion

Understanding the consequences and preparing for the deletion of your Microsoft account is essential. You will lose access to emails, files, game data, and more. To mitigate loss, back up your OneDrive files, save important emails, utilize any remaining account balance or gift card money, and secure your Microsoft Authenticator recovery codes. Also, remember to cancel any active subscriptions.
submitted by WinbuzzerMaria to winbuzzer [link] [comments]


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