Samus
Samus
2012.08.30 18:30 Charles1313 Samus
This subreddit has decided to go dark indefinitely until Reddit reverses the changes to API which will kill 3rd party apps.
2021.11.11 23:04 PsychedelicYear ZeroSuitSamus
Feel free to post anything about Zero Suit Samus! Don’t forget to add the source of the pictures and videos added!
2021.10.10 06:16 SamusDies
2024.05.16 15:12 Spicy2Na (F4F) Bounty hunters need love too (Metroid)
Bounty hunters need love too (Metroid)
Whenever the galaxy is at peace, you can thank Samus Aran. Trained from childhood to destroy the living bioweapons known as Metroids, she has travelled from space stations to entire planets to achieve her mission. However, it's a thankless job, especially since nobody knows her under the helmet. To the rest of the universe, Samus is a man. But, she's a woman, and women still have needs...
Hey there! I've been in the mood to write about Samus after seeing those particular Tumblr posts in the wild again. (If you know, you know.) If you're interested, message me with your favourite 2D Metroid game. I prefer Discord, but Reddit is fine too. I hope to hear from you soon!
submitted by
Spicy2Na to
Roleplay [link] [comments]
2024.05.16 14:29 Holiday-Bed3274 fdj.fr keno
🎰🎲✨ Obtenez 500 euros et 200 tours gratuits pour jouer à des jeux de casino en un seul clic ! ✨🎲🎰 fdj.fr keno
RĂ©sultats du keno
Les résultats du keno sont attendus par de nombreux joueurs avides de découvrir s'ils ont remporté de belles sommes d'argent. Ce jeu de hasard, qui repose sur le tirage de numéros, offre la possibilité de gagner des gains alléchants en fonction du nombre de numéros correctement choisis.
Chaque jour, les tirages du keno offrent des moments de suspense et d'excitation pour les participants. Les numéros gagnants sont annoncés et les parieurs peuvent consulter les résultats pour vérifier s'ils ont touché le jackpot ou d'autres gains.
Les résultats du keno ne dépendent que du hasard, ce qui rend ce jeu unique et captivant. Les participants peuvent choisir leurs numéros de prédilection et espérer qu'ils seront tirés au sort lors du tirage.
Que vous soyez un joueur assidu ou occasionnel, les résultats du keno peuvent réserver des surprises et des émotions fortes. Consultez régulièrement les résultats pour savoir si la chance est de votre côté et si vous avez décroché le gros lot.
En somme, les résultats du keno alimentent les rêves de nombreux joueurs en quête de gains et de sensations fortes. Que la chance soit avec vous lors des prochains tirages !
Statistiques tirages keno
Les statistiques de tirages du Keno sont un outil utile pour les joueurs qui cherchent à maximiser leurs chances de gagner à ce jeu de hasard. En analysant les données des tirages passés, il est possible de repérer les numéros qui sont sortis le plus souvent, ainsi que ceux qui se font plus rares. Ces informations peuvent aider à élaborer des stratégies de jeu plus éclairées.
Les statistiques de tirages du Keno peuvent également donner un aperçu des combinaisons les plus fréquentes de numéros gagnants, ce qui peut être utile pour les joueurs qui préfèrent jouer des grilles spécifiques. De plus, en observant les tendances des tirages passés, il est possible de détecter des schémas ou des coïncidences qui pourraient influencer les résultats futurs.
Il est important de noter que le Keno reste un jeu de hasard et que les statistiques passées ne garantissent pas les résultats futurs. Cependant, en utilisant ces informations de manière judicieuse, il est possible de jouer de manière plus stratégique et d'augmenter ses chances de succès.
En conclusion, les statistiques de tirages du Keno peuvent être un outil précieux pour les joueurs qui cherchent à améliorer leurs performances dans ce jeu. En les utilisant de manière réfléchie et en les combinant avec une dose de chance, il est possible d'optimiser ses stratégies de jeu et de maximiser ses gains potentiels.
MĂ©thodes pour gagner au keno
Le keno est un jeu de hasard populaire dans de nombreux pays, offrant aux joueurs la possibilité de gagner de grosses sommes d'argent en devinant simplement les bons numéros. Cependant, gagner au keno peut être difficile en raison de la nature aléatoire du jeu. Cela dit, il existe quelques méthodes que les joueurs peuvent utiliser pour augmenter leurs chances de gagner.
Tout d'abord, il est important de choisir judicieusement les numéros à jouer. Certains joueurs préfèrent sélectionner des nombres qui ont une signification personnelle pour eux, tandis que d'autres optent pour des numéros basés sur des statistiques historiques. Quelle que soit la méthode choisie, il est essentiel de diversifier ses choix pour maximiser les chances de succès.
Ensuite, la régularité est clé. Participer régulièrement au jeu peut aider à accroître les chances de gagner, car chaque tirage offre une nouvelle opportunité de succès. Il est recommandé de suivre de près les résultats des tirages précédents pour repérer d'éventuels schémas ou tendances qui pourraient influencer le choix des numéros.
Enfin, certaines personnes optent pour des stratégies plus avancées telles que les systèmes de paris ou les regroupements de numéros. Ces approches peuvent être plus complexes mais offrent un cadre structuré pour jouer au keno de manière plus méthodique.
En conclusion, gagner au keno repose en grande partie sur la chance, mais en suivant ces méthodes et en adoptant une approche réfléchie du jeu, les joueurs peuvent augmenter leurs chances de décrocher le gros lot.
Historique des tirages keno
Le Keno est un jeu de tirage de numéros de la Française des Jeux, qui existe depuis de nombreuses années. Son histoire remonte à la Chine ancienne, où un jeu similaire appelé « le jeu du pigeon blanc » était pratiqué il y a plus de 2000 ans.
En France, le Keno a été introduit en 1993 par la Française des Jeux, pour offrir une alternative aux jeux de loterie traditionnels tels que le Loto. Les tirages du Keno se déroulent deux fois par jour, du lundi au samedi, et les joueurs peuvent choisir de parier sur 2 à 10 numéros par grille, parmi les 70 proposés.
L'historique des tirages du Keno est riche en événements marquants, avec des gagnants qui ont remporté des sommes importantes en devinant les bons numéros. Chaque tirage est effectué de manière aléatoire, sous contrôle d'huissier, pour assurer l'équité du jeu.
Au fil des années, le Keno est devenu un jeu populaire en France, offrant des gains attractifs et une chance de gagner à chaque tirage. Les joueurs peuvent suivre les résultats des tirages en direct à la télévision, sur le site internet de la Française des Jeux, ou dans les points de vente agréés.
En conclusion, l'historique des tirages du Keno témoigne de la longue tradition de ce jeu de hasard, qui continue de passionner les joueurs en quête de sensations fortes et de gains potentiels. Que la chance soit avec vous lors de votre prochaine grille de Keno !
Combinaisons numéros keno
Les combinaisons de numéros au Keno sont au cœur de ce jeu de loterie populaire. Les joueurs peuvent choisir différentes combinaisons de numéros pour tenter leur chance de gagner de gros gains. Il existe plusieurs stratégies pour choisir ses numéros au Keno, qu'il s'agisse de choisir des numéros significatifs, des chiffres aléatoires ou de suivre des schémas spécifiques.
Certaines personnes préfèrent choisir des combinaisons de numéros basées sur des dates spéciales, telles que des anniversaires ou des dates importantes de leur vie. D'autres préfèrent opter pour des chiffres aléatoires, qu'ils estiment être plus chanceux. Il y a aussi ceux qui suivent des schémas plus complexes, comme la méthode des systèmes réducteurs, qui consiste à jouer plusieurs combinaisons de numéros en même temps.
Il est important de se rappeler que le Keno est avant tout un jeu de hasard, et qu'il n'y a pas de méthode infaillible pour prédire les numéros gagnants. Chaque combinaison de numéros a la même probabilité d'être tirée, et il n'y a pas de formule magique pour garantir une victoire.
En fin de compte, choisir ses combinaisons de numéros au Keno relève souvent de la chance et de la préférence personnelle. Que vous optiez pour des numéros significatifs, aléatoires ou suiviez une stratégie plus élaborée, l'essentiel est de s'amuser en jouant et de profiter de l'excitation du tirage des numéros.
submitted by
Holiday-Bed3274 to
u/Holiday-Bed3274 [link] [comments]
2024.05.16 14:24 WranglerSure8652 We need someone to mod the characters into Smash
We don’t actually need it but it would be perfect. Pim as Olimar throwing Bliblies. Charlie as a Mii fighter. Mr. Boss as Zero Suit Samus (or something else entirely). Allan as Sheik throwing paper clips. Mr Frog as Kirby. Gwimbly as Banjo.
submitted by
WranglerSure8652 to
SmilingFriends [link] [comments]
2024.05.16 08:54 Orion0105 Help! Im playing Fusion for the first time and im stuck in this room, Samus cant jump high enough to reach that ledge and i think i might be softlocked
2024.05.16 07:14 trashpandacoot1 Think we'll see any Metroid in the June Direct?
Only reason why I'm asking is, once the next gen console releases, we will not see any Metroid for years until the new console has a large enough install base to accommodate Metroid.
Aside from Prime 4, there are a few possibilities we could theoretically see:
- Samus Returns: Remastered/HD/Definitive Edition.
- A remake of some sort, maybe Fusion.
- Metroid 6
- Zero Mission on NSO
I don't think we'll see Metroid 6 on the switch. If it came out on the switch, Mercury steam would have to complete the game in 3 years, dread took 4 years and the conceptual phase had already started on that game ages ago. That's why a remaster or remake makes more sense. If Metroid 6 gets made, I think production would start on that game once the switch 2 releases so it can flourish in a healthy console population when it releases.
Also: I'm not expecting any metroid in the direct, I'm conditioned to temper my expectations just like the rest of you, so spare me the clown faces. Just wanna see what others are crossing their fingers for.
submitted by
trashpandacoot1 to
Metroid [link] [comments]
2024.05.16 06:53 Aggressive-Jelly-180 Changes I'd make for the Super Smash Bros. Playable Fighters part 1: Smash 64
Welcome to the series of Changes to be Made to the Super Smash Bros. Playable Fighters. First, we are going with the playable fighters of the original game, Smash 64. Now this topic has been done before, though it'd to make my own version. Plus, while some did get some proper changes, the original 12 are still the biggest offenders when it comes to bad or outdated choices of Movesets, animations, aesthetics, etc. Here is a list of them.
Mario: - Mario will now have his voice from Kevin Afghani instead of Charles Martinet due to the latter retiring from his acting career.
- He is now able to crawl.
- His Fire Mario & Wario Alts. return.
- He now has a water meter from Super Mario Sunshine, where by using the shield special button. the water meter refills after usage.
- Down-Tilt - Roll: Performs a forward Roll.
- Side-Smash - Hammer: Swings his hammer forward.
- Up-Smash - Super Jump Punch: Does a jumping uppercut in place that produces Star Coins or Metro Kingdom Special Coins on contact.
- Neutral-Aerial - Spin Jump: Spins himself around.
- Down-Aerial - Ground Pound: Butt Stomps downward, bouncing on & meteor spiking opponents.
- Neutral-Special: Name is changed to Firebrand.
- Side-Special - Cappy: Tosses Cappy forward like a boomerang and/or can jump on him like an extra platform.
- Up-Smash - Wing Cap: Spawns a Wing Cap & shoots up into the air before gliding.
- Down-Special: F.L.U.D.D remains here and functions the same though it can now damage opponents and can turn into nuzzle form while in the air and help mario into the air.
- Final-Smash: Name is changed to Ultra Fireball and functions like in Super Mario RPG: Legend of the Seven Stars.
- Up-Taunt: Returns to his old one, where he briefly grows in size as if obtaining a Mushroom.
- Left Victory Pose: Jumps to the top of a flagpole, slides down it, then hops off and happily poses.
Donkey Kong: - Donkey Kong will now have his voice from Takashi Nagasako instead of the stupid & bland realistic Gorilla Grunts.
- His white alt. has a blue tie to accurately represent Super Kong.
- Neutral-Special - Coconut Shooter: Takes out His Coconut Shooter, then fires a Coconut.
- Side-Special - Barrel Throw: Throws a barrel across the stage, which just like with the normal Barrel item, it can be picked up and thrown by other fighters.
- Up-Special - Barrel Cannon: Enters a barrel cannon and fires himself in the direction that is input.
- Up-Taunt: Still pounds his chest, but now hollers wildly while doing so.
- Idle Animation #2: He quickly sit downs and pull out a Nintendo Switch and play on it, based on an idle pose from the Retro Donkey Kong Country games
- Left Victory Pose: DK rapidly punches and kicks a Slot Machine Barrel from the Retro Donkey Kong Country games, breaking it and releasing a bunch of bananas; once he's done, he lands on the ground and smiles for the camera, while giving a thumbs-up
- Right Victory Pose: He still pounds his chest, but just like his new Up-Taunt, hollers wildly.
Link: - Link will not just use the Master Sword, he will also use the Ancient Axe and Guardian Spear.
- Side-Smash - Spear Thrust: Performs a straight-forward stab with his Spear.
- Up-Smash - Vertical Spin: Jumps and Spin slashes upwards, which at 0% damage can shoot a sword beam.
- Down-Smash: Spins his axe around while charging, and then slams his axe onto the ground.
- Neutral-Aerial: Spins the Axe in a circle.
- Forward-Aerial: Thrusts the spear forwards.
- Grab - Magnesis: Picks up a Magnet, then Fires two whips to grab an opponent, which can be used as a tether recovery.
- Neutral-Special: More arrows than just wooden ones, which he can pull from the Menu.
- Fire Arrows: Deal fire damage.
- Ice Arrows: Freeze opponents when at high enough percentages.
- Thunder Arrows: Make a bolt of lightning strike the opponent hit, dealing electric damage.
- Bomb Arrows: Explode on contact.
- Light Arrows: Goes through opponents when fully charged.
- Ancient Arrows: Creates a massive blue explosion of energy.
- Up-Special - Sailcloth: Pulls out the Sailcloth, then goes in an updraft and afterwards goes straight down without changing direction.
Power Suit Samus: - Her default outfit is now her Metroid Dread Varia Suit.
- Her green alt. is replaced by a blue and white skin, based on her default suit from Metroid Dread.
- Now moves slightly faster and has more air speed.
- She now has the option to switch between the Default & Ice Beam Energy Modes with the Shield Special Button.
- When using her Side Special, she only has 10 rockets at the beginning of the match, but they do reload when not in use or after getting KO'd.
- Jab - Cannon Kata: Starts with a straight punch, then thrusts her arm cannon forward for the second hit and fires a small energy blast.
- Up-Tilt - Melee Counter: Swings her arm cannon upward.
- Down-Tilt - Slide: Performs a forward sliding kick.
- Dash-Attack - Dash Melee: Swings her Arm Cannon upwards while running.
- Side-Smash - Diffusion Blast: Releases an area of effect blasts at Close-ranged.
- Up-Smash - Overhead Blast: Same as Side Smash Attack but upwards.
- Neutral-Aerial: Her old Up Special, Screw Attack, is moved here.
- Forward-Aerial - Spazer Beam: Fires a blast that splits into three lasers.
- Pummel - Grapple Voltage: Deals Electric Damage and heals herself somewhat.
- Back-Throw - Wave Beam: Swings the opponent behind herself & fires an energy blast in a sine curve at them.
- Neutral-Special: Also adds Ice Beam, where She fires Ice Beams, dealing ice damage & freezes opponents.
- Side-Special: Functions the same if tapped, though can now fire 5 or 10 missiles if held.
- Up-Special - Shinespark: Launches herself in any inputted direction as a gold shine emerges.
- Down-Special: Also adds Freeze Field, where she summons 3 spinning ice projectiles that block attacks, deal ice damage & freeze opponents.
- Final-Smash - Hyper Beam: Charges her arm cannon & fires a large beam of energy, which can be angled & can go through opponents & walls.
Yoshi: - The Black Yoshi alt. returns.
- They can carry a max of 6 eggs they create with their Neutral Special.
- Grab: Functions the same though now also functions as a tether recovery and ledge clinger.
- Neutral-Special: Same changes as Grab, though, it can also now grab items and projectiles.
- Side-Special: Their old Up Special, Egg Throw, is moved here and now has reticle which is an angle for the eggs to be thrown in that direction.
- Up-Special - Wing Flutter: Small wings emerge from his back as he flaps into the air.
- Down-Special - Ground Pound: Function is the same, though the name is changed and it can now also bounce on & meteor spike opponents.
Kirby: - Kirby's gimmick now consists of the Copy Abilities from the Kirby games rather than Copied Neutral Specials.
- Down-Tilt - Slide: Performs a forward Sliding Kick.
- Dash-Attack: Gets back his Brawl and Smash 4 Dash attack, Break Spin, and functions the same in said games.
- Side-Smash - Staff: Swings the Staff forward.
- Up-Smash - Yo-Yo: Spins the Yo-Yo upwards, then brings it back to him.
- Down-Smash - Bell: Performs a spin and then strikes on both sides of him with his bells, creating 2 damaging soundwaves.
- Neutral-Special: Functions the same though now can also spit opponents and items like a projectile.
- Side-Special - Circus Somersault: Does two short somersaults and backsaults back to where he started the attack.
- Up-Special - Hi-Jump: Jumps high into the air and turns left or right and can collide with opponents along the way.
- Down-Special: Same Move though it gets tweaks such as it can also now temporarily slide when kirby dashes.
- Final-Smash - Paint Out: Sprays blobs of paint all over, causing damage and knockback to opponents.
Fox: - Final-Smash - Arwing: Says "It's go time", then hops aboard onto the Arwing, then goes into First-Person perspective, with the Arwing firing either Arwing Shots or Smart Bomb.
Pikachu: - Pikachu mostly now has alternate colors, although its libre costume remains. Its alternate colors are Blue (Marill), Dark Orange (Raichu), Gray (Togedemaru), White (Pachirisu), Brown (Patrat) and Purple (Rattata).
- Up-Tilt - Thunder Punch: Punches with large fists of electricity upwards.
- Dash-Attack - Wild Charge: Shrouds itself in electricity and smashes into the opponent. This also damages it a little.
- Up-Smash - Iron Tail: Functions the same though the tail also becomes whitish-gray in color and hits a bit harder.
- Neutral-Aerial - Discharge: Strikes opponents by letting loose some electricity.
- Neutral-Special - Electro Ball: Still shoots a ball of electricity after being created from its cheeks, though it can be fired forwards and can no longer stick on stages or platforms.
- Side-Special - Zippy Zap: Charges up electricity as it's surrounded by electricity after charge. If charged, it goes farther faster dash forwards. If Uncharged however, it makes a quick short dash forwards.
- Final-Smash - Volt Tackle: Electrifies its entire body and blast forwards like a super-charged projectile and If it manages to hit an opponent, a large electrical explosion comes upon impact, launching nearby fighters, also dealing electric damage.
Luigi: - Like Mario, Luigi will now have his voice from Kevin Afghani instead of Charles Martinet due to the latter retiring from his acting career.
- Luigi is now able to wall jump.
- Luigi has a meter each of the Elemental Medals, where by picking a certain element, he uses that element though can be refilled by using the shield special button.
- Side-Smash - Hammer: Swings his hammer forward.
- Down-Smash - Burst: A burst of wind propels him upward, startling him as a wind circle emerges around himself.
- Neutral-Aerial - Spin Jump: Spins himself around.
- Down-Aerial - Ground Pound: Butt Stomps downward, bouncing on & meteor spiking opponents.
- Neutral-Special - Thunderhand: Fires an electricity ball from his right hand, dealing electric damage.
- Side-Special - Spin Tornado: Winds Up and Spins Forward, generating a tornado that covers him completely then dealing multiple Hits toward opponents in the way before launching them.
- Down-Special - Elemental Medals: Picks one of the Element Medals and uses one of them from a Menu.
- Fire: Deals fire damage.
- Ice: Deals ice damage & freezes opponents.
- Water: Deals water damage.
Ness: - When using his Baseball Bat while fully charging it in his side smash, the SMAAAASH!!!! text box appears.
- Down-Smash - Paralysis: Deals stun damage with his PSI.
- Neutral-Special - Slingshot: Pulls out the Slingshot, then fires a projectile, which can be aimed forwards, upwards or downwards.
- Side-Special: His old Neutral Special, PK Flash, is moved here and now fires it forward.
- Down-Special - Lifeup: Heals damage taken with his PSI.
- Final-Smash - PSI Rockin Ω: Fires a PSI burst forward & creates several psychic fireworks on any caught opponents before releasing a larger burst.
Captain Falcon: - Neutral-Special - Pistol: Pulls out a Pistol, then shoots energy out of it, dealing electric damage.
Jigglypuff: - Jigglypuff will now have alternate colors instead of Headwear. Its alternate colors include Black (Gastly), Purple (Koffing), Blue (Marill), Beige (Rowlet), Green (Solosis), Light Yellow (Togepi) and Brown (Hoothoot).
- Jab - Double Slap: Performs two alternating slaps forward, which can be used five times.
- Side-Tilt - Uproar: Causes an Uproar, making sound waves come out of its mouth at the opponent.
- Up-Tilt - Mega Punch: Performs an upward strong punch with its right hand.
- Down-Tilt - Round: Takes a quick breath, then fires a high-pitched blast of sound from her mouth.
- Side-Smash - Zen Headbutt: Headbutts opponents with psychic willpower.
- Up-Smash - Drain Punch: Punches with its fists upwards, then drains their health, healing itself.
- Down-Smash - Frustration: Slams its hands onto the ground in anger.
- Neutral-Aerial - Gyro Ball: Gets surrounded by a metallic aura, then spins rapidly and slams the opponent.
- Forward-Aerial - Brick Break: Performs a forward swing chop.
- Back-Aerial - Mega Kick: Performs a strong swing kick with its right foot.
- Up-Aerial - Icy Wind: Releases a wind of Ice from its mouth upwards, dealing ice damage and freezing opponents.
- Down-Aerial - Body Slam: Falls downward towards the opponent, meteor spiking them.
- Pummel: Its old Side Special, Pound, is moved here and now it just punches the opponent.
- Forward Throw - Focus Punch: Briefly lets go of the opponent to punch them with a high amount of force, launching them away from it.
- Back-Throw - Fling: Picks up the opponent, then throws them backwards.
- Up-Throw - Psychic: Picks the opponent up with its psychic power, then launches them up.
- Down-Throw: Its old Neutral Special, Rollout, is moved here and now turns into a boulder, then pins the opponent down and rolls on the their back.
- Neutral-Special - Disarming Voice: Lets out a Charm Cry that does emotional damage to the opponent.
- Side-Special - Dazzling Gleam: Emits a Powerful Flash.
- Up-Special - Bounce: Jumps into the air, then lands back on the opponents or stages, bouncing on the opponent and/or stage, which when landing and bouncing on the opponent, it can use other attacks, but when landing on the stage instead of opponent it can't directly attack again.
- Down-Special: Its old Up Special, Sing, is moved here.
- Final-Smash - Hyper Voice: Inhales a bunch of air, inflating her balloon-like body a bit, before letting out a loud attack that uses sound waves & blasts opponents backwards quite a distance.
- Side-Taunt: The animation remains exactly the same, but sparkly energy now surrounds her body.
- Up Victory Pose: Jigglypuff twirls around like a ballerina as sparkly energy surrounds her body, before hopping on one leg and posing for the camera.
And, there you go. This took a little while, though i hope to hear your feelings about these changes (as long as your reasons for your feelings are good). Any changes that you want to see to the original 12 that i didn't mention and did i misplace some moves? or did i add a change that was unnecessary? It'd be cool to see what other people can come up with.
submitted by
Aggressive-Jelly-180 to
smashbros [link] [comments]
2024.05.16 06:18 Blue_Raspberry53 Games like Super Metroid
I'm a really big Metroid fan, but really hating the direction the modern titles have been taking. Samus Returns and Dread are far too linear; it really pissed me off every time I tried to explore or, goodness forbid, sequence break, I was met with some arbitrary obstacle, locked door, or point of no return that forced me to stay on the intended path.
Are there any other games like Super Metroid or Zero Mission that you guys can reccomend? I've already given Hollow Knight a shot, but I had the opposite problem where I could never tell what I was supposed to do, and personally found the map a bit bloated.
submitted by
Blue_Raspberry53 to
metroidvania [link] [comments]
2024.05.16 05:57 blackbullsheep Samus Aran's Last Stand - by Black Bull
2024.05.16 05:49 blackbullsheep Samus Aran being cool
submitted by blackbullsheep to BadArt [link] [comments]
2024.05.16 04:51 Berkowitzx Samus doodle drawing thing I did
2024.05.16 01:48 FantasyLovingWriter What do you think of Daisy in smash?
I personally love that she is in the game as she was one of the four characters that I wanted to see in Smash (luckily enough I also got 2 out of the remaining 3 later on as DLC)
She represents not only her debut game Super Mario Land but also the Mario Spin off games in general as she’s more well known from those games than her debut game. If we aren’t going to get Waluigi and needed a character to represent the spin offs, her or Toadette are the perfect choices in my opinion
Her being an echo of Peach did make sense, but I was massively disappointed that she’s the only echo with no differences whatsoever. I get that she doesn’t have a lot to work with but that also applies to most niche characters too and they made them work too.
If Daisy were to come back in the next Smash game I hope she’s given one or two differences that way she could stand with Dark Pit, Dark Samus and Ritcher as not a complete skin character.
I love that she’s here and that she briefly had a gameplay difference with the turnips, I just wish she could form her own identity like all other Smash characters.
That’s my opinion on the subject, what are yours?
submitted by
FantasyLovingWriter to
SmashBrosUltimate [link] [comments]
2024.05.16 01:43 South_Adagio3198 [M4F/ApF] Longterm roleplay
Hello all. I’m looking for a long term fandom rp. Please send more than one sentence based on a few fandoms. Naruto, MHA, DBZ, Persona, Pokemon. I would be playing a oc and you’ll be playing one or canon characters and it won’t be negotiated. For these RPs I prefer if they were a mix of romance and adventure in order to keep things interesting and I would prefer if you could write a minimum of a paragraph if possible.
Some characters I’m looking for
Naruto- Sakura, Ino, Tsunade, Kushina, Kurenai, Mei, Konan, Karui, Anko, Tenten, Hinata, Karin, Kaguya or Temari
MHA-Momo, Uraraka, Miriko, Midnight, Mt Lady, Momo, Jirou, Negire, Camie, Rei, Mei, Shimaru, Lady Nagant, Ryuko, Bubble Girl or Mina
Tekken-Jun, Asuka, Kazumi, Emilie, Xiaoya, Nina, Anna, Alisa, Christie, Eliza, Ruby, Katrina and Azucena
DBZ- Chi-Chi, Bulma, 18, Fasha, Towa, Ereza, Kale, Caulifa, Kelfa, Vados, Heles, Cheelai, Launch, Android 21, Videl, Miza, Iwaza, Kikazi, Cocotte or Zangya
Persona- Ann, Kawakami, Makoto, Haru, Takemi, Hifumi, Chihaya, Ohya, Yumi, Marie, Chie, Yukiko, Naoto, Ai or Rise
Fairy Tail- Lucy, Mirajane, Juvia or Erza
Mortal Kombat- Sonya, Jade, Sareena, Kitana, Jade, Nitara, Li Mei, Melina or Scarlet
Street Fighter- Camie, Chun-Li, Juri, Makoto, Monan, R. Miku, Sakura or Elena
Kanto:Misty, Jessie, Erika, Sabrina, Team Rocket Grunt, Green and Lorelei
Johto:Khris, Jasmine, Clair, and Karen
Hoenn:Flannery, Winona, Courtney, Shelly, Team Magma Grunt, Team Aqua Grunt and Zinnia
Sinnoh:Gardenia, Maylene, Cheryl, Team Galactic Grunt, Jupiter, Mars, Cynthia and Dawn
Hisui:Arezu, Mai, Palina, Cyllene, and Cogita
Unova:Rosa, Hilda, Bianca, Lenora, Elesa, and Skyla, Team Plasma Grunt
Kalos:Alexa, Viola, Serena, Shauna, Valerie, Malva and Diantha
Alola:Lillie, Lusamine, Olivia, Wicke, Mallow, Plumeria, Mina, Lana, Aether Paradise Grunt and Team Grunt Grunt
Galar:Marnie, Gloria, Nessa, Sonia, Bea, Klara, Oleana, Honey and Peonia
Paldea:Nemona, Penny, Katy, Professor Sada, Rika, Geeta, Miriam, Dendra, Iono, Tulip, Eri, Carmine, Perrin, Carmine, Briar or Mela
One Punch Man- Tatsumaki, Fubuki, Psykos, Do-S or Mizuki
Marvel- Black Cat, Gamora, Spider-Gwen, Silk, Gwen Stacy, Black Widow, She-Hulk, Silver Sable, Mary Jane, Storm, Wasp, Captain Marvel, Electra, Spider-Woman or Rouge
Dc- Catwoman, Harley Quinn, Poison Ivy, Wonder Woman, Babara Gordan, Raven, Jinx, Black Fire, Starfire, Black Canary, Zantanna, Power Girl, Super Girl, Vixen, Hawkgirl or Copperhead
Chainsaw Man- Makima or Power
Jujitsu Kaizen- Maki, Mai or Nobara
Nintendo- Peach, Daisy, Rosalina, MinMin, Samus, Lucina, Pyra, Mythra, Impa, Dr.Purah, Bayonetta, Edelgard, Zelda, Pauline, Marie, Callie, Marina, Frye or Shiver
Cartoons-April O’Neil, Karai, Ms.Bellum, Marceline, Princess Bubblegum, Shego, Esmeralda, Frankie, Gwen, Courtney, Heather, Bridgette, Velma, Daphne, Hex Girls, Chel or Jessica Rabbit
submitted by
South_Adagio3198 to
roleplaying [link] [comments]
2024.05.15 23:58 Roshu-zetasia Disrespect against Samus Returns will not be tolerated đź—ż
2024.05.15 23:15 WhiteL_BLM Samus (Nautilic)
2024.05.15 21:19 TehRiddles How would you feel about Sylux taking on the role of Reoccurring Rival from Ridley?
So Ridley has been in almost every single Metroid game so far, even appearing twice in Metroid Prime 3 in two different boss battles and added appearances in the epilogues for the remakes of the first two games. It's safe to say that the guy shows up a hell of a lot and some would argue a bit too much. As someone that is a huge fan of Ridley, I'd have to honestly agree. I love to see him show up and all but you can have too much of a good thing. It's why I'm not too thrilled about seeing Ganondorf return all the time, more than Ridley because he always takes the role of central villain. Even when the game already had one, like with Onox, Veran, Zant and arguably Ghirahim.
Sylux is an interesting character, mainly because besides being one of the few reoccurring characters in Metroid he has yet to actually do anything major since his first appearance. In his first appearance he was a frequent presence in the game as one of the other bounty hunters you had to fight. He was also playable in the multiplayer mode, which certainly gave him a leg up in attention. Since then however it's just been brief cameo appearances with the tease of "something is going to happen, just wait for it." It's because of those appearances that people tend to discuss him to this day over the other hunters, even when there's next to nothing we know about him.
Ridley has died and come back many times, either through cloning or cybernetic enhancements. There's only so much you can do there before people want something fresh. Sylux I feel could fill that role. He's a humanoid enemy, so any fights with him could be more on par with Samus. That's something we haven't really seen since Dark Samus who is now pretty much wiped out and arguably the SA-X (though that had you as the underdog rather than equals). He has ties somehow to the Federation due to his tech, which could be elaborated on to potentially tie him to Samus on that front. In fact because he uses stolen tech there's the potential to expand it beyond what he uses in Hunters. That could be part of his appeal, where any fight we have with him will be using something experimental and unseen.
I feel that we should give Ridley a break for a few games, no more appearances for a while. Maybe a mention in scan logs here and there but that's it for now. In his stead we would have Sylux taking over as a secondary villain, not the main one but significant enough in some form to show up. This would also bring about the opportunity to flesh him out as a character, though I would like them to keep some mystery to him. We don't necessarily need his origins explained to us much like how Ridley never did.
Any thoughts on this? I know a lot of people naturally want Sylux to return anyway but what about in this capacity?
submitted by
TehRiddles to
Metroid [link] [comments]
2024.05.15 20:18 Anonturmoil Late to the game
(long ADHD ramble) So I'm extremely new to this franchise. I have literally never touched a 2d Metroid game until about a week ago, the only experiences I have with Samus are Metroid prime when I was like 9 and ofcourse every smash brothers game, always thought she was cool being a badass bounty hunter and all(which I've recently learned she apparently wasn't one this whole time???) but 2d dark souls isn't usually my kind of game. I prefer open world games that let me do whatever I want, hopefully with a good plot to tango along with and fighting games. Don't get me wrong, I grew up playing 2d sidescrollers and some of my favorite games ever are still all the classic sonic games but games that make me want to bite my lip off from falling to find the solution to an area puzzle after 2 hours only to discover I had to blow up one random spot or dying from the 50 something enemies that bounce you onto the one goddamn spot that has lava on it? Not usually my cup of tea. I've been a mostly PlayStation shill(still am) all my life and occasionally play Nintendo games like Pokemon, legend of Zelda and Kirby lmao Metroid though just wasn't on my radar. Recently I've had to sell consoles and stuff and I moved so I didn't really have any of my old videogames, decided to download some emulators and alot of old games I never really got to experience or haven't played in forever and my brother recommended I tried Metroid, I basically went "fuck it why not" two weeks later, I've beaten Metroid zero mission, have all the subsequent 2d Metroid games downloaded expect for dread obviously and can literally not stop playing them. God do these games raise my blood pressure and I spend a good 50 minutes cussing out each and every boss(seriously fuck you mother brain and your shitty homing plasma and dumbass placed lava) but I fucking LOVE them. I love the atmosphere and the way the world builds it's violent isolation as you go on, I love how stronger and more capable I become as Samus the more I venture forward. I love the music, the sound affects. Nothing is crispier to me than a perfectly accidentally timed charge beam blowing away some bug flying at you 60mph. Metroid zero mission was about the most frustrating game I've played in probably years and I loved every second of it. I've tested and played a little of all the others but I'm forcing myself to go in chronological order so Samus returns is the one I'm playing now and yes, it's am2r although I recently got the 3ds one too, leaving that for last though because I feel like I'll be really satisfied playing through all the sprite games first and then landing on that Metroid dread prototype hd. Either way, I'm just bummed I missed out on this series growing up although part of me feels like if I was any younger, I would've broken my Gameboy or ds trying to play through these damn games LMFAO I always thought Mario 64 and ocarina of time were the biggest pain in the ass Nintendo games and I still to this day absolutely hate Mario 64( I know I just suck at it don't worry) but as I got older I finally learned that I really just have to have some patience and explore for clues in these kinds of games so I think my frontal lobe finally developed enough for me to play Metroid properly. Samus is now one of my favorite characters in a game, I know she doesn't talk much and when she does it's uh "motherly" questionable but man, she's fucking cool as hell. It's like if Boba Fett actually lived up to his costume when he first showed up and not like through extended media. Anyways that's it, if anyone's got any advice on how to maybe smooth my experience that also would be nice lmao
submitted by
Anonturmoil to
Metroid [link] [comments]
2024.05.15 20:18 Megalolcat [All] I dont think Princess Zelda should have her own game. at least not a Zelda like game.
what bothers me about the idea is the game series is already name after Princess Zelda. it would be like kicking link out of his own game .
Like Making Meteoroid game and Replacing Samus for the baby Metroid.
now i probable would be more open minded if game about Princess zelda went in a different direction than the Classic game. Maybe Focus more in the fact that Zelda Hold the Triforce of Wisdom .. and focus
more in puzzles, Planing and management instead of adventure
anyway i sure this is probably an unpopular opinion so please . share why you think im wrong instead just telling me that im wrong. i would like to see what maybe im not considering.
submitted by
Megalolcat to
zelda [link] [comments]
2024.05.15 19:50 No_Doctor_9129 Me uploading everyday with my Jack's Pacific Samus Metroid prime 2 figure 2023 model and posing it until Metroid prime 4 releases
2024.05.15 19:49 ContributionOk4879 Samus Aran - Zero Suit by 100spells
2024.05.15 19:42 williamatherton Down against Samus 3-to-1 stock, when I make a huge comeback and make it even game! Ultimately won the game, WOO!
submitted by
williamatherton to
SmashBrosUltimate [link] [comments]
2024.05.15 19:10 SizeSoft8787 DEATH BATTLE! Previews: Deoxys vs Dark Samus
2024.05.15 17:35 No_Cantaloupe4416 /hrp blague dino en anglais.
le sub
whoosh n'est plus modéré et les amerloques s'amusent à faire des blagues en l'honneur et ducoup j'ai poster mon premier poteau de dino en anglais et je vais voir si ça va passer au dessus de leur tête ou pas n'hésiter pas à y allez ou à participer ça peut être drôle ils vont rien comprendre
submitted by
No_Cantaloupe4416 to
Dinosaure [link] [comments]
http://activeproperty.pl/