The gambler slot machines

Australia Giving Away Slot Machines for More Tax

2009.06.01 05:32 bbonline Australia Giving Away Slot Machines for More Tax

**No online slots. You will be banned** Real life physical machine slots only. Share your big wins, strategies, new machine reviews, insider info, live streams of slot play…
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2021.04.30 19:06 vloitaz Slotsofvegas

From the heart of Vegas to you: experience the thrill of slot machines directly from the Strip's most renowned slots casinos.
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2015.10.22 19:02 Slotmachine Hobbyists

A subreddit for slot machine owners, technicians, man-cave dwellers, and those interested in learning more about the technical aspects of slot machines.
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2024.05.19 02:23 send_me_weetabix Time to play the Slot machine hahahahahahahahaaa

get it
submitted by send_me_weetabix to liverpoolcirclejerk [link] [comments]


2024.05.19 02:21 BurritoSuicide Stuck on PCI Configuration Begin

Stuck on PCI Configuration Begin
As the title implies, I'm having trouble passing through a single GPU to macOS. I'm currently using OSX-KVM, found at https://github.com/kholia/OSX-KVM, and I was able to get everything running fine in virtmanager, but it seems to hate my graphics card.
System specs (arch btw):
https://preview.redd.it/dvw8oadrz91d1.png?width=722&format=png&auto=webp&s=275f63ef1c81c346315900f2ead0b3a2761c3efd
I know the GPU isn't currently compatible, but I have seen other proxmox/reddit forums where OP got theirs running using NootRX.
What I've tried:
My config.plist can be found at:
https://github.com/BurritoSuicide/OSX-Repo-Personal-
Virtmanager XML:
 macOS 2aca0dd6-cec9-4717-9ab2-0b7b13d111c3 macOS 4194304 4194304 16  hvm /home/scryv/OSX-KVM/OVMF_CODE.fd /home/scryv/OSX-KVM/OVMF_VARS.fd       qemu64        destroy restart restart  /usbin/qemu-system-x86_64      
My hooks seem to work fine, as I have a win10 VM that passes through perfectly. My guess is that it's something to do with virtmanager, but I could be wrong.
submitted by BurritoSuicide to hackintosh [link] [comments]


2024.05.19 00:25 JStew296 Table saw blade wobbles (Skil TS6307)

Table saw blade wobbles (Skil TS6307)
My Skil TS6307 has worked well for me over the last 18 months as I built stuff for the shop (ply, pine, poplar), but I tried ripping a straight edge to glue 2 small panels to make a push stick and gap between the 2 pieces is 1/32 or so.
I found both the rip and combination blades (CMT thin kerf, link to videos of each) had some wobble. On a flat surface, neither seems to be bent. (FWIW, the table saw top is not totally flat and has some variation between the left & right sides of the blade).
Watching the video, I also could see how much the blade deflects on start up.
Things to do:
  • check the blade for parallel to the mitre slot (don't know why I didn't think of this right away)
  • Check motor-table mounting hardware
  • Lap the arbor washers and nut
Other fixes/work-arounds:
  • slowing down the feed rate to even out the variation across the length
  • Blade stiffenefull kerf blades
I know it's a job site saw. The price was right to give the craft a try. Now that I know I like making sawdust, I'm hoping to squeeze some more accuracy out of this machine to make a coffee table and some end grain cutting boards this summer.
Any other variables to check that might fix the wobble?
https://preview.redd.it/kel9ui1sg91d1.png?width=600&format=png&auto=webp&s=3dfa96860dfd80eca86d1b801e1f0a83bc4b2983
https://preview.redd.it/t11zbi1sg91d1.png?width=600&format=png&auto=webp&s=84543a9efa0e404ed7de0256c91841fc6e1683b5
submitted by JStew296 to BeginnerWoodWorking [link] [comments]


2024.05.19 00:15 CaptainDan85 Vault 88 Slot machines

I just completed the experiments for Barstow and I’ve built some slot machines and a soda machine at my Tenpines Bluff settlement but I can’t seem to get a terminal to display the experiment options. Everything is hooked to power and has a terminal. Can anyone tell me what’s going on?
submitted by CaptainDan85 to Fallout [link] [comments]


2024.05.19 00:00 BlazeOfCinder My March 7th is meta

My March 7th is meta
I will start by being honest and say 2 things, the title is a joke lol and I love March so this is just the build/team I have been perfecting for a month now, this isn't meant to be a super serious guide because realistically its way too demanding, still after a year of using March I want to keep playing with her.
So, if you really like March like me or is just curious about my team, then enjoy, it might be quite the long read.
●Here's the set-up:
https://preview.redd.it/1ldduukr491d1.jpg?width=845&format=pjpg&auto=webp&s=ba44d1d8e0f93c83a1765c25c9944b7525b9b25e
Yes this team is very much *viable*, and most importantly is extremely fun, it's like a machine where every part neatly works with one another.
***
March is inherently a niche unit, that unfortunately suffer from a somewhat disorganized kit. The primary flaws of her kit is 3 things:
1: Her single target shield + taunt on their own won't provide enough survivability for the team.
2: Her counters/ult scaling off of Attack and low multipliers making sub-dps less than optimal when you consider the 3rd point.
3: Her shield, which is the biggest aspect of a sustain, scale off of Defense. Making most to rightfully build her EHDefense/Speed.
This makes March's Freezing/Shielding/Sub-DPS kit have dissonance.
However on that team, all aspects of March's kit can be utilized. And it's all thanks to this LC:
https://preview.redd.it/62o5g716591d1.jpg?width=283&format=pjpg&auto=webp&s=8347ebb9b0f473e8c69f6ae028c1b84816de38f4
This, combined with Pioneer set, alongside Acheron and Aventurine allows March's counters to **do 3 things**. Charge Acheron's ult, as every counter March does applies a debuff, and activates pioneer set. Then because its a FuA she Charge's Aventurine's Blind Bet as well, and do chip damage.
And that's not all, by utilizing the usual "Trend of the universal market" LC on Aventurine, March's shield now practically makes Aven always get hit due to the Taunt. Which **does 3 things** as well, 1st Charge Acheron even faster due to burn debuff from trend, on top of that all 3 others ults provide an addional charge and pela an extra charge on each action due to Pearl LC.
2nd Allow Aventurine to build blind Bet even faster, you never at any point need his skill he will always generate SP, lastly reduce the overall damage rest of the team takes due to the taunt, as Aventurine takes most of the heat.
Which allows March to build more Attack and Crit on Pioneer set
My March build, Yeah all 34+ substats benefit her
Speed primarily to hasten her turn to replenish her stacks. and EHR for comfort to apply debuffs
With that build March deals 12k Damage per counter on MoC 12 (Just to demonstrate damage against neutral level 95 elites) with everything applied:
https://preview.redd.it/rnbej6ej891d1.jpg?width=799&format=pjpg&auto=webp&s=eec1a6d00e56f6a2c2f00063ad4ad89ca2625bbb
While not *alot* its chip damage and it adds up, 40k per 3-4 counters isn't too bad, considering the addional charging Acheron and Aventurine get. It's primarily there to finish trash mobs off, and not waste big damage on, Aventurine too is built as a sub DPS
(Aventurine on PioneePela on Eagle)
Each Aventurine FuA does around 20k damage with a 25k on ult and decent basic attacks.
***
But ofc, the entire team's purpose and it's very core is charging Acheron as fast as possible, she is the star of the show afterall.
https://preview.redd.it/oci7r097a91d1.jpg?width=451&format=pjpg&auto=webp&s=4fd8254d590d7b12d562f3a2adf798d448a6a102
The entire team allows acheron to ult extremely frequently, while also providing the comfort of having 2 sustains, good chip damage, and almost outright negate status effects due to aventurine's effect res buff and March's cleanse, with E6 March you can have some further healing should a big hit somehow go through your shields.
There are other minor synergies, like pela/welt and the freeze but i feel like the post is already long enough.
I have 3 or so builds for March, and I tried all of them with Acheron/March combo, I found this to be the best one both practically and well as i said i wanted to use every aspect of March's kit including her damage. But if you don't want to build sub-DPS March, you can simply build as much Speed and EHR as you can, to frequently replenish counters and be more at ease with all-in application.
Now is this Team Meta? Eh probably not, for starters it's very expensive as you need E2 Acheron at least and her LC as well as Aventurine (tho can be replaced) and his LC.
Bronya or Sparkle would be far easier to slot in, but hey March is the cutest thing there is, so i wanted to find have a very solid team for her for the long long run. So i focused entirely on pure synergy for her.
submitted by BlazeOfCinder to HonkaiStarRail [link] [comments]


2024.05.18 23:59 superfluousderp The math behind Domino

TLDR: Despite what many content creators are spouting as of late, Domino doesn't help the odds in the Blink decks.
There's been a lot of pot stirring recently with content creators and high rank players playing Domino in their Blink decks. Some of these folks have erroneously claimed that Domino helps you draw Blink on time or helps keep your high cost cards in your deck to Blink into. I'm going to go into the math to show how Domino is actually worse for these strategies, albeit marginally.
I'll be using KM Best's recent list + talking points which you can find [here](https://twitter.com/KMBestMS/status/1791916263091896610)

Pros:

* You are more likely to draw your 1 drop on 1. This is true. Your odds of drawing Nebula/ Korg increase from ~58% to 62% when you play Domino over something like Jeff the Baby Land Shark.
* You'll always play your 2-drop on turn 2. In world with Red Hulk as common place as it is, this is a bonus. This also applies to playing your 1-drop on 1 but the odds increase so marginally that odds are you were doing that anyway.
* Domino has some sweet variants and people love the character. As we get further into the post, you'll see that the statistical difference in playing Domino are minute on either side of the equation. If you want to play her and show off your cool variants/splits by all means.

Cons:

* Domino reduces the odds that you draw what you want from turn 3 onwards. The ELI5 explanation of this is you have more cards in your deck than you have draws in a given game. Therefore, giving up a draw step is more detrimental than guaranteeing a specific card out of your deck. When you play Domino, you're ~3-4% less likely to draw a 3-drop by turn 3, a 4-drop by turn 4, and most crucially Blink by turn 5. And this drawback is cumulative so despite gaining 3-4% on playing a 1-drop on 1, you're hamstringing the rest of your draws over and over again.
* Domino doesn't meaningfully keep your high cost cards in your deck to Blink into. She keeps all the cards in your deck more often. Every card in your deck besides Domino has an equal chance at being drawn at every stage of the game. You're just as likely to draw Red Hulk and Magneto as you are to draw your Jubilee and your Blink. So by giving up a draw, at best, it's a wash statistically whether or not you draw your high cost cards or anything else.
* Professor X has a roughly 15% metagame share and passing up Jeff for Domino seems like a huge loss, but that's more personal opinion that actual fact.
In conclusion, Domino is a net negative on the statistics of executing the Blink game plan. However, we are talking very small edges that only really show themselves over hundreds or thousands of games. You're still very likely to win, lose, snap, or retreat the same matches you would have if you played Jeff or White Widow or whatever other proactive card in that slot. But don't let the hype machine make that decision for you.
submitted by superfluousderp to MarvelSnap [link] [comments]


2024.05.18 23:41 Platform4507 On Balancing and Game Development

As everyone knows there have been a lot of recent complaints, whereas some people seem to disagree claiming that "the game is still very fun".
I think the issue is not directly that the game is not fun anymore, but that it is heading into the wrong direction of what "fun" is. With the nerfs and the behavior of AH balancing staff (Hi, Alexus) there is the sense that nerfs are designed to just make the game more tedious.
I think the reason people want stronger, more interesting and somewhat OP weapons is because that gives a direct shot of dopamine and just short amount of good old-fashioned "fun", where you just log in, play a relatively fast game (or two) with friends, get your cinematic moments and log off - ultimately wasting some of your time, but getting a good amount of positive emotions as your payment.
The nerfing so far seems to be designed to make sure this does not happen. Weapons are less exciting, meaning the game is still "interesting", but you are incentivized to spend more time in playing it. Each mission, each shot, each fight is designed to give you less positive emotions, less dopamine, but just enough to make sure that you don't question your actions and just continue playing again and again and again. The reason for this, I believe, is because certain members of the development team want to prioritize the so-called player retention over the idea of just making a good game. They want people to spend more time in the game, since the more time people spend, the more likely they are to spend money in it.
And I believe that the general sentiment among the players is negative, because most of them can intuitively sense, that there is an ulterior design to the current game development. The players, their time and what they want is not prioritized. Instead, they are being tricked to just waste more of their time in the game. This is the direct opposite of what made Helldivers 2 successful.
And this doesn't mean that such tedious games are not "fun". It's the same design as the slot machines in casinos. They are also fun. The kind of fun that wants to make you addicted and devour all of your time. And I think people instinctively understand this and are repulsed by it.
submitted by Platform4507 to Helldivers [link] [comments]


2024.05.18 23:40 justaddsleep We need to change the way that tempering works

It is day 5 and I am already burned out getting useless and wrong rolls on gear that is now worse than a non greater affix version with the right tempers. I don't really care how expensive it is so long as the item I got after hours and hours of grinding isn't only worth using after I win at the mini "slot machine" game.

Suggestions

The reason I feel this way is because no matter what system they introduce. Players are still going to hunt for a better version of an item unless it is actually perfect. Giving people the ability to put what they want on gear isn't going to stop people from trying to get the next best thing to push higher levels of Pit. The difference is that after a casual player bricks an item they are more likely to stop playing completely as they know they won't invest the time to try again. The current system doesn't encourage more hours, it discourages it.
submitted by justaddsleep to diablo4 [link] [comments]


2024.05.18 23:23 Thunderbird0325 Building a casino in my camp

I just built the blackjack and poker tables. Is there anyway to actually play those like you can the dice table?
Also would love any suggestions of what to add! I have the fancy bar and stools set up in it with the Atlantic City slot machines 1 and 2 and the poker and blackjack and dice tables.
submitted by Thunderbird0325 to fo76 [link] [comments]


2024.05.18 22:38 SlotCarMods Triple motored madness. SCM...

Triple motored madness. SCM...
https://preview.redd.it/myt9inefx81d1.jpg?width=1080&format=pjpg&auto=webp&s=5db15c9a43443cf71e9d46680ee273c10454b537
Triple motored madness. SCM...

slotcarsforlife #slotcarmods #drag #racing #triple #motored #madness #slotcarsofinstagram #slotcarphotography #slotcarcollecting #slotcar #slotcars #slotcartrack #slotcarcollection #slotcarracing

submitted by SlotCarMods to u/SlotCarMods [link] [comments]


2024.05.18 21:41 MisterAmmosart Trip Report: 05/05 - 05/17. Mainly Tokyo. IIDX traveling in Kanto. Long post.

Freshly back and awake after a twelve day stint for my first time there. I knew that I wanted to go in general, and while I didn't have a firm itinerary planned out, there was one main goal that I had in terms of sites within the country. The main video game that I play is Beatmania IIDX, and it has internal trophies which are represented as badges. Your profile allows you to assign up to five of them as visible when you start a new round, and there are badges to earn for playing at least one round in every prefecture in Japan, as well as every subregion. Getting the Kanto badge meant that I needed to play at least one round in Tokyo, Kanagawa, Saitama, Gunma, Tochigi, Ibaraki, and Chiba. After five days, I had that complete, and now I have a permanent record of this trip within the game itself. There was also a time-limited event to earn points in IIDX in order to exchange them for goods, such as a hat, or a towel, or a new account card and a poster, and I managed to get that taken care of in somewhat dramatic fashion. I did some other things too.
Primary general points
· Getting Suica set on the phone and using it was generally painless. There were only two times where I needed to summon the help of a resident JR employee to clear up an issue with the gate not reading the card for some reason.
· Most vocal interaction which I had was the opposite of painless, because I continuously kept trying to speak Japanese and failing, and most people would realize that I was completely failing at it and responded with English (some with full on sentences, others with just a few words). There were a few rare times that I was able to express my intent in Japanese, receive a response, understand the response, and reply as necessary, but that was rare. Once English was invoked, I would stay with it, because that's what they were expecting. I've been self-studying the language for more than twenty years in varying degrees of intensity, and while my reading comprehesion seemed sufficient enough for this trip, and while I didn't expect my speaking to be as good because I don't have any opportunity to practice speaking, I came away bitterly disappointed in my vocal and speaking comprehension in terms of my interaction with people there. Even within the trip I could at least overhear common chitchat better, but any time I needed to converse with someone for some reason, I usually needed to have things repeated several times and broken down before I finally realized what was being said.
· You are going to be asked about separately buying a bag with every non-food purchase. Accept or immediately present one that you are carrying to indicate how your purchase shall be bagged.
· I never once had my passport requested for presentation.
· Only once did a person volutnarily reach out to address me, and it was just to ask me where I was from in English. Otherwise, everyone left me alone the entire time.
· Weather through the period was ideal. Mid to upper 70F/25C range and only a few days where it was rainy, and even then it wasn't a downpour. A while ago I personally resolved to only wear suits in public and I purchased a new pair of Mephisto shoes after hearing reports of the extensive walking causing problems for traveller's feet and shoes. My attire help up well; there were only a few times that I needed to avoid sunlight to not get too hot, and I have no issues to report from the shoes.
· I only got X'd out of a restaurant one time, and I think it's only because I wandered into it before it was ready for service. Otherwise, I never once waited in line for food, I never once went to restaurant more than once, and all food was acceptably priced for the portion and excellent for the quality.
For these per-day recounts, I wrote them contemporaneously at the end of each day, so you'll need to forgive me for some writing being in present tense and other writing being in past tense.
Day 1 - Travel, Sugamo, Ikebukuro
Non stop flight from Chicago OHare to Haneda. 12 hours. Good thing I usually don't watch movies, because that just means that all I needed to do was binge a few to make the trip go by.
Pre-trip research led me to choose APA Sugamo as my home base for the visit, and I think that it was a very fortuitious choice. I'll have more to say about it later.
Some awkward encounters happened right away upon checking in here. I was at the nearby Family Mart to buy some things and I didn’t catch that he was making sure I wanted a bag until he repeated it five times. Yes, I’ll take it. Before getting there I was coming down to ground level after checking into my room, and when that person saw that I would have been the only other person going down to the ground, they ducked right back out. I was warned on both of these kinds of things happening, so I guess it’s good to have that immediately out of the way. It would turn out that people deliberately avoiding me was rare throughout the trip.
Despite not sleeping on the trip, I had freshly arrived and had no sense of being tired, so once I had my stuff down, I went off to Ikebukuro right away. No picture or video truly conveys how crowded these areas can get. It can only be experienced in person to be understood.
I soon found Round One Ikebukruo and went right in. So dense and loud. It’s entirely alien to me to see no less than ten IIDX machines in operation and all of them in use. I dumped the money into random tickets, as I foresaw doing, but now I have to wonder if that was the right thing to do, or if it’s tied to that location. I guess I’ll find out.
The forecast is for rain so I need to be in a hurry to figure out where I’m going to go. There might be only one day left for me to get my time limited toys.
Day 2 - Kawasaki, Kanagawa - Utsunomiya, Tochigi - Oomiya, Saitama
My body decided that it only needed four hours of sleep this morning. Without doing more research, I somehow decided to assume that more of the Round One locations were close to 24 hours of operation much like Ikebukuro. Answer: no. I hopped on the train early and went to Shibuya first, but it was very quiet, so I decided to get some of the travels out of the way today and headed south to Kawasaki. I still needed to dawdle for a while until Silk Hat opened at 900AM, and when I finally was able to get inside, I was only able to verify that their store had several allotments of the campaign goods and all allotments were out. Played one round on a monitor that was surprisingly blurry, and I don’t know why that would be the case with a lightning model, but it was, so that was enough.
After doing all of that, I resolved to try to go to Chiba and Ibaraki afterwards. I figured that with Kanagawa and Tokyo likely all out, going to the outskirts would make more sense. However, there was an injury on one of the rails that threw everything off normal, and the train I found myself riding was bound for Utsunomiya instead. Seeing as how I was going to go there eventually, I rolled with it.
It doesn’t take too long to move away from Tokyo metropolitan area before you encounter more forest like areas and rice paddy fields. Halfway through the trip I noticed that two older women suddenly hopped off while the train was waiting to go to the next stop, and I followed them when I realized they found the express line. Utsunomiya has a substantial size to its area and buildings but it was very quiet on the streets there in midday. Walked a mile to Sega GIGO, found that they didn’t even have the goods tracker up. All out. Interesting buliding for it having several neon signs, all vintage and authentic at that. Getting to there from the south meant cutting through Saitama, so I knew I had enough time to make one last attempt there. Research shown two stores being near Oomiya station, so that’s where I ended up. Taito Station was immediately visible upon exit, and they have two IIDX machines specifically with 20 gram springs, which is closer to my home setup and that much lighter than standard 50 gram springs. The final hour drew near and I made one last visit to that city’s Round One. Unlike nearly every other place I went to so far, it only had one IIDX machine. However, and maybe because of that, their goods listing didn’t show everything as out. One painful language exchange later, I was able to discern that what I wanted was available. When you spend more than 3000 yen in a single credit, the game wants to verify if you really want to proceed. It does it again at 6000 and 9000. Yes, I really do. But, having made that money dump I was able to get my hands on the e-amuse card and poster with fifteen minutes left before the deadline. Mission complete. By this point in the day it was exceedingly difficult to even look at the screen so I was ready to come home, but not before getting some goods at the Oomiya Book Off and redeeming what I could for points at Round One Ikebukuro. By the end of the day the only thing that I could tolerate doing was to buy some chicken and nigiri from the nearby train station. Good enough. At that point in the day my body felt like it wants to rock back and forth after all the train riding done today. But, it ended up being worthwhile after all.
One nostalgic feeling I had the most strongly in the day was at the Utsunomiya location where the smell of it triggered past buried memories of yesteryear. I think I want to attribute it to the stronger second hand cigarette smell but I’m not sure - all the same I felt its presence strongly there. Also, I don’t see Oomiya (or really Saitama itself) mentioned as a fun place to go, but it might serve as an acceptable alternative to Ikebukuro, only not as massive in scale of human quantity. Depending on how the trip goes in total I may end up back there for IIDX playing, at least if I don’t find any other place that has 20G springs.
Day 3 - Akihabara
With the travels out of the way, it was time to keep things more regionalized and stick to one area, and there is shopping that needs to be done, so it was off to Akihabara and to see how much of other posted tales hold true. The answer is that it is a lot of it. Kotobukiya can stand to open sooner than noon. Super Potato is indeed priced for a market which wants to snap up anything cheap - I at least found Xi for under 500 and felt that it would have been a bit silly to buy only that, but it didn’t make spending 2000 on one single issue of Arcadia any better. I had no idea that Hey Arcade was right next to both of them; while it was assuredly nice to be there and see the row of Cave shooters among everything else, something got messed up with my registration of my new eamuse card with everything else, so that quickly added to my stress. Having to carry around a few hundred dollars worth of crap with every step didn’t help matters. At least I was able to help a person recover their lost phone by applying a bit of logic to the situation and deducing it to belong to the only person there who looked French, as it was on the Lock Screen. They were relieved, yes. Then, rain came, and it was more than I was anticipating, and I left the umbrella at the room, particularly since I knew I’d be shopping this day. It also turns out to have not mattered much, because I went to visit Bic Camera so that I could get myself a hair trimmer while here, and that turned into me finding a bunch of Kit Kats available, so that meant a second bag. The wind kicked out the rain and my umbrella. In trying to get as many gifts secured as possible, I found some gachapon, but it needed 100Y coins, and I didn’t need paper money in the trip yet. After fighting with maps, I found an ATM to get cash, and got the gachapon. I came home late with feeling rather crushed about the day in that I couldn’t take pictures very well with having to juggle weather and bagging considerations. There were some nice parts of the experience to be sure but between that and more gawking at Super Potato pricing ($135 for PS3 Caladrius? $6000 for Pulstar?) and seeing similar markups on other goods, I don’t think it’s unfair to say that there is a reputation that this area carries and the pricing is there to go with it.
Day 4 - Laundry Day. Shibuya, Harajuku, Shinjuku
I was so drained at the end of Day 3 that I fell asleep on the bed immediately after ending the night call, which meant that I woke up at 0200AM to a room that was fully lit. This meant that I needed to look up how to resolve my eamuse problem or else I wouldn’t be able to get back to sleep. I did both. Awake at 0800AM meant that I had time to do laundry while I figured out what to do with the rest of the day. This meant that I was able to get more of Sugamo in pictures, and it was nice to be able to walk among the actual residences, and do other things like come across a school as it was actually in session. With them being close by and all in succession, I figured to get Shibuya, Harajuku, and Shinjuku visited. It turns out to have been a good day for it, as the temperature was perfectly cool and no rain came, and the sun came out only for a little bit. Shibuya somehow doesn’t seem quite as large in scope in person but the crowds were definitely there, and it is much more hilly than I anticipated as well. After wandering around and not seeing any arcade for a bit, I came across a series of coffee and cookie shops and remained strong to not indulge. It was there while looking at a Disney store (which gets tourists to take pictures of it for some reason) that the song Alone Again came on through the nearby public speakers. What timing. It drove me to finally get a treat for myself, and the frozen latte (black sesame and houji) and croissant (dark chocolate filing) were certainly good, it ended up costing more than the dinner I’d have later this day. I found a seclusion with a garbage can to eat the food and not carry the trash around, then an arcade soon after, and it was time to determine if I could fix the problem. Just like an easy click, it was. New to trash. Old to new. Done. Why did it have to be this way. Harajuku came next, and the environment there was distinct. This one in particular felt like it was an extended carnival atmosphere with the single tight knit market street and emphasis on fashion. A conversation with a freelance artist in the subway actually went well enough that I didn’t feel dumb. The same sensation carried to Shinjuku as well, only it was more spread out. Kabuki street was interesting to see in person, and I didn’t get any unseemly vibes from the place. Maybe it’s different later at night. A return home at a reasonable time allowed me to go down Sugamo’s market street a bit; most of it was closed, but it was interesting to come across the few remaining stores that were open by 0800PM, and more so the one that wasn’t. Coming back to the hotel I found a 24 hour ramen shop with nobody inside. The chef didn’t want to speak and only pointed to the ordering kiosk when I addressed her. The food came through a slot in the obscured window. At least her thank you as I left was a bit more warm, and the food was certainly delicious. To match with the matcha dessert that I bought from Sugamo station, I swung by a 7Eleven to get a drink, and found a milk tea for cheaper than a vending machine. The overhead music in the store was an instrumental version of Alone Again.
Day 5. Ibaraki - Mount Tsukuba, Miraidaira. Kashiwa, Chiba. Akihabara 2.
Awake at 0500AM on my own and knowing the current forecast meant that my envisioned plan for the day was quickly realized. Reaching the Tsukuba Express starting point from Akihabara needs you to get very far down into the ground before getting out into sunlight. I was on the ride early enough to see schoolchildren going about their commute, some of them being no older than ten and going about it unaccompanied. The people of Tsukuba seemed to be particularly helpful and cheerful that day, even despite my Suica issues at the gate. I didn’t ask his name at the counter but the man at the service desk was eager to speak with me about my career and what I was doing there. One asked where I was from on the way up to the summit and another caught my cable car ticket on the way down. There had to have been a few of them who saw my doing this climb in my business attire and thinking me to be a complete idiot if not outright mocking them for doing it that way while they employed the use of dual walking sticks and the like. I know I read some reports of the home stretch being difficult, but it did get pretty close to being an actual rock climb instead of a trail hike for that part of it. A quick stop to Miraidaira on the way back to get the Ibaraki play. The way the town center greets you upon leaving the rail gate struck me as incredible, as well as for how quiet it was. It was like walking onto a movie set. I did find the sweet shop after the play, and that was another painful interaction yet again. Oh well. Two quick stops down Tsukuba Express and one across from Tobu Urban Park line was enough to have a toe in Chiba, and I didn’t even need to leave the physical building of the train station to get to the basement level to find a machine for a play. Thank you, Kashiwa, you were great. Gunma is all that’s left. The descent from Tsukuba did take some earnest exertion, and after doing that the two stops, that put me back in Akihabara about when I anticipated; what I failed to anticipate is how much that place seems to drain on me. I think I just need to eat at an actual dinner time. Once I got back to Sugamo and had food it was a bit better, but while in Akihabara and being around that environment, and not finding things on a shopping list, I found myself just standing still and watching life pass me by. I hemmed and hawed a while for a maid girl’s hour of service for chitchat, but eventually I talked myself out of it because I just didn’t want potential trouble, just like her name. Komaru. I thought about doing this once just to say that I did, but I ultimately decided against it. You cannot go to this place with the expectation that you will find anything unless it is advertised and new. If you are looking for anything used, don’t count on it being there. You also cannot go there without having a strong resolve to not engage with the touts, because it becomes disheartening to see them do their job and blankly stare at the world when they're forced to stand out there and do nothing. Back to Sugamo to find a place that advertised Wagyu but the price they wanted was more than I wanted to spend. The ramen and seaweed & rice servings were fine, but they advertised endless drink and I didn’t receive that. All for $20? No, son. I did better than that elsewhere, I’ll know better now. Long day.
Day 6 - Tokyo Flea Market, Nakano Broadway, Ueno.
The weather couldn’t have been better for this weekend. I’ve read reports that the flea market held near the horse race track will be arbitrarily cancelled regardless of what is reported on the website, but my gut instinct told me that it would occur today, and it did. Turns out that a flea market is a flea market which is a flea market, no matter where it happens. Same allotment of clothes and stuff that few people really want to buy, although I was able to find myself some neckties at least. I probably overpaid based on what I saw later in the route, but that’s fine. They look nice. I settled on some shot glasses for a gift as well, but I’m surprised that I can’t ind something ornate that isn’t part of a sake set. Seated in the shade with a chocolate churro while rap music played in the background - it’s like I never left home. A woman came to sit across from me for the sake of sitting down; she was from Holland and today’s her last day in the country. Her husband came with food eventually. She had three weeks here and went to several places (allegedly, she didn’t list them out) and I asked her about Nakano Broadway. She didn’t make it there. It’s a good thing that I did - this is probably the kind of environment and market that people expect of Akihabara now, and maybe that’s how Aki was years ago, but it’s different from this. What’s more interesting is that Mandarake has a larger presence here than in Akihabara (so it seems to me), and their stores had floor after floor of any and every kind of pop culture product that’s been made in the past sixty years at least. Buttress that with extensive watch and jewelry stores and a slender arcade in the basement, and it’s a very well centralized microcosm of the country’s economy on the whole. I actually made a point to have dinner earlier than usual this time and found a place to serve some deep fried pork cuts served with rice and soup on the side. It was enough, and very well made. The day had not ended and my bag was heavy with several books purchased there, so I reported back to base briefly and decided to try visiting somewhere else, and settled on Ueno. Just as I arrived, a festival was underway where local teams of people made an elaborate show of carrying a home made shrine to a temple. Streets were officially blocked by police to allow the procession. In following the line I came up against makeshift food and amusement stands with the traditional toy gun shooting and goldfish catching. It appears that this is an official “start of summer” festival and I was able to watch it all happen in front of me. That was the good part of the day.
Day 7 - Tachikawa / Kunitachi. Shinjuku 2.
One of the games that I've never played is Beatmania III The Final. I've played some BM3 7th Mix years ago, but not The Final. I found a location that has one - World Game Circus in Tachikawa. In looking around that area before the trip, I saw that there was a nearby shinkansen museum, and not much else, so I figured that going to both places would make that walk worthwhile. Turns out that it wasn’t a museum in the proper sense of a dedicated building. Rather, it was a bullet train engine car on the side of a building that was unrelated, and that was it. A cute interaction happened here - when I approached the car, I heard some children running around inside, so I approached cautiously without knowing if I was encroaching upon someone else's alloted time or something. Once the children saw me, they gave a hearty irrashaimase as I entered, and the boy stamped a paper and presented it to me. Perfect. Despite it not being a typical musem, the card did have some interesting content, and it's good to see some kind of commemoration for their achievements and progression in that industry regardless. They have a lot to be proud about there. Off to WGC. Maps wasn’t lying about the walk taking twenty minutes. It's a good thing that I looked it up on streetview beforehand, because I otherwise would have walked right past it without knowing it was there. Then there it was, and there I confronted a past that I couldn’t visit again. Sure, I got to play BM3 The Final at last, but my timing was off, my hands were off, there wasn’t much I could do. Along with that I can say that I’ve played on a Beatmania II cabinet, and that was better than 5th Style at least. But that was it, that was all I could stand to do. It was right there and I couldn’t bear to put up with it more than a few rounds at best. Dream big, because only disappointment follows if your smaller dreams ever are fulfilled. I don’t know why finding IKEA back in Shinjuku was so difficult, but it took a while. I bought a bag, and then I bought a bag because the other bag was at the end of the register, which makes sense. I did feed myself before getting back to the Taito station to play some songs, but it still wasn’t good enough. All thumbs. Ended the day with laundry since the timing worked. Speaking of making dreams big, it’s time to cross another one off the list tomorrow. I can’t wait.
Day 8 - Takasaki, Gunma. Oomiya, Saitama 2.
It’s a good thing that I only needed to get to Ikebukuro to transfer over to the next stop, because that’s where that particular run ended for some reason. I wonder what was up. Speaking of things getting messed up on trains, I managed to find my way on a train that needed a separate ticket, which I didn't have. The conductor found me right away and had me disembark at Uraja for me to wait for the proper transfer. The weather forecast said there’d be rain, and the travel forecast said it would take two hours to get there, and neither lied. I feel like I had more people staring at me in Gunma than other places. I will say that I found the Takasaki station area to be rather charming, with the stores that it had inside and the emphasis on the music culture there. It’s one thing to offer a piano to the public to play, but it’s another to have a public willing to use it. This location had both. Having what was essentially a Bic Camera built into the facility was a nice touch too. The Leisure Land arcade was sandwiched between other floors that had its own offering of gaming stuff, so that was an unexpected bit of a fun thing to look through. The area was clean and sparsely populated, and it wasn’t picked clean of all matter of things that would normally get snapped up, so that was interesting. Finally, I made it over to the machine. They had separate fans for each location. I got the songs and then the medals came, and that’s that. Kantou Seiou. I would have stayed a bit longer but I wanted to have the medals show up right away, and my internet wasn’t cooperating, so that’s all I could do. I think there was an Internet cafe that I could have used in the facility, but I didn’t want to deal with an awkward conversation. I did get some Lawson on the way out, as well as some trinkets from the local Gunma-chan store as well as some mini croissants and some macademia cookie things. More vocal awkwardness. Omiya was one of the stops on the way back, and I found a place to serve omrice, so that’s another one off the list. No shoes allowed inside. The value wasn’t there but the service was good enough, as was the flavor. The machines with the 20G springs are indeed legit. Back home in time for some McDonalds, and that’s another food-checklist item marked off. Takoyaki mayo dipping sauce - somehow it’s both salty and sweet. While returning to the hotel, I did happen to encounter an argument amongst two teenaged locals where the guy ended up half-heartedly kicking the girl and getting her to cry. I wonder what their argument was about. I didn’t play hero, but someone else did so enough to prevent an escalation and called the police over.
Day 9 - Sugamo, Tokyo Sky Tree, Akihabara 3, Kanda
Up early enough to decide that I should at least visit the Sky Tree while I'm there just to say that I did, and that I should visit the Sugamo street market upon its open since it was right there in front of me. I'm glad to have done so. With everything open, this felt more like what one would think to expect from a flea market environment that's operated and supported by the local populace. Small stores were open both sides of the street that go on for many blocks, and some tents and tables were set up to sell second hand goods as well. I was able to find someone selling a US Morgan dollar and he wanted only 2000Y for it, so that was an easy buy. If I would have known better to anticipate this area, I wouldn't have felt compelled to buy kitchy tourist crap that is expected as gifts elsewhere. If you are looking for a place to idly shop around that doesn't get extremely crowded and has an authentic local feel to it, consider making a point to come here. Off to Sky Tree. Getting the combo ticket for the second deck was worth it just for the lack of crowds on the upper area. If you're going to come here, consider getting a phone selfie stick or something of the kind so that you can take pictures against the windows without the structure scaffolding obstructing your view. On the subject of shopping again, this might be another area to consider visiting just for the sake of the specialty stores to be found here, such as those for chopsticks or hairpins. To close out the day, my wife reminded me to look for something from the Square Enix cafe, so that meant swinging by Akihabara yet again. Since it is within a walkway, it was a bit of a pain to find this place even with using maps, but I eventually found it and got what she wanted to find. Played some IIDX at Game Panic, which was surprisingly small and the one machine that was avaialble to play had some 2P turntable issues, so that didn't last all that long. Dinner was at a nearby place that specalized in tofu, so that was a good ramen serving with that infused. For the evening, I wandered south to Kanda to get night pictures, and found it to feel pretty similar to Ueno.
Day 10 - Ginza, Tokyo, Kanda & Akihabara 4
Launrdry in the morning. I also wanted to say that I went to Ginza in my time here, and I didn't research anywhere to go to keep it a surprise. It was a bit warmer and sunnier than usual that day, and I stuck to the main road for most of the walk, so I can't say that I found too many points of the interest along the path that I walked starting from Yurakucho station and heading out that way. High class store for high class people, and that's too rich for my peasant blood. Similarly for Tokyo proper itself, I suppose I'd have to needed to wander far away from the Yamanote vicinity to find points of interest there, as I didn't encounter anything that was remarkably distinctive here in comparison to other areas that I have previously seen. Continuing north across Nihonbashi brought me to Kanda and eventually to Akihabara yet again, as if it was a magnet that pulled me inside every time. For the sake of trying a different place I chose to play some IIDX at the Leisure Land arcade there, and I'm glad to have done that, as those machines were probably in the best coniditon that I encountered within that area. Dinner was at Tenkaippin, which I didn't realize until after I placed the order was cash only. The clerk didn't request it beforehand but I voluntarily left my passport there to show that I would return, and promptly went to the same ATM that I had found days prior in order to get the cash to pay for the bill.
Day 11 - Haneda T3, Nishi Nippori, Nippori, Uguisuidani, Otsuka, Shibuya, Shinjuku, Ikebukruo, home.
The end. I resolved to take the subway over to Haneda today to get the one luggage over there and stored, and it’s a good thing that I did - there’s no easy solution for getting over there without encountering a crowd. If anything I wonder if Yamanote is actually better. Regardless, I got that much done. With the day left to go, I ventured to Nishi Nippori and I needed to summon the map several times to make sure I found the location, as it was as obscure as it could get. Just a sign on the ground for the third floor, a stairway that led to the back, an elevator that had no decoration, a single room that housed everything. Arcade PCB kits on shelves, joystick panels in exposed boxes, nicotine odor from years past - it was like I was transported to 1995 upon entry, beyond the fact that the games weren’t as old. Most of them, they did have a lot going for SF3 3rd yet. I was able to take care of some game business in a hurry since I was the only one there. It was a very pleasant respite for play in comparison to most of the other sessions. The region itself felt much the same as this arcade - old and well worn, as in well lived. Venturing south to Nippori led me to stumble upon a shrine and cemetery just by following some stairs. Usuigudani was cleaner but mostly had hotels as points of interest. Back home to buy some mochi while mochi was for sale in midday. Then to Otsuka, thinking that I would wander to Ikebukuro, but I ended up wandering back to Sugamo instead. Whoops. Meal at Sugamo, then back out to return to Shibuya and Shinjuku at night to catch evening shots, when I hadn’t done so before at these places. Good thing I did that to get Golden Gai area shots at night. With the night winding down, I decided to have one last IIDX play at Round 1 in Ikebukuro to symbolically end where I started.
Ending arcade comments
· Although the upkeep is generally better and more consistent than the US, some machines will have hardware issues here too. I was surprised by the blurriness with some of the LM IIDX machines.
· Densha De Go on the propert large cabinet is nice but quickly becomes very expensive.
· Bombergirl is OK enough and having the dedicated detonator button that pops up for hitting the base is a cute touch.
· Chase Chase Jokers feels rather clunky and I'm not sure what the game is trying to do. Interesting side screen concept at least.
· Nostalgia is delightful and would probably find a small fanbase worldwide if it had more exposure.
· Favorite IIDX locations are Taito Station in Oomiya for the light keys and Leisure Land Akihabara for the high quality of the LMs there. Honorable mention goes to the Game Versus loctation in Nishi Nihonbashi, but that might not be worth it for a dedicated trip unless you go there first thing in the morning.
Ending overall comments
This was a life altering trip for me, as would be expected. While I'm glad to have made the journey, as to be expected, I will only want to return after making an extensive redoubled effort into speaking and hearing comprehension, because I know that I came across like a blubbering idiot so many times, and it's truly aggravating because I generally know what I want to say and most of the words that are used to say it, but it just doesn't come out of my mouth properly when it needs to be done.
I welcome any questions you may have, as that will help for me to recall the memories and have me write them down.
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2024.05.18 21:34 Alphatmldr Using free play to make a profit

So I am going to see how much profit I can make using free play over the next month. For background, I have played fairly regularly at my local casino but have mostly only been offered $25-$50 in freeplay 3x a week (every Mon-Wed, Thu-Fri, Sat-Sun). I have stopped going for a while and was kind of over it but I just got an offer for $200 freeplay 3x a week for the next month (so 15 separate freeplay sessions). My plan is to use every one of them and not spend any money and see how much I can make. I know my future freeplay offers will likely drop or disappear which I'm fine with. I live about 20 min away so looking at about an hour of my time and maybe $5 in gas each time. I'm going to stick with one machine each time and do a variety of video poker and slots at various denoms and bet levels. Rules are only bring $20 in cash and no ATM card and cash out once the freeplay is done. I'm going to track the results and maybe update here. I think it will be interesting and hopefully will get a little lucky.
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2024.05.18 21:28 VegetableHousing139 Best longform profiles of the week

Hey guys,
I'm back with some of the best longform profiles I've found this week. You can also subscribe here if you want to get the weekly newsletter in your inbox. Any feedback or suggestions, please let me know!
***
🧊 These Women Came to Antarctica for Science. Then the Predators Emerged
David Kushner // WIRED
🏎️ Lewis Hamilton Is Changing Lanes
Daniel Riley // GQ
🏡 The Rise and Fall of the Trad Wife
Sophie Elmhirst // The New Yorker
🇵🇸 Coming out as Palestinian (🔒 paywall link)
Zahira Jaser // Financial Times
🎭 Amy Poehler on Being an Airport Dad, Her Tina Fey Tour and Voicing Joy (Again)
Seija Rankin // The Hollywood Reporter
📉 How Stability AI’s Founder Tanked His Billion-Dollar Startup (🔒 paywall link)
Kenrick Cai, Iain Martin // Forbes
✍️ Celebrated poet, MacArthur genius – but Hanif Abdurraqib is just glad to have survived past 25
Katherine Rowland // The Guardian
🏀 Angel Reese Is Taking Her Talents to the WNBA
Leah Faye Cooper // Vogue
💊 How Supplements Supercharged Alex Jones’s Hateful Conspiracies
Alexander Zaitchik // The New Republic
🏝️ The Water Is Eating the Island
Tommy Trenchard // Hakai Magazine
📚 Persephone at 25: the cult indie publisher that rescues lost literary treasures (🔒 paywall link)
Susie Goldsbrough // The Times
🎲 The highs, lows and terrible in-betweens of a compulsive sports gambler
Thomas Curwen // Los Angeles Times
🎹 Trent Reznor and Atticus Ross Have a Plan to Soundtrack Everything
Zach Baron // GQ
📬 Dark Matter
Meg Bernhard // Hazlitt
🍸 Love and Let Die (🔒 Reply to this email if you can’t access the paywall link)
Pico Iyer // Air Mail
🎧 Why Did This Guy Put a Song About Me on Spotify? (🔒 paywall link)
Brett Martin // The New York Times
🎧 The Beatific Imperfection of Keanu Reeves in The Matrix, 25 Years Later
Angelica Jade Bastién // Vulture
🖥️ ‘Lavender’: The AI machine directing Israel’s bombing spree in Gaza
Yuval Abraham // +972 Magazine
📺 How Bluey Became a $2 Billion Smash Hit—With an Uncertain Future (🔒 paywall link)
Devin Leonard // Bloomberg
💰 He Emptied an Entire Crypto Exchange Onto a Thumb Drive. Then He Disappeared
Jenna Scatena // Wired
***
Longform Profiles: Depth over distraction. Cutting through the noise with weekly longform profiles that matter. Subscribe here.
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2024.05.18 21:18 ApprehensiveCap6525 Earth is a Lost Colony (28)

A/N: yeah I changed up the Alliance admiral's name from Shepard Adama to Sheparda Dama (so creative i know) because the old one was going to fuck me over badly at some point. It would be like trying to make a legitimate, serious fantasy novel with a wizard named Albus Gandalf. I was NOT cooking when I came up with that shit.
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It was said that no plan ever survived contact with the enemy. That, at least in the case of Marcus Wayne’s infiltration of Neldia, was proven entirely true.
His ship, the Peacemaker, had undergone an extensive refit before its jump to Neldia to both modify its sensor signature and repair its failing Aegis barrier. The first objective succeeded. The second did not.
One day later, leaving the derelict Ultimate Vigil behind in deep space, the United Human Alliance courier ship Winged Deliverance logged a real space entry at the edge of the Neldia system. Its crew, having spent their waking hours plagued by hallucinations and enduring horrible nightmares as they slept, found this shift very welcome. The worst, though they could hardly believe it, was still yet to come.
“The Neldian fleet is mustering for war,” rumbled the man who had once held the title and security codes of an Alliance sector admiral. Now, he was a traitor to his homeland. “Security will be high.”
“No need to worry, Admiral,” said Marcus Wayne. “Your code will get us through.” It would not.
It took two hours for the Peacemaker, disguised as the Winged Deliverance, to be challenged by the Neldian Armada. “Transmit clearance code,” said an automated voice. Marcus took out a data disc with the admiral's clearance code on it.
“Hold,” said Terris. She was clad in black, her active camouflage offline to save battery, and she had been sitting at the passive sensor console for the past three hours. “Look at this.” A news broadcast popped up in front of Marcus Wayne and his officers. Sector Admiral Sheparda Dama, or at least he was once a sector admiral, had been tried and convicted of high treason.
“It was a secret trial,” Dama said, still in shock at the revelation. “I had no knowledge of this.”
“Well, that tracks, but what do we do now? What code gets us through?”
“Transmit clearance code,” the voice said again, “or adjust course.”
Dama thought for a moment. “Change course,” he said. “We’re not getting through.”
They did. A great sense of defeat took hold in the hearts of the crew. They would never reach the Neldian hypercom. Sheparda Dama, who would have gladly given his life in defense of humankind, would never get the chance to be the man who broke their chains.
The Peacemaker was halfway out of the Neldia system before Terris spoke again. “Hold it,” she said. “I have an idea.”
That was why she had been placed where she was. Clad in an airtight stealth suit. Inside a hollowed-out asteroid. On a ballistic journey to the heart of Neldian space. It was the most insane idea that Marcus Wayne had ever seen.
But, sometimes, insanity was a symptom of genius.
Terris flew past the Neldian Armada undetected. Many asteroids entered the inner system this way, flung by outer-system prospecting ships to the foundries and shipyards in Neldian orbit, and they were thrown and caught so frequently that only the most cursory of inspections was put upon each one. Terris passed the Alliance fleet entirely undetected.
Terris’ chameleon suit could mimic the sensor return of the precious metals it was buried in, at least enough to fool a probing scan, and the cuts made by Protectoral engineers had been so precise that Terris had fit inside there with barely a centimeter of space to spare. She was effectively entombed inside sixty meters of solid rock.
Interstellar espionage was not a job for the claustrophobic.
Finally, after days of waiting, the signal came. She was in range. A mental command triggered a series of shaped charges in the rock above her, if such directions existed in microgravity, and forty pea-sized explosives blasted a circular tunnel all the way to the asteroid surface. If just one of them had failed, that rock might have been her tomb.
Terris tried not to think about that as she began climbing her way out. A brief burst from her suit’s EVA thrusters was enough to start her on her way, and the tunnel out was wide enough for her to use her arms and legs to speed things up. Finally, after too long a wait, Terris saw the Neldian sun for the very first time.
There was fire in the distance. Comm chatter on every band. Warships burning hard for the outer system. The Coalition fleet was here.
She zoomed in, far more than she had ever had to before, and she could pick out the faintest flashes of blue as warships exploded in the black. A brief crawl around the asteroid, which also helped to warm up her muscles after days of inactivity, let her discern an attack force engaging the Alliance fleet. After a moment’s hesitation, weighing the risks, Terris activated her passive sensor suite to try and decrypt Alliance military chatter.
Instantly, her sensors were flooded with noise from the defensive bastions. The fleet base at the L5 point was loudest, its comm operators screaming indecipherably at fellow Alliance elements fighting in the black. Neldian orbit, where the hypercom station was, seemed to be the centerpiece of all the communications traffic. The hypercom, unsurprisingly, was being used as a relay for comm traffic all across the system. Terris made a note to hack its server banks for intelligence, and perhaps leave a timed virus or two to shut down the system after she was gone.
Her suit bleeped, alerting her that she was in optimum position to make the leap to the hypercom. She zoomed in on it, a red and spiked thing just like everything else the Alliance made, and calculated the right trajectory to land right on its metal surface.
Trying to jump from a moving asteroid out past Neldia’s rings and hit a hypercom station barely three hundred meters in diameter was like shooting a rifle from a jumbo jet in hopes of hitting a mosquito down on Earth. A nearly impossible shot, even with Coalition computers to help make the jump, and anyone lucky enough to make it would have been better served bankrupting their local casino at the slot machines.
Terris gave a command to her suit, activating a set of ion thrusters to boost her off the asteroid and adjust her course mid-flight. She’d never believed in luck.
She coasted silent and graceful past the particle guns in high orbit, like a majestic swan flying on a summer wind. Their sensor arrays were directed out, past her, to the far distant parts of space where a trillion tons of steel were locked in deadly battle. Terris really did wish she could smile at the moment. She was about to have unrestricted access to the biggest communications relay in the star system, able to send out viruses and receive vital intelligence that could cripple the Alliance fleet if placed in the right hands. Terris, confident as ever, knew they would be.
She would make the Neldian Armada burn, and they had no idea she was even coming.
She reached the hypercom station in just under a day, agonizingly slow for a woman like her, hovering just above its surface to avoid triggering pressure sensors. After that, it was simple enough to get inside. Terris found it almost trivial to bypass the airlock sensor grid and trigger the outer bulkhead to open unnoticed, its report to the command room destroyed before it ever arrived. Entering the station itself was easy after that.
Here, there was gravity. She could not hover like she had on the outside of the station. But here, there were no pressure sensors. She really had no need to hover.
The corridor she found herself in was large enough, though nothing like the expansive halls of a dreadnought, and a patrol of marines in powered suits trundled towards her obliviously. Terris had made the right call not to wear a Phantom powered suit. She ducked into an alcove, the chameleon suit concealing her from even their impressive sensor batteries, and they passed by with no clue at all.
Terris made it to the server banks with ease. Most of the hypercom’s security measures took the form of warships in orbit, clustered tightly around the planet to prevent exactly this scenario from happening, but those warships were off waging war. The station defenses were hopeless now that she was actually inside.
The data was encrypted, and she could neither access it nor copy it without potentially fatal consequences, but she wasn’t there to steal data. A brief, milliseconds-long connection to the primary server was all it took to riddle the entire system with custom-tailored computer viruses. The viruses were self-replicating, rather like an electronic version of the biological ones on Earth. They worked similarly, too, meant to latch onto outgoing communications signals and remain inert for a certain amount of time before activating and wreaking havoc across cyberspace.
The program would be scoured from the net in seconds once it began its assault, but it would cause plenty of chaos before then. And, with another critical transmission being scheduled to send at around that time, Terris knew her mostly-ineffective virus attack would be just enough of a distraction to make sure its message was heard.
Terris planned to leave the station in approximately thirty minutes. Shortly after that, the fireworks would begin. It was going to be beautiful.
She heard footsteps. A maintenance worker, no doubt. It was time for her to go. She disconnected from the server, taking pains to hide her involvement, and snuck out of the server room like a ghost in the night.
Next was the transmission array. This room was better-guarded, its door being flanked by marines, but Terris slipped inside by trailing behind an officer as he entered on some unknown pretext. After that, her daring and sleight of hand made sure Admiral Dama’s pre-recorded propaganda transmission was uploaded to the hypercom transmitter. It came with a set of instructions bearing the Admiralty’s seal, changed to be anonymous, to ensure as many people as possible heard his message.
In just under one standard hour, the United Human Alliance would be shaken to its very core. Terris had just made sure of it.
It took longer than she had expected for the door to open again and give her a chance to slip out. Terris had spent that time quite productively, downloading as many incoming and outgoing messages as she could to the internal hard drive just by her spinal cord. Even if they were encrypted, they’d be useful intelligence once Coalition codebreakers took a crack at them.
After that, it was trivial to slip past marine patrols and escape to the hull of the hypercom station. Terris found her ride, an Alliance warship by the name of Brightest Thunder, holding orbit just near the hypercom station. Admiral Dama, even if he was no longer an admiral, still had connections.
She charged her ion thrusters by tapping into the station reactor, an act which did not go unnoticed, but by then it was too late to respond. She had completed her incursion. The damage had been done. Perhaps if the Alliance acted swiftly and accurately, they could undo it, but Terris was a careful woman. She had covered her tracks well.
Waving one final goodbye to the crew of the hypercom station, Terris triggered her thrust pack and shot off into the ink.
“You must be my passenger.” A man in an Alliance captain’s uniform was waiting for her in the Brightest Thunder’s airlock. He wore a helmet and gloves, hermetically sealed to his airtight outfit, so he felt no effects from the vacuum of space. “I was sent by Sector Admiral Sheparda Dama,” he announced after a period of silence, “To transport you and whatever you may have safely to the Coalition fleet.” Nothing. Apart from the dull thudding of the ship’s railgun batteries, firing missiles at range to ward off a strike force of Coalition ships, the airlock was quiet as a ghost.
“You cannot expect me to endanger my life and the lives of my crew without at least some identification that you are who you claim to be!” Silence. Captain Senar Trevy had been standing in that airlock for three and a half hours, while his ship was tasked with screening Neldia and her eighteen billion inhabitants from harm, and he was just now wondering if he had been talking to a ghost.
“I am,” came a voice. Cold. Sterile. Inhuman. Exactly the kind Trevy expected from the secret spies of his former admiral.
“So you are.” Captain Trevy thought for a moment. He cycled the airlock. If his guest held hostile intent, one steel bulkhead would make no difference. “I’ve been stocking the crew with handpicked men and women since I received word of the operation,” he explained as they walked through the ship’s corridors. The crewmen he passed thought him insane. “I can’t vouch for them all, but the ship as a whole will obey me.” No response. Sometimes, Captain Trevy thought himself insane as well.
“This is my personal quarters,” he told the specter, stepping inside and sealing the door behind him. “I must warn you, for your own safety, it would be best not to leave it. The crew are mostly still Alliance loyalists.” He looked around, paying no heed to the decorated furniture or artificial sky, and finally shrugged and sighed. “Are you even here, still?”
Terris decloaked. She stood between him and the door, winged and cloaked in black like a demon of ancient myth. “I am.”
“You’re a black angel.” Senar Trevy, to his credit, kept his composure well. “A spy for the Ierad Republic.” He questioned her purpose here. They both knew it.
“You weren’t told?”
“I was told an alien would be coming aboard, but…” Trevy shrugged again, as if to say ‘what am I supposed to do?’ “The admiral vouched for you. That much is enough for me.” He also knew he had no choice in the matter. From what he knew about black angels, his ship had been lost the moment she boarded.
“I could have impersonated him,” said Terris, voice a perfect replica of Captain Trevy’s own. Even his own mother could not have told the difference. “And I’m trained to lie.” She was testing him, gauging his reaction to assess his personality. She was good at that.
“I could have you screened for deception,” Trevy countered, pointing up at a pearl-sized camera in the ceiling. Terris made a note that it was disabled. “And I could have had the technology officers vet your transmission.”
“I’m trained to lie well.” Terris sat down on Captain Trevy’s bed, a spartan thing compared to the sleeping quarters of most officers. There were no chairs in the room, so her options were few. She took off her helmet and tried to at least appear relaxed. In reality, she was anything but. “It comes with the job, really.”
“Fair,” Trevy chuckled, feigning calm. “I suppose the question now becomes whether or not you can trust me.”
“It’s a safe gamble.” Terris made a mental calculation. It would take her between thirty and fifty seconds to kill Captain Trevy, take the bridge, and vent the ship. That was a very safe gamble. “Besides, that’s what a peace treaty is.” Trevy looked confused. “A leap of faith. You trust your enemy to back their word, and you trust them to trust you as well. If we can’t get along here, can’t put aside our differences to work toward a common goal, then the Alliance will be right. And I hate it when they’re right.”
“I’m speaking to you now because I know they are wrong.” That came as no surprise to either of them. “You know, I was once a foreman of a labor crew in the munitions factories. The most productive unit in my sector.” That one did come as a surprise. “As a foreman, you get leeway to make certain decisions regarding the… well, I suppose they are slaves, under your command. Food intake and the like.” Captain Trevy looked pained when he brought up such memories. Terris wasn’t convinced that was how he really felt. “They use it to weed out any potential xeno sympathizers from the populace. Of course, at the time, I wasn’t so empathetic.”
“So you were a slave driver, and you beat your slaves to make them work. I hope every one of those shells was sabotaged.” Terris’ voice dripped with disdain. She had almost forgotten the Alliance captain was her enemy.
“No, I showed mercy,” Trevy defended himself. “I was generous.” This made Terris reconsider. Perhaps Senar Trevy could be an ally, if not a friend. “I won’t say I was a good man, but I wasn’t cruel. I was practical. Strong, healthy, well-treated workers are more productive than the beaten sacks of flesh in the other factories. My crew’s output was unmatched.”
“And?” Terris cocked her head inquisitively. For a high-ranking officer in the space navy of a genocidal regime, Senar Trevy really did not seem so bad. To be fair, however, she had set the bar pretty low.
“I was investigated for anti-human activity.” Terris could have predicted that. She almost did, too. “They sent me to the fleet, and my labor crew was reacquainted with the energy whips and pain beams.” There was no carrot for an Alliance labor slave. Only the stick. “Their productivity fell thirty percent in the first two weeks alone.” He sounded almost mournful as he said that. He was not lamenting the loss in productivity.
“You see,” said Trevy, “Hatred is not natural. It has to be caused, sustained, nurtured from the day a man is born until the day he dies.” With that, at least, Terris agreed. “And, as you’re about to see, a nation built around cruelty or prejudice cannot sustain itself. It will have to apply pressure to maintain its flawed status quo, like it did with me, and the pressure will build and build until it cannot build anymore.” He tapped a few buttons on the data disc in his hand. It began projecting an image of the battle for Neldia. He placed it on the bed next to Terris. “Now it’s breaking.”
“I wonder if they’ll find themselves in need of more shells.” Terris knew it wasn’t just shells. Every time a slave driver prioritized hatred over hard work, put cruelty over their quota, or even just bowed their head and obeyed the traditional dogma, they hurt the Alliance. Across nine worlds, with billions of slaves not working as they could have, things started to add up. “You know, for a superior species, your fleet is really getting its ass kicked right now. Might want to work on that.”
Captain Trevy nodded. His data disc beeped. He was needed on the bridge. “Agreed,” he said. “I hope this war ends soon, and to our mutual benefit. I’d hate to face you on the battlefield.” He picked up the data disc and turned to leave.
“Oh, forgot to mention, there’s a virus embedded in the transmissions you’ve received. Self-replicating. Nasty piece of work.” Terris shifted a bit in her seat. “Almost forgot about that.”
“Well, better to know now than when it’s activated,” Trevy smiled. “I’ll have Technology Officer Galdir investigate it.” With that, he left. His duty to the Alliance was nonexistent, but the men and women under his command still needed him. He had waited too long in the stateroom.
Terris, with nothing better to do, got to work on cracking the encryption in the transmissions she had copied. She failed. A transmission from deep in unknown space, sent from a dreadnought at the head of a task force known only as the Deep Expedition Fleet, was the only message she could read. Its contents, while troubling, mattered little at the moment. What was far more crucial, however, was the message Terris could not decipher. The military battle plan of Janus Ora’s personal armada.
The battle plan that, when analyzed on a Republic starship, would reveal its terrible secret too late.
The Coalition fleet was walking into a trap.
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submitted by ApprehensiveCap6525 to HFY [link] [comments]


2024.05.18 19:25 mclaire_us Free iFit thru June 12th

Hi, I just registered my S22i and have the iFit trial thru June 12th. My wife and I are using the machine which means 3 open slots are just going to waste. Anybody want one? First come, first served.
submitted by mclaire_us to iFit [link] [comments]


2024.05.18 19:07 DTG_Bot [D2] Daily Reset Thread [2024-05-18]

Daily Modifiers

Vanguard Ops

Dares of Eternity

Onslaught: Playlist

Riven's Lair

The Coil

Seasonal

Legend/Master Lost Sector

Exotic armor drop (if solo): Chest

Gilded Precept: Legend

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Stagger] Unstoppable
  • Threat: [Arc] Arc
  • Shields: [Solar] Solar, [Void] Void
  • Modifiers: Scorched Earth

Gilded Precept: Master

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Stagger] Unstoppable
  • Threat: [Arc] Arc
  • Shields: [Solar] Solar, [Void] Void
  • Modifiers: Scorched Earth

Misc

  • Terminal Overload: Ahimsa Park Weapon: Basso Ostinato (Shotgun)
  • The Wellspring: Attack Weapon: Come to Pass (Auto Rifle)
  • Altars of Sorrow Weapon: Apostate (Sniper Rifle)

Guns & Materials

Banshee's Featured Weapons

Name Type Column 1 Column 2 Column 3 Column 4 Masterwork
Timelines' Vertex Energy Fusion Rifle Candle PS // Jolt PS Ionized Battery // Projection Fuse Lead from Gold Elemental Capacitor Tier 2: Charge Time
True Prophecy Kinetic Hand Cannon Fastdraw HCS // Crossfire HCS Tactical Mag // Steady Rounds Overflow Demolitionist Tier 2: Reload Speed
Whispering Slab Kinetic Combat Bow Agile Bowstring // Natural String Helical Fletching // Natural Fletching Archer's Tempo Swashbuckler Tier 2: Draw Time
Code Duello Heavy Rocket Launcher Countermass // Linear Compensator Alloy Casing // Implosion Rounds Quickdraw Frenzy Tier 2: Blast Radius
Piece of Mind Kinetic Pulse Rifle Corkscrew Rifling // Hammer-Forged Rifling Armor-Piercing Rounds // Flared Magwell Overflow Vorpal Weapon Tier 2: Range
Note: Fixed perks on weapons are not displayed

Master Rahool's Material Exchange

  • Purchase Glimmer (10000 for 10 Legendary Shards)
  • Purchase Glimmer (10000 for 10 Dark Fragment)
  • Purchase Glimmer (10000 for 10 Phantasmal Fragment)
  • Purchase Glimmer (10000 for 25 Herealways Piece)
  • Enhancement Prism (1 for 10 Enhancement Core & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 50000 Glimmer)
  • Ascendant Alloy (1 for 10 Enhancement Prism & 50000 Glimmer)

Bounties

Commander Zavala, Vanguard
Name Description Requirement Reward
Pride Before Destruction Defeat powerful combatants. Defeating Champions grants additional progress. 10 Powerful combatants XP+
Rocketing to Prominence Defeat combatants with Heavy ammo. Rocket Launcher final blows in Vanguard playlists grant additional progress. 20 [Rocket Launcher] Rocket Launcher XP+
In Their Face Defeat combatants with Special ammo. Shotgun final blows in Vanguard playlists grant additional progress. 20 [Shotgun] Shotgun XP+
Finish Them Defeat combatants with your finisher in Vanguard playlists. 5 Finisher XP+
Lord Shaxx, Crucible
Name Description Requirement Reward
Sparring Grounds Complete matches in any Crucible playlist. 2 Crucible matches XP+
Standard Fare Defeat opponents with any Kinetic weapon. 5 Kinetic weapon XP+
Knockout Round Defeat opponents with melee. 1 [Melee] Melee XP+
Push the Advantage In Control, defeat opponents while holding Zone Advantage. 3 Zone Advantage XP+
Saint-14, Trials of Osiris
Name Description Requirement Reward
Orbs of Lit As a fireteam, defeat opponents using grenade final blows in Trials of Osiris. 5 [Grenade] Grenade XP+
Lane Plinker As a fireteam, defeat opponents using Scout Rifle final blows in Trials of Osiris. 20 [Scout Rifle] Scout Rifle XP+
Katake's Retribution As a fireteam, defeat opponents using Fusion Rifle final blows in Trials of Osiris. 15 [Fusion Rifle] Fusion Rifle XP+
Voidswept Precipice As a fireteam, defeat opponents with Void weapon final blows in Trials of Osiris. 20 [Void] Void weapon XP+
The Drifter, Gambit
Name Description Requirement Reward
Big-Game Hunter Eliminate a high-value target in Gambit. 1 Targets XP+
Fistful of Motes As a fireteam, bank Motes in Gambit matches. 100 Motes banked XP+
Sun Charred Use Solar abilities to defeat enemies in Gambit. Defeated Guardians are worth extra points. 15 [Solar] Solar ability XP+
Not Your Mama's Combat Drill Defeat enemies in Gambit. 50 Targets XP+
Banshee-44, Gunsmith
Name Description Requirement Reward
Bow Calibration Calibrate Bows against any target. Earn bonus progress with precision final blows and against opposing Guardians. 100 [Bow] Bow XP+ & Enhancement Core & Gunsmith Rank Progress
Sidearm Calibration Calibrate Sidearms against any target. Earn bonus progress against targets at close range and opposing Guardians. 100 [Sidearm] Sidearm XP+ & Enhancement Core & Gunsmith Rank Progress
Machine Gun Calibration Calibrate Machine Guns against any target. Earn bonus progress against opposing Guardians and for additional targets defeated without reloading. 100 [Machine Gun] Machine Gun XP+ & Enhancement Core & Gunsmith Rank Progress
Solar Calibration Calibrate Solar weapons against any target. Earn bonus progress using Power weapons and against opposing Guardians. 100 [Solar] Solar weapon XP+ & Enhancement Core & Gunsmith Rank Progress
Nimbus, Neomuna
Name Description Requirement Reward
Snipers of Myth In Neomuna, defeat combatants with precision final blows. Vex combatants grant additional progress. 60 [Headshot] Precision XP+ & 50 Neomuna Rank
Vexing Void In Neomuna, defeat combatants with Void damage. Vex combatants grant additional progress. 60 [Void] Void XP+ & 50 Neomuna Rank
Combustive Purpose In Neomuna, defeat combatants with Solar damage. 25 [Solar] Solar weapon XP+ & 50 Neomuna Rank
Terminal Rewards Open chests after completing Terminal Overload. 3 Chests opened 1 Terminal Overload Key & 50 Neomuna Rank & XP+
Lord Shaxx, Hall of Champions
Name Description Requirement Reward
Onslaught Defender Deploy and upgrade defenses in Onslaught. 30 Defenses completed 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Defiant Looter Open a bonus chest at the end of Defiant Battlegrounds using a Defiant Key. 1 Bonus rewards 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Bombastic Defeat targets with grenade abilities. Combatants in Onslaught and Guardians are worth more. 100 [Grenade] Grenade 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Clearing the Nest Defeat Hive. Those defeated in Onslaught are worth more. 100 Hive 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Spirit of Riven, H.E.L.M.
Name Description Requirement Reward
Will of the People Complete public events in the Dreaming City. Heroic completions are worth more. 6 Public events XP+ & 25 Spirit of Riven Reputation
Lair Defense: Kinetic Weapons Defeat targets with weapons in the Kinetic slot. Combatants in Riven's Lair or The Coil and Guardians are worth more progress. 30 Kinetic weapon XP+ & 25 Spirit of Riven Reputation
Dragon's Maw Defeat targets with Fusion Rifles or Shotguns. Combatants in Riven's Lair or The Coil and Guardians are worth more. 30 [Fusion Rifle] or [Shotgun] defeats XP+ & 25 Spirit of Riven Reputation
Dragonflame Defeat targets with Solar or Stasis damage. Combatants in Riven's Lair or The Coil and Guardians are worth more. 30 [Solar] or [Stasis] defeats XP+ & 25 Spirit of Riven Reputation
Never forget what has been lost. While the API protests have concluded, Reddit remains hostile to its users as their IPO looms in the horizon. More information can be found here.
submitted by DTG_Bot to LowSodiumDestiny [link] [comments]


2024.05.18 19:07 DTG_Bot [D2] Daily Reset Thread [2024-05-18]

Daily Modifiers

Vanguard Ops

Dares of Eternity

Onslaught: Playlist

Riven's Lair

The Coil

Seasonal

Legend/Master Lost Sector

Exotic armor drop (if solo): Chest

Gilded Precept: Legend

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Stagger] Unstoppable
  • Threat: [Arc] Arc
  • Shields: [Solar] Solar, [Void] Void
  • Modifiers: Scorched Earth

Gilded Precept: Master

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Stagger] Unstoppable
  • Threat: [Arc] Arc
  • Shields: [Solar] Solar, [Void] Void
  • Modifiers: Scorched Earth

Misc

  • Terminal Overload: Ahimsa Park Weapon: Basso Ostinato (Shotgun)
  • The Wellspring: Attack Weapon: Come to Pass (Auto Rifle)
  • Altars of Sorrow Weapon: Apostate (Sniper Rifle)

Guns & Materials

Banshee's Featured Weapons

Name Type Column 1 Column 2 Column 3 Column 4 Masterwork
Timelines' Vertex Energy Fusion Rifle Candle PS // Jolt PS Ionized Battery // Projection Fuse Lead from Gold Elemental Capacitor Tier 2: Charge Time
True Prophecy Kinetic Hand Cannon Fastdraw HCS // Crossfire HCS Tactical Mag // Steady Rounds Overflow Demolitionist Tier 2: Reload Speed
Whispering Slab Kinetic Combat Bow Agile Bowstring // Natural String Helical Fletching // Natural Fletching Archer's Tempo Swashbuckler Tier 2: Draw Time
Code Duello Heavy Rocket Launcher Countermass // Linear Compensator Alloy Casing // Implosion Rounds Quickdraw Frenzy Tier 2: Blast Radius
Piece of Mind Kinetic Pulse Rifle Corkscrew Rifling // Hammer-Forged Rifling Armor-Piercing Rounds // Flared Magwell Overflow Vorpal Weapon Tier 2: Range
Note: Fixed perks on weapons are not displayed

Master Rahool's Material Exchange

  • Purchase Glimmer (10000 for 10 Legendary Shards)
  • Purchase Glimmer (10000 for 10 Dark Fragment)
  • Purchase Glimmer (10000 for 10 Phantasmal Fragment)
  • Purchase Glimmer (10000 for 25 Herealways Piece)
  • Enhancement Prism (1 for 10 Enhancement Core & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 50000 Glimmer)
  • Ascendant Alloy (1 for 10 Enhancement Prism & 50000 Glimmer)

Bounties

Commander Zavala, Vanguard
Name Description Requirement Reward
Pride Before Destruction Defeat powerful combatants. Defeating Champions grants additional progress. 10 Powerful combatants XP+
Rocketing to Prominence Defeat combatants with Heavy ammo. Rocket Launcher final blows in Vanguard playlists grant additional progress. 20 [Rocket Launcher] Rocket Launcher XP+
In Their Face Defeat combatants with Special ammo. Shotgun final blows in Vanguard playlists grant additional progress. 20 [Shotgun] Shotgun XP+
Finish Them Defeat combatants with your finisher in Vanguard playlists. 5 Finisher XP+
Lord Shaxx, Crucible
Name Description Requirement Reward
Sparring Grounds Complete matches in any Crucible playlist. 2 Crucible matches XP+
Standard Fare Defeat opponents with any Kinetic weapon. 5 Kinetic weapon XP+
Knockout Round Defeat opponents with melee. 1 [Melee] Melee XP+
Push the Advantage In Control, defeat opponents while holding Zone Advantage. 3 Zone Advantage XP+
Saint-14, Trials of Osiris
Name Description Requirement Reward
Orbs of Lit As a fireteam, defeat opponents using grenade final blows in Trials of Osiris. 5 [Grenade] Grenade XP+
Lane Plinker As a fireteam, defeat opponents using Scout Rifle final blows in Trials of Osiris. 20 [Scout Rifle] Scout Rifle XP+
Katake's Retribution As a fireteam, defeat opponents using Fusion Rifle final blows in Trials of Osiris. 15 [Fusion Rifle] Fusion Rifle XP+
Voidswept Precipice As a fireteam, defeat opponents with Void weapon final blows in Trials of Osiris. 20 [Void] Void weapon XP+
The Drifter, Gambit
Name Description Requirement Reward
Big-Game Hunter Eliminate a high-value target in Gambit. 1 Targets XP+
Fistful of Motes As a fireteam, bank Motes in Gambit matches. 100 Motes banked XP+
Sun Charred Use Solar abilities to defeat enemies in Gambit. Defeated Guardians are worth extra points. 15 [Solar] Solar ability XP+
Not Your Mama's Combat Drill Defeat enemies in Gambit. 50 Targets XP+
Banshee-44, Gunsmith
Name Description Requirement Reward
Bow Calibration Calibrate Bows against any target. Earn bonus progress with precision final blows and against opposing Guardians. 100 [Bow] Bow XP+ & Enhancement Core & Gunsmith Rank Progress
Sidearm Calibration Calibrate Sidearms against any target. Earn bonus progress against targets at close range and opposing Guardians. 100 [Sidearm] Sidearm XP+ & Enhancement Core & Gunsmith Rank Progress
Machine Gun Calibration Calibrate Machine Guns against any target. Earn bonus progress against opposing Guardians and for additional targets defeated without reloading. 100 [Machine Gun] Machine Gun XP+ & Enhancement Core & Gunsmith Rank Progress
Solar Calibration Calibrate Solar weapons against any target. Earn bonus progress using Power weapons and against opposing Guardians. 100 [Solar] Solar weapon XP+ & Enhancement Core & Gunsmith Rank Progress
Nimbus, Neomuna
Name Description Requirement Reward
Snipers of Myth In Neomuna, defeat combatants with precision final blows. Vex combatants grant additional progress. 60 [Headshot] Precision XP+ & 50 Neomuna Rank
Vexing Void In Neomuna, defeat combatants with Void damage. Vex combatants grant additional progress. 60 [Void] Void XP+ & 50 Neomuna Rank
Combustive Purpose In Neomuna, defeat combatants with Solar damage. 25 [Solar] Solar weapon XP+ & 50 Neomuna Rank
Terminal Rewards Open chests after completing Terminal Overload. 3 Chests opened 1 Terminal Overload Key & 50 Neomuna Rank & XP+
Lord Shaxx, Hall of Champions
Name Description Requirement Reward
Onslaught Defender Deploy and upgrade defenses in Onslaught. 30 Defenses completed 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Defiant Looter Open a bonus chest at the end of Defiant Battlegrounds using a Defiant Key. 1 Bonus rewards 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Bombastic Defeat targets with grenade abilities. Combatants in Onslaught and Guardians are worth more. 100 [Grenade] Grenade 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Clearing the Nest Defeat Hive. Those defeated in Onslaught are worth more. 100 Hive 1 XP+ & 25 Lord Shaxx Reputation & 50 Lord Shaxx Reputation
Spirit of Riven, H.E.L.M.
Name Description Requirement Reward
Will of the People Complete public events in the Dreaming City. Heroic completions are worth more. 6 Public events XP+ & 25 Spirit of Riven Reputation
Lair Defense: Kinetic Weapons Defeat targets with weapons in the Kinetic slot. Combatants in Riven's Lair or The Coil and Guardians are worth more progress. 30 Kinetic weapon XP+ & 25 Spirit of Riven Reputation
Dragon's Maw Defeat targets with Fusion Rifles or Shotguns. Combatants in Riven's Lair or The Coil and Guardians are worth more. 30 [Fusion Rifle] or [Shotgun] defeats XP+ & 25 Spirit of Riven Reputation
Dragonflame Defeat targets with Solar or Stasis damage. Combatants in Riven's Lair or The Coil and Guardians are worth more. 30 [Solar] or [Stasis] defeats XP+ & 25 Spirit of Riven Reputation
Never forget what has been lost. While the API protests have concluded, Reddit remains hostile to its users as their IPO looms in the horizon. More information can be found here.
submitted by DTG_Bot to DestinyTheGame [link] [comments]


2024.05.18 18:59 djavulensfitta Short story written by Joost (Brüders auf Berlin)

Hi, I know some of you have been interested in Joost’s written stuff, so this is one of them. It’s a short story that Joost wrote for Boekenweek voor Jongeren (Book Week for Young People) in 2019. There’s more info about it here (in Dutch) https://www.vice.com/nl/article/qvgzpv/joost-klein-schreef-een-kort-verhaal-over-een-wilde-nacht-in-berlijn and there was also this promo video for it https://www.youtube.com/watch?v=wx7wxnpxps0. It's been translated from Dutch - maybe not the most perfect translation but it's readable. Original in Dutch here. Enjoy

"How come he suddenly has cash?" I looked at Gurb, but he avoided my gaze. Louis never had money and yet he was buying another round. Meanwhile, a Moby song was playing and nothing made sense. "If he has money for drinks, he can surely pay me back, right?"
Just a few hours ago, I was alone in Berlin. Now, ten hours later, I'm standing in some obscure techno club with my best friends. Loud rock music with drunken shouting. "Hey, Miss Murder, can I make beauty stay if I take my life?" I woke up that day with a mild hangover from the lonely yet people-filled night before. Perfect conditions for a 20-year-old dropout.
The Hard Rock Café was the most beautifully ugly place in Berlin. Gurb had driven for seven hours straight in his mother's car, but we didn't notice. An iconic black Mini Cooper. Your body leads your mind, the beat never stops, and you can conquer the world. Louis threw in another crazy dance move. We were happy.
"Do you want another drink, brother?" Gurb asked me, half shouting. An evening filled with rhetorical questions. He saw me dancing and already knew the answer.
Gurb always had money. Louis, on the other hand, never did. Louis was also the youngest of us three. He had just turned 18. I wouldn't call him a cunning fox. More like a jack-of-all-trades. Like the time he made a lot of money on a Wadden Island with a group of boys. They sold large blocks of hash.
"Crazy dude!" I shouted at him. He yelled something back.
"Do you remember back then?" Louis said.
"Back then? Back then? Yeah man, of course!" I had no idea what he meant. "Do you mean the party?"
"Do you mean the party, he says! This guy. When I look at you like this, it makes me happy. The exact same kid is here letting loose just like back in high school!"
We knew each other from secondary school. He joined when I was in the second grade. He was very intelligent. Too young, too much knowledge of the world. His mother is from Brazil. We often went to his mother's place to play on the Playstation Louis and I had bought together.
I lived everywhere at that time. In the crisis shelter where I stayed for a while, for example, I wasn't allowed to have a Playstation. So we set it up in an accessible place, near school. It was always fun with Louis. Going together to the Apple Store. Taking all kinds of photos with all the webcams, posting them on Hyves, and then leaving. Louis always knew how to cheer me up.
"Aaaaaaaaaa!" There was Gurb with five drinks in his hands. Gurb was wearing a blue checkered shirt. Two buttons undone. Hair slicked back. "You look good, brother!"
"You look fresh too! We all look fresh!" Gurb said enthusiastically. Louis was wearing a completely white outfit. We quickly bought this before going out. He also bleached his hair.
"You look like the Brazilian cousin of James Dean in these clothes," I said. Louis laughed. "Let me take a picture."
Suddenly, the DJ switched to some kind of techno. "Ah, here Berlin briefly takes off its mask." I was fine with it all. Louis was talking to a lady.
Voluptuous breasts, I thought to myself. He gave her one of his two drinks.
"He's with a girl and he's thinking with his dick," I said to Gurb. "Let him be, tonight Berlin is ours!"
The bass kept pounding. "I simply don't have the patience for the club," I said to Gurb. He looked surprised. Like a sweet dog, tilting his head. "I'm just waiting for tomorrow. Can't do my thing here. Don't have patience for the already known. I want adventure and I want it now!"
Gurb started laughing. "Patience is a virtue." Yes. Patience is all well and good, but I think it's a waste of my time. Gurb grabbed my shoulder.
"I think it's time for another beer."
Louis and I were walking through Leeuwarden a year ago when suddenly a red Ford Ka stopped in front of us. It was Gurb, casually driving around the city. He invited us into his car. We hopped in. Since that afternoon, the three of us were together. A few months later, Louis got a tattoo on his ribs in honor of our friendship. It was the name of our group chat. Braddar Force Indigo.
There were also days when Gurb would take me for a drive around Friesland. He reminded me how beautiful Friesland is. The world doesn't spin there. The newspapers I threw away in the Stiens forest in 2011 could still be lying in the same spot, so to speak.
Just before midnight, I found myself in line for the restroom. My eyes fell on a pair of striking shoes. Cigarette smoke invaded my nose for the fourth time. "Müssen Sie eine Zigarette haben?" a female voice spoke to me. I felt like Tom Hanks in the final scene of Angels & Demons, where the new pope first steps onto the balcony. The curtains opened. There I was, witnessing an important moment in history. I was just told how I was sent by God, but my ears didn't want to hear any of it. At least that's how I felt. My mouth was empty. I had no words left. That's when I knew for sure. Berlin might really be as crazy as literally everyone says.
Dark blond, silky hair. Was this real beauty then? She wouldn't look 40, but I think she was. A true woman. Beautiful in all her elegance. I always joked about being interested in older women, but tonight one stood in front of me. "I don't smoke," I said to her.
Someone tapped me. "Please, just go to the toilet!" He was right. I hadn't peed in a while either. My urine was cloudy. "Glomerulonephritis," I said to myself on the toilet. This is an unusual condition. It's an inflammation in the kidneys, I thought I remembered. They should never have given me access to Google.
The evening progressed, and Louis kept buying rounds. "But seriously now. How does Louis suddenly have all that money for drinks?" I asked Gurb. He was outside smoking with a group of Swiss girls. I had strategically positioned myself so that I could always leave the crime scene if necessary.
"You shouldn't ask me," said Gurb. He was laughing with the temporary girlfriend group of Louis. Gurb has a beard. A lot of chicks like that. I get it too.
As much as I enjoyed Louis and Gurb being here for me, something didn't sit right with me. It couldn't just be about the money. "What's up with him?" I heard one of the Swiss girls say to Gurb.
Those kinds of questions really tire me out. "Not much, with you?" I replied.
They all started laughing. "That's not what she meant, brother," said Gurb.
"I couldn't care less whether she meant it or not. Send that brace-face back to Switzerland. Don't drive me crazy, alright!"
Actually, I hadn't drunk that much that evening. "Two vodka Sprites, please!" It's rare for me to get just one drink. "I always get two drinks, then you have to wait shorter for the third one!" Maybe the alcohol was affecting me more than I wanted to admit. Oh well, it was still the three of us against the world.
"Nice shoes, are those Prada?" I asked a random girl at the bar.
"No, these are fake. Why would I buy real ones for 600 dollars if I could just buy these for 20?"
"..."
I'm not very good at that. Talking. To women.
Louis and Gurb were in the smoking area now. It was less blue than the dance floor itself. My clothes already stank, so a visit to the smoking area couldn't hurt. "These people are so underground!" Gurb shouted. Louis was filming him with his phone. "These people..." There was a brief pause. As if Gurb forgot the only line he had. "...so underground!" All three of us burst into laughter. The alcohol flowed through our veins as if it came from the purest mountains. People seemed doubled and the room was full. We had been in the same club in Berlin for several hours.
"Leonardo! What are you hiding from the big boss?" I sometimes called Louis ‘DiCaprio.’ "You a rich guy, now?" I said, with an accent as if I were from the Bronx.
Louis started laughing. "Eh, you know nothing. Bullshit talk."
I had to laugh too. What was I even worried about? Friends are friends, with or without money. That shouldn't matter. Louis probably just worked for that money. Maybe it wasn't as bad as I thought. Maybe he just had enough to buy rounds. But what if my gut feeling was right? That feeling was never wrong. Except for that one time at the Holland Casino in Groningen. Even the best of us have slip-ups. I was just getting worked up again. When it comes down to it, Louis is one of the sweetest guys I know. I had to let it go. After all, it's still Louis.
"I think I'm going to have sex soon, man," Louis said.
"With who?" I asked immediately.
"That one girl."
"Which one?"
"The one with the boobs."
"Oh, her. Just be careful."
"What kind of reaction is that?" Louis asked indignantly.
I'd only had four drinks, but I was acting like a mess. Louis was right. I didn't understand myself. Where was my head at? I'm here in Berlin, supposed to be having the time of my life, but here I am feeling lonely and sad again. Joost once again couldn't control his emotions.
"Sorry," I suddenly said to Louis. "Sorry for my behavior. Been acting dumb towards you all night. It's unnecessary." Sometimes I have that. Mood swings. "Know that crime is never the solution. We've talked about this so many times. Yes, it's tempting and sometimes easy money. I sometimes find it amusing too, but it's always hypothetical. Ask me for help. I can help you, even with illegal things. I'll always have your back." The dancing was kind of over.
The words I had just placed on Louis's plate came from my heart. My Frisian, irregular boys' heart.
Crying in the club. I had never seen myself like that. Crying, yes. In the club, no. I never understood the taboo around crying. Or emotions in general. I saw myself in the mirror. They weren't tears of joy. They weren't tears of sadness either. It was me letting everything go. All the emotions I had ever felt. The emotions I felt between my brother and sister and myself because they wanted to take on a parental role over me, but I was in puberty, so I pushed them away. The emotions I felt when my old neighbors were supposed to take care of my dog, but didn't tell me that he was bitten by one of their dogs. They didn't have money for the surgery, they later told me. They were ashamed of their lack of money. My dog died from this injury. Even the emotions that were all jumping at once during the retake for my swimming diploma A, I let go of.
No emotions. Just for a moment, not feeling anything. Is that too much to ask for?
"You still don’t smoke?"
It had to be the voice of the woman with the cigarettes. I looked over my shoulder through the mirror. It was her. The one with dark blond, silky hair.
"Not to be rude, but this is the men’s room," I said. She took a step closer and kissed me on my lips. It tasted like more. We started kissing. It had been a while since I had had female contact at this level. It probably didn't look good and it didn't feel good either. She started kissing my neck. Slowly, I noticed the pressure in the erectile tissues of my penis starting to increase. "I really don't have time for this!" I thought to myself. The woman with the cigarettes started to slowly sink down until she was on her knees. I didn't want this. Not now, not like this. She unraveled my penis from my Polo Ralph Lauren underwear. Her tongue was blue. It was probably from cheap shots of alcohol.
Was this real beauty then? Was this the beginning or the end of her story? And had I become the boy my parents hoped I would be? I thought about the fact that this was once someone's little daughter. Somewhere in the world, an old man might be wondering what his daughter is doing. Am I really putting pleasure above my own morals and values?
With my semi-erect circumcised penis still exposed, I lifted her up. After giving her a kiss on her forehead, I pulled up my pants and left the toilets.
It was the usual last hour in any club ever. I met Louis and Gurb at the bar. "Should we have another drink?" I asked Gurb. "I feel like having a cocktail. Something sweet. Lots of sugar. What about you?"
Gurb looked at the menu. "A cognac would go down well right now."
"A cognac? You're only nineteen!" Gurb and Louis laughed. "Two Tequila Sunrises please!" I called to the bartender. "Also, two beers! Thanks!" I also got a beer for Louis. At first, I didn't want to, but I didn't want to spoil the mood either. Besides, I didn't want to show too much that it bothered me so much.
We danced away the last minutes. The club closed, and we decided to walk with the group of Swiss girls. Apparently, they were staying nearby.
As I lagged behind the group, one of them tried to start a conversation with me. "Are you okay?" she asked kindly.
"I'm fine. Just had too much beer. Makes me sleepy." Not true at all, but I've heard people say that.
"You’re tired? The fun has only just began!" And as she said this, she pulled something out of her inner pocket. Her clenched fist, shielded by a half jacket. Who is this girl, anyway? I thought to myself. She opened her hand flat, and right in the center of her palm lay two small pills with a smiley face on them. At least, they looked like it.
"Oh, I don’t do drugs. Sorry."
"Me neither!" And she swallowed a pill. "Now it’s your turn... Or are you scared?"
Scared? Who did this crazy Swiss witch (with really beautiful eyes) think she was. With her "are you scared". I'll show her who's scared.
"Scared? I’m not scared." I picked up the remaining pill and swallowed it.
Everything went in slow motion. Was this who I had become? Was this the same boy from high school? And just before I could swallow, I spat out the pill. She was shocked. I picked up the pill again, dried it with my jacket, and put it back in her fist. "Maybe later!" I shouted, running back to the group, over my shoulder.
I have nothing to say to 9 out of 10 peers I come across. Of course, I can be social. I can also have fun with random people in random situations, but that night, it just tired me out. I also didn't understand what we were doing there. Those girls found me strange anyway. Suddenly, I was the fifth wheel.
"We know this place where they go until 7 in the morning!" The girl leader of the group spoke. I wanted to go home. "If you guys want, you can go. Don't worry about me," I said to Gurb and Louis. The boys had a brief discussion. We agreed to stay for just a little while longer for some drinks. I consented. I was thirsty. "I'll have a Fanta, Louis."
Gurb had reached the last cigarette in his pack. Louis and a girl from the group were nowhere to be found. It didn't even bother me. This guy just walks around with some cash in his pocket and all hell breaks loose. After a night full of stimuli, I understood Louis. Of course, I understood Louis. He's a young god. Handsome, smart guy. But that didn't make me any less angry. It was purely about trust for me. Something inside me said I should stop subconsciously expecting things from people too. It prevents disappointment.
"Hotel please!" I jokingly suggested to Gurb. "Should you call Louis or should I?" I added. Gurb immediately grabbed his Android smartphone and called Louis. He put the call on speaker.
"Are you ready?" Gurb asked.
"Yeah. Sort of."
"What do you mean?"
"We didn't have sex."
"That's fine, right? Tomorrow's a new day!"
"I think I'm in love, man," Louis said.
"...," Gurb said, chuckling as he let out a sigh.
Once we arrived at the girls' hostel, it was already getting light. Louis was thankfully back. There were stains on his pants, around his knees. My focus was solely on arranging a taxi. Although the boys were still flirting, I was really done now. "How are we going to pay for this taxi?" I said a bit too loudly.
There was a silence. "Don't worry. I still have cash," Gurb said.
"Yeah, I knew you would," I replied.
My words clearly hit Louis. "What do you mean by that?" he said.
It was as if time stood still for a few seconds. "Exactly what I said. Better listen." Louis pulled out a small wad of green bills from his pocket. At least 400 euros. "I don't even want to see that money," I reacted. I walked away.
I'll just order a taxi myself.
"Why are you walking away now?" Gurb said.
"Twelve hours ago, I was alone too, and I had a lot more fun then."
"Do you really want to know how I got this money?" Louis said.
Yes, I did want to know. My whole evening revolved around that damn money.
He took a second of pause before he began speaking. "The answer lies in the Mini."
What on earth could be in Gurb's mother's car? Louis was trying to get into my head. "Taxi!"
Once in the taxi, the division was clear. Gurb was upfront, chatting animatedly with the driver. All adventures ever were recounted. Louis and I in the back. One of my best friends since I was thirteen. Funny how things turn out. It was quiet between us. I was in my head, rehearsing how I would bring up the money again. It didn't add up, and he knew it himself. "I don't care, you know," I said, hoping he'd break.
"What don't you care about?"
"About that money."
"What money? You're really a crazy woozy man." Louis burst out laughing again.
On the other hand, it was silent. Gurb had started talking about the driver's family. The driver didn't appreciate it. Gurb meant well. The driver smelled of alcohol. Or was it me? His nails were polished. Maybe his wife was a specialist. I bite my nails myself. Like now.
"In the Mini, oh yeah."
"Shut up. Illegal man."
"You'll never know."
"Stop playing. Just say it!"
Louis grabbed my head, pulled himself towards me, and brought his mouth to my right ear. "Why so serious?" he whispered. He didn't want to tell me.
"But always with this damn money, huh?" I almost shouted at Louis. I broke every silence within a radius of 10 kilometers.
"I'm trying my best, bro. It is what it is. I can't make it any different," he replied. It was clearly bothering him deeply. He ran his hands through his hair. "Sometimes people have to do things. And you know that better than anyone. Sometimes they have to do things they don't really want to or aren't supposed to do."
I knew this spiel all too well. Through all the drunken haziness, I suddenly saw a small glimmer of light. A tiny spark of sincerity. Louis was serious this time.
"I'm sorry. I didn't want to involve you in this. I'm sorry," sweat dripped from his forehead.
"You're serious, huh? Damn, man. What mess have you gotten yourself into now? Worse than Terschelling?" Worse than Terschelling would mean stolen goods. Maybe even violence.
"It's not what you think."
"The Adlon Hotel, right?" the driver chimed in. Always saved by the bell, that Louis.
Suddenly I hit my head against the seat in front of me. Of course, I wasn't wearing my seatbelt. The last thing I saw was Gurb waking up in panic from his drunken stupor. One by one, I started losing my senses. It started with the feeling in my fingers. For a brief moment, everything wasn't quite black, and I could only see a vague pattern of colors repeating inside my eyelids. You could compare it to the brief moment after the commercial break before the movie starts in the cinema. The movie was about to begin.
I knew I wasn't dying. At least not yet. Not like this. Not after an overall mediocre night out in Berlin. I found comfort in the image I forced myself to see. It was all in my head. There I was, unconscious.
I saw myself in a third-person point of view. It wasn't like I was actually leaving my body. More like there was a webcam hanging in one of the upper corners of the taxi.
As a child, I used to dream a lot about death. Nights spent awake.
At some point, I developed a kind of compulsive behavior. I kept swaying my torso from left to right with my hands under my head. It became almost like a workout before bedtime. Every night.
I called it dream shuffling. Just like I had learned to shuffle puzzle pieces or playing cards. Making things a little exciting for yourself. But what I almost never told anyone was that I was scared. I was afraid of burglars, who were very agile and muscular.
Especially afraid that they would murder me. I really wanted to know what death was like. It scared me.
These fear visions originated during an all-inclusive vacation in Turkey. I was 6 years old and already in bed. There was a big old TV in our hotel room, so I could secretly watch TV from bed. Every evening, my parents sat on the balcony. Here they discussed their day while enjoying a glass of alcohol. There was a Japanese animated series on TV. In the few seconds that I watched, I saw a scary creature climbing a sort of apartment complex via the balconies. The creature had hundreds of teeth and blond hair. It quickly entered to decapitate the people, then drained them and, as a final insult, robbed them. Dozens of carcasses of dead people were scattered around the apartment complex. The complex on TV resembled the resort where we were in reality, and the TV world merged with my surroundings. I became part of it. I saw people watching. No matter how loudly I screamed for help, they didn't react. The sun became very bright, and the people turned into nothing more than shadows. As the intensity of the sun increased, something became clear to me. These were not people. They had a sort of orange skin. Where I had previously thought it was their nose and mouth, it turned out that these shadowy figures did not have such physical features. They simply had three holes in their heads. The police tried to do something, but in vain. Since then, we always kept the light on in the hallway outside my bedroom. By rocking back and forth, from left to right, I could glance fleetingly at the beam of light under the door. That bit of light, escaping from the hallway into my room, gave me an advantage. It allowed me to stay one step ahead of the burglars. Pretty smart, right?
"From Jamaica to the world!
It’s just love. Why must the children play in the street?"
It was Bob Sinclar with "Love Generation" speaking to us through the taxi's speakers. We were stationary. I was conscious again, but I didn't feel alive at all. "How long was I out?" I asked Louis.
I could tell by his expression that he was relieved. Relieved that I was back. "One minute," he almost apologized. Louis gave me a pat on the shoulder. Gurb, on the other hand, was sleeping. He slept like a baby cub.
I put my right index finger on my forehead. It felt wet, but it wasn't blood. Blood feels different. Meanwhile, I kept hearing whistling.
"Be the love generation! Oh yeah!" It was still that same song by Bob Sinclar.
The earlier scent of alcohol had now been replaced by the smell of incense. It smelled like the same incense I had in my room. Sold to me as Tibetan 39 incense. I had bought it at a coffee shop in Rotterdam. I pulled up my notes on my phone. "Who lights incense in a CAR????" I let Louis read from my screen. He took the phone from my hands and started typing as well.
"Look at Gurb >>>" Gurb was so deeply asleep that his head drooped. His seatbelt held his torso in place, but his head ended up on the driver's shoulder. The man didn't mind. He didn't move. I made eye contact with the driver through the rearview mirror, and soon I found him. He winked at me.
We arrived at the hotel. Gurb awakened from his alcoholic hibernation. "Who's going to pay for the taxi?" I asked. Clearly rhetorical. I already knew I would take this one for the team, as usual. I refused to use Louis's money. It was uncomfortably quiet. "By card please," I said.
"I'll always protect you, Louis. You really need to know that. I care about you like my own little brother. I'll always try to help you. But you have to be honest with me. Can you do that?" Louis didn't hesitate.
"Yes. Yes, I can. I'll show you. It's really in the Mini." Meanwhile, the taxi driver's card machine indicated that I had insufficient funds. That couldn't be right. Maybe I had withdrawn too much that evening.
"I have cash in the hotel room," Gurb said to me. Gurb informed the driver in broken English that he would go get his cash. The driver agreed. Money is money, whether it comes now or later. As long as it feels good in your hands.
Louis and I got out of the taxi. "You're not going to light a cigarette now, are you?" Louis wanted to smoke. "Especially for stress. That's really for people who can't handle pain. You need to feel pain. Pain needs to brand you for the rest of your life so you finally learn not to do such stupid things." It fell silent again. My blood boiled. All pots were on the stove. I felt like Gordon Ramsay in the kitchen. "Show me then. Do it."
Louis remained silent and walked around the corner of the hotel. Towards the parking lot. I followed him. "You're not going to find much," said Louis.
"Why not? Are you a magician?"
"No. Just. Not much."
"So there's suddenly magically nothing in Gurb's car?"
"Stop. Get out. Get out of my head!" Louis shouted. Louis had had enough. He was done with the parade. Normally we dealt with hypothetical stories. Only this time it wasn't a joke. I was sure now. Louis had dropped his mask. The revolution had begun. The government had fallen and the dikes had broken. The people were in charge. "You shouldn't freak out like this. Always wanting more. Sweet boy, think about yourself."
After Gurb gave the money to the driver, he came to us. He had a smile on his face, lit a cigarette, and exclaimed, "Brothers!" Once with us, he hugged me. He started laughing. "Maybe I haven't been entirely honest either." Sometimes Gurb seemed like a 38-year-old man. In a positive way. He exuded confidence in a way I didn't often see. Affectionate, with a hint of authority.
We stood in the middle of a large parking lot. "Look. We've reached a point where I might not even care anymore. You guys are teasing me." It did matter to me. Maybe more than ever. I was supposed to be two steps ahead of them, but I couldn't figure it out. "I give up."
The delightful silence returned. Louis and Gurb looked at each other. "You guys win. Apparently, I'm not to be trusted as a friend."
From Louis's expression, I could tell he disagreed with this. "Not true. Come to the car."
We arrived at the car. Louis unlocked it and searched for the trunk button. Gurb had started his third cigarette. "It's a corpse, isn't it? Say it now. I can still help you. I can still help us. I can book a ticket for you. We can get you out of here," I said to Louis.
"Just wait. Nutcase."
"Why won't you accept my help?"
Louis started laughing nervously. Or at least it seemed that way. Perhaps a sly laugh too. Had Louis killed someone? "It's not a corpse. That can't be. You wouldn't be stupid enough to use their ID. You're smarter than that. So it must be something stolen. Haven't you found that button yet?"
Suddenly, we heard a click. Louis had found the button. Somewhere, I didn't want to know. Shouldn't I just trust Louis? Wasn't that the whole point of friendship?
Finally, the moment had arrived. I placed my right hand in the slot of the rear hatch. Something in me doubted. Still. I still doubted. Louis looked dead serious. "You wanted to know, didn't you? Then you also have to be man enough to accept it." Louis was clearly not joking. Or was he acting again? "Pussy," Louis said. I looked away. "You're afraid of what's inside, huh? You're afraid of the real Louis." He began to laugh manically. "Open that thing, man. Nutcase!"
I started laughing too. Why did I make such a big deal out of it? Sweat broke out from every pore in my body. It was even a bit damp in the no man's land between my scrotum and my anus. A tropical climate. It had been quite an adventure the whole evening. I took my hand off the rear hatch and first gave Louis a hug. Not some half-hearted birthday wish. No, a real hug.
"It's okay, buddy," Louis said to me. I had no idea what he meant by that. It fit the moment though.
It was really time now. I opened the rear hatch.
"Where is it?"
"In front of you," said Louis.
"In some secret compartment?"
There was nothing in the trunk. Absolutely nothing. An empty trunk. For an empty evening, in an empty Berlin, with an empty group of guys. I didn't get it.
"You won, man," I whispered. "You finally fucking done did it."
I couldn't believe my eyes. Empty? There was still nothing in the car. Louis just stood there. Emotionally, I was a wreck. I had felt every emotion this evening. Seen every color and smelled every scent. I was done. My body was ready. No longer needed. My mission was complete.
"But why did you do this?" I asked Louis, laughing.
He scratched his chin. It felt like the end of a bad movie.
"I sold our Playstation. Wanted to tell you only after I had sorted everything out again. I terminated my lease. Had some debts, and I also wanted to have some money for once. Once not empty-handed in the club. Once not dependent on my best friends. This is not who I am... I know how much that Playstation meant to you. It was ours together. I should have just told you."
"… and how does Gurb actually make his money?"
submitted by djavulensfitta to Joostklein [link] [comments]


2024.05.18 18:11 redlionking Suggestions for a good weapon loadout focused on triggering canister explosions? Mostly looking for a good combo of the canister ropecaster(s) plus relevant elemental arrow bows.

Whether it's shooting canisters inherently on the machines or attaching my own canisters with the canister ropecaster(s), I like triggering the elemental explosions, as it feels like the most "realistic" way to take down the machines. It also feels like the most "fair" way to utilize elemental weaknesses to me, as it takes a bit more work than just quickly lobbing volleys of the corresponding elemental arrow directly at the machine without having to aim much.
The best bow loadout I can come up with is Death Seeker's (for the shock arrows, and because it's one of the best hunter bow anyways), Forgefall (for the plasma arrows, and because it's one of the best sharpshot bows anyways), and Sun Scourge (for the fire, frost, and acid arrows). I'm guessing this is a pretty standard set of endgame bows anyways, but I'm more than willing to switch out to lower damage bows if it means having better canister shooting options. (As long as at least one of the bows also has a good standard impact arrow type for also dealing direct damage). That said, I haven't really been able to find a combination of bows that gives a better coverage of elemental arrows, even if I include warrior bows.
It seems like you just have to forgo purgewater altogether unless you wanna dedicate an entire weapon slot to one of the small number of bows that have purgewater arrows, so I guess I'm okay not using purgewater. Three bows just to cover most of the elements already seems like a bit much, and I still want other weapon slots for a spike thrower and at least one of the canister ropecasters.
Obviously the Elite Canister Ropecaster is great for this for its freeze, acid, and plasma canisters, so that's definitely in no matter what. I'm undecided about whether I want to also include the other canister ropecaster to get fire and shock canisters. With six weapon slots, I'd like at most three bows to cover the elemental arrows + standard arrows for dealing impact damage, a spike thrower, at least one of the canister ropecasters, and maaaybe a shredder. So I think I either want:
Loadout Configuration 1
Loadout Configuration 2
I'm leading more towards the first, so I think I mostly just need a good trio of bows. If there's some miracle combination that would let me cover the elemental arrows in just two bows though (while also having a good impact option) I'd be willing to consider that too.
submitted by redlionking to horizon [link] [comments]


2024.05.18 17:54 cookgator_com What is the most affordable gaming laptop with Wi-Fi 7?

What is the most affordable gaming laptop with Wi-Fi 7?
While Wi-Fi 7 is still a relatively new technology, there are a few affordable gaming laptops that support it. One option is the MSI Alpha 17.
The MSI Alpha 17 is a 17.3-inch gaming laptop with a QHD display, an AMD Ryzen 9 7945HX processor, an NVIDIA GeForce RTX 4070 graphics card, 16GB of RAM, and a 1TB SSD. It's a powerful machine that can handle most modern games at high settings, and it comes with Wi-Fi 7 support for fast and reliable wireless connectivity.
https://preview.redd.it/udbbdzgoi71d1.jpg?width=1000&format=pjpg&auto=webp&s=7acd43d1c79fb81d45e8272136d1039e0696a56f
The MSI Alpha 17 is a powerful gaming laptop that packs impressive hardware. Here are some key specifications for the Alpha 17 C7V model:
  • CPU: Up to AMD Ryzen™ 9 7000 HX-Processors
  • GPU: NVIDIA® GeForce RTX™ 4070 Laptop GPU (8GB GDDR6)
  • Display: 17.3" QHD (2560x1440), 240Hz, IPS-Level
  • Memory: Max 96GB DDR5-5200 (2 Slots)
  • Storage: 2x M.2 SSD slots (NVMe PCIe Gen4)
  • Security: Firmware Trusted Platform Module (fTPM) 2.0
  • Keyboard: Per-Key RGB Gaming Keyboard by SteelSeries
  • Connectivity: Gb LAN (Up to 2.5G), 802.11be Wi-Fi 7, Bluetooth v5.4
  • Audio: 2x 2W Speaker
  • Ports: USB Type-C (USB3.2 Gen2 / DP) with PD charging, 3x USB3.2 Gen1, HDMI™ 2.1, Mini-DisplayPort, RJ45
  • Battery: 4-Cell 99.9 Whr
  • Weight: 2.8 kg
  • Color: Core Black
The MSI Alpha 17 is currently available on Amazon, making it one of the most affordable gaming laptops with Wi-Fi 7 on the market. It's a great option for gamers who want a powerful machine with the latest wireless technology.
Please note that prices and availability may vary depending on your location and retailer. It's always a good idea to compare prices and features before making a purchase.
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2024.05.18 17:21 SirSugarpop New to Proxmox. Wanting to switch from bare metal servers to a multi-node cluster.

Hello. I'm in a situation where I initially wanted to create my own NAS solution, but got a little carried away and bought a load of hardware. I live in Europe and electricity prices are quite high and so I wanted to know if it's possible to create a multi-node Proxmox cluster and let the nodes that run services I don't need all the time go into sleep but still being fairly responsive when I do want to turn them on. I also have a single HDD Synology NAS which I've been using as my main backup and sync storage so far. I want to eventually make it my second back up NAS. Here's what I have so far. - A Fujitsu Esprimo G6012 mini pc with a single NVMe slot and no further room for expansion. It has a Intel 12100 CPU and 16 GB of non ECC DDR4. It has a iGPU. It currently hosts Pi-hole and webserver. It has only one 1Gbps NIC. It consumes only 2 Watt on idle and in full responsive state. This would be the machine that would always be online. - A HP Z440 with an Intel Xeon E5-2697A v4 CPU, 192GB of ECC RAM in Quad Channel, 4 SATA SSDs, a PCIe 3x16 to NVMe HP Quad Turbo Z Drive with 4x 960 GB enterprise SSDs and 2 free SATA ports left. This machine draws 70 to 80 Watt on idle, and I want to use it as my main toy for running different virtual machines that aren't needed all the time. I can put either a Nvidia K1200 or P4000 in it or even both, but then I would need to replace the Quad Turbo Drive out and replace it with a Dual one. There's no iGPU. I could also add a light VGA Card in it. I would like to run older Windows VM's on it and some Linux testing distro's. Of course not all at once, as I only have 1 or 2 GPU's to pass through. I know there's the possibility to split up the GPU's, but I never have used Proxmox before, so what I'm after will already be a challenge. It has one 1Gbps NIC, but I can add a PCIe card or USB for more NICs - A Dell Precision Tower 3620 with a Xeon E3-1275 v5. It has an iGPU, 6 free SATA ports, space for a dedicated GPU and 1 M.2 slot for hosting the OS. It want to use this machine for storage, perhaps some dockers and things like Jellyfin and Nextcloud. It can be always online, but it would be nice to have it enter the lowest power states with HDD's spun down. It has 16 GB of ECC memory, but I can add some later. Initially I wanted to run Truenas Scale bare metal on it, but then I found out about Proxmox. - A Lenovo Thinkstation with a Xeon W-2245 and 32 GB of ECC RAM. I bought this as a donor PC as I want to take the CPU from it to place it in my... - HP Z4 G4 with a W-2125 (it will be swapped with the W-2245) and 64GB of ECC RAM. It has 2x 1Gbps NIC's, a RTX4070 Ti Super and plenty of space to upgrade. This machine will either not take part of the Proxmox cluster as I want to use it for gaming and running proprietary software on it that I need for my job. There are no open-source or cross platform alternatives. Or put it in the cluster and run Windows in a VM. I don't play multiplayer games so nothing to worry about. I can always set it up as a dual booting machine as well when I absolutely want to play multiplayer games.
So my question boils down to this: Can I keep the mini PC online 24/7 running Proxmox and wake up the other nodes when needed with minimal delay? The reason I want to do this all in a cluster is to share the resources on the storage server. It's going to be populated with large HDD's. I also would like one interface to keep track of everything. And of course for the fun of it. I guess. Right now I can remotely let my router send a magic package to WOL each machine, but I have no feedback like that when errors occur etc.
It would really be great to have a hypervisor idling at 2 Watts and be able to power up a whole bunch of computing power on demand when needed and only then.
So before I go down this rabbit hole of multi-node setups, I want to know if it's doable and if so what I should really avoid etc. I want to use ZFS as my deep archiving storage filesystem. The enterprise SSD's have triple power out protection. On the SSD's themselves, on the HP Z Drive and from the capacitor bank in the PSU. I checked when powering of the Z440 and they keep writing for more than 2 minutes. So they're perfect for the VM's.
My last question is if 1 Gbps interconnect is enough? I'm the only user. Perhaps I can add a 10 Gbps switch later and upgrade some machines to 10 Gbps as well. But the mini PC can't be upgraded. It can however be replaced in the future. Would I need to setup the entire array from scratch again then? Do I need to install identical configurations of Proxmox on every node, so if one fails, all the rest still functions?
Any advice?
Thank you.
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2024.05.18 17:11 CampWitty6731 Struggle City! STUCK

Struggle City! STUCK
I don’t normally pay for any of the bundles but I thought maybe I’d get lucky. As bad as slot machines! lol
Leaving this in case there’s someone willing. Can trade stars too
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