Download twilight s eve orpg final hack para dota
Daily Song Discussion #137: Play
2024.05.16 17:01 beardlesshipster Daily Song Discussion #137: Play
This is the second and final B-side from the 12” release of The Cure’s “High” single. How do you feel about this song? What are some of your favorite lyrics? How would you rank it among the rest of the band’s discography? How would you rate it out of 10 (decimals allowed)?
Studio version SUGGESTED SCALE: 1-4: Not good. Regularly skip. 5: It’s okay, but I might have to be in the right mood to listen to it. 6: Slightly better than average. I won’t skip it, but I wouldn’t choose to put it on. 7: This is a good song. I enjoy it quite a bit. 8-9: Really enjoyable songs. I rank them pretty high overall. 10: Masterpiece, magnum opus, or similar terminology.
Rating Results 1.
Open: 9.58/10 2.
High: 8.84/10 3.
Apart: 8.29/10 4.
From the Edge of the Deep Green Sea: 9.67/10 5.
Wendy Time: 5.81/10 6.
Doing the Unstuck: 8.18/10 7.
Friday I’m in Love: 7.71/10 8.
Trust: 8.26/10 9.
A Letter to Elise: 8.86/10 10.
Cut: 8.69/10 11.
To Wish Impossible Things: 12.
End: — 13.
This Twilight Garden: 14.
Play: submitted by
beardlesshipster to
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2024.05.16 17:00 ZenStudios-McLovin Pinball FX - May 16 - 1.0.17 - Patch Notes
Hey Pinball Fans, look at this note. Look at this work of art. (If art is about length and long lists for you) Our team went all out this time and it is our pleasure to present this list of fixes for you.
Tables added: Pacific Rim Pinball
Super League Football (Free download on consoles for 7 days, on PC for 30 days. Get it now and keep it forever)
Universal Classics: TV Pinball:
Xena: Warrior Princess Pinball
Knight Rider Pinball
Battlestar Galactica Pinball
New Features on PlayStation, Xbox and PC: UI overhaul and upgrades
XP system
Notification system
New optional Pinhall, New optional music
General fixes: - Fixed an issue where "An error has occurred while publishing your scores" could pop up frequently
- Fixed an issue where a start of a new season would unlock all rewards
Fixes for PlayStation, Xbox and PC: - Nudge button hints are now displayed properly
- Williams Pinball: Volume 1 Questline - Mission 9 - Double Score powerup timer set from 5 seconds to 20
Fixes for PC: - Fixed an issue where camera controls were stuck to ‘C’ even after setting a different key
- Fixed an issue where the game crashed when players closed a 2-player-hotseat table in cabinet mode
- Fixed an issue in Cabinet Mode - where players had to Reload Configuration every time
Table Fixes: A Charlie Brown Christmas™ Pinball
- Fixed an issue when the ball could stuck in the left kickback
- Reduced the time of the ball being held by the saucer during the Mystery Animation, added manual eject option as well
- The “Collect Bonus” award no longer resets the bonus multiplier
- Fixed the typo in the song credits
- Fixed the typo on the display
- Music for the Pigpen Snowman mode no longer replaces the main theme after the mode ends
Crypt of the NecroDancer Pinball
- Fixed an issue, where the boss music can play alongside other tracks
- Fixed an issue, where the ball can leave the miniplayfield
- Fixed a typo on the bottom right of the playfield
- Adjusted the German translations at the ball launch
- Adjusted the ball kickout system in the bonus room
- Fixed an issue, where the Bomb lamp could stay lit after usage
- Fixed an issue where the ball could go ballistic after a weak plunge
Terraforming Mars Pinball
- Added rollover switches above the bumpers
- Fixed an issue where the instructions overlapped on the display
Exploding Kittens®: A Pinball Cat-astrophe
- Fixed an issue where the Jackpot status didn’t reset
- The pop-up score at Super Skillshot will display the correct score
Homeworld®: Journey to Hiigara Pinball
- Fixed an issue where the spin disk could drop the ball between the flippers
- The video display no longer freezes after the Return to Kharak mode
- Increased the speed of the research toy by 30% for a more dynamic gameplay
Brothers in Arms®: Win the War Pinball
- Fixed an issue where the bonus screen could appear when the ball is in play
- Fixed an issue where the ball could get stuck in the bumpers
Borderlands®: Vault Hunter Pinball
- The ball can no longer get stuck behind the green box
- Fixed an issue where the instructions overlapped on the display
Grimm Tales
- Fixed a soft lock occurrence at the end of the Cinderella tale
- Fixed the appearance of the transparent ball curse so it won't be invisible
- Crystal Multiball will no longer end after locking a ball at the Castle Gate
- Fixed the “Book of Tales” end of bonus description
- Fixed an error where the Magic Mirror award prevented further progress at the final battle
- Fixed an issue, when hitting the wolf last during the Wolf & Seven Goats followed by an immediate drain will prevent further completion of the mode
- Scoring a Jackpot during Crystal Multiball will release the balls from the Tower Locks to prevent any exploits
- Fixed an issue where the localized "More hits for your Multiball bumper" text had an overlapping issue
Verne's Mysterious Island
- Fixed an issue where the could stay on the volcano
- Adjusted the power of the kickback and sinkhole kickout
Jurrasic Park Pinball
- Fixed an issue where the ball could get stuck in the perimeter fence
- Fixed an issue where the first left orbit shot phases through the diverter
Peanuts' Snoopy Pinball
- Fixed the position of the right outlane post
- Fixed the speech bubbles remaining in 0-degree orientation when the screen is rotated
- The table no longer awards extra balls in challenges
Star Trek™: The Next Generation
- Adjusted View 8 in portrait mode
- Fixed an issue where the ball could balance on the tip of the flipper
- Reduced the power of the auto-launch during challenges
Star Wars™ Pinball: Han Solo
- Fixed an issue when the table can softlock after draining the regular ball in the “He Certainly Has Courage” mode in challenges
- Fixed an issue when the screen turned black in the TIE Fighter Attack mode
Star Wars™ Pinball: Masters of the Force
- Fixed an issue where the HOLD BONUS X and EXTRABALL flashing lights were offset
- Fixed an issue where the ball locked without having to spell LOCK
- Fixed a view issue when a lock happened
Star Wars™ Pinball: Episode VI: Return of the Jedi
- Fixed an R2-D2 magnet issue
- Fixed a malfunction on R2-D2 kickback
- Fixed an issue where the TIE Fighter could appear invisible
- Fixed an issue where the magnet wouldn’t work on one charge at R2-D2 Bumpers
- Adjusted combo timers on the table
- Adjusted mission goals on Scene 1, Part 2
Star Wars™ Pinball: Darth Vader
- Fixed an issue where the ball could bounce out of the table from the middle of the playfield
Star Wars™ Pinball: Episode V: The Empire Strikes Back
- Fixed an issue with the Hyperspace multiball
- Fixed camera handling and planet alignment in Hyperspace mode
- Adjusted lighting on the AT-AT, Luke and Darth Vader
Star Wars™ Pinball: The Clone Wars
- Fixed an issue where the Super Skill Shot could be hit by simply holding up the left flipper
Star Wars™ Pinball: Droids
- Fixed an issue where the left kickback returned the ball to the right outlane
- Fixed an issue where the left target lead the ball to the left outlane
Star Wars™ Pinball: Starfighter Assault
- Fixed an issue where the Solo Fighter mission (and achievement) was unwinnable
The Machine: Bride of Pin·bot:
- Fixed an issue where if a ball drained with 1 lock (Partial Optical Link) activated, the optical sequence reset without considering how many balls are locked physically
- Fixed an issue with ball locking during Metamorphosis
E.T.: The Extra-Terrestrial Pinball
- Fixed an issue where Levitation Save could fail to place the ball above the flippers.
- Fixed a Flips Challenge exploit: Ball could autoplunge directly into the bumpers.
- Fixed a physics issue with the ball travelling down towards the flippers
Williams™ Pinball: Medieval Madness™
- This crumbling brick effect is now present in all instances where needed
Williams™ Pinball: Black Rose™
- Davy Jones' Locker ramp texture is now moving with the rest of the ramp.
Williams™ Pinball: Champion Pub™
- Fixed an issue where the ball could get stuck on the elbows of the fighter during any match, Fisticuffs Multiball included.
Williams™ Pinball: Safecracker™
- The music and VO will now not be cut off by the end of game menu
- Tokens will now properly save between games
- Fixed an issue where an upwards nudge could stop the time if the player had a locked ball
- Fixed an issue where repeatedly nudging resulted in the clock stopping
Williams™ Pinball: White Water™
- Fixed an issue where Ball 1 lock on the table was showing as ball 3 locked
Williams™ Pinball: Red & Ted's Road Show
- Fixed a typo on the table
- Fixed an issue where the ball would be removed from the small flipper lane if 2 balls were stalled there
- Fixed an issue where the game could end with a ball stuck in Ted’s mouth in the 5 minute challenge
Williams™ Pinball: Hurricane™
- Fixed black textures on Carousel
Williams™ Pinball: No Good Gofers™
- Fixed an issue where the ball could hit a switch more than once
- Fixed autoplunger problems in challenges
Williams™ Pinball: Space Station™
- Plunger camera angle adjusted
Williams™ Pinball: FunHouse™
- Fixed an issue where the upper flipper rubber is interfering with the wall
Williams™ Pinball: Dr. Dude™
- Fixed a faulty effect on the backglass
- Fixed an issue where there weren’t any combos or ball saves in Arcade mode
- Backglass lighting will now be turned on properly
Williams™ Pinball: Twilight Zone
- Fixed an issue where the ball could fall under the right flipper after a drain and get stuck
- Left outlane adjusted
- Adjusted Skill Shot camera
Williams™ Pinball: World Cup Soccer
- Fixed the Williams logo shadow on the flippers
- Fixed an issue where the ball could stay behind the goal during multiball
- Fixed an issue where zhe upkick near the goal did not properly kicked out the ball
- Fixed a display issue in the Table Guide
World War Z Pinball
- Fixed an issue where the ball did not stay on the left ramp properly
- Fixed an issue where the ball could get stuck in the Loot sinkhole
- Fixed an issue where the ball could get stuck in the saucer during Flips Challenge
- Fixed an issue where the game could fail to exit out of the Skillshot phase
- Fixed an issue where the auto-plunge could hit the ball into the left outlane
Wrath of the Elder Gods
- Fixed an issue where the ball could exit at the middle of the ramp
- Fixed an issue where locking a ball while Mystery was lit at the right upper orbit denied a chance at a Skillshot
- Fixed an issue where tilting during Herald of its Word could result in the ball skin being applied for the next ball
- Fixed an issue in 5 minute challenge - The mystery extra ball award value could be multiplied by 4
- Fixed an issue where if Maw and Cult of its Arrival multiballs are started on top of each other the lane lamps could flash incorrectly
- Fixed resetting issues with the Skillshot if Skillshot power-up is used
- Fixed an issue where if Maw and Herald of its Word multiballs conflicting resulted in 2 balls on the playfield without any multiballs running
- Fixed an issue during multiball, where the Herald could keep the ball, juggling it indefinitely
- Fixed an issue where the Herald could be beaten in one shot, instead of several shots
- Fixed an issue where the Madness counter did not reset when winning a mode with ballout
- Fixed a display issue around Bumper Bonus
- Fixed several localization issues in Italian
- Fixed an issue where pictures did not appear properly on the right notepad
- Fixed an issue where the ball could fall off the rails if shot with the right power
submitted by
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PinballFX3 [link] [comments]
2024.05.16 16:49 lunaxxlynx update
Hello, I posted something here asking what to do because someone was threatening to post my friend's nude pics. I deleted the post because maraming nag memessage na hindi daw totoo yung sinasabi ko na hindi kasalanan ng friend ko na nagkaroon siya ng nude pics dahil imposible daw na may kumalat kung wala siyang sinend. So here's what happened
January, may nag chat sa friend ko asking for a help sa research survey nila. Turns out that the person who message her was a hacker and may masama pong plano. He hacked an account and used it to message my friend. Since my friend was really helpful, specially when it comes to acads, nag reply siya sa message and she just answered the questions. At first, tungkol lang po sa phone yung questions like "how long are u using your phone?" "What apps do u frequently use?"
The culprit then asked my friend to download their app because apparently, they are working on the app called "phone doctor". He sent a link and asked my friend to download it. He told my friend that she should allow the app's access to the camera, storage, contacts, etc... or else the app won't work properly. My friend obliged because she thought that it's really for their research project and she wanted to help that person sa survey nila. She was told that the app was only a hardware scanner, it will scan for errors or old version of phones and it will provide a solution on how to fix that error. The hacker told her that the app can't access the software. It can access the camera, audio, processors but it can't access daw the files and notes.
So the app was already downloaded, the culprit had an access on her camera. Binabantayan niya yung actions ng friend ko through the camera. Dinadala ng friend ko yung phone sa cr for music, the culprit got the chance to take a naked photo of her without my friend knowing.
This month of May, a dummy account messaged my friend. He sent the nude pictures and threatened her to send more naked pics with 6 MONTHS or else he will leak those photos.
Magaling po yung hacker kaya naghihirapan kami sa paggawa ng aksyon. We went to the police and ang sinabi lang po ay hihintayin daw na magpakita yung suspect (entrapment). My friend didn't send nude pics, sinabayan at kina kausap niya lang yung suspect para hindi siya magduda.
The suspect was really crazy since he told my friend na marami na daw siyang na biktima sa IG, FB, etc.. pag nabiktima daw niya ay binibigyan niya ng 1 year or 6 months para makapag send ng nude pics for his own pleasure.
Nahihirapan po kami na ma locate siya dahil hindi kami makapag post for awareness lalo na't magaling sa technology yung suspect at mahuli kami, baka mas malala pa yung gawin. He said that it's for his own pleasure but we're not sure, maybe pine perahan niya yung pics na nakukuha niya sa iba't ibang babae.
Mas mapapadali siguro if alam namin kung sino pa ang mga na biktima ng taong to para maraming magtulungan to imprison him. But we can't ask for help through social media or anything dahil nakabantay po yung hacker.
I'm also worried for my friend because hindi siya safe sa surroundings niya. She has a class sched that ends at night so delikado everytime umuuwi siya.
submitted by
lunaxxlynx to
LawPH [link] [comments]
2024.05.16 16:44 Author-Author908 I need Help of which mods to delete [FNV]
Whenever I go into fiend territory and new Vegas I somehow get either memory errors or my screen freezes which mods should I delete?
Mods:
#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","DLC: TribalPack"
"0001","+","DLC: OldWorldBlues"
"0002","+","DLC: MercenaryPack"
"0003","+","DLC: LonesomeRoad"
"0004","+","DLC: HonestHearts"
"0005","+","DLC: GunRunnersArsenal"
"0006","+","DLC: DeadMoney"
"0007","+","DLC: ClassicPack"
"0008","+","DLC: CaravanPack"
"0009","+","NVAC - New Vegas Anti Crash"
"0010","+","JohnnyGuitarNVSE"
"0011","+","JIP LN NVSE Plugin"
"0012","+","New Vegas Tick Fix"
"0013","+","JSawyer Ultimate Edition"
"0014","+","Mod Limit Fix"
"0015","+","Unofficial Patch NVSE Plus"
"0016","+","AnhNVSE"
"0017","+","kNVSE Animation Plugin"
"0018","+","Infinite Loading Screen Fix"
"0019","+","Yukichigai Unofficial Patch - YUP"
"0020","+","Improved Console"
"0021","+","yGTM - Gameplay Tweaks and Madness"
"0022","+","lStewieAl's Tweaks and Engine Fixes"
"0023","+","Stewie Tweaks INI"
"0024","+","ShowOff xNVSE Plugin"
"0025","+","SUP NVSE Plugin"
"0026","+","OneTweak for Fallout New Vegas"
"0027","+","Collision Meshes"
"0028","+","Mojave Raiders Patch"
"0029","+","update Collision Meshes FNV 1.6.3 to 1.6.4"
"0030","+","Low AP Effect for Custom Health and AP Visuals (Cyber Jam)"
"0031","+","New Vegas Mesh Improvement Mod"
"0032","+","Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)"
"0033","+","Iron Sights Aligned"
"0034","+","Fast Weapon Lag Fix"
"0035","+","Arizona Army Patch"
"0036","+","Consistent weapon spread"
"0037","+","Vanilla Weapon Scale Fix"
"0038","+","HIPControl - Weapon Idle Position Adjuster - ESPless"
"0039","+","Mojave Raiders"
"0040","+","ISControl"
"0041","+","FOV Slider"
"0042","+","KEYWORDS"
"0043","+","NVB1Patch"
"0044","+","AWO Lend-Lease - Lee-Enfield - B42 Optics Patch"
"0045","+","Patch Main And Pause Menus Overhaul"
"0046","+","NVBII Version 1 dot 47 Standalone (Patch)"
"0047","+","v1-02 Patch"
"0048","+","Console Paste"
"0049","+","Cyberware 2281"
"0050","+","Just Loot Menu DoF - ESPless"
"0051","+","Just Bullet Time DoF - ESPless"
"0052","+","JAM - Just Assorted Mods"
"0053","+","B42 Quickthrow patch"
"0054","+","Base Object Swapper"
"0055","+","AWO - Trench Repeater"
"0056","+","AWO - Trench Repeater - NVTS patch"
"0057","+","AWO - Trench Repeater - B42 Optics Patch"
"0058","+","B42 Optics Aligned - Anniversary"
"0059","+","AWO - MG42"
"0060","+","Ani_Desert Eagle kNVSE Set- Another Millenia Patch"
"0061","+","AWO - MG42 - update"
"0062","+","AWO - MG42 - B42 Optics Patch"
"0063","+","tactapack B42 Optics Patch"
"0064","+","Updated Another Mil B42 Optics Update"
"0065","+","Another Millenia and Addon - B42 Optics Patch"
"0066","+","B42 Optics - Real Time Reflections Patch"
"0067","+","B42 Optics NV Patches"
"0068","+","Supplementary Weapons Pack Patch"
"0069","+","Immersive Recoil Ammo Data"
"0070","+","Death's Last Whisper - Angel of Death Update - Texture Fix"
"0071","+","NVBII TOTNW 2.0 Patch"
"0072","+","NVBIII Version .954 PATCH"
"0073","+","NVBII Version 1 dot 47 Standalone"
"0074","+","Someguy Series 2 dot 0"
"0075","+","The Someguy Series Revamped"
"0076","+","DesertersFortress_Update"
"0077","+","VATS Lag Fix"
"0078","+","Threshold"
"0079","+","Weapon Pack Patches - ESPless"
"0080","+","yUI-User interface"
"0081","+","UIO - User Interface Organizer"
"0082","+","MCM BugFix 2"
"0083","+","The Mod Configuration Menu"
"0084","+","Consistent Pip-Boy Icons v5 - Framework Plugin"
"0085","+","Consistent Pip-Boy Icons v5 - Apparel"
"0086","+","Trooper Overhaul Main File"
"0087","+","Sapper Leg Fix"
"0088","+","Consistent Pip-Boy Icons v4"
"0089","+","Advanced Recon HD Icons"
"0090","+","Helmet Overlay"
"0091","+","1.2.1a Hotfix"
"0092","+","Main And Pause Menus Overhaul"
"0093","+","Melee Hitstop Effects"
"0094","+","JSRS Sound Mod Main File"
"0095","+","Sound Extender"
"0096","+","Viewmodel Shake Fix - NVSE"
"0097","+","DSOAL - True 3D Sound for Headphones (HRTF mod)"
"0098","+","Bullet Snap Redux - Espless"
"0099","+","MNTLs Energy Weapons Sound Pack"
"0100","+","All Explosion Sounds Overhaul BSA and YUP Patch"
"0101","+","BallistX Patch Collection"
"0102","+","ADS - Backpack - Jump Sound Effects MONO"
"0103","+","Empty Clicks"
"0104","+","Animated TVs with Sound"
"0105","+","Interior Rain"
"0106","+","Iron Sights Recoil Anims"
"0107","+","Iron Sight Inertia - espless"
"0108","+","Smooth True Ironsights"
"0109","+","Animated Ingestibles (english)"
"0110","+","AWO - musket"
"0111","+","AWO LL - Lee-Enfield (updated LL)"
"0112","+","AWO - musket mesh fix (Musket)"
"0113","+","Serviamnon - AWO MG42 machine gun animation"
"0114","+","Volare Complete quest and the boomers will be using it"
"0115","+","New Vegas Animation Overhaul Guns"
"0116","+","Combined melee animation pack"
"0117","+","Animated Sleeping"
"0118","+","Ani_Desert Eagle kNVSE Set"
"0119","+","Hit - Power Armor Pip-Boy Anim"
"0120","+","Hit - B42 Interact Animation Pack"
"0121","+","B42 Interact"
"0122","+","Immersive Weapon Swap ESPLess"
"0123","+","Frozen Hit Rockomotion"
"0124","+","Subtle Camera Motion"
"0125","+","ySI - Sorting Ycons"
"0126","+","ySI - Sorting Icons - Autumn Leaves patch"
"0127","+","ySI - Assorted Fixes"
"0128","+","ySI - Colorful Icons Fix"
"0129","+","ySI - Pick Up Prompts"
"0130","+","Item Cards"
"0131","+","Viewmodel Recoil 0.308"
"0132","+","B42 Inertia"
"0133","+","Walking Inertia"
"0134","+","Dramatic Inertia - 3rd Person Movement Overhaul"
"0135","+","Bullet Tracers For New vegas"
"0136","+","B42 Dropmag and One in the chamber"
"0137","+","Dramatic Staggering"
"0138","+","Realistic Equip and Unequip Sounds"
"0139","+","Better Stand Up Animation"
"0140","+","Ragdolls"
"0141","+","Immersive Recoil 2.4.1"
"0142","+","Realistic Movement - 2023 Update"
"0143","+","Realistic AI Movement 1.0"
"0144","+","B42 Inspect - aka Animated Ammo and Weapon Condition Checking"
"0145","+","Custom Health and AP Visuals"
"0146","+","Colorful Inventory Ycons"
"0147","+","Weapon Requirements System"
"0148","+","Charisma alters Companion Limit"
"0149","+","Hardcore Charisma (ShowOff NVSE)"
"0150","+","sweet perk overhaul"
"0151","+","Better Charisma"
"0152","+","More Perks Reimagined"
"0153","+","B42 Loot - Animated Physical Item Pickup - ESPless"
"0154","+","Three-perk Bounty"
"0155","+","Caravan Guard"
"0156","+","Mojave Express Courier Delivery Work - Primm"
"0157","+","Radiant Infinium"
"0158","+","Enhanced Camera"
"0159","+","Sticky Ragdoll Camera"
"0160","+","NPCs use Aid Items"
"0161","+","Checkpoint Gary"
"0162","+","Mojave NPCs"
"0163","+","Cook-Cook In His Castle"
"0164","+","More Useful Books (english)"
"0165","+","Great Khans' Toughness Increased"
"0166","+","BallistX - Internal and External Ballistics"
"0167","+","Laser Weapon Iron Sights"
"0168","+","JIP Selective-Fire"
"0169","+","Alternative Endurance Health Regen"
"0170","+","B42 Melee Bash"
"0171","+","Melee VATS Animation Restoration"
"0172","+","Weightless Junk - Fixed"
"0173","+","b42 Cabot's Quest"
"0174","+","PerkPackPlus"
"0175","+","Leave No Witnesses"
"0176","+","NPCs Can Miss"
"0177","+","Collectable Sonar"
"0178","+","Collectible Canteens"
"0179","+","SnowglobePerks"
"0180","+","Functional Post Game Ending"
"0181","+","Shiloh DS - Color Survival Map & Icons"
"0182","+","Shiloh DS - Clean Pipboy Screen"
"0183","+","Boones Spotter Perk Enhanced"
"0184","+","Slightly Faster Targeting"
"0185","+","AmaccurzerO's Animated Mojave"
"0186","+","Damage Threshold"
"0187","+","Hunting Revolver Iron Sights"
"0188","+","JIP Companions Command and Control"
"0189","+","Clockwork Vegas - Calendar Overhaul and Time-based Mechanics"
"0190","+","Anti-Materiel Rifle Iron Sights"
"0191","+","unDeath - Death Alternative"
"0192","+","Windows of the Mojave"
"0193","+","Adv Recon Stealth Armor - EASIER STEALTH"
"0194","+","Armed to the Teeth - Redux"
"0195","+","Permanent Weapon Shells"
"0196","+","NPCs Sprint kNVSE - ESPless"
"0197","+","Stealth Suit Controls"
"0198","+","Stealthsuit mkII with Glowmaps"
"0199","+","Recent Loot Log"
"0200","+","B42 Notify"
"0201","+","B42 Descriptions"
"0202","+","B42 Wristwatch"
"0203","+","B42 Quickthrow - an alternative grenade hotkey mod"
"0204","+","Roleplayers Alternative Start Fallout New Vegas"
"0205","+","Retrievable Throwables Reforged"
"0206","+","Realtime Weapon Modding System"
"0207","+","Helpless Falling"
"0208","+","Sniper Rifle Iron Sights"
"0209","+","Limitless Stats"
"0210","+","NPCs Use Ammo NV YUP"
"0211","+","Fast V.A.T.S. and Kill Camera"
"0212","+","Real Time Reflections - INI"
"0213","+","Real Time Reflections"
"0214","+","CyberJAM"
"0215","+","Perk Icons Vanilla Resolution (Cyber Jam)"
"0216","+","Cyberware 2281 - B42 Quickthrow Patch"
"0217","+","Another Millenia Shop Add-on"
"0218","+","Glacier Glasses"
"0219","+","Real Reticles"
"0220","+","Custom Scope Overlays for B42 Optics"
"0221","+","Martialize"
"0222","+","Manual Reload"
"0223","+","Ricochet - espless"
"0224","+","Gore Dismember and Explode Edits"
"0225","+","Gore Dismember and Explode Edits LE"
"0226","+","Autumn Leaves"
"0227","+","Death's Last Whisper - Hugs AND Death"
"0228","+","Eve Dialogue for New Vegas Bounties 1 (Original)"
"0229","+","Eve Dialogue for New Vegas Bounties 2"
"0230","+","New Vegas Killer"
"0231","+","Of Truth and Lies - Main Files"
"0232","+","Crossover Content for Death's Last Whisper"
"0233","+","The Better Angels"
"0234","+","New Vegas Bounties I"
"0235","+","New Vegas Bounties II"
"0236","+","New Vegas Bounties III"
"0237","+","King of the Ring"
"0238","+","Russell"
"0239","+","The Inheritance"
"0240","+","Deserters Fortress"
"0241","+","Deserters Fortress Update with Demi story add on"
"0242","+","Caliber Based Damage - espless"
"0243","+","B42 Optics"
"0244","+","CaliberZL"
"0245","+","CaliberX update"
"0246","+","CaliberX"
"0247","+","Sweet Dynamic Detection System - CaliberZL Patch"
"0248","+","Improved Lighting Shaders"
"0249","+","NV - Energy Visuals Plus 2"
"0250","+","Increased Bullet Impact LOD"
"0251","+","Depth of Field Fix"
"0252","+","Muzzle Flash Light Fix"
"0253","+","Consistent Pip-Boy Icons v5 - Weapons"
"0254","+","High Resolution Screens"
"0255","+","Consistent Pip-Boy Icons v5 - Items"
"0256","+","Titans of The New West"
"0257","+","NIGHTMARE FIENDS - A Junkie Overhaul"
"0258","+","update for Sadist Armor"
"0259","+","Scorched sierra power armor without bear"
"0260","+","ARIZONA SLAVE ARMY - A Legion Overhaul"
"0261","+","NCR Trooper Overhaul_beta"
"0262","+","Bone Harvester - Tribal Cannibal"
"0263","+","Classic Adobe Red Rock Canyon"
"0264","+","Classic Fallout inspired Jackals - Armour only"
"0265","+","Greaser-Style Greasers"
"0266","+","Ending Slideshows Ultimate Edition Overhaul"
"0267","+","Lumen - NV"
"0268","+","Elegant Sunglare Retexture"
"0269","+","Cloud Upgrade"
"0270","+","Radiation Visuals"
"0271","+","Weathers Revised"
"0272","+","Climate Control NVSE"
"0273","+","3D Rain"
"0274","+","Mojave Nights"
"0275","+","Cloud Shadows"
"0276","+","Afterglow"
"0277","+","Glowing Ghosts - Happy Little Holograms Emit Light"
"0278","+","General Lighting Overhaul"
"0279","+","Strip Lighting Overhaul"
"0280","+","Lucky 38 Lights Redone"
"0281","+","A Little More Lamplight"
"0282","+","Interior Lighting Overhaul"
"0283","+","More Powerful Service Rifle"
"0284","+","Climate Control - Rain"
"0285","+","Dynamic Depth-Of-Field - ESPless"
"0286","+","Heat Haze"
"0287","+","Armor for Companions"
"0288","+","B42 Bows"
"0289","+","Modern Ambient Temperature"
"0290","+","NAWEMO - NPCs use Ammo Variants and Weapon Mods"
"0291","+","Advanced Recon - Main File 1 - TECH"
"0292","+","Advanced Recon - Main File 2 - GEAR"
"0293","+","ZL Armaments Remastered"
"0294","+","Tactapack"
"0295","+","Another Millenia Gun Add-on"
"0296","+","Another Millenia"
"0297","+","Lonesome Road Unique Equipment"
"0298","+","Canvas Backpacks - FNV"
"0299","+","Sweet 6 Shooter Perk Pack NV Version"
"0300","+","FNV Fat Stacks"
"0301","+","FNV Functional Benny's Lighter"
"0302","+","The Quantum Trigger"
"0303","+","Advanced Recon Stealth Armor"
"0304","+","El Sepulturero - The Cursed Shovel"
"0305","+","Lil Bomber"
"0306","+","Advanced Recon Riot Gear Helmets"
"0307","+","Better Stealth Suit Mk II"
"0308","+","Weapon Mods Expanded"
"0309","+","Proton Sword"
"0310","+","White Gloves Have White Gloves"
"0311","+","Doc Mitchell Lab Coat (No Bandanna)"
"0312","+","Mojave express messenger bag"
"0313","+","Advanced Recon Glacier Glasses"
"0314","+","Supplementary Weapons Pack"
"0315","+","PipBoyToPSVITA"
"0316","+","MWRWP USP45"
"0317","+","Enhanced Movement"
"0318","+","Enhanced Movement INI"
"0319","+","Postman_uniform"
"0320","+","Oven Cooker - ESPless"
"0321","+","Knights of the Mojave (Brotherhood Knights expanded)"
"0322","+","True Electrified Riot Gear"
"0323","+","NV Novac Apartment"
"0324","+","Sierra Madre Grand Entrance"
"0325","+","The Sink - Simple Overhaul"
"0326","+","NCR Chemtroopers (Sodaz Trench Raiders inspired)"
"0327","+","Challenges Tracker"
"0328","+","Sneak Vignette"
"0329","+","No PipBoy in Power Armor"
"0330","+","NCR Salute - Espless"
"0331","+","Pip-Boy UI Tweaks"
"0332","+","Sweet Dynamic Detection System"
"0333","+","M1903A3 Springfield Redux"
"0334","+","Stun Batton"
"0335","+","AKIRAMORI Tactical Gloves"
"0336","+","Drowning Visuals"
"0337","+","Animated Workbench - ESPless"
"0338","+","AK-50"
"0339","+","AK50 - B42 Optics Patch"
"0340","+","AK50 - Update 1.1"
"0341","+","ATMOS Ambience Overhaul"
"0342","+","Longer Weather Transitions nvse"
"0343","+","Caps and Scraps Pawn"
"0344","+","Perk Styled CCC Icons"
"0345","+","Concept Art Loading Screens - TTW 3.3.X supported"
"0346","+","Aid Addon - Unofficial Icon Edits"
"0347","+","Mojave Treasures of the Sierra Madre"
"0348","+","Hoover Dam Jets Restored and Distant"
"0349","+","REB's Average Food Replacer (No Esp)"
"0350","+","Global Imposter Region"
"0351","+","The Jackal"
"0352","+","Jackal 13mm Dropmag"
"0353","+","Jackal 13mm Hellsing ARMS kNVSE set"
"0354","+","454 Casul"
"0355","+","Kerberos Panzer Police Jin Roh armor"
"0356","+","Kerberos Thermal Nightvision addon"
"0357","+","Power armor less DT"
"0358","+","One HUD - oHUD"
"0359","+","Smooth HUD - Immersive Transitions (ESPless)"
"0360","+","Browning M2067 PIMG"
"0361","+","Browning M2067 PIMG Updated ESP"
"0362","+","Simple AI Merge"
"0363","+","Improved AI (Navmesh Overhaul Mod)"
"0364","+","Leveled DLC Delay"
"0365","+","Merc Armor Buffed - ESPless"
"0366","+","Agility Actually Matters - ESPless"
"0367","+","Perception-Based Dynamic DoF - ESPless"
"0368","+","Working Camera"
"0369","+","Simple Player Journal - espless"
"0370","+","Fixed Repconn Entrance"
"0371","+","The Final Resting Place - A Lucky 38 Control Room Overhaul"
"0372","+","Goodsprings - IDIMW"
"0373","+","Another Cooked Salisbury Steak"
"0374","+","Diagonal movement"
"0375","+","Skeleton by MadAce (Ragdoll mod compat)"
"0376","+","NVCS"
"0377","+","NV Compatibility Skeleton"
"0378","+","Vanilla UI Plus Patch"
"0379","+","Vanilla UI Plus (New Vegas)"
submitted by
Author-Author908 to
FalloutMods [link] [comments]
2024.05.16 16:24 BigHeadDjango Series 33 Week 4 - Spring Seasonal Tunes! (Apex Allstars) by BigHedDjango
Hello everyone!
BigHedDjango here, tunes for this week to help you out.
Weekly photo:
https://i.imgur.com/88KGCCS.png All feedback on tunes is appreciated - good or bad. Specially when tunes are bad. At the end of the day I am just the mechanic and you guys are the racers. Do not hesitate irrespective of your tuning knowledge or racing skills!
Tuning method: 1.
Stock look - stock wheel rims and size, no aero (unless absolutely necessary for handling and stability) 2. Tuned for automatic/manual players by not skipping clutch+gearbox upgrades 3. Max performance with max handling possible 4. All cars
tuned vs. Unbeatable AI, tracks/weather conditions are now unknown since time travel no longer works. Since release AI has been inconsistent between many car types and weather conditions, not every car will win 10/10 races vs Unbeatable AI without rewind/restart abuse 5. Bodykit used if it does not hurt performance
___
Forzathon Weekly Challenge - Time to Play
2024 Chevrolet Corvette E-Ray * Tune - 142 362 222 * Easy to use; Decent grip even in rain; Good braking; Lacks S1 top speed; 6-gears; Sigala wide body kit; Chevrolet rear wing; Custom rims; v1 * Event Lab BP - Easy Win Drag Strip - 812 084 897
___
Trial - MX-5 Drive
Road Racing - Mazda MX-5 - A 800
NOTE: Try to block and slow down AI and help teammates in order to win. One player on the team needs to take at least P3 and slow down the AI for a guaranteed win
2016 Mazda MX-5 * Tune - 446 488 045 * Fastest option; v1
2005 Mazda Mazdaspeed MX-5 * Tune - 386 598 479 * Low A class top speed; v1
1994 Mazda MX-5 Miata * Tune - 686 056 119 * Lacks braking; Lacks A class top speed; v2 - rebuild, smoother, faster
2013 Mazda MX-5 * Tune - 159 091 037 * Low A class top speed; v1
___
Event Lab 1 - Eagle Forest Raceway
Modern Supercars - A 800
2012 Lamborghini Gallardo LP570-4 Spyder Performante * Tune - 171 863 878 * Playlist car; Good braking; Low A class top speed; Slowish car overall; Stock engine; True Purist; v1
2020 Chevrolet Corvette Stingray Coupe * Tune - 575 887 945 * Tune by Naitsab243; Custom rims; Rear aero
___
Event Lab 2 - Emerald GP Circuit
Retro Hot Hatch - B 700
1974 Honda Civic RS * Tune - 689 859 387 * FWD; Meta car; Meta tune; Lacks top speed; Wide body kit + Classic rear wing + Custom rims; Dry only; v2
___
Seasonal PR Stunts
2010 Mosler MT900S * Tune - 106 016 211 * Superb grip; Good handling but oversteery; v3
Speed Trap - Northern Passage - Extreme Track Toys - S2 998
- Start at least 0.7 miles from the west
Speed Trap - Escarpment - Extreme Track Toys - S2 998
- Start 0.5 miles from the west. Turn in hard on final right hand corner, can even cut offroad
Speed Zone - Camino Del Cielo - Extreme Track Toys - S2 998
- Start at least 1.3 miles away on the north east road. Enter the east gate at full throttle, feather brake for first right hand corner and final hairpin only. You can also start max 1 mile from the west cause need to brake immediately upton entering the west gate
NOTE: All Championships are locked at Highly Skilled difficulty
Championship 1 - Picking Favorite
Road Racing - Forza Cover Cars - S1 900
2013 Dodge SRT Viper GTS Anniversary Edition (Maybe not an option) * Tune - 301 899 128 * Meta car; Meta tune; Good grip; Oversteer but no traction loss; * Lacks S1 top speed so sprints with lots of corners or circuits only; * Drag tires - great launch, weak at slow corners, tuned for wet roads as well; * Stock engine; Custom rims; Full aero; Rear diffuser; Sideskirts; v1
2013 Dodge SRT Viper GTS * Tune - 693 168 484 * Stock engine; v3
2014 Lamborghini Huracan LP 610-4 * Tune - 204 826 092 * Fast; Stock engine; True Purist; v3
2016 Lamborghini Centenario LP 770-4 * Tune - 156 811 181 * Stock tirebombs; Good grip; Excellent braking; 7-gears; Stock engine; True Purist; v2
2018 Porsche 911 GT2 RS * Tune - 246 355 163 * Stock rear wing; Stock engine; v1
2024 Chevrolet Corvette E-Ray * Tune - 142 362 222 * Easy to use; Decent grip even in rain; Good braking; Lacks S1 top speed; 6-gears; Sigala wide body kit; Chevrolet rear wing; Custom rims; v1
___
Championship 2 - Going the Distance
Road Racing - GT & Super GT - A 800
2012 Jaguar XKR-S * Tune - 173 823 336 (v4)
2013 Aston Martin V12 Vantage S * Tune - 963 723 177 * Decent grip; Good top speed; Stock engine; Hot Wheels tune; v1
2010 Maserati Gran Turismo S * Tune - 547 023 206 * Lacks braking; Stock engine; v2
2017 Aston Martin DB11 * Tune - 153 787 435 * Stock engine only; v2
2021 Lexus LC 500 * Tune - 305 052 584 * Playlist car; Stock engine; v1
2019 Aston Martin Vantage * Tune - 404 086 715 * Downgraded to A class; Good handling but slow overall; Stock engine; v2
___
Treasure Hunt - Blame Impala
What to do: Using any Chevrolet Impala either get an Ultimate Wreckage skill or maybe lots of wreckage skills
___
RALLY ADVENTURE DLC
Seasonal PR Stunts
Speed Trap - La Cantera - Mustang - A 800
2018 Ford Mustang RTR Spec 5 * Tune - 589 436 345 * Start ~500 yards in the east dirt hairpin
Championship 3 - Mustang Rally
Night Rally - Mustang - A 800
2018 Ford Mustang RTR Spec 5 * Tune - 589 436 345 * Good mid-speed accel; Comfortable to drive; v2
1969 Ford Mustang Boss 302 * Tune - 246 848 148 * Superb; v2
___
HOT WHEELS DLC
Seasonal PR Stunts
Speed Zone - Supersonic Spiral - Lamborghini - S1 900
2016 Lamborghini Centenario LP 770-4 * Tune - 156 811 181 * Start at least 0.7 miles away on the north east track (try to spawn in small loop)
Championship 4 - It's Race-a-Bull
Speed - Lamborghini - S1 900
2016 Lamborghini Centenario LP 770-4 * Tune - 156 811 181 * Stock tirebombs; Good grip; Excellent braking; 7-gears; Stock engine; True Purist; v2
2014 Lamborghini Huracan LP 610-4 * Tune - 204 826 092 * Fast; Stock engine; True Purist; v3
2016 Lamborghini Aventador SuperVeloce * Tune - 124 905 282 * Arcade racing game car; Excellent braking; Stock engine only; True Purist; v2
___
Event Lab Blueprints!
Easy Win
Road Sprint - 696 659 852 Easy Win
Road Circuit - 177 632 200 Easy Win
Dirt Trail - 991 376 926 Easy Win
Dirt Scramble - 135 436 707 Easy Win
Cross Country Sprint - 114 199 871 Easy Win
Cross Country Circuit - 181 401 852 Easy Win
Street Scene Sprint - 134 229 457 Easy Win
Drag Strip - 812 084 897 ___
Horizon 4 and 5 Tunes Archive!
https://www.reddit.com/useBigHeadDjango/comments/r4ptt6/forza_horizon_4_and_horizon_5_tunes_archive/ ___
Thank you to everyone for your downloads, uses, likes, follows, shares and feedback! Check my in-game profile for more tunes. You can check my reddit profile for more content 📸
Also don't stop yourself from checking out my photos on the creative hub. Wow! What beautiful photos! 📸
Don't hesitate to ask if you need any help! 🛠️
I am open to requests for cars you might want me to tune! It would also help me understand FH5 tuning better. So let me know the car and class and I'd get back to you! 🛠️
___
Have a great week! 🥳
submitted by
BigHeadDjango to
forza [link] [comments]
2024.05.16 16:23 BigHeadDjango Series 33 Week 4 - Spring Seasonal Tunes! (Apex Allstars) by BigHedDjango
Hello everyone!
BigHedDjango here, tunes for this week to help you out.
Weekly photo:
https://i.imgur.com/88KGCCS.png All feedback on tunes is appreciated - good or bad. Specially when tunes are bad. At the end of the day I am just the mechanic and you guys are the racers. Do not hesitate irrespective of your tuning knowledge or racing skills!
Tuning method: 1.
Stock look - stock wheel rims and size, no aero (unless absolutely necessary for handling and stability) 2. Tuned for automatic/manual players by not skipping clutch+gearbox upgrades 3. Max performance with max handling possible 4. All cars
tuned vs. Unbeatable AI, tracks/weather conditions are now unknown since time travel no longer works. Since release AI has been inconsistent between many car types and weather conditions, not every car will win 10/10 races vs Unbeatable AI without rewind/restart abuse 5. Bodykit used if it does not hurt performance
___
Forzathon Weekly Challenge - Time to Play
2024 Chevrolet Corvette E-Ray * Tune - 142 362 222 * Easy to use; Decent grip even in rain; Good braking; Lacks S1 top speed; 6-gears; Sigala wide body kit; Chevrolet rear wing; Custom rims; v1 * Event Lab BP - Easy Win Drag Strip - 812 084 897
___
Trial - MX-5 Drive
Road Racing - Mazda MX-5 - A 800
NOTE: Try to block and slow down AI and help teammates in order to win. One player on the team needs to take at least P3 and slow down the AI for a guaranteed win
2016 Mazda MX-5 * Tune - 446 488 045 * Fastest option; v1
2005 Mazda Mazdaspeed MX-5 * Tune - 386 598 479 * Low A class top speed; v1
1994 Mazda MX-5 Miata * Tune - 686 056 119 * Lacks braking; Lacks A class top speed; v2 - rebuild, smoother, faster
2013 Mazda MX-5 * Tune - 159 091 037 * Low A class top speed; v1
___
Event Lab 1 - Eagle Forest Raceway
Modern Supercars - A 800
2012 Lamborghini Gallardo LP570-4 Spyder Performante * Tune - 171 863 878 * Playlist car; Good braking; Low A class top speed; Slowish car overall; Stock engine; True Purist; v1
2020 Chevrolet Corvette Stingray Coupe * Tune - 575 887 945 * Tune by Naitsab243; Custom rims; Rear aero
___
Event Lab 2 - Emerald GP Circuit
Retro Hot Hatch - B 700
1974 Honda Civic RS * Tune - 689 859 387 * FWD; Meta car; Meta tune; Lacks top speed; Wide body kit + Classic rear wing + Custom rims; Dry only; v2
___
Seasonal PR Stunts
2010 Mosler MT900S * Tune - 106 016 211 * Superb grip; Good handling but oversteery; v3
Speed Trap - Northern Passage - Extreme Track Toys - S2 998
- Start at least 0.7 miles from the west
Speed Trap - Escarpment - Extreme Track Toys - S2 998
- Start 0.5 miles from the west. Turn in hard on final right hand corner, can even cut offroad
Speed Zone - Camino Del Cielo - Extreme Track Toys - S2 998
- Start at least 1.3 miles away on the north east road. Enter the east gate at full throttle, feather brake for first right hand corner and final hairpin only. You can also start max 1 mile from the west cause need to brake immediately upton entering the west gate
NOTE: All Championships are locked at Highly Skilled difficulty
Championship 1 - Picking Favorite
Road Racing - Forza Cover Cars - S1 900
2013 Dodge SRT Viper GTS Anniversary Edition (Maybe not an option) * Tune - 301 899 128 * Meta car; Meta tune; Good grip; Oversteer but no traction loss; * Lacks S1 top speed so sprints with lots of corners or circuits only; * Drag tires - great launch, weak at slow corners, tuned for wet roads as well; * Stock engine; Custom rims; Full aero; Rear diffuser; Sideskirts; v1
2013 Dodge SRT Viper GTS * Tune - 693 168 484 * Stock engine; v3
2014 Lamborghini Huracan LP 610-4 * Tune - 204 826 092 * Fast; Stock engine; True Purist; v3
2016 Lamborghini Centenario LP 770-4 * Tune - 156 811 181 * Stock tirebombs; Good grip; Excellent braking; 7-gears; Stock engine; True Purist; v2
2018 Porsche 911 GT2 RS * Tune - 246 355 163 * Stock rear wing; Stock engine; v1
2024 Chevrolet Corvette E-Ray * Tune - 142 362 222 * Easy to use; Decent grip even in rain; Good braking; Lacks S1 top speed; 6-gears; Sigala wide body kit; Chevrolet rear wing; Custom rims; v1
___
Championship 2 - Going the Distance
Road Racing - GT & Super GT - A 800
2012 Jaguar XKR-S * Tune - 173 823 336 (v4)
2013 Aston Martin V12 Vantage S * Tune - 963 723 177 * Decent grip; Good top speed; Stock engine; Hot Wheels tune; v1
2010 Maserati Gran Turismo S * Tune - 547 023 206 * Lacks braking; Stock engine; v2
2017 Aston Martin DB11 * Tune - 153 787 435 * Stock engine only; v2
2021 Lexus LC 500 * Tune - 305 052 584 * Playlist car; Stock engine; v1
2019 Aston Martin Vantage * Tune - 404 086 715 * Downgraded to A class; Good handling but slow overall; Stock engine; v2
___
Treasure Hunt - Blame Impala
What to do: Using any Chevrolet Impala either get an Ultimate Wreckage skill or maybe lots of wreckage skills
___
RALLY ADVENTURE DLC
Seasonal PR Stunts
Speed Trap - La Cantera - Mustang - A 800
2018 Ford Mustang RTR Spec 5 * Tune - 589 436 345 * Start ~500 yards in the east dirt hairpin
Championship 3 - Mustang Rally
Night Rally - Mustang - A 800
2018 Ford Mustang RTR Spec 5 * Tune - 589 436 345 * Good mid-speed accel; Comfortable to drive; v2
1969 Ford Mustang Boss 302 * Tune - 246 848 148 * Superb; v2
___
HOT WHEELS DLC
Seasonal PR Stunts
Speed Zone - Supersonic Spiral - Lamborghini - S1 900
2016 Lamborghini Centenario LP 770-4 * Tune - 156 811 181 * Start at least 0.7 miles away on the north east track (try to spawn in small loop)
Championship 4 - It's Race-a-Bull
Speed - Lamborghini - S1 900
2016 Lamborghini Centenario LP 770-4 * Tune - 156 811 181 * Stock tirebombs; Good grip; Excellent braking; 7-gears; Stock engine; True Purist; v2
2014 Lamborghini Huracan LP 610-4 * Tune - 204 826 092 * Fast; Stock engine; True Purist; v3
2016 Lamborghini Aventador SuperVeloce * Tune - 124 905 282 * Arcade racing game car; Excellent braking; Stock engine only; True Purist; v2
___
Event Lab Blueprints!
Easy Win
Road Sprint - 696 659 852 Easy Win
Road Circuit - 177 632 200 Easy Win
Dirt Trail - 991 376 926 Easy Win
Dirt Scramble - 135 436 707 Easy Win
Cross Country Sprint - 114 199 871 Easy Win
Cross Country Circuit - 181 401 852 Easy Win
Street Scene Sprint - 134 229 457 Easy Win
Drag Strip - 812 084 897 ___
Horizon 4 and 5 Tunes Archive!
https://www.reddit.com/useBigHeadDjango/comments/r4ptt6/forza_horizon_4_and_horizon_5_tunes_archive/ ___
Thank you to everyone for your downloads, uses, likes, follows, shares and feedback! Check my in-game profile for more tunes. You can check my reddit profile for more content 📸
Also don't stop yourself from checking out my photos on the creative hub. Wow! What beautiful photos! 📸
Don't hesitate to ask if you need any help! 🛠️
I am open to requests for cars you might want me to tune! It would also help me understand FH5 tuning better. So let me know the car and class and I'd get back to you! 🛠️
___
Have a great week! 🥳
submitted by
BigHeadDjango to
ForzaHorizon [link] [comments]
2024.05.16 16:11 GrowthWest2361 Modrinth Modpack Crashing
I am using Modrinth for my client side modpack but it crashes and will not launch. These are the logs on launch: [16:05:01] [main/INFO]: Loading Minecraft 1.20.1 with Fabric Loader 0.15.11
[16:05:02] [main/INFO]: Loading 171 mods:
`- ambientsounds 6.0.1` `- architectury 9.2.14` `- ash_api 3.0.2+1.20.1` `- auditory 0.0.6-1.20.1` `- bigpony 1.11.2+1.20.1` `- blur 3.1.0` `- cameraoverhaul 1.4.0-fabric-universal` `- capes 1.5.2+1.20` `- cicada 0.7.1+1.20.1` `- citresewn 1.1.5+1.20.1`
\-- citresewn-defaults 1.1.5+1.20.1
`- cloth-config 11.1.118`
\-- cloth-basic-math 0.6.1
`- clumps 12.0.0.4` `- creativecore 2.11.28`
\-- net_minecraftforge_eventbus 6.0.3
`- cullleaves 3.2.0` `- do_a_barrel_roll 3.5.6+1.20.1`
-- fabric-permissions-api-v0 0.2-SNAPSHOT
\-- mixinsquared 0.1.1
`- eatinganimationid 1.20+1.9.61` `- enhancedvisuals 1.7.2` `- entity_model_features 2.0.2` `- entity_texture_features 6.0.1`
\-- org_apache_httpcomponents_httpmime 4.5.10
`- entityculling 1.6.2-mc1.20.1` `- essential-container 1.0.0`
\-- essential-loader 1.2.1
`- exordium 1.2.1-mc1.20.1` `- fabric-api 0.92.1+1.20.1`
-- fabric-api-base 0.4.31+1802ada577
-- fabric-api-lookup-api-v1 1.6.36+1802ada577
-- fabric-biome-api-v1 13.0.13+1802ada577
-- fabric-block-api-v1 1.0.11+1802ada577
-- fabric-block-view-api-v2 1.0.1+1802ada577
-- fabric-blockrenderlayer-v1 1.1.41+1802ada577
-- fabric-client-tags-api-v1 1.1.2+1802ada577
-- fabric-command-api-v1 1.2.34+f71b366f77
-- fabric-command-api-v2 2.2.13+1802ada577
-- fabric-commands-v0 0.2.51+df3654b377
-- fabric-containers-v0 0.1.64+df3654b377
-- fabric-content-registries-v0 4.0.11+1802ada577
-- fabric-convention-tags-v1 1.5.5+1802ada577
-- fabric-crash-report-info-v1 0.2.19+1802ada577
-- fabric-data-attachment-api-v1 1.0.0+de0fd6d177
-- fabric-data-generation-api-v1 12.3.4+1802ada577
-- fabric-dimensions-v1 2.1.54+1802ada577
-- fabric-entity-events-v1 1.6.0+1c78457f77
-- fabric-events-interaction-v0 0.6.2+1802ada577
-- fabric-events-lifecycle-v0 0.2.63+df3654b377
-- fabric-game-rule-api-v1 1.0.40+1802ada577
-- fabric-item-api-v1 2.1.28+1802ada577
-- fabric-item-group-api-v1 4.0.12+1802ada577
-- fabric-key-binding-api-v1 1.0.37+1802ada577
-- fabric-keybindings-v0 0.2.35+df3654b377
-- fabric-lifecycle-events-v1 2.2.22+1802ada577
-- fabric-loot-api-v2 1.2.1+1802ada577
-- fabric-loot-tables-v1 1.1.45+9e7660c677
-- fabric-message-api-v1 5.1.9+1802ada577
-- fabric-mining-level-api-v1 2.1.50+1802ada577
-- fabric-model-loading-api-v1 1.0.3+1802ada577
-- fabric-models-v0 0.4.2+9386d8a777
-- fabric-networking-api-v1 1.3.11+1802ada577
-- fabric-networking-v0 0.3.51+df3654b377
-- fabric-object-builder-api-v1 11.1.3+1802ada577
-- fabric-particles-v1 1.1.2+1802ada577
-- fabric-recipe-api-v1 1.0.21+1802ada577
-- fabric-registry-sync-v0 2.3.3+1802ada577
-- fabric-renderer-api-v1 3.2.1+1802ada577
-- fabric-renderer-indigo 1.5.1+1802ada577
-- fabric-renderer-registries-v1 3.2.46+df3654b377
-- fabric-rendering-data-attachment-v1 0.3.37+92a0d36777
-- fabric-rendering-fluids-v1 3.0.28+1802ada577
-- fabric-rendering-v0 1.1.49+df3654b377
-- fabric-rendering-v1 3.0.8+1802ada577
-- fabric-resource-conditions-api-v1 2.3.8+1802ada577
-- fabric-resource-loader-v0 0.11.10+1802ada577
-- fabric-screen-api-v1 2.0.8+1802ada577
-- fabric-screen-handler-api-v1 1.3.30+1802ada577
-- fabric-sound-api-v1 1.0.13+1802ada577
-- fabric-transfer-api-v1 3.3.5+8dd72ea377
\-- fabric-transitive-access-wideners-v1 4.3.1+1802ada577
`- fabric-language-kotlin 1.10.20+kotlin.1.9.24`
-- org_jetbrains_kotlin_kotlin-reflect 1.9.24
-- org_jetbrains_kotlin_kotlin-stdlib 1.9.24
-- org_jetbrains_kotlin_kotlin-stdlib-jdk7 1.9.24
-- org_jetbrains_kotlin_kotlin-stdlib-jdk8 1.9.24
-- org_jetbrains_kotlinx_atomicfu-jvm 0.24.0
-- org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm 1.8.0
-- org_jetbrains_kotlinx_kotlinx-coroutines-jdk8 1.8.0
-- org_jetbrains_kotlinx_kotlinx-datetime-jvm 0.5.0
-- org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm 1.6.3
-- org_jetbrains_kotlinx_kotlinx-serialization-core-jvm 1.6.3
\-- org_jetbrains_kotlinx_kotlinx-serialization-json-jvm 1.6.3
`- fabricloader 0.15.11`
\-- mixinextras 0.3.5
`- faster-random 4.1.0` `- ferritecore 6.0.1` `- flow 1.5.0+1.20.1` `- forgeconfigapiport 8.0.0` `- geckolib 4.4.4`
\-- com_eliotlash_mclib_mclib 20
`- hdskins 6.10.3+1.20.1` `- inventoryprofilesnext 1.10.10` `- iris 1.7.0+mc1.20.1`
-- fabric-api-base 0.4.31+1802ada577
-- fabric-key-binding-api-v1 1.0.37+1802ada577
-- io_github_douira_glsl-transformer 2.0.0-pre13
-- org_anarres_jcpp 1.4.14
\-- org_antlr_antlr4-runtime 4.11.1
`- java 17` `- jei 15.3.0.4` `- kirin 1.15.6+1.20.1` `- konkrete 1.8.1` `- krypton 0.2.3`
\-- com_velocitypowered_velocity-native 3.2.0-SNAPSHOT
`- lazydfu 0.1.3` `- libipn 4.0.2` `- lithium 0.11.2` `- malilib 0.16.3` `- midnightlib 1.4.1` `- minecraft 1.20.1` `- minelp 4.11.7+1.20.1`
\-- mson 1.9.3+1.20.1
`- modmenu 7.2.2` `- moreculling 1.20.4-0.24.0`
-- conditional-mixin 0.3.2
\-- mixinsquared 0.1.1
`- mousetweaks 2.26` `- mousewheelie 1.13.0+mc1.20.1`
-- amecsapi 1.5.1+mc1.20-pre1
-- coat 1.0.0-beta.20+mc1.20-pre1
-- tweed4_annotated 1.3.1+mc1.20-pre1
-- tweed4_base 1.7.1+mc1.20-pre1
-- tweed4_data 1.2.1+mc1.20-pre1
-- tweed4_data_hjson 1.1.1+mc1.20-pre1
-- tweed4_tailor_coat 1.1.3+mc1.20-pre1
-- tweed4_tailor_lang_json_descriptions 1.1.0+mc1.20-pre1
\-- tweed4_tailor_screen 1.1.4+mc1.20-pre1
`- mru 0.4.0+1.20` `- notenoughanimations 1.7.3` `- notes 1.20.1-2.1.0-fabric` `- openpartiesandclaims 0.22.0` `- physicsmod 3.0.14` `- plasmovoice 2.0.9`
-- aopalliance_aopalliance 1.0
-- com_google_inject_guice 5.0.1
-- fabric-permissions-api-v0 0.2-SNAPSHOT
\-- javax_inject_javax_inject 1
`- presencefootsteps 1.9.4+1.20.1` `- satin 1.14.0` `- sodium 0.5.8+mc1.20.1` `- sound_physics_remastered 1.20.1-1.3.1` `- starlight 1.1.2+fabric.dbc156f` `- telepistons 1.1.3` `- tooltipscroll 1.3.0` `- transparent 8.0.1+1.20.1` `- viabackwards 5.0.0-SNAPSHOT` `- viafabric 0.4.14+70-main`
-- org_yaml_snakeyaml 2.2
\-- viafabric-mc1201 0.4.14+70-main
`- viarewind 4.0.0-SNAPSHOT` `- viaversion 5.0.0-SNAPSHOT` `- visuality 0.7.1+1.20` `- xaerominimap 24.1.1` `- xaeroworldmap 1.38.4` `- yet_another_config_lib_v3 3.4.2+1.20.1-fabric`
-- com_twelvemonkeys_common_common-image 3.10.0
-- com_twelvemonkeys_common_common-io 3.10.0
-- com_twelvemonkeys_common_common-lang 3.10.0
-- com_twelvemonkeys_imageio_imageio-core 3.10.0
-- com_twelvemonkeys_imageio_imageio-metadata 3.10.0
-- com_twelvemonkeys_imageio_imageio-webp 3.10.0
-- org_quiltmc_parsers_gson 0.2.1
\-- org_quiltmc_parsers_json 0.2.1
[16:05:02] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/C:/Users/{COMPUTER_USERNAME}/AppData/Roaming/com.modrinth.theseus/meta/libraries/net/fabricmc/sponge-mixin/0.13.3+mixin.0.8.5/sponge-mixin-0.13.3+mixin.0.8.5.jar Service=Knot/Fabric Env=CLIENT
[16:05:02] [main/INFO]: Compatibility level set to JAVA_17
[16:05:02] [main/INFO]: Loaded configuration file for Lithium: 115 options available, 2 override(s) found
[16:05:03] [main/WARN]: Reference map 'mru-refmap.json' for mru.mixins.json could not be read. If this is a development environment you can ignore this message
[16:05:03] [main/WARN]: [Satin] Iris is present, custom block renders will not work
[16:05:03] [main/INFO]: Loaded configuration file for Sodium: 42 options available, 3 override(s) found
[16:05:03] [main/INFO]: CameraOverhaul: Using modern mixin 'mirsario.cameraoverhaul.fabric.mixins.modern.CameraMixin'.
[16:05:03] [main/INFO]: CameraOverhaul: Using modern mixin 'mirsario.cameraoverhaul.fabric.mixins.modern.GameRendererMixin'.
[16:05:03] [main/INFO]: CameraOverhaul: Skipping legacy mixin 'mirsario.cameraoverhaul.fabric.mixins.legacy.LegacyCameraMixin'.
[16:05:03] [main/WARN]: Error loading class: net/raphimc/immediatelyfast/feature/core/ImmediateAdapter (java.lang.ClassNotFoundException: net/raphimc/immediatelyfast/feature/core/ImmediateAdapter)
[16:05:03] [main/WARN]: Error loading class: net/coderbot/batchedentityrendering/impl/FullyBufferedMultiBufferSource (java.lang.ClassNotFoundException: net/coderbot/batchedentityrendering/impl/FullyBufferedMultiBufferSource)
[16:05:03] [main/WARN]: Error loading class: net/coderbot/iris/layeInnerWrappedRenderType (java.lang.ClassNotFoundException: net/coderbot/iris/layeInnerWrappedRenderType)
[16:05:03] [main/WARN]: Error loading class: net/coderbot/iris/layeOuterWrappedRenderType (java.lang.ClassNotFoundException: net/coderbot/iris/layeOuterWrappedRenderType)
[16:05:03] [main/WARN]: Error loading class: dev/tr7zw/skinlayers/rendeCustomizableModelPart (java.lang.ClassNotFoundException: dev/tr7zw/skinlayers/rendeCustomizableModelPart)
[16:05:03] [main/WARN]: Error loading class: dev/emi/emi/screen/EmiScreenManager$ScreenSpace (java.lang.ClassNotFoundException: dev/emi/emi/screen/EmiScreenManager$ScreenSpace)
[16:05:03] [main/WARN]: Error loading class: dev/emi/emi/screen/EmiScreenManager$SidebarPanel (java.lang.ClassNotFoundException: dev/emi/emi/screen/EmiScreenManager$SidebarPanel)
[16:05:03] [main/WARN]: Error loading class: dev/emi/emi/screen/StackBatcher (java.lang.ClassNotFoundException: dev/emi/emi/screen/StackBatcher)
[16:05:03] [main/WARN]: Error loading class: folk/sisby/inventory_tabs/tabs/BlockTab (java.lang.ClassNotFoundException: folk/sisby/inventory_tabs/tabs/BlockTab)
[16:05:03] [main/WARN]: Error loading class: folk/sisby/inventory_tabs/tabs/VehicleInventoryTab (java.lang.ClassNotFoundException: folk/sisby/inventory_tabs/tabs/VehicleInventoryTab)
[16:05:03] [main/WARN]: Error loading class: folk/sisby/inventory_tabs/tabs/PlayerInventoryTab (java.lang.ClassNotFoundException: folk/sisby/inventory_tabs/tabs/PlayerInventoryTab)
[16:05:03] [main/WARN]: Error loading class: folk/sisby/inventory_tabs/tabs/ItemTab (java.lang.ClassNotFoundException: folk/sisby/inventory_tabs/tabs/ItemTab)
[16:05:03] [main/WARN]: Error loading class: folk/sisby/inventory_tabs/tabs/EntityTab (java.lang.ClassNotFoundException: folk/sisby/inventory_tabs/tabs/EntityTab)
[16:05:03] [main/WARN]: Force-disabling mixin 'alloc.blockstate.StateMixin' as rule 'mixin.alloc.blockstate' (added by mods [ferritecore]) disables it and children
[16:05:03] [main/WARN]: Force-disabling mixin 'world.player_chunk_tick.ThreadedAnvilChunkStorageMixin' as rule 'mixin.world.player_chunk_tick' (added by mods [krypton]) disables it and children
[16:05:03] [main/WARN]: Error loading class: net/optifine/shaders/Shaders (java.lang.ClassNotFoundException: net/optifine/shaders/Shaders)
[16:05:03] [main/WARN]: Error loading class: net/optifine/shaders/ShadersCompatibility (java.lang.ClassNotFoundException: net/optifine/shaders/ShadersCompatibility)
[16:05:03] [main/WARN]: Error loading class: net/optifine/shaders/Programs (java.lang.ClassNotFoundException: net/optifine/shaders/Programs)
[16:05:03] [main/WARN]: Error loading class: com/simibubi/create/content/contraptions/AbstractContraptionEntity (java.lang.ClassNotFoundException: com/simibubi/create/content/contraptions/AbstractContraptionEntity)
[16:05:03] [main/WARN]: Error loading class: org/valkyrienskies/core/impl/game/ships/ShipObjectClient (java.lang.ClassNotFoundException: org/valkyrienskies/core/impl/game/ships/ShipObjectClient)
[16:05:03] [main/WARN]: Error loading class: net/optifine/util/BlockUtils (java.lang.ClassNotFoundException: net/optifine/util/BlockUtils)
[16:05:03] [main/WARN]: Error loading class: link/infra/indium/rendererendeTerrainRenderContext (java.lang.ClassNotFoundException: link/infra/indium/rendererendeTerrainRenderContext)
[16:05:03] [main/WARN]: Force-disabling mixin 'features.render.entity.CuboidMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[16:05:03] [main/WARN]: Force-disabling mixin 'features.render.entity.ModelPartMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[16:05:03] [main/WARN]: Force-disabling mixin 'features.render.entity.cull.EntityRendererMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[16:05:03] [main/WARN]: Force-disabling mixin 'features.render.entity.shadows.EntityRenderDispatcherMixin' as rule 'mixin.features.render.entity' (added by mods [iris]) disables it and children
[16:05:03] [main/WARN]: Force-disabling mixin 'features.render.gui.font.GlyphRendererMixin' as rule 'mixin.features.render.gui.font' (added by mods [iris]) disables it and children
[16:05:03] [main/WARN]: Force-disabling mixin 'features.render.world.sky.BackgroundRendererMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[16:05:03] [main/WARN]: Force-disabling mixin 'features.render.world.sky.ClientWorldMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[16:05:03] [main/WARN]: Force-disabling mixin 'features.render.world.sky.WorldRendererMixin' as rule 'mixin.features.render.world.sky' (added by mods [iris]) disables it and children
[16:05:03] [main/WARN]: Error loading class: org/jetbrains/annotations/ApiStatus$Internal (java.lang.ClassNotFoundException: org/jetbrains/annotations/ApiStatus$Internal)
[16:05:04] [main/INFO]: Starting Essential Loader (stage2) version 1.6.0 (0500a9e0db06ef66767fc4dcffb05cd5) [stable]
[16:05:04] [main/INFO]: Starting Essential v1.3.2.4 (#6b55293e12) [stable]
[16:05:04] [main/INFO]: Java: OpenJDK 64-Bit Server VM (v17.0.11) by Azul Systems, Inc. (Azul Systems, Inc.)
[16:05:04] [main/INFO]: Java Path: C:\Users\{COMPUTER_USERNAME}\AppData\Roaming\com.modrinth.theseus\meta\java_versions\zulu17.50.19-ca-jre17.0.11-win_x64\bin
[16:05:04] [main/INFO]: Java Info: mixed mode, sharing
[16:05:04] [main/INFO]: JVM Arguments:
- -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
- -Djava.library.path=C:\Users\{COMPUTER_USERNAME}\AppData\Roaming\com.modrinth.theseus\meta\natives\1.20.1-0.15.11
- -Djna.tmpdir=C:\Users\{COMPUTER_USERNAME}\AppData\Roaming\com.modrinth.theseus\meta\natives\1.20.1-0.15.11
- -Dorg.lwjgl.system.SharedLibraryExtractPath=C:\Users\{COMPUTER_USERNAME}\AppData\Roaming\com.modrinth.theseus\meta\natives\1.20.1-0.15.11
- -Dio.netty.native.workdir=C:\Users\{COMPUTER_USERNAME}\AppData\Roaming\com.modrinth.theseus\meta\natives\1.20.1-0.15.11
- -Dminecraft.launcher.brand=theseus
- -Dminecraft.launcher.version=0.7.1
- -DFabricMcEmu=net.minecraft.client.main.Main
- -Xmx8000M
[16:05:04] [main/INFO]: OS: Windows 11 (v10.0) (Arch: amd64)
[16:05:05] [main/INFO]: Searching for graphics cards...
[16:05:05] [main/INFO]: Initializing MixinExtras via com.llamalad7.mixinextras.service.MixinExtrasServiceImpl(version=0.3.5).
[16:05:07] [main/INFO]: Found graphics card: GraphicsAdapterInfo[vendor=UNKNOWN, name=Meta Virtual Monitor, version=DriverVersion=17.12.55.198]
[16:05:07] [main/INFO]: Found graphics card: GraphicsAdapterInfo[vendor=NVIDIA, name=NVIDIA GeForce RTX 4050 Laptop GPU, version=DriverVersion=31.0.15.5244]
[16:05:07] [main/INFO]: Found graphics card: GraphicsAdapterInfo[vendor=INTEL, name=Intel(R) Iris(R) Xe Graphics, version=DriverVersion=31.0.101.4255]
[16:05:07] [main/WARN]: Sodium has applied one or more workarounds to prevent crashes or other issues on your system: [NVIDIA_THREADED_OPTIMIZATIONS]
[16:05:07] [main/WARN]: This is not necessarily an issue, but it may result in certain features or optimizations being disabled. You can sometimes fix these issues by upgrading your graphics driver.
[16:05:07] [main/WARN]: @Final field field_22786:Ljava/util/List; in mixins.ipnext.json:MixinScreen from mod inventoryprofilesnext should be final
[16:05:07] [main/WARN]: @Final field field_33815:Ljava/util/List; in mixins.ipnext.json:MixinScreen from mod inventoryprofilesnext should be final
[16:05:14] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[16:05:15] [Render thread/INFO]: Setting user: {MINECRAFT_USERNAME}
[16:05:16] [Render thread/INFO]: Starting DI!
[16:05:16] [Render thread/INFO]: Authenticating to Mojang as {MINECRAFT_USERNAME} ({MINECRAFT_UUID})
[16:05:16] [Render thread/INFO]: [STDOUT]: Registering Sounds for auditory
[16:05:16] [Render thread/INFO]: Thank you for downloading Auditory! :)
[16:05:16] [DefaultDispatcher-worker-2/INFO]: Connecting to Essential Connection Manager...
[16:05:17] [DefaultDispatcher-worker-2/INFO]: Using Default JreDnsResolver
[16:05:17] [DefaultDispatcher-worker-2/INFO]: Using Default JreSocketFactory
[16:05:17] [Cicada thread 0/INFO]: [cicada] Hello, anyone there?
[16:05:17] [Cicada thread 0/INFO]: [do_a_barrel_roll] I'm here, ready to rumble!
[16:05:17] [WebSocketConnectReadThread-95/INFO]: Connected to Essential Connection Manager.
[16:05:17] [Render thread/INFO]: [KONKRETE] Successfully initialized!
[16:05:17] [Render thread/INFO]: [KONKRETE] Server-side libs ready to use!
[16:05:17] [Render thread/INFO]: Compression will use Java, encryption will use Java
submitted by
GrowthWest2361 to
Minecraft [link] [comments]
2024.05.16 15:57 darklordtimmy Did you know the Dota 2 Wiki has moved to a new host?
Several months ago, someone announced their plans to move the wiki to a new host. A whole month ago they were finally ready to announce that:
The Dota 2 Wiki has found a new home!
—
The new host
Our new host is
Liquipedia! That’s right, we are finally putting our forces together and work on one wiki, instead of two, combining the detailed esports coverage of Liquipedia, with our in-depth coverage of the game itself. For now, our wiki is hosted separately from the existing Liquipedia wiki, but both will be merged into one in the future.
Their wiki can now be found at
liquipedia.net/dota2game The russian wiki has been moved as well, and can now be found at
liquipedia.net/dota2gameru Due to the lack of staff, the Portuguese and the Chinese wikis will get archived. Vai se fuder.
Other news
While moving the wiki, we also used the chance to revamp our templates, and redesigned our hero and ability infoboxes based on recent polls, as well as completely change our data storing system. Besides improving overall quality, this also drastically improves performance, all made possible by the Liquipedia Staff
— Note: The Fandom version of the wiki will still exist (due to Fandom policies preventing removal), but will no longer be maintained. Please help us spread the word of the move so that we can overtake the Fandom wiki in the future. If you know places that link to the Fandom wiki, prompt them to update their wiki link to the new wiki!
Edit: to get updates regarding the wiki,
join the discord server!
submitted by
darklordtimmy to
DotA2 [link] [comments]
2024.05.16 15:35 rohangyawar How E-commerce is Driving the Rise and Reshaping of the Reverse Logistics Market?
Reverse Logistics Market Overview: A comprehensive examination of statistical data concerning current and emerging trends provides insight into the dynamics of the Reverse Logistics Market 2024-2034. The report employs Porter’s Five Forces framework to assess the significance of different aspects, including supplier and customer understanding, risks from various stakeholders, competitive intensity, and potential newcomers. Additionally, it encompasses research findings on various companies, including their benefits, gross margins, strategic choices in the global market, and more, presented through tables, charts, and infographics, thus serving as a valuable resource.
A new report dives into the global reverse logistics market, offering an in-depth analysis of opportunities and industry forecasts from 2024 to 2033. The market size in 2023 was estimated at a substantial USD 655.3 billion, and it's projected to grow at a healthy Compound Annual Growth Rate (CAGR) of 6.4% between 2023 and 2032. With 2023 as the starting point, the report explores future trends for the next decade.
In simpler terms, reverse logistics deals with managing the movement of goods back from customers to manufacturers or distributors. This can happen for various reasons, including product returns, recalls due to safety concerns, or simply reaching the end of a product's life cycle. As businesses strive for greater sustainability and efficiency, reverse logistics becomes an increasingly critical and intricate part of the entire supply chain. Analysts predict significant growth for the reverse logistics market in the coming years. Understanding the key factors driving this expansion will empower businesses to develop effective reverse logistics strategies that are not only efficient and cost-conscious, but also contribute to a more sustainable future.
Download the Premium Sample Report @ https://www.quincemarketinsights.com/request-sample-63257 Key Players C.H. Robinson, DB Schenker, Delcart, Deliveryontime Logistics Pvt. Ltd., FedEx Corporation, Kintetsu World Express, Reverse Logistics Company, The Deutsche Post AG, United Parcel Service, YUSEN LOGISTICS CO, LTD. and others. Our expert team continuously gathers and analyzes updated data and information on the business processes of key players relevant to the market. This information is invaluable for shaping future strategies and making predictions regarding market trends.
Industry News - In November 2023, Accenture announced its acquisition of OnProcess, a company that specializes in reverse logistics
- In October 2023, UPS announced its plans to acquire Happy Returns, a software and reverse logistics company, to expand its returns footprint and improve its digital solutions.
- In September 2023, the National Retail Federation (NRF) announced its acquisition of the Reverse Logistics Association (RLA), a global trade association for the returns and reverse industry.
Market Segments The report offers an exhaustive examination of diverse market segments, providing insights into their respective market sizes and Compound Annual Growth Rates (CAGRs) to assess their attractiveness. It encompasses market forecasts for various regions, significant developments, revenue projections, and other pertinent factors to provide a comprehensive overview of the market landscape. The Reverse Logistics market is segmented By Return Type (Recalls, Commercial Returns, Repairable Returns, End-Of-Use Returns, And End-Of-Life Returns), By End User (E-Commerce, Automotive, Pharmaceutical, Consumer Electronic, And Others)
Drivers - Surging online shopping translates to higher return volumes, necessitating efficient reverse logistics solutions.
- Rising demands for free and effortless returns pressure companies to refine their reverse logistics processes.
Get Up to 40% Discount @ https://www.quincemarketinsights.com/customize-report-63257 Regional Analysis for Reverse Logistics Market: The market undergoes regional analysis across North America, Europe, Asia Pacific, South America, and the Middle East & Africa.
⇥ North America (U.S., Canada, Mexico)
⇥ Europe (U.K., Italy, Germany, Russia, France, Spain, The Netherlands and Rest of Europe)
⇥ Asia-Pacific (India, Japan, China, South Korea, Australia, Indonesia Rest of Asia Pacific)
⇥ South America (Colombia, Brazil, Argentina, Rest of South America)
⇥ Middle East & Africa (Saudi Arabia, U.A.E., South Africa, Rest of Middle East & Africa)
This Report Unveils: ✔ Go to Market Strategy- A roadmap to successfully product launch or service in the target market.
✔ Gain a clear picture of the market's health and growth trajectory through neutral analysis.
✔ Deep Market Insights delve into development trends, competitor landscape, supply and demand dynamics, year-over-year growth patterns, and key players' performance. This comprehensive analysis will include a QMI quadrant to visualize competitor positioning.
✔ Upon request, we can provide customized reports focusing on specific regions or countries, offering a granular view of their markets.
✔ Identify high-potential niche segments and regions poised for significant expansion.
✔ Analysis of Market Size (historical and forecast) Total Addressable Market (TAM), Serviceable Available Market (SAM), and Serviceable Obtainable Market (SOM) to understand the market's overall size and your achievable market share.
✔ Gain a comprehensive understanding of the competitive landscape, including market share distribution, key players (innovators, startups, laggards, and pioneers), and their respective strengths and weaknesses.
Have any query? Ask our analyst @ https://www.quincemarketinsights.com/enquiry-before-buying/enquiry-before-buying-63257 Few Points From the Reverse Logistics Market Report 1. Reverse Logistics Market in a Nutshell: This section provides a concise summary of the report, including the research scope (timeframe, methodology), key players covered, market segmentation (product types, applications, regions), study objectives, and the years considered in the analysis.
2. Competitive Landscape: This chapter delves into the competitive landscape of the global Reverse Logistics market. It analyzes key players based on factors like sales figures, market share, growth rates, recent developments (acquisitions, expansions), pricing strategies, and product portfolios.
3. Top Players: This section focuses on the leading Reverse Logisticsmanufacturers worldwide. It provides detailed profiles of these companies, examining their sales performance, core products, profitability (gross margin), revenue streams, pricing strategies, and production capacity.
4. Regional Analysis: This chapter explores the Reverse Logistics market across different regions: North America, Europe, Asia Pacific, Middle East & Africa, and South America. It analyzes regional market size, growth rates (CAGR), sales figures, market share distribution, and gross margin variations.
5. Market Segmentation: This section offers a deep dive into the Reverse Logistics market segmentation. It analyzes how different segments (product types, applications, end-users) contribute to the overall market size and growth.
6. Future Outlook: This chapter focuses on the production side of the market. It forecasts production volumes and value, key producer trends, and production forecasts based on product types.
7. Key Findings and Insights: This section summarizes the report's key findings and offers valuable insights derived from the market analysis.
8. Conclusion: This final chapter presents the overall conclusion of the research study, summarizing the key takeaways and future prospects for the Reverse Logistics market.
Frequently Asked Questions: ⇥ What are the global sales value, production value, consumption value, and import and export figures for the Reverse Logistics market?
⇥ Who are the key global manufacturers in the Reverse Logistics industry, and what is their current operational status in terms of capacity, production, sales, pricing, costs, gross profit, and revenue?
⇥ What opportunities and threats do vendors in the global Reverse Logistics industry face?
⇥ Which product types or applications are likely to experience incremental growth opportunities? What is the market share for each type and application?
⇥ What factors are driving and constraining the Reverse Logistics market's growth?
⇥ What are the various sales, marketing, and distribution channels utilized within the global industry?
Contact us: Quince Market Insights
Phone: +1 208 405 2835
Email: [~
sales@quincemarketinsights.com~](mailto:
sales@quincemarketinsights.com)
submitted by
rohangyawar to
u/rohangyawar [link] [comments]
2024.05.16 15:14 PrismPonderer Steps to watch The Sixth Commandment outside UK
If you're looking for ways to watch The Sixth Commandment outside UK, look no further. Here's a guide on the steps to watch The Sixth Commandment.
Quick Steps: watch The Sixth Commandment outside UK
- Select a VPN service that is optimized for streaming. We recommend ExpressVPN or PIA VPN
- Download the VPN and connect to the UK server.
- Log in to BBC iPlayer.
- Watch The Sixth Commandment outside the UK on BBC iPlayer!
(BBC iPlayer is not available outside UK so you'll have to buy
ExpressVPN to access The Sixth Commandment.)
Why do you need a VPN to watch The Sixth Commandment outside the UK on BBC iPlayer?
Accessing BBC iPlayer outside the UK can be tricky due to licensing restrictions that limit its availability outside UK. When you try to stream shows like The Sixth Commandment from anywhere else, BBC iPlayer’s system detects your IP address and blocks access.
However, there’s a workaround: using a VPN. By connecting to a VPN server in UK, you can change your IP address and fool BBC into thinking you’re accessing the service from within UK. This allows you to watch The Sixth Commandment outside UK on BBC iPlayer without restrictions.
Using a VPN helps you bypass geographic limitations and adds a layer of security to your online activities by encrypting your data and preventing third parties from accessing it. Additionally, it can prevent your internet service provider (ISP) from throttling your connection, ensuring a smooth streaming experience.
For the best streaming experience, consider opting for a premium VPN service while outside the UK to ensure reliable and uninterrupted access to BBC iPlayer and other geo-blocked content.
Cast of The Sixth Commandment
- Timothy Spall as Farquhar
- Anne Reid as Moore-Martin
- Éanna Hardwicke as Field
- Annabel Scholey as Anne-Marie Blake (Moore-Martin’s niece)
- Sheila Hancock as Liz Zettl (Farquhar’s friend)
- Ben Bailey Smith as Simon (Anne-Marie’s husband)
- Conor MacNeill as Smith (Field’s friend)
- Adrian Rawlins as Ian (Farquhar’s brother)
- Amanda Root as Sue (Farquhar’s sister-in-law)
What else can I watch on BBC iPlayer?
Some popular titles to watch on BBC iPlayer include:
- Death in Paradise
- Black Ops
- Killing Eve
- Spider-Man: Homecoming
- Peaky Blinders
- Doctor Who
- Blue Lights
submitted by
PrismPonderer to
BuzzHQ [link] [comments]
2024.05.16 15:13 MinecraftSexUpdate [GUIDE] Enjoy GAMING again by ruining the fun of sexhavers and foids
Are you a gamer? Want to take out on normies, sexhavers, and foids that infest what used to be OUR hobby? Those of us born in the 80's will remember a time when being a gamer was scorned. We were bullied, chastised, and shunned from our peer groups for enjoying video games. This would last up until the mid to late 90's when the media finally started pushing games to "dudebros" and eventually women in the early to mid 2000's. Finally in the past 10 years we've seen an infestation of shitskins and third worlders completely flooding everything. I refuse to lay down and die. I will stand and fight till the bitter end.
It's time to turn the tables and make them suffer as they made us suffer, both in life and the virtual world. (Legally and within the confines of the game, this is NOT a guide to IRL ruinate or anything of the sort.) Some of this stuff isn't allowed if you're an EU gamer.
First off, you're going to have to let go of playing video games to "win" or acquire virtual greed. You're going to need a new mindset. The mindset of a sadistic psychopath hellbent on extracting keks from anyone and everyone deemed not one of us. No more giving a fuck about your KDA, w/l ratio, or "following the rules" or the "meta" of what other players expect you to do. You are a gamer going your own way, regardless of what the groupthink expects or wants. If the game is F2P or you're a richfag or jewtuber who can get free games from devs then being banned is part of the fun, and is expected of you. If you cannot afford to buy back into games or are too technologically retarded to change your IP and spoof your hardware to get around bans in F2P games then you'll have to tread carefully.
Here's the part where I instruct you on how to fuck over these sexhavers for your own sadistic pleasure. After all they've denied us a life worth living in the real world and treat us like lepers. It's time they feel uncomfortable in OUR space. Feel free to add to any of these methods or pitch in ideas.
Foid infested "cozy" games
Shit like "Animal Crossing" or "Palia." Anything that lets you decorate and grow shit is a "cozy" game and women infest these games more than any other. It's literally a containment game of sorts to keep them out of other shit. To fuck with women in these games all you have to do is steal resources, build ugly and annoying things within the game world, be rude via emotes and text chat, and use emotes to make it look like your character is grabbing their tits or eating them out. I once did /eat to some slag girl gamer in WoW Vanilla 20 years ago and when I reverse searched my name she was bitching about it on reddit and remembered my characters exact name 4-5 years ago. She's STILL SEETHING about it 15 years later. This is what you want. Virtual RAPE. Many foids stream these types of games, and it's incredibly easy to get under their skin. Make the ugliest characters you possibly can and always stand in their camera. Stalk them in-game. Uglify the world around them. Spam emotes. The world is your oyster.
MMORPG's
World of Warcraft, or anything else really. Gank them. Corpse camp them. Dispel their world buffs. Emote spam sexually assault them. Use a high level or highly geared character to camp low level quest zones and steal mobs, resources, and kill low level players. Stream snipe them till they hide their screen with nothingness. Join their guilds and steal their resources after faking being a Chad. Get the entire guild wiped, blame it on the women healers. Play a vital role and underperform / disconnect at pivotal moments and blame a thunderstorm. Make everyone wait on your actions, but not enough to get gkicked. Openly challenge sex havers lifestyles in discord voice calls and call them out on their privileged bullshit. (Genetics, riches, went to a nice school, raised by good parents, etc.) Use every underbelly evil shithead tactic that these fuckers used towards us during our childhoods and young adult lives. Roleplay it up and lie about your IRL self to make them feel inferior. Exploit early and often, and cash out via RMT before you get banned or when you quit for some NEET bucks. If the game has a "random queue" system you can wipe endless groups or refuse to participate and hold entire game lobbies hostage.
FPS
Overwatch, Counter Strike, etc. Simply play terribly in ranked matches. Don't assist the team. Mic spam. Play vital roles like tank or healer then simply don't heal and tell them openly on the mic to beg if they want heals. Refuse to play at all if a woman is in voice chat. Verbally accost every white knight that defends her. Remember, they're most likely wagies who have to go to work tomorrow and you're most likely a NEET who has infinite free time. Remind them of this. (Even if it's not true.) In FPS with one life, openly tell the enemy team where your team mates are camping. Use aimbots, wall hacks, and other cheats to make both sides pissed off. If you're doing well gloat. If you're playing shittily, then call them a loser or a nerd. Flashbang your own team. Drop objective items as far as possible. Die with expensive guns (Auto sniper in CS triggers normies.) and make sure the enemy acquires them. Acquire or goad team mates into team killing you to 2 week ban them.
MOBA / RTS
League, Dota 2, Age of Empires, and other slop. Never go to the "meta" lane. (AD carry / support normally go bottom lane, but you're gonna always go middle, and steal your own teams jungle.) Never build the right items. Feed the enemy team, kill steal your own. Never push lanes or objectives. Ping spam. Keep text chats very "safe" to avoid bans. When a team mate dies, some ping spam and a "?" goes a long way. Never agree to surrender, unless your team is winning. Always report everyone who rages on you. Play characters that have statistically low win rates or are extra annoying. Use a lag switch to delay and hold entire lobbies hostage (RTS). Wall in your own team. Use retarded high risk low reward build orders. Be completely useless all of the time and never join team fights except after everyone's dead then schizo gaslight them that they were the ones not helping.
Survival, Crafting / Building Games
Minecraft, and shit like it. Become insanely super godlike good at the game. Learn all the metas, muscle memory, speed run tech, and master PvP. Join reddit servers and ruinate months of "cozy crafting" with max enchanted equipment and masterful grief tactics. Construct server destroying redstone machines. Completely ruin spawn and active players bases while they're offline. Destroy their VIP / pay 2 win "donation" special items. Join their discords and spam anti-vax, anti-pitbull, and black people violence webms from rekt threads on 4chan to get their servers shut down. Literally use modded hacked clients to ESP radar hack and dupe your way to victory, kicking down reddit twerps virtual sand castles and record the seethe in their discord voice chats while pretending you don't know what's going on. Abuse and exploit anything you can to the detriment of other players (Shittily coded cash shops and stores. RPG elements that are 100% broken, like a "health swap" spell that you can use on any god-geared player to swap your 1/2 heart health with their full HP then 1 shot them naked kinda shit.)
Indie slop
None of these games have any cheat protection. Cheat Engine even the most basic shit. I once played some slop card game and was able to set my opponents HP at the start of the game to 0 and win immediately. You can pretty much speed hack on all of this shit and most hack sites will have a few dedicated cheat bros that can do the wildest shit like gain access to admin panels and other destructive things. Even without cheats most basic exploits can really break these games. If a dupe method worked on one shitty survival Unreal 5 sloppa game, chances are it works on the other 7,000.
VR / Roleplay shit
Fondle titties. When the white knights run up and shout "back off" loudly point and laugh at them. Force feed slags coconut drinks. Put your arm around everyone and get really up close in their face. Make fun of their furfag outfits. Call them trannies. Take a right wing stance on everything. Use cheats to spam gore and porn everywhere. Use mod menus (Cheats) to force other players to emote or spawn giant laggy objects and explosions. Always talk shit in VOIP and spam soundboards. Be as annoying and as insufferable as possible.
Single Player Games
Okay, so this one's hard to "troll" but there's still ways to do it. You gotta share stuff in normie spaces that will offend and upset them. There was a guy that played Red Dead 2 and brutually murdered and tortured the "women have a right to vote" NPC to the point where he got banned off jewtube for it cause it pissed off so many redditors. You're gonna have to be real creative with this one. If you're a jewtuber you can intentionally kill off all the gay NPC's in Baldurs Gate 3 or something during your streams or playthroughs and watch the seethe roll in. Or make misleading and untrue guides or push a narrative you'd prefer to see and post them to normie sites to really stick it to 'em.
Please, feel free to share your ways of griefing and trolling foids and sexhavers within the confines of the video game. Since we can't be happy in real life, the least we can do is make their virtual lives closer to ours. Give them a taste of their own medicine. The only joy I have left in life is making others seethe in video games, because what the fuck else is there to do?
submitted by
MinecraftSexUpdate to
BumWipers [link] [comments]
2024.05.16 15:02 Purple-Bother-9628 I need help installing apex legends.
It downloads and the just stops for no reason every single time and when it finally downloads whenever there’s an update it deletes my game, what do I do?
submitted by
Purple-Bother-9628 to
XboxSeriesS [link] [comments]
2024.05.16 14:09 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Lore (Factory New), B/O: $7194.77
★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74
⎯
★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87
★ M9 Bayonet Stained (Well-Worn), B/O: $529.41
★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39
⎯
★ Talon Knife Doppler (Factory New), B/O: $1295.27
★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28
★ Karambit Bright Water (Field-Tested), B/O: $688.15
⎯
★ Flip Knife Doppler (Factory New), B/O: $547.93
★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69
★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18
★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83
★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64
⎯
★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04
★ Stiletto Knife Doppler (Factory New), B/O: $665.41
★ Stiletto Knife, B/O: $601.39
★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25
★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80
★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96
★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79
⎯
★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11
★ Nomad Knife Scorched (Field-Tested), B/O: $169.78
★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88
★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79
⎯
★ Skeleton Knife Stained (Well-Worn), B/O: $442.05
★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24
★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03
★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28
★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53
⎯
★ Ursus Knife Doppler (Factory New), B/O: $557.12
★ Ursus Knife, B/O: $471.42
★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37
★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66
★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18
★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13
★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26
⎯
★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83
★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50
★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11
⎯
★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02
★ Bowie Knife, B/O: $230.44
★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20
★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51
★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03
⎯
★ Falchion Knife Night (Field-Tested), B/O: $132.54
★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81
★ Falchion Knife Scorched (Field-Tested), B/O: $108.81
★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82
★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46
★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08
⎯
★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48
★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12
⎯
★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26
★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03
⎯
★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79
★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17
★ Gut Knife Doppler (Factory New), B/O: $246.55
★ Gut Knife Marble Fade (Factory New), B/O: $240.77
★ Gut Knife, B/O: $210.49
★ Gut Knife Lore (Field-Tested), B/O: $194.22
★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51
★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94
★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99
★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80
★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96
⎯
★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92
★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03
★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22
★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40
★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42
★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20
★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46
⎯
★ Navaja Knife Fade (Factory New), B/O: $365.99
★ Navaja Knife Doppler (Factory New), B/O: $228.93
★ Navaja Knife Marble Fade (Factory New), B/O: $227.43
★ Navaja Knife Slaughter (Factory New), B/O: $209.06
★ Navaja Knife, B/O: $203.16
★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57
★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69
★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95
★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41
★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01
★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95
GLOVES
★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67
★ Sport Gloves Omega (Well-Worn), B/O: $572.33
★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88
★ Sport Gloves Big Game (Field-Tested), B/O: $323.66
⎯
★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07
★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14
★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57
★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21
⎯
★ Moto Gloves POW! (Minimal Wear), B/O: $996.99
★ Moto Gloves POW! (Field-Tested), B/O: $383.31
★ Moto Gloves POW! (Well-Worn), B/O: $276.00
★ Moto Gloves Turtle (Field-Tested), B/O: $180.28
⎯
★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29
★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73
★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32
⎯
★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01
★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66
⎯
★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88
★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55
⎯
★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94
★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55
WEAPONS
AK-47 X-Ray (Well-Worn), B/O: $478.95
AUG Hot Rod (Factory New), B/O: $425.83
StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95
M4A4 Daybreak (Factory New), B/O: $309.51
StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43
AK-47 Case Hardened (Well-Worn), B/O: $196.38
StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64
P90 Run and Hide (Field-Tested), B/O: $167.03
AWP Asiimov (Field-Tested), B/O: $153.33
Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00
M4A1-S Printstream (Battle-Scarred), B/O: $124.70
StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48
AWP Asiimov (Well-Worn), B/O: $115.97
StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96
StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85
Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42
AK-47 Bloodsport (Minimal Wear), B/O: $100.53
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
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_Triple_ to
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2024.05.16 13:56 TheLastKanamit [QCrit] KASURA: A TALE OF SURVIVAL, Adult Fantasy, 119k words, First Attempt (plus first 300)
Serendipity would have it that in the final stages of editing my manuscript I learn about the Berkley open submission call (thanks to
u/cogitoergognome for that, by the way). Nothing like a deadline to focus my efforts! Plus, I've spent the past month or two analyzing and critiquing other people's query letters, and have learned an immense amount, so I want to fulfill my promise and offer up my own work in turn. A few questions I'd like you all to consider:
-Is it advisable for me to pitch my novel as having "picaresque elements"? It's the best descriptor I could come up with, given the novel's inspirations (for example, I would've put Michael Chabon's
Gentlemen of the Road as a comp if it wasn't too old). Is picaresque still marketable at this point?
-The most iffy part of the whole query for me is the last blurb paragraph, which I've struggled with. It's mostly there to convey that the novel has no central "antagonist" other than the main characters' own awfulness, and to a lesser extent the banality of the world around them. Do I need to modify anything about this paragraph to get that idea across, or just get rid of it entirely?
-I was considering the idea of mentioning in my bio that I'm on the autism spectrum, but I don't want to make it seem like I'm using that as some kind of gimmick or angle. Is it advantageous or disadvantageous for me to mention it, or does it not actually make much of a difference?
All right, enough of my stalling. Ladies and gentlemen, sharpen your axes:
Dear Berkley,
I am submitting this query to your 2024 open submission call. I hope it is to your liking.
KASURA: A TALE OF SURVIVAL is a 119,000-word fantasy novel with picaresque elements, à la Candide by way of Conan the Barbarian. It concerns a trio of misanthropes on a fruitless quest for purpose, navigating both a brutal desert world and their own personal failings. It will appeal to readers of desert fantasy such as C.L. Clark’s The Unbroken and stories with the grim atmosphere of Hannah Kaner’s Godkiller.
Gera knows better than anyone: in the desert world of Kasura, the only victory is survival. A deformed hunchback enslaved from birth to a subterranean prison-city, only two things have kept him alive: his aptitude for languages, and an alchemical alteration preventing him from speaking any falsehood. Embittered by a lifetime of abuse, his sole desire is a peaceful life on the surface.
Opportunity arises when Ayyad, a young one-handed amnesiac prisoner, disrupts the prison arena’s gladiatorial battles with forbidden magic. Gera takes advantage of the ensuing chaos by recruiting both him and another prisoner: Vn’ab, an exiled noblewoman with unparalleled fighting skills and a remorseless disposition. Together they mount a desperate escape to the world above.
Yet freedom is only the beginning of their woes. Kasura offers no safe haven, and to survive they enter into the service of an army traversing the endless salt flats atop an immense mobile fortress. Just as they think themselves safe, they witness firsthand their hosts obliterate an entire town with terrifying incendiary weapons. Fearing they will be their next victims, they flee into the wilderness, hoping to reach a settlement at the other end of a continent-spanning network of caverns replete with forgotten terrors.
Above all else they are their own worst enemies. Gera is damned by his own tongue, always truthful even when it compromises his safety. Vn’ab refuses to confront her past misdeeds, struggling with complicated feelings about her religious authority’s declaration that she no longer has a soul. She nearly kills Gera when he mocks her for it. Ayyad is even more troublesome. Not only does he periodically sacrifice what little remains of his memory to fuel his magic, but also comes to believe that he is the reincarnation of a mythical godlike figure. Gera must appease each of their delusions and failings as all three desperately claw at the world, seeking survival.
Bio: I am a [profession] who has presented at numerous science-fiction and fantasy conferences, and has contributed to the upcoming publication [name of scholarly publication], set to be published on [date], 2024. I will also be presenting at [name of conference] on [date of conference]. I am a lifelong devotee of The Twilight Zone, and enjoy tabletop role-playing games, medieval history, and watching competitive Tetris matches.
Best Regards, [name]
FIRST 300:
A thin sickly ray of light framed Gera as he stood behind the black iron gateway, peering out at the arena. There a gigantic spider, the length of two men end-to-end, devoured the swiftly-liquefying remains of a fighting-man. The spider, nicknamed “Old Hairfinger,” had been concealed in a pit beneath the sands, and its sudden emergence was startling to some, comical to most. A minor diversion at the start of the day’s bouts.
A minute ago, its meal had been “Urvam the Hawk-Snake,” mighty warrior of the canyonlands and would-be revolutionary. A “hero,” some called him.
Such was the fate of all heroes: to be consumed. As if they were never born.
Gera watched, somewhat disinterested. He heard, or felt, rather, the chants of the assembled crowd above, vibrations pulsing through the stone walls. The sun-dwellers from the surface had come down to the Pit, paying their entrance fee with bits of metal or shapestone. There, in the huge alcoves above, they came to see the strongest and most cunning of the undercity satisfy their bloodlust. To fight and, frequently, to perish.
None were there to see Gera, of course. They wouldn’t be. He was only a purpletongue, as imprisoned as the rest of the undercity. He was born a prisoner, and, he expected, would die as one.
He listened to their jeers, delivered in a dozen tongues, all known to him. His knack for languages served him well. Little else did: he was a most unsightly thing, with his misshapen hunched back, his flat nose, his bulbous eyes, his wet, jagged voice, and of course his tongue, deep purple and ever-wriggling.
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2024.05.16 13:40 Incman [long read, ~10 mins] I delivered "goodbye for now" letter to nMom that I still rent a room from, and I'm feeling vulnerable but also hopeful for my own future.
[I just recently learned of this community after I had shared this in the
raisedbynarcissists sub, and I couldn't figure out how to crosspost it so I'm just copy&pasting]
As the title states, (and despite the existential risk to myself - as I am disabled, impoverished, and my survival is reliant on the room I rent in her attic - given her recent threat to have have me thrown out by the police because she could not handle the feelings she had during the argument that she initiated), I have finally drawn a bright red line in the metaphorical sand regarding my nMom's treatment of me. This is the culmination of 8+ years of sustained, one-sided, unreciprocated, and unsuccessful effort on my part to sustain, salvage, repair, or improve our "relationship".
Reading through some of the posts on this sub over the past day or so has been very validating, as one thing she's always been extremely committed to is making sure she's the loudest voice in my life telling me how invalid all of my emotions and experiences and realities are.
I am very grateful for anyone who takes the time to read this post, and any input, commentary, criticism, insight, commiseration, etc, is welcome and appreciated (especially on the topic of being NC-except-as-a-tenant). Her lifelong response to my needs or inconvenient requests for respect or attempts to hold her accountable for her behaviour (throughout literally hundreds and hundreds of interactions that she has walked away from or hung-up on) has essentially been "tl;dr 🖕". So I'm acutely aware of the length of what I'm written, and I'm very used to her cold (or even mocking) avoidance and dismissal of valid issues by commenting on the length or format of my communications without ever engaging on the merits.
Anyways, enough preamble, here's the full letter (all of the square-bracketed disclaimers and AI-summary are part of the letter as delivered to her, to try and counter the acute and selective illiteracy she develops whenever she begins to read something she doesn't like):
[Start of Letter]
[This document begins with a 382 word AI-generated summary (titled "AI- GENERATED SUMMARY:" below the square-bracketed opening remarks), estimated at 1m23s time required to read. If you are unable or unwilling to make it through even this brief summary, then there is literally nothing else I could possibly do to assist in your comprehension of my positions. The full message following the summary is approximately 2100 words, estimated at approximately 8 minutes to read.]
[If you would like assistance in understanding things I've written that you're struggling to interpret or comprehend, you can go to chatgpt.com (no account necessary), or download the ChatGPT app from the Google Play Store on your phone. You can simply interact with the chat in natural language (in other words, type as though you were texting another person) and it will understand what you are saying. If you are struggling to understand how to interact with it effectively, you can simply inform it of that (in any wording you choose) and it will assist you with altering your approach to receive more effective results.]
AI-GENERATED SUMMARY:
Your son's message is a powerful declaration of his boundaries, grievances, and intentions within your relationship. Here's a breakdown to help you understand:
Preface: He advises you to read with an open mind and, if needed, with assistance due to the emotional complexity.
Declaration of Disengagement: He firmly states his decision to disengage from any form of interaction or acknowledgment outside of essential landlord-tenant matters.
Condemnation of Abuse: He accuses you of perpetuating a cycle of abuse that has deeply impacted his health and stability.
Rejection of Coercion: He dismisses the idea that being evicted is a viable solution to the abuse, highlighting the coercive nature of such a choice, and how it leaves him vulnerable to further harm.
Criticism of Your Behavior: He unreservedly condemns your actions, particularly your exploitation and manipulation, emphasizing the gravity and effects of your conduct.
Challenges to Your Claims: He directly confronts your claims regarding his efforts in the relationship, asserting that he has consistently made extensive attempts to maintain it, despite your accusations to the contrary.
Commitment to Compliance: He unequivocally affirms his commitment to compliance with all landlord-related demands, demonstrating his unwavering respect for your authority as the homeowner.
Demand for Clarity: He demands clear and unambiguous knowledge of the requisite terms when any changes to living arrangement paradigms are demanded, underscoring his willingness to comply with any directives you may issue.
Defense Against Gaslighting: He firmly asserts his unwavering commitment to respecting your property and authority, preemptively refuting any attempts to accuse him otherwise.
Insights into Your Behaviour: He offers insights into patterns in your behaviour, linking them to moments of vulnerability or distress in your life.
Call for Self-Reflection: He urges you to seek professional help for your narcissism and unresolved childhood traumas.
Caution Regarding Gravity: He states that failing to address your responsibilities would be a missed opportunity for both of you to salvage the relationship and resolve underlying issues.
Reiteration of Hope: Despite his current stance, he leaves the door open for reconciliation if you undergo necessary personal growth.
Closure on Unequal Effort: He firmly states that he can no longer sustain the one-sided effort in the relationship and won't continue to do so.
It's evident that he's deeply hurt and demanding acknowledgment, change, and resolution in your relationship.
[end of AI-generated summary; my full, non-AI-generated message follows below]
[I recommend that you read this in its entirety at a time and capacity level where your literacy and comprehension are at their highest level, and preferably with the interpretational assistance of a knowledgeable and competent support person or technological assistant.]
[Presumably, after reading a few sentences or less, your defense mechanisms will be activated and you will eject. However, as with the vast majority of the things I have said to you that have gone unacknowledged, I am completely certain that the contents are cogent and comprehensible, and I believe that with competent support and vulnerable effort you undoubtedly have the raw cognitive capacity necessary for comprehension if you are able to stabilize your emotional reactions and put real effort into the actions necessary for you to understand my words.]
I will not talk to you.
I will not look at you.
I will not approach you.
I will not acknowledge you.
If you attempt to interact with me on any interpersonal level not related to your role as a landlord, I will reserve the right to express just how fucking despicable it is to treat such a vulnerable person with such utter disregard and abuse for so fucking long.
The cycle of abuse you have maintained to destabilize me for your own pathological reasons has caused - and continues to cause - extensive damage to my health, stability, and existence. However, since I know your response to this would likely be some variation of "you're not a victim here [my name], so if I treat you so bad, just leave", I'll preemptively and unequivocally condemn such coercive and abusive tactics, and state again (as I did the other day), that the forced choice between your abuse and life-threatening-homelessness is obviously no choice at all, and leaves me perpetually subject to your coercion and abusive control.
Such exploitation by you is absolutely disgusting, and honestly I understand why you run away from yourself at every single instance where you're in danger of having your lifelong house-of-cards ego even slightly threatened. I know if I treated another human being the way you treat me for even a moment, let alone for the literal years you have done so, I would not be able to face myself in the mirror either. You should be fucking ashamed of yourself.
You say I "don't want to be your son anymore", as though it has been someone other than me making hundreds and hundreds and hundreds of hours of efforts and attempts in order to try and single-handedly keep our relationship alive, and as though it has been someone other than you who has stonewalled me for years about every single legitimate and valid time I attempted to gain even the slightest foothold as a full human being in the owner-pet relationship you have fought so hard to maintain. You siphon, in fact demand, emotional supply whenever you so choose, and then fucking discard me as soon as it appears that I might do anything that would result in you losing even a fraction of a percent of the 99% to 1% imbalance you believe is an immutable part of our "relationship".
I will do my absolute best to be in my room as much as physically possible when you are home, so as to minimize the need to be physically adjacent to you in the course of our respective activities of daily living.
I, again, remain unequivocally committed to my position of deference and compliance towards any rules/demands related to my existence, presence, or activities as your tenant.
As you refuse to provide any sort of unambiguous guidance or clarification whatsoever regarding your shifting demands affecting my ability to access/perform basic activities of daily living, I will continue to act in good faith with respect to my adherence to all previously-established arrangements and protocols (whether codified or de facto) regarding such activities. To the full extent of my abilities, and to the extent that it is physically possible, I will immediately and unequivocally comply with any alterations, additions, or excisions you choose to impose regarding the nature of our physical coexistence as landlord and tenant, regardless of your disregard or intent for any harm to my stability that will ensue as a result.
If you intend to attempt to manipulate or threaten or gaslight me to illegitimately and dishonestly accuse me of failing to comply with your rights and demands as the homeownelandlord, then I can assure you that such efforts will be ineffective and inadvisable. The extensive history of my genuine, documented, and unwavering commitment to absolute respect of your home, property, and landlord-tenant authority is unassailable, and nothing has or will change about the good faith nature of my efforts to simply live peacefully and work on stabilizing my health and continuing to attempt to develop basic protocols that offer me the opportunity to seek the ways and means required to sustainably exist, survive, and seek meaning and fulfilment as a human being.
To try and make it a bit more bite-sized (without warranty as to the efficacy of said efforts), since I know when your ego is threatened you conveniently - and dishonestly - become completely unable to read a couple thousand words:
- I have never been more disgusted by the actions of anyone or anything more in my entire fucking existence.
- I will continue to be an absolute model tenant, despite the harmful effects of your constant abuse, and I will unequivocally comply with any demands you make with your authority as my landlord. I will explicitly and aggressively defend against any attempts to gaslight me, or attempt to dishonestly accuse me of failing to comply with any such demands.
- Feel free at anytime in your life to decide that maybe it might be time to face the fact that - though skillful in your delusion - you are the same scared child you were 40 years ago, and if you ever want to truly and meaningfully experience what it's like to be secure with yourself beneath the false veneer of superficial and ego-protecting interactions you surround yourself with at the exclusion of true and honest existential vulnerability, then you need to seek, engage with, and be honest and vulnerable with, professional clinical care for your intractable narcissism and the lifelong effects and deficits associated with same. In other words, to reductively and rhetorically restate what you disgustingly told me the other day as a means of deflecting from the fact that you couldn't go more than two seconds without contradicting yourself, “get your fucking meds adjusted”.
- When faced with any sort of challenge to your control or authority, your lifelong fear of abandonment has caused you to push people away before they have the opportunity to leave you, resulting in premature, self-created, and misdirected sabotage of significant relationships at the first sign of disturbance or genuine vulnerability. I know you're terrible at recognizing or interpreting patterns or facts, but think, for example, about when your efforts to remove me from your life and/or house have been at their most intense:
- (a) in 2016(ish) when conflicts about my role in helping with the [redacted address][job of cleaning out my grandpa's apartment after Alzheimer's took hold] triggered feelings of grief and fear in you at the decline of your father's health and the inevitability of his then-upcoming death,
- (b) in late 2019 through 2020ish, in the leadup to and aftermath of your father's death, where you threatened or demanded my removal from your house during damn-near every single minor conflict about utterly insignificant household disputes. The vulnerability and grief you felt surrounding his death triggered the core-level unresolved sense of abandonment you carry as a result of the lack of parental affection you received because of, inter alia, the level of care required by your [editor's note: dying of CF as a teenager] sister and resultant lack of parental support available to you as a result,
- (c) in 2021ish, surrounding your mother's acute medical events and her subsequent death, where your treatment of me followed effectively the same patterns and underlying causes as the item above (sans explicit threats of eviction, opting instead for the more oblique and covert references that have been your MO until the recent regression to explicit threats within the past few days).
- (d) in 2024, surrounding the final decline and subsequent death of [dog], where all of the same behaviours described above returned and steadily escalated, culminating in telling me to get the fuck out of your house because I wouldn't stop moving some boxes for 30 minutes, and then telling me that you were going to call the police to have me removed from your house as a result of your inability to force me to stop making accurate statements that damaged your ego and need for unquestioned interpersonal control in your self-appointed role as the sole ruler of the relational hierarchy you fought so hard to maintain.
- You need to actively and vulnerably seek and participate in professional clinical treatment for the lifelong effects of the hollow narcissism that has maladaptively protected you from your deepest childhood injuries and vulnerabilities, at the expense of truly genuine connection with, at the very least, your firstborn and only son.
- [note that the contents of this bullet point are neither a threat of suicide, nor an indication of any intent whatsoever to harm myself or others. I am including this disclaimer to preemptively remove your ability to selectively manipulate my words in order to further gaslight me]
If you want me gone from your house, and life (and possibly my own life, given the extreme existential risk posed by homelessness for a vulnerable person with the significant disabilities I am faced with), then you will have to have me physically removed from your house in cold blood, and until the day you (or I, depending on the order) die you will live with that being the last time you ever saw the son that you took for granted and abused for 32 fucking years while he groveled at your feet begging for even scraps of affection or humanity from the person who constantly love-bombed and discarded him at her convenience to serve her own narcissistic desires worth no regard for the whole entire person she was subjugating to the role of, barely, a pet.
- Be aware that if you choose to remove me from your life as a pathological and assuredly-ineffective avoidance mechanism to try and preemptively shield yourself from the fear of abandonment that is triggered in you as a result of my overwhelmingly valid and necessary actions to demand that you cease your lifelong efforts to subjugate me in your self-created hierarchical position at the top of our unequal relationship, then you will be doing yourself an irreparable disservice by extinguishing whatever sliver of opportunity might remain for you to get the help you need to allow you to finally see me as a real person and begin making real decisions and changes and efforts to participate in efforts to salvage whatever scraps of hope might remain for us to have a relationship before both/either of us die.
- Feel free to ignore and/or conceal the tens of thousands of words of documented history in order to share contextless excerpts of this text within your self-serving echo chambers in your efforts to receive false validation of your delusional victimhood. Or, alternatively, feel free to vulnerably share this in its entirety - along with the full corpus of my messaging regarding the severity of the harms caused by your behaviours - with a competent and knowledgeable mental health professional(s) for the purposes of seeking treatment for your underlying pathologies and working towards genuine growth.
- In the unlikely (though incomprehensibly-or-perhaps-delusionally-still-hopeful) event that you are still reading, I will conclude by saying that the possibility for any hope of salvaging our relationship lies firmly and solely within your control.
- After over 8 years of significant, relentless, documented, often-vilified, and absolutely unreciprocated efforts to single-handedly to put 100% of the effort into a relationship that you reaped the benefits of while remaining unwavering in your abdication of even the slightest of responsibilities, I have run out of ways, means, ideas, and capacity to continue unsuccessfully trying to do both of our parts.
- I am not closing the door to the possibility of reconciliation if/once you have undertaken the extensive individual work you need to do if you are ever going to be able and willing to put the necessary effort into repairing our relationship. But neither am I continuing to continue working outside your closed door hoping that one day I might be able to do enough to influence you to treat me like a full, real, EQUAL, human being.
I love you, and goodbye for now. I hope to see you on the other side, but I cannot force you to undertake the journey.
- [my name]
[/End of Letter]
(any edits are fixing formatting/copy&paste errors)
submitted by
Incman to
EstrangedAdultKids [link] [comments]
2024.05.16 13:26 fergardi [stable-diffusion-webui-forge] [Mac M1 16GB] extremely slow speed performance
Hello everybody! I am trying out the WebUI Forge app on my Macbook Air M1 16GB, and after installing following the instructions, adding a model and some LoRas, and generating image, I am getting processing times up to 60min! Is this normal? Am I missing something in the installation process that may affect this long times?
Attaching logs:
USERNAME@HOME stable-diffusion-webui-forge main ./webui.sh
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Install script for stable-diffusion + Web UI
Tested on Debian 11 (Bullseye), Fedora 34+ and openSUSE Leap 15.4 or newer.
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Running on USERNAME user
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Repo already cloned, using it as install directory
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Create and activate python venv
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Launching launch.py...
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Python 3.10.14 (main, Mar 19 2024, 21:46:16) [Clang 15.0.0 (clang-1500.3.9.4)]
Version: f0.0.17v1.8.0rc-latest-276-g29be1da7
Commit hash: 29be1da7cf2b5dccfc70fbdd33eb35c56a31ffb7
Legacy Preprocessor init warning: Unable to install insightface automatically. Please try run \pip install insightface` manually.`
Launching Web UI with arguments: --skip-torch-cuda-test --upcast-sampling --no-half-vae --use-cpu interrogate
Total VRAM 16384 MB, total RAM 16384 MB
Set vram state to: SHARED
Device: mps
VAE dtype: torch.float32
CUDA Stream Activated: False
Warning: caught exception 'Torch not compiled with CUDA enabled', memory monitor disabled
Using sub quadratic optimization for cross attention, if you have memory or speed issues try using: --attention-split
==============================================================================
You are running torch 2.1.0.
The program is tested to work with torch 2.1.2.
To reinstall the desired version, run with commandline flag --reinstall-torch.
Beware that this will cause a lot of large files to be downloaded, as well as
there are reports of issues with training tab on the latest version.
Use --skip-version-check commandline argument to disable this check.
==============================================================================
ControlNet preprocessor location: /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/ControlNetPreprocessor
Loading weights [67ab2fd8ec] from /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Stable-diffusion/ponyDiffusionV6XL_v6StartWithThisOne.safetensors
2024-05-16 08:24:35,896 - ControlNet - INFO - ControlNet UI callback registered.
Running on local URL:
http://127.0.0.1:7860 To create a public link, set \share=True` in `launch()`.`
model_type EPS
UNet ADM Dimension 2816
Startup time: 10.9s (prepare environment: 0.6s, import torch: 3.4s, import gradio: 1.2s, setup paths: 1.3s, other imports: 1.6s, load scripts: 1.3s, create ui: 0.6s, gradio launch: 0.7s).
Using split attention in VAE
Working with z of shape (1, 4, 32, 32) = 4096 dimensions.
Using split attention in VAE
extra {'cond_stage_model.clip_g.transformer.text_model.embeddings.position_ids', 'cond_stage_model.clip_l.text_projection', 'cond_stage_model.clip_l.logit_scale'}
Loading VAE weights specified in settings: /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/VAE/xlVAEC_f1.safetensors
To load target model SDXLClipModel
Begin to load 1 model
Moving model(s) has taken 0.01 seconds
Model loaded in 18.9s (load weights from disk: 0.9s, forge load real models: 15.0s, load VAE: 0.5s, calculate empty prompt: 2.4s).
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/add-detail-xl.safetensors for SDXL-UNet with 722 keys at weight 1.0 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/add-detail-xl.safetensors for SDXL-CLIP with 264 keys at weight 1.0 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/Concept Art Twilight Style SDXL_LoRA_Pony Diffusion V6 XL.safetensors for SDXL-UNet with 722 keys at weight 1.0 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/Concept Art Twilight Style SDXL_LoRA_Pony Diffusion V6 XL.safetensors for SDXL-CLIP with 264 keys at weight 1.0 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/Expressive_H-000001.safetensors for SDXL-UNet with 722 keys at weight 0.8 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/Expressive_H-000001.safetensors for SDXL-CLIP with 264 keys at weight 0.8 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/Kenva.safetensors for SDXL-UNet with 722 keys at weight 0.7 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/Kenva.safetensors for SDXL-CLIP with 264 keys at weight 0.7 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/sinfully_stylish_SDXL.safetensors for SDXL-UNet with 722 keys at weight 1.0 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/sinfully_stylish_SDXL.safetensors for SDXL-CLIP with 264 keys at weight 1.0 (skipped 0 keys)
[LORA] Loaded /Users/USERNAME/Projects/stable-diffusion-webui-forge/models/Lora/xl_more_art-full_v1.safetensors for SDXL-UNet with 788 keys at weight 0.7 (skipped 0 keys)
To load target model SDXLClipModel
Begin to load 1 model
Reuse 1 loaded models
Moving model(s) has taken 5.69 seconds
To load target model SDXL
Begin to load 1 model
Moving model(s) has taken 63.00 seconds
40%█████████████████▌ 8/20 [12:13<18:19, 91.65s/it]
To load target model AutoencoderKL 8/25 [13:31<29:04, 102.60s/it]
Begin to load 1 model
Moving model(s) has taken 2.36 seconds
Total progress: 32%████████▋ 8/25 [13:43<29:10, 102.97s/it]
Total progress: 32%████████▋ 8/25 [13:43<29:04, 102.60s/it]
submitted by
fergardi to
StableDiffusion [link] [comments]
2024.05.16 13:14 Tarlius72 Anything to know before first play through?
Hi, today’s the day! I’m finally downloading the game on PC, I’ve kept spoiler free and don’t know much about the game except how good it looks - Just wondering if there’s any tips you wish you’d known before playing or will it just be good enough to go in a complete noob? Thanks!
submitted by
Tarlius72 to
ghostoftsushima [link] [comments]
2024.05.16 12:57 Content_Call5083 NSB (Straud Legacy) Gen 9 Ep. 73: New Year, Old Problems
| The Story of a Family https://preview.redd.it/656j3v1mqr0d1.png?width=640&format=png&auto=webp&s=92f2df068f3bbe43d9286519966178b375ad0d62 The morning after the wedding, Luigi woke up with a splitting headache. Rising to grab some pain meds, a wave of dizziness practically overwhelmed him, leaving him struggling to stay upright and cursing his luck. He knew this awful feeling all too well. His old nemesis the Bloaty Head virus had returned to try and ruin another New Year’s Eve. https://preview.redd.it/1458bwhjqr0d1.png?width=1920&format=png&auto=webp&s=e5ee7fb33d95545faacd3a00756855ebdbf3a931 https://preview.redd.it/gx149g4oqr0d1.png?width=640&format=png&auto=webp&s=b03f1015fc155581c2f9ab4461d4c09870aeb3d9 Luigi chased a cocktail of vitamins and meds with some juice, then texted Uncle August that he couldn’t do New Year's Eve at the arts center after all. Resigned to a night of feeling ill at home, he pulled out his pre-work for next semester and prepared to power through his discomfort when his phone dinged twice in quick succession. He opened it to find texts from Noemi and Amaya, both wishing him a Happy New Year. He replied that they were likely to have a better New Year then he was, since old man Bloaty Head had decided to pay him a visit. https://preview.redd.it/fu9vvqrjqr0d1.png?width=1212&format=png&auto=webp&s=9f986fb6ee63dff98930269d3f5441b25b84230e https://preview.redd.it/qg913k8pqr0d1.png?width=640&format=png&auto=webp&s=79d77954e821471f6a9472befe34753ee136426f His device immediately chimed again with get well wishes. Noemi’s invitation to “come be sick with some company at my place“ made Luigi's heart swell with gratitude. It felt doubly nice next to Amaya’s shorter: “let me know when you aren’t contagious!” He couldn’t blame her, she’d just gotten over a nasty virus herself, but by contrast spending the day with Noemi instead of moping in his lonely room sounded fantastic. Thanking her and telling her he'd be right over Luigi tucked his homework into his inventory, spun into his cold weather clothes, and slowly made his way down the stairs and over to the nearby teleport that would take him into the city. Noemi greeted him at the door of her apartment. Ignoring the rash that had bloomed across his body she gently kissed his cheek in greeting before leading him to a desk that was setup in the spare bedroom to continue his studies while she went into the kitchen to make them some lunch. https://preview.redd.it/13xctc2kqr0d1.png?width=1920&format=png&auto=webp&s=23f1c2b1d1fb3602fadc015ac2b9bba6a2d83640 https://preview.redd.it/8itptgupqr0d1.png?width=640&format=png&auto=webp&s=b0e06c4467ae4d4015ce747e502bc7b0e1f8ae5d As Luigi had learned in his youth, Bloaty Head was no joke. Despite his best efforts the illness soon overwhelmed him. With his brain refusing to process any new information he gave up studying and went to find Noemi in the kitchen. She was just serving up big bowls of a thick and hearty stew onto a small table and waved him to a seat with a lovely view of the city below. As they ate, he told her how his papa would always make a big pot of his special family recipe Matzo Ball soup when anyone felt under the weather. With cheerful frankness, he went on to say that nothing could ever beat that cure all, but her lovely rice-based dish was nevertheless quite tasty. Noemi chuckled, thanking him for the compliment. She told him that her parents had split when she was young, so it was always a toss-up which of their homes in Chestnut Ridge she'd end up in on a sick day. Her dad could make a mean grilled cheese, but her mom wasn't much of a chef, preferring to spend her time with her beloved horses over "slaving away" in the kitchen. That soup sounded better then the options she’d had. https://preview.redd.it/n2cc3pdkqr0d1.png?width=1920&format=png&auto=webp&s=adc507d70f2fd4c1692d6368d544bed58650bde0 https://preview.redd.it/7jdqtlaqqr0d1.png?width=640&format=png&auto=webp&s=21c428a17cd6ff4daf1a1aeca3544e95c1b06ceb After the meal Noemi suggested they settle on the couch to watch some TV. A spirited debate about what to watch followed. Luigi thought nothing could compare to the adventures of Captain Lancaster while Noemi said that she didn't hold a candle to the suave and daring Captain Roberts. Finally, they agreed to a "captain vs captain" face off, each picking their favorite episode with the goal of convincing the other how good it was. https://preview.redd.it/i2v8qjnkqr0d1.png?width=1920&format=png&auto=webp&s=44181aec8e72989eb8a7b8b46a315cfd65df46b2 https://preview.redd.it/xqksacrqqr0d1.png?width=640&format=png&auto=webp&s=d5cde14fb46b1fb82221371114d8819b195916fd Luigi insisted on watching his show first. The captain and her crew had barely had time to make landfall on the planet they'd been summoned to assist before Noemi found herself being used as a pillow, her sick companion having laid his head on her shoulder and drifted off to sleep. Noemi briefly closed her own eyes, smiling at the comfortable weight of his body curled up against hers before turning her attention back to the TV. There were certainly worse ways to wait for the new year to roll around than snuggling with a friend, watching her second favorite sci-fi series. https://preview.redd.it/xr35z4xkqr0d1.png?width=1920&format=png&auto=webp&s=5877d77f0f30cbdddc4809170329337751b868da https://preview.redd.it/igz9tcg2rr0d1.png?width=640&format=png&auto=webp&s=70944bd59c94bbc38c4e57a046a275b084a52b79 View The Full Story of My Not So Berry Challenge Here submitted by Content_Call5083 to LetsPlayStories [link] [comments] |
2024.05.16 12:30 smcadam Undermountain Session Log 12- Floor 2, Shadows of Vengeance
Perhaps accidentally, the party managed to wrap up a couple of major quests on floor 2 this session. In addition to a very cute dog in attendance irl, we had:
-Freyja, Half Elf Paladin of Mielekee, a gothic woman seeking vengeance on her’s father’s killer.
-Nazar, Goliath Paladin of Tyr, an upright man in exceptional armour, seeking a holy relic.
-Felicity, Aaracockra Bard, a cunning and curious birdfolk with dark musical tastes.
-Archimedes, Gnome Artificer in his owl themed armor, seeking to make magical items.
-Goba, Dwarf-Duergar Fighter-Barbarian, a noble bounty hunter on someone’s trail.
They also have Nanaz, Goba’s manservant, and the vengeful revenant Halleth, as companions.
MIDNA’S SHADOWS
The session began with battle against Halleth’s final murderer, Midna, Cleric of Shar. Her plush chamber was plunged into darkness that especially obscured things to Nazar- except, oddly, the Shrine of Shar which remained unnaturally visible in the black.
Ten shades were conjured alongside two shadow mastiffs to bog down the party, while Midna shot their one light source- a little clockwork flash-walker Archimedes had made. Nazar held the line, barely buffeted by the shades, while Freyja and Archimedes stabbed and zapped her black hounds. Halleth used his new ability, with a cry of “onwards, for Vengeance!” to let him and Goba rush forwards without opportunity attacks to corner her.
Quickly, the shades and hounds fell, and Nazar, able to see only one thing, threw a rock at the shrine of Shar and charged over. This immediately elevated him as Midna’s main target, and she tried to hack at him with a cursed sickle, only for Goba to run her through. Midna died surprisingly peacefully, muttering that it didn’t matter.
In the aftermath, as the light returned, Nazar pulled out his warhammer and set about demolishing the statue of the dark goddess. He felt a brief call, an offer that he could gain the power to see through the darkness like his allies, but he turned it down and smashed the shrine apart. Earning a Curse of Shar.
Curse of Shar- Plagued by the dark goddesses wrath, you are weakened as your memories fade. While cursed you have disadvantage on Saving Throws against Magic, and lose proficiency in one random skill. Each long rest, make a DC 18 Wisdom Saving Throw. On a failure, you lose proficiency in another random skill.
Nazar lost memories of conversations had around campfires, losing a portion of his charm and the Persuasion skill first.
CALL OF VENGEANCE
While others were looted the room for gold, suspecting the feast of poison, and finding nice clothes, Halleth remained animated, stabbing Midna again and again. When Archimedes intervened and removed her holy symbols- offering the undead cleric the symbol of Waukeen, he looked at it with barely any emotion on his bleeding face.
“She never opened her gates to me. Why would that change now?” Halleth growled, “There are more debts to collect. More wrongs to right. So much evil to punish. Can’t you hear the call of vengeance?”
They couldn’t but Halleth grumbled that something- an angel- had reached out to him when he last lay dead, promising to slay the evils of undermountain. And somehow, with this being’s power, the revenant doesn’t die yet. Instead, the party watched uncertainly as he tried to leave, collapsed as his body fell apart, and his soul seemed to sink down into the stonework.
They have completed his quest for vengeance, but something calls him to linger on in the dungeon. Archimedes pocketed the two holy symbols of Waukeen and Shar, and after desecrating the rest of this room, they left.
SPIDER EYES WATCHPOST
Or more like Snake Eyes Watchpost.
With the party still in good shape, they decided to go tick off another notch of a quest, and returned to the northernmost Xanathar Watchpost to take it down. This was a tricky fight, against a dozen bugbears, a handful of human mobsters, a mutant drow, and a corridor full of traps.
Well, it was tricky in theory.
Only Goba and Nazar actually had to face the trapped pressure plates littering the corridor, and their toughness and armour turned aside every dart. Felicity flew over them, Archimedes spider-climbed to run along the ceiling, and Freyja pulled out her bow and sniped from the corridor’s end.
Against terrifying blades and thunderous magic, most of the bugbear runts fell like bowling pins. Shun, the spider-faced drow, commanded his men to try and shoot down the “turkey”, littering Felicity with far more feathers than she was meant to have, and tried to bring down Goba and Nazar with poisoned bolts. He failed. He panicked, and he retreated behind a screen of mobsters and bugbears.
Said goons immediately almost died to Archimedes’ shatter, then were put to Sleep by Felicity, allowing the frontliners to run over them and hack the cowardly drow apart. The rest died quickly in the aftermath, with only a brief tussle where a brawler yanked Felicity out of the air, slammed her onto a pressure plate, and got his mate shot and killed by the dart trap.
Another Outpost clear! Two outta three!
In the chambers beyond, they found a mountainous larder of rations, enough to sustain the party for a hundred days if only they could carry it all. Which they can, using the portable hole. Rex’s body was discarded.
The outpost had a rough map of the floor, some other chests for which they found keys. In one, a crimson eyeball abruptly lurched out, floating into the air with a sinuous tentacle hanging it from it like a malevolent ocular jellyfish.
“SHUN, WHAT’S THE STATU- OH, WHO THE HELL ARE YOU, BOY?”
It’s telepathic voice blared into their skulls, taking in the scene before demanding the Xanathar password- how many eyes does the Xanathar have?
Apparently nine was not the correct answer, and so the eye blasted Nazar with a burst laser blast. Felicity was quick to flit into the air and stab it with a psychic blade, hearing one final thought blare into her mind as it died.
“BRING IT ON, FOOL, I KNOW YOUR FACES, AND MY EYES ARE ALWAYS OPEN.”
Xanathar has seen them.
submitted by
smcadam to
DungeonoftheMadMage [link] [comments]
2024.05.16 12:24 lancelotschaubert Yo /r/fantasy — Lancelot Schaubert + Of Gods and Globes contributors here. Ask me (or us) anything!
| Hey friends, fam, fiends, ferrymen of the interstellar dead, fauns, and other assorted Fantasy folken — someone told me starting this off with a string of f-words would get your attention? Did I do it right? https://preview.redd.it/lwgggqddkr0d1.jpg?width=4032&format=pjpg&auto=webp&s=03216efd2c758a3945b510239d0f04fe26e89db6 https://preview.redd.it/vqeb7o3alr0d1.jpg?width=1463&format=pjpg&auto=webp&s=853bd9eae6cd4ae4850899d97e82a9bd378c06c7 Lancelot Schaubert here with some of the crew from our 23 contributors to OF GODS AND GLOBES III I will be joined — at least — by Juliet Mariller ( u/NoCalligrapher2320) who will be here early and late due to Australian time travel, Gordon Linzner, Andrew Najberg ( AndrewNajberg), Gabriel Kellman ( u/Whalemittens) — you can ask us anything, please let us know after whom you’re asking. They might ask me questions as well. Of Gods and Globes III ...is a standalone anthology of stories based on interstellar mythopoetic names. Each name refers both to an astronomical phenomenon (for scifi) and a mythological phenomenon (for fantasy). I.E. — Saturn is a god and a planet, a scifi writer would write about the planet’s influence on, for instance, the influenza virus and a fantasy writer would focus on the demiurge’s. Brihaspati Graha is a Hindu demiurge and also another name for the planet Jupiter. They could pick “the great turtle” or “Charon” or “Mazzaroth,” as long as the name is a bridge between myth and the stars and they write spec fic. Considering the recent eclipses, I’m still kind of shocked no one wrote about Rahukalam, the sun eater. Perhaps we can talk a little bit about Empire of Silence? Or the role of the ever moving moon in Name of the Wind? I love this set of OGAG stories — they made me laugh, cry, squirm, rage at injustice. Stories from the previous two OGAG volumes won the Ditmar and Aurelius awards. Here are the story titles with tidbits about each author (some may join me), including some interviews that may provoke more questions. I’ll let them announce themselves in the comments: - Twins by Juliet Marillier — Juliet’s a wonderful historical fantasy writer born in Aotearoa New Zealand, living in Australia. Her historical fantasy novels and short stories are published internationally and have won numerous awards. She is the author of twenty-four novels and two collections of short fiction.and has some awesome dogs.
- Death In Venus by Chris Edwards — He has written plot for multiple LARP systems (most notably Profound Decisions and Shadow Factories). He also co-writes an audio-drama podcast (Tales from the Aletheian Society) which has run to three seasons.
- Searching for the Door into Death by Michaele Jordan — Has worked at a kennel, a Hebrew School and AT&T.
- The Mistress of the Labyrinth by Donna J. W. Munro — She teaches high schoolers the slippery truths of government and history at her day job.
- We Have No Spare Parts by Andrew Najberg — Author of the speculative horror novel Gollitok and various stories, teaches college in Tennessee. Interview here.
- War on Brihaspati Graha by Shashi Kadapa — Based in Dharwad and Pune, Bharat Shashi is the managing editor of ActiveMuse. He was the International Fellow 2021 for IHRAF, NY. Won the IHRAF short story prize twice.
- A Cup of Justice by Teel James Glenn — TJ has killed hundreds and been killed more times — on stage and screen, as he has traveled the world for forty-plus years as a stuntman, swordmaster, storyteller, bodyguard, actor, and haunted house barker. He was on the original cast of STREET FIGHTER: THE LATER YEARS — interview with him here.
- Alfa Romeo by Victory Witherkeigh — Filipino/PI author originally from Los Angeles, CA, currently living in the Las Vegas area with a long list of credits.
- Unchained by Helen Venn — Clarion 2007 grad and Writer in Residence at Tom Collins house.
- Mazzaroth Falls by F.C. Shultz — He’s the poetry editor for The Joplin Toad and lives in the Midwest with his wife and two kids. He's trying to cultivate a deep appreciation for the simple pleasures, which means writing a lot of poems about birds (and novels about dragons). Also I didn’t realize that he grew up in Illinois like I did, so his interview was just us rambling on about Bradbury, nostalgia, and the quest to rescue his childhood blue Power Ranger.
- Ignition by Dan Henriksen — Dan’s a coder, physicist, current spotter of a stylish beard, cyclist, and New Yorker. Cyclist New Yorker is a danger I’m not yet acquainted with, personally, but I often eat breakfast with him.
- Across Saturn Rose by Dr. Anthony G. Cirilla — Associate Professor of English at College of the Ozarks, a lecturer at the Davenant Institue, the Associate Editor of the International Boethius Society, and serves as a deacon in the United Episcopal Church. Interview here.
- All Bright Things by Evangeline Giaconia — Gainesville, Florida, librarian. Often found knitting and reading interesting books turned in by patrons.
- Charon by Chuck Boeheim — Chris has a science and tech career and fills notebooks with celestial mechanic calculations. Chris writes LARP modules.
- The Perseid by Benjamin Chandler — Expat living in Slovakia. A rather ribald interview about Wisconsin slurs for Illinois folk with him can be found here.
- The Legend of Johnny Comet by Benjamin Brinks — Benjamin often writes under various names.
- Winding Ways by Emily Munro — In addition to her many talents as an editor, administrator, art historian, curator, and co-wrangler of our Starlings writers group at Center for Fiction, Emily was patient 0 at the Air BnB we shared with three others at the Washington DC Worldcon. Lucky for us, we were indoors watching her live tweet the winners on the official account, so we knew all the winners about ten minutes early. She also knits her own socks. Ask one of us about the time I asked her if she had received the submission status on her first anthology.
- Retrograde by Artemis Crow — Artemis was the only one who wore pajamas at the UnCon bedtime stories I led in Salem, Massachusetts. She had an amazing dragon hoodie. My turkey onesie never showed up.
- Her Secret Face by Carol Ryles — Another wonder from down under, Carol actually interviewed Juliet at the recent Swancon in Perth. She also was the first to buy one of the wonderful posters and seems to love it.
- Jumping at ‘The Labyrinth’ by Gordon Linzner — Gordon’s the founder and former editor of Space and Time Magazine, and author of scores of short stories in F&SF, Twilight Zone, Sherlock Holmes Mystery Magazine, and numerous other magazines and anthologies. The recently minted Linzner Award is named after him — interview here.
- The Visions of a Single Eye by Gabriel Kellman — He works on TTRPG board and card games in his free time. He’s a longtime martial artist and lifelong cat lover. Interview here.
- Mars and Venus by Zoe Kaplan — Zoe has no less than four swords. She works at Simon and Schuster — interview with her here.
- THE DELPHIC ORACLE Metaphysical Insurance Claim 0075A by Lancelot Schaubert & Alexander Sirkman — Alex is one of the funniest people I know in person. He’s the son of a rabbi, a paralegal, a lifelong New Yorker, a culinary genius, and many, many other things. I would be lost at sea in NYC without his friendship and Emily’s, particularly their joy and kindness. Interview with Alex here.
As for me? I mean I’ll hang out and answer the most random questions imaginable (college pranks, marriage proposals, cooking 3,000 eggs Benedict to order, my fantasy universe and how it trolled non-specfic literary magazines, documentary films, filk music, pets, brewing, scavenging, surviving natural disasters like the Joplin Tornado, slow mo VHS explosions, lumber runs in NYC, CS Lewis’s offices at Cambridge, etc) until no one asks any more. I reserve the right to answer with a story, a question, or a silly link: I'm going to try and keep this fun. submitted by lancelotschaubert to Fantasy [link] [comments] |
2024.05.16 11:57 Rowdylilred Day 1: here we go
It’s 4:53am. I’m at work. I get off at 6am. I took my final vape hit at 4:30. The vape was burnt. I gagged. I chunked it in the trash and went outside to begin my end of shift things.
So, here we go. I’m just going to drink a lot of water. Sleep for most of the day. I’ll wake up and take my kids on a walk this evening. Probably going to invest in some tictacs or something. I downloaded the quit vaping app, too. This is kind of exciting. And scary.
I keep feeling my air pods in my pocket, and get the urge to reach for my vape 😵💫
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2024.05.16 11:50 HighwayParticular245 GTA Vice City 100 MB Download for Android Latest Version Highly Compressed
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