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WoW: Classic

2016.04.19 20:31 screampuff WoW: Classic

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2017.04.16 00:22 dvwinn Bloons TD 6

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2013.02.13 18:15 TeacherMuradin World of Warcraft PvP

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2024.05.21 18:50 PsychopathChicken Finally reached 1M attack as a F2P

Finally reached 1M attack as a F2P
Well, of course I had to cave in to monster cards which are a stupid moneygrab concept that devalues stats, but it still took almost 600 days to get there and around 12 000 runs. What to do next is the question... I'll make a 600 day post in the vein of my 300 day one (although the game changed a lot in the past year).
submitted by PsychopathChicken to PunBall [link] [comments]


2024.05.21 18:29 Korae 88% Winrate to Mythic - I love my Big Black Deck (necropotence is bad)

88% Winrate to Mythic - I love my Big Black Deck (necropotence is bad)

The Deck

Moxfield Link to the decklist: https://www.moxfield.com/decks/OsszAWZ8aEumTmqFC-kJxQ
https://preview.redd.it/652pxlyais1d1.png?width=1912&format=png&auto=webp&s=44299f4e05f67e18f1bc819b06d8c24c1d557bd6
https://preview.redd.it/o3l9mx83is1d1.png?width=320&format=png&auto=webp&s=dd2f538e176117404c679bb3d0730ddae4678ad4
Recently, I went on a 30-4 TEAR with mono-black to mythic. Today I'll be providing a write-up on the deck and my thoughts on it so that other members of the community can have a go at playing it.
I personally think that dark ritual and reanimate are two of the best cards in the format, and that black also has the best interaction in the format, so I've spent a lot of time tinkering with Bx or mono-B lists since OTJ dropped. I spent a lot of time trying to make a necropotence build work, until I tried this sheoldred + ring build and saw amazing results. Yes, there's some crazy amount of luck here. An 88% winrate can't last forever. 34 games in an online ladder is almost nothing at the end of the day. But I do want to share the deck, as I'd love to see the community refine and improve this list.

Necropotence is worse than The One Ring

I really do think that this build is superior to Necropotence builds (see my first idea for this deck running necro+some devotion cards https://www.moxfield.com/decks/IEB_vC54_EOgmckgg3vzAQ ). Necropotence is a very punishing card in this format, and I really don't think its as broken as other people think. In Timeless, Necropotence is balanced by its sharp draw-backs and the high power level of the format. I think that The One Ring is a superior source of card advantage because it provides you protection for a turn, it can mitigate its own downside via the legend rule, and it can pair incredibly well with Sheoldred to stabilize and play the long game. Necropotence, on the other hand, does nothing in multiples (besides providing devotion), completely locks you out of the game if your opponent plays a pithing needle, cannot remove itself via the legend rule when you don't need more card advantage, and can't overcome its own life-loss with Sheoldred (you need to play a bad card like March and hemorrhage card advantage to make up for the life loss here).
As a quick example, I had a game against a primeval titan player where I wasn't able to sufficiently disrupt them, and they turbo'd out a prime time early. My plan was to turbo a turn 2 Sheoldred, but that's still a losing position by itself against the Primeval Titan nut draw. They had an overwhelming board of zombies that would have killed me on the next attack step, and at any moment they could topdeck Natural Order for hoof. I only had a Sheoldred in play and 4 mana available to me, but I get lucky and top-deck a Ring, buying me a turn and gaining life with Sheoldred. After drawing 3 cards with the ring and drawing for turn, I find another ring, and legend rule it for protection again. I draw more cards, another ring, legend rule it again. Opponent died to my Sheoldred triggers and Deathrite Shaman activations before they could even make another attack. A necropotence deck would not win in this situation without playing a suboptimal storm-based win condition like Beseech the Mirror + Tendrils.

Common Turn 1/2 Play-Patterns

I'd like to go over every card inclusion in the deck individually, but first I'd like to first highlight some of the most busted play patterns that will win you games for context. I love this deck because I can have a broken turn 1/2, it can interact with your opponent very well, and it can also grind with the ring. I really think you should mulligan once to try and get an opening hand with a Dark Ritual or a Reanimate if you don't see these cards in your opening 7.
  • Dark Ritual + Troll + Reanimate + Any 1 mana spell - This is the best opening hand you can have. Play your land for turn, dark ritual. If you have a thoughsieze or other 1 mana spell in hand, play it first to clear the way for your cycle+reanimate. Hopefully you'll discard your opponent's interaction or eat a spell piece so that you can cleanly resolve reanimate on Troll. Then use the other two mana to cycle then reanimate your Troll. In this position, you just put a 6/5 into play and disrupted your opponent on turn 1. Or maybe you put a 6/5 AND a deathrite shaman into play. There are very few removal spells in the format that will kill the Troll early, its nearly impossible to block the troll, and its really just 3 attack steps to kill your opponent with the troll in a fetchland format.
  • Dark Ritual + Thoughtsieze + Reanimate - In the blind, this is an interesting decision. You might want to Thoughseize alone and save your Dark Ritual for turn 2 if its game 1 and you have no other information. If you high-roll, you can get your own Atraxa on turn 1. If you low-roll and can't discard a creature, you waste a Dark Ritual. I personally prefer to only cast thoughsieze on turn 1 when I don't have any information on my opponent's hand or deck. I like to save the Dark Ritual for my turn 2 play, where I can act on the information I gained from thoughseizing with 4 mana available to me. The only exception to this is when I have other things to do with the extra Dark Ritual mana. For example, the opener could be Dark Ritual + Thoughtsieze + Reanimate + Bowmasters, where you just cast a turn 1 bowmasters if you don't discard a sweet reanimate target. Or Dark Ritual + Thoughtsieze + Reanimate + DRS + DRS. The flexibility of being able to follow up your Thoughsieze with a reanimate OR a threat based on what you see is what makes this really potent.
  • Dark Ritual + The One Ring/Sheoldred - Combined with a thoughtsieze, this is the second best opening hand the deck can have. I LOVE getting Rings and Sheoldreds out on turn 2. Its how this deck wins games. Clear the way turn 1 with a discard spell, or if you can't use a Deathrite Shaman to bait removal. Then on turn 2, go for your busted ritual turn. If you thoughsiezed turn 1, you can act on the information you gained. If your opponent is holding up a spell pierce, then don't try and turbo out a ring. If they're holding up a mana drain, let them waste their mana and just pass. The Ring will give you card advantage no matter when you play it, so you can be patient against countermagic you can play several dark rituals or threats on later turns to get through counterspells (being able to flash out bowmasters on opponent's end steps is a fantastic way to force them to tap mana to counter or remove it). Sidenote - most players will NOT counter your dark ritual and instead try to mana drain whatever you cast using the dark ritual mana. A way to get around this is to do something like cast Dark Ritual (which doesn't get countered) followed up by a Thoughseize (which they're almost forced to counter) followed up by your real threat.
  • Fair Hands (Deathrite Shaman, Bowmasters) - Wow this deck can play fair magic too! I don't need dark ritual on turn 1 to win! This deck performs great on a basic draw that interacts with your opponent. Turn 1 deathrite shaman, turn 2 discard Harvester to interact, turn 3 Ring. Or turn 1 Thoughsieze, turn 2 bowmasters, turn 3 interaction, turn 4 ring/sheoldred. If you can get to turn 4 in these sorts of games, you're generally going to win as your smother your opponent with card advantage and sheoldred triggers. In some matchups however, you might want to mulligan a slow fair hand if it doesn't interact well with your opponent's strategy.

Individual Cards

Lets go over every card and why I believe it belongs in the deck:
  • Dark Ritual - No explanation needed.
  • Reanimate - Not much explanation needed for this either, beyond the fact that you need at about a dozen enablers to make this card work. An enable is a card that can discard your opponent's creatures, or a way for you to discard your own big creature. We have a dozen exactly - 4 thoughtseize and 8 big creatures that can discard themselves. Plus, all of our other creatures are reasonable backup targets that we're happy to reanimate when the eat a removal spell.
  • Troll of Khazad-Dum - A legacy staple alongside reanimate, it serves the same purpose in this deck. It enables busted turn 1/2 reanimations of a 6/5 pseudo-unblockable creature. It dodges most removal spells in the format. It lets us lower our land count down to just 19. Its also hard-castable with Dark Ritual, similar to how Vein Ripper functions in pioneer by being a cheat target that can also be cast fairly on later turns.
  • Harvester of Misery - Listen up kids this card makes the deck click. I haven't seen anyone else really talking about this card or playing it on ladder. This is a fantastic card that serves multiple roles in the deck. It is an UNCOUNTERABLE targeted removal spell, it is a boardwipe for small creatures, it is a reanimate target that puts itself into the graveyard, and it is a 5 power threat with menace. Oftentimes, you end up discarding this on turn 2 to answer your opponent's cheap threat, and this is a good play to make regardless of whether or not you can reanimate this card. The fact that this removal spell is UNCOUNTERABLE has won me games against slow UBx decks, this is an un-counterable way to kill their bowmasters so you can get drawing cards with your Ring. Harvester's boardwipe potential is also amazing. It cleanly kills Field of the Dead tokens for example. Its discard ability can stack with its ETB if you reanimate it. For example, if your opponent is on Jund with a board of Jarsyl (3/3), bowmasters, and a DRS, you can discard this targeting Jarsyl to shrink it to a 1/1, then reanimate it to wholesale wipe your opponent's board. PLEASE REMEMBER THAT THE BOARDWIPE IS SYMMETRICAL - playing this guy will kill your own DRS and Bowmasters as well. I sometimes let myself fall behind on board if I'm trying to set up a big play with harvester.
  • The One Ring and Sheoldred - Lumping these together because we know how it works. These are both fantastic cards to play on Turn 2 off a ritual that can win the game. I already went over some scenarios before, and I'm sure we know how it goes by now. As I explained before, I think this package is much better than trying to play Necropotence.
  • Thoughsieze - Premium discard spell in the format, doesn't need much explanation. I will note that I am not playing Duress or Inquisition in the maindeck because they do not synergize as well with Reanimate. If there was another discard spell that could discard big creatures, I would play it. Can I thoughtsieze myself to set up reanimate? No, you're lost in the sauce. Don't do that. Point the card at your opponent please.
  • 1x Demonic Tutor - Its restricted for a reason. I'm not sure how many copies the deck would play if it wasn't restricted, as 4 copies would be a lot. But it helps a lot with consistency in the mid-late game, and I've cast it off a ritual on turn 1 when I went Dark Ritual -> Thoughseize discarding Show + Tell -> DT for Surgical Extraction -> goodbye combo piece.
  • Deathrite Shaman - This card is banned in every other format for a reason. Its a mana accelerant that is also a late-game win condition. It can gain you life in a pinch. Its passive graveyard hate. Mwah.
  • Orcish Bowmasters - This is a very good card that keeps the power level of the deck up. I don't think I need to tell you the pros and cons of bowmasters if you're reading this much about timeless. You will sideboard this card out a lot, it has good matchups and bad matchups. But man is it good in the good matchups. As I stated before, its really good against blue decks, and often can bait out counterspells or removal to clear the way for your real threats.
  • 3 Fatal Push and 1 Sheoldred's Edict - Seems like a pretty good maindeck removal suite. Maybe someone will type an essay on why it should be 4 fatal pushes and 2 edicts. Or how I can get away with less fatal pushes. This is something you can tweak if you pick up the deck.
  • 1 Maindeck Liliana of the Veil - This is a flex spot that I've swapped around a lot. Really, this is just going to become a grief in a month when MH3 drops. Turn 1 lili off a dark ritual breaks a lot of decks backs. I originally had a maindeck Ashiok in this slot, which can also be a backbreaking play against some decks but it did literally nothing against others. This slot is completely flexible, feel free to add another removal spell or your personal pet card.
  • 8 Fetchlands - I do believe you need to run fetchlands to enable your Deathrite Shaman. 8 fetchlands seems to consistently enable its mana ability, and allow me to splash green for its other lifegain ability. These fetches also let me get my utility lands.
  • 1x Underground Mortuary - Surveil land that you will fetch frequently. I am considering running two, but I don't want too many taplands to disrupt my turn 1 Dark Ritual plays. Keep in mind, Troll more or less counts as 4 tap-lands already. Our untapped land count is pretty low for a monocolor deck.
  • 1x Overgrown Tomb - Untapped land for DRS activated ability. You can also put a green card in your sideboard if you wish. I'm not, buy maybe there's a card worth playing. A light splash in on color is pretty free for this deck.
  • 1x Gate of the Black Dragon - This tap land lets you spend 5 mana to "draw a card" once. This is significantly better than drawing a card, as it guarantees you hit a nonland card, and it gets around "draw a card" punishers like Bowmasters. I find myself fetching this and activating this in slower matchups, especially when my opponent is holding up countermagic. I don't activate it super frequently, but its absolutely worth having for the price of one tapped land. FYI Troll can grab this or Mortuary when you cycle it.
  • 1x Takenuma - Pretty free way to buy back your threats. There's not enough effects in this format to punish nonbasic lands for this to not be worth running one copy of.
  • 7 basics - keeps the manabase relatively painless for a fetchland manabase.
Sideboard Cards:
  • 3 Surgical Extraction - This comes in for unfair combo decks only. Use this to rip Show + Tell from your opponent's hand, and then rip it from their deck. Only sideboard these in if you're also sideboarding in your extra discard spells, or if your opponent is filling their own graveyard.
  • 2 Duress + 2 Inquisition of Kozilek - I like having more discard spells in the sideboard. I don't like that these can't hit big creatures to reanimate, but these are for control decks and unfair decks primarily. I'm not sure if the 2/2 split here is correct, or if 4 discard spells in the sideboard is correct. Another discard spell on my radar is Mind Spike which is a duress that lets you draw a card if you "miss" at the cost of 2 life. I've run it before in Death's Shadow lists and it performed well.
  • 2 Path of Peril, 2 Meathook Massacre, and 1 Fatal Push - this is the fair deck sideboard package, which comes in against creature decks as Thoughsiezes come out. I don't always board in all 5 together, and I again don't know if this is the correct combination of spells. Perhaps some Sheoldred's Edicts or some good old fashioned Doom Blade style cards are needed instead. However I will say that both Meathook and Path of Peril have overperformed for me. Dark Ritual can enable a crazy meathook turn, and you can also hide behind The One Ring's protection and watch your opponent build up their board before delivering the boardwipe. Path of Peril lines up really well against Tarmogoyf decks, as Harvester and Meathook can struggle to kill that card. I'm 110% open to other suggestions for these slots.
  • 2 Ashiok, Dream Render - this was originally in the maindeck and got moved out to the sideboard. It can be a BACKBREAKING card to cheat out with a Dark Ritual against some decks. It's also selective graveyard hate, which I really like. I don't like playing Leyline of the Void in this deck because it nerfs my own Reanimates. However, Ashiok lets me choose when to exile my opponent's graveyard, so I can wait until I cast my Reanimate, then active the planeswalker ability. Oftentimes, you just run Ashiok as a static hatepiece for searching libraries and don't active the ability at all.
  • 1 Pithing Needle - this sideboard slot is flexible, needle is a catch-all for random combo decks that rely on activate abilities, and tough planeswalkers to beat. I originally had 2 copies of pithing needle in the sideboard. I can be convinced that its correct to turn 2 copies, and I can also be convinced to put another card in this slot.
I'm also incredibly high on this deck because of the impending addition of Grief to the format. Grief slots perfectly into this deck, and might be the card that catapults this deck to the top. This deck is already incredibly consistent in disrupting your opponent and backing that disruption up with a threat, and Grief will only take it to the next level.

TLDR

Dark Ritual is busted. You should try this deck and win some games with it. If we all work together, I'm pretty sure we can get Dark Ritual and/or Grief restricted by the end of the summer :^)
submitted by Korae to TimelessMagic [link] [comments]


2024.05.21 17:55 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellslave
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • Lunacid
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Factory
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • MudRunner
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • Nioh 2: The Complete Collection
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Recipe For Disaster
  • Red Faction Guerrilla Re-Mars-tered
  • Red Faction: Armageddon
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Saints Row 2
  • Saints Row: Gat Out of Hell
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Siralim Ultimate
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
  • Source of Madness
  • Spartan Fist
  • Spec Ops
  • Speed Limit
  • Spelunx and the Caves of Mr. Seudo
  • Spidersaurs
  • Spin Rush
  • Spirit Hunter: Death Mark
  • Spirit of the Island
  • Spirit of the North
  • Spring Bonus
  • Stairs
  • STAR WARS - Knights of the Old Republic
  • STAR WARS - The Force Unleashed Ultimate Sith Edition
  • Star Wolves
  • Starsand
  • STASIS: Bone Totem
  • State of Decay 2: Juggernaut Edition
  • Steel Rats™
  • Stick Fight: The Game
  • Still Life
  • Still Life 2
  • Stirring Abyss
  • STONE
  • Strange Brigade
  • Strange Brigade Deluxe Edition
  • STRANGER
  • Strategic Command: World War I
  • Strategic Mind: Blitzkrieg
  • Strategic Mind: Fight for Freedom
  • Strategic Mind: Spectre of Communism
  • Strategic Mind: Spirit of Liberty
  • Strategy & Tactics: Wargame Collection
  • Streamer Life Simulator
  • Street Fighter V
  • Strider
  • Strikey Sisters
  • Stygian: Reign of the Old Ones
  • Styx: Master of Shadows
  • Styx: Shards of Darkness
  • SuchArt
  • Sudden Strike Gold
  • Suite 776
  • Sumoman
  • Sunblaze
  • SUNLESS BUNDLE
  • Sunset Overdrive
  • Super Buff HD
  • Super Mag Bot
  • Superbugs: Awaken
  • Superhot
  • Surgeon Simulator 2
  • Survive the Nights
  • Surviving Mars
  • Surviving Mars
  • Surviving The Aftermath
  • Swag and Sorcery
  • Sword Legacy Omen
  • Sword of the Necromancer
  • Swords and Soldiers 2 Shawarmageddon
  • Syberia 3
  • Symphonic Rain
  • Symphony of War: The Nephilim Saga
  • Synthwave Dream '85
  • Tacoma
  • Take Off - The Flight Simulator
  • Tales
  • Tales from the Borderlands
  • Tales of Vesperia™: Definitive Edition
  • Talk to Strangers
  • Tallowmere
  • Tangledeep
  • Tank Mechanic Simulator
  • Tannenberg
  • Team Sonic Racing
  • TEKKEN 7
  • TEMTEM
  • Terminus: Zombie Survivors
  • Terror of Hemasaurus
  • Textorcist
  • Tharsis
  • The Adventure Pals
  • The Amazing American Circus
  • The Anacrusis
  • The Ascent
  • The Battle of Polytopia
  • The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
  • The Blackout Club
  • The Callisto Protocol™
  • The Chess Variants Club
  • The Citadel
  • The Colonists
  • The Dark Pictures Anthology: House of Ashes
  • THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
  • The Darkest Tales
  • The Dungeon Beneath
  • The Dungeon of Naheulbeuk: The Amulet of Chaos
  • The Elder Scrolls Adventures: Redguard
  • The Elder Scrolls III: Morrowind® Game of the Year Edition
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition
  • The Elder Scrolls Online
  • The Escapists 2
  • THE GAME OF LIFE 2
  • The Golf Club™ 2019 featuring PGA TOUR
  • The Haunted Island, a Frog Detective Game
  • The Hong Kong Massacre
  • The Horror Of Salazar House
  • The Innsmouth Case
  • The Invisible Hours
  • The Jackbox Party Pack 9
  • The Knight Witch
  • The Last Campfire
  • The LEGO Movie 2 Videogame
  • The Letter - Horror Visual Novel
  • The Long Dark
  • The Manhole: Masterpiece Edition
  • The Mortuary Assistant
  • The Mummy Demastered
  • The Outer Worlds
  • THE OUTER WORLDS: SPACER'S CHOICE EDITION
  • THE PALE BEYOND
  • The Quarry
  • The Quarry deluxe
  • The Ramp
  • The Red Lantern
  • The Rewinder
  • The Sacred Tears TRUE
  • The Sexy Brutale
  • The Tarnishing of Juxtia
  • The Tenants
  • The Uncertain - The Last Quiet Day
  • THE UNCERTAIN: LAST QUIET DAY
  • The Uncertain: Light At The End
  • The USB Stick Found in the Grass
  • The Walking Dead
  • The Walking Dead - 400 Days
  • The Walking Dead Saints and Sinners
  • The Walking Dead: A New Frontier
  • The Walking Dead: Final Season
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Walking Dead: Saints & Sinners
  • The Walking Dead: Season 1
  • The Walking Dead: Season Two
  • The Way
  • The Wild At Heart
  • The Wild Eight
  • The Witness
  • Them and Us
  • They Bleed Pixels
  • Thief of Thieves
  • This War of Mine
  • This Way Madness Lies
  • Three Kingdom: The Journey
  • Time on Frog Island
  • Tinkertown
  • Tiny Tina’s Wonderland(EU)
  • TINY TINA'S WONDERLANDS CHAOTIC GREAT EDITION
  • Tiny Troopers
  • Tinykin
  • Tinytopia
  • TIS-100
  • Titan Quest
  • Tokyo Xanadu eX+
  • Tools up
  • Tooth and Tail
  • Torchlight
  • Total Tank Simulator
  • Tour de France 2020
  • Tower Unite
  • Trail Out
  • Trailblazers
  • Trailmakers
  • Train Sim World 3: Standard Edition
  • Train Simulator Classic
  • Train Valley 1
  • Transport INC
  • Treasure Hunter Simulator
  • TRIBES OF MIDGARD
  • Trine 4
  • Trinity Fusion
  • Trombone Champ
  • Tropico 5 - Complete Collection
  • Trover Saves the Universe
  • Tunche
  • Turmoil
  • Turok 2: Seeds of Evil
  • Twin Mirror
  • Two Point Campus
  • Two Point Hospital
  • TYPECAST
  • Tyrant's Blessing
  • Ultimate Chicken Horse
  • Ultimate Zombie Defense
  • Ultra Space Battle Brawl
  • Unavowed
  • Undead Horde
  • Unexplored 2: The Wayfarer's Legacy
  • Unity of Command: Stalingrad Campaign
  • Universim
  • UNLOVED
  • Unpacking
  • Until I have you
  • Unto The End
  • Upside Down
  • URU: Complete Chronicles
  • Vagante
  • Valfaris
  • Valfaris: Mecha Therion
  • Valkryia Chronicles 4 Complete Edition
  • Valkyria Chronicles 4 Complete Edition
  • Valkyria Chronicles 4: Complete Edition
  • Vambrace: Cold Soul
  • Vampire Survivors
  • Vectronom
  • Velocity Noodle
  • Venba
  • Verne: The Shape of Fantasy
  • Victoria 3
  • Victoria II
  • Viking: Battle For Asgard
  • Virgo Versus The Zodiac
  • VirtuaVerse
  • Visage
  • Viscerafest
  • Void Bastards
  • VOIDIGO
  • Volcanoids
  • Voltage High Society
  • V-Rally 4
  • Wanderlust: Travel Stories (GOG)
  • Wargroove
  • Warhammer 40,000 Sanctus Reach - Complete Edition
  • Warhammer 40,000: Armageddon - Imperium Complete
  • Warhammer 40,000: Battlesector
  • Warhammer 40,000: Gladius - Relics of War
  • Warhammer 40,000: Mechanicus
  • Warhammer 40,000: Space Wolf Special Edition
  • WARHAMMER AGE OF SIGMAR: REALMS OF RUIN – ULTIMATE EDITION
  • Warhammer vermintide collector's edition
  • Warhammer: End Times - Vermintide
  • Warhammer: Vermintide 2
  • Warman
  • Wasteland 3
  • Wayward
  • WE NEED TO GO DEEPER
  • We should talk.
  • We Were Here Together
  • We Were Here Too
  • Webbed
  • What Lies in the Multiverse
  • When Ski Lifts Go Wrong
  • while True: learn()
  • Whos Your daddy
  • Wick
  • Windward
  • Witch It
  • Witchy Life Story
  • wizard of legends
  • Wolfenstein 3D
  • Worms Rumble
  • WRC 6 FIA World Rally Championship
  • WRC 7 FIA World Rally Championship
  • WWE 2K Battlegrounds
  • WWE 2K23
  • WWZ Aftermath
  • Wytchwood
  • X-COM: COMPLETE PACK
  • XCOM: ULTIMATE COLLECTION
  • XIII - Classic
  • X-Morph: Defense + European Assault, Survival of the Fittest, and Last Bastion DLC
  • X-Morph: Defense Complete Pack
  • Yakuza Kiwami
  • Yakuza: Like A Dragon
  • Yumeutsutsu Re:After
  • Yumeutsutsu Re:Master
  • Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
  • Ziggurat
  • Zombie Army 4
  • Zombie Army Trilogy
  • Zool Redimensioned
DLCs and Softwares:
  • For The King: Lost Civilization Adventure Pack
  • Train Simulator: Isle of Wight Route Add-On
  • Train Simulator: Woodhead Electric Railway in Blue Route Add-On
  • Train Simulator: North Somerset Railway Route Add-On
  • Train Simulator: Union Pacific Heritage SD70ACes Loco Add-On
  • Train Simulator: London to Brighton Route Add-On
  • BR Class 170 'Turbostar' DMU Add-On
  • DB BR 648 Loco Add-On
  • Europa Universalis IV: Wealth of Nations
  • Expansion - Europa Universalis IV: Conquest of Paradise
  • Expansion - Europa Universalis IV: Res Publica
  • Grand Central Class 180 'Adelante' DMU Add-On
  • Peninsula Corridor: San Francisco - Gilroy Route Add-On
  • SONIC ADVENTURE 2: BATTLE
  • Small World - A Spider's Web
  • Small World - Cursed
  • Small World - Royal Bonus
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Goodies Pack
  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos - OST
  • Thompson Class B1 Loco Add-On
  • Total War: Shogun 2 - Rise of the Samurai
  • Train Sim World® 3: Birmingham Cross-city line
  • Train Sim World®: BR Class 20 'Chopper' Loco
  • Train Sim World®: Brighton Main Line: London Victoria - Brighton
  • Train Sim World®: Caltrain MP36PH-3C 'Baby Bullet'
  • Train Sim World®: Cathcart Circle Line: Glasgow - Newton & Neilston
  • Train Sim World®: Clinchfield Railroad: Elkhorn - Dante
  • Train Sim World®: Great Western Express
  • Train Sim World®: Hauptstrecke Hamburg - Lubeck
  • Train Sim World®: LIRR M3 EMU
  • Train Sim World®: Long Island Rail Road: New York - Hicksville
  • Train Sim World®: Nahverkehr Dresden - Riesa
  • Train Sim World®: Northern Trans-Pennine: Manchester - Leeds
  • Train Sim World®: Peninsula Corridor: San Francisco - San Jose
  • Train Sim World®: Rhein-Ruhr Osten: Wuppertal - Hagen
  • Train Sim World®: Tees Valley Line: Darlington - Saltburn-by-the-sea
  • Worms Rumble - Armageddon Weapon Skin Pack
  • Worms Rumble - Captain & Shark Double Pack
  • Worms Rumble - Legends Pack
  • Worms Rumble - New Challengers Pack
  • Ashampoo Photo Optimizer 7
  • Dagon: by H. P. Lovecraft - The Eldritch Box DLC
  • Duke Nukem Forever Hail to the Icons
  • Duke Nukem Forever The Doctor Who Cloned Me
  • GRIP: Combat Racing - Cygon Garage Kit
  • GRIP: Combat Racing - Nyvoss Garage Kit
  • GRIP: Combat Racing - Terra Garage Kit
  • GRIP: Combat Racing - Vintek Garage Kit
  • GameGuru
  • GameMaker Studio 2 Creator 12 Months
  • Intro to Game Development with Unity
  • Music Maker EDM Edition
  • Neverwinter Nights: Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition
  • Neverwinter Nights: Infinite Dungeons
  • Neverwinter Nights: Pirates of the Sword Coast
  • Neverwinter Nights: Wyvern Crown of Cormyr
  • PDF-Suite 1 Year License
  • Pathfinder Second Edition Core Rulebook and Starfinder Core Rulebook
  • RPG Maker VX
  • WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
  • We Are Alright
  • The Outer Worlds Expansion Pass
  • A Hat in Time - Seal the Deal DLC
  • City Skylines:mass transit
  • A Game Of Thrones - A Dance With Dragons
  • A Game Of Thrones - A Feast For Crows
  • Blood Rage: Digital Edition - Gods of Asgard
  • Blood Rage: Digital Edition - Mythical Monsters
  • Blood Rage: Digital Edition - Mystics of Midgard
  • Carcassonne - The Princess and The Dragon DLC
  • Carcassonne - Traders & Builders DLC
  • Carcassonne - Winter & Gingerbread Man DLC
  • Carcassonne - Inns & Cathedrals
  • Carcassonne - The River
  • Splendor: The Trading Posts DLC
  • Splendor: The Strongholds DLC
  • Splendor: The Cities DLC
  • Small World - Be Not Afraid... DLC
  • Small World - Grand Dames DLC
  • Small World - Cursed!
  • Sands of Salzaar - The Ember Saga
  • Sands of Salzaar - The Tournament
  • Monster Train: The Last Divinity DLC
  • WARSAW
submitted by calvin324hk to indiegameswap [link] [comments]


2024.05.21 17:55 calvin324hk [H] 1000+ Games / DLCs / VR Games [W] Paypal / Wishlist / Offers

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Wishlist
Region: NA (Canada)
Fees on buyer if any, currency is USD unless specified
CTRL + F to find your games in terms of name
  • 10 Second Ninja X
  • 11-11 Memories Retold
  • 112 Operator
  • 12 is Better Than 6
  • 198X
  • 1993 Space Machine
  • 60 Parsecs
  • 7 Billion Humans
  • 8 DOORS
  • 8-bit Adventure Anthology: Volume I
  • 9 Years of Shadows
  • 911 Operator
  • A Game of Thrones: The Board Game
  • A Hat in Time
  • A Hole New World
  • A JUGGLER'S TALE
  • A Long Way Down
  • A PLAGUE TALE: INNOCENCE
  • A Robot Named Fight!
  • A Tale for Anna
  • A.I.M.2 Clan Wars
  • Abalon (Summoners Fate)
  • Ace Combat Assault Horizon Enhanced Edition
  • Adore
  • Aeterna Noctis
  • AETHERIS
  • Agatha Christie Hercule Poirot The First Cases
  • AIdol
  • Airborne Kingdom
  • Alba: A Wildlife Adventure
  • Alder's Blood: Definitive Edition
  • Alfred Hitchcock - Vertigo
  • Alien Breed Trilogy
  • Aliens vs. Predator™ Collection
  • All-Star Fruit Racing
  • Almost There: The Platformer
  • American Fugitive
  • American Truck Simulator
  • Amerzone: The Explorer’s Legacy
  • AMID EVIL
  • Amnesia rebirth
  • Amnesia: The Dark Descent + Amnesia: A Machine for Pigs
  • Anomalous
  • Another World – 20th Anniversary Edition
  • Antigraviator
  • Anuchard
  • APICO
  • APICO
  • Aragami
  • Aragami 2
  • Arboria
  • Arcade Paradise
  • Arcade Paradise - Arcade Paradise EP
  • Arcade Spirits
  • Arkham Horror: Mother's Embrace
  • Armada 2526 Gold Edition
  • Army Men RTS
  • army of ruin
  • Arto
  • Ary and the Secret of Seasons
  • As Far as the Eye
  • Ascension to the Throne
  • Assemble With Care
  • Assetto Corsa Competizione
  • Assetto Corsa Ultimate Edition
  • Astebreed Definitive Edition
  • Astro Colony
  • Astronarch
  • Attack of the Earthlings
  • Automachef
  • Automobilista
  • Automobilista 2
  • AUTONAUTS
  • AUTONAUTS VS PIRATEBOTS
  • Avatar: Frontiers of Pandora™ - Ubisoft Connect
  • AVICII Invector: Encore Edition
  • Awesomenauts All Nauts pack
  • Axiom Verge
  • Axiom Verge 2
  • Baba is you
  • Back 4 Blood
  • Back 4 blood (EU)
  • Backbone
  • Baldur's Gate II: Enhanced Edition
  • Baldur's Gate: Enhanced Edition
  • Banners of Ruin
  • Bartlow's Dread Machine
  • BASEMENT
  • Batbarian: Testament of the Primordials
  • Batman: Arkham Asylum Game of the Year Edition
  • Batman: Arkham Origins
  • Battle Royale Tycoon
  • Battlecruisers
  • Battlestar Galactica Deadlock
  • BATTLESTAR GALACTICA DEADLOCK SEASON ONE
  • Battlestar Galactica Deadlock: Complete
  • BATTLETECH MERCENARY COLLECTION
  • BATTLETECH Shadow Hawk Pack
  • BEAUTIFUL DESOLATION
  • BEFORE WE LEAVE
  • Beholder 2
  • Ben 10
  • Ben 10: Power Trip
  • Bendy and the Ink Machine™
  • Between the Stars
  • Beyond a Steel Sky
  • Beyond The Edge Of Owlsgard
  • BEYOND THE WIRE
  • Beyond: Two Souls
  • BIOMUTANT
  • Bionic Commando
  • Bionic Commando Rearmed
  • BioShock: The Collection
  • BLACK BOOK
  • Black Moon Chronicles
  • Black Paradox
  • BLACK SKYLANDS
  • BLACKHOLE: Complete Edition
  • Blacksad: Under the Skin
  • Blade of Darkness
  • Blasphemous
  • Blazing Chrome
  • Blightbound
  • Blood And Zombies
  • Blood Rage: Digital Edition
  • Bloodstained: Ritual of the Night
  • Bomber Crew
  • Boneless Zombie
  • Boomerang Fu
  • Borderlands 3
  • Borderlands 3 Super Deluxe
  • Borderlands 3 Super Deluxe Edition
  • Borderlands: The Handsome Collection
  • Bot Vice
  • Bounty of One
  • Brawlout
  • Breakout: Recharged
  • Breathedge
  • bridge constructor
  • Bridge constructor medieval
  • bridge constructor stunts
  • Broken Lines
  • Brothers: A Tale of Two Sons
  • Brutal Legend
  • Bug Fables: The Everlasting Sapling
  • Buggos
  • BUILDER SIMULATOR
  • calico
  • Call of Duty® Modern Warfare 3™ (2011)
  • Call of Juarez: Gunslinger
  • Car Mechanic 2018
  • Car Mechanic Simulator 2015
  • Car Mechanic Simulator 2018
  • Cardboard Town
  • Castle Morihisa
  • Castle on the Coast
  • castle storm
  • CastleStorm
  • Cat Cafe Manager
  • Caveblazers
  • Celeste
  • Centipede: Recharged
  • CHANGE: A Homeless Survival Experience
  • Charlie's Adventure
  • Chenso Club
  • Chernobylite: Enhanced Edition
  • Chess Ultra
  • Chicago 1930 : The Prohibition
  • Chivalry 2
  • Chop Goblins
  • Chorus
  • Circuit Superstars
  • Cities Skylines + After Dark
  • Cities: Skylines
  • City of Beats
  • CivCity: Rome
  • Click and Slay
  • Cloud Gardens
  • Cloudpunk
  • Code Vein
  • Coffee Talk
  • Comedy Night
  • Command & Conquer Remastered (Origin)
  • Complete Dread X Collection
  • Conarium
  • Construction Simulator (2015) Deluxe Edition
  • Constructor Plus
  • Control
  • Cook, Serve, Delicious! 3?!
  • Cookie Cutter
  • cornucopia
  • Corridor Z
  • Cosmic Osmo and the Worlds Beyond the Mackerel
  • Cosmonautica
  • Crash Drive 2
  • Crash Drive 3
  • Creaks
  • Creepy Tale
  • Crookz the big heist
  • CROSSBOW: Bloodnight
  • Crush Your Enemies
  • Cube Runner
  • Cultist Simulator: Anthology Edition
  • Curse: The Eye of Isis
  • Cyber Ops
  • Cybercube
  • Danger Scavenger
  • Dark Deity
  • DARK PICTURES ANTHOLOGY: HOUSE OF ASHES
  • Darkwood
  • DARQ: Complete Edition
  • Day of the Tentacle Remastered
  • days of war definitive edition
  • Dead by Daylight
  • Dead Estate
  • Dead Rising 2
  • Dear Esther: Landmark Edition
  • Death Stranding Directors Cut
  • DEATH STRANDING DIRECTOR'S CUT
  • Death's Gambit
  • Deceased
  • DECEIVE INC.
  • Degrees of Separation
  • Delicious! Pretty Girls Mahjong Solitaire
  • Deliver Us The Moon
  • Demetrios - Deluxe Edition
  • Depraved
  • DESCENDERS
  • DESOLATE
  • Destiny 2: Beyond Light
  • DESTROYER: THE U-BOAT HUNTER
  • Detention
  • Devil May Cry HD Collection
  • Devilated
  • Dicey Dungeons
  • Dirt 5
  • dirt rally
  • Dirt Rally 2.0
  • Disaster Band
  • Disciples III: Reincarnation
  • Discolored
  • DISTRAINT 2
  • Distrust
  • DmC: Devil May Cry
  • Do Not Feed the Monkeys
  • Don't Be Afraid
  • Doomed Lands
  • Door Kickers: Action Squad
  • Doorways: Prelude
  • Downfall
  • Dragons Dogma Dark Arisen
  • Dragon's Dogma: Dark Arisen
  • Draugen
  • Draw Slasher
  • Drawful 2
  • Dreams in the Witch House
  • Dreamscaper
  • DreamWorks Dragons: Dawn of New Riders
  • DRIFT21
  • Driftland: The Magic Revival
  • drive!drive!drive!
  • Drone Swarm
  • Due Process
  • Duke Nukem: Manhattan Project
  • Duke of Alpha Centauri
  • Dungeon Rushers
  • Dungeons 2
  • Dungeons 3
  • DUSK
  • Dusk Diver
  • Dust to the End
  • Dynopunk
  • Earth Defense Force 4.1 The Shadow of New Despair
  • Eastern Exorcist
  • Eiyuden Chronicle: Rising
  • El Matador
  • Elderand
  • ELDEST SOULS
  • Electrician Simulator
  • Elemental Survivors
  • Elex
  • Elex II
  • Elite Dangerous
  • Embr
  • Empire: Total War - Definitive Edition
  • Empyrion - Galactic Survival
  • ENCASED: A SCI-FI POST-APOCALYPTIC RPG
  • Endless Space 2
  • Endless Space 2 - Digital Deluxe Edition
  • Endless Space® 2 - Digital Deluxe Edition
  • Endzone - A World Apart
  • Epistory - Typing Chronicles
  • Escape the backrooms
  • Eternal Threads
  • Europa Universalis IV
  • European Ship Simulator
  • Everdream Valley
  • Evil Genius 2: World Domination
  • Exorder
  • EXPEDITIONS: ROME
  • Explosionade
  • F1 2018
  • F1 2019 Anniversary Edition
  • F1 2020
  • F1 RACE STARS Complete Edition Include DLC
  • Fable Anniversary
  • Factory Town
  • Fallback uprising
  • FALLOUT 1
  • Family Mysteries 3: Criminal Mindset
  • FANTASY BLACKSMITH
  • FARMER'S DYNASTY
  • Farming Simulator 17
  • Farming Simulator 19
  • Fictorum
  • Field of Glory II
  • Fights in Tight Spaces
  • Filthy Animals Heist Simulator
  • Firefighting Simulator - The Squad
  • Fishing Adventure
  • Flashback
  • FLATLAND Vol.2
  • FlatOut
  • FLING TO THE FINISH
  • Floppy Knights
  • Fluffy Horde
  • FOBIA - ST. DINFNA HOTEL
  • For the King
  • Forgive me Father
  • Forts
  • Fred3ric
  • Fresh Start Cleaning Simulator
  • Friends vs Friends
  • Frogun
  • From Space
  • Frostpunk: Game of the Year Edition
  • Frozenheim
  • Fun with Ragdolls: The Game
  • Funtasia
  • Gamedec
  • Gamedec - Definitive Edition
  • Gang Beasts
  • GARAGE bad trip
  • Garden Story
  • Garfield Kart
  • GAS STATION SIMULATOR
  • Gelly Break Deluxe
  • Genesis Alpha One Deluxe Edition
  • Gevaudan
  • Ghost Song
  • Ghostrunner
  • Giana Sisters 2D
  • GIGA WRECKER
  • Gigantosaurus: Dino Kart
  • Glitch Busters: Stuck On You
  • Gloria Victis
  • Go Home Dinosaurs
  • GOAT OF DUTY
  • GOD EATER 3
  • Godlike Burger
  • Godstrike
  • Going Under
  • Golf Gang
  • Golf It!
  • Gone Home + Original Soundtrack
  • Good Knight
  • Gotham Knights
  • GREAK: MEMORIES OF AZUR
  • GREEDFALL
  • Gremlins, inc
  • grey goo
  • GRID - 2019
  • grid ultimate
  • GRIP: Combat Racing
  • Gungrave G.O.R.E
  • Guppy
  • Guts and glory
  • GYLT
  • Hacknet
  • Haegemonia: Legions of Iron
  • Hamilton's Great Adventure
  • Hammerwatch
  • Hands of Necromancy
  • Havsala: Into the Soul Palace
  • Headsnatchers
  • Heartwood Heroes
  • Heat Signature
  • Helheim Hassle
  • Hell Let Loose
  • Hellblade: Senua's Sacrifice
  • Hellbound
  • Hellslave
  • Hellstuck: Rage With Your Friends
  • Hero of the Kingdom III
  • Hero of the Kingdom: The Lost Tales 2
  • Heroes of Hammerwatch
  • Heros hour
  • Hexologic
  • Hidden & Dangerous 2: Courage Under Fire
  • Hidden & Dangerous: Action Pack
  • Hidden Deep
  • High On Life
  • Hitman (2016) Game of the Year Edition
  • HITMAN 2 - Gold Edition
  • Hoa
  • Hob
  • Hollow Knight
  • Holy Potatoes! A Spy Story?!
  • Home Sweet Home
  • Home Sweet Home EP2
  • Homestead Arcana
  • Hood: Outlaws & Legends
  • Hoplegs
  • Hot Tin Roof: The Cat That Wore A Fedora
  • HOT WHEELS UNLEASHED ™
  • Hotshot Racing
  • House Flipper
  • How to Survive 2
  • Hue
  • Human: Fall Flat
  • HUMANKIND DEFINITIVE EDITION
  • Hungry Flame
  • Hyper Knights
  • I am Bread
  • I Am Fish
  • I am not a Monster: First Contact
  • I Hate Running Backwards
  • ibb & obb Double Pack
  • ICBM
  • Ice Age Scrat's Nutty Adventure
  • Ice Lakes
  • Impostor Factory
  • IN SOUND MIND
  • Indivisible
  • INDUSTRIA
  • Infectonator 3: Apocalypse
  • Infinite Beyond The Mind
  • Injustice 2 Legendary Edition
  • Insane 2
  • INSOMNIA: The Ark
  • Internet Cafe Simulator
  • Internet Cafe Simulator 2
  • Interstellar Space: Genesis
  • Iron Fisticle
  • Iron Harvest
  • Ittle Dew
  • Ittle Dew 2+
  • Jack Move
  • Jackbox party pack 2
  • Jackbox party pack 5
  • JANITOR BLEEDS
  • Joint Task Force
  • Jotun: Valhalla Edition
  • Journey For Elysium
  • Journey to the Savage Planet
  • JUMANJI: The Video Game
  • JumpJet Rex
  • Jupiter Hell
  • Jurassic Park: The Game
  • Jurassic World Evolution
  • Jurassic World Evolution 2
  • JUST CAUSE 4: COMPLETE EDITION
  • Just Die Already
  • Kardboard Kings: Card Shop Simulator
  • Keep Talking and Nobody Explodes
  • Ken Follett's The Pillars of the Earth
  • Kentucky Route Zero - Season Pass Edition
  • Kerbal Space Program
  • Killing Floor 2 Digital Deluxe Edition
  • Killing Room
  • Kingdom Two Crowns
  • Kingdom: New Lands
  • King's Bounty: Crossworlds
  • Knights of Pen & Paper 2
  • Knock-knock
  • Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
  • Konung 2
  • KungFu Kickball
  • Labyrinthine
  • Lair of the Clockwork God
  • Laserlife
  • LAST OASIS
  • Lawn Mowing Simulator
  • Layers of Fear: Masterpiece Edition
  • Lead and Gold: Gangs of the Wild West
  • Learn Japanese To Survive! Hiragana Battle
  • Learn Japanese To Survive! Katakana War
  • Learn Japanese to Survive! Trilogy
  • Legend of Keepers
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE
  • LEGION TD 2 - MULTIPLAYER TOWER DEFENSE.
  • Leisure Suit Larry - Wet Dreams Don't Dry
  • Leisure Suit Larry 1-7
  • Lemnis Gate
  • Lemon Cake
  • lethal league blaze
  • Let's School
  • Levelhead
  • Liberated (GOG)
  • Life is Strange Complete Season (Episodes 1-5)
  • Light Fairytale Episode 1
  • Light Fairytale Episode 2
  • LIGHTMATTER
  • Little dragons cafe
  • Little Hope
  • Little Inner Monsters - Card Game
  • Little Nightmares
  • Little Nightmares Complete Edition
  • Livelock
  • Loop Hero
  • Loot River
  • Looterkings
  • Lornsword Winter Chronicle
  • Lost Castle
  • Love Letter
  • Lovecraft's Untold Stories
  • Lovely planet arcade
  • Lucius2
  • Lucius3
  • Ludus
  • Lumberhill
  • Lunacid
  • LunarLux
  • Lust for Darkness
  • Lust from Beyond: M Edition
  • Mad Experiments: Escape Room
  • Mad Max
  • Mafia Definitive Edition
  • Mafia: Definitive Edition
  • Magenta Horizon
  • Mahjong Pretty Girls Battle
  • Mahjong Pretty Girls Battle : School Girls Edition
  • Mail Time
  • Maize
  • Maneater
  • Marooners
  • MARSUPILAMI - HOOBADVENTURE
  • Marvel's Avengers - The Definitive Edition
  • Mato Anomalies
  • Max Payne 3
  • Mechs & Mercs: Black Talons
  • Medieval II: Total War - Definitive Edition
  • Medieval: Total War Collection
  • MEEPLE STATION
  • Men of War
  • MERCHANT OF THE SKIES
  • METAL HELLSINGER
  • Metal Hellsinger
  • Metro Exodus
  • Metro last light
  • Metro: Last Light Redux
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-earth: Shadow of Mordor GOTY
  • Middle-Earth: Shadow of War Definitive Edition
  • MIDNIGHT PROTOCOL
  • Mighty Switch Force! Collection
  • MIND SCANNERS
  • Ministry of Broadcast
  • Minute of Islands
  • Miscreated
  • Mists of Noyah
  • MKXL
  • Mob Factory
  • Mob Rule Classic
  • Monaco
  • Monster Hunter: Rise
  • Monster Slayers - Complete Edition
  • Monstrum
  • Monstrum 2
  • Moon Hunters
  • Moons of Madness
  • MORDHAU
  • Mordheim: City of the Damned
  • Mortal Kombat 11 Ultimate Edition
  • MORTAL KOMBAT XL
  • Mortal Shell
  • Motorcycle Mechanic Simulator 2021
  • Mr. Run and Jump
  • MudRunner
  • Murder Mystery Machine
  • My Big Sister
  • My Friend Peppa Pig
  • My Lovely Wife
  • My Summer Adventure: Memories of Another Life
  • My Time At Portia
  • Mythforce
  • N++ (NPLUSPLUS)
  • Napoleon: Total War - Definitive Edition
  • Narcos: Rise of the Cartels
  • NARUTO TO BORUTO: SHINOBI STRIKER
  • NECROMUNDA: HIRED GUN
  • Necronator: Dead Wrong
  • NecroVisioN: Lost Company
  • NecroWorm
  • Neighbours back From Hell
  • Nelly Cootalot: Spoonbeaks Ahoy! HD
  • Neon Space
  • Neon Space 2
  • Neon Sundown
  • Nephise: Ascension
  • Neurodeck : Psychological Deckbuilder
  • Never Alone Arctic Collection (w/ Foxtales DLC and FREE Soundtrack)
  • Neverinth
  • Neverout
  • Neverwinter Nights: Complete Adventures
  • Newt One
  • Nexomon: Extinction
  • Nigate Tale
  • Nine Parchments
  • Nine Witches: Family Disruption
  • Nioh 2: The Complete Collection
  • No Straight Roads: Encore Edition
  • No Time to Relax
  • Nomad Survival
  • Nongunz: Doppelganger Edition
  • Noosphere
  • Northgard
  • Northmark: Hour of the Wolf
  • Nostradamus: The Last Prophecy
  • not the robots
  • Nurse Love Addiction
  • Nurse Love Syndrome
  • Nusakana
  • Obduction
  • Obey Me
  • Observer: System Redux
  • Occultus - Mediterranean Cabal
  • Odallus: The Dark Call
  • Oddworld: New 'n' Tasty
  • One Finger Death Punch 2
  • One Hand Clapping
  • One More Island
  • One Step From Eden
  • One Step From Eden (Region locked)
  • Orbital Racer
  • Organs Please
  • Out of Reach: Treasure Royale
  • Out of Space
  • Overclocked: A History of Violence
  • Overlord: Ultimate Evil Collection
  • Overpass
  • Overruled
  • OZYMANDIAS: BRONZE AGE EMPIRE SIM
  • Pac-Man Museum +
  • Pan'Orama
  • Panty Party
  • Panzer Corps 2
  • Papo & Yo
  • PARADISE LOST
  • Parkan 2
  • PARTISANS 1941
  • Passpartout 2: The Lost Artist
  • Pathfinder: Wrath of the Righteous
  • Patron
  • Paw Patrol: On A Roll!
  • Paws of Coal
  • Payday 2
  • PAYDAY 2
  • Peaky Blinders: Mastermind
  • PER ASPERA
  • Perfect
  • PGA 2K21
  • PGA Tour 2K21
  • Pharaonic
  • Pixplode
  • Pizza Connection 3
  • Plague tale
  • Planescape: Torment Enhanced Edition
  • Planet Alcatraz
  • PLANET ZOO
  • PlateUp!
  • Pogostuck: Rage With Your Friends
  • Poker Pretty Girls Battle: Texas Hold'em
  • Police Stories
  • Poly Island
  • Post Void
  • Power Rangers: Battle for the Grid
  • Prank Call
  • Prehistoric Kingdom
  • Pretty Girls Mahjong Solitaire
  • Pretty Girls Panic!
  • Prey
  • Primal Carnage: Extinction
  • Princess Kaguya: Legend of the Moon Warrior
  • Pro Cycling Manager 2020
  • Prodeus
  • Project CARS - GOTY Edition
  • Project Warlock
  • Project Wingman (EU)
  • PROJECT WINTER
  • Propnight
  • PULSAR: The Lost Colony
  • qomp
  • Quadrilateral Cowboy
  • Quake II
  • Quantum Break
  • Quern - Undying Thoughts
  • Radio Commander
  • RAGE
  • RAILROAD CORPORATION
  • Railroad Tycoon 3
  • Railroad Tycoon II Platinum
  • Railway Empire
  • Rain World
  • Rayon Riddles - Rise of the Goblin King
  • Re: Legend
  • REBEL COPS
  • Rebel Galaxy
  • Rebel Galaxy Outlaw
  • Recipe For Disaster
  • Red Faction Guerrilla Re-Mars-tered
  • Red Faction: Armageddon
  • Red Riding Hood - Star Crossed Lovers
  • Red Ronin
  • RED SOLSTICE 2: SURVIVORS
  • Redout Complete Bundle
  • Redout: Enhanced Edition
  • Redout: Enhanced Edition + DLC pack
  • Regular Human Basketball
  • REKT! High Octane Stunts
  • Relicta
  • REMNANT: FROM THE ASHES - COMPLETE EDITION
  • Republique
  • Rescue Party: Live!
  • Resident Evil 0 HD REMASTER
  • Resident Evil 5 Gold Edition
  • Resident Evil 7 Biohazard
  • Resident Evil Revelations
  • Resort Boss: Golf
  • RETROWAVE
  • rFactor 2
  • RiME
  • Ring of Pain
  • Rise of Industry + 2130 DLC
  • Rise of the Slime
  • Rising Storm 2: Vietnam + 2 DLCs
  • Riven: The Sequel to MYST
  • River City Girls
  • River City Ransom: Underground
  • Roarr! Jurassic Edition
  • Roboquest
  • Robot Squad Simulator 2017
  • Rogue : Genesia
  • ROGUE HEROES: RUINS OF TASOS
  • ROGUE LORDS
  • Rogue Stormers
  • rollercoaster tycoon 2
  • ROTASTIC
  • Roundguard
  • ROUNDS
  • RUNNING WITH RIFLES
  • Rustler
  • Ryse: Son of Rome
  • S.W.I.N.E. HD Remaster
  • Sailing Era
  • Saint Row
  • Saints Row 2
  • Saints Row: Gat Out of Hell
  • Sam and Max Devil's Playhouse
  • SAMUDRA
  • Sands of Aura
  • Sands of Salzaar
  • Saturday Morning RPG
  • Save Room - Organization Puzzle
  • Scarlet Tower
  • Scorn
  • SCP: 5K
  • SCUM
  • SEARCH PARTY: Director's Cut
  • Second Extinction
  • Secret Government
  • Serious Sam 3 Bonus Content DLC, Serious Sam 3: Jewel of the Nile, and Serious Sam 3: BFE
  • SEUM speedrunners from hell
  • SEUM: Speedrunners from Hell
  • Severed Steel
  • Shadow Tactics: Aiko's Choice
  • Shadowgate
  • SHADOWS: AWAKENING
  • Shape of the World
  • She Sees Red - Interactive Movie
  • Shenmue I & II
  • SHENZHEN I/O
  • Shift Happens
  • Shing!
  • Shoppe Keep 2 - Business and Agriculture RPG Simulation
  • Shotgun King: The Final Checkmate
  • Sid Meier's Civilization VI
  • Sid Meier's Railroads!
  • Sifu Deluxe Edition Upgrade Bundle (EPIC)
  • Silver Chains
  • SimCity 4 Deluxe Edition
  • Sinking Island
  • SINNER: Sacrifice for Redemption
  • Siralim Ultimate
  • Skautfold Chapters 1-4
  • Skullgirls 2nd Encore
  • Slain: Back from Hell
  • Slap City
  • Slash It
  • Slash It 2
  • Slash It Ultimate
  • Slay the Spire
  • Small World
  • Smart Factory Tycoon
  • Smile For Me
  • Smoke and Sacrifice
  • Smoke and Sacrifice
  • Smushi Come Home
  • Snail bob 2 tiny troubles
  • Sniper Elite 3
  • Sniper Elite 3 + Season Pass DLC
  • Sniper Elite 4 Deluxe Edition
  • Sniper Ghost Warrior 3 - Season Pass Edition
  • Sniper Ghost Warrior Contracts
  • Snooker 19
  • SONG OF HORROR COMPLETE EDITION
  • Songs of Conquest
  • Sonic Adventure 2
  • Sonic Adventure DX
  • Sonic and SEGA All Stars Racing
  • Sonic Generations Collection
  • Soulblight
  • Souldiers
  • SOULSTICE
  • Soundfall
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submitted by calvin324hk to SteamGameSwap [link] [comments]


2024.05.21 17:50 DeepInAzure Breaking Down the English Trails Titles (So Far)

I recently watched a video where the uploader mentioned Trails in the Sky as being a great game with a terrible name, and it got me thinking about how Xseed did indeed drop the ball with that title (albeit for probably different reasons than that uploader). It also made me think of other titles in the series, and how it's been surprisingly inconsistent with whether or not the English titles actually work well. So, here's my attempt at analyzing each one so far, up to Daybreak.
Sora no Kiseki/Trails in the Sky - At first glance, this might seem straightforward. After all, 空 means sky, right? Well, not in this case. One thing many English-speaking fans may not be aware of is that that same character is used for what Xseed localized as the element of space, and anyone who's finished SC knows that the Aureole is the sept-terrion for that very element. With this knowledge, it's easy to infer that the title is referring the element, not to the sky, so the title is a mistranslation, presumably due to no one at Xseed knowing much about SC and not realizing all the foreshadowing for it in FC, thus opting for a direct translation either based on assumptions or simply because it was the easiest choice. They fortunately wouldn't make the same mistake for the next part of the series they localized, but more on that in a moment.
Zero no Kiseki & Ao no Kiseki/Trails from Zero & Trails to Azure - In contrast to FC, this should've been easy. 'Zero' does, of course, carry the same meaning in English that it does in Japanese, and Ao no Kiseki uses the English word 'azure' for the final dungeon, so these should've been the simplest titles to get right. Yet Xseed still messed it up with the 'from' in the English title they decided on for Zero when registering a URL for the game, and NISA messed up by keeping it for their localization. Now, you may be asking, how is this a mistake, zero means nothing, so you have to go from zero, right? However, that line of reasoning falls apart as soon as you realize that both titles refer to the same thing. I admittedly haven't played either one in English, so I don't know what dialogue changes Geofront or NISA may have made, but in the Japanese dialogue at least, this is even emphasized with both how KeA is referred to and the name of the project centered around her. In short, this is a mistake made for the same reason as 'Trails in the Sky': assumptions made due to a lack of foresight on Xseed's part.
Sen no Kiseki/Trails of Cold Steel - Unlike the previous titles, this requires some explanation from outside the games themselves. When asked about the Japanese title, Kondo answered that it referred to imagery of 'the flash of a sword as it's drawn from its sheathe', which is likely derived from a Japanese idiom likening that imagery to a sudden change in circumstances. While that meaning is appropriate for this part of the series, it's also not one that translates easily for a title. Furthermore, one site - Siliconera - had been reporting on the game using a direct translation of the title, 'Trails in the Flash', and was regularly mocked for it, so Xseed going for something similar may have been a bad look for the series. Instead, they opted to change the title, allegedly based on info from Kondo himself, claiming that Falcom were originally planning on having 'steel' in the title, and it just so happened that the normal battle theme for the first of these games, The Glint of Cold Steel, had a fitting title in it. And given what Kondo said about the Japanese title's meaning, it even has a direct link to that meaning. Thus, Trails of Cold Steel. It's hardly a perfect option, but it is unquestionably a step up from before.
Hajimari no Kiseki/Trails into Reverie - Not only is the Japanese title as indirect as the previous four games, it's even more abstract due to it being for the game's intended status as a transition to the next arc in the same vein that 3rd was between Liberl and Crossbell, making the meaning even harder to get across in English than the idiom behind Sen no Kiseki's meaning. As such, it's not hard to understand why NISA opted for the much simpler Trails into Reverie, but I do think it's disappointing nonetheless, even if nowhere near as egregious as Xseed's worst examples.
Kuro no Kiseki/Trails Through Daybreak - To someone with a basic understanding of Japanese, this seems like an obviously bad translation. 'Kuro' means 'dark' or 'black', so this should be one of the worst titles yet, right? However, as loathe as I am to praise a company that included an incel meme in their first localization for the series, if you understand the actual meaning behind the 黎 in the title, it's actually the best so far. According to Kondo, the kanji comes from the word 黎明, which is used for dawn, which daybreak can be a synonym for. He also elaborated that the title is meant to reflect this being the start of the series' second half, and it can thus be considered the 'daybreak' for the series after the 'twilight' of the previous arc. With this in mind, Trails Through Daybreak is a perfectly fitting title.
submitted by DeepInAzure to Falcom [link] [comments]


2024.05.21 17:46 The_Gascan Blender showcased in the Witcher 3 REDkit trailer

Blender showcased in the Witcher 3 REDkit trailer submitted by The_Gascan to blender [link] [comments]


2024.05.21 17:41 Idrathershootagun Need techniques

Im going to attend a party with some friends, and I need to torment a guy there. Got any ideas in the same vein as “Challenge him to card game, cheat, and handcuff him to a radiator for a few hours.”?
submitted by Idrathershootagun to NoRules [link] [comments]


2024.05.21 17:16 wronglifewrongplanet Any rentable way to make more cats(vanilla)

Hi! Im new to the game and started to make cats through mining near Squin. As i get more trained units i tried to mine couple of veins at the same time, while fighting starving and dust bandits hunting some bounties. I only got 7 peeps with me (with stats between 30/45), and was wondering if i should start with a small base with a farm as i already got tech III. Or go for an expedition to the great desert where i learned you can fight and sell people to slavers. Any other ideas you could throw at me, to get more options? And what do you think of what i said, Is it rentable, o its not worth it?
Edit: if you want, i could make a list based on your advices, for any activities you can do to make money. So any other new player who comes searching for different ways to do it, can get a Lil whimp of what you can do in kenshi for a living.
submitted by wronglifewrongplanet to Kenshi [link] [comments]


2024.05.21 16:56 CDown01 Eagles Peak pt.8

Previous Part
By the time I’d woke up bright and early at 4 A.M., Rocco had amassed an impressive pile of pilfered food in the corner of the tepee. He was just dragging in a turkey leg when I saw him, must’ve been at it all night form the looks of it.
“Rocco, what the hell!”
I shouted, waving my hands at the pile of food he’d brought in.
“I told you to stay out of trouble, lay low. This is… not that!”
I complained, trying to think of how I’d talk my way out of this if anyone asked about the missing food. Rocco simply responded by shrugging, turning around, and diving face first into the mountain of food. I was annoyed at the moment but then I got to thinking. If Rocco stole all that and no one saw him what else could he do without being noticed?
“Hey… hey Rocco no-one saw you stealing all this right?”
I asked, grabbing his tail and dragging him out of the food mountain.
“WHATS DA BIG IDEA!”
He protested, flailing around as I held him in the air by his tail before regaining his composure and adding.
“I’m a profesional, of course I didn’t get seen. Why?! Did someone say something!?
Rocco shot his head from side to side, like he would find someone listening or critiquing his heist. All the movement causing him to spin slowly, still dangling from his tail.
“No, I was just thinking, as long as your out here I could have a job for you.”
I said, setting him down as he answered,
“Whad’ya mean? Spit it out!”
with his classic charm.
“I mean, I want you to sneak into that blonde guy’s tepee. The one with the shitty attitude, Brooke I think his name was. Just see if you can find anything in there.”
I could see Rocco’s interest was peaked but he still had one last all to predictable question.
“What’s in it for me?”
“You keep whatever you find in there no questions asked.”
Before the words even left fully my lips Rocco cried, “DEAL” and sprinted out of the tepee on all fours, leaving me alone.
I wasn’t really sure what the process was now, was Shaoni going to come get us or did she expect us to meet her in the coliseum? I’d never been part of anything like this before, I had no idea what the attendance policy was like. So, lacking anything better to do, I walked down into the mines and waited in the coliseum. It was obvious they were’t really ready for us yet. A few of Shaoni’s people were down there placing cactus looking things into five carved wooden bowls on the floor. Five bowls, five people in these trials so those had to have something to do with us. I looked around the room, trying to find Shaoni. She wasn’t up on her perch like yesterday and she certainly wasn’t part of the small group setting up those bowls. I felt a little different about her now that we’d had a chance to talk. Before I’d been afraid of her, and for good reason, but she seemed to want the opposite of that. Maybe not from me specifically but in general. Although, how could you not be scared of someone who could turn into a giant bird and seemed to consistently be the cause of freak storms. There was a lot of power to her but she didn’t want people to be afraid of it, she wanted respect. I’m sure there was more to her that I hadn’t heard but I certainly was going to hear anything new here.
Seeing as I was still apparently early, I decided not to wear out my welcome in the coliseum. I made my way back out of the mines and settled down back at that canvas tent with the huge table. It was again filled with food that had come from nowhere in particular, probably set up by more of Shaoni’s people. As if to confirm my suspicion, the bandaged man Bianca had stabbed earlier emerged from the camp, walking towards me with a platter of bacon. He starred daggers at me as he placed the platter at the table but didn’t say anything. I was almost tempted to apologize on Bianca’s behalf but I got the sense that wouldn’t be a great idea. Not long after I saw two of the others approaching.
“… Sure, but for some glorified tent it’s still pretty comfortable.”
Brooke said to Katrina who looked thoroughly uninterested in what he had to say.
Brooke wore a… purple suit that made him look like some stereotypical version of a pimp. I couldn’t think of any reason he’d wear that out here, at least no-one would mistake him from anyone else, that ’s for sure. Katrina wore an equally confusing getup, a blue tank top and jeans that made her look kinda like the girl from those tomb raider games. It was about 50 degrees out and probably wasn’t going to get much warmer. If she wanted to freeze, so be it. I gave a slight nod to them as they sat down across from me. Katrina still eyeing Brooke with an expression that begged for him not to open his mouth again.
I couldn’t stop staring at her, no not like that, I was staring at her belt where a holster sat,
“You like it?”
She asked, noticing the staring that I should’ve been trying harder to hide, drawing the handgun from the holster on her hip.
“Beretta M9 semi-automatic pistol, my father’s service pistol actually. Always served me well, so I always keep it on me, well almost always.”
She said with a wink, checking the gun and pulling back its slide. I wasn’t all that familiar with guns but I distinctly saw her flip the safety off. Which had a profound effect on my nerves considering I was staring down its barrel.
“They let you keep that around here? I would’ve thought they take that from you.”
I asked incredulously, still eyeing the gun she had pointed at me.
“I hid it on me yesterday, if they have an issue with it they can try and take it from me. I’m not doing anything like this without some kind of insurance. They get me and Luke or nothing at all.”
She retorted, spinning the gun back into her holster and turning the safety back on with a practiced hand. “Oh that’s cute, she named it” I thought sarcastically as my nerves settled, a loaded gun no longer pointed directly at my face.
“I’m not sure Shaoni would let you leave, even if you wanted to.”
“Oh please! She wouldn’t dare lay a finger on me or she’d have bigger problems coming her way.”
Katrina laughed, throwing her hand back in seemingly genuine amusement. She really didn’t have a care about the Thunderbird? I found that hard to believe.
“So what do you do anyways then? If you’re so sure she wouldn’t touch you.”
I asked incredulously. This seemed to grab her attention as she immediately snapped her head down, locking eyes with me and barking,
“That’s a need to know thing and you don’t.”
Before returning her attention to the food on the table and ignoring me. She was military, that was probably a safe assumption.
Brooke had been listening in to our conversation as he ate. After Katrina snapped at me he finally spoke up.
“So hang on, you came all the way out here with no insurance, no protection? Does anyone even know you’re out here?”
I briefly thought about Rocco, he wasn’t great insurance but he sure came cheap. I hadn’t stopped to think about preparing anything to bring out here with me. I just stupidly assumed everyone was on the same page as me, an unprepared fish out of water.
“No, I guess not.”
I responded, a little shaken at the realization that everyone here was probably more prepared than me.
“You must be stupid or have balls of steel to do something like that.”
Brooke told me, reaching over the table to clap me on the shoulder. I didn’t know if this really was the Brooke Bianca told me about or not but I really did not like this guy. We ate the rest of our breakfast in silence. John and Robert never showed up but I guessed they were down in the mines helping set everything up. I guess being a participate in the trials didn’t exempt Shaoni's followers from having to help get ready for them.
Apparently my guess was right because Robert and John were both already in the coliseum when the three of us arrived. Shaoni was once again up on the balcony and all of the people that had been there earlier were gone. I could clearly see what was in the five bowls now. It was some kind of small cactus thing with a white-pink flower at the top. I’d never seen anything like it before but it did seem a little out of place.
“This is your first trial, the trial of morals. This trial is meant to show us where your morals lie through visions of the past and beyond. Sometimes the plant has a mind of its own though so I don’t expect anyone will have the same experience. Some may not even serve the purpose of the trial but the vision is more important than anything I hoped to learn.”
Shaoni spoke like an announcer from above us.
“There is a plant there for each of you, peyote plants that I had grow for just this occasion. Each of you will eat one of the plants and they will give you visions. You will walk among the spirits and they will show you what you need to see.”
Shaoni finished, like she hadn’t just asked us to take hallucinogenics in an unfamiliar environment surrounded by people we didn’t really trust. I wasn’t a huge fan of being here when I was in control of my faculties but while experiencing a vision, oh no, fat chance. Then again it wasn’t like I had all that much of a choice, I realized just before I opened my mouth to protest.
“Fine but what does that tell you about us? Sure we can go get high for you here but it doesn’t really help anyone.”
Brooke spoke up, taking his usual disrespectful tone with Shaoni.
“I have my ways of knowing, but this experiences is for you. It should tell you more about yourself than it will tell me but I assure you, I will learn something.”
An annoyed but composed Shaoni responded. With that she turned and left us to our task.
“So does anyone want to go first?”
Katrina asked, putting a finger to her nose, inviting anyone else to go first.
“Not so fast sweetcheeks, I don’t trust any of you so how about you take the first crack at it?”
Brooke pointedly suggested. I think Katrina wanted to throw a haymaker at his face right then but I stepped in first.
“What if we all did it at once? Then no one is waiting around and I highly doubt she would let anyone come down here and do anything to us if these trials are that important to her.”
I reasoned, pointing up at the balcony Shaoni had been standing on.
“I still don’t like it but I can live with that, I agree everyone at once like… what’s your name?”
“Keith”
“Everyone at once like Keith said.”
Commanded Katrina, looking everyone in the eye and daring them to challenge her. I didn’t know what she did before coming here but whatever it was gave her a glare even Shaoni would be proud of. No-one hesitated to walk up to their respective bowls and take a bite of the strange pinkish flower at the top of the cactus.
The effects weren’t immediate, John just ate his flower then knelt by his bowl, eyes closed waiting for the vision to come. Robert leaned against the wall looking at his watch, seemingly judging the time before it took effect.
“It’s not my first time with peyote, I’ll probably stay up a little longer than you guys.”
Brooke bragged to the room, taking a seat by his bowl as Katrina and I did the same.
Poetically, Brooke was actually the first of us to go down for the count. I had to resit the urge to stand up and kick the crumpled up purple ball that was formerly Brooke. I don’t think anyone would have stopped me, heck the way Katrina was glaring at him this morning she might’ve joined in. But given what came next it was probably a good idea I didn’t stand. All of a sudden the room began flashing different colors, orange then brown then blue. I felt like I was falling but I hadn’t moved. Eventually a sensation came over me, like I had stood up but I was acutely aware of the fact that my body was really lying on the floor of the coliseum. As my vision cleared I started to recognize things, sights and sounds of a hospital room. It would seem my vision had started by bringing me back to my father.
I inched through the hospital room, sure of what I’d see on the other side of the thin curtain. A heart monitor beeped, just the same as the first and last time I’d been in this room. I saw my father, splayed across the bed no different than the only time I’d been in this room. I’ve always maintained that my family life was generally normal, anything that lay outside of that box of normality could be attributed to my father. He was never what I’d call a good person. Sure, he was never aggressive towards me but it didn't really count for anything. You could tell he never really wanted me. What he did to my mother, that was another story. He came home drunk almost every night and she end up with a black eye or worse at least once a week. Unfortunately for us he had a good job, he paid the bills and my mother and I couldn’t really support ourselves on our own back then. Worse still my mother always told me she put up with it for my sake when I asked her about it. That meant I always felt partially responsible every time I heard a fist meet skin in the room below mine.
My father had ended up in this bed by way of a drunk driving incident. Funnily enough it wasn’t actually his fault. He just so happened to be in the wrong intersection at the wrong time when a box truck plowed right into him. The accident left him with severe brain and spinal damage. It was a sick joke he survived, not a miracle. He’d be on life support from now on. I could’ve made him pay for everything he did with the simple tug of a cable. The only reason I didn’t was that the owner of the company that employed the box truck driver offered to pay all his medical bills. He must not have looked to closely because my fathers insurance was covering all of it. But every week a hefty check came in the mail anyways. As long as he was alive and in that hospital bed, me and my mother could live comfortably. It wasn’t really the right thing to do but I figured it was what my mother deserved after years of putting up with his abuse.
The heart monitor’s shrill beeping focused me back to the situation. I stood over my father’s body, the old urge to just pull the plug washing over me again.
“It would be so easy. Mom’s fine now, you’re managing, why do you still need him?”
I thought to myself, toying with the idea as another voice spoke in my head, Shaoni’s voice.
“He’s earned it, he ruined years of your mother’s life, Its only fair he pay a price for what he did.”
I looked around for the source of her voice but I saw nothing, maybe I was just hearing things, it was just a vision after all right? I looked down to see I was now on the opposite side of the bed, hand reaching toward the cord that powered the life support. Time seemed to move at a crawl, was this really the best option? He was probably solely responsible for the distance between my mother and I, he beat her so many times. Some of the blame for it even sat on my shouldres, would killing him take that away? Could I live with myself if I did this? Knowing I took the easy way out at his expense. No… I couldn’t, it would make me just as bad as him. It just wasn’t right I shouldn’t be the one to decide if he dies. Besides, whatever sliver of sentience remained in him deserved to watch as he shriveled and died in his own way, in some ways that was far worse but he didn’t deserve an easy way out either. The room spun as I made my choice and pulled my hand back from the plug. Sending my vision spiraling as my body collapsed to the cold hospital floor. When I finally fought my way through my spinning vision and back to my feet I was somewhere else. I was in Imalone and if I had to guess it was the night I first saw Shaoni.
I was somewhere in the town square where I got chained into the wooden monstrosity the cultists had made. Shaoni was circling in the sky so I guess I was watching this memory from outside of myself. I was made absolutely sure of this when I saw myself being carried out of the old rotting bar. I watched as the situation played out exactly as I remembered it. Right up until Shaoni landed and came to speak with the one masked cultist. What had been gibberish to me before was suddenly crystal clear english.
“What IS this! You think this is right!? This is what you think I stand for, human sacrifice?!”
Shaoni shouted with such intensity and force I jumped back, looking for a place to take cover.
“Brother Aaron foretold your approach, this outsider wandered in so we thought he would make an excellent gift to you.”
The masked cultist answered, missing the point entirely as Shaoni’s eyes flashed with fury.
“There will be a sacrifice alright, a price must be paid for everything you’ve done here. You have no understanding of what I stand for, You’ve spit in the face of it in fact and for that, each and every one of you will make a sacrifice. Release that poor boy, NOW!”
Shaoni commanded the cultists with a voice so stern I almost ran to try and free the trapped version of myself. None of them budged, they didn’t even seem to realize what kind of danger they were in. Shaoni strode past them over to me where she offered me her all to familiar deal. I was stunned, I never stopped to think that she fully intended to let me go either way. Sure, now I knew that these guys weren’t her usual followers. I still never thought she came here intending to wipe them out. I didn’t really have a chance to dwell on it. Before I knew it Shaoni was transforming again causing a tornado to appear in the middle of town as lightning struck around the area like machine gun fire. As the wall of wind rain and lighting reached me I felt a familiar falling sensation and blacked out again.
When I came to I was back on the cave floor again. I wasn’t sure if I was still in a vision until I felt a sharp kick to my side.
“Oh… that felt… very real. Oh god why?”
I groaned as I looked up at the smirking Katrina.
“He’s awake, that’s everyone then.”
She called out to the rest of the group who were all standing around me. She and the others walked off in the direction of the exit, leaving me there on the floor. With nothing better to do I followed them out. Outside the full moon had shown itself, bathing the camp in shimmering moonlight. Shaoni walked up to greet all of us who’d just collectively decided to just go outside.
“You’ve all made it through it would seem, I hope your experiences weren’t to unpleasant.”
Brooke charged straight past her, I could practically see the steam coming out of his ears. Obviously he’d seen something he didn’t like while he was under the influence of that plant. Katrina seemed completely unaffected, marching by Shaoni filled with the same confidence she had when I first saw her. Robert and John seemed completely unaffected by whatever they had seen but something told me they might be used to it. Me, I wasn’t doing so great. I wasn’t all that pleased about revisiting my father and all those old memories and whatever that flower was called had really done a number on me. I weakly waved to Shaoni as I walked by, just trying to focus on walking straight. She didn’t seem to surprised that none of us wanted to talk to her. She didn’t say anything to us as we all quietly sat and ate. I didn’t like the silence, it felt like everyone was just waiting for something to happen but no-one had any idea what. So I got up and headed back to my tepee, maybe Rocco had turned something up on Brooke.
Rocco was waiting for me atop his mountain of food when I got back.
“I found somethin yous might be interested in”
He said triumphantly, waving around a polaroid photo he had clutched in his paw.
“Give that to me!”
I snapped, ripping it right out of his paw.
“Well someones in a mood.”
“Getting drugged will do that to you.”
I snapped as Rocco stared at me, paws on his hips like he was about to give me attitude.
“I’m sorry My heads still just spinning from… well everything today.”
I sighed, holding my head in one hand as I shook it. Apologizing to a raccoon, my life really was something wasn’t it? I looked down to the picture enemy hand and immediately ice shot through my veins. It was a picture of Bianca taken not too long ago by the looks of it. She was walking back into her house in the photo and it looked like it was taken from a passing car. The photo itself isn’t what really concerned me though, the message written on the back did that. “What you seek can be found in the town of Eagles Peak”, the note read in a singsongy way. I’d never seen Shaoni’s handwriting but given the circumstances I was sure that’s what I was looking at.
I looked up at Rocco who looked more serious than I’d ever seen him.
“Now I don’t know what happened to that girl but somethin’ hurt her before we knew her. If that’s the somethin’ that did, and I’m guessin’ it is lookin’ atcha’. I say we should hurt em’ back.”
Rocco told me with cold steel in his voice. It was weird, hearing him speak without a hint of a joke or over exaggerated movement. We finally found something that the little menace to society could focus on, something… productive.
“My hands are tied, I don’t think anyone here would take kindly to me just attacking someone. Besides, look at him, he’s taller and obviously stringer than me. I’m just a scrawny guy who’s way out of his element, I don’t want a fight. Just… keep an eye on him, maybe we can find something to turn the others against him?”
It wasn’t the answer Rocco was looking for, that’s for sure. He deflated at my words, I’m sure he wanted to go in guns blazing and confront Brooke with what we thought we knew. That wasn’t really going to be an option here, even if it was I’d rather not do that.
“Oh, one more thing, Don’t let Brooke go back into town if he tries to leave, I don’t care how you do it just don’t let him leave.”
I added as an evil grin crossed Rocco’s face.
“Aye’ aye’ captain!”
He cried, raising a paw to his head and saluting me.
Just then I heard someone knocking, no rustling? Screwing around with the front flap to the tepee trying to get my attention. I opened it only to see, “Shaoni?”
“I wanted to ask about the visions today, I’ve talked to everyone else but I couldn’t find you so I guessed you’d be at… is that a raccoon?”
Shaoni stopped, seeing Rocco frozen mid step behind me as he tried and failed to run before she saw him. Realizing he’d been seen Rocco twirled around and in a way only he could announced,
“Whatcha’ think you were looking at Pocahontas?”
“Oh? It talks as well?”
Shaoni said, somewhere between bewildered and bemused as she looked between me and the mouthy Raccoon.
“Course I talk! I thought you woulda’ seen somethin’ like that when you were busy painting with all the colors of the wind!”
Rocco yelled back at her. I wasn’t sure if he was actually offended by Shaoni’s questions, or just deliberately trying to be a nuisance, probably the second thing. I whirled around and glared at Rocco, holding my finger to my mouth in an attempt to shut him up. For once he actually listened.
“I… sorry about him, he’s always like that, part of his charm you know.”
I said with a shrug and a nervous chuckle. Shaoni shook her head dismissively and continued.
“Did you see anything in the cave that you wanted to talk about?”
She asked me, now sounding a little annoyed. I thought back to my father and that hospital room, I wasn’t really ready to talk about that with anyone just yet. But I did have some new questions about how I got into this whole mess in the first place.
“You said back in Imalone you saved me because I realized there was a price for being saved. That wasn’t really it though was it? I saw it again, I could understand you this time. You were going to save me regardless. So why mark me Shaoni? Why did you really bring me here?!”
I said, my voice raising outside of my control as I spoke. I had to finally admit to myself that I was sick and tired of being dragged around in the dark. I was suddenly furious and I didn’t care who it was standing in front of me, I wanted an answer.
“Those men were ruining my name, they thought they were following the Thunderbird but it was just some idea of me they had come up with. They used me to justify their horrid actions and I came to put a stop to it. You were there and when I offered you a deal you didn’t fight it. That’s why I marked you.”
Shaoni spoke quickly, like she wanted to avoid the subject, all but turning around and leaving right then.
“Bullshit! I want an answer Shaoni, a real answer!”
I yelled at her, my fury taking full control of me. Shaoni was silent for a minute, when she finally spoke she looked down, never meeting my eyes as she softly said.
“You remind me of someone from a long time ago. They were blind to the way of things at first, an outsider even. In time though, he became what bound our people together as one family. I don’t have a better answer for you than that. I wasn’t sure I should’ve chosen you at first, I had a feeling that day and I followed it. What you’ve done since you’ve got here, how you’ve handled learning what little you know about the world of the supernatural. Those things are what tell me I made the right choice.”
As she walked away I thought I saw tears reflecting in the moonlight shown on her face. As I settled down I swore I heard soft sobs, echoing across the camp long into the night.
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2024.05.21 16:54 CDown01 Eagles Peak Pt.6

Previous Part
At some Point Bianca and I both fell back asleep. It was all I could do at this point, getting whisked away back to those mines seemed inevitable so I might as well sleep. The morning did not go well, largely due to Bianca, who threw me off the couch with a scream when she woke up.
“What’re you doing!”
Bianca squeaked, hand darting towards her pants pocket where her dagger would usually be. I woke up very quickly somewhere between the couch and the floor. I was fully awake by the time I was pushing myself back to me feet, raising my hands in a gesture of surrender.
“What’s going on?! You’re fine you just fell asleep on my couch!”
“Why were you… why was I?”
“Hey, calm down alright. We had a few drinks last night and I guess we both fell asleep on the couch together, that’s all that happened.”
I explained, leaving out the part where she pulled me back when I tried to go to my own room earlier.
“Yeah… yeah ok. Ugh my head is killing me.”
Bianca groaned, taking a breath or two then putting her head in her hands. I didn’t have the heart to tell her she was probably hungover so I just went to the kitchen to make something for her.
I decided on toast and some bananas, it was always a go to for me after a long night. In hindsight I probably should’ve seen her reaction coming. Look at what she did in the caves because that guy grabbed her, it can’t be that much better waking up on someones shoulder and not quite remembering it. The whole thing did give me second thoughts though. If she was such a live wire did I really want her stressing out over the trials and whatever that would bring? I suppose it was too late for that though, she’d already moved herself into my house so she could keep watch, for all the good that did seeing as Shaoni waltzed right in last night.
I still had a lot on my mind when the smell of burning toast sobered me up. I swore and ran over to salvage what I could of the blackening toast.
“What’s burning in here?”
Bianca asked a little worry creeping into her voice. She still had her head clasped firmly between her hands as she walked into the kitchen.
“Breakfast”
I replied flatly, holding my arms out to either side gesturing to the mild chaos I was causing. Bianca gave me an questioning, “thanks” and grabbed the plate I had made for her while I tried to think of what to do next. Like it or not, Shaoni had people coming to pick me up and take me back out to those caves today. I had to come up with some kind of game plan and right now, it seemed letting Frank and Stein know was the best idea.
Bianca stayed back at my place nursing her hangover when I left to visit the mad scientist duo. I had no problem with that, in fact it was probably best because I’m sure she would’ve insisted on going with me if she heard I planed to take Shaoni’s “invitation”. I wasn’t sure if Shaoni would let me take Bianca with me and personally I’d rather not push her buttons and try to negotiate bringing a plus one.
“Have you seen Bianca at all?”
Frank asked hurriedly as I came in. I was afraid of this, She hadn’t told them anything and just disappeared.
“Yeah, she pretty much moved the contents of her room to my couch yesterday. Something about keeping an eye on me, she’s fine though, I wouldn’t worry.”
I answered, a little worried myself that I’d catch hell from them if they knew she was currently working her way through her first hangover on that same couch. Frank seemed to calm down at that and finally got to asking the important questions like why was I back in the house… again.
“So let us get this straight, you just plan to go right to Shaoni?”
Frank and Stein said together in disbelief as the three of us sat at the kitchen table.
“It’s not like I really have a choice in the matter, besides I can’t really fight her if she wants me to go somewhere. If I try a stunt like that things go from bad to worse for me.”
They both shook their heads in solemn agreement, recognizing I was right.
“Anyways, I had a thought on the way over here, Thunderbirds are something from native American legend right? Well, if we’ve found a real one wouldn’t she have ties to a tribe or something in the area? She was sleeping here when they woke her up in the mine, maybe there was a reason for that, maybe she was close to home?”
I explained, hoping g they’d catch on to what I was asking.
“What exactly are you getting at then Keith?”
Frank questioned, furrowing his brow with an intrigued look on his face. Stein just remained silent but I could tell he was thinking, maybe even coming to the same conclusion as I had.
“What I’m thinking, is we check reservations in the area. Maybe they know something about the creature from their legends that just so happened to be sleeping nearby. I know it’s a stretch but maybe we could learn something useful. I’d go myself but I’m not going to have the chance. You guys though, you guys could take Bianca and Rocco with you and ask around.”
I explained, hoping I was onto something. I was pulling at straws but it was the best idea I had at a moments notice. Plus it would get Bianca out of town for a little while when I was figuring out what exactly Shaoni’s trails would mean for me.
“Keith that’s… no that actually makes sense let me check some maps.”
Stein agreed, walking away and into the basement. He came back a few minutes later with a map in his hand.
“There’s a Seneca reservation not to far from here, maybe 30 miles. That’s not the only one but I have a friend there from years ago, someone I helped. There’s a good chance he’d be willing to return the favor.”
“Great, then I’ll count on you. I’ll let Bianca know, I’m sure she won’t be happy about it but I’ll feel better if she’s with all of you.”
I walked out in a rush to get back home, almost stepping on Rocco on my way to the door. He made a frightening chittering hissing sound at me as he leapt out of my path. I briefly wondered where he was going and what he was up to, probably better I didn’t know though. As I got onto the bike and headed back towards home I hoped I’d be able to talk Bianca into going along with this plan. I was sure she’d rather come with me but after this morning I wasn’t sure she was ready for that. Don’t get me wrong I’m sure she wants to help and I know she means well but she’s jumpy and snaps at the littlest things. I didn’t want her to make things worse by accident or get hurt because she froze up again. My mind was made up as I drew nearer to my house but as it turned out I’d never have the chance to talk to Bianca. As soon as I rounded the corner I saw the rusty pick up waiting in front of my house, I’d arrived just in time to meet Shaoni’s “helpers”.
The men looked normal, just like the people in the cave. Come to think of it they could very well be those same people. I waved them over as I came to a stop in-front of the house.
“Can I just go in and grab a few things?”
I asked the three men sheepishly as I walked up.
“No, your late as it is, we’ve got to get going.”
A scruffy looking man with a gruff voice said from the drivers seat. Two men got out from the back of the truck and grabbed my arms, pulling me into the back seat. They weren’t rough with me but they were very firm. Like they wanted to hurt me but were ordered not to so they just made a show of force. After I was loaded into the back I saw the reason for their demeanor. One of the men, the one in the front passenger seat, was wrapped in bandages. The bandages covered his abdomen and snaked up around the back of his neck. It was pretty obvious to me that this was the man Bianca had stabbed. It wouldn’t be a stretch to say these four were probably the same ones we had encountered in the cave. As I turned and looked out the window I saw Bianca’s face peaking out of it. She looked angry and scared, like she knew exactly what was happening but she didn’t move. Bianca just sat there, watching me be taken away and I cursed myself for not being just a little bit faster on the ride back.
We took a way out of town I’d never seen before, turning away from the road leading to the dirt path we had biked down on our expedition into the forest. Instead we drove back through town, past Bianca’s house and the Eagle’s Roost before hanging a right onto a road I’d never been down. Eventually the road made its way into the forest and ended at a wooden sign warning that the road was impassable ahead. The driver stopped the truck and got out as another man emerged from the woods, holding up his hand and opening it to reveal the eagle tattoo I’d become so familiar with. The driver rolled up his sleeve and showed his own similar tattoo. Without a word he got back into the truck and the other man moved the sign off the road. It didn’t fill me with confidence to see the entrance to this place watched in such a way. It would make sense to have it hidden but being so brazenly out in the open meant they didn't really care who saw it. Not that anyone would think anything other than that the road was impassable but still. The truck eventually pulled off the road and into the woods, following a newly made track that lead to the entrance of the old mine that we escaped from just 2 days ago.
“I think you know your way in.”
The driver growled at me, parking the truck and signaling me to step out.
“Your just letting me walk myself in? Couldn’t I just run?”
“You could but do you think you could outrun her?”
He asked threateningly, pointing up at the sky. I knew exactly who he was talking about and no, I didn’t like my chances of running from Shaoni.
“She gave us all orders to leave any runners to her.”
At that moment I decided it may be good idea to be on my best behavior.
“Yeah that’s what I thought.”
The driver barked back at me as I obediently walked towards the entrance.
Walking into the mine I realized it had undergone a huge transformation in a very short time. The walls were now host to several torches that lit the pathway back down to the coliseum. It felt like I was walking into the dark ages as I made my way down into this pit by torchlight. Although I had to admit it was homey in an “evil layer” kind off way. The coliseum was lit up with torchlight as well but its not what drew my attention. Where the awful metal structure met the stone roof of the cave I looked into a brewing storm. Lightning flashed across the roof but there was no sound of thunder. Raindrops shown in the shadows cast by the lightning but I felt none of them on my skin. I had to admit, it was a pretty impressive trick. Paintings adorned the walls, all of them seeming to be tribal in nature. Many seemed to be various depictions of the thunderbird.
“Well at least she doesn’t have an ego”
I chuckled to myself as I walked into the center off the coliseum.
There were four other people waiting in the center of the floor. A clean shaven, well dressed man relaxed against the wall of the arena. He had perfectly trimmed slicked back blonde hair and a chiseled face. His rippling muscles seemed to be for vanity rather than strength. Just by looking at him I could tell I wasn’t going to like him. The only one of the bunch I knew, Robert, stood on the far side of the coliseum, watching me approach. He looked about the same as he had from the brief glance I got at the Eagle’s Roost. Balding white hair and a unkempt beard hung off his sagging face. Despite his age he carried himself with purpose, like he deserved to be there and wanted everyone else to know it. Then there was the blonde bombshell that was making her way towards the chiseled blonde guy. She seemed incredibly confident in herself but none of it was a show. Her confidence came from a place that made her absolutely sure of it. The final person stood in the corner and seemed to be talking to himself. He was a middle aged man of native American descent with a mess of black hair atop his head. He carried a look in his eyes that spoke of wisdom beyond his years.
I walked past all of them and took a seat on the floor, trying my hardest to ignore them. The effort was ultimately wasted as the muscular blonde guy walked over and held out a hand.
“Hey, my names Brooke, you are?”
My blood turned to ice as he said that, it couldn’t be the same Brooke Bianca told me about, could it? I stared dumbly at him for a moment before I responded.
“I’m… uh… Keith. Any idea what we’re doing here?”
“No clue, only know that the thunderbird wanted us here so we came. Hopefully she makes good on her promise, to me at least.”
His voice sounded like the “to cool for you” bully from any 80’s movie, it was almost annoying to listen to him.
“So you’ve met everyone else I take it?”
“Yeah, the weird guy in the corner is John, we don’t know much about him but apparently him and that Robert guy, the old one with the beard, worked for the thunderbird. Katrina, that beauty over there is a wild card, no-one seems to know anything about her but she looks like she’s hot shit and well, just plain hot.”
As Brooke gave me the run down of everyone in the room I quietly wondered to myself if Shaoni had given everyone the same offer as me. The way Brooke had said it, “promise”… that wasn’t how I would’ve phrased it. Maybe Shaoni cut everyone here a unique deal.
“…Anyways, I’m gonna go see if I can’t figure out that bombshell’s deal, I’ll see ya later Keith.”
Apparently Brooke had been talking to me the whole time but I only tuned in for the tail end of it as he walked off toward Katrina. I wondered where exactly Shaoni was, I had expected her to be here already but, as it turned out I wouldn’t have to wait long.
A thunderous boom cracked out above our heads and we all looked up at once, but the sound was coming from outside. I heard the flap of wings as Shaoni came in for a landing somewhere above our heads. It went so silent we could’ve heard a mosquito cough, then Shaoni stepped into the room. Not from either entrance but from a balcony above us I hadn’t seen before. She was wearing the same thing she had been when I ran into her in the cave, once again looking like a hardened, tattooed Pocahontas.
“Welcome everyone! I take it you’ve gotten to know each other?”
She thundered down to us as we all shot to attention.
“I’ve gathered you here to give a gift to one of you, but you must prove yourselves deserving. I’ve told some of you what I intended to do here and others may be hearing it for the first time. So for those of you who are gathering here for the first time pay attention. There will be three trials held here, one to test your morals, one to test your strength, and one to test your judgement.”
At this point Brooke spoke up in the way only a spoiled little shit like him could.
“You made me a promise! You never said anything about trials! I got all the way out here to this shitty little backwater and now your telling me I’ve got to compete to earn what you owe me?! Sorry, but I’m going to need more than that.”
Shaoni looked like she could’ve ended him right there. She was the judge and jury here, if Brooke wasn’t careful she’d become the executioner too.
“What you asked me for is in this town, that’s all I will say on the matter.”
Shaoni responded with less venom than I had expected judging by her expression. She didn’t actually seem to care that she had to tell him something to shut him up. It was the insult of being interrupted that struck a nerve. I was a little concerned by what she said, if he was looking for something that was in town and Bianca was there… could he be looking for her? “…Today though, just enjoy the company of one another. You’re all welcome to stay here at the camp I’ve had prepared for you outside. If you wish to return to town you may but you will be watched. No-one is to leave town until the trials are completed.”
Shaoni finished, I hadn’t really been listening to her welcome speech. She said everything I cared about when she told us what the trials where going to test for, after that I kind of tuned out. Shaoni disappeared in a flash, just like she had back at my house the day before and with that the five of us were alone again. I left, heading back outside to see this camp she mentioned. The others talked with each other but I really had no desire to. That didn’t stop Robert from running to catch up with me, wheezing when he got there.
“Hey you’re the one who ran out of the bar the other night! She’s said a lot about you, I’d almost think she had a favorite.”
Robert huffed out between breaths, punching me in the arm in a friendly but wholly unwelcome way.
“I’ve heard you know nothing about the supernatural, I’d be happy to tell you what I’ve seen working with Shaoni.”
Robert offered, fishing for any reason to hold a conversation with me.
“No, that’s alright really, I’ll manage. What do you guys do anyways, working for her I mean? I get the sense she could really run this whole operation on her own if she wanted.”
“She probably could do this alone. Most of the time we don’t work directly with her, this is a special case for those of us she’s got helping with the trials. There’s maybe 50 of us total and not just here, I mean 50 of us overall. She’s very selective with the followers she keeps so there isn’t many of us. We tend to sit around up-holding her ideals till she asks something of us through dreams, like the ones that brought you here.”
Robert explained, confusing me a little bit. I found it hard to believe a crew of 50 people got everything here done. I guess it wasn’t to outlandish when put in perspective though. If you told me Shaoni got all this done herself I probably would’ve believed you so 50 people organized by her, yeah I could see that.
“Wait, so you guys barley ever actually work with her, and what are her ideals exactly?”
“Have you heard the legends of the thunderbird? A lot of it depicts the thunderbird as a spirit of justice that fights evil spirits from the underworld, that’s really watered down but you get the point. I’ve never seen her do anything like that but she does uphold a certain sense of justice and that’s what she expects of us. Sure, she seems really intimidating but she wants to right wrongs that no one else will, it makes her a little harsh but she has to be. We just do that same thing when we aren’t getting orders right from her. Maybe you think she’s in the wrong here because she pulled you into this but we really want to help, sometimes there’s a price for that.”
Robert lectured, you could tell he really believed in what he was saying though. He may have been older but when he was telling me about the thunderbird and what she stood for he was filled with vigor again. Maybe he’s not as bad as I thought, I wanted all these people working for her to be some kind of weird cult like in Imalone. The more I heard the more I doubted that. They were people who followed her for a reason, not just because she gave them some kind of power. In reality I think what she really gave them was purpose. That sort of thing is more than enough for most people to follow someone.
When I broke away from Robert and got outside I found a huge camp had been set up while we were in the cave. Tepees of various sizes had been constructed all around the entrance to the old mine and one big canvas tent had a huge table running through it filled with food. For 50 people these followers of the thunderbird sure worked fast. I hadn’t decided if I wanted to go back to town yet. I hoped Frank and Stein had convinced Bianca to go with them, at least then they could get some answers while I was stuck here. If they were gone though what reason did I have to go back? As long as I was out here surrounded by people who work with Shaoni maybe I could get some answers of my own. I wasn’t really sure what information about Shaoni would do for us but she was a mystery to me. Everyone was here for a reason, I agreed to take on a burden, Brooke was here because of some promise Shaoni made, and I’m sure the rest had similar stories. Shaoni gained nothing from any of that though, besides this burden I had agreed to take. I’m not sure why, but it felt like figuring out what She stood to gain from this was important. If I could do that maybe I could put the pieces to this puzzle together. Two people had pointed out I knew nothing about the supernatural as well, Shaoni and Robert. That didn’t seem to matter to much to me but if all the others here had some experience in it maybe it should. It seemed like we were all on a level playing field though, Brooke hadn’t heard about the trials and neither had I. Robert and that strange John guy probably had some idea but they worked with Shaoni, I would expect them to know. Katrina, the blonde was probably just as surprised as Brooke, if I had to guess. None of us knew exactly what the trials would test for, so why did everyone keep brining up not knowing about the supernatural like it put me at a disadvantage?
“Why indeed.”
A familiar voice said, sending lightning through my veins and breaking my train of thought. I just about tossed the turkey leg I’d been eating directly at the source of the noise.
“Shaoni, you have got to stop doing that.”
I said, crawling back into my skin after she scared me out of it. Shaoni still looked just as she had when she addressed us earlier, adorned in her animal skins and feathers. It took me a second but it finally clicked that she had said something strange when she sat down next to me.
“Hang on a minute, can you read my mind? Was I thinking out loud or something?”
“No, you just looked lost in thought and I figured I’d chime in.”
“Oh, alright… why?”
I squeaked out, abruptly realizing that this was Shaoni, the thunderbird who was sitting next to me. There was a second there where I wasn’t as intimidated by her as I normally was but it had passed quickly.
“I wanted to know how your doing, I know all this can’t be easy to take in.”
“I’m doing fine, I think I’m adjusting pretty well but I did want to ask you some questions.”
An amused look ran across Shaoni’s face at this. She wasn’t being as commanding as before either, she almost seemed to genuinely care about my well-being.
“Would you walk with me, I’ll answer your questions on the way.”
Shaoni asked, standing and waiting for me to follow her. Not seeing any better options I stood up and left alongside her.
We walked around the perimeter of the camp, out of ear shot of anyone else. I’m sure she did that on purpose, though I wasn’t sure if it was so no-one could hear my screams if I asked a question she didn’t like or if she just wanted privacy.
“Why me Shaoni? Why chose me out of everyone, was it just a coincidence?”
“Straight to the point hmm. Think Keith, when I found you in the position you were in you needed my help. Sure, I planned to dispose of the cultists that were threatening you anyways but I stopped to help you. You saw me descend from the sky, swoop down, and bring them to their knees, I extended an offer to you and you just took it. You didn’t bargain or ask for anything more after I shattered your perception of what does and doesn’t exist, just accepted my offer. Most people would have bargained, tried to look for a better deal for themselves but you saw what the price of my help would be and paid it, no second thoughts. That interested me Keith, you recognized what had to be done and didn’t try to avoid the cost, that’s why I chose you.”
“So I appealed to whatever sense of justice you have? That’s it, that’s the only reason?”
She looked almost hurt as I asked this and she stopped walking. I definitely stepped on a nerve, I expected her to snap but she didn’t, She just asked very quietly,
“Do you think I’m a monster Keith?”
I was stunned by the question. Could I really say she was a monster? What had she done so far? Save me, that’s what, was that really so monstrous? Sure it may have come at a cost but nothing is ever free. Shaoni even came to warn me about the trials ahead of time, just barely ahead of time but it was something.
“No Shaoni, you’re not a monster just… someone with the powers you have… it’s terrifying for a normal person. Can you really say I’m in the wrong for being afraid of you?”
Even as I said it I knew it was a lie, at least partially. I wasn’t just afraid of her, I wanted her to be evil and she just wasn’t, not really. Maybe she was a bit intense but everything she had done to me so far couldn’t be called evil.
“Fear is only natural when you see something like me, but I’m not a monster. The thunderbird has always stood for justice. That’s what I represent, I can’t be everywhere but I make it a point to uphold justice where I am. Those who I’ve chosen to follow me hold my justice in their own town, in their own lives. I can be harsh but I am just.”
She said this with such intensity I had no choice but to believe her. Her conviction to justice was zealous but I still wanted to pry a little bit more.
“So what does justice mean to you then? I don’t mean to be disrespectful but I want to hear it from you,”
I asked, growing a little more confident in talking to Shaoni. For once I didn’t feel like she would kill me on a whim. Give her a reason, and Shaoni would do it without a second thought but I don’t think she cared that much about my questioning.
“Justice is black and white, right and wrong. Normally there’s a pretty good system in place to punish those that deserve it but sometimes things slip through the cracks, that’s where I come in. I take care of the heinous acts people get away with, people that think they’ve gotten away with murder, so to speak.”
“So your a vigilante then? That’s what I’m hearing here.”
“I wouldn’t be so crass but yes, I suppose you could call me a vigilante but I promise you that’s an oversimplification. Suffice it to say my opinion on matters of serving justice is respected.”
Shaoni seemed a little uncomfortable at the word “respect”, I think a better word would’ve been “feared”. I wasn’t going to say it to her but I knew she suspected it. I could see something about that really hurt her. I couldn’t put my finger on it, the reason Shaoni didn’t want to be feared. Despite being the scariest thing I’d seen so far she didn’t want to be known for that.
We talked for a while longer about a whole lot of nothing. Eventually we got back around to the camp and she bid me goodnight despite the fact it was 3 in the afternoon at the time. She was probably right though, I was going to need the rest if I wanted to be ready for the first trial tomorrow. I found my way to a tepee conveniently marked with my name. I didn’t remember it being marked before and I didn’t understand the point of giving us specific tepees, privacy I guess? The fur sleeping bag was a rustic but welcome touch and despite lacking the amenities of a usual home the tepee was quite comfortable. As I settled in for the night I heard a rustling on the far side of the tepee, then a voice, one whose heavy accent I recognized immediately.
“So, turns out they don’t check under the truck. Ya got me here with you now.”
Rocco said, emerging from a blanket in the corner. That revelation didn’t exactly set my mind at ease. Rocco must’ve sensed my apprehension to the fact that he was anywhere near me right now.
“What?! I’m here to help out! I heard you going on about a trial or somethin’ so I figured I’d tag along under that truck when they picked you up, can’t have enough back up ya know.”
He continued, pulling a belt with several tools out from under the blanket as he spoke. I wasn’t pleased to have him here but maybe I could make use of him.
“I was hoping you’d go with Bianca and the other two but honestly, it might be nice to have a friendly face around here. Just… try to stay out of trouble.”
“Trouble? When do I ever get into trouble?”
I hoped he was being sarcastic, you can never tell with him. I bit my tongue as Rocco walked out into the camp, silently praying no-one would see him. With that I settled into my sleeping bag and tried to think of what I could expect from the first trial tomorrow.
submitted by CDown01 to AllureStories [link] [comments]


2024.05.21 16:48 CallMeMast Flametal falling bug not getting fixed for official release is ridiculous

I'm surprised that there aren't more posts about it so I'm assuming that I've been less lucky than most. This is the most frustrating bug that I've experienced in any game ever and it somehow made it through the test server to the official release. For anyone unfamiliar, there's a bug causing the player to get stuck in the falling animation while on a flametal ore vein or the ground underneath it. The falling animation prevents you from jumping, leaving you to die to lava. I have experienced this bug on 30-50% of my Flametal ore veins and have resorted to having devcommands ready so that I can fly away at any given time. I've nearly completed the Ashlands but I can't stand to play it anymore because this bug ruins my immersion and one of the core components of the entire biome.
submitted by CallMeMast to valheim [link] [comments]


2024.05.21 16:22 Spidey007 [Dragon Ball Z/MCU: Final Arc] The Janemba Saga- Gohan’s Ascension

To note, this is a continuation of the sagas I wrote that took place after the Cell Saga. The two sagas were written with inspiration taken from MCU Peter Parker's arcs in Far from Home and No Way Home. The goal was to develop Son Gohan into a proper lead for the show. If you'd like to check them out, here are the links!
Bojack (Far From Home) Saga: https://www.reddit.com/fixingmovies/s/sK5zOnJ0oU
Broly (No Way Home) Saga: https://www.reddit.com/fixingmovies/s/R3sGOqdbIv
There are many things I find wrong in the Buu saga:
  1. Goku coming back: This derails the narrative tremendously as he snatches back the torch from Gohan. He's going to play a role, but he will stay dead.
  2. Gohan's writing: In canon, we ended up with a rusty, goofy, badly written character who lost all the development from the previous sagas. He became a useless disappointment and did not uphold his role as a protector of the earth. This won't go anywhere near that direction.
  3. SSJ3 and fusions: These elements were unnecessary as they did nothing to solve the plot and only provided fluff. This can be introduced in Super, but that's another story.
  4. Goten and Trunks SSJ: I wasn't a fan of how they easily transformed, treating it as an easy power-up. Here, it will be earned.
What I want to do here is combine the Buu saga with Fusion Reborn. For that movie, there are tons of elements at play that can be used to make the grand finale of Dragon Ball Z, more grand. The goal here is to increase the stakes, trim all the unnecessary fat, give everyone a chance to shine, and keep the main focus on Gohan. I also want to replace Buu with Janemba, as I find him much more threatening due to his unique abilities which would be perfect to challenge Gohan. It's also here that we avoid the rinse-and-repeat problem that came with Buu and his many forms.

Without further ado, here is the...... Janemba Saga!

Seven years have passed since the climactic battle against Broly. Gohan, now a young adult, has diligently pursued a delicate balance between his studies and training. During this time, he has honed his Super Saiyan 2 form and significantly elevated his combat skills. However, he deliberately restrains his power, refusing to succumb to the depths of his inner rage. Gohan believes that his technical prowess alone will suffice, opting to suppress the primal fury within him. Despite his reservations, Gohan attends a prestigious private school on an academic scholarship, alongside his steadfast companion Videl and their circle of friends. Gohan has embraced the responsibility of preserving peace on Earth as a valiant hero, adopting the mantle of Saiyaman. His suit has undergone a sleek redesign, shedding the theatrical poses in favor of a more streamlined appearance. Functioning as a dynamic duo reminiscent of Superman and Batman, Gohan and Videl tackle the city's crime wave together. Videl, having mastered her ki abilities under the tutelage of Piccolo, has grown stronger over the years. Glimpses of their everyday lives reveal the struggles of Gohan as he endeavors to balance the demands of school, training, and personal relationships. Amidst the challenges, he harbors a subtle resentment towards his duty, as it often encroaches upon his cherished personal time. Nevertheless, Gohan persists, fueled by his unwavering determination to live up to his father's legacy.
However, the tranquil facade is shattered when a harrowing turn of events unfolds. The narrative transitions to an otherworldly realm, distinctly separate from Earth. A mysterious figure cloaked in darkness materializes, none other than the malevolent wizard Babidi. Harnessing the unholy power of dark magic, Babidi establishes a sinister connection with his loyal minion Dabura, the King of the Demon Realm. United in their nefarious purpose, they orchestrate an audacious invasion of Otherworld, intent on freeing the formidable demon Janemba. Ages ago, Janemba had been sealed away in this celestial realm by the Supreme Kais. Babidi's malevolent ambition revolves around shrouding the universe in eternal darkness. To achieve this nightmarish vision, he plans to infect the denizens of Earth using the insidious Majin spell, thereby expanding his dominion across countless planets.
In the midst of this burgeoning chaos, Gohan, disguised as Saiyaman, finds himself investigating a peculiar incident involving the possession of one of his dearest friends. Videl, resolute and fearless, engages in a fierce battle against the malevolent puppeteer controlling Sharpner. With unwavering confidence, she urges Gohan to let her confront the threat alone. Sharpner, his strength unnaturally augmented, puts up a formidable resistance, but Videl's experience enables her to subdue him without resorting to fatal measures. As Sharpner awakens from his trance, Gohan seeks answers regarding the enigmatic force that had seized control of his friend. Sharpner reveals that a voice called Babidi had whispered malevolent commands into his mind. Armed with this critical information, Gohan summons Vegeta and Piccolo to join him in unraveling the unfolding crisis, embarking on a journey towards the epicenter of the ominous power emanating from a series of potent and wicked ki signatures, ultimately leading them to Babidi and Dabura.
Meanwhile, Earth becomes a battleground, besieged by an onslaught of resurrected zombies, soldiers, and former villains who once terrorized its populace. Though the trio finds themselves torn between aiding their beleaguered planet and confronting the imminent threat directly before them, they know their immediate priority lies in thwarting Babidi's scheme. Distracting them with his grandiose monologue, Babidi probes their minds, seeking susceptible individuals to manipulate. Initially targeting Vegeta, Babidi redirects his attention toward Piccolo, sensing his inherent duality as a being born of both good and evil. With a combination of Babidi's insidious spell and the lingering malevolence of Piccolo Daimao, the Namekian warrior struggles to resist the overwhelming influence. His powers surge exponentially beyond their previous limitations, clouding his judgment and driving him to confront his former student, Gohan. Amidst the shock of this unforeseen twist, Gohan assumes the responsibility of awakening Piccolo from his trance-like state, determined to restore his mentor's clarity. As the battle rages on, they sense a tremor that reverberates throughout the planet, an unmistakable ki signature brimming with icy coldness, signifying the presence of a singular entity—Janemba.
Bracing himself for the impending clash with this malevolent force, Gohan prepares to face Janemba head-on, while Piccolo embarks on a personal mission to neutralize Babidi. Meanwhile, Vegeta remains locked in a fierce struggle against Dabura, the Prince of Saiyans confronting the King of the Demon Realm. The confrontation unfolds with brutal intensity, and Vegeta finds himself teetering on the edge of defeat. Sensing his adversary's advantage, Dabura unleashes a legion of demons to tip the scales further in his favor. Pushed to his limits, Vegeta fights valiantly, but the odds appear insurmountable. Dabura, consumed by arrogance, revels in his imminent triumph, announcing his intention to unleash the full might of the demon horde upon Earth. Faced with the dire consequences of such a cataclysm, Vegeta musters every ounce of desperation within him. In a moment of self-sacrifice, he unleashes a devastating attack upon Dabura and his minions. The resulting explosion weakens Babidi's forces, repels the encroaching Demon Realm, and safeguards their dimension from untold chaos and devastation.
(Note: I wanted to keep Vegeta's sacrifice but make it matter and count. In canon, it didn't stop Buu, and he sent himself into cold oblivion on a lie. Here, he makes a difference in the long run and has a definitive redemptive moment. )
Startled by the sudden disappearance of Vegeta's powerful ki, Trunks defies the protests of his comrades on the Lookout and rushes towards the chaotic battleground. His heart pounds with trepidation as he races through the smoke-filled air, only to be confronted with the lifeless body of his father lying motionless on the ground. Overwhelmed by a torrent of despair and seething rage, Trunks' trembling hands reach out to shake his father awake, his desperate pleas echoing through the desolate landscape. But his efforts prove futile, and a profound sense of loss engulfs him.
In the midst of this heart-wrenching moment, a surge of raw energy courses through Trunks' veins, igniting a transformation that surpasses the boundaries of his mortal self. Radiating an aura of vibrant golden light, Trunks ascends to the legendary state of the Super Saiyan. His eyes ablaze with determination and fury, he is now ready to face the battle that lies ahead.The scene shifts, revealing the remaining Z-Fighters locked in a perilous struggle against hordes of relentless zombies. Fatigue weighs heavily upon their weary bodies as they fend off the relentless onslaught. Suddenly, a streak of intense power streaks across the sky, and Trunks descends before his comrades, newly transformed and brimming with indomitable strength. A burst of energy erupts from his fingertips, shattering a ki blast launched by one of the zombies, diverting it harmlessly away. In the eyes of his adversaries, astonishment mingles with mockery as they behold the sight of a mere child standing before them.Unfazed by their taunting laughter, Trunks addresses his comrades with unwavering resolve. He declares that he will shoulder the burden of the battle, vowing that not a single life will be lost on this day. With unparalleled speed and precision, he charges towards the encroaching horde, obliterating each zombie with astonishing ease. Their forces crumble beneath the might of his wrath, and the battlefield is transformed into a graveyard of defeated foes.As the last of the zombies falls, Trunks relinquishes his Super Saiyan form, his energy spent and body drained. Collapsing to the ground, he succumbs to exhaustion, his breathing ragged and labored. In this moment of vulnerability, Yamcha, recognizing the young warrior's valor, rushes to his side and gently lifts him from the battlefield, cradling his battered form with utmost care.
(Note: Kid Trunks' transformation is a direct reference to when Future Trunks found Gohan dead after the battle with the androids, and then he transformed. )
While this tumultuous event unfolded, the responsibility of safeguarding the Lookout fell upon the young shoulders of Goten. As time passed, a sudden intrusion disrupted the tranquility of the platform, as a malevolent henchman, infused with the dark power of King Cold, materialized before him. Though momentarily shaken, Goten summoned his courage and engaged in a valiant struggle against his formidable adversary.Initially, it appeared that Goten held his ground admirably, skillfully countering the attacks launched by the nefarious duo of Salza and Dore. However, their sinister coordination gradually began to overpower the young warrior. In a devastating display of force, Salza executed a malicious kick that sent Goten hurtling towards the precipice of the Lookout, teetering on the brink of unconsciousness.
Witnessing her son's battered and vulnerable state, Chi-Chi, consumed by a mixture of horror and fury, lunged at Salza in a desperate attempt to defend her child. Yet, her efforts proved futile as Salza callously seized her by the throat, mercilessly constricting the life from her. From his weakened position, Goten, wide-eyed and mouth agape, struggled to remain conscious, his mind besieged by the conflicting emotions of impending death and the weight of disappointment.
In that critical moment, he closed his eyes, his teeth sinking into his lip until blood stained his mouth. His trembling hands clenched into tight fists. And then, something within him snapped, unleashing a primal force that lay dormant within.Goten vanished, replaced by an embodiment of unbridled rage. Transformed into a Super Saiyan, his furious aura radiated with an intensity that defied comprehension. With a surge of unrestrained power, he propelled himself towards Salza, obliterating his malevolent foe with a devastating blast that eradicated him from existence. Undeterred by the remaining henchmen who sought to avenge their fallen comrade, Goten engaged them with a newfound ferocity.In a breathtaking display of combat prowess, it took mere moments for Goten to dispatch his adversaries, consigning them to the depths of the afterlife. Unaware of his mother's watchful gaze, Chi-Chi bore witness to the astonishing transformation of her once-innocent son, her heart filled with awe at the unfathomable power he now wielded.
(Note: This is a reference to when Superman had attacked Zod for attacking Martha in Man of Steel. With this, Goten is able to break out of his shell and experience some development. I also did not want Chi-Chi to die, but to have it be close. This way, she can witness firsthand her son fighting to avenge her and realizing that his saiyan blood kicked in to save them all, which would lead to some development towards her accepting that they have the natural power to fight, but also protect. )
Simultaneously, amidst the chaos, Piccolo found himself embroiled in a fierce battle of magic. His objective was to shatter the impenetrable barrier erected by his adversary, Babidi, to halt the relentless proliferation of Majin-infused beings. The odds were stacked against him, but with unwavering determination, Piccolo summoned the strength to rupture the barrier, ultimately delivering a fatal blow to Babidi. In doing so, he succeeded in halting the insidious spread of the Majin curse.Meanwhile, Gohan, driven by an overwhelming surge of power in his Super Saiyan 2 form, charged headlong at the formidable Fat Janemba, intent on swiftly ending the confrontation. Displaying remarkable valor, Gohan engaged his adversary with all his might, momentarily gaining the upper hand in fleeting bursts of fury. However, Janemba's energy continued to surge unabated, gradually overpowering Gohan and relegating him to a defensive stance.With the battle reaching its climax, Janemba unleashed a devastating onslaught aimed at obliterating the planet. In a desperate bid to protect all that he held dear, Gohan fearlessly interposed himself between Janemba's lethal assault and the world, extending his arms wide as he summoned the last vestiges of his ki to create a resolute energy shield. The technique demanded one final act of defiance, compelling Gohan to redirect the unleashed energy back towards Janemba, propelling the malevolent entity backward and teetering on the precipice of annihilation. Yet, the maneuver exacted a heavy toll on Gohan, leaving him grievously injured and drained of consciousness, hurtling through the sky and crashing deep into the untamed wilderness.
(Note: This maneuver is a mix of what Gohan did against Broly in Movie 10, and what Future Gohan did in his last battle against the androids.)
Subsequently, Supreme Kai, recognizing the dire condition of the young warrior, transported Gohan to the realm of the Kais. As Gohan gradually regained consciousness, he found himself surrounded by the presence of Supreme Kai, Kibito, and his father, Son Goku. Unbeknownst to Gohan, while the realms beyond had been engulfed in pandemonium, Goku had valiantly sought to subdue numerous formidable adversaries, most notably Broly. Upon learning of Gohan's presence on that distant planet, Goku implored for the opportunity to visit his son, a request that was granted amidst the bittersweet reunion.During their heartfelt meeting, they shared the weight of overseeing the turmoil ravaging Earth, realizing that Janemba still lingered, amassing the remnants of malevolent ki left unvanquished. Panic washed over Gohan as he urgently expressed his need to return to Earth, but his pleas were met with cautionary words from his loved ones. They acknowledged his unpreparedness to face Janemba anew, warning of the potential consequences should he engage the foe prematurely. Supreme Kai disclosed his true intention in bringing Gohan to this realm—to unlock the dormant power lying dormant within him. However, the process demanded a profound reconciliation of Gohan's dual nature as both human and Saiyan. To initiate this transformative ritual, Gohan would be immersed in a meditative trance within the sacred confines of a cascading waterfall, which would serve as a mirror reflecting his true self. Only then would he embark upon the arduous journey of unlocking his latent potential, fully aware that failure could result in dire consequences, even death.
Nervously, Gohan steeled himself for the imminent trial, drawing strength from the unwavering support of his father. With resolute determination, he approached the cascading waterfall, where Supreme Kai initiated the trance, enveloping Gohan in an ethereal aura of introspection.As the ritual commenced, Gohan's gaze fixated grimly upon vivid recollections of his past battles, struggling to reconcile the moments when he had succumbed to his own wrath. Before long, a projection materialized, representing his suppressed Saiyan essence—a separate entity demanding to be acknowledged. A tumultuous clash ensued between the two facets of Gohan's being, with the young warrior faltering in his attempts to gain the upper hand, for each surge of anger only fueled his other self. Finally, a profound realization washed over Gohan, piercing through the haze of conflict. He ceased resisting and, instead, extended a hand of acceptance and understanding to his Saiyan counterpart, embracing the essence of his true nature. In that transformative instant, the boundaries dissolved, merging into a harmonious unity. Gohan's eyes fluttered open as he awakened from the trance, reborn in his newfound Ultimate Form, his essence finally whole and indomitable.
(Note: Yes, this is a direct reference to Naruto obtaining true mastery of his nine tails form in Shippuden. I did not like Gohan's canon mystic ritual because it did not feel earned. He just sat around for a long time doing nothing and gained nothing from it. I wanted to fix that. So here, he went through a more direct ritual at the risk of death to be able to unlock his true abilities. )
In the midst of these events, Trunks and Goten find themselves under the tutelage of Piccolo within the formidable Hyperbolic Time Chamber. News reaches Piccolo that Gohan is undergoing a transformative process to unlock his latent potential, but the looming return of Janemba threatens to disrupt their plans. Exiting the chamber, Trunks and Goten emerge stronger than ever, having mastered their Super Saiyan forms and honed their teamwork to near perfection, compensating for their inherent power limitations.As Janemba crosses paths with them, the clash erupts in a spectacular display of martial prowess. Individually, they stand little chance against the overwhelming might of Janemba, but when united, a different narrative unfolds. Their combined efforts aim to sustain the battle long enough, providing Gohan with the precious time he needs to complete his ritual. Piccolo assumes leadership, valiantly holding his ground, although it becomes increasingly evident that Janemba possesses a distinct advantage. Piccolo strategically diverts Janemba's attention, creating openings for Goten and Trunks to launch coordinated assaults that vex their adversary, even if their impact is minimal. Nonetheless, every second counts.
In a fateful turn of events, Janemba unleashes an assault that overwhelms Piccolo, incapacitating him and leaving only Goten and Trunks to face the malevolent entity. Swift as a phantom, Janemba materializes in front of Trunks, delivering a devastating blow to his abdomen, leaving Goten as the lone defender. Standing tall, Goten defiantly assumes a battle stance, mustering his courage. However, before Janemba can unleash a devastating attack upon him, an unknown figure delivers a powerful kick to Janemba's head, hurtling him towards the distant mountains.
The camera pans, revealing the figure to be none other than Gohan, resplendent in his newfound form.
(Note: This entrance directly mirrors that of Future Gohan when he was about to begin his final battle against the Androids!)
A wave of elation washes over Goten as he beholds the return of his beloved elder brother, while Trunks and Piccolo visibly exhale with relief. Gohan and Piccolo exchange a brief but meaningful exchange, Gohan acknowledging his newfound strength while Piccolo recognizes that Gohan has ascended to an entirely different echelon. Janemba regains his footing, reemerging before them, demanding their attention and focus. Gohan asserts that he will confront Janemba directly, urging the others to evacuate. Though reluctant, Piccolo and the young warriors comply, dispersing to various parts of the world to address the chaos that plagues their surroundings.
With an air of fury, Janemba charges at Gohan, his fist extended menacingly. Yet Gohan intercepts the attack, seizing Janemba's fist in a vice-like grip, and in a flash of teleportation, they are transported to the dreaded realm of H.F.I.L. (Home For Infinite Losers).
(Note: I have Gohan teleport Janemba because at least this way their battle will not damage Earth. Also we will assume Gohan has figured out some sort of Instant Transmission movement like Goku.)
The eyes of Earth's denizens, the Kais, and the denizens of the Otherworld are fixated on this pivotal moment, the culmination of a battle that will determine the fate of the universe. And so, the clash commences, a cataclysmic struggle that echoes through the very fabric of existence.
In a breathtaking display of power, Gohan initially dominates the battle, effortlessly overpowering Janemba with his newfound might. However, the tables turn when Janemba unveils unexpected abilities: space-time manipulation and a formidable sword. Gohan is caught off guard, unsure of how to counter such unorthodox tactics. Desperation and frustration consume him, causing his control over his own power to slip away.Amidst the chaos, Gohan experiences a moment of revelation, a surge of understanding regarding his opponent's abilities. He realizes that in order to anticipate Janemba's next move, he must heighten his senses by channeling his ki, allowing for precise timing and swift reactions. With this newfound clarity, Gohan regains his composure, closing his eyes and taking a deep breath. Seizing an opportunity, Janemba materializes before him, poised to strike with his sword. Yet, in a stunning display of strength, Gohan catches the blade with both hands, shattering it into pieces.
The tide of the battle begins to shift, albeit slightly, in Gohan's favor. Frustrated and bewildered, Janemba exclaims, "Just what...are you?!" Gohan responds with unwavering resolve, proclaiming, "I am the hope of the universe. I am the answer to all living things that cry out for peace. I am the protector of the innocent. I am the light in the darkness. I am truth. Ally to good! Nightmare to you!"
(Note: I'm taking Goku's dubbed speech against Frieza and repurposing it for Gohan. As he's inherently more the justice-driven hero archetype rather than the fighting maniac that is Goku, it makes more sense. We'll just assume Goku gave Frieza the manga version of his speech. This is also the most pivotal moment of Gohan's journey as he comes to terms with being a protector. Throughout the show, he's been struggling between his desire to be a scholar and his responsibility to be a hero. That dubbed speech is exactly the moment that Gohan's arc comes full circle. Here, he finally embraces what he was always meant to be..... the hero.)
With renewed determination, Gohan launches various assaults in a bid to defeat his formidable adversary. However, his attacks fail to inflict lasting damage, and Gohan himself begins to exhaust his ki. It is then that he realizes the true nature of Janemba's existence—he is an embodiment of pure evil ki, unlike any opponent Gohan has faced before. A desperate plan takes shape in Gohan's mind. Mentally reaching out to his friends and even Videl, he calls upon them to gather their ki, reminiscent of the Spirit Bomb technique. Initially, only the Z-Fighters respond, but their combined energy proves insufficient.As Gohan valiantly defends against Janemba's onslaught, he mentally pleads with the people of Earth to lend their aid. Uncertainty and doubt cast a shadow over the crowd until Hercule steps forward, berating them for refusing to support the man who once saved them during the Cell Games. Revealing the truth of Gohan's identity as the Delivery Boy turned hero, the tide of public opinion shifts. People extend their hands, offering their energy to their savior. Shocked by the sudden turn of events, Gohan is relieved by the surge of ki coursing through him, providing a momentary opening to kick Janemba away. The collective assistance grants Gohan a substantial reservoir of energy, which he then summons forth, infusing it with the very essence of his soul—a daring and perilous maneuver.
Driven to his breaking point, a furious Janemba ascends into the sky, conjuring a colossal sphere of malevolent ki capable of obliterating the entire universe. Gohan remains calm, his gaze fixed upon the impending cataclysm. With unwavering resolve, he declares, "This is the end for you, Janemba." Closing his eyes, Gohan raises his left hand above his head, conjuring a radiant sphere of rainbow light. Seizing the opportunity, Janemba hurls his devastating attack towards Gohan. Sensing the imminent danger, Gohan's eyes snap open as he crushes the ball of energy in his palm. Swiftly pivoting, he hurls the fragmented energy towards the oncoming attack, effortlessly piercing through it, and hurtling towards Janemba, finally eradicating the universe's peril once and for all.
(Note: This is the same technique as Kid Buu's Planet Burst move, the one that destroyed Earth. I also repurposed Gogeta's stardust breaker technique for Gohan as I feel it makes sense for him to have it. It also makes him stand out from Goku even more in this case.)
As the dust settles, Gohan maintains his energy long enough to witness Janemba's demise. A triumphant smirk graces his face as he remarks, "Heh, looks like I finally did it." Exhausted, he collapses to the ground, almost completely drained. The onlookers erupt into joyous cheers, celebrating Gohan's hard-fought victory. Supreme Kai teleports Gohan from the depths of H.F.I.L back to Earth, specifically to the Lookout, where his family and friends eagerly await his return. In a heartwarming scene, Gohan is enveloped in embraces and expressions of relief. It is here, amidst the warmth of their loved ones, that Gohan and Videl share their first kiss—a tender moment of connection and celebration.Meanwhile, the Dragon Balls work their magic, rectifying the chaos caused by Babidi's dark influence. The majority of those who perished are revived, yet there are exceptions, including Vegeta. Accepting his fate and determined to atone for his past deeds, Vegeta expresses his desire to continue growing stronger in the afterlife, entrusting the protection of his family to his son. Tearfully, Trunks vows to make his father proud, with Goten stepping forward to support his friend in this emotional moment. Fond farewells are exchanged as everyone prepares to return to their respective homes.
Gohan and Goten engage in a heartfelt conversation, their bond as brothers strengthening. However, their exchange is interrupted by Chi-Chi, who unexpectedly interrupts their conversation. To their astonishment, she expresses pride in their valiant efforts to safeguard the world, finally relenting and granting them permission to train and protect. The three embrace, their family united and resolute.In a different realm, Vegeta stands before King Yemma, awaiting judgment. To his surprise, he is granted an Otherworldly body, a result of Goku's recommendation and Vegeta's ultimate sacrifice that tipped the scales of justice. With this second chance, Vegeta is granted the opportunity to train ceaselessly and, more importantly, to settle his unfinished business with Goku. The final scene between Goku and Vegeta unfolds, their fists colliding in a charged confrontation, their image freezing .( mirroring the intensity of Rocky and Apollo in Rocky III, leaving their ultimate showdown to the imagination.)
A decade passes, marked by a time skip. Tien and Krillin have established their own martial arts schools, dedicated to passing on their unique styles to the next generation. Goten and Trunks, under the tutelage of Piccolo, diligently train to harness their extraordinary powers. Gohan, now a respected scholar, has married Videl, and together they have a daughter. At home, Videl imparts the basics of combat to their daughter, Pan. Gohan, having just finished delivering a lecture on energy at the university, senses a disturbance reverberating across the planet. Instinctively, he rushes to the rooftop, pressing a button on his wrist. In an instant, he transforms into his iconic Saiyaman costume, soaring into the horizon with a mischievous grin. He breaks through the fourth wall, symbolizing his unwavering resolve to protect and inspire.
The screen fades to black.
The End.
There we have it! My final wrap-up of the MCU Peter ParkeGohan development journey! Honestly, I did have thoughts of just going straight into revising the Buu arc, but I felt there was more to be done before that. Gohan needed to go through the development I gave him in my two written arcs as there were lessons there that shaped him.
I also felt that a trained Gohan, who is naturally intellectual, would be a perfect antagonist in Janemba. He had to learn to outsmart him, and not just have it be a straight-up slugfest.
What do you guys think? Share your thoughts below!
u/fatherandyriley
u/dgenerationmc
submitted by Spidey007 to fixingmovies [link] [comments]


2024.05.21 15:36 Pinguu2222 IMO Life By You won’t happen.

First of all, I don’t know how no one saw multiple red flags from the beginning… they essentially made the game for modders and advertised it as such — im sorry but im not paying so much money on a game where im supposed to rely on creators to make it interesting. They spent all of their resources on advertisements and hype: sending it out to people and posting vids 24/7 rather than listening to customers and fixing issues. Anatomy is horrendous but we all know that by now, the animations are mid and conversations just don’t feel meaningful — atp if we’re gonna use real language why not base the game on unreal engine so we talk to AI which could lead to some interesting conversations. Graphics are horrendous, but they still require high specs. Idk I just see much more cons than pros and the fact that Paradox stepped in themselves to stop the game from releasing speaks volumes. Their meetings are supposedly cancelled and there’s no info about the delay other than the fact that it’s not happening in 2 weeks. The only positive thing they had going on was the fact that the game was supposed to be released before the competition (InZOI, Paralives) and possibly earning more money + having a headstart — but they ruined it. They have no idea what they’re doing — period.
submitted by Pinguu2222 to LifeSimulators [link] [comments]


2024.05.21 15:11 legitfunwriting [M4F] Congratulations Space Colonist! You Have Been Matched with a Mate!

The twin suns of the alien planet were high in the sky outside your window. Birds with four wings chirped and flitted between shoulder high blades of purple grass. Outside your kitchen window a brook babbled quietly between enormous trees twice the size of the giant sequoias of Earth. In the distance you could hear a few of your fellow colonists chatting cheerily. The BUZZ of your communicator interrupted the moment. It read:
Congratulations! The Colonial Supercomputer has located a suitable mate for you. He will arrive in fourteen (14) standard days. His information is as follows:
Category Specifications
Name Dr. Paul Stevens
Age 29
Education PhDs in Astronomy, Astrometrics, and Physics
Height 6'6
Weight 195
Flaccid Length 6.9''
Average Seminal Emission (Volume) testing error
Average Seminal Emission (Frequency) 3.2 Per Standard Rotation
Paul enjoys nature, good food, a good book, and everything to do with the stars. Please prepare for your mate's arrival. Contact the Colonial Authority if you have any questions.
A picture of a ruggedly handsome man with wavy, dirty blond hair, green eyes, and just a bit of stubble followed the message. His eyes were warm and friendly, as was his soft smile.
Aboard the colonial transport starship, Ares, Paul and a few hundred other male colonists had woken from cryosleep just a few weeks ago. It had taken Paul a few days to adjust, but the anti-atrophy system that had been developed a few years ago was really working wonders. He felt stronger than ever. He was playing Spaceball with his friends in the gym when he got the notification.
"Here! Pass!" His friend Tom shouted. Paul threw him the ball. Tom dodged by one opponent, turned as he was blocked by another, and then through the ball back to Paul who was now in full sprint. Paul caught the ball in midair and immediately threw it at full speed toward the goal. The BUZZ of the goal sounded almost at the same time as Paul's communicator. Paul wiped sweat from his forehead as he high fived Tom and looked down at his communicator. His heart skipped three beats. He had been matched. His heart pounded more and more as he read your profile. His jaw visibly dropped when he got to your photo.
"Hey man! What's up?" Mark, another friend, walked up to Paul and clapped him on the back as he looked over Paul's shoulder. He immediate saw what was 'up' and he let out a dramatic. "Damn... son! Good for you!"
The rest of the guys ran up to peep over Paul's shoulder. Various comments filtered through. "She is fucking gorgeous," "Holy fucking shit dude," and "You lucky bastard," were some of them.
Finally the guys got back to the game, but Paul's mind never left the profile on his phone or the photo. His head was in the clouds and amongst the stars the rest of the day as he showered after the game, ate dinner, and worked half-heartedly on his usually consuming research.
Paul and the other three guys that he shared quarters with finally went to bed. He took one more glance at your profile as the lights went out and he tucked himself into his twin-sized bunk cut out from the wall. He drifted off peacefully to sleep to the gentle hum of the engines. He dreamed of the woman in his match message, his future mate. At around 2:00 a.m., the bulge between his legs swelled as he dreamed. The soft fabric of his pajama pants shifted and rose, and rose, and rose... Soon his bedsheets were a mountain in the darkness of the bed quarters. And Paul dreamed even more vividly of his mate. The bulging mountain tensed and shuddered visibly. And then again. And again even more powerfully. A moment later, wetness soaked his pajama bottoms and then the bedsheets over them. The wetness flowed and spread. More, and more and more, until it oozed to cover a large portion of the lower half of the bed. As it finished, the outline of a raging hard penis was clearly shown by the soaked bedsheet and pajamas that clung to it so tightly the thick veins would have been visible if there were a little more light in the dark room. Paul simply smiled in his sleep and rolled over. He would have to change, shower, and wash his sheets in the morning. He would also have to endure some playful teasing from his roommates. But Paul was the happiest man in the universe.
Two weeks later.
It was another beautiful day on the alien planet. It was the day Paul and the other male passengers of the Ares arrived. Paul waved goodbye to his friends as he followed the map on his datapad to your home. He passed an elk like creature with antlers almost the size of its body that was grazing between the huge trees. Paul's jaw almost never left the grown as his eyes passed from one alien wonder to the next. Finally he arrived outside your front door, his heart racing. He knocked twice. His deep voice followed. "Hello. It's Paul, Paul Stevens."
Hello! I thought it would be fun to set a smutty, romantic romp on an alien world.
I was also toying with the idea of our characters being somehow genetically enhanced to make them sexy as fuck, which explains Paul's absurd statistics early in the prompt. I am happy to discuss that though. Perhaps they are just hot from centuries of natural selection. Perhaps they were engineered from birth to be perfect space colonists, or perhaps they were given genetic treatment while in cryostasis on the journey, or we can totally ignore the issue and just have them be hot for hotness sake! I do like the idea of our characters being very attractive though. I also have to say I am a HUGE fan of big boobs and big booties.
I know I wrote your part in second person, and mine in third person. I am happy to write my character in either first or third person. I am also happy to write the parts of third party characters that flit in and out of our story, and I would be happy if you also share the burden!
Another idea that might be fun to explore is if additional "mates" are added to our "family" at some point. Not sure on this, happy to hear your thoughts if you are interested.
Some other kinks and interests that may work for the story: detailed writing, creative writing partners, fit characters, big tits, big butts, big cock, lots of cum, passionate fucking, outdoor sex, group sex (when it fits the story), voyeurism, exhibitionism, playful competition and comparison, and I am sure much more!
Limits: noncon, violence, poop, animals, underage, anything else gross or illegal.
Let me know your ideas, or feel free to just jump write in where I left off and answer the door!
I prefer to write by PM, by chat and discord also work. Hope to hear from you soon!
submitted by legitfunwriting to u/legitfunwriting [link] [comments]


2024.05.21 15:06 ValyrianRizz Aelora Belaerys

Reddit Account: ValyrianRizz
Discord Tag: Indigo
Name and House: Aelora Belaerys
Age: 25
Cultural Group: Valyrian
Appearance: Of unmistakable Valyrian descent, Aelora’s ancestors left their mark in the cool, glacial tint of her eyes and tresses of silver-gold that spill past her shoulders like so much silk. Her fingers are slender and petal-veined, strong and quick and never wrong, whether curling about a bowstring, a quill, or the waist of a lover. If ever her velvet voice and striking appearance are not enough to command attention, no doubt it is the way she carries herself–like a member of the noble family to which she belongs. Though youthful in appearance, there is an aura about the young woman that suggests she is wise far beyond her years.
Trait: Agile
Skill(s): Bows (e), Ranger (e), Footwork
Talent(s): Poetry, Hunting x 2
Negative Trait(s): N/A
Starting Title(s): Scion of House Belaerys
Starting Location: Opening Event
Alternate Characters: The High Septon

Family Tree

House Belaerys of Aegon’s Rest

Biography (Timeline)

4 AC – Aelora is born to Baelor and Baela of House Belaerys on the island of Dragonstone.
7 AC – House Belaerys is gifted Aegon’s Rest by Queen Visenya and the family moves to the Riverlands.
9 AC – Studies under a septa in an attempt by her mother to expose her children to Westerosi culture. Aelora hates this and remains a staunch adherent of the gods of Old Valyria. She does, however, develop a fondness for western poetry.
12 AC – Lady Baela passes away, and her death greatly affects her daughter, who becomes increasingly rebellious. Takes up the bow to turn her anger into something productive.
16 AC – The rebellious attitude culminates in Aelora running away from home upon learning that her father intends to remarry. She is gone for almost a week before a handful of knights bring her home cold, hungry, and smudged in dirt, but nevertheless unharmed.
18 AC – Meets Renfry, a young woman from Oxcross who works as a traveling farrier. She is immediately intrigued by the idea of a woman doing such an inherently masculine job. Absolutely seethes with jealousy at the news her brother has tamed a dragon.
21 AC – Reunites with Renfry after a few years apart, who joins the household staff as a farrier, and Aelora’s self-proclaimed protector.
22 AC – Has become quite a proficient archer and spends a lot of time riding along the river with Renfry, shooting at small game. Aelora gifts her a proper set of armor for her nameday.
25 AC – Travels to King’s Landing along with the rest of her family to attend the birthday celebrations for the princes.
Name and House: Renfry of Oxcross
Age: 24
Cultural Group: Andal
Appearance: Tall for a woman, with starry eyes and rich brown hair always pulled out of her face. Faded scars on her lip, the arch of her cheek, and her brow.
Trait: Champion
Skill(s): Polearms (e), Andal Knight
Talent(s): Swimming, Climbing, Running
Negative Trait(s): N/A
Starting Title(s): Sworn Sword, And They Were Roommates
Starting Location: Opening Event
Alternate Characters: The High Septon

Family Tree

N/A

Biography (Timeline)

1 AC – Born the eldest of six girls to a farrier and his wife in the village of Oxcross.
5 AC – Rides her first horse.
11 AC – Begins to take an active part in the family business, traveling with her father to shoe horses. Attends a tourney while in Lannisport.
12 AC – Crafts a makeshift quintain and practices the tilt with a tree branch “lance” in her free time.
16 AC – Allowed to work on her own on small job for the first time.
18 AC – Meets Aelora Belaerys for the first time after picking up work at Aegon’s Rest.
19 AC – Enters a tournament as a mystery knight wearing bits of armor scavenged and salvaged from her many journeys.
21 AC – Reunites with Aelora and eventually joins the household staff.
22 AC – Receives a proper set of armor from Aelora as a nameday gift and enters several more tourneys.
25 AC – Accompanies House Belaerys to the festivities in the south.
submitted by ValyrianRizz to ITRPCommunity [link] [comments]


2024.05.21 14:45 ViperiousTheRedPanda Just finished my first complete playthrough of all games, but why does Andromeda feel like 3 games in one?

So before these last couple weeks, I had only ever played ME2, with my disk copy of ME1 being broken so the game would crash when arriving at the Citadel for the first time. But after playing Andromeda, I couldn't help feeling after 60 hours and 96% completion, that I just played 3 different games.
Let me explain.
The first game was personally my favourite. Arriving at Habitat 07, finding the Nexus in it's unfinished state, arriving at EOS and exploring the failed outposts and experiencing a limited progression until you progress the planet's story further. I loved how the wider world was cut off by high radiation that kept my exploration limited to a managable amount initially. I loved how once I set up the colony, I got to decide what type of colony it was (I picked Military for obvious reasons), and even got an awesome cutscene of the prefabs and shuttles landing on the planet. I loved how soon after fixing the vault, things started to improve, more of the map opened up, SAM gave me a run down of what was now available and the environment seemed to change visually.
This set up my assumptions for the rest of game quite high and I was all for it. However, things quickly changed after going to the second habitable planent. Aya.
Suddenly I've been thrown onto a small accessible hub area with no planetary exploration, and instead been presented with fish lipped, bug eyed, wannabe Twi'leks. I am no longer in my explore, adapt, overcome mind set and I'm suddenly brought into a "Gotta make these new aliens like me unlike the other group of aliens" mind set. This is in itself isn't terrible as it varies the gameplay and the story, however the game NEVER returns to the previous experience that I was greatly looking forward to, but I pressed onwards with the hope that my EOS experience would continue.
I was wrong.
More systems were now made accessible (Despite the Nexus saying that their probes only reached as far as Aya's system), so naturally I checked, did the repetetive task of going from planet to planet with a roughly 20% payout of either 270xp or a mineral vein visable from space that gives less than a single mineral node you find planetside, and then proceeded to Havarl. My hopes remained high as the map appeared small and the Nomad wasn't usable, and 2 of the 3 remnant towers were already activated, massively bringing down the amount of busy work I had to do. I didn't consider this as a planet to colonize and instead treated it like a large hub area with a few story progression quests, like finding our lovable gay Turian spectre Avitus and getting the first clues as to the status of the other 3 Arks. I did the Vault, established a research outpost with the Angaran's and was satisfied.
Then I moved onto Vauld.
Up to this point and a little more, I had believed that my EOS experience would return now that I had Aya and Havarl out of the way. When I landed on Vauld, I loved the atmosphere. It was dark, cold and clearly had something for me to achieve. My first thought while walking through the snow (aside from wondering why there was a pilot telling me he was ready to assault the enemy stronghold once I gave the go ahead), was "Wow, I can't wait to see how things change once the vault is active, I bet the ice is going to melt gradually and you'll see the ground underneath". Suffice to say my Vauld experience peaked after leaving the resistance base, approaching the 2 Angaran's standing outside and looked down at the large open area for me to explore. And with my hopes still high, explore I did. However this was the first major sign that things had changed.
There was no longer locked progression, waiting for me to restore the vault (Unlike EOS which had lvl 1 and lvl 3, Valud only had lvl 1 and lvl 2 which only stifled exploration but didn't directly prevent it). There was no awesome cutscene or meaningful choice once I established my outpost. There was no visual change except for somewhat clear skies, and I really had no reason to come back to the planet afterwards except to complete quests I was too lazy to do straight away, or continue missions that brought me back. At this point it was clear that my assumptions of the game were incorrect and the experience I enjoyed from EOS would not be returning.
Then we moved onto Kadara, the planet I hate the most. I landed into another hub area, again with no accessible exploration area, but unlike Aya, this planet had one that was separated by a loading screen. Sloane was a bitch and I questioned how the Angara here had been mingling with the Milky Way exiles for the last 14 months, yet our landing on Aya was apparently first contact with the Angaran's who were already associated with our lovable rogue.
Again, planet exploration disapointed me, except this time there was even less than Vauld. Now the only environmental hazard was sulfur water which was practically an insta kill if you so much as touched the water with your toe. I did the usual, went to every forward base, collected every mission and task, completed the story progression and then resolved the conflict that would allow me to get an outpost down. And despite Vauld giving me little reason to return after, Kadara gave me even less! With the only reason to return being follow ups of other missions and loyalty missions. But hey at least the water no longer kills you. I guess that's "progression".
And to my dissapointment, Havarl was actually considered an Outpost/Colony, meaning the last place I had to go to was Elaaden. The second Desert planet (Though this one is hot instead of radioactive), the home of the exiled Krogans, and another planet where the Angaran have an established presence and have been in contact with the exiles for 14 months with Ryder being first contact 14 months later. Though I was just glad to finally find out where Drak had apparently come from ever since he mentioned moving with his clan after leaving the Nexus and being found on EOS, despite his clan being firmly established in Elaaden.
Like Vauld and Kadara. I drove around without any temporary limitation. Got the forward bases. Collected the quests and met the bitch in charge (In Elaaden there are actually 2 bitches in charges, though only 1 of which you can actually get rid of and replace). I did the story progression, resolved the local problems, watched an epic battle between 2 Krogan that I had absolutely no influence over (Couldn't even decide who to put incharge of New Tachanka like I could do with Kadara port), and just as quickly as I arrived at Elaaden, I had left. Leaving the Arks and Meridian to resolve.
Resolving the arks were a little dissapointing. I had hoped to recover the Arks, expand options for colonization, gain more quests and give me more reason to explore. Instead all I ended up with was 2 functional arks. A loss of about 25% of the Turians, Asarians and Salarians that came to Andromeda and not a single original Path Finder on the Nexus. And despite in game dialogue mentioning that the retrieval of the Arks had allowed for construction to continue on the Nexus, there was no visual changes of the Nexus which remained in the same half built state since the start of the game (When I saw Nexus levels, I had incorrectly believed that each time the level increased, the Nexus would gradually be completed).
And then there was Meridian, which was actually a Remnant space station/city that you needed to bring back online. At this point it was felt like the 3rd game had come into effect. While the first game had great exploration and colonization, while the 2nd game felt like a more tedius version of ME1 with less meaningful choices and plot, and more filler. And now we've moved onto the 3rd game, which is a massively rushed attempt at "ending" the game and giving some minor rewards/punishments for choices you've made through the mid game and the end boss fight being a partial Architect fight filled with many remnant forces, which follows a "warthog run" populazised by the final mission of Halo Combat Evolved.
There is nothing reflective of the rest of the game in the final missions, and after the final mission, the epilogue sets up or leaves unanswered questions that would have/should have been answered in DLC or a Sequal.
These being:
Qaurian Ark (Probably chased by 1 or more Reapers that escaped by the Crucible destroying everything)
Removing the Scourge (Implied that it could be removed in Meridian, but then never brought up again)
Uncovering the Benefactor (Likely The Elusive Man or The Shadow Broker (Could be Liara or the previous one))
Turning outposts into Colonies
Construction of Port Meridian
Fixing Ryder - 01 (Previously Habitat 07)
The Ancient AI (Disapears after the Hyperion gets stolen)
Waking Ryder's mother
Restoring Communication with the Milky Way (They questioned why communication wasn't open after setting the nexus up)
Connecting the Engine (Meridian) to the Remnant City and activating all Vaults remotely
Primus informing the Kett Empire about what's happened in the Heleus cluster
And probably a few other smaller that I can't recall at this time.
So there it is. Why does the game feel like 3 different games in 1 package? Why did the game peak at EOS and then slowly decline for the rest of the game?
I look forward to discussions in the comments.
submitted by ViperiousTheRedPanda to masseffect [link] [comments]


2024.05.21 12:39 OkChipmunk3238 The new Character Sheet is up (link in the comment)! The link in the Basic Book also leads now to it. The Archetype Sheets are not updated yet.

The new Character Sheet is up (link in the comment)! The link in the Basic Book also leads now to it. The Archetype Sheets are not updated yet. submitted by OkChipmunk3238 to sake_rpg [link] [comments]


2024.05.21 11:30 StrixLiterata The ship stealing mechanic is begging to be used for roguelike progression

Picture this: a roguelike mode, not unlike Wargames in HW3, but you progress aslong a tree of encounters in the vein of Slay the Spire or Inscription.
The crucial part is, there are several enemy factions you can fight, each with significantly varied rosters. It doesn't matter that these armies are balanced or always viable: you could have a faction which dominates the long-ranged game but gets bodied up close, because their point isn't to be viable as player factions in skirmish, it's to offer a varied challenge to the player and to be a buffet to pick your next addition to your collection. I'm emphasizing this because I know coming up with new player factions that are balanced against each other is significantly more work, and I'm trying to convey how this is doable both for hypotetical devs working on updates or DLC for Homeworld 3, or Indie devs trying to put their spin on the formula.
For balance reasons, you also need a unit cap of sorts, but not necessarily in the classical sense of "you can have x amount of units of y type": I think it would be more intresting to give them an upkeep cost in resources: each ship has an upkeep which you need to pay before deploying it in a mission. Just as in the existing games, you can mine resources, or get them by scuttling your ships, which means a stolen ship you can't deploy can still pay for others.
This way, you can't just keep a doomstack forever, but if you play well you can keep your fleet a bit bigger than it could be by default, or use your whole stockpile to deploy a doomstack for the next mission only if you think it will especially hard.
submitted by StrixLiterata to homeworld [link] [comments]


2024.05.21 11:27 Confident-Welcome-74 The Ashlands is anti-player

Okay, here we go. Big rant incoming. This post is going to be extremely long and a bit whiny, but I would only write something like this because I really do love this game, and I am passionate about the decisions that go into game design & player experience. Feel free to skip to the TLDR. Obviously: SPOILERS
I'll start this off by saying that I have like 1000 hours in Valheim and I absolutely love the core aspects of the game. I also like to think of myself as a pretty skilled player compared to the average/target audience. I've done many Valheim playthroughs over the past few years, including a hardcore playthrough through Yagluth with no deaths, and a no-map/compass only playthrough. Even so, while the Ashlands as a biome felt "off" from even before the release, I generally blamed this on "skill issue", and figured progression would ameliorate some of the issues. After doing basically everything there is to do in the biome, I've come to the conclusion that it does not get better: the Ashlands gameplay loop is fundamentally anti-player experience. Here' why:
Mob density and lava is anti-exploration: Valheim, at its core, is an adventure & exploration game. If you take out the exploration, you're left with a resource collection simulator with awkward movement and basic combat. Like the Mistlands before it, the Ashlands presents immediate barriers to exploration. To even set foot into the biome you need top tier gear from the previous biome and an industrial grade multi-biome farm producing all of the best foods and meads.
However, while the Mistlands progression allows you to eventually overcome its barriers to exploration with the introduction of magic and new mechanical items (like the feather cape), the Ashlands never gets any less hostile. There are no lava-immunity boots, no anti-spawning beacons, no nothing. You just get a pretty okay gear upgrade, and a big fuck you. In fact, because of the unrelenting charred hordes, Valkyries, and marathon-running Asksvins, you're actually punished for exploring too far from your steadfast.
The only reasonable way to map the biome is by sprinting in Fenris armor with an Asksvin cape and Moder, which fundamentally destroys the immersion of the exploration anyways. After all this time in the biome, I've explored less than a half of a single of the Ashlands continents in my world. And why should I? What do I even gain from it? This leads me into my next big problem:
The Ashlands is unrewarding: To invest such tremendous effort into a biome there needs to be an equally tremendous reward. Spoiler: there isn't! You can expect to die a LOT in the biome, meaning your hard-earned skills are going to wither away, making you substantially weaker overall. What are you offered in return for this? Not much! The new heavy armor is the standard upgrade, extremely expensive, and generally slow. The Asksvin hide and magic armor sets are definitely not worse than the previous armor sets, but they don't really feel that much better. A couple of the weapons were interesting... but again, not enough to offset the pain.
The Ashlands really doesn't reward players for dealing with all of its bullshit. It's totally isolated, not very visually appealing, hostile from start to finish, and doesn't really introduce or accelerate any of the out-of-biome mechanics like previous biomes do (farming, sailing, new cooking stations, new crafting stations, fall damage negation, etc). By far the most interesting thing you acquire in the Ashlands is a staff that sacrifices half your health to spawn a charred troll, and they aren't even allowed to be on your team!!!
The whole war-zone aesthetic would be tolerable if the biome just didn't take so damn long to finish. Like seriously, because all of the limited visibility and constant mob clearing it's extremely slow to even locate the things you need to do, never-the-less even do them! At this point, I kind of think of the Ashlands as a chore you must complete to progress beyond it. That is fundamentally not a fun thing to do, and I believe the vast majority of players will not make it to the deep north for this exact reason. Which brings me to the biggest problem.
The Ashlands does not understand what makes difficulty fun: According to the devs, the biome is hard. Really hard, actually. They seemed extremely proud of making a biome that would really give the players a true run for their money! Naturally, I was extremely excited! Unfortunately, the Ashlands is not hard because of new strategic or mechanical learning curves, it is hard because it is clumsy.
Flametal mining is contrived and hostile. The pillars are a pain to climb with the game's terrible collision. Have you ever been crushed between the underside of a sinking flametal vein and your basalt bomb platform? 'Cus I have! Even worse, every time I actually whack a Flametal pillar (which by the way, wants to kill me even more than the monsters do) I'm personally inviting every entity in a 10 mile radius to form a mosh pit right below me.
Grapevine harvesting and planting is too slow. They take forever to find, even longer to grow, and cant even be planted in their natural biome without a shield generator? (What's up with that by the way?) I will admit that I love the way they look and depending on where you land you might get lucky and find them early, in which case this point is pretty moot. In my case, I had fully upgraded gear and had already cleared a fortress before I even found my first Vineberry.
Fortress "sieging", as the devs would like to call it, is kind of... useless? The siege weapons are clumsy and ineffective, and are immediately secondary to the brute force method of building a wooden staircase and bombarding the inside with fireballs until everything in it is dead. By the time you even reach a fortress, the relentless mob clearing just to get there has sucked all the fun out of the would-be battle anyway. (By the way, who though that it would be a good idea to make the only unique fortress mob a necromancer that summons even more of the most annoying mob in the entire biome?? Hurray, yet another swarm of reskinned, stat-boosted greydwarves!)
Honestly, I wouldn't even call the biome "hard". I would just call it painful. Things that are hard are generally things you can get better at. I don't think it particularly fits this category.
Lingering questions: While there are many things I like about the biome as a concept, I don't know if there is a single mechanic in the Ashlands that I actually think is well-designed. Now that I'm basically done with the biome, I look back and ask myself a number of questions about things I encountered. Were these really fun? or were they just tedious. I'll let you decide:
TLDR: After finishing the Ashlands I struggle to see why so many design decisions were made that make the biome so relentless, tedious, and anti-exploration. It's like they took all of the experiences and mechanics that people love about the game and replaced them with all of the ones people find painful and annoying. It is extremely disappointing, and will prevent most players from finishing the game, or even the biome itself.
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2024.05.21 11:27 cjmolstad Updated Death & Taxes (that works)

Updated Death & Taxes (that works)
https://preview.redd.it/47px5gha0r1d1.jpg?width=3580&format=pjpg&auto=webp&s=ac3bd0b2298fa07039fde933a4bb0506be426d0f
Hello friends and foes :)
Been trying to make death and taxes work in explorepioneer. And have tweaked a pretty solid list. Don't get me wrong, it's not Tier S or anything. But it's getting better and better with every set and can beat all meta decks – if you play it right.
The general game plan is (naturally) to tax and remove opponents stuff and grinding their plan to a halt – then you get to beat them down with your annoying 2/2s and 3/1s and so on. If you sequence it right you get Drannith Magistrate out and your Spellbinders, Soul Partition sand Aven Interrupters turns into hard thought siezes and not just taxes.
Moving on, generally in mono-white, you get an incredible sideboard that you can tailor against most threats. All though, the pool of viable decks in explorer is pretty big so it's hard to choose the right tech against everything. Latest addition is Phyrexian Revoker which is a must remove for decks that plan on taking over the game with planeswalkers.
In my humble opinion you have favourable matchups against: – Izzet Phoenix – Amalia-combo
Works REALLY well against decks with one stringent game plane, it's excellent against stopping THAT thing. If they don't draw the nuts, you should win.
Neutral matchups against: – Azourius Control – Rakdos Vampires – Mono-Black Discard
These decks are really a test of your will and knowledge. If you play well, you win. If you make one misinterpretation, you loose. (I.e. Do they have a counterspell? Do they have Vein Ripper? Should I play Thalia or Drannith first?).
Loosing matchups against: – Gruul Aggro – Mono-Red Aggro
These decks are too fast. You can beat them, and I've often done so. But if you don't get enough Portable Holes / Skyclaves or (in a magical dream world) a six creature Settle the Wreckage – your playing on the back foot.
The deck plays incredibly well at the start of the match, if you don't get that right. you will loose. You don't have ThaT iNsAne-cArD you can draw in the late game that turns the tide (except for Settle against some decks). You need to play your first two-three-four turns very, very well.
If you're not on top of it at the start, the deck can struggle. You don't have any card draw. You mull pretty badly. And a turn six-top deck Thalia is not going to scare anyone. Cave of the Frost Dragon and Wandering Emperor are important late though, as they can take out those few life points while your opponent is focusing on your single Luminarch or whatever.
Anyway. I think there's still a lot of opportunity to improve the deck with the current card pool (of course). (Should you play any anti-board wipe or rely on taxing those cards until it's too late? Selfless Spirit? Battle of Gobakhan?)
As well as other routes and locks (Aven Mindcensor...?). Only condition I've put on myself is to keep it mono-white, for well, flavour I guess.
I'd love your input :)
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2024.05.21 07:27 Lodrago-Studios Custom 40k factions?

So I’ve been printing for a little bit, building up my armies and playing a couple practice games as I get into the hobby. While browsing the various sites, I’ve come across so many cool models that can’t quite proxy, or are so distinct there’s no equivalent in 40k. This led me to wondering about custom factions and supplements. Much in the same vein as D&D having whole communities making new content, I was wondering if anyone has done the same for 40k. If not, then I think of it taking two forms
  1. Taking factions from other Warhammetabletop franchises and gearing them into 40k. Think of putting the skaven in as a whole new faction, or some Jedi allying in for the imperium.
  2. Making whole new custom faction indexes/codexes that link to various printer files or existing models not made for war games, such as D&D models.
I understand that this would need the consent of your opponent and they’d likely be massively unbalanced, but it sounds worthwhile and like it’d spice up the game and add new options for players. 40k goes on and on about the near infinite planets and countless ways life has developed on them, but I never feel like they have enough factions to capture that feel, beyond just using a proxies, like subbing in skaven for imperial guard
Also, sorry if this is the wrong thread for something like this. I figure if we’re all making custom units here anyway, we may as well have some custom sauce to go with :)
Edit: in doing additional research, I’ve stumbled across the homebrewhammer sub, so that’s neat!
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2024.05.21 07:06 No_Marzipan_1230 Industrial Mage Chapter 04 – First Blood

Synopsis:
An engineer in another world—blending science and magic to achieve greatness in a world where skills and levels reign supreme.

Ethan was just a plain old engineer, but everything changed when he was reborn into a world of skills, levels, and magic. With his advanced knowledge far ahead of the time period he finds himself in, this new reincarnated life will be much different than his last, especially because he can construct, deconstruct, and reconstruct runes—something no one else can do.
But with royal politics, looming tax collectors, a mountain of debt, dungeon incursions, cults, and hostile fantasy races mixing together into a cocktail of bullshit that threatens to bury his dreams; Ethan must bridge the gap between steel and sorcery to grow stronger. — Runecrafting is slow burn. — What to Expect: - Weak to very strong progression - Hardcore wish fulfillment - A balance of action, kingdom building, and runecrafting. - MC will trigger an industrial revolution, revolutionize magic, modernize agriculture, communication, commerce, textile production, education, transportation, sanitation, weapons manufacturing, leisure & entertainment, and medicine.
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Chapter 04

-1-
Ethan's heart thumped in his throat as he looked at the arrow's head glinting. Fortunately, Roland had grabbed it in an instant. The arrow hadn't hit Ethan, and it likely wouldn't have. Roland threw the arrow aside as Ethan heard a muffled grunt and glanced out the window to the right. An arrow had pierced the side of their driver, right between the shoulder and chest. Ethan whipped back into his seat just as another projectile smashed against the other side of their carriage, denting it. Roland immediately stood up with a calm demeanor and unsheathed his sword. "Lord Theodore, please remain seated. This inconvenience will be dealt with shortly."
Ethan blinked up, nodded, and clasped his hands around his knee while resting his head against the window ledge as Roland got out. Situations such as this weren't anything he'd ever dealt with back on earth, but he had plenty of experience keeping himself in check when fear took hold. He'd been a boxer, after all. Ethan tapped his finger on his knee, again and again.
"Die, you shits!" a voice yelled, then a meaty crash was followed by a pained groan. It was clearly someone falling over. Moments later, footsteps approached from the other side. A man swung the carriage door open. "Get—"
Before he could say much else, a sword pierced through his chest. He slumped and hit the ground without a word, revealing Roland standing with a blank expression. His eyes were different than anything Ethan had seen since his transmigration—Roland looked nonchalant even after taking a life, which was understandable given that the man had likely taken a lot of lives. Ethan closed his eyes, refusing to look at the dead body.
More footsteps grew nearer. Two sets. They stopped beside their carriage. "Well fuck, what a piece of trash." one man said, then lurched at Roland with a bloody shout.
The fight was over in an instant.
Roland simply disappeared from his position before Ethan. Reappearing behind the two bandits flanking him, he delivered an equally lethal strike to each in turn. Simultaneously, a sharp crackling and whooshing sound made Ethan tense. Spreading out on the floor before the carriage, a dark blue magical glyph buzzed like electricity, sending sparks of electricity slamming into the bandits.
Then, the bandits' bodies split in two halves, their blood sprayed across the dirt before they even began collapsing with electricity sizzling on their bodies.
Just as he'd felt movement in the air through [Magic Perception], a man materialized right in front of Ethan. Tensing, Ethan didn't know what to do
Roland shouted from outside. Adrenaline rocketed through Ethan's veins. Hand moving, he grabbed the bandit's hand and twisted it. The bandit tackled him, and with the tight space, Ethan felt the tip of a knife nicking the side of his cheek. The wound stung badly, and with it, Ethan's mind blanked and his instincts kicked in.
Roland swiftly spun, but not in time to stop the man from pinning Ethan against the bench.
However, it wasn't needed. Ethan used [Elemental Spells] and summoned fire all over his palms. A sizzling sound erupted as the bandit cried out and went for Ethan's eyes with his free hand. Ethan bit the bandit's hand, and only got half a mouthful of skin and cloth. The bandit reeled back and leapt backward from the sudden burning pain, crying out as he crashed. Ethan lunged at him, grabbed and force-flipped the bandit's hand, and plunged the knife into his throat with an aggressive grunt. There was a short, gurgled cry, before the bandit tried swinging the knife towards him. "Cunt... bastard..." his bloody mouth formed the words, his eyes staring fearfully, but Ethan pushed the knife aggressively.
Blood sprayed and gushed onto Ethan's mouth.
Then, finally, the man stilled.
The corpse's weight fell onto Ethan, hot blood spilling out of the bandit's throat and filling the air with an acrid odor. Ethan felt it on his face. Hot. Metallic smell. He saw it dripping down the bandit's throat, all across his clothes, even in his hair. It was heavy, almost. Layer upon layer, the heavy cloak of the man's life weighting down on his spirit.
System notifications flashed but he ignored it given that bile rose in Ethan's throat. His vision darkened, and a rush of blood roared in his ear as his heart thumped like thunder. A violent urge to vomit rose within him, his entire body twitching. He had never seen a man die in front of him like this before. Disgusting as it was, he gulped everything down, even the reality he had found himself in, the death, the violence, it all set in at that moment. However, he had no time to delve on it. Even though he felt like someone had squeezed his windpipe, like a bullet was tearing through his skin, he needed to act. Now.
Ethan flipped the man aside and sat on his knees, pulling out the knife from the bandit's neck. From his place on the ground, he glanced at Roland engaged with three bandits.
One slipped past Roland and made it to Ethan. They're trying to get a hand on me. Why? The answer was simple. Oh, right... I'm a noble, they can just put a knife on my throat and demand shit...
Instead of giving the bandit the upper hand, Ethan took a breath. Once. Twice. Now or never, thinking so, he raised the knife and dove headfirst toward the approaching enemy. Caught by surprise, the bandit merely moved his free hand to counter attack. His fingers grasping the bandit's arm, he twisted it away, giving him room to go straight for the eye.
With a meaty sound, Ethan plunged the knife through the man's eyes. Blood spurted with a slick sound. The bandit wasn't fast enough to make a full reaction, as a sort of instinctive scream of terror got stuck halfway and died out. Then, as the feeling of having ended another life settled within him, Ethan retracted the dagger and stepped back. His back slamming against the carriage, he slid down and pressed a hand against his forehead. His cheek hurt. He smelled sweat and blood.
Fuck... Fuck... Breathe. This is... I can't... Breathe.
A chill ran down his spine and his heartbeat roared. He took a breath, adrenaline still surging through his veins. The sick feeling didn't leave his stomach, his entire body twitched as if electrocuted every once in a while, and his eyes started going hazy, unclear. Black spots in his field of vision. Sticky warmth all over. Hot metallic odor in his nostrils.
"Lord Theodore!" Roland's voice acted as a way for Ethan to reorient himself into reality. Roland looked ashen, not because he was tired but most likely because he'd let Ethan get into such a vulnerable position. Roland glanced at the corpse, then Ethan, then back at the corpse again, looking tense, lips tight and hands clutched into fists. "Are you alright, my lord?"
"Yes, of course," Ethan said as he studied the wound on his cheek. I need a healing skill. However, he noticed the visible distressed Roland was having and continued. "I'm fine. Don't worry. It's no big deal. For the moment, we need to clean up this mess."
Ethan could tell Roland was uncomfortable with the situation and Ethan's complete indifference, but the warrior dutifully obeyed his lord's commands. Ethan slumped onto his seat and looked through the notifications.
Your race, [Human], has leveled up — Lvl 0 -> Lvl 1!
Your class, [Mage], has level up — Lvl 0 -> Lvl 1!
[Unranked Mage] -> [Initiate]
[Elemental Spells] — Lvl 5 -> Lvl 6!
A [Quest] approaches!
Hmm, this is the second time I see the message 'A [Quest] approaches'... What is it? Why doesn't the system just give me the [Quest]? Are there conditions? Regardless, it seems that [Elemental Spells] just needed some use in battle instead of just plain old practice. Curious.
Ethan leaned back with a sigh. Now that his heartbeat wasn't drumming in his ear, the fear slowly ebbed away. All things considered, this turned out well, given the situation. However, now that he'd calmed somewhat, his eyes landed on the corpse right beside him, and that fresh scarlet blood seeping into the floorboards. The heavy coppery scent, the unmistakable smell of death. It all came crashing into him and he could no longer deny what he'd done. It had all gone so quickly.
No theatrics, the knife had just flown in, and the bandit had struggled, then stopped struggling.
Ethan stared at the corpses. With his hands on his lap, he gazed vacantly. For a single, stretched-out moment, the only thing he was aware of were the lifeless bodies right next to him, the sensation of having one less enemy standing in the way. One of the bandits had his jugular slashed. Another had a knife poking into his eyes. Ethan had killed them. Him. It was nauseatingly easy, taking another's life. It felt good. Ethan was disgusted at that thought, but damn did it feel good. I—I... I won. He wanted to grin, but he didn't.
Soon, the bandits were dealt with. Not a minute was wasted, and they cleaned up and got moving in a hurry, before Roland could throw the corpse inside the carriage out, Ethan stopped him.
He'd been staring at it, sitting there, silently. Bile would rise to the tip of his throat before he'd swallow it, a stone in his gut making his movements stiff. It felt unreal. When he took that step to make sure the bandit was dead, his eyes met with those of the corpse—with glassy black pupils that appeared frozen mid-realization that he was dying. Fearful, horrified eyes. Human eyes. Ethan stared into them, felt every fiber of his body clench, saw the smears of blood across the man's mouth where his desperate breaths had made him cough up, to live.
Ethan stared, not because he was a masochist or someone who derived pleasure from other people's misery. Rather, it was because he wanted this to never happen again. His reaction. It hadn't been optimal. He just knew he'd need to kill and spill blood if he was to survive, and thus, he needed to familiarize himself with the sight of death—death caused by his hands.
His thoughts were a little less orderly than he liked. That needed to change, fast. It would always be a burden, so he simply chose to stare, knowing he was staring down his weakness—at his fear.
After a solid five minutes, Ethan turned around. Roland's gaze met Ethan's. For a brief moment, the gaze was averted, the warrior showing clear guilt. Ethan placed a hand on the man's shoulder. "Roland, don't blame yourself. I understand you must have felt cornered and unable to react. Just know I appreciate you. Don't beat yourself up for it. There have been no casualties on our side."
Roland bowed his head. Ethan smiled, though it was strained. Roland had been standing there for a while now but hadn't wanted to interrupt Ethan's self-reflection time, despite being tense himself. The guards had burned the corpses. Soon, the men Ethan killed were taken out, too. Then they left for the woods.
A guard who appeared to be a [Mage] that had a spell called [Cleanse] walked to the carriage, and placed his hands near the gore-splattered interior. In mere moments, a rune flickered into existence, then, mana got sucked out of the guard, seeping into the rune—soon, the blood and even the smells were swept clean and everything returned to being a neat and tidy.
The guard staggered a little before his comrades stabilized him. Must be quite demanding, Ethan noted, nodding appreciatively as the guard stepped out of the carriage. "That's quite the useful skill," Ethan said, examining the results.
Roland gave a silent nod, no doubt feeling pretty damn bad about his failure.
The guard, on the other hand, bowed with a smile, clearly appreciating Ethan's recognition. "It's a pleasure to be of service, my lord. This humble guard has had this skill ever since he became a mage."
Ethan made an impressed noise. "I see."
The guard beamed, then bowed even more before walking over to his fellow guards, who patted his backs at a job well done. Then, the horses pulled the carriage, and the carriage resumed moving. As soon as his back had settled into the cushion of the seat, an exhausting wave rolled over Ethan's body.
Before everything, however. I saw the rune. Ethan grinned a little, then willed mana into the shape of the rune.
It sputtered.
Ethan tried again, connecting different parts of the rune. One. Two. Three. Four. And as the rune sputtered again.
Throughout the journey to Deadwoods, Ethan kept at it.
He failed every time—
—and he didn't know why.
An immense headache assaulted him, and he had to stop his attempts.
-2-
The Deadwoods proved to be just what he'd expected. Dead. Charred branches and crumbling trees lay spread throughout. Roland looked around solemnly. Ethan was more interested in what kept this place the way it was. This land was, to put it simply, the most horrific location in the entire barony. It was a huge portion of a forest that appeared to be dead, thus why it had gotten the name Deadwoods.
Leaves crunched underneath Ethan's feet, and he studied his surroundings with morbid curiosity. The trees, branches and leaves were all dark in color as if something had scorched them. Many creatures lived here, animals like the usual game of deer, wolves, and foxes and sometimes there'd even been bears spotted. The dangerous thing, however, wasn't that the animals existed, it was that they were magical beasts. Mutants.
"Lord Theodore," Roland said, hand on his sword, eyes darting around in caution. "It is dangerous to be here—"
"Peh." Ethan waved his hand nonchalantly, much to Roland's shock at such an uncharacteristic behavior. "It will be worth it."
After all, I'm gonna have fun hunting monsters, leveling up, and finally, finally finding some goddamn tree ash.
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