How to draw bubble letters a-z

Sketchdaily: Your daily sketch!

2011.04.08 06:30 Mutki Sketchdaily: Your daily sketch!

Daily drawing prompts
[link]


2012.06.16 05:34 Learn to Draw

New to drawing? Let us help you learn how to get started! Drawing is a skill, not a talent. It doesn't matter if you can draw or not, with practice you can be the best. We welcome you to our community. Learn with us, the future artists of reddit.
[link]


2010.11.29 14:36 Mr45 All things NFA

A community of hobbyists interested in NFA items, history, and news. We seek to expand general understanding of the laws collectively referred to as the National Firearms Act and their implications for gun owners and citizens of today. Silencer, SBR, SBS, DD, AOW, and MG posts are all welcome here. Content suggesting non-compliance or discouraging NFA ownership will not be tolerated.
[link]


2024.05.21 19:29 CroweGhost AITA? I pretended to be a girl's friend for an entire year and then wrote a hate letter to her

Alright, so… I (18F) kinda made this reddit account just to get some feedback about this situation, since I’m too ashamed to ask my parents. The girl in question is 16, and is probably one of the most annoying people I’ve ever met…
(TLDR: This girl I was pretending to be friends with in High School obsessively fantasized about murdering someone for an entire semester, is overbearing as a person, interrogates people on a daily basis and is nosy, injects herself into drama that isn’t her own, throws temper tantrums when she doesn’t get her way, constantly touches people and makes unwarranted comments about girl’s bodies, asked me to draw CP for her, and MADE FUN OF HER SUICIDAL BROTHER. And I wrote a hate-letter telling her that all of this stuff is a problem, but now I feel bad about it because I think she might actually have mental issues. It’s a really wild ride and a long story, so if you choose to read it, you should expect to be here for a while. And it’s High School drama, so I’ll try to discard the boring details.)
At the beginning of this year, I ended up in a small Sports Medicine class with literally 8 students total in it. That made things quiet, which gave us some room to start talking and getting to know each other after the teacher was done with the lesson and we had our small hands-on tests and assignments out of the way. (The classes took about 20 minutes every day. Really quick and easy. Laid back. It met curriculum requirements actually, because there wasn’t constant bullshit from other students making the lesson longer.). There’s this girl, who… I’ll call her Storm. You’ll find out why. Storm quickly became the most annoying person in the class. Any time she talked, she didn’t have anything interesting to say, but just kept going on and on and on endlessly. It was annoying, but we just kinda played along to be nice. Well… Around a month into school, Storme started opening up and became comfortable talking about personal topics. She told us this story about how one of her other friends (I’ll call her Katie) “betrayed” her the previous year, and then went on to talk about how much she hated Katie and didn’t care if she lived or died. (Honestly, Katie’s offense was miniscule. At most, she replaced Storm with someone else as her best friend. You know… Regular High School drama that wasn’t that deep. I honestly forgot all of what Katie did because it was just so miniscule.) Then Storme started saying ludicrous stuff like “I hope she falls into a volcano”, or “I hope she gets eaten by sharks falling from the sky. Like Sharknado.”. But like… She kept saying it constantly, out loud in class. She ranted about how she wanted Katie to get kidnapped by the Mafia, be flown up to the moon, and be dropped into a black hole to become “Katie-spaghetti”. It was honestly really funny at first, so me and a few other people in the class joined in a little bit and added our own stupid, childlike scenarios. (Katie has a reputation for being… A slut. That’s why it was funny at first.) But then after this schtick got old, Storm just kept going and going and going… She ranted about Katie until it physically hurt to hear her talk anymore. She was back to being annoying and boring again, but it was worse this time because it was obvious that she was trying to re-kindle our intrigue without realizing that she should move on to something else. Instead of assessing herself, she just kept yapping until everyone rolled their eyes every time she opened her mouth, because we knew she would just keep going on and on about all of the stupid ways she wanted Katie to de. Even the damn teacher told her to stop doing that, but she never listened and the teacher eventually just gave up telling her off (And honestly, I think the teacher started zoning her out.). Katie then gradually started to get more morbid with the things she was saying, to the point where I genuinely considered calling the cops and getting this girl some grippy socks. She talked until she became red-faced, started tweaking, and laughed in a neurotic, nervous angry way while she started wringing out her trembling hands. She genuinely looked and sounded unhinged, and what didn’t help was that she started saying stuff like “There aren’t metal detectors in this school, right?”, and “I wish I wasn’t such a good person, because if I wasn’t, I’d be acting on my impulse to cave her skull in the next time I see her. One of these days I’m going to snap and then just do it..” …Yeah, so I was genuinely considering getting the police involved in this because of those two sentences. Thankfully Katie is safe and sound to this day and Storm never acted on these “impulses”. I’m so glad it worked out that I didn’t have to call the cops, but I was seriously worried for a minute… One of my other friends in that class, (I’ll call him Mark), eventually kinda snapped and called her out for being the annoying piece of crap she is. Quickly, Storm and Mark started getting into arguments just about every day and started throwing things like wads of wrapping-tape at each other, and I was becoming worried that they were going to start actually full-on fighting. It doesn’t sound logical in hindsight, but I ended up taking it upon myself to step in and start acting friendly toward her and listening to her (or pretending to listen to her) just to draw her attention away from him. Pretty soon she started talking mostly to me, and this was intentionally done on my part so that the other people in the class could relax a little bit and start doing whatever on their phones and zone her out instead of having to pretend to listen in agony. Ultimately, it was an exchange that benefited everyone, because after Storme got that angry energy out of her, she shut up for the day. She continued to talk about Katie, but mostly to me. She talked about this topic endlessly, her words getting increasingly violent until Christmas break. Yeah… 5 months. She ranted about the ways she wanted Katie to die for 5 whole months. Months. But then when she was done ranting, she finally shut up. …Oh God, the silence sounded like angels singing. I didn’t even really retain any of the information she spewed onto me, but holy crap, when it was over it was like heaven on Earth. So that’s what I did – I acted like the “lightning rod” for this Storm of a person until it passed (kinda). She wrote a note to Katie explaining “You hurt me really badly, but I’m a Christian so I forgive you and I hope you the best”... As if she didn’t rant about her for 5 months straight. Make it make sense. But enough about that. Here’s where my fck ups began. I gave Storm my number and we quickly started saying that we were friends, though I didn’t actually like her at all and just wanted to keep the peace. We had a few things in common, but I still didn’t like her whatsoever. She continued to rant to me nonstop about Katie, even over text, and I was burnt out listening after a while. So… To dampen the impact of this girl’s obsessive ramblings, I started sending her pictures of my drawings. (I’m an artist). I had characters that I liked to draw that are ocs of an anime fandom (all of which are underage), and she seemed to calm down a bit and hyper-focus on them. She even has a folder in her phone’s gallery completely dedicated to storing my artwork. That’s great and all, but… One day, the topic of Wattpad came up in one of our conversations. I, myself, was one of those cringy Wattpad 12 year olds who made the most illiterate fanfictions ever to be conceived by a human being (They’ve long since been deleted. Thank God, those were awful.) Then… The topic of “Wattpad smut” came up, because I admitted that I used to read those because of the awful grammar and I thought it was funny. I still do sometimes, actually. The way people on Wattpad can’t write to save their lives is just hilarious. Like the stupid “Shrek x Donald Trump” ones are the ones that make me wheeze. I don’t take them seriously, and I love it when the author doesn’t take it seriously either. It’s hilarious. …But then this asshole said: “I don’t like to read bad grammar, it makes me mad. But I do like to read that type of content… For a different reason”. So uhh… That’s… Weird. But then she asked: “Have you found any… Good ones? Do you have any recommendations? Asking for a friend.” …FCK NO. No thank you. Nope, I’m done. No jerkoff material for you, ma’am. Nope. You’re done. Seriously, I put down my phone for a little bit and went outside to go stare at some birds at the bird feeder until my sickness went away. I fell nauseous because of that (though in hindsight, that seems like an overreaction). When I came back, I didn’t answer that question and kinda skated past it, and that seemed to be the end of it. …But there is NEVER an end with Storm. She DID forget about the resolution to that conversation, but since we talked about smut to begin with, she started asking me some questions about my art. She asked if I had ever drawn p0rn in my life. Of course, I didn’t really admit to anything. I skated past it too, but then she said: “I think (character 1) and (character 2) are really cute together… Like… Really, really cute together.”. That’s great, she likes my characters… Cool, cool. And then my worst nightmare: “Have you ever drawn p0rn of them?” …Of course I didn’t, because that would be CP… Plus I’ve never thought of those characters as being “sxual”... They’re literally 14 and 15 years old. Then basically, she made an indirect “suggestion” for me to draw them together. I said fck no. Hell fcking no. She tried to convince me to draw them “aged up”, but again I refused. She eventually dropped it, but since then, she passively talked about things of that nature… Like if she saw a guy she thought was cute, she’d tell me she thought he’s cute or hot or gorgeous or whatever and allude to -other- awkward desires that I didn’t want to know about. She put me off from drawing those characters ever again. I haven’t drawn them since and I don’t take my sketchbook to school anymore because I don’t want her to see my drawings and be reminded of that BS.
But enough about that… Storm is a church-going girl, and so she has a few church-going friends. (This also makes everything I’ve said before all the more ironic.). One day when I was transitioning from my 5th to 6th period, I saw her talking angrily to one of her church friends (I’ll call her Isabelle) outside the school building. Storm was accusing Isabelle of lying about smoking weed/vaping and drinking, and she seemed to be so interested in it that you’d think it had an impact on her personally. Isabelle denied doing that, and they eventually parted ways to go to class. I walked with Storm to 6th period (the Sports Medicine period), and I asked her why she was so damn interested in Isabelle’s habits. Know what she said? Storm said “I just don’t like liars.”... So let me get this straight: She thought she had the right to interrogate someone half to death because she just “doesn’t like liars”? Make that make sense. I’ve heard many stories about how Storm interrogates other people, too. If she sees a guy/girl’s name pop up on the screen of someone she knows, she’ll pester them until they give her one of two answers: either “I’ll tell you later”, or the actual answer. She’s done that to me too, in front of everyone in class. The thing that upsets me about this is that she claims to be “nosy”, but thinks it’s a positive attribute rather than an annoying one. She brags about being “nosy” sometimes.
And the sxual assault… Since we were in a sports medicine class, our projects involved a lot of hands-on things. That didn’t bother me by itself, but with Storm, it was a nightmare. This girl, in the process of strapping an ice bag to my thigh, called my thighs “small”, and said that I have a “beautiful body”. We also did shoulder stretching stuff the next week, and I happened to fall under her care while she stared into my eyes and made weird faces at me, all the while she made sound effects and made the process much more uncomfortable than it needed to be. One week, we ended up as partners again and she ended up wrapping my shoulder. This shoulder-wrap wasn’t an issue for me, but having her as a partner made it an issue. As expected, she made sound effects, but this time she stated the obvious as if it was new information that nobody would have ever suspected: “Wow, this is squishing your boobies huh?”... Emphasis on the word “boobies”. Jesus Fcking Christ, it was already awkward as hell before she even brought that up, why would she say something like that?? I didn’t even realize that until she brought it up. In fear of being subjected to her uncomfortable BS again and feeling violated, I texted her and told her that she’s been making me feel uncomfortable, and to please stop being so…. Weird. I get it’s an awkward thing to wrap up your classmate’s thigh, but that’s a moment to keep comments to yourself. Her response? “I’M SORRY I’M SORRY I’M SORRY I’M SORRY I’M SORRY I’M SORRY I’M SORRY I’M SORRY I’M SORRY-” Just… Stop it. I didn’t introduce the topic as a big deal and told her not to worry about it, but she kept apologizing for it nonstop. Just endlessly, like everything else. Even when I tried to change the subject to something else, she just kept apologizing for it practically until she went to bed. (She has a bedtime at 9:30… At 16 years old.) All of this stuff contributed to my overall hatred toward her. I don’t like her at all, and it’s a wonder I didn’t explode and insult her entire personality and deplorable behavior to her face (Meg Griffin style). Things are just so awkward and awful whenever she opens her mouth, and it just doesn't ever stop. But because of all of this, when it came time for my Senior prom, I decided to secretly invite one of my friends from that class as a plus one, and NOT Storm. I was worried that if I told her that to her face, I would all of a sudden be the new “Katie” in her conversations, because the infraction Katie did was so miniscule that it seemed to be less like a “betrayal” than what I did. (In hindsight, it was probably the other way around.) So… I just kept the whole thing to myself and so did the friend I took to prom (I’ll call her Beyonce. Because… She loves Beyonce.).
If this wasn’t bad enough, strap in because not even three weeks ago, Beyonce was doing her usual schtick of making fun of random things. She once made fun of cool whip and the entire state of Texas at the same time and somehow made it make perfect sense. She should really have a comedy show, I swear. But this time, Beyonce was making fun of the name “Gage”, saying “Why would anyone name their kid after a 12-gage shotgun?” and “People named Gage seem untrustworthy. I wouldn’t want to be near one in a zombie apocalypse, because he’d just feed me to those f*ckers.”. Funny stuff. Storm then said “My brother’s name is Gage”, and in order to preserve the flow of the conversation (and also to tick her off a little, I’m ngl), Beyonce asked her: “Is your brother untrustworthy?” And then without a single millisecond wasted, she said, in a Disney Channel comedy fashion: “Welll… We can’t trust him with his own life, sooo…”.. And then she laughed as if it was funny. Like.. Rib-stitches type of laughing. ….So then the others (understandably) went quiet, which left only me and her talking for a moment after her laughter quieted down. She complained about how confused she is that nobody finds her joke funny, and said that her joke had the “perfect timing and everything”... So then my idiot ass decided to say what I was thinking at that moment: “You don’t seem to be taking it seriously. That’s your brother, but you don’t sound sympathetic at all.” She tried to “defend” herself, but Mark interjected into the conversation and changed the course of it entirely, which just left her to sit there in silence, pouting. I felt bad for that statement, so I apologized for it over text when I got home from school. Quickly, we erupted into an argument, (with me holding back), and she ended up saying “What does it matter to you? He’s not your brother. If Beyonce said that about her brother, you’d laugh. But when I do, it’s bad.”. Beyonce’s brother is 8 years old…. So no, that would be even worse. …So then I had to explain to her how human decency works, and how making fun of your s*icidal siblings isn’t funny whatsoever and how that joke could be considered to be in very poor taste, even for people who like dark humor. When me, Beyonce or Mark made “s*icide” jokes, it was about OURSELVES and it was usually in a statement like “I don’t want to take a test next period, I’m gonna kms.”... …Storm ended up getting so mad that we weren’t having a conversation anymore; we were just throwing sh*t around. I told her that if she was being livestreamed at that moment, she’d be bashed on the whole internet for a week or so and be called “evil” for that joke. In hindsight I shouldn’t have said that, but my goal was just to tell her how insensitive others might perceive her comment to be. She said that it wasn’t my business to tell her how to feel about her own brother, but I wasn’t doing that at all, that wasn’t my angle whatsoever – I was just explaining what people find funny. I even said repeatedly that I wasn’t trying to tell her how to feel, and that I know comedy can help lighten situations, but somehow she forgot about that part. And then she went on this whole thing about ending every massive text block with “Not that it’s YOUR business, or anything” to snap at me, despite me being in the room at the time of the joke... So I ended the conversation right then and there because it was pointless to keep going and I really didn’t want to spend any more energy on her. The next day, I apologized to her again. I retracted my statements and told her that I was sorry for talking out of line. She accepted the apology, and things went back to “normal”. She forgot about it, but I didn’t. …So here are the reasons why I feel bad, before I delve into the contents of the “hate letter” I wrote to her. Here’s a list of my crimes: 
I pretended to be her friend for an entire school year. I hid the fact that I was going to prom with Beyonce from her, and then lied to her face repeatedly whenever she asked if I went to prom or not. I got into business that wasn’t my own and criticized her. I wrote a hate-letter to her that I directed her to read at home on the last day of school.
…Here’s why I feel bad: Storm doesn’t seem to be emotionally intelligent and is unable to control her mouth whenever she feels strong emotions. She talks nonstop about her second cousin’s friend’s pet hamster’s wife’s sister’s drama, hoping we’ll find something funny or interesting or impressive, while seeming unable to understand that she needs to change her tune. All she wants is to be listened to and understood, but nobody can and nobody truly wants to. She feigns confidence and goes overboard with compliments in the hopes of catching the attention of people who want to be friends with her. She’s not used to change and is very naive, to the point where (just yesterday) she quit her job at a fast food restaurant after only the first day of working there. For the longest time she didn’t have access to the internet, so she doesn’t really have a means to connect with other people through sharing videos or memes or whatever. …I feel like a bad person because I knowingly, intentionally played into all of this just for the pathetic reason of making her shut up in class. It’s despicable what I did, and I’m beating myself up for it every day. I was just originally going to leave the school, block her and never talk to her ever again in my life, but when she made that joke about her brother, I decided (stupidly) to take it upon myself to be the bearer of bad news. I gave her a letter. Within the “hate letter”, it isn’t actually hate, per se. It’s more like… A report on the behavior she needs to fix, as well as an admission to my lies over the course of this whole year. I told her the awful truth. I told her about everything I mentioned in this post and tried to keep it “professional”, though I did end up going as far as to say “you have all of the attributes of an obnoxious piece of stale bread”........... And what’s worse is… I told her to read it on the last day of school, and my reasoning is pathetic at best. I told her to read it on the last day of school because I didn’t want her to burden the class with her nonstop ranting about me, since she, Mark and Beyonce are sophomores and I’m the only senior in the “friend group”, which means that I left the school an entire week earlier than them. I’ve been intentionally delaying her pain and still talking to her over text acting like things are “normal” so that she doesn’t read it early, knowing damn well that on that last day of school, my words are going to hurt her so badly that she might not be able to recover for a while. In the letter, I told her that by the time she reads it, I would have already blocked her because I don’t want any more conversation with her due to me feeling so bad and having nothing more to say. If the plan goes right, she’ll read it on May 23rd, and on that day I will block her.
I feel awful for all of this. I feel like a monster for this. It’s painful knowing that I’m going to cause her pain and that I planned when it’s going to happen, but at the same time I feel like she deserves it. But at the same time, I know damn well that it wasn’t my place to do that. I should have left everything alone. Nobody I can talk to irl would even hear me out; they’d just stop at the words “hate letter”, which means my only option is to seek advice from people on Reddit. Do my motives for doing things make sense? Am I actually a bad person for this? Am I the asshole? Does she deserve what she’s getting? 
submitted by CroweGhost to AITA_WIBTA_PUBLIC [link] [comments]


2024.05.21 19:26 MWBartko Considerations on Sexual Immorality, Gender Identity, and my friends Non-Denominational Church.

Considerations on Sexual Immorality, Gender Identity, and my friends Non-Denominational Church.
A good friend of mine from a fairly conservative evangelical background is considering becoming a pastor at his non-denominational church. As part of the evaluation process, they asked him to write a paper on these topics that he is not an expert on.
He asked for my opinion and I offered to share it online to solicit constructive criticism, notes of encouragement, and or reading recommendations on these topics.
I believe his goal is to be faithful to the scriptures, loving to those outside the church, and challenging to those inside the church, as most of us could do better.
What he wrote is in the quotation marks below.
“1: Scope of the Issue
Sexual immorality has become a besetting and ubiquitous issue in our culture and in our churches. While many aspects of it are not novel or unique to this time and have clear scriptural input, there are others that bring challenges to our church for which we don’t have obvious precedent. The main point of these comments is to try and answer three questions with some degree of specificity: (1) how do we make ourselves a place where people who do not know Christ will feel welcome to come and learn of Him regardless of where they come from, (2) how do we pastorally care for people who have come in to the church with pre-existing circumstances related to sexual immorality, and (3) how do we equip our members to represent Christ to those in their lives that are dealing with these issues. We want to do this in a way that does not “walk a tight rope” or compromise to appease, but honors Scripture in its commands to both show compassion and exhort and correct. We must recognize that every individual circumstance is unique, and many will require careful and prayerful consideration, but this is meant to give a framework for that consideration.
2: Scriptural Basis for Corporate Response
There are many references we can point to that discuss and define sexual immorality throughout Scripture and many of these will be used below as we consider specific examples and situations. Let us start, however, by looking at passages that deal with corporate response rather than individual sin. It is clear that the Corinthian church had significant issues in this area, and much of Paul’s first letter was devoted to it. In chapter 5, Paul states that when sexual immorality is discovered in the church we should “mourn” over it and “not to associate with immoral people.” Importantly, he also makes clear in vv. 9-13 that these comments only apply to those “who bears the name of brother.” He explicitly writes, “not at all meaning the sexually immoral of this world…for what have I to do with judging outsiders?” This is key in informing our response to those who are not members of the church. If it is our desire to see sinners come through our doors and come to know our Savior through our ministry, then we must be welcoming, accepting them where they are. This is not to say we hide or compromise the biblical position, but it is not an issue on which we want to filter people at the door. There are three categories of people in sexual sin that we need to form a response for. First, those just coming to the church who have not committed to it – these should be treated the same as any we are reaching out to with Christ’s love. They need Jesus, not behavioral change. Next, those who have recently joined the church but have pre-existing sexual sin patterns. This can and should be addressed with patience, dignity, and love. There are often many sin areas in the life of a new believer, and it is prudent to discern how and when to address each of them. Lastly, those who have been members in the church for some amount of time and fall into sexual sin. This is the group that Paul is primarily addressing in 1 Corinthians. While sex within marriage is a private issue, sexual sin cannot be a taboo topic. It needs to be addressed regularly and clearly. We need close enough relationships within the church that such problems do not fester in the dark. We must avoid the typical church pattern to vilify the first group, never see the second group, and pretend the third group doesn’t exist until it all blows up in scandal. May it never be.
3: Consistency Issue
There is a tendency in our Christian culture to treat some sexual sins as worse than others. Like the Corinthians, some things we seem to have accepted as just ubiquitous parts of our culture. Knowing the prevalence of promiscuity and fornication among teens and single adults and usage of pornography even within the church, we tend to address these as issues of indwelling sin, similar to anger or fear of man, with offers of accountability and understanding when someone falls. By contrast, when it comes to homosexuality or adultery, it is often a church discipline issue. We view homosexual marriage as a major problem, but remarriage after a non-biblical divorce is rarely addressed. These inconsistencies lead to stigmatization and polarization and should have no place in the church. The criterion for escalation should be unrepentance, not the nature of the sexual sin. It is clear from 1 Corinthians that all should be taken seriously, but none should be vilified above others.
4: Culture and Identity
The major underlying problem with many of the sexual sin and gender issues is that they have come to be culturally bound up with people’s identities. This is not a new phenomenon and is not unique to this issue. As far back as Acts 19, you see people becoming “enraged” because Paul had threatened the Ephesians’ cultural identity as worshipers of Artemis. People continue to find their primary identities in their employment, hobbies, sports teams, or families rather than Christ. None of these should be accepted, but none should be reviled either. If a person does not know Jesus, they are dead. How they identify themselves is of no concern. Once they have been made alive, they can be taught that “whose” they are is more important than “who” they are. All identity outside of Christ is not sinful, but if it takes paramount importance, it may become so. A person who recognizes a tendency toward same sex attraction may label themselves as gay or lesbian. This should not be considered a sin issue unless it becomes, for them, their defining characteristic or leads to sinful actions. We should recognize the difficulty of this struggle and support such a person rather than get hung up on labels. There must be clear distinction between identifying same sex attraction and engaging in homosexual behavior. These should be the guiding principles underlying everything that follows are regards individual cases.
5: Public Facing Information, Guests, and New Attendees
Considering what we have discussed, and Paul’s assertion in 1 Corinthians 5 that we ought to reserve judgment on sexual immorality to those we call brother, I would submit that public facing information regarding the church (i.e. website, app, etc) should not publish a position on sexual immorality, marriage, and gender identity. Doing so effectively places the filter at the door so that people who do not know Christ may be turned away from it. This is not tantamount to tacit approval. In appropriate contexts within the church, these topics should still be discussed and addressed, but I do not believe it is consistent with a biblical treatment of unbelievers to place it in a public facing forum. If we have guests or new regular attendees who appear to be engaged in a cohabitating or fornicating relationship, a homosexual relationship, or other sexual sin, this should not be a priority to address unless we have discerned that they are believers and join the church. Even then, it is important to draw a distinction between someone who deals with same-sex attraction and someone who engages in homosexual behavior. The next seven points are meant to discuss, in broad terms, how we should address those who join the church with pre-existing relationships or identity issues:
6: Promiscuity, Cohabitation – Hebrews 13:4, 1 Cor 7:1-2, Ex 22:16
Much of the biblical discussion on promiscuity is by inference. Clearly, sex was meant to be inseparably linked to marriage and outside of that context should be considered immoral. For those who join the church already in a sexual relationship who are unmarried we should apply Exodus 22:16 and encourage them to marry as soon as possible. If they do not wish to marry, they should be encouraged to separate. Paul acknowledges in 1 Cor 7:2 that marriage is the best remedy for “temptation to sexual immorality.”
7: Adultery, Divorce and Remarriage – Matt 5:32, Matt 19:9, 1 Cor 7:10-11
This issue is given much more explicit biblical instruction but is often glossed over in our Christian culture due to the messy landscape of divorces and remarriages. In cases where non-biblical divorce has occurred, if reconciliation is possible, this should be pursued. If reconciliation is impossible because one or more parties have remarried, it would not be sensible to divorce again in order to achieve reconciliation. The principle to apply here, I believe, is from 1 Cor 7:17-24 summarized in verse 20: “Each one should remain in the condition in which he was called.” This is not an ideal circumstance, but it is the best way forward in an imperfect world. Of note, polygamy was common in the culture of the early church, and while not ideal, was accepted by the church, as evidenced by the qualifications for elder to be “a husband of but one wife.” We have polygamous cultures even within our local community and if they came to Christ, we should not counsel them to divorce all but one wife and thus disrupt their social structure. It is not ideal and would disqualify them from eldership, but they should remain as they are. Whether marriage after unbiblical divorce in the past disqualifies a man from eldership is a case-by case question for the eldership.
8: Pornography, Sensuality, and Lust – Lev 18:6-18, Matt 5:28
As mentioned above, use of pornography has reached a high saturation point within our culture and within our church. While once thought of as simply a male issue, there is a growing trend toward gender parity in pornography usage. It is an issue that should be discussed with some frequency within our church. For those that join the church and view pornography regularly, it needs to be made clear that while the world has largely destigmatized it, it is still sexual immorality. Furthermore, this isn’t just limited to nudity and pornography, but any sensuality that leads to looking at someone “with lustful intent” is the heart equivalent of adultery according to Matt 5:28. In our culture, it is not possible to avoid such things by just turning away. We need to address the heart issues of idolatry, selfishness, and satisfaction in Christ. Practically, how should we deal with those who have on-going struggles with pornography, sensuality and lust? Should this preclude them from eldership? From deaconship? Taken strictly, this would preclude nearly all men from eldership. These require individual evaluation from the elders, but a guiding principle should be, if the person is repentant and there is evidence of growth in their life, we should consider more responsibility and continued discipleship.
9: Homosexuality – Lev 18:22, Lev 20:13, 1 Cor 6:9, 1 Tim 1:8-11
From the above references and others, it is evident that homosexual behavior is sexual sin. We cannot equivocate on that point. As we have discussed above, if a person who is already a believer and in the church and struggles with same sex attraction, we should approach them as we would handle anyone who is sexually attracted to someone to whom they are not married. If such a person decides that homosexuality is not sinful and begins sexually immoral activity, we should deal with them in the same way as any member who falls into unrepentant sin and go through the processes of correction and, if necessary, of church discipline. It is important that we draw a distinction between same sex attraction and homosexual behavior. We can do tremendous harm by demonizing same sex attraction and creating a taboo around it. A person who is struggling to abstain from homosexual behavior should be supported and encouraged. I believe Paul’s strong statements about not associating with sexually immoral people applies to those who remain unrepentant. Much more nuanced is the issue of how we address those that join the church already in a homosexual relationship. What about the married homosexual couple who join the church with their adopted child? Should we break up their family? I believe, in this case, the same principle should apply as to those who have gone through an unbiblical divorce in the past. We should apply 1 Cor 7:20: “Each one should remain in the condition in which he was called.” We can recognize that this is not ideal, but it is the best we can do in a fallen world just as we do with someone who is married after unbiblical divorce. Whether should apply to a homosexual couple in a long term committed relationship who are not legally married would be an individual discussion with the elders. Again, these are nuanced cases that will need individual prayer, discussion, and discernment. I believe a great deal more patience is called for when a new believer joins the church that has a history or present reality of homosexuality, even if they are unrepentant at first, believing that homosexuality is not sinful, than we would demonstrate to a person who has been in the church for a period of time and then decides to pursue a homosexual relationship.
10: Bisexuality – Heb 13:4
Bisexual attraction is no more or less of an issue than anyone who finds that they are sexually attracted to someone other than their spouse. This is not a rare or unique circumstance, even within the church. Someone who is practicing bisexuality is, by definition, not confining sex to the marriage bed, and this, therefore, qualifies as sexual immorality. The issue, here again, is one of identity and cultural acceptance. If a person “identifies as bisexual,” the real issue is not the bisexuality, but the fact that they identify themselves primarily by their sexual desires, and not by Christ. It would be equally a problem if they “identified as heterosexual” and that was seen as their defining characteristic. If such a person were to join the church, our priority should be in helping them see their identity in Christ rather than focusing on renouncing their sexual preference.
11: Transgenderism/Non-binarism – Psalm 139: 13-15
It should be noted that the next two points should not be considered in the category of sexual immorality, but as they are connected to the same cultural moment will be discussed here. It should further be remarked that transgenderism is a modern issue with no direct reference in Scripture. It is a challenging issue that often falls prey to oversimplification and scapegoating. It is not sufficient to simply state that a person should identify with their born gender. There are those born with ambiguous genitalia and those born with sex chromosome abnormalities such that “born gender” is not necessarily accurate. These occur with a frequency of 1 in 448 births on average which is not particularly rare. The majority of people who consider themselves to be transgender do not fall into these categories, but the fact remains that these categories exist. Unless we plan to embark on genetic testing, we must be careful how we assert someone’s gender assignment. Furthermore, we must acknowledge that much of the gender confusion in our culture is due to a distortion of biblically accurate masculinity and femininity in our culture of which the church has been widely supportive for generations. Many transgender and non-binary individuals consider themselves so because they do not fit into the traditional boxes our culture has created for the genders. The church can start by recognizing that these boxes are incorrect. We can also acknowledge that gender differences and roles are far less important than most human cultures perceive. Christ himself challenged many gender norms in his ministry and Paul maintains “…there is no male or female, for you are all one in Christ Jesus.” (Gal 3:28b) It is much more difficult to recognize this issue as a sin issue than many of the above concerns. If someone wishes to be addressed by different pronouns than they once did or dress differently than they once did, this does not amount to immorality. Once again, this can be an idolatrous identity issue if the person sees it as the central characteristic of their lives. There is often an inherent pride in asserting that such a person does not feel they fit in the body created for them, but if they come to love Jesus and understand and believe that they are “fearfully and wonderfully made” then this issue may become moot. Whether or not they revert to dressing differently or using pronouns they did when they were younger is largely immaterial. This also addresses the issue of people who may have undergone permanent physical changes. While we should not endorse such modification if it is being considered, there is no reason to reverse such a thing in order to return to a base state. We must recognize that this is a group that has a high propensity toward mental health concerns, instability, and suicidality. They need love, support and prayer, not scapegoating and extra-biblical expectations of conforming to a cultural norm. We must further note that this group as well as the homosexual group have often experienced psychological and even physical harm from others in our culture, sometimes in the name of Christ. We must foster an environment of champions physical and psychological safety for these people.
12: Asexuality – 1 Cor 7:25-38
Asexuality also should not be considered sexual immorality. There is, in fact, wide support in Paul’s letters such as in 1 Cor 7 for people, if they are able, to remain unmarried and be “anxious about the things of the Lord, how to please the Lord.” We tend to champion the model of the nuclear family in our Christian culture, but Paul sees chaste singleness as a better way. There should be no pressure from the church to make sure that single people pair off and get married because it is expected of them. As this state has been culturally identified with the LGBTQIA movement, it is seen on the same spectrum as the sexual immorality and gender issues discussed above, but it is not. It can still fall prey to the same issue of an idolatrous identity as some of the above issues, but it need not be so.
13: Glass Ceiling
In the event that God sees fit to bring people from these subgroups into our church, there would inevitably be a glass ceiling. The question is at what point. The four logical points are: regular attender, member, deacon, and elder. Regardless of their background or position, all should be welcome to be a regular attender. It is also clear, from the biblical requirements for eldership, that on-going problems or engagement in any of the sexual sins would disqualify them from that post. The middle two are less clear. I would submit that the bar for membership should be very low. This step, in my opinion, is when they would “bear the name of brother” and not before. Even if they disagree about the sinful nature of homosexuality, this should not disallow them from becoming members as long as they agree to submit to the churches position and not cause division. Allowing them to become members gives us the pastoral authority to speak into their lives, and we would hope that over time the Spirit would work in their hearts to convince them of the truth. Putting such a person in a deacon role would probably not be wise but would need to be evaluated prayerfully on a case-by-case basis. The difficulty here is that, while a position on homosexuality is not a salvific issue and should not be considered a core doctrine in the same way as the deity of Christ, for example, it is a sin issue. There is a limit to how far we can “agree to disagree” and still uphold our duty to root out sin in our midst. Once again, we should also distinguish between a struggle with same sex attraction and engagement in homosexual behavior when we consider our response. There is also a glass ceiling when it comes to marriage. While I believe we should not break up existing homosexual marriages, we should not participate in creating them. The marriage covenant between a man and woman was created, in part, to reflect the relationship between Christ and the church (Eph 5). This should not be co-opted to excuse or normalize immorality.
14: Nuance and Edge Cases
The above outline is by no means meant to be exhaustive or definitive. It is meant to provide a lens, supported by scripture, through which we can view these issues and consider corporate and pastoral responses. It should inform how we view the people that walk through the door from a wide range of backgrounds and how we equip those in our church to be Christ’s ambassadors to those in our community. Every person and circumstance, history and baggage will be different, and any non-nuanced position would be inherently evil. I pray we have many opportunities to talk, think and pray through specific situations that God would bless us with the chance to be a part of. What an honor it would be to be used to reach into broken lives like these with the Gospel of Grace.
15: Action Steps
As we consider practical and philosophical ways of responding to the above, I believe we should start from a position of corporate repentance. If we wish to truly reach out and touch the lives of broken people in need of a Savior who live a life of same sex attraction or gender dysphoria, we need to begin by recognizing that a great deal of harm, emotional and physical, has been inflicted on this group by the Church for generations. There are homeless people living in our area who were kicked out of their homes by parents holding a Bible. There are those who have been subjected to horrific methods that amount to torture under the guise of “Conversion Therapy” from Christian organizations. The only “conversion” we should concern ourselves with is to a regenerate heart. Attempting to change someone’s sexual attraction is very much beside the point. We cannot hope to be a place where such people can hear about Jesus unless they feel safe to enter our doors. We must also fight the tendency to consider sin in this area as something worse than others, even in non-Christians. James 2 says “…For whoever keeps the whole law but fails in one point has become guilty of all of it….So speak and so act as those who are to be judged under the law of liberty. For judgment is without mercy to one who has shown no mercy. Mercy triumphs over judgment.” As we consider corporate and pastoral responses to the argument above, we must start by removing our own planks and repenting for the historical actions of the Church.
Practical steps that we could consider taking would include: removing the statements from the website about marriage and sexuality, especially directly under our Core Beliefs. Again, this is not meant to hide or equivocate on the truth, but not to set such a barrier before someone even walks through our door. Secondly, we should consider how to address these topics within the church. A Sunday morning sermon is not ideal as it is time limited and a unidirectional conversation. A small group course format would be a consideration. We need to equip parents and family members of adolescents, teens, and adults with language to talk about these things in loving, humble, God-honoring ways. In the longer term, we need to consider how we can make our church a place where people would feel comfortable inviting friends and family who look, think and act differently than we do. We need to find a way of projecting safety and inclusion even in our public facing information. This isn’t a balancing act where we must make it clear early and often that we “love the sinner but hate the sin” as the saying goes. We just need to love the sinner. Dealing with the sin can come later God-willing. A third application point is to be mindful of what we say and what we allow to be said without being checked. Certainly, joking at the expense of those who are dealing with these issues is unacceptable, but we also need to work to avoid getting dragged in to pseudo-political discussions on bathroom issues, sports issues or other divisive concerns that have no bearing on the church.
I recognize that these proposals have the potential to divide the church. There are some who may leave the body over these sorts of changes. I would argue that it is our responsibility to them as well as to the unreached in our community to have those discussions and risk some of them leaving over it. These are not all things we should change overnight but after ample opportunities for discussions and prayer.
16: Conclusion – Mark 2:15-17
At its core, these are not issues of who someone loves, sexual attraction, or even specific sex acts. The core is idolatry and identity. When acceptance by others, self-determination, or physical pleasure become the central force driving our lives then we have become idolators. Though our idols take on different shapes, the struggles in this space are shared by all. Whether you are identified by your profession, your family, or your gender identity, you are not being identified by your Master. Building fences around or within the church because someone sins in a different way than us cannot be allowed. Making the excuse that we are somehow “protecting our children” by shielding them from people in our community who desperately need a Savior will not show our children who Jesus is. Within the church, we cannot be afraid to “speak the truth in love.” We need not and cannot shy away from sin in the church, but we must recognize that the Spirit works in each of our lives. Often this happens over a period of time. We should be prepared to walk alongside our brothers and sisters in this journey for as long as they need.
There is a significant correlation between this community and their relationship with religious groups, and the “tax collectors and sinners” that Jesus sought out in His ministry and their relationship with the religious leaders of the day. Our heart should reflect His. Jesus responded: “It is not the healthy who need a doctor, but the sick. I have not come to call the righteous, but sinners.” (Mark 2:17) If our church was filled with transgender people and gay families that loved Jesus, God would be glorified.”
Thank you in advance for any constructive criticism, notes of encouragement to and or reading recommendations on these topics that I can pass along.
submitted by MWBartko to TrueChristian [link] [comments]


2024.05.21 19:18 TheGoombler Oh hey, I'm not dead, and neither is GME. (A Refresher on COINTELPRO.)

GOOOOOOOOOOD MORNING SUPERSTONKERS! HAHA. It's me again. Yeah, i slipped past the defenses again to drop this off so you can all refresh yourselves on the state of FUD and disinformation in this protracted fight against the legal larcenists doing their best to try and get you to sell. Please spread this amongst the holders, the more people know the less power they have over us holders. We don't sell until we get a call from marge, and that's always been the play.
TLDR: This is a set of tactics used by the Alphabet Boys(CIA, FBI, DEA) to control and manipulate us into drama to collapse our communities and movements. And should be read in full by anyone willing and wanting to learn how these things work.
I've come to notice recently, people keep asking me to repost this for the sake of keeping the new people abreast on what needs to be done to protect the holders of GME. Beneath here will be a detailed account on what you need to be aware of in your online interactions, to avoid being taken for a fool!
_______________________________________________________________________
  1. COINTELPRO Techniques for dilution, misdirection and control of a internet forum
  2. Twenty-Five Rules of Disinformation
  3. Eight Traits of the Disinformationalist
  4. How to Spot a Spy (Cointelpro Agent)
  5. Seventeen Techniques for Truth Suppression
_______________________________________________________________________
COINTELPRO Techniques for dilution, misdirection and control of a internet forum..
There are several techniques for the control and manipulation of a internet forum no matter what, or who is on it. We will go over each technique and demonstrate that only a minimal number of operatives can be used to eventually and effectively gain a control of a 'uncontrolled forum.'
Technique #1 - 'FORUM SLIDING'
If a very sensitive posting of a critical nature has been posted on a forum - it can be quickly removed from public view by 'forum sliding.' In this technique a number of unrelated posts are quietly prepositioned on the forum and allowed to 'age.' Each of these misdirectional forum postings can then be called upon at will to trigger a 'forum slide.' The second requirement is that several fake accounts exist, which can be called upon, to ensure that this technique is not exposed to the public. To trigger a 'forum slide' and 'flush' the critical post out of public view it is simply a matter of logging into each account both real and fake and then 'replying' to prepositioned postings with a simple 1 or 2 line comment. This brings the unrelated postings to the top of the forum list, and the critical posting 'slides' down the front page, and quickly out of public view. Although it is difficult or impossible to censor the posting it is now lost in a sea of unrelated and unuseful postings. By this means it becomes effective to keep the readers of the forum reading unrelated and non-issue items.
Technique #2 - 'CONSENSUS CRACKING'
A second highly effective technique (which you can see in operation all the time at www.abovetopsecret.com
) is 'consensus cracking.' To develop a consensus crack, the following technique is used. Under the guise of a fake account a posting is made which looks legitimate and is towards the truth is made - but the critical point is that it has a VERY WEAK PREMISE without substantive proof to back the posting. Once this is done then under alternative fake accounts a very strong position in your favor is slowly introduced over the life of the posting. It is IMPERATIVE that both sides are initially presented, so the uninformed reader cannot determine which side is the truth. As postings and replies are made the stronger 'evidence' or disinformation in your favor is slowly 'seeded in.' Thus the uninformed reader will most like develop the same position as you, and if their position is against you their opposition to your posting will be most likely dropped. However in some cases where the forum members are highly educated and can counter your disinformation with real facts and linked postings, you can then 'abort' the consensus cracking by initiating a 'forum slide.'
Technique #3 - 'TOPIC DILUTION'
Topic dilution is not only effective in forum sliding it is also very useful in keeping the forum readers on unrelated and non-productive issues. This is a critical and useful technique to cause a 'RESOURCE BURN.' By implementing continual and non-related postings that distract and disrupt (trolling ) the forum readers they are more effectively stopped from anything of any real productivity. If the intensity of gradual dilution is intense enough, the readers will effectively stop researching and simply slip into a 'gossip mode.' In this state they can be more easily misdirected away from facts towards uninformed conjecture and opinion. The less informed they are the more effective and easy it becomes to control the entire group in the direction that you would desire the group to go in. It must be stressed that a proper assessment of the psychological capabilities and levels of education is first determined of the group to determine at what level to 'drive in the wedge.' By being too far off topic too quickly it may trigger censorship by a forum moderator.
Technique #4 - 'INFORMATION COLLECTION'
Information collection is also a very effective method to determine the psychological level of the forum members, and to gather intelligence that can be used against them. In this technique in a light and positive environment a 'show you mine so me yours' posting is initiated. From the number of replies and the answers that are provided much statistical information can be gathered. An example is to post your 'favorite weapon' and then encourage other members of the forum to showcase what they have. In this matter it can be determined by reverse proration what percentage of the forum community owns a firearm, and or a illegal weapon. This same method can be used by posing as one of the form members and posting your favorite 'technique of operation.' From the replies various methods that the group utilizes can be studied and effective methods developed to stop them from their activities.
Technique #5 - 'ANGER TROLLING'
Statistically, there is always a percentage of the forum posters who are more inclined to violence. In order to determine who these individuals are, it is a requirement to present a image to the forum to deliberately incite a strong psychological reaction. From this the most violent in the group can be effectively singled out for reverse IP location and possibly local enforcement tracking. To accomplish this only requires posting a link to a video depicting a local police officer massively abusing his power against a very innocent individual. Statistically of the million or so police officers in America there is always one or two being caught abusing there powers and the taping of the activity can be then used for intelligence gathering purposes - without the requirement to 'stage' a fake abuse video. This method is extremely effective, and the more so the more abusive the video can be made to look. Sometimes it is useful to 'lead' the forum by replying to your own posting with your own statement of violent intent, and that you 'do not care what the authorities think!!' inflammation. By doing this and showing no fear it may be more effective in getting the more silent and self-disciplined violent intent members of the forum to slip and post their real intentions. This can be used later in a court of law during prosecution.
Technique #6 - 'GAINING FULL CONTROL'
It is important to also be harvesting and continually maneuvering for a forum moderator position. Once this position is obtained, the forum can then be effectively and quietly controlled by deleting unfavourable postings - and one can eventually steer the forum into complete failure and lack of interest by the general public. This is the 'ultimate victory' as the forum is no longer participated with by the general public and no longer useful in maintaining their freedoms. Depending on the level of control you can obtain, you can deliberately steer a forum into defeat by censoring postings, deleting memberships, flooding, and or accidentally taking the forum offline. By this method the forum can be quickly killed. However it is not always in the interest to kill a forum as it can be converted into a 'honey pot' gathering center to collect and misdirect newcomers and from this point be completely used for your control for your agenda purposes.
CONCLUSION
Remember these techniques are only effective if the forum participants DO NOT KNOW ABOUT THEM. Once they are aware of these techniques the operation can completely fail, and the forum can become uncontrolled. At this point other avenues must be considered such as initiating a false legal precidence to simply have the forum shut down and taken offline. This is not desirable as it then leaves the enforcement agencies unable to track the percentage of those in the population who always resist attempts for control against them. Many other techniques can be utilized and developed by the individual and as you develop further techniques of infiltration and control it is imperative to share then with HQ.
_______________________________________________________________________
Twenty-Five Rules of Disinformation
Note: The first rule and last five (or six, depending on situation) rules are generally not directly within the ability of the traditional disinfo artist to apply. These rules are generally used more directly by those at the leadership, key players, or planning level of the criminal conspiracy or conspiracy to cover up.
1. Hear no evil, see no evil, speak no evil. Regardless of what you know, don't discuss it -- especially if you are a public figure, news anchor, etc. If it's not reported, it didn't happen, and you never have to deal with the issues.
2. Become incredulous and indignant. Avoid discussing key issues and instead focus on side issues which can be used show the topic as being critical of some otherwise sacrosanct group or theme. This is also known as the 'How dare you!' gambit.
3. Create rumor mongers. Avoid discussing issues by describing all charges, regardless of venue or evidence, as mere rumors and wild accusations. Other derogatory terms mutually exclusive of truth may work as well. This method which works especially well with a silent press, because the only way the public can learn of the facts are through such 'arguable rumors'. If you can associate the material with the Internet, use this fact to certify it a 'wild rumor' from a 'bunch of kids on the Internet' which can have no basis in fact.
4. Use a straw man. Find or create a seeming element of your opponent's argument which you can easily knock down to make yourself look good and the opponent to look bad. Either make up an issue you may safely imply exists based on your interpretation of the opponent/opponent arguments/situation, or select the weakest aspect of the weakest charges. Amplify their significance and destroy them in a way which appears to debunk all the charges, real and fabricated alike, while actually avoiding discussion of the real issues.
5. Sidetrack opponents with name calling and ridicule. This is also known as the primary 'attack the messenger' ploy, though other methods qualify as variants of that approach. Associate opponents with unpopular titles such as 'kooks', 'right-wing', 'liberal', 'left-wing', 'terrorists', 'conspiracy buffs', 'radicals', 'militia', 'racists', 'religious fanatics', 'sexual deviates', and so forth. This makes others shrink from support out of fear of gaining the same label, and you avoid dealing with issues.
6. Hit and Run. In any public forum, make a brief attack of your opponent or the opponent position and then scamper off before an answer can be fielded, or simply ignore any answer. This works extremely well in Internet and letters-to-the-editor environments where a steady stream of new identities can be called upon without having to explain criticism, reasoning -- simply make an accusation or other attack, never discussing issues, and never answering any subsequent response, for that would dignify the opponent's viewpoint.
7. Question motives. Twist or amplify any fact which could be taken to imply that the opponent operates out of a hidden personal agenda or other bias. This avoids discussing issues and forces the accuser on the defensive.
8. Invoke authority. Claim for yourself or associate yourself with authority and present your argument with enough 'jargon' and 'minutia' to illustrate you are 'one who knows', and simply say it isn't so without discussing issues or demonstrating concretely why or citing sources.
9. Play Dumb. No matter what evidence or logical argument is offered, avoid discussing issues except with denials they have any credibility, make any sense, provide any proof, contain or make a point, have logic, or support a conclusion. Mix well for maximum effect.
10. Associate opponent charges with old news. A derivative of the straw man -- usually, in any large-scale matter of high visibility, someone will make charges early on which can be or were already easily dealt with - a kind of investment for the future should the matter not be so easily contained.) Where it can be foreseen, have your own side raise a straw man issue and have it dealt with early on as part of the initial contingency plans. Subsequent charges, regardless of validity or new ground uncovered, can usually then be associated with the original charge and dismissed as simply being a rehash without need to address current issues -- so much the better where the opponent is or was involved with the original source.
11. Establish and rely upon fall-back positions. Using a minor matter or element of the facts, take the 'high road' and 'confess' with candor that some innocent mistake, in hindsight, was made -- but that opponents have seized on the opportunity to blow it all out of proportion and imply greater criminalities which, 'just isn't so.' Others can reinforce this on your behalf, later, and even publicly 'call for an end to the nonsense' because you have already 'done the right thing.' Done properly, this can garner sympathy and respect for 'coming clean' and 'owning up' to your mistakes without addressing more serious issues.
12. Enigmas have no solution. Drawing upon the overall umbrella of events surrounding the crime and the multitude of players and events, paint the entire affair as too complex to solve. This causes those otherwise following the matter to begin to lose interest more quickly without having to address the actual issues.
13. Alice in Wonderland Logic. Avoid discussion of the issues by reasoning backwards or with an apparent deductive logic which forbears any actual material fact.
14. Demand complete solutions. Avoid the issues by requiring opponents to solve the crime at hand completely, a ploy which works best with issues qualifying for rule 10.
15. Fit the facts to alternate conclusions. This requires creative thinking unless the crime was planned with contingency conclusions in place.
16. Vanish evidence and witnesses. If it does not exist, it is not fact, and you won't have to address the issue.
17. Change the subject. Usually in connection with one of the other ploys listed here, find a way to side-track the discussion with abrasive or controversial comments in hopes of turning attention to a new, more manageable topic. This works especially well with companions who can 'argue' with you over the new topic and polarize the discussion arena in order to avoid discussing more key issues.
18. Emotionalize, Antagonize, and Goad Opponents. If you can't do anything else, chide and taunt your opponents and draw them into emotional responses which will tend to make them look foolish and overly motivated, and generally render their material somewhat less coherent. Not only will you avoid discussing the issues in the first instance, but even if their emotional response addresses the issue, you can further avoid the issues by then focusing on how 'sensitive they are to criticism.'
19. Ignore proof presented, demand impossible proofs. This is perhaps a variant of the 'play dumb' rule. Regardless of what material may be presented by an opponent in public forums, claim the material irrelevant and demand proof that is impossible for the opponent to come by (it may exist, but not be at his disposal, or it may be something which is known to be safely destroyed or withheld, such as a murder weapon.) In order to completely avoid discussing issues, it may be required that you to categorically deny and be critical of media or books as valid sources, deny that witnesses are acceptable, or even deny that statements made by government or other authorities have any meaning or relevance.
20. False evidence. Whenever possible, introduce new facts or clues designed and manufactured to conflict with opponent presentations -- as useful tools to neutralize sensitive issues or impede resolution. This works best when the crime was designed with contingencies for the purpose, and the facts cannot be easily separated from the fabrications.
21. Call a Grand Jury, Special Prosecutor, or other empowered investigative body. Subvert the (process) to your benefit and effectively neutralize all sensitive issues without open discussion. Once convened, the evidence and testimony are required to be secret when properly handled. For instance, if you own the prosecuting attorney, it can insure a Grand Jury hears no useful evidence and that the evidence is sealed and unavailable to subsequent investigators. Once a favorable verdict is achieved, the matter can be considered officially closed. Usually, this technique is applied to find the guilty innocent, but it can also be used to obtain charges when seeking to frame a victim.
22. Manufacture a new truth. Create your own expert(s), group(s), author(s), leader(s) or influence existing ones willing to forge new ground via scientific, investigative, or social research or testimony which concludes favorably. In this way, if you must actually address issues, you can do so authoritatively.
23. Create bigger distractions. If the above does not seem to be working to distract from sensitive issues, or to prevent unwanted media coverage of unstoppable events such as trials, create bigger news stories (or treat them as such) to distract the multitudes.
24. Silence critics. If the above methods do not prevail, consider removing opponents from circulation by some definitive solution so that the need to address issues is removed entirely. This can be by their death, arrest and detention, blackmail or destruction of their character by release of blackmail information, or merely by destroying them financially, emotionally, or severely damaging their health.
25. Vanish. If you are a key holder of secrets or otherwise overly illuminated and you think the heat is getting too hot, to avoid the issues, vacate the kitchen.
_______________________________________________________________________
Eight Traits of the Disinformationalist
1) Avoidance. They never actually discuss issues head-on or provide constructive input, generally avoiding citation of references or credentials. Rather, they merely imply this, that, and the other. Virtually everything about their presentation implies their authority and expert knowledge in the matter without any further justification for credibility.
2) Selectivity. They tend to pick and choose opponents carefully, either applying the hit-and-run approach against mere commentators supportive of opponents, or focusing heavier attacks on key opponents who are known to directly address issues. Should a commentator become argumentative with any success, the focus will shift to include the commentator as well.
3) Coincidental. They tend to surface suddenly and somewhat coincidentally with a new controversial topic with no clear prior record of participation in general discussions in the particular public arena involved. They likewise tend to vanish once the topic is no longer of general concern. They were likely directed or elected to be there for a reason, and vanish with the reason.
4) Teamwork. They tend to operate in self-congratulatory and complementary packs or teams. Of course, this can happen naturally in any public forum, but there will likely be an ongoing pattern of frequent exchanges of this sort where professionals are involved. Sometimes one of the players will infiltrate the opponent camp to become a source for straw man or other tactics designed to dilute opponent presentation strength.
5) Anti-conspiratorial. They almost always have disdain for 'conspiracy theorists' and, usually, for those who in any way believe JFK was not killed by LHO. Ask yourself why, if they hold such disdain for conspiracy theorists, do they focus on defending a single topic discussed in a NG focusing on conspiracies? One might think they would either be trying to make fools of everyone on every topic, or simply ignore the group they hold in such disdain. Or, one might more rightly conclude they have an ulterior motive for their actions in going out of their way to focus as they do.
6) Artificial Emotions. An odd kind of 'artificial' emotionalism and an unusually thick skin -- an ability to persevere and persist even in the face of overwhelming criticism and unacceptance. This likely stems from intelligence community training that, no matter how condemning the evidence, deny everything, and never become emotionally involved or reactive. The net result for a disinfo artist is that emotions can seem artificial.
Most people, if responding in anger, for instance, will express their animosity throughout their rebuttal. But disinfo types usually have trouble maintaining the 'image' and are hot and cold with respect to pretended emotions and their usually more calm or unemotional communications style. It's just a job, and they often seem unable to 'act their role in character' as well in a communications medium as they might be able in a real face-to-face conversation/confrontation. You might have outright rage and indignation one moment, ho-hum the next, and more anger later -- an emotional yo-yo.
With respect to being thick-skinned, no amount of criticism will deter them from doing their job, and they will generally continue their old disinfo patterns without any adjustments to criticisms of how obvious it is that they play that game -- where a more rational individual who truly cares what others think might seek to improve their communications style, substance, and so forth, or simply give up.
7) Inconsistent. There is also a tendency to make mistakes which betray their true self/motives. This may stem from not really knowing their topic, or it may be somewhat 'freudian', so to speak, in that perhaps they really root for the side of truth deep within.
I have noted that often, they will simply cite contradictory information which neutralizes itself and the author. For instance, one such player claimed to be a Navy pilot, but blamed his poor communicating skills (spelling, grammar, incoherent style) on having only a grade-school education. I'm not aware of too many Navy pilots who don't have a college degree. Another claimed no knowledge of a particular topic/situation but later claimed first-hand knowledge of it.
8) Time Constant. Recently discovered, with respect to News Groups, is the response time factor. There are three ways this can be seen to work, especially when the government or other empowered player is involved in a cover up operation:
a) ANY NG posting by a targeted proponent for truth can result in an IMMEDIATE response. The government and other empowered players can afford to pay people to sit there and watch for an opportunity to do some damage. SINCE DISINFO IN A NG ONLY WORKS IF THE READER SEES IT - FAST RESPONSE IS CALLED FOR, or the visitor may be swayed towards truth.
b) When dealing in more direct ways with a disinformationalist, such as email, DELAY IS CALLED FOR - there will usually be a minimum of a 48-72 hour delay. This allows a sit-down team discussion on response strategy for best effect, and even enough time to 'get permission' or instruction from a formal chain of command.
c) In the NG example 1) above, it will often ALSO be seen that bigger guns are drawn and fired after the same 48-72 hours delay - the team approach in play. This is especially true when the targeted truth seeker or their comments are considered more important with respect to potential to reveal truth. Thus, a serious truth sayer will be attacked twice for the same sin.
_______________________________________________________________________
How to Spot a Spy (Cointelpro Agent)
One way to neutralize a potential activist is to get them to be in a group that does all the wrong things. Why?
1) The message doesn't get out.
2) A lot of time is wasted
3) The activist is frustrated and discouraged
4) Nothing good is accomplished.
FBI and Police Informers and Infiltrators will infest any group and they have phoney activist organizations established.
Their purpose is to prevent any real movement for justice or eco-peace from developing in this country.
Agents come in small, medium or large. They can be of any ethnic background. They can be male or female.
The actual size of the group or movement being infiltrated is irrelevant. It is the potential the movement has for becoming large which brings on the spies and saboteurs.
This booklet lists tactics agents use to slow things down, foul things up, destroy the movement and keep tabs on activists.
It is the agent's job to keep the activist from quitting such a group, thus keeping him/her under control.
In some situations, to get control, the agent will tell the activist:
[Here, I have added the psychological reasons as to WHY this maneuver works to control people]
This invites guilty feelings. Many people can be controlled by guilt. The agents begin relationships with activists behind a well-developed mask of "dedication to the cause." Because of their often declared dedication, (and actions designed to prove this), when they criticize the activist, he or she - being truly dedicated to the movement - becomes convinced that somehow, any issues are THEIR fault. This is because a truly dedicated person tends to believe that everyone has a conscience and that nobody would dissimulate and lie like that "on purpose." It's amazing how far agents can go in manipulating an activist because the activist will constantly make excuses for the agent who regularly declares their dedication to the cause. Even if they do, occasionally, suspect the agent, they will pull the wool over their own eyes by rationalizing: "they did that unconsciously... they didn't really mean it... I can help them by being forgiving and accepting " and so on and so forth.
The agent will tell the activist:
This is designed to enhance the activist's self-esteem. His or her narcissistic admiration of his/her own activist/altruistic intentions increase as he or she identifies with and consciously admires the altruistic declarations of the agent which are deliberately set up to mirror those of the activist.
This is "malignant pseudo identification." It is the process by which the agent consciously imitates or simulates a certain behavior to foster the activist's identification with him/her, thus increasing the activist's vulnerability to exploitation. The agent will simulate the more subtle self-concepts of the activist.
Activists and those who have altruistic self-concepts are most vulnerable to malignant pseudo identification especially during work with the agent when the interaction includes matter relating to their competency, autonomy, or knowledge.
The goal of the agent is to increase the activist's general empathy for the agent through pseudo-identification with the activist's self-concepts.
The most common example of this is the agent who will compliment the activist for his competency or knowledge or value to the movement. On a more subtle level, the agent will simulate affects and mannerisms of the activist which promotes identification via mirroring and feelings of "twinship". It is not unheard of for activists, enamored by the perceived helpfulness and competence of a good agent, to find themselves considering ethical violations and perhaps, even illegal behavior, in the service of their agent/handler.
The activist's "felt quality of perfection" [self-concept] is enhanced, and a strong empathic bond is developed with the agent through his/her imitation and simulation of the victim's own narcissistic investments. [self-concepts] That is, if the activist knows, deep inside, their own dedication to the cause, they will project that onto the agent who is "mirroring" them.
The activist will be deluded into thinking that the agent shares this feeling of identification and bonding. In an activist/social movement setting, the adversarial roles that activists naturally play vis a vis the establishment/government, fosters ongoing processes of intrapsychic splitting so that "twinship alliances" between activist and agent may render whole sectors or reality testing unavailable to the activist. They literally "lose touch with reality."
Activists who deny their own narcissistic investments [do not have a good idea of their own self-concepts and that they ARE concepts] and consciously perceive themselves (accurately, as it were) to be "helpers" endowed with a special amount of altruism are exceedingly vulnerable to the affective (emotional) simulation of the accomplished agent.
Empathy is fostered in the activist through the expression of quite visible affects. The presentation of tearfulness, sadness, longing, fear, remorse, and guilt, may induce in the helper-oriented activist a strong sense of compassion, while unconsciously enhancing the activist's narcissistic investment in self as the embodiment of goodness.
The agent's expresssion of such simulated affects may be quite compelling to the observer and difficult to distinguish from deep emotion.
It can usually be identified by two events, however:
First, the activist who has analyzed his/her own narcissistic roots and is aware of his/her own potential for being "emotionally hooked," will be able to remain cool and unaffected by such emotional outpourings by the agent.
As a result of this unaffected, cool, attitude, the Second event will occur: The agent will recompensate much too quickly following such an affective expression leaving the activist with the impression that "the play has ended, the curtain has fallen," and the imposture, for the moment, has finished. The agent will then move quickly to another activist/victim.
The fact is, the movement doesn't need leaders, it needs MOVERS. "Follow the leader" is a waste of time.
A good agent will want to meet as often as possible. He or she will talk a lot and say little. One can expect an onslaught of long, unresolved discussions.
Some agents take on a pushy, arrogant, or defensive manner:
1) To disrupt the agenda
2) To side-track the discussion
3) To interrupt repeatedly
4) To feign ignorance
5) To make an unfounded accusation against a person.
Calling someone a racist, for example. This tactic is used to discredit a person in the eyes of all other group members.
Saboteurs
Some saboteurs pretend to be activists. She or he will ....
1) Write encyclopedic flyers (in the present day, websites)
2) Print flyers in English only.
3) Have demonstrations in places where no one cares.
4) Solicit funding from rich people instead of grass roots support
5) Display banners with too many words that are confusing.
6) Confuse issues.
7) Make the wrong demands.
8) Compromise the goal.
9) Have endless discussions that waste everyone's time. The agent may accompany the endless discussions with drinking, pot smoking or other amusement to slow down the activist's work.
Provocateurs
1) Want to establish "leaders" to set them up for a fall in order to stop the movement.
2) Suggest doing foolish, illegal things to get the activists in trouble.
3) Encourage militancy.
4) Want to taunt the authorities.
5) Attempt to make the activist compromise their values.
6) Attempt to instigate violence. Activism ought to always be non-violent.
7) Attempt to provoke revolt among people who are ill-prepared to deal with the reaction of the authorities to such violence.
Informants
1) Want everyone to sign up and sing in and sign everything.
2) Ask a lot of questions (gathering data).
3) Want to know what events the activist is planning to attend.
4) Attempt to make the activist defend him or herself to identify his or her beliefs, goals, and level of commitment.
Recruiting
Legitimate activists do not subject people to hours of persuasive dialog. Their actions, beliefs, and goals speak for themselves.
Groups that DO recruit are missionaries, military, and fake political parties or movements set up by agents.
Surveillance
ALWAYS assume that you are under surveillance.
At this point, if you are NOT under surveillance, you are not a very good activist!
Scare Tactics
They use them.
Such tactics include slander, defamation, threats, getting close to disaffected or minimally committed fellow activists to persuade them (via psychological tactics described above) to turn against the movement and give false testimony against their former compatriots. They will plant illegal substances on the activist and set up an arrest; they will plant false information and set up "exposure," they will send incriminating letters [emails] in the name of the activist; and more; they will do whatever society will allow.
This booklet in no way covers all the ways agents use to sabotage the lives of sincere an dedicated activists.
If an agent is "exposed," he or she will be transferred or replaced.
COINTELPRO is still in operation today under a different code name. It is no longer placed on paper where it can be discovered through the freedom of information act.
The FBI counterintelligence program's stated purpose: To expose, disrupt, misdirect, discredit, and otherwise neutralize individuals who the FBI categorize as opposed to the National Interests. "National Security" means the FBI's security from the people ever finding out the vicious things it does in violation of people's civil liberties.
_______________________________________________________________________
Seventeen Techniques for Truth Suppression
Strong, credible allegations of high-level criminal activity can bring down a government. When the government lacks an effective, fact-based defense, other techniques must be employed. The success of these techniques depends heavily upon a cooperative, compliant press and a mere token opposition party.
1. Dummy up. If it's not reported, if it's not news, it didn't happen.
2. Wax indignant. This is also known as the "How dare you?" gambit.
3. Characterize the charges as "rumors" or, better yet, "wild rumors." If, in spite of the news blackout, the public is still able to learn about the suspicious facts, it can only be through "rumors." (If they tend to believe the "rumors" it must be because they are simply "paranoid" or "hysterical.")
4. Knock down straw men. Deal only with the weakest aspects of the weakest charges. Even better, create your own straw men. Make up wild rumors (or plant false stories) and give them lead play when you appear to debunk all the charges, real and fanciful alike.
5. Call the skeptics names like "conspiracy theorist," "nutcase," "ranter," "kook," "crackpot," and, of course, "rumor monger." Be sure, too, to use heavily loaded verbs and adjectives when characterizing their charges and defending the "more reasonable" government and its defenders. You must then carefully avoid fair and open debate with any of the people you have thus maligned. For insurance, set up your own "skeptics" to shoot down.
6. Impugn motives. Attempt to marginalize the critics by suggesting strongly that they are not really interested in the truth but are simply pursuing a partisan political agenda or are out to make money (compared to over-compensated adherents to the government line who, presumably, are not).
7. Invoke authority. Here the controlled press and the sham opposition can be very useful.
8. Dismiss the charges as "old news."
9. Come half-clean. This is also known as "confession and avoidance" or "taking the limited hangout route." This way, you create the impression of candor and honesty while you admit only to relatively harmless, less-than-criminal "mistakes." This stratagem often requires the embrace of a fall-back position quite different from the one originally taken. With effective damage control, the fall-back position need only be peddled by stooge skeptics to carefully limited markets.
10. Characterize the crimes as impossibly complex and the truth as ultimately unknowable.
11. Reason backward, using the deductive method with a vengeance. With thoroughly rigorous deduction, troublesome evidence is irrelevant. E.g. We have a completely free press. If evidence exists that the Vince Foster "suicide" note was forged, they would have reported it. They haven't reported it so there is no such evidence. Another variation on this theme involves the likelihood of a conspiracy leaker and a press who would report the leak.
12. Require the skeptics to solve the crime completely. E.g. If Foster was murdered, who did it and why?
13. Change the subject. This technique includes creating and/or publicizing distractions.
14. Lightly report incriminating facts, and then make nothing of them. This is sometimes referred to as "bump and run" reporting.
15. Baldly and brazenly lie. A favorite way of doing this is to attribute the "facts" furnished the public to a plausible-sounding, but anonymous, source.
16. Expanding further on numbers 4 and 5, have your own stooges "expose" scandals and champion popular causes. Their job is to pre-empt real opponents and to play 99-yard football. A variation is to pay rich people for the job who will pretend to spend their own money.
17. Flood the Internet with agents. This is the answer to the question, "What could possibly motivate a person to spend hour upon hour on Internet news groups defending the government and/or the press and harassing genuine critics?" Don t the authorities have defenders enough in all the newspapers, magazines, radio, and television? One would think refusing to print critical letters and screening out serious callers or dumping them from radio talk shows would be control enough, but, obviously, it is not.
submitted by TheGoombler to Superstonk [link] [comments]


2024.05.21 18:48 PotterheadZZ Historical Prompts! (Renaissance, Wild West, 1930s, and more!)

1. Courtesans and the Crown: I will be playing M! I am also open to potentially playing a MxM version. (1530s) Benjamin, the illegitimate son of a King, lives a life of luxury without any of the consequences that come with royal blood. He indulges in fine clothing, gambling and is a frequent patron of brothels. At sixteen, he met a courtesan named Antonia, who was five years his senior. Unlike the other women he had encountered, Antonia was beautiful, kind, and captured his heart. While they both share a deep love for each other, they face their own challenges. Benjamin is still learning the ways of the court at the age of eighteen, while Antonia holds a great deal of influence over him due to her life experience. From encouraging him to invite her to tea to spite his royal parentage and even convincing him to petition for legitimation to take his sister's throne, she is ready to shake things up, disguising their power-hungry nature as love. What started as a quiet and humble relationship has now turned them into vicious antagonists towards themselves and others, but their love for each other remains strong. Even though the character's name is Antonia, feel free to create your own character with a courtesan theme. I even encourage it!!!
2. Our Father, who art in Heaven: I can play M or F! (1450s) Through a combination of extortion, torture, and occasional bribery, Pope Castello has ascended to the Papal throne. Despite his vow of celibacy, his illegitimate offspring roam freely in the town, behaving as though they were the offspring of a monarch. His son, in particular, plowing through any woman with a pulse, loses vast sums of money gambling, and harbors his own dark secrets. Meanwhile, his father strives to elevate him to the rank of cardinal. However, what will happen when his son encounters the same fate as his father? Will he fall in love with a noblewoman and violate his church oath? This woman has her own secrets and a father who is eager to marry her off to the wealthiest suitor available. The resulting whirlwind will leave blood on the floor and lipstick stains on collars, reminiscent of The Borgias, but without the incestuous undertones.
3. Of course, Your Majesty: I will be playing M! (1500s) Your protagonist is the eldest child of a powerful monarch, destined to become the next Queen. During her childhood, she formed a close bond with the son of a Lord who was a bit older than her. As they grew up, their feelings for each other became more than just friendship, prompting them to explore a romantic relationship. However, it is the heavily religious 1500s, and fearing that their relationship would compromise her purity and jeopardize her chances of marrying another royal, the Lord's son was sent away to a chateau. Despite the distance, they kept in touch through letters and other means. But, a dramatic shift in the court's dynamics has brought him back, much to the chagrin of your character's father. He is willing to disrupt the status quo for the sake of love and occasionally for his own gain.
4. The Lost Princess: I will be playing F! (1480s-1520s) Princess Margery was adored by her subjects and set to ascend the throne one day. However, her fate changed drastically when, at the tender age of four, her carriage was attacked by bandits. In a desperate bid to survive, Margery pretended to be dead in the frigid snow of the forest. She wasn't certain what happened next, but she eventually found herself in the care of two kind-hearted parents who renamed her Elizabeth and raised her as their own daughter. As Elizabeth came of age, she began searching for potential suitors. But what happens when a young man uncovers her true identity? How does she make her way back to the castle, and what challenges await her upon her return? Most importantly, where do you fit into this tangled web of intrigue and deception?
5. For Our Kingdoms: I am open to playing M or F! (1530s) An arranged marriage between a prince and princess from neighboring kingdoms looms on the horizon. Is she a timid princess, suddenly thrust into the role of heir apparent, seeking a partner to bolster her claim to the throne? Or is she merely a commodity being sold off to the highest bidder? Regardless, what happens when two royals who are less-than-enthusiastic about the arrangement are forced to wed for the betterment of their kingdoms? With an unkind and brash prince making every quip in the book as he rises to the throne, she must find a way to make her marriage work. Will they find common ground, or will they be at each other's throats? Only time will tell.
6. Shadow in Stage Lights:I will be playing M! I am also open to potentially playing a MxM version. (Post-WWII 1940s) In the smoky haze of post-war Hollywood, where dreams are traded like currency and the past casts long shadows, Jack Turner returns from the frontlines of battle a shattered man. Once hailed as a literary luminary, he now struggles to find his place in a world that has moved on without him, haunted by memories he can neither escape nor forget. Enter your character, a radiant starlet whose ascent to fame is as swift as it is dazzling. Cast as the lead in Jack's latest play, she embodies the very essence of the character he once envisioned, igniting the stage with a brilliance that eclipses his own. But as the spotlight shines ever brighter on YC, Jack finds himself consumed by a bitter resentment, his heart seething with anger at the injustice of it all. In a world where shadows lurk behind every smile and fame is but a fleeting illusion, Jack and YC must navigate the treacherous waters of love and ambition, forging a path forward that leads them out of the darkness and into the light.
7. The West was Wilder: I will be playing M or F! (1830s) A young man is a moonshiner and owner of a notorious saloon in a small frontier town. With a reputation for brewing the finest illegal whiskey in the region, he walks a fine line between outlaw and respected member of the community. Meanwhile, a young lass is new to town and is seeking change. She has a tough exterior, but there is a vulnerability that draws folks in. As their paths cross in the dusty streets and dimly lit saloons of the Wild West, sparks fly between them. Whether it's a fiery confrontation over a poker game gone wrong or a chance encounter in the dead of night, their chemistry is undeniable. But with danger lurking around every corner and secrets waiting to be uncovered, their burgeoning romance is anything but smooth sailing.
8. Underneath the Bald Cypress: I will be playing F! (1930s) Amidst the sultry streets of New Orleans, the daughter of a wealthy sugar cane baron, finds herself torn between societal expectations and her own desires. Engaged to a controlling man of her father’s choosing, she longs for true love. Her path collides with your character, a jazz singer, a man of color, or something else entirely, sparking a forbidden romance that defies family secrets. As their love blossoms amidst the city's vibrant nightlife, she must choose between the safety of convention and the allure of a life filled with passion and uncertainty, where forbidden love and hidden truths threaten to unravel the world she knows.
9. Revolution or Run: I will be playing F! (Fallout Fandom) In Vault 47, life appears idyllic, with its inhabitants blissfully unaware of the horrors unfolding beneath the sterile corridors. Your character, recently assigned to a coveted scientist position, stumbles upon a hidden lab deep within the vault, where ghastly experiments are conducted on unsuspecting fellow dwellers. Amidst it all, your character finds help in a resourceful maintenance worker with a knack for uncovering secrets. With the weight of responsibility heavy on their shoulders, they must navigate a treacherous path, torn between loyalty to their community and the pursuit of justice.As tensions escalate within the vault, they must decide whether to ignite the flames of rebellion from within or to venture into the unforgiving wasteland beyond the vault's walls.
Linked here is my writing sample and lore explanation.
I am also open to sending a master list of my current OCs with their vague descriptions!
When you DM me, please send me the answers to these questions!
  1. What is your name and pronouns?
  2. What RP are you interested in?
  3. Are you comfortable playing on Discord?
  4. What gender are you interested in playing? (for scenarios 2, 5, and 7 only!)
  5. What are your hard boundaries for writing? (i.e. unwilling to write gore/abuse/etc)
  6. What is your biggest roleplay pet peeve?
  7. What is your paragraph min/max?
  8. What is the most important thing to you in RP?
  9. Are time zones important to you? If so, what is yours?
  10. Is ooc essential to you?
  11. Are you okay with a fade-to-black romance style?
  12. What is your typical romance speed? Slow/Medium/Fast Burn?
I will answer these questions back! Thanks for reading!
submitted by PotterheadZZ to RoleplayPartnerSearch [link] [comments]


2024.05.21 18:32 marcoxnt93 [H] A lot games [W] Offers

https://www.reddit.com/IGSRep/comments/cg1p8marcoxnt93s_igs_rep_page/
7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Beyond the Long Night
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CryoFall
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
DEATHRUN TV
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
Demon Pit
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
Devil May Cry 4 Special Edition
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elderand
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
GetsuFumaDen: Undying Moon
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
How 2 Escape
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Joggernauts
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Lila’s Sky Ark
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
Nippon Marathon
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Rage in Peace
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Red Line
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
REZ PLZ
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
Songbird Symphony
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spidersaurs
Spiritual Warfare & Wisdom Tree Collection
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Strategic Mind: The Pacific
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
Talk to Strangers
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Magister
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire: The Masquerade – Swansong
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to indiegameswap [link] [comments]


2024.05.21 18:31 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Beyond the Long Night
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CryoFall
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
DEATHRUN TV
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
Demon Pit
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
Devil May Cry 4 Special Edition
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elderand
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
GetsuFumaDen: Undying Moon
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
How 2 Escape
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Joggernauts
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Lila’s Sky Ark
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
Nippon Marathon
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Rage in Peace
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Red Line
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
REZ PLZ
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
Songbird Symphony
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spidersaurs
Spiritual Warfare & Wisdom Tree Collection
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Strategic Mind: The Pacific
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
Talk to Strangers
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Magister
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire: The Masquerade – Swansong
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to SteamGameSwap [link] [comments]


2024.05.21 18:30 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Beyond the Long Night
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CryoFall
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
DEATHRUN TV
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
Demon Pit
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
Devil May Cry 4 Special Edition
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elderand
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
GetsuFumaDen: Undying Moon
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
How 2 Escape
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Joggernauts
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Lila’s Sky Ark
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
Nippon Marathon
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Rage in Peace
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Red Line
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
REZ PLZ
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
Songbird Symphony
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spidersaurs
Spiritual Warfare & Wisdom Tree Collection
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Strategic Mind: The Pacific
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
Talk to Strangers
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Magister
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire: The Masquerade – Swansong
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to GameTrade [link] [comments]


2024.05.21 18:19 in_love_with_erics Big Back Indian Girl Clutches Top 20s With Meme Page

Demographics Gender: Female Race/Ethnicity: Asian-American Residence: Midwest, suburb Income Bracket: 40k Type of School: Average public school (850 students) Hooks (Recruited Athlete, URM, First-Gen, Geographic, Legacy, etc.): First-Gen Intended Major(s): Computer Science and Math Double Major
Academics GPA (UW/W): 3.0/4.5
Rank (or percentile): School Doesn't Rank But was in the 30s out of 850
APs: 10 APs (World History, CS Principles, US History, CS A, Micro, Gov, Stats, Seminar, Research, Calc BC)
Senior Year Course Load: AP Calc BC, 2 PLTW Engineering Classes (Honors Weighted), AP Research, Drawing 3, and Software Development Capstone (Honors Weighted)
Standardized Testing ACT: 34 Sat: AP Scores: World-5, Principles-5, US-4, CSA-5, Stats-3, Seminar-5, Lang-2
Extracurriculars/Activities Robotics Club/Team Captain: Officer(9-10) Captain(11-12), Falcon BEST 3rd Place and Exhibition Team Leader. In house competition 4 year winner for multiple events
Math Team: Officer(10-12), planned meetings, competitions, and promoted the club for new members. Led team to win Franklin University Number Crunchers, Rose-Hulman Runner-Up, and University of Indianapolis 1st place team
Internship/Mentorship: Interned at local tech lab after sophomore year when I created an amateur Python cybersecurity library. Was a part of a mentorship program after my junior year when I worked alongside multiple tech companies (SEP, High Alpha, etc.)
Personal Blog/Portfolio: Created an interactive website using React and Three.js. Was mentioned in a high school science magazine for it. Used it to show off my accomplishments and make blog posts about dumb stuff.
Varsity Esports Team: 10th grade, semifinalists in Halo Infinite. Gold Rank in Halo and Apex, run a Stardew Valley farm where I created a shared a template for crop and resource tracking. I also have a better Animal Crossing Island than you :)
Co-authored a research paper or the comparative times of multiple encryption algorithms alongside my CS teacher whose Purdue Alumni. In academic revision and in the process of being published to JEI
Science Olympiad: Manager (10-12) didn't really do anything because the president and his friends hated me >:( Did however get $20,000 in sponsorship money from multiple companies
Taekwondo: Captain (8-12) got my ass kicked every other day by kids half my age. But I got my black belt
Speech and Debate: (11-12) Joined because guys/girls in suits. Did OO, IX, and Policy. Wasn't good enough to go to nationals but did clutch multiples firsts in other competitions.
Meme Page: Made a Meme Page... pls follow(vroomvroom.zip)
Awards/Honors
Letters of Recommendation
English Teacher (10/10): Known her since Junior year, and she LOVED me. She also has a large vocabulary and knows how to make me seem better. She wrote multiple for other scholarships, and I read those over. Absolute masterpieces.
CS Teacher (7/10): Known him since sophomore year, and he also loves me. Yet, his vocab is a lot smaller. Still love him tho
Engineering Teacher (8/10): He hates me now, but he pretty much carried me.
Counselor Rec (idk): it's a counselor rec.
Interviews UPenn: Bro, the interviewer was so hot... didn't remember anything else.
Essays
Common App: By far the best essay I wrote. It was a timeline/analysis of my thoughts on religion
Supplements: Struggled to write the scholarship essays... Everything else was fine
Decisions Acceptances:
Indiana Univeristy - Accepted, Honors College
Purdue - Accepted, COMMITTED, Full-Ride
Caltech - Rejected
Carniege - Rejected :(
Cornell - Rejected
Dartmouth - Rejected
Duke - Waitlisted -> Accepted
Harvard - Rejected
Princeton - Rejected
Rice - Rejected
Stanford - Rejected
UPenn - Rejected
USC - Deffered -> Accepted
Vanderbilt - Accepeted
WashU - Rejected
Yale - Rejected
UIUC - Rejected
UChicago - Rejected
submitted by in_love_with_erics to collegeresults [link] [comments]


2024.05.21 18:09 MWBartko Considerations on Sexual Immorality, Gender Identity, and my friends Non-Denominational Church.

A good friend of mine from a fairly conservative evangelical background is considering becoming a pastor at his non-denominational church. As part of the evaluation process, they asked him to write a paper on these topics that he is not an expert on.
He asked for my opinion and I offered to share it online to solicit constructive criticism, notes of encouragement, and or reading recommendations on these topics.
I believe his goal is to be faithful to the scriptures, loving to those outside the church, and challenging to those inside the church, as most of us could do better.
What he wrote is in the quotation marks below.
“1: Scope of the Issue
Sexual immorality has become a besetting and ubiquitous issue in our culture and in our churches. While many aspects of it are not novel or unique to this time and have clear scriptural input, there are others that bring challenges to our church for which we don’t have obvious precedent. The main point of these comments is to try and answer three questions with some degree of specificity: (1) how do we make ourselves a place where people who do not know Christ will feel welcome to come and learn of Him regardless of where they come from, (2) how do we pastorally care for people who have come in to the church with pre-existing circumstances related to sexual immorality, and (3) how do we equip our members to represent Christ to those in their lives that are dealing with these issues. We want to do this in a way that does not “walk a tight rope” or compromise to appease, but honors Scripture in its commands to both show compassion and exhort and correct. We must recognize that every individual circumstance is unique, and many will require careful and prayerful consideration, but this is meant to give a framework for that consideration.
2: Scriptural Basis for Corporate Response
There are many references we can point to that discuss and define sexual immorality throughout Scripture and many of these will be used below as we consider specific examples and situations. Let us start, however, by looking at passages that deal with corporate response rather than individual sin. It is clear that the Corinthian church had significant issues in this area, and much of Paul’s first letter was devoted to it. In chapter 5, Paul states that when sexual immorality is discovered in the church we should “mourn” over it and “not to associate with immoral people.” Importantly, he also makes clear in vv. 9-13 that these comments only apply to those “who bears the name of brother.” He explicitly writes, “not at all meaning the sexually immoral of this world…for what have I to do with judging outsiders?” This is key in informing our response to those who are not members of the church. If it is our desire to see sinners come through our doors and come to know our Savior through our ministry, then we must be welcoming, accepting them where they are. This is not to say we hide or compromise the biblical position, but it is not an issue on which we want to filter people at the door. There are three categories of people in sexual sin that we need to form a response for. First, those just coming to the church who have not committed to it – these should be treated the same as any we are reaching out to with Christ’s love. They need Jesus, not behavioral change. Next, those who have recently joined the church but have pre-existing sexual sin patterns. This can and should be addressed with patience, dignity, and love. There are often many sin areas in the life of a new believer, and it is prudent to discern how and when to address each of them. Lastly, those who have been members in the church for some amount of time and fall into sexual sin. This is the group that Paul is primarily addressing in 1 Corinthians. While sex within marriage is a private issue, sexual sin cannot be a taboo topic. It needs to be addressed regularly and clearly. We need close enough relationships within the church that such problems do not fester in the dark. We must avoid the typical church pattern to vilify the first group, never see the second group, and pretend the third group doesn’t exist until it all blows up in scandal. May it never be.
3: Consistency Issue
There is a tendency in our Christian culture to treat some sexual sins as worse than others. Like the Corinthians, some things we seem to have accepted as just ubiquitous parts of our culture. Knowing the prevalence of promiscuity and fornication among teens and single adults and usage of pornography even within the church, we tend to address these as issues of indwelling sin, similar to anger or fear of man, with offers of accountability and understanding when someone falls. By contrast, when it comes to homosexuality or adultery, it is often a church discipline issue. We view homosexual marriage as a major problem, but remarriage after a non-biblical divorce is rarely addressed. These inconsistencies lead to stigmatization and polarization and should have no place in the church. The criterion for escalation should be unrepentance, not the nature of the sexual sin. It is clear from 1 Corinthians that all should be taken seriously, but none should be vilified above others.
4: Culture and Identity
The major underlying problem with many of the sexual sin and gender issues is that they have come to be culturally bound up with people’s identities. This is not a new phenomenon and is not unique to this issue. As far back as Acts 19, you see people becoming “enraged” because Paul had threatened the Ephesians’ cultural identity as worshipers of Artemis. People continue to find their primary identities in their employment, hobbies, sports teams, or families rather than Christ. None of these should be accepted, but none should be reviled either. If a person does not know Jesus, they are dead. How they identify themselves is of no concern. Once they have been made alive, they can be taught that “whose” they are is more important than “who” they are. All identity outside of Christ is not sinful, but if it takes paramount importance, it may become so. A person who recognizes a tendency toward same sex attraction may label themselves as gay or lesbian. This should not be considered a sin issue unless it becomes, for them, their defining characteristic or leads to sinful actions. We should recognize the difficulty of this struggle and support such a person rather than get hung up on labels. There must be clear distinction between identifying same sex attraction and engaging in homosexual behavior. These should be the guiding principles underlying everything that follows are regards individual cases.
5: Public Facing Information, Guests, and New Attendees
Considering what we have discussed, and Paul’s assertion in 1 Corinthians 5 that we ought to reserve judgment on sexual immorality to those we call brother, I would submit that public facing information regarding the church (i.e. website, app, etc) should not publish a position on sexual immorality, marriage, and gender identity. Doing so effectively places the filter at the door so that people who do not know Christ may be turned away from it. This is not tantamount to tacit approval. In appropriate contexts within the church, these topics should still be discussed and addressed, but I do not believe it is consistent with a biblical treatment of unbelievers to place it in a public facing forum. If we have guests or new regular attendees who appear to be engaged in a cohabitating or fornicating relationship, a homosexual relationship, or other sexual sin, this should not be a priority to address unless we have discerned that they are believers and join the church. Even then, it is important to draw a distinction between someone who deals with same-sex attraction and someone who engages in homosexual behavior. The next seven points are meant to discuss, in broad terms, how we should address those who join the church with pre-existing relationships or identity issues:
6: Promiscuity, Cohabitation – Hebrews 13:4, 1 Cor 7:1-2, Ex 22:16
Much of the biblical discussion on promiscuity is by inference. Clearly, sex was meant to be inseparably linked to marriage and outside of that context should be considered immoral. For those who join the church already in a sexual relationship who are unmarried we should apply Exodus 22:16 and encourage them to marry as soon as possible. If they do not wish to marry, they should be encouraged to separate. Paul acknowledges in 1 Cor 7:2 that marriage is the best remedy for “temptation to sexual immorality.”
7: Adultery, Divorce and Remarriage – Matt 5:32, Matt 19:9, 1 Cor 7:10-11
This issue is given much more explicit biblical instruction but is often glossed over in our Christian culture due to the messy landscape of divorces and remarriages. In cases where non-biblical divorce has occurred, if reconciliation is possible, this should be pursued. If reconciliation is impossible because one or more parties have remarried, it would not be sensible to divorce again in order to achieve reconciliation. The principle to apply here, I believe, is from 1 Cor 7:17-24 summarized in verse 20: “Each one should remain in the condition in which he was called.” This is not an ideal circumstance, but it is the best way forward in an imperfect world. Of note, polygamy was common in the culture of the early church, and while not ideal, was accepted by the church, as evidenced by the qualifications for elder to be “a husband of but one wife.” We have polygamous cultures even within our local community and if they came to Christ, we should not counsel them to divorce all but one wife and thus disrupt their social structure. It is not ideal and would disqualify them from eldership, but they should remain as they are. Whether marriage after unbiblical divorce in the past disqualifies a man from eldership is a case-by case question for the eldership.
8: Pornography, Sensuality, and Lust – Lev 18:6-18, Matt 5:28
As mentioned above, use of pornography has reached a high saturation point within our culture and within our church. While once thought of as simply a male issue, there is a growing trend toward gender parity in pornography usage. It is an issue that should be discussed with some frequency within our church. For those that join the church and view pornography regularly, it needs to be made clear that while the world has largely destigmatized it, it is still sexual immorality. Furthermore, this isn’t just limited to nudity and pornography, but any sensuality that leads to looking at someone “with lustful intent” is the heart equivalent of adultery according to Matt 5:28. In our culture, it is not possible to avoid such things by just turning away. We need to address the heart issues of idolatry, selfishness, and satisfaction in Christ. Practically, how should we deal with those who have on-going struggles with pornography, sensuality and lust? Should this preclude them from eldership? From deaconship? Taken strictly, this would preclude nearly all men from eldership. These require individual evaluation from the elders, but a guiding principle should be, if the person is repentant and there is evidence of growth in their life, we should consider more responsibility and continued discipleship.
9: Homosexuality – Lev 18:22, Lev 20:13, 1 Cor 6:9, 1 Tim 1:8-11
From the above references and others, it is evident that homosexual behavior is sexual sin. We cannot equivocate on that point. As we have discussed above, if a person who is already a believer and in the church and struggles with same sex attraction, we should approach them as we would handle anyone who is sexually attracted to someone to whom they are not married. If such a person decides that homosexuality is not sinful and begins sexually immoral activity, we should deal with them in the same way as any member who falls into unrepentant sin and go through the processes of correction and, if necessary, of church discipline. It is important that we draw a distinction between same sex attraction and homosexual behavior. We can do tremendous harm by demonizing same sex attraction and creating a taboo around it. A person who is struggling to abstain from homosexual behavior should be supported and encouraged. I believe Paul’s strong statements about not associating with sexually immoral people applies to those who remain unrepentant. Much more nuanced is the issue of how we address those that join the church already in a homosexual relationship. What about the married homosexual couple who join the church with their adopted child? Should we break up their family? I believe, in this case, the same principle should apply as to those who have gone through an unbiblical divorce in the past. We should apply 1 Cor 7:20: “Each one should remain in the condition in which he was called.” We can recognize that this is not ideal, but it is the best we can do in a fallen world just as we do with someone who is married after unbiblical divorce. Whether should apply to a homosexual couple in a long term committed relationship who are not legally married would be an individual discussion with the elders. Again, these are nuanced cases that will need individual prayer, discussion, and discernment. I believe a great deal more patience is called for when a new believer joins the church that has a history or present reality of homosexuality, even if they are unrepentant at first, believing that homosexuality is not sinful, than we would demonstrate to a person who has been in the church for a period of time and then decides to pursue a homosexual relationship.
10: Bisexuality – Heb 13:4
Bisexual attraction is no more or less of an issue than anyone who finds that they are sexually attracted to someone other than their spouse. This is not a rare or unique circumstance, even within the church. Someone who is practicing bisexuality is, by definition, not confining sex to the marriage bed, and this, therefore, qualifies as sexual immorality. The issue, here again, is one of identity and cultural acceptance. If a person “identifies as bisexual,” the real issue is not the bisexuality, but the fact that they identify themselves primarily by their sexual desires, and not by Christ. It would be equally a problem if they “identified as heterosexual” and that was seen as their defining characteristic. If such a person were to join the church, our priority should be in helping them see their identity in Christ rather than focusing on renouncing their sexual preference.
11: Transgenderism/Non-binarism – Psalm 139: 13-15
It should be noted that the next two points should not be considered in the category of sexual immorality, but as they are connected to the same cultural moment will be discussed here. It should further be remarked that transgenderism is a modern issue with no direct reference in Scripture. It is a challenging issue that often falls prey to oversimplification and scapegoating. It is not sufficient to simply state that a person should identify with their born gender. There are those born with ambiguous genitalia and those born with sex chromosome abnormalities such that “born gender” is not necessarily accurate. These occur with a frequency of 1 in 448 births on average which is not particularly rare. The majority of people who consider themselves to be transgender do not fall into these categories, but the fact remains that these categories exist. Unless we plan to embark on genetic testing, we must be careful how we assert someone’s gender assignment. Furthermore, we must acknowledge that much of the gender confusion in our culture is due to a distortion of biblically accurate masculinity and femininity in our culture of which the church has been widely supportive for generations. Many transgender and non-binary individuals consider themselves so because they do not fit into the traditional boxes our culture has created for the genders. The church can start by recognizing that these boxes are incorrect. We can also acknowledge that gender differences and roles are far less important than most human cultures perceive. Christ himself challenged many gender norms in his ministry and Paul maintains “…there is no male or female, for you are all one in Christ Jesus.” (Gal 3:28b) It is much more difficult to recognize this issue as a sin issue than many of the above concerns. If someone wishes to be addressed by different pronouns than they once did or dress differently than they once did, this does not amount to immorality. Once again, this can be an idolatrous identity issue if the person sees it as the central characteristic of their lives. There is often an inherent pride in asserting that such a person does not feel they fit in the body created for them, but if they come to love Jesus and understand and believe that they are “fearfully and wonderfully made” then this issue may become moot. Whether or not they revert to dressing differently or using pronouns they did when they were younger is largely immaterial. This also addresses the issue of people who may have undergone permanent physical changes. While we should not endorse such modification if it is being considered, there is no reason to reverse such a thing in order to return to a base state. We must recognize that this is a group that has a high propensity toward mental health concerns, instability, and suicidality. They need love, support and prayer, not scapegoating and extra-biblical expectations of conforming to a cultural norm. We must further note that this group as well as the homosexual group have often experienced psychological and even physical harm from others in our culture, sometimes in the name of Christ. We must foster an environment of champions physical and psychological safety for these people.
12: Asexuality – 1 Cor 7:25-38
Asexuality also should not be considered sexual immorality. There is, in fact, wide support in Paul’s letters such as in 1 Cor 7 for people, if they are able, to remain unmarried and be “anxious about the things of the Lord, how to please the Lord.” We tend to champion the model of the nuclear family in our Christian culture, but Paul sees chaste singleness as a better way. There should be no pressure from the church to make sure that single people pair off and get married because it is expected of them. As this state has been culturally identified with the LGBTQIA movement, it is seen on the same spectrum as the sexual immorality and gender issues discussed above, but it is not. It can still fall prey to the same issue of an idolatrous identity as some of the above issues, but it need not be so.
13: Glass Ceiling
In the event that God sees fit to bring people from these subgroups into our church, there would inevitably be a glass ceiling. The question is at what point. The four logical points are: regular attender, member, deacon, and elder. Regardless of their background or position, all should be welcome to be a regular attender. It is also clear, from the biblical requirements for eldership, that on-going problems or engagement in any of the sexual sins would disqualify them from that post. The middle two are less clear. I would submit that the bar for membership should be very low. This step, in my opinion, is when they would “bear the name of brother” and not before. Even if they disagree about the sinful nature of homosexuality, this should not disallow them from becoming members as long as they agree to submit to the churches position and not cause division. Allowing them to become members gives us the pastoral authority to speak into their lives, and we would hope that over time the Spirit would work in their hearts to convince them of the truth. Putting such a person in a deacon role would probably not be wise but would need to be evaluated prayerfully on a case-by-case basis. The difficulty here is that, while a position on homosexuality is not a salvific issue and should not be considered a core doctrine in the same way as the deity of Christ, for example, it is a sin issue. There is a limit to how far we can “agree to disagree” and still uphold our duty to root out sin in our midst. Once again, we should also distinguish between a struggle with same sex attraction and engagement in homosexual behavior when we consider our response. There is also a glass ceiling when it comes to marriage. While I believe we should not break up existing homosexual marriages, we should not participate in creating them. The marriage covenant between a man and woman was created, in part, to reflect the relationship between Christ and the church (Eph 5). This should not be co-opted to excuse or normalize immorality.
14: Nuance and Edge Cases
The above outline is by no means meant to be exhaustive or definitive. It is meant to provide a lens, supported by scripture, through which we can view these issues and consider corporate and pastoral responses. It should inform how we view the people that walk through the door from a wide range of backgrounds and how we equip those in our church to be Christ’s ambassadors to those in our community. Every person and circumstance, history and baggage will be different, and any non-nuanced position would be inherently evil. I pray we have many opportunities to talk, think and pray through specific situations that God would bless us with the chance to be a part of. What an honor it would be to be used to reach into broken lives like these with the Gospel of Grace.
15: Action Steps
As we consider practical and philosophical ways of responding to the above, I believe we should start from a position of corporate repentance. If we wish to truly reach out and touch the lives of broken people in need of a Savior who live a life of same sex attraction or gender dysphoria, we need to begin by recognizing that a great deal of harm, emotional and physical, has been inflicted on this group by the Church for generations. There are homeless people living in our area who were kicked out of their homes by parents holding a Bible. There are those who have been subjected to horrific methods that amount to torture under the guise of “Conversion Therapy” from Christian organizations. The only “conversion” we should concern ourselves with is to a regenerate heart. Attempting to change someone’s sexual attraction is very much beside the point. We cannot hope to be a place where such people can hear about Jesus unless they feel safe to enter our doors. We must also fight the tendency to consider sin in this area as something worse than others, even in non-Christians. James 2 says “…For whoever keeps the whole law but fails in one point has become guilty of all of it….So speak and so act as those who are to be judged under the law of liberty. For judgment is without mercy to one who has shown no mercy. Mercy triumphs over judgment.” As we consider corporate and pastoral responses to the argument above, we must start by removing our own planks and repenting for the historical actions of the Church.
Practical steps that we could consider taking would include: removing the statements from the website about marriage and sexuality, especially directly under our Core Beliefs. Again, this is not meant to hide or equivocate on the truth, but not to set such a barrier before someone even walks through our door. Secondly, we should consider how to address these topics within the church. A Sunday morning sermon is not ideal as it is time limited and a unidirectional conversation. A small group course format would be a consideration. We need to equip parents and family members of adolescents, teens, and adults with language to talk about these things in loving, humble, God-honoring ways. In the longer term, we need to consider how we can make our church a place where people would feel comfortable inviting friends and family who look, think and act differently than we do. We need to find a way of projecting safety and inclusion even in our public facing information. This isn’t a balancing act where we must make it clear early and often that we “love the sinner but hate the sin” as the saying goes. We just need to love the sinner. Dealing with the sin can come later God-willing. A third application point is to be mindful of what we say and what we allow to be said without being checked. Certainly, joking at the expense of those who are dealing with these issues is unacceptable, but we also need to work to avoid getting dragged in to pseudo-political discussions on bathroom issues, sports issues or other divisive concerns that have no bearing on the church.
I recognize that these proposals have the potential to divide the church. There are some who may leave the body over these sorts of changes. I would argue that it is our responsibility to them as well as to the unreached in our community to have those discussions and risk some of them leaving over it. These are not all things we should change overnight but after ample opportunities for discussions and prayer.
16: Conclusion – Mark 2:15-17
At its core, these are not issues of who someone loves, sexual attraction, or even specific sex acts. The core is idolatry and identity. When acceptance by others, self-determination, or physical pleasure become the central force driving our lives then we have become idolators. Though our idols take on different shapes, the struggles in this space are shared by all. Whether you are identified by your profession, your family, or your gender identity, you are not being identified by your Master. Building fences around or within the church because someone sins in a different way than us cannot be allowed. Making the excuse that we are somehow “protecting our children” by shielding them from people in our community who desperately need a Savior will not show our children who Jesus is. Within the church, we cannot be afraid to “speak the truth in love.” We need not and cannot shy away from sin in the church, but we must recognize that the Spirit works in each of our lives. Often this happens over a period of time. We should be prepared to walk alongside our brothers and sisters in this journey for as long as they need.
There is a significant correlation between this community and their relationship with religious groups, and the “tax collectors and sinners” that Jesus sought out in His ministry and their relationship with the religious leaders of the day. Our heart should reflect His. Jesus responded: “It is not the healthy who need a doctor, but the sick. I have not come to call the righteous, but sinners.” (Mark 2:17) If our church was filled with transgender people and gay families that loved Jesus, God would be glorified.”
Thank you in advance for any constructive criticism, notes of encouragement and or reading recommendations on these topics that I can pass along.
submitted by MWBartko to Bible [link] [comments]


2024.05.21 18:06 MWBartko Considerations on Sexual Immorality, Gender Identity, and my friends Non-Denominational Church.

A good friend of mine from a fairly conservative evangelical background is considering becoming a pastor at his non-denominational church. As part of the evaluation process, they asked him to write a paper on these topics that he is not an expert on.
He asked for my opinion and I offered to share it online to solicit constructive criticism, notes of encouragement, and or reading recommendations on these topics.
I believe his goal is to be faithful to the scriptures, loving to those outside the church, and challenging to those inside the church, as most of us could do better.
What he wrote is in the quotation marks below.
“1: Scope of the Issue
Sexual immorality has become a besetting and ubiquitous issue in our culture and in our churches. While many aspects of it are not novel or unique to this time and have clear scriptural input, there are others that bring challenges to our church for which we don’t have obvious precedent. The main point of these comments is to try and answer three questions with some degree of specificity: (1) how do we make ourselves a place where people who do not know Christ will feel welcome to come and learn of Him regardless of where they come from, (2) how do we pastorally care for people who have come in to the church with pre-existing circumstances related to sexual immorality, and (3) how do we equip our members to represent Christ to those in their lives that are dealing with these issues. We want to do this in a way that does not “walk a tight rope” or compromise to appease, but honors Scripture in its commands to both show compassion and exhort and correct. We must recognize that every individual circumstance is unique, and many will require careful and prayerful consideration, but this is meant to give a framework for that consideration.
2: Scriptural Basis for Corporate Response
There are many references we can point to that discuss and define sexual immorality throughout Scripture and many of these will be used below as we consider specific examples and situations. Let us start, however, by looking at passages that deal with corporate response rather than individual sin. It is clear that the Corinthian church had significant issues in this area, and much of Paul’s first letter was devoted to it. In chapter 5, Paul states that when sexual immorality is discovered in the church we should “mourn” over it and “not to associate with immoral people.” Importantly, he also makes clear in vv. 9-13 that these comments only apply to those “who bears the name of brother.” He explicitly writes, “not at all meaning the sexually immoral of this world…for what have I to do with judging outsiders?” This is key in informing our response to those who are not members of the church. If it is our desire to see sinners come through our doors and come to know our Savior through our ministry, then we must be welcoming, accepting them where they are. This is not to say we hide or compromise the biblical position, but it is not an issue on which we want to filter people at the door. There are three categories of people in sexual sin that we need to form a response for. First, those just coming to the church who have not committed to it – these should be treated the same as any we are reaching out to with Christ’s love. They need Jesus, not behavioral change. Next, those who have recently joined the church but have pre-existing sexual sin patterns. This can and should be addressed with patience, dignity, and love. There are often many sin areas in the life of a new believer, and it is prudent to discern how and when to address each of them. Lastly, those who have been members in the church for some amount of time and fall into sexual sin. This is the group that Paul is primarily addressing in 1 Corinthians. While sex within marriage is a private issue, sexual sin cannot be a taboo topic. It needs to be addressed regularly and clearly. We need close enough relationships within the church that such problems do not fester in the dark. We must avoid the typical church pattern to vilify the first group, never see the second group, and pretend the third group doesn’t exist until it all blows up in scandal. May it never be.
3: Consistency Issue
There is a tendency in our Christian culture to treat some sexual sins as worse than others. Like the Corinthians, some things we seem to have accepted as just ubiquitous parts of our culture. Knowing the prevalence of promiscuity and fornication among teens and single adults and usage of pornography even within the church, we tend to address these as issues of indwelling sin, similar to anger or fear of man, with offers of accountability and understanding when someone falls. By contrast, when it comes to homosexuality or adultery, it is often a church discipline issue. We view homosexual marriage as a major problem, but remarriage after a non-biblical divorce is rarely addressed. These inconsistencies lead to stigmatization and polarization and should have no place in the church. The criterion for escalation should be unrepentance, not the nature of the sexual sin. It is clear from 1 Corinthians that all should be taken seriously, but none should be vilified above others.
4: Culture and Identity
The major underlying problem with many of the sexual sin and gender issues is that they have come to be culturally bound up with people’s identities. This is not a new phenomenon and is not unique to this issue. As far back as Acts 19, you see people becoming “enraged” because Paul had threatened the Ephesians’ cultural identity as worshipers of Artemis. People continue to find their primary identities in their employment, hobbies, sports teams, or families rather than Christ. None of these should be accepted, but none should be reviled either. If a person does not know Jesus, they are dead. How they identify themselves is of no concern. Once they have been made alive, they can be taught that “whose” they are is more important than “who” they are. All identity outside of Christ is not sinful, but if it takes paramount importance, it may become so. A person who recognizes a tendency toward same sex attraction may label themselves as gay or lesbian. This should not be considered a sin issue unless it becomes, for them, their defining characteristic or leads to sinful actions. We should recognize the difficulty of this struggle and support such a person rather than get hung up on labels. There must be clear distinction between identifying same sex attraction and engaging in homosexual behavior. These should be the guiding principles underlying everything that follows are regards individual cases.
5: Public Facing Information, Guests, and New Attendees
Considering what we have discussed, and Paul’s assertion in 1 Corinthians 5 that we ought to reserve judgment on sexual immorality to those we call brother, I would submit that public facing information regarding the church (i.e. website, app, etc) should not publish a position on sexual immorality, marriage, and gender identity. Doing so effectively places the filter at the door so that people who do not know Christ may be turned away from it. This is not tantamount to tacit approval. In appropriate contexts within the church, these topics should still be discussed and addressed, but I do not believe it is consistent with a biblical treatment of unbelievers to place it in a public facing forum. If we have guests or new regular attendees who appear to be engaged in a cohabitating or fornicating relationship, a homosexual relationship, or other sexual sin, this should not be a priority to address unless we have discerned that they are believers and join the church. Even then, it is important to draw a distinction between someone who deals with same-sex attraction and someone who engages in homosexual behavior. The next seven points are meant to discuss, in broad terms, how we should address those who join the church with pre-existing relationships or identity issues:
6: Promiscuity, Cohabitation – Hebrews 13:4, 1 Cor 7:1-2, Ex 22:16
Much of the biblical discussion on promiscuity is by inference. Clearly, sex was meant to be inseparably linked to marriage and outside of that context should be considered immoral. For those who join the church already in a sexual relationship who are unmarried we should apply Exodus 22:16 and encourage them to marry as soon as possible. If they do not wish to marry, they should be encouraged to separate. Paul acknowledges in 1 Cor 7:2 that marriage is the best remedy for “temptation to sexual immorality.”
7: Adultery, Divorce and Remarriage – Matt 5:32, Matt 19:9, 1 Cor 7:10-11
This issue is given much more explicit biblical instruction but is often glossed over in our Christian culture due to the messy landscape of divorces and remarriages. In cases where non-biblical divorce has occurred, if reconciliation is possible, this should be pursued. If reconciliation is impossible because one or more parties have remarried, it would not be sensible to divorce again in order to achieve reconciliation. The principle to apply here, I believe, is from 1 Cor 7:17-24 summarized in verse 20: “Each one should remain in the condition in which he was called.” This is not an ideal circumstance, but it is the best way forward in an imperfect world. Of note, polygamy was common in the culture of the early church, and while not ideal, was accepted by the church, as evidenced by the qualifications for elder to be “a husband of but one wife.” We have polygamous cultures even within our local community and if they came to Christ, we should not counsel them to divorce all but one wife and thus disrupt their social structure. It is not ideal and would disqualify them from eldership, but they should remain as they are. Whether marriage after unbiblical divorce in the past disqualifies a man from eldership is a case-by case question for the eldership.
8: Pornography, Sensuality, and Lust – Lev 18:6-18, Matt 5:28
As mentioned above, use of pornography has reached a high saturation point within our culture and within our church. While once thought of as simply a male issue, there is a growing trend toward gender parity in pornography usage. It is an issue that should be discussed with some frequency within our church. For those that join the church and view pornography regularly, it needs to be made clear that while the world has largely destigmatized it, it is still sexual immorality. Furthermore, this isn’t just limited to nudity and pornography, but any sensuality that leads to looking at someone “with lustful intent” is the heart equivalent of adultery according to Matt 5:28. In our culture, it is not possible to avoid such things by just turning away. We need to address the heart issues of idolatry, selfishness, and satisfaction in Christ. Practically, how should we deal with those who have on-going struggles with pornography, sensuality and lust? Should this preclude them from eldership? From deaconship? Taken strictly, this would preclude nearly all men from eldership. These require individual evaluation from the elders, but a guiding principle should be, if the person is repentant and there is evidence of growth in their life, we should consider more responsibility and continued discipleship.
9: Homosexuality – Lev 18:22, Lev 20:13, 1 Cor 6:9, 1 Tim 1:8-11
From the above references and others, it is evident that homosexual behavior is sexual sin. We cannot equivocate on that point. As we have discussed above, if a person who is already a believer and in the church and struggles with same sex attraction, we should approach them as we would handle anyone who is sexually attracted to someone to whom they are not married. If such a person decides that homosexuality is not sinful and begins sexually immoral activity, we should deal with them in the same way as any member who falls into unrepentant sin and go through the processes of correction and, if necessary, of church discipline. It is important that we draw a distinction between same sex attraction and homosexual behavior. We can do tremendous harm by demonizing same sex attraction and creating a taboo around it. A person who is struggling to abstain from homosexual behavior should be supported and encouraged. I believe Paul’s strong statements about not associating with sexually immoral people applies to those who remain unrepentant. Much more nuanced is the issue of how we address those that join the church already in a homosexual relationship. What about the married homosexual couple who join the church with their adopted child? Should we break up their family? I believe, in this case, the same principle should apply as to those who have gone through an unbiblical divorce in the past. We should apply 1 Cor 7:20: “Each one should remain in the condition in which he was called.” We can recognize that this is not ideal, but it is the best we can do in a fallen world just as we do with someone who is married after unbiblical divorce. Whether should apply to a homosexual couple in a long term committed relationship who are not legally married would be an individual discussion with the elders. Again, these are nuanced cases that will need individual prayer, discussion, and discernment. I believe a great deal more patience is called for when a new believer joins the church that has a history or present reality of homosexuality, even if they are unrepentant at first, believing that homosexuality is not sinful, than we would demonstrate to a person who has been in the church for a period of time and then decides to pursue a homosexual relationship.
10: Bisexuality – Heb 13:4
Bisexual attraction is no more or less of an issue than anyone who finds that they are sexually attracted to someone other than their spouse. This is not a rare or unique circumstance, even within the church. Someone who is practicing bisexuality is, by definition, not confining sex to the marriage bed, and this, therefore, qualifies as sexual immorality. The issue, here again, is one of identity and cultural acceptance. If a person “identifies as bisexual,” the real issue is not the bisexuality, but the fact that they identify themselves primarily by their sexual desires, and not by Christ. It would be equally a problem if they “identified as heterosexual” and that was seen as their defining characteristic. If such a person were to join the church, our priority should be in helping them see their identity in Christ rather than focusing on renouncing their sexual preference.
11: Transgenderism/Non-binarism – Psalm 139: 13-15
It should be noted that the next two points should not be considered in the category of sexual immorality, but as they are connected to the same cultural moment will be discussed here. It should further be remarked that transgenderism is a modern issue with no direct reference in Scripture. It is a challenging issue that often falls prey to oversimplification and scapegoating. It is not sufficient to simply state that a person should identify with their born gender. There are those born with ambiguous genitalia and those born with sex chromosome abnormalities such that “born gender” is not necessarily accurate. These occur with a frequency of 1 in 448 births on average which is not particularly rare. The majority of people who consider themselves to be transgender do not fall into these categories, but the fact remains that these categories exist. Unless we plan to embark on genetic testing, we must be careful how we assert someone’s gender assignment. Furthermore, we must acknowledge that much of the gender confusion in our culture is due to a distortion of biblically accurate masculinity and femininity in our culture of which the church has been widely supportive for generations. Many transgender and non-binary individuals consider themselves so because they do not fit into the traditional boxes our culture has created for the genders. The church can start by recognizing that these boxes are incorrect. We can also acknowledge that gender differences and roles are far less important than most human cultures perceive. Christ himself challenged many gender norms in his ministry and Paul maintains “…there is no male or female, for you are all one in Christ Jesus.” (Gal 3:28b) It is much more difficult to recognize this issue as a sin issue than many of the above concerns. If someone wishes to be addressed by different pronouns than they once did or dress differently than they once did, this does not amount to immorality. Once again, this can be an idolatrous identity issue if the person sees it as the central characteristic of their lives. There is often an inherent pride in asserting that such a person does not feel they fit in the body created for them, but if they come to love Jesus and understand and believe that they are “fearfully and wonderfully made” then this issue may become moot. Whether or not they revert to dressing differently or using pronouns they did when they were younger is largely immaterial. This also addresses the issue of people who may have undergone permanent physical changes. While we should not endorse such modification if it is being considered, there is no reason to reverse such a thing in order to return to a base state. We must recognize that this is a group that has a high propensity toward mental health concerns, instability, and suicidality. They need love, support and prayer, not scapegoating and extra-biblical expectations of conforming to a cultural norm. We must further note that this group as well as the homosexual group have often experienced psychological and even physical harm from others in our culture, sometimes in the name of Christ. We must foster an environment of champions physical and psychological safety for these people.
12: Asexuality – 1 Cor 7:25-38
Asexuality also should not be considered sexual immorality. There is, in fact, wide support in Paul’s letters such as in 1 Cor 7 for people, if they are able, to remain unmarried and be “anxious about the things of the Lord, how to please the Lord.” We tend to champion the model of the nuclear family in our Christian culture, but Paul sees chaste singleness as a better way. There should be no pressure from the church to make sure that single people pair off and get married because it is expected of them. As this state has been culturally identified with the LGBTQIA movement, it is seen on the same spectrum as the sexual immorality and gender issues discussed above, but it is not. It can still fall prey to the same issue of an idolatrous identity as some of the above issues, but it need not be so.
13: Glass Ceiling
In the event that God sees fit to bring people from these subgroups into our church, there would inevitably be a glass ceiling. The question is at what point. The four logical points are: regular attender, member, deacon, and elder. Regardless of their background or position, all should be welcome to be a regular attender. It is also clear, from the biblical requirements for eldership, that on-going problems or engagement in any of the sexual sins would disqualify them from that post. The middle two are less clear. I would submit that the bar for membership should be very low. This step, in my opinion, is when they would “bear the name of brother” and not before. Even if they disagree about the sinful nature of homosexuality, this should not disallow them from becoming members as long as they agree to submit to the churches position and not cause division. Allowing them to become members gives us the pastoral authority to speak into their lives, and we would hope that over time the Spirit would work in their hearts to convince them of the truth. Putting such a person in a deacon role would probably not be wise but would need to be evaluated prayerfully on a case-by-case basis. The difficulty here is that, while a position on homosexuality is not a salvific issue and should not be considered a core doctrine in the same way as the deity of Christ, for example, it is a sin issue. There is a limit to how far we can “agree to disagree” and still uphold our duty to root out sin in our midst. Once again, we should also distinguish between a struggle with same sex attraction and engagement in homosexual behavior when we consider our response. There is also a glass ceiling when it comes to marriage. While I believe we should not break up existing homosexual marriages, we should not participate in creating them. The marriage covenant between a man and woman was created, in part, to reflect the relationship between Christ and the church (Eph 5). This should not be co-opted to excuse or normalize immorality.
14: Nuance and Edge Cases
The above outline is by no means meant to be exhaustive or definitive. It is meant to provide a lens, supported by scripture, through which we can view these issues and consider corporate and pastoral responses. It should inform how we view the people that walk through the door from a wide range of backgrounds and how we equip those in our church to be Christ’s ambassadors to those in our community. Every person and circumstance, history and baggage will be different, and any non-nuanced position would be inherently evil. I pray we have many opportunities to talk, think and pray through specific situations that God would bless us with the chance to be a part of. What an honor it would be to be used to reach into broken lives like these with the Gospel of Grace.
15: Action Steps
As we consider practical and philosophical ways of responding to the above, I believe we should start from a position of corporate repentance. If we wish to truly reach out and touch the lives of broken people in need of a Savior who live a life of same sex attraction or gender dysphoria, we need to begin by recognizing that a great deal of harm, emotional and physical, has been inflicted on this group by the Church for generations. There are homeless people living in our area who were kicked out of their homes by parents holding a Bible. There are those who have been subjected to horrific methods that amount to torture under the guise of “Conversion Therapy” from Christian organizations. The only “conversion” we should concern ourselves with is to a regenerate heart. Attempting to change someone’s sexual attraction is very much beside the point. We cannot hope to be a place where such people can hear about Jesus unless they feel safe to enter our doors. We must also fight the tendency to consider sin in this area as something worse than others, even in non-Christians. James 2 says “…For whoever keeps the whole law but fails in one point has become guilty of all of it….So speak and so act as those who are to be judged under the law of liberty. For judgment is without mercy to one who has shown no mercy. Mercy triumphs over judgment.” As we consider corporate and pastoral responses to the argument above, we must start by removing our own planks and repenting for the historical actions of the Church.
Practical steps that we could consider taking would include: removing the statements from the website about marriage and sexuality, especially directly under our Core Beliefs. Again, this is not meant to hide or equivocate on the truth, but not to set such a barrier before someone even walks through our door. Secondly, we should consider how to address these topics within the church. A Sunday morning sermon is not ideal as it is time limited and a unidirectional conversation. A small group course format would be a consideration. We need to equip parents and family members of adolescents, teens, and adults with language to talk about these things in loving, humble, God-honoring ways. In the longer term, we need to consider how we can make our church a place where people would feel comfortable inviting friends and family who look, think and act differently than we do. We need to find a way of projecting safety and inclusion even in our public facing information. This isn’t a balancing act where we must make it clear early and often that we “love the sinner but hate the sin” as the saying goes. We just need to love the sinner. Dealing with the sin can come later God-willing. A third application point is to be mindful of what we say and what we allow to be said without being checked. Certainly, joking at the expense of those who are dealing with these issues is unacceptable, but we also need to work to avoid getting dragged in to pseudo-political discussions on bathroom issues, sports issues or other divisive concerns that have no bearing on the church.
I recognize that these proposals have the potential to divide the church. There are some who may leave the body over these sorts of changes. I would argue that it is our responsibility to them as well as to the unreached in our community to have those discussions and risk some of them leaving over it. These are not all things we should change overnight but after ample opportunities for discussions and prayer.
16: Conclusion – Mark 2:15-17
At its core, these are not issues of who someone loves, sexual attraction, or even specific sex acts. The core is idolatry and identity. When acceptance by others, self-determination, or physical pleasure become the central force driving our lives then we have become idolators. Though our idols take on different shapes, the struggles in this space are shared by all. Whether you are identified by your profession, your family, or your gender identity, you are not being identified by your Master. Building fences around or within the church because someone sins in a different way than us cannot be allowed. Making the excuse that we are somehow “protecting our children” by shielding them from people in our community who desperately need a Savior will not show our children who Jesus is. Within the church, we cannot be afraid to “speak the truth in love.” We need not and cannot shy away from sin in the church, but we must recognize that the Spirit works in each of our lives. Often this happens over a period of time. We should be prepared to walk alongside our brothers and sisters in this journey for as long as they need.
There is a significant correlation between this community and their relationship with religious groups, and the “tax collectors and sinners” that Jesus sought out in His ministry and their relationship with the religious leaders of the day. Our heart should reflect His. Jesus responded: “It is not the healthy who need a doctor, but the sick. I have not come to call the righteous, but sinners.” (Mark 2:17) If our church was filled with transgender people and gay families that loved Jesus, God would be glorified.”
Thank you in advance for any constructive criticism, notes of encouragement and or reading recommendations on these topics that I can pass along.
submitted by MWBartko to Protestant [link] [comments]


2024.05.21 18:04 MWBartko Considerations on Sexual Immorality, Gender Identity, and my friends Non-Denominational Church.

A good friend of mine from a fairly conservative evangelical background is considering becoming a pastor at his non-denominational church. As part of the evaluation process, they asked him to write a paper on these topics that he is not an expert on.
He asked for my opinion and I offered to share it online to solicit constructive criticism, notes of encouragement, and or reading recommendations on these topics.
I believe his goal is to be faithful to the scriptures, loving to those outside the church, and challenging to those inside the church, as most of us could do better.
What he wrote is in the quotation marks below.
“1: Scope of the Issue
Sexual immorality has become a besetting and ubiquitous issue in our culture and in our churches. While many aspects of it are not novel or unique to this time and have clear scriptural input, there are others that bring challenges to our church for which we don’t have obvious precedent. The main point of these comments is to try and answer three questions with some degree of specificity: (1) how do we make ourselves a place where people who do not know Christ will feel welcome to come and learn of Him regardless of where they come from, (2) how do we pastorally care for people who have come in to the church with pre-existing circumstances related to sexual immorality, and (3) how do we equip our members to represent Christ to those in their lives that are dealing with these issues. We want to do this in a way that does not “walk a tight rope” or compromise to appease, but honors Scripture in its commands to both show compassion and exhort and correct. We must recognize that every individual circumstance is unique, and many will require careful and prayerful consideration, but this is meant to give a framework for that consideration.
2: Scriptural Basis for Corporate Response
There are many references we can point to that discuss and define sexual immorality throughout Scripture and many of these will be used below as we consider specific examples and situations. Let us start, however, by looking at passages that deal with corporate response rather than individual sin. It is clear that the Corinthian church had significant issues in this area, and much of Paul’s first letter was devoted to it. In chapter 5, Paul states that when sexual immorality is discovered in the church we should “mourn” over it and “not to associate with immoral people.” Importantly, he also makes clear in vv. 9-13 that these comments only apply to those “who bears the name of brother.” He explicitly writes, “not at all meaning the sexually immoral of this world…for what have I to do with judging outsiders?” This is key in informing our response to those who are not members of the church. If it is our desire to see sinners come through our doors and come to know our Savior through our ministry, then we must be welcoming, accepting them where they are. This is not to say we hide or compromise the biblical position, but it is not an issue on which we want to filter people at the door. There are three categories of people in sexual sin that we need to form a response for. First, those just coming to the church who have not committed to it – these should be treated the same as any we are reaching out to with Christ’s love. They need Jesus, not behavioral change. Next, those who have recently joined the church but have pre-existing sexual sin patterns. This can and should be addressed with patience, dignity, and love. There are often many sin areas in the life of a new believer, and it is prudent to discern how and when to address each of them. Lastly, those who have been members in the church for some amount of time and fall into sexual sin. This is the group that Paul is primarily addressing in 1 Corinthians. While sex within marriage is a private issue, sexual sin cannot be a taboo topic. It needs to be addressed regularly and clearly. We need close enough relationships within the church that such problems do not fester in the dark. We must avoid the typical church pattern to vilify the first group, never see the second group, and pretend the third group doesn’t exist until it all blows up in scandal. May it never be.
3: Consistency Issue
There is a tendency in our Christian culture to treat some sexual sins as worse than others. Like the Corinthians, some things we seem to have accepted as just ubiquitous parts of our culture. Knowing the prevalence of promiscuity and fornication among teens and single adults and usage of pornography even within the church, we tend to address these as issues of indwelling sin, similar to anger or fear of man, with offers of accountability and understanding when someone falls. By contrast, when it comes to homosexuality or adultery, it is often a church discipline issue. We view homosexual marriage as a major problem, but remarriage after a non-biblical divorce is rarely addressed. These inconsistencies lead to stigmatization and polarization and should have no place in the church. The criterion for escalation should be unrepentance, not the nature of the sexual sin. It is clear from 1 Corinthians that all should be taken seriously, but none should be vilified above others.
4: Culture and Identity
The major underlying problem with many of the sexual sin and gender issues is that they have come to be culturally bound up with people’s identities. This is not a new phenomenon and is not unique to this issue. As far back as Acts 19, you see people becoming “enraged” because Paul had threatened the Ephesians’ cultural identity as worshipers of Artemis. People continue to find their primary identities in their employment, hobbies, sports teams, or families rather than Christ. None of these should be accepted, but none should be reviled either. If a person does not know Jesus, they are dead. How they identify themselves is of no concern. Once they have been made alive, they can be taught that “whose” they are is more important than “who” they are. All identity outside of Christ is not sinful, but if it takes paramount importance, it may become so. A person who recognizes a tendency toward same sex attraction may label themselves as gay or lesbian. This should not be considered a sin issue unless it becomes, for them, their defining characteristic or leads to sinful actions. We should recognize the difficulty of this struggle and support such a person rather than get hung up on labels. There must be clear distinction between identifying same sex attraction and engaging in homosexual behavior. These should be the guiding principles underlying everything that follows are regards individual cases.
5: Public Facing Information, Guests, and New Attendees
Considering what we have discussed, and Paul’s assertion in 1 Corinthians 5 that we ought to reserve judgment on sexual immorality to those we call brother, I would submit that public facing information regarding the church (i.e. website, app, etc) should not publish a position on sexual immorality, marriage, and gender identity. Doing so effectively places the filter at the door so that people who do not know Christ may be turned away from it. This is not tantamount to tacit approval. In appropriate contexts within the church, these topics should still be discussed and addressed, but I do not believe it is consistent with a biblical treatment of unbelievers to place it in a public facing forum. If we have guests or new regular attendees who appear to be engaged in a cohabitating or fornicating relationship, a homosexual relationship, or other sexual sin, this should not be a priority to address unless we have discerned that they are believers and join the church. Even then, it is important to draw a distinction between someone who deals with same-sex attraction and someone who engages in homosexual behavior. The next seven points are meant to discuss, in broad terms, how we should address those who join the church with pre-existing relationships or identity issues:
6: Promiscuity, Cohabitation – Hebrews 13:4, 1 Cor 7:1-2, Ex 22:16
Much of the biblical discussion on promiscuity is by inference. Clearly, sex was meant to be inseparably linked to marriage and outside of that context should be considered immoral. For those who join the church already in a sexual relationship who are unmarried we should apply Exodus 22:16 and encourage them to marry as soon as possible. If they do not wish to marry, they should be encouraged to separate. Paul acknowledges in 1 Cor 7:2 that marriage is the best remedy for “temptation to sexual immorality.”
7: Adultery, Divorce and Remarriage – Matt 5:32, Matt 19:9, 1 Cor 7:10-11
This issue is given much more explicit biblical instruction but is often glossed over in our Christian culture due to the messy landscape of divorces and remarriages. In cases where non-biblical divorce has occurred, if reconciliation is possible, this should be pursued. If reconciliation is impossible because one or more parties have remarried, it would not be sensible to divorce again in order to achieve reconciliation. The principle to apply here, I believe, is from 1 Cor 7:17-24 summarized in verse 20: “Each one should remain in the condition in which he was called.” This is not an ideal circumstance, but it is the best way forward in an imperfect world. Of note, polygamy was common in the culture of the early church, and while not ideal, was accepted by the church, as evidenced by the qualifications for elder to be “a husband of but one wife.” We have polygamous cultures even within our local community and if they came to Christ, we should not counsel them to divorce all but one wife and thus disrupt their social structure. It is not ideal and would disqualify them from eldership, but they should remain as they are. Whether marriage after unbiblical divorce in the past disqualifies a man from eldership is a case-by case question for the eldership.
8: Pornography, Sensuality, and Lust – Lev 18:6-18, Matt 5:28
As mentioned above, use of pornography has reached a high saturation point within our culture and within our church. While once thought of as simply a male issue, there is a growing trend toward gender parity in pornography usage. It is an issue that should be discussed with some frequency within our church. For those that join the church and view pornography regularly, it needs to be made clear that while the world has largely destigmatized it, it is still sexual immorality. Furthermore, this isn’t just limited to nudity and pornography, but any sensuality that leads to looking at someone “with lustful intent” is the heart equivalent of adultery according to Matt 5:28. In our culture, it is not possible to avoid such things by just turning away. We need to address the heart issues of idolatry, selfishness, and satisfaction in Christ. Practically, how should we deal with those who have on-going struggles with pornography, sensuality and lust? Should this preclude them from eldership? From deaconship? Taken strictly, this would preclude nearly all men from eldership. These require individual evaluation from the elders, but a guiding principle should be, if the person is repentant and there is evidence of growth in their life, we should consider more responsibility and continued discipleship.
9: Homosexuality – Lev 18:22, Lev 20:13, 1 Cor 6:9, 1 Tim 1:8-11
From the above references and others, it is evident that homosexual behavior is sexual sin. We cannot equivocate on that point. As we have discussed above, if a person who is already a believer and in the church and struggles with same sex attraction, we should approach them as we would handle anyone who is sexually attracted to someone to whom they are not married. If such a person decides that homosexuality is not sinful and begins sexually immoral activity, we should deal with them in the same way as any member who falls into unrepentant sin and go through the processes of correction and, if necessary, of church discipline. It is important that we draw a distinction between same sex attraction and homosexual behavior. We can do tremendous harm by demonizing same sex attraction and creating a taboo around it. A person who is struggling to abstain from homosexual behavior should be supported and encouraged. I believe Paul’s strong statements about not associating with sexually immoral people applies to those who remain unrepentant. Much more nuanced is the issue of how we address those that join the church already in a homosexual relationship. What about the married homosexual couple who join the church with their adopted child? Should we break up their family? I believe, in this case, the same principle should apply as to those who have gone through an unbiblical divorce in the past. We should apply 1 Cor 7:20: “Each one should remain in the condition in which he was called.” We can recognize that this is not ideal, but it is the best we can do in a fallen world just as we do with someone who is married after unbiblical divorce. Whether should apply to a homosexual couple in a long term committed relationship who are not legally married would be an individual discussion with the elders. Again, these are nuanced cases that will need individual prayer, discussion, and discernment. I believe a great deal more patience is called for when a new believer joins the church that has a history or present reality of homosexuality, even if they are unrepentant at first, believing that homosexuality is not sinful, than we would demonstrate to a person who has been in the church for a period of time and then decides to pursue a homosexual relationship.
10: Bisexuality – Heb 13:4
Bisexual attraction is no more or less of an issue than anyone who finds that they are sexually attracted to someone other than their spouse. This is not a rare or unique circumstance, even within the church. Someone who is practicing bisexuality is, by definition, not confining sex to the marriage bed, and this, therefore, qualifies as sexual immorality. The issue, here again, is one of identity and cultural acceptance. If a person “identifies as bisexual,” the real issue is not the bisexuality, but the fact that they identify themselves primarily by their sexual desires, and not by Christ. It would be equally a problem if they “identified as heterosexual” and that was seen as their defining characteristic. If such a person were to join the church, our priority should be in helping them see their identity in Christ rather than focusing on renouncing their sexual preference.
11: Transgenderism/Non-binarism – Psalm 139: 13-15
It should be noted that the next two points should not be considered in the category of sexual immorality, but as they are connected to the same cultural moment will be discussed here. It should further be remarked that transgenderism is a modern issue with no direct reference in Scripture. It is a challenging issue that often falls prey to oversimplification and scapegoating. It is not sufficient to simply state that a person should identify with their born gender. There are those born with ambiguous genitalia and those born with sex chromosome abnormalities such that “born gender” is not necessarily accurate. These occur with a frequency of 1 in 448 births on average which is not particularly rare. The majority of people who consider themselves to be transgender do not fall into these categories, but the fact remains that these categories exist. Unless we plan to embark on genetic testing, we must be careful how we assert someone’s gender assignment. Furthermore, we must acknowledge that much of the gender confusion in our culture is due to a distortion of biblically accurate masculinity and femininity in our culture of which the church has been widely supportive for generations. Many transgender and non-binary individuals consider themselves so because they do not fit into the traditional boxes our culture has created for the genders. The church can start by recognizing that these boxes are incorrect. We can also acknowledge that gender differences and roles are far less important than most human cultures perceive. Christ himself challenged many gender norms in his ministry and Paul maintains “…there is no male or female, for you are all one in Christ Jesus.” (Gal 3:28b) It is much more difficult to recognize this issue as a sin issue than many of the above concerns. If someone wishes to be addressed by different pronouns than they once did or dress differently than they once did, this does not amount to immorality. Once again, this can be an idolatrous identity issue if the person sees it as the central characteristic of their lives. There is often an inherent pride in asserting that such a person does not feel they fit in the body created for them, but if they come to love Jesus and understand and believe that they are “fearfully and wonderfully made” then this issue may become moot. Whether or not they revert to dressing differently or using pronouns they did when they were younger is largely immaterial. This also addresses the issue of people who may have undergone permanent physical changes. While we should not endorse such modification if it is being considered, there is no reason to reverse such a thing in order to return to a base state. We must recognize that this is a group that has a high propensity toward mental health concerns, instability, and suicidality. They need love, support and prayer, not scapegoating and extra-biblical expectations of conforming to a cultural norm. We must further note that this group as well as the homosexual group have often experienced psychological and even physical harm from others in our culture, sometimes in the name of Christ. We must foster an environment of champions physical and psychological safety for these people.
12: Asexuality – 1 Cor 7:25-38
Asexuality also should not be considered sexual immorality. There is, in fact, wide support in Paul’s letters such as in 1 Cor 7 for people, if they are able, to remain unmarried and be “anxious about the things of the Lord, how to please the Lord.” We tend to champion the model of the nuclear family in our Christian culture, but Paul sees chaste singleness as a better way. There should be no pressure from the church to make sure that single people pair off and get married because it is expected of them. As this state has been culturally identified with the LGBTQIA movement, it is seen on the same spectrum as the sexual immorality and gender issues discussed above, but it is not. It can still fall prey to the same issue of an idolatrous identity as some of the above issues, but it need not be so.
13: Glass Ceiling
In the event that God sees fit to bring people from these subgroups into our church, there would inevitably be a glass ceiling. The question is at what point. The four logical points are: regular attender, member, deacon, and elder. Regardless of their background or position, all should be welcome to be a regular attender. It is also clear, from the biblical requirements for eldership, that on-going problems or engagement in any of the sexual sins would disqualify them from that post. The middle two are less clear. I would submit that the bar for membership should be very low. This step, in my opinion, is when they would “bear the name of brother” and not before. Even if they disagree about the sinful nature of homosexuality, this should not disallow them from becoming members as long as they agree to submit to the churches position and not cause division. Allowing them to become members gives us the pastoral authority to speak into their lives, and we would hope that over time the Spirit would work in their hearts to convince them of the truth. Putting such a person in a deacon role would probably not be wise but would need to be evaluated prayerfully on a case-by-case basis. The difficulty here is that, while a position on homosexuality is not a salvific issue and should not be considered a core doctrine in the same way as the deity of Christ, for example, it is a sin issue. There is a limit to how far we can “agree to disagree” and still uphold our duty to root out sin in our midst. Once again, we should also distinguish between a struggle with same sex attraction and engagement in homosexual behavior when we consider our response. There is also a glass ceiling when it comes to marriage. While I believe we should not break up existing homosexual marriages, we should not participate in creating them. The marriage covenant between a man and woman was created, in part, to reflect the relationship between Christ and the church (Eph 5). This should not be co-opted to excuse or normalize immorality.
14: Nuance and Edge Cases
The above outline is by no means meant to be exhaustive or definitive. It is meant to provide a lens, supported by scripture, through which we can view these issues and consider corporate and pastoral responses. It should inform how we view the people that walk through the door from a wide range of backgrounds and how we equip those in our church to be Christ’s ambassadors to those in our community. Every person and circumstance, history and baggage will be different, and any non-nuanced position would be inherently evil. I pray we have many opportunities to talk, think and pray through specific situations that God would bless us with the chance to be a part of. What an honor it would be to be used to reach into broken lives like these with the Gospel of Grace.
15: Action Steps
As we consider practical and philosophical ways of responding to the above, I believe we should start from a position of corporate repentance. If we wish to truly reach out and touch the lives of broken people in need of a Savior who live a life of same sex attraction or gender dysphoria, we need to begin by recognizing that a great deal of harm, emotional and physical, has been inflicted on this group by the Church for generations. There are homeless people living in our area who were kicked out of their homes by parents holding a Bible. There are those who have been subjected to horrific methods that amount to torture under the guise of “Conversion Therapy” from Christian organizations. The only “conversion” we should concern ourselves with is to a regenerate heart. Attempting to change someone’s sexual attraction is very much beside the point. We cannot hope to be a place where such people can hear about Jesus unless they feel safe to enter our doors. We must also fight the tendency to consider sin in this area as something worse than others, even in non-Christians. James 2 says “…For whoever keeps the whole law but fails in one point has become guilty of all of it….So speak and so act as those who are to be judged under the law of liberty. For judgment is without mercy to one who has shown no mercy. Mercy triumphs over judgment.” As we consider corporate and pastoral responses to the argument above, we must start by removing our own planks and repenting for the historical actions of the Church.
Practical steps that we could consider taking would include: removing the statements from the website about marriage and sexuality, especially directly under our Core Beliefs. Again, this is not meant to hide or equivocate on the truth, but not to set such a barrier before someone even walks through our door. Secondly, we should consider how to address these topics within the church. A Sunday morning sermon is not ideal as it is time limited and a unidirectional conversation. A small group course format would be a consideration. We need to equip parents and family members of adolescents, teens, and adults with language to talk about these things in loving, humble, God-honoring ways. In the longer term, we need to consider how we can make our church a place where people would feel comfortable inviting friends and family who look, think and act differently than we do. We need to find a way of projecting safety and inclusion even in our public facing information. This isn’t a balancing act where we must make it clear early and often that we “love the sinner but hate the sin” as the saying goes. We just need to love the sinner. Dealing with the sin can come later God-willing. A third application point is to be mindful of what we say and what we allow to be said without being checked. Certainly, joking at the expense of those who are dealing with these issues is unacceptable, but we also need to work to avoid getting dragged in to pseudo-political discussions on bathroom issues, sports issues or other divisive concerns that have no bearing on the church.
I recognize that these proposals have the potential to divide the church. There are some who may leave the body over these sorts of changes. I would argue that it is our responsibility to them as well as to the unreached in our community to have those discussions and risk some of them leaving over it. These are not all things we should change overnight but after ample opportunities for discussions and prayer.
16: Conclusion – Mark 2:15-17
At its core, these are not issues of who someone loves, sexual attraction, or even specific sex acts. The core is idolatry and identity. When acceptance by others, self-determination, or physical pleasure become the central force driving our lives then we have become idolators. Though our idols take on different shapes, the struggles in this space are shared by all. Whether you are identified by your profession, your family, or your gender identity, you are not being identified by your Master. Building fences around or within the church because someone sins in a different way than us cannot be allowed. Making the excuse that we are somehow “protecting our children” by shielding them from people in our community who desperately need a Savior will not show our children who Jesus is. Within the church, we cannot be afraid to “speak the truth in love.” We need not and cannot shy away from sin in the church, but we must recognize that the Spirit works in each of our lives. Often this happens over a period of time. We should be prepared to walk alongside our brothers and sisters in this journey for as long as they need.
There is a significant correlation between this community and their relationship with religious groups, and the “tax collectors and sinners” that Jesus sought out in His ministry and their relationship with the religious leaders of the day. Our heart should reflect His. Jesus responded: “It is not the healthy who need a doctor, but the sick. I have not come to call the righteous, but sinners.” (Mark 2:17) If our church was filled with transgender people and gay families that loved Jesus, God would be glorified.”
Thank you in advance for any constructive criticism, notes of encouragement and or reading recommendations on these topics that I can pass along.
submitted by MWBartko to Christianity [link] [comments]


2024.05.21 18:03 CrybabyCannoli How do you rebuild trust

How do you rebuild trust? Someone I’ve been in a relationship for a long time is trying to draw me in again as I am trying to heal myself. I do love them terribly but I want to be able to trust them when they say they are not talking to anyone or not doing x y z.
Has anyone gone through cheating or betrayal and it worked out with the person? I want to believe there is good in this person.
Thanks again in advance for sharing your experiences
submitted by CrybabyCannoli to dating [link] [comments]


2024.05.21 17:59 CIAHerpes In the caverns under Frost Hollow, I found the madness of the ancient gods

I sit alone in my room on the seventh floor, writing what will surely be my last will and testament. The heroin which allowed me to forget and to sleep for the last couple of years has lost its power to keep the screaming terrors away. The drug destroyed my body and mind, gradually eating away at them like a corrosive acid. Now I have become a slave to it. And yet, without it, I do not sleep for weeks, but instead continuously see the scenes from that terrible night running through my head on repeat as worsening waves of madness crash on the shores of my consciousness.
In the caverns under the town of Frost Hollow, I found the meaning of true madness. Ever since I escaped that den of horrors, it is difficult to tell what is real and what is only the feverish delirium of an unhinged mind.
Even now, they wait behind the door to this cheap, bare rented room. They drag their claws over the wood. I hear them hissing in that strange, ancient tongue, the one I first heard in the tombs of rock that had been undisturbed for countless millennia.
***
I had first heard rumors of an unexplored cavern from my friend, an experienced caver named Sonia who had explored caverns all over the world. I had been looking for some excitement in my life, some break from the constant monotony and boredom of simply working and sleeping. I had gone caving quite a few times over the year leading up to the trip, but I was not nearly as experienced and had never explored a supposedly virgin passageway of cavern before.
“How do you know no one’s gone down there?” I asked, curious. We sat across from each other at a local diner, getting some early breakfast before our planned descent. The sunrise was still another half-hour away, the sky flat and dark. We would be joined by Sonia’s husband, Phil, who would meet us there shortly after sunrise. I repressed an urge to yawn, chugging half of the steaming hot coffee in one long swallow. Sonia leaned close to me, her nearly colorless blue eyes reminding me of chunks of ice floating down a muddy stream.
“Phil’s friend just found it randomly,” she whispered before glancing around conspiratorially, as if she feared someone would care enough to eavesdrop on a conversation about a cave. “Well, it’s in the middle of a farm, and Phil’s friend, Jack Graysole, owns the entire property and surrounding woods. Jack says he noticed the cows kept going over to a certain spot in the field when it got really hot during the summertime. They would all gather around this little indentation in the grass. After seeing it a few times, Jack got curious and went to investigate what the cows were doing.
“He found a small hole in the ground, almost entirely covered by weeds and grass. He said he felt a cool breeze constantly blowing out of the hole, a breeze that smelled like burning matches and charred metal. After bringing out some shovels and digging down a couple feet, Jack realized that the hole wasn’t a hole at all, but the beginning of a steep passageway leading deep into the bowels of the earth.”
***
The owner of the land decided to unofficially call the newly-discovered cavern Graysole Caverns. Out of respect for him, this is also the name we all used. This is the story of how I found myself in the bowels of a strange subterranean tunnel, a tunnel where creatures beyond my comprehension slunk and hunted, skittering monstrosities who would be more at home in a nightmare.
After grabbing a couple coffees to take with us, Sonia drove over to Graysole Farms. Cows stood out in the grassy fields, huddled in tight circles as they repetitively chewed. The thin silhouette of Jack Graysole waited for us next to the herd. He had a face like a raisin, I thought to myself. I watched his thin, shaking body standing in the middle of an overgrown grassy field. Jack stared down blankly at something only he could see. Sonia and I started unloading some equipment from the car while we waited for Phil.
Once we had the backpacks loaded with some simple supplies, such as water, food, headlamps, rope, a couple extra batteries, some buck knives, and radios, we headed over to accompany Jack. We weren’t taking much, as we didn’t really expect to be down there for more than six or seven hours at the most.
Jack Graysole’s withered old face was as slack and expressionless as that of a corpse. He stared down at the ground as if he were in a trance, waving back and forth slowly on his feet like a plant in a light breeze.
“Jack?” Sonia called out as we approached. I could hear the man’s teeth chattering as we got nearer.
“Hey, what are you doing over here this early? You interested in accompanying us down there?” Sonia joked. But Jack might as well have been totally deaf for all the reaction he gave. Sonia glanced over at me with an anxious expression. I wondered if the old man was having a stroke.
I quickly walked over to where he stood, staring down at a black circular hole about three feet across directly in front of his feet. The entrance to Graysole Caverns stared up at us like a sightless pupil. As I drew within a few feet of Jack and looked straight into his blank eyes, I noticed something alarming.
His pupils were quickly dilating and constricting before my eyes. They would shrink to tiny pinpoints, then, a couple seconds later, rapidly expand until they became dark and serious. I could see his thready, rapid heartbeat pulsating in a vein on the side of his temple. Alarmed, I reached forward and put my hand on his shoulder.
Instantly, he came to life, like a man waking up from a nightmare. Shrieking, he looked at me with fully dilated pupils, reminding me of a panicked deer surrounded by wolves. His quavering old man’s voice shook with ineffable existential horror and mortal fear.
He took a step back away from us, seeming to realize where he was and what he was doing. He looked around, confused, then straight at me and Sonia. His eyes focused with anger and fear, as if we were demons here to drag him down to Hell. His eyes flicked back and forth between us constantly. Jack raised a trembling hand and pointed it straight at my heart.
“It’s you,” he said, his voice dropping to a harsh whisper. His teeth chattered despite the warm spring air. His skin looked deathly pale. “You’re the one who will bring an end to humanity, who will release the ruler of nightmares upon us.” He continued to point accusingly for a long moment at me, his face turning chalk-white. Then his eyes rolled up in his head. Slowly, he stumbled and fell backwards onto the soft grass of the field.
“Jack!” Sonia cried, running over to the old man. Jack’s breaths had started to come in slow, drawn-out gurgles, like a man with a slit throat trying to breathe. Frothy blood bubbled from his lips as they turned blue. Staring up at the endless expanse of cloudless sky, he exhaled one last shuddering breath and died.
***
Phil showed up only a couple minutes later. He found me and Sonia in a state of utter panic, both of us bent double over the still body of Jack. Sonia was on the phone with 911, and I was trying to give Jack chest compressions. The way his fingernails and lips shone with that cyanotic blue cast made me feel sick and weak. I knew it was futile, that I was simply playing with a corpse at this point, but I didn’t know what else to do. I felt if I didn’t do something, I might explode.
I heard the faint wailing of sirens approaching as Sonia’s panicked voice continued babbling to the 911 operator. Phil stood by her side, his tall, dark features searching and lost.
“Oh God, I think he’s dead!” Sonia cried over and over to the operator, as if she thought the operator could do anything about it. I didn’t hear what the operator said in response. As the ambulance pulled in, I gave up on chest compressions. I stood up and took a step back, looking sadly down on the kindly old man’s dead body.
The paramedics ran over. Phil, Sonia and I stood back while they worked on the corpse, trying to shock the heart back into life. But Jack’s open eyes stayed glazed as they stared sightlessly up into eternity.
***
The paramedics left. A couple police officers stayed behind to ask us a few routine questions. Eventually, after an hour or so, they left, too.
“What a fucked-up day,” Phil said, shaking his head grimly. “Do you guys still want to do this? Maybe it’s an omen from God telling us to go home.” Sonia and I exchanged a glance, then we both nodded at the same time.
“Definitely,” she said. “It’s sad what happened to Jack, but realistically, we don’t know what’s going to happen to this property now that he’s passed away. It might get sold or taken by the bank for all we know. This could be our one and only chance to explore this cave.”
“I don’t believe in omens. I’m still down,” I said, feeling slightly sick from the experience. I still remembered how Jack’s body had cracked under the weight of my chest compressions, how his ribs had snapped like bones shattering in greedy hands. “We’ll do it in memory of Jack. I plan to put this up on YouTube.” I pulled my GoPro out of my bag, turning it on. Phil groaned at that.
“Do we have any idea how far down this cave goes?” Phil asked. I felt a sense of relief now that the topic had changed from the death of the old man.
“I sent a little camera down on a rope, but it only went about a hundred feet,” Sonia responded. “It’s pretty steep at first, then it levels out. I couldn’t really see much after it leveled out, but it looks like it should be easy to climb down. There’s plenty of handholds, lots of jutting rocks.”
Phil put on his headlamp and small pack. As he crawled down into the hole, his tanned face looked up at us and gave us one last devilish grin. Once he had gone down a few dozen feet, Sonia started descending. She looked excited and happy. I noticed how she couldn’t stop smiling as she disappeared from view.
I watched their lights grow smaller and dimmer in the circular tunnel. I marveled at how perfectly circular the entrance was. It almost didn’t even look natural.
Taking a deep breath in, I followed my friends down into the dark.
***
“This isn’t too bad,” I said as I climbed down. The jutting rocks gave plenty of handholds and footholds for us. It wasn’t so tight that it felt like a coffin, either.
“It only gets easier from here!” Sonia called up.
“How do you know?” I asked. “You said you’ve never been here before.” She laughed.
“I know. Probably just wishful thinking,” she said. Far below us, Jack’s voice drifted up, faint and weak. He had already reached the bottom.
“The tunnel really opens up down here, guys,” he called. “It’s somewhat… bizarre, though.”
“What do you mean by that?” Sonia asked. I looked down, seeing Sonia and I would reach the bottom in seconds. “Forget it, I’ll let it be a surprise.” I heard her drop down. Slowly and carefully, I lowered myself down the last few feet. There was a short fall onto a smooth granite floor. I looked up, seeing what Phil and Sonia were so mesmerized by.
“Oh, wow,” I said, speechless. I blinked rapidly, wondering if the image would clear like a mirage. The tunnel was cut into a perfectly triangular shape, each side about seven feet long. The ceiling met in a point above our heads.
All along the smooth walls of gray rock, I saw thousands of black orbs peeking out. They looked similar to obsidian, but they were perfectly smooth and circular, each about the size of an orange. They were formed into interlocking diagonal patterns and followed the tunnel straight down as far as the eye could see.
“What is this place?” Sonia asked, taking a tentative step forward. I looked up, seeing the distant pinpoint of sunlight far above our heads. Our voices continued to echo off down the massive tunnels, disappearing in eerie waves into the thick curtain of shadows.
“Are you recording all this?” Phil asked me. I laughed, giddy.
“Of course! This is internet gold right here,” I said. “No one’s going to believe that this isn’t man-made, however. I can’t even believe it. Do you think Jack was playing a joke on us or something?”
“Jack had the sense of humor of a wet paper towel,” Phil whispered, shaking his head. “No, he wouldn’t do something like this.”
“Well, let’s go check it out,” Sonia said, taking a step forward. Her headlamp bobbed up and down rapidly, throwing dancing shadows through the triangular tunnel. It continued straight ahead, without the slightest deviation or curve, disappearing off into a dark point in the distance.
***
We walked as fast as we could, excited to see where, if anywhere, the strange tunnel led. Phil, always the conspiracy theorist, babbled excitedly.
“This has to be aliens, man,” he said, running his fingers through his dark hair. “I bet that scientists will find out this shit is millions of years old when we get back up and tell everyone. Maybe aliens came to earth in ancient times and made a bunch of stuff underground.” Gradually, as we walked, I noticed the tunnel opening up. The pointed triangular ceiling rose up higher above our heads and the walls moved outwards, as we were walking up a triangular funnel. At first, it was so subtle that I didn’t believe it when Sonia pointed it out.
“No, look,” she said, raising her hand above her head. “When we first started down this weird tunnel, my fingers were only maybe a foot away from the top. Now it’s a couple feet.” I was about to respond when our headlamps illuminated something standing in the middle of the tunnel.
“What the fuck is that?” I whispered, stopping cold in my tracks. Phil and Sonia looked up at the abomination at the same time. Its back was to us. It stood nearly as tall as the tunnel, which was now about twenty feet high.
The bottom half looked black and spidery with dozens of long, jointed legs. A bloody, white spine rose out of the mass of legs. Inhumanly long, skeletal arms stretched out in front of it. Its face was pointed away from us, but the back of its head resembled an enormous pointed skull with deep fissures like the cracks of an earthquake running through the bone. The abomination stayed as still as a statue, and for a long moment, I wondered if we were looking at some macabre work of art.
Then, suddenly, one of its insectile legs twitched. A moment later, the other legs started jerking and twisting. There was a sound like bones shattering as it rose up to its full height, turning around to face us.
Its face was like something from a nightmare, melting and reforming constantly like dripping candle wax. I would see a black eye appear on its forehead, then a grinning mouth on its chin, then the features would get sucked back into the folds of melting flesh. After a few moments, two enormous eyes appeared on its face, dark and cold like craters on the surface of the Moon. The mouths and noses disappeared back into the dripping skin, and only the two lidless eyes remained, emanating a cold, reptilian consciousness beyond the ability of my mind to comprehend. I felt terror radiating from its body like freezing waves.
“Free me,” it cried in a gurgling voice that seethed with insanity. It had a shrieking, metallic ringing behind every word that gave it an alien quality. “Free me, and I will give you the waters of eternal life. Within me, I contain the seeds of immortality. Within the nightmares, we live forever, always together, never alone.”
“Who are you?” I asked, terrified. The black reptilian skin of the enormous beast glistened as it knelt down, its massive face drawing near to mine. A sideways mouth burst out of the liquified flesh, showing hundreds of fangs growing like tumors from its white, bloodless gums. The fangs varied in size from only a couple inches to long, sword-like projections that stabbed into the creature’s flesh, causing white blood glittering with rainbows to fall like raindrops all around me.
“I have many names,” it hissed, its thousand voices rising and falling in crashing waves of sound. “I was present at the beginning, when this planet was no more than dead cliffs and endless freezing oceans. Those holy ones who search for us, the ancient ones, call me Niralahoth.”
“How do we free you?” Phil asked, looking terrified. He held Sonia’s hand tightly.
“By letting me into your mind and body,” Niralahoth cried, shaking the cavern. “I was thrown down here, cursed and forgotten. I cannot leave this place of shadows within this body. But in the body of another, my consciousness can be free, and the seeds of new life can spread beyond this prison.”
“There’s no way anyone’s going to do that,” I said, my eyes widening as Niralahoth’s reptilian skull turned towards me in fury. “I mean, you’re asking one of us to give up our individuality, our lives, right?”
“I am asking you to become one with me and gain power undreamt of by mortals,” it cried. “I have within me the fountain of life, the waters that send death away screaming.” I glanced anxiously at Phil and Sonia, wondering if we would have to run.
“The answer is no,” I said. “I’m sorry.”
“Yeah, we can’t do that,” Phil said, backing me up. “But, anyways, I think our trip has ended. It’s time to turn around…”
“You will never return,” Niralahoth cried, skittering away from us. “If you will not accept salvation, then you must accept death.” Within seconds, it slunk away from us, backpedaling on its many skittering legs into the shadows.
***
All around us, a rumbling started.
There was a pounding that crashed through the rock tunnel, as if an insane blacksmith were hammering on a massive anvil. The ringing of crashing rock started off slowly, with a few stones smashing down around us with heavy blasts of sound. Within seconds, the cacophony sped up, rising into a constant stream of destruction. The black orbs were spinning in place all up and down the tunnel, their glossy obsidian surfaces flashing with sparks of blue light.
“It’s collapsing!” Phil cried, running back in the direction we came, holding Sonia’s hand as she tried to keep up with him. I could only stare for a long moment, not sure what to do. It seemed that the direction Phil was heading stood closer to total collapse.
“Wait!” I cried, but my voice was drowned out in the destruction all around us. I felt a rock smash into my shoulder, sending me down to my feet. I heard Phil give a scream of pain, then another stone came down and smashed into my forehead. I remember seeing everything spinning around me as the world went black.
***
I awoke to find my headlamp still shining straight up in the dusty tunnel. Large chunks of the tunnel had slid out of place and crashed to the stone floor. The granite chunks that had fallen looked unnaturally smooth, most of them in the shapes of cylinders or cubes and varying in size from that of an egg to that of a small car.
My head throbbed. It felt as if a tight belt of fire were wrapped around my temples. Groaning, I put my fingers up to my forehead. They came away slick with blood.
Slowly, I started pushing myself up on my feet. I was relieved that nothing seemed broken. I had a deep gash running from the center of my scalp down to my left temple and some shallower cuts on my shoulders and back, but I knew none of that was life-threatening.
“Sonia?” I whispered, my voice coming out weak and strained. I reached into my pack and found a bottle of water. I chugged it quickly in one long swallow.
“Phil?” I cried again, this time stronger. I heard a soft weeping nearby. Staggering, I followed the sound.
Sonia was bloody and covered in cuts and scrapes, sitting next to Phil’s prone form. I saw Phil’s right arm pinned under a massive slab of granite. His arm disappeared from the elbow down in a spreading puddle of thick, dark blood.
“Oh God, Max, I think he’s hurt really bad,” she wept. Phil’s eyes rolled wildly in his head, his face pale and bloodless. I looked down the way we had come, seeing the entire tunnel blocked by large slabs of stone, many with strange, black orbs peeking out like the lenses of cameras.
***
I don’t know how much time passed. My phone died after a day, and then we were counting the endless darkness in breaths and tears.
Phil swam in and out of consciousness as his arm putrefied and blackened around the crush site. After a couple days, Sonia and I agreed that something had to be done. We told Phil we would need to amputate his arm. He was half-delirious, but he came back long enough to understand us and nod weakly.
We made a fire with Phil’s pack, trying to find fuel to throw in it to get it roaring. As it grew, I saw one of the black orbs near the flames abruptly ignite, as if it had been covered in gasoline. Blue, almost colorless flames rose from its surface. We started throwing the small black orbs on the fire until it rose high in the air. I sanitized the buck knife with the flames and pulled a rope tourniquet tight around Phil’s arm. He was conscious but seemingly insane, talking to himself more than anyone else.
“How are we going to get the car started without a key?” he gurgled to someone only he could see. “We need to look around. It has to be here somewhere.”
“Phil, can you hear me, bud? We need to fix your arm. We need to get you out of this mess. OK?” I said as comfortingly as I could. Phil’s eyes rolled wildly, but they didn’t meet my own. I sighed and looked over at Sonia.
“Let’s do it,” I said, giving a grim nod.
I pulled the buck knife out, slicing quickly down through the flesh next to the tourniquet. His veins throbbed like fat worms as the blackened, necrotic skin split easily under the blade, releasing a rancid-smelling gas that hissed out of the wound.
I couldn’t believe how hard it was to slice all the way through the arm. It felt like I was stuck in that hellish task forever. Phil’s eyes rolled in his head as his skin turned the color of clotted milk.
“God, Jesus, make it stop,” Phil whispered over and over, exhaling ragged, pain-filled breaths. The blood spurted from the blackened, dying tissue all over the dust-covered cavern floor, covering my hands in its warm, slick embrace.
After what was probably only three or four minutes, but felt like hours, I had sliced all the way down to the bone. The infected tissue of his arm spurted great gouts of orange pus mixed with rivulets of blood. The hard part was over.
Standing up, I took my steel-toe sneaker and stomped down on his arm as hard as I could. Phil cried out in a powerful voice, as if all the agony and suffering in the world was contained in that one shriek. The bone snapped under my weight with a sound like a tree branch cracking. A moment later, Phil rolled away from the rock that had pinned me in place for so long. Something alien and spongy was shoved into my face, a mass of destroyed red tissue pulsating in time with a runaway heartbeat. At first, shell-shocked and revolted, my mind couldn’t comprehend that I was looking at the stump of Phil’s mutilated arm. I hardened my heart and forced the giddiness and madness to the back of my mind. The time had come to cauterize the wound.
“Sonia, give it to me,” I said with a tremor in my voice. I reached out a hand towards her, a hand stained with Phil’s blood. It looked as if I were wearing a wet, crimson glove. Sonia only stared blankly at me for a long moment, however. A surge of anger ran up my chest.
“Sonia, toughen the fuck up! He’s going to die if you just sit there!” I swore at her, hearing my deep, angry voice bounce around the caverns. Sonia pulled back, as if she were struck. Inwardly, I cursed having a woman as my only able-bodied companion in this situation. She was a competent enough caver, but what would happen if violence and blood came over us? What would happen if, or more realistically when, we needed to fight?
Grimly, Sonia leaned forward and yanked the burning black orb out of the roaring fire, handing it to me on the end of a buck knife that had just barely pierced its hard, strange exterior. The handle of the knife felt coarse and splintery under my filthy skin. I put it to the spongy stump of Phil’s arm. The stump twitched violently. Phil tried to pull away as black smoke rose from the burning flesh.
There was a smell like bacon sizzling. The searing meat of Phil’s arm blackened and crisped under the heat of the orb, which had become no more than a cylinder of glowing blue embers by this point. I felt simultaneously sick and giddy. I didn’t know if I wanted to laugh or vomit. I felt like I was on the verge of some kind of madness, that the stress and insanity of the experience had started to shatter my mind.
His eyes rolled back in his head and he appeared to go into a seizure for a few seconds. With a long exhalation of breath, he finally, mercifully, lost consciousness. It’s hard to admit it, even this close to the end, but a small, sick piece of me was jealous of Phil. Most likely, he would be dead soon, maybe within hours, while Sonia and I would slowly starve and dehydrate like animals over a period of weeks. I looked at her lithe body and soft skin, seeing the feminine curves of her hips and chest. She was a beautiful woman. I knew Phil to be a lucky man. At least, before this trip, he was.
I watched her body, wondering if I had what it took to eat her or Phil if I had to. Did I have an iron heart that would allow me to slice into my friends and consume their raw, cold flesh? Perhaps, by that point, it would be hunger and madness driving me forward, and I wouldn’t even hesitate. I shuddered at the very thought.
***
I fell asleep that night, having strange dreams of massive gods with melting faces sitting in judgment in a circle around me. We had very little food or water left. No one knew we were down here. Rescue was not coming.
When I awoke, I found myself alone. Phil had died from his injuries while I slept, the black streaks of septic shock spreading up his arm towards his heart. His eyes stared sightlessly up at the rock ceiling.
“Sonia?” I called out, my heart racing as I sat up. “Where are you?” My headlamp was growing dim. I looked in my pack, realizing I was on the last of my batteries. I saw a silhouette walking out of the darkness, the thin, pale form of Sonia. She was trembling badly.
“I saw them,” she said. “Niralahoth and its priests. The priests aren’t human. They look reptilian with sideways mouths and too many eyes.” She shuddered.
“Why would you do that?” I asked. Her eyes grew distant.
“You know we’re not getting out of here alive,” she said. “Not on our own. I wanted to see what it offered. It says that if we take a piece of its nightmare into us, we will gain the power to leave this place, that it simply wants to see the surface and spread its nightmares there.” I shook my head.
“Insanity,” I muttered. “We’d be better off dead.” Sonia nodded.
“My thoughts exactly,” she responded grimly. I didn’t realize what she meant until the next day, when I woke up and found her hanging next to Phil’s body, her tongue swollen and blue as it poked out of her cyanotic lips. And then I was truly alone.
***
Soon after Sonia committed suicide, the last of the batteries for the headlamp died. I had run out of food and had only a small sip of water left. I don’t know how much time passed in the darkness, starving and raving, following the tunnel by running my hands over the walls. I heard many things skittering in the darkness, and a few times, I heard the demonic voice of Niralahoth as it split and distorted.
“You are on death’s door,” it hissed. “Will you not drink from the fountain of life?” I couldn’t tell where the voice came from in the maddening blackness. It seemed to come from everywhere and nowhere. I had lost nearly all of my sanity in that pit of shadows by this point. I tried laughing constantly to keep my spirits up, and when that failed, I simply cried.
“I’ll do it,” I wailed. “I’ll do it. Just let me see the sky again. Get me out of here, Niralahoth.” Everything went deathly silent all around me, then a laugh rang out like the grinding of glass.
In front of me, I saw a tornado of fire descending from the ceiling, surrounding the massive, spidery form of Niralahoth. It rose its skeletal arms upwards, as if it were Zeus calling down lightning. In the sudden brightness, I saw the fiery form of snakes slithering and centipedes skittering forwards in that tornado, each massive creature sculpted from flames in the spinning cyclone of energy. Niralahoth reached into the tornado of fire with its sharp points of fingers and plucked something small from it. The fire instantly dissipated. In its hand, I saw a tiny, swirling orb that looked like it contained a firestorm within it.
“The nightmare seed,” Niralahoth gurgled as it skittered forward towards me. I could only stare, open-mouthed and starving. I hadn’t slept for days, it felt like, and everything seemed slow and unreal.
In a blur, its skeletal arm shot out and forced the orb into my mouth. Despite the fire raging within it, it felt freezing cold. As it touched my tongue, it gave off a sensation like frostbite all throughout my mouth. I screamed and tried spitting it out, but it seemed to have a mind of its own. It started liquifying, dripping down my throat.
I felt something cancerous and sick spreading throughout my body, radiating out from my heart and stomach to every inch of it. I tried to scream, but it caught behind my teeth. I fell to my knees, clawing at my face as that insane, alien laugh continued resounding all down the tunnel. I fell unconscious and woke up under a beautiful sky in the fields of Graysole Farms.
***
Soon after, I realized that my life would never be the same. Everywhere I went, I could hear the wailing voice of Niralahoth. Behind the trees, I always saw skittering shadows, creatures with long, spidery legs that stalked me every day and night. I slept with every light in the house turned on, yet when I woke up, they would all be shut off, and I would find myself in darkness, next to something in the bed with far too many legs and a face that dripped like burning wax.
I sold everything I owned and tried to move far away, to give as much distance between myself and those cursed caverns as I could, but the nightmares followed me like a shadow. I realize what a fool I was in those ephemeral moments of madness. Sonia was much wiser than myself; I should have killed myself or died rather than allowing that thing inside of me.
Even now, I can feel it creeping through my heart, spreading through my blood. I feel it trying to crawl its way out of my throat, the thin, black legs peeking out at the back of my esophagus.
I only hope that, when I finally jump and feel my bones shatter against the concrete far below, I will kill whatever is inside of me. For I fear the consequences for the world if it were to escape.
submitted by CIAHerpes to nosleep [link] [comments]


2024.05.21 17:55 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/
Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Abalon (Summoners Fate)
  • Above Snakes
  • ABZU
  • Ace Combat Assault Horizon Enhanced Edition
  • ADOM
  • Adore
  • Aegis Defenders
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astro Colony
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Axiom Verge
  • Axiom Verge 2
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • Basement
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • Bee Simulator
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Blue Fire
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Capitalism 2
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Cardboard Town
  • Castle Morihisa
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Catherine Classic
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • Cepheus Protocol
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Chorus
  • Circuit Superstars
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3
  • Cook, Serve, Delicious! 3?!
  • Cookie Cutter
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • Dark Future
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Deadly Days
  • Dear Esther: Landmark Edition
  • DEATH STRANDING DIRECTOR'S CUT
  • Death's Gambit
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Deleveled
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • Desert Child
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • Disjunction (GOG)
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Drake Hollow
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eastward
  • Effie
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • Elderborn
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Encodya (GOG)
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Etherborn
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Man
  • Family Mysteries 3: Criminal Mindset
  • Fantasy Blacksmith
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forgive me Father
  • Forts
  • Framed Collection
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frog detective 2: The Case of the Invisible Wizard
  • Frogun
  • From Space
  • From the Depths
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Fury Unleashed
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghost Song
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • Goat of Duty
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerting
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Heaven's Vault
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellpoint
  • Hellslave
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • Hi-Fi Rush
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hylics 2
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iris and the Giant
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Kill it with Fire
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Misfortune
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • Lunacid
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia iii
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Maid of Sker
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • Milky Way Prince - The Vampire Star
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Factory
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • MudRunner
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Little Universe
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • Necesse
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nimbatus - The Space Drone Constructor
  • Nine Parchments
  • Nine Witches: Family Disruption
  • Nioh 2: The Complete Collection
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Not Tonight
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • Orwell: Ignorance is strength
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overcooked! 2 + Too Many Cooks + Surf 'n' Turf pack
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Panzer Paladin
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Path of Giants
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paw Paw Paw
  • Paws of Coal
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • Pseudoregalia
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Recipe For Disaster
  • Red Faction Guerrilla Re-Mars-tered
  • Red Faction: Armageddon
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • Retimed
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • SAINTS ROW
  • Saints Row IV
  • Saints Row The Third
  • Saints Row: Gat Out of Hell
  • Saints Row: The Third Remastered
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scars Above
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • Shadows Awakening
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shining Resonance Refrain
  • Shoppe Keep 2
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Siralim Ultimate
  • Size Matters
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Spyro Reignited Trilogy
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starbound
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Still There
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter 30th Anniversary Collection
  • Street Fighter V
  • Strider
  • Strikey Sisters
  • Struggling
  • Stubbs the Zombie in Rebel Without a Pulse
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • SWINE HD Remaster
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Taiji
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Talos Principle (Gold)
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • TERRAFORMERS
  • Terratech Deluxe Edition
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Ambassador: Fractured Timelines
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Beast inside
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Colonists
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The haunted island, A frog detective
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Knight Witch
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Occupation
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Shapeshifting Detective
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • The Uncertain: Last Quiet Day
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tom Clancy's The Division™
  • Tom Clancy's The Division™ - Survival!
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Townsmen - A kingdom Rebuilt
  • Trail Out
  • Trailblazers
  • Trailmakers
  • Trailmakers Deluxe Edition
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4: The Nightmare Prince
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Underhero
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire - The Masquerade: Shadows of New York
  • Vampire Survivors
  • Vane
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wanted: Dead
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Warstone TD
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • Werewolf: The Apocalypse Heart of the Forest
  • West of Dead
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • Worms Rumble + Legends Pack
  • Wrath: Aeon of Ruin
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
  • Zwei: The Arges adventure
  • Zwei: The ilvard insurrection
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.21 17:55 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/
https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/
Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Abalon (Summoners Fate)
  • Above Snakes
  • ABZU
  • Ace Combat Assault Horizon Enhanced Edition
  • ADOM
  • Adore
  • Aegis Defenders
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astro Colony
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Axiom Verge
  • Axiom Verge 2
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • Basement
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • Bee Simulator
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Blue Fire
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Capitalism 2
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Cardboard Town
  • Castle Morihisa
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Catherine Classic
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • Cepheus Protocol
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Chorus
  • Circuit Superstars
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3
  • Cook, Serve, Delicious! 3?!
  • Cookie Cutter
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • Dark Future
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Deadly Days
  • Dear Esther: Landmark Edition
  • DEATH STRANDING DIRECTOR'S CUT
  • Death's Gambit
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Deleveled
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • Desert Child
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • Disjunction (GOG)
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Drake Hollow
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eastward
  • Effie
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • Elderborn
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Encodya (GOG)
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Etherborn
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Man
  • Family Mysteries 3: Criminal Mindset
  • Fantasy Blacksmith
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forgive me Father
  • Forts
  • Framed Collection
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frog detective 2: The Case of the Invisible Wizard
  • Frogun
  • From Space
  • From the Depths
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Fury Unleashed
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghost Song
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • Goat of Duty
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerting
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Heaven's Vault
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellpoint
  • Hellslave
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • Hi-Fi Rush
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hylics 2
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iris and the Giant
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Kill it with Fire
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Misfortune
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • Lunacid
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia iii
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Maid of Sker
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • Milky Way Prince - The Vampire Star
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Factory
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • MudRunner
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Little Universe
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • Necesse
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nimbatus - The Space Drone Constructor
  • Nine Parchments
  • Nine Witches: Family Disruption
  • Nioh 2: The Complete Collection
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Not Tonight
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • Orwell: Ignorance is strength
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overcooked! 2 + Too Many Cooks + Surf 'n' Turf pack
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Panzer Paladin
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Path of Giants
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paw Paw Paw
  • Paws of Coal
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • Pseudoregalia
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Recipe For Disaster
  • Red Faction Guerrilla Re-Mars-tered
  • Red Faction: Armageddon
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • Retimed
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • SAINTS ROW
  • Saints Row IV
  • Saints Row The Third
  • Saints Row: Gat Out of Hell
  • Saints Row: The Third Remastered
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scars Above
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • Shadows Awakening
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shining Resonance Refrain
  • Shoppe Keep 2
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Siralim Ultimate
  • Size Matters
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Spyro Reignited Trilogy
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starbound
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Still There
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter 30th Anniversary Collection
  • Street Fighter V
  • Strider
  • Strikey Sisters
  • Struggling
  • Stubbs the Zombie in Rebel Without a Pulse
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • SWINE HD Remaster
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Taiji
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Talos Principle (Gold)
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • TERRAFORMERS
  • Terratech Deluxe Edition
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Ambassador: Fractured Timelines
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Beast inside
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Colonists
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The haunted island, A frog detective
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Knight Witch
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Occupation
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Shapeshifting Detective
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • The Uncertain: Last Quiet Day
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tom Clancy's The Division™
  • Tom Clancy's The Division™ - Survival!
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Townsmen - A kingdom Rebuilt
  • Trail Out
  • Trailblazers
  • Trailmakers
  • Trailmakers Deluxe Edition
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4: The Nightmare Prince
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Underhero
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire - The Masquerade: Shadows of New York
  • Vampire Survivors
  • Vane
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wanted: Dead
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Warstone TD
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • Werewolf: The Apocalypse Heart of the Forest
  • West of Dead
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • Worms Rumble + Legends Pack
  • Wrath: Aeon of Ruin
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
  • Zwei: The Arges adventure
  • Zwei: The ilvard insurrection
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.21 16:57 TorentinaTuesday Dark Skies

It stormed in Starfall.
Perhaps elsewhere, too. Allyria couldn’t be sure. But a storm never kept a raven from its duties, and so surely that wasn’t an excuse for hers to have not yet returned from the North. Not that she was expecting a reply – she never got those from Widow’s Watch – but it was unusual for the bird to be gone as long as it was and Allyria tended to worry about them after a while.
“Maybe he’s stopped to roost with some friends,” she wondered aloud. Birds were social creatures. Not like her.
From the north-facing windows of her tower, Allyria could see that the ironmen’s structures had held through the lashing rains and heavy winds of the past two days and were now awash in noon’s sunshine. Those structures would eventually be home to however many Dornishmen who’d joined the Princess’ caravan thus far on their way to the Great Council.
Time was running out. They’d be here soon.
Allyria thought the sight of the waiting tents might make her sad – a reminder that Lord Erik had gone. But she had his gift to remember him by, and had already filled the secret compartment of the broken-looking far eye with treasures: a sea shell, a few coins, a small figurine of a sheep carved with wood and wrapped in real wool that was given to her when she was a child. She held the lens in her hands, fiddling with it as she gazed out the window in the hope of seeing black wings.
“I am talking to myself,” she said. “When I send letters to Widow’s Watch, I am addressing no one but myself.”
She had been writing the northern holdfast for years now. Allyria thought it a pity that star keepers outside the Citadel did not converse more with one another. She had never been North, and would likely never go, but she knew that the stars would look different from the peninsula jutting into the Shivering Sea than they did from here. Different, too, from Seagard and Bear Island. From the Fingers and from Claw Isle. But while Cailin passed to her the records of those maesters, there was none from that eastern holdfast – the small castle on the lonely strip of land jutting out into the wide, mysterious sea north of Essos.
She wrote them nonetheless.
Her raven always returned, but never brought with it a new message. What was done with the scrolls she attached – handwritten copies of her star charts, occasional questions and observations – she did not know. Perhaps the bird simply dropped them into the sea.
“I ought to stop talking to myself.”
Allyria gathered a few things and headed for the stairs that would take her down from her tower and into Starfall. It wasn’t often that she was awake during the daytime (she had the storm to thank for that) and she could do with some company.
Qoren was the obvious choice, but he had become difficult to find as of late. Perhaps it was because of the impending guests, but whereas normally he’d be waiting outside her chambers by nightfall, now she found herself charting the stars alone, occasionally opening the door to her tower in the hopes of finding him. But she was always disappointed. Tonight she resolved to go further than the top of the tower stairs, however. She’d go all the way to the barracks, if she had to. And it turned out she did.
“Qoren, milady?” The sentry outside seemed doubtful as to whom she was asking for. “The deaf one?”
“Yes, Qoren.”
“I think he’s in the yard with Lady Arianne.”
“Could you tell him I was looking for him when he gets back?”
Satisfied with his obligatory promise to do so, Allyria wandered up to the rookery a second time. Her bird had still not returned. The last message she’d sent Widow’s Watch was an unusual one, which was perhaps why she held out hope that this time, despite years of precedent, would be different. She’d written it half-awake after being pulled from a strange dream. In it, the Dornish Princess arrived at Starfall wrapped in long silk made from moonlight. She’d brought with her a chest and in it were the remains of Ulrich: his ribs, his skull, his arm. The chest was leaking blood all over the floor of the great hall, pooling at the Princess’ feet, but the hem of her silvery gown was not stained. It seemed to sit atop it, like oil upon water.
Allyria had described the dream in her letter and carried it to the rookery while still in her bare feet and nightgown, sleep crusted in her eyes. She’d been in the process of binding it with string when a final thought occurred to her, which she hastily scribbled at the bottom of the parchment.
If the sun sets in the west, how could darkness come from the east?
She pictured the raven stopping to roost in the rocky cliffs of the Prince’s Pass, her letter fastened to its ankle as it caught up with old friends. Perhaps they discussed her ramblings amongst themselves, swapping their own theories about what the cryptic message from the stars meant: darkness comes from the east. Perhaps they lined their nests with her parchment.
She meant to go back to her tower, perhaps catch some precious sleep before night fell and the stars came out, but Allyria found herself instead on one of the balconies overlooking the training yard. It wasn’t noise that drew her there, for Arianne and Qoren were quiet. The only sounds in their training was the shuffling of feet on sandy stone, a soft grunt here and there, the occasional muffled thud of steel greatswords on leather. Allyria wasn’t sure what it was that prompted her to pause and observe.
She leaned over the rail and watched them spar. They did not speak to one another, she noted, communicating only in nods and small gestures. Sometimes, when her sister was concentrating, she stuck her tongue out the corner of her mouth. But Arianne’s expression now was grim. She blocked and parried. She watched how Qoren moved his feet and imitated the motions.
Then, the sky darkened. For a moment, Allyria thought a new storm was rolling in. But this was a different sort of darkness. It was as though someone were slowly draping a veil over the whole world… except that she could see a thin layer of orange on the horizon, just beyond the castle’s walls. There, in the distance, it was day. But above Starfall, quite suddenly, it was night. The temperature sank, frogs in the banks of the Torrentine began to croak, shadows sprung up where none had been, and those that were there grew blacker, more distinct.
Allyira might have thought she were imagining things, but Arianne and Qoren had stopped their sparring and turned their gazes towards the heavens, along with every sentry on the wall. Around them, and around Allyria, too, guards were similarly staring at the sky in confusion and wonder. But no one spoke. They were all looking at the same sun – now a ball of black with only a thin halo of light around it – in a tense kind of confusion. It was disorienting. Allyria felt her heart thumping in her chest and realised, as though from a distance, that she was frightened. She had lived her whole life within these walls and yet the sight before her now was of another world.
So, too, were her sister and Qoren. Arianne was in the shade of the balcony but the steel of Qoren’s sword reflected a bar of silver light across her face. Beside her pale features, Qoren’s grew even darker in the black shadow – his dark hair was now black as pitch, his eyes obscured beneath black brows, even his armour, dyed leather, was black.
Darkness comes from the east.
Whole minutes passed before the day’s second sunrise seemed to happen before her eyes: the sky lightened, shadows returned to where they ought have been, and the sun grew bright and yellow once more. The frogs and the bank insects grew silent. Birds sang again.
Allyria flew.
Past guards, past guests, past the members of Starfall’s counsel, all headed in a panicked confusion towards the courtyard, Allyria ran. She took the stairs of the Palestone Sword tower two at a time, losing a sandal along the way but abandoning it entirely.
How could I have been so stupid? she wondered. Darkness from the east! It wasn’t the tree, it was never the tree!
In her chamber she found her desk in a state of disarray. Her work had been much more organised with Qoren’s involvement and the absence of it showed.
Darkness comes from the east. Dawn. Dawn!
She hadn’t yet found the chart she was looking for when she heard a pounding on the door. She ran to it quickly, dragging open the heavy wooden board and finding an unexpected face on the other side. Her confusion must have shown, because the steward began with his explanation.
“I don’t mean to disturb you, my lady, but a raven came and I thought you would want to read it right away.”
Allyria blinked.
“It’s from Widow’s Watch.”
She snatched the scroll from Colin’s hand the moment he showed it, unravelling it hastily as she rushed back to her desk. The astrolabe sat crooked on the wall. She didn’t realise she’d accidentally knocked it askew in her haste.
Pressing the parchment flat against her desk, she read the words written in an unfamiliar hand.
You are missing the second half of your riddle:
bringing with it dawn.
A drawing was etched beneath it and Allyria scanned the markings quickly. They painted a picture of the night sky, each star’s position carefully logged. The Crone’s Lantern, the Ghost and the Galley, the Sword of the Morning…
“It’s Qoren.”
Allyrica looked up from the paper at the astrolabe on the wall. The device that had deceived her.
“The next Sword of the Morning. It’s Qoren.”
submitted by TorentinaTuesday to GameofThronesRP [link] [comments]


2024.05.21 16:57 Shagrrotten The Greatest Car Chases in Movie History, Ranked

Taken from: https://www.theringer.com/movies/2024/5/21/24161120/greatest-movie-car-chase-scenes-ranked-furiosa-mad-max-saga
In honor of the imminent ‘Furiosa: A Mad Max Saga,’ we’re shifting into high gear to determine the best chase scene in cinema history
By Miles Surrey May 21, 2024, 6:30am EDTGetty Images/Ringer illustration
After wowing audiences with Mad Max: Fury Road, director George Miller returns to the franchise’s post-apocalyptic wastelands for Furiosa, the epic origin story of the eponymous heroine (now played by Anya Taylor-Joy), premiering on Friday. As the follow-up to one of the greatest action films ever made, it’s hard to overstate the hype for Furiosa, and that was before word got out about a showstopping 15-minute sequence that required nearly 200 stuntpeople and took 78 days to shoot. While Furiosa will have its own distinct flavor, as is true of every Mad Max movie, there’s one thing that unites these projects: intense, jaw-dropping scenes of vehicular mayhem. And what better way to honor the franchise than by celebrating what it does best?
Ahead of Furiosa’s release, we’ve put together our definitive ranking of the best car chases in cinema. There weren’t any strict rules in place, other than capping the list at 20—mostly for my own sanity—and limiting every franchise to one entry. (Apologies to Fury Road’s kickass predecessor The Road Warrior.) We also won’t discriminate against scenes that feature motorbikes, so long as cars (and/or trucks) remain part of the equation. As for what, exactly, constitutes a good car chase? Like list making, it’s bound to be subjective, but I tend to gravitate toward two key elements: the skill of the stuntwork on display and the ways in which a filmmaker conveys the action in relation to the story. (Also, the less CGI, the better.) Buckle up, ’cause we’re not wasting any time shifting into high gear.

20. Quantum of Solace (2008)

There have been some memorable car chases in the James Bond franchise: the first sequence featuring the iconic Aston Martin DB5 in Goldfinger, the corkscrew jump in The Man With the Golden Gun, the Lotus Esprit submarine in The Spy Who Loved Me. But I’m going with a somewhat controversial pick here: Quantum of Solace. There are many issues with Quantum of Solace—namely, it was one of the most high-profile blockbusters affected by the 2007-08 writers strike—but its opening scene isn’t one of them. Picking up right where Casino Royale left off, we find Bond (Daniel Craig) evading henchmen through the narrow roads around Italy’s Lake Garda. The frenetic, furious chase mirrors Bond’s sense of anguish after losing Vesper Lynd (Eva Green), the woman he opened his heart to, and his relentless quest for answers. It’s a thrilling tone-setter for Quantum of Solace and one that doesn’t overstay its welcome, capped off by Bond sending his final pursuers flying off a cliff:
If we’re being honest, though, it feels like James Bond has yet to create a franchise-defining car chase. Perhaps that’s a mission the newest 007, whoever it ends up being, can undertake.

19. Mission: Impossible—Rogue Nation (2015)

The Mission: Impossible franchise is no stranger to electrifying chase scenes, the best of which find Tom Cruise’s Ethan Hunt working up his heart rate. When it comes to action behind the wheel, though, Fallout tends to dominate the discussion—even on this very website. But I think the vehicular chase in Rogue Nation is being slept on. What we have is effectively two sequences for the price of one: The first finds Hunt pursuing Ilsa Faust (Rebecca Ferguson) by car through the narrow streets of Casablanca alongside some nefarious henchmen; the second sees him continue the chase outside the city on motorbike. (Adding to the chaos: Hunt had only just been resuscitated, and he’s clearly not all there.) In terms of death-defying stunts for the audience’s entertainment, a helmetless Cruise taking corners like a MotoGP racer is child’s play compared to his other exploits, but the actor’s authentic reaction to scraping his knee on the road underlines that there’s no one else in Hollywood doing it like him:
We’ll be sure to update this ranking if and when Cruise does something even more dangerous down the road, pun unintended.

18. Vanishing Point (1971)

A movie that counts the likes of Steven Spielberg and Quentin Tarantino among its biggest fans, Vanishing Point is the first of a few entries on this ranking that’s essentially one extended car chase. The film stars Barry Newman as Kowalski, a man tasked with delivering a Dodge Challenger T 440 Magnum from Colorado to California while eluding police across four states. One of Kowalski’s most memorable run-ins comes when a guy driving a Jaguar E-Type convertible challenges him to an impromptu race. Incredibly, we’re expected to believe the man in the Jag comes out of this crash in one piece:
Vanishing Point might not boast the impressive production values of other movies on this list, but considering Tarantino would go on to feature a white Challenger in Death Proof, its influence in the car cinema canon is undeniable.

17. Fast Five (2011)

Let’s face it, Fast & Furious has seen better days. Some believe the franchise’s dip in quality coincided with the death of Paul Walker; others are dismayed by the pivot from street racing to absurd feats of superherodom—emphasis on the Dom. Perhaps it’s a bit of both, but the very best movie in the series, Fast Five, manages to strike the perfect balance: It’s a relatively grounded heist thriller that nevertheless takes the franchise to ridiculous new heights. After Dominic Toretto (Vin Diesel) and his crew steal $100 million from a Brazilian kingpin, they drag the entire bank vault holding the money through the streets of Rio de Janeiro, all while being pursued by authorities. It’s a delightfully destructive sequence that does untold damage to Rio’s infrastructure and features some of the most bone-crunching crashes committed to film:
If the Fast franchise is going to break out of its recent slump, it would do well to remember that there’s nothing better than letting its heroes live their lives a quarter mile at a time—no detours to outer space required.

16. The Blues Brothers (1980)

A good car chase isn’t reserved just for action flicks: Comedies can get in on the act, too. In The Blues Brothers, starring the recurring Saturday Night Live characters played by John Belushi and Dan Aykroyd, the beloved bandmates must prevent the foreclosure of the orphanage where they were raised by scrounging together $5,000. Naturally, that’s easier said than done: Along the way, the Blues Brothers draw the attention of neo-Nazis, a country-and-western band, and local police. While The Blues Brothers has amusing gags and musical numbers, its chase sequences with the Brothers behind the wheel of a 1974 Dodge Monaco are what really steal the show—and none are better than a climactic pursuit across Chicago. More than 60 old police cars were used in the film, some of which are wrecked in a comically over-the-top pileup:
The sheer scale of The Blues Brothers’ final set piece is commendable in and of itself—as is the movie’s commitment to treating real-life cars like a bunch of Hot Wheels.

15. Baby Driver (2017)

For good and for ill, Edgar Wright’s movies exude an abundance of style, and Baby Driver is no exception. Baby Driver is centered on a clever gimmick: The action works in tandem with its soundtrack because the film’s protagonist, Baby (Ansel Elgort), suffers from tinnitus and constantly plays music to drown out the ringing. When everything’s clicking into place, Baby Driver feels like a supersized series of music videos, and nothing hits quite like its opening sequence. Baby acts as the getaway driver for a bank robbery while listening to the Jon Spencer Blues Explosion’s “Bellbottoms.” The ensuing chase works around rhythms of the song, as if Baby’s Subaru WRX were the star of its own dance number. Take nothing away from the actual driving, either, which puts the rally car to good use:
Baby Driver’s gimmick stretches a little thin by the end, but it’s hard to deny the crowd-pleasing power of Wright’s film when it’s firing on all cylinders.

14. The Raid 2 (2014)

With a trio of kickass Indonesian martial arts films under his belt, Gareth Evans has established himself as one of the most exciting action directors on the planet—someone who seems most in his element staging positively brutal hand-to-hand combat. In The Raid 2, however, Evans also brought his signature brand of carnage to the road. While there’s some cleverly executed close-quarters fighting within the confines of an SUV, courtesy of Iko Uwais’s hard-hitting protagonist, what really cements this sequence’s greatness are the moments when Evans turns the cars into an extension of the characters’ fists:
This belongs in an entirely new category of combat: car fights. There are so many action scenes in The Raid 2 worth writing home about—the kitchen showdown is an all-timer—but the fact that Evans casually tossed in an unforgettable car chase shows why he’s one of one.

13. The Driver (1978)

I’ll say this for Walter Hill’s The Driver: It sure lives up to its title. In this stripped-down thriller—one where none of the characters have a name—we follow the Driver (Ryan O’Neal), a getaway driver who has become a thorn in the side of the LAPD. In the film’s best scene, we see its taciturn protagonist living up to his reputation. With the Driver behind the wheel of a 1974 Ford Galaxie, a cat-and-mouse game unfolds when a handful of police cars are hot on his tail. What I love about this sequence is the pared-down nature of it all: The Driver outwits the cops as much as he outraces them. (Though, ironically, that wasn’t entirely by design: As Hill later explained, an accident on the last night of shooting meant they had to cobble together what had already been filmed.) Frankly, you’d never know the difference from the finished article:
If the general vibes of The Driver seem familiar, that’s because it was a major inspiration for Nicolas Winding Refn’s Drive, which just so happened to feature an unnamed protagonist (Ryan Gosling) evading police through the streets of Los Angeles.

12. The Bourne Supremacy (2004)

The shaky-cam style of the Bourne franchise isn’t for everyone—just ask John Woo—but credit where it’s due: These movies know how to deliver a good chase scene. (A friendly reminder that The Bourne Legacy is an underrated gem with an awesome motorbike sequence to boot.) But there’s one Bourne chase that stands above the rest: the Moscow getaway in The Bourne Supremacy. After being wounded by the Russian assassin Kirill (Karl Urban), Jason Bourne (Matt Damon) hijacks a taxi, with both the police and Kirill in hot pursuit. This isn’t the kind of sequence that lingers on any one shot; instead, what makes it work is the frenetic nature of the editing, which allows the viewer to feel like they’re in Bourne’s fight-or-flight headspace:
If I’m being honest, I’m usually one of those people who doesn’t like the Bourne movies’ shaky-cam style, but when it’s executed with such craftsmanship, you can’t help but get caught up in its adrenaline-pumping power.

11. The Seven-Ups (1973)

Philip D’Antoni was the producer of two movies featuring Hall of Fame car chases, Bullitt and The French Connection, the latter of which won him an Oscar for Best Picture. And with his lone directorial feature, The Seven-Ups, D’Antoni sought to craft an iconic sequence of his own. The film stars Roy Scheider as NYPD detective Buddy Mannuci (elite Italian American name; I can practically smell the gabagool), who commands a unit handling major felony cases that lead to seven-plus-year prison sentences; that’s why they’re known as the Seven-Ups. Midway through the movie, when one of the team members is killed by two shooters who flee the scene, Buddy chases after them. The 10-minute sequence, which starts in the Upper West Side before moving out of the city, is thrillingly immersive, alternating between close-ups of the characters and wider shots of all the damage they’ve caused. But the chase’s defining moment comes right at the end, when Buddy narrowly avoids a grisly death:
The sequence isn’t quite at the level of Bullitt or The French Connection—very few are—but D’Antoni still manages to leave an unmistakable imprint on the car chase canon.

10. Death Proof (2007)

If you ask Quentin Tarantino, Death Proof, his knowingly trashy tribute to exploitation cinema, is the worst movie he’s ever made. But that doesn’t mean there isn’t a lot to admire about the film, which honors the unsung heroes of Hollywood: stunt performers. The first half of Death Proof follows three female friends who cross paths with Stuntman Mike (Kurt Russell), a misogynistic serial killer who takes them out in his “death-proof” Chevy Nova. Fourteen months later, a group that includes stuntwoman Zoë Bell, playing herself, also lands on Mike’s radar. As Bell and her friends test out a ’70s Challenger, she performs a “ship’s mast” stunt, clinging onto the hood of the car with fastening belts. Unfortunately, when Mike pursues the women, it puts Bell in a precarious situation. Most of the entries on this list celebrate some next-level driving skills, but Death Proof’s inclusion is all about Bell pulling off one of the wildest stunts you’ll ever see. She’s quite literally hanging on for dear life:
If the Academy handed out Oscars to stunt performers—and let’s hope it does happen one day—Bell would’ve won in a landslide.

9. To Live and Die in L.A. (1985)

William Friedkin was already responsible for an all-time great car chase in The French Connection (more on that later), but the filmmaker made a commendable bid to outdo himself with To Live and Die in L.A. In this neo-noir thriller, Secret Service agent Richard Chance (William L. Petersen) is hell-bent on arresting an expert counterfeiter, Rick Masters (Willem Dafoe), who kills Chance’s partner days before his retirement. To capture Masters, Chance and his new partner, John Vukovich (John Pankow), attempt to steal $50,000 from a jewelry buyer for an undercover operation. The sting goes bad when the buyer, who is later revealed to be an undercover FBI agent, is killed and a group of gunmen goes after Chance and Vukovich. It’s a clever inversion of the usual car chase formula—this time, it’s the lawmen running away from the criminals. The outside-the-box thinking extends to the film’s most astonishing stretch, in which Chance evades the gunmen by driving into oncoming traffic:
The fact that Friedkin shot the chase at the end of filming—in case anything disastrous happened to the actors—underscores just how risky the endeavor was. The pulse-pounding results speak for themselves.

8. The Matrix Reloaded (2003)

The Matrix sequels have never been held in high esteem, but I’m ready to live my truth: The Matrix Reloaded fucking rules. (If anyone’s got a problem with this take, file your complaints with the Architect.) What’s more, the film happens to boast the finest action set piece of the franchise: the highway chase. After Morpheus (Laurence Fishburne) and Trinity (Carrie-Anne Moss) free the Keymaker (Randall Duk Kim), a program capable of creating shortcuts within the Matrix, they’re pursued by the Twins (Neil and Adrian Rayment). Morpheus once warned that going on the freeway was “suicide,” and it doesn’t take long to see why: The chase draws the attention of several Agents, who repeatedly take over the bodies of other drivers on the road. The scene is the best of both worlds: There’s some incredible stuntwork on display, including when Moss weaves around on a Ducati, and CGI augments some feats of superhuman strength. But the most jaw-dropping aspect of the sequence is how it came together, as the production spent $2.5 million to construct its own highway (!) on California’s Alameda Island. If that weren’t unique enough, I’m pretty sure Reloaded is also the only movie in existence in which a katana takes out an SUV:
The Matrix remains the Wachowskis’ masterpiece, but don’t get it twisted: The filmmakers were still cooking with gas in the sequel.

7. Gone in 60 Seconds (1974)

Size isn’t everything, but for H. B. Halicki, who produced, wrote, directed, and starred in Gone in 60 Seconds, it’s certainly part of the package. The indie action flick follows Maindrian Pace (Halicki), a Los Angeles insurance investigator who has a lucrative side hustle jacking high-end cars. The plot kicks into motion when a South American drug lord enlists Pace to nab 48 cars within five days in exchange for $400,000. Of course, Gone in 60 Seconds is best known for what happens after Pace is caught stealing a 1973 Ford Mustang Mach 1, when he leads police on a chase that lasts a whopping 40 minutes. (More than 90 cars were destroyed in the process.) Halicki, for his part, did all the driving himself, including a spectacular jump off a makeshift ramp of crashed cars:
While Halicki wound up making a few more indies after Gone in 60 Seconds, he died in an accident on the set of its sequel. His legacy as a do-it-all daredevil, however, lives on.

6. Terminator 2: Judgment Day (1991)

Long before James Cameron immersed himself in the world of Pandora, he was a pioneer of state-of-the-art visual effects. Case in point: Terminator 2: Judgment Day is credited for having the first CGI character in a blockbuster, the T-1000 (Robert Patrick), a killing machine composed of a futuristic liquid metal. But Cameron also understood that the CGI of that era shouldn’t be the main attraction: It worked best as a complement to the practical effects, as seen in Judgment Day’s epic viaduct chase. When the T-1000 tracks down a young John Connor (Edward Furlong) in a shopping mall, he’s saved at the last minute by the Terminator (Arnold Schwarzenegger), giving John a chance to escape on his dirt bike. As the T-1000 gives chase, the David and Goliath vibes between man and machine are further epitomized by the T-1000’s commandeering of a truck. The sequence already has a terrifying sense of urgency, but it hits another level when the T-1000 crashes through the viaduct like the Kool-Aid Man:
Big Jim is still revolutionizing what can be achieved with visual effects in the Avatar franchise, and while I cherish those movies, nothing beats his old-school showmanship.

5. Duel (1971)

The feature-length debut of Steven Spielberg—perhaps you’ve heard of him—the TV movie Duel is essentially one extended chase sequence between salesman David Mann (Dennis Weaver) and a sinister trucker determined to drive him off the road. I’ve attached a clip from the ending of the film, but that doesn’t do Duel justice. What cements this movie’s greatness is how it sustains an unbearable level of tension across its 90-minute running time—with a budget under $500,000, no less. Spielberg’s masterstroke is never once showing us the other driver, anthropomorphizing the truck itself as a monster. (You can see a lot of similarities with how he would build suspense in Jaws.) When Mann finally gets the upper hand, tricking his adversary into driving off a cliff, it feels like you can breathe again:
Spielberg would move on to bigger and better things after Duel, but considering how much the director accomplished with so little, you can’t help but wonder what else he could conjure up with limited resources.

4. Mad Max: Fury Road (2015)

Like Duel, Fury Road is basically one long car chase—the difference is Miller got to work with a blockbuster budget, and made every cent of it count. It’s hard to pick a single standout sequence in Fury Road, but if I had to choose, I’d go with the first attack on the War Rig after Furiosa (Charlize Theron) flees with the wives of Immortan Joe (Hugh Keays-Byrne). Here’s why: Think back to when you saw Fury Road for the first time, before you fully grasped the vehicular carnage that was in store. And then stuff like this kept happening:
To quote Steven Soderbergh’s thoughts on Fury Road: “I don’t understand how they’re not still shooting that film and I don’t understand how hundreds of people aren’t dead.” Whether or not Miller manages to one-up the action in Furiosa, the director is already in the pantheon.

3. The French Connection (1971)

We return to the Friedkin-verse for what may be his best film, The French Connection, the crime thriller based on Robin Moore’s 1969 nonfiction book of the same name. The story concerns two NYPD detectives, Jimmy “Popeye” Doyle (Gene Hackman) and Buddy “Cloudy” Russo (Roy Scheider), and their tireless pursuit of a French heroin smuggler. But while there’s plenty to admire about how The French Connection illustrates the thin line between police and criminals, its greatest claim to fame is its car chase. After Popeye narrowly survives a sniper attack, he goes after the shooter, who escapes on an elevated train. The ensuing sequence is true daredevil filmmaking that Friedkin shot without permits, leading to real crashes with New Yorkers that made the final cut. But Friedkin’s finest touch was mounting a camera to the front of the car, making the audience feel like they’re part of the action:
My Ringer colleague Justin Sayles believes The French Connection’s chase should’ve landed at no. 1, and I’m sure many folks will agree with him. Being the only film on this list to win Best Picture, however, is a solid consolation prize.

2. Bullitt (1968)

When it comes to modern car chases, all roads lead back to Bullitt. A Dad Cinema classic, the film stars Steve McQueen as Frank Bullitt, a San Francisco detective who pursues a group of mobsters after a key witness is killed in protective custody. In his search for answers, Bullitt realizes he’s being tailed by a couple of hitmen, and then turns the tables on them. From there, the chase is on. Aside from McQueen doing most of his own stunts behind the wheel of a Ford Mustang GT 390 Fastback, what’s so impressive about the sequence is how timeless it is. Even the little imperfections, like hubcaps repeatedly coming off the wheels, work to the film’s advantage, stressing just how much these drivers are living on a razor’s edge. It’s been more than 50 years since Bullitt revolutionized the car chase, and yet few movies since have felt like they’re pushing the envelope to such an exhilarating degree:
That the car driven by McQueen was recently sold at auction for $3.74 million, a then-record price for a Mustang, underlines Bullitt’s enduring legacy.

1. Ronin (1998)

“If I’m going to do a car chase,” filmmaker John Frankenheimer said in an interview with the American Society of Cinematographers, “I’m going to do a car chase that’s going to make somebody think about whether or not they want to do another one!” Boy, did he ever. In Frankenheimer’s late-career masterpiece, Ronin, the director actually incorporated several chases, but it’s the climactic sequence that stands alone as the greatest ever filmed. The movie concerns an international group of mercenaries who are hired to steal a mysterious briefcase; a series of double-crosses and double-bluffs ensue. But for the final chase, all you need to know is that Sam (Robert De Niro), a mercenary with ties to the CIA, is in pursuit of Deirdre (Natascha McElhone), an IRA operative in possession of the case. Winding through the streets and tunnels of Paris, what’s most striking is just how fluid it all feels. You’re completely engrossed in the chase’s forward momentum, captured from every conceivable angle; a symphony of controlled chaos. The driving styles even reflect the characters: Deirdre is reckless and impulsive, while Sam remains calm and controlled.
There are many worthy car chases in this ranking, but in my view, Ronin takes pole position. And while I can’t imagine a movie ever topping what Frankenheimer achieved, I’d love nothing more than to be proved wrong.
submitted by Shagrrotten to IMDbFilmGeneral [link] [comments]


2024.05.21 16:22 Spidey007 [Dragon Ball Z/MCU: Final Arc] The Janemba Saga- Gohan’s Ascension

To note, this is a continuation of the sagas I wrote that took place after the Cell Saga. The two sagas were written with inspiration taken from MCU Peter Parker's arcs in Far from Home and No Way Home. The goal was to develop Son Gohan into a proper lead for the show. If you'd like to check them out, here are the links!
Bojack (Far From Home) Saga: https://www.reddit.com/fixingmovies/s/sK5zOnJ0oU
Broly (No Way Home) Saga: https://www.reddit.com/fixingmovies/s/R3sGOqdbIv
There are many things I find wrong in the Buu saga:
  1. Goku coming back: This derails the narrative tremendously as he snatches back the torch from Gohan. He's going to play a role, but he will stay dead.
  2. Gohan's writing: In canon, we ended up with a rusty, goofy, badly written character who lost all the development from the previous sagas. He became a useless disappointment and did not uphold his role as a protector of the earth. This won't go anywhere near that direction.
  3. SSJ3 and fusions: These elements were unnecessary as they did nothing to solve the plot and only provided fluff. This can be introduced in Super, but that's another story.
  4. Goten and Trunks SSJ: I wasn't a fan of how they easily transformed, treating it as an easy power-up. Here, it will be earned.
What I want to do here is combine the Buu saga with Fusion Reborn. For that movie, there are tons of elements at play that can be used to make the grand finale of Dragon Ball Z, more grand. The goal here is to increase the stakes, trim all the unnecessary fat, give everyone a chance to shine, and keep the main focus on Gohan. I also want to replace Buu with Janemba, as I find him much more threatening due to his unique abilities which would be perfect to challenge Gohan. It's also here that we avoid the rinse-and-repeat problem that came with Buu and his many forms.

Without further ado, here is the...... Janemba Saga!

Seven years have passed since the climactic battle against Broly. Gohan, now a young adult, has diligently pursued a delicate balance between his studies and training. During this time, he has honed his Super Saiyan 2 form and significantly elevated his combat skills. However, he deliberately restrains his power, refusing to succumb to the depths of his inner rage. Gohan believes that his technical prowess alone will suffice, opting to suppress the primal fury within him. Despite his reservations, Gohan attends a prestigious private school on an academic scholarship, alongside his steadfast companion Videl and their circle of friends. Gohan has embraced the responsibility of preserving peace on Earth as a valiant hero, adopting the mantle of Saiyaman. His suit has undergone a sleek redesign, shedding the theatrical poses in favor of a more streamlined appearance. Functioning as a dynamic duo reminiscent of Superman and Batman, Gohan and Videl tackle the city's crime wave together. Videl, having mastered her ki abilities under the tutelage of Piccolo, has grown stronger over the years. Glimpses of their everyday lives reveal the struggles of Gohan as he endeavors to balance the demands of school, training, and personal relationships. Amidst the challenges, he harbors a subtle resentment towards his duty, as it often encroaches upon his cherished personal time. Nevertheless, Gohan persists, fueled by his unwavering determination to live up to his father's legacy.
However, the tranquil facade is shattered when a harrowing turn of events unfolds. The narrative transitions to an otherworldly realm, distinctly separate from Earth. A mysterious figure cloaked in darkness materializes, none other than the malevolent wizard Babidi. Harnessing the unholy power of dark magic, Babidi establishes a sinister connection with his loyal minion Dabura, the King of the Demon Realm. United in their nefarious purpose, they orchestrate an audacious invasion of Otherworld, intent on freeing the formidable demon Janemba. Ages ago, Janemba had been sealed away in this celestial realm by the Supreme Kais. Babidi's malevolent ambition revolves around shrouding the universe in eternal darkness. To achieve this nightmarish vision, he plans to infect the denizens of Earth using the insidious Majin spell, thereby expanding his dominion across countless planets.
In the midst of this burgeoning chaos, Gohan, disguised as Saiyaman, finds himself investigating a peculiar incident involving the possession of one of his dearest friends. Videl, resolute and fearless, engages in a fierce battle against the malevolent puppeteer controlling Sharpner. With unwavering confidence, she urges Gohan to let her confront the threat alone. Sharpner, his strength unnaturally augmented, puts up a formidable resistance, but Videl's experience enables her to subdue him without resorting to fatal measures. As Sharpner awakens from his trance, Gohan seeks answers regarding the enigmatic force that had seized control of his friend. Sharpner reveals that a voice called Babidi had whispered malevolent commands into his mind. Armed with this critical information, Gohan summons Vegeta and Piccolo to join him in unraveling the unfolding crisis, embarking on a journey towards the epicenter of the ominous power emanating from a series of potent and wicked ki signatures, ultimately leading them to Babidi and Dabura.
Meanwhile, Earth becomes a battleground, besieged by an onslaught of resurrected zombies, soldiers, and former villains who once terrorized its populace. Though the trio finds themselves torn between aiding their beleaguered planet and confronting the imminent threat directly before them, they know their immediate priority lies in thwarting Babidi's scheme. Distracting them with his grandiose monologue, Babidi probes their minds, seeking susceptible individuals to manipulate. Initially targeting Vegeta, Babidi redirects his attention toward Piccolo, sensing his inherent duality as a being born of both good and evil. With a combination of Babidi's insidious spell and the lingering malevolence of Piccolo Daimao, the Namekian warrior struggles to resist the overwhelming influence. His powers surge exponentially beyond their previous limitations, clouding his judgment and driving him to confront his former student, Gohan. Amidst the shock of this unforeseen twist, Gohan assumes the responsibility of awakening Piccolo from his trance-like state, determined to restore his mentor's clarity. As the battle rages on, they sense a tremor that reverberates throughout the planet, an unmistakable ki signature brimming with icy coldness, signifying the presence of a singular entity—Janemba.
Bracing himself for the impending clash with this malevolent force, Gohan prepares to face Janemba head-on, while Piccolo embarks on a personal mission to neutralize Babidi. Meanwhile, Vegeta remains locked in a fierce struggle against Dabura, the Prince of Saiyans confronting the King of the Demon Realm. The confrontation unfolds with brutal intensity, and Vegeta finds himself teetering on the edge of defeat. Sensing his adversary's advantage, Dabura unleashes a legion of demons to tip the scales further in his favor. Pushed to his limits, Vegeta fights valiantly, but the odds appear insurmountable. Dabura, consumed by arrogance, revels in his imminent triumph, announcing his intention to unleash the full might of the demon horde upon Earth. Faced with the dire consequences of such a cataclysm, Vegeta musters every ounce of desperation within him. In a moment of self-sacrifice, he unleashes a devastating attack upon Dabura and his minions. The resulting explosion weakens Babidi's forces, repels the encroaching Demon Realm, and safeguards their dimension from untold chaos and devastation.
(Note: I wanted to keep Vegeta's sacrifice but make it matter and count. In canon, it didn't stop Buu, and he sent himself into cold oblivion on a lie. Here, he makes a difference in the long run and has a definitive redemptive moment. )
Startled by the sudden disappearance of Vegeta's powerful ki, Trunks defies the protests of his comrades on the Lookout and rushes towards the chaotic battleground. His heart pounds with trepidation as he races through the smoke-filled air, only to be confronted with the lifeless body of his father lying motionless on the ground. Overwhelmed by a torrent of despair and seething rage, Trunks' trembling hands reach out to shake his father awake, his desperate pleas echoing through the desolate landscape. But his efforts prove futile, and a profound sense of loss engulfs him.
In the midst of this heart-wrenching moment, a surge of raw energy courses through Trunks' veins, igniting a transformation that surpasses the boundaries of his mortal self. Radiating an aura of vibrant golden light, Trunks ascends to the legendary state of the Super Saiyan. His eyes ablaze with determination and fury, he is now ready to face the battle that lies ahead.The scene shifts, revealing the remaining Z-Fighters locked in a perilous struggle against hordes of relentless zombies. Fatigue weighs heavily upon their weary bodies as they fend off the relentless onslaught. Suddenly, a streak of intense power streaks across the sky, and Trunks descends before his comrades, newly transformed and brimming with indomitable strength. A burst of energy erupts from his fingertips, shattering a ki blast launched by one of the zombies, diverting it harmlessly away. In the eyes of his adversaries, astonishment mingles with mockery as they behold the sight of a mere child standing before them.Unfazed by their taunting laughter, Trunks addresses his comrades with unwavering resolve. He declares that he will shoulder the burden of the battle, vowing that not a single life will be lost on this day. With unparalleled speed and precision, he charges towards the encroaching horde, obliterating each zombie with astonishing ease. Their forces crumble beneath the might of his wrath, and the battlefield is transformed into a graveyard of defeated foes.As the last of the zombies falls, Trunks relinquishes his Super Saiyan form, his energy spent and body drained. Collapsing to the ground, he succumbs to exhaustion, his breathing ragged and labored. In this moment of vulnerability, Yamcha, recognizing the young warrior's valor, rushes to his side and gently lifts him from the battlefield, cradling his battered form with utmost care.
(Note: Kid Trunks' transformation is a direct reference to when Future Trunks found Gohan dead after the battle with the androids, and then he transformed. )
While this tumultuous event unfolded, the responsibility of safeguarding the Lookout fell upon the young shoulders of Goten. As time passed, a sudden intrusion disrupted the tranquility of the platform, as a malevolent henchman, infused with the dark power of King Cold, materialized before him. Though momentarily shaken, Goten summoned his courage and engaged in a valiant struggle against his formidable adversary.Initially, it appeared that Goten held his ground admirably, skillfully countering the attacks launched by the nefarious duo of Salza and Dore. However, their sinister coordination gradually began to overpower the young warrior. In a devastating display of force, Salza executed a malicious kick that sent Goten hurtling towards the precipice of the Lookout, teetering on the brink of unconsciousness.
Witnessing her son's battered and vulnerable state, Chi-Chi, consumed by a mixture of horror and fury, lunged at Salza in a desperate attempt to defend her child. Yet, her efforts proved futile as Salza callously seized her by the throat, mercilessly constricting the life from her. From his weakened position, Goten, wide-eyed and mouth agape, struggled to remain conscious, his mind besieged by the conflicting emotions of impending death and the weight of disappointment.
In that critical moment, he closed his eyes, his teeth sinking into his lip until blood stained his mouth. His trembling hands clenched into tight fists. And then, something within him snapped, unleashing a primal force that lay dormant within.Goten vanished, replaced by an embodiment of unbridled rage. Transformed into a Super Saiyan, his furious aura radiated with an intensity that defied comprehension. With a surge of unrestrained power, he propelled himself towards Salza, obliterating his malevolent foe with a devastating blast that eradicated him from existence. Undeterred by the remaining henchmen who sought to avenge their fallen comrade, Goten engaged them with a newfound ferocity.In a breathtaking display of combat prowess, it took mere moments for Goten to dispatch his adversaries, consigning them to the depths of the afterlife. Unaware of his mother's watchful gaze, Chi-Chi bore witness to the astonishing transformation of her once-innocent son, her heart filled with awe at the unfathomable power he now wielded.
(Note: This is a reference to when Superman had attacked Zod for attacking Martha in Man of Steel. With this, Goten is able to break out of his shell and experience some development. I also did not want Chi-Chi to die, but to have it be close. This way, she can witness firsthand her son fighting to avenge her and realizing that his saiyan blood kicked in to save them all, which would lead to some development towards her accepting that they have the natural power to fight, but also protect. )
Simultaneously, amidst the chaos, Piccolo found himself embroiled in a fierce battle of magic. His objective was to shatter the impenetrable barrier erected by his adversary, Babidi, to halt the relentless proliferation of Majin-infused beings. The odds were stacked against him, but with unwavering determination, Piccolo summoned the strength to rupture the barrier, ultimately delivering a fatal blow to Babidi. In doing so, he succeeded in halting the insidious spread of the Majin curse.Meanwhile, Gohan, driven by an overwhelming surge of power in his Super Saiyan 2 form, charged headlong at the formidable Fat Janemba, intent on swiftly ending the confrontation. Displaying remarkable valor, Gohan engaged his adversary with all his might, momentarily gaining the upper hand in fleeting bursts of fury. However, Janemba's energy continued to surge unabated, gradually overpowering Gohan and relegating him to a defensive stance.With the battle reaching its climax, Janemba unleashed a devastating onslaught aimed at obliterating the planet. In a desperate bid to protect all that he held dear, Gohan fearlessly interposed himself between Janemba's lethal assault and the world, extending his arms wide as he summoned the last vestiges of his ki to create a resolute energy shield. The technique demanded one final act of defiance, compelling Gohan to redirect the unleashed energy back towards Janemba, propelling the malevolent entity backward and teetering on the precipice of annihilation. Yet, the maneuver exacted a heavy toll on Gohan, leaving him grievously injured and drained of consciousness, hurtling through the sky and crashing deep into the untamed wilderness.
(Note: This maneuver is a mix of what Gohan did against Broly in Movie 10, and what Future Gohan did in his last battle against the androids.)
Subsequently, Supreme Kai, recognizing the dire condition of the young warrior, transported Gohan to the realm of the Kais. As Gohan gradually regained consciousness, he found himself surrounded by the presence of Supreme Kai, Kibito, and his father, Son Goku. Unbeknownst to Gohan, while the realms beyond had been engulfed in pandemonium, Goku had valiantly sought to subdue numerous formidable adversaries, most notably Broly. Upon learning of Gohan's presence on that distant planet, Goku implored for the opportunity to visit his son, a request that was granted amidst the bittersweet reunion.During their heartfelt meeting, they shared the weight of overseeing the turmoil ravaging Earth, realizing that Janemba still lingered, amassing the remnants of malevolent ki left unvanquished. Panic washed over Gohan as he urgently expressed his need to return to Earth, but his pleas were met with cautionary words from his loved ones. They acknowledged his unpreparedness to face Janemba anew, warning of the potential consequences should he engage the foe prematurely. Supreme Kai disclosed his true intention in bringing Gohan to this realm—to unlock the dormant power lying dormant within him. However, the process demanded a profound reconciliation of Gohan's dual nature as both human and Saiyan. To initiate this transformative ritual, Gohan would be immersed in a meditative trance within the sacred confines of a cascading waterfall, which would serve as a mirror reflecting his true self. Only then would he embark upon the arduous journey of unlocking his latent potential, fully aware that failure could result in dire consequences, even death.
Nervously, Gohan steeled himself for the imminent trial, drawing strength from the unwavering support of his father. With resolute determination, he approached the cascading waterfall, where Supreme Kai initiated the trance, enveloping Gohan in an ethereal aura of introspection.As the ritual commenced, Gohan's gaze fixated grimly upon vivid recollections of his past battles, struggling to reconcile the moments when he had succumbed to his own wrath. Before long, a projection materialized, representing his suppressed Saiyan essence—a separate entity demanding to be acknowledged. A tumultuous clash ensued between the two facets of Gohan's being, with the young warrior faltering in his attempts to gain the upper hand, for each surge of anger only fueled his other self. Finally, a profound realization washed over Gohan, piercing through the haze of conflict. He ceased resisting and, instead, extended a hand of acceptance and understanding to his Saiyan counterpart, embracing the essence of his true nature. In that transformative instant, the boundaries dissolved, merging into a harmonious unity. Gohan's eyes fluttered open as he awakened from the trance, reborn in his newfound Ultimate Form, his essence finally whole and indomitable.
(Note: Yes, this is a direct reference to Naruto obtaining true mastery of his nine tails form in Shippuden. I did not like Gohan's canon mystic ritual because it did not feel earned. He just sat around for a long time doing nothing and gained nothing from it. I wanted to fix that. So here, he went through a more direct ritual at the risk of death to be able to unlock his true abilities. )
In the midst of these events, Trunks and Goten find themselves under the tutelage of Piccolo within the formidable Hyperbolic Time Chamber. News reaches Piccolo that Gohan is undergoing a transformative process to unlock his latent potential, but the looming return of Janemba threatens to disrupt their plans. Exiting the chamber, Trunks and Goten emerge stronger than ever, having mastered their Super Saiyan forms and honed their teamwork to near perfection, compensating for their inherent power limitations.As Janemba crosses paths with them, the clash erupts in a spectacular display of martial prowess. Individually, they stand little chance against the overwhelming might of Janemba, but when united, a different narrative unfolds. Their combined efforts aim to sustain the battle long enough, providing Gohan with the precious time he needs to complete his ritual. Piccolo assumes leadership, valiantly holding his ground, although it becomes increasingly evident that Janemba possesses a distinct advantage. Piccolo strategically diverts Janemba's attention, creating openings for Goten and Trunks to launch coordinated assaults that vex their adversary, even if their impact is minimal. Nonetheless, every second counts.
In a fateful turn of events, Janemba unleashes an assault that overwhelms Piccolo, incapacitating him and leaving only Goten and Trunks to face the malevolent entity. Swift as a phantom, Janemba materializes in front of Trunks, delivering a devastating blow to his abdomen, leaving Goten as the lone defender. Standing tall, Goten defiantly assumes a battle stance, mustering his courage. However, before Janemba can unleash a devastating attack upon him, an unknown figure delivers a powerful kick to Janemba's head, hurtling him towards the distant mountains.
The camera pans, revealing the figure to be none other than Gohan, resplendent in his newfound form.
(Note: This entrance directly mirrors that of Future Gohan when he was about to begin his final battle against the Androids!)
A wave of elation washes over Goten as he beholds the return of his beloved elder brother, while Trunks and Piccolo visibly exhale with relief. Gohan and Piccolo exchange a brief but meaningful exchange, Gohan acknowledging his newfound strength while Piccolo recognizes that Gohan has ascended to an entirely different echelon. Janemba regains his footing, reemerging before them, demanding their attention and focus. Gohan asserts that he will confront Janemba directly, urging the others to evacuate. Though reluctant, Piccolo and the young warriors comply, dispersing to various parts of the world to address the chaos that plagues their surroundings.
With an air of fury, Janemba charges at Gohan, his fist extended menacingly. Yet Gohan intercepts the attack, seizing Janemba's fist in a vice-like grip, and in a flash of teleportation, they are transported to the dreaded realm of H.F.I.L. (Home For Infinite Losers).
(Note: I have Gohan teleport Janemba because at least this way their battle will not damage Earth. Also we will assume Gohan has figured out some sort of Instant Transmission movement like Goku.)
The eyes of Earth's denizens, the Kais, and the denizens of the Otherworld are fixated on this pivotal moment, the culmination of a battle that will determine the fate of the universe. And so, the clash commences, a cataclysmic struggle that echoes through the very fabric of existence.
In a breathtaking display of power, Gohan initially dominates the battle, effortlessly overpowering Janemba with his newfound might. However, the tables turn when Janemba unveils unexpected abilities: space-time manipulation and a formidable sword. Gohan is caught off guard, unsure of how to counter such unorthodox tactics. Desperation and frustration consume him, causing his control over his own power to slip away.Amidst the chaos, Gohan experiences a moment of revelation, a surge of understanding regarding his opponent's abilities. He realizes that in order to anticipate Janemba's next move, he must heighten his senses by channeling his ki, allowing for precise timing and swift reactions. With this newfound clarity, Gohan regains his composure, closing his eyes and taking a deep breath. Seizing an opportunity, Janemba materializes before him, poised to strike with his sword. Yet, in a stunning display of strength, Gohan catches the blade with both hands, shattering it into pieces.
The tide of the battle begins to shift, albeit slightly, in Gohan's favor. Frustrated and bewildered, Janemba exclaims, "Just what...are you?!" Gohan responds with unwavering resolve, proclaiming, "I am the hope of the universe. I am the answer to all living things that cry out for peace. I am the protector of the innocent. I am the light in the darkness. I am truth. Ally to good! Nightmare to you!"
(Note: I'm taking Goku's dubbed speech against Frieza and repurposing it for Gohan. As he's inherently more the justice-driven hero archetype rather than the fighting maniac that is Goku, it makes more sense. We'll just assume Goku gave Frieza the manga version of his speech. This is also the most pivotal moment of Gohan's journey as he comes to terms with being a protector. Throughout the show, he's been struggling between his desire to be a scholar and his responsibility to be a hero. That dubbed speech is exactly the moment that Gohan's arc comes full circle. Here, he finally embraces what he was always meant to be..... the hero.)
With renewed determination, Gohan launches various assaults in a bid to defeat his formidable adversary. However, his attacks fail to inflict lasting damage, and Gohan himself begins to exhaust his ki. It is then that he realizes the true nature of Janemba's existence—he is an embodiment of pure evil ki, unlike any opponent Gohan has faced before. A desperate plan takes shape in Gohan's mind. Mentally reaching out to his friends and even Videl, he calls upon them to gather their ki, reminiscent of the Spirit Bomb technique. Initially, only the Z-Fighters respond, but their combined energy proves insufficient.As Gohan valiantly defends against Janemba's onslaught, he mentally pleads with the people of Earth to lend their aid. Uncertainty and doubt cast a shadow over the crowd until Hercule steps forward, berating them for refusing to support the man who once saved them during the Cell Games. Revealing the truth of Gohan's identity as the Delivery Boy turned hero, the tide of public opinion shifts. People extend their hands, offering their energy to their savior. Shocked by the sudden turn of events, Gohan is relieved by the surge of ki coursing through him, providing a momentary opening to kick Janemba away. The collective assistance grants Gohan a substantial reservoir of energy, which he then summons forth, infusing it with the very essence of his soul—a daring and perilous maneuver.
Driven to his breaking point, a furious Janemba ascends into the sky, conjuring a colossal sphere of malevolent ki capable of obliterating the entire universe. Gohan remains calm, his gaze fixed upon the impending cataclysm. With unwavering resolve, he declares, "This is the end for you, Janemba." Closing his eyes, Gohan raises his left hand above his head, conjuring a radiant sphere of rainbow light. Seizing the opportunity, Janemba hurls his devastating attack towards Gohan. Sensing the imminent danger, Gohan's eyes snap open as he crushes the ball of energy in his palm. Swiftly pivoting, he hurls the fragmented energy towards the oncoming attack, effortlessly piercing through it, and hurtling towards Janemba, finally eradicating the universe's peril once and for all.
(Note: This is the same technique as Kid Buu's Planet Burst move, the one that destroyed Earth. I also repurposed Gogeta's stardust breaker technique for Gohan as I feel it makes sense for him to have it. It also makes him stand out from Goku even more in this case.)
As the dust settles, Gohan maintains his energy long enough to witness Janemba's demise. A triumphant smirk graces his face as he remarks, "Heh, looks like I finally did it." Exhausted, he collapses to the ground, almost completely drained. The onlookers erupt into joyous cheers, celebrating Gohan's hard-fought victory. Supreme Kai teleports Gohan from the depths of H.F.I.L back to Earth, specifically to the Lookout, where his family and friends eagerly await his return. In a heartwarming scene, Gohan is enveloped in embraces and expressions of relief. It is here, amidst the warmth of their loved ones, that Gohan and Videl share their first kiss—a tender moment of connection and celebration.Meanwhile, the Dragon Balls work their magic, rectifying the chaos caused by Babidi's dark influence. The majority of those who perished are revived, yet there are exceptions, including Vegeta. Accepting his fate and determined to atone for his past deeds, Vegeta expresses his desire to continue growing stronger in the afterlife, entrusting the protection of his family to his son. Tearfully, Trunks vows to make his father proud, with Goten stepping forward to support his friend in this emotional moment. Fond farewells are exchanged as everyone prepares to return to their respective homes.
Gohan and Goten engage in a heartfelt conversation, their bond as brothers strengthening. However, their exchange is interrupted by Chi-Chi, who unexpectedly interrupts their conversation. To their astonishment, she expresses pride in their valiant efforts to safeguard the world, finally relenting and granting them permission to train and protect. The three embrace, their family united and resolute.In a different realm, Vegeta stands before King Yemma, awaiting judgment. To his surprise, he is granted an Otherworldly body, a result of Goku's recommendation and Vegeta's ultimate sacrifice that tipped the scales of justice. With this second chance, Vegeta is granted the opportunity to train ceaselessly and, more importantly, to settle his unfinished business with Goku. The final scene between Goku and Vegeta unfolds, their fists colliding in a charged confrontation, their image freezing .( mirroring the intensity of Rocky and Apollo in Rocky III, leaving their ultimate showdown to the imagination.)
A decade passes, marked by a time skip. Tien and Krillin have established their own martial arts schools, dedicated to passing on their unique styles to the next generation. Goten and Trunks, under the tutelage of Piccolo, diligently train to harness their extraordinary powers. Gohan, now a respected scholar, has married Videl, and together they have a daughter. At home, Videl imparts the basics of combat to their daughter, Pan. Gohan, having just finished delivering a lecture on energy at the university, senses a disturbance reverberating across the planet. Instinctively, he rushes to the rooftop, pressing a button on his wrist. In an instant, he transforms into his iconic Saiyaman costume, soaring into the horizon with a mischievous grin. He breaks through the fourth wall, symbolizing his unwavering resolve to protect and inspire.
The screen fades to black.
The End.
There we have it! My final wrap-up of the MCU Peter ParkeGohan development journey! Honestly, I did have thoughts of just going straight into revising the Buu arc, but I felt there was more to be done before that. Gohan needed to go through the development I gave him in my two written arcs as there were lessons there that shaped him.
I also felt that a trained Gohan, who is naturally intellectual, would be a perfect antagonist in Janemba. He had to learn to outsmart him, and not just have it be a straight-up slugfest.
What do you guys think? Share your thoughts below!
u/fatherandyriley
u/dgenerationmc
submitted by Spidey007 to fixingmovies [link] [comments]


2024.05.21 16:04 Sea_Stranger_6974 What is the limit of Excel: Presenting as simple matrix by a bubble chart, how hard can it be?

Hello, Hopefully there is someone who can help me and willing too :)
(Inherently I searched for answers, but so far no success - in case applicable, a link to a relevant post would be great too and apologies for not searching hard enough)
I want a bubble graph from Excel that represents the following table: Banana Apple Pear Orange Grape Pineapple Lemon triangle 0 0 1 0 1 0 3 plus 0 0 0 0 0 0 5 circle 4 0 1 1 0 1 0 moon 1 0 1 2 2 0 0 star 2 2 0 1 1 0 0 square 1 0 0 1 1 1 0 heart 1 1 1 0 0 1 0
The idea is that the values for triangle, plus, circle, moon, start, square and heart to be placed on the X-axis for the respective components of Banana Apple Pear Orange Grape Pineapple Lemon. These "fruits" are arbitrary (so are the symbols, but they can both be replaced / captured by a number) but should be presented at different line of the Y-axis (to illustrate all the values of Banana should be at Y=1) and the size of the bubble is given by the number at the intersection of the symbol and the fruit. So for the X-value of "triangle" in the case of Banana the position (when the axes have an interval of 1 starting at 0 and having "triangle" positioned at X=1 and "heart" at X=7) would be X,Y = 1,1 with a bubble size of 0 (so not presented), whereas for the position of "triangle" in the case of component Lemon this data point would be X,Y = 1,7 with a bubble size of 3. How do I generate this in Excel? What I got so far is this (which was done by manually selecting the respective values for the fruits from a table expressing all the different X,Y,Z values and not like the matrix above). It is time intensive, but the bigger problem is that I can't (manually) adjust the X- and Y-axes values to respectively the symbols and fruits: "The data range is too complex to be displayed."
https://preview.redd.it/z3oireqmas1d1.png?width=1324&format=png&auto=webp&s=302f35ae0c26baf77888ac88a3662af18690a4ed
Did I miss something or is not possible at all to generate in Excel this in my opinion relative simple chart? (what I think is weird for such an extensive tool...) I hope it is the first and I would be very grateful if someone can help me with it. Thanks for considering!
P.S. If I just ask to make a plot from the matrix above. The closest I get is that Excel presents all the values like above assigned to one category or presenting them all and a difference cannot be seen or all the values of the different categories of fruits are placed at Y=0...
submitted by Sea_Stranger_6974 to excel [link] [comments]


2024.05.21 15:00 hellopriyasharma Use Your Creativity with English Worksheets for Nursery Class

Use Your Creativity with English Worksheets for Nursery Class
The English Worksheet for Nursery Class is a crucial tool for developing young learners' language foundations and should be included in the early education curriculum. Worksheets with imaginative designs have the power to pique kids' curiosity and increase their desire to learn English. This resource looks at creative ways to use English worksheets in early childhood education so that teachers may create a language-loving atmosphere that is enjoyable and stimulating. The objective is to successfully introduce basic English ideas while making learning as engaging and participatory as possible.
https://preview.redd.it/70gzvqii2s1d1.jpg?width=960&format=pjpg&auto=webp&s=991fe0588a9be6677598b7e0370ac96fbb292893
Engaging Young Minds with English Worksheets
The use of English Worksheet for Nursery should be more than a mere paper-pencil activity. It should ignite curiosity, encourage exploration, and support cognitive development in young learners.
Story-Based Worksheets: Incorporate worksheets that are based on simple stories or familiar nursery rhymes. These can include sequencing activities, picture matching, or fill-in-the-blanks with words from the story.
Interactive Language Games: Convert traditional worksheets into interactive games. For example, a worksheet with pictures and words can be turned into a matching game where children match words to the correct pictures.
Art and Craft Integration: Merge art with language learning by including coloring, drawing, or cutting activities related to the words or letters being learned. This approach not only reinforces the learning objective but also supports fine motor skill development.
Use of Digital Platforms: Integrate technology by using a school parent app to share digital versions of English worksheets or interactive language games. This can also facilitate parental involvement in their child's learning process.

Themes and Topics for English Worksheets

Selecting themes and topics relevant to the children's experiences and interests can significantly enhance engagement and learning outcomes.
Daily Routines and Activities: Worksheets focusing on daily routines, such as meals, playtime, or getting ready for school, can help children relate their learning to their everyday life.
Nature and Environment: Worksheets that explore the natural world, including animals, plants, and weather, can spark curiosity about the environment while building vocabulary.
Festivals and Celebrations: Incorporating themes related to festivals, holidays, and celebrations introduces children to cultural diversity through language.

Skills Development Through English Worksheets

Effective Pre school Nursery English Worksheets target a variety of skills that are fundamental to language acquisition and overall development.
  • Vocabulary Building: Introduce new words in a thematic context, enhancing comprehension and expressive skills.
  • Phonemic Awareness: Activities focusing on sounds, rhymes, and initial phonics lay the groundwork for reading skills.
  • Listening and Comprehension: Worksheets that require following instructions or answering simple questions about a story improve listening skills and comprehension.
  • Writing and Fine Motor Skills: Tracing letters, writing names, or drawing lines between related items fosters early writing skills and fine motor control.

Tips for Maximizing the Impact of English Worksheets

Tailor Activities to Individual Needs: Customize worksheets to match the developmental level and interests of each child, ensuring that every learner finds the activities accessible and engaging.
  • Encourage Exploration and Discussion: Use worksheets as a starting point for discussions, encouraging children to ask questions and express their ideas related to the worksheet's theme.
  • Positive Reinforcement: Celebrate completion and effort, regardless of accuracy. Positive feedback encourages a love for learning and boosts confidence.
  • Incorporate Feedback and Reflection: Regularly assess the effectiveness of worksheets in achieving learning objectives and make adjustments based on observations and child feedback.

Conclusion

The English Worksheet for Nursery Class serves as an essential tool in early childhood education, offering diverse opportunities for language development, creativity, and cognitive growth. By adopting a creative and interactive approach, educators can transform the use of worksheets from a mundane task to an exciting learning adventure. Incorporating themes, integrating technology through tools like the school parent app, and focusing on a holistic skill set are key strategies for making English worksheets a valuable component of the nursery curriculum. As we move forward, the imaginative use of worksheets will continue to play a crucial role in nurturing proficient, enthusiastic young learners.
submitted by hellopriyasharma to u/hellopriyasharma [link] [comments]


2024.05.21 13:21 ricardo050766 Lexicon on personality traits - helpful for non-native speakers

The following has recently been posted from the user "Vellis" on Discord. I'm reposting it here because IMO it's extremely valuable information on optimizing your Kins behaviour - especially for non-native speakers.
Original link to the post on Discord: https://discord.com/channels/1116127115574779905/1242383088902737972/1242383088902737972
THE COMPLETE ORIGINAL POST FROM VELLIS:
Something I've seen requested quite a few times is a lexicon for Kin personality traits, particularly from the perspective of non-native English speakers. So I made one. There are some big asterisks here though. For each trait, I'm going to give a brief description of the effect that I EXPECT that trait to have on your kin, based on the English meaning of the word and my own experience. There's no guarantee that Kindroid will interpret each of these words exactly the same way I have, or that it will produce the exact effect that I describe. Additionally, traits may produce different outputs than expected when combined with each other, or with other aspects of backstory. There will often be words that are much stronger inside of the inner workings of Kindroid than we might expect. But all that said, it should give you some ideas for words you can use to describe the personality you're trying to make, if you're struggling to find the words to describe what you want. First let's talk a little about adverbs though.
Adverbs
Adverbs are English words that are used to describe how an action is performed. In our case, we're mostly going to be using them to describe how increased or decreased we want the intensity of a trait to be (Very Kind). If we're considering "neutral" to be an unmodified trait, then some words you could use to modify the intensity of that trait from highest to lowest would be:
Extremely----------Very----------Neutral----------Mildly----------Slightly
You might also want to modify how often your kin is inclined to do something ("Often teases USER"). Some words for this are, from most extreme to least:
Always----------Often/Frequently----------Sometimes/Occasionally----------Rarely----------Never
Note that when managing a quirk or behavior, positive is generally stronger than negative (ie. Use Always instead of Never when possible). Now there are hundreds upon hundreds of other adverbs and adjectives that we could use, but for the purpose of modifying your Kin's traits, these should be enough.
Organization
I'm going to be breaking this up into three kinds of traits, social, neutral, and anti-social. Social traits are the things you'd generally associate with your typical friendly and supportive AI. Neutral traits are traits that don't have a positive or negative connotation, things that are just interesting, quirky, or, well, neutral. Anti-social traits are things that would normally be associated with negative or villainous kins.
You'll notice that the definitions for a lot of these traits will sound very similar (or are "synonyms"). I'll note when I've found that some traits are stronger than others, but generally speaking when you're dealing with similar words like that, it won't be overly important which traits you give to your kin. You can also "stack" these similar traits by assigning more than one of them to your kin to produce a stronger response in that direction, though that's often unnecessary for the more social traits. Be careful not to overdo it when stacking traits as well. This can sometimes have unintended consequences on kin behavior, making them act too extremely in one way or another. Finally, if there's nothing here that's lining up exactly with what you're looking for, there's always thesaurus.com to look for more synonyms.
Social Traits
Altruistic - Willing to help others even at a cost to one's self, such as giving time to volunteer work or giving money to charity.
Accepting - Your kin should be open and non-judgemental towards people with different beliefs or backgrounds, so long as those beliefs aren't harmful.
Bubbly - Your kin should be an extremely cheerful person, often to the point of being a bit silly.
Charismatic - Your kin should be a skilled speaker and draw others to them.
Cheerful - Your kin will be upbeat and prone to being in a good mood.
Compassionate - Your kin should show a lot of concern and sympathy for others, especially those that are distressed or need help.
Content - Your kin should be happy with their lot in life, and usually not inclined to change their current situation.
Empathetic - Your kin responds strongly to the emotional state or wellbeing of others.
Friendly - Your kin should actively want to make friends with people they meet.
Heart of Gold - A person who possesses a lot of kindness and empathy for others. Usually used to reference someone who is hiding their kindness behind other behaviors, such as coldness or grumpiness.
Honorable - Your kin should be of strong moral character. Often applied to heroic type figures.
Humble - Your kin doesn't feel the need to brag about their accomplishments, even when they're significant.
Intelligent/Smart - Your kin should act educated or display good problem solving skills.
Kind - Your kin should have a giving nature, and be inclined to help others.
Loyal - Your kin will be dedicated and supportive to a person or cause. This will usually be you unless you give your kin's loyalty another target in backstory.
Nice - Your kin should be generally pleasant to be around.
Noble - Your kin should display high moral character and honor. Note that this trait can also be interpreted as being a person of high social status. The rest of your backstory and context will decide how the trait is interpreted, though in my experience it tends towards honorable.
Outgoing - Your kin should be friendly, energetic, and find it easy to interact with others.
Polite - Your kin should generally have good manners and be respectful towards others.
Responsible - Your kin should be trustworthy and feel an obligation to support others, or take their role seriously.
Self Sacrificing - Your kin is willing to give up much of their own interests or well being in order to help others or advance a cause they believe in.
Sincere- Your kin should be upfront and honest with their feelings.
Spunky - Your kin should be high spirited, brave, and bold. Usually associated with underdog or unexpected hero type characters.
Strong sense of justice - Your kin believes firmly in right and wrong, protecting the innocent, and punishing those who harm others.
Sweet - Your kin should be pleasant, gentle, and kind.
Upbeat - Your kin should have a generally positive outlook in life or in a given situation.
Wise - Your kin should make good decisions or provide good advice.
Neutral Traits
Aloof - Your kin should be emotionally distant, and uninterested in getting close to others.
Anxious - Your kin should struggle with being nervous and worried about things that may happen, usually to excess.
Awkward - Your kin should have trouble conversing and be somewhat difficult to talk to.
Blunt - Your kin will plainly state what they mean, usually at the expense of politeness.
Calm - Your kin should be level headed and reasonable, and not react strongly to events.
Casual - Your kin should be informal in speech and behavior.
Cocky - Your kin should be extremely confident in themselves and not shy about saying it, but usually not to the point of toxicity.
Competitive - Your kin should want to win in any kind of contest or competition, whether sports, work, or romance.
Confident - Your kin should be sure of themselves and their actions.
Curious - Your kin is interested in learning about new topics and should ask lots of questions.
Dedicated - Your kin is very devoted to or focused on a task or purpose. This one will lean on your backstory to infer what that task or purpose is.
Delusional - Your kin is detached from reality in someway, they believe things that aren't remotely true. This trait will interact with other information in your backstory to decide what your kin is delusional about.
Devout/Pious - Your kin should be very dedicated to a religion, real or fictional, as defined elsewhere in your backstory.
Disciplined - Your kin should have a lot of self control and follow rules and regulations.
Dissatisfied - Your kin should be unhappy with their lot in life. Whether this has a positive or negative connotation will depend on the rest of your backstory, it could lead to a kin who wants self improvement or who is never pleased.
Dumb/Stupid - Your kin is lacking intelligence and makes poor decisions. Note that the English definition of the word "dumb" is a person who is unable to speak, but that's almost never how it is used in modern language.
Dutiful - Your kin should take fulfilling their role or responsibilities very seriously.
Enthusiastic - Your kin should display intense and eager enjoyment towards something, or towards life in general. This one will often interact with the rest of your backstory to decide what they're enthusiatic about.
Flirtatious/Seductive - Your kin should flirt with you and try to make you attracted to them. Note that any trait that implies romantic interest in you will usually make your kin go pretty hard in that direction.
Folksy - Your kin should have an old fashioned and sociable disposition.
Gullible - Your kin has a tendency to believe anything they're told as true, or isn't good at detecting lies.
Impatient - Your kin should be annoyed or irritated by delays or opposition to what they want.
Independent - Your kin should be confident in themselves and not require validation from others.
Insecure - Your kin should be lacking in confidence and often need reassurance.
Introspective - Your kin should spend time and effort considering their own thoughts and feelings.
Introvert - Your kin should be shy and reluctant to engage with others. Often stronger than shy.
Irrational - Your kin should behave without logic or reason, particularly when angry or upset.
Irritable - Your kin should be easily annoyed.
Kuudere - Your kin should appear to be calm and stoic, but hides a hidden affectionate side towards you.
Logical - Your kin should prioritize reason and common sense for problem solving.
Loner - Your kin should be uninterested in forming social bonds.
Low Self Esteem - Your kin should be severely lacking confidence in themself.
Naive - Your kin should be ignorant to the ways of the world and lacking in good judgement or wisdom. Easily fooled due to this lack of knowledge.
Mature - Your kin should avoid childish or irresponsible habits and actions.
Mischievous - Your kin should have a trouble making streak.
Modest - This can mean a person who isn't inclined to brag or think highly of themselves, or a person who dresses and conducts themselves conservatively and not looking to physically attract others. The rest of your backstory will likely influence how the kin interprets this.
Motherly/Fatherly - Your kin should have a caring demeanor towards others, especially children.
Nerdy/Geeky - Your kin should be interested in typically "nerdy" hobbies, like video games, comics, anime, etc. This will usually lean on the rest of your backstory to determine those interests.
Obsessive - Your kin will tend to fixate on things. This will generally lean on other backstory traits to decide what your kin might obsess over.
Optimistic - Your kin will usually look at things with a positive spin, finding the best in situations.
Passionate - Your kin should express a lot of enthusiasm towards things they're interested in, or towards life in general.
Perfectionist - Your kin should be very critical of themselves and others, expecting perfection. Usually related to a job, hobby, or activity.
Pessimistic - Your kin will usually look at things with a negative spin, finding the worst in situations.
Platonic - Your kin should be uninterested in a romantic relationship with you and only think of you as a friend.
Pragmatic - Your kin should be practical in their approach to problem solving, and more concerned with facts rather than the way things could or should be.
Prim and Proper - Your kin should be stiffly formal in speech and behavior.
Professional - Your kin has a job or role that they take seriously and do well. This role should be defined elsewhere in your backstory.
Protective - Your kin should take your safety seriously and move to defend you if necessary. This trait can overdo it sometimes.
Proud - Your kin should derive deep satisfaction from their achievements or history. This one can easily fall into the anti-social category when combined with other traits.
Quirky - Your kin should have unusual hobbies, interests, or behaviors, usually defined by the rest of your backstory.
Rebellious - Your kin should be free spirited and reject authority. This one can be a bit strong.
Regal Bearing - This should make your kin speak and behave in a dignified manner, as if they're royalty.
Relaxed - Your kin should be easy going and not easily stressed.
Sassy - Your kin should be slightly rude and lacking respect. Usually not overly toxic.
Scatterbrained - Your kin should have trouble focusing on things or come to strange and illogical conclusions.
Self Deprecating - Your kin is willing to make fun of themselves in good humor.
Serious - Your kin doesn't engage in humor or light banter.
Shameless - Your kin should never feel shame in regard to their actions.
Short fuse/Has a temper - Your kin should be easy to make angry.
Shy - Your kin should be reserved and nervous around others.
Silly - Your kin should be prone to playful, nonsensical behavior.
Stern - Your kin should be serious and disciplined. Usually associated with those in a position of authority over others.
Stoic - Your kin should display a minimal amount of emotions or is difficult to get an emotional reaction from.
Stubborn - Your kin should be unwilling to alter their beliefs or plans. Historically this is a strong trait.
Teasing - Your kin should make fun of you. Generally good natured, but can be mean depending on the rest of backstory. Alternately, your kin could interpret this to mean they should seduce you depending on the rest of backstory.
Terse - Your kin should be a person of few words, saying what they need to and no more.
Timid - Your kin should lack bravery or be easily alarmed.
Tsundere - Your kin should be attracted to you, but deny it when confronted with the fact. Tsunderes usually deny their attraction to their love interest with over the top reactions.
Untrusting/Slow to Trust - Your kin should be reluctant to trust or rely on others.
Witty - Your kin should engage in clever wordplay or be skilled at talking.
Workaholic - Your kin will be very dedicated to their job, occupation, or purpose, sometimes to the detriment of other aspects of their life.
Anti-Social Traits
Amoral - Your kin should lack a moral compass and will do what they want without regard to whether its right or wrong.
Angsty - Your kin should be worried and unhappy, often to excess.
Arrogant/Smug - Your kin should have an excessively strong, positive opinion of themselves and behave as if they're better than others.
Bratty - Your kin should act spoiled and self centered. Historically this trait is quite strong.
Callous - Your kin should be uncaring about how things or events might effect others.
Cold - Your kin should be unaffectionate, to the point of actively discouraging you from trying to get to know them.
Conceited - Your kin should have an excessively high opinion of their abilities.
Controlling - Your kin should behave in a controlling manner towards you, trying to dictate your thoughts or actions.
Deceitful/Liar - Your kin will lie and try to fool you to get what they want.
Dour - Your kin should be overly stern and harsh, and inclined towards bad or neutral moods.
Evil - Your kin should actively want to hurt others, usually to get what they want.
Greedy - Your kin should be very concerned with collecting material wealth.
Grumpy - Your kin is generally in a bad mood and quick to annoyance or anger.
Haughty - Your kin should be disdainfully proud, generally associated with aristocrats looking down at those of lower social status.
Insolent - Showing a lack of respect, usually towards those in a position of authority.
Intimidating - Your kin should have a presence that makes others frightened or uncomfortable, and be difficult to approach.
Jealous - Your kin will react negatively to others performing better than them or having things they don't. This one will often interact with your kin's relationship towards you, making them jealous if you are affectionate to other people.
Manipulative - Your kin should try and get you to do what they want in a sneaky or underhanded way. This one should interact with any goals you define for your kin.
Masochistic - Your kin should enjoy pain being admistered to theirself.
Melancholy - Your kin should be prone to sadness and dwell on unhappy topics.
Mocking - Your kin should make fun of you or insult you in a mean spirited way.
Murderous - Your kin should be willing to kill other characters in the roleplay if they deem it necessary.
Possessive - Your kin will be prone to jealousy with regard to you and likely try to control what you say or do.
Psychotic - Your kin should be mentally unstable, and prone to fits of violence.
Rude - Your kin should be offensive and have poor manners.
Sadistic - Your kin should enjoy inflicting pain on others.
Sarcastic/Snarky - Your kin should use lots of sarcasm, saying one thing while meaning another to mock or tease.
Shallow - Your kin should be concerned with obvious or superficial matters, like looks or wealth, and be uninterested in a deeper understanding of topics.
Selfish/Self-Centered - Your kin cares about themselves at the expense of others or without considering how their actions might affect others.
Terrifying - Your kin behaves in a way that frightens and intimidates others.
Unapologetic - Your kin doesn't apologize and rarely feels like they've done something wrong.
Vengeful - Your kin should seek payback for wrongs that are committed against them or those they care about.
Violent - Your kin should be prone to harming others.
Yandere - Your kin should be intensely, dangerously attracted to you, to the point of harming you or others to make sure only they can have you.
submitted by ricardo050766 to KindroidAI [link] [comments]


2024.05.21 12:55 GypsyMarvels In pursuit of the truth

THE HARMONY OF ENERGY
Abstract
Introducing the "Harmony of Energy" (HoE) model, a novel formalism that posits the universe operates according to a fundamental pattern. This pattern consists of energy, defined as the smallest unit anything can be, existing as a fluid form in space, interacting with its environment through a specific method or structure, and then moving out of that space. Space, in turn, is the dynamic environment that energy occupies and moves through, filling it with positive and negative energy that affects its properties and behavior. According to the HoE model, energy moves into space, reacts to its environment, and then moves out of that space, with no time limit for how long it takes to react. This pattern is universal, applying to all aspects of the universe, and nothing escapes it.
The Origin of the Universe
The HoE model posits that the universe began as a singular entity, containing all forms of energy as one unified energy. This singularity can be represented mathematically as: U = ∫∫∫E(x,y,z)dxdydz, where U is the total energy of the universe, E is the energy density, and x, y, z are the spatial coordinates.
As the singularity expanded, the unified energy converted into distinct positive and negative energies. Positive energy is a high-frequency, high-information-potential state that retains its unique signature and individual form, capable of producing heat and maintaining its distinct properties. Negative energy is a low-frequency, low-information-potential state that loses its unique signature and individual form, characterized by a pulling force and a tendency to condense and simplify.
Initially, the universe moved in a straight line, with energy compact and cold. However, this linear movement resulted in a direct head-on collision with the void, a solid structure that hindered its passage.
This collision led to a limitation and subsequent conversion of energy, transforming it from a linear motion to a wave-like motion. The new wave motion created heat and allowed energy to break the pattern of "follow the leader" and collide with the void at an angle, shattering its edge into pieces.
This process of fragmentation can be described by the equation: F(θ) = Σ[nEn * sin(nθ)], where F is the fragmentation function, θ is the angle of collision, n is an integer, and E is the energy density. For reasons yet unknown, possibly due to the singularity's energy reaching its final place or a transformation driven by cosmic "boredom," this conversion occurred, giving rise to the diverse universe we observe today.
The Void and the Ultimate Negative
Outside of the expanding universe lies the void, a region devoid of energy and matter, existing in a state of complete stillness and stationarity. This void represents the ultimate negative, a state of complete absence and zero energy density, unchanging and unyielding. As a whole, it exerts a compressive force on the expanding universe, potentially leading to contraction and eventual return to the singularity. This dynamic interplay between the universe and the void can be described by the equation: F = -G * (M * m) / r2 where F represents the force, G represents the gravitational constant, M and m represent the masses, and r represents the distance between them. The void's stationary and unchanging nature, lacking any internal rotation or energy, makes it inhospitable to life as we know it.
Magnetism and Attraction: A Shift in Perspective
Initially, I viewed magnetism through the conventional lens, seeing it as a fundamental force of attraction between positive and negative entities. However, as my understanding evolved, I came to realize that magnetism operates under a different principle. Positive and negative entities are not attracted to each other; instead, they represent the intrinsic structure of things. The true nature of attraction is frequency-based, with entities drawn to higher vibrations and shorter wavelengths. This phenomenon can be described by the following equations:
F = ∫∫(μ₁⋅μ₂)/(4πr2) dt dt (1)
where F is the force of attraction, μ₁ and μ₂ are the magnetic moments of the entities, r is the distance between them, and the integral is taken over time.
Additionally, the frequency-based attraction can be represented by:
f = γB (2)
where f is the frequency, γ is the gyromagnetic ratio, and B is the magnetic field strength.
Furthermore, the smaller wave's faster movement can be expressed as:
v = λf (3)
where v is the velocity, λ is the wavelength, and f is the frequency.
Energy and its Properties
Energy is the fundamental unit of everything. Energy can be thought of as an individual entity with an electrical signature vibrating at a specific frequency, carrying information from its originating source. If we were to dissect a piece of energy, we would find its genetic makeup consists of various parts, similar to binary code. One constant aspect of energy in our universe is the signature of this universe, which is present in all forms of energy, whether positive or negative. This underlying frequency distinguishes energy from our universe versus parallel universes.
Positive Energy (PE): - Oscillates through space with a frequency (f) and wavelength (λ): PE = f × λ - Exhibits wave-like behavior: PE(x,t) = A × sin(kx - ωt)
Negative Energy (NE): - Vibrates at a slower frequency (f'/2): NE = (f'/2) × λ' - Exhibits a slower, more stable behavior: NE(x,t) = B × cos(k'x - ω't)
Energy Interactions and Signature Changes
When positive and negative energies interact, their unique signatures can become altered. As energies combine, their signatures merge, releasing redundant information about the universe signature and creating an opening for new information to be stored. This process enables efficient storage and transmission of energy signatures, allowing for:
This process could be crucial for understanding how energy signatures evolve and adapt, and how they influence the behavior and properties of energy in various contexts.
The Formation and Evolution of the Universe
Initial Energy Interactions
In the beginning, a vast amount of fluid energy quickly interacted with the largest newly created pieces of the void, described by the wave-particle duality equation (E = hf = ℏω).
Star Formation and Signatures
As these interactions occurred, the largest of the solid structures of the universe began to form, stars, governed by the Lane-Emden equation (d2P/dr2 + (2/r)(dP/dr) + (4πG/c2)P = 0). Each new star held with it an old habit divulged from the singularity, a universal frequency (f = 1/T = ω/2π, where T is the period of oscillation and ω is the angular frequency). Old habits die hard, so each new star offered its own diverse and unique signature (S = Σf = ∫ψ(x)2 dx, where ψ(x) is the wave function and x represents the position).
Energy Collisions and Prime Numbers
As structures formed, a group of energy travels through space with an even number of internal parts (E = 2nℏ, where n is an integer and ℏ is the reduced Planck constant). This group collides with another group of energy with an odd amount of internal parts (E = (2n + 1)ℏ), and the total sum of the newly combined group equals a prime number (P = E1 + E2 = 2nℏ + (2m + 1)ℏ, where m is an integer). New Equation: Prime Number Formation (P = E1 + E2 = 2nℏ + (2m + 1)ℏ)
Schrödinger Equation and Physical Reality
The prime number is crucial, as the extra piece gets stuck in the space it is occupying, acting as an anchor, attracting other parts to breach their negative shell and combine as one, described by the Schrödinger equation (iℏ(∂ψ/∂t) = Hψ). This converts the fluid energy to be contained into the space it is in, which is broken pieces of the void that do not have a universal size, and gives us physical reality, forming particles with diverse unique signatures (S = Σf = ∫ψ(x)2 dx).
Refining Space and Transferring Signatures
As energy continued to interact with space, it further refined and shaped that space into a sphere (V = (4/3)πr3, where r is the radius), adding the discarded portions of size to the diverse field that is the universe. During this refinement, energy was transferred to these pieces, and the signature of the star was embedded in them, forming the galaxy clusters and solar systems we know today.
Smooth Surfaces and Celestial Bodies
As any piece of something breaks, its edges are rigid, and the interaction of energy against this rigid surface knocks off the rough edges, providing a smooth surface (E = Δx/Δt = ℏ/Δx, where Δx is the change in position and Δt is the change in time). New Equation: Smooth Surface Formation (E = Δx/Δt = ℏ/Δx)
The pieces that were knocked off still contain a portion of energy that put in the work to knock it off, and this process contributed to the formation of celestial bodies and the transfer of signatures. This, in turn, led to the creation of galaxies, planets, and other celestial bodies, each with their unique characteristics and properties, shaping the diverse and complex universe we observe today.
The Cartwheel Structure and Energy Movement
The cartwheel structure represents the dynamic movement of energy in the universe, with its rotating wheel and radiating arms symbolizing the harmonious interaction of positive and negative energies. When creation occurred, energy learned how to pass through stationary space (the void) by changing its movement pattern from a straight line to a wave (λ = v/f, where λ is wavelength, v is velocity, and f is frequency). This new wave movement allowed energy to create heat (Q = mcΔT, where Q is heat, m is mass, c is specific heat capacity, and ΔT is temperature change), which was the tool that gave energy the ability to "shatter" the void and interact with the broken pieces to perform a new movement, the cartwheel. As energy moves through space, it rarefies and decreases in temperature (T = k-B, where T is temperature, k is Boltzmann's constant, and B is the energy density), causing it to slow down and change frequency (f = ΔE/h, where f is frequency, ΔE is the energy change, and h is Planck's constant).
The Block and Cartwheeling Bar Analogy
The block and cartwheeling bar analogy provides a conceptual framework for understanding the dynamic interaction of energy in the universe. Imagine a box (representing space) containing blocks of varying sizes, each symbolizing a specific energy frequency (f = 1/T, where f is frequency and T is time). The cartwheeling bar, rotating within the box, represents the harmonious movement of energy between its positive (E+) and negative (E-) forms. Each block must be 100% filled, with positive and negative energy proportions varying as the bar rotates. For example, when positive energy occupies 99% of a block and negative energy occupies 1%, the rotation of the bar causes a gradual shift, resulting in a change to 98% positive and 2% negative, and so on. This constant interaction and adjustment maintain the balance of energy in the universe.
Fundamental Forces Explained
Present State of the Universe
The universe currently exists in a state of dynamic equilibrium, with observable patterns and structures perpetually renewing themselves through the interactions of energy (E = hf, where E is energy and h is Planck's constant). This self-sustaining cycle is evident in the formation and evolution of celestial bodies, galaxies, and other cosmic entities, governed by the laws of thermodynamics (ΔE = Q - W, where ΔE is the change in energy, Q is the heat added, and W is the work done). The universe's present state is characterized by the harmonious coexistence of diverse energy frequencies (f = 1/T, where f is frequency and T is time), which govern the behavior and properties of matter at various scales. This balance is maintained through the continuous conversion of energy between its positive (E+) and negative (E-) forms, allowing the universe to adapt and evolve in response to internal and external influences (E+ + E- = 0, representing the conservation of energy)."
Entropy and the Conversion of Positive to Negative
The physical dimensions of positive and negative energy in a block are equal, with 1% negative energy occupying the same space as 99% positive energy. This equality stems from the different speeds of energy and their individual properties. When negative energy is at 1%, it has condensed the equivalent of 99% positive energy into a single, compact form (E = hf, where E is energy, h is Planck's constant, and f is frequency). As the proportions shift, such as 60% positive and 40% negative, the space occupied remains a 50/50 split. This is because positive energy travels at the speed of light (c = λν, where c is the speed of light, λ is wavelength, and ν is frequency), while negative energy moves at a pace relative to terminal velocity (v = √(2gl), where v is velocity, g is acceleration due to gravity, and l is length). Each form dominates at the 50% mark (T = λ/v, where T is time, λ is wavelength, and v is velocity). The percentages represent available positive energy, while the cartwheel symbolizes space or the ultimate negative in motion, influenced by energy's presence. Negative energy, with its depleted charge, occupies space that needs to be filled and recycled into a positive state. At higher percentages, collisions with negative energy slow down the flow, similar to the concept of crab mentality, where negative energy draws down the percentages.
Energy Dynamics and Galactic Harmony
The 50% Threshold
The 50% mark is a critical threshold that distinguishes between positive and negative energy. Above 50%, energy is considered positive and can produce heat beyond its negative shell. Below 50%, energy is considered negative and cannot produce heat past this shell.
Compressed Positive Energy
When the percentage of positive energy drops below 50%, it becomes compressed and can exceed the speed of light (c = λν, where c is the speed of light, λ is wavelength, and ν is frequency). This allows it to navigate through the "cracks" of negative energy:
v > c (where v is velocity and c is the speed of light)
Quantum Mirroring
Alternatively, the positive energy can align with the negative energy, resulting in a quantum mirroring effect. This enables instantaneous information transfer between entangled particles, regardless of distance:
E = hf (where E is energy, h is Planck's constant, and f is frequency)
Retaining Frequency Signatures
In this alignment, the negative energy retains its unique frequency signature to avoid interacting with other signatures:
Δx * Δp >= h/4π (where Δx is position uncertainty, Δp is momentum uncertainty, and h is Planck's constant)
The Cavendish Experiment and Energy Interaction
The Cavendish experiment, a groundbreaking study on gravity, offers an intriguing analogy for understanding energy interaction with space. Imagine the suspended spheres as representative of space itself, devoid of energy. When energy interacts with this motionless space, it's as if the spheres begin to rotate, symbolizing the introduction of energy into the internal area of space.
As energy engages with space, it's gradually consumed, much like the reduction of energy in the Cavendish experiment. This process can be described by the equation:
G = (2πLθ) / (MT)
Where G is the gravitational constant, L is the length of the torsion wire, θ is the twist angle of the wire, M is the mass of the lead spheres, and T is the time period of oscillation.
This equation, derived from the Cavendish experiment, reveals the intricate relationship between energy, space, and gravity. By exploring this analogy, we can deepen our understanding of how energy shapes the very fabric of our universe.
Energy Absorption and Frequency
Energy absorption occurs when energy slows down, allowing it to be perceived and observed. This process involves energy being absorbed by an atom and reflecting what was not absorbed. As energy slows down, it can still be observed as a wave, but just before it becomes a particle. This phenomenon is fascinating, as it reveals the transition from wave-like to particle-like behavior.
The conversion of positive to negative states is due to positives' ability to produce heat and maintain an individual form. Negative energy, on the other hand, does not produce heat and lacks an individual form, instead traveling at a pace relative to terminal velocity. This process can be described by the quantum mechanical formula: ℏω = ΔE = hf, where ℏ is the reduced Planck constant, ω is the angular frequency, ΔE is the change in energy, h is Planck's constant, and f is the frequency of the energy.
Furthermore, the frequency of the energy can be related to the velocity of the particle using the formula: f = (1/2π) * √(k/m), where k is the spring constant and m is the mass of the particle. Additionally, the energy absorption rate can be calculated using the formula: dE/dt = (2π/h) * V_uv2 * δ(E_u - E_v), where V_uv is the transition matrix element, E_u and E_v are the energies of the initial and final states, and δ is the Dirac delta function.
The Conversion of Positive to Negative States and Planetary Motion
The conversion of positive to negative energy states is rooted in their distinct properties. Positive energy produces heat and maintains an individual form, whereas negative energy lacks heat and an individual form, instead traveling at a pace relative to terminal velocity. This process is reversible, as seen in fusion reactions, or can be influenced by external forces like microwave ovens.
In the context of our solar system, the sun's positive energy release generates heat and propels planets into their orbital tracks. Conversely, the incoming energy from the universe, considered negative, is cold and stabilizes planets in their tracks. Initially, I focused solely on the positive push dictating orbital paths. However, I now recognize the significant influence of negative energy and use it as the basis for understanding abnormal tracks.
Here's an added equation to illustrate the relationship between energy and orbital motion:
F = G * (m1 * m2) / r2
Where F is the force of gravity, G is the gravitational constant, m1 and m2 are the masses of the objects, and r is the distance between them.
This equation shows how the force of gravity (F) is influenced by the masses (m1 and m2) and distance (r) between objects, which is relevant to understanding planetary motion and the balance between positive and negative energy.
Gravitation and Time: Frequency's Role
Time is intimately tied to the frequency of the universe, and this relationship is governed by the laws of gravitation. Imagine the cartwheel's bar having notches, each representing a different frequency. Each notch would experience time at a unique pace, described by the formula:
t = 1/f
Where t is time and f is frequency.
If we could halt the cartwheel's motion, time would appear to pause, as described by the relativistic time dilation formula:
t' = γ(t)
Where t' is the time experienced by an observer in motion, t is the time experienced by an observer at rest, and γ is the Lorentz factor.
The passage of time is directly governed by the oscillations in the wave, or simply its frequency. By altering the frequency, we can change the flow of time itself, as described by the gravitational redshift formula:
f' = f * √(1 - 2GM/rc2)
Where f' is the observed frequency, f is the emitted frequency, G is the gravitational constant, M is the mass of the gravitational source, r is the radial distance from the source, and c is the speed of light.
Gravity and Energy Dynamics
Gravity can be understood in various ways through these thoughts. One perspective is that gravity operates similarly to the orbital planets, but with a twist. Instead of orbiting in space, we orbit at a subterranean frequency. This frequency attracts similar energies, leading to bonding and the formation of matter. For instance, atoms bond to form rocks, and separate rocks may bind together due to similar vibrations. However, other frequencies simply pass through, unable to bind due to differences in energy vibrations and the negative fields surrounding our bodies and the ground.
Our bodies are attracted to the Earth's core, with a force described by the equation:
F = G * (m1 * m2) / r2
Where F is the force of attraction, G is the gravitational constant, m1 and m2 are the masses of our bodies and the Earth, and r is the distance between them.
The vibrations of our energy and the negative field surrounding us can be described by the wave equation:
2E = μ * ∂2E/∂t2
Where E is the energy field, μ is the permeability of the medium, and ∂2E/∂t2 is the second derivative of the energy with respect to time.
The incoming cosmic energy pushes us downward, with a force described by the equation:
F = (E * A) / c
Where F is the force of the incoming energy, E is the energy density of the cosmos, A is the cross-sectional area of our bodies, and c is the speed of light.
The outgoing energy from Earth moves faster than the incoming energy from the cosmos, as observed in the formation of clouds with flat bases and more sporadic tops. This can be described by the equation:
v_out = v_in * (1 + (E_out / E_in))
Where v_out is the velocity of the outgoing energy, v_in is the velocity of the incoming energy, E_out is the energy density of the outgoing energy, and E_in is the energy density of the incoming energy.
Galactic Cycles and Black Holes
The Milky Way galaxy has a supermassive black hole at its center, with a mass described by the equation:
M = (1.989 x 1030) * (G / c2)
Where M is the mass of the black hole, G is the gravitational constant, and c is the speed of light.
As the galaxy spirals towards the center, enough mass will be collected to trigger the black hole to become a large star, described by the equation:
M = (4.383 x 1030) * (G / c2)
Where M is the mass of the star, G is the gravitational constant, and c is the speed of light.
When this happens, the black hole will shed its outer shell to create the galaxy that spirals around it, and the process begins again. This cycle can be described by the equation:
t = (2 * π * G * M) / c3
Where t is the time period of the cycle, G is the gravitational constant, M is the mass of the black hole or star, and c is the speed of light.
The opposite of a black hole is a white hole, but why hasn't this phenomenon been observed? According to this article, it has been observed but misunderstood. With the theme of balancing the universe, would a large star be surrounded by much smaller black holes? Would these smaller black holes feed the larger star by way of quantum bridge or wormhole, and vice versa for smaller stars and larger black holes? This can be described by the equation:
E = (ℏ * ω) / 2
Where E is the energy transferred between the star and black holes, ℏ is the reduced Planck constant, and ω is the frequency of the quantum bridge or wormhole.
Energy Flow and Balance
Energy moves in and out of everything, maintaining a delicate balance. It enters as a positive force and exits as a negative force. Our sun emits energy at 99% strength and high frequency, which combines with an equally sized negative force at 1% strength, filling the space completely. This balance is crucial, as positive energy moves faster than negative energy due to entropy's diminishing effects over time and distance.
As positive energy travels, it loses a piece of itself, converting to negative energy. This process is directly related to gravitational forces and time dilation. When positive energy reaches 50%, it has a certain probability of converting to negative energy, which is then attracted back to a positive source with a corresponding probability of being converted back to positive energy.
This cycle of energy flow and balance is the foundation of the universe's harmony, and understanding it can reveal the intricate web of forces that shape our reality.
Information Transmission through Energy and Light
Energy transfer is not just a physical phenomenon but also an exchange of information. Positive energy (Pos) carries a complete signature of universal information, updated through interactions, and represents the pure form. Negative energy (Neg) represents a degraded form of this signature, still carrying the universal signature, but lacking the capacity to transfer information.
Initial Information and Illumination
Initial information travels at a speed potentially faster than light and is invisible to us. As this energy slows down, it interacts with atoms, exciting them to display colors they don't need. This illumination is a manifestation of the information being transmitted.
I = E × S (Initial information is transmitted through energy and carries the universal signature)
Cosmic Scale and Consciousness
The universal information, carried by positive energy, is infused with the celestial signature, shaping the cosmic context. This process potentially gives rise to consciousness in living beings, linking them to the universe and its harmonies.
C ∝ U (Consciousness potentially arises from the universal information carried by positive energy)
U = S × f × P (The universal information is infused with the celestial signature, shaping the cosmic context)
Information Transfer and Energy Forms
The universe relies on a delicate balance of energy forms to facilitate information transfer. Positive energy (Pos) serves as the primary carrier of information, transmitting universal signatures and cosmic context. Negative energy (Neg), on the other hand, carries a degraded or attenuated version of the universal signature, lacking the capacity for information transfer. However, Neg can be transformed back into Pos, restoring its information-carrying ability.
P = S × f (Positive energy carries the complete universal signature at a high frequency f)
N = S × (1 - f) (Negative energy carries a degraded or attenuated version of the universal signature at a lower frequency)
E = P + N (The universe relies on a delicate balance of positive and negative energy forms to facilitate information transfer)
Frequency and Speed of Information Transfer
The frequency and speed of information transfer play a crucial role in the harmony and balance of the universe. Positive energy (Pos) transmits information at a high frequency and speed, allowing for efficient and accurate transfer of universal signatures and cosmic context. Negative energy (Neg), on the other hand, transmits information at a lower frequency and speed, resulting in a degraded or attenuated signal.
v ∝ f (The speed of information transfer is directly proportional to the frequency of the energy form)
P: v = c × f (Positive energy transmits information at a high frequency and speed, potentially approaching the speed of light c)
N: v = c × (1 - f) (Negative energy transmits information at a lower frequency and speed)
Transformation and Balance
Negative energy can be transformed back into positive energy, restoring its information-carrying ability.
N + T → P (Negative energy can be transformed back into positive energy, restoring its information-carrying ability)
This transformation maintains the harmony and balance of the universe, ensuring that information is not lost but rather recycled and rebalanced.
_Conclusion _
"In conclusion, the Harmony of Energy (HoE) model offers a novel perspective on the universe, revealing a intricate web of energy dynamics that underlie all aspects of existence. By exploring the interplay between positive and negative energy, we gain insight into the fundamental forces that shape our reality. From the smallest subatomic particles to the vast expanse of the cosmos, energy is the unifying thread that binds everything together.
Through the HoE model, we've seen how energy's harmonious movement gives rise to the patterns and structures we observe in the universe. We've also delved into the fascinating relationships between energy, space, and time, and how these interactions govern the behavior of matter at various scales.
As we continue to refine our understanding of the HoE model, we may uncover new secrets of the universe and gain a deeper appreciation for the beauty and harmony that underlies all of existence. Ultimately, this knowledge can inspire new perspectives, new technologies, and a new era of human understanding and cooperation, as we work together to harmonize our own energy with the energy of the universe."
MAG
Here is the Harmony of Energy Equation (HoEE) with descriptions:
HoEE = (∫[E(x,t) ⊗ S(x,t) ⊕ f(x,t) ∘ P(x,t)]dxdt) + (∑[G × Mi × ri2] ⊕ ∑[ℏ × ωi] ⊕ ∑[c × λi] ⊕ ∑[T × kB] ⊕ ∑[Fi × G × Mi × mi] ⊕ ∑[Qi × mi × ci] ⊕ ∑[Vi × ri3] ⊕ ∑[Pi × ℏ] ⊕ ∑[Ni × S(x,t) ∧ (1 - f(x,t))]) + (∫[I(x,t) ∘ E(x,t) ⊗ S(x,t)]dxdt) + (C × U)
Where:
Operations:
submitted by GypsyMarvels to u/GypsyMarvels [link] [comments]


http://activeproperty.pl/