2010.11.22 23:35 hypo11 South Jersey
2014.06.08 21:58 LostCause_TV AnimeNEXT in Edison, NJ (June 16th - 18th, 2023)
2008.04.13 15:10 New Jersey
2024.05.19 00:29 Bazil2009 The Battle of Big Reel 💥💥💥 #StarlightDriveIn (No Mods)
(1/12) The Battle of Big Reel occurred on November 27th, 2295, during the Nuka War. After the fall of the institute in 2289, a new threat came to the Commonwealth: the Nuka-World Raider Gangs. On October 12, 2293, the Sunshine Massacre would occur after the Nuka-World Raider Gangs invaded the Minutemen Settlement, outnumbering its residents ten to one. The next morning, a group of Minutemen and a small militia from nearby settlements would arrive, only to meet the same fate as the Sunshine settlers. Mason would then send a small force of raiders to Diamomd City to deliver a declaration of war on the Commonwealth. submitted by Bazil2009 to fo4 [link] [comments] (2/12) After news spread on Diamond City radio, things escalated when the Rust Devils approached the Nuka-World Raiders Gangs for the first time and formed an alliance. (3/12) Eventually, the Raiders would push north for Abernathy to gain control of the settlement artillery. This led to the Battle of Farm Hill, which was the first major battle of the war. The Minutemen and the BOS both suffered major losses, and Abernathy fell on January 6, 2294. Much of the Raiders' success during the Battle of Farm Hill is due to their invention of mobile anti-aircraft missile turrets that practically annihilated the BOS's Vertibird Fleet. This made defeating the outnumbered Minutemen's ground troops a cakewalk. (4/12) Much of the war was then focused around Red Rocket and the City of Sanctuary. Many feared an artillery attack was coming at any given moment. A large army consisting of BOS, Minutement, and local militias was formed to prepare to defend the city from an invasion. Instead, the Raiders continued to surround Red Rocket and the City of Sanctuary, leaving a small route to the east going to Ten Pines as the only way in or out. This left most of the other settlements in the area to fend for themselves. Most settlements quickly realized this and started making preparations. (5/12) In larger settlements like Big Reel, everyone came together to fortify the city. Many believed that if the City of Sanctuary fell, Big Reel would be the next target. A patchwork army quickly formed, consisting of City Police, Minutemen, BOS, Merian Casino Security Robots, Undercover Railroad, Settlers, Synths, and Ghouls. (6/12) Big Reel's weak spot is the hill next to the city's north wall. However, if the Raiders are spotted to the south, the Church of Atom will ring its bell to alert the patchwork army to move south. (7/12) On November 27th, 2295, at 8:06 p.m., an artillery strike from Abernathy struck the top of Minutemen Tower, instantly destroying the city's vital communication antennas. The Raiders knew the best way into Big Reel would be the hill to the north, so William & Mags sent a small group of raiders to the south of the city to try to create a diversion, and it worked. The Church of Atom rang its bell upon seeing the raiders, drawing the patchwork army away from the north wall. The raider army then charged the north wall of the city. By the time the patchwork army realized what was happening, it was too late. (8/12) The Raiders had broken through several positions and were trying to gain control of the loop. The battle had begun, and though already outnumbered and outsmarted, the people of Big Reel fought with everything they had. (9/12) Once inside the city, the Raiders started releasing cages of muzzled ghouls and hordes of robots. Buildings were being set ablaze while the patchwork army did everything in their power to keep the raiders away from the city's power plant. Settlers started becoming trapped in highrise buildings as many residents fled to the upper floors to get away from the robots and feral ghouls. The Raiders eventually reached the power plant, and the city fell into darkness. (10/12) The Raiders were almost victorious when suddenly, a sound could be heard coming from the east. "Attention, people of the Commonwealth! I, the mechanist, have come to bring about an era of peace. Do not be alarmed." The mechanists and an army of her robots rush into the city and join the remains of the patchwork army to drive the Raiders out of Big Reel. (11/12) Though the war was not over, the resistance of the patchwork army during the Battle of Big Reel marked the turning point for the war and its eventual end on June 24, 2296. (12/12) After the Raiders were defeated, the city would rebuild, and the settlers would finally move forward. |
2024.05.19 00:17 EMG943 H:Q50c50bs Railway W:FCJS + Pink Asylum
submitted by EMG943 to Market76 [link] [comments] |
2024.05.19 00:10 Bazil2009 The Battle of Big Reel 💥💥💥 #StarlightDriveIn (No Mods)
(1/12) The Battle of Big Reel occurred on November 27th, 2295, during the Nuka War. After the fall of the institute in 2289, a new threat came to the Commonwealth: the Nuka-World Raider Gangs. On October 12, 2293, the Sunshine Massacre would occur after the Nuka-World Raider Gangs invaded the Minutemen Settlement, outnumbering its residents ten to one. The next morning, a group of Minutemen and a small militia from nearby settlements would arrive, only to meet the same fate as the Sunshine settlers. Mason would then send a small force of raiders to Diamomd City to deliver a declaration of war on the Commonwealth. submitted by Bazil2009 to falloutsettlements [link] [comments] (2/12) After news spread on Diamond City radio, things escalated when the Rust Devils approached the Nuka-World Raiders Gangs for the first time and formed an alliance. (3/12) Eventually, the Raiders would push north for Abernathy to gain control of the settlement artillery. This led to the Battle of Farm Hill, which was the first major battle of the war. The Minutemen and the BOS both suffered major losses, and Abernathy fell on January 6, 2294. Much of the Raiders' success during the Battle of Farm Hill is due to their invention of mobile anti-aircraft missile turrets that practically annihilated the BOS's Vertibird Fleet. This made defeating the outnumbered Minutemen's ground troops a cakewalk. (4/12) Much of the war was then focused around Red Rocket and the City of Sanctuary. Many feared an artillery attack was coming at any given moment. A large army consisting of BOS, Minutement, and local militias was formed to prepare to defend the city from an invasion. Instead, the Raiders continued to surround Red Rocket and the City of Sanctuary, leaving a small route to the east going to Ten Pines as the only way in or out. This left most of the other settlements in the area to fend for themselves. Most settlements quickly realized this and started making preparations. (5/12) In larger settlements like Big Reel, everyone came together to fortify the city. Many believed that if the City of Sanctuary fell, Big Reel would be the next target. A patchwork army quickly formed, consisting of City Police, Minutemen, BOS, Merian Casino Security Robots, Undercover Railroad, Settlers, Synths, and Ghouls. (6/12) Big Reel's weak spot is the hill next to the city's north wall. However, if the Raiders are spotted to the south, the Church of Atom will ring its bell to alert the patchwork army to move south. (7/12) On November 27th, 2295, at 8:06 p.m., an artillery strike from Abernathy struck the top of Minutemen Tower, instantly destroying the city's vital communication antennas. The Raiders knew the best way into Big Reel would be the hill to the north, so William & Mags sent a small group of raiders to the south of the city to try to create a diversion, and it worked. The Church of Atom rang its bell upon seeing the raiders, drawing the patchwork army away from the north wall. The raider army then charged the north wall of the city. By the time the patchwork army realized what was happening, it was too late. (8/12) The Raiders had broken through several positions and were trying to gain control of the loop. The battle had begun, and though already outnumbered and outsmarted, the people of Big Reel fought with everything they had. (9/12) Once inside the city, the Raiders started releasing cages of muzzled ghouls and hordes of robots. Buildings were being set ablaze while the patchwork army did everything in their power to keep the raiders away from the city's power plant. Settlers started becoming trapped in highrise buildings as many residents fled to the upper floors to get away from the robots and feral ghouls. The Raiders eventually reached the power plant, and the city fell into darkness. (10/12) The Raiders were almost victorious when suddenly, a sound could be heard coming from the east. "Attention, people of the Commonwealth! I, the mechanist, have come to bring about an era of peace. Do not be alarmed." The mechanists and an army of her robots rush into the city and join the remains of the patchwork army to drive the Raiders out of Big Reel. (11/12) Though the war was not over, the resistance of the patchwork army during the Battle of Big Reel marked the turning point for the war and its eventual end on June 24, 2296. (12/12) After the Raiders were defeated, the city would rebuild, and the settlers would finally move forward. |
2024.05.19 00:08 Bazil2009 The Battle of Big Reel 💥💥💥 #StarlightDriveIn (No Mods)
(1/12) The Battle of Big Reel occurred on November 27th, 2295, during the Nuka War. After the fall of the institute in 2289, a new threat came to the Commonwealth: the Nuka-World Raider Gangs. On October 12, 2293, the Sunshine Massacre would occur after the Nuka-World Raider Gangs invaded the Minutemen Settlement, outnumbering its residents ten to one. The next morning, a group of Minutemen and a small militia from nearby settlements would arrive, only to meet the same fate as the Sunshine settlers. Mason would then send a small force of raiders to Diamomd City to deliver a declaration of war on the Commonwealth. submitted by Bazil2009 to fallout4settlements [link] [comments] (2/12) After news spread on Diamond City radio, things escalated when the Rust Devils approached the Nuka-World Raiders Gangs for the first time and formed an alliance. (3/12) Eventually, the Raiders would push north for Abernathy to gain control of the settlement artillery. This led to the Battle of Farm Hill, which was the first major battle of the war. The Minutemen and the BOS both suffered major losses, and Abernathy fell on January 6, 2294. Much of the Raiders' success during the Battle of Farm Hill is due to their invention of mobile anti-aircraft missile turrets that practically annihilated the BOS's Vertibird Fleet. This made defeating the outnumbered Minutemen's ground troops a cakewalk. (4/12) Much of the war was then focused around Red Rocket and the City of Sanctuary. Many feared an artillery attack was coming at any given moment. A large army consisting of BOS, Minutement, and local militias was formed to prepare to defend the city from an invasion. Instead, the Raiders continued to surround Red Rocket and the City of Sanctuary, leaving a small route to the east going to Ten Pines as the only way in or out. This left most of the other settlements in the area to fend for themselves. Most settlements quickly realized this and started making preparations. (5/12) In larger settlements like Big Reel, everyone came together to fortify the city. Many believed that if the City of Sanctuary fell, Big Reel would be the next target. A patchwork army quickly formed, consisting of City Police, Minutemen, BOS, Merian Casino Security Robots, Undercover Railroad, Settlers, Synths, and Ghouls. (6/12) Big Reel's weak spot is the hill next to the city's north wall. However, if the Raiders are spotted to the south, the Church of Atom will ring its bell to alert the patchwork army to move south. (7/12) On November 27th, 2295, at 8:06 p.m., an artillery strike from Abernathy struck the top of Minutemen Tower, instantly destroying the city's vital communication antennas. The Raiders knew the best way into Big Reel would be the hill to the north, so William & Mags sent a small group of raiders to the south of the city to try to create a diversion, and it worked. The Church of Atom rang its bell upon seeing the raiders, drawing the patchwork army away from the north wall. The raider army then charged the north wall of the city. By the time the patchwork army realized what was happening, it was too late. (8/12) The Raiders had broken through several positions and were trying to gain control of the loop. The battle had begun, and though already outnumbered and outsmarted, the people of Big Reel fought with everything they had. (9/12) Once inside the city, the Raiders started releasing cages of muzzled ghouls and hordes of robots. Buildings were being set ablaze while the patchwork army did everything in their power to keep the raiders away from the city's power plant. Settlers started becoming trapped in highrise buildings as many residents fled to the upper floors to get away from the robots and feral ghouls. The Raiders eventually reached the power plant, and the city fell into darkness. (10/12) The Raiders were almost victorious when suddenly, a sound could be heard coming from the east. "Attention, people of the Commonwealth! I, the mechanist, have come to bring about an era of peace. Do not be alarmed." The mechanists and an army of her robots rush into the city and join the remains of the patchwork army to drive the Raiders out of Big Reel. (11/12) Though the war was not over, the resistance of the patchwork army during the Battle of Big Reel marked the turning point for the war and its eventual end on June 24, 2296. (12/12) After the Raiders were defeated, the city would rebuild, and the settlers would finally move forward. |
2024.05.19 00:06 Bazil2009 The Battle of Big Reel 💥💥💥 #StarlightDriveIn (No Mods)
(1/12) The Battle of Big Reel occurred on November 27th, 2295, during the Nuka War. After the fall of the institute in 2289, a new threat came to the Commonwealth: the Nuka-World Raider Gangs. On October 12, 2293, the Sunshine Massacre would occur after the Nuka-World Raider Gangs invaded the Minutemen Settlement, outnumbering its residents ten to one. The next morning, a group of Minutemen and a small militia from nearby settlements would arrive, only to meet the same fate as the Sunshine settlers. Mason would then send a small force of raiders to Diamomd City to deliver a declaration of war on the Commonwealth. submitted by Bazil2009 to Fallout [link] [comments] (2/12) After news spread on Diamond City radio, things escalated when the Rust Devils approached the Nuka-World Raiders Gangs for the first time and formed an alliance. (3/12) Eventually, the Raiders would push north for Abernathy to gain control of the settlement artillery. This led to the Battle of Farm Hill, which was the first major battle of the war. The Minutemen and the BOS both suffered major losses, and Abernathy fell on January 6, 2294. Much of the Raiders' success during the Battle of Farm Hill is due to their invention of mobile anti-aircraft missile turrets that practically annihilated the BOS's Vertibird Fleet. This made defeating the outnumbered Minutemen's ground troops a cakewalk. (4/12) Much of the war was then focused around Red Rocket and the City of Sanctuary. Many feared an artillery attack was coming at any given moment. A large army consisting of BOS, Minutement, and local militias was formed to prepare to defend the city from an invasion. Instead, the Raiders continued to surround Red Rocket and the City of Sanctuary, leaving a small route to the east going to Ten Pines as the only way in or out. This left most of the other settlements in the area to fend for themselves. Most settlements quickly realized this and started making preparations. (5/12) In larger settlements like Big Reel, everyone came together to fortify the city. Many believed that if the City of Sanctuary fell, Big Reel would be the next target. A patchwork army quickly formed, consisting of City Police, Minutemen, BOS, Merian Casino Security Robots, Undercover Railroad, Settlers, Synths, and Ghouls. (6/12) Big Reel's weak spot is the hill next to the city's north wall. However, if the Raiders are spotted to the south, the Church of Atom will ring its bell to alert the patchwork army to move south. (7/12) On November 27th, 2295, at 8:06 p.m., an artillery strike from Abernathy struck the top of Minutemen Tower, instantly destroying the city's vital communication antennas. The Raiders knew the best way into Big Reel would be the hill to the north, so William & Mags sent a small group of raiders to the south of the city to try to create a diversion, and it worked. The Church of Atom rang its bell upon seeing the raiders, drawing the patchwork army away from the north wall. The raider army then charged the north wall of the city. By the time the patchwork army realized what was happening, it was too late. (8/12) The Raiders had broken through several positions and were trying to gain control of the loop. The battle had begun, and though already outnumbered and outsmarted, the people of Big Reel fought with everything they had. (9/12) Once inside the city, the Raiders started releasing cages of muzzled ghouls and hordes of robots. Buildings were being set ablaze while the patchwork army did everything in their power to keep the raiders away from the city's power plant. Settlers started becoming trapped in highrise buildings as many residents fled to the upper floors to get away from the robots and feral ghouls. The Raiders eventually reached the power plant, and the city fell into darkness. (10/12) The Raiders were almost victorious when suddenly, a sound could be heard coming from the east. "Attention, people of the Commonwealth! I, the mechanist, have come to bring about an era of peace. Do not be alarmed." The mechanists and an army of her robots rush into the city and join the remains of the patchwork army to drive the Raiders out of Big Reel. (11/12) Though the war was not over, the resistance of the patchwork army during the Battle of Big Reel marked the turning point for the war and its eventual end on June 24, 2296. (12/12) After the Raiders were defeated, the city would rebuild, and the settlers would finally move forward. |
2024.05.18 23:58 AustralianChrono Chronologica's Drag Race Season 6: Episode 1- Prove Your Worth
https://i.redd.it/lnq1hwinb91d1.gif submitted by AustralianChrono to ChronologicasDragRace [link] [comments] In a bright yellow wig, her hair up to high heavens, and a massive black coat with a pair of matching black boots that go up to cover above the coat, Molly Moppit walks in. With a smile on her face, Molly Moppit looks up at the pink wallpaper of the room. “I want that.” Molly smirks, ripping off her coat to reveal a minidress made out of the same pink wallpaper of the werkroom. “Mopped it!” Molly looks around at the empty room. “…and nobody here to see me stun.” She shrugs. “Pity for them!” Molly Moppit: “I’m Molly Moppit, and I’m here to run away with the competition.” Molly winks. “This table’s cuuute.” Molly looks over at the table, before running to a sculpture on the side of the workroom and trying to pull at the sculpture, before realizing it’s glued to the floor. “FUCK!” Molly Moppit: “I am currently based in New Jersey, but I'm a New York staple, as well.” Molly grins. “First and foremost, I’m a NEW JERSEY DRAG QUEEN.” “What about the…” Molly swipes at a coat hanger, tucking it behind her back. Molly Moppit: “Being an Atlantic City Queen means being ready to do what you can to survive. It’s a cutthroat lifestyle, and that’s fine. It taught me to host, perform, serve looks, make ‘em laugh… and it’ll help me to win.” “You saw nothing.” Molly smiles. A lone tumbleweed rolls into the werkroom as clouds of red dust fill the entrance. There are two loud bangs, and on the far wall of the room, two bullet holes tear into the eyes of a hanging portrait of Chronologica. Molly looks over as the portrait falls to the ground, the glass of the frame shattering loudly. When she looks back, a masked bandit stands amidst their midst, blowing smoke from his old-timey pistol. In a cowboy hat, long black jacket, beaded vest, and denim chaps, Ethan Angel-Eye glowers, his nose and mouth hidden behind a vigilante’s black bandana. The room is silent for a long moment. Molly Moppit: “It’s a Mexican Stand-Off. And I’m NOT talking.” Molly and Ethan stare at each other. Ethan Angel-Eye: “Please welcome the best performer this side of the Mississippi, your very own Apache-Dakota bandit vigilante drag king, and the only person here who actually needs to win. I’ve beaten Kaneq and Vitória in lip sync competitions, I’ve out-danced professionally trained celebs; I’m unstoppable onstage and I’m always providing that debonaire dastardly Western rogue fantasy. I’m Ethan Angel-Eye, and I’ve got my eye on this crown.” “The fuck are you supposed to be?” Ethan asks, looking Molly up and down as he strides into the room, his voice low and gravelly. “I’m Molly Moppit, what the fuck YOU supposed to be?” Molly raises an eyebrow. Molly Moppit: “Are we cosplaying as ugly men this season?” “Cute.” Ethan brushes past Molly, and then hops up on one of the werkroom tables, sinking into a menacing squat and looming over the space like a vulture. “It’s pinker here than I thought it’d be.” Ethan glares, looking at her wallpaper look. Molly scoffs. “Course it’s pink. Do you watch the show?” “Do you watch the show?” Ethan parrots back, doing a crude impression of Molly’s voice. “I breathe this show.” Ethan Angel-Eye: “I am not a pretty faerie princess, and I am not everyone’s cup of tea, but I know how to win this, in and out. Some petty little bitch isn’t getting in my way.” “Ooooh, he’s a hater. Love.” Molly laughs, looking up at Ethan as he perches on the table. “What’s your name, my little masked bandit? Here to take some shots at me?” “Ethan Angel-Eye.” Ethan cocks his head to the side. “My shots don’t miss.” “Neither do mine.” Molly smirks. Ethan looks around, as he realizes a button of his top has gone missing. A tall, proud Indian woman struts out from the werkroom entrance, with many elaborate blue hair clips and a strikingly long blue gown which cascades in wave-like shapes behind her into a long train. She gestures broadly with her hands, emphasizing each syllable of her words as if they’re the most important thing anyone’s ever said. “WA-TER-FALL!!!!” Niagara Halls: “New York in the HOUSE what-what!! Hey divas, it’s me, your Desi-American god-DESS of season 6, here to bring upstate pageantry and that Canadian border flair to your screens. I KNOW I’m serving as a pageant fashion icon in this entrance look, you can’t tell me otherwise. Don’t I look GORGEOUS?!” Niagara Halls twirls, the blue gown’s long train wrapping around her feet, then swirling back out again, where it smacks Molly in the knee. “Um, hello, waterfall woman.” Molly exclaims, pulling away to avoid being smacked again. “Hello, hello!” Niagara Halls waves an emphatic wave to Molly and Ethan before daintily picking up her gown’s train with one hand and gently striding to sit at the werkroom table Ethan is perched on. “How are we?” Molly reaches over and snatches a hair clip from Niagara’s hair, causing several long brown locks to tumble into Niagara’s face. “Oh! You–” Niagara looks baffled. “So it’s gonna be THAT kind of season!” Ethan rolls his eyes, looking decidedly down at the two girls. Molly laughs. “No, oh my gosh! I just love these clips! Where’d you get them?” Niagara pulls the fallen hair out of her face and clips it into another one of her clips, chuckling. “You WISH I would tell you. You could use the help with that mop!” “MOP!” Molly bursts out laughing. “You don’t even know!” “What’s your drag, what’s your name, who are you both? I need to know who I’m demolishing here.” Niagara smiles a huge smile, talking with her hands again. “But where is the clips from?” Molly asks. “I-” Niagara looks into the mirror. “...You didn’t buy the clips?!” Molly says dramatically, putting on a gasping face. “Who did?!” “What’s your names?” Niagara smiles awkwardly. Niagara Halls: “My Drag Mother helped with the outfit! I don’t know!” “I’m Molly Moppit.” Molly grins. “Atlantic City roya–” Ethan interrupts. “Ethan Angel-Eye. And you’re Niagara Halls.” Niagara enthusiastically tosses her hair (and all of its clips) back and forth. “I KNOW you know me, that’s right, that’s right!” Ethan nods. “You lost Miss Toronto to Vitória Benedita.” Niagara gasps. Niagara Halls: “How did this MAN KNOW me?!” Ethan Eagle-Eye: “Does no one look at reddit on their way to the season? Scope the competition out.” A mysterious black mist seeps through the entrance of the werkroom, followed by a devilish laugh. Lokii struts in, and flips a green cape, revealing their face and leather-clad body. Golden horns, almost corrupted with black veins connected to his face, just from Lokii’s forehead. In thin black hands, Lokii holds a corrupted golden scepter and a smoke machine. She smirks, and her Londoner accent is obvious when she speaks. “I am Lokii, of Asgard, and I am burdened with glorious purpose.” “We’re all stealing something, aren’t we?” Molly jokes. “I don’t get it.” Niagara says. “Loki. Marvel.” Ethan says gruffly. “Welcome, nerd.” Molly smiles, as Lokii runs over. Lokii blushes deep red. “Oh my gosh. Hello!” Lokii: “I’m Lokii, and low-key? Aye, I’m pretty bloody psyched to be here! I’m 22 years old, visiting from across the pond by way of South London, and like, I’m pretty new to drag, but cosplay has been a huge part of my life since I was really young, and I’ve felt really called to take it in this new direction!” “So are you really called Lokii? Like the Norse god?” Molly investigates every inch of Lokii’s outfit. “The… Disney character?” Niagara ponders. “I don’t watch superhero movies.” “They are.” Ethan flexes his ankles, looking at Lokii with an intense stare. “You’re the Tumblr cosplayer, right?” Lokii nods, smiling. “Yeah! Loki was the first character I did in cosplay. We have a long history, he and I!” “And so you came to Chronologica’s Drag Race dressed up in your little Marvel cosplay character!” Niagara chuckles nastily. Lokii laughs awkwardly, making their way to the table. “Yep!” “You look incredible, by the way.” Lokii smiles at Niagara. “This is a really beautiful garment.” “I KNOW, baby, thank you.” Niagara smiles daggers. “You’re pretty new, right?” Lokii looks surprised. “Oh, I–” “JUST teasing!” Niagara laughs. Lokii: “I have.. Not been doing drag, that long. But I have been crafting, designing and MAKING things for years. I think that’s my edge…” Lokii smiles slightly awkwardly. Ethan Angel-Eye: “So far, the girls are…childish.” “Wait, what’s this?” Lokii picks up a brown paper bag on one of the werkroom tables and reads something written on it in sharpie. “Barf bags…for if you gag too hard?” Niagara makes a face. “What the fuck?” Suddenly, in a sculpted silver one-piece with sharp ridges and bulky shoulders, a stylized mop of blonde and pink curls, super-shadowed fierce makeup and chunky black boots with chains, Lady Gag arrives. In an exact recreation of one of Lady Gaga’s looks from the 2009 VMAs, she purrs. “Dirty pony, I can’t wait to hose you down.” Ethan makes an obvious look of disgust. Niagara stops laughing very suddenly. Molly laughs even harder. “HEAVY METAL LOVER!” Lokii yells, before covering her mouth as if she is in fear of being too loud. Lady Gag: “When our Lord and Saviour Gaga said ‘No matter gay, straight, or bi', lesbian, transgender life?” Lady Gaga smirks. “She was talking first and foremost about me. Are you gagging? I’m Lady Gag, foremost Gaga impersonator of Miami, Florida, and the most gag-worthy woman known to man. Mama I am known to man, if you know what I mean.” Lady Gag strikes poses in the entrance, twisting her arms into strange shapes and cocking her head at strange angles. “Everyone, just imagine Alejandro is playing over this.” “I’m imagining it.” Molly says, smiling and still laughing. Niagara looks nonplussed, Ethan looks dismissive, and Lokii looks shy, but Molly warmly greets Lady Gag with a firm handshake. “Welcome, Miss Gaga, welcome! You’re giving very 2000 and late! I’m Molly Moppit. Atlantic City roya–” “MRS. Moppit.” Lady Gag stops her, putting a hand up. “Don’t try to read me with those smile lines and bags under your eyes. I’m 2000 and fresh off the boat if you ever saw it. You will not be coming for me on this, the day of my arrival.” Molly’s jaw drops. She looks thrilled. Niagara smiles softly. “You’re going to talk about her looks when you’re a copy-and-paste baby? LOVE to see a tiny little fighter.” Niagara Halls: “The good thing about doing drag that’s literally on the Canadian-American border is that I can leave the worst of both sides behind. Canadians, watch out: I will NOT be apologizing for my shade! And I can say THIS… who the fuck is Lady Gag?” “Your shade needs work, I think.” Lady Gag says. “It’s about as dark as midday in FLORIDA. I would know.” Ethan’s eyes give away his smile. He sits back on the table, relaxing for the first time, to listen to the girls snip back and forth. Ethan Angel-Eye: “I’m watching these girls, and I think, good. Let them fight. If this is the energy first day, they’re never gonna be able to focus on a challenge, and that’s perfect for me.” “I BET you would know Florida pretty well!” Niagara shoots back. “That contour job looks pretty Florida Man to me.” “I am a WOMAN and you will treat me with respect!” Lady Gag yells dramatically. Niagara looks confused, almost as if she is unsure if Gag is playing into the shade or not. Molly chuckles. “Girls, girls, oh my gosh! This is gonna be fun as fuck.” Lokii looks utterly horrified and speechless. There’s a sound of heels approaching, and the contestants turn to look at the entrance. “Please give me another crazy bitch,” Molly joke-pleads. “Please!” In a heavy, blood red reconstructed kimono covered in pearlescent white beads, Shiseido Red slowly struts into the werkroom. Her hair is bold, black and sculpted upwards into a towering beehive, and her silhouette is intricate, yet the restructuring of the kimono lets her show off her legs. “Paint the town red?” She cackles. “Baby, just paint these lips.” Shiseido blows a kiss. Lokii whoops. Ethan’s eyes glint with recognition. “An old bitch. Thank goodness.” Niagara vigorously applauds. Lady Gag still looks caught up in the fight from before. Molly looks concerned, before putting on a smile. “Oh, it’s YOU!” Molly yells. Molly Moppit: “I know Shiseido from the New York scene. I travel around the area, and she doesn’t.” Molly smiles. “Ahh, you’re here!” Shiseido ignores the others around her, looking straight at Molly. “Would you take my bags to that corner of the werkroom over there?” Shiseido asks, pointing to the farthest (and largest) dressing alcove. “I’d rather not.” Molly drops the playful facade for a moment, as the two look at each other. Shiseido Red: “Darlings. I’m Shiseido Red, and I’m no spring chicken. I am 45 years old and proud–I have a long legacy in New York City that will outlive any of these basic-bitch children. I was a princess of the 90s club scene and now, I’m their grand duchess. In my scene, we’re all about originality, ingenuity, innovation. So… nothing like what most of these kids are wearing.” Lokii scurries over to Shiseido. “This kimono is incredible.” Shiseido smiles curtly. “It’s certainly one step up from a costume, yes.” Lokii looks awkwardly. Molly tries to roll one of Shiseido’s suitcases from where it’s parked near the entrance and fails to move it despite pulling with all her strength. Nobody seems to notice. Molly Moppit: “Damn it, I was going to take half of her shit- subtly!” Niagara waves a broad hello. “HELLO NEW YORK! I’m SO glad you’re here, these girls are all WHORES so far.” Niagara goes in for a hug, but Shiseido moves away. “I’m sorry…do I know you?” Shiseido asks, clearly baffled. Lady Gag loudly guffaws. Niagara laughs once, awkwardly. “Oh, yes!” Niagara blushes, pulling away from her failed hug and gesturing wildly with her hands. “I’m Niagara Halls, mama. We worked together at–” “All you young girls blend together for me.” Shiseido shrugs. “Name doesn’t ring a bell.” Molly, laughing under her breath, opens Shiseido’s suitcase while she’s distracted and snatches a blonde curly wig. Molly Moppit: “I don’t get along with Shiseido. But I know this- she has good wigs… and I KNOW that old lady is a smart bitch. Whether or not she actually knows Niagara, she won’t admit it. Throw the girl off. I see you, mama.” “Aha.” Niagara looks put off. “No worries. It was just last year when–” “Hello, children.” Shiseido addresses the group like a troop leader. “I fear you look as bland as expected.” Lady Gag starts up again. “GIRL, this is not–” It’s Drag Time! Chronologica steps into the werkroom, and the gathered contestants gasp in shock–except Ethan, who looks over passively. Ethan Angel-Eye: “Interrupted at 6. So it’s a split premiere…which hasn’t happened since Season 3. Just, of course…of course it would be…” Molly hurriedly closes Shiseido’s suitcase and tucks the stolen wig into her top. Lady Gag, Niagara, and Lokii rush over towards Chronologica excitedly, while Shiseido and Ethan take their time, making eye contact as they do. Hello, racers! I’m thrilled to welcome you to the fantabulous Season 6 of Chronologica’s Drag Race! Here, you’ll be competing for the chance to win a spectacular crown and scepter from Moxie Maniac jewels, plus an extra-special grand prize of $100,000. Everyone cheers and applauds. One of you could become the next Drag Superstar…orrrr one of the other bitches who shows up next week could snatch the crown away from all of you. This week is your chance to prove your worth before any of those nasty skanks come and get in your way. Lady Gag: “Quite simply, yes. We ALL know Gaga is THE queen. I can guarantee I’ll be the one to get her her crown!” For your very first challenge, you’re putting on a premiere talent show. Show us what YOU can do that no one else can, and show us who you are. First impressions count! And you’d better hope it’s not a countDOWN…good luck! And don’t fuck it up! Shiseido Red: “Believe me, for some of these baby girls? The countdown’s already started.” Shiseido smirks. “I’m prepared for a talent show. I’ve been talented since I was born.” ~ Later, the monarchs strip out of their entrance looks and claim their dressing areas. Shiseido Red: “For this week’s maxi challenge, it’s time for us to showcase our abilities in a talent show. But first, it’s time to get to know each other.” Without a word, Ethan picks up Shiseido’s heavy suitcases and moves them to her preferred corner. “A gentleman.” Shiseido smiles, looking at Ethan’s bandana. “My faceless guardian.” Ethan chuckles. “No. You’re just not my mark today.” “Your mark? Alright. You’re an assassin, of sorts.” Shiseido ponders. “Mhm.” Shiseido Red: “Ethan is giving some sort of Bessie Big Sky-Jupiter Sterling story…but evil? It’s a very specific take, I’ll give him that…I’m at least…curious.” Ethan looks serious. “Assassin. You could say that.” Ethan retrieves his own bags and puts them next to Shiseido’s, just as Lokii enthusiastically hurries up towards the two-person dressing alcove. “Oh, sorry!” Lokii says, chuckling awkwardly. “I would love to uh, room with Shiseido, here, uh, the other girls are kinda mean and–” Ethan looks over, one eyebrow raised. Shiseido makes a face. “Baby. You’re not old enough to be here.” Lokii blanches. “No worries, then.” She scurry off. “...If she bantered back, I’d have had her.” Shiseido responds. “The baby queens can’t take it. No surprise.” Ethan grumbles. Meanwhile, on the other side of the room, Niagara, Molly, and Lady Gag each make for separate adjacent dressing stations. Lokii stands awkwardly in the middle of the room. Lokii: “The producers very clearly told us that we had to share 4 of the dressing rooms, two racers per room. But none of the girls are willing to share with each other… what’s … happening right now? Where am I supposed to go?” Niagara carefully changes out of her blue gown and puts on a comfortable yellow sweatsuit, then starts picking the clips out of her hair one by one. She watches Ethan and Shiseido across the room as Ethan takes off the bandana covering his face for the first time, then lets out the loudest gasp imaginable and throws her arms to the side, shocked. Blue butterfly clips fall to the ground everywhere. Lady Gag gives Niagara a look in between racks of hanging clothes. “Diva, what the FUCK are you doing?” Niagara whispers loudly. “Looooook!!!!” She aggressively points at Ethan, who is currently changing his shirt. Ethan very clearly and visibly has scratchy scruffy facial hair, and no makeup on the bottom half of his face. Niagara looks gagged. “That’s a MAN, Maury!” Niagara Halls: “I didn’t expect him to look like that, out of drag… kinda tracks, THOUGH!” Niagara cackles. Lady Gag yells across the room. “Mister Ethan!” Ethan looks over as he takes off his beaded vest and reveals his bare chest, clearly showcasing obvious top surgery scars. Lady Gag looks back to Niagara. “Queens recognize kings. Are you gagging yet?” “Not on your copy-and-paste eleganza.” Niagara shakes her head, then takes a step and slips on the fallen butterfly clips, awkwardly plopping on her butt. Niagara Halls: “We’ve had many trans divas compete in this competition- me included. But is this the first trans man here?” Niagara ponders. While Niagara has fallen, Molly sneaks in and grabs some more blue clips off the ground. I’m ba-ack! Chronologica waves from the entrance. Lokii returns the wave. Everyone else hurriedly finishes changing. Our producers let me know that we’re having some trouble getting into our dressing stations. We do actually need you to share space, here, now. Lokii: “I kinda was just waiting around- when they came in. I guess I kinda looked.. Awkward.” Lokii exhales. “This is a lot.” Lokii nods. Lady Gag and Niagara roll their eyes. Molly tuts excitedly. Molly Moppit: “I live for this drama, honestly. It’s so stuuupid I love it. I’m gonna make this shit eat up as much time as I can.” “Our space is set, Miss C.” Shiseido says assuredly. Great. So, which one of you three wants to share space with Lokii? “I KNOW you’re not equating Miss GAGA to a Disney gay–” Lady Gag smirks. Niagara shakes her head. “Well, I don’t think our visions are exactly aligned–” Molly winks, looking at the others. “I’m not cut out for sharing…” She says cheekily. Lokii stands awkwardly, a bit embarrassed. Okay, fine. Which two of you want to share with each other? Niagara scoffs. “The impersonator? That raggedy-ass mop bitch? I am not–” Girls. Chronologica looks annoyed. Okay. Let’s be serious. “No, of course, I’d love to work with Lokii in our space.” Molly smiles. Molly Moppit: “I am a playful artist, but I do take this seriously- and I look around, and Lokii looks like a deer in headlights. It’s a competition. But I’ll make her feel welcome. I mean, she’s better then the Gaga impersonator and fucking Niagara Halls.” She takes a sip of her drink. … Molly Moppit: “Can we circle back to Lady Gag as a name? Like be inspired and be an orignator but LADY GAG?! I DON’T GET IT!” She bursts, interrupting herself from finishing her drink. Shiseido and Ethan, who have returned to their corner, give each other a look. Ethan Angel-Eye: “It’s just like the last few seasons. All the kids are incompetent. No surprise.” I’ll leave you to it. Now. I’ll see you on the main stage. Let’s keep it professional, alright? Chronologica departs, and Molly drags her singular small suitcase into Niagara’s dressing station. She drops the bag heavily, and all of the butterfly clips Molly has stolen spill out of it onto the floor. “Where’s my clips?!” Niagara yells. Lokii and Molly look at each other, and Molly giggles. ~ Chronologica goes to visit the racers. Hello, Mr. Angel-Eye. “Chronologica.” Ethan says gruffly. Now, you’re drag family, right?! The other’s ears pick up, as Ethan nods. “Yeah, I used to be related to Bessie Big Sky. But we’re not talking about that, we’re talking about my talent show.” Ethan says, clearly displeased. Shiseido Red: “Oh… Inteeeeerersting.” Shiseido purses her lips. “This makes a lot of sense.” Totally. Well, tell me then, what ARE you doing for the talent show? “I’m from Montana. We’re not basic-ass pageant queens, who haven’t fought for anything a day in their life-“ Niagara’s head turns over to Ethan’s conversation as she has caught interest, clearly offended. Niagara Halls: “Wow.” Niagara is looking in a complete state of shock in her confessional room. “… Alright.” Niagara nods. “…because life’s hard,” Ethan continues. “I was a rez kid, I was in the foster care system, I been through some shit. And I’ve picked up a few skills along the way. So I will be doing a Projectile Weaponry Showcase.” Interesting. What does that entail? “Pistols, throwing knives, bow and arrow, shotgun.” Ethan nods. “I’m a good shot, no matter what I’m shooting.” Fuck yeah. Ethan smiles for a moment, before nodding. I was raised at my local gun club, over in La Perouse, Sydney. I know a good few weapons. How are you going to make it dragged up? “I do it my way. Ethan Angel-Eye is the evil Indian from cowboys and Indians. He’s a vigilante bandit, and these are a bandit’s weapons. I’ve got a story. I know what I do in my performance space- to me, the art stands for itself. I don’t need bells and whistles, because this has never been done before.” If you keep us excited, well that’s all that matters. Ethan nods. “I will.” … Niagara Halls. “Chronologica.” Niagara smiles. Now, you’re a pageant Queen. How is that going to impact you in this competition? “Well, MAMA!” Niagara says excitedly, talking with her hands. “For me, it’s about serving. I’m pretty, I’m gorgeous and I am not scared to CUT a bitch when I want to.” Niagara draws a line across her throat with one hand. Chronologica chuckles. Tell me, what are you doing for the talent show? “Yodeling.” Niagara smiles brightly. …Yodelling? Are you a singer? “NOT at ALL.” Niagara shakes her head. “Like, I’d probably say I am a bad singer.” Then…why are you yodeling? “For me, it’s about standing out. I wanted to deliver something no one has really done, make it camp, and then stun on the runway.” Niagara tongue pops. But do you feel like you are able to do this well? If you’re not a singer- “I feel like it’s an opportunity to showcase what I can do, and make it fun.” Niagara smiles. Okay. Well, good luck… …. Molly Moppit! “Shhh.” Molly whispers, pointing Chronologica to outside. I- “Let’s chat outside; I don’t need them hearing.” Molly whispers, as the two walk to the smoking area outside. The others look confused as the two disappear. “Cigarette?” Molly hands one to Chronologica. Is that from my packet- Okay, tell me, Molly, what’s your talent show? “For me, I do really take my drag seriously.” Molly smiles. “But I don’t need them all to know that, initially.” I get it. So, what are you doing for the talent show? Molly whips out a packet of notes. Chronologica grins. “I’ll be presenting onto the main stage, MOPPING DUTY. It’s a live freestyle Diss Track of the Cast of Season 6.” Molly smirks. “And I’ve got the notes for it.” Why is it called… Mopping Duty? “Because I am about to wash these bitches out and mop the crown, duh.” Molly chuckles. Chronologica bursts into laughter. I think that’s a fantastic idea. “I don’t want them to know what I’m doing, because part of the work here is centered around making them react. I’m great off the cuff- and planned, secretly. So, for me it’s really important to get to embrace all of that.” I am really excited to see how you do it, Molly. Molly grins. “I am too.” Molly Moppit: “I am going to blow these bitches out of the water, they just don’t know it yet.” Molly winks. ~ The next day, the racers twirl into the werkroom and get ready for the talent show. Lady Gag: “It’s time for the talent show, and I’m ready. Are these girls ready? Well, they should be, because… I’m coming for them.” “So, what are you bitches doing for the talent show?” Lady Gag asks, plaiting her hair. “I mean, I know some…” Niagara starts to yodel. Ethan rolls his eyes. Ethan Angel-Eye: “Bitches. The way these children talk.” “I’m not a bitch, first of all.” Shiseido says. “So let us start there, lookalike.” “Okay, I was just talking like us girls do.” Lady Gag scoffs. “Do you know actual Drag Queens?” Shiseido asks. Lady Gag rolls her eyes. Lokii whispers under her breath. “So much shade…” “I’m doing a Stand-Up show.” Lady Gag flicks back her hair. “I’ve been told I’m a funny bitch, so-” Everyone looks surprised. Molly Moppit: “She’s a comedian?” Molly bursts into laughter. “Oh, let’s be honest, her biggest joke is her name!” “Have you done comedy?” Lokii asks. “Actually, yes.” Lady Gag smiles. “In my room, to my family…” “Love.” Niagara clicks her fingers. “Werk, bitch, creativity…” Shiseido Red: “I am starting to notice something. These girls claim to be experienced, knowledgeable- but then, you speak to them, and suddenly they’re like ‘I’ve done this… at home.’ Lacking experience. It SHOWS.” “I am a designer and club kid.” Shiseido smiles to herself. “I’d love to hear about what that was like.” Lokii interrupts. “Well, if you survive the first week, you might hear it.” Shiseido says swiftly. Lokii looks to the left, then down. “I’m doing a megamix to 90s club anthems, and designing a look all the while.” Shiseido nods. Shiseido Red: “This will allow me to put my best foot forward instead of dancing the stage up and down, something I… can’t do as well anymore.” “That sounds… fine.” Niagara shrugs. Niagara Halls: “Like, BORING…and honestly, I don’t see it for her?!” Niagara laughs. “OH, the shade of ME!” Niagara giggles to herself. “What are you two doing, Molly and Lokii?” Ethan says, surprising the two. “I’m not talking about it.” Molly winks. “You can wait and see.” Ethan purses his lips. “I do wonder if it’s going to be anything of note.” Shiseido says. Shiseido Red: “Molly has a…not-so-great reputation, in New York. I’ll be honest, she’s never been notable to me, though. Beyond the theft jokes.” “Well, you gotta wait and see.” Molly winks. Molly Moppit: “Keep it fun… until you make the move.” Molly smirks. “I am a bit of a nerd.” Lokii says. “What a surprise.” Lady Gag jokes. “...Finish your thought.” Ethan looks at Lokii. “I’ll be repeating the plot of star wars, with puppets.” Lokii grins. Everyone once again looks around awkwardly. “Well, I’m excited for MY own talent show, because it sounds like I’m winning.” Lady Gag says. “Don’t count your chickens yet, Miss Copypasta.” Ethan responds. Lady Gag rolls her eyes for what appears to be the 10th time. Lokii: “I… don’t think anyone gets me here.” “The cosplay newbie… and the puppets.” Shiseido whispers, shaking her head to Ethan. “The impersonator who does stand-up in her bedroom. The tone-deaf girl singing, and the thief who probably doesn’t even have talents of her own. Great.” Lokii: “But I have crafted an entire concept. I’ve sewn and made these puppets, made a comedic story and saga- and if there’s one thing I do believe in, it’s the lore. It’s my knowledge in the cosplay, nerd space…” Lokii giggles, playing with her puppets. Lokii: “Lokii, you can do this…” Lokii gulps. “I think.” “Who’s.” Niagara claps. “Gonna.” Niagara claps. “GO HOME FIRST?!” “You, bitch!” Lady Gag snaps her fingers. “RUDE, RUDE!!!!!” Niagara yells. “Not me.” Molly whispers into the camera and winks. ~ Stats Voting Spreadsheet |
2024.05.18 23:38 borkmaster0 Structural Maintenance - Trains Rerouted (R)
2024.05.18 23:35 XxironbucksxX H: Guns W: Appeal offers
Looking for tlc, lc. Really all higher tier apperal submitted by XxironbucksxX to Market76 [link] [comments] |
2024.05.18 23:23 Thunderbird0325 Building a casino in my camp
2024.05.18 23:18 Cloud_Strife83 I thought this was possible?
I see the explosive is a perk, but it’s there anyone know what’s going on? Or if this is a thing been away for a long time so just got it and was confused submitted by Cloud_Strife83 to Market76 [link] [comments] |
2024.05.18 23:10 KCRoyalsBot Game Thread: Athletics @ Royals - Sat, May 18 @ 06:10 PM CDT
Athletics Batters | AB | R | H | RBI | BB | K | LOB | AVG | OBP | SLG | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Toro - 3B | 2 | 0 | 1 | 0 | 0 | 0 | 1 | .296 | .345 | .447 |
2 | Bleday - CF | 2 | 0 | 0 | 0 | 0 | 1 | 1 | .239 | .316 | .421 |
3 | Rooker - DH | 2 | 0 | 0 | 0 | 0 | 2 | 1 | .268 | .350 | .559 |
4 | Langeliers - C | 2 | 0 | 1 | 0 | 0 | 0 | 1 | .226 | .288 | .526 |
5 | Soderstrom - 1B | 1 | 0 | 0 | 0 | 0 | 0 | 0 | .304 | .385 | .522 |
6 | Gelof - 2B | 1 | 1 | 1 | 0 | 0 | 0 | 0 | .189 | .252 | .321 |
7 | Brown, S - RF | 1 | 1 | 1 | 2 | 0 | 0 | 0 | .182 | .237 | .318 |
8 | Schuemann - SS | 1 | 0 | 1 | 0 | 0 | 0 | 0 | .231 | .329 | .369 |
9 | Ruiz, E - LF | 1 | 0 | 0 | 0 | 0 | 1 | 1 | .208 | .279 | .396 |
Totals | 13 | 2 | 5 | 2 | 0 | 4 | 5 |
Athletics |
---|
BATTING: 2B: Gelof (3, Lugo, S); Langeliers (7, Lugo, S). HR: Brown, S (4, 2nd inning off Lugo, S, 1 on, 1 out). TB: Brown, S 4; Gelof 2; Langeliers 2; Schuemann; Toro. RBI: Brown, S 2 (11). Team RISP: 1-for-1. Team LOB: 2. |
Royals Batters | AB | R | H | RBI | BB | K | LOB | AVG | OBP | SLG | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Garcia, M - 3B | 2 | 1 | 1 | 0 | 0 | 0 | 0 | .240 | .288 | .383 |
2 | Witt Jr. - SS | 1 | 1 | 1 | 0 | 0 | 0 | 0 | .294 | .358 | .500 |
3 | Pasquantino - 1B | 1 | 0 | 0 | 0 | 0 | 0 | 2 | .229 | .309 | .405 |
4 | Perez, S - C | 1 | 0 | 1 | 2 | 0 | 0 | 0 | .340 | .407 | .560 |
5 | Massey - DH | 1 | 0 | 1 | 0 | 0 | 0 | 0 | .267 | .270 | .453 |
6 | Velázquez - RF | 1 | 0 | 0 | 0 | 0 | 0 | 2 | .218 | .281 | .347 |
7 | Melendez - LF | 1 | 0 | 0 | 0 | 0 | 0 | 2 | .179 | .236 | .351 |
8 | Frazier - 2B | 1 | 0 | 0 | 0 | 0 | 0 | 0 | .191 | .301 | .258 |
9 | Isbel - CF | 1 | 0 | 0 | 0 | 0 | 0 | 0 | .214 | .258 | .333 |
Totals | 10 | 2 | 4 | 2 | 0 | 0 | 6 |
Royals |
---|
BATTING: TB: Garcia, M; Massey; Perez, S; Witt Jr. RBI: Perez, S 2 (36). Runners left in scoring position, 2 out: Melendez. Team RISP: 1-for-4. Team LOB: 2. |
Athletics Pitchers | IP | H | R | ER | BB | K | HR | P-S | ERA |
---|---|---|---|---|---|---|---|---|---|
Stripling | 2.0 | 4 | 2 | 2 | 0 | 0 | 0 | 37-25 | 5.14 |
Totals | 2.0 | 4 | 2 | 2 | 0 | 0 | 0 |
Royals Pitchers | IP | H | R | ER | BB | K | HR | P-S | ERA |
---|---|---|---|---|---|---|---|---|---|
Lugo, S | 2.2 | 5 | 2 | 2 | 0 | 4 | 1 | 44-31 | 1.88 |
Totals | 2.2 | 5 | 2 | 2 | 0 | 4 | 1 |
Inning | Scoring Play | Score |
---|---|---|
Bottom 1 | Salvador Perez singles on a sharp line drive to left fielder Esteury Ruiz. Maikel Garcia scores. Bobby Witt Jr. scores. | 2-0 KC |
Top 2 | Seth Brown homers (4) on a fly ball to center field. Zack Gelof scores. | 2-2 |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | R | H | E | LOB | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Athletics | 0 | 2 | 2 | 5 | 0 | 2 | ||||||||
Royals | 2 | 0 | 2 | 4 | 0 | 2 |
2024.05.18 23:07 eko_ikari H: Pics + 300 leaders W: Offers
Can bundle up submitted by eko_ikari to Market76 [link] [comments] |
2024.05.18 23:04 Theo-Dorable Ideologies (and their descriptions)
2024.05.18 23:02 SmellMyCheese76 H: wep in pic W: LC or TLC (or jumpsuit bundle)
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2024.05.18 22:39 JadedBarber5363 [WTS] [WTT] Slabs, 1/10 Gold Phil, Proof Sets, Ike’s, 10 oz Bars, 1 oz Bars, 1 oz Rounds/Coins, Kooks, Geigers, Fractional, Foreign, Goldbacks, Casino Tokens, Collectables, and more.
2024.05.18 22:30 malcolio DRAFT - NTW in Alphabetical Order. Chapter 1: Alsace-Lorraine
submitted by malcolio to u/malcolio [link] [comments] Europe in Early January, 1805. How the continent looks at the start of a Napoleon: Total War game. Seven years ago I started posting a writeup of playing a game of Empire: Total War with the challenge of conquering every region in alphabetical order. This was inspired by someone trying to play Crusader Kings in alphabetical order back in 2006. After 75 chapters, with about 2,600 images and just a silly amount of text, I completed the game and swore off touching another Total War game for some time! I’m now back, to try and achieve the same goal of conquering every region in alphabetical order but in Napoleon: Total War. I’ve never finished a game of N:TW before, so it will fun to see what this more focused and refined(?) version of E:TW will be like to play. As with my last playthrough, I’m using DarthMod and playing on Normal/Normal difficulty. I have no idea if those settings will make this challenge too easy or impossible, let’s find out! Napoleon Bonaparte’s stats and the 11 regions I have to sell off before I can start this challenge. There is a vast quantity of books studying the life of Napoleon Bonaparte, but what none of them will tell you is that he had a passion for the alphabet just like King Louis XIV. So obviously he was forced to sell off every region of the French Empire so that he could conquer the entirety of Europe in alphabetical order. Unfortunately if I lose France I automatically lose the entire game, so I’ll need to unofficially keep hold of that, but otherwise I first need to trade away Alsace-Lorraine, Aquitaine, Bretagne, Corsica, Hannover, Normandie, Pays d'Oc, Picardie-Champagne, Piedmont-Liguria, Provence, and the Southern Netherlands. At the moment the French Empire’s prosperity is spectacular, its prestige sublime, but that’s going to take a bit of a hit… The French military units in those region capitals will soon need to vacate, most are just militia and basic cavalry, but Strasbourg has a decent sized force led by Napoleon’s brother-in-law Joachim Murat. The French Imperial Army, scattered across Alsace-Lorraine, Northern Italy, and Hannover The rest of the Imperial Army is along the empire’s eastern border. Napoleon himself commands the largest army to the west of Strasbourg, close to two smaller forces led by Marshals Michel Ney and Louis-Nicolas Davout. Over in Northern Italy a detachment led by Marshal Jean-André Masséna guards the border with Austria, and in isolated Hannover a similar-sized group guards the city with Marshal Jean-Baptiste Bernadotte as its commander. The two French fleets, one off Portugal and the other near Genoa, and the flagship Scipion. The French Navy has just two fleets. The Atlantic Squadron is currently stationed near Portugal, Admiral Pierre-Charles Villeneuve commands the immense 122-gun Scipion, two 3rd rates, two 4th rates, and frigate. The Mediterranean Squadron is near French-controlled Genoa, led by Vice-Admiral Victor Durand it consists of just two frigates and a corvette. Soon the French Empire won’t have any ports that need defending or to repair ships at, and my income is about to nosedive, so I think it’s time to do something reckless… An outnumbered French fleet is defeated by Britain’s finest, but not without scoring a massive blow against the Royal Navy. Admiral Villeneuve is told to take his fleet north and engage whatever enemy vessels he can find, to sink as many ships as possible even if it risks wiping out his own. It doesn’t take long: in the Bay of Biscay the Atlantic Squadron bumps into none other than Vice-Admiral Nelson and a huge British fleet. The two commanders had previously fought at the Battle of the Nile as Rear-Admirals, and in reality weren’t due to meet for another 10 months at the Battle of Trafalgar. The British fleet greatly dwarfs the French, with Nelson commanding his own 122-gun Heavy 1st rate, a 1st rate, two 2nd rates, and three 3rd rates! I auto-resolve the battle, resulting in an expected defeat. Villeneuve survives on board a battered Scipion, with only a 4th rate for company, but somehow his squadron managed to sink every British vessel except for Nelson’s Rose! The Royal Navy has suffered a pyrrhic victory, my navy upkeep costs have gone down by more than 1,000 gold, and what remains of the Atlantic Squadron flees south to join up with the Mediterranean Squadron next turn. Parts of the French Empire are sold off, ready for them to be retaken in alphabetical order with the rest of Europe. With those naval manoeuvres finished I start haggling with other nations to remove eleven French regions that are stopping me from starting my alphabetical challenge. I sell each region to a different ruler, to get as much cash from the sale and to stop any one nation becoming too powerful. I try to give territory that is towards the end of the alphabet to my allies, and those towards the start to my enemies, to prevent having to backstab my friends until I’m already forced to destroy them anyway. While cash is important I also barter for as many technologies as I can: one technology can take 7 turns to research, gaining them now will pay dividends in growing my economy and strengthening my armed forces. The main achievement of these region swaps, apart from losing all my income and making me only one region away from defeat, is completely changing the United Kingdom’s foreign policy: by letting George III have both a personal and political union with Hannover I convince the British Empire to abandon all of its allies, and instead join the side of its centuries-old nemesis. That recent battle in Biscay didn’t seem to matter! Along with becoming friends with Prussia I now feel less worried that Paris might be immediately marched on, though it’s hard to tell how long these new alliances will last. The first unedited screenshot of the game. France is exempt from taxes, to help pretend it doesn’t exist, which doesn’t help the Empire’s negative income. After all those region swaps I now only control France, as mentioned before I can’t remove this territory without automatically losing the game. So to try not to benefit from being forced to keep France I’ve set myself the rule that I cannot build anything there, cannot research there, cannot recruit any troops from Paris, and the region is exempt from taxes. I keep a company of Grenadiers à Cheval and two artillery batteries to defend the capital, together they cost 546 gold a turn in upkeep so Paris is losing me money! Right, the game is now set up to start my challenge of conquering Europe in alphabetical order (sort of, ignore France). Which region do I need to capture first? Alsace-Lorraine. Only just traded to the Austrian Empire, it is surrounded by French armies including one teleported from Hannover. This is Alsace-Lorraine. Two images ago it became Austrian, in exchange for 5,530 gold and two technologies that would have taken me 14 turns to research. Unfortunately for Austria the region is surrounded by the bulk of the French Imperial Army, so the question isn’t how will I immediately conquer Alsace-Lorraine but can I do so without losing a single soldier? The full might of the Imperial Army is amassed against Strasbourg, defended by a small number of Austrian infantrymen and some armed civilians. Marshals Ney, Murat, and Bernadotte link up to immediately attack Strasbourg together. The full stack of units is supported by further armies commanded by Napoleon and Marshal Davot. Protecting the city is just five companies of Austrian line infantry, supported by hastily-armed citizens. Alsace-Lorraine is captured, denting the expected deficit and allowing resources to be spent on improving the French military and economy. It would be insanity to resist such an attack so the small Austrian infantry detachment wisely surrenders without a fight. Unfortunately, yet again, there is no battle to see here! I choose to peacefully occupy Strasbourg and immediately start the construction of basic roads, a cannon factory, a musket manufactory, and an iron mine, plus a cantonment to replace the local tax office. Until that’s all built I can’t actually recruit any more soldiers, cavalry, or artillery (as I’m ignoring France existing). So avoiding a battle is boring but the troops I have are priceless! The people of Alsace-Lorraine are unhappy under French rule, despite being Austrian for less time than it takes to read this sentence. Luckily I need to keep a large garrison here anyway to protect against my enemies to the east, and I also lower taxes a little to keep the region’s population and wealth growing, so the newly conquered population should be content for now. OK, so far this challenge seems ridiculously easy, I captured my first region immediately without a single casualty. What’s next? Aquitaine. Until very recently French, traded away to the Russian Empire. This is Aquitaine. Like Alsace-Lorraine it was part of the French Empire but quickly traded away, this time to Russia, and like Strasbourg an enemy force has magically popped into existence to guard the region’s capital. Unlike last time though there are no doom stacks waiting, ready to steamroll the city. What I do have is a random collection of units which originally guarded Bordeaux, Rennes, and Toulouse. A force of two companies of Chasseurs à Cheval (light cavalry) and two cohorts of the local National Guard is led by Captain Alexandre de Rosée, who waits for a company of Chevau-légers Lanciers (lancer cavalry) and another cohort of militia to reinforce him from Bretagne. Combined, this ragtag group of misfits should be enough to win against six battalions of Russian infantry squatting in Bordeaux. So attacking the city will need to wait until next turn, but before we move to Late January 1805 I have a few chores to do… The French Empire is leaps and bounds ahead of every other nation in research, but this has ground to a halt until a college can be acquired. One task is to think about researching new technologies. Most nations begin with all technologies locked, some are lucky to have already researched one or two when the game starts. France is luckiest of all with three technologies already researched: Army Corps Organisation, Conscription, and Division of Labour). Thanks to those earlier region trades the French now also understand Classical Economics), Fire and Advance), Improved Coppering), National Debt), and Public Schooling. Those technologies provide various small economic and military bonuses which will take any other nation at least 50 turns to research, so I’m at a significant advantage on turn 1. However with my self-imposed rule of ignoring the existence of France I cannot use Orléans to start researching any new technologies, instead I send my two gentlemen east towards the first region which will provide a college I can use. It will take more than 10 turns for François-René de Chateaubriand and Jean Rapp to reach their destination, in the meantime my enemies will have unlocked a new technology each, and I have to hope the college they’re travelling to will be controlled by the French Empire by the time they arrive! Charles-Louis Schulmeister, French spy extraordinaire, joins them on the journey. The French Council of State sees the appointment of a Keeper of the Seals, and new trade deals dent an expected deficit. One other job to do before ending the first turn is to review who is running things. My starting ministers all have decent stats except for 3 star Keeper of the Seals Claude Ambroise Régnier. I replace him with a string of candidates until one, Oliver Molyneux, arrives with the Stallholder trait which give him a total of 4 management stars. That one extra star means the cost of repressing unrest in my regions is 3% cheaper, and that repression now has a +1 bonus. Small benefits like that could make or break my game in the long run! Selling off all my regions severed all my trade routes. I re-establish all of them except the one with Spain, as I no longer have a sea or land connection with the Iberia Peninsula. Instead I create a trade agreement with the Electorate of Hesse-Kassel, worth 300 less gold than the Spanish agreement. Overall my trade income has dropped by 1,100 gold since I started this game, but at least I’m now only going to lose 2,880 in gold per turn! That's the draft of this first chapter for now, this will be taken down when I start posting chapters on the Total War subreddit. |
2024.05.18 22:20 I_Stole_Your_Pie The legion could have been so much more than what we got
2024.05.18 21:52 tonemaz5 TributeRP Whitelisted Community Quality roleplay Quasar SmartphonePro w/ Facetime & more! LSPD/EMS open interviews! 70+ a Night & Looking for more EU players EVERYONE is welcome! Gangs Actively Recruiting but Offering free Gang Packages for new Groups! Come join for a forever home 🙂
https://discord.gg/tributerp submitted by tonemaz5 to FiveMServers [link] [comments] Hi! We at TributeRP would like to offer you the chance to come try out our server! TributeRP is a serious server, but we also don’t take ourselves too seriously, and we focus heavily on quality RolePlay, with plenty of silliness and goofiness abound! We have a lot of different types of Player-Owned jobs hiring, and Custom Developed Scripts for the many of the activities found in our city. It’s a well curated and toxicity free community full of respectful and close-nit players and it has a lot of potential to grow! Come join us! Gang Package: Fly in with a group of 5+ people and provide good roleplay, and the server will provide you with a gang package, all for free, as a reward for bringing quality roleplay to our server.. The package will come with: An MLO/Safehouse, gang car for all founding members, Gang drug OR gun, 5 pieces of gang clothes, Turf on Map, Sprays + other Criminal Activities. https://discord.gg/tributerp connect.tributerp.com Recent Updates: ● More Realistic Player Faces: replaced vanilla face textures plus +46 new face shapes and textures! ● Sewer System ● Working Trains ● New Clothing Stores ● Clicklovers ● NoPixel Server-side Visual Assets TributeRP Activities Overview: ● Trucking and Air Deliveries ● Car Boosting D to S+ ● Vin Scratching ● City Lore with plenty of depth, interconnected with current activities. ● Immersive Gang experience w/ many activities, like Custom Weapons Transports, 10+ Heists, Etc ● Custom Drug Production and Distribution Activities ● Dynamic and Static Black Markets ● Illegal Item and Weapons Crafting ● Organ harvesting/selling Civilian Opportunities: ● DOJ - Lawyers and District attorneys. ● Housing/Real Estate ● Player Owned Businesses Hiring: Limey’s, Cat Cafe, Korean Noodle Shop, Burgershot, cookies, white widow, towing ● Local Jobs Hiring: Trucker, Fisherman, Garbageman, Recycling, etc, 25+ civilian jobs ● Custom Businesses available ● Unique EMS Features ● PD Evidence Sweeping, Blood samples, Bullet casings etc Unique Assets: ● Custom Cars (Non-Branded) ● Custom Clothes(Non-Branded) ● Custom Weapons ● Weed Script with 1000+ Custom strains available for production + selling reputation ● Casino + Prize Wheel spin + Hotel ● Race club/street racing scene ● LSPD Abilities: Taser, Handcuffs, Pistol, SMG, AR, 10+ Cop Cars, Exosuit, Tire Grappler, GSR, MDT, etc, all with appropriate SOPs. ● An Active DOJ! ● Scheduled server events! Pretty much anything you can think of, we most likely have it, or we can try our best to make it! We are always open to suggestions to make this place a better environment for everyone 🙂 https://discord.gg/tributerp https://youtu.be/i7fPjBCIFsw?si=X-qKeqC-ud39okOX |
2024.05.18 21:41 Slep1k Grand Theft Auto: San Andreas (How would you rate this game?)
This is my experience with the story mode. Keep in mind that it differs from person to person and you shouldn’t compare yours with that of the others. ⬇️ submitted by Slep1k to GTA [link] [comments] 💟 (Phenomenal) ✅ (Very Good) ✴️ (Good) ⛔️ (Bad) STORY 💟 Storytelling 💟 - Starting with the low life gangsters and rising to the top of the world, just to be reminded where you came from. - Each mission has its own storyline, be it a simple job, a date, a well planed heist or a complex robbery. - Tenpenny vs CJ was a good battle, way too stretched and way too one sided though. Only the final mission had the chips turned upside down. - The Driver game by Reflections was played by nearly everyone during some cutscenes, funny how all of them sucked at it, myself included. Characters 💟 - CJ was a good character. Way too vulnerable in my opinion. Everyone from the start of the game was pushing him around, using him, not taking him seriously, and what’s even worse, even by the end, I didn’t feel any power emanating from him. - Tenpenny and Samuel L. Jackson’s performance made this game a thousand times better. The lines, calmness, just two fucks given, a real motherfucker! - Catalina and Claude, yeah, Claude from GTA III made a cool presentation of how crazy women can be. She kept calling CJ throughout the game and expressing her love in a weird manner. - Sweet was a dumb fool. Having an opportunity to get out of the hood and live the life, he chose to stay within it and remain a low life, dragging everyone with him. - Big smoke was all talk and didn’t appear on screen for too long, which was a good thing. His whole part in this game was very confusing and didn’t provide any meaningful input. - Woozie was my favourite. Even when blind, he always knew that whichever path he followed, it would lead him to HIS destination. Setting 💟 - The whole California vibe was incredible. - Starting with the low life hoods, then moving towards the unknown forests, deserts, and finally reaching the big city with all the casinos. - Los Santos was super detailed and didn’t lack any of its vibe. Pacing ✴️ - Somewhat good. Starting slow, then blasting through a variety of missions, and finally ending with a well balanced pace. - Some missions are badly stretched and lack the fast travel option. - Driving around for 10 minutes just to arrive at your destination and failing due to a technical flaw in the game’s design is the most painful thing you can endure, even Souls games didn’t give me that much grief. GAMEPLAY ✅ Controls ✅ - Enjoyable but very confusing at the start. Coming from GTA III & Vice City, this was a heavy change. - The auto aim works wonders, although sometimes it’s better to use manual. - Cars feel very good and you can actually improve their skill and controls. - Boats are very enjoyable with the quick turns and acceleration. - Helicopters and planes have a heavy feel, each one with a different control and feeling. Some buttons like the R3 to retract the wheels are wrong. Mechanics 💟 - Starting with the gang territories, they were frustrating. Each one was confusing to acquire and by the end, a chore. - Like in Vice City there were properties which you acquired by completing missions with the usual cash reward. I so wished there was a taxi one which gave you the fast travel option. - There were some missions hunting bikers for cash and doing different jobs. - The gym for muscle growth, dating, driving, lung capacity and more, all of these had their meter to fill and felt like a chore. The flying and driving schools were cool though. Exploration 💟 - Impressive for a game made in 2004. So many different buildings which weren’t marked on the map that you could enter. - Based on 3 huge islands there were a whole lot to explore. Starting with collectibles which provide special rewards, hidden weapons, cars, planes, and more. - The map was so huge that you could get lost within a city, sometimes the map was the only way you could escape. Missions/Events ✅ - I loved each of them, but I hated their length. Some start and end very quickly, while the others have crazy long distances and make your finger hurt by pressing X for too long. - The diversity, pain and fun you had in each of them was a colourful experience. - Starting with the hood, the simplicity, and finishing with the casino heists, which required some crazy feats. For reference, the jet hijack was hilarious. Difficulty ✴️ - Way harder than expected. The missions in themselves aren’t hard, it’s their longevity. - Advancing into a mission for 20 minutes just to fail due to the lack of health items is very painful. - The last mission was made by sadistic fucks. I think it went on for longer than an hour, and if you fail, you get to experience it all over again. The game was way too rushed if you ask me. - Very hard and incredibly frustrating, that’s what I’m going with. SOUND DESIGN 💟 Surround Sound 💟 - I loved it. Each interaction, cutscene, music, cars, planes, everything was synched together delivering a beautiful experience. - Sometimes characters would fall behind and you’ll hear them as if it was real life. The distance was felt, effects made you exited, voices created feeling, all around great. Sound Effects 💟 - Incredible for such a game. As soon as you start, you can feel each car’s engine, people talking to each other, planes flying on top of your head, police chasing criminals and so on. - CJ hurting, people dying, cars getting blown or destroyed, gunfire, tires, so many details that I can’t even write them all down. Voice Acting 💟 - The game delivered some movie quality acting right here. I was so hyped when I hear S. L. Jackson, he really carried. - Each character had his own accent and personality. Transferring emotions through the screen is hard in a movie, let alone a video game, and this one delivered. Music 💟 - Each to their own. There’re a whole bunch of radio stations from which you can choose your favorite one. I for once didn’t have a favorite, because each one was perfect in its own way. VISUALS ✅ Fidelity 💟 - Astronomical achievement. I can’t believe this game came on a DVD and had these amazing details. - The field of view was short indeed, but on such a big scale, texture streaming was impressive. Even when flying through the city, it somehow kept up with the pace. Performance ✴️ - I wouldn’t go as far as good, but I’d give it an acceptable vote. - Most of the time the frame rate was below 30 with terrible screen tearing and freezes. I do understand though, the game had revolutionary details. Textures 💟 - Every single thing in Los Santos is incredibly detailed. You could stop by some houses in the wild and admire their design, pick a variety of cars while destroying them and wonder how they did it, look at NPCs in the world and follow their actions. - Each location is well made and doesn’t lack anything really, Rockstar’s craft is on another level. Effects 💟 - From fires spreading through the wild, sandstorms, rain, waves and much more, such a cool vibe. - Flying around through the clouds and foggy cities was such a great experience! COMBAT 💟 Flow 💟 - Good progression through enemies. Each one has a health bar, some can be killed with headshots or running them over. - The gore and head explosions are cool. I wish there was total body dismemberment though. - Free aiming is difficult at times, until you get the sensitivity right. Diversity 💟 - Starting with a normal car run over, then a knife in the neck, a silent shot to the skull, 30 shots to the body, even if already dead, a snipe to the genitals, a rocket to a chopper, a jet with missiles and much more. - So many creative ways to kill people that one can just wonder. Enemy Variety ✅ - A bunch of gangsters, police, swat, bosses and more, the game has incredible NPC development. - Most of them have the same weapons and make your life harder, but overall very cool. Weapons 💟 - Super fun and a whole lot of them. The dildo had me cracking. The ability to kill people with that thing already gave this game a 10/10! - Choppers have mini guns and rockets, same as jets but these have an auto aim system as well. Stealth 💟 - I love stealth in games and this one didn’t disappoint. The way CJ sneaks behind enemies and delivers the final blow with that sweet sound effect is very pleasing. - Most missions have a choice, either sneak or go guns blazing. DRIVING ✅ Flow ✴️ - Good driving around enjoying a beautiful landscape while listening to some great songs. - The problem lies in NPCs. They occasionally drive into you and cause mayhem. Other than that, they have no sense of awareness. You can sit at a light waiting for it to go green, and they will just honk at you endlessly while passing you aggressively. - Cars have weight and it shows, what I mean is how quickly they get upside down. Not to mention the fact that a car will always blow up if it does so, right? NPCs ⛔️ - Dumb and critically aggressive. Sometimes you have to avoid them altogether to complete a mission. Cops ✅ - Coming from previous GTAs, this game was somehow a relief. They were aggressive, sure, but not as aggressive as in previous titles. Cars/Planes 💟 - Impressive variety. From normal to trucks and finally to super cars. - Boats have different ones with small, medium and large ones. - Helicopters have a cool variety too. Normal, combat, pickup, and so on. - Jets and planes have a unique feel. Some aquaplanes as well. Quite impressive! Roads 💟 - Very detailed in every way. As an example, if you drive in the rain, the car would have a water print behind it, or the desert would have dust, even in water there’re waves. - Each one is well made and connects to each island through bridges. WORLD DESIGN 💟 Atmosphere 💟 - The initial vibe wasn’t as good, all dark and without proper scale, but as you progress through the game, it expands like the universe itself. - You start discovering different locations, sights, landscapes, roads, cities and it becomes one of the greatest experiences on PS2. Surroundings 💟 - Loved each city and desert. You could go on the highway and stop for a couple of seconds just because of the sunrise. Or drive through the city and see a yellow marker that doesn’t have anything on the map, so you go exploring. - Each part of the game has astonishing surroundings and level designs. You can get lost in it. Landscapes 💟 - Extremely beautiful. For a 2004 game, I bet people back in the day were all ecstatic. World Destruction ✴️ - Overall good, nothing too impressive on an environmental scale. - The usual car blowing up, planes, boats, motorcycles, and so on. - There’re a couple of locations where there’re some minor level changing destructions, but nothing too impressive. |
2024.05.18 20:49 cyuca Selling Old Merch
hi all! please let me know if this is against the rules, but i kind of fell out of listening to chase atlantic and now i’ve got some merch that i think other people would enjoy, since i don’t wear it anymore! submitted by cyuca to ChaseAtlantic [link] [comments] i have a beanie, a medium black long sleeve, a large yellow phases tour hoodie, and a signed north america phases tour poster that has a little bit of wear! i did accidentally pull the hoodie string out of the yellow hoodie, but it’s currently tied around the arm so it doesn’t get lost! please DM me if you’re interested! i would love to get these to people who will actually weadisplay them! |
2024.05.18 18:59 djavulensfitta Short story written by Joost (Brüders auf Berlin)
2024.05.18 17:40 UpstairsAncient7446 My mom fucked up big time and i don't think i'll ever find peace in this life