Unblocked tower defensesx

Available NFTs to use in your Maestro Tower

2024.05.13 17:49 Arkhameus Available NFTs to use in your Maestro Tower

Available NFTs to use in your Maestro Tower
Hey guys, I've seen quite a lot of people wondering how to build a Maestro Tower properly so I took the time to list below all the important Imperial Gallery NFTs and their effects.

NOBILITY DEEDS

These allow holders to provide an additional bonus number of floors + defender slots in addition to the floors that can be earned via normal tower progression.
  • Boss: +2 floors with 1 defender slot per bonus floor (Stock = 750)
  • Chieftain: +2 floors with 2 defender slots per bonus floor (Stock = 400)
  • Baron: +3 floors with 2 defender slots per bonus floor (Stock = 300)
  • Count: +4 floors with 1 defender slot per bonus floor (Stock = 200)
  • Earl: +4 floors with 2 defender slots per bonus floor (Stock = 100)
  • Duke: +2 floors with 3 defender slots per bonus floor (Stock = 69)
  • Lady: +3 floors with 3 defender slots per bonus floor (Stock = 30)
  • Lord: +3 floors tower with 3 defender slots per bonus floor (Stock = 30)
  • Loremaster: +3 floors with 3 defender slots per bonus floor (Stock = 26)
  • Primordial: +3 floors with 3 defender per bonus floor (Stock = 8)
  • Princess: +5 floors tower with 3 defender slots per bonus floor (Stock = 10)
  • Prince: +5 floors tower with 3 defender slots per bonus floor (Stock = 10)
The number of defender slots are only for the bonus floors.
Regular floors retain their number of bonus slots.
So the most difficult to get are Prince and Princess here !
A Prince Nobility Deed

WORKS OF ART

Hang these in your Tower to add environment hazards!!! Only one can be assigned per floor.
  • The Temptation of Dardariel: Celestial Dojo – A dagger buff sits in the middle of the map. Invaders that pick it up deal double damage, but lose 3% of their Max Health per second. (Stock = 50)
  • Vitra in the trees: Wild Dojo – Randomly placed Zarkberry bushes heal Defenders for 10% of their Max Health and deal 10% of their Max Health as physical DMG to Invaders. Bush is destroyed in the process. (Stock = 100)
  • Bring your corpse to the MOB: Slums Dojo – A dagger is thrown at Invaders whenever they dodge an attack. The dagger deals 20% of their max Health as Physical DMG. (Stock = 150)
  • Seris enjoying a zarkberry: Mountain Peak Dojo – Lighting bolts strike Invaders randomly dealing 10% of their Max Health as Air DMG. (Between 10-30 seconds). (Stock = 200)
  • Countess Debora in victory: City of the Moon Dojo – A guillotine swings back and forth in the middle of the map, dealing 40% of their Max Health as Physical DMG to Invaders. Defenders only take 10% of their Max Health as Physical DMG. (Stock = 250)
  • The Ministry of Bone – Corpses are welcome: Butcher Dojo – The stench causes Invaders to vomit after using dodge. (Stock = 300)
  • The Library of the Arcane – Where the magic happens: Library Dojo – 10 Books are strewn across the floor, each book gives Defenders 5 Fury of the Titans. Book Respawn after 10 seconds. (Stock = 400)
  • House of Life – Close your eyes and feel the sun on your face: Temple of Life Dojo – Light comes through the window and casts a 1x1 spotlight that expands as time goes by (1 radius every 5 seconds). Defenders in the spotlight heal for 5% of their Max Health every second. (Stock = 400)
  • House of Death - Don't drink the green stuff: 80% of the floor is death sludge, slowing down Invader movement speed by 20% and dealing 3% of their Max Health as death DMG every second. (Stock = 400)
  • Necromancer Shop – Feel alive again: Necro Dojo – Defenders will have their health set to 20% of their Max health instead of dying the first time they are dealt a killing blow. (Stock = 500)
  • Fight of the century: Boxing Dojo – Defenders have a 20% chance of dealing double damage. (Stock = 600)
  • Massina in the morning: Nice Street Dojo – Defenders become inspired every time they block, resetting all their cooldowns. (Stock = 800)
Right now the 2 most powerful are House of Life & House of Death !
House of Life
House of Death

STICKERS

Use stickers to add a custom Modifier to each floor of a tower (up to 7 Max per floor at Tower level 15)
  • Cries In Karkadon: Invading Karks cannot use claws.
  • Dance: Air and Arcane Defenders will heal for 2% of their Max Health when they use Dodge.
  • Let's Duel: Gives Defenders 10% Bonus damage when they have full HP.
  • Good Vibes: Earth, Life and Water Defenders will gain 5 Fury of the Titans every 30 seconds.
  • Gratitude: Death, Fire and Air Defenders will heal for 20% of their Max Health every 30 seconds.
  • Pineapple Pizza: Invaders will lose 5 Fury of the Titans every 30 seconds.
  • HODL: Karkadon, Il’gra, and Keymaster Defenders will reduce damage taken by 5%.
  • Kek: When a Defender dodges an attack, it will deal 2% of their Max Health as Physical DMG to the Invader.
  • Lazur Eyes: Increases Grondal, Seris and Il’gra Defender Damage by 5%.
  • I know a secret: Sadaari, Aos and Darulk Defenders begin their match with 20 points of Fury of the Titans.
  • Love: If the Invader is of the same family as the defender, they begin the fight with a full bar of Fury of the Titans.
  • OG: Defending Prime Eternals have their damage increased by 5%.
  • Pamp It: Gatekeeper, Vitra, and Keymaster Defenders damage reduced by 5%.
  • Bruised Pineapple: The first time a Defender drops below 5% Health, it will gain a full bar of Fury of the Titans.
  • A Slice of Massina: Increases Defender damage by 5% whenever the Defender is of a different family of the Invader.
  • Real Pizza: Water, Air and Life Invaders gain 10% Bonus damage when fighting against a House they counter.
  • To the moon: Fenrir Defenders start out with 20% bonus HP.
  • Rocket Time: Fire and Arcane Defenders start out with 10 Fury of the Titans.
  • Sleeping Karkadon: Fenrir, Whisperer and Keymaster Invaders have their damage reduced by 5%.
  • Tell me more: Whisperer Defenders reduce damage taken by 5%.
  • Thumbs Down: Increase Defender damage by 5% whenever the Defender defeats a Champion. Caps at 15%.
  • Thumbs Up: The second Defender in every floor gains 5% damage.
  • !vibes: If the Invader is of the same family as the defender, their damage is reduced by 10%.
  • !wagmi: Floors with more than 4 Defenders increase the cooldowns of Invaders by 1 second.
Here are the one I like best, but keep in mind they all can be interesting depending on the strategy and champions you will use as defenders : Gratitude, I know a secret, OG, To the moon, Wagmi ...
https://preview.redd.it/ngnx55k7u70d1.png?width=741&format=png&auto=webp&s=9d7ab73380351f355fdbcf01b948421b11423398

SOUNDS OF MASSINA

Here is the effect as of today : When a Defender drops to 10% Health, they will gain permanent Unblockable on all attacks. (Stock = 3200)
In the future we might be able to combine multiple of those to upgrade the effects so let's wait and see !
https://preview.redd.it/4r5rn93cu70d1.png?width=744&format=png&auto=webp&s=35632f7e6bc8084c2d6aa07cf8324d2f920eaf9f
Keep in mind all those effects might changer over time to balance things out so don't hesitate to verify in game each and every effect and let me know in comment if I need to update some of them !
Cheers
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2024.05.12 17:42 Novel-Shame8492 ITS NOT OVER 🗣️🗣️🗣️

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2024.05.12 01:59 SPoster32 First epic kasket opened

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2024.05.10 12:40 ControlAmbitious5749 POV: you pull 3 tower equipment in a row from random rewards!

https://preview.redd.it/i8f1v5kfvkzc1.png?width=1792&format=png&auto=webp&s=d4815cf9151bb91450a9fc9ced30ddedaf839469
Holy my luck, although next battle was 70 and i got inj2 scorpion so not all W's.
https://preview.redd.it/xdoqngkgvkzc1.png?width=1792&format=png&auto=webp&s=96d440cb7306f027653175f6a6e954294792539f
https://preview.redd.it/hffw4wmhvkzc1.png?width=1792&format=png&auto=webp&s=428cdff2ff27a90820661864ec1cda22c749a071
submitted by ControlAmbitious5749 to mkxmobile [link] [comments]


2024.05.08 23:53 Lucky_Jury_2406 AITAH for calling a random kid down from the park?

This happened about two weeks ago and it’s still weighing heavily on my mind because I have no idea if I did the right thing or not.
I (f25) have two kids (f4 and m2). We were playing at a park that we go to often (haven’t been back since this experience). I was following my 2 year old around and my 4 year old had made a little friend and they were playing on the park together. There were 2 teenagers (a boy and a girl looked around 16) at the highest slide area just chilling in the tower. I don’t mind teens at the park especially if they aren’t bugging anyone and these kids weren’t. They were very out of the way, they were kind to the kids who did talk to them, ect.
More kids started showing up because there were some soccer games going on around us. A little girl (at least 11) went up to the teenagers and started saying HORRIBLE things to them. I didn’t know kids knew how to talk like she was talking, let alone brave enough to say it to these grown teenagers. She was saying things like “You guys are the ugliest people alive and should put us put of misery and end it all” “You two need serious pimple cream for those ugly faces of yours” These are just a couple examples of the many many things she was saying to these teens. The teens told her to go away and she said “I can be wherever I want to be and say whatever I want to say” and was pretty much standing there and heckling and bullying them and then went as far as to block the area where you can climb down. The teenager boy started getting visibly upset and looked like he was about to punch the little girl.
I’m ALL for minding my own business, but my 4 year old and her little friend were up in the same tower playing with the trinkets in there and going down the slide. I did not want her to get caught in the middle of an altercation and potentially fall out of this huge tall tower. I would have gotten the girls parents but at this point there were many rec league soccer games going on and over 100 parents. I also do not think bullying is okay. So I yelled up to the girl “Hey kid in the red hat, come down here” she couldn’t tell I was talking to her so I said “kid in the trump hat come down here” I didn’t mean this as a political stand AT ALL. I just needed to get her attention. She came down after she heard me and said “What do you want?” and I told her I was going to tell her parents all the things she said if she didn’t stop bullying people. She stopped.
The teens came down right after they were unblocked. They thanked me vigorously and the girl whispered to me that her friend was autistic and he started to get really upset so she was glad I intervened. Then they left. At this point I thought I had done the right things.
About 10 minutes later this huge 40 something year old man comes over and started yelling at me “HEY DID YOU CALL ME DAUGHTER DOWN FROM THE PARK?!” I kept my calm and said “Yes, she was bullying these teenagers up there and I didn’t want her to get punched in the face. There was a 16 year old about to punch her lights out” I said it this way because it made it seem as though I was looking out for his daughter and her safety and at this point am trying to calm him down for mine and my childrens safety. He calmed down a bit and said that his daughter told him she was just roasting some friends. I explained that these were two random teenagers and they actually thanked me for stopping her. His daughter behind him went wide eyed as she knew she’d got caught in a lie. He then asked why I had mentioned her trump hat. I explained it was nothing more than me trying to get her attention and that I had said “red hat” first and she didn’t hear me. He then said “EVERYONE knows not to bring up politics in a public setting”. I was completely baffled because she was the one wearing a political hat and the only thing I could mutter was “It’s a trump hat.” He then gave me a dirty look and just walked away.
I packed me kids up in the car right after that and was shaking pretty hard because it’s not everyday a grown man yells at me. I want to regret what I did but those teenagers did thank me and if I didn’t intervene then that boy would have punched her and I DOUBT the dad would have kept his hands to himself as he was about to punch me.
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2024.05.08 23:21 Useful-Art-9498 Pretty lucky 48 hours again finally!

Bought 4 Elite Outworld packs w 3 diamonds (also got Klassic Raiden SB) Krypt rewards and BDT rewards… 14 rare equips in the game left to max!!
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2024.05.08 08:09 Bee_Daniel Guys terminators are bugged

Whenever I fight against terminators (any Terminator for that matter) in the tower, they just ignore my attack and even after having 50% unblockable chance, I barely break block and they just wreck me. I do everything correct but Iose simply because of this bug. They even ignore my special attack I inform this to the support and no freaking response!
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2024.05.07 11:13 SovietMarma PATCH 01.000.302 - LIVE

🛠️ PATCH 01.000.302 ⚙️

🌍 Overview

For this patch, we have made improvements and changes to the following areas:

⚖️ Balancing

Primary, Secondary, & Support Weapons
Enemies

🔧 Fixes

Gameplay
Crashes
Social Menu fixes
Other

🧠 Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
submitted by SovietMarma to Helldivers [link] [comments]


2024.05.02 22:53 Joshh170 Helldivers 2 Releases New Update You Can Download Right Now

Helldivers 2 Releases New Update You Can Download Right Now
Arrowhead Game Studios has released update 1.000.301 for Helldivers 2, bringing various crash fixes and massive performance improvements to the game. Many players have reported a dramatic decrease in performance since the last Helldivers 2 update, but it seems that the issue should now be resolved.
Despite being released for a few months now, Helldivers 2 continues to draw in new players with frequent content updates and bug fixes. Helldivers 2 was a surprise success at first, but Arrowhead Game Studios has ensured that players are always coming back for more, with new Stratagems, new Warbonds, and new enemies always being added to the game. Just recently, Helldivers 2 reached an impressive sales milestone, confirming the game as one of the biggest success stories of the year so far.
Arrowhead Game Studios has released the full list of Helldivers 2 patch notes on Steam, and this time around, it's a very small update. A couple of well-known crashes have been fixed, including one that could occur during the post-mission end screen. On top of this, the performance issues first reported after the release of update 1.000.300 for Helldivers 2 have now been solved. The list of issues known to the developer remains the same as the previous patch, and hopefully another large update will be deployed in the future to address these. While update 1.000.301 might not be the biggest Helldivers 2 patch ever, it's still an important one that should massively improve the player experience.
The developer of Helldivers 2 has done a great job at frequently liaising with the community, keeping players in the loop on upcoming changes, and asking their opinions on features via an active Discord group. Helldivers 2 recently addressed the controversial ricochet and shrapnel changes that were causing players to die in strange ways, outlining a potential fix coming in the future. It's this type of interaction that makes the developer so popular with the game's community - if something isn't right, gamers are safe in the knowledge that the studio will make every attempt to put it right.
With so much content on the way for Helldivers 2, gamers are always curious to find out what's coming next. One recent rumor suggests that a new plasma pistol has been leaked for Helldivers 2, giving players a new type of weapon to take onto the battlefield. These types of leaks should always be taken with a pinch of salt, however. While some will make their way into the game, not every idea or concept will be the same, even if dataminers discover proof of their existence.
Helldivers 2 Update 01.000.301 Patch Notes
Overview
For this patch, we have addressed some crashes as well as performance improvements following the decline from the last patch:
Performance improvements Crash fixes
Fixes
Fix for a crash that could occur during the post mission end screen Fix for crash which could occur when destroying automaton tanks.
Known Issues [Unchanged since patch 1.000.300]
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
Damage-over-time effects may only apply when dealt by the host. We expect to have this fixed in the next patch. Reinforcement may not be available for some players who join a game in progress. Helldiver may be unable to stand up from crouching when surrounded by enemies. Game may crash if the host leaves while dead and rejoins the same play session. Game may crash if the player changes the text language while on a mission. Various issues involving friend invites and cross-play: Friend Request cannot be accepted when the requesting player changed their username before the request was accepted. Cross-platform friend invites might not show up in the Friend Requests tab. Players cannot unfriend players befriended via friend code. Players cannot unblock players that were not in their Friends list beforehand. Players may experience delays in Medals and Super Credits payouts. Enemies that bleed out do not progress Personal Orders and Eradicate missions. Scopes on some weapons such as the Anti-Materiel Rifle are slightly misaligned. Arc weapons sometimes behave inconsistently and sometimes misfire. Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies. Stratagem beam might attach itself to an enemy but it will deploy to its original location. Explosions do not break your limbs (except for when you fly into a rock). Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower. Planet liberation reaches 100% at the end of every Defend mission.
submitted by Joshh170 to GameGeeks [link] [comments]


2024.05.02 11:19 Waelder 🛠️ PATCH 01.000.301 ⚙️

🛠️ PATCH 01.000.301 ⚙️

Overview

For this patch, we have addressed some crashes as well as performance improvements following the decline from the last patch:
  • Performance improvements
  • Crash fixes

Fixes

  • Fix for a crash that could occur during the post mission end screen
  • Fix for crash which could occur when destroying automaton tanks.

Known Issues [Unchanged since patch 1.000.300]

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
  • Damage-over-time effects may only apply when dealt by the host. We expect to have this fixed in the next patch.
  • Reinforcement may not be available for some players who join a game in progress.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • Game may crash if the host leaves while dead and rejoins the same play session.
  • Game may crash if the player changes the text language while on a mission.
  • Various issues involving friend invites and cross-play:
    • Friend Request cannot be accepted when the requesting player changed their username before the request was accepted.
    • Cross-platform friend invites might not show up in the Friend Requests tab.
    • Players cannot unfriend players befriended via friend code.
    • Players cannot unblock players that were not in their Friends list beforehand.
  • Players may experience delays in Medals and Super Credits payouts.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Scopes on some weapons such as the Anti-Materiel Rifle are slightly misaligned.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Explosions do not break your limbs (except for when you fly into a rock).
  • Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower.
  • Planet liberation reaches 100% at the end of every Defend mission.
----------------------------------------

ADDENDUM.

Fixing the Spear is hard, actually.
https://preview.redd.it/srqh099srzxc1.jpg?width=1290&format=pjpg&auto=webp&s=eb150de46f744b19ee0d0a7eb828ccf174dd8ad5
-------------------------------------------------------
Patch Notes Megathread
PATCH 01.000.300
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2024.05.01 05:32 Comfortable-Ad-7545 got this right before kold tower from epic kasket guess i will be able to complete fatal for the first time

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2024.05.01 02:14 ar_david_hh Artsvashen \\ French aerospace, cybersecurity, industry talks \\ Russian remittances down, Armenian wages up \\ 1991 vs 1993 borders; Yunusov & Delimitation \\ TV regulator: Armenian & foreign content; Piracy \\ European Commission; Solar deal \\ Orban's block \\ Unholy punch \\ World Trade Center

22-minute read to cover the latest developments in Armenia beyond headlines.

Azeri public continues to discuss the possible return or exchange of Armenian exclave Artsvashen currently under Azerbaijani control

Context in Monday news digest. A ranking member of Azerbaijani parliament suggested returning Artsvashen to Armenia in exchange for the Azeri exclaves, or swapping them so each side can keep what it currently controls. An Azeri analyst called it dangerous to allow Armenians to return to Artsvashen because he believes it would make the entire territory of Azerbaijan "up to Ganja" vulnerable.
AZERI JOURNALIST (Fatima Movlamli): There are currently [Azeri] military positions near the entrance of the village [Artsvashen]. Although the local population is not strictly checked upon entry and exit, some control appears to be in place. The army checks "strangers". The village is also observed from far away. All the houses are empty; they are crumbling. There is no one around. The only people you see are nearby villagers who take their cattle to [Artsvashen's] pasture.
NEARBY AZERI VILLAGER: I visit the [Armenian] village to feed my cattle and my family. If they give it to Armenians, it will be my end. This is our source of bread, and these areas will no longer be safe for us. Many of us rely on these territories for a living. There is total unemployment and none of us have other jobs. We will have to emigrate if they give this village.
NATIN JAFARLI (ReAl party): There are two reasons why the village was not populated [by Azeris, after the capture in 1992]. The first is for legal reasons because Armenia could claim it's their land and demand compensation. There are also socio-economic components that have forced the population to migrate to Baku over the past 30 years. If there was a normal socio-economic policy, there would be no migration. It's not easy to create social infrastructure in Bashkend [Artsvashen] for natural reasons. If we decide to swap the enclaves, then referendums must be held in both countries. Can you imagine the Armenian police or army marching 30 kilometers deep into Azerbaijan? It doesn't sound realistic. The same about Azeris entering the exclaves inside Armenia. How will you guarantee the population's food, banking, communication, gas, etc.? It doesn't seem realistic.
ELKHAN SHAHINOGLU (Atlas research center): Even if Armenians return our 4 villages [presumably within Azeri exclaves], it will be difficult for Azeris to live in them because we will be forced to reach the villages through Armenia. The same is true if we transfer [Artsvashen] to Armenia. Therefore, I believe this issue can be resolved if the lands are exchanged.
AZERI RESIDENT: I used to work as a nurse in [Artsvashen]. I remember how I attempted to save the lives of the soldiers who captured it. I don't want it to be returned to Armenia because I'm concerned that the same events will repeat. Nothing good will happen if Armenians return here. This place connects Shinikhi to the entire Ganja region. Should we allow Armenians to stand between the two? I'm 65 so the future generations will have to live here but no one will dare to come if they hear about the presence of Armenians.
source,

Azerbaijan is still reluctant to include the Almaty Declaration in the final peace agreement despite the April 19 separate agreement to use it for border demarcation

FM MIRZOYAN: Recently we agreed that the demarcation should take place on the basis of the Almaty Declaration and the Regulations of the border commissions should also refer to the Almaty. This is one of the principles, and if we manage to include Almaty in the peace agreement, then we will get very close to a final resolution. Our neighbor is still reluctant to make a clear reference to the Almaty Declaration in the peace treaty, which is a more comprehensive document.
The second issue is with the unblocking of communication routes. Armenia is ready to become a part of the international transit route. The Crossroads of Peace will benefit Armenia and the entire region. Turkey and Azerbaijan would also benefit by connecting East and West. If this is implemented, it will be another interesting way to connect the Persian Gulf countries with the Black Sea economic region.
QUESTION: You froze your participation in CSTO. Do you plan to join NATO?
MIRZOYAN: We do not want to be part of a dysfunctional mechanism [CSTO]. But we are still a CSTO member so it's necessary to take steps to make it function; we are discussing the issues on the AM-RU agenda. Simultaneously we have launched a process to strengthen AM-West relations and to diversify Armenia's economy.
source, video,

interview with Azeri opposition activist-in-exile Arif Yunusov

REPORTER: Azerbaijan had long refused to use 1991 Almaty for delimitation but on April 19 they agreed to launch the process based on Almaty. Why did they change their position?
YUNUSOV: Because of the problems Aliyev developed with the West. When Blinken makes a phone call, that means extensive work was done prior to the call. The issue of sanctions raised earlier this year was also raised after months of work. The collective West is pressuring Azerbaijan. We have entered the decisive phase of the West-Russia confrontation. The physical fights are taking place in Ukraine, while diplomatic wars rage in the South Caucasus.
Russia attempted on several occasions to destabilize Armenia's internal stability by using Azerbaijan but their efforts have failed and there hasn't been any serious escalation on the AM-AZ border. Pashinyan was not exaggerating the possibility of a war in Tavush a few months ago; there was indeed a real threat. However, the likelihood is much lower now and Azerbaijan has given its approval to launch the delimitation process. The ongoing delimitation process is part of the effort to regulate AM-AZ relations and push Russia out of the region.
REPORTER: Blinken spoke on Sunday with Aliyev and Pashinyan. I'm under the impression that this AM-AZ delimitation, despite being called "bilateral", is actually being moderated by the US.
YUNUSOV: Absolutely agree. Aliyev has a lengthy history of rejecting many Western efforts and being close with Putin, so the fact that he didn't reject it this time indicates serious pressure from the West. By the way, Aliyev became president in February but Biden hasn't congratulated him yet. For Aliyev, it's very important to receive a congratulation personally from Biden.
The US is moderating this process step-by-step. This process began in 2022 when Pashinyan recognized Nagorno-Karabakh as part of Azerbaijan; that was part of the US plan to normalize AM-AZ relations. Under this plan, Azerbaijan announced the formation of a commission to "integrate" Nagorno-Karabakh Armenians. Obviously, it all changed later and the US officials began to raise the issue of Aliyev being too close to Russia and about a need to pull him away from Putin. It appears the US is gradually getting what it wants because the US's role in this demarcation process is huge.
REPORTER: Is this also why Azerbaijan asked Russia to withdraw its military base from Nagorno-Karabakh? Was it under the US pressure?
YUNUSOV: I'm not entirely sure about the full details behind their withdrawal. I don't even know if they are truly being withdrawn because there is a motive to calm the Azerbaijani public that's anti-Russian.
There is also the fact that Russia was unable to deploy those peacekeepers on the AM-AZ border and push out the EU border monitoring mission from Armenia. Russia attempted to achieve this in December 2023 during a meeting in St. Petersburg but Pashinyan rejected Putin's efforts. Moreover, Pashinyan said that Armenia is no longer interested in the fate of Russian peacekeepers in Nagorno-Karabakh and that this topic must be resolved between Russia and Azerbaijan. This was followed by Pashinyan's order to remove Russian agents from Yerevan's airport by August 2024. So Russia's effort to pressure Armenia with the hands of Azerbaijan has totally failed.
It's a strange situation, the withdrawal of peacekeepers. We don't know how many were removed and how many remain. I do not have information that the US pressured Azerbaijan to remove the Russian peacekeepers. [audio cuts off] The US is only strong when there is Armenia, during meetings, and we tend to receive information whenever Armenia is part of a negotiation process, whereas Azerbaijan-Russia talks are more secretive.
It appears Russia is withdrawing the equipment first because they need it ahead of the May offensive in Ukraine, before possibly a wider withdrawal by September.
Regarding the demarcation of the AM-AZ border, Russia understands that if the parties reach an agreement, that could mean the end of Russian presence in the South Caucasus. The AM-AZ border is a geopolitical issue. Russia will publicly formally welcome the delimitation efforts but it's not in their interest.
REPORTER: Why is France silent about the April 19 delimitation agreement?
YUNUSOV: France has adopted the correct position. First of all, Western states coordinate their policies [including on delimitation], but in each region, each Western state takes up a different position. For example, on the Ukraine issue, France provides support to Ukraine but the main locomotive is the US. In the South Caucasus, it's the opposite: the US provides the moderation efforts while the main locomotive - in this case, support for Armenia - is France. There is a crisis in FR-AZ relations. So France doesn't want to hinder the delimitation effort by intervening; they let the US handle it. There is currently an anti-French hysteria in Azerbaijan. The French endorsement of the AM-AZ delimitation agreement would be a big blow to the process.
full,

ruling party rejects opposition's motion to conduct the AM-AZ border delimitation based on 1993 "de facto" borders instead of 1991 Almaty borders

Context and debates in April 23 news digest. The opposition is against delimiting borders with the 1991 Almaty maps.
The opposition accuses the ruling party of serving Turkey's interests while the ruling party accuses the opposition of attempting to derail the 1991 delimitation process so they can drag Armenia into a new conflict before bringing the Russian "empire" as a savior to establish their rule in Armenia.
One thing that struck the ruling party's nerves was the opposition's narrative that "Armenia ends where the Armenian soldier stands". The ruling party believes that this principle is both dangerously expansionist [in the case of 2.5 Azeri villages] and would also endanger the fate of occupied Armenian lands. "We have a clear border with Azerbaijan, and it must be reproduced on the ground," said a ranking ruling party MP. Yesterday the government said over 50% of the task was done on a section of the Tavush-Gazakh border.
In response to the opposition's accusations that the ruling party serving the interests of Azerbaijan by "surrendering lands", a ruling MP accused the opposition of pressuring the government to surrender a corridor to Russia and Azerbaijan.
RULING MP: Mr. Sharmazanov [ex-president Serj's party] routinely says the quiet part out loud. At first, he spoke about the need to give a corridor [to Azerbaijan and Russia, via Syunik], and more recently he made another fantastic statement. Sharmazanov said "a homeland is eternal while a state is variable. The state's borders can expand or shrink." This stems from their mentality that today they are MPs of the Armenian parliament but tomorrow they could just as easily be Russian Duma MPs, representing the Armyanski Oblast. This is the clash of values: a stable state with borders vs. a "homeland" with variable borders. For us, the Republic of Armenia is irreplaceable and the independence of Armenia is non-negotiable. //
source, video, source, source,

the independent TV & radio regulator was summoned to parliament to report the 2023 activities

REGULATOR: Last year the broadcasters under our watch operated freely, without government intervention. The TV outlets stated that they were not pressured or obstructed by any branch of the government to limit their freedom of expression.
The issue persists with misinformation and hate speech, but our 3-year-long monitoring reveals that this negative content has been significantly reduced in public multiplex. This positive trend has multiple reasons, including our Committee's fight against the abuse of "freedom of speech". This type of negative content has, by in large, moved from television to the internet and social media.
We are strongly against the government's electoral code amendment that required private media outlets to allocate a limited number of free hours to candidates during electoral campaigns. How is this different from requiring gas stations to provide free gas to candidates? The media outlets are deprived of hours that they could use to generate income.
We've been calling for reforms in the law regulating the media. The 2020 law on liberalizing media regulations is a welcoming change. The field is free, with minimal intervention from the Committee (regulator) or the government.
However, this liberalization also endangers Armenia's media security. For example, foreign channels broadcasted over Armenia's public multiplex and cable often spread content illegal under Armenian law and against the Republic of Armenia's interests. The law does not grant the Committee enough powers to curtail this. At the moment, the Committee has jurisdiction over public multiplex TV and licensed radio channels only. This creates an uneven competition field with channels broadcasted over the net, which do not have to follow the same rules. Under European directives, a minimal level of regulation of internet content has become a requirement for European countries. We advise the government to follow European practices.
The public often wonders what share of cable TV content is in Armenian or made in Armenia. Our research reveals the content based on the country of origin: Armenian 71 (vs 68 last year), Russian 174 (vs 167), European 75, American 38, Other 15. As you can see, relevant parties should take steps to increase the share of Armenian content.
We have very important progress in another metric: Armenian-language programs aired over Armenian channels, nationwide or in Yerevan. The Armenian-language programs accounted for 95% of the air. This includes foreign content translated into Armenian or with Armenian subtitles.
2018: <60%
2020: 79%
2021: 81%
2023: 95%
We have progress in another important area. Over the last 3-4 years, on the public multiplex, the share of partisan ideological content has been gradually replaced by content more beneficial to the general public. For example, (1) we now have a sports program that promotes the development of local sports and provides coverage of local events. (2) We have a family channel called Noor available in Yerevan. Despite some challenges and flaws, they are doing their best to establish themselves as a family channel. (3) We have an educational channel Bun. (4) We have a music channel Dar21.
By in large, the public multiplex still falls short of delivering what we envisage. We believe the time has come to adopt a new state strategy on media to prevent a crisis. We could have a crisis because the state has too many regulations and not enough incentives to allow channels to use their slots to generate income and produce quality content.
We fear that during the next auction for slots in 2027, several slots could be left uncontested, which could pave the way for the entry of propagandistic channels or clearly weak channels unable to deliver quality content. If the channels fail to generate income, they could also be sold to foreign buyers. Therefore, some channels could begin to serve the interests of foreign states and serve foreign propaganda to Armenian citizens.
We advise the government to...
(1) reduce the number of channels on public multiplex. It's an unreasonably high number for a country size of Armenia. Fewer public multiplex channels means each channel would receive more ad dollars, which would raise the quality of content.
(2) establish a media assistance fund to incentivize quality content over the public multiplex.
How do we monitor media channels for compliance? The monitoring phase lasts 2 months per year. In Lithuania and Georgia, it's 1 month. The rest of the time the monitoring is done by NGOs, the public, and other institutions.
We penalized 34 companies for broadcasting pirated content. This is a shamefully high number. There are unfortunately companies that do not respect intellectual property. The only option left is to ramp up the enforcement. The atmosphere of impunity among channels is driven by the fact that the size of the penalty is only $130, which is a lot less than what they'd spend on obtaining the rights to the content.
We've been enforcing rules more vigorously, and in 2023 alone there were 64 administrative proceedings. In comparison, between 2011-2018 there were a total of 17 such proceedings.
2011-2018: 17
2021: 84
2023: 64
Reasons for administrative proceedings: copyright violation, illegal ads, content harmful to children, gore & violence, cussing on air, failure to meet the minimum threshold of 20% for certain types of content, etc.
In December we made a decision to suspend the re-broadcasting of [Russian] Sputnik Radio for a month. We were accused of violating their free speech [by Armenia's opposition factions], however, the radio's leadership visited Armenia, apologized for their content, and agreed to exclude the violating show [Kremlin propagandist Tigran Keosayan] from their programming aired in Armenia. We lifted the suspension.
Once again, the Committee reminds that it will suspend any foreign outlet that broadcasts content that spreads hatred towards the Republic of Armenia or its people, interferes with Armenia's internal affairs, questions Armenia's sovereignty, or engages in provocative actions.
Along with increased enforcement, we also have more complaints filed against our decisions in courts, which shows that the enforcement & appeals process is functioning freely. Sometimes we lose these trials. We learn and gain experience.
We recently signed the first-ever agreement with a country outside Eurasia. The agreement with friendly Argentina's state media agency will allow Armenia's public channel to film a big սերիալ.
The Committee is cooperating with the high-tech ministry to use AI in our work to save resources and raise efficiency.
ASSYRIAN-ARMENIAN MP: The law requires television to provide content in the Assyrian language. Similar programs exist for Yezidis but not Assyrians.
REGULATOR: The law requires the content to be either in Assyrian language or about Assyrian culture. The latter requirement was met.
ASSYRIAN-ARMENIAN MP: But we would like to hear content, speech, in Assyrian language.
REGULATOR: We want to do that by requiring local television channels [presumably where Assyrians mostly live] to provide content in Assyrian language, rather than requiring the public channel to broadcast that content nationwide, because the vast majority of nationwide consumers would not be able to consume content in a language they do not speak. It should be more targeted. Assyrian subtitles on public nationwide channels are also an option so submit your suggestion and we'll negotiate with H1.
RULING MP: I welcome your decision to take action against [Kremlin's] Solovyov and Keosayan for their anti-Armenian and anti-Armenian Republic content, but people wonder why you don't take similar measures against others, like [Kremlin's] Kisilyov. What have you done in this regard and what suggestions have you sent to the high-tech ministry?
REGULATOR: Our Committee has the authority to suspend re-broadcasted radio channels, as in the case of Sputnik, but we cannot suspend television channels. We can only send complaints to the high-tech ministry so they can take action against TV channels based on the AM-RU interstate agreement. We have been frequently sending reports to our high-tech ministry, and after 3 years of inaction, they finally decided to take steps recently. You already know about their actions against Solovyov's content. The ministry is working with Russia to replace the [empty] Solovyov timeslot with other cultural or entertainment content. You can forget about Solovyov. As a reminder, this program was banned in Armenia not for being "anti-Armenian", which is a vague term, but for violating specific laws of Armenia. They often call for violence, incite steps to launch a war, etc. Even Armenian channels are not allowed to broadcast such content. We need to revise the AM-RU interstate agreement to grant the Committee more powers to regulate foreign channels as well. In the future, we should entirely ban all foreign channels on Armenia's public multiplex.
RULING MP: What is Shoghakat TV, who owns it, and does its content meet the requirements? [It's the channel operated by the church]
REGULATOR: Shoghakat was formerly called a religious-cultural channel. Under the new law, it must broadcast cultural-educational content; its genre legally is not religious-cultural. A recent study shows that the share of religious content is too high and it must be reduced by raising the share of cultural-educational programs to meet the requirements. The channel is receiving funds from the state and must therefore meet the cultural-educational programming requirements.
RULING MP: In other words, Shoghakat is a public channel, at least in part financed by the taxpayers, and does not provide the content it is legally required to? Religious content is not a bad thing but we must be mindful of the state resources.
REGULATOR: It's co-financed by the church and state. Shoghakat is also operating from a building owned by the church, and not the public TV.
OPPO MP: Isn't it time to also regulate the TV channels' social media accounts on Facebook, YouTube, and TikTok? They get more views than the content aired over the public multiplex. Children consume dangerous content on YouTube and TikTok. There are countries that are attempting to regulate it. Can Armenia do this? There are also unlicensed channels on the internet that spread whatever they want. How do we regulate all of this?
REGULATOR: This morning the EU's Ursula von der Leyen announced the possibility of banning TikTok in the EU. The same about the US. Even the most democratic states restrict platforms that pose a danger to their societies. It will be expensive to technologically restrict these platforms in Armenia but we must consider any measure that would protect the Armenian society. Armenia is falling behind the EU directives in terms of content restrictions.
OPPO MP: Today a 9-year-old boy sees as many naked girls in one day as the world's richest sultan throughout his whole life. This is going to have a negative impact on children. The same about narcotics. When are we going to amend the law to regulate this?
REGULATOR: In the case of the 9 y/o boy, the most important institutions are the school, parents, and the surrounding environment. As for regulating the media field, I've been saying this for 4 years and this appears to be a bipartisan issue so let's get together and decide how to regulate it.
RULING MP: Under the existing media regulation law, foreign companies are not allowed to operate a cable service in Armenia. Why is Rostelecom able to operate? Should we lift the ban on all foreign firms or should we ban Rostelecom?
REGULATOR: I believe they meet the requirement by not owning over 49% of the company shares. I believe 51% of their shares belong to an Armenian resident company. In their defense, Rostelecom has voluntarily banned Solovyov's show in Armenia.
full report, source,

անախորժ միջադեպ պառլամենտի բակում

The bodyguard of Armenia/ARF MP Levon Kocharyan, the son of ex-president Robert Kocharyan, is accused of punching and knocking down a journalist in the backyard of the parliament building after the outlet's criticism of opposition churchman and his portrayal as a corrupt agent of Russia.
REPORTER (Davit Levonyan, civic.am, affiliated with ruling party): After finishing an interview with a ruling party MP, I noticed that Levon Kocharyan's assistant/bodyguard Arthur Sukoyan was waiting nearby. He approached me and asked to speak for 2 minutes. I asked my operator to stand a bit further from us so we could talk. The bodyguard attempted to provoke a fight. He was unhappy about my opinion about churchman Bagrat [the co-organizer of the opposition's road closures in Tavush] and he said my actions were blasphemy. I said dear Arthur I have the right to free speech and I don't force my opinion on others, and that he can express his own opinion and that I don't really care about his opinion. He went on to escalate it into a physical fight in a way to present it as "two boys fighting" rather than hooliganism. He began to cuss at me. I said, "If you think I'm that type of person then I can say the same about you". I never punched him, knowing well that it was a provocation. He punched me and knocked me to the ground. I got up and cussed at him but chose not to fight. I told him that "you and the likes of you will answer for this". I wanted to verify whose assistant he was so he said Kocharyan's, and he invited me to his office to "settle the dispute". I told him to get the hell out of here and that he will answer later pa lyubomu.
QUESTION: Were there witnesses and is there a video recording?
REPORTER: My operator witnessed it and it was in front of the parliament building's security cameras. //
The alleged suspect, Arthur Sukoyan, is the son of Judge Alexei Sukoyan whose duties as a judge were terminated by SJC last year for "severe violations".
OPPO MP (Mher Sahakyan): That guy has no right to be called a journalist because I've seen his video [about the opposition churchman] and as a Christian Armenian, it's prosto unacceptable for me. Are you telling me you can describe a representative of a church any way you like and not answer for it? //
MP Mher Sahakyan himself was arrested last year after punching a ruling party MP and forcing him to get stitches.
What was the outlet's report that angered Kocharyan's bodyguard? The outlet accused the churchman of serving Russian interests and owning a meat production business in Tavush. A fact-checker has found that the churchman is indeed reported as a 25% shareholder of the company but the company says the churchman hasn't received profits. The ruling faction accuses the church of unethically using the church's media resources to advertise the "churchman's meat business".
source, source, source, source, source, source, source, source,

PM Pashinyan hosted the European Commission's Director-General of EU Neighborhood and Enlargement Negotiations

Pashinyan considered the AM-EU-US high-level meeting held in Brussels on April 5 as key and emphasized the need for effective implementation of the agreements reached.
Koopman noted that the European Commission is ready to contribute to the implementation of the priorities of the Armenian government to strengthen the resilience of Armenia and its economic growth.
Koopman expressed confidence that Armenia-EU relations will continue to develop and expand dynamically. The interlocutors discussed a wide range of issues related to Armenia-EU cooperation.

... On Tuesday Armenia, the EU, and Germany signed an agreement to reduce the Armenian rural population's reliance on imported Russian gas

They want to help low-income villagers and municipal buildings of Tavush, Shirak, Gegharkunik, and Syunik provinces to switch to solar energy. It will include solar water heaters, etc.
EUROPEAN COMMISSION rep.: The EU-Armenia relations are stronger than ever and the EU's dedication to Armenia is reflected in the agreements reached on April 5 in Brussels. This is a 3-year program worth €12.5 million.
GERMAN EMBASSY: Why not use the sun's energy for daily activities? Yesterday we noticed on our faces and skins how powerful the Armenian sun is. [please SPF 100 yourselves]
source, source,

World Bank’s Board of Executive Directors approved a $116 million program for Armenia to enable reforms aimed at promoting green, resilient and inclusive development

It includes a $100 million loan from IBRD and a $16 million grant. This budget support will help the Government of Armenia to build climate resilience and reduce vulnerabilities to future shocks, as part of the 2021-2026 plan.
It includes actions that will fortify anti-corruption measures by implementing a robust framework with a whistleblowing system and gift monitoring mechanism for public servants. Further, it is aligned with the Paris Agreement.
source,

Azerbaijani regime arrested another pro-democracy activist as part of a crackdown on an independent outlet

Mammadli, the head of the Election Monitoring and Democracy Studies Centre, had his home raided by the police and was detained on Monday on charges of smuggling.
EUROPEAN UNION: This detention is the latest in a series of arrests of independent journalists & activists, and a matter of concern for the EU. All those imprisoned for exercising their fundamental rights should be released.
UNITED STATES: We are deeply concerned about the ongoing arrests of representatives of the Azerbaijani political society, in particular, Anar Mammadli. We call on the government of Azerbaijan to immediately release all those unjustly arrested. We continue to call on the government of Azerbaijan to respect the human rights and fundamental freedoms of all.
source, source,

Armenia's Ambassador to the US Lilith Makunts met the experts of the US-based analytical center RAND that recently advised the West to provide defense assistance to Armenia and not to pressure Armenia to cut all ties with Russia prematurely

Ambassador Makunts presented the latest developments in the AM-AZ peace process and the Crossroads of Peace logistics process.
source, source,

Hungary is blocking the €10 million military assistance to Armenia

Context in April 17 news digest. Hungary is so far preventing the transfer of European Peace Facility resources to provide Armenia with a mobile field camp capability for a battalion-size unit, including a medical treatment facility as well as relevant services and facilities
Armenia submitted the application for funding in 2023. Georgia had earlier received €30 million in assistance as part of the same fund. They received equipment for controlling artillery divisions and engineering equipment.
Hungary, led by Turkish-Azeri-Russian ally Orban, demands that Azerbaijan receive assistance with demining activities in exchange for authorizing the transfer to Armenia. However, since Azerbaijan has not formally requested assistance with demining, it's possible the process could reach a dead end. The internal negotiations continue.
source,

Armenia's Defense Minister discussed AM-FR defence cooperation and army reforms with a French Senator

MOD Papikyan hosted Ronan Le Gloyot from the French Senate Committees on Foreign Relations, Defense, Armed Forces and European Affairs. The parties discussed AM-FR defense ties, the AM-EU ties, the Armenian army reforms, etc.
source,

Armenia and France discussed cooperation in military industry and aerospace (🤔)

High-Tech Minister Mkhitar Hayrapetyan hosted the French Senate delegation led by Ronan Le Gloyot. They discussed cybersecurity, digitization, the establishment and operation of French high-tech firms in Armenia, defense, military industry, and aerospace cooperation.
source,

France donates 4 diesel power generators with 100 kW to city halls and hospitals in Syunik

source, source,

Saudi Arabia's ethnic Armenian Prince Abdulaziz bin Talal Al Saud will visit Armenia

The agreement was reached during the recent visit by Armenia's Labor Minister to SA. The Prince and the Minister also agreed to establish cooperation between the Prince's AGFUND and Armenia's labor ministry.
source,

Armenia's Central Bank continues to cut the refinancing rate

2020: 4.25%
2022: 10.75%
2023: 9.25%
Jan 2024: 8.75%
Mar 2024: 8.50%
Apr 2024 8.25%
source, source,

Armenian migrant workers are sending fewer remittances from Russia and could find working in Armenia more beneficial

The net inflow of individuals' remittances from Russia in Q1 2024 amounted to $656.6 million compared to $1.1 billion in Q1 2023.
CENTRAL BANK: There is a decline this year due to economic and geopolitical issues, the exchange rate, and the ratio of salaries. It is necessary to have an understanding of whether Armenian migrant workers plan to continue working in Russia. Some prefer to return to Armenia and work here, as the difference in salaries now is much smaller than, for example, 10 years ago.
source, full,

agreement is signed to build a World Trade Center in Yerevan

Details in September 7 news digest.
Construction company RenShin presented the $212 million project to the government for approval. It's expected to create 10,000 jobs. There will be 4- and 5-star hotels as well.
PASHINYAN: It will be in place of the HayPost [post office] building on 22 Saryan St. Modern construction standards will be introduced in Armenia. Since our independence, there has never been a complex of this scale. It will help Armenia raise the "we are open for business" flag.
MHER GRIGORYAN: Armenia is the only country in the region without a World Trade Center. Being the last means we can have the best quality and newest technology. //
Armenia-based Renshen will invite the international architectural giant Norman Foster, known for developing the Apple Park in California, Germany's Reichstag Building, New York skyscraper Hearst Tower, the City Hall of Southwark (London), Millennium Bridge in London, Bilbao Metro, and more.
Who will own the complex? 50% investors, 30% HayPost, 20% Government. The company will buy HayPost's shares within the next 5 years. The revenue will help develop HayPost. It will have a new modern sorting facility to handle more parcels.
source,

16-year-old boy survives a fall from Kievian Bridge

source,

Yerevan's Yeritasardakan subway station has new lighting: VIDEO

It's the first of several to come.
video,
submitted by ar_david_hh to armenia [link] [comments]


2024.04.30 11:08 SuchTedium A list of bugs to date that I am aware of.

Here is a list of gameplay bugs that exist within the game not acknowledged by the devs in their list below;
Here is their own list of known gameplay bugs;
So here is a list of gameplay bugs introduced by the last patch that have been discovered so far;
Here is a list of gameplay bugs fixed by the last patch;
*NOTE: There were several crash fixes not mentioned as this post is to specifically focus on things that impact gameplay directly or UI elements rather than instabilities with the application in general.
I keep saying it.. but the fact that since launch problems are being introduced faster than they are being fixed is concerning for the longevity of the game, especially when paired with the hamfisted balancing and gameplay decisions such as the patrol and ricochet changes.
submitted by SuchTedium to Helldivers [link] [comments]


2024.04.29 21:57 Old_Schedule383 Here's how you learn Dota 2 ROADMAP/guide

I haven't seen a good structured roadmap/guide for those that start playing Dota 2, so I decided to make one, and I think an excellent one.
This game is very complex and complicated, but only if you make it.
Every building starts with the foundation, same goes for playing Dota2. (Cliché I know)
Let's make it simple:
  1. Rules (done)
  2. Laning phase (done)
  3. Itemization (not completed)
  4. Macro (tactics and strategy) (done)
  5. Mid game (not completed)
  6. Late game (not completed)
* If you want to improve, then open up a notepad, write down what your goals are and work on it. Because if you played a game and afterward you ask yourself: What weaknesses have I worked on? And the answer is : I DON'T KNOW. Then just delete dota 2 (unless, your goal is to play dota 2 for fun, then no problem)

1 - RULES THAT YOU NEVER BREAK:

A) Communication - it means to MAKE CALLS (use voice chat) *on non-toxic servers
B) Never EVER blame teammates, no matter what they've done, IT WILL lose you a game.
C) No expectations. (the lower the MMR, the more chaotic and random everything is)
D) Your attention should be on improving yourSELF. (not your teammates)
p.s. if you decide to ignore and not follow ANY of these rules, you will lose A LOT more games.

2 - LANING Phase 0:00 - 10:00+

This is the part, where you win 50% of the game.
Choose 1-3 things to practice in a real game. Don't choose too many.
Things and mechanics to learn on the Laning phase:
More difficult:
Essential/Advanced:
--- What do you do when you lose or win the lane?

3 - Itemization

Itemization starts even before the laning stage begins.
It depends on the hero and the enemy you're facing.
Look at the matchup and decide.
Your goal is to get to your first items as fast as possible. It will enable your hero on the map earlier.

4 - Macro Game

Depends on the heroes, but overall stay the same.
Just like on stairs, there are steps. You are allowed to skip, as many as you want. But if you do, there's a chance you might trip over and fall. In dota you don't go killing Roshan right away. Because it's stupid.
The steps of dota:
Get tier 1 for control of the map (more places for you to make plays/farm) Easier to destroy with a catapult creep.
Allowed to get tier 2 if:
Allowed to go tier 3 high ground if:
Allowed to go tier 4 (throne) if:
Remember:
You can always force the enemy to buyback, and just get out to kill Roshan or else.
Split push/push out lanes, allows you to play the map.

5 - Mid game

It usually starts when your team gathers to make a play.
10min+ it could be mid towetormentor or other objective.
You get your first main item and you kill enemy or farm, whatever it is, it is a mid game.
Play the map with a team.

6 - Late Game

Always have buybacks, that's my rule of thumb :)
That's what I've learned myself, I'll update if I learn something new
submitted by Old_Schedule383 to learndota2 [link] [comments]


2024.04.29 19:06 iammiguelohara As a beginner, I highly recommend this team for normal towers

Luckily, I got MK1 Scorpion through the anniversary packs that they gave.
Why is this team good for beginners?
At the moment, I am at Level 72 of the normal black dragon tower, and level 25 of the FBDT. The strategy works around MK1 Scorpion. You can use scorpion to solo teams if needed, the idea is to have an unblockable set up for scorpion. The gears seen the picture is used to create about 75% unblockable basic attack chance, through this it is easier to chain attacks and specials. Firstly, use snare to keep the opponents tagged in, build enough power to use special 2 to cripple and get rid of any specials that could potentially take out scorpion (since he is low fusion). KC Johnny as well as Oni are there as back ups in any case that snare or cripple is unsuccessful. Johnny can power drain, hence why I put the power generation gear on him, and Oni can take away a bar of power from the active opponent upon death. Managed to beat almost every level (except bosses) using this team FIRST TRY.
submitted by iammiguelohara to mkxmobile [link] [comments]


2024.04.29 14:11 Refrigerator-Gloomy Reviewing the Patch Notes note by note. TLDR Chill the fuck out guys

  1. PATCH 01.000.300 Overview For this patch, we have made improvements and changes to the following areas:
Balance changes to weapons, stratagems, and enemies
Change to the Spread Democracy mission
Balancing General
Armors with armor rating above 100 now also reduce damage on headshots. nice change
Victory poses will now only play for the extracted. (No stolen valor on my ship.) lol
Primary, Secondary, & Support Weapons
CB-9 Exploding Crossbow Slightly smaller explosion
This is a strange one in that it is supposed to be good for medium armour enemies but isn't. Maybe give it thermite ammo and make it a heavy armour pen primary taht rewards skill?
LAS-99 Quasar Cannon
Definite nerf but not the worst.
BR-14 Adjudicator
Straight buffs and re-cat to more accurately represent the weapon. Nice.
Laser Cannon
Adjustment. Not a nerf but not exactly a buff
SG-8P Punisher Plasma
Minor nerf with ammo scavenging changes, Should not cripple it IMO.
ARC-12 Blitzer
Neat
R-36 Eruptor
I don't think i ever got through more than 4 mags anyway. The explosion change could be seen as a buff as i Merced myself a lot at ranges i thought i was safe.
LAS-16 Sickle
Wont really hurt if you manage your laz properly
Scythe
Wont really hurt if you manage your laz properly
Railgun
Sick as
MG-101 Heavy Machine Gun
Nice QOL change
Diligence Counter Sniper
Fire
Diligence
Nice
P-19 Redeemer
Shouldn't hurt much.
Peacemaker
Nice
Senator
I'm a cowboy now fuckers
Dagger
Nice
Liberator
Nice
Liberator Concussive
Nice
Dominator
Slight nerf. Should still slap twats
Guard Dog Rover
D:
Guard Dog
:D
Thank fuck
  1. ***[7:05 PM]***Stratagems
Machinegun Sentry
:D
Tesla Tower
Won't mean much when a charger focuses it down but nice to have
RL-77 Airburst Rocket Launcher
Was hoping to have the airburst have a forward bias to go with momentum and a delay but good start.
Enemies Balancing adjustments have been made to
:D
Boo
Hulk Scorcher direct flamethrower damage reduced by 20%
:D
Little bastard got a better cannon
Bugger
Hate these bastards with a passion but probably needed. Pretty easy to wipe them out a post code away with an impact.
? actually no idea what this is
Nice. No more 20 gunships slaughterhouses
Enemy Patrols
Balancing adjustment to patrol spawning.
The biggest noticeable change will be for solo players at higher difficulties. Odd change. Im sure some sick masochist will get a kick from it
Gameplay
Made minor level generation improvements to how we distribute locations throughout the mission map. This should improve variation in distance between objectives, and objectives will likely not spawn as far away from each other as often as before. Ok
Added setting in the options menu gameplay section to disable automatic climbing and vaulting while sprinting. Very nice
The Spread Democracy mission otherwise known as “raise the flag” can now be enjoyed on higher difficulties for maximum freedom spreading. :D
When readying up, Helldivers now salute to ensure maximum democratic readiness. :D
Added ambience to the Tremor planetary hazard to underline the severity so Helldivers can react accordingly The bugs are bigger?
Shots that ricochet from heavy armored enemies will now properly hit the Helldiver who fired them. Trigger discipline is highly recommended. Lol
  1. ***[7:05 PM]***📷 Fixes Just sad my boy spear is still waiting to be fixed
  1. [7:06 PM]
TLDR Chill the fuck out. This wasn't that bad and has some really nice changes and isn't worth vilifying a dev over.
The ergo changes on the counter sniper i cant wait to try
Really the only thing that sucks is mentioning the spear is apparently fixed and waiting to be deployed giving people false hope. Sort of shot yoself in the foot there mate. Would of rather not known if it wasn't coming this patch.
submitted by Refrigerator-Gloomy to Helldivers [link] [comments]


2024.04.29 11:30 Waelder 🛠️ Patch 01.000.300 ⚙️

🛠️ Patch 01.000.300 ⚙️

🌎 Overview

For this patch, we have made improvements and changes to the following areas:
  • Balance changes to weapons, stratagems, and enemies
  • Change to the Spread Democracy mission

⚖️ Balancing

General
  • Armors with armor rating above 100 now also reduce damage on headshots.
  • Victory poses will now only play for the extracted. (No stolen valor on my ship.)
Primary, Secondary, & Support Weapons
  • CB-9 Exploding Crossbow
    • Slightly smaller explosion
    • Increased stagger
    • Decreased number of maximum mags from 12 to 8
    • Increased number of magazines received from resupply from 6 to 8
    • Slight reduction in ergonomics
    • Muzzle velocity increased
  • LAS-99 Quasar Cannon
    • Increased recharge time by 5 seconds
  • BR-14 Adjudicator
    • Full auto is now the default fire mode
    • Reduced recoil
    • Increased maximum mags from 6 to 8
    • Increased number of magazines received from resupply from 6 to 8
    • Now placed amongst assault rifles
  • Laser Cannon
    • Slightly increased damage
    • Slightly reduced damage versus large volume bodies
  • SG-8P Punisher Plasma
    • Decreased maximum mags from 12 to 8
    • Increased amount of magazines received from resupply from 6 to 8
    • Increased projectile speed, but will still keep a similar range
    • Decreased damage falloff on the explosion
    • Now placed in the energy weapons category
  • ARC-12 Blitzer
    • Increased shots per minute from 30 to 45
    • Now placed in the energy weapons category
  • R-36 Eruptor
    • Decreased number of maximum mags from 12 to 6
    • Explosion damage drops off slightly faster
  • LAS-16 Sickle
    • Decreased amount of magazines from 6 down to 3
  • Scythe
    • Increased damage from 300 to 350
    • Decreased max number of mags from 6 down to 4
  • Railgun
    • Increased armor penetration in both safe mode and unsafe mode
    • Stagger force slightly reduced
  • MG-101 Heavy Machine Gun
    • Third person crosshair enabled
  • Diligence Counter Sniper
    • Damage increased from 128 to 140
    • Ergonomics improved
  • Diligence
    • Damage increased from 112 to 125
  • P-19 Redeemer
    • Slight increase in recoil
  • Peacemaker
    • Increased damage from 60 to 75
  • Senator
    • Increased damage from 150 to 175
    • Speedloader added when reloading on an empty cylinder–speeds up reload on empty considerably
  • Dagger
    • Increased damage from 150 to 200
  • Liberator
    • Damage increased from 55 to 60
  • Liberator Concussive
    • Damage increased from 55 to 65
  • Dominator
    • Damage decreased from 300 to 275
  • Guard Dog Rover
    • Decreased damage by 30%
  • Guard Dog
    • Slight increase in damage
  • Burning damage reduced by 15%
Stratagems
  • Machinegun Sentry
    • Increased health to match other Sentries
  • Tesla Tower
    • Increased health by 33%
  • RL-77 Airburst Rocket Launcher
    • Airburst Rocket Launcher will no longer detonate when shot near stratagems (HMG turret, Sentries, Resupplies) and other Helldivers.
    • Reduced proximity radius

Enemies

Balancing adjustments have been made to:
  • Bile Spewer and Nursing Spewers movespeed slightly reduced
  • Hulks: Force required for them to stagger slightly increased
  • Hulk Scorcher direct flamethrower damage reduced by 20%
  • Devastator fire rate slightly increased (only the standard devastator)
  • Gunships sideways movement slightly increased
  • Scout strider Riders now less vulnerable to explosions
  • Fog Generators health and armor increased
  • Gunship spawners now have a much lower cap on how many gunships they can have active at the same time.
Enemy Patrols
We unintendedly had non-linear scaling of the patrol spawns so they didn't spawn as often as they should have when less than 4 players. The intention is that 1 player has 1/4th of the patrols compared to 4 players, but it used to be that they had 1/6th.
  • Balancing adjustment to patrol spawning.
  • Patrol spawning has been increased when there are fewer than 4 players. The fewer the players the bigger the change. For 4 player missions there will be no change compared to before.The biggest noticeable change will be for solo players at higher difficulties.

🎮Gameplay

  • Made minor level generation improvements to how we distribute locations throughout the mission map. This should improve variation in distance between objectives, and objectives will likely not spawn as far away from each other as often as before.
  • Added setting in the options menu gameplay section to disable automatic climbing and vaulting while sprinting.
  • The Spread Democracy mission otherwise known as “raise the flag” can now be enjoyed on higher difficulties for maximum freedom spreading.
  • When readying up, Helldivers now salute to ensure maximum democratic readiness.
  • Added ambience to the Tremor planetary hazard to underline the severity so Helldivers can react accordingly
  • Shots that ricochet from heavy armored enemies will now properly hit the Helldiver who fired them. Trigger discipline is highly recommended. (MOD NOTE: Yes, this isn't worded very well. No, ricochets won't all magically return right back to you. This change simply means that any ricochets that DO return to you will now do damage)

🔧 Fixes

  • Crash fixes
    • Fixed crash that could occur when host abandoned mission with squad.
    • Fixed crash that could occur if a player tried to enter an occupied EXO-45 Patriot Suit.
    • Fixed crash that could occur for all players after or during mission results screen.
    • Fixed crash that could occur after shooting from the EXO-45 Patriot Suit’s rocket launcher.
    • Fixed crash that could occur for all players apart from the one that rejoined the ongoing mission with different armor and got reinforced.
  • Fixed Superior Packing Methodology ship module not working properly.
  • Fixed Blast Absorption ship module so that it correctly increases sentries’ resistance to explosions.
  • Fixed issue where players could not navigate to the search results in the Social Menu.
  • Fixed some issues where items equipped in a Warbond were not actually equipped.
  • Fixed an exploit that allowed overly eager Helldivers to use grenades excessively.
  • Fixed issue where kills from orbital barrage did not progress Indirect Fire Exercise order.
  • Fixed issue that allowed traitors to try to sabotage the extraction shuttle by deploying sentry stratagems below it.
  • Fixed issue where ion storms incorrectly prevented extraction beacon from deploying.
  • Fixed some stratagem beams using incorrect color-coding.
  • Fixed issue where the left stick on a controller could not be used to navigate the Social menu.
  • Fixed some issues where various UI elements were cut off, off-centered or too close to the edge of the screen on ultrawide displays.
  • Fixed Anti-Materiel Rifle facing away from the Helldiver after deploying it.
  • Fixed bug where player could duplicate rounds by canceling the reload of Anti-Materiel Rifle at a specific time.
  • Fixed bug where Anti-Materiel Rifle would consume an extra magazine after a canceled reload.
  • Fixed bug where Recoilless Rifle would consume an extra shell from the backpack if the reload was canceled just after a shell was inserted, but before the reload was completed.
  • Fixed issue where the Sickle and Quasar Cannon could not shoot through foliage.
  • Fixed several issues where weapon thumbnails would disappear when scrolling through Armory.
  • Fixed issues where Automaton Gunships sometimes could not see the player.
  • Fixed incorrect collision being left over after destroying Automaton bunkers or detector towers with hellbombs.
  • Fixed issue where Hellbombs would not deploy on certain missions
  • Fixed certain issues that resulted in Helldivers drowning in deep water upon landing.
  • Fixed issue where Hellpod Space Optimization made ammo go above capacity.
  • Fixed issue where Stalkers became very visible in fog
  • Mines are now pingable for better coordination with your team.
  • Receiving friend requests now gives the player a pop up.
  • Improved readability of prompts and hints displayed in the tutorial and onboarding.
  • Total experience is now visible in the career tab.
  • Added better support for ultrawide monitors by fixing the aspect ratio of menus to 16:9 and adding a setting to control the width of the HUD.
  • Keybinds bound to numpad will no longer reset upon restart.
  • Fixed inconsistent audio when headphones are plugged into the Dual Sense controller while playing on PC.
  • Playing Rock, Paper, Scissors in front of the ship no longer causes player to fall out into space.
  • APW-1 Anti-Material Rifle and MG-206 Heavy Machine Gun now trigger hitmarkers while scoped in.
  • Secondary weapon no longer remains in the Ballistic Shield ADS position after using a stim with the Ballistic Shield Backpack equipped.
  • "Open Text Chat" is now rebindable.
  • Explosive weapons such as R-36 Eruptor, CB-9 Exploding Crossbow. GP-31 Grenade Pistol no longer pulls players inward from the blast.
  • Disabled the squad invites during the tutorial which caused an overlap in the UI.
  • Fixed Primary and Secondary weapons overlapping on the character model in the armory.
  • Fixed UI elements during first boot are cut off on a 21:9 aspect ratio monitor.
  • Report and block player is now visible in the squad menu.
  • Dead Scavengers now stop screaming for help if killed while calling in reinforcements.
  • Fixed Anti Air cannons showing up as "Stratagem Scramblers" in danger warnings.
  • Added reload stage for the Spear reload after the spent missile had been discarded.

🧠 Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
  • Damage-over-time effects may only apply when dealt by the host. We expect to have this fixed in the next patch.
  • Reinforcement may not be available for some players who join a game in progress.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • Game may crash if the host leaves while dead and rejoins the same play session.
  • Game may crash if the player changes the text language while on a mission.
  • Various issues involving friend invites and cross-play:
    • Friend Request cannot be accepted when the requesting player changed their username before the request was accepted.
    • Cross-platform friend invites might not show up in the Friend Requests tab.
    • Players cannot unfriend players befriended via friend code.
    • Players cannot unblock players that were not in their Friends list beforehand.
    • Players may experience delays in Medals and Super Credits payouts.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Scopes on some weapons such as the Anti-Materiel Rifle are slightly misaligned.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Explosions do not break your limbs (except for when you fly into a rock).
  • Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower.
  • Planet liberation reaches 100% at the end of every Defend mission.
———————

Some addendums from Arrowhead:

https://www.reddit.com/Helldivers/comments/1cguou0/update_from_ahgs_on_ricochets_and_shrapnel_changes/
https://preview.redd.it/j5pvtj1z7vxc1.png?width=776&format=png&auto=webp&s=84024e71c6ceaf4bc12ef54c18b22cc65c2e3637
https://www.reddit.com/Helldivers/comments/1cfzem7/update_from_worlds_team_on_increased_patrols_fo
https://preview.redd.it/h882am438vxc1.png?width=778&format=png&auto=webp&s=f4b7b75444157f11b8ecb1fc85e443fee153370c
Patch Notes Megathread
submitted by Waelder to Helldivers [link] [comments]


2024.04.29 11:08 KermitTheFrogo01 🛠️ PATCH 01.000.300 ⚙️

For this patch, we have made improvements and changes to the following areas:GeneralPrimary, Secondary, & Support WeaponsOverview Balancing
submitted by KermitTheFrogo01 to Helldivers [link] [comments]


2024.04.28 19:06 shufflepace vGPU

I just saw a tutorial video on Youtube on how to unblock vGPU functionality in specific NVIDIA models.
https://youtu.be/cPrOoeMxzu0?si=4bxxSNodDoDFt0j-
In this video a dedicated server with Proxmox was doing this job.
I'm interested in buying an extra NVIDIA (which is newer and not compatible) and capable PSU that would handle two NVIDIA GPUs (I just need to buy a full tower case because I have mid tower).
So I was wondering if it is possible to passthrough the older NVIDIA to multiple Qemu/KVM VMs and if I already have a NVIDIA dedicated to host (Linux) since it seems I need to "mess up" with NVIDIA's drivers (though it needs to specify drivers for different models, I think the "base" - nvidia-driver*, for example - are the same, or that's incorrect?).
I'm just an enthusiast. Maybe the result won't be of much utility (though I'd like to have multiple testing Linux distros and Windows guests with a vGPU enabled, not for gaming but with decently GPU acceleration) because I like the learning process (in this case).
Anyone already tried GPU passthrough with two NVIDIA cards? It's possible? Any suggestions?
THanks
submitted by shufflepace to VFIO [link] [comments]


2024.04.25 06:36 Comfortable-Ad-7545 Epic kasket . right before kold tower great

Epic kasket . right before kold tower great submitted by Comfortable-Ad-7545 to immortalgamer_club [link] [comments]


2024.04.23 20:25 iamgvoffl Epic Kasket 🦾 Jax brutality complete 🙌🏻

submitted by iamgvoffl to mkxmobile [link] [comments]


2024.04.20 23:42 nojusstan Finally after a week of refreshes

So i was using mands strategy and i didn’t realise i could just not run an unblockable on rain and run a tower gear for damage
submitted by nojusstan to mkxmobile [link] [comments]


http://rodzice.org/