Hello everyone! I’m running something for my book that I’m sure you’ll enjoy! I’m writing a book titled Anastasius which is Greek for Renewal. But I was thinking of a fun way to raise money for the book and a fun way to interact with potential readers! So I was thinking, if I give the characters who will be in my book, perhaps there could be a fundraiser for this! It will be $10 USD per character and there is no limit to how many characters you’d like! I’ll post the sheet for each character and you can pick and choose which tribe you’d like create your own character! If you have anymore questions I’ll be happy to answer! I take payments through PayPal as it’s the only thing I understand how to use!
Creatures of Renewal:
As written by Wyvern Scholars
Amphiptere:
Amphipteres generally were said to have light-colored feathers like a sunrise, a serpentine body, bat-like wings with feathers covering most of the forearm and often greenish in coloration, and a long tail much like a wyvern's tail. Others are described as covered in feathers with a spiked tail, bird-like wings, and a beak-like snout.
These small dragons are known to go after smaller prey like rodents and birds, as their habitatsavanna's heat, leavingrests. However, large colonies have been known to live in constructed settlements. Still, any knowledge of a leader has yet to be discovered. It has been rumored that the Amphiptere changes leaders when either the current one dies or willingly gives up the position of tribal leader.
Habitat: Forests, Jungles, or the forested remnants of human cities.
Arctic Dragon:
These giant, wooly dragons stand five feet taller than the most significant polar bears; their powerful muscles and jet-black skin under their blueish-white fur dominate most northern regions. Human settlements are where they prowl, waiting for humans hidden in these desolate territories for the perfect time to strike. These areas are far too cold for most dragons. Still, the Arctic dragon has adapted to survive in these brutal conditions. However, females only move southwards when their young are ready to be born. Once the younglings are old enough to walk short distances independently, the mother and cub begin trekking back toward the tundra.
Diet: These dragons hunt down various arctic prey, ranging from the smallest Arctic hares to the giant whales. Anything these dragons can get their talons on is food to them. Although young Arctic dragons do not have the speed or endurance their parents have, they rely on their parents to bring them back something they can eat.
Coatyl: The most noticeable feature of Coatyls is the feathered wings. These wings comprise a humerus connected to a radius and an ulna connected to metacarpals. The wings of a Coatyl allow it to fly, which is the primary method of locomotion. In unbonded Coatyls, the scapulars and front feathers are dark green, the covert feathers are light yellow or tan, and the primary and secondary flight feathers are red. Coatyls have pressurized sacs in the back of the mouth of a highly volatile and slightly acidic chemical known as coatalic acid. When threatened, muscles surrounding these sacs contract, pushing the coatalic acid out of small holes in the mouth and spraying it. When it comes into contact with air, coatalic acid undergoes a chemical reaction that causes it to ignite and become highly adhesive, sticking to whatever it lands on.
Diet: Coatyls primarily prey on small rodents like mice or rats. Coatyls cannot bite or tear their food to pieces, so they instead swallow their prey whole. They can do this as the upper and lower jaws of a Coatyl are not rigidly attached and have multiple joints, allowing them to open their mouths wide enough to swallow prey whole. While digesting food, Coatyls will typically avoid trying to fly and will instead travel along the ground.
Habitat: These dragons are usually found in the same territories as the Amphiptere. However, these Coatyls have been seen further south in the rainforests due to being more of a tropical species. Their size makes them easy prey for larger animals if they are not careful.
Dragon:
The Western European kind, with four legs, two wings, and (usually) fiery breath. Depending on how the work classifies things, these may be the only ones called "dragons." Otherwise, they're typically called authentic, Western, or European dragons. The Western dragon tends to be massive and heavy, with sharp claws and bat-like wings. They are usually with reptile features but may also have fur or feathers. Sometimes dark colored but always shiny. Some have forked tongues, others crests, fringes, or some other adornment. It always has the ability to spew forth blazing fire and fumes. In the West, dragons live in caves or mountain dwellers and predators. Cave dweller dragons stay in the coldness of the dark most of the time. The caves, filled with fire and water, are easily guarded and located close to towns, where food is convenient. Mountain predators live in cave-riddled mountains that provide an invincible tower and protection.
Diet: Western dragons tend to be considered carnivores. They like meat, flesh, and blood as their primary food source and are too fussy about the source. Sheep, cows, oxen, lions, elephants, or even humans, anything of a reasonable size and with warm blood and flesh to feast on, are their primary food sources. However, dragons haven’t shown a preference for the age or gender of humans. One interesting thing to note is that although they eat the flesh, they have a particular taste for blood. Sometimes, when in need of a quick burst of energy, they will only drink the blood of their prey and leave the flesh. This is seen as barbaric by most other species of dragons. Still, with western dragons being the second largest species, we tend not to mess with them and their dietary habits.
Drake: The drake is a dragon with four limbs, much like a lizard, although usually far more significant in size than the average lizard. A potent example of a drake in the natural world is the Komodo Dragon, a large species of minotaur lizard in Indonesia. These creatures have low-slung bodies, like crocodiles and alligators, with bellies across the ground. However, due to their natural habitat and human greed, wild drakes have been increasingly difficult to get notes from and other scholars to talk with. Drakes who are found are highly hostile and not open much to talking, but with enough food and gold, these dragons could easily talk your ear off.
Diet: These family-oriented dragons hunt together in packs; their size and numbers are easily strong enough to take down small herds of water buffalo, wildebeests, elk, and moose.
Feydragons: These dragons are about the size of a cat, each having an iridescent coat of scales that reflected all colors of the rainbow, predominantly reflecting one particular color, which changed with age. They had a long, prehensile tail and platinum-colored, butterfly-like wings. Like true dragons, faerie dragons grew stronger with age but matured much more quickly and lived shorter lives. Because their predominant scale hue ran the colors of the rainbow over their lifetime, their color directly indicated their age and power. The scales of a young hatchling were almost always red, and those of a fully mature dragon (over 50 years old) were violet. Most dragons leave these small ones alone because it is not worth expending calories to catch these little critters. But these small dragons are known across the globe for their beautiful woven tapestries and the symphonies they create with their wings.
Diet: Their diet mainly consists of small bugs caught in the air, from trees and bushes, and off the ground. They also fed on fruits, berries, nectar, and butterflies, which they ate to get the color and look of their wings.
Sea Orc: A Sea Orc has no arms or legs. It sports fins on the top portion and every few meters across its body, including one long fin that runs from the bottom of its head to its tail. A Sea Orc has little in the way of bones; it slithers through the waters like a snake. This assists the Sea Orc in attacking its prey. Sea Orc eggs cannot be fertilized in deep water, and smaller Sea Orcs cannot survive the pressure. Adult Sea Orcs have to head to shallower waters to mate. It is believed that the Sea Orc typically goes to warmer climates for mating.
Female Sea Orcs lay their eggs at the shoreline, close enough to the surface to be safe from the environmental killers but far enough from the water line that the parents can still protect their offspring. The eggs will grow for several months and will be born after size months.
Diet: These massive beasts eat mostly fish and aquatic life, anything they can catch; on rare occasions, they will eat a dragon, but that only happens when a rowdy juvenile dragon decides to go after a Sea Orcs calf.
Wyvern: The Wyvern is about the same size as the Arctic dragon, though in weight, they are closer to their brother, the Drake. The Wyvern is a two-legged dragon with two wings. They are believed to be faster than the more enormous Dragon. Their head is large and round, and they have a more petite mouth than most dragons. The body is thick but with a soft underbelly. The tail of the Wyvern is the most deadly. It is long serpentlike with a large mass at the end. They can also have a load of spikes within the ball or a significant spike at the top. The Wyvern uses this ball as its primary weapon, capable of smashing through most creatures, including other dragon's scales.
For its size, the Wyvern holds a large amount of weight. Most of this weight is within its thick scales. Anyone who has fought a Wyvern will inform you that getting through their body is next to impossible. The scales overlap several times, and underneath them is a thin net of tissue that absorbs impact and is resistant to being cut.
Diet: Moose, Elk, and Caribou are everyday staples of a wyvern diet, although anything that moves fits the wyvern needs as they have to eat at least 400 pounds of food every three days.
Humans: Not much is left from humans after they destroyed themselves; greed took out most of them, and the explosions hurt the rest. Humans have flocked to their caves deep in the ground. Most dragons leave humans alone, but humans have tried to take back their world a few times, but us dragons have quickly stamped out those little uprisings. Although some dragons keep humans as pets, their crafty little grabbers are relatively good at crafting the little things they need. Some dragons keep them for wealth status, and others just eat them for a rare treat.
Prey animals: Not much needs to be said here; anything a dragon can catch and eat is a prey animal.
Hello everyone! I’m running something for my book that I’m sure you’ll enjoy! I’m writing a book titled Anastasius which is Greek for Renewal. But I was thinking of a fun way to raise money for the book and a fun way to interact with potential readers! So I was thinking, if I give the characters who will be in my book, perhaps there could be a fundraiser for this! It will be $10 USD per character and there is no limit to how many characters you’d like! I’ll post the sheet for each character and you can pick and choose which tribe you’d like create your own character! If you have anymore questions I’ll be happy to answer! I take payments through PayPal as it’s the only thing I understand how to use!
Creatures of Renewal:
As written by Wyvern Scholars
Amphiptere:
Amphipteres generally were said to have light-colored feathers like a sunrise, a serpentine body, bat-like wings with feathers covering most of the forearm and often greenish in coloration, and a long tail much like a wyvern's tail. Others are described as covered in feathers with a spiked tail, bird-like wings, and a beak-like snout.
These small dragons are known to go after smaller prey like rodents and birds, as their habitatsavanna's heat, leavingrests. However, large colonies have been known to live in constructed settlements. Still, any knowledge of a leader has yet to be discovered. It has been rumored that the Amphiptere changes leaders when either the current one dies or willingly gives up the position of tribal leader.
Habitat: Forests, Jungles, or the forested remnants of human cities.
Arctic Dragon:
These giant, wooly dragons stand five feet taller than the most significant polar bears; their powerful muscles and jet-black skin under their blueish-white fur dominate most northern regions. Human settlements are where they prowl, waiting for humans hidden in these desolate territories for the perfect time to strike. These areas are far too cold for most dragons. Still, the Arctic dragon has adapted to survive in these brutal conditions. However, females only move southwards when their young are ready to be born. Once the younglings are old enough to walk short distances independently, the mother and cub begin trekking back toward the tundra.
Diet: These dragons hunt down various arctic prey, ranging from the smallest Arctic hares to the giant whales. Anything these dragons can get their talons on is food to them. Although young Arctic dragons do not have the speed or endurance their parents have, they rely on their parents to bring them back something they can eat.
Coatyl: The most noticeable feature of Coatyls is the feathered wings. These wings comprise a humerus connected to a radius and an ulna connected to metacarpals. The wings of a Coatyl allow it to fly, which is the primary method of locomotion. In unbonded Coatyls, the scapulars and front feathers are dark green, the covert feathers are light yellow or tan, and the primary and secondary flight feathers are red. Coatyls have pressurized sacs in the back of the mouth of a highly volatile and slightly acidic chemical known as coatalic acid. When threatened, muscles surrounding these sacs contract, pushing the coatalic acid out of small holes in the mouth and spraying it. When it comes into contact with air, coatalic acid undergoes a chemical reaction that causes it to ignite and become highly adhesive, sticking to whatever it lands on.
Diet: Coatyls primarily prey on small rodents like mice or rats. Coatyls cannot bite or tear their food to pieces, so they instead swallow their prey whole. They can do this as the upper and lower jaws of a Coatyl are not rigidly attached and have multiple joints, allowing them to open their mouths wide enough to swallow prey whole. While digesting food, Coatyls will typically avoid trying to fly and will instead travel along the ground.
Habitat: These dragons are usually found in the same territories as the Amphiptere. However, these Coatyls have been seen further south in the rainforests due to being more of a tropical species. Their size makes them easy prey for larger animals if they are not careful.
Dragon:
The Western European kind, with four legs, two wings, and (usually) fiery breath. Depending on how the work classifies things, these may be the only ones called "dragons." Otherwise, they're typically called authentic, Western, or European dragons. The Western dragon tends to be massive and heavy, with sharp claws and bat-like wings. They are usually with reptile features but may also have fur or feathers. Sometimes dark colored but always shiny. Some have forked tongues, others crests, fringes, or some other adornment. It always has the ability to spew forth blazing fire and fumes. In the West, dragons live in caves or mountain dwellers and predators. Cave dweller dragons stay in the coldness of the dark most of the time. The caves, filled with fire and water, are easily guarded and located close to towns, where food is convenient. Mountain predators live in cave-riddled mountains that provide an invincible tower and protection.
Diet: Western dragons tend to be considered carnivores. They like meat, flesh, and blood as their primary food source and are too fussy about the source. Sheep, cows, oxen, lions, elephants, or even humans, anything of a reasonable size and with warm blood and flesh to feast on, are their primary food sources. However, dragons haven’t shown a preference for the age or gender of humans. One interesting thing to note is that although they eat the flesh, they have a particular taste for blood. Sometimes, when in need of a quick burst of energy, they will only drink the blood of their prey and leave the flesh. This is seen as barbaric by most other species of dragons. Still, with western dragons being the second largest species, we tend not to mess with them and their dietary habits.
Drake: The drake is a dragon with four limbs, much like a lizard, although usually far more significant in size than the average lizard. A potent example of a drake in the natural world is the Komodo Dragon, a large species of minotaur lizard in Indonesia. These creatures have low-slung bodies, like crocodiles and alligators, with bellies across the ground. However, due to their natural habitat and human greed, wild drakes have been increasingly difficult to get notes from and other scholars to talk with. Drakes who are found are highly hostile and not open much to talking, but with enough food and gold, these dragons could easily talk your ear off.
Diet: These family-oriented dragons hunt together in packs; their size and numbers are easily strong enough to take down small herds of water buffalo, wildebeests, elk, and moose.
Feydragons: These dragons are about the size of a cat, each having an iridescent coat of scales that reflected all colors of the rainbow, predominantly reflecting one particular color, which changed with age. They had a long, prehensile tail and platinum-colored, butterfly-like wings. Like true dragons, faerie dragons grew stronger with age but matured much more quickly and lived shorter lives. Because their predominant scale hue ran the colors of the rainbow over their lifetime, their color directly indicated their age and power. The scales of a young hatchling were almost always red, and those of a fully mature dragon (over 50 years old) were violet. Most dragons leave these small ones alone because it is not worth expending calories to catch these little critters. But these small dragons are known across the globe for their beautiful woven tapestries and the symphonies they create with their wings.
Diet: Their diet mainly consists of small bugs caught in the air, from trees and bushes, and off the ground. They also fed on fruits, berries, nectar, and butterflies, which they ate to get the color and look of their wings.
Sea Orc: A Sea Orc has no arms or legs. It sports fins on the top portion and every few meters across its body, including one long fin that runs from the bottom of its head to its tail. A Sea Orc has little in the way of bones; it slithers through the waters like a snake. This assists the Sea Orc in attacking its prey. Sea Orc eggs cannot be fertilized in deep water, and smaller Sea Orcs cannot survive the pressure. Adult Sea Orcs have to head to shallower waters to mate. It is believed that the Sea Orc typically goes to warmer climates for mating.
Female Sea Orcs lay their eggs at the shoreline, close enough to the surface to be safe from the environmental killers but far enough from the water line that the parents can still protect their offspring. The eggs will grow for several months and will be born after size months.
Diet: These massive beasts eat mostly fish and aquatic life, anything they can catch; on rare occasions, they will eat a dragon, but that only happens when a rowdy juvenile dragon decides to go after a Sea Orcs calf.
Wyvern: The Wyvern is about the same size as the Arctic dragon, though in weight, they are closer to their brother, the Drake. The Wyvern is a two-legged dragon with two wings. They are believed to be faster than the more enormous Dragon. Their head is large and round, and they have a more petite mouth than most dragons. The body is thick but with a soft underbelly. The tail of the Wyvern is the most deadly. It is long serpentlike with a large mass at the end. They can also have a load of spikes within the ball or a significant spike at the top. The Wyvern uses this ball as its primary weapon, capable of smashing through most creatures, including other dragon's scales.
For its size, the Wyvern holds a large amount of weight. Most of this weight is within its thick scales. Anyone who has fought a Wyvern will inform you that getting through their body is next to impossible. The scales overlap several times, and underneath them is a thin net of tissue that absorbs impact and is resistant to being cut.
Diet: Moose, Elk, and Caribou are everyday staples of a wyvern diet, although anything that moves fits the wyvern needs as they have to eat at least 400 pounds of food every three days.
Humans: Not much is left from humans after they destroyed themselves; greed took out most of them, and the explosions hurt the rest. Humans have flocked to their caves deep in the ground. Most dragons leave humans alone, but humans have tried to take back their world a few times, but us dragons have quickly stamped out those little uprisings. Although some dragons keep humans as pets, their crafty little grabbers are relatively good at crafting the little things they need. Some dragons keep them for wealth status, and others just eat them for a rare treat.
Prey animals: Not much needs to be said here; anything a dragon can catch and eat is a prey animal.
Hello, I graduated college a year ago, moved to Austin, and started a job. I'm a bit of a homebody, finding comfort in the coziness of my own space. I'm seeking a genuine connection with the right woman that shares my interests and appreciates me.
Who I am:
I'm a 6ft, average build, mild-mannered guy with a good sense of humor. My main hobby is PC gaming. I am a competitive person and I enjoy games like League of Legends and Escape from Tarkov. I also would love to find someone I can play co-op games with as well, like Stardew Valley or Minecraft.
I really enjoy watching YouTube, tv shows, and movies. I mostly watch thought-provoking video essays or gameplay videos. Some tv shows I'm interested in and looking forward to watching are Survivor, House of the Dragon (S2), Severance (S2), The Acolyte. I'm also always down to watch a random episode of Parks and Rec or The Office.
I have a creative side and I like making goofy memes for my friends about inside jokes or just funny stuff I think of. I've been doing origami off and on since middle school and it's fun from time to time. I'm also into building models and I have a friend that's teaching me to paint miniatures as well.
Who you are:
I'm searching for someone that is 21-25 years old, close to finishing college or already in a career, and shares my mindset and some of my interests. I would like you to be confident and content with yourself and a good communicator. Honestly, just be true to yourself and be able to hold a conversation and have interests of your own.
Some thoughts:
I am all about good. meaningful communication. I'm looking for someone that is willing to put in the effort to form a real bond. I believe relationships are a two-way street and both partners have to give and take equal amounts.
I would prefer to text and voice chat on discord. After our introductions, I'd like to exchange pictures so that we both have a clear idea of each other's appearance. If you made it through my post and are interested in getting to know me then please shoot me a message.
As chapter 1114 of One Piece unraveled new revelations about JoyBoy, The Sun God Nika, and the enigmatic mother flame, fans were left on the edge of their seats. But amidst the chaos and seemingly insurmountable odds, a beacon of hope emerges—a theory that could reshape Luffy's battles forever.
In the wake of Luffy's frustration as he struggles to damage Topman even with Gear 5th, the missing piece to his arsenal becomes glaringly apparent: a weapon, a staff of flame. Throughout his journey, Luffy has demonstrated an innate ability to manipulate his surroundings, crafting objects seemingly out of thin air. Could this ability extend to harnessing the power of the mother flame?
Imagine Luffy wielding the mother flame, channeling its fiery essence into his fists with the precision of a seasoned fighter, akin to Ken from Street Fighter unleashing a devastating Shoryuken. This concept gains credence from Oda's own portrayal of the flame, hinting at its potential as a formidable weapon.
But the possibilities don't end there. What if Luffy were to shape the flame into a staff, reminiscent of the legendary power pole from Dragon Ball? A staff of pure power, capable of striking down any foe that dares to challenge him. The parallels between Luffy and Sun Wukong, the mischievous and cunning monkey king, further reinforce the plausibility of such a development.
With the stage set and the stakes higher than ever, the prospect of Luffy wielding the mother flame as a weapon not only adds depth to his character but also promises thrilling battles and untold adventures in the world of One Piece. As fans eagerly await the next chapter, one question lingers: will Luffy unlock the true potential of the flame and pave the way to victory?
WISH LIST: Rare apparel
Overeater's Civil Engineer 1S/WWR (chest, left arm, right arm, right leg)
Overeater's FSA 1S/WWR right leg
Overeater's Excavator 1S/WWR (left arm, right leg)
Vanguard's Scout 1S/WWR (left arm, right arm, right leg)
Vanguard's Excavator 1S/WWR (chest, left arm, right leg)
******************************************************************************
COMPLETE TRADE LIST: (Thank you for your time browsing this huge list!!!) FIXERS: AA/25/15r,,, AA/25/15v,,, AA/50c/15v,,, AA/50vhc/25,,, AA/50L/25,,, AA/AP/25,,, AA/E/Dur,,, Ari/25/15r,,, Ari/E/15r,,, Ari/E/25,,, As/E/25,,, B/25/15v,,, B/50L/25,,, B/E/Dur,,, BAP/25,,, Exe/AP/25,,, Exe/E/25,,, GouE/25,,, GS/E/25,,, H/50c/25,,, Jug/50c/25,,, Jug/AP/25,,, Junk/25/15r,,, Junk/50c/15v,,, Junk/50L/25,,, Junk/AP/25,,, Junk/E/15v,,, Med/25/25,,, Med/50c/25,,, Med/AP/25,,, M/25,,, MS/50c/25,,, MS/AP/25,,, N/AP/25,,, N/E/25,,, Q/25/15r,,, Q/25/15v,,, Q/AP/25,,, Q/E/15r,,, St/50c/25,,, St/AP/25,,, St/E/25,,, S/25,,, S
u/AP/25,,, S
u/E/25,,, T/50c/25,,, T/AP/25,,, TS/25/15r,,, TS/25/15v,,, TS/50vhc/25,,, TS/AP/25,,, V/AP/25,,, Z/25/25,,, Z/50c/25,,, Z/E/25
HANDMADES: AA/E/15v,,, I/E/25,,, Junk/25/15r,,, Junk/50c/25,,, MS/E/25,,, M/25,,, M/25,,, Q/E/15r,,, Q/E/50
HEAVY WEAPONS: AA/25/15r AGL,,, AA/25/90 AGL,,, AA/25/15r Cryolator,,, AA/E/25 Gatling Gun,,, AA/25/90 Harpoon Gun,,, As/25A/90 Fatman,,, As/25/15r Gatling Laser,,, As/25/90 Gatling Plasma,,, B/25/15r 50cal,,, B/E/Gho 50cal,,, B/50L/90 AGL,,, B/25A/90 Cryolator,,, B/50L/90 Cryolator,,, B/25A/90 Missile Launcher,,, B/50vhc/90 Missile Launcher,,, B/25/90 Ultracite Gatling Laser,,, B/25/Dur Ultracite Gatling Laser,,, B/90 Gatling Gun,,, Exe/50c/15r Flamer,,, Exe/25A/90 Gatling Plasma,,, Exe/E/25 LMG,,, F/50c/25 Cryolator,,, Jug/25/15r Cryolator,,, N/25/15r 50cal,,, Q/50L/90 Minigun,,, Q/E/Gho Mini,,, Q/50L/15r Pepper Shaker,,, T/25/15r Cryolator,,, TS/25A/90 Broadsider,,, TS/25/15r Gatling Gun,,, TS/E/90 LMG,,, TS/E/25 Minigun,,, TS/25A/15r Missile Launcher,,, V/25/15r 50cal,,, V/25/25 Broadsider,,, V/25A/90 Cryolator,,, V/AP/15r Flamer,,, V/25/25 Gatling Gun,,, V/50L/90 Harpoon Gun,,, Z/E/90 LMG
LEGACIES: Stalker's SS/1S melee: Baseball Bat,,, Bowie Knife,,, Chinese Officer Sword,,, Cultist Dagger,,, Guitar Sword,,, Revolutionary Sword,,, Walking Cane
MELEE: AA/SS/1S Cultist Blade,,, AA/SS/1S Death Tambo,,, AA/SS/1S Deathclaw Gauntlet,,, AA/40P/1S Gulper Smacker,,, AA/SS/1S Meat Hook,,, AA/SS/1S Pole Hook,,, AA/50c/15v Power Fist,,, AA/SS/1S Revolutionary Sword,,, AA/50L/1S Ripper,,, AA/SS/1S Spear,,, AA/SS/1S Super Sledge,,, Ari/40P/1S Drill,,, Ari/SS/1S Sledgehammer,,, Ari/SS/1S War Drum,,, As/40P/1S Chainsaw,,, As/40P/1S Drill,,, As/SS/1S Sheepsquatch Staff,,, B/50L/1S Chainsaw,,, B/AP/1S Chainsaw,,, B/SS/1S Chinese Officer Sword,,, B/SS/1S Deathclaw Gauntlet,,, B/50c/1S Drill,,, B/SS/25 Gulper Smacker,,, B/SS/25 Meat Hook,,, B/SS/90 Power Fist,,, B/SS/1S Power Fist,,, B/50c/25 Spear,,, B/1S Combat Knife,,, Exe/40P/25 Drill,,, Exe/SS/1S Fire Axe,,, Exe/SS/1S Pitchfork,,, Exe/50c/1S Power Fist,,, GouSS/1S Hatchet,,, GouSS/1S Super Sledge,,, GS/SS/1S Chainsaw,,, I/SS/1S Death Tambo,,, I/40P/40 Drill,,, I/SS/1S Golf Club,,, I/SS/1S Pitchfork,,, I/SS/1S Shepherd's Crook,,, I/SS/1S Super Sledge,,, Junk/SS/1S Assaultron Blade,,, Junk/SS/1S Rolling Pin,,, Junk/SS/1S Security Baton,,, M/1S Deathclaw Gauntlet,,, M/1S Gulper Smacker,,, M/1S Switchblade,,, MS/SS/1S Baseball Bat,,, MS/SS/1S Shishkebab,,, MS/SS/1S Shovel,,, MS/SS/1S Switchblade,,, S/1S Assaultron Blade,,, S/1S Cultist Blade,,, S/1S Revolutionary Sword,,, S/1S Spear,,, S/1S Tire Iron,,, T/SS/1S Baseball Bat,,, T/SS/1S Bowie Knife,,, T/SS/1S Golf Club,,, T/SS/1S Machete,,, T/SS/1S Sledgehammer,,, V/SS/1S Combat Knife,,, V/SS/1S Deathclaw Gauntlet,,, V/SS/1S Pole Hook,,, V/SS/1S Shishkebab,,, V/SS/1S Sledgehammer,,, Z/SS/1S Buzz Blade,,, Z/40P/1S Chainsaw,,, Z/SS/1S Fire Axe,,, Z/SS/1S Knuckles,,, Z/SS/1S Pipe Wrench
RAILWAYS: AA/50c/25,,, AA/50vhc/25,,, AA/E/15v,,, AA/E/25,,, Ari/25/15r,,, B/50vhc/25,,, B/E/15r,,, B/E/90,,, F/50c/25,,, F/E/25,,, GS/50c/25,,, H/50c/25,,, I/25/25,,, I/50c/25,,, Junk/E/25,,, Q/25/15v,,, Q/50L/90,,, Q/E/1P,,, St/50c/25,,, S/25,,, TS/50L/25,,, TS/50vhc/25,,, TS/50c/15r,,, TS/AP/25,,, TS/E/Dur,,, V/25/25,,, V/50c/25,,, Z/E/90
TESLAS: AA/25/15r,,, AA/AP/25,,, AA/25/25,,, As/25/25,,, B/25/25,,, B/25/90,,, B/25/Dur,,, B/25/Gho,,, B/15r,,, B/25,,, Exe/25/15r,,, Exe/25/25,,, Exe/25/90,,, Exe/50L/15r,,, Ext/25/15r,,, F/25/15r,,, GS/25/25,,, GS/25/90,,, GS/50c/25,,, H/25/15r,,, I/25/15r,,, Junk/25/15r,,, Junk/50L/15r,,, Med/25/25,,, MS/50c/25,,, M/15r,,, M/25,,, N/25/25,,, Q/25**,,, Q/AP/25,,, St/25/25,,, St/25/90,,, S/90,,, S/25,,, T/25/15r,,, TS/25/15r,,, TS/25/25,,, TS/50L/15r,,, V/25/15r,,, V/25/15v,,, V/25/90,,, V/25/250,,, V/25/Dur,,, V/50c/15r,,, V/50L/15r,,, Z/25/15r,,, Z/25/90
AA/25/25 Assaultron Head,,, AA/50c/15v Crossbow,,, AA/50c/25 Crossbow,,, AA/50L/25 Enclave Plasma Rifle,,, AA/25/25 Gamma Gun,,, AA/50c/25 Pipe Bolt Action Pistol/Rifle,,, AA/25/15r Plasma Pistol/Rifle,,, As/50c/25 Crossbow,,, As/25/25 Gauss Rifle,,, As/50c/25 Laser Pistol/Rifle,,, B/AP/25 Compound Bow,,, B/25/25 Gauss Rifle,,, B/25 Bow,,, B/25 Crossbow,,, B/25 SMG,,, Exe/50L/25 Alien Blaster,,, Exe/50c/25 Blunderbuss,,, Exe/50c/25 Combat Rifle,,, Exe/50c/15v Compound Bow,,, Exe/50c/25 Double Barrel,,, Exe/25/25 Gamma Gun,,, Exe/E/25 Hunting Rifle,,, Exe/E/25 Lever Action,,, Exe/50L/25 Plasma Pistol/Rifle,,, F/50c/15v Compound Bow,,, F/E/25 Double Barrel,,, F/50c/15v Thirst Zapper,,, GouE/25 Assault Rifle,,, GouE/25 Double Barrel,,, Gou25/25 Lever Action,,, GS/50c/25 Gamma Gun,,, I/50c/25 Combat Shotgun,,, I/50c/15v Compound Bow,,, I/50c/25 The Dragon,,, Jug/E/25 Combat Rifle,,, Jug/50c/25 Laser Pistol/Rifle,,, Junk/50c/25 Enclave Plasma Rifle,,, Junk/25/25 Radium Rifle,,, M/25 10mm Pistol,,, M/25 Crossbow,,, N/25/25 Enclave Plasma Rifle,,, N/50c/25 Enclave Plasma Rifle,,, Q/50c/25 Assaultron Head,,, Q/25/15r Combat Shotgun,,, Q/25/1P Enclave Plasma Rifle,,, Q/AP/25 Enclave Plasma Rifle,,, Q/25/15r Plasma Pistol/Rifle,,, St/50c/25 Crossbow,,, St/E/25 Single Action Revolver,,, S/25 Radium Rifle,,, TS/25/15r Combat Rifle,,, TS/50c/25 Combat Rifle,,, TS/E/15r Pipe Revolver,,, V/50c/25 Bow,,, V/50L/25 Compound Bow,,, V/AP/25 Crossbow,,, V/50c/25 Enclave Plasma Rifle,,, V/50c/25 Gauss Rifle,,, V/25/25 Pipe Pistol/Rifle,,, V/50c/25 Pipe Pistol/Rifle,,, Z/25/25 Enclave Plasma Rifle
ARMOR: Aristocrat's Civil Engineer chest LED/Cavalier
Aristocrat's Civil Engineer chest LED/HTD
Aristocrat's Heavy Robot left leg LED/Sentinel
Aristocrat's Heavy Robot left leg LED/WWR
Aristocrat's Marine right leg AP/Cavalier
Aristocrat's Marine right arm LED/WWR
Aristocrat's USA left leg LED/WWR
Assassin's Civil Engineer chest Strength/JWR
Assassin's FSA chest LED/FDC
Assassin's FSA left arm AP/FDC (2)
Assassin's FSA left arm AP/Sentinel
Assassin's FSA left arm LED/HTD
Assassin's FSA left leg AP/FDC
Assassin's FSA left leg Strength/HTD
Assassin's Heavy Leather left arm AP/WWR
Assassin's Heavy Robot chest Strength/WWR
Assassin's Marine left arm AP/Cavalier
Assassin's Marine right leg LED/Sentinel
Assassin's Sturdy Combat chest AP/Sentinel
Assassin's Trapper right arm Poison resist/Sentinel
Assassin's Trapper right leg Strength/Sentinel
Assassin's USA left arm LED/WWR
Assassin's USA left arm Poison resist/Sentinel
Assassin's USA left leg LED/HTD
Assassin's USA left leg Strength/WWR
Auto Stim Civil Engineer chest LED/FDC
Auto Stim Civil Engineer chest Poison resist/Cavalier
Auto Stim FSA right leg LED/WWR
Auto Stim Heavy Metal chest LED/Sentinel
Auto Stim Heavy Raider right leg LED/Sentinel
Auto Stim Heavy Robot chest LED/Sentinel
Auto Stim Heavy Robot right leg Cryo resist/Sentinel
Auto Stim Marine left leg LED/Sentinel
Auto Stim Ultracite left arm LED/Sentinel
Auto Stim USA left arm AP/Cavalier
Auto Stim USA left arm AP/WWR
Auto Stim USA left arm LED/FDC
Auto Stim USA right arm LED/Sentinel
Auto Stim USA right leg LED/WWR
Auto Stim USA right leg Strength/Cavalier
Auto Stim USA right leg Strength/Sentinel
Auto Stim USA right leg Strength/WWR
Bolstering FSA left arm AP/Sentinel
Bolstering FSA left arm Luck/WWR
Bolstering FSA left arm Strength/WWR
Bolstering FSA left leg AP/Sentinel
Bolstering FSA left leg LED/Cavalier
Bolstering FSA right leg Strength/HTD
Bolstering Heavy Metal left leg AP/Cavalier
Bolstering Heavy Metal right arm AP/Sentinel
Bolstering Heavy Metal right leg LED/HTD
Bolstering Heavy Robot left arm Strength/Cavalier
Bolstering Marine right arm Cryo resist/Sentinel
Bolstering Marine right arm Strength/FDC
Bolstering Raider right arm AP/Sentinel
Bolstering Sturdy Combat left leg LED/Sentinel
Bolstering Sturdy Leather right leg AP/Sentinel
Bolstering Trapper chest AP/Cavalier (2)
Bolstering Trapper right arm LED/Sentinel
Bolstering USA left arm LED/FDC
Bolstering USA left arm LED/Sentinel
Bolstering USA right arm AP/FDC
Bolstering USA right arm Intelligence/Sentinel
Bolstering Wood left leg LED/WWR
Chameleon FSA chest LED/Cavalier
Chameleon FSA left arm Strength/Sentinel
Chameleon FSA left leg AP/Cavalier
Chameleon FSA left leg LED/Sentinel
Chameleon Heavy Combat right arm LED/Cavalier
Chameleon Heavy Raider right leg AP/Sentinel
Chameleon Marine left arm AP/Cavalier
Chameleon Marine right arm AP/Sentinel
Chameleon Marine left leg AP/WWR
Chameleon Robot chest LED/WWR
Chameleon USA chest AP/WWR
Chameleon USA chest LED/Cavalier
Chameleon USA left arm AP/JWR
Chameleon USA left arm LED/Sentinel
Chameleon USA left leg Cryo resist/Sentinel
Chameleon USA right arm LED/WWR
Chameleon USA right leg AP/FDC
Cloaking FSA chest AP/Cavalier
Cloaking FSA right arm AP/WWR
Cloaking USA chest AP/Sentinel
Cloaking USA right leg AP/WWR
Exterminator's FSA right arm AP/Sentinel
Exterminator's FSA right arm LED/Cavalier
Exterminator's FSA right leg LED/Cavalier
Exterminator's USA chest AP/Sentinel
Exterminator's USA chest LED/WWR
Ghoul Slayer's FSA right arm AP/WWR
Ghoul Slayer's FSA right leg AP/Cavalier
Ghoul Slayer's Heavy Metal left arm AP/Sentinel
Ghoul Slayer's USA left arm AP/WWR
Ghoul Slayer's USA left leg AP/WWR
Hunter's Civil Engineer chest AP/Sentinel
Hunter's Heavy Metal right leg AP/Sentinel
Life Saving Civil Engineer chest LED/HTD
Life Saving Combat left leg AP/WWR
Life Saving FSA chest AP/Sentinel
Life Saving FSA left arm LED/WWR
Life Saving FSA left leg LED/Sentinel
Life Saving FSA right leg Strength/Cavalier
Life Saving Heavy Combat AP/HTD
Life Saving Heavy Raider chest LED/WWR
Life Saving Heavy Robot chest AP/WWR
Life Saving Heavy Robot left arm AP/WWR
Life Saving Marine chest LED/Cavalier
Life Saving Marine left leg AP/WWR
Life Saving Trapper left leg AP/Sentinel
Life Saving Trapper right leg LED/Cavalier
Life Saving USA left arm LED/WWR
Life Saving USA left arm AP/Cavalier
Life Saving USA left leg Strength/Cavalier
Life Saving USA right arm Poison resist/Sentinel
Mutant's Civil Engineer chest AP/WWR
Mutant's FSA left leg LED/WWR
Mutant's Heavy Combat right leg AP/FDC
Mutant Slayer's FSA left arm AP/Cavalier
Mutant Slayer's FSA right leg AP/Sentinel
Mutant Slayer's Heavy Raider right leg AP/Sentinel
Mutant Slayer's Trapper chest AP/Sentinel (2)
Mutant Slayer's USA chest AP/Sentinel
Mutant Slayer's USA left arm AP/Sentinel
Mutant Slayer's USA left leg AP/Cavalier
Nocturnal Heavy Combat right leg Strength/Sentinel
Nocturnal Heavy Robot right leg AP/Cavalier
Nocturnal Robot left arm AP/Sentinel
Nocturnal Trapper chest AP/Sentinel
Nocturnal USA left leg LED/WWR
Nocturnal USA right leg AP/HTD
Nocturnal USA right leg LED/Cavalier
Overeater's Civil Engineer chest Agility/WWR
Overeater's Civil Engineer chest Antiseptic/WWR
Overeater's Civil Engineer chest AP/Toxic
Overeater's Civil Engineer chest Fire resist/Cavalier
Overeater's Civil Engineer chest Fire resist/FDC
Overeater's Civil Engineer chest Intelligence/Sentinel
Overeater's Civil Engineer left leg AP/AWR
Overeater's Combat chest AP/FDC
Overeater's FSA chest Endurance/Sentinel
Overeater's FSA chest Poison resist/Cavalier
Overeater's FSA left arm Charisma/FDC
Overeater's FSA left arm Intelligence/Sentinel
Overeater's FSA left arm Perception/Sentinel
Overeater's FSA left leg AP/HTD
Overeater's FSA right arm AP/JWR
Overeater's FSA right arm Strength/FDC
Overeater's FSA right arm Strength/WWR
Overeater's FSA right leg LED/AWR
Overeater's Heavy Combat chest LED/HTD
Overeater's Heavy Combat left arm LED/JWR
Overeater's Heavy Combat right leg Perception/Sentinel
Overeater's Heavy Leather right arm Glutton/Sentinel
Overeater's Heavy Metal left leg Strength/Sentinel
Overeater's Heavy Metal right leg AP/Sentinel
Overeater's Heavy Raider left arm LED/Cavalier
Overeater's Heavy Raider left leg Charisma/WWR
Overeater's Heavy Raider right arm Fire resist/FDC
Overeater's Heavy Robot chest Endurance/Sentinel
Overeater's Heavy Robot chest Rad resist/Sentinel
Overeater's Heavy Robot left leg Agility/WWR
Overeater's Marine chest Rad resist/FDC
Overeater's Marine chest Rad resist/Sentinel
Overeater's Marine left arm Strength/FDC
Overeater's Marine right arm Rad resist/Sentinel
Overeater's Marine right leg Fire resist/Sentinel
Overeater's Marine right leg Luck/FDC
Overeater's Marine right leg Perception/WWR
Overeater's Metal left arm AP/FDC
Overeater's Metal left leg Agility/Sentinel
Overeater's Metal left leg Cryo resist/Sentinel
Overeater's Metal right arm AP/Sentinel
Overeater's Metal right leg Poison resist/Sentinel
Overeater's Raider right arm Cryo resist/Sentinel
Overeater's Raider right leg LED/WWR
Overeater's Sturdy Metal chest Strength/FDC
Overeater's Trapper chest Rad resist/FDC
Overeater's Trapper left arm AP/HTD
Overeater's Trapper left arm Cryo resist/Sentinel
Overeater's Trapper left arm Perception/Sentinel
Overeater's Trapper left leg Perception/WWR
Overeater's Trapper right arm Luck/WWR
Overeater's Trapper right arm Rad resist/WWR
Overeater's USA chest Cryo resist/HTD
Overeater's USA chest LED/WWR
Overeater's USA chest Poison resist/FDC
Overeater's USA left arm Antiseptic/Sentinel
Overeater's USA left arm AP/HTD
Overeater's USA left arm Endurance/FDC
Overeater's USA left arm Endurance/WWR
Overeater's USA left arm Fire resist/FDC (2)
Overeater's USA left arm LED/AWR
Overeater's USA left arm LED/FDC
Overeater's USA left arm Poison resist/Sentinel
Overeater's USA left arm Rad resist/Sentinel
Overeater's USA left leg Fire resist/WWR
Overeater's USA left leg Intelligence/FDC
Overeater's USA left leg Strength/FDC
Overeater's USA right arm Luck/Sentinel
Overeater's USA right leg AP/FDC
Overeater's USA right leg Intelligence/HTD
Overeater's USA right leg Poison resist/Sentinel
Overeater's USA right leg Rad resist/Sentinel
Overeater's Wood left arm LED/Cavalier
Regenerating Civil Engineer chest AP/Sentinel
Troubleshooter's Excavator right arm LED/Cavalier
Troubleshooter's FSA chest AP/WWR
Troubleshooter's Heavy Robot left arm AP/Cavalier
Troubleshooter's T-60 left arm LED/Sentinel
Troubleshooter's Trapper right leg AP/WWR
Troubleshooter's USA left arm Strength/Sentinel
Troubleshooter's USA left leg AP/WWR
Unyielding Civil Engineer chest AP/Electrified
Unyielding Civil Engineer left arm Antiseptic/FDC
Unyielding Civil Engineer left leg AP/Electrified
Unyielding Civil Engineer right leg Intelligence/Burning
Unyielding FSA full set AP/Cavalier
Unyielding FSA chest Cryo resist/FDC
Unyielding FSA chest Intelligence/Acrobat
Unyielding FSA chest Intelligence/Dur
Unyielding FSA chest LED/JWR
Unyielding FSA left arm Cryo resist/AWR
Unyielding FSA left arm LED/Sentinel
Unyielding FSA left arm Poison resist/AWR
Unyielding FSA left leg AP/Acrobat
Unyielding FSA left leg Endurance/Sentinel
Unyielding FSA left leg Fire resist/AWR
Unyielding FSA left leg Luck/AWR
Unyielding FSA right arm Cryo resist/Cavalier
Unyielding FSA right arm Poison resist/WWR
Unyielding FSA right leg AP/JWR
Unyielding FSA right leg Intelligence/JWR
Unyielding FSA right leg LED/HTD
Unyielding FSA right leg Luck/JWR
Unyielding FSA right leg Rad resist/AWR (2)
Unyielding Heavy Combat chest Strength/HTD
Unyielding Heavy Combat left leg Cryo resist/Cavalier
Unyielding Heavy Combat right arm Poison resist/JWR
Unyielding Heavy Combat right arm Poison resist/Sentinel
Unyielding Heavy Leather chest Cryo resist/HTD
Unyielding Heavy Leather left arm Rad resist/HTD
Unyielding Heavy Leather left leg Luck/Cavalier
Unyielding Heavy Metal right arm LED/Cavalier
Unyielding Heavy Metal right leg Endurance/Sentinel
Unyielding Heavy Raider chest Agility/Sentinel
Unyielding Heavy Raider left arm Poison resist/FDC
Unyielding Heavy Raider right arm AP/HTD
Unyielding Heavy Raider right arm Charisma/FDC
Unyielding Heavy Robot chest Cryo resist/Cavalier
Unyielding Heavy Robot right arm Endurance/Sentinel
Unyielding Leather left leg LED/WWR
Unyielding Marine chest Perception/Sentinel
Unyielding Marine chest Luck/WWR
Unyielding Marine chest Strength/HTD
Unyielding Marine left arm Cryo resist/HTD
Unyielding Marine left arm Strength/Cavalier (2)
Unyielding Marine left leg AP/FDC
Unyielding Marine right arm AP/Acrobat
Unyielding Marine right arm Rad resist/Cavalier
Unyielding Marine right leg Fire resist/WWR
Unyielding Marine right leg LED/AWR
Unyielding Marine right leg Luck/FDC
Unyielding Marine right leg Rad resist/AWR
Unyielding Metal chest AP/HTD
Unyielding Metal left arm LED/Sentinel
Unyielding Metal right leg AP/Cavalier
Unyielding Raider chest Luck/Cavalier
Unyielding Robot left leg Poison resist/Sentinel
Unyielding Sturdy Combat chest Strength/Sentinel
Unyielding Sturdy Combat right arm AP/AWR
Unyielding Sturdy Leather left leg LED/Sentinel
Unyielding Sturdy Metal chest AP/WWR
Unyielding Sturdy Metal left arm Rad resist/Sentinel
Unyielding Sturdy Raider chest Intelligence/FDC
Unyielding Sturdy Raider right leg Intelligence/FDC
Unyielding Sturdy Robot right arm LED/Sentinel
Unyielding Trapper chest Luck/FDC
Unyielding Trapper left leg Cryo resist/WWR
Unyielding Trapper right arm Cryo resist/Cavalier
Unyielding Trapper right arm LED/HTD
Unyielding Trapper right arm Luck/Cavalier
Unyielding USA chest AP/JWR
Unyielding USA chest Fire resist/AWR
Unyielding USA chest Luck/HTD
Unyielding USA chest Intelligence/Cavalier
Unyielding USA chest Poison resist/Cavalier
Unyielding USA chest Rad resist/JWR
Unyielding USA left arm AP/Sentinel
Unyielding USA left arm Cryo resist/WWR
Unyielding USA left arm LED/Acrobat (2)
Unyielding USA left arm Perception/FDC
Unyielding USA left arm Poison resist/AWR
Unyielding USA left arm Poison resist/HTD
Unyielding USA left arm Rad resist/Cavalier
Unyielding USA left leg Luck/AWR
Unyielding USA right arm Cryo resist/WWR
Unyielding USA right arm Intelligence/JWR
Unyielding USA right arm Luck/Cavalier
Unyielding USA right arm Poison resist/HTD
Unyielding USA right leg AP/Cavalier
Unyielding USA right leg Charisma/WWR
Unyielding USA right leg Fire resist/AWR
Unyielding USA right leg Perception/FDC
Unyielding Wood chest AP/FDC
Unyielding Wood chest Luck/Cavalier
Unyielding Wood chest Luck/Sentinel
Unyielding Wood right arm AP/Sentinel
Unyielding Wood right arm LED/WWR
Unyielding Wood right leg Strength/WWR
Vanguard's Civil Engineer chest LED/Cavalier
Vanguard's Civil Engineer chest LED/HTD
Vanguard's FSA right arm Strength/Cavalier
Vanguard's FSA right leg Strength/Cavalier
Vanguard's Heavy Leather right arm LED/HTD
Vanguard's Heavy Metal chest Strength/Cavalier
Vanguard's Heavy Robot right arm LED/HTD
Vanguard's Marine right arm Strength/WWR
Vanguard's Marine right leg Strength/Sentinel
Vanguard's Sturdy Robot left arm AP/Sentinel
Vanguard's Sturdy Robot right leg LED/WWR
Vanguard's Trapper left arm LED/Cavalier
Vanguard's USA chest Luck/Sentinel
Vanguard's USA left arm AP/FDC
Vanguard's USA left arm Intelligence/Sentinel
Vanguard's USA left arm LED/Sentinel
Vanguard's USA left arm Strength/FDC
Vanguard's USA left arm Strength/Sentinel
Vanguard's USA left leg Strength/Cavalier
Vanguard's USA right arm AP/Cavalier
Vanguard's USA right leg Strength/Cavalier (3)
Vanguard's Wood chest Strength/Sentinel
Weightless Civil Engineer chest AP/Sentinel
Weightless Civil Engineer chest Strength/WWR
Weightless FSA left leg Strength/Sentinel
Weightless Marine right leg AP/Cavalier
Weightless Trapper chest AP/Cavalier
Weightless Trapper left arm AP/Sentinel
Weightless Trapper left leg AP/Sentinel
Weightless USA chest Strength/Sentinel
Weightless USA right leg AP/Cavalier
Weightless USA right leg LED/WWR
Zealot's Trapper left arm LED/Cavalier
Zealot's USA chest AP/Sentinel
Zealot's USA left arm AP/Cavalier
Zealot's USA left arm AP/Sentinel (2)
Zealot's USA right arm AP/WWR
Zealot's USA right leg AP/WWR
PLANS: Alien Blaster,,, Alien head lamp,,, Alien table,,, Alien target practice poster,,, Assault rifle,,, Assault rifle wraith's wrath paint,,, Barbed walking cane,,, Baseball bat rocket,,, Baseball bat searing puncturing rocket,,, Bear arm,,, Bear arm heavy mod,,, Bear arm puncturing mod,,, Bloody curtain door,,, Bloody rug,,, Boxing glove lead lining,,, Camo Backpack,,, Cave cricket tube,,, Chainsaw ghostly grinder paint,,, Chainsaw septikill paint,,, Cultist adept hood,,, Cultist adept robes,,, Cultist enlightened hood,,, Cultist enlightened robes,,, Cultist eventide hood,,, Cultist eventide robes,,, Cultist incarnate helmet,,, Cultist neophyte hood,,, Cultist neophyte robes,,, Deathclaw gauntlet,,, Dense marine armor torso,,, Dense trapper armor torso,,, Dr. Bones,,, Dried wildflower bouquet,,, Electro Enforcer,,, Enlightened lantern,,, Executioner mask,,, Fire station bell,,, Flannel shirt & jeans,,, Fluttering moths,,, Fuzzy enlightened plushie,,, Fuzzy mothman plushie,,, Giant red dinosaur,,, Glowing flatwoods monster lamp,,, Hatchet electro fusion,,, Hazmat suit teal,,, Honeycomb paper blue mothman,,, Honeycomb paper brown mothman,,, Honeycomb paper ghost lantern A&B,,, Honeycomb paper green mothman,,, Honeycomb paper holiday tree A&B,,, Honeycomb paper icy snowflake,,, Honeycomb paper jack o'lantern A&B,,, Honeycomb paper jolly target,,, Honeycomb paper mothman globe,,, Honeycomb paper red mothman,,, Honeycomb paper ribbon bell,,, Honeycomb paper snowman,,, Honeycomb paper spider lantern,,, Honeycomb paper standing santa,,, Junkyard fountain,,, Machete sacrificial blade,,, Meat Tenderizer,,, Mutant hound diagram,,, Mutant hound taxidermy,,, Nuka girl area rug,,, Pepper Shaker,,, Peppino pig plushie,,, Pitchfork flamer,,, Plastiform Candle,,, Plastiform gingerbread,,, Plastiform nutcracker,,, Plastiform santa,,, Plastiform santa sleigh,,, Princess backpack,,, Protective lining marine underarmor,,, Protective lining raider underarmor,,, Puncturing pole hook,,, Punty pig plushie,,, Rad skull rider helmet,,, Radioactive barrel,,, Raw cement barricade,,, Sacred mothman tome,,, Scorchbeast queen plushie,,, Scorched tube,,, Shielded lining casual underarmor,,, Shielded lining marine underarmor,,, Shielded lining raider underarmor,,, Ski sword skate blade,,, Skiing outfit,,, Sledgehammer heavy searing sharp rocket,,, Small vault girl statue,,, Snallygaster plushie,,, Spiked walking cane,,, Star light,,, Straw goat,,, Super mutant diagram,,, The Fixer,,, T-60 BOS knight paint,,, TV Aquarium,,, Ultracite emergency protocols,,, Undershirt & jeans,,, Vintage water cooler,,, Wilber McPigg plushie,,, WV state bird rug,,, Yao Guai tube,,, Zenith alien blaster paint,,, Cutting fluid recipe,,, Fasnacht donut recipe,,, Fasnacht sausage recipe,,, Healing salve Ash Heap recipe,,, Healing salve Cranberry Bog recipe,,, Healing salve Mire recipe,,, Formula P recipe,,, Stimpak Diffuser recipe,,, Tato salad recipe
APPAREL: Asylum Uniform Blue,,, Asylum Uniform Forest,,, Asylum Uniform Pink,,, Fasnacht Brahmin mask,,, Fasnacht Buffoon mask,,, Fasnacht Crazy Guy mask,,, Fasnacht Deathclaw mask,,, Fasnacht Demon mask,,, Fasnacht Fiend mask,,, Fasnacht Hag mask,,, Fasnacht Loon mask,,, Fasnacht Raven mask,,, Fasnacht Winter Man mask,,, Emmett Mountain hazmat suit,,, Garrahan Foreman Outfit and Helmet
CHEMS: Addictol: 264,,, Berry Mentats: 3600,,, Buffout: 2059,,, Calmex: 855,,, Daddy-O: 1404,,, Day Tripper: 1142,,, Disease Cure: 539,,, Mentats: 1000,,, Overdrive: 493,,, Psycho: 3781,,, Psychobuff: 1903,,, Psychotats: 1881,,, X-cell: 658
FOOD: Canned meat stew: 75,,, Pepper: 3305,,, Salt: 2915,,, Spices: 1648,,, Sugar Bombs(w/rads): 1237
MODS: Enclave Aligned automatic barrel,,, Enclave Aligned short barrel,,, Enclave Aligned sniper barrel(3),,, Enclave Aligned splitter(2),,, Enclave Refined beta wave tuner(3),,, Enclave Severe beta wave tuner(2),,, Enclave Stabilized automatic barrel(2),,, Enclave Stabilized flamer barrel(2),,, Enclave Stabilized Sniper Barrel,,, Enclave True automatic barrel(2),,, Enclave True capacitor(4),,, Enclave True flamer barrel(2),,, Enclave True sniper barrel(3),,, Enclave True splitter(2),,, Enclave Vicious capacitor
“T-this! This is madness!” Count Harmswid, one of the very few Human nobles of the Seraphic Empire, bellowed as his hand slammed into the table, sending scrolls flying onto the floor of his luxurious tent. “You’d be leaving me defenseless! I already have a manpower shortage, and now you’d deprive me of not just Wyverns but all of my mana users!?”
Standing across from him, seemingly unphased and unbothered by the outburst, was Tharivol, the Duchesses Dark Elf spymaster. Tharivol remained stoic as Count Harmonswid's face turned a shade of deep red; the veins on his neck bulged with every word. As the tirade continued, spittle started to fly from the human’s mouth, landing on the polished surface of the table and even on Tharivol's dark cloak. Yet, the spymaster's demeanor did not change; there was no sign of disgust, no flinch, no reaction whatsoever.
“Do you truly expect me to comply with such an insane request!? You and that damned charlatan have both lost your minds!” The Count sneered before spitting on the floor. “I cannot, and I shall not!”
Count Harmswid's rage seemed to swell within him, growing more intense with each passing moment. "I'll drag both you and that insufferable wench before the Court of Houses!" he thundered, his voice echoing off the high walls of the chamber. "You think you can force a noble of my standing to forfeit his property and forces unjustly? The court will see you stripped of your titles, your lands confiscated, and the Duchess fined! Perhaps you would even find yourself exiled, you insufferable curr!"
The air in the room grew heavy, charged with the count's threats and the tension of the confrontation. Yet, through it all, Tharivol remained as impassive as ever, his expression never wavering from its cold neutrality.
Once, the count's rant had finally run its course, leaving him panting and glaring across the table. "Do you truly intend not to comply with the Duchess's order?" Tharivol's voice was so calm and devoid of emotion that it seemed as if he was simply discussing the weather.
"NO!" The count's response was a furious shout, his hands slamming down onto the table with such force that it splintered beneath them. "I will not bend the knee to such outrageous demands!"
Unphased by the outburst, Tharivol eyes scanned the room, looking at all the Count's personal guards in attendance. Two mages and six mana-capable knights stood uncomfortably against the wall of the tent, just behind the count. "Is there nothing that will convince you otherwise?" The Dark Elf asked, bringing his eyes back to the Count. “Coin? Concessions? Favors?”
The count's face twisted with hatred at the mere suggestion of compromise. "I'd sooner turn my blade towards the Duchess herself than comply with anything that whore demands!" he spat venomously, the words dripping with disdain and loathing.
Tharivol simply nodded as if the count's refusal and insults were nothing more than he had expected. "Very well," he said, his voice still calm and unbothered, before looking behind him to two of his own guards who accompanied him.
These individuals wore unassuming attire, their features obscured behind black mosaic masks that shifted and morphed in subtle ways. Anyone looking at the masks would find their gaze unfocused, slipping across them as if they were merely part of the background. Beneath their dark cloaks was sleek armor made of a substance unfamiliar to the count, a strange blend that was neither quite metal nor leather.
"Take the Count's head and slay any who resist," Tharivol commanded his guards and turned back to the Count.
But before his eyes could leave the two shadow-like figures, their forms surged forward like a wisping darkness, their movements far too fast for any being's eye to comfortably track. Each unsheathed, jagged, wicked-looking blades, as long as one's forearms. There were subtle differences between each weapon, but they all had one thing in common. And that was the fact that they seemed to be forged from a strange blood-red metal that made people’s blood run cold.
The Count and his guard's eyes widened as they flinched back and grabbed at their weapons. However, before they could properly react, these ghosts were faster. Not a single sword left their sheathe, and not a word was chanted before blood was drawn.
As Harmswid opened his mouth to scream, a terrifying silence took hold instead. The world spun into a vortex of chaos, colors blurring and shapes warping as if reality itself was unraveling around him. Orders died on his lips, replaced by a mute plea for his men to save him.
Then, he crashed to the ground, dizzy and disoriented. All sense of time and place dissolved while his mind struggled to comprehend the nightmare unfolding before him. He was trapped in a maelstrom of motion where his guards – his paragons of strength – were being ruthlessly dismembered.
The dark figures moved with a terrifying and unnatural speed. They were blurs of motion armed with those wicked, crimson-tinged blades felling season knights that were once symbols of power and protection as if they were pigs lambs brought to feasts. Their armor offered no resistance as it was pierced effortlessly, and their cries were cut short, transforming into wet gurgles and sickening thuds as they collapsed.
Blood splattered the interior of the tent, a gruesome crimson rain painting what had once been a place of noble authority into a scene of carnage. His loyal protectors, those who were supposed to be his shield, were now nothing but lifeless corpses strewn across the ground.
Through his terror, the Count saw Tharivol out of the corner of his eye. The dark elf stood unmoved, a cold spectator observing a symphony of violence orchestrated by his will. With one more attempted gasp, Harmswid’s world plunged into darkness.
With an air of nonchalant finality, Tharivol strolled forward. He bent down, not a hint of bother on his face, and retrieved the severed head of Count Harmswid. The dark elf held the head aloft, examining it with a clinical detachment as if it were merely a curious specimen and not the remnants of a once powerful man.
"Hopefully, this will deter others from such foolishness,” Tharivol remarked with a chilling yet humored voice. “I’m sure there will be a few more unwise enough to disobey our mistress, but let they and Count Harmswid serve as… palpable enough deterrent to insubordination.”
The Dark Elf spun on his heel and strode confidently towards the tent flap while his masked guards moved like shadows in his wake. What had transpired was as swift as it was horrifying, from start to finish. The once opulent pavilion, a symbol of the Count's authority, had become a macabre slaughterhouse in mere seconds, and the air hung thick with the metallic tang of blood.
Tharivol moved with the grace of a predator. He grasped a fistful of the Count's hair, casually swinging the severed head as he left the carnage behind. Stepping out of the tent, a scene of utter chaos greeted him.
A cataclysmic roar had ripped through the air, an earth-shattering crash rattled the bones of every being within earshot. Tents flailed wildly, torn from their moorings and scattered like scraps of paper by the force of the blast. Men were thrown off their feet, rolling across the dirt in a desperate bid for stable ground.
And the source of such devastation was the immense silhouette of a black dragon. A very old and very powerful black dragon of monstrous proportions. Its landing had been a display of raw power; the earth itself sundered from its weight, cracking and buckling as the beast settled into place, and smoke curled from its nostril as its massive wings slowly unfurled.
To Tharivol's left, a figure stood resolute against the swirling chaos. Clad in heavy plate armor, augmented by the bones and scales of vanquished wyverns. One of the Duchess's most powerful and he was a testament to the mistress’s influence and strength. The great warrior's hide cloak buffeted violently in the maelstrom, yet he remained steadfast, utterly unmoving. His massive sword was driven deep into the earth, his hands folded gently over the hilt, as he stared maliciously towards the soldiers and mages toppling head over heel.
Striding past the warrior, Tharivol moved effortlessly underneath the dragon's colossal wingspan until reached the other side, where a panicked crowd was already gathering. He held up the Count's head for all to see and amplified his cold voice with magic, causing it to reverberate across the encampment.
"YOUR TREACHEROUS LORD IS NO MORE!" Tharivol bellowed, "HE CHOSE DEFIANCE! HE CHOSE DEATH! AND THUS THE FATE OF ALL WHO CHOOSE SELF-INTEREST OVER THE IMPERIAL WAR EFFORT!”
The gathered soldiers gasped, their faces twisting into a mixture of shock, disbelief, and abject terror. This was a display of power unlike anything they had ever witnessed - the swift brutality, the utter disregard for a noble life, and now, the raw might embodied by the massive dragon that cast its imposing shadow over them all.
A wave of shock and outrage swept throughout the Count's retinue. They stood frozen for moments, hands clenching around sheathed weapons, before the reality of the situation sunk in. Their lord was dead, his head held aloft like a grotesque trophy a damned dark elf who stood before them. Yet, their fury was tempered by the sight of the colossal monstrosity looming above the foul man.
Not even the stoic knight captain, his battle-scarred face creased in anguish, dared break the uneasy silence that had descended upon them. His eyes flicked between the severed head and what he considered the largest and oldest dragon he’d ever seen in his damnable life. It was bad enough one of the Duchess’s hero showed up, but with this monster here, all thoughts of vengeance were crushed beneath the weight of gaping maw staring at him.
Tharivol lowered the head, allowing it swinging morbidly in his grip as he marched straight to the knight captain. Halting mere inches from the man, the Dark Elf looked down at him through his nose despite the fact that he was a head shorter than the gruff knight. But how tall one was mattered very little at the current moment. For the poor captain fought to maintain any semblance of calm as his entire body trembled, not from mere cold, but from a primal, instinctual terror.
"Gather your mana users. Assemble the wyverns, good captain." Tharivol commanded, his voice still magically amplified. "You will report to the Duchess in Aldenshore, and with haste. I trust," here Tharivol's gaze flicked meaningfully towards the dragon, "that you understand the urgency of this order?"
His tone carried not a hint of a question, but the chilling finality of an ultimatum. The Duchess' word was now law and the dragon was both enforcer and a grim reminder of the consequences of disobedience. Should the captain hesitate, should he choose to dally, the monstrous creature would likely make a far bloodier example than even the Count's brutal end.
The knight captain could only bow his head and utter a hoarse, "Aye, my lord." Compliance, however grudging, was the only path to survival. Defiance meant not just death for himself but the annihilation of his men. No amount of courage or pride could bridge the chasm of power that lay between them.
An expression like a viper's grin spread across Tharivol’s face. A macabre amusement flitted into his eyes as he raised Count Harmswid's head once more, slapping the lifeless cheek in a grotesque mockery of applause. "Very good!" he declared, his amplified voice carrying an undercurrent of cruel delight.
"You shall rest this day and prepare. But," his tone turned as sharp as a dagger, "do not keep us waiting. To delay the Duchess... well, that would be oh so very unwise."
With a final flourish, Tharivol spun on his heel and marched away, but just before the Dark Elf disappeared below the hulking mass of the Dragon, The Knight Captain attempted to rise to his feet. "Wait, my lord!" The man stammered out as his hand reached out.
However, the sudden movement had caught the dragon's attention. With a rumble that reverberated through the encampment, its massive head dipped low. Twin nostrils flared, expelling twin plumes of superheated plasma, as its eyes narrowed, burning with fury.
The knight captain let out a yelp, a terrified sound he hadn't made since childhood. His body recoiled as if struck, and his legs had given way beneath him as he fell on his rear.
Tharivol paused, turning back with feigned concern. His voice dripped with theatrical sympathy, "Oh dear, is there some problem, good captain?" He let the question hang in the air before bursting into a peal of chilling laughter.
With a dramatic gesture, he addressed the knight captain once more. "Well then, Captain, go on! What is it that troubles you so?" There was an odd playfulness in the dark elf's tone that sent chills down every man in the Count’s army’s spine.
Panic surged through the knight captain. Caught between the titanic dragon and the mocking presence of the dark elf, fear threatened to swallow him whole. Each raspy breath seemed to drag against his throat, the super-heated air of the dragon's breath filling his nostrils. It was an intoxicating mix of molten metal and sulfur, a scent that seemed to speak of fiery annihilation.
He scrambled back even further as the dragon's head moved closer. Desperation lent his words a frenzied edge. "W-what of the food stores, my lord? Our gathered supplies? And the men – the rest of the soldiers? Shall they march to Aldenshore with us, or... or remain?" The words tumbled out, laced with the fear of asking the wrong question, of drawing further ire.
Tharivol approached the man before halting a comfortable distance away. The knight captain flinched, averting his gaze from the dragon, and fixing it on the ground and started whispering prayers and reciting passages from the holy text of his god. Tharivol tilted his head, a curious, almost amused glint in his dark eyes.
For a tense moment, he simply observed the knight captain, letting the silence stretch between them before heaving a heavy sigh. “Do you speak of the mundane?" His tone was flippant, laced with a hint of disdain. "Take them, leave them – it is of no concern to me.” He answered, waving his hand dismissively. “Now that you have your answer… do not bother me with such trivial matters again. I have much more pressing concerns and so little time."
As Tharivol walked away, the knight captain scrambled to his feet. “Y-You heard ‘em! Git yer asses movin’ less ya want to be Dragon feed!” The man ordered with fear evident in his voice as the Dark Elf disappeared beneath the dragon. “And send word to the Wyvern camps of our new orders!”
Silence reigned at the order as everyone stood stock still, but everyone was kicked into overdrive with one last snort from the monster. Soldiers, mages, and workers of every type scramble about with panicked efficiency. Carts were hastily loaded, men and women ran to and fro with bundles of supplies, and the injured were loaded onto wagons with utmost care. Within minutes, the once serene camp was transformed into a whirlwind of purposeful chaos.
And as the madness unfolded, in a distant tree line, Coleman and his ODA team watched silently, peering through the optics of their weapons and purpose-built surveillance tools.
“Fuck… is that our target’s head?” Schwarz suddenly spoke up hushedly as he peered through the high-powered optic of his precision rifle. “I think that’s his head…”
Coleman released an exasperated sigh as he watched with a camouflaged high-powered surveillance device as the strange dark-skinned man walked away with the noble's head in hand. “Yep… Yep, that’s his head…” He nearly growled in annoyance. “Damnit…”
"Wait, isn't this a good thing? We don't gotta kill him," Bennett piped up, a note of confusion in his voice.
Elijah cut him off, the usual lighthearted tone gone from his voice. "No, dipshit, we wanted to bag 'em for questioning," he gestured at the chaotic camp with the barrel of his rifle, "and we can’t question a corpse."
“All units, this is Baron actual.” Coleman quietly spoke into his headphones as he informed the litany of multinational special operations forces that were positioned or prowling around in preparation for the assault on this camp. “Change of plans, our targets KIA from internal fighting.”
“Baron actual, this is Warlock actual.” An Australian Special Air Services Regiment (SASR) team came over the net. “That’s a BIG fackin’ cunt, mate... I’m not so sure about this one.”
No one could fault the assessment. That monstrosity of a dragon was well over 100 meters from snout to tail, and hefty enough to tank most of their firepower. "Baron actual, copy that Warlock. Standby, we’re trying to figure something out."
“This is Bravo actual. Yeah, I have agree with Warlock. This suddenly got a lot more dangerous. I don’t think the operation’s worth it with this thing hanging around." A new voice came over the net belonging to the Polish Commandos, the Jednostka Wojskowa Komandosów (JWK), and gave his opinion on the matter.
The chatter from other teams confirmed the general sentiment. They came in relatively light hoping to do a lightning raid and bug out. Engaging this creature felt like a suicide mission. Sure they could hit with every Javelin or Anti-Tank weapon they had, but no one was convinced they’d be able to land a killing blow and unless someone got lucky and domed the fucker.
“I can’t believe we’re blue balled by a big fackin’ lizard.” The Aussies voice echoed throughout everyone headphones. “What do ya think? Should we pull out?”
Coleman rubbed a weary hand across his eyes. The Aussie had put it crudely, but the sentiment was spot on. The mission was a bust. The tactical dilemma they faced had become far more complicated with the appearance of these newcomers and their dragon.
“Warlock, hold one.” Coleman responded before leanning back against a fallen tree.
A frustrated and heavy breath left the ODA team leader’s mouth as he popped off his helmet, exposing his hair to the hot summer air. As he contemplated his optins while his hand rubbed across his admittedly greasy hair. It had been quite some time since he had a proper shower and, the dirt was starting to build up.
As he thought of way to continue the mission, every scenario he spun out in his mind unraveled before it could take shape. Assault the camp now? With that dragon in the mix, it was madness. Their firepower was decent, but not against a beast of that size and unknown resilience. The thing would torch them before they knew what was going on.
Sneak in, grab what intel they could? Nah… that was stupider than whatever some private fresh out of bootcamp would think up. The goal was not to be decisively engaged.
The Poles and Aussies had a point. Maybe the best course of action was to just to bugger off and keep and element here to observe and mark the location for when the ground pounders came in. But that almost felt like it was a waste… Here they had a prime opportunity to turn a village into a clandestine staging point and letting go of that idea felt… wrong.
Just as another sigh left Colemans mouth, an earth-shattering roar split the air. The team leader whipped his head up, expecting the worst case scenario. The dragon had erupted into flury of motion, as the whirlwind of claws, wings, and raw power tookeof, blowing debris across the camp and scattering tents like leaves in a storm.
But it didn't attack.
The gargantuan creature circled for a moment, leaving a sinister shadow against the clear blue sky, before banking and soaring eastwards.
Coleman blinked, momentarily disoriented by the sudden shift in the situation. A hundred thoughts raced through his head. Where was it going? It didn’t notice us? Would it return? But Within seconds, the beast had vanished into the distance.
Then, a flicker of opportunity flashed across his eyes. “This Baron actual, let’s wait a bit and see what happens...” Coleman suggested with a predatory grin spreading across his face.
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