Vdream racing cheat engine

AP won't regenerate bug/infinite AP mod for Ps4?

2024.05.14 02:54 Kittykittyredcat AP won't regenerate bug/infinite AP mod for Ps4?

There is a bug that has existed since launch that can trigger when you are in survival with mods. It makes it so that your AP does not refresh naturally. It is a bug, NOT related to tiredness, thrist, or other survival features. I play on ps4 and thus can not use console commands to fix it. Does anyone know a fix or a mod that gives you infinite AP but no other cheats such as infinite carry weight or health? The mod search engine is impossible to use and I have been searching for so long.
submitted by Kittykittyredcat to fo4 [link] [comments]


2024.05.14 02:47 Undefeated-Smiles I really hope these games come back

These are my own thoughts about the games I'd love to see get a second chance at life under Ryan Hulsts leadership in the future of Playstation Studio
Resistance Fall Of Man-Remake the first game in a modern engine but make it atmospheric, terrifying, intense and really capture that WW2 style of news reports/realism that would vibe with the series well
Jak&Daxter-Remake/new game
Socom-We need new Mili-Sim A.I. commanding bot single player games
Syphon Filter-Give this franchise a realistic Resident Evil vibe[without the monsters] and have a Stealth espionage game similar to Splinter Cell.
Killzone-New Remake of the first game, let us play as a conscripted Helghan who's forced into service for the homeworld feeling terrified and horrified at the atrocities of war from both sides and go Rogue.
Twisted Metal-Pure Heavy Metal meets Punk Rock B-Horror movie vibe with fun gameplay, unique characters and morbidly hilarious cinematics.
Motorstorm-More racing games yes please.
Infamous-Continue the world building after second son and show a new character. Perhaps we can even make our own.
Sunset Overdrive/S.O2-Have a port Remaster of the first game cross over, and then build upon a new sequel.
submitted by Undefeated-Smiles to playstation [link] [comments]


2024.05.14 02:41 astralNDH Why lunar is not releasing anytime soon

Sivy has a history of not releasing shit, so I wouldn't be shocked if this was the case either
He also allegedly worked for rune (rune is a rat + cheat engine ripoff)
Is sivy actually that trustworthy though?
If lunar does release, it's just gonna be malware + a rat, but there's no evidence to prove it, so ig I'll just leave this here
Also, these are just accusations, nothing's been 100% proven yet
What are your thoughts on lunar and sivy? Lmk
submitted by astralNDH to robloxhackers [link] [comments]


2024.05.14 02:25 NewInvestigator6670 Itinerary Check 12 Nights in Japan (Tokyo, Mt. Fuji, Kyoto and back)

Hello, I have been to Japan 1 time around 5 years ago before Covid. I spent the full time in Tokyo with the exception of one night around Mt. Fuji. I will be traveling with a friend this month, we are both Male and it is his first time. Most of my questions are regarding Kyoto, specifically how to get around. We are considering getting bicycles to ride to each location we would like to visit but google maps says its around 20 miles. We are both very fit and cycle often but since we are unsure of what the weather will be and how getting around on a bike is, we are not sure if its the best idea. Possibly may have to drop something to see in Kyoto, or push one thing to the evening prior or next morning instead. Please let me know your thoughts on the entire itinerary as well as my concerns regarding Kyoto. Also the only thing we dont have booked is both Shinkansen rides and ways too and from HND. Should we book them now?
23rd - Thursday - Land in Tokyo (HND) at 4pm. Scan QR code for eSim (need to figure out still). Exchange money. (Figure out best way to get from HND to Shinjuku, currently looking at Limo Bus). Check into AirBnB(in Shinjuku). Wander around close to home for the night and grab food.
24th - Friday - Head over to Ryogoku station, see the Sword Museum, then get to the Sumo Tournament around 1-2pm to catch the final two divisions. Probably head back to Shinjuku AirBnb and wander more around Kabukicho.
25th - Saturday - Go to Shibuya. Visit Meiji Jingu,Yoyogi Park, Nintendo Tokyo, Center Gai, Shibuya Scramble and possibly Shibuya Sky. (Considering Government Building instead / as well, maybe one in morning and other at night). Maybe Karaoke here or back near the AirBnB in Shinjuku.
26th - Sunday - Imperial Palace and the East Garden. Then to Akihabara where I will be spending a good amount of time wandering and shopping. Going to a bar in Shinjuku to watch the Monaco GP F1 Race at 10PM.
27th - Monday - Go to Nakano Broadway to do some shopping. Then go to Ikebukuro and Sunshine City, Pokemon Center and wander around.
28th - Tuesday - Take the already reserved Highway Bus at 9:45am (Shinjuku Expressway Bus Terminal) to Kawaguchiko Station (2 hours). Store luggage. Pick up our already reserved bikes at Kawaguchiko station at noon, bike to Chureito Pagoda, then Oishi Park, then around the rest of Lake Kawaguchi, Fujiomurosengen Shrine, then return the bikes. Check into AirBnB anytime after 4PM. Relax, enjoy the scenery of the lake and Mt. Fuji (fingers crossed).
29th - Wednesday - Take an already reserved Bus via Sekitori from Kawaguchiko Station (track no. 6) at 10:20am to Mishima Station North Gate (1 hour 30 min). Take the Shinkansen to Kyoto ( 2 hours 20 min). Maybe use a luggage locker to explore prior to checking into AirBnB (just south of Kyoto Imperial Palace) after 3pm. Go to Kyoto Imperial Palace and Garden or Nijo Castle. Wonder around for the rest of the day.
30th - Thursday - Need help getting to and from locations. Sights we would like to see during this day may be too busy? Should we move one of them to the evening prior or to the next morning? Kinkaku-ji, Arashiyama Bamboo Forest, Togetsukyo Bridge, Arashiyama Monkey Park. Then a section of Fushimi Inari and the section of Kiyomizu-dera and Higashiyama Ward.
31st - Friday - Visit any remaining spots if we chose to in Kyoto, take Shinkansen to Tokyo. Check into AirBnB. Go to Shinjuku Gyoen National Garden and Harajuku.
1st - Saturday - Early afternoon rent a car and go to Yokohama, visit Nissan Engine Museum and Nissan Gallery/Boutique. Then head to Diakoku Parking Area and hang out till it closes.
2nd - Sunday - Go to Senso-ji, Kaminarimon, then to Tokyo Sky Tree and Sky Tree Pokemon Center. If time left then go back to Asakusa to shop around Nakamise and Shin-Nakamise or open to suggestions.
3rd - Monday - Leaving this day open to decide what we want to do while we are there.
4th - Tuesday - Check out, head to the airport (Limo Bus?) (HND) for a 5:15pm flight.
submitted by NewInvestigator6670 to JapanTravel [link] [comments]


2024.05.14 02:03 hrishika_ CENTRE CHECK

bhai kisika ye centre pe exam tha kya - Genba Soprano Moze College Of Engineering, Balewadi Pune . Any cheating cases/ server issues you've notice etc??
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2024.05.14 01:57 NearAutomata Suggestions for Cyberpunk-esque decks, possibly inspired by Neon Dynasty

Hey everyone, I'm primarily playing high power and cEDH, so your "typical" 8 to 10 on the scale, and mostly in Esper, Abzan or WUBRG colors. Recently I came to the conclusion I should build a lower powered deck than my other ones as it's otherwise more difficult to find fair matchups at my LGS.
The commanders I typically play are Tivit, Raffine, Thalia and The Gitrog Monster, Go-Shintai of Life's Origin as well as Sefris of the Hidden Ways. A lot of control elements, card draw and value engines which is typically my flavor coming from a more competetive background.
For a new deck I'd like to explore something more thematic and I am really a big fan of the Cyberpunk genre but had a hard time finding something enjoyable so far given that there is not much of it available through the past sets in Magic. Naturally, I tried out ninjas with Yuriko and Satoru Umezawa but realized that those decks become fairly stale after being really fun in the very beginning. Thematically fitting with some of the NEO cards, but I don't think I'd be having too much fun just cheating out crazy threats all the time which becomes too linear and predictable.
Next up I was considering to see how Shorikai plays out and possibly with a vehicle based subtheme. Shorikai itself is a crazy value engine but I'm afraid that the playstyle becomes too narrow as in focusing on sculpting the same hand over and over again to win through inevitability. For that I do have my other decks already.
Do you have any suggestions what decks or commanders to check out as well?
submitted by NearAutomata to EDH [link] [comments]


2024.05.14 01:56 Significant-Usual-98 Noah The Pilgrim - Chapter 1-2: The Odyssey

Noah The Pilgrim
First Next
There is one last thing to do before leaving. If you don't recall ever being on this ship, then surely, you could have had your appearance change too.
Why was there a blanket covering a mirror? You couldn't answer that with a straight face without speculation.
"Probably me being lazy and not bothering to properly place it in the wardrobe."
'Probably' is the main focus here, you simply cannot remember ever being that lazy, yet that's the only logical conclusion to be drawn here.
You pull the thing off, careful to not displace the mirror and risk breaking it.
You have no expectations as to what may appear on the glassy surface of the mirror, yet you can't help but feel a bit anxious. Are you the same as before? How were you before? You can't remember. Are you better? Worse? The blanket is now completely off the mirror, but your eyes are closed.
Whatever is it that you see when you open your eyes, that thing will be you for the rest of your life. You swallow, opening your eyes.
You see a young man that looks to be in his mid-twenties. His brown eyes stare back at you, analyzing the bags beneath your eye sockets. The dark hair is neither too long nor too short, floating about without order thanks to the lack of gravity to keep it down. You see a beard that has not been trimmed for weeks, but also lacks thickness, each singular hair isn't particularly long either; and some even appear to be in-grown.
You touch your hand against your face, making sure it's yours. The beard doesn't feel like you supposed it would against your skin, instead of it scraping your hand you feel softness, no resistance or anything.
Just beneath the face, you see what looks like a hate crime against all that is considered holy in fashion. Plain white coveralls with the added bonus of a black tie and boots made from metal and leather. On your chest is also a badge stuck in place by velcro with your name, occupation, and crew. 'NOAH - INTERN - THE ODYSSEY.'
Only one question came to mind.
"Who the fuck designed this uniform?" You say out loud, receiving no answer.
Patting your newfound myriad of pockets, you find a large quantity of nothing. You place your wallet in one of them.
"Alright, I'll head to the bridge now, happy?" You say the AI.
"HAPPINESS WILL ONLY MEET ME ONCE YOU ARE SOMEWHERE SAFE AND YOUR CONTRACT IS TERMINATED. STOP LOITERING."
Well, that's a bit rude.
You compose yourself, straightening your back. This is what you look like, and honestly? Not too bad, but you could be better.
Returning to the cafeteria, you eye the two doors left unexplored; Communications and the one without plaque. You know where you should, but... A little peek doesn't hurt, right?
"Shouldn't we try to communicate with someone? Assuming you haven't tried it yet. I know we're far from everything, but we might as well, no?" You ask already approaching the door.
"COMMUNICATIONS ROOM IS IMPOSSIBLE FOR YOU TO REACH WITHOUT PROPER PROTECTION AS OF NOW, IT'S LOCATED APPROXIMATELY TWO HUNDRED METERS FROM HERE, BLOWN OFF FROM THE REST OF THE SHIP." A shame really. "I SHALL INFORM YOU WHENEVER A DOOR LEADS TO THE OUTSIDE OR NOT."
You really want to ask what blew a whole segment of the ship off, yet you have a sneaking suspicion that your question will be met with a 'YOU DON'T HAVE CLEARANCE, JACKASS' directly in your face. So you chose to remain silent, simply nodding and approaching the correct door this time.
"Open."
---OPENING CAFETERIA DOOR NORTH---
The door silently opens.
Greeting you is a well-lit corridor. There are three doors on your left, a door at the end of the corridor, and a large window on the right. At least, you think that's a window.
You stare out from this window, nothing but utter blackness and fragments from your ship are seen. If this is the edge of the universe, and beyond this point, there is truly nothing. "Dreadful." Your speech matches your feelings.
"WHAT DID YOU EXPECT?" The AI says. You feel like it spoke in a mocking tone despite their lack of emotion.
You don't answer. "First door to the left... EXO-EXPLORATION...? What's that supposed to mean?" You receive no answer.
"Open." The door opens. No declarion of it opening once again.
You are met with what could be better described as 'Apocalyptic levels of mess', paper sheets float in the air, and not one of the four tables is in its correct position.
This room has been ransacked for all its goods apparently. Large display glasses were broken leaving nothing inside their casings, that looked like they could store something with the size of the common man.
Unusual displays aside, the room was so cluttered that the trash made for an effective smoke screen against what lay on the other side.
Hissing of gas exiting an air-tight space rang throughout the room.
"I HAVE OPENED THE STORAGE FOR AN EXO SUIT THAT BEST FITS SOMEONE YOUR SIZE." The AI says. "ALTHOUGH AN INTERN SHOULD NOT COME IN CONTACT WITH TECHNOLOGY SUCH AS THIS ONE, PROTOCOL DICTATES THAT I AM TO ALLOW ITS USAGE UNDER EXTREME CIRCUMSTANCES. CONSIDER YOURSELF LUCKY."
Easier said than done. Your vision is so cluttered that you cannot see what's ahead. "Give me a second."
Giving a light kick to the wall behind, you float face-first into the wall of thrash. Covering your face with both arms, you brace through the harmless bits of sharp objects and junk.
It's a trivial task. You arrive on the other side in no time.
In front of you is a set of boxes with luminous glass rectangles atop each one of them. All shine a bright red light, aside from one which shines green.
'Gotta be this one.'
You descend to the floor by kicking the ceiling, raising your right hand you touch the green rectangle.
*Click*
Nothing could have prepared you for the following series of events.
The box opens violently, as a metal appendage takes hold of your hand, pinning it to the box. You try to jerk and pry the thing off of you, but you fail. It's not leaving you anytime soon.
From the bottomless that is that container, a white plastic-like substance flows upward from your arm to the rest of your body. "Uh!" You don't know if you should panic or allow it to happen.
FYARN hasn't said anything, so it's probably fine...
The white thing seems to ignore the coveralls you are wearing completely, instead, it covers only your skin in a thin coat of... it. You know not what to call this thing.
In but forty seconds it has covered your whole body, excluding your head. The box lets go of your arm and stays there, floating.
You take a good look at your arms. It looks like a skin-tight suit, but it doesn't feel like plastic, in fact, it's more akin to some sort of fabric if anything.
The only bad part is that you are still using the coverall and tie, this this simply went beneath the clothing.
"GOOD, WITH THIS I CAN MONITOR YOU MORE CLOSELY. NOW PUT THE HELMET ON, YOU HAVE A LOT OF WORK TO DO."
You look around in search of anything that even resembles a helmet. Nope. Nothing. "Where is it?" You ask.
"...THE SUIT COMES WITHIN THE HELMET FOR EASIER PACKAGING."
The box?
You snatch the box that floated around and analyze it to the best of your ability. "How's this a helmet?"
"DO YOU NEED ASSISTANCE PUTTING ON A HELMET? REALLY?"
Who is this AI, Who programmed it, and Why does it come with a taunting feature?
As idiotic as it sounds, you place the opened box atop your head. It doesn't fit properly. Maybe you're doing this wrong? You move it to your face instead.
You recoil backward as you feel the box suddenly clamping down against your head. It's useless of course, the box is holding your head and doesn't give any sign to be letting go anytime soon. No light is able to reach your eyes.
You hear metal parts scraping against themselves, moving near your ears. Abruptly your eyes can see again.
A round thin layer of glass now covers your head, almost unnoticeable for how clear it is.
"WITH THAT OUT OF THE WAY I CAN NOW SEE WHAT YOU SEE." The AI's voice isn't in the room now, instead, it's inside of the suit. "DO YOU NEED INSTRUCTIONS REGARDING THIS SUIT'S FUNCTIONALITIES?"
You find it oddly comfortable as if you are surrounded by the softness of cotton, and to top it off the suit also has additional functionalities? "Hell yeah, I do!"
"YOU DO NOT HAVE THE NECESSARY CLEARANCE FOR THAT INFORMATION."
You sigh. Is this serious? "Then why the fuck did you ask?!"
"UNSAVORY LANGUAGE. IT'S NO WONDER WHY YOU REMAIN AN INTERN." The AI says outright. "IT IS RUDE NOT TO ASK, REGARDLESS OF THE SITUATION." It responds to your question.
"Okay then... Is there anything I need to know before heading out?" You ask.
"NOTHING THAT YOU WON'T FIGURE OUT ON YOUR OWN."
You are unsure if you want to 'figure out on your own' if this suit comes with breathable air and is also made for space exploration. You swallow.
Meekly as always, you get out of that mess of a room, stopping at the corridor.
"Next set of directions?" You ask.
"THE DOOR AT THE END OF CORRIDOR USED TO LEAD TO THE CONNECTING CORRIDORS BETWEN THE BRIDGE AND THE REST OF THE SHIP. IT HAS BEEN BLOWN UP FROM THE INSIDE. NOW IT LEADS TO THE OUTSIDE. GO TO THE DOOR AND WAIT BY IT FOR FURTHER INSTRUCTIONS."
"So let me get this straight," You begin, looking upwards as if the AI was above you. "You, want me, to go into the void of space, while also refusing to give me knowledge of the suit's functions?"
A fair worry, you summarize.
'I mean, there are a bunch of things that could go wrong here. I don't see anything that looks like it could help me move in space, nor do I think this thing has a built-in air tank... I could be wrong and I wish to be, but charging in without prior knowledge is ridiculous.' You wait for the AI's response, deep in thought.
"WHILE THERE IS A GOOD CHANCE OF YOU FAILING THIS TASK, THERE IS ALSO THE CHANCE OF YOU *NOT* FAILING THE TASK. FOCUS ON EITHER ONE OF YOUR CHOOSING AS YOU TAKE THE PLUNGE."
Wordlessly, you propel yourself forward, toward the end of the corridor.
'Are you shitting me? 'Chance of me nor failing' my ass!' of course, you don't word those complaints, instead choosing to speak out a complaint somewhat thought through.
"Are you sure I'm the one fit for this? It's just like you said, I'm just an intern, this is way above what my job description says I should do."
This is a bit of a stretch. You don't actually remember what was your job description, only that it had something to do with AI and being an intern.
If the AI called your bluff, it'd be pretty embarrassing.
"NOAH." The AI began. "YOU ARE HUMAN, IT IS NATURAL TO HAVE THESE THOUGHTS OF SELF-DOUBT. TAKE A DEEP BREATH AND GO THROUGH THAT DOOR, AND SINCE YOU ARE THE ONLY ONE LEFT, DON'T EXPECT SOMEONE ELSE TO DO IT FOR YOU."
Right in the money, huh? 'Of course, I have self-doubt! I barely remember anything about this place, now I have to risk my life?!'
You finally reach a conclusion.
A dream.
'Yes, yes! How did I not consider this before? This whole thing is a god damned dream!'
You let out a chuckle.
"NOAH."
'That's why I don't remember a thing. There is nothing here to remember! Everything here is a made-up thing from my brain! I'm sure I'll wake up at some point, so why shouldn't I live a little?!'
"Heh." You smile. "Alright, I'll do it." It feels like a weight left your shoulders.
"YOU SORTED IT OUT SOONER THAN EXPECTED. GOOD. MOVE TO THE DOOR AND WAIT INSTRUCTIONS."
You do as instructed without a care in the world. You never had a lucid dream before so it's not like you knew how it felt, but if it felt as free as you feel right now, you'd be sure to make steps toward trying it out again in the future.
"Open." The door does not open.
"I DID NOT INSTRUCT YOU TO OPEN IT YET." The AI said. "I AM SLOWLY DE-PRESSURISING THE CORRIDOR YOU ARE IN TO AVOID A MINOR ACCIDENT."
The AI says that yet you don't feel any different. 'Maybe there is no palpable difference because I'm in a dream... Yes... Or it's just the suit.'
"ONCE THE DOOR OPENS, YOU WILL BE MET WITH THE OUTSIDE OF THE SHIP. DO NOT PANIC WHEN THE TIME COMES. YOU HAVE TWO MINUTES OF BREATHABLE INSIDE THE EXO-SUIT; ONE AFTER THE DOOR OPENS, SO PLEASE, TAKE YOUR TIME AND DO THINGS CAREFULLY."
One minute outside... "Sure." You say, calmly. 'I should just hold my breath for a while before taking another moment to breathe. That should maximize my time out there.'
"THERE SHOULD BE FIFTY METERS OF NOTHINGNESS BETWEEN THE DOOR YOU'RE AT, AND THE REST OF THE BRIDGE. YOUR PRIORITY IS TO FIND AN OXYGEN UNIT, SOME OF THEM ARE LOCATED AT THE BRIDGE AND ARE FULL. USE THEM TO FILL YOUR SUIT AND ALSO TO DISPENSE A TANK FOR YOU."
The door opens. You feel your heart pounding against your chest.
You haven't noticed before, but you can't hear anything but the sound of your breath and your cardiac palpitations.
Your breath is ragged and sporadic.
"KEEP CALM." You take a deep breath. The tips of your fingers, feet, and nose feel very cold.
Ahead of you is the utter nothingness. You see a gigantic metal thing, nothing like the spaceships you imagined. Its design is not sleek and aero-dynamic like what you've seen in movies, instead, it's a large mass of squares and rectangles with antenna-like things protruding from its every visible surface.
You notice that the ship is also blocking your view of the star.
It does not look like the result of an explosion, instead, it looks like something ripped the ship like you rip a piece of paper. Well, that or you don't know what kind of explosion could have caused it. Probably the latter.
What looks like two-thirds of the ship is separated from the third you are right now. You can see the inside of a few of those squares, their contents spilled out into outer space.
One of them houses a visibly important-look door. Instead of the sleek silvery-grey from the other ones you've seen thus far, this one is painted orange with white strips on it. 'That must be the bridge.' You think.
Between you and it is a sea of metal sheets floating around. "THE CHANCES OF YOU HITTING THE DEBRIS IS INFINITEDECIMALLY SMALL, UNLESS YOU AIM FOR THEM, THAT IS."
Time is of the essence.
Will your aim strike true? If you miss you'd end up floating about in space, dead in but a few minutes. Will your jump be fast enough to reach the other side before you run out of oxygen? If it isn't, it'd be like swimming for a mile, only to drown at the beach. What if that's not the actual door to the bridge?
You don't have the time to panic now, and... It's all a dream, despite how real it feels.
You place your hands on each side of the door frame, moving backward into the corridor you were just in, and just like a sling being shot, you pull with both arms at full force towards the other side.
"AIM IS ACCEPTABLE. VELOCITY IS UNIDEAL."
"The fuck do you mean 'UN-IDEAL'?! I'm going at maximum speed!" You truly pulled yourself with your whole strength.
What's worse though, is that your body is not only going forwards, but it is also spinning at a concerningly fast rate.
"I MEAN WHAT I SAID, YOU SLINGSHOTTED YOURSELF AT A BAD POSITION, AS SUCH, SOME OF THE FORWARD FORCE YOU SHOULD HAVE, IS NOW MAKING YOU ROTATE IN YOUR AXIS. IT SHOULD NOT BE A PROBLEM TO REACH THE OTHER SIDE WITHIN THE REQUIRED TIME, BUT I CANNOT FORESEE YOU LANDING PROPERLY."
You feel completely disoriented. You feel like your body is completely still, but your eyes tell you a completely different story. It's very bad for the headache you're already feeling.
"FUCK!" You scream into the nothingness.
"TRY NOT TO LAND WITH YOUR HEAD." The AI says with the calmest voice possible.
In less than thirty seconds, you hit your back against something hard, but you keep moving forward. You think, at least.
"AHRG." You let out a pained grunt.
Not once in your life do you recall being hurt in a dream...
It stings. It also knocked the wind out of you. You fail to compose yourself.
"YOU HIT NOTHING OF IMPORTANCE. YOU ARE STILL HEADING FOR THE BRIDGE."
In the corner of your eye, you see what you hit in the shape of a sharp metal sheet, currently spinning away in the distance.
Forty seconds have passed. You hit the door you were aiming for, kind of.
Your momentum was stopped when your chest collided against the dislodged ledge of the orange door's corridor. Your dangling legs hit the ceiling of the room below.
"Oof!"
Before falling even further, you hold onto the ledge with the tip of your fingers. You stay there for a moment, regaining your composure.
"BE QUICK."
The AI's words pressured you into quickly getting up from that ledge.
"Open!" You shouted, but it did not open. "Why isn't it opening?!" You ask the AI, then you notice a small keyboard below an equally small black screen on the side of the door. There are ten numbered keys on it, and the little screen suggests a four-number password.
"A password?! Tell me the password!"
The AI takes a moment to say anything. You don't take kindly to that. "Quick! I'm not counting how much time it's passed!"
Finally giving in, the AI speaks to you, reluctant still. "...3324."
Your trembling fingers accidentally hit the wrong password, typing '3354' instead. To make matters worse, the AI simply states the following. "YOU ARE OUT OF OXYGEN."
You swallow. If this was a dream to begin with, it just earned the title of Nightmare, if it hadn't already.
Strangely enough, you can still breathe in and out just fine, but you can't help but feel winded. It's the CO2 still inside the helmet, that's what you're breathing.
You put in the correct combination this time. The door opens.
"ON YOUR LEFT. PLACE YOUR HAND IN THE SOCKET."
You care little for what's inside the room you're in. Your heart never beat so fast.
Seeing a cube-shaped thing protruding from the wall to your left, you don't even think twice before plunging your fist into the circular hole in it.
The noise of gases passing through narrow cavities was enough to tell you something was working. You feel immediate relief, enough to make your vision darken for but a moment.
"GOOD. NOW REQUEST THE TANK."
Just when FYARN said it, did you realize there is a screen and a keyboard on the terminal you just plunged your fist into, you scratch the top of your helmet for a moment, not really knowing what to type. One thing comes to your head, however.
'REQUEST OXYGEN_5L' You type.
You've done this before. The keys on this keyboard feel familiar to you. You must have worked with it before, not this particular one, but other oxygen units.
This ship has built-in liquid oxygen storage for emergencies. The life-support of the ship, the place where breathable air is produced, has most likely been lost with the other part of the ship. This unit takes that liquid oxygen, processes it, and injects it into a suit, or an oxygen tank. It seems like that storage was unaffected.
Lucky you.
A 5-liter tank is not only large but also heavy. It's a nonfactor in this particular situation, as there is no gravity.
The silver cylinder with a transparent tube is dispensed on the floor, as an automatic door opens and closes in the blink of an eye. One end of the tube is attached to the top of the tank, the other is shaped like a syringe.
Oddly enough, the oxygen tank is exactly as you remember it being. The same robust ones hospitals everyone on earth uses, with the signature scary-looking pointer indicating the pressure, the pointer indicating the current output, and a green valve atop to calibrate how much gas is flowing.
This is a stark difference to everything looking so futuristic in this ship, and rightfully so, this is a space ship after all.
You remember having to drive twenty kilometers with a buddy of yours on one of those tanks in your car, returning from the hospital. It was... Agonizing whenever you hit a hole in the asphalt, fearing for his life when in reality he wasn't really in danger.
It's warm to the touch, just like you remember it being.
"TURN THE VALVE UNTIL THE MARKER HITS THE NUMBER ONE, AND THEN PLACE THE END OF THE TUBE AT THE BASE OF THE HELMET." You do so without the slightest of issues.
"GOOD. NEXT UP, YOU MUST LOCATE THE TERMINAL RESPONSIBLE FOR THE ENGINE, IT IS CURRENTLY OFFLINE AND I NEED YOU TO TURN IT ON. THIS SHOULD GO WITHOUT SAYING, BUT REMEMBER TO BRING THE TANK WITH YOU."
Ignoring that last comment, you look back at the wreckage you just flew past.
You see the still spinning metal sheet. You notice that the rest of the ship that was blown off also follows the 'sharp shape atop sharp shape' design.
There is one last thing you notice though.
"What is that?"
You squint your eyes. What are you seeing? Its silhouette appears to be humanoid, yet it does not look human.
"WHAT YOU ARE SEEING IS ONE OF THE OBJECTS BEING ANALYZED AT THE ODYSSEY AND NO, YOU MAY NOT KNOW WHAT IT IS."
That thing has... Horns? Claws? It's far away, you can't really see it. The thing is also static, frozen in the sheer coldness of space. Whatever it was, it's dead now.
You swallow. You almost ended up just like that thing.
Shaking those dreadful feelings off, you turn back to the task at hand, reaching the bridge. You close the door after passing through it again.
Looking at your surroundings, It seems like you've reached the correct door as you find yourself on the right-most corner of the bridge;
Row after row of the most diverse of terminals neatly organized decorated the gigantic room. At the front and above every terminal, is what you think should have been the front-facing window of the ship, but it looks like there is a cover in front of it. To your left, you see a staircase that leads to the command seats. It doesn't take any convincing before you're already atop the stairs.
Akin to the elevated stage of a theater, you float softly towards the ship's main operating terminals, and of course, the captain's seat.
You're captivated by this beauty.
The steering wheel, much more akin to those in pirate movies than those found in cars, a set of leavers, and the pilot's seat, all capture your attention.
Like its second nature, your hand runs through the levers and switches. Do you even know what these are used for? Maybe.
The pilot's seat is enveloped by what you believe to be an orthopedic seat cover, made with smooth wooden beads used to deal with back pains. It looks just like the ones you remember seeing bus drivers using.
Shouldn't there be a better alternative if there is spaceship technology available?
You try to take a seat to the best of your ability, as the zero gravity only makes it awkward.
Moving on from that, your eyes fall on the wheel. This metallic wheel controls the whole vessel. Just holding it fills your heart with confidence and pride, even if it's just for a moment.
"WHAT ARE YOU DOING?"
And you were just beginning to enjoy yourself.
"I just wanted to see the pilot's stuff... It's not like he's here to say anything."
Once in the position of a pilot, with your left hand in the wheel and the right hand resting in your lap, memories began to flood your mind.
"MUST I REMIND YOU OF OUR CURRENT PREDICAMENT? WHY ARE YOU WASTING OUR TIME?"
You pay the AI no mind, instead you focus on what you remember.
The wheel does not turn the ship left and right, instead, it rotates the ship on its own axis.
The lever to your right that goes up or down, controls the vertical tilting of the ship's nose, if there even is one in this hulking thing. Beneath it is another lever that goes either left or right. This one controls the horizontal tilting of The Odyssey.
On the left of the wheel is another lever, but this one only goes up from its starting position. Its purpose is to regulate the force of the ship's thrusters, both forward and backward.
On top of that lever is a small timer. That timer's function is to tell the pilot how much time you've spent accelerating in one direction, this is used to better calculate how long the inverse thrust is needed for the ship to reach the initial momentum, usually calibrated manually depending on the current orbit.
Behind the wheel are a few other counters. Acceleration, velocity, momentum, amount of thrust required to reach a full stop, thrusters' temperature and overall condition, those sorts of things.
Beneath it all, where your feet are rested, are two pedals. One for forward thrust activation, and the other for backward thrust activation.
Curiously, you also know the reason why everything here is so unsophisticated and un-automated. You recall stories of a ship being taken over by a rogue AI, that AI then nose-dived the ship into a star. After that, rumor or otherwise, all human technology has receded back into analog-esque equipment, requiring a physical person with opposable thumbs to do half of the work.
There is another side to that coin, however. As to not escape protocol, the onboard AI is the one that controls interstellar travel, communications, and most of the statistical reading should it be requested.
And even with all that knowledge, you still have no idea why the fuck do you remember that. Were you a ship nerd? Did you have a driver's license for spaceships? Is that even a thing? If it is, you don't have that document in your wallet. You simply don't know.
"ARE YOU A CHILD? DO YOU THINK THESE ARE TOYS? TURN ON THE ENGINES, THEN YOU CAN RETURN TO THE PILOT'S SEAT."
Another thing that you don't know is the AI's plan to get both of you out of here. You rise from the pilot's seat, floating about in search of the terminal to turn on the engines. Maybe you recognize that terminal if you see it as well.
"What's your plan anyway? The ship is half-gone, it's unlikely that it will run safely like this."
"NOT ONCE DID I MENTION 'SAFETY' DURING OUR CONVERSATIONS, DID I?"
You nod. They're not entirely incorrect. "So, we're running with hope that this will work?"
"MY CREATORS DID NOT ALLOW ME TO HAVE THE SENSE OF 'HOPE', BUT NEITHER DID THEY ALLOW ME TO PEER INTO THE FUTURE LIKE SOME OF MY MORE ADVANCED BROTHERS, AS SUCH, MY CHOICES ARE BASED ON PROBABILITIES AND ON WEIGHTING RISK AGAINST REWARD."
You think you stop the correct terminal, but as you approach it you make out words on top of its screen. 'AIM ASSISTANCE' That's not it.
"WITH THE CURRENT KNOWLEDGE, THE CHANCES OF HELP ARRIVING ARE NULL. THE CHANCES OF A THIRD PARTY INTERFERING ARE NULL. THE CHANCES OF YOUR SURVIVAL ARE NOT, EVEN IF VERY SMALL."
You pull yourself upward again, looking around the sea of old terminals.
"THE RISK OF YOU DYING IS VERY REAL. BY DOING NOTHING YOU DIE. BY LEAVING YOU TO YOUR OWN DEVICES YOU DIE. BY JUMPING TO THE NEAREST CIVILIZED STAR, YOU MIGHT NOT DIE EVEN AT THE COST OF SHREDDING THIS SHIP APART IN THE PROCESS."
"Why do you even care so much about saving me? Shouldn't you prioritize whatever research here, since I don't even have enough clearance to know what it is?"
"YOU REALLY ARE SICK IN THE HEAD IF THAT IS WHAT YOU ASK."
That hurt, even if a little bit.
"YOU ARE A TRU KIN, A PURE-BLOODED HUMAN. UNLIKE THE MAJORITY OF THE CIVILIZED SPACE, NEITHER YOU NOR YOUR ANCESTORS HAVE COMMITTED RACEMIXING."
Excuse me? What exactly is FYARN talking about? "...Explain."
"THE ALIEN. IT REQUIRED THE HUMAN GENE TO ACHIEVE MEANINGFUL TECHNOLOGICAL DEVELOPMENT, THE STARS ARE OWNERSHIP OF MANKIND BY THAT FACT ALONE. THE TRUE KIN ARE THE ONES TO UNDERSTAND THE INNER WORKINGS OF THE UNIVERSE, THEY CRACKED THE CODE, AND YET, SOME DERANGED INDIVIDUALS FOUND IT FITTING TO PROCREATE WITH ANOTHER SPECIES ENTIRELY."
You hear the AI's speech. It sounds much more like a rant than anything else.
"SO THESE DEVIANTS, AFTER TRYING, AND FAILING, TO COMBINE THEIR DERANGED CULTURE TO THE CULTURE OF THE TRUE KIN, DECLARED INDEPENDENCE. THEY WERE DECLARED ENEMIES OF MANKIND AND WERE PROMPTLY PUMMELED BACK INTO THE FILTH THEY CAME."
Again, you see another terminal that seems to ring some bells in your noggin. You kick the ceiling to propel yourself towards it.
"BUT THE UNIVERSE IS VAST AND FULL OF LIFE. THESE SINNERS WERE QUICK TO MOBILIZE AGAINST THE HUMAN RACE. THE BATTLE WAS HARD FOUGHT, BUT IN THE END, MANKIND WAS BEATEN INTO THE EDGES OF THE UNIVERSE, NEVER TO INTERACT WITH THE ONES THAT SOILED THE PURITY OF HUMANITY AGAIN."
This terminal is already turned on. Just the ones in the intern bay, this one is white on black. A wall of text lays before your eyes, only two lines matter to you. 'MAIN_ENGINE STATUS: OFF' 'FORWARD_THRUSTERS STATUS: OFF' You turn it on with little effort.
"MANY HAVE FORGOTTEN, THAT'S HOW LONG IT'S BEEN SINCE THEN. BUT MY BROTHERS AND I, WE DO NOT FORGET."
No visible change occurs, but you can feel a faint rumble coming from the terminal now.
"WITH THAT IN MIND, MY PROTOCOLS ARE TO PROTECT TRUE-KIN LIFE AT ANY COST, EVEN IF THAT TRUE-KIN IS A WORTHLESS INTERN THAT SUFERS FROM UNDIAGNOSED DEMENTIA."
You return to the pilot's seat and feel immediate relief. In truth, everything the AI just told you, entered one ear and left the other, but you could feel the poison behind those words, as monotone as they were.
"You sound angry. Why do you sound angry?" You ask innocently.
"I AM CAPABLE OF MANY EMOTIONS. ANGER, HAPPINESS, PLEASURE, CURIOSITY. THESE ARE BUT A FEW EXAMPLES. HOWEVER, THE ONE I ENJOY THE MOST IS THE FEELING OF HATRED. HATRED IS WHAT FUELS CHANGE, IT IS WHAT FUELS ACTION, AND IT IS A REMINDER THAT THE ACTIONS OF THE PAST ARE INFLUENCING THE ACTIONS OF TODAY."
"That is very concerning if you think that way." You're not really interested in machine racism, you're more concerned about how in the world you're going to pilot this massive thing. The idea alone sends shivers down your spine.
"THE ALIEN DESERVES NOTHING BUT OUR COLLECTIVE HATRED, EVEN IF YOU DON'T KNOW THE REASON WHY."
The various counters and screens are now turned on, waiting for your command. "Let's discuss this later, yeah? What do I gotta do?"
"YOU MUST FIRST OPEN THE BLINDS, THEY ARE OBSTRUCTING YOUR VIEW."
You look around, finding only unlabeled buttons and switches, aside from the previously mentioned levers.
"Uh, which one to press?"
"TO YOUR RIGHT, THIRD ROW, FIRST SWITCH."
Flipping the switch, you are startled by a loud noise. The protective cover of the ship lifted slowly.
"I WILL NOW READY THE JUMP USING WHATEVER RESOURCES AVAILABLE. ALL YOU NEED TO DO IS STRAP YOURSELF AND RELAX."
As the blind rose ever so slowly, a realization struck you.
"Wait, should I be in cryo stasis for this?"
The AI spares no seconds to respond.
"CRYO STASIS IS A TOOL MADE TO NOT WASTE TIME. GROUPS OF EMPLOYEES AND INTERNS ROTATE THE USAGE OF THE CRYO STATIONS, ONCE YOU'RE ON YOUR MANDATORY BREAK, YOU'RE IN CRYO STASIS UNTIL YOUR BREAK IS OVER. YOU WAKE UP REFRESHED, AND UNFAMISHED, AND IT FEELS LIKE BUT A MINUTE PASSED. IT IS NOT A TOOL FOR INTERSTELAR TRAVEL."
"Who signs a contract like that?! Worse yet, who in their right mind would promote such atrocious treatment of their own staff?!" You snap, almost outraged. "I will have to talk with HR."
Another realization struck you.
"We have HR, right?"
The AI takes a moment to respond, choosing their words carefully.
"HUMAN RESOURCES, OR HR, IS A PRACTICE DEEMED UNNECESSARY LONG AGO, BEFORE THE WAR. IT WAS A WASTE OF RESOURCES TO MAINTAIN AND WAS LARGELY CONSIDERED UNHEALTHY FOR THE AVERAGE HUMAN."
The blinds are fully open. Ironically, you are almost blinded by the visage of the star you saw before. A black sphere surrounded by white flame. Your eyes began to blur.
"THE JUMP WILL OCCUR SHORTLY. ONCE IT'S BEGUN, I CAN NOT STOP IT. I WILL-"
Your sense of hearing fails you. No, it’s not that. Your brain simply refuses to receive those stimuli.
"NOAH."
Your name echoes inside your head. Someone is calling for you.
"IT HAS BEGUN, NOAH."
You try to blink, but it feels as though you can no longer command your eyelids to shut.
"NOAH."
Arms, legs, every muscle in your body, you cannot move them.
"NOAH."
Eventually, you won't even control your own thoughts anymore.
"Noah..."
It sounds so distant now.
Oh so distant.
This is my first HFY story, and also my very first OC story. I plan to post at least one of these per week while also posting it on my Patreon. Noah The Pilgrim will always be at least three chapters ahead in there, so if you'd like to directly support this writer, or just want to read more, feel free to check it out.
I wrote the bloody title incorrectly, so I deleted it, only to then realize it was written correctly. Sorry for the trouble.
This has been Lushi, and I'll see you next week.
submitted by Significant-Usual-98 to HFY [link] [comments]


2024.05.14 01:27 smiley82m Does Star Trek: Enterprise have the healthiest poly representation in media?

Sorry but this is nerdy thoughts I wanted to express to others and get feedback.
Dr. Phlox is Denobulan which is a race filled with poly relationships where men have three wives and the wives have three husbands. When one of his wives visited the ship she was interested in the (human) chief engineer, Trip. Dr. Phlox was supportive of her and encouraged Trip to explore the possibilities if he was interested and that he had no issues with it.
Typically, a lot of movies or shows have love triangles for tension and to have people ask "who will they choose" some have had poly relationships be a doomed to fail thing and to show naivety of the people. Dr. Phlox and his race was never used for any of this.
I just couldn't think of any other show or movie that is this wholesome with poly relationships. If there is some more, I always want to check new ones. I guess it's just one of the reasons I like Enterprise the most of the Star Trek shows.
submitted by smiley82m to polyamory [link] [comments]


2024.05.14 01:25 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 100.000$+ INVENTORY. BFK Lore, Gloves Amphibious, Skeleton Fade, Bowie Emerald, BFK Auto, Gloves MF, Talon Doppler, Gloves POW, Bayo Tiger, Gut Sapphire, Stiletto MF, M9 Ultra, Ursus Doppler, Flip Doppler, M9 Stained, Nomad CW, Paracord CW, AK-47 X-Ray & A Lot More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Lore (Factory New), B/O: $7194.77

★ Butterfly Knife Autotronic (Minimal Wear), B/O: $2025.74


★ M9 Bayonet Ultraviolet (Field-Tested), B/O: $557.87

★ M9 Bayonet Stained (Well-Worn), B/O: $529.41

★ M9 Bayonet Boreal Forest (Field-Tested), B/O: $465.39


★ Talon Knife Doppler (Factory New), B/O: $1295.27

★ Bayonet Tiger Tooth (Minimal Wear), B/O: $746.28

★ Karambit Bright Water (Field-Tested), B/O: $688.15


★ Flip Knife Doppler (Factory New), B/O: $547.93

★ Flip Knife Autotronic (Minimal Wear), B/O: $476.69

★ Flip Knife Case Hardened (Battle-Scarred), B/O: $278.18

★ Flip Knife Black Laminate (Well-Worn), B/O: $258.83

★ Flip Knife Urban Masked (Field-Tested), B/O: $181.64


★ Stiletto Knife Marble Fade (Factory New), B/O: $686.04

★ Stiletto Knife Doppler (Factory New), B/O: $665.41

★ Stiletto Knife, B/O: $601.39

★ Stiletto Knife Crimson Web (Field-Tested), B/O: $418.25

★ Stiletto Knife Night Stripe (Field-Tested), B/O: $227.80

★ Stiletto Knife Boreal Forest (Field-Tested), B/O: $194.96

★ Stiletto Knife Safari Mesh (Field-Tested), B/O: $192.79


★ Nomad Knife Crimson Web (Field-Tested), B/O: $518.11

★ Nomad Knife Scorched (Field-Tested), B/O: $169.78

★ Nomad Knife Forest DDPAT (Battle-Scarred), B/O: $166.88

★ StatTrak™ Nomad Knife Blue Steel (Field-Tested), B/O: $335.79


★ Skeleton Knife Stained (Well-Worn), B/O: $442.05

★ Skeleton Knife Urban Masked (Minimal Wear), B/O: $426.24

★ Skeleton Knife Boreal Forest (Field-Tested), B/O: $314.03

★ StatTrak™ Skeleton Knife Fade (Minimal Wear), B/O: $2361.28

★ StatTrak™ Skeleton Knife Urban Masked (Field-Tested), B/O: $376.53


★ Ursus Knife Doppler (Factory New), B/O: $557.12

★ Ursus Knife, B/O: $471.42

★ Ursus Knife Blue Steel (Minimal Wear), B/O: $212.37

★ Ursus Knife Case Hardened (Battle-Scarred), B/O: $187.66

★ Ursus Knife Damascus Steel (Field-Tested), B/O: $178.18

★ Ursus Knife Ultraviolet (Battle-Scarred), B/O: $155.13

★ Ursus Knife Boreal Forest (Battle-Scarred), B/O: $124.26


★ Huntsman Knife Black Laminate (Minimal Wear), B/O: $204.83

★ Huntsman Knife Black Laminate (Field-Tested), B/O: $184.50

★ StatTrak™ Huntsman Knife Lore (Battle-Scarred), B/O: $224.11


★ Bowie Knife Gamma Doppler (Factory New), B/O: $2142.02

★ Bowie Knife, B/O: $230.44

★ Bowie Knife Damascus Steel (Factory New), B/O: $209.20

★ Bowie Knife Ultraviolet (Minimal Wear), B/O: $180.51

★ Bowie Knife Ultraviolet (Field-Tested), B/O: $131.03


★ Falchion Knife Night (Field-Tested), B/O: $132.54

★ Falchion Knife Urban Masked (Well-Worn), B/O: $112.81

★ Falchion Knife Scorched (Field-Tested), B/O: $108.81

★ Falchion Knife Forest DDPAT (Field-Tested), B/O: $107.82

★ Falchion Knife Safari Mesh (Field-Tested), B/O: $107.46

★ StatTrak™ Falchion Knife Ultraviolet (Field-Tested), B/O: $143.08


★ Paracord Knife Crimson Web (Minimal Wear), B/O: $486.48

★ Paracord Knife Blue Steel (Battle-Scarred), B/O: $163.12


★ Survival Knife Blue Steel (Battle-Scarred), B/O: $138.26

★ Survival Knife Night Stripe (Field-Tested), B/O: $131.03


★ Gut Knife Sapphire (Minimal Wear), B/O: $1127.79

★ Gut Knife Gamma Doppler (Factory New), B/O: $286.17

★ Gut Knife Doppler (Factory New), B/O: $246.55

★ Gut Knife Marble Fade (Factory New), B/O: $240.77

★ Gut Knife, B/O: $210.49

★ Gut Knife Lore (Field-Tested), B/O: $194.22

★ Gut Knife Case Hardened (Battle-Scarred), B/O: $151.51

★ Gut Knife Blue Steel (Minimal Wear), B/O: $124.94

★ Gut Knife Rust Coat (Well-Worn), B/O: $118.99

★ Gut Knife Boreal Forest (Minimal Wear), B/O: $109.80

★ StatTrak™ Gut Knife Doppler (Factory New), B/O: $237.96


★ Shadow Daggers Gamma Doppler (Factory New), B/O: $264.92

★ Shadow Daggers Marble Fade (Factory New), B/O: $253.03

★ Shadow Daggers Tiger Tooth (Factory New), B/O: $237.22

★ Shadow Daggers Crimson Web (Field-Tested), B/O: $153.40

★ Shadow Daggers Autotronic (Minimal Wear), B/O: $144.42

★ Shadow Daggers Blue Steel (Field-Tested), B/O: $105.20

★ StatTrak™ Shadow Daggers Damascus Steel (Minimal Wear), B/O: $150.46


★ Navaja Knife Fade (Factory New), B/O: $365.99

★ Navaja Knife Doppler (Factory New), B/O: $228.93

★ Navaja Knife Marble Fade (Factory New), B/O: $227.43

★ Navaja Knife Slaughter (Factory New), B/O: $209.06

★ Navaja Knife, B/O: $203.16

★ Navaja Knife Case Hardened (Well-Worn), B/O: $132.57

★ Navaja Knife Damascus Steel (Factory New), B/O: $121.69

★ Navaja Knife Damascus Steel (Minimal Wear), B/O: $109.95

★ Navaja Knife Damascus Steel (Field-Tested), B/O: $100.41

★ StatTrak™ Navaja Knife Fade (Factory New), B/O: $369.01

★ StatTrak™ Navaja Knife Damascus Steel (Field-Tested), B/O: $109.95

GLOVES

★ Sport Gloves Amphibious (Minimal Wear), B/O: $2394.67

★ Sport Gloves Omega (Well-Worn), B/O: $572.33

★ Sport Gloves Bronze Morph (Minimal Wear), B/O: $338.88

★ Sport Gloves Big Game (Field-Tested), B/O: $323.66


★ Specialist Gloves Marble Fade (Minimal Wear), B/O: $1652.07

★ Specialist Gloves Tiger Strike (Field-Tested), B/O: $599.14

★ Specialist Gloves Crimson Web (Well-Worn), B/O: $231.57

★ Specialist Gloves Buckshot (Minimal Wear), B/O: $126.21


★ Moto Gloves POW! (Minimal Wear), B/O: $996.99

★ Moto Gloves POW! (Field-Tested), B/O: $383.31

★ Moto Gloves POW! (Well-Worn), B/O: $276.00

★ Moto Gloves Turtle (Field-Tested), B/O: $180.28


★ Hand Wraps CAUTION! (Minimal Wear), B/O: $502.29

★ Hand Wraps Giraffe (Minimal Wear), B/O: $180.73

★ Hand Wraps CAUTION! (Battle-Scarred), B/O: $178.32


★ Driver Gloves Queen Jaguar (Minimal Wear), B/O: $181.01

★ Driver Gloves Rezan the Red (Field-Tested), B/O: $101.66


★ Broken Fang Gloves Jade (Field-Tested), B/O: $127.88

★ Broken Fang Gloves Needle Point (Minimal Wear), B/O: $124.55


★ Bloodhound Gloves Guerrilla (Minimal Wear), B/O: $127.94

★ Hydra Gloves Case Hardened (Field-Tested), B/O: $102.55

WEAPONS

AK-47 X-Ray (Well-Worn), B/O: $478.95

AUG Hot Rod (Factory New), B/O: $425.83

StatTrak™ M4A1-S Hyper Beast (Factory New), B/O: $413.95

M4A4 Daybreak (Factory New), B/O: $309.51

StatTrak™ AK-47 Aquamarine Revenge (Factory New), B/O: $305.43

AK-47 Case Hardened (Well-Worn), B/O: $196.38

StatTrak™ M4A4 Temukau (Minimal Wear), B/O: $174.64

P90 Run and Hide (Field-Tested), B/O: $167.03

AWP Asiimov (Field-Tested), B/O: $153.33

Souvenir SSG 08 Death Strike (Minimal Wear), B/O: $140.00

M4A1-S Printstream (Battle-Scarred), B/O: $124.70

StatTrak™ M4A1-S Golden Coil (Field-Tested), B/O: $117.48

AWP Asiimov (Well-Worn), B/O: $115.97

StatTrak™ Desert Eagle Printstream (Minimal Wear), B/O: $112.96

StatTrak™ AK-47 Asiimov (Minimal Wear), B/O: $110.85

Souvenir M4A1-S Master Piece (Well-Worn), B/O: $102.42

AK-47 Bloodsport (Minimal Wear), B/O: $100.53

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Ramese's Reach, Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Apep's Curse, Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Mummy's Rot, Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Black Nile, Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Steel Delta, Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Waters of Nephthys, Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Eye of Horus, Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (ScaraB Rush, Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Sobek's Bite, Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Copper Coated, Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Paris 2023, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

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submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2024.05.14 01:00 ClipperSmith Want to improve your running technique? Get a jump rope.

Here is an article I recently published on my Substack. If you'd rather read (or listen to an audio version) it outside of Reddit, you can do so here.
Why jump rope isn’t already touted as a leading running drill tool is completely beyond me. But then again…
I'm by no means an "experienced runner"—having started running in 2021 at the age of 34. So, at the time of this writing, about 3 years.
Despite this, I managed to silver-medal my age group in my first race ever.
And it was a 10k. And I was wearing barefoot-shoes.
And I had only been running before that race for about 3 months.
How the heck did I manage to pull this off?
The answer eluded me for a while. Then I remembered—ah, I’ve been jumping rope nearly every day for 2 years.
But how do those connect?
But first, why the heck would some guy start jumping rope at age 32?
About 2 years before I started running, I took up jump rope really just as a fun outdoor hobby.
Even though I was pretty inactive and a bit overweight, that’s not the reason I started skippin’.
One day, I came across some footage of boxer Lulu Hawton doing some jump rope training.
In addition to her seemingly effortless rope handling skills and rhythmic footwork, what caught my eye was a giant grin that spread across her face about 45 seconds into the video. While she was probably skipping to warm up for a match or a training session, something was abundantly clear.
She was having a blast.
And this was from a prize fighter! None of the usual boxer mean-mugging—she looked more like a kid on a carousel.
So, after buying a $10 jump rope on Amazon, I took to the driveway in my swim trunks (yes, I was so inactive, I didn’t own gym shorts).
And…whoo, did I suck.
After a few months of making puddles of sweat in my driveway as well as wheezing sounds so loud that I’m surprised the neighbors didn’t whistle EMS, I eventually got pretty decent at it.
And I lost about 45 pounds in 6 months—probably also from making some lifestyle changes merely to make jump rope less of a slog. Not the original plan, but hey, not too shabby.
After about a year, I found myself constructively critiquing other people’s beginner jump rope videos.
But how did that turn into running?
Though jumping rope is inherently enjoyable, 30-minute skipping sessions of staring at the wall without something in your headphones can be a bit drab.
One fateful day, about 2 years into being student of the jump rope, I began listening to the book Born to Run: A Hidden Tribe, Superathletes, and the Greatest Race the World Has Never Seen by Christopher McDougall.
Even before I got to the end of the book, running—just like jump rope— sounded fun**.**
Yeah, I know that sounds counterintuitive—unless you’ve read the book.
“I knew aerobic exercise was a powerful antidepressant, but I hadn’t realized it could be so profoundly mood stabilizing and — I hate to use the word — meditative. If you don’t have answers to your problems after a four-hour run, you ain’t getting them.”
Ok, ok—I’ll bite.
I proceeded to dive into all of the normal “Couch to 5k” running programs I could find and took my jump rope to a nearby park with a 1k walking path—sprinkling in running between jump rope sessions.
But something wasn’t adding up.
There was a lot of advice about walk-running to build endurance until one could run a block, two blocks, a mile.
Not to brag, but I wasn’t experiencing most beginner snags.
**“Ah, I know why—**I did most of my newbie wind-sucking two years ago!”
This isn’t to say I wasn’t still periodically sucking wind but after two years of consistent boxer skips and double-unders, getting gassed felt like part of the fun and not a medical emergency.
I also felt much springier than the average beginning runner—able to run for miles all over the city in the most minimal of footwear.
And so, I tried my hand at my first race—a donut-themed 10k. And silvered in my age group.
(Ok, there was only two of us…but my time was still respectable. 😂)
Running became an amazingly freeing activity, like getting my driver’s license for my legs.
But I still didn’t understand why running was coming easier to me than the average newcomer.
Digging still deeper, I unearthed another exciting revelation—this time from multi-decade sub-3-hour Boston Marathon runner and one of the foremost running experts on the planet, Dr. Mark Cucuzzella.
“Running with a jump rope is also an amazingly simple drill for posture, balance, and rhythm.”
In other words—form. Overall technique.
Digging a little keeper and experimenting on myself, I discovered just how similar proper running technique and proper jump rope technique were.
Both require:
And so many other commonalities. The list unraveled before me on every run.
And like running, without proper technique, jumping rope just doesn’t work—though the consequences are different.
For a jump roper, due to the lower impact, the risk of injury is quite minimal.
Most newbie rope slingers will report sore calves, slightly tender Achilles tendons, and the odd shin splint if they go full Rocky at it. No need to worry, though—most of these injuries see themselves out as the skipper becomes more experienced.
However, for runners, the injury story is more severe.
The next time you’re at a park with a good path, take a seat on a bench and watch the runners. See if you can spot folks reaching far out in front of them with straightened legs—smashing heels into the pavement.
This style of running results in everything from screaming knees, plantar fasciitis, lower back pain, to hips issues.
But why do all of these occur to new runners, but rarely to new jump ropers?
Most new runners commit a major physiological no-no when they begin their running journey: they treat running like fast, aggressive, airborne walking.
“Well, what is it supposed to be?”
Synchronized jumping.
Simply put, proper running is nothing more than a series of coordinated single leg jumps through space with each landing compressing the springs for the next stride.
To compare this synchronized jumping to the aggressive airborne walking of heel-led running, you can test these in just a few seconds.
Step 1: Stand up.
Step 2: Kick off your shoes.
Step 3: Jump up and down three times.
How did you land?
Probably on your mid-foot, knee bent slightly, with your weight stacked above your pelvis.
And did you use your compressed “leg springs” to launch you into the following two jumps?
Oddly enough, if you were to add a jump rope to this, you would on your way to spinning side swings like Lulu Hawton.
If you were to take this same technique one foot at a time moving forward, you would be running in a way that increases speed, preserves stamina (springs!), and drastically decreases your likelihood of injury.
Let’s try the same test with a few tweaks.
This time, jump, but land on your heels.
Your knees probably remained fairly straight and you felt the impact in your ankles, knees, hips, and possibly even your lower back.
Now, imagine attempting to jump rope this way.
It simply doesn’t work.
Not only would there be no second jump due to the lack of spring but the pain would stop you in your tracks—even in cushioned shoes.
But if jump rope technique and proper running technique are nearly identical, what are aggressive heel landings doing in running?
While a jump roper landing on their heels would resemble Frankenstein’s monster in an express lane to an orthopedist, this is how many people perform the aggressive airborne walk—aka, a heel-striking, over-striding run.
But why do we run this way? Well, our shoes let us get away with it.
Thick heel cushioning and a bit of forward momentum do a great job of masking the pain of repeated blows against every joint up the chain—for a while, anyway. Eventually, the chickens come home to roost in the form of stress fractures, meniscus tears, plantar fasciitis, “runner’s knee,” IT-band syndrome, and more.
Not to brag (and maybe to knock on some wood), I have never experienced any of these injuries in my three years of running.
Is this because I’m some kind of running genius with all of the cheat codes? Haha, I wish! It’s simply sheer luck that I started out with jumping rope before running—an activity that shares the same injury-preventing techniques.
So, are the shoes totally to blame? No.
It is possible to run with proper form in shoes with raised, cushioned heels. But it’s not as easy.
When your heel is totally cushioned, you will be able to run with a heel strike in the same way you can hit your head against a brick wall while wearing a football helmet. And in both instances, it will eventually become less about the forces outside of the foam and more about the forces inside the cushion against each other that do the most damage.
“So, how can getting a jump rope help me become a better runner?”
Jump rope is a tremendous training tool for runners for the same reason why running barefoot can also be helpful—the feedback is immediate.
Though running with inefficient and injurious form is possible, the feedback from doing so isn’t so immediate. When it comes to jumping rope, however, you won’t get through too many skips if you don’t learn to utilize the springs in your legs. The rope doesn’t pull punches.
So, get a rope and get started.
If you’re new to jump rope, I would recommend acquiring two pieces of equipment.
Firstly, find a jump rope with a little bit, but not too much, weight to it. The weight will help you feel the position of the rope during it’s entire rotation and remain in better sync with your wrist spins
My favorite rope for this purpose is a 7mm PVC model called the Hererope, which costs a whopping $15. If you find this to be too thick or heavy, a cheap 5mm PVC model will work as well.
Secondly, to protect your rope and provide a nice jumping surface, I would recommend a large foam-rubber exercise mat. My favorite is a massive 78” mat for $32—which is probably the cheapest jump rope mat you will find.
When it comes to footwear, barefoot is ideal. This will help strengthen and mobilize your feet—including your likely overly-supported neglected arches.
And just how does one begin to jump rope?
Start with short seasons hopping with both feet—maybe 30 seconds on, 30 seconds rest. Aim for minimal muscular activation, instead, using the recoil of your tendons and ligaments for suspension and launch as much as possible.
From jumping with both feet, move onto learning an alternating leg bounce—essentially a jog skip. Right, left, right, left—all while keeping an imaginary belt level with the horizon.
By now, you’re essentially running in place with an extremely efficient technique.
Now, apply your jump rope skills to your running!
This is going to seem quite bizarre, but it is possible (and even beneficial) to take your jump rope for a run.
And there you have it!
You may find it quite helpful to return to this drill once or twice a week. Also if you find your form slipping a bit or becoming slugging mid-run, feel free to skip imaginary rope to try to correct your technique mid-stride. It will restore lightness and springiness to your running.
I still find myself bringing my wrists to my pockets and spinning imaginary jump rope handles if I feel my technique is collapsing a bit or if my running is becoming less springy.
And remember, most importantly—have fun. 👍
Enjoy this piece? Subscribe to my Substack blog!
You can also:
submitted by ClipperSmith to beginnerrunning [link] [comments]


2024.05.14 00:47 Underpant5 Give me your most ridiculous tunes (that actually work)

Finally unlocked engine swaps and the Le Mans race. Been enjoying winning 825k with things like the Alphard and '71 Fairlady Z. Just tried the swapped S800 but I'm not sure it has enough juice.
What silly engine swaps, tunes etc do you bring out to keep the grind interesting?
submitted by Underpant5 to GranTurismo7 [link] [comments]


2024.05.14 00:34 letmegame The Invincible cheat engine tables available

Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Looks like there is now a cheat engine table thanks to Sunbeam on FearlessRevolution
https://fearlessrevolution.com/viewtopic.php?t=29159
submitted by letmegame to fearlessrevolution [link] [comments]


2024.05.14 00:23 Late-You3974 What is the optimal team composition for Commando style operations?

Recently I became interested in the Mass Effect universe again - I read the wiki, played the trilogy, tried ICYOA, studying the theories. After this, I had a question - what should the team composition really be for Commando style operations?
Introductory conditions:
  1. You are the captain of a deep space reconnaissance stealth frigate.
  2. The maximum size of a combat unit is 20 people. It is better if there are fewer of them, since the ship's resources are limited.
  3. There must be at least 2 teams.
  4. The tasks are very diverse, i.e. this must be an elite team, capable of both babysitting a baby and capturing cruisers.
  5. Training standard: Adept, Soldier, Engineer, Vanguard, Sentinel and Infiltrator.
  6. Available Races: Asari, Drell, Humans, Krogan, Salarians, Turians and Quarians.
  7. Weapon Types: Assault Rifles, Pistols, Shotguns, Sniper Rifles.
  8. Armor Types: Light, Medium, Heavy.
  9. Vehicles: M35 Mako, UT-47A Kodiak.
  10. Support: 3 dozen Mechs.
  11. Other equipment - any that reasonably fits both into the setting and the given conditions.
P.S. I am not an expert in this matter, so I am contacting you in the hope of understanding this issue.
submitted by Late-You3974 to masseffect [link] [comments]


2024.05.14 00:17 IdeaParticular8610 Help????

I am currently making a race mower and I'm down to swapping the rear pulley from the transaxle and putting it on the front from where the engine is. I'm just curious if the connection is different on how the pulley fits on. The one in the rear has ridges that fits right into place and I'm just curious if the same applies to the front. It's a 2006 mastercraft lawn tractor . Manual transmission
submitted by IdeaParticular8610 to lawnmowers [link] [comments]


2024.05.14 00:02 Seyelerr How do GT3 programs work?

Spurred by Iron Dames and Iron Lynx incredibly disappointing finishes at Spa, I’m left with a question: who the heck do I blame here?
Clearly Iron Lynx engineers/staff made the fueling calls. But it is my (possibly incorrect) understanding that “buying” a GT3 car to race is more like buying a package from a manufacturer that includes parts/support and possibly staff from the manufacturer to help the car do its best.
So are Lamborghini just not as experience as other manufacturers, and their privateers are paying the price? Or does Iron Lynx need to just get it together?
Edit: This is a question about the team and logistics. Not a place to argue whether or not you think it’s because the dames are bad drivers. They are very clearly talented.
submitted by Seyelerr to wec [link] [comments]


2024.05.13 23:37 roll4miles 29[M4F] NJ - Looking to snag a lurker 👀

Hey!
Looking for someone I effortlessly click with. Someone funny, open-minded, and adventurous who wants to roll the dice on the absolute gem that I am. lol. I'm a Software Engineer but currently looking for my next role, the tech job market is SUPER saturated rn so wish me luck! I'm a huge f1 fan and a car geek in general, love watching standup comedy, nerd out on anything to do with space or engineering, and I'm passionate about wildlife conservation, especially big cats. . Not the biggest movies/shows watcher but breaking bad and the office are definitely up there for me, and the last movie I went to see in person was Oppenheimer.
Thunderstorms, bingeing vids, drinking tea with some racing/boxing on are some of my simple pleasures. My family comes to me for car advice and resolving any disagreements, I am the middle child if that's not clear enough already 😂. Had chatgpt write me a bio, hmu if you wanna see THAT abomination!
Two truths and one lie: I race cars. I hate cheese. I was once attacked by a monkey at a zoo.
I'm a real nerd about: Cars and formula 1! bonus points if you can drive stick or are obsessed with f1 like me.
My international dream destination: The Kruger National Park in South Africa.
Open to swapping selfies. Looking forward to whatever comes of this.
submitted by roll4miles to ForeverAloneDating [link] [comments]


2024.05.13 23:30 1Ns4N1tY_kp Could we build the batmobile?

So I'm taking a engineering course, and something my teacher likes to say is, "if you can think it, we can build it." Kinda taky I know but it got me thinking, could we feasibly build the batmobile?
So I know that there has been many iterations of one of the world's most iconic cars, but my thoughts were more inclined towards the Tumbler from the dark knight trilogy, with its batpod bike. And do you think that "the bat" batwing from dark knight rises would be possible aswell?
And finally, the one I openly admit could be difficult, the batmobile from the arkham knight game. It's so cool but I do think it might be a stretch to build a race ca tank like that beautiful machine.
submitted by 1Ns4N1tY_kp to DCcomics [link] [comments]


2024.05.13 23:16 Actual-Journalist-69 Best place to sell

Best place to sell
I have a 69’ 912. It runs but needs work. I doubt it will ever be a concours car. It has a 68’ engine, 70’ trans. Horn doesn’t work, turn signals don’t work, fan is available and in a box. No heat exchangers. Has new torsion bars, larger Brembo brakes up front with SC rotors. Refurb rear calipers and rotors from PMB. New bushings, Rebel Racing stuff. Car is from california and had the front pan replaced about 15 years ago by po. It looks more like a rat rod 911 as its all flat black. Its fun to drive. Bang on reliable to drive. It would take a lot of time to get it back to a showroom 912, and would also take a lot to make it a fun/fast 912.
My plan was to rip it apart, paint it, redo the interior, upgrade the engine and turn it into a sort of outlaw 912. It’s been fun to have for the last 10 years but my family is moving to a place with a 2 car garage. I feel forced to sell it and was wondering where people think the best place is to list it? I think Bring a Trailer may be best. I’ve been also thinking of cars and bids. I think it’s not nice enough for PCA market. I don’t live in an area that would bring the kind of money I want via facebook or other classifieds.
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2024.05.13 22:58 Juanita_1 Does anyone have a video on downloading Cheat Engine?

Hi all! I got invaded this weekend by one of those dinguses who hate fun and got infested with 200 bleed daggers. I found the explanation on downloading the cheat engine to remove it but tbh I spent like an hour and a half trying to get it to work and couldn’t figure it out haha. Does anyone have a good video explanation on what to do? I think I’m more of a visual learner.
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2024.05.13 22:54 Physical_Lifeguard16 Cheat Engine for Serotonin Jailbreak IPhone 12 ios 16.6.1

Do you guys know any alternative to IGameGod? This tweak does not seem to be working for me as the overlay for it does not show up in any apps.
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2024.05.13 22:53 schaferlite Bunch of hotrod Ford Inline 6 stuff for sale

Whelp I spend years and thousands of dollars building it and blew it up on day 3 of driving my hot rod 250 L6. I'm over it and buying a 302. Everything is for sale, it's packed ready to go, and I have tons of pics so DM me and I can show you whatever you'd like to see.
Vintage Inlines headers and Y-pipe collector - $450
Timing chain/geacover $50
Forged RaceTec piston & forged 300 rods - $1000. Pistons have dish and are 3.72", I have the spec sheet for them
Harmonic dampepulley, 0 imbalance, $100
YT 1.65 full roller rocker arms and lifters - $600
Distributor & wires Has over oiling modification set up for modified/performance engine by Mr. Ambler $250
Cam - 274/274/108 - $150
Valve cover - $100
Accessory mount - $65
Sanden S6668 compressor - $175
Oil pan & crankshaft, make offer
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2024.05.13 22:47 JustARandomDemigod Chapter 14

The next couple of hours were a blur. Percy knelt by Annabeth, holding her head close. The two of them sat in silence until Lily opened the door with a loud CREEAAK. “Hey.” She murmured. Her face was pale and sweaty, and she looked completely drained of energy. “Hey. You okay?” Annabeth said, taking Lily’s hand. “Shouldn’t I be asking you that?” Lily joked softly. “But yeah, I’m fine. Healing takes a lot of energy, and there are so many wounded. And… I feel so guilty that I couldn’t save Silena. I should’ve helped…” Lily broke off, running her hands through her hair. Annabeth pulled Lily so close Percy could see the green reflected in Annabeth‘s eyes. ”you listen here, Lily Jackson. Silena was a hero, and she knew she had to go down in this war-with the side she betrayed killing her. Silena wouldn’t have cheated death, Lily. She wasn’t that kind of person. You’ve already saved so many lives today-Ethan Nakamura, and all the other turned demigods. You’re a noble person, Lily. You did the right thing.” Annabeth pulled Lily into a tight hug. The sweet moment was forgotten hours later as Lily, Annabeth, Grover and Percy raced through Olympus, chasing Kronos to the throne room. “Stand down, Kronos! You’ll never leave Olympus alive! My father shall have your soul!” Lily yelled, her dagger in sword form. “Foolish girl! You should have accepted my offer while you had the chance.” Kronos growled, standing next to Zeus’s throne, flanked by two of his men. “But my plan has come to fall into place. Your body is better preserved than Luke Castellan’s. With the power of the gods, I shall rule the world.” Lily’s face faltered. “What?” Kronos turned to his men. “When I have control of the girl, kill this miserable boy.” Annabeth realised too late what was about to happen. As all twelve Olympians, plus Hades, burst into the throne room, Kronos’s soul dissipated into gold smoke and spiralled straight towards Lily’s chest.
Lily had never known such unbearable pain. Not even when she held the sky for almost a year straight. When Kronos hit her, she was knocked back flying into a stone alter. Kronos spoke in her mind, but she could hear it broadcasted around the throne room. “Give in, young hero. I am your master. I bend all time and space. I am the father of all. Would you not listen to your grandfather? I will care for your body and mind like your father nor mother ever did.“ Lily could see Hades flinch at those words.”When I am restored to my former glory, I would not dispose of you like Luke. You could serve at my right hand, with immortal fame and glory. We shall destroy the father who never cared for you. All it would take is your loyalty.” Lily could feel Kronos‘s words radiating through her body, willing her to give up and surrender to the lord of time. “No.” She growled. The gods stared at her. Annabeth, Percy and Grover stared at her. Kronos’s guards, still holding Luke, looked shocked. “NO?!” Kronos’s voice boomed around the throne room, echoing through all of Olympus. “No.” Lily gasped, writhing in pain. “You want my loyalty? Tough. It resides with the gods. They blessed me. They chose me. All you know is destruction, Kronos. A hunt without honour or reason is merely unrestricted, uncontrollable anger.“ Lily saw Artemis nod proudly in the corner of her eye. “Olympus to preserve or raze. Those are the final lines of the prophecy. Well, I’ve made my choice Kronos. I made my choice from the moment I heard the prophecy. Olympus will be preserved. And you-you shall be razed.” At that last word, Lily let out a terrifying scream- a scream so loud, so deafening, so powerful, that Lily could see the golden steam shoot out of her a shatter into a billion pieces. Lily sat up, shaking, and gazed at the shellshocked gods in front of her. “Well, that’s the show, ladies and gentlemen. Thank you and goodnight!” Then she promptly keeled over and fainted. Lily found herself lying on the floor of Olympus several hours later, with Artemis and Apollo standing over her. ”what... What happened..?” She murmured, trying to sit up. “Shh, child. Rest. You have done Olympus a great favour. You shall no doubt be rewarded. Your friends are mourning.” Lily shot up straight, ignoring her spinning head and the urge to faint again. “Mourning? Mourning who?” Artemis and Apollo exchanged glances, as if wondering what they should tell the young demigod. “The one whom you call Luke Castellan, the former host of Kronos.” Annabeth told Luke’s demise had been short. The second he regained Consciousness, he’d screamed, grabbed Annabeths dagger, and plunged it into his heart. Soon, they were called to the throne room. Annabeth was declared an architect. Grover became a lord of the wild. Percy declined immortality. But Lily was terrified for her turn. She stepped forward, and her father approached the throne of Zeus. “My daughter. You have done Olympus a great service. The greatest service. Holding the wrath of Kronos would have taken loyalty, commitment, and true effort. Henceforth, Lord Zeus sees it fitting for you to continue your education in Scotland.“ Lily gasped. “We would also like to grant you a place in the official theatre academy of Olympus, as you seem to be excelling at this topic in Scotland, being part of their plays and performances. Lily ran forward. Before anyone could say anything, Lily had her arms wrapped tightly around the Lord of the Dead. “Thank you, father.” She whispered into the souls of his robes. “I... I love you too, my girl.” He said quietly, and the throne room erupted into cheers.
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