How to make giant gumdrops

How To Make Money Fast Ideas

2016.12.22 23:47 jessestone09 How To Make Money Fast Ideas

How to make money fast ideas that you can use starting today! Need to make quick cash? Need a work from home business idea? Than this subreddit is the place to find them all! Just remember there is no such thing as free money, and beware those that tell you otherwise.
[link]


2013.08.30 19:01 CJK_ExStream How to make items for your backyard, office, room, entertainment, etc.

A place to share how to make items. Ask how to make something or help others by answering their questions. Show everyone your way to make a pencil holder. Show everyone your way to make a chair. Show everyone how to make a boat even! Show us how to make a good impressions on a job interview. All on /HowToMake
[link]


2021.10.15 08:33 electro127multi how_to_make

we show here how to make free energy generator dc motor convert motor ac to dc dc to brushless motor and electrical and technical things
[link]


2024.05.19 01:46 JoeMorgue I got trapped on an Alpine Coaster for hours.

You guys know what an alpine coaster is? They are like a small roller coaster you find in the mountains. They are also called summer toboggans or mountain coasters and I think there’s some long German compound word they are called in parts of Europe. They are like a roller coaster, but with much smaller one or two person sleds you just sit on instead of multi-person cars you ride in, and instead of being built with like a scaffolding or a framework the tracks are just on the ground, using the elevation of the mountain. Basically it’s a coaster track on the side of a mountain where you ride a sled down.
They are pretty fun. Or at least I used to think so. They are more “personal” than roller coasters and although you get nowhere near the speed on them that you do on a good traditional roller coaster and they can’t do corkscrews or loops or anything like that the openness and simplicity of the ride gives an impression of a much greater speed. You’re just sitting there with nothing but a little plastic sled and the track between you and the ground as it goes zooming by. It’s like the difference between how fast a go-cart feels compared to how fast a sports car feels. You know the sports car goes faster but the open, simpleness of a go-cart feels a different kind of fast. There’s plenty of POV Youtube videos if you want to get the basic idea of what they are.
I used to love alpine coasters. Used to.
My family used to go to Gatlinburg and Pigeon Forge and up and down the Smokey Mountains for vacations when I was a kid and they are common in that area and I’d always rode them every chance I got.
But as with so many things after I grew up and went to college they just became part of my childhood that slipped away. They aren’t exactly common once you get away from the mountains.
Until one cool spring afternoon in 2004. I was in my final year at college and I was driving back to campus in Tennessee after a short visit to my folks in North Carolina. It was only like a 4 or 5 hour drive via the most efficient route and I had no need to be back at campus early so instead of taking the freeway all the way I got off and took part of my trip through the mountains. The scenery was nicer and I admit I liked pushing my Camaro just a little faster than I should through the twisty mountain roads.
Just after lunchtime happened upon one of those little by-the-highway tourist towns deep somewhere in the Smoky Mountains near the Carolina/Tennessee border. Nothing fancy, a gas station/truck stop, a diner, a couple of places selling tourist merch nestled deep in the mountains. I pulled into the gas station. My tank was getting low and I needed to stretch my legs, maybe grab something to eat. It was still early and I only had another couple of hours. I could kill an hour or so and still make it back to campus at a decent hour.
I pulled into the gas station and was filling my tank when I happened to glance across the road and… well I’ll be damned. There it was. “The Blue Ridge Alpine Coaster.” Nestled on the side of the mountain was a building, a mockup of a red barn, where a single railed track that led up into the mountains, where it soon got lost in the greenery. Wooden hand painted standees of cartoon character bears dressed in stereotypical “Hillbilly” getup stood around, some of them holding signs showing the ride hours and ticket costs and other info. I had to admit, as silly as it was, it made me smile.I finished pumping my gas and, well, nostalgia is a helluva thing. I decided then and there I could waste a little time riding an Alpine Coaster again after all these years before getting back on the road.
I parked my car in a corner of the truck stop's parking lot, put my phone in the center console, this being the days before smart phones when people didn’t keep their phones with them 24/7 and I didn’t want my old Nokia brick phone to fall out during the ride, locked my car and walked across the mountain highway to the Alpine Coaster building.
Getting closer, the place was less inviting. The half hearted attempt at a whimsical faux-Americana kitsch was far less effective when it brushed up against the actual decaying, run down wooden building. Hell calling it a building was generous. It was a wood frame holding up a long roof that covered the area where you got on the sleds. The wood boards creaked under my footsteps.
The only real enclosed structure was a shack that held, what I assumed, was a ticket booth. A door on the side had both a single occupancy bathroom with an out of order sign on it. An old Pepsi machine buzzed and glowed next to it.
Still the place looked alive. Ahead of me a bored looking attendant was helping a mother and her young son into one of the sleds while in a bored monotone repeating the safety brief. A few people were waiting in line at the ticket booth. Up in the mountains the playful shouts of people on the ride echoed down. Fond memories of my own childhood rides flooded my mind.10 minutes and 15 dollars later I was settling into the hard plastic seat of a bright red sled sat atop a simple aluminum rail.
I couldn’t help but grin as the sled slowly climbed the track up the mountains, making click-clack ratcheting sounds that hit my nostalgia centers hard. I felt good. The air was cool and crisp and smelled of pine.Higher and higher in the mountains we went. I don’t know if this is my mind trying to make sense of it after the fact but when I remember these moments, the last good moments, I sometimes think I remember a very slight, very subtle pit of fear in my stomach. I honestly don’t know if I felt it at the time or not or it’s just how my mind tries to make sense of it looking back at.
But either way mostly I was enjoying myself. I smiled. I was a kid again. I could hear riders in front of me let out that initial yell of terrified glee you get at the first drop of any good ride.
It peaked. I glanced around. I could see for miles, rolling hills and mountains. I the sled tipped over and zoomed down the mountain and I let out the same happy yell I heard from the other passengers.The ride zoomed down the mountain, catching speed. The mountain forest floor zoomed past, only a few feet under me. Trees zoomed past. I gave out a happy whoop as the ride banked hard around a curve and then looped back under itself.Another dip, another curve. I closed my eyes, enjoying the feel of the G-forces pulling me every which way.
There was no one exact single moment where things started to go “wrong.” The ride kept going. And going. At this point the first creeping thought entered my head.
The ride… was still going.
It just started to hit me… this ride was going on for a really long time. I had taken a dozen rides on various coasters of this type before that day and they topped out at about 5 minutes or so, and that was the long ones. Longer than a traditional roller coaster but not that long. This one had been going on for what felt like 10, maybe even 15 minutes.
I looked back over my shoulder and could only see trees, moving too fast to really get a bearing on where I was at in relation to anything.
I wasn't exactly really worried yet. Okay so I had found a particularly long alpine coaster. At the time I wasn’t 100% wasn't sure they didn’t exist or anything like that. I was a little… unnerved but nothing was happening that was impossible. Yet.
I was trying to talk myself back into just enjoying the ride and stop overthinking it, and halfway succeeded, when out of nowhere I suddenly banked hard, the track jutting out almost over a sheer cliffside. I gripped the sled more tightly as I was whipped around. The ride then dipped hard and picked up speed, barreling down the side of the mountain.
I was pushed back against the seat by the force of the drop. Jesus I didn’t remember them being this rough. I was feeling slightly nauseous. And where had this elevation drop come from I wondered? I was still in the foothills and I didn’t remember seeing anything but gentle rolling hills and light drops from looking at the ride’s route earlier. How the ride had managed such a long, steep drop in this area I didn’t know. . For the first time I hoped that the ride would be over soon. I had no idea then how much I would want that same hope to be true so much more as time went on.
With a whiplash motion I was whipped forward and then back as the ride leveled out on flat ground again, but by this point I was going fast, too fast. My neck hurt from the mild whiplash and I felt sour in my throat and for a moment the contents of my stomach threatened to come back up. For the first, but hardly the last time the ride felt unsafe. Alpine Coasters are tame affairs, much slower and gentler than full on roller coasters but this thing was throwing me around like no thrill ride I had ever been on.
I looked around. I mean I wasn’t that deep into the woods. I should have been able to see a glimpse of something; the highway, the gas station, the tourist shops, the Alpine Coaster office, something, anything. But nothing. Just trees.
I forced back some panic for the first time. I closed my eyes and counted to ten. The ride zoomed along. I counted to 60. I counted to 60 again. And again. Okay this was getting uncomfortably harder and harder to explain.
Suddenly I noticed that up ahead the track seemed to just end, for one brief, terrible moment I thought the track just ended but I was wrong. Almost without warning the track dipped in an almost vertical drop. I almost screamed as I plummeted for 20, maybe 30 seconds before flattening out again.
By this point the voice in my head that was telling me something was wrong was louder and I could no longer tell myself it was wrong. This ride could not have been this long. I tried to make sense of it, wondering if somehow I had gotten diverted onto some kind of maintenance track or, hell for one brief irrational moment even entertaining the idea that I had wound up on an actual train track somehow. But that was absurd. The rail below me was not a train track, it was still just the simple, aluminum rail of an alpine coaster and there had been no diversions or junctions in the track. I was still on the ride, as insane as that was starting to feel. Had the ride somehow looped? Again after having the thought I immediately dismissed it as crazy. There’s no way I could have missed the ride building where I got on. And what kind of ride loops over and over?
The sled zoomed through the forest, oddly never seeming to lose speed despite the relatively flat grade of the track. I cursed myself for leaving my phone in the car and not wearing a watch. I don’t know exactly how long I had been on the ride at that point but it felt like I had been on the ride for a half hour, maybe more. But time is a funny thing when you’re in a situation you’ve never been in. Could have been more, could have been less, at that point.
My pride finally failed me. I started to scream for help. I screamed out that the ride was broken, to stop it, that I needed help. I did that for about ten minutes or so I think. The ride kept going. Mostly flat, level track with occasional mild dips and turns. But the simple length of the ride grew more and more unnerving and unexplainable.
I thought about just bailing out. But the ride, impossibly, was still not slowing down and chunks of mountain rock and thick tree trunks were all around me. Bailing out without risking smashing into a rock or a tree seemed impossible.
The ride kept going.
Up ahead the forest was clearing out some, I could see the forest brightening, more sunlight making it through the canopy.
I wasn’t prepared for what I saw.
The trees stopped and I had just enough time to take in a flat, open area of rock maybe 40, 50 yards at most before another sheer cliff. The tracks twisted and turned and then shot straight down. But that wasn’t the worst of it. For a moment, a very short moment, I had a clear view for miles and the landscape was, to be blunt, totally impossible. Any possibility that I had just stumbled on some incredibly long ride was blasted out of my head. Barren, volcanic looking rock stretched for miles. Jagged, black rocky outcroppings as far as the eye could see. I was in the goddamn Smoky Mountains. They don’t look like that.
I had a few moments for the terror of that view to settle in before the cart plunged into another horrifying drop. I gripped the handles of the cheap plastic sled until my knuckles turned white. The drop felt completely vertical, like I was falling at terminal velocity. I screamed. My stomach dropped and turned. I imagined the sled coming away from the track and me just plummeting screaming to my death on the rocks below. But somehow the ride still functioned. I closed my eyes tightly and just waited for whatever was going to happen. Eventually after several what felt like a full minute of steep plunging the track again leveled out, and I opened my eyes to see myself moving at breakneck speed over that black, rocky landscape.
Now that I was moving on a more or less flat horizontal track again I took a few deep breaths. I looked over the edge of the track. Nothing but that black, jagged rock, almost looking like obsidian, zooming past. I had no idea how fast the sled was moving now. Fast. Faster than a gravity powered sled should be moving. And the track was higher off the ground now. Alpine slides usually stick pretty close to the ground, but I was 20 feet or so in the air, the track suspended in the air, a simple metal tube tower like a power pylon every few yards.
Without any immediate threat and the sled moving fast but steadily and level I was able to think about my situation again, for all the good that did me. Ahead of me the track just continued to the horizon, nothing but the same rocky landscape as far as I could see. I craned my neck to look back over my shoulder and looked back behind me and it looked the same. Even the mountains were but distant specs on the horizon behind me.
This was insane. There’s not a giant seemingly endless field of black jagged rock in the goddamn Smoky Mountains. There’s no cliff faces tall and steep enough for a multi-minute vertical drop. And alpine coasters were small affairs, not major engineering projects that span miles with pylons and vertical tracks. It made no sense.
Sadly it wasn’t going to start making any more sense anytime soon.
The ride kept going.
I was on this rocky landscape for several hours. I feel comfortable saying this because I could actually notice the sun getting lower in the sky. And the sled wasn’t slowing down despite the grade of the track being flat. I was getting cramped from sitting and stretched my legs and twisted my back as best I could. Didn’t do much help. My eyes were starting to get irritated from the constant wind in them. Worst of all it was starting to get chilly. I only had on a light jacket, a windbreaker, just something to keep the breeze off me, no real insulation. I was cold, my joints were stiff, I was hungry and thirsty. My eyes watered and my throat was so dry it was sore.
But none of that was as bad as just how little sense this all made. There’s nothing like this place anywhere near the Smoky Mountains. This was like some volcanic rock landscape. The more I thought about it the less sense it made.
The ride kept going.
My mind didn’t even try to process this. Whatever I was experiencing simply couldn’t be possible. I was crazy. I was dreaming. The CIA had kidnapped me and dosed me with some new version of LSD and I was in a straightjacket in a padded room at Area 51.
The sled kept zooming along as the sky turned to dusk. Soon the bridge disappeared from my view and I continued on along the endless, rocky, featureless landscape.
I sat back against the sled, mentally and physically numb. I was exhausted. I was thirsty. I was cramping up. I was hungry. I had to pee. I held it for as long as I could, then had no choice but just wet myself. I cried until I had no more tears left. Then I just sat there.
The ride kept going.
By the time the sun dipped below the horizon my throat felt like sandpaper. I dug around in my jacket pockets hoping to find a stick of gum or piece of candy. Nothing. I checked again, having nothing else to do. Under a crumpled store receipt in the inner pocket of my jacket was a single old, forgotten cough drop. I unwrapped it from the paper and popped it in my mouth. Saliva flooded back into my mouth and I was overwhelmed by the methanol and medicine taste. It was something at least, although I knew it would be a brief and temporary fix at best.
I felt my eyes get heavy. It was getting colder. That mountain cold. That deep cold the mountains have even into the early spring when the sun goes down. That kind that just pulls the heat right out of you. I shivered. A terrible, horrible certainty came to me. I would ride until I passed out from exhaustion or the hypothermia set in. My body would tumble off the sled to fall and skip across the rocky ground like a stone skipping across a lake, my bones breaking as I tumbled until my body finally came to a stop. If I was lucky I would be killed and not have to lie for days, broken and bruised, on the ground until death took me.
The ride kept going. The ride kept going. The fucking ride kept going.
“Fuck you” I said to the ride, my voice a horse whisper. I pulled my jacket closer around me, for all the good it did. The cold wind was slowly but surely pulling my body heat away. My shivering got worse, crossing the line from a simple normal shiver into those deep, almost violent full body ones.. I wasn’t anything you could call an experienced outdoorsman, but I knew enough to know that wasn’t a good sign.
It was getting dark. There was a full moon at least so I wasn’t totally in the dark.
About then I noticed something. The landscape, what little I could see in the fading light, was changing. It was smoothing out, becoming less rocky and craggy. Up ahead an odd, shimmering light was starting to appear on the ground.
I was over it before I even realized what it was. The tracks were going over a smooth surface.
Water. It was a lake. The odd lights I had seen were the moon, reflected in ripples on the lake.
Within minutes I was out of the view of the land. After the nearly endless rocky landscape and everything else I had seen, it scared me how little I was shocked. I didn’t like how mentally numb I was getting. I leaned over. There was enough moonlight to see the water, 15 or 20 feet below the track. The pylons holding up the track went into the water, the light wasn’t good enough to even make a guess at how far they went down or how deep the water was.I leaned back in the sled. My eyes were red and bloodshot from the constant wind. I closed them. This was a mistake.I jerked awake. I don’t know if I dozed off for a split second or an hour. My weight had shifted and I caught myself as my center of gravity was in danger of sending me off the sled and into the water.
I screamed in anger. A deep primal scream. I hurt so bad. My joints felt like they were full of glass. My limbs were full of pins and needles. I glanced over at the water. For the first time on the very edges of my brain a tiny voice started to speak up, telling me that I could be all over if I just jumped. I shut the voice up, but it scared me still.
I sat there as the ride went on. It felt like hours. Eventually the lake ended in a rocky shore line. The damned ride. There was no safe place to bail out. If the ride slowed down, it was high in the air, if it moved toward the ground it sped up. Sharp rocks, big trees, nothing you could safely bail out into.
I kept having to force myself awake. I kept dozing off. Once I felt myself falling asleep and drove a vicious uppercut into my own nose to stave it off.
I seriously started to think about how much longer I could hang on. The voice came back again. This time I didn’t shut it up. I wasn’t admitting it to myself yet, but I was starting to think about the best way to land that would end it quickly if I needed to.
Something was ahead. The track seemed to dip into the ground. I was too tired, too beaten to even get scared. I was just resigned to whatever happened at this point.
With little warning the track took my sled into a tunnel in the ground. Everything went completely pitch black. After several moments even the dim moonlight was gone.
This was the worst part. The creepy forest, the immense rocky landscape, the eerie lake… those were bad. But this was just nothing. Nothing to look at, nothing to hear, nothing for reference or sense of where I was going. The walls of the tunnel felt like they were inches from me in every direction. The air felt thick, like there wasn’t enough oxygen.
With every moment I was in that tunnel I lost a little more hope. After a long, long time I made a decision. When I got out of this tunnel, I would jump. I didn’t care anymore. Hopefully there would be a spot where I could be certain the fall would instantly kill me. I was done. The ride had beaten me. I sat there, waiting for a chance to end this on my terms. That was all I had left.
Eventually up ahead, a tiny speck of light appeared. I gathered my strength, ready to end it. I sat up, getting my legs under me so I could jump as soon as we were clear. The sled burst out of the tunnel. The dim light of the full moon was enough to be momentarily blinding after the pitch black of the tunnel.. I gave my eyes a moment to adjust.
I was back in a normal looking Appalachian forest. Rolling hills, green trees. The air smelled of pine again. I heard an owl hoot off somewhere.
Slowly I lowered myself back into a setting position, in shock. At first I refused to believe it but the ride was slowing down. I held still, making sure my mind wasn’t playing tricks on me, but no, the cheap plastic sled that had been my world for what felt like an eternity was slowing down.
Up ahead, a structure was visible, peeking out from among the trees in the dim lighting as the sled moved down the track.
It was the Alpine Slide building. The crappy fake red barn where I had boarded this cursed ride so long ago. I blinked and rubbed my eyes, sure it was either my mind or the cursed ride playing tricks with me. But the building stayed there.
It grew closer and closer. The track leveled completely out. The sled slowed down more. Before I had the time to really come to terms with it I arrived back at the building.
The sled slowed to a stop, gently pumping against another sled parked on the track. I sat there for a few moments, gasping in great big gulping fear breaths, trying to assure myself the ride didn’t have one last trick of its sleeve.
I looked around. The place was empty, deserted. The overhead lights were still on and the old Pepsi machine still glowed and buzzed, but the ticket booth was dark and empty, a metal gate pulled down over the ticket window.
Suddenly it hit me that I was free and I practically leapt out of the sled and onto the platform. I immediately collapsed. My legs were jelly and my head was spinning. I tried to stand up again and doubled over, dry heaving. Have you ever been out on a boat for a day and have that weird reverse motion sickness when you’re back on solid land? It was like that times a hundred. My inner ear was literally pounding, all the motion had really done a number on it.
I laid there for a few moments and eventually forced myself to stand up on my two wobbling legs. I looked around, a horrible certainty creeping into my mind that there would be no exit, no way off the platform but to my relief an exit turnstyle, one of those full height ones, was set into the fence that surrounded the ride property.
I went through it and found myself back on the main road. The truckstop was still there, still open but far less busy. My car sat in the same corner of the parking lot I had left it.
I allowed myself one look back, just one quick one. The metal skeleton of the Alpine Slide track sat there, dark and quiet but otherwise normal.
I stumbled-ran back to my car, dug the keys out of my pocket, and collapsed inside. When the door shut I let out a primal scream, the tons of fear and confusion and anger all fusing into a single, raw emotion. I screamed again and again.
After a few moments I felt like I was emotionally at least back to a place where I could act, although I wasn’t sure yet what to do next. Not really knowing what to do I cranked the car. The A/C had been on low when I shut off the car and it came roaring back to life and cold air blowing on me almost sent me back into a full on panic attack. I fumbled with the climate controls until the air stopped blowing directly on me, then calmed down enough to turn the heat on, helping to get the chill out of my bones. There was a half full bottle of water in the center console cup holder and I grabbed it and chugged it. Nothing ever tasted as good before or sense as that few ounces of water.
That was when I noticed the clock on the radio head unit. It was 4:17 in the morning. It had been about one, one thirty or so in the afternoon when I got on the accursed ride.
Over 15 hours. I had been on the goddamn ride for over 15 hours. Over half a day.
I just sat there. Warming up. Calming down. I was exhausted. I was dehydrated. I can’t even describe how my head felt. I probably had at least a minor case of hypothermia. I thought about going into the gas station and asking for help but what would I even say, and more than anything I just wanted to get away from this place. And I just wanted to get away. I wanted to be nowhere near that damn ride.
I put the Camaro in gear and pulled into the street and in panic I immediately slammed on the brakes. I was lucky there was no traffic on the road at that moment. The feeling of accelerating to just normal surface street speeds made me sick to my stomach. I gathered myself and very slowly accelerated the car I usually treated with a very heavy foot up to 30 miles an hour. Every time I tried to accelerate at a pace faster than “Old Lady Going to Church, Uphill” I would have a panic attack. I was okay once I was up to speed, but accelerating freaked me out after being on that ride.
I drove about 30 minutes, putting some arbitrary amount of distance between myself and the coaster. Eventually I made it back to where the twisty mountain road met back up with a major road that would eventually meet back up with the highway. After a few more minutes of driving I saw the onramp for the highway. There was one of those big truckstop travel plazas and pulled in, parking right up at the door. I smelled like pee and I can only imagine how I looked, but I didn’t care.
I kept a couple of emergency 20s in the back of my wallet and spent it on the biggest bottle of water the store had, an overpriced bottle of eye drops, and a huge travel mug of coffee. The clerk looked at me as if he was expecting me to either drop dead or rob him the entire time.
Back in my car I downed the coffee. I put a few eye drops in each of my eyes and sat there as the caffeine took effect until I felt like I could make it back to my apartment. The sun was just coming up when I finally pulled out of the truck stop and got on the freeway. I slowly, very slowly, accelerated up to highway speed, put the Camaro in cruise control, and let the miles start to drift away. I turned on the radio, I needed to hear human voices. Every time my mind went back to what had just happened I turned the radio up louder, eventually drowning it out with painful levels of rock music. I wasn’t ready to think about it yet. Yes looking back I know I was just in denial. I finally made it back to the crappy little apartment I had off campus, a little two story walk up studio. I let myself in and collapsed on the cheap couch. I was asleep before I even had the time to decide whether or not to do anything else. I woke up later that afternoon. I took a shower and ate a meal and didn’t think about the ride. I washed the pee stained filthy clothes I had been wearing and didn’t think about the ride. I went back to class and didn’t think about the ride. Every time I thought about the ride I forced it out of my head. I’m sure this wasn’t the most mentally healthy thing to do but what can you say?
I didn’t forget about it, don’t be silly. This isn’t the kind of thing you forget. One day while looking up something else in the university’s library my curiosity got the better of me and I looked up the Alpine Slide. No website but a few Google Map and Yelp mentions. None of them mentioned anything weird, certainly nothing even remotely like what I experienced. Near as I can tell it closed sometimes in the winter of 2012.
Life went on. I mean, that’s what it does. The next day was a little better. And the day after that a little better. And the day after that a little better still. I met a nice girl. Graduated. Got married. Got a nice house in the suburbs. Got a dog. Had a daughter. Spent a lot of time happy and not thinking about being trapped on an endless alpine coaster.And that was my life for many, many years after that.
Until a few weeks back when as a very different person I found myself driving a boring and safe mid sized family SUV through those same mountains. My wife Carol, 5 months pregnant, sat in the passenger seat, our 6 year old daughter Emily in a booster seat in the back, and Max our mixed breed mutt next to her. It had been a nice pleasant trip, driving back from visiting her folks.
I hadn’t thought about that fucking ride in so long I barely registered that I was in the same general area until it was too late. Suddenly I realized that little mountain tourist trap town was only a few minutes down the road. I swallowed hard and gripped the steering wheel hard. Carol was looking out the window at the scenery and Emily was deep into some kid’s Youtube video on an iPad. I forced myself to keep my breath steady as we rounded the corner.The town was still there, sorta. Time had not been kind to it. The gas station was still there, at some point it had been bought out by Shell. The tourist trap shops were still there. One of them was now a vape shop. The diner was closed, the building looking like it sat unused for a long time.
But of course that’s not what I cared about. A looked over at the site where the Alpine Coaster once stood. It was gone. The kitschy fake barn was gone. The site was just a bare concrete slab with a chainlink fence around it. Faded “no trespassing” and “for sale” signs hung off the fence. A pile of old, decaying lumber that might have once long ago been part of the structure covered part of the old lot. No sign of the track remained outside of some old concrete support posts dotting the side of the mountain.
I exhaled out a breath I hadn’t even realized I had been holding in. Soon the little town disappeared in my rear view mirror.
About a half hour later we stopped for gas. I pulled up to a gas pump across from a massive motorhome. Max stuck his head out the window and started barking at a little white dog, a toy breed of some kind, in the window of the motorhome. Carol and Emily immediately headed into the store to restock on snacks while I fueled up.
I stood there, a half smile on my lips as Max barked and wagged his tail in an attempt to attract the attention of the other dog while I filled up the tank, said dog doing an admirable job of ignoring him.
Right about the time I finished fueling up and cleaning the bugs off the windshield Carol returned from inside the store, Emily in tow, arms filled with two full sized bags of Salt and Vinegar Potato Chips and what looked to be a half dozen individually wrapped pickles.
I raised an eyebrow at the collection of food but knew better than to question a pregnant woman's snack choices.
“Should we take Max for a quick walk?” Carol asked. The travel plaza had a nice little gated dog walking area off to the side.
“Yeah probably not a bad idea, he’s been cooped up in the car for a few hours.” I said. Max, upon hearing his name and the word “walk” , forgot about the other dog and upgraded from wagging his tail to wagging his entire body while making whining sounds and staring right at me.
About this time I became half aware that the big motor home next to us was pulling away. I didn’t think much of it, outside of doing a quick automatic mental check to make sure Emily was well clear of the moving vehicle, but she was safely between me and our SUV, well out of the way.
But that was when Emily looked behind me and cheerfully yelled “Daddy look a roller coaster! Can I ride the coaster?”
It’s cliche as fuck I know but my blood went cold.
I turned around slowly, certain in my knowledge that terrible old decrepit Alpine Coaster would be there, having just popped into existence to trap me again.
That.. is not what I saw. Sure enough there was a coaster there, one I hadn’t noticed earlier because it had mostly been blocked by the motor home, but there it was. It was even an Alpine Coaster.
But it was not the same coaster I had encountered those years ago. That was immediately obvious. It was a small but modern and newish looking setup with neon lights and a bunch of people. There was an actual building where you bought tickets and a little snack stand.
“Daddy! Can we go on the coaster!” Emily asked again.
My mouth made motions but no words came out. I glanced over at Carol, hoping she’d say we didn’t have time but to my horror she smiled and said “You know what? That does sound like fun. Daddy will take you while I take Max for a walk.”
My mind raced, trying to think of a way to get out of it. But Emily was already dragging me across the parking lot to the entrance.
I patted my pocket, making sure my phone was in it. Every fiber of my being was screaming to run away. I slept walked through the line and the ticket booth while Emily bounced happily.
We got into a two seat plastic sled. This one was actually a lot nicer than the one my mind wouldn’t stop thinking about. It had two nice cushioned seats, big grab handles, even a nice rollbar.
The sled started up the track. I fought back the panic. I swerved my head around, keeping the building in my view. I was terrified of losing sight of it. We made it to the top and Emily did a happy squeal as we started down the side of the mountain.
My heart raced. Any second, any second my mind told me we’d lose sight of the building and then the ride would never end. The ride sped down the mountain. My mind tortured me with thoughts of not only going through it again, but seeing Emily go through it. The ride went around a big, banking turn. Emily kept shouting happily. How long before Carol reported us missing I wondered? Could I keep Emily calm? What if it lasted even longer this time? What if this time it never ended?
And then we were back at the start of the ride. The same attendant who had helped us into the sled was helping Emily out. I stepped out. The attendant gave me a brief look but said nothing. I guess I looked a little wild eyed.
I was fine. Emily was fine. It had been a perfectly normal, fun ride.
“That was fun Daddy! Thank you!” Emily said. I forced a smile back. “It was fun.” I responded, hoping like I sounded like I meant it.
I took Emily’s hand and we walked back to the car. Max saw us coming and barked happily. Carol looked up from the pint of Ben and Jerry’s she had somehow acquired and added to her snack collection while we were gone and smiled at us.
“Did you have fun?” she asked.
“It was so fun Mommy!” Emily said.
Carol smiled down at her, but then looked at me and frowned. “Are you okay?” Carol could read my face a lot better than the attendant could. “You’re pale.”
I smiled and this time the smile felt real. “Ya know what. Yeah, I think I am okay.”
Carol looked a little puzzled, but didn’t press it. We loaded Emily back in her booster seat, stopped Max from trying desperately to eat half a discarded gas station hot dog off the ground and got him back in the car. Carol and her small collection of snack food took her place in the passenger seat and I got in the driver's seat.I smiled. I cranked the car. I put it in gear. I pulled out of the gas station and back on the road, this time accelerating just a little faster than I had in years.

submitted by JoeMorgue to nosleep [link] [comments]


2024.05.19 01:34 Initial-Hurry8026 Thoughts on what an extraordinary achievement Helldivers 2 is, from a veteran live service game developer

Hail, fellow Helldivers!
I’m a game dev with over 20 years experience, half of that on live service games or MMOs, all of it on core combat for action games, on game teams ranging from 10 people to over 600.
I play a ton of hard co-op action games, and I was a huge fan of Helldivers 1. I’m honestly in awe of how good Helldivers 2 is, even after the hundreds of hours I’ve put into it, and how they’ve sustained the pace of updates for so long after launch.
Yes, this is a throwaway Reddit account, I wanted to share some of my thoughts without inviting death threats.
Development
This game must have been in development since shortly after Arrowhead’s last released game, Helldivers 1 (plus whatever DLC and maintenance), so, 8 years give or take (I sent Pilestedt a congratulatory email, but presumably he’s drowning in them, haha).
I ran into the devs at GDC 2019, shared a few drinks and we talked shop about our similar games. They were super cagey but very excited about what they were working on, even moreso when they found out I was a huge fan of HD1. They were clearly already deep in development of HD2 at that point.
This has been discussed elsewhere, but it adds to how impressive this game is: this is the same engine (Autodesk Stingray) as Helldivers 1, a top-down game with 2D gameplay and much lower visual fidelity. Stingray is no longer supported by Autodesk as of sometime after 2018, so most of the features HD2 required would have been built in-house by Arrowhead. To my knowledge there’s only one other studio actively using the engine, and that’s Fat Shark, the developers of (most recently) Warhammer 40,000: Darktide.
The AH team has grown massively in size over the past 8 years. I don’t have the exact numbers, but it’s a 5x to 10x increase in size. Scaling up that fast and not ruining your company culture is super hard, and you can see plenty of other studios that have tried to grow so they can build bigger games and have fallen apart doing it.
Helldivers 2 easily has a AAA level of polish. I’ve gone back to HD1 recently, which at the time looked and played super well, and the improvements are night and day. HD2’s production values compare favorably to any random AAA game released in the last few years
Weapons
Building first or third person weapons to this level of quality is extremely expensive. A unique gun for a AAA first person shooter might take 4-6 weeks of artist time and the same (or more) of designer time to set up and tune the gameplay. For any completely new type of weapon, factor in around 6 months of animator time, and a few weeks for a variant that has a different reload animation or similar. E.g. all rifle-sized shotguns might use the same base shotgun animation set, but the continuous reload shotguns would have a different reload animation than the Breaker family. Then you need VFX and audio too.
Vehicles are even moreso, taking months for each, more if they can seat multiple players or have points that contact the ground (e.g. wheels).
Environments
Building environments that look this good is expensive even if you know what you want, having built a prototype version, you then have to iterate on it while you refine the gameplay and then build the final art. Building environments that look this good and are procedurally generated in as freeform a way as in HD2 is mind-boggling. Let alone doing that in a way that runs fast enough. Sure once it’s all up and running you have a ton of variety for relatively cheap, but I don’t think I’ve ever seen the proc gen create a serious gameplay problem, and that indicates very clever design and thorough testing.
AI
AI that works as well as this is expensive to build, and typically computationally expensive at runtime too. In games like Call of Duty or whatever, you have a static environment, with maybe 10-20 active AI at a time, prebuilt navmesh (which is a hand-drawn or generated map that allows AI to move around the environment without having to calculate valid geometry constantly at runtime), and level or encounter designers have hand scripted a lot of what looks like emergent AI behavior. HD2 can’t do any of that; there can be hundreds of enemies active at once, the environments are procedurally generated, AND terrain can be deformed, buildings can be destroyed etc. The AI can’t be scripted to the same degree as on a static map, probably the devs have hints that are procedurally added to the world and not much more. It helps that all of the enemies we’ve seen so far are the “implacably advancing” kind, typically they don’t have any complex behaviors, and instead the design of the character themselves and their attacks carries the gameplay. Smart design. The Illuminate in HD1 were much sneakier, it’ll be interesting to see how that faction translates to a full 3D game with a lot more enemies active at once.
UI
This game has a lot of quality of life features that it’s easy to take for granted, but are hard to build, and hard to retrofit to an existing game, for example:
· A zoomable, pingable minimap (IMO this is a best-in-class minimap implementation)
· A ping system
· Battlepass implementation allowing for not expiring old battle passes.
And all of this is UI-heavy, where UI is one of the most expensive things to make in AAA games. Every project I’ve shipped, UI has been a bottleneck. It doesn’t help that every company basically builds a UI system from scratch, since engines rarely have something shippable built in, and Scaleform (the most prominent UI middleware) went away. And then it takes a ton of iteration to get to a point where a feature is powerful and intuitive to players.
Gamefeel
If you play much of the most highly-regarded AAA shooters, you might not like the feel of some of the weapons in Helldivers 2 by comparison. They often feel slow to use, hard to aim, and punishing of misses, bad timing or bad positioning. Some of this is a polish thing and probably isn’t intended, e.g. scopes that look janky in first person, misaligned reticles and similar stuff. Most of it though looks deliberate, and supports the gameplay they’re laser-focused on building. The weapons are largely useful in very specific situations, and are not power fantasy moments for the player. There are serious tradeoffs, including “if I’m caught by a melee enemy with a Recoilless Rifle out, I’m in trouble”, the most powerful support weapons preventing you from bringing a shield, the snappiest weapons typically only being useful against weak enemies, etc. Most mass-market shooters sacrifice this extreme level of tradeoff in service of making the game feel better to play, and can lack gameplay variety as a result.
Given all of the above, most of the content that Arrowhead has released post ship must have been built alongside the rest of the game. It’s unlikely that they’re able to turn around 3 new weapons, new giant enemies, new mission types etc every month for several months in a row building them from scratch since ship. And yet, the game at launch still felt complete. This is a hard balance to strike. I wonder how much near-shippable content they have in their war-chest, and whether they’ll be able to generate more quickly enough to satisfy the appetite of the community on an ongoing basis.
Balance
Typically on a live game, the same designers build gameplay, ship it, and then balance it in patches post-ship. Sometimes a studio will have a separate “live team”, either dedicated, or rotating members of the dev team through it, but this isn’t common and it doesn’t look like Arrowhead splits the team up like this.
In any case, players always ask why developers ever nerf anything, and it’s for three reasons:
· Typically only a small number of things (weapons, abilities, heroes) are dominant, and a very large number are OK or weak in the current meta – buffing everything else would be extremely expensive, and since it’s the same people doing this work and building new content, it’d reduce the amount of new content the team could make. So it’s much more efficient to tamp down the overpowered things as a priority, and buff some other options at the same time.
· “No nerf, only buff” results in player power creep over time, which makes the game easier, and eventually will require a correction either in the form of a large scale nerf pass or buffs to enemies – both of these are bad: players hate widespread nerfs, and buffing enemies can put the game in a degenerate state where lethality is skewed, or only the best players can compete because they have all the best gear, or you end up in an arms race between player design and enemy design as both teams try to react to player feedback or overall game difficulty.
· Having a small number of overpowered things is much more destructive to a varied meta than a small number of weak things. Say you have 100 abilities and 3 of them are overpowered. Well, now everyone’s only using 3% of the possible content. Say you have 100 abilities and 3 of them are too weak.The other 97% is viable. Overly simplistic, clearly there’s a gradient, but you get the idea.
BTW the pace at which Arrowhead has updated balance is extremely fast for a large PvE game. Some small PvP-only games can react this quickly to a developing meta, but on large-scale games it takes weeks or months of testing and platform certification to ship balance updates on consoles. And “hotfixes”, i.e. very quick responses to critical issues, have a high level of scrutiny on them, i.e. lots of justifiable red tape, and often require crunch.
Community Interaction
It’s extremely rare for developers from large studios at any level to talk directly to the community, mostly because the gaming community burned those bridges long ago, by doxing devs they don’t agree with, sending them death threats, or just generally abusing them publicly and anonymously. No way in hell would I be public facing, and no one at any studio should be required to unless it’s explicitly part of their job. And even then, I feel for community managers. Direct communication from devs is a precious thing, and not one that should be taken for granted or used as an avenue for abuse.
*Salutes* to Arrowhead
Huge, huge kudos to Arrowhead. This game is an absolute triumph. To go from a small team making top-down games, to a medium-sized AAA team that shipped a game that catapulted right to the top of the most-played charts and game of the year lists and has stayed there is a massive accomplishment. I hope you’re all seeing a big payday from this success!
submitted by Initial-Hurry8026 to Helldivers [link] [comments]


2024.05.19 01:18 Alas-I-Cannot-Swim Design Notes Series: Weapon Arts[?]

Welcome to the first post in the prophesied Design Notes Series, which will see periodic releases during the (probably long) wait until 3.0, and will preview and discuss upcoming content.
As was mentioned in the Anniversary post, I am working on 3.0 whenever I find the time and motivation; treating it like homework did not do wonders for my creativity, back when I started. So this Series is meant to serve as an appetizer and periodic reminder that progress is still being made.
The Design Notes Series will also have prompts in the comments; questions from me about the things discussed in the post.
Let's get into it!

Weapon Art?

I am considering renaming the phrase "Special Ability". As casual language, pretty much everything in SW is an "ability" that is "special," so the term always felt ambiguous to me. But more importantly, it just doesn't shine. I'm a fan of vivid, evocative language in fiction, and nothing about the phrase "Special Ability" actually feels special to me. It's... generic.
So I may rename it to "Weapon Art." No less clichéd, really, but the point isn't to make the word unique, just unambiguous, evocative, and a maybe little more iconic.
And I would just do it, if it weren't for the fact that find-and-replace is really glitchy in Inkscape (of course it is), so I would have to manually replace every instance of the phrase.
Since I haven't decided yet, I'm going to use the phrase Weapon Art for the rest of this post, to try it on and see how it fits. Let me know what you think of the term, and whether you think it would be an improvement worth taking the time to implement.
Personally, if nothing else, I think it enhances clarity.

The Importance and Function of a Weapon Art

Weapon Arts are the defining heart of a Weapon Class. If I can think of a unique Art for a weapon, it gets a Class. If I can't, it doesn't. But how do I decide what Art to give to a weapon? I have a process, and it goes a little something like this:
The Function of the Art should be to...
  1. Make it Possible to use a weapon that is otherwise too impractical for combat. If this isn't applicable, it should instead...
  2. Compensate for a Weakness of the weapon. If this isn't applicable, it should instead...
  3. Amplify a Strength of the weapon.
Examples of Function 1 — Cleaver, Boomerang, Yo-yo. Examples of Function 2 — Polearm, Crossbow, Bolas. Examples of Function 3 — Sword, Bow, Boots.
(Besides these guidelines, every option in SoulWeapon must synergize with other potential choices; that's the Golden Rule for Everything, since the very start).
There are a few exceptions, like Cane Sword or Wand, where the Art hones in on some thematic principle of the weapon or does something unique entirely. I would define these as Arts that enable a trope, which is sort of a hidden 4th Function.
But there are other exceptions I am less happy with. There are some Weapon Arts that have always struck me as incorrect, or just insufficient, but they stayed because I could never think of anything better.
But I've reevaluated the principles behind Weapon Arts. As a result, a number of Weapon Classes—some of which have been unchanged since 1.0—are seeing new Weapon Arts in 3.0.
Let's talk about a few of them.

Knives

For such a common, bread-and-butter weapon, Whisper Walk is a really niche ability that is specific to certain settings/builds. In general, if a weapon is something that gets used a lot, I want its Art to be something that gets used a lot as well.
Cane Sword is a rare and weird weapon that is already almost exclusively used as a way to conceal a weapon or exude style and poise. So the Art reflects that stealth-based nature. But knives are used in a variety of ways besides stealth: open melee combat, ranged attacks, etc. So its Art should at least be a little broader.
The new Art serves Function 2: Compensating for Weakness. One of the weaknesses of the knife is its short range in melee; it's difficult to get past the defenses of most standard-sized weapons to where knives can thrive. The new Weapon Art is called Close-Quarters Combat.
If you really liked Whisper Walk, or had some builds that depended on it, don't worry: it will still be possible to access the effects of Whisper Walk in 3.0.

Mace

If Sword is the "default" bladed weapon, Mace feels like the "default" blunt weapon. (Even if it can technically have spikes on it, its purpose is nonetheless to smash, where the Sword's is to cut). Seems like it has a similar versatility and number of design Variations as the Sword, too, doesn't it? It feels appropriate, then, that they would be reflections of each other, with Sword leading the charge on Page 1, and Mace leading the charge on Page 2.
So, since Sword grants improved skill and and a buff to Runic Potency, Mace shall grant improved might and a buff to Runic Potency.
This feels really really right to me, whereas the old Art (Brute) felt pretty lackluster. Swords are about precision, so they buff your skill, and Maces are about crushing power, so they should buff your might. Both weapons buff Runic Potency, and so you have twin "default" melee weapons that act almost as spokespersons for their broader weapon types. As a bonus, the new Art sort of encompasses what Brute did, so it's a strict buff at the end of the day.
You might think the other "default" weapons to be Knives (the default throwing) and Bow (the default shooting). These haven't gotten parallel Runic Potency -type abilities, but their Weapon Arts have been buffed or reworked in other ways.

Tonfas

Non-Lethal was very cool, but it did not feel like a Weapon Art. Its effects have been moved to a section that makes much more sense for the type of ability it is (you can probably guess to where, if you grok the design philosophy of SoulWeapon).
It has been replaced with a new Art that better suits the beat-and-block nature of Tonfas: Missile Deflection. This lets you intercept projectiles and helps with blocking melee attacks, so you can close the distance on ranged foes and then out-defend them. It's meant to be strong enough to effectively invalidate mundane archers and make the lives of Soulbound archers rather difficult; tonfas are a below-average weapon, so they deserve an above-average Art to compensate.

Kusarigama

Shadow Creep had the same problem as Whisper Walk: stealth is too niche a boon for Weapon Art; it restricts the potential of a Class by limiting its use-cases.
The new Art fills a niche we for some reason didn't have before: a true spinning chain weapon. It is called Spin Control, and it is to Corded weapons as Hover Spin (Giant Shuriken) is to Throwing weapons. It has a little extra bonus of allowing you to remotely control the orientation of the blade (separately from the chain), which can have some niche utility applications beyond just ensuring the kama hits your target point-first when you spin/fling it.
As with the others, the effects of Kusarigama's old Art will be accessible one way or another in 3.0; nothing is getting truly left behind.

Conclusion

There are a number of other Classes that have had their Arts updated or completely remade, but you'll have to wait until release to see those.
Future Design Notes posts likely won't be as long as this one, as most of them will focus on one single item instead of an entire design philosophy.
And
See you in the next! (And don't forget to let me know what you think of the new name).
submitted by Alas-I-Cannot-Swim to SoulWeapon [link] [comments]


2024.05.19 01:16 Hanco90 Devils game. Part 1

Humans were always interested in evil, hell, devil, everything that's backwards from good, by the time of history of humanity people have adapted into their religions, and they believe how many miscellaneous religions exist, however in reality, there's just 2, first one is a belief in god or good and the second one is belief in devil or evil.
By those 2 beliefs, it's extremely easy not just to manipulate with singular person, but also with whole world. It's something like a domino effect, you begin with one, and then there shall be a chain reaction that will also cause influence to others. That is something that is strongest in us humans, but that is something that is incomprehensible for us.
I was always interested in that, why do lot's of people want to form contact with devil. Why does that attract, intrigue and interest them, why are there many cults and groups that are desperately in all possible ways attempting to form a contact with an evil side, the king of most evil, the devil.
That is where my story begins, it begun from my curiosity on why do people want to form a contact with devil so much. I was a student, moreso the best one in my entire class, others considered me to be a very smart person, a person with an intelligence that is above average, but I've possessed my bad sides as well, no one is perfect. My adventure begins with my one friend that trustfully informed me how he knows someone who is a participant in a local cult or sect, curious me was slyly and carefully asking about that person and cult and successfully I've received those informations, I contacted that person and told him how I would also like to become a participant in his cult. The first thing that was told to me obviously was how becoming something like that isn't such an easy and straightforward thing, because they solely pick those who are tremendously competent to be an adequate fit for their cult, I was determined to become part of it so I accepted.
It was 13th November a hour before midnight, when I've received a message to arrive on one place in which there was nothing, I knew that road that I was traveling with in my car at that night, around me were only fields and trees. I was told that after 3 turns I should turn left and go for another about 100 meters, and then next to the biggest tree I must park and get out, and after that I must make exactly 66 steps from the left of that tree, on that place I shall receive my first test. And that is what I've done, I got out of my car and observed around but there was nothing, just a sound of a basic night, when I made 66 steps, I stumbled upon one old book that was simply just laying on the ground, the grass on that place was obviously cut just so that book was noticeable. On the peace of paper that was glued on it said how should I go back to my apartment and read the entire book exactly 3 times and how I should do everything that says in it. The name of the book was "The Devils Bible" It appeared very archaic with its thick covers and yellowish heavily congregated pages, it looked like a real replica of a 500 year old bible but with all kinds of satanic symbols drawn on its covers.
I arrived at my apartment and read the book exactly 3 times, for such thing I required 3 days, but my determination was still strong, all kinds of stuff were written on it, about the creation of devil and the techniques he uses to spew evilness on this world, how to truly summon the devil, how to truly submit a victim to evil, how to sell soul, and many other miscellaneous infos about such diabolical stuff. I've remembered almost every word and read every page. However I was very skeptical about this book because the historical misinformations were ubiquitous in this book but, what I wanted I received it.
After exactly 6 days I received another textual message with an address, the address led me to an abandoned factory that was located in the edge of the city. 10 years ago that factory burned down and no one goes there anymore, apparently it's haunted and many suicides occurred there, that is why it carries a frightening history and goes by the name "Factory of Death". When I arrived in front of the factory I saw that light in one part is on, I came into a conclusion that someone was genuinely in there, before I went into it, the doors opened, and one man came out. To my surprise, that man had a very nice and elegant suit, he asked for a card that I had on the center of my book that I received, I gave it to him, and then he told me to follow him, and then I came into that room. The thing I saw there seriously left me frightened, about 20 people with black robes and hoods that covered their heads sat in a circle that on the center had a big bowl with fire, and on top was a giant cross that was turned backwards, on the walls a lot of satanic symbols were drawn.
submitted by Hanco90 to AllureStories [link] [comments]


2024.05.19 00:23 Weird_Instruction_74 I wanted to share with you all a bit of rationalization for why you shouldn’t just dismiss all “orbs” as dust and other prosaic objects. I see this constantly in many subs ”alll orbs are dust” not quite…

I wanted to share with you all a bit of rationalization for why you shouldn’t just dismiss all “orbs” as dust and other prosaic objects. I see this constantly in many subs ”alll orbs are dust” not quite…
I wanted to share with you all because paranormal subs shit all over anything in “orb form” without taking in how dimension works, or that many UAP’s take the shape of an orb, and orbs are also used in ancient art to depict “time travel” etc. an orb or a sphere is one of the most energy efficient shapes in 3D. I’ve shared many “orbs” to my own page.
Many experiencers don’t share because they’re met with negativity and mocking accusations, calling us “insane” and “schizo”. It is so emotionally draining to share such personal experiences and to be met with hostility by people that haven’t had these experiences for themselves, nor do they quite understand how dimension works. I personally want to share SO MUCH of what I’ve learned over the last 2 years since I began my awakening/experiencing anomalies myself, but it really is soul sucking, I’ve mostly just stopped. Occam’s razor needs to take a back seat to anomalous phenomena, there just isn’t a simple way to explain such complexity, and that is what most people jump to without asking questions for clarity, just make immediate assumptions, and mockery.
here are orbs in ancient art/hieroglyphics traveling through space”
Check this out a sphere visits flatland and take it up a dimension, instead of a sphere entering a 2D plane appearing as a line, imagine a 4D shape entering our 3D plane, and think of what we would see. We would see only a portion of its shape along the cross sections of our plane within length, width and height.
Orbs:
example
example
example
example
another example of an ORB manifesting out of a clear blue sky and turning into white light
example of my captures vs Gov releases
tesseract (4D shape, cube within a cube) shadow/UAPif you watch that Sagan video explaining the 4th dimension (linked above) you’ll understand this. Like the projection of a 4D shape would be a 3D shadow, similar to our 3D shape is a 2D shadow.
here is an example of a shadow of a hypersphere, as well as a side by side next to a lens flare so you can see the difference in texture. I’ve also included a few other orbs, and examples in sacred geometry, as well as an atom and antimatter, upclose they look like giant atoms with quarks inside
“shadow” of entities in a projection of the mask of mars, and a “djinn” (that morphed from the green orb i attached above) holographic theory
large black shadow ORBS close to the ground, and appear larger because I used a polarizing filter, and they REFRACT light because they aren’t made of matter (all matter REFLECTS light) which is why these appear as a blacker than black shadow
Not my capture of an ORB making a crop circle through frequency and vibration
Pentagon ORB shaped uap
gimbal ufo (I attached my own side by side next to this one, as well as my capture next to the Mosul ORB)
The difference in corporeal objects and dust particles and such is mostly the speed (they are so fast that you just can’t see them at 30fps/real time, my videos are recorded in super slow motion, which is 8x slower at 240fps/1080p), texture, and the sharp angles they turn, or shooting straight upward (lack inertia), even their actions showing intelligence for how they move, or react to being recorded.
Please keep an open mind, realize that we humans literally see just .0035% of the ENTIRE electromagnetic spectrum, or what we call “visible light”, and also try to imaging what a 4D shape would look to us in 3D, add in there that the only reason we perceive 3D is because of the reflection of light, a good example of this is a flat screen tv, or looking in the mirror. Both are a flat surface that give the perception of 3D. Rationalize that if a 4D shape/being were above our plane, we would only see its shadow, (like our 3D hand projecting a 2D shadow puppet on a flat wall) or if it entered our 3D plane, (think poking a hole through a piece of paper, and a 2D “flatlander would see just a line) all we would see is a “slice of an apple” (reference to the Sagan video I linked above).
Overall, please humble yourself a bit and don’t respond with anger, ridicule and sneering. Ask questions to better understand instead of make immediate assumptions. These experiences are deeply personal, and so complex that even this long winded post is barely the tip of the iceberg. There is an active Psyop to keep experiencers quiet. We’re downvoted to hell, mob mentality kicks in, and people see “oh, this person is in the negatives, they must be full of it!” and the flow of condemnation ensues along with name calling and armchair Reddit psychologists. I can assure you, I’ve already gone through phases of thinking I could have possibly lost it. Ontological shock is incredibly difficult to go through. I’ve compulsively studied to attempt to make sense of my own senseless experiences to keep myself sane, but I’m not going to lie, it felt like I could have possibly lost my mind when this began for me if I weren’t as strong as I am, I really had to ground myself, so have some empathy and respect with your responses to people that try to share with you, even on Reddit.
Thanks for reading
submitted by Weird_Instruction_74 to u/Weird_Instruction_74 [link] [comments]


2024.05.19 00:10 TheIndulgery Using ChatGPT as a novel writing aid

Using ChatGPT as a novel writing aid
I'm currently writing a fantasy / litPRG novel and have been using ChatGPT in creative ways to help with it. I had some requests on how so instead of replying to everyone individually I figured I'd make a post! I will include screenshots so expect this post to be long! Also, it's from my actual book so please don't steal my shit. lol
I'll break it up into 5 sections:
  1. Standard editing help
  2. Character and creature sheets
  3. The cool stuff
  4. A ChatGPT summary of the types of prompts I've used so far
  5. A recommendation by ChatGPT on how authors can get the most use out of it
A few notes to start:
  • I'm currently using the paid version of 4o. I paid for 4 because I use it a TON for work and the ability to upload screenshots is a huge help. Turns out it's great for doing screenshots of formatting, character sheets, etc for writing too. I originally started with 3.5 and just kept migrating the story to newer versions as they came out. Other than query limits I haven't noticed any difference in quality.
  • I do NOT have it write any parts of the story for me. As an experiment I had it try to write a fight scene and kept adjusting the prompts but it just always came out shit. It's really not good at writing wholesale.
  • After every chapter I copy and paste it into the same conversation so that it keeps a running log of the story.
  • It's terrible at emotional interactions and dialogue. It tries to make everything hopeful and goes with the most generic, Hallmark Card type of interaction
  • It's also bad at giving suggestions or ideas for long scenes. It wants to resolve everything in a few paragraphs so it'll go from 2 people fighting to reaching a deeper understanding and being fully great with each other in like 2 paragraphs
Keep in mind that although it's great as a reviewer, editor, and something to bounce ideas off of, it can only provide suggestions. The hard work of writing has to be done by you. I spend about 2 hours a night and at least 4 hours a day on weekends writing and maybe 10 minutes a day in ChatGPT. Much like spell or grammar checkers, it's a useful tool but no substitute for doing the work
Editing and grammar:
This is pretty straightforward. I'll copy and paste sections and ask it to fix the grammar, bolding any changes it makes and striking out any words it removes so I can review the changes. The only issue I've had with this is that if I try to post an entire chapter it'll sometimes pause in its review and ask if I want to continue. Sometimes when it does that it loses sentences or even a paragraph where it broke. Now I just do smaller chunks. It'll explain why it made the changes too, so it's improving my grammar as I go.
Character and creature help:
This is also pretty straightforward. I already have my main characters written up and I know which ones are coming later, but sometimes I want mooks or neighbors, and other times I need creatures. I'll ask it for more than I need and pick the best ones. Some of the prompts:
"Create 5 creatures that you'd find in Wisconsin. There should be a day version and a night version, the night version being tougher and having more attacks. For each come up with 3 offensive and 3 defensive powers. Also describe them in the format of a character description in a D&D style monster manual."
https://preview.redd.it/n2e5pfx9691d1.png?width=825&format=png&auto=webp&s=41abb9ae9a8c984ea1837b0a3b292885822b1e5e
"Based off the fight scene I just described and the attached screenshot of the person's character sheet, come up with 5 attacks, skills, or magical abilities that person could develop. They should reflect that person's personality, character sheet, and fighting style."
https://preview.redd.it/05t0977p691d1.png?width=572&format=png&auto=webp&s=35a55418b0ce7230225ac79e632632f4aac43f6a
https://preview.redd.it/kio2yals691d1.png?width=592&format=png&auto=webp&s=443d537f20d4c8956441214ea38ecd1e2af651bb
Mooks:
https://preview.redd.it/9dxzjn85791d1.png?width=606&format=png&auto=webp&s=11ca003c702f77d5ea27e55abbb6a20f7573d409
https://preview.redd.it/kvudyz97791d1.png?width=603&format=png&auto=webp&s=7fd6ee23d5719a0f73abf6b65b694c5523f6223f
The cool stuff: This is where it really shines and has helped me avoid a lot of pitfalls that I notice when I'm reading other authors' books:
"Review the story and look for any words that I reuse a lot. Ignore standard ones like 'and, they, him, etc'"
All authors have their favorite words that get repeated way too often. I'll find them and suggest alternate descriptions. It goes beyond just providing new words.
"I want to avoid repetitive descriptions. Please review the story and identify any times I've repeated descriptions, turns of phrase, etc. Categorize them into "fight scenes", "Emotional scenes", and "area/scene descriptions"
This has been a power prompt for me. We tend to describe things a certain way and it identifies areas where changes can be made to make it more dynamic and varied.
https://preview.redd.it/n0s3w4l2891d1.png?width=787&format=png&auto=webp&s=6f8bbb75a01216bbef6b4792740154a1ea4f40ef
https://preview.redd.it/zy9jj32a891d1.png?width=755&format=png&auto=webp&s=b6a3ee793ee610a96416268ae407aab70c6d3785
"Please review the story for any inconsistencies. I'm specifically looking for ways I've described the system or world as working that I later contradict."
I've had mixed results with this one but overall it works really well.
It's also useful for all those items that you forget, especially if they enhance someone and they're supposed to be using a skill or ability from it:
https://preview.redd.it/wz4gn43v891d1.png?width=662&format=png&auto=webp&s=b278e32bd76464dfa09395115d8bb401a759d789
I also use it to bounce ideas off of. Sometimes the ideas are generic but often it comes up with ideas that I hadn't thought of. I don't like it decide the plot or directions, but it's like chatting with an editor or reviewer and the two of you bouncing ideas off each other. I'll reply to its posts with things like "I like number 3 but it's coming too early. What if we had them go to place X instead of that, saving that for later?" Character [xx] is going to have these skills and plot points in the future. Knowing that, please tailor all skill and plot suggestions with the idea of driving towards that narrative in a balanced, natural manner. None of the ideas should feel forced and they should all happen naturally as the story progresses. As I paste new chapters please incorporate the changes into that long term progression and adapt as required.
"I think I want character B to starting feeling like they're not contributing but I'm having trouble thinking of ways to express that naturally. I don't want it to feel forced. What are some situations they could end up in that'd highlight that? Who could they fight with?"
"I feel like character A is getting too complacent and it outpacing the other people, but they've become the lynchpin of the fights. I plan on introducing XX situation and it'll make them weak in XX area. I'm going to post a few paragraphs with that, tell me if it rings true with the character growth I've been using for the rest of the story."
"I'm going to paste the first half of a fight that the characters are in but I'm realizing I don't have any ideas for how they'll win. What are some ideas based off the creature's character sheet you posted earlier?"
And I asked ChatGPT to make a summarized list of the types of requests I've asked of it. Here's what it came up with:
Sure! Here's a summary list of the different types of requests you've made for help with plot, development, and ideas:
Character Development and Backstory
Character Sheets: "Review this detailed character sheet and suggest any improvements or additional details to enhance the character's depth and complexity."
Skills and Abilities: "Analyze this new skill for Zavier and provide feedback on how well it fits with his Opportunist class and how it could be further refined."
Unique Items: "Evaluate this rare weapon designed for Tess and suggest any changes or enhancements to make it more unique and impactful."
Emotional Growth: "Read through this scene where Cass confronts his fears and self-doubt during a battle. Provide feedback on how to enhance his emotional growth and make it more compelling."
Plot Development
Story Arcs: "Review this key story arc that introduces a major conflict between Tess and Zavier. Suggest any improvements or additional elements to make the conflict more engaging."
Combat Scenes: "Analyze this combat scene where Luna and Cass fight a pack of mutated wolves. Provide feedback on how to make the scene more dynamic and showcase their growth and new skills."
Plot Twists: "Suggest a surprise plot twist that could be integrated into this battle scene to challenge the characters and force them to adapt quickly."
Character Conflict: "Evaluate this scene where Tess and Zavier have a heated argument about their training methods. Provide feedback on how to enhance the tension and emotional impact."
Scene and Setting Descriptions
Sensory Details: "Enhance this description of a forest setting by incorporating more sensory details. Suggest specific sounds, smells, and tactile elements that could be added."
Creature Descriptions: "Review this description of a new creature the family encounters. Suggest ways to make the creature more terrifying and unique."
Action Scenes: "Read through this action scene where Tess takes on a giant mutated bear. Provide feedback on how to make the scene more thrilling and showcase her skills more effectively."
Dialogue and Internal Monologue
Character Dialogues: "Review this conversation between Zavier and Tess where they discuss their fears and hopes. Suggest ways to make the dialogue more natural and emotionally resonant."
Internal Monologue: "Analyze this internal monologue of Cass as he prepares for a solo battle. Provide feedback on how to make his thoughts more vivid and revealing."
Emotional Depth: "Evaluate this scene where Luna comforts Cass after a failed mission. Suggest ways to enhance the emotional depth and strengthen their sibling bond."
Item and Skill Creation
Loot Items: "Review these unique items dropped by the Ironhide Boar. Suggest any changes to their descriptions, stats, and effects to make them more interesting and balanced."
Weapon Effects: "Evaluate this new special ability for Zavier's chain weapon. Provide feedback on how to make it more versatile and impactful in combat."
Skill Development: "Suggest a skill progression path for Luna that focuses on her luck-based fighting style. Provide ideas for potential skill upgrades and their effects."
Theme and Tone
Maintaining Tone: "Ensure that the tone of this new scene remains consistent with the rest of the story. Provide feedback on balancing dark moments with hopeful ones."
Descriptive Variety: "Review this repetitive description of a battle scene and suggest ways to make it more engaging and varied, using dynamic verbs and sensory details."
Balancing Emotions: "Evaluate this scene that balances intense action with emotional depth. Provide feedback on how to show the characters' vulnerabilities and strengths more effectively."
Feedback and Revisions
Improving Flow: "Review this written scene and suggest improvements for better flow and engagement. Identify any areas where the narrative could be more fluid."
Avoiding Repetition: "Identify any repetitive language in this chapter and provide alternatives to keep the narrative fresh and interesting."
Constructive Feedback: "Provide feedback on the latest plot progression and character development. Suggest ways to enhance the story's impact and make the characters more compelling."
These prompts should guide you in requesting specific feedback, edits, and suggestions for your writing.
And finally, I asked ChatGPT what kinds of prompts to use to make the most of its ability to help writers:
To make the most of my abilities as an AI assistant, authors should use prompts that focus on detailed feedback, specific suggestions for improvements, and brainstorming new ideas. Here are some examples of effective prompts that can help authors maximize the benefits of using my assistance:
Character Development and Backstory
Character Sheets: "Review this detailed character sheet and suggest any improvements or additional details to enhance the character's depth and complexity."
Skills and Abilities: "Analyze this new skill for [Character Name] and provide feedback on how well it fits with their class and personality. Suggest any enhancements or refinements."
Emotional Growth: "Read through this scene where [Character Name] experiences significant emotional growth. Provide feedback on how to make the growth more compelling and realistic."
Plot Development
Story Arcs: "Review this key story arc and suggest any improvements or additional elements to make the conflict more engaging and impactful."
Combat Scenes: "Analyze this combat scene and provide feedback on how to make it more dynamic and showcase the characters' growth and new skills."
Plot Twists: "Suggest a surprise plot twist for this scene that will challenge the characters and force them to adapt quickly."
Scene and Setting Descriptions
Sensory Details: "Enhance this description of a [setting] by incorporating more sensory details. Suggest specific sounds, smells, and tactile elements that could be added."
Creature Descriptions: "Review this description of a new creature the characters encounter. Suggest ways to make the creature more terrifying and unique."
Action Scenes: "Read through this action scene and provide feedback on how to make it more thrilling and showcase the characters' skills more effectively."
Dialogue and Internal Monologue
Character Dialogues: "Review this conversation between [Character A] and [Character B] and suggest ways to make the dialogue more natural and emotionally resonant."
Internal Monologue: "Analyze this internal monologue of [Character Name] and provide feedback on how to make their thoughts more vivid and revealing."
Emotional Depth: "Evaluate this scene where [Character Name] comforts [another character]. Suggest ways to enhance the emotional depth and strengthen their relationship."
Item and Skill Creation
Loot Items: "Review these unique items dropped by [creature] and suggest any changes to their descriptions, stats, and effects to make them more interesting and balanced."
Weapon Effects: "Evaluate this new special ability for [Character Name]'s weapon and provide feedback on how to make it more versatile and impactful in combat."
Skill Development: "Suggest a skill progression path for [Character Name] that focuses on their [specific fighting style or ability]. Provide ideas for potential skill upgrades and their effects."
Theme and Tone
Maintaining Tone: "Ensure that the tone of this new scene remains consistent with the rest of the story. Provide feedback on balancing dark moments with hopeful ones."
Descriptive Variety: "Review this repetitive description of a battle scene and suggest ways to make it more engaging and varied, using dynamic verbs and sensory details."
Balancing Emotions: "Evaluate this scene that balances intense action with emotional depth. Provide feedback on how to show the characters' vulnerabilities and strengths more effectively."
Feedback and Revisions
Improving Flow: "Review this written scene and suggest improvements for better flow and engagement. Identify any areas where the narrative could be more fluid."
Avoiding Repetition: "Identify any repetitive language in this chapter and provide alternatives to keep the narrative fresh and interesting."
Constructive Feedback: "Provide feedback on the latest plot progression and character development. Suggest ways to enhance the story's impact and make the characters more compelling."
These prompts are designed to help authors get the most out of my abilities by focusing on specific aspects of their writing that can benefit from detailed feedback, suggestions for improvements, and creative brainstorming.
Hope this helps!
submitted by TheIndulgery to ChatGPT [link] [comments]


2024.05.18 23:51 CDown01 Eagles Peak Pt.4

Previous Part
Morning eventually came, banishing the eyes that seemed to peer at me through the night. It was strange how suddenly the feeling left me, making me think that someone really was watching me. The whole thing was really doing wonders for my paranoia. Despite the rough morning and sleepless night, I still found myself waiting outside Bianca’s house bright and early that morning. The air was cool but not chilly, one of those perfect days that’s cold enough you’ll never start sweating unless you really try, but warm enough that a T-shirt will get you through without too much trouble.
I only had to knock once before Bianca threw open the door.
“Where you just waiting there for me?”
I asked, cracking a smile and raising an eyebrow.
“You’ll never know” she added playfully, “Are we ready to go then?”
Bianca had made some preparations for the trip, she didn’t have a backpack ready to go but she definitely made an effort to dress the part… sort of. She was wearing an old grey combat jacket that I imagine she pulled out of Stein’s closet. The jacket was way to big for her but she made it work. Her combat boots matched the jacket, looking old and well worn. What didn’t match was the bright red yoga pants she was wearing, but I wasn’t about to complain. Besides, I had packed each of us a spare set of clothes just in case.
“Oh! So I had an idea, its a long walk, not crazy but I’d rather not just walk the whole way if we can help it. Frank and Stein used to have some bicycles when we first came here so I asked them about it and well.”
Bianca chirped, as she led me around the back of the house and pulled a tarp off two abysmal looking bicycles. The bikes were both red at one point but that was a long time ago. Now they were covered in a layer of rust and I could barely make out the branding that may have once read, “Shwinn”.
“Um… Bianca I think I might get tetanus if I sit on that thing.”
“Oh come on! Aren’t you tired of walking everywhere? Lets just give the bikes a shot, if they crumble to dust we can leave them.”
“And get me a tetanus shot.”
I added quickly
“Fine, and get you a tetanus shot.”
Bianca shot back, she feigned annoyance but she couldn’t hide the smile that crossed her face.
Laughing to ourselves, we got on the bikes and took off North, out of town and onto a dirt path leading to the woods. Bianca didn’t say much on the way out but I could tell she was having a good time. This may have been her first time out of the house for something other than supervising Frank and Stein. She tried to hide it by riding fast and staying out in front of me, but I could still catch her eyes literally glowing with happiness every now and then. I thought back to what Frank had said about her eyes glowing when she experiences strong emotion. I hoped that was the case and she wasn’t just trying really hard to influence me, which he had also said would make her eyes glow.
As we neared the end of the path, the forest’s edge came into view. we let the bikes roll to a stop then got off and let them fall over onto the dirt. I half expected them to explode into a puff of rusty brown dust the second they touched the ground but to my surprise, neither bike did. I could’ve swore I heard Bianca sniffle almost like she’d been crying. I opened my mouth to say something and then thought better of it, if she wanted to tell me what was going on she would. Well, that or she’d just manipulate me away from the question. Wait, was she doing that now? It’s hard to tell, maybe that’s how everyone around her feels. The more I thought about it the more I realized how difficult it must be for her just to have friends or form relationships with people at all. If she told them the truth they’d never know if what they were feeling around her at any given moment was real. All they’d have to go on would be her word, could they really trust that, could I? If she kept her secret she’d know that at any moment she could just change how they felt about her, manipulate them into anything she wanted. Could she resist that kind of power over them and still look someone in the eyes and say she was their friend. Not to mention how hard it would be to keep that secret over years of knowing someone.
“So Keith, were exactly are we headed? You do have some Idea where this mine you’re looking for is right?”
Bianca asked skeptically, snapping me out of my thoughts.
“Well about that…. I just know its out here in the forest somewhere. That’s pretty much all I have to go on from Frank, Stein, and that massive bartender in town.”
I told her sheepishly.
“Well that explains why you over-packed so much then. Seriously? How long do you think we we’re going to be out here, you’re packed like some kind of survivalist.”
She mocked, picking through the pack I’d made for her. After she finished rooting through the pack I made for her like some kind of giant squirrel and, chastised me yet again for not doing more research on the mine, we set off.
The forest felt imposing as we walked into the woods through a manicured patch of trees. Someone had gone to great lengths to braid a few trees over this little path before the forest turned back into its natural wild state. It gave off the feeling that civilization ended with this path and something else entirely began. As we got off the path our light faded quickly, chocked out by the limbs of massive pine trees. All this cover meant there was very little foliage on the ground which was covered in a blanket of needles. The though occurred to me that we were looking for a mine in a valley. That’s weird because what exactly would be in a valley that warranted the creation of a mine? Usually you’ll find them in mountains so what exactly was one doing out here.
“Bianca I just had a thought, Why would they build a mine out here? I mean what’s the point, is there even anything valuable out here to mine?”
“Yeah, come to think of it your right. What other reason would there be to have a mine out here?”
“Unless they were just mining from a cave but that still doesn’t answer the question of what they were…”
Bianca cut me off
“What was that first thing you said?”
“Um… mining from a cave?”
A lightbulb went off over her head as she exclaimed,
“That’s it! There’s caves under the town, I’ve heard Frank talk about them before! Maybe they didn’t have a real mine so they were just mining something out of the caves.”
“Not to burst your bubble Bianca, but that still doesn’t get us any closer to these caves or mines or whatever it is.”
I responded cautiously, trying not to sound to critical of her revelation.
“Well not exactly, Frank said they were in the East of the forest somewhere so all we have to do is head East till we run into them.”
Bianca said, full of confidence. Then something occurred to me, we had no real way of getting back to the bikes other than retracing our steps. Now that was easy enough now, if we went deeper into the woods we would get lost pretty quickly.
“One more thing Bianca, Maybe we should come up with a way to find our way out? I really don’t want to end up lost out here.”
I asked nervously, fidgeting with my hands.
“Way ahead of you on that one, I left my phone back by the bikes. Here give me yours and I’ll put my number in so you can track it and find our way back.”
She said, taking my phone, putting her number into it, and turning it to me to show she’d tracked her own phones location with it, giving us a path back to the bikes.
As we turned East and headed even deeper into the forest the terrain started to change. Instead of the pine needle coating we started to see rocks and the ground was more rugged. Here and there we’d even pass a boulder or two. I decided to break the silence of our search.
“So are you ever going to tell me how you met Frank and Stein?”
Bianca sighed before responding.
“I suppose you deserve to know if your sticking around. You probably guessed I wasn’t always living with them. Lets just say before that I was with someone who I though meant the world to me but I never meant the same to him. It was all a game to him and eventually I noticed that. Then, a little while afterwards I realized I wasn’t exactly powerless anymore and I did some things that I’m not exactly proud of to survive on my own.”
I could tell talking about this hurt her but I needed more.
“That’s not exactly telling me a whole lot Bianca.”
I pressed, maybe a little to hard.
“I found out I had powers and I used them ok! I got myself out of a situation where I was pulled so many way I didn’t know which direction was up! The second I found out I could do the same thing to people myself, I did! You’re the first person to actually seem to give a shit that wasn’t some crazy doctor that tolerates my existence or someone I just manipulated into caring! Maybe I even did that with you! I JUST DON’T KNOW ANYMORE!”
Bianca screamed at me, getting in my face with tears beginning to run down her own. Her eyes were glowing electric blue again and I knew I’d crossed a line.
“Hey I’m sorry I didn’t mean to hurt you. I… I didn’t know.”
“No.. you didn’t but I guess you should”
Bianca sniffled out, trying desperately to pull herself back together and keep up the act the everything was ok. Bianca went silent for a while as we kept walking along, crying to herself before she finally took a deep breath and said,
“You know, this is the first time someone’s asked me to come along and do something outside the house in years. I spend so much time cooped up in there just helping with experiments and looking after Rocco. It’s actually nice to get out and talk for once.”
Her voice still a lifts hoarse from screaming at me before.
“Look if you want to talk about it we’ve got nothing but time out here. I’d like to know a bit more about you anyways.”
I said taking her hand and trying to sound comforting.
“Yeah maybe I should get some of it off my chest. Here it goes I guess.”
Bianca said, taking a deep breath and tightening her grip on my hand. Her eyes still glowed faintly as she told me her story as we ventured deeper into the forest.
I’ll give you the shorter version of it here, mostly cause I’m not sure how she’d feel about me spoiling all her secrets.. She ran away from her family and her college education for a guy, his name was Brooke. Brooke was from money and had a job lined up by his family at a law firm so Bianca thought she was set for life with him. Bianca was madly in love with him at the time but as days grew into months and years, Brooke became a monster. He cheated on her and told her she wasn’t enough, that her shortcomings drove him to do it over and over again and somehow it was all her fault every time. He became abusive not long after the cheating started, flying into fits of hysteric apology afterwards only further convincing Bianca she was somehow at fault. After three years of this she eventually got up the courage to leave and never looked back. On the road she discovered her powers of manipulation, letting her play with people’s emotions and she only got better at it with time. Unfortunately her abilities got her into a very specific form of getting money out of people, prostitution. One day she tried to solicit Stein and he saw straight through her. Stein took her with him to the hotel he and Frank were staying at and they took her in on the spot. The trio traveled together ever since, Bianca becoming a kind of daughter to them.
I was in shock once she finished her story, it sounded like she’d really been through the ringer.“I don’t know what to say, that’s awful, all of it.”
“It was, I lived it. But I made it through, doesn’t matter how at the end of the day. I’ve got Frank and Stein and that’s enough, they let me into their home and I recovered in my own way, I’m still here so I’ll take what I can get right?”
Bianca stated with a cold loom of determination on her face. It was painfully obvious to me that despite the masquerade of being fine she was barley holding it together underneath. Like just talking about it with me was driving a finger into old wounds.
“At least you’ll never have to go through something like that again. With your abilities you never have to get pushed around like that.”
I said with completely no tact whatsoever. Bianca stopped suddenly as I said this and whirled around to face me. The fire I’d seen in her eyes earlier reigniting in seconds.
“Do you really think that’s all this is?! I’m no better than him, even you don’t know what you really think when you look at me! Admit ti!”
Bianca growled at me, hysterical once again.
“No, Bianca I…”
“Look I know your trying to help but just leave it, ok? I’m done talking about this”
She cut me off, pulling herself back together and signaling very clearly we were done with that particular conversation.
“Besides look over there, That hole in the rock see it? That might be what we’re looking for.”
Bianca said, gesturing to the stone wall that now jutted out of the ground beside us.
The rock wall she pointed out was chipped near the middle in a way that couldn’t have been natural. Straight lines don’t really exist in nature and this hole was cut squarely into this rock wall. As we got closer I could see that it wasn’t just an entrance either. The hole opened into the rock wall but then suddenly dropped, like whoever carved it had hit a point where the ground just fell out from under them. From where Bianca and I were looking into the hole we couldn’t quite see the bottom.
“Well we found what we were looking for, is this bringing back any memories from those dreams you had?”
Bianca asked, sounding a little short tempered still as I searched through my bag.
“What are you looking for in there?”
“Rope, I’ve got to see what’s in there and I’m hoping I brought enough to climb down there.”
I replied hurriedly, still tearing apart my bag to get to the rope I had packed underneath everything else.
“Rope? you’re not seriously going to climb down that pit are you? I can barely see down there.”
Bianca complained, sounding exasperated.
“Here, this should help you see down there.”
I said, tossing her one of the two head mounted flashlights I brought along.
“ME? I never said we were going down there!”
Bianca panicked momentarily.
“Look, you can stay up here and wait for me if you really don’t want to go down there. But I would appreciate having you to watch my back.”
I added trying to soften her up. Bianca opened her mouth like she was going to say something but stopped, instead dropping her own pack to the ground and searching through it.
“Look if I’m going down there I’m going to need something better than yoga pants on and…. You actually packed a change of clothes in here. Geez you really did think of everything.”
As Bianca took the jeans I packed and went off to find somewhere to change I finally found the rope. It was about 50 feet of strong climbing rope that I kept for an occasion just like this. Now that’s not to say I was a professional climber by any means but a 20 or 30 foot rappel I should be able to do. I was hoping that the descent wasn’t much further than that. I anchored the rope to a tree a little ways away from the hole in the rock face and tossed the rope down the hole. It hit the bottom with a satisfying thud just as Bianca got back from changing. The jeans I had packed were a little big on her but she’d manage. She looked like a mess in her ancient combat boot and jacket, all of which were too big for her. I tried to open my mouth to tell her she looked nice, I swear I really did but what came out was hyena-like laughter at her appearance.
“I…. Oh god I’m…. It’s just”
I struggled to get out, laughing all the while.
“Well I’m glad you like it at least, ok seriously come on, stop laughing.”
Bianca scolded as she began giggling herself. Soon enough we were both laughing, Bianca’s earlier storminess cleared up by the absurdity of the situation.
Here we were, a succubus and a guy with a strange mark out in the woods getting ready to rappel into a hole in the ground that apparently didn’t exist. All this was almost starting to feel… I’m not really sure how to put it, not normal but not so strange. Honestly I finally felt like I’d found some kind of purpose again out here. As weird as it all was I was starting to enjoy… this, this whole odd situation I’d found myself in. Bianca and I finally got ahold of the laughter and stood back up from our place on the ground.
“Do I really look that bad?”
She asked
“I’ve never heard you complain about your looks before. But no, with those jeans on you look like maybe, just maybe you prepared a little bit for coming out here.”
I teased, getting a little wry grin out of her.
“Come on, lets get going. Hopefully we can be in and out of there pretty quickly.”
I said, handing Bianca her pack and shouldering my own.
Rappelling in wasn’t actually all that hard, really dangerous without safety equipment sure, but neither of us had any trouble descending the maybe 20 foot drop. At the bottom I saw something that shocked me, this place wasn’t abandoned. I saw lighting set up, not on but very clearly set up recently. Bits of old mining equipment were scattered around the… cave? Mine? Im not really sure what to call it anymore. What concerned me more than anything was the light I saw at the far end of the cave (I’m settling on calling it a cave). The light came from a massive bonfire and I could just make out the shadows of several people sitting around it. I have no idea how we didn’t see the smoke on our way in. It wasn’t filling the cave but it also wasn’t coming out from anywhere I saw on the way here.
“Bianca get down!”
I whisper shouted at her, turning off my headlamp and falling flat to the ground myself. Bianca dropped to the ground as she heard me with unexpected grace. I didn’t know if those figures by the fire had seen us but I certainly wasn’t taking chances.
“Ok, I’m going to creep up and see if I can hear them talking or something. Can you just stay here and watch my back? I don’t want you getting any closer than you have to.”
I instructed Bianca who answered with a quick nod and reached into the inner pocket of her jacket. She withdrew a jeweled golden dagger from it.
“I sorry, what’s this now?”
I asked, confused and thrown off guard by the weapon. It was a really beautiful blade, the hilt was silver with several purple gems inlaid in it. The blade was golden save for the razor sharp edge which was some kind of strange blue material that was roughly the same color Blanca’s eyes glowed.
“I had a life before this you know.”
Bianca responded.
“Yeah we talked about it but you didn’t really tell me much about this part apparently. Doesn’t matter I guess just surprised you have Jeff Bezos’s butter knife in your jacket pocket.”
I whispered, pointing at the dagger in her hand.
“Well we can talk more about how I ended up with this later, not really the time now. Just be careful ok.”
I got up as she said this, realizing she was right. Now really wasn’t the time to be asking about strange daggers, I had more pressing issues.
I crouched down and started creeping towards the figures by the bonfire, careful to avoid the rusty machinery bits scattered across the ground. As I got closer I saw a passage I had missed in the dark. I dared to turn my headlamp on for just a second, trying to block out most of the light with my hand. What I saw through the dim light and shadows of my finger left me awestruck. Inside the passage a coliseum had been constructed, with seats carved into the stone. The structure itself was made up of the rusted metal pieces that littered the room, collected and smelted together to form the walls of the structure. What frightened me the most was the symbol clearly and meticulously drawn on the dirt floor, the same symbol that adorned my back, the symbol of the thunderbird. Moving on, more shaken than ever I crept closer still to the roaring bonfire. I could just about make out the words the figures were saying. When I got close enough to make out the word “tests” the fire suddenly went out with a gust of wind.The room temperature must have dropped 10 degrees immediately and I could swear I heard the sounds of heavy rain above us. But the sudden lack of light isn’t what rooted me in place, cowering on the cave floor. What did that was the two illuminated grey eyes that pierced through the darkness like lightning in a storm, eyes I would never forget, the eyes of the woman from Imalone.
This time I clearly heard the voices of the figures from around the bonfire as they all dropped to their knees.
“Shaoni! We weren’t expecting you till later, Stormcaller.”
The figures all said some variation of in unison. Their tone sounding almost as though they were begging for forgiveness. In a voice that hissed like rain on pavement the woman apparently named Shaoni spoke.
“I’ve come to oversee the start of the trials, is everything prepared?”
In one bone chilling moment her eyes locked on mine and she said the one thing I’d hoped she wouldn’t.
“You didn’t tell me we had guests.”
The moment the words left her lips I turned back to where Bianca was waiting, her now glowing eyes cutting through the darkness of the cave. Giving up any form of subtly, I bolted for the rope behind Bianca. I just wanted to be out of this cave, whatever I might learn from searching around was far outweighed by the fact that Shaoni was here. I’d seen the kind of destruction she’d left in her wake in Imalone and I had no desire to see it happen again here. I banged my ankle on several of the little bits of rusty metal on the floor as I ran, sending sparks of pain up my leg. I didn’t hear anything behind me at all which was almost more unnerving than the footsteps I expected to hear. I closed in on Bianca and saw she hadn’t moved at all, her eyes fixed on something behind me. I dared to take a quick glance back over my shoulder and saw Shaoni taking her first step away from the extinguished bonfire. Lightning crackled around her like one of those novelty plasma globes. In the flashes of light I could see her face. There was no smile or frown, no emotion at all. She simply stared straight ahead towards me and took slow calm steps, inching ever closer.
“Bianca we’ve got to go… NOW!”
I shouted, snapping her to attention. She nodded and turned on her heels, back toward the rope we’d thrown in earlier. Only, when we got to the rope and gave it a tug, it came falling back toward us.
“There’s no way. I…I anchored it to that tree, it should’ve held!”
I cried in disbelief. Bianca and I starred up at the now stormy sky through the hole we would’ve escaped from. Two men walked into view on either side of the hole, glowering down at us. I notice a marking on one of the men’s hands in a flash of lightning from the storm. I could only assume if I was able to make it out I would’ve seen a marking just like the one on my back. Just as soon as the men had appeared a shape flew in from the left with a low growl, taking both men along with it.
“Ok, new plan! There’s something else up there and I really don’t want to get involved with… whatever that was either. I didn’t see any footprints near the entrance so I’m assuming those guys we saw by the bonfire got in another way. We’re just going to have to find where that was and get out that way.”
I instructed Bianca, gesturing to the men in toe with Shaoni and trying not to sound as afraid as I was.
“Ok, I’m with you but lets get moving, I don’t want to any closer to her than I have to be.”
Bianca answered, putting her hand on my shoulder. I suddenly felt a wave of calm rush over me and for the second time I was grateful for Bianca’s ability to simply turn off my fear response.
Shaoni now stood about 50 feet from us with four men following behind her. In the light she gave off I could see the men were all dressed like normal people. I kind of figured they would be more of those canvas wrapped weirdos from Imalone but no. There stood four men in jeans and flannels standing there. Shaoni looked like she could’ve stepped right out of a painting of Pocahontas. She wore an animal hide dress with frills along the bottom and arms. Her head was adorned with a leather band containing several hawk feathers. In short she looked like she’d stepped out of a different time. But I had no time to look over the finer details of her clothing as Bianca and I rushed towards her. Once we got within striking distance I pulled Bianca to the left, towards the passage I had seen earlier. Shaoni never made a move towards us, she just simply looked at me, the ghost of a smile briefly crossing her lips. One of the men with her grabbed at Bianca though, pulling her out of my grasp momentarily. That was a mistake because she was on him immediately with the ornate dagger I’d seen before. As the man grabbed her Bianca lashed out with the dagger, sticking him in the gut with the blade. He screamed in anguish and let go of her but Bianca wasn’t done yet. She followed up by stabbing the man in the back of the neck as he bent over, grabbing at the hole in his abdomen. The other three men were so taken aback by the sudden ferocity she displayed that they didn’t come any closer. As time stood still for a second the men all looked toward Shaoni, awaiting instructions but hesitant to get any closer to Bianca. Using the brief moment of disbelief Bianca had caused, we ran down the side passage towards the coliseum.
“What was that?”
I asked, still shocked by how suddenly Bianca had acted.
“He tried to grab me, I don’t like when they try to grab me”
Bianca responded, distant and… scared? I got the sense she was still in shock at what she had done too. But I couldn’t worry about that right now, we still had to get out of here. Luckily the men didn’t seem to be following us. Wether Shaoni called them off or they stopped to care for their friend I didn’t know, and frankly I didn’t care.
Rushing through the rusty coliseum was haunting. I expected something to jump out of every shadow in the imposing structure. As we slowed to a jog in the middle of the coliseum, right where that eagle symbol was, we stopped to look around. We had come into this arena through an open arch but the only other exit I could see was a similar but barred archway. The coliseum was huge for something constructed in a cave, probably 400 feet across. I had no idea how this thing could’ve been made without anybody finding out.
“Bianca are you seeing anyway out of here? Bianca!”
I asked, then shouted as I turned to see her standing still as a statue in the middle of the Eagle symbol. She was staring at the dagger she had stabbed that man with. Blood still stained the blade and dripped from it intermittently.
“Bianca are you alright?”
I questioned as I walked over to her. She still had this look in her eyes, like she was miles away.
“Bianca? Come on talk to me. Look, you did what you had to do back there, sure it wasn’t exactly pretty but it had to be done.”
I tried to comfort her with my words but the truth is, my heart just wasn’t in it. I was a little scared of what I saw from her in those few moments. She just lashed out and attacked him, not that he didn’t deserve it but going back for more was too much. But what would’ve happened if she didn’t act? It’s not something I could really dwell on now and I’m not sure it really mattered. I just wasn’t feeling all that great about the fact we may have killed someone.
“I don’t like it when they grab me.”
Bianca finally repeated, still appearing catatonic. I leaned down to her level, putting my face right in-front of her’s and putting her head in between my hands.
“Bianca I know enough to know that whole situation may have dug up some memories for you but nows really not the time. We have to keep moving, we have to find a way out of here, and I can’t do that without you right now.”
Bianca tensed up as I spoke to her, but I could feel her relax as I finished. A single tear fell from her eye as she gave me a nod and followed behind me as I walked toward the barred off archway.
Before I made it to the archway there was a massive crash as something tore the rusty bars from their mountings and fell into the room.
“Tuck?!”
I exclaimed, recognizing his colossal figure on the floor immediately. His shirt and pants were torn to shreds though, Like he’d flexed too hard and burst out of his clothes. Bianca and I rushed over to check on him but apparently he was fine. Before we even started walking towards him he was already back up on his feet and lumbering towards us.
“Tuck what are you doing here? Actually never mind, are you ok?”
I asked, concern in my voice.
“It’s going to take more than this to stop me son. I figured you might go looking for that old mine I mentioned the other night so I came to find you. I feel real bad about ya run’in off the way ya did and I got to thinking. Maybe I could make it up to ya if I told ya about the mine. So I came out here and found some shady look’in fellas poking around and figured maybe ya needed help, looks like I was right.”
Tuck explained, dusting himself off and brushing away some of the tattered remains of his shirt. I didn’t buy his story for a second but I wasn’t going to argue with this bear of a man.
“So how did you get in anyway?”
“Used the old entrance from back when this place was still run’in, come on I’ll lead ya out.”
Tuck answered, already turning and walking back the way he came.
The walk out was long and none of us talked much so I just looked around. The further we walked down this little tunnel the more I noticed crushed equipment. The walls looked like they were made up of bits and pieces of crumbled rock that may have once been the ceiling of a much bigger tunnel here.
“There was a collapse, just like the report said only, whatever caused it wasn’t any fault of ours. It was that damn thunderbird waking up.”
Tuck piped up, answering one question and making me ask another.
“Wait you knew about her?!”
“All the miners did, some decided to follow her after she woke up and brought the walls down on us. Others wanted revenge for the brothers we lost, I’m one of the former. You see son, the reason I stayed around this town so long was because of that bird. I want a chance to return the favor.”
“But what about Robert? If you hate the thunderbird so much why’d you let him in? You had to see that tattoo on his hand.”
“I know he thinks that damned bird will “save” him or something but I don’t blame him. Everyone deals with things in their own way and it’s not my place to judge folk for it.”
Tuck lectured, as we made our way further down the passage. His words made sense to me but I didn’t understand how he could be so understanding. From what I understood the thunderbird had a part to play in the original mine’s collapse and the death of the workers there. Only for some of the survivors to revere this creature. If I were in Tuck’s shoes I don’t think I could forgive and forget.
Finally we saw light at the end of the tunnel. We emerged into the whispers of what I’m sure was a monster of a storm. But that’s not what drew my attention, what did were the boulders scattered around the hole we just came out of. It looked like they had been moved, and recently. The suspicious red stain just barley peaking out from the bottom of one of them only served to convince me further. Tuck’s story didn’t quite make sense and this entrance seemed like it should’ve been blocked up until very recently. I wasn’t about to question the guy who saved us though, so I let the issue rest.
Bianca’s idea of tracking her phone to find our way to the bikes worked like a charm. We followed the directions my phone spit at us and eventually found our way back to the bikes. Tuck’s old Ford Bronco sat behind our bikes leaving me to question if he followed us on our way here.
“Well do you kids want a ride back to town?”
Tuck asked, his voice bellowing across the forest. Seriously it was like the guy swallowed a loudspeaker at some point and just spoke through it now.
“No we’ll find our own way back.”
“Alrighty then, stay safe son.”
Tuck called back to me as he got into his truck and drove off. Bianca and I stood up our bikes and got ready to head back to town.
“Hey Keith?”
“Yeah what is it Bianca?”
“Next time you offer to bring me along somewhere can you warn me about the damn thunderbird that seems to just show up around you.”
I laughed at this, it was nice to see Bianca joking around again. After what happened in the caves she seemed like someone else, none of her usual cheeriness was there. Not that I knew if that was what she wanted me to see from her or how she actually presented herself but still. I trusted her enough at this point to assume she wasn’t using her abilities to mess with my head.
When we got back to Bianca’s house the sun was just beginning to set, washing the town in shades of purple, orange, and red. We walked the bikes around to their place behind the house and I walked Bianca back to the front door.
“Thanks for today Keith,I don’t… get out very much anymore and it was… nice… to do something other than sit around the house for once. You know, despite everything that happened it was actually fun.”
I was taken aback by her words at first. If it was me I’d immediately want nothing to do with this person who just put me in danger.
“You had fun? The thunderbird showed up again and we may have killed a guy and you had fun?”
I asked, raising and eyebrow suspiciously.
“Can we not talk about that right now? Anyways I don’t exactly have a high bar for what is and isn’t fun at this point. I’ll see you later Keith.”
Bianca said, cracking a smile and walking into her house.
I was about halfway back to my own house when I realized she never gave me my backpack back. Well, looks like I’d be seeing her again then because I need that stuff back. I wasn’t sure what to think about what I’d seen today. If the thunderbird was in those mines years ago why did she end up in Wisconsin? There was also a very real possibility some people in this town worshipped her so I’d have to keep an eye out for that. The really interesting thing to me was the Shaoni never seemed to want to hurt me in the cave today. She was terrifying as all hell sure, but I didn’t get the sense that she wanted to cause me any sort of harm. If she wanted to do that my gut told me she would’ve done it quickly and efficiently.
Thunder suddenly cracked outside, interrupting my train of thought. As I stood up to see what time it was a knock came from the front door. I froze, who exactly could it be? I doubt Bianca would come over, I don’t think she even knows where I live but maybe she came by to drop off the backpack she absconded with? The knock came again, more forcefully this time.
“I’m coming, I’m coming!”
I shouted, as I jogged to the door. My heart dropped as soon as I opened it, On the other side of the door stood Shaoni. She was dressed normally for once, wearing a long flowing white nightgown. Shaoni stepped into my house as she cooed in her usual misty voice.
“Good evening. Keith was it? We have much to discuss.”
submitted by CDown01 to AllureStories [link] [comments]


2024.05.18 23:50 CDown01 Eagles Peak Pt.3

Previous Part
I woke up to the smell of sausage and eggs. Over by the side of my bed was a tray with a masterfully prepared omelet and sausage to match. That’s not what caught my eye though. What did that was the little note stuck to the side of they tray.
“Sorry for terrorizing you- R”
Was scrawled in barley legible hand writing, Rocco’s I imagined.
“So it can cook but not write?”
I muttered to myself as I got out of bed.
A fresh change of clothes was laid out for me and I decided just not to question it. The clothes fit perfectly and I tried not to let my mind wander as to why that was while I ate breakfast. Rocco’s omelet was outstanding, for a trash panda he made a great cook but I have no idea where he would’ve picked that up. After I finished I brought my dishes downstairs and ran into Stein in the kitchen.
“The clothes fit don’t they? My eyes aren’t what they used to be, I should’ve just sent Rocco up to ask your size.”
“No no, they fit fine, and please don’t send Rocco to do anything without telling me. I think that might just give me a heart attack on the spot. I’m still really not used to all… this going on”
I said gesturing to the raccoon who had wandered into the kitchen and was now flipping me the bird with both his paws.

Stein nodded to me with what I hoped was understanding. As much as Rocco seemed harmless (Maybe… hopefully?) I really didn’t want the furry little demon arriving anywhere near me unexpectedly. We already saw how that went in the basement yesterday. I finished washing my dishes in the sink as Stein ate his breakfast. He seemed so calm and normal, compared to the things I’d seen in this house so far. If you took one look at Bianca you say she looked too good to be true. Rocco is… well, he’s a talking raccoon, that’s immediately strange. But when it came to Frank and Stein you couldn’t tell there was anything off about them. Honestly I still had trouble seeing where they fit into this whole thing.
I was lost in this train of thought as I went through the motions of taking my groceries out of the refrigerator where someone had put them. I didn’t even realize Bianca was standing behind me till she tapped my shoulder. Jumping out of my skin I screeched out,
“Jesus Rocco what the hell!”
Bianca went from serious to laughing hysterically in no time flat.
“He really has you spooked after last night doesn’t he?”
She barely got out between bouts of laughter.
“I’m sorry really, oh and I’ve got this for you.”
Chuckled Bianca, handing me a wad of cash with a face that didn’t look remotely sorry for laughing at me.
“Just for that I’ll take it! But I’ve got to ask, how do you have this much cash just lying around, isn’t that a little risky?”
“You’d have to ask my unc… Frank or Stein.”
Bianca answered, stumbling on the apparently familiar lie. As she said this Stein stood up from the table and answered my question.
“Researching the supernatural isn’t always safe but Germany pays its scientists well, even if we don’t work for them anymore.”
“Germany? When did you work with the German government?”
I asked, a sinking suspicion settling into the pit of my stomach.
“1941, The Führer requested me specifically and I met Frank there. Oh don’t look at me like that! I didn’t support his cause, he simply wanted to look into forces outside his control and that was my specialty. It was business nothing more.”
Stein responded, pointing his finger at me and sounding a little annoyed.
“But that would make you… there’s no way you’re that old. Uh I don’t mean!”
“Think nothing of it, if anything, it means our serum worked. Distilled it from the DNA of a few pureblooded vampires and designed it to slow human aging to a crawl.”
Bianca cut him off,
“Stein, I think I can see steam coming out his ears. Can we maybe give the supernatural stuff a rest? I know you’ve been around it all your life but I think its a bit much for him.”
“Yes, I suppose your right Bianca. I’ll leave you two be then.”
Stein surrendered, as he turned and walked out of the room. Like he hadn’t just dropped yet another bomb on me.
I held myself together much better this time. After talking raccoons and succubi, learning vampires apparently existed in such an offhanded manner just didn’t surprise me as much. At this point I was just about ready to accept any supernatural entity I’d ever heard of existed in some capacity. In fact that might be the best policy moving forward.
“Hey you’re not going to pass out on us again right?”
Bianca asked turning back to me, genuine concern in her voice.
“No, I’ll be fine. The more I hear about this kind of thing the better I am at just accepting it. It’s a lot easier hearing it from one of you guys than having it drop out of the sky at me.”
I joked, walking with Bianca to the door. I noticed my poor attempt at a joke was the first time I said anything about Imalone without feeling like someone would call me crazy. I couldn’t dwell on that for too long right now though, I had to drop off the groceries that had taken me a full day to get. In hindsight though, I’ve had worst trips to the grocery store.
The next few days passed without any real issues, I got things set up in the house and ordered some furniture with the money I got from Bianca. On the second day I figured I should go out and explore the town a bit. I was getting bored being cooped up doing normal things and apparently I wanted to throw a wrench in all that.
“Maybe a bar” I thought to myself as I walked out the door just as the sun had started to think about setting, “Those are always a good place to meet people”.
This is where I tell you I may be just a little awkward. Even back home I didn’t really get out and meet new people much but I figured now is as good a time as any to start. I threw together a quick outfit with the clothes I brought with me from home. Hopefully I looked at least a little bit presentable in khakis and a red dress shirt. I walked out my door and immediately saw Bianca’s house peering out over the town. I considered dropping by to see if Bianca wanted to join me. I had told her about the reasons I ended up in Eagles Peak but I still knew precious little about her. I assumed her past wasn’t all sunshine and rainbows. I wanted to know what exactly drew someone like her to a sleepy little town like this. Maybe seeing if she wanted to join me would be a good opportunity to learn something about her? It’s entirely possible I just wanted to spend more time around her because she was drop dead gorgeous. Maybe it was because she was the first person I bumped into in town? I couldn’t put my finger on it and if we’re being honest I didn’t want to admit the real reason to myself.
That would have to wait for another day though. I had spent so much time thinking about it that by the time I snapped back to reality I was by the greyhound bus stop, well past her house. There was another bus stopped there and people were getting off of it. None of them looked like what I would call a local but its not like I’d really know what a “local” looked like here anyways. Still, this town couldn’t get this many visitors right? It was weird but probably had a completely reasonable explanation.
“The Eagle’s Roost” read the sign above the bar’s entrance, it was actually a pretty high class looking establishment. The fresh red paint gleamed against the faded whites and grays of the other buildings on the street. Inside, a well polished dark wood floor greeted me. The room was completed by a roaring stone fireplace and a well used set of stools by the counter.
“Hey there! Anyone home?!”
I called out into the empty bar.
“Give me a minute!”
Replied a deep gruff voice form the back room. Eventually a man emerged from the room, well I say man but what I mean was a mountain in human form. This guy had to be about 7 feet tall and built from solid granite. Seriously, the muscles on this guy would’ve put The Rock to shame.
“Little early to start drinkin’ isn’t it?”
The mountain grunted judgmentally.
“Well I’m new here I just wanted to see the town. I could come back later if you want.”
“New, why didn’t you say so! New here, I haven’t seen anyone new here in years! come sit down if you’ve got questions about this place I can probably answer them!”
The now elated giant boomed at me. He turned hospitable in an instant, offering me a drink on the house for his poor manners before. His name was Tucker and he’d come to the town years ago as a foreman for it’s mine. The mine dried up and the workers moved on but something about this town spoke to him and he decided to stay. He opened up this bar and the rest is history. Something about the way he talked about the mine did’t sit right with me though. He kept mentioning how it dried up like he was trying to convince me that was what happened. Plus a mine out here didn’t exactly make much sense to me.
“So you run this place alone then?”
I asked, more to be polite than out of genuine curiosity. We had started to run out of things to talk about after conversation about the mine dried up much like it apparently had.
“Never needed any help besides my wife’s, but most days I just run the place alone, yes. No sense in hiring help here, not many people looking for work outside of the ones working at that grocery store down the street. Anyways I should get back to work, its getting to be about time we actually open to the public.”
I turned my head to look at the sign I now realized was stuck to the door. “Eagle’s Roost Hours: 6PM-1AM every night”. I realized with embarrassment I had walked through the door an hour before opening. Tuck had been nothing but friendly though, and I almost felt bad for assuming the locals like him would want to shoo me away. After all, everyone I’d met so far had been nothing but nice, not including Rocco that is.
As I turned my attention back to my drink I thought about the mine again. I hadn’t seen any records of the mine Tuck mentioned in my internet searches of the town before I came here. Honestly it had been incredibly difficult to dig up anything on the town. I wasn’t necessarily the most thorough in my search, but mines tend to be a staple of the towns they’re located in. This mine in particular seems to be what the town was built on. I’m not sure what had me so worked up on this mine issue but I was sure it was important. I sat there at the bar, mulling it over and sipping on my drink when a hand slapped down on my shoulder.
The man it was attached to said something but I couldn’t catch it even if I wanted to. I was far to laser focused on the mark seared black into the mans hand, the exact same eagle that was burned into my back. I pushed him off and bolted for the door, all I heard behind me was the mans confused “What?” And Tuck shouting at him.
“Now what in the Blazes did you do to the poor kid Robert!”
I shot off into the street from the bar, no one was chasing me but the fact that the symbol was here had set me off like a deer running from a gunshot.
“What the hell happened to you?”
Called a now familiar, heavily accented voice from the alleyway.
“Rocco, what are you doing out here?”
I questioned, bewildered at finding him out in the open. I’d never admit it but seeing a familiar face, even Rocco’s, calmed me down a little
“I’m a raccoon in an alleyway, what do you think I’m doing, fishing? No, I’m rootin' around in the trash, Frank needs some lithium foil and he can’t be bothered to run out and buy some batteries himself, stingy bastard.”
He retorted, looking for all intents and purposes like a normal raccoon at the moment.
“Even if I were to guess I wouldn’t have even come close to that.”
“I live to surprise”
Rocco sneered, taking a bow dripping with sarcasm.
“Anyways Frank is back at the house right? There’s something I’ve got to tell him.”
I asked, turning and running as soon as I got a response in the affirmative.
“Yeah he is, what exactly is so importa…. And he’s gone”
I made it to their strange high house in record time and burst through the door like I owned the place. For some reason Bianca seemed completely unfazed as I crashed into the entryway without so much as a knock.
“You know, you don’t live here right?”
“Oh yeah, good to see you too Bianca. Anyways, were is Frank, or Stein for that matter I’ve got something to ask.”
“They’re in the basement.”
Bianca said pointing to the door without looking up from the book she was reading.
Her dismissive attitude didn’t even register to me as I made my way down the basement steps. I got to the bottom and an acrid scent assaulted my nostrils.
“Do I even want to know what that is?”
I called into the basement, announcing my presence. Frank emerged from a room to my side decked out in a full lab coat and goggles along with a hairnet to protect what little of his still remained.
“What do you need?”
“You guys seem to know a lot about the supernatural right? Well, does this symbol mean anything to you?”
I said pulling off my shirt and turning my back to show him the mark that woman had left me with. His reaction could best be described by the sound of shattering glass as he dropped the beaker he was holding as he saw the symbol.
“Where did you get that?!”
He yelled more than asked.
“Back in Imalone.”
“Imalone? What’s that supposed to mean?”
It dawned on me that I hadn’t explained it to him like I had Bianca, so I filled him in. I told him the whole truth this time, where the mark came from, what really drove me to Eagles Peak, all of it. Frank listened diligently looking more concerned by the minute, at some point Stein joined him. A similarly shocked look was plastered across his face. I swear he was turning white when he answered my question.
“It’s the mark of the Thunderbird, and from what you told us, you met… her in person.”
“So why do you look so worried about it?”
I asked, feeling a little worried.
“Well she’s marked you personally, most people that have that mark would’ve gotten it to show devotion or allegiance and it certainly wouldn’t have come directly from the Thunderbird.”
The way Stein talked about this “Thunderbird” made me think I may be in even deeper shit than I realized.
“So do you two actually know anything about the Thunderbird?”
I asked, hoping these two would know something considering their long study of the supernatural.
“Until recently I only knew of the native legends surrounding the creature. I heard of people marking themselves with that symbol so I assumed there must be some truth to the legends. But neither me nor Frank has ever seen the Thunderbird, much less seen it..er, her take a human form.”
Stein answered, sounding almost disappointed in himself. I got the sense that not knowing something like this really ate at him. Which was just further proven by what he said next, a grin suddenly appearing on his face.
“Frank, I think we have our next big research project on our hands then.”
“I’ll start pulling any records I can find of accounts like Keith’s here.”
Frank said, hurrying over to a computer in the basement corner that looked ancient.
“Yes and compare those to the various legends surrounding the Thunderbird.”
Stein responded, rifling through a row of cabinets against the far wall.
Those two seemed to be whipped into a frenzy by something they knew next to nothing about being dropped in their laps.
“Guys… Guys! Can we hold off on going full mad scientist mode for just a second I’ve got one more thing to ask!”
I yelled trying to get their attention. when they turned to me I could see the spark in both their eyes as they hastily responded in unison.
“Yes, what!”
“Have either of you heard about a mine in this town? Tuck at “Eagle’s Roost” mentioned it but I don’t remember seeing anything about it when I looked into this town.”
“Ah the mine, it’s out in the forest north of town somewhere. There was a collapse or something a few years after it opened and the town covered it up. It would’ve been very embarrassing for them to admit the screw up so they just… didn’t, that’s all there is too it.”
Frank answered, seemingly bothered by the mundaneness of that question.
“So the mine is still out there then?”
“Of course! What did you think it just walked away? No, leave us be we’ve got work to do.”
Stein snapped.
As I left the two to their business and made my way out of the house I ran into Rocco, several grimy batteries grasped in his paws.
“They uh… I don’t think they’ll need those batteries anymore bud.”
“God damnit! That’s what I get for trying to be helpful.”
Rocco yelled, as he threw the batteries against the wall. I had to chuckle at the absurdity of it all. Here I was walking past a talking raccoon on his way down to two scientists looking into a Thunderbird. That’s a real thing that’s currently happening to me. Just a few days ago simply seeing Rocco knocked me out almost immediately and now he was just a minor inconvenience. Could it be that I was actually adjusting to all the crazy things that had been happening around me? I sure thought so.
Upstairs, Bianca was still nose deep in her book at the kitchen table.
“Hey can I ask you something?”
“Yeah sure, what is it?”
“Ever been into the woods around town? There’s something I want to check out there.”
“I don’t usually leave the house all that much if I’m honest.”
Bianca answered, a touch of sadness in her voice.
“Do you want too? Leave the house I mean.”
“What are you getting at?”
“Well, I’m going to be headed out there tomorrow looking for the old mine.”
“And why are you looking for that?”
She questioned suspiciously.
“I have a feeling it has something to do with the mark that woman… and I forgot I didn’t tell you about that.”
Bianca looked up at me as she said with a smirk.
“I knew there was more to that story from the other night. Why didn’t you tell me?”
I’ll spare you the details but needless to say I told the story again. I really need to start bringing everyone together when I do these things, it would save me time.
“So that’s why you came here, and you think this mine has something to do with it?”
Bianca exclaimed excitedly. I could almost see the lightbulb going off over her head.
“Yeah that’s pretty much it, do you want to come with? I mean you don’t have to go but I”
She cut me off,
“You know what maybe I should go. Two sets of eyes gives us better odds right? And you have a bad history with forgotten places I seem to recall.”
Bianca said with a coy smile.
“That’s what we’ll do then, I’ll get some things ready and stop by tomorrow, we’ll leave from there.”
And before she had a chance to rethink her answer I left feeling pleased with myself.
My next stop was the hardware store on the other side of town. Of course I still had my travel bag from the good old Imalone trip but I figured I’d pick up some more tools that could come in handy.. I ended up with two heavy duty flashlights, some work gloves of various sizes cause I had no idea what size would fit Bianca, and a set of bolt cutters. It was only when I got up to the counter and the clerk gave me the stink eye that I noticed my mistake.
“You planning to break into something kid?”
Questioned the older guy cashing me out. I responded before my brain caught up with my mouth.
“I was planning on it but you guys didn’t sell balaclavas. So I guess I’ll have to wait.”
The man eyed me for a second then burst out laughing as he handed me my things. Which was good because I knew a few places back in Wisconsin where pulling that would’ve got me pulled into a backroom for questioning. Not a lot of people knew how to take a joke back home. Weirdly enough it was the first time I thought of home since coming here. Obviously I had family back there but we weren’t exactly close like I said before. I just found myself missing the familiarity of the area I had lived in for the past 24 years of my life. I think that’s why I came to the decision to call my mother when I got home later that night.
The whole walk home I had this strange feeling of being watched. No-one was there, I’m sure because I checked… several times. But even as I locked the door to my house and starting sorting out a bag of supplies for Bianca, the feeling didn’t go away. As I pulled out my phone to call my mother the feeling finally faded into the background as I got her familiar answering machine.
“Hi, you’ve reached Carla, leave your name and number after the tone.”
Straight and to the point as quickly as possible, that was the best way to describe mom and it showed even in her answering machine.
“Hi mom I bet you’re wondering where I ended up. Well I’m in New York now, in a sleepy little town. Its nice really, I already met some new people they’re… well they’re a bit strange but I think I might fit in with them. I’m still looking for a job but I had a really well paying temp thing the other day so I’ll be fine for a little while. Anyways, hope you’re doing well, love you.”
I teared up a bit as I ended the call, I hadn’t called my mother in at least a year. She never checked up on me and I never checked in with her. We’d see each other at family gatherings and talk but outside of that I didn’t really contact her much anymore. It was sort of a mutual agreement that we both had, we assumed the other was alright. But being this far from Wisconsin, this far from home, had finally caught up with me. I wanted to at least hear her voice, even if it was just a recording.
As I finished up packing for tomorrow I was quite proud of myself. I’d thought of just about everything, I dug some old hiking boots out for myself and some rope from my old travel bag. Several different sets of flint and steel and about three days worth of dehydrated food adorned the top pocket of both bags. I’d even found an old water purification kit that ended up in one of the duffle bags I brought from my apartment. In short, I was the most over prepared for an excursion like this I’d ever been. It did help push back the eyes I felt peering at me from somewhere over my shoulder, the feeling of being watched still not leaving me. Once I laid down and tried to fall asleep the feeling only intensified. Sounds of rolling thunder in the distance reminding me of my time in Imalone and the fury of the storm the Thunderbird brought. I felt strangely confident as well though, tomorrow Bianca and I may finally start to uncover some answers as to why I felt called to this town, and maybe even what this mark could mean for me.
submitted by CDown01 to AllureStories [link] [comments]


2024.05.18 23:26 Tesa_Tesanovic1988 Making the shift to a decentralized and open innovation model

In today’s evolving and competitive landscape, the value of innovation is shifting from the traditional closed systems approach to a more open, decentralized, and community-driven approach. Paul Lalovich and Tesha Teshanovich from Agile Dynamics outline what is driving the trend, its implications for organizations, and how leaders can successfully operate at the forefront of the shift.
Innovation transcends the mere conceptualization of fresh ideas; it is the actionable process of enhancing existing products or conjuring entirely new offerings. While there is a strong correlation between R&D and innovation – with the former serving as a wellspring for pioneering thoughts – the journey from groundbreaking research to practical utility can be intricate and protracted.
However, it’s worth noting that innovation isn't solely tethered to structured R&D. It can spontaneously arise from sheer curiosity, a spark of inspiration, or even the simple act of refining or tweaking existing methodologies.
Firms might invest in R&D to catalyze innovation, but they can also harness external advancements – referred to as ‘spillovers’. After all, groundbreaking knowledge isn't always the exclusive domain of its creators, making external inspirations invaluable.
Emerging from a robust foundation of innovation, soft power presents tangible advantages. Leaders in technology often establish benchmarks that others deem beneficial to adopt. As a result, global standards lean favorably toward those pioneers. Moreover, countries recognized for their innovative acumen become prime territories for patent filings. These innovation hubs magnetize not just domestic but international investments and capital.
Perhaps the most profound testament to their soft power is the allure they hold for top-tier talents. For instance, Silicon Valley has evolved into a global nexus, drawing in exceptional minds from the realms of information, communication, and digital technologies. Such concentrations of talent can significantly influence a nation’s trade dynamics.

Tech monopolies slow down innovation

In the arena of global economic dominance, competition emerges as the cornerstone, propelling nations to the forefront of innovation and growth. While Chinese strategies appear to have adapted, embracing the dynamism of competitive markets, the United States stands at a crossroads. Some of its tech behemoths promote their size and market leadership as pivotal for cutting-edge innovation.
Yet, it is crucial to discern the nature of this innovation and whose interests it truly serves. Does it prioritize shareholder returns, or is there a broader, national interest at play? As smaller, agile firms emerge, emphasizing true boundary-pushing innovation, one must ponder: Is the spirit of unbridled competition – a force that once fueled the American economy – being overshadowed by the looming giants?
In the nuanced interplay between governmental oversight and market forces, recent actions within China's technology sector provide a captivating study of regulatory boundaries. This phenomenon, aptly termed ‘de-tycoonification’, captures a deliberate effort to harmonize enterprise innovation with centralized checks.
A leading digital commerce platform in China encountered regulatory attention. The swift determination that its practices were anti-competitive, accompanied by a significant financial penalty, symbolizes a broader intent to redefine market paradigms. Prompt official communique following these events conveys a clear perspective: monopolistic behaviours can inhibit the holistic evolution of a market-based economy.
This stance also emphasizes that thoughtful regulations, rather than restricting growth, might actually serve as pillars to stabilize and nurture it. The regulatory web further ensnared another major digital entity in China, underscoring the principle that technological ingenuity should operate within established ethical and legal frameworks. Such internal checks within China challenge certain dominant narratives in global tech centres.
The notion that maintaining a robust market stature acts as a shield against global tech adversaries comes under scrutiny. The introspective regulatory steps within China necessitate a broader re-evaluation of such assumptions.
The tech landscape today is unmistakably marked by the towering presence of Big Tech, but what underlies this dominance might point towards a concerning reduction in competitive intensity. For two decades, the profits raked in by American tech behemoths have remained unparalleled, with market valuations suggesting this trend is expected to continue, if not amplify, in the coming years.
Such sustained, sky-high profitability isn't typical in a genuinely competitive market. In such a setting, rivals and newcomers usually exert downward pressures, ensuring no single entity retains an overwhelming edge for extended periods. The tech industry's trajectory further points towards a rising penchant for consolidation. This is evidenced by the substantial acquisitions of budding companies by the tech titans.
Data sourced from Mergermarket underscores an uptick in acquisition activity by these colossal tech firms, particularly post-2010. The symbiotic relationship between persistent high profits and a trend toward industry concentration suggests that the tech market might be veering away from the vibrant competitive arena it once was.

Cardwell’s law

The tech landscape’s evolution, in its relationship with innovation, is witnessing a palpable shift in entrepreneurial motivation and vision. Historically, the fervour of pioneering something transformative, encapsulated in the ‘moonshot thinking’, drove entrepreneurs. This audacious spirit envisioned groundbreaking entities akin to the tech luminaries of the late 20th and early 21st century. Yet, today’s entrepreneurial aspirations seem more tempered.
Instead of fostering ambitions of building the next revolutionary tech empire, there’s a growing inclination towards securing an acquisition by an existing tech colossus. This shift in sentiment dims the likelihood of a new tech juggernaut rising to challenge the incumbent titans. Post the era of computer-centric, web-driven, and smartphone-related innovations, a cloud of uncertainty looms over the emergence of new tech powerhouses.
Notably, the promising technological domains of the upcoming decade – be it autonomous vehicles with their exorbitant R&D costs, virtual or augmented reality's significant development expenditures, the data intensity of artificial intelligence, or drones and the Internet of Things with their challenging profit margins – present formidable entry barriers.
These hurdles, combined with a changing entrepreneurial landscape, cast a shadow on the future dynamism of tech innovation. Cardwell's elucidation on the patterns of technological evolution offers a poignant lens through which to view the current landscape dominated by Big Tech.
Donald Stephen Lowell Cardwell’s seminal work from 1972 suggests that technological vigor within societies is not an enduring flame, but a fleeting burst of brilliance. Within the European context, as one nation's innovative energy began to wane, another would rise, ensuring a consistent relay of progress across the continent.
Visualize this relay of innovation as a torch, brilliant yet intense. Historically, regions such as Northern Italy, Southern Germany, Spain, and Portugal, and later Holland, Britain, the United States, and Germany, took turns in holding this torch, leading the march of innovation. Yet, no single society clung to this leadership for extended durations. The relay ensured that as one nation's innovation diminished, another took up the mantle, propelling the collective forward.
This phenomenon, coined as ‘Cardwell’s Law’ by Joel Mokyr, posits that when left in isolation, a society’s technological creativity is but a brief spark. Over time, conservatism’s stifling grip, intent on preserving existing structures of power and privilege, often curtails this innovative drive.
This is where the analogy becomes particularly relevant for the Big Tech landscape. In today’s digital age, a few colossal entities dominate, much like the leading nations of old Europe. Yet, as these tech giants solidify their positions, they risk becoming victims of the very conservatism Mokyr speaks of.
Instead of being conduits for continual innovation, their sheer dominance and entrenched positions could lead to a stagnation in technological creativity. As they grow in size and influence, there is an increasing tendency to preserve the status quo, which inadvertently suppresses the innovative spark found in smaller, more agile entities.

Decentralization and open innovation

In the contemporary milieu characterized by the overwhelming dominance of Big Tech monopolies, the paradigms of decentralized innovation and open innovation emerge as potentially transformative alternatives.
The concept of distributed strategy borrows from nature, suggesting that in the same manner that organisms such as trees maximize their efficiency by creating multiple self-similar structures like leaves instead of solely relying on a single core trunk, businesses too need to shift their focus from purely scaling their core processes to nurturing multiple iterative strategies at the organizational peripheries. This can be encapsulated in the mantra of ‘Think Local, Act Global’.
In essence, companies must attune to the nuanced demands and opportunities of each local market, while simultaneously integrating these learnings into a broader global strategy. This is particularly evident in industries undergoing rapid transformation; for instance, the automotive industry's evolution from merely selling cars to offering comprehensive mobility solutions, a shift that is predicted to significantly alter its revenue structure by 2035.
In parallel, in our data-driven age, there is an increasing realization that the sheer volume of data is less crucial than its meaningful interpretation. Organizations need to pivot from prioritizing data accumulation to developing advanced algorithms capable of drawing insights from fragmented, patchy datasets. In the rapidly shifting landscape of today's global business environment, numerous established multinational corporations find themselves at a perplexing crossroads.
The crux of their predicament stems from a foundational dilemma: how to juxtapose traditional scale-driven strategies with the emergent imperative of Distributed strategies. To dissect this conundrum, one must appreciate the inherently divergent organizational philosophies underpinning scale and distributed strategies. Transitioning from a scale-centric model to a distributed-oriented one is not merely about implementing a series of organizational modifications, no matter how profound.
The shift demands a comprehensive reimagining of the organizational ethos and operational mechanics. Moreover, it is a fallacy to view these strategies as mutually exclusive. In actuality, they exist on a continuum, each holding its unique value. The challenge for modern enterprises lies in striking an optimal balance between harnessing the benefits of scale and the agility of Distributed strategies. Regrettably, the journey to this equilibrium is riddled with pitfalls, and many companies, even with their vast resources and global reach, have faltered in this endeavor.
Contrary to scale-centric entities that depend on static assets, with streamlined yet inherently slower supply chains, Distributed organizations harness networks characterized by adaptability and continuous transformation. These networks are primed for swiftly addressing specific local requirements and seizing niche market prospects.
Such frameworks incorporate a blend of proprietary micro-production facilities, possibly utilizing innovations like 3D printing; leasing assets from providers offering asset-on-demand services; and coordinating flexible ecosystems of regional digital collaborators. The overarching aim is twofold: continuously devise innovative solutions tailored for local clientele and escalate them to various markets with optimal speed.
Distributed-oriented organizations prioritize decentralization, contrasting with the top-down hierarchies commonly seen in scale-driven entities. Within these structures, decision-making isn't confined to a centralized corporate core. Instead, considerable authority is delegated to customer-centric teams positioned away from the primary headquarters. This design fosters agility, allowing for a rapid response to localized demands and new opportunities.
Some multinational corporations have observed marked improvements in their performance metrics after such decentralization. They empowered regional leaders with financial oversight, decision-making rights, streamlined communication channels to the central office, and enhanced access to market analytics.
Another trend, seen in the case of an appliance industry giant, involves an even more radical shift. This entity introduced a unique organizational framework aimed at minimizing the distance between the enterprise and its customer base. In a bold move, an entire level of middle management was eliminated, redistributing power to numerous newly-formed, semi-independent, customer-aligned business segments. These units operate in synergy, linked by a unified digital platform.
Further reading: Knowledge and venture capital as a driver of innovation.
Meanwhile, ‘Open Innovation’ offers a complementary model, championing a departure from insular corporate research and development approaches. Instead, it advocates for the amalgamation of external insights, be they from academia, startups, or independent innovators, into the innovation process. This synergistic approach addresses the often-criticized inertia inherent in large tech monopolies, promoting a more dynamic and collaborative innovation ecosystem.
Both these paradigms, however, necessitate a significant cultural shift within organizations, demanding a more flexible, adaptive, and outward-looking ethos to truly harness their potential in countering the inertia often associated with tech giants.
The rise of open innovation, propelled by reduced communication costs and advancements in memory and computation capabilities, has ushered in significant changes in market dynamics and societal interactions. Unlike the traditionally centralized, firm-driven innovation models, open innovation champions a decentralized, peer-based approach that emphasizes intrinsic motivation and societal benefits.
Indeed, the literature has delved into the nature of these peer innovation communities, understanding their social structures and intricacies.
However, the repercussions of this shift towards open innovation on established and emerging firms remain inadequately explored. Current organizational and strategic theories don't fully encapsulate the nuances of community-driven innovation. Despite the transformative potential of open innovation, its influence on mainstream organizational and strategic discourses has been somewhat muted.
As we progress, it becomes imperative to develop a more comprehensive understanding of firms in this new context, addressing the interaction between traditional organizational structures and emerging community-based innovation paradigms.

Conclusion

In an evolving landscape where tasks are increasingly modular and knowledge about solutions becomes more widespread, the traditional closed systems of innovation shift towards open, community-driven models. The implications are profound: we can no longer rely solely on conventional understandings of innovation rooted in cost efficiency, control mechanisms, and external incentives.
As innovation gets embedded in a spectrum ranging from strictly internal processes to open community collaborations, our conceptualization of firms and their boundaries need revisiting. This doesn’t negate the value of traditional models, but it requires a hybrid approach where both internal and open strategies coexist.
A pivotal question arises: under what circumstances should firms toggle between these different modes of innovation? The answer, it appears, lies in understanding the nature of the product and the distribution of problem-solving knowledge.
For products that are inherently integrated and where specialized knowledge is centralized, the conventional in-house R&D model, bolstered by a strong innovation-centric culture, remains relevant. Here, innovation is typically cocooned within the firm's boundaries, spanning from distinct functional divisions to intricate, ambidextrous designs.
However, when a product can be broken down into modular components and the requisite knowledge is dispersed, the limitations of a closed innovation system become evident. In these contexts, the power dynamics of innovation are reshaped by the principles of openness, collaborative sharing, intrinsic motivation, and community engagement.
The challenge, then, for modern enterprises is to discern when to internalize and when to externalize, ensuring that they harness the best of both worlds while navigating the complex terrain of innovation.In today’s evolving and competitive landscape, the value of innovation is shifting from the traditional closed systems approach to a more open, decentralized, and community-driven approach. Paul Lalovich and Tesha Teshanovich from Agile Dynamics outline what is driving the trend, its implications for organizations, and how leaders can successfully operate at the forefront of the shift. Innovation transcends the mere conceptualization of fresh ideas; it is the actionable process of enhancing existing products or conjuring entirely new offerings. While there is a strong correlation between R&D and innovation – with the former serving as a wellspring for pioneering thoughts – the journey from groundbreaking research to practical utility can be intricate and protracted. However, it’s worth noting that innovation isn't solely tethered to structured R&D. It can spontaneously arise from sheer curiosity, a spark of inspiration, or even the simple act of refining or tweaking existing methodologies.
Firms might invest in R&D to catalyze innovation, but they can also harness external advancements – referred to as ‘spillovers’. After all, groundbreaking knowledge isn't always the exclusive domain of its creators, making external inspirations invaluable. Emerging from a robust foundation of innovation, soft power presents tangible advantages. Leaders in technology often establish benchmarks that others deem beneficial to adopt. As a result, global standards lean favorably toward those pioneers. Moreover, countries recognized for their innovative acumen become prime territories for patent filings. These innovation hubs magnetize not just domestic but international investments and capital. Perhaps the most profound testament to their soft power is the allure they hold for top-tier talents. For instance, Silicon Valley has evolved into a global nexus, drawing in exceptional minds from the realms of information, communication, and digital technologies. Such concentrations of talent can significantly influence a nation’s trade dynamics. Tech monopolies slow down innovation In the arena of global economic dominance, competition emerges as the cornerstone, propelling nations to the forefront of innovation and growth. While Chinese strategies appear to have adapted, embracing the dynamism of competitive markets, the United States stands at a crossroads. Some of its tech behemoths promote their size and market leadership as pivotal for cutting-edge innovation. Yet, it is crucial to discern the nature of this innovation and whose interests it truly serves. Does it prioritize shareholder returns, or is there a broader, national interest at play? As smaller, agile firms emerge, emphasizing true boundary-pushing innovation, one must ponder: Is the spirit of unbridled competition – a force that once fueled the American economy – being overshadowed by the looming giants? In the nuanced interplay between governmental oversight and market forces, recent actions within China's technology sector provide a captivating study of regulatory boundaries. This phenomenon, aptly termed ‘de-tycoonification’, captures a deliberate effort to harmonize enterprise innovation with centralized checks. A leading digital commerce platform in China encountered regulatory attention. The swift determination that its practices were anti-competitive, accompanied by a significant financial penalty, symbolizes a broader intent to redefine market paradigms. Prompt official communique following these events conveys a clear perspective: monopolistic behaviours can inhibit the holistic evolution of a market-based economy. This stance also emphasizes that thoughtful regulations, rather than restricting growth, might actually serve as pillars to stabilize and nurture it. The regulatory web further ensnared another major digital entity in China, underscoring the principle that technological ingenuity should operate within established ethical and legal frameworks. Such internal checks within China challenge certain dominant narratives in global tech centres. The notion that maintaining a robust market stature acts as a shield against global tech adversaries comes under scrutiny. The introspective regulatory steps within China necessitate a broader re-evaluation of such assumptions. The tech landscape today is unmistakably marked by the towering presence of Big Tech, but what underlies this dominance might point towards a concerning reduction in competitive intensity. For two decades, the profits raked in by American tech behemoths have remained unparalleled, with market valuations suggesting this trend is expected to continue, if not amplify, in the coming years. Such sustained, sky-high profitability isn't typical in a genuinely competitive market. In such a setting, rivals and newcomers usually exert downward pressures, ensuring no single entity retains an overwhelming edge for extended periods. The tech industry's trajectory further points towards a rising penchant for consolidation. This is evidenced by the substantial acquisitions of budding companies by the tech titans. Data sourced from Mergermarket underscores an uptick in acquisition activity by these colossal tech firms, particularly post-2010. The symbiotic relationship between persistent high profits and a trend toward industry concentration suggests that the tech market might be veering away from the vibrant competitive arena it once was. Cardwell’s law The tech landscape’s evolution, in its relationship with innovation, is witnessing a palpable shift in entrepreneurial motivation and vision. Historically, the fervour of pioneering something transformative, encapsulated in the ‘moonshot thinking’, drove entrepreneurs. This audacious spirit envisioned groundbreaking entities akin to the tech luminaries of the late 20th and early 21st century. Yet, today’s entrepreneurial aspirations seem more tempered. Instead of fostering ambitions of building the next revolutionary tech empire, there’s a growing inclination towards securing an acquisition by an existing tech colossus. This shift in sentiment dims the likelihood of a new tech juggernaut rising to challenge the incumbent titans. Post the era of computer-centric, web-driven, and smartphone-related innovations, a cloud of uncertainty looms over the emergence of new tech powerhouses. Notably, the promising technological domains of the upcoming decade – be it autonomous vehicles with their exorbitant R&D costs, virtual or augmented reality's significant development expenditures, the data intensity of artificial intelligence, or drones and the Internet of Things with their challenging profit margins – present formidable entry barriers. These hurdles, combined with a changing entrepreneurial landscape, cast a shadow on the future dynamism of tech innovation. Cardwell's elucidation on the patterns of technological evolution offers a poignant lens through which to view the current landscape dominated by Big Tech. Donald Stephen Lowell Cardwell’s seminal work from 1972 suggests that technological vigor within societies is not an enduring flame, but a fleeting burst of brilliance. Within the European context, as one nation's innovative energy began to wane, another would rise, ensuring a consistent relay of progress across the continent. Visualize this relay of innovation as a torch, brilliant yet intense. Historically, regions such as Northern Italy, Southern Germany, Spain, and Portugal, and later Holland, Britain, the United States, and Germany, took turns in holding this torch, leading the march of innovation. Yet, no single society clung to this leadership for extended durations. The relay ensured that as one nation's innovation diminished, another took up the mantle, propelling the collective forward. This phenomenon, coined as ‘Cardwell’s Law’ by Joel Mokyr, posits that when left in isolation, a society’s technological creativity is but a brief spark. Over time, conservatism’s stifling grip, intent on preserving existing structures of power and privilege, often curtails this innovative drive. This is where the analogy becomes particularly relevant for the Big Tech landscape. In today’s digital age, a few colossal entities dominate, much like the leading nations of old Europe. Yet, as these tech giants solidify their positions, they risk becoming victims of the very conservatism Mokyr speaks of. Instead of being conduits for continual innovation, their sheer dominance and entrenched positions could lead to a stagnation in technological creativity. As they grow in size and influence, there is an increasing tendency to preserve the status quo, which inadvertently suppresses the innovative spark found in smaller, more agile entities. Decentralization and open innovation In the contemporary milieu characterized by the overwhelming dominance of Big Tech monopolies, the paradigms of decentralized innovation and open innovation emerge as potentially transformative alternatives. The concept of distributed strategy borrows from nature, suggesting that in the same manner that organisms such as trees maximize their efficiency by creating multiple self-similar structures like leaves instead of solely relying on a single core trunk, businesses too need to shift their focus from purely scaling their core processes to nurturing multiple iterative strategies at the organizational peripheries. This can be encapsulated in the mantra of ‘Think Local, Act Global’. In essence, companies must attune to the nuanced demands and opportunities of each local market, while simultaneously integrating these learnings into a broader global strategy. This is particularly evident in industries undergoing rapid transformation; for instance, the automotive industry's evolution from merely selling cars to offering comprehensive mobility solutions, a shift that is predicted to significantly alter its revenue structure by 2035. In parallel, in our data-driven age, there is an increasing realization that the sheer volume of data is less crucial than its meaningful interpretation. Organizations need to pivot from prioritizing data accumulation to developing advanced algorithms capable of drawing insights from fragmented, patchy datasets. In the rapidly shifting landscape of today's global business environment, numerous established multinational corporations find themselves at a perplexing crossroads. The crux of their predicament stems from a foundational dilemma: how to juxtapose traditional scale-driven strategies with the emergent imperative of Distributed strategies. To dissect this conundrum, one must appreciate the inherently divergent organizational philosophies underpinning scale and distributed strategies. Transitioning from a scale-centric model to a distributed-oriented one is not merely about implementing a series of organizational modifications, no matter how profound. The shift demands a comprehensive reimagining of the organizational ethos and operational mechanics. Moreover, it is a fallacy to view these strategies as mutually exclusive. In actuality, they exist on a continuum, each holding its unique value. The challenge for modern enterprises lies in striking an optimal balance between harnessing the benefits of scale and the agility of Distributed strategies. Regrettably, the journey to this equilibrium is riddled with pitfalls, and many companies, even with their vast resources and global reach, have faltered in this endeavor. Contrary to scale-centric entities that depend on static assets, with streamlined yet inherently slower supply chains, Distributed organizations harness networks characterized by adaptability and continuous transformation. These networks are primed for swiftly addressing specific local requirements and seizing niche market prospects. Such frameworks incorporate a blend of proprietary micro-production facilities, possibly utilizing innovations like 3D printing; leasing assets from providers offering asset-on-demand services; and coordinating flexible ecosystems of regional digital collaborators. The overarching aim is twofold: continuously devise innovative solutions tailored for local clientele and escalate them to various markets with optimal speed. Distributed-oriented organizations prioritize decentralization, contrasting with the top-down hierarchies commonly seen in scale-driven entities. Within these structures, decision-making isn't confined to a centralized corporate core. Instead, considerable authority is delegated to customer-centric teams positioned away from the primary headquarters. This design fosters agility, allowing for a rapid response to localized demands and new opportunities. Some multinational corporations have observed marked improvements in their performance metrics after such decentralization. They empowered regional leaders with financial oversight, decision-making rights, streamlined communication channels to the central office, and enhanced access to market analytics. Another trend, seen in the case of an appliance industry giant, involves an even more radical shift. This entity introduced a unique organizational framework aimed at minimizing the distance between the enterprise and its customer base. In a bold move, an entire level of middle management was eliminated, redistributing power to numerous newly-formed, semi-independent, customer-aligned business segments. These units operate in synergy, linked by a unified digital platform. Further reading: Knowledge and venture capital as a driver of innovation. Meanwhile, ‘Open Innovation’ offers a complementary model, championing a departure from insular corporate research and development approaches. Instead, it advocates for the amalgamation of external insights, be they from academia, startups, or independent innovators, into the innovation process. This synergistic approach addresses the often-criticized inertia inherent in large tech monopolies, promoting a more dynamic and collaborative innovation ecosystem. Both these paradigms, however, necessitate a significant cultural shift within organizations, demanding a more flexible, adaptive, and outward-looking ethos to truly harness their potential in countering the inertia often associated with tech giants. The rise of open innovation, propelled by reduced communication costs and advancements in memory and computation capabilities, has ushered in significant changes in market dynamics and societal interactions. Unlike the traditionally centralized, firm-driven innovation models, open innovation champions a decentralized, peer-based approach that emphasizes intrinsic motivation and societal benefits. Indeed, the literature has delved into the nature of these peer innovation communities, understanding their social structures and intricacies. However, the repercussions of this shift towards open innovation on established and emerging firms remain inadequately explored. Current organizational and strategic theories don't fully encapsulate the nuances of community-driven innovation. Despite the transformative potential of open innovation, its influence on mainstream organizational and strategic discourses has been somewhat muted. As we progress, it becomes imperative to develop a more comprehensive understanding of firms in this new context, addressing the interaction between traditional organizational structures and emerging community-based innovation paradigms. Conclusion In an evolving landscape where tasks are increasingly modular and knowledge about solutions becomes more widespread, the traditional closed systems of innovation shift towards open, community-driven models. The implications are profound: we can no longer rely solely on conventional understandings of innovation rooted in cost efficiency, control mechanisms, and external incentives. As innovation gets embedded in a spectrum ranging from strictly internal processes to open community collaborations, our conceptualization of firms and their boundaries need revisiting. This doesn’t negate the value of traditional models, but it requires a hybrid approach where both internal and open strategies coexist. A pivotal question arises: under what circumstances should firms toggle between these different modes of innovation? The answer, it appears, lies in understanding the nature of the product and the distribution of problem-solving knowledge. For products that are inherently integrated and where specialized knowledge is centralized, the conventional in-house R&D model, bolstered by a strong innovation-centric culture, remains relevant. Here, innovation is typically cocooned within the firm's boundaries, spanning from distinct functional divisions to intricate, ambidextrous designs. However, when a product can be broken down into modular components and the requisite knowledge is dispersed, the limitations of a closed innovation system become evident. In these contexts, the power dynamics of innovation are reshaped by the principles of openness, collaborative sharing, intrinsic motivation, and community engagement. The challenge, then, for modern enterprises is to discern when to internalize and when to externalize, ensuring that they harness the best of both worlds while navigating the complex terrain of innovation.
submitted by Tesa_Tesanovic1988 to Open_innovation_model [link] [comments]


2024.05.18 23:18 Tesa_Tesanovic1988 Technology Sovereignty Influence on the Development of Emerging Markets

Rapid technological development and global big tech have contributed to the widening of the gap between rich and developing countries. Social media networks, fintech, and the internet as a whole have become powerful tools for collecting and using personal and business data. It is no secret that big tech has been collecting, using, and trading personal data without people’s consent solidifying the competitive advantage.Rapid technological development and global big tech have contributed to the widening of the gap between rich and developing countries. Social media networks, fintech, and the internet as a whole have become powerful tools for collecting and using personal and business data. It is no secret that big tech has been collecting, using, and trading personal data without people’s consent solidifying the competitive advantage.

Prometheus, teacher in every art, brought the fire that hath proved to mortals a means to mighty ends.
The data collected has been used to target users with ads and commercial messages for profit. As a result, these digital technologies have been fueling Digital Colonialism, where the rich are fortifying their financial dominance. This phenomenon provides large technological companies from the West a tool for controlling emerging markets and extracting profits and has caused the stagnation of underdeveloped nations.
Unarguably, big tech has an influence over the policies that govern how they do business. In other words, they use their power and influence to set the business standards and rules however it suits their interests. Consequently, technology giants often venture into other industries that were initially dominated by state and local organizations. Often it is the case that governmental and local private organizations cannot compete with large-scale technological companies due to the sheer volume of their resources (Coleman, 2019).
Large, monopolistic companies use their limitless resources to dominate underdeveloped markets. A good example is Uber, which has been running local taxi services out of business wherever they set their operations, like in South Africa. Furthermore, the advertisement and marketing sectors have seen this in action too, as Facebook and Google have brought local media in developing countries on the verge of extinction (Kwet, 2019).

What is Technology Sovereignty?

Technology sovereignty is a country’s ability to develop and implement technology crucial for its technological independence and welfare. It also includes alternative ways of acquiring technology, such as provisioning it from other nations without causing dependence or violating the country’s freedom (Crespi et al., 2021). For a nation to achieve technology independence, it must be able to avoid unilateral dependency, as we see in the case of developing countries where large-scale technology corporations entirely control the infrastructure. In essence, technology sovereignty is reached through independent technological and scientific development, or by adopting external technological solutions but without developing a dependent relationship with the external partner.
Often, the term “technology sovereignty” is used interchangeably with data sovereignty and information sovereignty, in which case the focus is on the country’s ability to provide the IT infrastructure and technology to fulfill the nations hosting interests, needs, and policies (Coleman, 2019). However, no single nation can be entirely self-reliant when it comes to IT, and technology sovereignty goes beyond technological autonomy that allows the adoption of new technology without dependence (Crespi et al., 2021).

Technology Sovereignty and Innovation Sovereignty

Technology sovereignty and innovation sovereignty are directly related, with the former serving as a bridge to the latter. To achieve short and long-term economic goals, innovation sovereignty involves developing technologies at the local level (Crespi et al., 2021). Both technology and innovation sovereignty are reached by generating relevant scientific and technological knowledge. It is important to note that scientific and technological knowledge does not have any real impact on the economy if there are no resources and prerequisites, such as a regulatory framework and infrastructure, for its application (Edler et al., 2021).
Innovation sovereignty serves to guarantee that the technologies employed in a society do not lead to dependence on monopolistic foreign companies. As a product of technology sovereignty, innovation sovereignty ensures that a country can satisfy its long-term technological requirements with local experts.What is Technology Sovereignty? Technology sovereignty is a country’s ability to develop and implement technology crucial for its technological independence and welfare. It also includes alternative ways of acquiring technology, such as provisioning it from other nations without causing dependence or violating the country’s freedom (Crespi et al., 2021). For a nation to achieve technology independence, it must be able to avoid unilateral dependency, as we see in the case of developing countries where large-scale technology corporations entirely control the infrastructure. In essence, technology sovereignty is reached through independent technological and scientific development, or by adopting external technological solutions but without developing a dependent relationship with the external partner. Often, the term “technology sovereignty” is used interchangeably with data sovereignty and information sovereignty, in which case the focus is on the country’s ability to provide the IT infrastructure and technology to fulfill the nations hosting interests, needs, and policies (Coleman, 2019). However, no single nation can be entirely self-reliant when it comes to IT, and technology sovereignty goes beyond technological autonomy that allows the adoption of new technology without dependence (Crespi et al., 2021). Technology Sovereignty and Innovation Sovereignty Technology sovereignty and innovation sovereignty are directly related, with the former serving as a bridge to the latter. To achieve short and long-term economic goals, innovation sovereignty involves developing technologies at the local level (Crespi et al., 2021). Both technology and innovation sovereignty are reached by generating relevant scientific and technological knowledge. It is important to note that scientific and technological knowledge does not have any real impact on the economy if there are no resources and prerequisites, such as a regulatory framework and infrastructure, for its application (Edler et al., 2021). Innovation sovereignty serves to guarantee that the technologies employed in a society do not lead to dependence on monopolistic foreign companies. As a product of technology sovereignty, innovation sovereignty ensures that a country can satisfy its long-term technological requirements with local experts.

Technology Sovereignty and Economic Sovereignty

Adequate infrastructure and the ability to innovate create a favorable environment in which technology sovereignty may lead to economic sovereignty. Economic sovereignty refers to the ability of a country or a country bloc to benefit from independent ventures and partnerships with similar entities without being dependent on any of them (Crespi et al., 2021). Technology sovereignty helps establish innovation independence and eventually results in economic sovereignty, which stems from the need to provide free access to important resources, financing, critical technologies, and data (Edler et al., 2021). Technology sovereignty aims to help the domestic industry by enhancing innovation locally, which makes it intrinsically nationalistic (or regional) in nature. By stimulating innovation, technology sovereignty becomes necessary for achieving development priorities.

How Can Developing Nations Attain Technology Sovereignty

Essential technologies for technology sovereignty are defined using theoretical and conceptual frameworks. Correctly understanding the most critical aspects of technology sovereignty as they relate to technology requires expertise in analysis and relevant procedures (Edler et al., 2020). The initial stage in this process is deciding on the essential skills and knowledge to obtain. This stage is followed by researching the impact of the selected technology on society and the economy and, finally, providing the technology to the local community.
Technological alternatives help strengthen technological independence. Determining the economic viability of a particular alternative helps define its role as an alternative. (Edler et al., 2021). It is, nevertheless, critical to guarantee that technological options are accessible and can be built in developing nations. Technology sovereignty requires creating young talents and obtaining the necessary resources. To produce appropriate technologies in today’s volatile environment, developing nations need to acquire science and technology know-how by utilizing complex R&I instruments and creating knowledge carrier groups (Edler et al., 2020). They can achieve this by simplifying and reforming the curriculum at the relevant institutions of higher education (BCSD, 2020). For instance, the curriculums should be designed to promote research in agriculture tech and data analytics. University education and training must have clear strategies to eliminate knowledge gaps that slow down alternative technology innovation in developing nations.
Nonetheless, the resources and infrastructure necessary for alternative technologies to become a reality are almost always an unsurmountable obstacle for emerging economies. This is often due to the sheer scope of the research that needs to be performed and the need for more equipment and raw materials to develop and test new technologies (Edler et al., 2020). Consequently, to tackle these obstacles, countries and their educational institutions need to choose a narrower field to focus on. Research collaboration and information exchange regarding essential knowledge helps access the necessary technology and prevents unilateral dependencies.
Emerging nations must foster a technology culture and support scientific and technical knowledge throughout the educational system. Children must be allowed to interact with digital technology and develop capabilities while they are very young. For example, using the relevant technology to enable internet access for children in school and at home is a strategy that will improve the quality of learning (BCSD, 2020). To achieve this goal, teachers, researchers, local and state governments, and other stakeholders need to show intent to work together. The path of attaining technology sovereignty for emerging nations starts with understanding the importance of the right approach to technology.Technology Sovereignty and Economic Sovereignty Adequate infrastructure and the ability to innovate create a favorable environment in which technology sovereignty may lead to economic sovereignty. Economic sovereignty refers to the ability of a country or a country bloc to benefit from independent ventures and partnerships with similar entities without being dependent on any of them (Crespi et al., 2021). Technology sovereignty helps establish innovation independence and eventually results in economic sovereignty, which stems from the need to provide free access to important resources, financing, critical technologies, and data (Edler et al., 2021). Technology sovereignty aims to help the domestic industry by enhancing innovation locally, which makes it intrinsically nationalistic (or regional) in nature. By stimulating innovation, technology sovereignty becomes necessary for achieving development priorities. How Can Developing Nations Attain Technology Sovereignty Essential technologies for technology sovereignty are defined using theoretical and conceptual frameworks. Correctly understanding the most critical aspects of technology sovereignty as they relate to technology requires expertise in analysis and relevant procedures (Edler et al., 2020). The initial stage in this process is deciding on the essential skills and knowledge to obtain. This stage is followed by researching the impact of the selected technology on society and the economy and, finally, providing the technology to the local community. Technological alternatives help strengthen technological independence. Determining the economic viability of a particular alternative helps define its role as an alternative. (Edler et al., 2021). It is, nevertheless, critical to guarantee that technological options are accessible and can be built in developing nations. Technology sovereignty requires creating young talents and obtaining the necessary resources. To produce appropriate technologies in today’s volatile environment, developing nations need to acquire science and technology know-how by utilizing complex R&I instruments and creating knowledge carrier groups (Edler et al., 2020). They can achieve this by simplifying and reforming the curriculum at the relevant institutions of higher education (BCSD, 2020). For instance, the curriculums should be designed to promote research in agriculture tech and data analytics. University education and training must have clear strategies to eliminate knowledge gaps that slow down alternative technology innovation in developing nations. Nonetheless, the resources and infrastructure necessary for alternative technologies to become a reality are almost always an unsurmountable obstacle for emerging economies. This is often due to the sheer scope of the research that needs to be performed and the need for more equipment and raw materials to develop and test new technologies (Edler et al., 2020). Consequently, to tackle these obstacles, countries and their educational institutions need to choose a narrower field to focus on. Research collaboration and information exchange regarding essential knowledge helps access the necessary technology and prevents unilateral dependencies. Emerging nations must foster a technology culture and support scientific and technical knowledge throughout the educational system. Children must be allowed to interact with digital technology and develop capabilities while they are very young. For example, using the relevant technology to enable internet access for children in school and at home is a strategy that will improve the quality of learning (BCSD, 2020). To achieve this goal, teachers, researchers, local and state governments, and other stakeholders need to show intent to work together. The path of attaining technology sovereignty for emerging nations starts with understanding the importance of the right approach to technology.

References

Coleman, D. (2019). Digital colonialism: The 21st century scramble for Africa through the extraction and control of user data and the limitations of data protection laws. Mich. J. Race & L., 24, 417. https://doi.org/10.36643/mjrl.24.2.digital
Crespi, F., Caravella, S., Menghini, M., & Salvatori, C. (2021). European Technological Sovereignty: An emerging framework for policy strategy. Intereconomics, 56(6), 348-354. https://doi.org/10.1007/s10272-021-1013-6
Kwet, M. (2019, March 13). Digital Colonialism is Threatening the Global South. Aljazeera. https://www.aljazeera.com/opinions/2019/3/13/digital-colonialism-is-threatening-the-global-south
Edler, J. Blind, K. Frietsch, R. Kimpeler, S. Kroll, H. Lerch, C. Reiss, T. Roth, F. Schubert, T. Schuler, J. & Walz, R. (2020). Technology Sovereignty – From Demand to Concept. Fraunhofer ISI Discussion Papers-Innovation Systems and Policy Analysis.
Edler, J., Blind, K., Kroll, H., & Schubert, T. (2021). Technology sovereignty as an emerging frame for innovation policy: Defining rationales, ends and means (No. 70). Fraunhofer ISI Discussion Papers-Innovation Systems and Policy Analysis.
Broadband Commission for Sustainable Development (BCSD). (2020). The Digital Transformation of Education: Connecting Schools Empowering Learners. International Telecommunication Union.
Authors

Paul Lalovich

Organizational Effectiveness and Strategy Execution Practice

Tesha Teshanovich

Organizational Effectiveness and Strategy Execution Practice
submitted by Tesa_Tesanovic1988 to innovationmanagement [link] [comments]


2024.05.18 23:04 TruthTracker Similar To The Film Called "The Sphere"

If you havent seen the film The Sphere should check it out. Its about a group of scientist who discover a sphere object deep under water. While investigating the object a Leviathan appears or a giant squid and tries to kill them all. How could an imaginary sea creature from mythology just suddenly appear? Well it turns out one of the scientist had been reading 10000 Leagues Under The Sea, and they make the connection that, anything they imagine in their minds becomes real, the Sphere does this.
When I watch From I get a lot of the Sphere vibes. Like Victor either had special abilities or, like the Sphere, there is an unknown object in the town that manifest thoughts into the real world. I tend more to it being Victor seeing how all of those who become trapped encounter a fallen tree.
The fallen tree is the beginning of whatever events that unfolded and created this alternate universe.
Could the fallen tree be a broken Faraway tree that keeps popping in and out of the natural world? I think possible, while pulling new people in.
After the tree the evil townspeople, the music box, the trees, all originate from Victors trauma manifesting the thoughts of a scared boy who saw something traumatic.
It may be possible they, as in everyone trapped in the alternate world or town, have the ability to imagine things into existence. The man seeing the symbols may be manifesting it for reasons unknown. Tabitha seeing children did she manifest her fears? Boyd may have manifested the music box himself unknowingly. Or even killing one of the evil townspeople, because they had no blood so how then did it die? Maybe because he believed it to the point he manifested it.
Lastly, returning to Victor, he was the first in my opinion to manifest the alternate world. The bottle tree, the soldiers, the towns people, and in my opinion the only way out is for him to remember. It could be he blocks his memories because they become manifest. If he remembers and faces his fears he will lead them to the broken Faraway tree where it all began.
Idk just an alternative take theory know others have had similar.
submitted by TruthTracker to FromSeries [link] [comments]


2024.05.18 23:00 AutoModerator What is #VALZUBIRIAGENDA and some ideas and insights

The 3 basic parameters of hashtag #Valzubiriagenda:

  1. We artists and everyone else can write and self-publish art- and artist-related books: memoirs, biographies, art books and art catalogs. Books are forever. Pamphlets and brochures are not books.
  2. We announce a schedule of increasing prices of our art pieces, which includes quantities (scarcity numbers) per price point and overall (the total quantity of art pieces we might ever make). This helps art traders, art investors and art collectors speculate or even stop speculating and instead join a community of investors working together to hopefully skyrocket to the higher announced prices in a shorter span of time.
  3. We can use the NFT world, because NFTs provide the tracking (who owns what) and trading.
We can also not be involved with NFTs. Stores and individuals can help sell art using online presence and our catalogs in the stores. If this trends, or once this trends, even expensive art can be sold by neighboring businesses, without exclusivity. Commission systems do not have to be standardized. Art investors can produce their own catalogs to leave at the cafés. Even the cafés can produce their own catalogs.
Valzubiriagenda NFTs
NFTs only came about a few years ago. But I had been working on this since the 1990s. I wrote a book, Valzubiriagenda, along with fellow artist Silverio Perez, and released it in 2018 (Amazon and elsewhere), tackling everything related to #1 & #2. We'll come up with #3 in a later book/ memoi marketing book.
Any artist, including tangible artists can release 10,000 NFTs if the artist chooses to do so. For tangible artists, the NFT first becomes an Art Commission Contract for sight unseen, yet-to-be made art. Once the art is made, the NFT becomes proof of ownership that the actual, tangible art is theirs.
Warehousing our tangible art
Another related idea is that the tangible art may be warehoused by the artist so that the NFT traders continue to trade. This means that even 10-ton 10-foot tall sculptures can be owned and traded by anyone without worrying about shipping, reshipping, scratches, smudges, parts breaking off, etc. The newness of the pieces remain because they are stored by the artist, source, gallery, etc. The art piece gets shipped to the art collector, the ultimate owner.
An artist who makes ceramic coffee mugs - smaller art pieces, can release 10,000 NFTs with a schedule of increasing prices so that NFT traders can trade immediately. The 10,000 coffee mugs can get damaged, so as they are made, they continue to be stored by the artist, until the time when art collectors decide to have the art pieces shipped to them.
Why only now?
I decided to write as many book-length memoirs as I can before I came out to promote this.
I'm an artist and an author. Both need time to "master." I would not even fully use "master" on myself, because there's always something new, even to my own art, my own writing and publishing.
I am now claiming that I'm the visual artist who has produced the most artist memoirs in the world. I have 5 on Amazon. I count Valzubiriagenda as both a marketing book and a memoir-of-sorts, because it has a lot of my own life lessons on writing and publishing. I would not care to contest my claim of having the most memoirs. I will release 5 more over the next 3 years.
BARTER! Get help to write, photograph art and publish your books!
Anyone can hire 11 ghostwriters for 11 memoirs. If you can make art, but you cannot write, then barter your forever art with those who can help you produce forever books.
I don't feel the pressure of writing and publishing because I feel my focus should be on art students and art experts who would study my art and my books 100 years from now. Don't expect relatives and friends to read your books.
I call myself the Dollman
For my NFTs, I am proposing to make dioramas - my original, costumed, bejeweled porcelain dolls in backdrops that will also have precious metals and gemstones. This way I can incorporate precious metals and gemstones in my work, to make sure that people perceive my art as expensive, just in case I myself don't become "famous" - there's no need to get world famous. We are artists and all we need to do is to satisfy the art niche.
Use your laptop now!
I will encourage you to start writing your book-length memoir. Write, Edit and then Self-publish it. Get help. Why wait a hundred years for someone to write about you when all you need is a laptop and a nearby coffee shop.
Don't start counting chickens before the eggs hatch. I have encountered a lot of would-be writers who immediately see themselves as bestselling. world famous assets to society. Two even wanted me to sign NDAs (Nondisclosure agreements), because they did not want me to steal their book ideas.
Here's a suggestion. I would not personally do it. From one manuscript can come 2 books: The Original Draft (unedited, with misspellings, considered to be an art piece, scanned pages(?) of your handwritten original effort), and The Final Edition (edited).
PROVENANCE!
Another way to enhance our investability, tradability and collectability is PROVENANCE - how art ownership proceeds through time. The way this can be done is also through publishing books. Everyone can write their memoirs, biographies, art books and art catalogs, including traders, investors and art collectors. In effect, we artists can continue to be included or mentioned in even more books, without any additional effort by us.
You as an investor, reseller, trader, art collector should be able to publish a catalog with 250 works by 250 different artists, but they need to agree to this right from the start - it's your money, you should require them to follow your version of the hashtag #valzubiriagenda parameters, which preferably should include permission for you to publish their art. Why would you track down 250 artists later?
No exclusive contracts
If you're a café, you can call for artists, and come up with a book with for example, 30 artists, with a chapter devoted to each artist's profile and images of the artist's art.
You can distribute your catalogs to businesses and individuals near and far and online.
The book Valzubiriagenda even cites that funeral homes and janitors closets can sell art, with or without exclusivity. Airline catalogs can include million dollar art pieces. Car manufacturers, showrooms and even car repair shops can sell art as well. Everyone should be able to do this, anywhere in the world, especially not just because of the pandemic, but right now, we are in really bad economies.
What's with the name #Valzubiriagenda
I was into conspiracy theories in 2018, and this term, "The Mandela Effect," was popular. I had read many times that an artist coined the term, but I had to research online, for her name, many times, before remembering it. I'm not good at remembering names. It took me a year and a half to finally tell you that Fiona Broome coined "The Mandela Effect."
I also thought I might have to research trademarks and copyrights just to come up with a generic name. So I decided on "Valzubiriagenda." I was not really sure at first, but I decided to use it as the title for my book (with co-authoartist Silverio Perez) so that there would be no turning back and I can move on.
Am I a FUTURIST?
Someone I recently met this May 2022 just called me a futurist.
In the 1990s, I proposed to a pension fund that they can raise billions of dollars, especially for emergencies, or as needed, or out of desperation, if the pension fund purchases a quantity of art from an artist who not only has a current, reasonable price, but an announced future price that the artist wants to reach.
That future price would obviously be higher than the current price. The art commission contract for multiple art pieces can be taken to the fund's financial lender for a loan. The higher future price can be used for financing purposes.
The pension fund's treasurer, a publicly elected official, said this idea might work, but we had to keep this a secret and discuss this some more, because other pension funds might copy and do this prematurely. This idea had to come from the two of us. The treasurer needed his votes and I needed credentials.
Added into the pot was my idea that I, as the artist, will also write one book-length artist memoir. This was and still is a strong factor, because the leadership and marketing books I had read then mentioned a strong tip. If you want to advance in your field, write a full-length book that is related to the field.
Unfortunately, the elected official, the treasurer of the pension fund, who was also a friend, passed away - he was old and had ailments. At that point in time, I cannot just approach another pension fund treasurer to share this idea with.
I realized I had to write a few memoirs. I needed to set an example for other artists, so I needed to write more than one memoir. Then I felt I should also make ready another book - the how-to of what I'm up to. I wrote Valzubiriagenda, which was a memoir of sorts. I knew how long it would take me to write a book, so I had to make sure I can also consider this book a memoir.
In 2008, I imagined that someone like Bernie Madoff, or a fund like Lehman Brothers, would be desperate enough to use this to save themselves and their companies. I was not ready. I had only written 1 manuscript for a memoir.
In 2012, I released Dollman the Musical, A Memoir of an Artist as a Dollmaker. Once again, I was not ready because writing it depressed me a little, and I knew I had to write more.
In 2014, I released 3 memoirs, and re-released Dollman the Musical. Besides releasing regular books, I released special editions of the 4 books, which had a "Special Secret Insert for Bankers," which explains my ideas of an announced schedule of exponentially increasing prices, to satisfy investors, and the publication of artist memoirs, to satisfy art collectors.
In 2014, I also issued out a press release. Google "Can Billion Dollar Artist Save Investors and World Economy Valentino Zubiri PRWeb August 19 2014" and you will see the press release.
What I did was stake a claim on my ideas. I did not promote my books and the press release. I just wanted them to stay online, like a sleeping giant or a dormant volcano. I even designed 3 of the book covers to look like indie books from the 1980s. I was planting the seeds, thinking they will eventually grow and bear fruit in the future.
In 2015, I was interviewed by Richard Syrett, about one of my memoirs, Hocus Pocus Lately. This book is my memoir with paranormal stories. I could have pursued promoting my paranormal stories, but I wanted to be known first as a visual artist and memoirist, so I allowed myself one interview related to Hocus Pocus Lately. Richard Syrett has(had?) his own syndicated radio show, The Conspiracy Show with Richard Syrett, about the paranormal. He also guest hosts on Coast to Coast AM, another internationally syndicated show about the paranormal.
In 2018, I released Valzubiriagenda (co-authored by artist Silverio Perez, a fellow artist). Finally, this book is "the how-to of what I'm to."
I'm going to end this with some strangeness. In 1986, a lady at a religious gathering went into a trance and left a good number of messages. Supposedly, anyone who got into a trance would have messages, but once the trance was over, the person would not remember what was said.
I was not part of the group, but the lady turned her head to face me. She "foretold" that whatever I would decide to do in the future, it will take time, but it will be the right thing. This is one of my stories in one of my memoirs, Hocus Pocus Lately.
The Tulipmania of 1634-37
I discovered that there was this incident of rare tulips becoming collectible during the Dutch Golden Age. There were tulips so rare and so well-desired that their prices equaled to that of a house. You can read more about this online (Wikipedia) or watch a few YouTube videos about it.
Here is the most useful idea that I gleaned from the Tulipmania. The tulip bulbs remained safe inside nurseries. The traders were carrying the deeds of ownership to the tulip bulbs.
Then NFTs came to the forefront
I started learning PHP, an HTML scripting language, and MySQL, the database that PHP can connect to in the background, in 1999, when there were only 3 books about PHP and MySQL at the bookstores.
By 2014, I was trying to figure out how to make the "ledger," or database that can be used to update ownership and who can be contacted. If we are trading art, then the art ownership should be updated.
Then NFTs came about. This can be used as our ledger. Everyone can immediately trade NFTs of future, yet-to-be made art pieces, especially because it takes time to make tangible art.
NFTs actually went a step ahead, by allowing digital art to be traded.
The only setback with NFTs, in my opinion, is that it still lacks a commission system for resellers and representatives.
For example, if a café wants to represent me, then they can promote me at their café and on their online pages. If I make one piece of art that will be exclusively represented by a gallery, then that commission will be different and more specific. As ownership is transferred, the subsequent owners should be able to reset the commission. We should also have the option of giving commissions to hundreds of representatives at one time with different percentages if need be.
The recent crypto crash
Lately, we have observed that NFTs and cryptocurrencies have been behaving like the stock market and other markets. They have been fluctuating.
I believe that it is time for a trend which discourages fluctuation of prices.
I have also seen YouTube videos where social influencers are encouraging us to be on the lookout for exponentially profitable ventures, because we have all seen this happen with the exponential increase of Bitcoin and Ethereum.
Let's see if #Valzubiriagenda trends
We can announce present and future art prices. The galleries won't do this (yet?) because they follow a more traditional approach to the business of art.
We have a choice of using incrementally or exponentially increasing prices. We still reserve the right to change things in the future, so everyone should know to follow the latest update.
If this trends, if you as an artist simply announces that you will write an artist memoir, or that you will include the future works in future art books, you might have more art traders, investors and collectors approaching you.
Get your pen, paper and calculator
Imagine yourself as an artist, where you are right now. Let's just say you still do not have a book about yourself and your art yet. Imagine now that you have a memoir out there. Don't you think it makes sense to charge more than what you are charging now? Writing and publishing books is just the beginning. I'm just standardizing this approach. The books also say to do other related projects. In my case, getting Dollman the Musical onstage is one idea. You will have other related projects, but the publication of memoirs, biographies, art books and art catalogs will help all of us.
You can also imagine that a law firm that has meeting rooms, with someone who wants to form a local #valzubiriagenda group, can have meetings. A local café can do the same. Local photographers for your art, writers, editors, book designers, proofreaders and others can join in.
I suggest have printed books to share. 15 copies of your memoir or art books will be better than an e-reader or laptop or your phone to show. These gadgets can be stolen, sabotaged, broken, have coffee spilled on them, etc. 15 printed books means simultaneously showing to 15 people. You can even give them away to potential resellers, investors, traders and collectors.
When it rains, it pours, as in the days of Noah
There's a saying, "When it rains, it pours." There is a negative interpretation and a positive interpretation.
Negative: When trouble comes, they cascade to even more.
Positive: When opportunity comes knocking, more follow suit. We can assume that if one gets our art because of #valzubiriagenda, more want to do it now, because of the rising prices, and FOMO - fear of missing out. What will they lose if they miss the boat?
As I have said earlier, if the #valzubiriagenda trends, if you announce a future memoir or art catalog, you might have an increase of investors, traders and art collectors who would want to check you out. You might encourage more sales. Just remember to write and publish that memoir and art catalog.
There's this saying, "As in the days of Noah." Imagine Noah, building his ark, with members of his own family, putting all his time and effort into it. Noah was a nice guy. I'm sure every once in a while a neighbor offered him coffee, or chai latte, or whatever refreshing drink they might have back then.
Here's the lesson to be learned. Just because they offered him some type of bubble tea drink, or coca cola, they still didn't make it to the ark. Rubbing shoulders with actors does not make you an actor. I have told my artist friends to write their memoirs. They told me that once they see me succeed, after all these many years of seeing my seemingly useless efforts, then they will write their memoirs and follow the road that I had paved for them.
Good luck to them, but if I were you, act now, get my art or make art. Support the 5-year old artist whose parent promised to release a comprehensive art catalog. If you get that 5-year old's art, and mine, I would be honored to be in the same art catalog that you will produce. I'm already successful at that point. You have gotten the mission just right.
I have already claimed to have written the most book-length artist memoirs in the world. Dethrone that claim. Barter. Use ghostwriters. Success to me means facing God one day and saying, I wrote my memoirs and left the world a legacy of books and art. I will not tell God, smiling and proudly, that I encouraged a run for my art by announcing a schedule of exponentially increasing prices that reached 9 figures. I'm sure God knows we had fun.

JOIN THIS GROUP

If you want to try out #valzubiriagenda, in any capacity, join this group. Let others know about this group as well.
If you are an artist, you can let everyone know here that you will produce your memoir, art catalogs, etc. It's okay if you don't know how to go about publishing yet, I will discuss this. Please be honorable enough to produce what you promise to produce.
If you want to meet fellow artists, investors, resellers, etc., join us here.
If you are a book writer, editor, proofreader; if you can photograph art pieces; if you are a book designer, etc., join us here. Let us know if you charge, barter for art, or both.
If you have your own tips and knowledge to share, join us here.
If you have underaged artists you are managing (parents, etc.) join us here.
Join this group if you want to sell works. Post your works. You web links. I'm sure I will.
You can announce meetings in your area. You might have meeting rooms, a café, restaurant, etc. where people can meet. In the future, you can have the regular show and tell, where books can be shown and shared.

Thanks for reading. Please let me know if I need to edit some parts. Please share and join this group. - Valentino Zubiri, Dollman, Artist, Memoirist
Underaged artists are welcome here, so please be mindful of your language. We cannot post your adult-oriented art pieces, but you can direct us to a separate page or community. There will be limits to your posts, and there will be adult-oriented art that we cannot allow to be posted.
Thanks for reading. Please let me know if I need to edit some parts. Please share and join this group. - Valentino Zubiri, Dollman, artist & memoirist
submitted by AutoModerator to valzubiriagenda [link] [comments]


2024.05.18 22:40 Ok-Radish-7262 How to put together a wind chime that looks like blown bubbles from a wand

So the theme for entries in our state fair is ”up up and away” this year, and I always enter something crocheted and something crafted. I have the crocheted one figured out, but am having trouble with the logistics of my idea for the craft.
My idea was to get a giant bubble wand (you know, the giant circles on a stick that make huge bubbles) and make a wind chime with the circle as the top and bubble iridescent large beads. I want to make it so the string doesn’t show and it looks like the bubbles are coming out/ being blown from the wand circle. But I am having trouble putting it together.
The wand circle I could find has ridges on it, so you can’t drill through it, and tying it doesn’t work. I’m also having trouble finding how I would hang it up. I have fishing line, clear stretchy string, and even clear “wire”. Anyone have any suggestions? I’m willing to get other things if I need to.
submitted by Ok-Radish-7262 to crafts [link] [comments]


2024.05.18 22:39 Same-Owl-5811 chronic loneliness and the thick glass wall

i tend to ramble so im gonna try to keep it short TT basically, been excluded and ostracized all my life. never been a wanted part of a friend group, always an outsider. from 11-18 i hung out with other people a handful of times. im extremely introverted but this level of isolation, which was in part my fault, i think just absolutely ruined me. now, i have no idea how to make friends, people terrify me, and my social skills are abysmal around others my age (im 19) i try extremely hard to be polite and nice, and i dont say anything out of pocket or rude, try to be myself when i can. but its like no matter what i do theres a thick glass wall separating me and others, a wall that comes from inside myself that i cant tear down despite it being my own construction.
my family feels like strangers. everyone feels foreign. i feel like an alien. my boyfriend is the only person i really actually want to hang out with but even though i try really hard to be open with him, i feel like i am incomprehensible, never to be understood, never to understand others. i dont think i realize how uncommon my level of isolation was. i feel like loneliness personified. even though my bf and i are extremely close this giant void still persists. the envy, shame, panic, hopelessness....i just dont know what to do :( ive felt like this all my life and its taken its toll
submitted by Same-Owl-5811 to CPTSD [link] [comments]


2024.05.18 22:27 TshirtMafia 401k rolled over as cash. Now what? Dump it back into market? Or drip?

I rolled over a Fidelity 401(k) into an IRA, and despite me requesting in-kind rollover, they moved it entirely into cash. None of the 401(k)'s proprietary funds (which have served me well) have Fidelity equivalents.
So now I have a giant chunk of uninvested cash. I want to move it right back into the market, but is that wise? I rarely make big moves like that. For example, if I want to reallocate from ETF A to ETF B, I'll do it in 25% chunks spread out over months.
But here, if I pursued that normal dollar-cost-averaging method, it would take months to drip it back into the market. In the meantime, the cash is just sitting there.
Thank you for any advice you can provide!
submitted by TshirtMafia to investing [link] [comments]


2024.05.18 22:20 I_Stole_Your_Pie The legion could have been so much more than what we got

Look I love the legion their a really cool faction But there's a part of me now that says they were just half-done I understand the whole 18 months of development for New Vegas but still
It feels like they just made the legion evil just to make the NCR look better I mean if they want to do that then that's fine but just why do they allow us to join them if the legion was just was just going to be evil Hell if the legion is so sexist then why does the legion allow a female courier to help them
The legion isn't a fleshed out faction only the NCR is and that's only because we've seen them in another game
It would have been way better if the legion was just a morally gray faction We could have looked more into their society And less about the slavery and crucifixions Like they could have added scribes or war priests
They could have added morally good characters that so happened to the legionaries Along with the morally bad legionaries
The legion could have actually pointed out Actual flaws within the NCR instead of saying oh the government is corrupt they could have actually pointed out actual hypocrisies within the NCR They could have pointed out that the ncr was doing the exact same thing as them
Hell I would happily sacrifice the brotherhood of steel the independent Vegas the bombers quest line just so I could have a better legion quest line
Because the independent Vegas ending is a cop out ending for if you screw everyone else over and make them hate you and unable to finish the game
The brotherhood of steel was a pretty good questline but it felt like they only really existed just do be another way for you to get power armor and power armor training
And the boomers were just unnecessary I think they would have done better if nellis Air Force Base was instead a NCR military base Trying to get bomber jets working again
Hell I would give the NCR real power armor and power armor training while giving the legion the salvage power armor And the ability for the player character to create salvage power armor
Hell I've created a different version of New Vegas in my head where the legion has Hoover dam and the NCR has New Vegas And Helios One
So this is the part of this post Where what I would have changed a lot more of the story
1st-legion
Ok first part is of the territorys that the legion would control the legion will control all territories that they already have But they will have the NCR correctional facility, prim, Boulder City, novac, hover damn, and camp forelorn hope,
Boulder City will be besieged by the NCR forces including NCR rangers, NCR power armor troopers, and and regular NCR troopers With mechanical infantry like the m4 Sherman tank, Humvees, m44 armored personal carriers, And robot infantry, like sentry bots, protectrons, holograms from the Sierra Madre, Mr gutsey's (I might have said it wrong) As Vertibirds and howitzers will be bombing Boulder City constantly Basically the Battle of Berlin
hoover dam is no longer just a military complex but also a city that due to the fact that the legion moved a bunch of people on to Hoover dam building houses and walkways across the whole wall but it will also be besieged by NCR forces with the same equipment I listed above just without the air support or the howitzer support no air support because the legion will be using anti-aircraft weaponry and the howitzers are busy with Boulder City, but it will have to suffer from watercraft like NCR military boats Such as WW2 patrol torpedo boats,
Primm is not being besieged by the NCR but they are suffering a revolution pro NCR partisans has attacked prim from the inside causing havoc and destruction against the legion military and local law enforcement They will have regular civilian clothes with Kevlar vests, makeshift helmets, and service rifles, Hunting rifles, hunting shotguns, SMGs, Makeshift explosives and vehicles made into armored cars
Camp forlorn hope will be a military hospital camp do treat injured or sick legionary soldiers suffering skirmishes against the NCR troopers and NCR mercenaries due to the fact that it has close proximity to Hoover dam but is they are not being besiegeddue to the fact that Hoover dam is right around the corner and that place is currently being besieged
And Novac will be a relatively peaceful legion City only suffering from occasional NCR skirmishes but they will have a partisans problem too just on a lesser degree That is due to the fact that the NCR is right around the corner in the NCR is currently just starting the revolution within Novac
The NCR correctional facility now known as the legion gulag because I cannot have thought of a better name right now Is not currently being attacked by any forces because it is a military prison installation holding criminals partisans and prisoners of war and unlike the NCR they were not being dumb and they are not giving the prisoners TNT
2st-ncr
Okay second part the NCR Will have all the territories they have in New Vegas except for the ones I listed above But they will have other places like the big MT and the Sierra Madre casino along with the brothers of steel bunkers and nellis Air Force Base along with black mountain
The Mojave Outpost was no longer just being Outpost but a giant military base with vertibirds howitzers and m4 tanks that the legion will be constantly besieging
The Big MT will be an area where the NCR is excavating technologies and resources they will not be attacked by the legion but they are being attacked by brotherhood of steel remnants with enclave vertibirds they stole from The enclave after Fallout 2
The Sierra Madre casino will be an area where the NCR is also excavating for technology But unlike the big MT NCR is having much more troubles because of the corrosive fog the ghost people And the captured prisoners of war and legion sympathizers/political oppositions that they are using for slave labor will revolt against the NCR using the technology they find against the NCR themselves
The hidden valley bunkers will be NCR territory now after they hunted down the brotherhood of steel and slaughtered them leaving some to escape to live to fight another day they are not being besieged by any hostile forces as for right now due to the close proximity to Black mountain
Black mountain will be a large military base of operations in charge of radio transmissions due to this fact black mound will be protected 24/7 by vertibirds and soldiers and it will also be protecting the hidden valley bunkers due to the fact that the bunkers are close in proximity Black will have a large military presence
Nellis Air Force Base unlike black mountain will be attacked constantly by legion forces due to the fact that the Air Force Base is where the vertibird and a working b-24 bomber plane is stationed due to this fact the outside areas of nellis is a blown out hellscape but it is not dealing with the front of the attacks unlike Vegas or the Mojave Outpost
New Vegas is basically the Battle of Stalingrad As inner Vegas is perfectly okay but outer Vegas is currently being attacked by legion forces Legion sympathizers, and a rogue group of l brotherhood of steel remnants who went rogue and are now terrorizing Westside With mechanized infantry and death squads/Stormtroopers Outer Vegas is constantly being bombed out by howitzers, vertibirds, and legion motors, Along with makeshift bombs by the legion partisans, The ncr also has mechanized infantry, power armor troopers, desert rangers, NCR troopers, It is not a safe place to live in outer Vegas Inside the strip itself it's perfectly fine though for some reason but it has been completely closed off due to well the events that's currently happening outside
Ok now we are at the part of the weapon technology of the legion and NCR
Starting off with the legion, They will have a little worse equipment than the NCR but they have more soldiers overall killing them by a thousand cuts But the technology they do have includes Mortars, howitzers, Humvees modified with Rams, some salvaged m4 Sherman tanks from the NCR, salvaged power armopower armor without the power, they will have a b24 bomber and vertibirds Only if they successfully take over nellis Air Force Base, Along with some laser and plasma weapons only some not a lot if any,
Now the NCR Because they have been salvaging from Big MT & the Sierra Madre They will have much more advance technology Such as fully working power armor, forcefield technology, fully working vertibirds, holograms, instead of the crappy NCR trooper uniform in base game Vegas they will have The superior combat armor that the United States military pre-war used, they also have the ability to use Archimedes 2 the orbital death laser, also m4 Sherman tanks, m44 armored personnel carriers, Humvees, boats, Howitzers,
Now the skeletal frame for the story during the first battle of Hoover dam the main characters will obviously be Caesar, the malpis legate, vulpes inculta, general Oliver, the NCR president currently at Vegas, Chief Hamilton,
And mister house is now reawakening about to send his robot army to get rid of all factions from Vegas
You are The scribe and you have just arrived in Nevada you were involved in a vertibird crash that left you with no memories Only that you woke up in a red robe and a 10mm magazine fed revolver
Almost all the factions within this new story Will be morally Gray with both good and bad characters belonging to them It is your job to choose who you work for The occupying force of the NCR He already established force of the legion Who came there before the NCR Or will you go neither and work with the mysterious house a man who is not awoken yet...
You can convince the brother of steel to work with legion if you do so before the Air Force Base mission you will get air support and the brotherhood of steel will be come an exhilary Force for the legion They will not join the NCR at all Unless you take the place has elder
And that's it I might think of something else later but right now I'm out of thoughts anyways how do you guys think of this.
submitted by I_Stole_Your_Pie to Fallout [link] [comments]


2024.05.18 22:19 HildebertTheCraven How hard is it to win with Shield Bros & Swordlances when throwing, close range two handers and most meta builds are banned? (Day 150 Monolith)

Swordlances and Shield Bros (that actually attack) have gotten a lot of criticism in the BB community, but how bad are they really?
I wanted to find out, so I did a run where I banned most of the meta builds, as well as throwing weapons and close range two handers. I also banned gunners, qatal duelists, mace duelists and cleaver duelists. I also banned berserk and killing frenzy as I wanted to experience the stamina system without relying on berserk recover.
Reach weapons were allowed as their damage is more in line with other weapons. Possibly a mistake though, as they circumvent the weirdness of the stamina system.
Standard pure defense tank builds and normal banner builds were allowed, in order to keep the test focused on the performance of the other builds. Sword duelists were allowed as a filler option for bros without the stamina to do anything else, flail duelists were allowed for guys with bad melee skill.
This started off as a challenge run but it turned into more of a build testing experiment as the off meta builds turned out to be strong enough that it wasn't really much harder than a normal run (until the end). So I fought certain battles multiple times for testing purposes, but still let bros die normally.
Team composition:
4 Attacking Shield Bros, 4-6 frontline Swordlances, 1 Normal Banner, 1 Normal Tank, rest filler in the form of sword duelists & flail duelists. One Shield Bro was also a spearman. Two Swordlances were semi ranged units with around 46 ranged skill and carried crossbows so enemy parties with weak ranged would advance normally. Exact builds in pics.
Team Part 1
.
Team Part 2
Results:
This team actually had a relatively easy time with most fights, getting in ~215 fights by day 149 and finding / buying 33 famed items while only finding a few champions and only buying a few good items. Core bros from early in the game hit level 15. I am not a speed runner or super high fight density player, so that's a decent result for me, which indicates the team was actually surprisingly strong.
Builds:
Frontline Swordlance:
This made up the bulk of my damage. While swordlance has gotten a lot of criticism, frontline swordlance just seems like a good tempo build for most of the game. Aside from gunners, it's simply the easiest way to AOE without requiring high stats or good armor. You can use a daytaler with mediocre starting stats for swordlance, while AOEing with a two hander requires a much better recruit who can survive a fair amount of enemy contact.
Winning against large numbers of humanoid enemies in early high tier camps is largely based on morale checks and getting fearsome procs. Using AOE abilities is a good way to get fearsome procs. Obviously it clears out weaker enemies and that lowers the morale of stronger enemies. But the damage doesn't really fall off too badly until you get to the most heavily armored enemies. It's even fine vs Chosen as you can use the increased reach and mobility to focus fire and get in multiple AOEs and stay out of trouble. Maybe vs later Chosen camps past day 150 that would become more difficult.
In general, with pathfinder + polearm you almost always get at least one attack in and you can focus fire very easily, while keeping your damage bros safe, which goes a long way in terms of tempo compared to other builds that have more dead turns.
Swordlance is also good against beasts like Lindwurms as many beast fights seems to favor the strategy of walk forward, hit with reach weapon, walk out of attack range. You can just AOE the lindwurms down while your damage bros are perfectly safe.
Is it better than Javelins? Probably not, javelins are OP, but it uses a much easier to obtain recruit type and it does have advantages in some fights compared to javelins, as in many of the more risky mid game camps the enemy likely has more range than you, forcing you to advance. Swordlance can simply walk right up to the walls and reap away, while throwers have trouble setting up throwing lanes and one range attackers get clogged up and can't attack.
Swordlance can also invest in a full set of defenses and survivability perks. (That's why it's "Frontline Swordlance".) It doesn't have to waste a scarce backline spot but can safely take contact from even Chosen temporarily, as long as it's not getting swarmed by them. So the more relevant comparison is Swordlance vs Dodge Quickhands. In that comparison Swordlance seems to have a lot of advantages while the disadvantages are minor (especially since in a normal run you can just keep a two handed axe as backup.)
Swordlance damage only really became a problem vs masses of uncontrolled, heavy armor enemies, like if you fight all the Ancient Undead at the same time in Monolith (more on that later). However, in normal fights Ancient Honor Guards aren't challenging due to predictable AI and by day 150 Orc Warriors are still in relatively small numbers and are easily controlled and their morale is easily broken. I guess if you played super late swordlance might start to struggle in some larger camps.
Swordlance build: Poleshield:
Stole this build from this subreddit, thanks! Most of the time he plays as a normal swordlance, but he has the option to swap to a heater shield when he gets stuck in melee and needs the defense. Start with swordlance out, swing (5 ap), swap to shield (4 ap). End turn. Next turn, wait with relentless as shield stays out, swap to swordlance at the end and swing (4 ap + 5 ap). Next turn you will go before slower enemies so you can swing again and put your shield up for the rest of the turn. Most swings hit while shield is up. For most of the game this wasn't needed very often and he instead used a 4 ap weapon as a sidearm so he could dump his stamina into damage as quickly as possible. He tries to stay out of trouble so he doesn't need the shield. However on Monolith or in dangerous situations the shield option did come in handy. One polearm swing per turn isn't great damage, but with AOE it's not horrible and the shield does a lot to keep them alive until they can get out of trouble (can reach 50 defense with dodge). It's also helpful to have the shield out when you use recover.
Swordlance build: Fake Ranged Tempo Poleshield:
If you aren't going to build ranged units, you probably want a couple of fake ranged units, otherwise enemies with minor ranged abilities (like orc young with javelins) won't walk up to you as they normally do. Just take a mediocre ranged recruit with high based ranged skill and get him up to 46 ranged skill, then put the rest of the stats in melee. Start the fight with a crossbow in hand so it's loaded. The AI treats it as a normal ranged unit and will advance normally. You still have to advance if they have a lot of ranged so it's the same as normal runs. He can actually hit quite often with his crossbow vs certain enemies. Bags and belts performed great on these guys but duelist was for a specific weapon and probably shouldn't be taken normally. One died but he had similar stats.
Shield Bros:
While four shield bros that attack plus a tank and a tank banner (who usually just stands there holding the banner) is overkill (or uhh underkill) in terms of low damage defensive units, the shield bros performed surprisingly well in terms of tempo, even though I was never able to find an ideal candidate for a battleforged hammer + shield bro.
In a normal run it often takes a quite a long time to find candidates who can hit a stat line like 85/35 at level 11 to qualify as fatigue neutrals, which means that you can end up with a team full of nimble damage dealers with few defense bros aside from the tanks. That delays your ability to shift to optimal tactics, where the front line is made up of high defense high armor bros who take most of the enemy attacks, while the damage dealers stand in safer positions and try to only get attacked by one enemy at a time.
A unit who wouldn't quite measure up as a fatigue neutral can be made into a Shield Bro instead and he'll have plenty of defense to fill a front line spot and stand up against 3 enemies or more, while still contributing some damage over time.
Probably the most desirable attacking shield bro is a battleforged hammer shield bro, but that only works with high fatigue backgrounds, I didn't get the right recruits for that so I was forced to compromise on my shield bro builds.
Shield Bro Build: Fatigue Neutral Iron Lungs:
Stamina management is a huge problem without access to two handed weapons. Getting attacked by a lot of enemies quickly uses up a lot of stamina and only a small percentage of recruits can have enough stamina to tank in battleforged armor and still swing two times per turn. I never really found many skilled recruits with a high stamina pool like that.
Battleforged is still essential though. Bros with iron lungs can be fatigue neutral and swing certain weapons twice per turn, every turn. Normally that's limited to cleavers and swords, but if you get famed weapons you can expand the list of one handed fatigue neutral weapons. I was lucky enough to get famed weapons for these two, although they were not great ones.
Defensively, these guys performed better than the numbers indicate as they didn't take any bleeds, injuries or fearsome checks. And while their defense is only in the mid 50s with shield, that still makes them significantly tankier than a normal fatigue neutral. Their damage is pretty bad but it adds up in the course of long fights, so I think you'd lose tempo in most fights if you substituted pure defensive tanks. In Monolith they could survive for many rounds tanking up to 7 ancient undead at a time, which nimble or nimbleforged bros could not handle.
With recruiter retinue it makes sense to check a lot of guys for traits anyway and this can be a high impact way to use some guys with iron lungs and mediocre stats. It's a bit niche but I would consider using this build in a normal run, especially if I got an appropriate famed weapon and didn't need a duelist. One of these guys started as a 55*/2* Iron Lungs Daytaler, his performance as a damage sponge + damage over time was solid in this build, but as a duelist he'd have been mediocre and used up a lot of tools. In this run more damage was needed, but in a normal run there is usually a shortage of high defense forged units.
Shield Bro Build: Hammer Shield
One handed Hammer still performs well even without double grip or duelist. Destroy armor still does a lot of armor damage on the appropriate enemies and the regular attack will always proc fearsome, which often means he can simply walk up to an orc warrior or chosen and rout him with a couple hits, while having 60 defense.
This run didn't really maximize the strengths of the hammer shield bro, ideally he'd be a high stamina background in forged armor and he'd be paired with high damage teammates like a barbarian two handed axe that just need a little armor softening.
Nimble and nimbleforged are definitely fine for large camps at 150 days of scaling and earlier but if the late game camps scale to the point where he has no choice but to be focus fired by many high damage enemies, then you'd want a forged bro instead. Mine started to run out of steam when fighting both undead groups at once in Monolith. Still, this is a build I would routinely consider adding to the line up. Another great reason to build this is that Nimble Hammer Shield combines well with Spear + Shield, which is great for mid game tempo.
Shield Bro Build: Spear Specialist
Spear specialist performs a similar role to the indomitable tank, but becomes available earlier. Due to the way the AI works he can often hold off as many as 4-6 enemies for several turns. The spear specialization perk is very valuable as you can continue to refresh spearwall even while tanking another enemy, often you can arrange it so the only available spot for an enemy to attack is next to the spearman, causing several enemies to waste their turns trying to move in. Two handed enemies like chosen and berserkers are particularly crippled as they can only move one tile and attack, so you either force them to waste their turn by moving, or if they walk into spearwall they lose their turn if the spearman hits even once. The spearman singlehandedly increases the number of camps that will be profitable for your team. Spear combines well with shield and hammer in the classic Spear Hammer Shield Build from early BB, giving you something to do when you are done spearwalling. Will build again.
Weaknesses and Monolith:
I did multiple Black Monolith fights for testing purposes.
https://preview.redd.it/tgvvrj14881d1.png?width=1779&format=png&auto=webp&s=a58156df46337efd136bccea6564799c81e2abf2
I'm aware of two strategies for Monolith, with one being significantly easier than the other.
The "Speedrun" strategy (seen in Shringshring's video here https://www.youtube.com/watch?v=Ayh35O9mLUw&t=8429s) involves splitting the undead into two groups by running the tank to the top left corner of the map, while the rest of the team retreats towards the bottom left corner of the map. The fight plays out as two separate fights with a break in between. It is reliable if you move like he does, the necrosavants may attack if your team spreads out too much though. Even if you only move a little bit though, it's enough to split the undead as long as the tank makes it to the corner.
The other strategy is the "Normal" or "Hard Mode" strategy for Monolith, where the tank runs approximately 4 hexes towards the top of the map and the team retreats approximately two hexes to the left. The fight starts sooner and it is possible for the tank to die relatively quickly. You need either a good tank to last a long time or a good amount of damage, otherwise you can end up facing both undead groups at the same time. This is the more difficult strategy but high damage late game teams with good tanks can handle it fine.
The Shield Bro + Swordlance team doesn't have any problem with Monolith with the speedrun strategy. It's true that the swordlances feel a bit weak against the ancient honor guards, but there isn't excessive pressure on the team so it can take the time to set up good AOEs with swordlances, weaken armor with hammer bros and focus fire. It plays out like two normal fights back to back.
However, when trying to brute force both Ancient Dead groups with the "Hard Mode" strategy, the team finally starts to show its weakness. The team takes 20 to 21 rounds to beat Monolith using this strategy. That's much slower than normal for Monolith. The Battleforged fatigue neutral shield bros performed well, surviving for many rounds while getting hit by up to 7 ancient honor guards at a time, but having the fight take so long leaves more time for things to go wrong and win rate on Monolith was probably only about 60% with this strategy, as there was a risk of the tank going down early. This could have been reduced with a better tank and/or more potions. Fighting both undead groups + necrosavants all at once was too much for the team to overcome reliably. Swordlances ran out of stamina and got stuck in non optimal positions for AOE, hammers were not able to eliminate Honor Guards quickly enough on their own. It may also have been a mistake to go from 5-6 Swordlances in most normal fights to only 4 in the Monolith, by benching the faked ranged for newly trained high defense bros, as there was a real lack of damage for the "Hard Mode" strategy.
While there isn't much reason to do the "Hard Mode" strategy instead of the "Speedrun" strategy, this still hints at a weakness that might show up in certain extremely highly scaled camps late in the game, like very late sea of tents. Just not enough damage vs armor, plus tons and tons of armored enemies pushing in too fast, getting in contact with vulnerable nimble units. However the amount of orc warriors that spawned in early game Sea of Tents were no problem at all, swordlance guys could just keep a tier 2 hammer in the pocket and easily rout them with fearsome after routing the young and berserkers.
Finally, fighting both undead groups at once illustrated some problems with the stamina system in this game as it relates to 4ap weapons. I left the sword duelist option available for filler bros with lower stamina who couldn't do anything else. Normally the build performed fine, however when there was an extremely high density of enemies and the sword duelist was getting attacked a lot he quickly ran out of stamina and could rarely regain enough to swing twice. He could either use recover, which was never needed in any other fight, or he could stand there and swing only once like an idiot. I gave them reach weapons for just this reason, but it was kind of a crutch to play around this imbalance of the stamina system, that's why two handed weapons are so good after all. In the Speedrun strategy when the undead were split into two groups, the sword duelists had no problems as they could take positions where only small numbers of enemies could swing at them.
Conclusion:
The meta builds exist for a reason of course, but the Devs generally did a great job balancing this game and you can definitely make a lot of non-meta builds work. Sometimes they even feel quite strong. However, when designing your non-meta builds keep in mind the imbalances with the stamina system. For a tanky character with a high stamina pool who uses high stamina cost moves, like the Hammer Shield Bro, taking a turn to recover doesn't feel too bad. But pathfinder based 4 ap builds that don't use much stamina in normal fights can find their offense shut down if they let a lot of enemies swing at them. That kind of limits the value of high defense and high durability on this kind of unit and makes me want to avoid putting 4 ap weapons on them, even though it seems more thematic than giant two handed weapons.
submitted by HildebertTheCraven to BattleBrothers [link] [comments]


2024.05.18 22:14 Takseen Patch notes 0.4.29 - NOT LIVE YET

Some interesting changes coming, though of course it could all change before it goes live.
https://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=26&t=29947
My highlights
Content
Balance - Significant rework with balance, bug fixes, and VFX work on AOE weapons (nukes, shaped charge nukes, antimatter weapons) in combat, including updates to damage to ships, projectiles, and projectiles. AOE weapons will now detonate when shot down by all PD. AOE for nukes is still small at our scaling so don't expect huge changes in their performance, just a much better handling overall.(seems like this is bad for standard nukes as they'll wipe out their salvo, but the shaped nukes might still zap their target if detonated close enough)
On the maneuver and ship turning topic, there's an old post on the Pavonis forums with some combat examples with screenshots of some effective high speed maneuvers. Linking here for anyone who hasn't seen it. I appreciate anyone experimenting with something other than wall crawl tactics.
https://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=26&t=29936
submitted by Takseen to TerraInvicta [link] [comments]


2024.05.18 22:06 Deep-Alternative494 Newly rescued Saint Bernard is reactive—training tips and advice?

Newly rescued Saint Bernard is reactive—training tips and advice?
(Dog tax)
Thursday, I rescued a roughly 1-2 year old Saint Bernard. He is a wonderful and amazing dog, who we’ve named Beau. He was a stray from Mexico, who has been in the states at an outdoor ranch style rescue since February. He is incredibly smart, and has learned sit, down, wait, heel, and spin within the last two days. He’s a good walker on leash, mostly house trained except for some marking (he was neutered less than six weeks ago). The biggest issue, and the one I would like some advice on, is his dog and people reactivity.
When he is around other dogs, he lunges and barks. He’s never truly aggressive, but his bark is so, so big that it terrifies everyone into thinking he is. He’s a good boy, and mostly he just wants to play, but when other dogs and people react with anxiety, he reciprocates. He is also very scared of men, and will lunge at almost every man he sees, doing the same thing. Yesterday he almost bit a man who tried to pet him without asking.
I know that a lot of reactivity comes from dogs not feeling safe or not believing that their owners will protect them. My partner and I are working hard to help with body blocking and having him stop, sit, and watch from a distance, making sure to redirect to us so he doesn’t get too locked in on any one person or dog. But beyond that, I’m not entirely sure what to do. He’s still a baby, as I know Bernard’s and giant breeds in general don’t really hit maturity until at least 3, and he’s still learning how to be a dog. We don’t have many friends who fit the demographics he is scared/reactive towards, and with single, calm one-on-one visits with other dogs he is mostly fine, it’s just multiple dogs, stranger dogs, etc.
Some of it I’m sure will be helped just with time and him getting more comfortable with us and feeling more safe the longer he lives with us. Any advice on the best way to move forward with him though would be great, as I want him to feel safe and get to do all of the fun dog things he seems to want to do without people thinking he’s a bad boy or being scared of him. Thank you all in advance.
submitted by Deep-Alternative494 to SaintBernards [link] [comments]


2024.05.18 22:05 lolswainbot Lif3 Amidst the Winter Snow

ORANGE
You will never be warm once you die, but you will never be cold or hot either. However, is this really a give-and-take? Or do you lose it all, the privilege to feel pain?
…Heaven was not how Blodelshein thought it would be. It was not a place of clouds and warmth, but a winter forest, a running creek melody nearby.
By the serene lullaby of the mountain, she began to fall asleep once more. It was cold, but that did not bother her much, for she was used to it.
Zzz…—
— It was only when she noticed a massive ball of snow, tumbling toward her from a mountain at an incredible speed that she decided to hurriedly stand up. Thankfully, a boulder destroyed the ball with a CRASH, and it split into nonlethal chunks. However, she was unfortunately still smashed into the freezing water.
It seemed that she was still bound to this plane of suffering…
“Ouch…”
From the pile of snow rose a man — a foreign man. Probably a dark forest elf from the shade of his skin. He was equipped in light gear, topless except for hoisters and elementary armour, in a distinctly Avangardian style. What was he doing inside the colossal snowball? Blodelshein’s eyes began to glow a feint purple as she activated her talent to learn more about his mind, and there she learned that he too, was a hero, and so inquired.
However, only a strange response returned. Inferring from their current situation, the position of mountains and the season… They must’ve all been reincarnated far into the future or past from different points in time. While she spoke in an evolved variation of Alsdionn, the man spoke Amstanvan, the same language as Kyriekaos. Thankfully, her talent ⌈First Person Theatre⌋ allowed her to peer into the realm of the Psyche, which stored all infromation regarding one’s thoughts, perception, motor control and dreams. This meant that she could read the minds of others, and make small changes onto the libraries of mind when needed.
During the usage of this skill the time in the physical realm was slowed to a snail’s pace, and all she had to do was to was to find the passage that kept all knowledge on his language, and copy it for her own use.
After only seconds, they were able to have comprehensible conversations.
“...You’re a hero too?” asked the man.
“Y-yeah…”
“That’s great! Here, let me help you a bit.”
The elf lit a fire above his fingertip, and while Blodelshein expected him to simply use the flame to try to warm them, he instead lit himself on fire.
“Wait! Wait! What are you doing?!” said Blodelshein as she began splashing the freezing water in his direction.
“Woah! It’s fine! See?” replied the hero, blocking the attack.
Blodelshein soon realized that the self-immolation must’ve been some kind of strange spell, but she saw that ths light wounds from his fall began to heal themselves.
“No need to worry about my talent.”
“...Anyways, what were you doing in that snowball?”
“Hm… Well, I think I was just resurrected atop a mountain, but I was feeling a bit drowsy so I fell asleep, and now I’m here!”
“Huh…”
It was truly impressive how he slept through the… entire forest.
“I’m Sacrosanct by the way, what’s your name?”
“...Blodelshein.”
“Great! But what now…”
The two returned away from the water, and began to dry themselves with Sacrosanct’s talent. Strangely, the flames did not hurt to touch, and instead felt like the embrace of the summer sun, and it even healed injuries — though only Sacrosanct’s. It was no ordinary fire, perhaps a new state of matter of a new element.
“Incredible…”
“Pretty cool, huh? I call this talent simply ⌈PASSION⌋!”
“Hm.”
“Huh? Don’t you want to learn more about my talent?”
“...I’m fine.”
Blodelshein did not need to hear any more. She had already read his mind, and learned all about his talent. However, she was unable to access any deeper memories, such as his origin and life before resurrection.
Shkkkkk
Shkkkkk
Soon, a loud noise of blades being sharpened began ringing throughout the forest. It was truly a strange sound, as if inviting any opponents to challenge.
“...Well, shall we check it out?”
In the hidden retreats of the forest, lay a massive tree named Golgono, protected by its neighbouring disguises and hostile creatures. It was an area specifically barriered by a chainlink fence, something neither heroes had seen before.
After climbing over the fence, assisted by Sacrosanct, the two continued to approach the grinding sound.
Shkkkkk
Shkkkkk
During their travel, they noticed various changes in the environment — new species of mushrooms and flowers, as well as unseen critters. It was a strange new world, but it was still clear that they were within the nation of the Goddess. However, this new world reminded Blodelshein that Wundergartenn, the nation she had established, must’ve been long gone.
Blodelshein glimpsed a familiar vision — a vision of her past.
During her era, there were no forests or lakes. No grass, no clouds. This was not due to industrialization, but due to a terrible war against Ssalgram, which became Sonosis afterwards. It was a war that shook both nations to their core, and the war was long and excruciating, lasting five generation of heroes — over a hundred years. Blodelshein was the one to finally bring an end to the conflict, yet the scars left were unreversable. It came to be known as the “End of Eden War” as the Goddess was sealed away to preserve humanity.
Blodelshein continued to face forward as it seemed that her journey was not yet over. As long as she lived, the suffering would continue and so be it. To live to live, to die to die. That was one of the natural laws.
Shkkkkk
Shkkkkk
The root of the tree was now visible from their location, and at its base sat a lone figure, sharpening their blade.
Shkkkkk
Shkkkkk
The noise was still resonating loudly in the air, almost acting as soft wind.
Shkkkkk
Shkkkkk
The girl noticed the two, and now Blodelshein could take a good look. She had snow-white hair and golden eyes — beautiful as the stars. It was a sharp beauty, the charm of a tiger and it reflected her fierce past alongside the two scars, one crossing her nose down to her jaw diagonally, and another perpendicular to the first, lower on the face, told of an epic tale. Even the scars seemed to add to the beauty, as alongside the muscular figure and a warrior’s funeral garment of Blodelshein’s time — to be worn at death — combined to illustrate a tantalizing imagery of a fatal beauty.
However, she did not stop sharpening her blade.
Shkkkkk
Shkkkkk
Upon further inspection, the blades seemed to be a work of Murasama, a renowned bladesmith of the Shiryu nation of the far east. The girl must’ve been from a similar time as Blodelshein, perhaps later as she did not recognize the blade, but it seemed better than anything else he had previously crafter — a masterpiece. It was not his conventional, oriental blade, but combine the western elements with the eastern, a double-bladed long sword, but with the light weight and swiftness of a normal katana.
Shkkkkk
Shkkkkk
“He-lloooo? Anybody in there?” asked Sacrosanct while Blodelshein was budy inspecting the blade.
As she expected that the girl would not understand Sacrosanct’s language, the hero attempted to read her mind. However, everything in her mind seemed to be a mess, a jumbled collection of various memories and information. Blodelshein knew many like her, though they mostly kept to themselves in asylums. This had the possibility of becoming a dangerous situation. At least from the memories, it seemed that the stranger spoke Blodelshein’s language — Wundionn.
“...”
Shkkkkk
Shkkkkk
It was beginning to become frustrating to stand here, listening to this unpleasant noise. However, it was clear that she had something in mind — a plan for something greater. This was a bait, and it seemed that it had caught two more than expected.
The girl swiftly dropped from the base of the tree onto the soft grass, and in that instant, the massive tree suddenly vanished into a bottomless tunnel generated beneath it.
All around them, the ground began to fall and the sky trembled, as a giant figure seemingly emerged from the backdrop of nature. And with a roar, the colossal beast eventually manifested itself, a mountain-sized demonic creature which resembled a woman, but with fangs, wings and tentacles. four eyes on the left and three on the right decorated the World Beast’s face as well as wings on each side covering her face. Large horns resembling dark blades protruded from her forehead, a warning for all warriors daring to challenge her. She had four wings on her back to dominate the skies, and twelve tentacles extending from just below to dominate the seas. She was the deification of Sol-Aegis, a creation of the demon God and the 15th demon lord of Sonosis. She was:
“Tiamat,” said the white-haired warrior in the language Blodelshein spoke, “so we meet again.”
However, no response returned, but the delirious grief-anger manifested as a tantrum. The World Beast almost looked sick — as if it was possessed by disease. Even Sacrosanct could tell that she was not of the right mind. The girl prepared her katana, as well as another blade — this time fully western. Though it was visually unremarkable, it had the oppressive aura of a divine artifact.
Sacrosanct prepared himself against, lighting himself once more with the flames of passion. However, in his confused state, it was difficult to burn brightly.
Blodelshein only hoped that this would be their final demon lord encounter, but probably not. This was the fate of a hero after all.
And so, the battle between nature incarnate, and humanity enraged once more.
submitted by lolswainbot to EonsRequiem [link] [comments]


2024.05.18 22:02 ansi09 The Weekly Colosseum Codex Has Been Published May 18-2024

The Weekly Colosseum Codex Has Been Published May 18-2024
Source: https://blog.colosseum.org/accelerator-cohort-jupiter-developers-sns-records/

🚀 Colosseum Accelerator Cohort 1

Colosseum has announced the inaugural Colosseum accelerator cohort!
The group is made up of 10 winners from the recent Solana Renaissance Hackathon. 1,071 teams submitted products in the competition, resulting in 34 winning projects.
From the pool of 34 winners, Colosseum selected 10 startups that showed they had the technical talent, speed, vision, and competitive drive required to build standout products that will grow the Solana ecosystem.
The following startups will be joining Colosseum Cohort 1:
Ore: A new digital currency that allows anyone to mine using a novel proof-of-work algorithm on the Solana blockchain.
Urani: An intent-based swap aggregator bringing protection against toxic MEV at the application layer.
DBunker: An open network for DePIN financial derivatives and supply-side aggregation.
DeCharge: An EV charging network integrated with Solana, offering globally compatible hardware for affordable access.
Torque: A protocol for builders and dApps to deploy user acquisition strategies natively onchain.
Legends of the Sun: An old-school combat battle arena game with onchain wagering and an open marketplace.
MeshMap: A DePIN network enabling generalized 3D mapping data for mixed reality applications.
BlockMesh: A DePIN network that allows anyone to easily monetize their excess bandwidth.
Banger: A marketplace to buy and sell tweets while supporting creators, curators, and fun.
Rakurai: A new Solana client boosting TPS with proprietary scheduling & pipeline optimizations.
Over the next month and a half, these founders will progress from devnet to mainnet as they continue to iterate, test, and refine their products.
The program will culminate in a virtual demo day for investors across the venture ecosystem, with a recording of the event released after for the broader crypto community.
Congrats to all the teams that made it into the Colosseum Accelerator program!

👷‍♀️ Jupiter Working Group for Developers

The Jupiter Working Group for Developers is a proposal to enhance the Jupiter ecosystem by bringing together developers who are passionate about DeFi.
This working group's goals would be to foster innovation, improve existing tools, and create new opportunities for developers within the Jupiter community.
The group would work focus on enhancing and refining existing open source SDKs and APIs to add more essential features.
In addition to enhancing existing Jupiter SDKs and APIs, the group would accelerate the development of new SDKs like the Perps SDK to meet the high demand from developers and cater to a wider range of use cases.
There would also be a focus on supporting open-source projects like a Telegram bot, sniping tool, and Perps dashboards.
Active community contributors would be supported and recognized, with training, resources, and incentives to make their contributions more impactful, ensuring they continue to grow the Jupiter ecosystem.
Developers that want to contribute should reach out to @sssionggg with their thoughts and feedback.
Jupiter Working Group for Developers

📛 SNS Records V2

SNS Records V2 is designed to enhance the reliability and security of domain records within the Solana ecosystem.
Developed by Bonfida, this initiative addresses staleness and verification issues to ensure the integrity and reliability of on-chain domain records. This gives developers accurate and secure data, and more trust in the applications they build.
SNS V2 has 2 important features:
Staleness Mechanism: Ensures that domain records are current, preventing outdated information from being inherited by new domain owners. This is crucial for maintaining accurate and relevant data across apps.
Right of Association Mechanism: Verifies that the records are owned by the domain holder, preventing impersonation and enhancing trust in on-chain identities.
With mechanisms in place to prevent staleness, developers can rely on up-to-date data that records are owned by the legitimate domain holder.
https://www.youtube.com/watch?v=hmAaAiZJVJs
https://preview.redd.it/buvmwbcyq81d1.png?width=718&format=png&auto=webp&s=e27becef3c118aba7ce2bd7b7e8078cdf1aded55
Bonfida provides assistance and resources to help developers seamlessly integrate Records V2 into their projects, including code examples and setup support.
SNS Guide: Records V2

💎 Developer News

Transaction Commitment Levels Solana's transaction commitment levels of Processed, Confirmed, and Finalized play a crucial role in ensuring the network's reliability and security by providing clear indication of a transaction’s state. Mastering these commitment levels is essential for building reliable and high-performing DApps that meet user needs effectively and give developers the appropriate level of transaction finality for their specific use cases.
Payments on Solana Solana has quickly become the preferred blockchain for payments with its robust infrastructure and speed of transactions with fintech giants like Stripe, PayPal, Visa, and Shopify integrating Solana for payment solutions. This article covers the advancements and within the Solana ecosystem, focusing on various payment tooling products and protocols developed by different teams and examples of specific projects building the future of Solana's global payment infrastructure.
Bonkathon Developer Resources Whether you're taking part in Bonkathon or not, this comprehensive set of resources will guide you through every step of Solana development with a detailed getting started guide, video tutorials and self-paced courses, tooling, SDKs, and APIs and open source projects to learn from.

💸 Funding

Zeta Markets has raised $5 million in a strategic round, increasing its total funding to $13.5 million. The round was led by Electric Capital with participation from notable angel investors like Anatoly Yakovenko of Solana and Mert Mumtaz of Helius.
Seeds Labs, the developer of the Web3 game Bladerite, has raised $12 million in a seed funding round with participation from investors including Solana Foundation. The funding will support the continued development of Bladerite and its game asset market, aiming to create a sustainable economic system within the game.
AgriDex, a Solana-based platform that tokenizes and trades agricultural commodities, has raised $5 million in a pre-seed funding round to grow the current team to build the platform to tokenize and list more agricultural commodities.

⚙️ Tools & Resources

optimisoor is a dashboard to monitor and analyze LST distributions on Sanctum using SolanaFM APIs and GenesysGo's Shadow Drive.
jito-test is an example of how to send a Jito bundle using Solana web3.js v2 preview.
Audius Music is an Unreal Engine plugin that allows developers to utilize the Audius API to stream music from the Audius track catalog within their games.

⚡ Quick Hits

Bubblemaps analytical tools adds Solana support - u/bubblemaps
Create Solana dApp adds support for Anchor 0.30 - u/beeman_nl
Add your open source Colosseum Hackathon project to Awesome Solana repo - u/joeymeere
Metaplex Startup Program introduces the inaugural cohort - u/metaplex
New or Lesser Known Solana Groups to Follow - u/therealchaseeb
Shyft adds Meteora DeFi data to superindexer - u/Shyft_to
How Star Atlas Differs From Other Blockchain-Based Games - Crypto Gaing Experts
Real world problems solved by building an entire game on the blockchain - u/tax_cuts

🎧 Listen to This

Validated

In this episode, Austin chats with Andrey Falaleyev, CTO of Neon, an EVM that lets devs build and deploy dApps from EVM chains to Solana, all while maintaining compatibility with the EVM opcode set.
Andrey discusses Neon's decentralization and security, elucidating technical details around how Neon's parallelization works. He also sheds light on the kinds of teams interested in building on or migrating over to Neon.
Parallelizing the EVM on Solana w/ Andrey Falaleyev (Neon)

Bonus Episodes:

Solana’s Filecoin Integration, Ethos, and DePIN with Austin Federa - DWeb Decoded
Aaron Stanley interviews Austin Federa, the Head of Strategy at The Solana Foundation. They discuss Solana's Filecoin integration, the concept of DePIN and its importance in the Solana ecosystem, the role of meme coins in stress testing, Solana's performance and architectural decisions, and the upcoming Fire Dancer upgrade.
The Future Of Liquid Staking On Solana FP Lee - Lightspeed
FP Lee (Sanctum) discusses the growth of liquid staking on Solana, launching LSTs, value accrual, solving liquidity issues & some of the products sanctum is building.
Solana: The Promise of Stablecoins & Blockchains - Circle
Austin Federa, Head of Strategy at the Solana Foundation, sits down with Circle Director of Community, Sam Sealey, to discuss the future of stablecoins and their role in the global economy.
Follow @mikehale on X or Warpcast!

Thanks for reading ✌️

I hope you found something useful here! If you have any suggestions or feedback just let me know what you think.
submitted by ansi09 to solana [link] [comments]


2024.05.18 21:57 AnniesNote Random thoughts. Wanting to do things, but not being able to.

I just want to be able to do things like a normal person. Get out of bed and look forward to the day. Do chores around the house. Do anything besides sit around and stare into nothing. Today is one of those days where I want to do things but that feeling creeps up inside and I just... can't. It's a day where I just want to break down crying, even though literally nothing is wrong; yet everything makes my throat tight and I can feel the tears welling up behind my eyes. I don't know quite how to describe the feeling. That feeling of wanting to do things but not being able to. It's like dull weighted feeling radiating from your gut. It hangs over you like a giant wet blanket. Heavy and uncomfortable. Difficult to move because it's so cumbersome. I try to lift it. I want to lift if. But it's too heavy. I struggle a bit to resist the feeling. The wetness seeps through so even when I finally get the blanket off, I'm still damp and feel wet and heavy. Not as difficult to move. Not quite the same sort of weight. But it's there just the same, making it hard to shake off the cold, uncomfortable dampness that set in.
submitted by AnniesNote to AnxietyDepression [link] [comments]


http://rodzice.org/