Bcbs anthem prefix directory

Best way to automate firejail sandboxing lutris prefixes? (non-firejail options possible)

2024.05.14 12:49 temmiesayshoi Best way to automate firejail sandboxing lutris prefixes? (non-firejail options possible)

I'm not doing any reverse engineering work on malware samples or anything but I tend to create more prefixes as a default and, knowing that windows software can be janky at the best of times, I don't really trust it to work well in wine. For instance I was trying to run Assassin's Creed Black Flag and, while it worked, it caused a weird issue with my headset that I've also seen Helldivers 2 cause. Everytime it launched it would lose connection, instantly gain connection, switch to a low quality codec, then switch back to a high quality codec again. (sometimes helldivers gets that last part wrong and it causes the codec to just stay borked. Thankfully on linux this can be fixed by disconnecting and reconnecting it but on windows not so lucky; you have to unpair and repair the device.)
Plus, even if I'm not actively reverse engineering malware or anything, it is still nice to have an extra layer of protection so to speak. Technically wine doesn't protect you from malware and it will still happily run things like wannacry, but most common malware will be trying to extract cookies from windows directories or do other badness that can't be done in a wine prefix unless they've explicitly written it to do so. I also installed lutris in a flatpak and limited it's filesystem permissions to only my game directory and a few extra readonly permissions so that it could see my theme files and such. (to mitigate exactly that sort of indiscriminant malware from hitting the majority of my system) Unfortunately I've looked through flatseal and I can't see any obvious way of fixing that weird issue with bluetooth headsets, meaning it can still directly access at least some hardware that it reaaaaally has no reason to. (I mean just giving it a few virtual audio devices that have their audio passed through to the actual audio devices on the computer would solve this problem and, at least in the context of normal Wine usecases, I really can't see any reason it'd need direct access to bluetooth peripherals like that)
I've looked into using something like firejail in the past for more options for isolation but I couldn't figure any way to automate it. Ideally I'd want to just have a low set of permissions granted by-default for each game/application so that it can only see inside of it's specific prefix and nowhere else, can't access hardware devices like headsets directly, etc. and then only loosen them if actually needed by the application, but I looked before and couldn't see any obvious way of doing th, at least not one that didn't make it more of a pain to manage and create new prefixes but after facing that bluetooth bug I started looking into it again and I was curious if there was a better way of going about things that I just couldn't find before. ( I don't have very much experience with firejail at all, I've used it a handful of times but that's about it )
submitted by temmiesayshoi to linux4noobs [link] [comments]


2024.05.14 07:02 Mikeythefitnessman2 Top surgery question

I have Anthem BCBS but my moms employer is Catholic health. I live in NY. There is a law that anthem has to cover my surgery but the lady on the phone was saying that the catholic health can tell anthem that it’s not covered. Has anyone experienced this or know if they can do that especially if there’s a law ?
My mom works at a Catholic health services hospital and they have anthem BCBC. They aren’t an insurance company so idk how they could refuse for the insurance to not cover it.
submitted by Mikeythefitnessman2 to ftm [link] [comments]


2024.05.13 22:55 sesquipedalophobia Continuation of Care - Wegovy & New Insurance

Hi. I have been on Wegovy >1 year and I have lost and maintained weight with it. I have a bunch of comorbidities (hypertension, sleep apnea, high cholesterol) that have all improved thanks to Wegovy. Pretty life saving, life altering. If I'm lucky, my kids will be able to see their Dad be alive for many more years.
My insurance recently changed from BCBS of Massachusetts to Anthem BCBS of Georgia (CarelonRX is the Pharmacy benefits provider). Both were company-sponsored plans. My new insurance doesn't cover Wegovy at all.
I called them up, neither my doctor nor I could start a PRIOR AUTHORIZATION, because it was just not covered. Being persistent, I did manage to find their "Appeals" process and my doctor is already starting it. It's a fax number, that's it.
My question is, does anybody know if there are regulatory laws or mandates, either federal or state, that would necessitate coverage by my *new* insurance company for "continuation of care" (sort of like it being a pre-existing condition)?
I am just thinking a few steps ahead in case they deny it. All feedback appreciated.
submitted by sesquipedalophobia to WegovyWeightLoss [link] [comments]


2024.05.13 19:16 Stunning_Ad_558 Hey, which one of these insurance companies should I choose? I urgently need a few implants and fillings . I’m hoping to choose the best one that covers as much as possible!

Hey, which one of these insurance companies should I choose? I urgently need a few implants and fillings . I’m hoping to choose the best one that covers as much as possible! submitted by Stunning_Ad_558 to askdentists [link] [comments]


2024.05.13 15:07 Unhappy_Ad_3910 Access to private photos stored in S3 for Cognito users

Hello. How would you implement such case: 1. Users can upload photos to their S3 directory (user id is used as prefix). 2. Users can only download their own pictures (the application must display them in grid view). 3. Application should not interact with S3 directly e.g. GET /images should return a list of urls.
What I did: For submitting, Lambda generates a presigned POST URL and returns it. The app then uses that URL and uploads the file. This part seems to be a good solution for this case. I'm not sure about getting files back from S3. Lambda lists all objects with the given user id prefix and generates signed url for each of them. It's quite slow and doesn't seem right. We're using Cognito User Pools. Any ideas?
submitted by Unhappy_Ad_3910 to aws [link] [comments]


2024.05.12 11:32 TheCrustyCurmudgeon Why is last command not running?

**SOLVED!**: The solution (provided by u/ee-5e-ae-fb-f6-3c) was to limit the use of elevated priviliages and only apply `sudo` where needed. In my case, it was the clamscan command. Simply prefixing that command with "sudo" and running the script as normal user resolves the problem.
UPDATE: So the issue here is that Kate will not run as sudo. I need to run the script elevated, so how do I then open the log as a normal user? Any way to exit from elevated status within a script?
I have a script that creates a temp file with filenames, it then feeds that list to clamscan for scanning only files that have been modified. I'd like to open the log file with the application "kate" at the end of the script and then exit the existing terminal. It isn't working. The script runs the scan, but then just exits without opening the logfile. What am I doing wrong?
#!/usbin/bash # CLAMSCAN RECENTLY CHANGED FILES # DIRECTORIES TO SCAN scan_dir="/home/" # TEMPORARY FILE list_file=$(mktemp -t clamscan.XXXXXX) exit 1 # LOCATION OF LOG FILE log_file="/home/clamweekly.log" # MAKE LIST OF NEW FILES if [ -f "$log_file" ] then # use newer files then logfile find "$scan_dir" -type f -cnewer "$log_file" -fprint "$list_file" else # scan modified in last 7 days find "$scan_dir" -type f -ctime -7 -fprint "$list_file" fi if [ -s "$list_file" ] then # Scan files clamscan -i -f "$list_file" > "$log_file" else # remove the empty file, contains no info rm -f "$list_file" fi # OPEN THE LOG FILE TO REVIEW AND CLOSE THE TERMINAL kate $log_file & disown exit 
submitted by TheCrustyCurmudgeon to bash [link] [comments]


2024.05.12 07:10 fengmo2020 How should the middleware for next-intl and auth.js v5 be correctly configured?

I am currently using version 5 of auth.js, as well as next-intl. Both require middleware configuration. In version 5 of auth.js, the middleware function used is `auth()`. How can they be correctly configured together? At present, the multilingual feature can correctly switch languages, but there is an error with logging in. After logging in, it directly redirects to: http://localhost:3000/api/auth/error, and the page displays a 404 error. My middleware configuration is as follows:
import { NextRequest, NextResponse } from "next/server"; import createIntlMiddleware from "next-intl/middleware"; import { locales} from "@/config/somevar"; import { auth, BASE_PATH } from "@/auth"; let publicPages = ['/','sites/*','about',] const intlMiddleware = createIntlMiddleware({ locales, localePrefix:'as-needed', defaultLocale: "en", }); const authMiddleware = auth((req) => { // console.log(req.auth) return intlMiddleware(req); }); export default function middleware(req) { const publicPathnameRegex = RegExp( `^(/(${locales.join("")}))?(${publicPages .flatMap((p) => (p === "/" ? ["", "/"] : p)) .join("")})/?$`, "i" ); const isPublicPage = publicPathnameRegex.test(req.nextUrl.pathname); if (isPublicPage) { return intlMiddleware(req); } else { return (authMiddleware)(req); } } export const config = { matcher: ["/((?!api_next/static_next/imagefavicon.ico).*)"], }; 
The auth.js file is located in the project root directory, and the code is as follows:
import NextAuth from "next-auth" import Google from "next-auth/providers/google" export const { handlers, auth, signIn, signOut } = NextAuth({providers:[Google],secret:'xxxxxxxxxxxxxx'}) export const BASE_PATH= 'http://localhost:3000' 
app\[locale]\api\auth\[...nextauth]\route.js:
import { handlers } from "@/auth" // Referring to the auth.ts we just created export const { GET, POST } = handlers 
Has anyone encountered this problem? How did you solve it?
submitted by fengmo2020 to nextjs [link] [comments]


2024.05.12 04:08 otusc Choice time: Zepbound out of pocket - or Wegovy covered by insurance

Hey folks. I have great insurance but was denied for Zepbound because BCBS/Anthem has a 40 BMI requirement to qualify (is this new?)
However, I do qualify for Wegovy on my plan.
I have a history of GERD, occasional IBS and rarely but sometimes bouts of gastroparesis. From everything I’ve read, Zepbound has a much lower occurrence of GI-related side effects, or at least milder side effects than Wegovy.
Paying for Zepbound out of pocket won’t be great but is definitely doable for my finances. But the Wegovy would basically be free.
Which would you choose? Would especially like to hear from anyone who has done both.
submitted by otusc to Zepbound [link] [comments]


2024.05.12 02:47 Classic-Historian958 Uploading AWS Lambda's to S3, Changes not detected.

Hello.
Im relatively new to terraform and devops, So still learning but im trying to build a good process to upload lambda functions to s3 and then Aws lambda to use those zip files.
I want terraform to detect changes when we update the code and then update those functions when the old zip files don't match the new zip files. I believe that the hashing solves this problem but im not entirely sure or understand what it's doing underneath.
I have managed to get terraform to upload my locally prebuilt zips files to S3 and creating lambda function from these zip files.
but when i make changes to the code. The aws_s3_object detects a change in the source_code_hash. But the function itself isn't detecting any changes.
Each function has its own node environment. They are all mini typescript apps so they all are pre built and zipped up individually before terraform plan and apply actioned.
any help would be great appreciated. many thanks.
this is how i build my zips files
# Create the zips directory if it doesn't exist mkdir -p ../zips cd functions exit # Loop through each directory in the current directory for dir in */; do ls # Enter the directory cd "$dir" exit npm i npm run build npm prune --production cp -r ./node_modules dist/ # Get the directory name dir_name=$(basename "$dir") cd dist exit # Run the zip command and save the zip file in ../zips directory zip -r "../../../zips/$dir_name.zip" . # Clean up the dist folder and the node_modules folder cd ../ rm -rf node_modules rm -rf dist # Return to the parent directory cd ../ done 
this is the terraform file.
// main.tf locals { path = "../../../serverless/zips" zips = fileset("../../../serverless/zips", "*.zip") } resource "aws_s3_bucket" "lambda_bucket" { bucket_prefix = "store-${var.environment_name}-lambda-functions-" } resource "aws_s3_object" "upload_lambda" { for_each = local.zips bucket = aws_s3_bucket.lambda_bucket.id key = "${element(split(".", each.value), 0)}.zip" source = "${local.path}/${each.value}" source_hash = filebase64sha256("${local.path}/${each.value}") } module "lambda_function_existing_package_s3" { for_each = local.zips source = "terraform-aws-modules/lambda/aws" function_name = "${element(split(".", each.value), 0)}-${var.environment_name}" description = "${element(split(".", each.value), 0)} for ${var.environment_name} Environment ${each.key}" hash_extra= aws_s3_object.upload_lambda[each.key].source_hash runtime = "nodejs20.x" handler = "index.handler" create_package = false s3_existing_package = { source_code_hash = aws_s3_object.upload_lambda[each.key].source_hash bucket = aws_s3_bucket.lambda_bucket.id key = "${element(split(".", each.value), 0)}.zip" } } // Terraform will perform the following actions: 
Terraform will perform the following actions:
# module.serverless.aws_s3_object.upload_lambda["invalidateObject.zip"] will be updated in-place ~ resource "aws_s3_object" "upload_lambda" { id = "invalidateObject.zip" ~ source_hash = "8sBbT+3puTwYfhn8mZucWkApQGL1LWrZd8i5hwLYRwA=" -> "U5Lq51sQJHMA0tmvUXcwAfBEH166aIrc11utrJsKzZw=" tags = {} + version_id = (known after apply) # (12 unchanged attributes hidden) } # module.serverless.aws_s3_object.upload_lambda["onCreateObject.zip"] will be updated in-place ~ resource "aws_s3_object" "upload_lambda" { id = "onCreateObject.zip" ~ source_hash = "yi6FiPhgt6gzw2SpHbFRr1EyU8XevQsxdIZgOibA4Xg=" -> "1w4xJQ13a7bxmRTEwYGMBfjtSJxTdL8+KH3Mxo+F+ho=" tags = {} + version_id = (known after apply) # (12 unchanged attributes hidden) } 
submitted by Classic-Historian958 to Terraform [link] [comments]


2024.05.10 21:55 wleszek Antix 23-1 : pppd does not work

Checking pppd version in antix 23-1 terminal getting the following :
$ pppd version -a
pppd: error while loading shared libraries: libcrypto.so.1.1: cannot open shared object file: No such file or directory
It looks to me like it is openssl package problem.
$ ldd /sbin/pppd
linux-gate.so.1 (0xb7f45000) libcrypto.so.1.1 => not found libssl.so.1.1 => not found libcrypt.so.1 => /lib/i386-linux-gnu/libcrypt.so.1 (0xb7e3c000) libpam.so.0 => /lib/i386-linux-gnu/libpam.so.0 (0xb7e29000) libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xb7e24000) libsystemd.so.0 => not found libpcap.so.0.8 => /lib/i386-linux-gnu/libpcap.so.0.8 (0xb7dd5000) libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xb7bad000) libaudit.so.1 => /lib/i386-linux-gnu/libaudit.so.1 (0xb7b79000) libdbus-1.so.3 => /lib/i386-linux-gnu/libdbus-1.so.3 (0xb7b18000) /lib/ld-linux.so.2 (0xb7f47000) libcap-ng.so.0 => /lib/i386-linux-gnu/libcap-ng.so.0 (0xb7b10000) 

$ openssl version -a
OpenSSL 3.0.11 19 Sep 2023 (Library: OpenSSL 3.0.11 19 Sep 2023)
built on: Mon Oct 23 17:52:22 2023 UTC
platform: debian-i386
options: bn(64,32)
compiler: gcc -fPIC -pthread -Wa,--noexecstack -Wall -fzero-call-used-regs=used-gpr -DOPENSSL_TLS_SECURITY_LEVEL=2 -Wa,--noexecstack -g -O2 -ffile-prefix-map=/build/reproducible-path/openssl-3.0.11=. -fstack-protector-strong -Wformat -Werror=format-security -DOPENSSL_USE_NODELETE -DL_ENDIAN -DOPENSSL_PIC -DOPENSSL_BUILDING_OPENSSL -DNDEBUG -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -Wdate-time -D_FORTIFY_SOURCE=2
OPENSSLDIR: "/uslib/ssl"
ENGINESDIR: "/uslib/i386-linux-gnu/engines-3"
MODULESDIR: "/uslib/i386-linux-gnu/ossl-modules"
Seeding source: os-specific
CPUINFO: OPENSSL_ia32cap=0xe39defebffff:0x0

$ ldd /usbin/openssl
linux-gate.so.1 (0xb7ee5000) libssl.so.3 => /lib/i386-linux-gnu/libssl.so.3 (0xb7d32000) libcrypto.so.3 => /lib/i386-linux-gnu/libcrypto.so.3 (0xb78e7000) libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xb76bf000) /lib/ld-linux.so.2 (0xb7ee7000) 

I am using live antix on USB flash drive with mobile broadband internet which is not working because pppd is down. Any idea how to fix it, or where I can download corrected version of Antix 23-1 image ISO file ( with working pppd) would be appreciated.
submitted by wleszek to antiXLinux [link] [comments]


2024.05.10 19:48 giant3 emacs 29.3 build errors

When I built emacs with these options
configure \ 
--prefix=/uslocal \ --with-x-toolkit=gtk3 \ --with-native-compilation \ --with-xwidgets \ --without-gsettings \ --with-json \ --without-rsvg
The built emacs couldn't be started due to errors with pdmp file. So, I tried these config options
configure \ --prefix=/uslocal \ --with-x-toolkit=gtk3 \ --with-native-compilation \ --with-xwidgets \ --without-gsettings \ --with-json \ --without-rsvg \ --with-pdumper=no \ --with-unexec=no \ --with-dumping=none 
Now, the build fails with
 cp -f temacs bootstrap-emacs make[3]: Entering directory '/opt/build/emacs-build/lisp' '../src/bootstrap-emacs' -batch --no-site-file --no-site-lisp --eval "(setq load-prefer-newer t byte-compile-warnings 'all)" \ -l comp -f byte-compile-refresh-preloaded \ -f batch-byte+native-compile /opt/build/emacs/lisp/abbrev.el Warning: Lisp directory '/opt/build/emacs-build/lisp/lisp': No such file or directory Cannot open load file: No such file or directory, loadup.el make[3]: *** [Makefile:282: /opt/build/emacs/lisp/abbrev.elc] Error 255 make[3]: Leaving directory '/opt/build/emacs-build/lisp' make[2]: *** [Makefile:841: /opt/build/emacs/lisp/abbrev.elc] Error 2 make[2]: Leaving directory '/opt/build/emacs-build/src' make[1]: *** [Makefile:544: src] Error 2 make[1]: Leaving directory '/opt/build/emacs-build' make[1]: Entering directory '/opt/build/emacs-build' *** *** "make all" failed with exit status 2. *** *** You could try to: *** - run "make bootstrap", which might fix the problem *** - run "make V=1", which displays the full commands invoked by make, *** to further investigate the problem *** make[1]: *** [Makefile:414: advice-on-failure] Error 2 make[1]: Leaving directory '/opt/build/emacs-build' make: *** [Makefile:370: all] Error 2 error: Bad exit status from /vatmp/rpm-tmp.cX4xlJ (%build) Bad exit status from /vatmp/rpm-tmp.cX4xlJ (%build) 
BTW, I am able to build emacs-29.1 and execute it.
submitted by giant3 to emacs [link] [comments]


2024.05.10 18:13 louise1121 I can’t find a PCP that takes Anthem HMO from NY State of Health.

I just changed to the exchange and am wondering if anyone has any experience with this. I’m desperately trying to get in to see a doctor so I can get a referral for my podiatrist. I have been trying for weeks, calling doctors from the Anthem directory. Many are no longer at the address shown. Many doctors say they take my insurance but Anthem says they are not in network. Today both One Medical and Anthem said they were covered, I got there and learned that One Medical doesn’t take this insurance in NYC. Does anyone have this Anthem and it’s working for them?
submitted by louise1121 to HealthInsurance [link] [comments]


2024.05.10 13:47 krystl-ah [Question] Linking with static OpenCV libraries

This applies for any UNIX or UNIX-like OS, then Windows, but I have built my C++ (no platform specific code) that uses OpenCV and SDL2 on macOS Sonoma first, according to process of creating .App bundle. In addition, OpenGL is system available on macOS. I'm using Makefile. The whole idea is to not have dependency on OpenCV libraries for end-user, that are used on my dev environment, so I want to link against static libraries. Now I'm in anticipation what will happen when I run it on different Mac without OpenCV. I am copying OpenCV's .a libs to directory Frameworks in the bundle. Using flags for these libraries in target. However they are -I prefix flags, which AFAIK prioritises dynamic libraries (.dylib) - but the question is - will the linker look for static version of libs (.a) in Frameworks dir? Will following statically link with OpenCV, or is it unavoidable to compile opencv from source with static libraries, for proper build?
Makefile:
CXX=g++ CXXFLAGS=-std=c++11 -Wno-macro-redefined -I/opt/homebrew/Cellaopencv/4.9.0_8/include/opencv4 -I/opt/homebrew/include/SDL2 -I/opt/homebrew/include -framework OpenGL CXXFLAGS += -mmacosx-version-min=10.12 LDFLAGS=-L/opt/homebrew/Cellaopencv/4.9.0_8/lib -L/opt/homebrew/lib -framework CoreFoundation -lpng -ljpeg -lz -ltiff -lc++ -lc++abi OPENCV_LIBS=-lopencv_core -lopencv_imgproc -lopencv_highgui -lopencv_imgcodecs -lade -littnotify -lopencv_videoio SDL_LIBS=-lSDL2 -lpthread TARGET=SomeProgram APP_NAME=Some Program.app SRC=some_program.cpp ResourcePath.cpp

Default target for quick compilation

all: $(TARGET)

Target for building the executable for testing

$(TARGET): $(CXX) $(CXXFLAGS) $(SRC) $(LDFLAGS) $(OPENCV_LIBS) $(SDL_LIBS) -o $(TARGET)

Target for creating the full macOS application bundle

build: clean $(TARGET) @ echo "Creating app bundle structure..." mkdir -p "$(APP_NAME)/Contents/MacOS" mkdir -p "$(APP_NAME)/Contents/Resources" cp Resources/program.icns "$(APP_NAME)/Contents/Resources/" cp Resources/BebasNeue-Regular.ttf "$(APP_NAME)/Contents/Resources/" cp Info.plist "$(APP_NAME)/Contents/" mv $(TARGET) "$(APP_NAME)/Contents/MacOS/" mkdir -p "$(APP_NAME)/Contents/Frameworks" cp /opt/homebrew/lib/libSDL2.a "$(APP_NAME)/Contents/Frameworks/" cp /opt/homebrew/Cellaopencv/4.9.0_8/lib/*.a "$(APP_NAME)/Contents/Frameworks/" @ echo "Libraries copied to Frameworks"

Clean target to clean up build artifacts

clean: rm -rf $(TARGET) "$(APP_NAME)"

Run target for testing if needed

run: $(TARGET) ./$(TARGET)
submitted by krystl-ah to opencv [link] [comments]


2024.05.10 07:12 SneaselSW2 Dynasty Warriors Battleground Trivia: Jizhou/Ji Province

Part of a fanfic project I've been doing where I basically re-enact subtitles for battleground locations for the DW games from 2-to-5XL, as the Orochi games stopped adding extra prefixes and suffixes to the location names (likely for good reason given the combined world's setting).
These said subtitles are seen in the stage intros, and I mainly try my best to take from the original Japanese versions to translate them into English without using their localized versions.
For any geology experts and/or those who have access to the original Japanese text versions of the classic PS2 era Musou games, please feel free to debunk and/or add to the info of these location subtitles.

>冀州 (Jizhou/Kishuu)

>Ji Province (Hope Province)

>冀州, 魏郡 (Jizhou, Weijun/Kishuu, Gigun)

>Ji Province, Wei County (Hope Province, Wei County)

>冀州魏郡, 鄴縣 (Jizhou Weijun, Yexian/Kishuu Gigun, Gyouken)

>Ji Province Wei County, Ye Prefecture (Hope Province Wei County, Ye Prefecture)

>冀州, 常山郡 (Jizhou, Changshanjun/Kishuu, Jouzangun)

>Ji Province, Mt. Chang County (Hope Province, Usual Mountain County)

>冀州, 界橋 (Jizhou, Jieqiao/Kishuu, Kaikyou)

>Ji Province, Jie Bridge (Hope Province, Realm Bridge)

>冀州, 鉅鹿郡 (Jizhou, Julujun/Kishuu, Kyorokugun)

>Ji Province Hebei Directory, Julu County (Hope Province River North Directory, Great Deer County)

>魏郡鄴縣, 銅雀臺 (Weijun Yexian, Tongquetai/Gigun Gyouken, Doujakutai)

>Wei County Ye Prefecture, Tongquetai (Bronze Sparrow Platform)

Updates:
* Hebei is likely located more so within Yan Province, so it's removed from here.
* Julu according to this incomplete wiki: https://threekingdoms.fandom.com/wiki/List_of_provinces,_commanderies_and_counties#Notes, is likely both a county (郡), and a prefecture (縣) within said county.
submitted by SneaselSW2 to dynastywarriors [link] [comments]


2024.05.09 22:29 Difficult-Limit7476 help in spawning multiple robots in gazebo

import os from os import pathsep from ament_index_python.packages import get_package_share_directory, get_package_prefix from launch import LaunchDescription from launch.actions import DeclareLaunchArgument, IncludeLaunchDescription, SetEnvironmentVariable from launch.substitutions import Command, LaunchConfiguration from launch.launch_description_sources import PythonLaunchDescriptionSource from launch_ros.actions import Node from launch_ros.parameter_descriptions import ParameterValue def generate_launch_description(): model_arg = DeclareLaunchArgument( name = "model", default_value = os.path.join(get_package_share_directory("my_robot_description"),"urdf","robot_description.urdf.xacro"), description = "Absolute path to robot URDF file" ) # Define arguments for each robot robot1_arg = DeclareLaunchArgument( name="robot1_x_spawn", default_value="0", description="X spawn position for robot 1" ) robot2_arg = DeclareLaunchArgument( name="robot2_x_spawn", default_value="0.75", description="X spawn position for robot 2" ) # Define parameters for robot description robot_description1 = ParameterValue(Command(["xacro ", LaunchConfiguration("model")]), value_type=str) robot_description2 = ParameterValue(Command(["xacro ", LaunchConfiguration("model")]), value_type=str) # Create nodes for each robot robot_state_publisher1 = Node( package= "robot_state_publisher", executable = "robot_state_publisher", parameters = [{"robot_description": robot_description1 }] ) robot_state_publisher2 = Node( package= "robot_state_publisher", executable = "robot_state_publisher", parameters = [{"robot_description": robot_description2 }] ) # Set environment variable for Gazebo model path env_var = SetEnvironmentVariable("GAZEBO_MODEL_PATH" , os.path.join(get_package_prefix("my_robot_description"),"share")) # Include Gazebo launch files start_gazebo_server = IncludeLaunchDescription(PythonLaunchDescriptionSource( os.path.join(get_package_share_directory("gazebo_ros"), "launch","gzserver.launch.py") )) start_gazebo_client = IncludeLaunchDescription(PythonLaunchDescriptionSource( os.path.join(get_package_share_directory("gazebo_ros"),"launch","gzclient.launch.py") )) # Spawn robots using launch arguments spawn_robot1 = Node( package="gazebo_ros", executable="spawn_entity.py", arguments=["-entity", "robot_1","-topic", "robot_description"], output="screen", parameters=[{"robot_description": robot_description1, "robot_name": "robot_1", "x_spawn": LaunchConfiguration("robot1_x_spawn")}] ) spawn_robot2 = Node( package="gazebo_ros", executable="spawn_entity.py", arguments=["-entity", "robot_2","-topic", "robot_description"], output="screen", parameters=[{"robot_description": robot_description2, "robot_name": "robot_2", "x_spawn": LaunchConfiguration("robot2_x_spawn")}] ) # RViz node for visualization rviz2_node = Node( package="rviz2", executable="rviz2", name="rviz2", output= "screen" ) return LaunchDescription([ model_arg, robot1_arg, robot2_arg, robot_state_publisher1, robot_state_publisher2, env_var, start_gazebo_server, start_gazebo_client, spawn_robot1, spawn_robot2, rviz2_node ]) #each robot have the same topic in rviz but 2 robots in gazebo # 
I'm trying for several days to launch my robot multiple times in gazebo and rviz buy it didn't work can anyone help me please
submitted by Difficult-Limit7476 to ROS [link] [comments]


2024.05.09 22:27 GuiltlessNewtburgurs Medicare corrected their telehealth payments, how to get secondary payers to reprocess?

If we followed Medicare's guidelines for telehealth Jan-March and used POS 10, they incorrectly paid the facility rate instead of the higher non-facility rate. Now that Medicare has reprocessed all of those claims and paid their share, I need to get the secondary (mostly Medicare supplement) plans to reprocess them. The Medicare remittances do not indicate that the adjusted claims have been crossed over.
From past experience I know that if I fax the Medicare remittance to AARP or Colonial Penn, they will reprocess. United American is asking me to also send a CMS-1500. They can't answer my questions about whether they should be the claims to Medicare or if I should create a new, secondary claim to UA. It seems crazy to me that they want an actual claim form but ok, fine.
Now I'm left with Aetna, Anthem BCBS (NH), HPHC, Optum/United, and Empire Plan. Does anyone know off the top of their head what needs to be done to get these payers to reprocess claims? We aren't in-network with any of these plans so it can be difficult to get answers.
submitted by GuiltlessNewtburgurs to CodingandBilling [link] [comments]


2024.05.09 22:25 GAlbeeert Unable to compile Qt code (Qt6, Clion, windows)

Hello, recently tried to convert my shell app into a GUI app with Qt, but had some problems at build time.
Currently I get this error:
C:/Users/Albert/Documents/COALAs/monkey-model-kit/src/gui/MonkeyWindow.cpp:9:10: fatal error: ui_MonkeyWindow.h: No such file or directory 9 #include "ui_MonkeyWindow.h" ^~~~~~~~~~~~~~~~~~~ 
Here's what my project directory tree looks like more or less (only kept the code files and removed resources):
Project ├── src │ ├── gui │ │ └── MonkeyWindow.cpp / File for Ui class │ ├── col │ │ ├── MonkeyCollection.cpp / File for Collection class │ │ ├── MonkeyModel.cpp / File for Model class │ │ └── MonkeySession.cpp / File for Sessions class │ ├── run │ │ ├── MonkeyFile.cpp / File for File handling │ │ ├── MonkeyManager.cpp / File for file to class handling │ │ └── MonkeyShell.cpp / File for handling the shell loop and commands │ └── main.cpp ├── include │ ├── gui │ │ └── MonkeyWindow.hpp / File for Ui header │ ├── col │ │ ├── MonkeyCollection.hpp / File for Collection class header │ │ ├── MonkeyModel.hpp / File for Model class header │ │ └── MonkeySession.hpp / File for Sessions class header │ └── run │ ├── MonkeyFile.hpp / File for File handling header │ ├── MonkeyManager.hpp / File for file to class handling header │ └── MonkeyShell.hpp / File for handling the shell loop and commands header ├── gui │ └── MonkeyWindow.ui / File for the interface of the class └── CMakeLists.txt 
The Cmakelists looks like this:
cmake_minimum_required(VERSION 3.28) project(MonkeyModelKit LANGUAGES CXX) set(CMAKE_PREFIX_PATH "C:/Qt/6.6.0/mingw_64") set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOUIC_SEARCH_PATHS ${CMAKE_CURRENT_SOURCE_DIR}/gui) find_package(Qt6 COMPONENTS Core Gui Widgets REQUIRED) set(SOURCES src/main.cpp src/StringManipulation.cpp src/run/MonkeyShell.cpp src/run/MonkeyManager.cpp src/run/MonkeyFile.cpp src/col/MonkeyModel.cpp src/col/MonkeySession.cpp src/col/MonkeyCollection.cpp src/gui/MonkeyWindow.cpp # Add more source files as needed ) set(UI_FILES gui/MonkeyWindow.ui # Add more UI files as needed ) qt6_wrap_ui(UI_HEADERS ${UI_FILES}) include_directories( include/ include/col include/run include/gui /gui ) add_executable(MonkeyModelKit WIN32 ${SOURCES} ${UI_FILES} ${UI_HEADERS} ) target_include_directories(MonkeyModelKit PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/gui ) target_link_libraries(MonkeyModelKit PRIVATE Qt6::Widgets) 
And the .cpp class:
#include "MonkeyWindow.hpp" #include "ui_MonkeyWindow.h" MonkeyWindow::MonkeyWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MonkeyWindow) { ui->setupUi(this); } MonkeyWindow::~MonkeyWindow() { delete ui; } #include "MonkeyWindow.hpp" #include "ui_MonkeyWindow.h" MonkeyWindow::MonkeyWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MonkeyWindow) { ui->setupUi(this); } MonkeyWindow::~MonkeyWindow() { delete ui; } 
I don't really know what to do right now, its been a few weeks that I simply can not build my project and can not start learning how Qt works at all...
The only way to make it work is to have all the MonkeyWindow files (.cpp, .hpp and .ui) in the same subdirectory and then everything works all fine. I saw somewhere that the new cpp standard says to not separate header files and source files but I find this super messy, is this right (technically would fix my problem but would make working on the proj so hard) ?
Thanks for the help ...
submitted by GAlbeeert to cpp_questions [link] [comments]


2024.05.09 21:49 GAlbeeert Unable to build my project, ui header not found (Qt6, Clion, Windows)

Unable to build my project, ui header not found (Qt6, Clion, Windows)
Hello, recently tried to convert my shell app into a GUI app with Qt, but had some problems at build time.
Currently I get this error:
C:/Users/Albert/Documents/COALAs/monkey-model-kit/src/gui/MonkeyWindow.cpp:9:10: fatal error: ui_MonkeyWindow.h: No such file or directory 9 #include "ui_MonkeyWindow.h" ^~~~~~~~~~~~~~~~~~~ 
Here's what my project directory tree looks like more or less (only kept the code files and removed resources):
https://preview.redd.it/smwzwqcbfgzc1.png?width=972&format=png&auto=webp&s=88c54d1e93fa168501ca30d396f26413ecef8e6a
The Cmakelists looks like this:
cmake_minimum_required(VERSION 3.28) project(MonkeyModelKit LANGUAGES CXX) set(CMAKE_PREFIX_PATH "C:/Qt/6.6.0/mingw_64") set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOUIC_SEARCH_PATHS ${CMAKE_CURRENT_SOURCE_DIR}/gui) find_package(Qt6 COMPONENTS Core Gui Widgets REQUIRED) set(SOURCES src/main.cpp src/StringManipulation.cpp src/run/MonkeyShell.cpp src/run/MonkeyManager.cpp src/run/MonkeyFile.cpp src/col/MonkeyModel.cpp src/col/MonkeySession.cpp src/col/MonkeyCollection.cpp src/gui/MonkeyWindow.cpp # Add more source files as needed ) set(UI_FILES src/gui/MonkeyWindow.ui # Add more UI files as needed ) qt6_wrap_ui(UI_HEADERS ${UI_FILES}) include_directories( include/ include/col include/run include/gui /gui ) add_executable(MonkeyModelKit WIN32 ${SOURCES} ${UI_FILES} ${UI_HEADERS} ) target_include_directories(MonkeyModelKit PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/gui ) target_link_libraries(MonkeyModelKit PRIVATE Qt6::Widgets) 
And the .cpp class:
#include "MonkeyWindow.hpp" #include "ui_MonkeyWindow.h" MonkeyWindow::MonkeyWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MonkeyWindow) { ui->setupUi(this); } MonkeyWindow::~MonkeyWindow() { delete ui; } #include "MonkeyWindow.hpp" #include "ui_MonkeyWindow.h" MonkeyWindow::MonkeyWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MonkeyWindow) { ui->setupUi(this); } MonkeyWindow::~MonkeyWindow() { delete ui; } 
I don't really know what to do right now, its been a few weeks that I simply can not build my project and can not start learning how Qt works at all...
The only way to make it work is to have all the MonkeyWindow files (.cpp, .hpp and .ui) in the same subdirectory and then everything works all fine. I saw somewhere that the new cpp standard says to not separate header files and source files but I find this super messy, is this right (technically would fix my problem but would make working on the proj so hard) ?
Thanks for the help ...
submitted by GAlbeeert to QtFramework [link] [comments]


2024.05.09 19:45 Thatsnotmynamedude Seeking help for ADHD Evaluation

I’m writing this because I genuinely can’t acquire the help I need. I am a black woman, mid thirties born and raised in Brooklyn.
I am currently “going through it”. But who else isn’t in this city, right? I’ve been unemployed since last December. (Even with six IT certifications and two bachelor’s degrees, I’m still drowning in quicksand.) Struggling to acquire a job in this city, even on basic entry level IT is absurd in itself. For now, I was able to get SNAP and Medicaid for myself.
Due to the free time from unemployment, I’ve been able to “see” my mental health for what it is without daily distractions or back to back work shifts.
Looking back on past childhood experiences to the adult that I am now, I strongly suspect that I am most definitely on the ADHD/autism spectrum. I have always been ‘eclectic’ in various ways or actions from my peers or west African family members that was always looked down upon as ‘What is wrong with you?’ ‘Why can’t you act like a normal person?’ ‘It’s weird that you’ll say/do that!’
As I get older, I realize that its actively hard for me to follow dialogue in conversations, I hyper focus like no other on every small detail, I am not able to swiftly do one task at time because I am flooded with all 20+ tasks all at once in my head. All of this derails my productivity to insane levels.
Overall, I’m gradually becoming undone at the seams and I want to get on the forefront of taking care of myself appropriately as my top priority. If do turn out to be neurodivergent, I want to be sure to have proper access to medication. I want to live and function again to my benefit.
I have Anthem BCBS Health Plus Medicaid, I used the online portal to find potential psychiatrists that accept my insurance. I wrote down a list of 25, across Brooklyn and Manhattan, directly called for insurance acceptance or new patient availability. All resulted in inform that they no longer accept Medicaid, no longer accepted new patients, or wait-listed until next autumn.
So, I have spent the entire last week researching for ADHD/Autism evaluation or screening facilities or clinics. I found that many are asking for $1000+ for one evaluation. If I had the budget I would but I am broke as hell, thank god my mom is paying the bills because I can’t even afford to ‘breathe’ air in this city at all.
Thanks for reading this far, I just wanted to know if anyone can guide me any options in NYC that would be available to me because I am just zombie sinking is despair at this point.
submitted by Thatsnotmynamedude to AskNYC [link] [comments]


2024.05.09 16:37 Sunshine_at_Midnight Any way to escape Carelon Bioplus?

I'm supposed to be taking Otezla. No problem getting it last year, but this year I had to switch to an Anthem BCBS plan and they took the prescription away from the local specialty pharmacy to force it to be filled at their own.
I've been getting calls from them 3-4 times a day, often waking me up and causing more pain, because I haven't ever gotten a fill from them. Every time, they say they'll fix it or at least make the system stop calling, but it's the same every single day.
It's going on five months now and I just want my drug. They keep changing their information, saying I need to set up copay assistance or my doctor does or they don't have it ready or whatever, and it is exhausting. I don't know what they want from me and the constant calls are making it impossible for me to figure it out.
Is there any way I can make it so they allow me to fill the prescription at the local specialty pharmacy I was using in the past? My doctor's office re-sent the prescription there a couple months ago, but the insurance pulled it back to Bioplus/Carelon again.
submitted by Sunshine_at_Midnight to HealthInsurance [link] [comments]


2024.05.09 04:24 lizardturtle OCaml, Dune on Windows 11

Hi, I'm having trouble getting Dune to build projects on my Windows 11 machine. I am simply trying to create a project, build the included Hello World program, and run it. However, when I run dune build I get an error about BUILD_PATH_PREFIX_MAP. I'm not sure what this environmental variable should be set to, but if someone could provide further information I'd be very grateful. You can see what I'm doing in the below screenshot. Thanks!
Dune issue with BUILD_PATH_PREFIX_MAP on Windows 11
The funny thing is, I was able to get it to build ONCE. But I forgot how I did it. I think I had to manually set that variable mentioned above, which I could easily write a build batch script for if I knew what it was looking for...
submitted by lizardturtle to ocaml [link] [comments]


2024.05.09 03:39 chappychap-_- Is Delta Dental Worth It?

Looking to get dental insurance and trying to decide between Delta Dental and Anthem BCBS. What are the pros and cons of each one? What’ve your experiences been?
submitted by chappychap-_- to madisonwi [link] [comments]


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