Mustang pinewood derby car designs

Pinewood Derby discussion

2013.04.18 05:04 bglkce Pinewood Derby discussion

A place to talk about rules, designs, philosophies and anything else related to the Pinewood Derby.
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2024.05.14 19:32 Sylesth Combat Artificer - 67

My car's transmission is on the fritz, so it's in the shop and I'm working from home for at least today. Thank goodness I can even work from home, or things would be a lot more complicated. Anyways, that's just a bit of a vent. I've also decided that I might do little lore-esque prechapter bits for some extra flavor. Hope you guys enjoy them! I find them to be fun little thought experiments on how people might perceive the world I've created from within vs from my own perspective. Enjoy some crafting and some romance!
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We know that the spots that are caused by looking at a source of light are, in fact, damage of some sort to the eye. This is confirmed by the spots rapidly disappearing should someone be healed whilst experiencing them. But why? Is there a divinity within light, beyond what our mortal eyes can withstand? Is there some sort of invisible emanation that comes alongside the light that damages us in some way? The discovery of light damaging the eye has opened more questions for me than it has closed.
-Musings on the Relations of Light and Fire, by Jarwic Leftun
\***
Xander carefully opened the door, finding Gabrelle already asleep, and sat down on a chair. Maybe he could get that adaptive camouflage to work right on bright colors. Surely he had some colorful things in his inventory.
He did in fact have a few colorful things in his inventory, and he whiled the rest of the night away making small adjustments to the runic array that was embroidered into the cloth. He was satisfied before dawn, the cloth now performing as well with light colors as it had with darker colors. Now he just needed to make a cloak out of it. He briefly considered coating his armor with the array, but discarded it. There might be times where he’d want to be seen. Besides, a hooded cloak would better break up the outline of his figure, the ripples of fabric, especially if he were to crouch or lay prone, obscuring his outline even more. In little time at all, he had a long, deep hooded cloak of the color shifting, runed cloth in his hands. He stashed it in his inventory for now, as he had no particular need to sneak up on something right now. The rest of the time before dawn he spent silently sitting in the chair he’d chosen, trying to keep his thoughts to a minimum, just daydreaming. Night dreaming? He couldn’t sleep anymore, but that didn’t mean he couldn’t try to let his mind wander.
As the dawn came and the sun began to shine through the window of the room, Gabrelle slowly awoke, once more finding Xander sitting in a chair rather than in bed.
“Mmf,” She grunted as she stretched. “Morning, Xander. You got back late.”
“Morning, yourself,” Xander said, turning his head to look at Gabrelle. “Yeah... Yeah, I guess I did.”
“What were you doing, anyway?” She asked, curious. “You didn’t mention that you’d be out late, just that you were going to go to see Valteria at her shop.”
“I uh... went on a date.”
“I knew it! ‘Comparing notes’ was a date!” Gabrelle exclaimed triumphantly.
“It was not!” Xander complained. “But we went to a tavern in the evening and it sort of... turned into a date on the way there.”
“Awhh, that’s so cute,” Gabrelle said. “Did it go well? Is she nice? Did you kiss?”
“I think it went well. We talked a lot about different projects and ideas we had. I also got to meet another [Godsmarked] - he owns the tavern we went to. I think she’s nice. Maybe a little shy. I think she’s gotten used to being treated differently by people. I don’t think she really believed that I wanted to go on a date with her, at first. ...And yes. We kissed.”
“Ooooh, look at you! You’re growing up so fast!” Gabrelle teased.
“Oh hush. I’m older than you!” Xander huffed, then returned to seriousness. “But ah, if I’m going to be dating someone... we need to have a conversation, Gabrelle.”
“We need to stop sleeping together?” Gabrelle quickly deduced before Xander could say it himself.
“Yeah... It doesn’t feel right, even though it’s just platonic between us. I don’t think I would appreciate being in Valteria’s situation and knowing that the person I was seeing was sleeping with someone else at night.”
“Well, I figured this would happen eventually,” Gabrelle said. “Either you or I were bound to find someone eventually. Don’t worry, I’m not upset. Don’t get me wrong, the snuggles were nice, but like I told you a while ago, I don’t have nearly as much trouble sleeping when I’m with the team.”
“Thanks for not being upset, Gabrelle.”
“You know this means you have to start paying for your own room, though, right?”
“Ah, shit, you’re right. I forgot.”
Xander left the room to allow Gabrelle some privacy to get dressed and meandered back down the stairs to see if any other members of the team were already up. Looking around, he spied Graffus eating breakfast at at table and moved to sit with the dwarf.
“Mornin’” Graffus greeted Xander through a mouthful of bread.
“Morning,” Xander greeted back.
“Glad to see you made it back, we were wondering if you’d be out all night,” Graffus told him, after swallowing his bread.
“I was out a bit late, I suppose. I let the time get away from me.” Xander said, not really wanted to be teased again about going out on a date. “So what are you planning to do today?”
“Bah, Frazay has roped me into helping her do research for the drakeling. So reading is what’s in store for me.” Graffus tore himself off another piece of bread from his plate and slathered it with jam. “You going to be going back to that [Tinker] you’ve been spending time with lately?”
“Yeah, that’s the plan. I’m supposed to learn more about converting mana types today, and also help her fix the suit of armor that I wrecked.”
“Welp,” Graffus said, now on his last piece of bread, “I hope ya learn something new. Never had much to do with [Tinker]s – not saying I dislike them, just that I haven’t had much experience with them – so it don’t make much sense to me. Using a hammer is about the only overlap in our professions.”
“I think your hammer is significantly larger than the one most [Tinker]s would use,” Xander chuckled. Thinking about what he should be doing before he headed to Valteria’s, he asked Graffus, “Hey, I might need to buy some monster parts or elemental cores, something like that, for practice. You know where I would go to find stuff like that?”
Graffus shrugged. “Dunno. My guess would be an alchemy and reagents shop. That’s generally what we’ve sold monster parts to that didn’t go to a smith or leatherworker.”
“Thanks, Graffus.”
The two of them chatted for a while longer, catching up on what each other had been doing. Graffus excused himself to finish getting ready for the day, saying he needed to tend to his beard, leaving Xander downstairs. Deciding to be productive and proactive, Xander stood as well and headed out of the inn to find an alchemy shop.
It wasn’t long before he found one, a familiar scene of an eclectic collection of powders, liquids, crystals, and strange organic things floating in jars inside the building. The proprietor was a dwarf, seated at a workbench. They were grinding something into a powder as Xander entered. He received a distracted greeting before the dwarf returned to his work.
Xander wandered about the shop for a few minutes, looking at the various materials throughout the shop. He identified what he thought might be an elemental core, a jagged piece of crystal looking material that seemed to have an inner flame. As for the monster parts in jars, Xander had no idea what was what. He finally felt he’d waited long enough and moved closer to the worktable that the dwarf was still sitting at, working away at the mortar and pestle.
“Excuse me,” Xander said, grabbing the shopkeep’s attention.
“Mm?” The dwarf said questioningly. “Can I help you find something?”
“I was wondering if you had any elemental cores. Something small, I just need one to practice with.”
“Aye, I’ve a few of them around the shop. You want something to practice with? So a relatively weak core, then – not all the small ones are weak. Do you need any particular type?” The dwarf stood up and stretched, moving to one of the shelves.
“Uhm no, just whatever is cost effective, I suppose.”
The alchemist rifled through the various bits and bobs on one of the shelves nearby before producing a small chip of what looked to be a semi-translucent stone. It was tinged slightly yellow with streaks of white. “This here is a chip off a lightning attuned core. Pretty weak, but it does still produce mana.”
Xander could see the dwarf’s arm hair standing up as if from static electicity as he held up the stone. “How much?” He asked.
“Twenty gold.”
Xander shrugged. Twenty gold wasn’t an issue for him anymore, and he didn’t feel like haggling. He always hated haggling. “Sure.” He fished out the coin and handed it over to the dwarf.
The dwarf handed over the stone to Xander and the pop of a static electric shock could be heard as a tiny arc passed between the two of them. The dwarf grunted and shook his hand. “Thanks for the business,” he told Xander. “Anything else you find yourself in need of?”
“Not at the moment, but thanks for asking.” Xander waved goodbye to the dwarf and pocketed the tiny elemental core. He continued down the street in the direction of Valteria’s shop, thinking about how he was going to undo the welding job he’d done on Valteria’s armor. He’d need her to guide his repair efforts.
Xander returned to the inn momentarily to grab one of his golems. He settled on Atlas for now, as it was the most basic of the humanoid forms he’d created. No extra arms or weird feet on him, no sir.
Arriving at the building that contained Valteria’s home and shop, Xander knocked before opening the door. “Morning,” he called out.
“Xander! Hello!” Valteria called out. She was at the same work bench she’d been at yesterday. Jarrett didn’t seem to be in the shop at the moment, as Xander wasn’t able to spot the man.
Commanding Atlas to follow him in and closing the door behind him, Xander started walking towards Valteria. “How’s it going?” He asked.
“Good, it’s going good,” Valteria responded as Xander brought a stool over to her workbench. “How about yourself?”
“Not bad. The upside of not sleeping is that I never struggle in the mornings now. I used to hate waking up.” Xander laughed. “I even ran an errand before I came here! Picked up this.” Xander fished around in his pocket until he found the small chip of elemental core and held it up for Valteria to see.
“Core?” She asked distractedly, staring at Atlas. She tore her eyes away and looked closely at the small crystalline stone. “Lightning attuned?”
“That’s what the [Alchemist] at the shop said,” Xander affirmed. “Said it was a very weak one, but that it did still produce mana.”
“Mmm, a good practice piece, then.”
“I thought it would be, too. Not that I know what to do with it, yet.”
“Well, how about this: I teach you to set the stone and make some conduit, and then you can help me fix my armor. All the glue has turned to dust by now, thank the gods.”
“Sounds fair enough. So, how do mana conduits work?”
“Well, the concept is simple enough. It’s a tube which conducts mana,” Valteria began to explain.
“Mmhm.” Xander nodded along.
“What you need is a setting – usually of silver, as it has good mana conductivity – which will be the first step of conduction, taking the mana from the stone. Simply wrapping the core in silver wire can work well enough, drawing in the mana that the core puts out through its surface, but for a more effecient setting, small holes are usually drilled into the core to set the wire into as well, giving more surface area to draw from.”
“So we care about the mana conductivity of the material, then? That makes sense, I just hadn’t thought about it. I actually did a little experiment with my rune work to test which fillings were the most conductive.”
“Oh really?” Valteria said, interested. “What were your results?”
“Well, gold and silver were high up there in conductivity, and probably make the most sense for someone who has to physically manipulate material without use of a skill – both for a core setting and for inlaying a rune – but I did find that sapphires and rubies were even more efficient at transferring mana than gold and silver.”
“Mmm... interesting. I’ve heard of gemstones being used in very high-grade settings, as well as various other exotic materials. I read an account of one [Mechanist] who used tubes of mercury to conduct mana, though the relative effectiveness compared to silver wasn’t mentioned.” Valteria cleared her throat. “Uhm, now, where was I? Right, basic settings. Once you have your core – or monster organ, if you’re going that route – you connect it to the conduit. Usually, this is also silver wiring. I like to braid several smaller wires together, personally. I find it to be sturdier and hold up to flexing better. From there, it needs to be tied into a device. Which is a topic for tomorrow.” Looking around the shop, Valteria seemed to identify something on one of the shelves nearby. “I have a core that you could watch me set, and then you could try setting your own, if you’d like.”
“That sounds good to me,” Xander said. “I always love to see a master as work,” he added, opting for a little flattery.
“Follow me, then.” Valteria said, standing up from her stool and waving for Xander to follow.
Xander followed Valteria as she walked over to the shelf she’d been looking at earlier and took a palm sized, bright green stone from it. “Nature attuned core,” She explained, holding it for Xander to see. “I’m told it was taken from some kind of moving tree.” Valteria then moved to another worktable, on which were several of what looked to be drill bits to Xander. There was also an apparatus that look like it was designed to hold the bits, which was confirmed for him when Valteria slotted one of the small drill heads into the device. “This thing,” Valteria said, waving the drill a little bit, “is a life saver. I used to have to drill holes with a hand cranked one. Worth every single coin I paid for it to get an enchanted one.” She turned a dial on one side of the handheld device, which Xander was coming to think of as a magic dremel tool, and it began to come to life, the drill bit beginning to spin with a quiet whirring sound.
“Neat.” Xander commented. He watched patiently as Valteria drilled a series of shallow holes in the stone, the distinct screeching of metal on stone echoing through the shop floor. “So where’s Jarrett today?” He asked.
“Oh, he has the day off today. He asked for it about a week ago, not sure what for, though,” Valteria said distractedly. Soon she was finished with the holes she was drilling into the core, and moved to another workbench. “Now we create a setting for the core. This is a fairly simple way of doing it, mind you, but it is effective.”
Xander watched as she took sections of pre-braided silver wire and fitted the ends into the holes she had drilled. Once each hole was filled with a section of wire, Valteria began to pull wire from a spool, wrapping the stone until it was completely covered with silver wire and binding the braided sections to the stone in the process. “There,” she said, setting the stone down on the workbench. “A perfectly serviceable setting."
“So, if I understand correctly, you coat the core in a mana conductive material – the more surface area, the better, hence the holes – to create a setting?”
“Mmhmm,” Valteria said, nodding.
“Seems fairly straighforward. And then you connect the silver wiring that’s wrapped around it to more wiring, and attach that to your device? Why the distance? Why not just connect the setting directly to the device?”
“You absolutely can, if space isn’t an issue. Technically, the connection between the mana battery and the device, even if it’s just a single point with no distance, is still referred to as a conduit, though, so it’s considered a three part creation.”
“Oh, I see.”
“Do you want to try making your own, now? I don’t mind lending you a little wire.”
“Sure, but I should be good on material, I can produce it with my skills. Doesn’t last without a source of mana, but I guess the core itself might provide enough. Think this little chip is a bit small to put holes in, though.”
Xander looked at the small piece of crystal in his hand. If he just need as much contact as possible with a mana conductive material, his best bet would be to embed it into a sapphire or ruby. He decided on ruby, for no particular reason. Still holding the chip of core in his hand, he concentrated on his [Creation] ability. Valteria watched, amazed, as a ruby began to take form and grow around the piece of core until it was completely coated in a thin layer of gemstone.
“So, you can just... make things?” Valteria asked, sounding jealous.
“Well, it costs mana, and anything I make that isn’t provided a source of mana that leaves my person disintegrates in a day, but, yes. I can just make things with my skills. But,” he added, cutting off Valteria’s complaint of unfairness, “I have never received a skill that actually lets me improve a material. Sure, I have runes, which generally makes up the difference, but I don’t have any skills that improve the things I make. So, if you made a mana battery, and I made a mana battery the same way with identical materials, yours is going to be better, I assume, because you have skills that passively improve the things that you make, am I right?”
“Okayyy,” Valteria huffed. “I guess that does make it a little less unfair. But ugh! It would be so nice not having to source materials.” She looked at the ruby with a piece of core set inside it that Xander had made. “Well, I guess that about does it for making a setting... I thought it might have taken you longer to make one. I guess we can move on to fixing my armor even sooner! It’ll be nice to have it up and moving again.”
“Sure, sure, we can do that. Where is it, anyway?” Xander asked, looking around the shop again like he somehow would have missed the eight foot tall suit of armor.
“It’s in a shed behind the house,” Valteria explained. “I have it on a hoist so I can work on it.”
“Ah, that would explain why I haven’t seen it around.”
Exiting the shop, stopping for Valteria to put a small ‘closed’ sign on the door, the two of them made their way around the building, where Xander saw the small shed that presumably held Valteria’s armor. It looked like it could just barely hold the armor and one person – two, if they were comfortable with each other – inside it.
“So this is where the magic happens?” Xander asked.
“If by ‘magic’ you mean maintenance and upgrades, then yes,” Valteria agreed. She opened the door of the shed, which comprised most of the front of the tiny little building, revealing her suit of armor, which was currently hanging from several chains attached to pulleys on the ceiling. Plates of armor were laying strewn about the suite, leaving the joints and inner workings more exposed.
Xander whistled, looking at the inner workings of the suit. He could see gears, cogs, and joints, and throughout the entirety of the armor were running filaments of silver wire, which he assumed were mana conduits running to and from elemental cores and the various mana powered aspects of the suit. “This thing really is impressive. Almost as impressive as the woman who made it,” he said.
Valteria giggled, “Stop it! You’re supposed to be fixing this mess, not flirting with me!”
“Awh, can’t I do both?” Xander asked, trying to sound as saccharine as possible.
“Mmm, I suppose that if you are sufficiently skilled at multitasking, I might allow it,” Valteria said in a mockingly thoughtful tone.
“Well, I just so happen to be an expert, so flirt away I shall,” Xander replied. “Now, how about the beauty in front of me shows me exactly where the other beauty in front of me needs some repairs?”
Valteria sighed at Xander’s antics, but he could see the slight flush in her face. “Well, you welded the wrist joints, elbows, and knees. They aren’t welded all the way round, it’s more like you smoothed over a portion of it like it was wet clay. So if you could just... put it back? Shape it back to how it was, that’s should be all that’s needed.”
“Pretty straightforward,” Xander said, standing behind Valteria as she pointed out each joint. He could see the misshapen parts where he’d slapped a weld onto the metal. He leaned over her and put his hands on the elbow joint that they were closest to and began to shape the metal back to its original form.
“You’re... very close,” Valteria murmured to him as he formed the metal.
“Would you like me not to be?” He asked, carefully.
Valteria was silent for a moment before answering, “No...” quietly.
Xander carefully shifted to be a little closer, but still not quite touching, as he moved on to the wrist joint of the same arm. The process itself was simple, but he was enjoying taking his time. As he finished the wrist, he turned to look at Valteria. He found himself looking right into her eyes, as she was staring back at him. Unable to resist the temptation he leaned in a little closer, gauging Valteria’s reaction. When she, too, leaned towards him, he closed the small gap between them, drawing her into another kiss. Valteria pressed herself against him, the shed hiding them from any prying eyes on the street, and let out a small noise as Xander squeezed her tight. She was breathing a little bit harder than before the kiss as they separated again.
Valteria let out a breath. “You’re… a really good kisser.”
“Yeah?” Xander said, pleased with himself. “You’re not so bad yourself.”
“And you’re a tease, looming over me like that in this tiny little shed,” Valteria continued. “Now you’ve got me all flustered, how am I supposed to work now?” She mock complained.
Xander was glad to see that Valteria was comfortable enough with him to joke like that. “Forgive me,” he said formally, making a deep bow, “How ever can I make it up to the lady?”
“Oh stop it, I will tolerate no bowing and scraping, even in jest,” Valteria said, slapping him lightly on the shoulder, as he was still holding the bow. “You can make it up to me by fixing the rest of these joints! And by taking me out to dinner?” She added, hopefully.
“I think that can be arranged,” Xander said. “Is there anywhere you have in mind? I will admit, I haven’t become very familiar with the local restaurant scene, what with my… dietary restrictions.”
“It doesn’t… make you feel bad to go out to a restaurant, does it?” Valteria asked softly, watching his face for a reaction.
“Nah, don’t worry,” Xander said, waving off the question with one hand. “It doesn’t bother me too much. Sure, I miss the taste of a good cut of steak, but I was never that into food. Eating was more of a thing I did because I had to, so I’m not completely devastated by the loss. And I can still get some vicarious enjoyment out of watching someone else enjoy their food. Really the worst part is awkwardly having to refuse ordering anything,” he said with a laugh.
“Alright, if you say so,” Valteria said, letting out a slight breath of relief. “I was just worried that it might be upsetting to you, is all. I know I would miss eating.” She paused for a moment, something clearly on her mind. “What do you miss? If you don’t mind my asking. I just… well, I’m curious what it’s like for you.”
“Mmm, in a lot of ways, life is still the same, and in other ways, I’m technically doing better than I was before. I’m incredibly resistant to damage now, even without my armor. I do miss sleeping, though. I try to give my mind a rest and just sort of daydream and let my thoughts wander or do some meditation during the nights, but it’s just not the same. Also means I’m the one that pulls guard duty through the night,” he grumbled. “Let’s see, what else, what else. Ah, right. I can’t smell anything. Or taste. I haven’t worked out how to recreate those senses, yet. Though no sense of smell can be handy sometimes, I suppose. I don’t know if you’ve done much merc work – you mentioned being surprised that I’m not just moonlighting – but uh… the smells that you encounter on a battlefield are… unpleasant. To say the least. It was weird not having a sense of touch either, but I’ve resolved that. It’s a little bit different than my previous, natural sense of touch, but I’ve become accustomed to it to the point that I don’t much think about the difference anymore. I think I’ve even got the density of receptors down in certain areas compared to others, so I'm more sensitive in some areas than others now, just like I used to be. I’m still immune to being tickled though, so don’t even think about it – that’s a fight you’ll lose.” Growing a bit more somber, Xander continued on. “I think… the biggest thing I miss is just the feeling that I fit in more. Now I always worry about being different, there’s that nagging fear that anyone I get to know well is going to reject me once they find out what I am. Like I’m secretly lying to everyone around me with this façade I have going on.”
Valteria nodded sadly. “I get that. I’ve been… rejected before, too. At least it happens or not right from the beginning for me. I get to know if they look down on me for being different immediately instead of fearing they might later down the road.”
“Yeah,” Xander said. “People can really suck sometimes. But at least I can just, like, not tell people what I am if I so chose. You, my teammates, and the guild, since it’s on my status sheet, are really the only people who know. I keep it pretty private. You can’t do that, so I think you probably have to deal with a lot worse than I do. Not that I’d want you to hide what or who you are,” he added. “I happen to be quite enamored with who you are,” he said, teasing a smile from Valteria’s sad face.
“Sorry to bring up such a dour topic,” Valteria apologized. “I didn’t think much on it before I asked.”
“No worries,” Xander told her. “Honestly, I think it’s good to be able to talk about it with someone. It’s healthy to be able to get you feelings out there. And it helps that I feel like you understand where I’m coming from with it, though from a slightly different perspective.”
“You’re surprisingly thoughtful sometimes,” Valteria said, only half teasing.
“Only sometimes?” Xander asked with a faux expression of hurt on his face. “By the way, you didn’t react much to my comment about moonlighting as a merc. Do you ever go on contracts?”
Valteria shrugged. “I certainly wouldn’t describe myself as a professional mercenary. Moonlighter is an apt descriptor, for me, I think. I have gone on a couple, here and there, mostly on kill contracts that would net me a core or organ that would be useful for my work.”
“Mm, that makes sense. I suppose it could be handy having access to the ability to take contracts that would give you access to specialty materials,” Xander said.
“It’s also good for business,” Valteria explained. “Mercs tend to like to buy from someone who has at least been out on a contract or two before.”
“Ah, that makes sense. What kind of things do you sell to mercenaries, anyways? I saw Jarrett with a crossbow yesterday, but I imagine you make other things, too.”
“Oh all kinds of little things. Portable, flameless heaters for cooking. Water purification sieves. Mm, let’s see… I’ve made a few custom order devices, too. One customer wanted to be able to shoot a jet of flame from their gauntlet, that was a fun one.”
“Ooh, that does sound fun… reminds me of my flamethrower.”
“Your flamethrower?”
“Yeah, it’s basically a big tank with a hose attached to it. At the end of the hose is a pump that causes the flammable liquid – I use dragon’s tar – to shoot out. Add a flame that the tar passes over and bam! You’ve got a giant stream of flame that will coat anything it hits with sticky, flammable tar,” Xander said, excitedly describing the device.
“That’s… impressive. And kind of horrifying,” Valteria responded.
“Mm… I guess you’re right. I mostly use it on giant spiders. Blugh,” Xander shuddered. “But yeah, I suppose it’s not the nicest of ways to go. Very effective for area denial, though. Ah, actually I have an idea for crossbow bolt head that would ignite when it shatters! We should make that sometime and see if it sells.”
“Hmm, I think that would draw some buyers. A flaming bolt head you didn’t have to light first could be desirable to certain buyers.”
“Put that on the list and we’ll get around to it sometime.”
“We have a list?” Valteria said confusedly.
“We should!” Xander said with a laugh. “Now let’s get the rest of these joints done.”
The repair of the other arm and the leg joints that Xander had locked into position during the tournament was a short affair. Looking over the bare metal frame of the armor still hanging from the ceiling, Xander clapped his hands together, mimicking dusting them off. “Good as new!” He exclaimed. Looking over to Valteria he asked concernedly, “It is good as new, right?”
Valteria had been staring at the armor as well, lost in thought about how she was going to improve it next. “Hmm? Oh, yes. It’s right as rain again, ready for use. Thank you, by the way. For fixing it,” She said awkwardly.
“Well I’m the one who broke it, so it’s only fair that I fix it. So what do you want to work on next?” Xander asked. “I could do some rune work for you. Orrr… we could kiss some more?”
Valteria flushed at the question, but didn’t immediately say no.
A few minutes later, she found herself on her tip toes and lightly pressed against the interior wall of the shed, her lips pressed against Xanders.
Once the two of them were done acting like teenagers parked in a secluded parking lot, they made their way back into the shop. Stepping inside and closing the door behind them, Valteria let out a breath. “I think… you are going to have to do a lot of rune work to make up for how much you just kissed me, Xander.”
“What, you didn’t like it?” He said with a raised eyebrow.
“I didn’t say that,” Valteria said with a smirk.
submitted by Sylesth to HFY [link] [comments]


2024.05.14 19:30 jamirc Mysterious Metallic Pendant Found inside an Old Car

Mysterious Metallic Pendant Found inside an Old Car
I recently discovered this intriguing metallic object in an old car and I’m curious about its origins and purpose. Here’s a description:
Appearance: The object is round with a loop on top, suggesting it could be worn as a pendant or hung up. It has an aged, metallic look with intricate designs and engravings. Symbols: Engraved on the surface are symbols that looks like sigils or Salomón seals Text: There is text engraved around the edge, which is challenging to decipher. It appears to be in latín and be a part of the bible, the four words in the other side seems to be names but incant found anithing
Condition: The metal has a patina that indicates significant age or exposure to the elements.
I’m stumped about what this could be. Does anyone recognize the symbols or the text? Any insights or information would be greatly appreciated!
submitted by jamirc to Symbology [link] [comments]


2024.05.14 19:24 Individual-Manner-67 STA rewrite attempt

A couple of years ago I tried writing my own version of Stones Abbigale. I never got past the first couple scenes, but I'm considering returning to it. I wanted to basically rewrite and change up a lot of things, mainly focusing on Abbi and Davis and changing some elements. Let me know what you think!

1
It's almost four in the morning and Seth is threatening suicide again. Good. Fuck him. I hope he does it. I don't text him that because I read about this girl who told her boyfriend to kill himself. The irony was that when he actually did it she got charged with second degree murder. My life is fucked as it is I don't need to make it worse. It's almost two in the morning and I have to be up for school in a few hours. I’m shivering under my comforter because we’re halfway through November. I think about the turkey that won't get made this year and the family I won't see. I think that's swell. Seth is still texting.
Its like u dont even care after everything that happened and after everything we did together i saved ur life and i stayed with u when u cried and i hugged u and i did everything for u but that wasn't enough was it? i try so hard and all u ever are is a bitch to me that's not fair u want me to die and u hate me and u dont even care and im sick of it abbi why is is so hard for u to care about me?
I don't respond. I don't like how I feel about this. This should be easy. He won't actually do it. He won't. He’s too self involved to kill himself. I put my phone face down on my bed. The sheets shake around it as he sends message after message. I was sleeping on a ticking bomb so I got off of it. My feet stick to the floor, I struggle to step. I might as well have been standing barefoot on ice. I trudge to my window so I can see my street at night. Winter is really coming. You can't hear as many birds as you used to. They've all gone. They've all flown away. I can see three streetlights from where I’m standing. If you can from right to left you can see the concrete fracture into the sand. I open my window and brace for the chill. I stick my head outside. The ocean is not far away. I hear it hitting the shore over and over. Waves of water splashing incessantly, almost beating out my text notifications. The street lights flicker. I think of last summer. When Seth and I got really high after the news broke that my Mom was cheating on my Dad. I was making out with that bong. Emptying bowl after bowl, clanking the glass on the road to empty it out. Just thinking about it makes me feel the street pole against my back again. I was laughing and crying. Seth leaned in and hugged me. “I’m a sure thing,” he said. “I love you and I always will.” I caught my reflection in his sunglasses. I looked awful. I shiver at the memory. My phone is still buzzing. I try to catch my breath. I shut my window and start to walk back to my bed. A room always looks different in the dark. Maybe you think you know where you are, but there is always something that can jump out at you on the floor. Like a ghostly paper bag or a vengeful shoe. Objects that seem to move on their own with the sole drive of tripping you. I crawl back into bed. There's the phantom of Dad’s snoring . I know he's not sleeping in his room, he fell asleep on the couch after finishing his seventh fifth. Sometimes my brain fills in the gaps so I can hear it everywhere. Funnily, I haven't actually heard him snore since Mom left. That's the one thing I ever heard them fight about. Before she turned out to be a whore, I guess. BZZT.BZZT.BZZT. I can't bring myself to read any of his messages. They're coming so fast all the paragraphs are lost to motion blur. Seth’s arms wrap around me and I think about the beating of his heart and the warmth of his lips against my skin. I open up the texts, ready to respond.
I love you
I text this over and over until I fall asleep.
Davis was the only senior on the bus. Somehow, everyone else had a car or a ride. It’s all right, though. James would probably give him one if he had a car, but he skated to school every morning. That's why he barely ever rode the bus with him. The bus thumped along the under paved roads. Davis forgot his earbuds at home, so the only music that accompanied him was his racing thoughts. Two sophomore girls popped their heads over. “Ohmigod, Davis!” One of them shrieked.. “As I live and breathe,” he smiled. “Nice,” she said. “I’m so excited to see your finished painting.” Davis took the lower level art class for a requirement. Like most things, he's not taking it very seriously. For their pop art unit, he's painting a portrait of the art teacher with a warthog face. It's one of his funny disruptions. He knows Mrs. Stanley is going to have a real field day with it, but it doesn't matter. Artistic liberties, he’d profess. “She's such a bitch, isn't she?” The sophomore girl turns to her compatriot, who only nods in response. “She's just jealous,” Davis says. “It must be depressing to teach art and see the youth soar above her.” “For sure,” the girl doesn't get it. Class clown is a semi-heavy burden. Davis doesn't really feel like talking to these girls, but his position demands it. Comedy informs everything about him. To the giant thrift store jeans, to the loud Hawaiian shirt. He and James are the ultimate combination, at least he likes to think so. Quiet brooding begs for bright distraction. The girl is still trying to talk to him and Davis is saying his preprogrammed lines. The bus stops in front of James’s street. Surprisingly, James is standing there. “Like I’m this close to just filling my hydroflask with vodka, yaknow?” says the chick. Maybe she's just trying to get a rise out of him. “Better be prepared to give me more than a sip,” Davis is watching James grumble towards the bus. The sun is beating down on the forming ice puddles. James stomps through them with small shattering steps. James turns up the bus aisle and plops in the seat next to Davis. Davis’s smile is genuine now, but he fights it from getting too wide. “Crash your vehicle?” Davis asks. “Something like it,” there's something off with him. Davis doesn't want to push it. “Well damn, hope insurance covers it,” Davis wants James to break and laugh. Is it just another mood or did something actually happen this time? “It won't, I got bad credit,” James grins and it's like heaven. “What's the move for you today?” “Surviving art and physics for me,” says Davis. “Those bastards love to keep me down.” “Who doesn't,” James eyes the girls who have since returned to whatever they were doing before. It's the judgement stare, as Davis calls it. James likes to observe his peers like a zoo-goer. Breaking them down to taxonomic types. Davis likes to think that James doesn't do this to him, but he knows he probably does. “It sucks you decided to be bad at school and take baby art,” James is still dissecting the sophomore girls down to their tropes. “We could have done Art II together.” “I wouldn't want to get between you and Alex. I know how you love it when people piss in jars next to you.” “That's disgusting,” James breaks his glare at the girls. “It's performance art, it's beautiful,” Davis gets up out of his seat to yell. “Everyone witness the wonderful work of Alex Madov! Disengage yourself from the shackles of capitalism by shouting with me: Poopy, pee pee, poop!” Davis gets a few chuckles from the other kids on the bus. “Sit down, fatso,” mumbles the bus driver. “I will not be silenced! I’m a messenger of the good word, sir!” “More of this shit and I’m skipping your stop!” “Fine, but I will make Alex remember on the day of judgement,” Davis sits back down. James is full belly laughing. “You're so retarded,” James wheezes. Davis can't even come back with a response. He's high off of it.
The bus pulls into the school lot with a short stop. The mobs get up and begin to race out. Davis follows James down the line. “You know Abbi?” James asks. Davis feels a little pit form in his stomach, but he doesn't change his expression. “Vaguely, what about her?” “She's in my art class,” James begins. “And I think … well you know, I’m going to talk to her.” He walks down the steps and out the door. “Doesn't she have a boyfr-” before Davis can descend the driver's arm blocks him. “I’ve had enough of your shit, kid,” he says. “If you keep being obnoxious, I’m gonna find a way to make you pay for it.” James looks back, but he can't stay. Davis knows that he's gotta get to class. James does a little wave goodbye and Davis salutes him. “Are you even listening to me?” the bus driver seethes. “Yes, sir. Divine retribution, got it.” Davis ducks underneath his arm and exits the bus. James has already disappeared into the crowd.
I pass the bong to Ashley. She starts another bowl. She’s the transport and I provide the material. The little things that keep our friendship afloat. I look at the clock in her car. “It's 8:45,” I pick a piece of bagel out of my teeth. “So that's it, we officially missed first period,” Ashley tops it off. “They won't mark us, you know. It's a study.” “Yeah, but when's the last time we signed in? I heard they're changing the policy again. Do you still have the lighter?” I toss it to her. I don't get it. It's always her idea to pick me up so we can smoke before school, why now is she suddenly caring about attendance? “We're pretty girls, we can get out of it. I’m next,” I tap on the clock. “Are you sure it's not fast?” She shakes her head as she takes a snap. We're parked in the pond area a block or two from the school. It's our designated smoking spot. I like it, even at the end of fall it's pretty. I’m so engrossed that I don't realize her tip out the bowl and put it back in the cup holder. “I don't know if it's wise to keep up the activity, we should probably get going soon,” she starts up her car again. “Okay,” I say. She reverses and swings out of the lot. We lean into the silence and it's super weird. “Seth texted me last night,” I wait for her reaction. “Oh,” she grimaces. “What did you say?” “That I loved him.” Silence again. Ashley's trying to put together something well-meaning while understanding that I’ll probably ignore whatever she has to say. “Abbi, I’m not trying to tell you how to run your life, but …” Her expression is now quizzical. She's said what she is about to say a number of different ways all ready. She thinks and thinks and decides to say nothing. Good call, I would have screamed at her. Not because what she thinks about my situation isn't true, I’m just in a ‘screaming at people mood’ because of it. “I’m going to dye my hair again,” she changes the subject to avoid conflict. Classic Ash. “Oh yeah? What color this time?” “I don't know,” she checks her reflection in the rear view. “The red has faded out, maybe blue or pink this time.” “You should go with a softer pink,” I say. “Since you're a soft spring.” “Yeah, maybe.” We enter the school lot. “Listen, do you want to get together when I do it? Maybe you can dye your hair too.” “I don't know, I might be busy,” I say. “Seth might want to do something,” I pause for her to protest. “Okay,” she says. She parks and we get out.
I barrel into art class. I don't care if I reek, out of all the teachers I can tell Mrs. Stanley smokes the most. It would be hypocritical of her to care. It looks like I’m the first one. Weird. I check my phone. It's 8:45. Well, fuck. Looks like Ashley needs to fix her clock. Mrs. Stanley is at her desk. She looks at me knowingly. “Eager to create today, Abbi?” I just nod and sit at my desk. I’m really feeling it. I open up my precalc notebook and just start sketching. Birds, eyes, trees, whatever. Kids start coming in. Their chatter echoes around me, I try to focus on what I’m doing. Someone bumps into my table. I look up. It's this lanky blonde kid, I think his name is James. He presses his hands underneath the desk as he leans up to talk to me. “Eww!” He shouts. Some kids turn and laugh. I don't. I just stare at him. James goes red and sits next to the kid who pissed in a jar. Once an adequate amount of students are in the room, Mrs. Stanley starts her lesson slideshow. On the screen is a dirty urinal. “How many of you are familiar with this work by Marcel DuChamp?” she asks. At this point, Jason, the designated meathead jock, enters the room. “Sorry I’m late, Mrs. S,” he booms. He looks at the slide. “We building bathrooms today?” Mrs. Stanley glares at him. “Wouldn't you like that? Considering you spend all of your time in there.” “Whatever,” Jason brushes his mullet behind his ears. “No, not whatever. Would you like me to move you into the sophomore class with Davis? Believe it or not he's getting much better marks than you are getting in here.” Jason rolls his eyes and takes his place in the chair next to me. “Up to a little extra curricular activities before art, Abbi?” he motions a joint in his fingers. I scoff and go on my phone. There's another text from Seth.
sorry about last night
and
im reading it all right now that was fucked im sorry
I start to respond, but before I can Mrs. Stanley outstretches her hand. “Give me your phone, Miss Hagerty. I’m sick of giving you warnings.” I don't have the energy to fight, I just give it to her. “You can pick it up at the end of the day.” My jaw actually drops. Jason must have really set her off, she's not usually such a cunt to me. “Anyways, found art. What is it? Well, found art is the use of everyday objects to convey an altered meaning. It can be something you find on the street or something that once held value to you. For example, My Bed by Tracey Elim.” She pulls up a picture of a messy bed that looks suspiciously like my own. “So for your final unit of the semester, you will be making your own found art. I really want you to take this project a little more seriously than most of you have been taking this class. I’m giving you the privilege of picking your own partners, but I’d like to remind you to be thoughtful with your choice. This will be worth more for your grade.” I look around. I don't have any friends here. I toy around with the idea of asking Jason for convenience and he looks like he's about to pull that move. Behind me there's that James guy. He’s sheepishly looking at me. He seems kind of nice. Okay. I don't feel like getting up so I just turn around in my chair. “Hey James, wanna be partners?” He balks a bit and then smiles at me. “Yeah, totally,” He's beaming and it's somewhat endearing. Alex and I switch seats and now I’m next to him. “I’m gonna be real with you …” I begin. He stops and shifts a little. “I have no idea what we're supposed to be doing for this.” He regards me oddly. Like he's trying to piece me together. It doesn't bother me. “She said we have to bring in an object that's special to us and present it artistically basically,” he rubs his chin. Damn, I must be baked to hell. I didn't hear her saying that at all. “So got any stuffed animals we can cut up and make Lovecraftian monstrosities out of?” “I got a hamster cage, hold the hamster,” I say. It comes out kind of weird and I probably sound stupid, but he doesn't seem to care. “Let's make a fucking zoo.” “Perfect!” He’s kind of cute actually. In a way. Something about this feels fun. I realize the bell will ring soon. “So um,” I rip out a page of my precalc notebook, still fresh with my drawings. I scrawl out my number and push it to him. “Call me so we can figure out the project some more.” I pack up all my stuff and start to head out. I can feel him watching me and it's not that bad. “I sure will,” he says. Everything feels really groovy. There's a lightness now. I’m halfway out the door when I remember my phone. I can't believe that I just forgot about Seth. I think about begging for my phone, but I feel too above that. Still, something shakes the good feeling as the bell rings.
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2024.05.14 19:20 DANJCOLEMAN1991 Sound Like ASIAN KUNG-FU GENERATION Pt.2: Kensuke Kita (2024 version)

Sound Like ASIAN KUNG-FU GENERATION Pt.2: Kensuke Kita (2024 version)

Introduction

Kensuke Kita performing live, 2017
^(\This article is an updated version of my "Sound Like" article from 2021. I have reposted this article due to difficulties editing the original version*, and have included additional information and recommendations based on the increased popularity of amp simulator pedals*)*
Hello fellow musicians and Ajikan fans!
I have been a fan of ASIAN KUNG-FU GENERATION for roughly 16 years and as a guitarist was greatly inspired by the band's alt rock sound.
After a few years of research I have written a series of "sound like" articles for ASIAN KUNG-FU GENERATION. The purpose of these articles is to provide context on how the band create their signature sound, and to support beginning musicians or tribute acts who may wish to replicate it.
At the end of each article I have drafted a Budget Rig, which you could use for both at home and in a live environment. I have also provided some general amp settings to tweak and try, which are based on the band's live sound and be can used to help replicate their tones.
This is a 3-part series and if you enjoy this article I would recommend checking out the other articles:
Sound Like ASIAN KUNG-FU GENERATION Pt.1: Masafumi Gotoh (2024 version) : AsianKungFuGeneration (reddit.com)
ASIAN KUNG-FU GENERATION Sound Like Part 3: Yamada : AsianKungFuGeneration (reddit.com)
To help you recognise the individual guitar tones, Gotch's guitar parts are normally panned to the left earphone and Kita's are panned to the right earphone on the band's albums. (On 2016's Sol-Fa, Hometown and some of the Planet Folks singles the panning was swapped, with Gotch instead in the right ear and Kita on the left)

Kensuke Kita

Kita during the Hometown UK/FR tour 2019
In this article we are focusing on lead guitarist and backing vocalist Kensuke Kita. Responsible for many of the band's iconic melodies and riffs, Kita's rig setup is a classic rock setup: A Gibson Les Paul into a Marshall-esque amp.
Inspired by 90's alt rock and Brit Pop groups such as Supergrass, Blur, Manic Street Preachers and Radiohead, Kita has constantly evolved as a musician and became more involved with the song writing process from Fanclub onwards. (Kita has writing credits on Blue Train)
This evolution can be seen clearly when you compare the punk rock style of Houkai Amplifier with the more experimental, pop inspired Planet Folks. While the earlier records reflected a focus on riffs and octave chord melodies, Kita now prefers playing major and minor third chords, triad chords and arpeggios, reflecting his "melody-maker" role in the band.
A triad chord is a chord made of 3 separate notes. They are commonly played on the higher strings and Kita uses them a lot, in tracks such as Aru Machi no Gunjou, Sayonara Lost Generation and Gekkou. Major and Minor third chords are sometimes referred to as Dyads.
During live performances Kita will experiment with ambient tones, but remains the lead guitar sound, with Gotch acting as a anchor for the overall band.

GUITARS

Kita's primary guitar is a Gibson Les Paul. You want to capture the power and sustain of the humbucker pickups, so single coils will generally not work. Furthermore, I would not recommend active pickups, such as EMG pickups, and to avoid anything that creates too much gain. Remember, Kita sound is rooted in a traditional rock setup.
His most recognisable and iconic guitar is his Historic Collection 1959 Les Paul Standard Reissue. Kita bought the 59's reissue in 2004 and has been a mainstay ever since, using it on every Ajikan album from Fanclub onwards.
Kita's Historic Collection 1959 Les Paul Standard Reissue
Kita's backup guitar is a Historic Collection 1958 Les Paul Standard Reissue, which is also used for Eb/D# standard tuning for songs such as After Dark, Yoru No Call and Empathy. Kita's other standout guitar is his Gibson ES-335, which is used occasionally for songs with a capo.
A good example of this would be the live performance of Natsu no Hi, Zanzou from the 10th Anniversary shows and live performances of Juuni Shinhou no Yuukei and Maigo Inu to Ame no Beat.
Kita has also experimented with Fender Telecasters, Jazzmasters and Stratocasters on the band's albums, although neither have been seen on stage so far. In a interview with Guitar Magazine, Kita confirmed that he used a Fender Jazzmaster on Empathy.
Kita with his Gibson ES-335, during the Quarter Century Tour
If you are looking to capture Kita's guitar sound, a Les Paul style guitar with vintage sounding pickups would be the best place to start.
Between 2002-2007, Kita armed his Les Pauls with Gibson Burstbucker 2 in the bridge position and the Burstbucker 1 in the neck position. Since 2007, Kita has used Custombuckers in both positions. Like Gotch, Kita uses Tortex Flex picks and are most likely .73mm or .88mm variants

AMPLIFIERS

In the band's early years of success, Kita used a Marshall JCM 900-4100 head with a Marshall 1960A cabinet. In late 2005, Kita replaced the Marshall amp with the Bogner Ecstasy 101b and Bogner 4x12 Cabinet, which he has used ever since as his main live amplifier.
Kita's JCM900 amp, used during the early 2000's and Sol-Fa 2004 tour
The Bogner has 3 channel settings, with the "green" channel based on traditional Vox amp, the "blue" channel based on a Marshall JCM800 & Marshall Plexi and the "Red" channel as a higher drive channel. The Bogner also has a boost feature that Kita uses for solos.
Both the JCM900 and Ecstasy amps are based on vintage Marshall sounds, whereas the modern Marshall amps have a darker, more compressed sound.
Between 2000-2011 Kita would only use the Marshall or Bogner stack for live performances and simply switch between the amp channels. In 2012, Kita introduced the Shinos Luck 6V combo to his live setup.
The Shinos amps were set up by a former VOX Chief engineer and in general has a blend of Fender and Vox amps sound wise. They have also been compared to Matchless amps, which Kita has used occasionally on international tours.
Kita's Bogner Ecstasy 101b and Shinos Luck V6
Kita has experimented with more amplifiers in the studio and has been known to use JCM800's, VOX and Matchless amps on albums, but for the purpose of this article we will keep the focus on matching his vintage Marshall & Bogner tone.
Kita's clean sound can be heard on Angou No Waltz, Mustang and Yuugure no Aka, while his distorted sound can be heard on Standard, Re:Re: and Kouya wo Aruke.
Kita used 4x12 Greenback speakers in his Marshall cabinet (this was 2004 sound & since 2005 he has likely use Celestion Vintage 30 speakers. The Shino is likely set up with a Celestion Classic Lead 80 speaker.)

PEDALS

Alongside the amp pairing, Kita uses a wide variety of pedals that has only grown in recent years. Previously, Kita stuck to a small collection of pedals which included a delay pedal and a preamp pedal.
Kita's 2004 pedalboard, used during the Sol-Fa tour
This collection has since rapidly grown, but has generally included a compressor, phaser, wah and a delay.
During the Eizo Sakushin Shu Vol. 6 performance, where he used a Boss DD-20 Giga Delay, an MXR M-132 Super Comp, Boss PH-2 Super Phaser, a Guyatone WR3 Wah Rocker and VoxV847 Wah pedal. Kita also used a BOSS TR-2 Tremolo at this time.
Kita's 2009 Pedalboard, which was used during the Eizo Sakushin Shu Vol. 6 performance
The Super Comp is used as a boost for lead melodies and solos, and the Super Phaser can be heard in performances of Mustang and Shinkokyuu. The Giga Delay can be heard in tracks such as Night Diving, Re:Re: and Mugen Glider, as well as the band's ambient jams. The Wah Rocker can be heard in Kugenuma Surf & Enoshima Escar
Since 2010 Kita's pedal board has gradually evolved to include more delay & modulation effects. (Such as the Boss Harmonist and BOSS MD-200 Modulation) He has also used fuzz and distortion pedals from time to time. For example, he has added the BOSS Tone Bender and Earthquaker Transmisser for ambient noises between tracks.
In recent years, Kita has also used octave pedals for lead parts (which recreates what the guitarist plays but at a higher or lower pitch), such as Blood Circulator, Boys & Girls and Clock Work. The Electro Harmonix POG2, which can be seen on his current rig below, is used for the intro of Kakato de Ai o Uchinarase.
Kita's current 2022 Pedalboard: (1) FREE THE TONE/JB-41S (Junction Box) (2) Jim Dunlop/535Q Crybaby Multi-Wah (Wow Pedal) (3) Custom Audio Japan/RS 616 (Programmable Switcher) (4)MXSuper Comp (Compressor) (5) Electro-Harmonix/POG2 (Octave) (6) BOSS/TB-2W (Fuzz) (7)EarthQuaker Devices/Transmisser (Modulation/Reverb) (8) strymon/ZELZAH (multi-phaser) (9) BOSS/MD-200 (multi-modulation) (10)(11) BOSS/DD-20 (multi-delay) (12) BOSS/FRV-1 (reverb) (13) Electro-Harmonix/FREEZE (sustainer)(14) BOSS/FS-5U (foot switch) (15) BOSS/TU-2s (tuner) (16) RJM/Amp Gizmo (amplifier channel switcher) (17) FIREGLOW/PPS-05 (power supply) (18) Vital Audio/VA-08 Mk-II (Power Supply)
To help manage his massive pedalboard on stage, Kita has been using a Custom Audio Switcher to control his pedals, which also allows him to create "loops" of saved settings for each song. I've included a list of his pedals from the current board on the picture below.
The guitar runs into the Junction box (top right) and wah pedal before going into the switcher. Kita can control the Comp and reverb from the switcher, along with the amp settings.
The guitar line then runs from the Dyna Comp through the rest of the pedals, which are controlled in separate loops by the switcher, before running into an amp switcher for the Bogner and Shinos. You can see these loops below:
Loop 1: Dyna Comp Loop 2: Dyna Comp, POG 2, Tone Bender, Transmisser Loop 3: Dyna Comp, Zelzah Loop 4: Dyna Comp, BOSS MD-200 (using the tremolo effect) Loop 5: Dyna Comp, 2x BOSS DD-20s Loop 6: Dyna Comp, 63' Fender Reverb
Kita has a few additional pedals on the board, such as the Electro Harmonix Freeze, which can hold a note for a sustained amount of time and a separate BOSS footswitch to tap in a count for his delay sound.
While this may seem complicated (and it is!) bear in mind that many of the pedals are to recreate certain sounds from the band's 10 albums, or to allow Kita to experiment during live performances.
You do not need to build a pedalboard this big to sound like Kita.
Instead, I would focus on Kita's main pedals, which include the MXR Super Comp, his two Boss DD-20 Giga Delay pedals, the Dunlop535Q Crybaby Multi-Wah, the Strymon ZELZAH (phase) and BOSS MD-200. (phase/auto-wah/tremolo)

Sound Like Kita ...On a Budget

Kita, Quarter Century tour, 2022
To buy Kita's current rig would cost thousands of pounds (the 59' Les Paul alone could be worth £5,000) so much like the Gotch's post we have a few more affordable options that could get you close. The idea is to create a rig that can be used at home or in small venues to perform live.
Also bear in mind that information provided are based on Kita's Live setup, which is aimed at finding a medium between all of the sounds formed on the albums. Please also note that these are personal suggestions as a fan and if you find that works better for you, then great!
The main areas to consider are:
  • A 50's inspired Les Paul
  • A Boutique Marshall style amp
  • A compressor pedal
  • A Delay pedal and Multi-effect pedals
GUITAR
In terms of guitar options there are plenty of Les Paul copies, but for look and sound Epiphone is a no-brainer. The Epiphone 1959 Les Paul Standard is the newer, more expensive option but is based on the 59' Les Paul model, much like Kita's main guitar. You can buy one for around £749.
Epiphone 1959 Les Paul Standard
The more affordable option is the Epiphone Les Paul Standard '50s, which is also a solid pick and goes for around £500.
AMPLIFIER
In terms of affordable amps, Bogner have recently released the Ecstasy Mini 30W Head which costs around £349. You would need a speaker to plug the head into, this solid-state amp would get you close to Kita's sound and could be used for gigging with a big enough speaker.
Bogner Ecstasy Mini 30W Head
You could also try out the Marshall MG50 and Marshall Origin amps as affordable Marshall amps with a classic sound, closer to the JCM900/Bogner style.
Another approach you could take would be to use the Bogner Ecstasy pedals, which are pedals designed to emulate the Bogner Ecstasy amps. (Please bear in mind that you would need to tweak the settings more to work with the amp you use)
The BOSS Katana series and Blackstar amps (which have a dial to set a more British sound) have Marshall-esque settings and could also work, but would require more tweaking.
PEDALS
There are a wide variety of pedals to choose from, but to keep the pedal suggestions simple but versatile. Because of its importance to Kita's sound, I would recommend the MXR Super Comp.
MXR Super Comp
A great example of how this would sound can be on tako wasa YouTube channel, who demonstrated the pedal on this live stream. (tako also has a solid pedal board that is worth taking inspiration from!) An alternative approach would be to buy a Booster pedal to create the same effect, such as the Xotic EP-3 Boost
A delay pedal is also must for a sound like rig (Especially those keen to play the Re:Re: 2016 intro) and so the recommendation would be a Boss DD Delay pedals. The DD-6 or DD-8 are more affordable options that can definitely do the job, while the DD-200 gives you a more versatile option and the ability to save pre-sets for different tracks.
Boss DD-8
Cheaper alternatives that you could also consider are the Tone City Tape Machine and the TC Electronic Flashback 2 Mini, which are both good options for the price.
Another pedal for Kita's sound to consider would be a Wah pedal. As the Dunlop535Q Crybaby is quite a steep price for casual players, so I would recommend the Vox 845 Wah Wah Pedal. At £69 its considerably cheaper than the Dunlop535Q and should get close to Kita's original Wah sound.
Finally, we are going to focus on the modulation sounds for Kita, and ultimately this is down to preference and what songs you would like to emulate.
BOSS MD-200
If you wanted to have a mix of sounds, the BOSS MD-200, which Kita uses, covers many of the sounds he uses, including the phaser, auto-Wah and tremolo sounds.
For more specific roles, the BOSS PH-3 Phase Shifter will get you close to his original phase sound (try to avoid the Phase 90 style pedals for Kita's sound), while the BOSS Harmonist or a different Octave pedal would help capture some of his lead tones for the current era.
You could also consider a reverb pedal if you want to capture some of the ambient sounds Kita creates live or if the amp you choose doesn't include reverb.
AMP SIMULATOR PEDAL OPTIONS?
The final option to consider would be a Amp Simulator pedal. This type of pedal has become increasingly popular in the last few years and would be used in place of a traditional amp and effect pedals. You would then use the Amp Simulator with a IR Cabinet (a powered cabinet speaker) or with a Power Amp in between the Amp Simulator and a traditional cabinet.
They can be fairly expensive to buy and I would only advise buying one if you do intend to move on from your traditional amp/pedal setup, however the Quad Cortex DSP & Headrush Pedalboard would be good starting points. They are both aimed at capturing more traditionally hi gain amps such as the Bogner and Marshall amps, so should be able to do a good job at capturing Kita's sound.

Recommended Amp Settings

The following amp settings were based on photos from live performances and you should bear in mind that the volume may be quite loud for home use, so I would suggest bringing it down. Also bear in mind that every musician and amp will slightly differ so you may need to tweak with your settings to find the right blend.
My personal advice is to keep the gain around the middle and to use the volume to crunch up the sound. Kita does use a cabinet, so you may need to add more low end for a combo amp, and again bear in mind that the volume may need to be lower for home use.
Shino Luck V6:
Vol: 5, Treble: 5, Middle: 5, Bass: 3.5, Master: 3.5, Boost: 7, Level: 4
Bogner Green Setting:
Presence A: 8.5, Presence B: 8, Vol. 1: 5, Treble: 4:5, Mid: 4, Gain 1: 5.5
Bogner Blue Setting:
Vol. 2: 5.5, Vol. 3: 5.5, Treble: 5, Middle: 5/5.5, Bass: 5, Gain 2: 4.5, Gain 3: 5.5

Conclusion

Thank you again for reading this and I hope it's been insightful for you. Feel free to leave feedback below and any of your own tips
submitted by DANJCOLEMAN1991 to AsianKungFuGeneration [link] [comments]


2024.05.14 19:17 IndefatigableFalcon How can I work in racing?

It’s my absolute dream to build and design race cars. Since I was a kid, I’ve looked up to people like Jack Brabham, Caroll Shelby, and the like. I’m just not sure where I should begin. Purdue has a motor sports degree but I’m concerned about not being able to get a job with a degree in that.
submitted by IndefatigableFalcon to findapath [link] [comments]


2024.05.14 18:56 Navneet_G Riding the Wave: AI Trends Making Waves Right Now

Artificial Intelligence (AI) continues to revolutionize industries and reshape the future of technology. Here are some of the trending AI developments capturing attention right now:
  1. AI in Healthcare: AI is transforming healthcare delivery with innovations in medical imaging, drug discovery, and patient care. From AI-powered diagnostics to personalized treatment plans, healthcare providers are leveraging AI to improve outcomes, enhance efficiency, and reduce costs.
  2. Natural Language Processing (NLP): NLP technologies are advancing rapidly, enabling machines to understand and generate human language with unprecedented accuracy. Applications of NLP span across virtual assistants, chatbots, sentiment analysis, and language translation, driving enhanced communication and automation.
  3. AI in Finance: Financial institutions are increasingly adopting AI to streamline operations, enhance risk management, and personalize customer experiences. AI-powered algorithms are utilized for fraud detection, algorithmic trading, credit scoring, and customer service, optimizing decision-making and driving business growth.
  4. Autonomous Vehicles: The race towards autonomous vehicles continues to accelerate, with AI playing a central role in enabling self-driving cars. Companies are investing heavily in AI algorithms for perception, decision-making, and navigation, with the potential to revolutionize transportation and urban mobility.
  5. AI Ethics and Governance: As AI adoption expands, there is growing emphasis on ethical considerations and responsible AI governance. Discussions around bias mitigation, transparency, accountability, and data privacy are shaping the development and deployment of AI systems, ensuring they align with societal values and norms.
  6. AI in Education: AI is reshaping the education landscape with personalized learning experiences, adaptive tutoring systems, and intelligent content creation. Educators are leveraging AI to analyze student data, identify learning gaps, and deliver tailored instruction, optimizing learning outcomes for students of all ages.
  7. AI for Sustainability: AI technologies are being deployed to address environmental challenges and promote sustainability across industries. From optimizing energy consumption and reducing waste to monitoring biodiversity and combating climate change, AI-driven solutions are driving positive environmental impact worldwide.
  8. Edge AI: Edge computing combined with AI is enabling real-time decision-making and intelligence at the edge of the network. By processing data locally on devices or at the network edge, edge AI solutions enhance speed, security, and privacy while reducing latency and bandwidth requirements.
  9. AI and Creativity: AI is blurring the lines between human and machine creativity, with applications in art, music, literature, and design. Generative AI models are capable of producing original content, collaborating with human creators, and pushing the boundaries of creative expression in unprecedented ways.
  10. AI-driven Personalization: Businesses are leveraging AI to deliver personalized experiences across digital platforms, catering to individual preferences and behaviors. AI algorithms analyze vast amounts of data to tailor product recommendations, marketing messages, and user interfaces, enhancing customer engagement and satisfaction.
As AI continues to evolve and permeate every aspect of our lives, staying informed about these trends is essential for understanding its transformative potential and seizing opportunities for innovation and growth. Whether driving breakthroughs in healthcare, finance, transportation, or education, AI is poised to shape the future in profound and exciting ways.
submitted by Navneet_G to Futurology [link] [comments]


2024.05.14 18:52 belgariad Are common mode chokes really needed for Conducted Emission standards when there are only two terminals?

Common mode chokes make sense for power inputs when there are three terminals: power line, power return line and an "earth ground". You measure the noise of power line with reference to earth ground (or power return line with reference to earth ground), and a common mode choke along with Y capacitors filter the common mode noise nicely. However, imagine you are designing an automotive circuit and you are powered by car battery remotely. Your power return is connected to battery negative terminal, and the measurement device also measures noise with reference to battery negative terminal. Isn't this basically measuring differential noise? If so, is there really a need for common mode chokes for power lines with only two terminals? I would rather use a single inductor or a ferrite bead.
For those uninitiated, there are Conducted Emission standards for automotive, military etc. grade circuits, where common mode noise is measured with a circuit called LISN (line impedance stabilization network), which is sometimes also called AN (artificial network). Here is a datasheet/application note of a LISN. In Figure 1, you can see the what's inside the LISN (what is important is measurement device will be connected to J4, whose reference is connected to P2 and P4 terminals. In Figure 10, you can see the connections I mentioned.
submitted by belgariad to AskElectronics [link] [comments]


2024.05.14 18:21 SanMateoLocal New Electric CalTrain Walkthrough

New Electric CalTrain Walkthrough
Caltrain held a sort of open house this past Saturday April 11 at San Carlos Caltrain for people to walk through the new trains, and chose its 160th birthday to do so. Thought I’d share pics and impressions.
1) Since the train did not move one couldn’t compare the ride or noise factors obviously. The train was operating on battery power and the overhead line connections were not extended to the power lines above as they would be during normal operations.
I was curious about the horn sound, whether that would be replaced with some thing more 21st century but they didn’t sound it.
2) There were two bike cars. These cars had some small seat sections inside. I heard a guy complain that this reduced bike capacity, but I also understand cyclists want the opportunity to keep an eye on their bikes.
3) There was a nice big modern ADA compliant bathroom but there will only be one per train. A representative odbrhe manufacturer, Stadler, told me Caltrain went with this because they wanted to prioritize bike capacity and passenger capacity.
4) Overhead racks for bags were very very tight—I couldn’t see putting a full size packed backpack up there and forget about a rolling carryon going up there for people headed to or from the airports.
5) Some seats had tables. I wondered if a better design would have been for fold down tray tables for laptops but I’m no designer.
submitted by SanMateoLocal to SanMateo [link] [comments]


2024.05.14 18:20 nlschlesner 2021 Chevrolet Camaro RS 2LT

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submitted by nlschlesner to u/nlschlesner [link] [comments]


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submitted by Bochai127 to AmazonDealsSavers [link] [comments]


2024.05.14 18:13 driesjeboef BIM Designer HVAC/Sanitair

1. PERSONALIA
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submitted by driesjeboef to BESalary [link] [comments]


2024.05.14 18:05 Absent-heartless-666 Weekly Young Jump Newcomer Manga Award interview with Ryou Minenami

Found this very interesting interview. Read the tl;dr part if you hate reading longass walls of text.
Note: Page 1 is mostly about Ryou's early days as a struggling novelist, then mangaka assistant and then mangaka and workflows during analog and digital era, the only important part is that Boy's Abyss is... not much of a culmination of her mangaka career, but a work where she can satisfy her ego the most, so i skipped them due to time. Pages 2, 3 and 4 have more info about Abyss.
PART 2: ABOUT BACKGROUND DESCRIPTIONS THAT SUPPORTS THE HUMAN DRAMA
Sauce: https://youngjump.jp/comic_award/interview/2024/05/index2.html
--How do you decide on the locations for your works?
It depends, but I tend to choose places where I have spent time in the past or places that remain in my memory.
--I see. Is there anything important to remember in order to recall the right location for the scene?
You can't open a drawer where there isn't one, so I think it's important to look at various places on a regular basis to increase the number of drawers.
--In "Shounen no Abyss", bridges seem to appear many times in important scenes, including in the first episode. Is this intentional?
Yes, it is. In the first episode, I put the bridge as a kind of borderline between life and death, and I think that the readers came to feel the danger from the bridge. So I may have consciously chosen to use a bridge in decisive scenes. Also, since Reiji is a person who cannot decide for himself whether to live or die, I have him hovering on the bridge, which is between life and death.
(Footnote for a panel from ch. 2: From the second chapter, "Incognito Date". The location of the bridge makes us feel more that Reiji is wandering between life and death.)
--I see. By having them perform on the bridge, you are also conveying the character's condition and humanity.
(Footnote with a page from ch.87: From episode 87, "After the dream". In episode 87, which is set in Tokyo, Reiji's wavering state of mind is expressed in detail using a bridge as a stage.)
--I feel that the timing of the rain is also very well thought out.
Rain is an indispensable element in a gloomy work like this, so I often think about the weather from the plotting stage. Also, when I draw rain, I imagine myself being in the rain. It is cold, my clothes stick to my skin, it gets in my eyes.... I hope that the reader can feel these things.
(Footnote with the page where Akira betrays Shino'oka and gives in to Yuko's temptation in ch102: From Chapter 102, "Amid the Overflowing Water". The texture of the rain effectively shows Nozoe's inclined mind.)
--you have to think about what kind of environment the person is in and what kind of air he/she breathes.
I think it depends on the type of work. For my works, that kind of accumulation is important, but there are also works where other things are important. I think you should think about it according to the kind of work you want to paint.
PART 3: ABOUT THE PICTURE DESIGN THAT SUPPORTS THE WORK
Sauce: https://youngjump.jp/comic_award/interview/2024/05/index3.html
--I assume that it was difficult to learn to draw pictures from a place with no experience in manga.
I learned by trial and error while actually drawing. Even now, I still have a hard time with drawings.
--I see. I (the interviewer) like the pictures in "Shounen no Abyss" very much because they match the content of the story, but it seems to me that you have changed the design of the pictures quite a bit from your past works. How did you decide on the style?
When I started my first serial, "Hoboreru Hanabi", I didn't have time to choose the style yet, so I drew what I could draw at the time. From the next serial, "Himegoto: Juukyuusai no Seifuku," I started to think about "making the eyes a little bigger" or "adding deformation.
--In the next serial work, "Hatsukoi Zombie," you used a much more deformed style of drawing. Why is that?
I think it was because it was serialized in a shounen magazine called "Shounen Sunday. I was conscious of the drawings of Rumiko Takahashi, who I have been a fan of for a long time.
--Did you have the medium of "Weekly Young Jump" in mind when you created the artwork for "Shounen no Abyss"?
If anything, I tried to make the design more in line with the content of the book. Considering the content, for example, it was difficult to use the same body size and eye size as the characters in "Hatsukoi Zombie". However, in the case of "Shounen no Abyss," the reality line differs slightly from character to character, and the way in which deformation is added is different for each character.
--Do you have any advice for new artists who want to improve their drawing?
I think it is important to be aware of the importance of observing what you are drawing. If you just draw from your imagination, you will end up with buildings whose structures you don't know, or wrinkled clothes that don't convey the texture of the wearer's clothing, which is a habit of mine. The result is a worldview that is not convincing. In this age of the Internet and other sources of information, it is important to observe the subject matter carefully and draw it, rather than making rough guesses.
--Do you still search for materials when you draw props, backgrounds, etc.?
Yes, I do. For example, I think about "What kind of room would this person live in?", "What kind of shoes would she wear?", "What kind of car would she drive? I think that the accumulation of such details leads to the sense of daily life that is conveyed in the work.
From episode 19, "seducer". The decor and accessories in Chako's room give us a sense of her life. (there was a page from that chapter i can't put in the post, gomwnnasai, gomennasai, gomennasai....)
End of part 3
PART 4: ABOUT WEEKLY SERIALIZATIONS (this is the important shit)
Sauce: https://youngjump.jp/comic_award/interview/2024/05/index4.html
-I feel that "Shounen no Abyss" has a great live-action feel to it. The characters' actions and the development of the story are unpredictable, and each time I am surprised to see how the story will unfold. Do you have a rough idea of how the story will unfold?
There is a general flow of the story, but basically, I myself draw the story while excitedly thinking, "Well, what will this person say or do on the next page?" In a nutshell, is this a romcom in which Reiji meets a variety of women and decides who he will fall in love (or into the abyss)? It's something like that (T/N: Ryou answered like questioning and answering to herself in the last paragraph of this section)
--I have heard that the starting point of the project for "Shounen no Abyss" was "a story about a double suicide" Do you often draw the story with the theme in mind?
Yes, I decide on the axis to some extent at the beginning. If there is nothing at all, the project itself will not be communicated, and it will be difficult to start a serialization.
--I think that in a weekly serialization, it is necessary to attract the reader intensely in the first episode. What were you conscious of in the first episode of "Shounen no Abyss"?
It's an ensemble piece, so I was conscious of showing all the main characters in the first episode. I also decided to make a memorable appearance of the heroine, Nagi, in the last part of the episode. I also thought about the order of the characters that Reiji meets. First, he meets Shiba-chan, who is outside of his interest, and then he meets and talks with his friend Chako. Then his childhood friend Gen would appear, and things would take a turn for the worse. Then, his family, which is the most painful existence for Reiji, makes an appearance. Then he crosses paths with a mysterious man, and finally a beautiful and bewitching woman appears. In order to make it easier for the reader to enter the world of the work, I made the flow of the story gradually fall into darkness.
--It's like Reiji is going down a flight of stairs one step at a time.
Yes, Nagi is waiting for him when he descends the last step. I changed the background accordingly. When he is with his friend Chako, the sun is out, and when the sun begins to set, he meets his family, and by the time he meets Nagi, it's already nighttime.
--I'm so impressed...! You have built in the backgrounds and elaborated on the details.
(Footnote for 2 pages from the 1st chapter that were shown: Both are from the first episode, "The Boy from That Town". He meets his friend Chako on his way to school in the daylight, but by the time he meets his family, it is dark and shadowy outside. The contrast of the background also depicts Reiji's descent into darkness.)
--What are the most important things outside of your work when working on a weekly series?
Physical strength is important. I also think it is important to keep your mind clear and avoid unnecessary stress. There are many times when I think, "I should have done this better," or "It will be difficult this time because I did that last time," but there is no use in overthinking things, so I try to switch over as soon as possible.
--Finally, do you have any advice for new artists?
I think it is important to have a lot of input while you are young, and to push your luck a little in creating your work.
--Thank you for your valuable talk!
Now, the tl;dr:
-2: Bridges in this manga are used as a gate between life and death.
-1: rain is important in this manga to depict the characters' overflowing emotions.
0: Ryou had to choose carefully the type of atmosphere and air for this manga.
1: Ryou drew Drowning Fireworks on a rush and could define a proper style, she shifts styles according to the tone and magazine shenis doing her works for.
2: She had to study locations and interior plaves to depict characters, their lives and mental states.
3: Boy's Abyss is a romcom on its structure. And the characters were introduced in a way you could instantly get familiarized with from the start, as it's an ensemble work.
4: characters were introduced in a way you can feel Reiji is going downstairs into the abyss. Yuri being the first because she's the character he's the least interested into, Chako next because she's the sun, the light, she's Kana Arima... okno, and Nagi last because she's Chako's thematical opposite and had to have an impactful introduction. and the endgame and endgoal are already decided since day one. Nagi is waiting for Reiji to do the last step
5: a good physical condition, being resourceful and brave enough are the keys for a successful weekly story.
That's it. See ya tomorrow.
submitted by Absent-heartless-666 to boysabysss [link] [comments]


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In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to indiegameswap [link] [comments]


2024.05.14 17:46 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to GameTrade [link] [comments]


2024.05.14 17:46 marcoxnt93 [H] A lot games [W] Offers

7 Wonders: Magical Mystery Tour
7 Wonders: Treasures of Seven
9 Years of Shadows
12 is Better Than 6
911 Operator
A Blind Legend
Aarklash: Legacy
Acorn Assault: Rodent Revolution
Achtung! Cthulhu Tactics
Afterimage
Agatha Christie - The ABC Murders
Agent in Depth
age of wonders 3
Agents of Mayhem
Alien Spidy
AI War 2
A Juggler's Tale
Alchemist's Castle
Alchemy Garden
Almost There: The Platformer
ALLTYNEX Second"
Alter Army"
Akka Arrh
American Fugitive
A Musical Story
Ancestors Legacy
Ancient Enemy
An Elder Scrolls Legend: Battlespire
Anomaly Defenders
Anomaly: Warzone Earth
Aragami 2
Arboria
Arcade Spirits
Arena Renovation
Armada 2526 Gold Edition
Arma X
Arx Fatalis
Ary and the Secret of Seasons
Ascension to the Throne
Ashina: The Red Witch
Astronarch
Atari Vault
Attack of the Earthlings
Attractio
Automachef
Axiom Verge
Backbone
Back 4 Blood - Only for good offers
Band of Defenders"
Banners of Ruin
Batman: Arkham Knight Premium Edition
Batman: Arkham Origins
Battle Academy 2: Eastern Front
Battle vs Chess
BEAUTIFUL DESOLATION
Belladonna
Bionic Commando: Rearmed
BioShock Infinite
Biped
Bizango Blast
Backfirewall
BLACKHOLE: Complete Edition
BLADE ASSAULT
Blacksad: Under the Skin
Blitzkrieg Anthology
Blood Bowl 2
Borderlands Game of the Year Enhanced
Borderlands handsome collection
Bosorka
Bots Are Stupid
Bot Vice
Breakout: Recharged
Breathedge
Brunch Club
Broken Age
Brothers: A Tale of Two Sons
Bunker Punks
Calico
Call of Cthulhu®: Dark Corners of the Earth
Call of Juarez
Caravan
Carmageddon max damage
Cats and the Other Lives
Caveblazers
Caverns of Mars: Recharged
Caveman World: Mountains of Unga Boonga
Centipede: Recharged
Chambers of Devious Design
Chess Ultra
Chicken Assassin: Reloaded
Children of Morta
CHAOS CODE -NEW SIGN OF CATASTROPHE-
Chaos on Deponia
Chariot
Circuit Breakers
City Siege: Faction Island
Close to the Sun
Clunky Hero
Colt Canyon
Constructor Classic 1997
Convoy
Conglomerate 451
Cookie Cutter
Cook Serve Delicious
Cook Serve Delicious! 3?!
Corridor Z
Cosmic Express
Craft Keep VR
Crazy Belts
Creeping Terror
Creepy Tale
Crewsaders
Crown Champion: Legends of the Arena
Crumble
CTU: Counter Terrorism Unit
Cubicle Quest
Cursed Sight
Cybarian: The Time Travelling Warrior
Darkest Dungeon
DARK FUTURE: BLOOD RED STATES
Dark Strokes The Legend of the Snow Kingdom Collectors Edition
Darkness Within 2: The Dark Lineage
Danger Scavenger
Day of Infamy
Dead Age
Dead Age 2
Dead by daylight
Dead End Job
Deadlight: Director's Cut
Dead Island Definitive Edition
Dead Space 3 Origin key
Dear Esther: Landmark Edition
DESERT CHILD
Death Squared
Death to Spies: Moment of Truth
Degrees of Separation
DESOLATE
Detached: Non-VR Edition
Deus Ex: Invisible War
Devil Daggers
Devil's Hunt
DIG - Deep In Galaxies
Dimension Drifter
Dirt Rally 2.0 - Only for good offers
DIRT SHOWDOWN
dirt 5 - Only for good offers
Distrust
Divide By Sheep
DmC Devil May Cry
Doodle Derby
DOOM (1993)
DOOM II
DOOM 64
Dorke and Ymp
Doorways: Holy Mountains of Flesh
Double
Double Dragon IV
Doughlings Arcade
Doughlings Invasion
Draw Slasher
Dreamscaper
DreamWorks Dragons: Legends of the Nine Realms
Driftland: The Magic Revival
Drink More Glurp
Dub Dash
Duke Nukem Forever
Dungeons 3
Dust to the End
DV: Rings of Saturn
Eagle Island
Elven Legacy Collection
Endless Fables 3: Dark Moor
Epistory - Typing Chronicles
Escape Dead Island
Escape Game Fort Boyard
Escape from Naraka
Eternal Edge +
Eternity: The Last Unicorn
Etherlords I & II
Eventide 3: Legacy of Legends
Evergarden
Everhood
Exorder
eXperience 112
Explodemon
Extinction
Evoland
F1 2012 - ONLY FOR VERY GOOD OFFERS
f1 2019 Anniversary - ONLY FOR VERY GOOD OFFERS
Family Mysteries 3: Criminal Mindset
Family Mysteries: Poisonous Promises
Fantasy Blacksmith
Farabel
Farming World
Farm Frenzy: Refreshed
Figment
Final Doom
Fire
Firegirl
FIRST CLASS TROUBLE
Flashing Lights Police Fire EMS
Filthy Animals Heist Simulator
Flying Tigers: Shadows Over China - Deluxe Edition
Fractured Minds
FRAMED COLLECTION
Freaking Meatbags
Frog Detective 2: The Case of the Invisible Wizard
FRONTIERS
Frick, Inc.
For the People
Formula Carr Racing
Funk of Titans
Furious Angels
Fury Unleashed
Gamedec
GameGuru
Game Dev Studio
Garbage
Gas Station Simulator
Generation Zero
Ghost Files: The Face of Guilt
Ghost Files 2: Memory of a Crime
Ghost Files: The Face of Guilt
Gigantosaurus: Dino Kart
Gigapocalypse
GOAT OF DUTY
God’s Trigger
Goetia
Go Home Dinosaurs
Godstrike
Going Under
Golden Light
Golfie
Golf Gang
Goodbye Deponia
Grand Mountain Adventure: Wonderlands
Grey Goo Definitive Edition
Grotto
Grid Ultimate Edition
Grim Legends 2: Song of the Dark Swan
Grim Legends: The Forsaken Bride
GRIP: Combat Racing
GRIP: Combat Racing - Cygon Garage Kit
GRIP: Combat Racing - Nyvoss Garage Kit
GRIP: Combat Racing - Terra Garage Kit
GRIP: Combat Racing - Vintek Garage Kit
Groundhog Day: Like Father Like Son
GTA VICE CITY - only for very good offers
Guilty Gear X2 #Reload
Gunscape
Guns & Fishes
Guns of Icarus Alliance
Hacknet
Hack 'n' Slash
Haegemonia: The Solon Heritage
Hauma - A Detective Noir Story
Headsnatchers
Hero of the Kingdom
Hero of the Kingdom III
Hero of the Kingdom: The Lost Tales 1
Hero of the Kingdom: The Lost Tales 2
Heroes of the Monkey Tavern
Heroes of Hellas 3: Athens
Heroes of Hellas Origins: Part One
HEAVEN'S VAULT
Hexologic
Hidden Memory - Neko's Life
Hidden Object 6in1 bundle
Hidden Object Bundle 5 in 1
Hidden Shapes - Trick or Cats
HIVESWAP: Act 1
Hiveswap Friendsim
Hitman Absolution
Holiday Bonus GOLD
Holy Potatoes! A Weapon Shop?!
Homebrew - Patent Unknown
Homefront
Home Sweet Home
Home Sweet Home EP2
Horizon Shift
Hospital Tycoon
Hyperdrive Massacre
Hyperspace Invaders II: Pixel Edition
I am not a Monster: First Contact
ICBM
Icewind Dale: Enhanced Edition
Impulsion
In Between
Innerspace
Inside My Radio
Internet Cafe Simulator
Interrogation: You will be deceived
Interplanetary: Enhanced Edition
Into the Pit
Insurgency
In Other Waters
Iratus
Ironcast
Iron Commando - Koutetsu no Senshi
Iron Danger
Iron Lung
Iron Marines
Island Tribe
Izmir: An Independence Simulator
Jalopy
Jane Angel: Templar Mystery
Jewel Match Atlantis Solitaire - Collector's Edition
Jewel Match Solitaire 2 Collector's Edition
Jewel Match Solitaire L'Amour
Jewel Match Solitaire Winterscapes
Just Cause 3
Just Die Already
Just Ignore Them
Kaichu - The Kaiju Dating Sim
Kao the Kangaroo (2000 re-release)
KarmaZoo
Kerbal Space Program
Killing Floor 2
Killer is Dead - Nightmare Edition
Kitaria Fables
Kingdom Rush
King Oddball
Knight's Retreat
Knightin'+
Koala Kids
Konung 2
Lacuna – A Sci-Fi Noir Adventure
Landlord's Super
Lamentum
Laser Disco Defenders
Last Oasis
Last Word
Lead and Gold: Gangs of the Wild West
Legend of Keepers: Career of a Dungeon Manager
Lego Marvel 2 Deluxe
LEVELHEAD
Livelock
Looking for Aliens
Looterkings
Lost Words: Beyond the Page
Lovecraft's Untold Stories + OST + Artbook
Lords and Villeins
Ludus
Lumberhill
Lust for Darkness
Lust from Beyond - M Edition
Luxor 3
Machinika Museum
Mad Experiments: Escape Room
Mad Max
Mad Tracks
MageQuit
Magenta Horizon
Magrunner: Dark Pulse
MAIN ASSEMBLY
Mahjong
MARSUPILAMI - HOOBADVENTURE
Mask of the Rose
Mass Effect 2
Mechs & Mercs: Black Talons
Medieval Kingdom Wars
Men of War: Assault Squad - Game of the Year Edition
Men of War: Red Tide
Meow Express
Metal Unit
Metro last light redux
Metro Redux Bundle
Micro Machines World Series
Middle-earth : Shadow of Mordor Goty
Middle-earth: Shadow of War Definitive Edition
Midnight Mysteries 3: Devil on the Mississippi
Midnight Protocol
Mini Ninjas
Mini Thief
Minute of Islands
MirrorMoon EP
Mob Rule Classic
Modern Tales: Age of Invention
Moon Hunters
Monaco
Moss Destruction
MotoGP 15
MORKREDD
Mortal Kombat XL
Mortal Kombat 11 Ultimate
Mount & blade
Mr. Run and Jump
MXGP - The Official Motocross Videogame
My Big Sister
Nadia Was Here
NEON ABYSS
Nigate Tale
Nihilumbra
NecroWorm
Neon Chrome
Neurodeck : Psychological Deckbuilder
Neverout
NEXT JUMP: Shmup Tactics
Ninjin: Clash of Carrots
Nobodies: Murder Cleaner
Noir Chronicles: City of Crime
Noitu Love 2: Devolution
Nongunz: Doppelganger Edition
Northern Tale
Non-Stop Raiders
Now You See - A Hand Painted Horror Adventure
OlliOlli World
Old School Musical
Omen Exitio: Plague
Orbital Bullet
Orbital Racer
Oriental Empires
Orn the tiny forest sprite
Orwell: Ignorance is Strength
Outcast - Second Contact
Out of Reach: Treasure Royale
Out of Space
OUT OF THE BOX
Overcooked
Overloop
Overlord
Overlord: Ultimate Evil Collection
Overture
Pang Adventures
Painkiller Hell & Damnation
Paperbark
Paper Beast - Folded Edition
Paper Fire Rookie
Paper Planet
Pathfinder: Kingmaker
Paradigm
Persian Nights 2: The Moonlight Veil
Pathfinder Wrath
Pathway
Paw Patrol: On A Roll!
Paw Paw Paw
PAYDAY 2
Peachleaf Pirates
Persian Nights: Sands of Wonders
Pickers
pillars of eternity
Pill Baby
Pirate Pop Plus
Pizza Express
Pixel Heroes: Byte & Magic
PixelJunk™ Monsters Ultimate + Shooter Bundle
Pixplode
Pixross
Planet TD
Plebby Quest: The Crusades
Planet Zoo
Police Stories
Post Master
Porcunipine
portal knights
Post Void
Prehistoric Tales
Primal Carnage: Extinction
pro cycling manager 2019
Project Chemistry
Professor Lupo: Ocean
Prophecy I - The Viking Child
Pushover
qomp
Quantum Replica
Quake 2
Quake Live
RAIDEN V: DIRECTOR'S CUT
Raining Blobs
Rainbow Billy: The Curse of the Leviathan
Railway Empire
Radio Commander
Rebel Galaxy
Rebel Galaxy Outlaw
Rebel Inc
Recon Control
Red Faction®: Armageddon™
Red Faction Guerrilla Re-Mars-tered
Regency Solitaire
Regular Human Basketball
Regions of Ruin
Re-Legion
Retimed
Remnants of Naezith
Rencounter
Renfield: Bring Your Own Blood
Replica
Resident Evil 0 HD REMASTER
Resident Evil Revelations 2 Deluxe Edition
Resort Boss: Golf
Return to Mysterious Island
Reventure
Richard & Alice
Rise of Insanity
Risen
Rising Dusk
River City Girls
River City Melee Mach
ROAD 96
Road to Guangdong
Roads of Rome 3
Roarr! Jurassic Edition
Rogue Heroes: Ruins of Tasos
RRRR
RUNOUT
Rym 9000
S.W.I.N.E. HD Remaster
Safety First!
Sanitarium
Satellite Reign
Satellite Rush
Savage Lands
Save Jesus
Say No! More
Scheming Through The Zombie Apocalypse: The Beginning
ScourgeBringer
Sea Horizon
Serial Cleaner
Sentience: The Android's Tale
SEARCH PARTY: Director's Cut
SEUM: Speedrunners from Hell
Severed Steel
Shadowrun Returns
Shadows: Awakening
Shantae: Risky's Revenge - Director's Cut
SHENMUE III
Shing!
Shooting Stars!
Shoppe Keep
SHOPPE KEEP 2
Shutter 2
Shred! 2 - ft Sam Pilgrim
Sid Meier Civilization V
Sid Meier Civilization VI
Siege Survival: Gloria Victis
sim city 4
Sir Whoopass™: Immortal Death
Sky Break
SKULLY
Slain: Back from Hell
Slinger VR
Smart Factory Tycoon
Sniper Elite 4 Deluxe Edition
SONG OF HORROR COMPLETE EDITION
sonic all stars transformed collection
Sonic and SEGA All Stars Racing
Sonic Forces
Sonic the Hedgehog 4 - Episode I
Sonic the Hedgehog 4 - Episode II
Sorry, James
Soul Searching
Soulblight
Soulflow
SPACECOM
Space Robinson: Hardcore Roguelike Actio
Sparkle 2
SpeedRunners
Spiritual Warfare & Wisdom Tree Collection
Spirit Hunter: NG
Spirit of the Isand
Splasher
Spooky Bonus
Spring Bonus
Stacking
Stalingrad
S.T.A.L.K.E.R.: Clear Sky
Starbound
Starpoint Gemini Warlords
Star Wars Knights of the old Republic 2
Star Wars The Force Unleashed
Star Wolves
star trek bridge crew
State of Decay 2: Juggernaut Edition - only for good offers
Stealth 2: A Game of Clones
Steamburg
Steel Rats
Stick it to The Man!
Stick Fight: The Game
Stikir
Stirring Abyss
Strikey Sisters
Stronghold Crusader 2
Slime-san
Stygian: Reign of the Old Ones
Styx: Master of Shadows
SWAG AND SORCERY
Sudden Strike 4
Suffer The Night
Sunlight
Summer in Mara
Superhot VR
Super 3-D Noah's Ark
SUPER MAGBOT
Super Mutant Alien Assault
Super Panda Adventures
Super Rude Bear Resurrection
Super Star Path
SurrounDead
Survivalist: Invisible Strain
Switchball HD
Sword of the Necromancer
Syberia 3
Symmetry
Syberia 3
System Shock Enhanced Edition
tannenberg
Tiny Tales: Heart of the Forest
Team Sonic Racing
tekken 7
Telefrag VR
TERRACOTTA
Tesla Force
Teslagrad Remastered
Testament of Sherlock Holmes
Tharsis
The Adventure Pals
The Amazing American Circus
The Assembly
The Big Con
The Black Heart
The Coma 2: Vicious Sisters
The Crow's Eye
The Darkside Detective
The Deed
The Deed II
The Deed: Dynasty
The Dungeon Beneath
The Emerald Maiden: Symphony of Dream
The Escapists
The Fan
The Final Station
The Flame in the Flood
The Free Ones - ONLY FOR VERY GOOD OFFERS
The Horror Of Salazar House
The Inner World
The Invisible Hand
The Last Crown: Midnight Horror
The Last Tinker: City of Colors
The Long Dark: Survival Edition
The Lost Crown
The Long Reach
The Knight Witch
The Metronomicon - The Deluxe Edition
The Myth Seekers 2: The Sunken City
The Myth Seekers: The Legacy of Vulcan
The Next Penelope
The Oil Blue: Steam Legacy Edition
The Secret Order 5: The Buried Kingdom
The Secret Order 6: Bloodline
The Secret Order 7: Shadow Breach
The Smurfs - Mission Vileaf
The Spectrum Retreat
THE SWORDS OF DITTO: MORMO'S CURSEa
The Textorcist: The Story of Ray Bibbia
The Town of Light
The Walking Dead: A New Frontier
The Walking Dead – Season 1
The Walking Dead: 400 Days DLC
The Walking Dead: Season Two
The Walking Dead: The Final Season
The Wild Eight
The Whispered World Special Edition
They Always Run
They Bleed Pixels
Think of the Children
This War of Mine
Through the Woods
The USB Stick Found in the Grass
Ticket to Ride
Tilt Brush
TIN CAN
Time on Frog Island
Time Loader
Time Mysteries 3: The Final Enigma
Tiny Tales: Heart of the Forest
tiny & Tall: Gleipnir
Titan Quest Anniversary Edition
Toejam & Earl: Back in the Groove
Toki
Tomb Raider GOTY Edition
Tom Clancy's The Division Uplay + Survival dlc
Total War: MEDIEVAL II Definitive Edition
Totally Reliable Delivery Service
Tower of Time
Total War: ROME II - Caesar in Gaul
TRUBERBROOK
Toybox Turbos
Toy Tinker Simulator
Tracks - The Train Set Game
Treasure Hunter Simulator
Trine 2: Complete Story
Trine 3
Trine 4
Tropico 4
Tunche
Tumblestone
Turmoil
Tyrant's Blessing
UFO: Afterlight
Ultimate Zombie Defense
Undead Horde
UNDETECTED
Unloved
Unexplored 2: The Wayfarer's Legacy
Unhack
Unloved
Unmemory
Unto The End
Valfaris
Vambrace: Cold Soul
Vampire of the Sands
Vampire Survivors
VANE
Vanishing Realms
Velocity Ultra
Viking Saga New World
Viking Saga The Cursed Ring
Voidship: The Long Journey
walking dead the new frontier
WARBORN
WARHAMMER 40,000: GLADIUS - RELICS OF WAR
Warpips
War Solution - Casual Math Game
Wandersong
Wargroove
war tech fighters
Wasteland 2: Director s Cut - Classic Edition
Wayout
Wayout 2: Hex
Wayward Souls
We Are Alright
When In Rome
WHERE THE WATER TASTES LIKE WINE
White Night
White Noise 2
Witch it
Without Within 3
WizardChess
World Keepers Last Resort
World Ship Simulator
Worms Blast
Worms Crazy Golf
Worms Pinball
Worms Revolution
Worms Rumble
Wounded - The Beginning
Verdant Skies
XBlaze Code: Embryo
X-Com 2
X-Com Chimera Squad
XEL
XLarn
X-Morph: Defense Complete Pack
Xpand Rally
Yakuza Kiwami 2
Yakuza 3 Remastered
Yesterday Origins"
Yet Another Zombie Defense HD
Yoku's Island Express
Yono and the Celestial Elephants
Yooka-Laylee
Zarya-1: Mystery on the Moon
Zombie Derby 2
Zombie Night Terror
submitted by marcoxnt93 to SteamGameSwap [link] [comments]


2024.05.14 17:45 fareshusseini Xeal EV charging is proving to be an EV owners nightmare.

My apartment building used to use ChargePoint chargers which, while not perfect, were consistently reliable, offered a good set of practical features (ability to see if chargers are available, Apple Wallet integration, being able to see how much time is left, etc.) A few months ago, the building did away with these chargers and replaced them with Xeal EV chargers, a brand I’d never dealt with before.
Since then, I’ve had no less than 10 instances where I haven’t been able to charge my car because of errors with their system, payment processing, or charger connectivity. The app is so poorly designed you can’t access basic account info like the email tied to the account, see whether or not the chargers are available, or check on the status of your car.
I’ve just woken up after a night of “charging” only to find my car empty because the charger disconnected overnight without the charger ever notifying me (underground parking so my car can’t notify me; no internet).
Has anyone else had similar experiences with this company or is this unique to me? I’ve asked building management about the possibility of bringing the ChargePoint chargers back but they seem to be vehemently against it.
submitted by fareshusseini to evcharging [link] [comments]


2024.05.14 17:42 Zanzaclese It's dangerous to bike around here

I have recently started riding an ebike the last few weeks as my main transportation around town and boy is this city just not designed well for it and people just straight up have no idea how to share the road. Twice in as many days have I been inches from being hit going across a cross walk. First time the person was going fast enough from a left turn they squealed their tires avoiding me and the second time the car came so close I had to hard accelerate to avoid getting hit and dang near crashed. Both of them being people following directly behind someone that HAD to turn before I got to them while I was already in the cross walk.
Just remember, the sun is out, more people are out on alternate transportation. Share the road, don't end up killing someone because you were in a rush to get Starbucks.
submitted by Zanzaclese to vancouverwa [link] [comments]


2024.05.14 17:35 No-Tadpole-46 Looking to buy my first classic

Hi all thought I would get your opinions on some classic cars as I'm looking at buying my first. For context I'm base in the uk and am 20 years old. I'm looking at buying my first classic as a weekend / sunny day type of car. The cars I have been looking at are the mk4 triumph spitfire, the 1965-1968 Ford mustang and the bmw e28. I am aware that the mustang is out of my budget but I am tempted to save to buy one have it as a project. Any other suggestions of classics you think might be a good idea are very welcome.
submitted by No-Tadpole-46 to classiccars [link] [comments]


2024.05.14 17:28 popisback Advice on buying a W222 s class

been looking at 2015+ s550 for sometime now and absolutely love the way the car looks. The car would be used mainly as just a daily with occasional highway runs, but my main detterer is the 130 mph top out. so my main question I’m asking is how is the reliability for daily driving and how would I go about getting my limiter increased without spending a couple thousand. my other option for a vehicle is a panamera and that’s just because of its stock top speed, not a huge fan of the actual design though.
submitted by popisback to mercedes_benz [link] [comments]


2024.05.14 17:26 GoodProfessional1509 Need urgent help

So I drive an 07 mustang gt, and I’m pretty sure I’m burnt the clutch up and destroyed it, so I took it to a shop to have it checked out and they are trying to tell me the transmission is bad, which I don’t think is true, here’s what I know
I smelt the clutch burn very distinct smell I was doing dumb shit (I’m a teenager) and smoke came out
Car drove for a little in 2nd before I had to pull the the side of the road
The clutch pedal is spongey, still comes back up, just spongey
With the clutch pedal down, I cannot shift into any gear, the shifter will just not even with a little force
The car will go into every gear fine when it is off
Do I really need a new transmission? Or should I just ask to have the clutch replaced and hope that works
submitted by GoodProfessional1509 to MechanicAdvice [link] [comments]


2024.05.14 17:22 ArenaAnimationSaket Explore Our Epic 3D Car Design in Unreal Engine! Tarun Kumar Verma Arena Animation Saket

Explore Our Epic 3D Car Design in Unreal Engine! Tarun Kumar Verma Arena Animation Saket submitted by ArenaAnimationSaket to u/ArenaAnimationSaket [link] [comments]


2024.05.14 17:12 Tartanclad How Gates of Hell could make a Commonwealth faction truly unique

Recently Gates of Hell released the American faction and did a full overhaul of the German faction, leading to a pair of interesting factions with an incredible variety of historically authentic uniforms. You could zoom in on any of the squads and see the diverse uniforms depicted right down to the insignia on their caps and the regiments on their patches. Shermanator’s interview of Chase/Trudel (the lead animator & 3D human artist) gave me faith in the developer’s passion for the history and the game. This made me quite excited, because we have yet to see a British Commonwealth faction but there is some heavy implication that we can expect one in the future.
I wanted to make this thread, because I wanted to express my desire to see elements in the game that would make the Commonwealth faction a wealth of interesting units, uniforms and nationalities, particularly via the doctrines system that exists within the game. The intention is to throw in representatives across all the major nations of the British Commonwealth as well as some of the Allied armies-in-exile that came under British command. I also want to highlight some of the vehicles that are rarely mentioned in other games due to their obscure theatre or role. For the record, I'm not telling the devs what to do - I'm just making some example doctrines that I came up with as an example of the variety of units I'd love to see and making their inclusion plausible. Mostly to get the community talking.
I won’t talk about early war, partially because ‘Early war’ in Gates of Hell is largely post-Dunkirk, but also because I feel like what I am asking is still quite a lot just for one faction across two eras. I also I won’t be mentioning the more obvious or general units like Stuarts, Crusaders, Cromwells, Grants etc, as I expect them to be added nonetheless. It’s the vaguer aspects of the Commonwealth I wanted to talk about; the weird, wonderful and the diverse.
Mid War Doctrines
I think the mid-war should be largely inspired by the North African Campaigns, centred largely on the 8th Army and utilising the huge variety of cultures that fought within it. Extra bits can be added from the Italian campaign where the faction is lacking, and the Italian campaign can also be represented in the ‘Temperate’ skin for the mid-war faction. There are a lot of inspirations one can draw to create a variety of options for the Commonwealth player and each doctrine should draw from their unique aspects.
All-Round: Inspired by the Desert Rats, the 2nd Battle of El Alamein and Operation Crusader this one balances the various aspects of the other doctrines while keeping it unique. I’d like to see the Infantry include British Desert Rats Infantry, 2nd New Zealand Infantry, & 1st South African Infantry. I’d also like to see South African Marmon-Herrington Armoured Cars (multiple variants) as an early-battle option, plenty of the more common tanks and maybe the Bishop as a slow but mobile artillery piece. As a special call-in, we could probably include the Free French Legionaries as a powerful assault unit, just to really complete the variety in this division.
Defensive: Inspired by the Siege of Tobruk, this doctrine should primarily represent the Australians. Variations of the Australian 9th Division troops as infantry alongside minor British elements with a heavy emphasis on field engineers, emplacements and field guns. Defensive doctrine could also include RAF Regiment infantry, RAF 20mm Oerlikon guns, RAF Rolls Royces, India Pattern Carriers (from the Indian 18th Division), air strikes and, as a special unit, they could even have captured Italian tanks from the 6th Australian Division Cavalry Regiment! As a defensive doctrine, they should also have access to the best mid-war field guns, including the rare (but historical) ’Pheasant’ 17/25 Pounder Field Gun.
Offensive: Inspired by the Battle of Tunisia and Operation Torch, I think this one should show off the might of the UK’s heavier vehicles in the latter stages of the African campaign, particularly the Churchill III, Sherman III, the Priest 105mm and the Stuart Command Tank, alongside the more standard British tank options. As for infantry options, we can include Indian troops of the 4th Infantry Division (India), Gurkhas, and a motorised unit of 22nd Guards Infantry. I would also add the British Commandos in this division - partly because they were involved in Operation Torch, but also because they had an iconic impact on the mid-war (outside of Africa) that it would be a pity not to add them.
Irregular: This one would be quite unique in mid-war as it is effectively the light vehicle special forces doctrine. Although some standard British units would form the basis of the army, they would have access to a variety of assets representing the Long Range Desert Group; Chevrolet trucks with mounted Vickers MGs, Boys AT rifles, twin 303 Brownings or even Bofors and captured 20mm Breda guns! ‘Bamtam’ jeeps with twin Vickers Ks or 303 Brownings. The transport and logistics would be different too, using the Marmon-Herrington 6-ton Heavy Truck or the White 1064 10-ton. Other unique special call-ins would include an LRDG WACO Recon plane and the SAS (armed with the Lewes bomb). The downside to this doctrine, however, is that imagine it to be much lighter on armoured support, relying mostly on towed guns for its heavy firepower.
Other Units: I’ve tried to use inspirations from specific parts of the war to get a rounded but also diverse array of units, but there are loads of obscure units across the mid-war that I’d love to see; the Priest 105mm SPG, the AEC Deacon Gun Carrier, the Daimler Dingo, the Humber Light Reconnaissance, and so on.
That is as much as I want to say on mid-war without labouring the point. I’m sure there’s interesting things I’ve missed accidentally, and I’m afraid there’s some I have missed on purpose. For example, I considered the Australian Matilda Hedgehog, but it turned out to be late war and never used. I also considered the Greek and the Czech Division, but I think I’ve already stretched it too far as regards voice acting alone without adding units that, as distinguished their service might be, are just too obscure without adding anything extra - appearance or gameplay. That said, my hat would go off to the devs if they achieved that.
Late War Doctrines
Here we get to represent the Commonwealth units from Operation Overlord up until Operation Varsity.
All-Round: The quintessential British doctrine, combining bog-standard infantry with hardy tanks and a decent array of equipment. Partially based on Gold Beach, but also Operation Varsity/Plunder towards the end of the war, I would personally give them 50th (Northumbrian) Infantry, RAF Regiment Gunners, RAF Humber Light AC, Churchill AVRE, the Cruiser Mk. VIII Challenger and the Comet. Maybe give them some 6th Airlanding troops and 1st Canadian Parachute Infantry as a reference to the Normandy paratroopers if we feel they need more skilled infantry.
Offensive: The Canadian Doctrine - mostly inspired by the First Canadian Army in Normandy with elements of their experiences later on (including the Battle of the Schelt and Operation Veritable) with the doctrine largely focused on armoured assault infantry. They’ll look quite unique compared to the British because their uniforms were greener and they were the first to use the British-designed Mk.III helmet at D-Day. Troops of the 3rd Canadian Infantry Division as standard, supported by assault infantry. Eventually, armoured infantry can spawn in Buffalos (used at the Battle of the Schelt) and, as a special call-in, Ram Kangaroo APCs (sporting an armoured MG turret). The Otter armoured car would be an early call-in, with M4A1 Sherman Grizzly tanks as well as Ram IIs available in the standard tank tab. Some unique but limited special call-ins would include the Skink AA tank (of which 2 saw historical combat in Normandy) as well as a skilled sniper wielding the Ross rifle.
Defensive: Just as the US Defensive doctrine features the 101st Airborne (no doubt inspired by the Battle of Bastogne), the British Defensive doctrine can feature the British Airborne - particularly based on the defense of Arnhem Bridge in the Netherlands as part of Market Garden. Infantry units can include the 52nd (Lowland) Infantry, 1st Airborne Paratroopers, 1st Airlanding Infantry, Parachute Squadron Royal Engineers and 1st (Polish) Independent Paratroopers (who are distinctive with their grey berets). Armoured units can include the Tetrarch and the M22 Locust. To suit their defensive doctrine, they should get some decent guns and I’m thinking the airborne jeep-towed 20mm Polsten Gun, airborne 17th Pounder as well as (in a departure from the Parachute theme) the BL 7.2-inch howitzer. The Patchett sub-machine gun could make an appearance here too.
Irregular: Based on Sword Beach, Commandos and the 79th Armoured Division, with the more unusual units in the British arsenal. Probably with 3rd Infantry Division Infantry as standard, this unit could have access to No.41 (Royal Marine) Commandos, Fusilier Marines Commandos (based on No.4 Commando’s assault on Ouestreham), the Centaur Mk.IV QF 95mm, the Sherman DD, the Churchill Crocodile and Royal Engineer Assault Teams deployed in the cute Terrapin 4-ton Amphibious. If we want to be really wacky, we could even add the M3 Grant CDL (an unarmed searchlight tank) for armoured spotting, similar to the 150cm Flakscheinwerfer searchlight.
Other Units: Further unique units that would fit in any one (or multiple) of these divisions (based on balance) include the Land Mattress Rocket Launcher, the Loyd Carrier, the Universal Carrier WASP (flamethrower), the Sexton SPG, Sherman Firefly, the Archer TD, Achilles TD, the Priest Kangaroo, the Morris C8, Staghound and so on. There are SO many strange and obscure British vehicles that don’t often see the light of day, but would be perfect for Gates of Hell.
Post-release Doctrines -
More of a final thought than anything else, but if/when the Japanese get added into the game, I’d love to see a fifth doctrine to represent the British 14th Army to match the Japanese. A doctrine that is mostly comprised of Indian infantry and Indian tanks, with representation from the East/West African Divisions, Gurkhas and the British 2nd or 36th Infantry Divisions. Special call-ins could include the Chindits (using Thompsons and the Jungle Carbine) and paratroopers of the 50th Indian Parachute Brigade. If we’re feeling generous enough to allow the doctrine to encompass the Pacific Islands as well, we could also include an Australian squad armed with the Owen SMG, South Pacific Scouts, the Matida Frog (flamethrower) and the Matilda QF 3-Inch.
Conclusion: I apologise for such a long read. But I hope we see how a bit of ambition could really help the Commonwealth stand out and be worthy of the variety seen in the other factions since their overhaul. While the Germans have Spanish soldiers in their ranks, the Commonwealth can see the UK, Canada, India, Australia, New Zealand, South Africa, Poland, and France (and technically Nepal) all get some recognition. While the German Kriegsmarine and Luftwaffe stand out on the field, the Commonwealth might get the distinctive blue battledress of the RAF Regiment, or the long white tunics of the Foreign Legion. We would see such a variety of hats including pith helmets, berets, kepis, dastars, keffiyehs and slouch hats. Some units, like the LRDG vehicles, might even stand out as unique from any of the nations already in the game. It’s a lot of colourful uniforms, a lot of voices and a lot of strange and wonderful machines.
However, it does come with its downsides. Firstly, Africa and Europe are such dramatically different theatres that their version of mid & late war are incredibly different to one another. So much so that the depth of variety might make the faction too big, making it a lot of effort for the art department (especially with uniforms changing for the map’s climate. Imagine making skins for temperate, desert AND snow). The second issue is whether France is getting its own faction in future iterations of the game (the French flag appears in the loading screen during Axis vs Allies games). The final (and probably biggest) issue is voice acting. I’m no expert on games development, but I gather that getting enough voice actors for a faction is hard enough as it is without having to accurately represent 9 countries at once. I would love to hear the developer’s thoughts on the matter - whether such a project is within the game’s scope and if they have the ambition to take it this far.
Do let me all know what you think as well.
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