Muskegon river canoe map

Michigan Fly Fishing

2015.02.25 19:30 weatherwar Michigan Fly Fishing

Whether you swing for steelhead in the Pere Marquette, cast dries for brookies on the Upper Manistee, or hunt for smallmouth on the Huron, /MichiganFlyFishing is the place to share. Post fishing reports, questions, pictures, or anything else related to fly fishing in Michigan.
[link]


2014.03.20 22:12 KrimTheRed Paddle Wisconsin

Dedicated to canoeing, kayaking, SUP, and any form of paddling the wonderful waterways of Wisconsin.
[link]


2024.05.19 00:00 TheLotStore Lot 9, King Henry Drive, Hardy, AR 72542

Lot 9, King Henry Drive, Hardy, AR 72542
Lot 9, King Henry Drive, Hardy, AR 72542
Gorgeous lot in Hardy near the Spring River and Lake Sherwood.
Plenty of privacy on this lot and when you're ready for nearby some recreation, swing by Lake Sherwood or old town Hardy!
GPS Coordinates Are 36.32971652137363, -91.48742927649091.
Google Maps Link: Click Here
Priced way below area comparable sales in the area!
Debit/Credit Cards Accepted No Closing Costs Cash Price: $2,600 Finance with $250 Down and 24 Payments of $125 Per Month No Credit Check, No Income Documentation, No Prepayment Penalty 
Property Address: Lot 9, King Henry Drive, Hardy, AR 72542 (Map location is approximate)
County: Sharp
Assessor Parcel Number: 760-54299-224
Legal Description: Lot 9, Block 10, Needwood
Zoning: Residential
Annual Property Taxes: $7.75
View our amazing property deals at TheLotStore.Com.
Additional Information: https://thelotstore.com/property/lot-9-king-henry-drive-hardy-ar-72542/?feed_id=10852
submitted by TheLotStore to u/TheLotStore [link] [comments]


2024.05.18 23:39 justin_quinnn Project Maps Possible Path of Lost Nile River Branch

submitted by justin_quinnn to Anthro_Hub [link] [comments]


2024.05.18 23:00 TheLotStore 2612 Hillcrest Road, Horseshoe Bend, AR 72512

2612 Hillcrest Road, Horseshoe Bend, AR 72512
2612 Hillcrest Road, Horseshoe Bend, AR 72512
Gorgeous .39 acre lot in an excellent location in the Ozarks!
GPS Coordinates are 36.228312216246074, -91.69488154420979.
Plenty of privacy on this lot and when you're ready for nearby some recreation, swing by either Diamond Lake or Crown Lake!
Priced way below area comparable sales in the area!
Debit/Credit Cards Accepted No Closing Costs Cash Price: $1,200 Finance with $200 Down and 12 Payments of $110 Per Month No Credit Check, No Income Documentation, No Prepayment Penalty 
Property Address: 2612 Hillcrest Road, Horseshoe Bend, AR 72512 (Map location is approximate)
County: Izard
Assessor Parcel Number: 800-05654-000
Legal Description: Lot 141, Hillcrest Addition
Zoning: Residential
Annual Property Taxes: $4.87
About Horseshoe Bend:
The best kept secret in north Arkansas is Horseshoe Bend. Nestled in the Ozark Mountains on the Strawberry River, this quaint town is the perfect place to find rest, relaxation, and recreation.
The crown jewel of the town is the 640-acre Crown Lake. On Crown Lake, water lovers can participate in a variety of activities, including swimming, kayaking, paddle boarding, water skiing, and tubing. Crown Lake is best known for good fishing, but it is not the only sought-after fishing hole in the area. Besides Crown Lake and the Strawberry River, fishing enthusiasts can also visit one of the smaller fishing lakes – Diamond, Pioneer, and North.
There are plenty of activities for young and old alike! Golfers have their choice between two par 3, 18-hole golf courses. Citizens and guests can also bowl, pitch horseshoes, and play miniature golf. The town has several stores, a library, three resorts, a community theater, a spa, and several restaurants.
The citizens of Horseshoe Bend take pride in the community spirit and the ability to offer a memorable experience for all who come to visit. The Music in the Mountains show occurs every third Saturday of the month, and during summer, the Farmers’ Market occurs every Wednesday. Every year, the town celebrates Dogwood Days on the second Saturday of May, and Independence Day is celebrated every 4th of July with a parade and fireworks. The annual Christmas parade occurs on the first Saturday in December. There are many more events that happen throughout the year, thanks to the numerous civic groups which are active in Horseshoe Bend. All of these events embrace the unique Ozark culture of small-town pride and fellowship.
The largest town in Izard County with 2,180 residents, Horseshoe Bend is accessible to the state’s most scenic highways. The town is centrally located and just a 3-hour drive to Little Rock, Memphis, and Springfield. With its gorgeous views, slower pace of life, and laid-back charm, Horseshoe Bend is the perfect place to stay a week or a lifetime.
More Information on Horseshoe Bend can be found at http://ozarklandstore.com/.
View our amazing property deals at TheLotStore.Com.
Additional Information: https://thelotstore.com/property/2612-hillcrest-road-horseshoe-bend-ar-72512/?feed_id=10845
submitted by TheLotStore to u/TheLotStore [link] [comments]


2024.05.18 22:46 SamMorrisHorror Them Devils Part 2

Scott Masterson had first met Scarlett at a rooftop party in downtown Dallas. Their age and the time of year were both in late springtime, them in their mid twenties and the date in early May. He had on a sharp yet breezy blazer and she astonished in a thigh length sleeveless blue dress.
“Oh hey Scott I don’t believe you two have met…” his then happily married friend had remarked with a slow swinging open hand toward her.
“Scott Masterson…reluctant friend to this knucklehead” he said with a tight lipped grin, trying not to be so obvious with his instant rapture.
“Scarlett…a pleasure…”
Her hand was so delicate to Scott’s touch. They locked eyes. It was like looking back through centuries of connection, endless days of laying in the sun next to the Seine River, or rising to Hollywood fame in the 1940’s and only having each other who would understand the glory and the pain of it all, or generations of quiet, simple country love that would bear such beautiful, happy children that would go on to raise beautiful, happy children, all with their dark blue eyes. Yes, the memories of every love story since the beginning of time was swirling right there in Scarlett’s irises. Scott had to catch himself before he stared embarrassingly too long.
“Sorry Scottie here doesn’t get out often” his friend quipped, which Scott appreciated actually, it helped him snap back to professionalism.
“Well I don’t either…at least I prefer not to.” Scarlett’s words flowed through the air like a flock of rose petals.
“Hey, kindred spirits.” Scott was really sensing a rising energy out of her, they had barely broken eye contact.
“Well, I’ll let you two have at it, I got a wife around here somewhere. Hey…Scott and Scarlett…not bad, not bad.” His friend exited stage right with a sly chuckle.
“Nice guy…so…what are you drinking, Scarlett?” Scott looked around for the emptiest corner of the rooftop bar, hoping to find a nice place for them to be able to hear each other. This night had just become something.
“That depends, Scott…what do you like?”
Oh man.
Well, as you can expect, the evening blossomed into a beautiful, long winded conversation that etched a long list of similarities between the two. They both lived in the city, had never married, and had dreamed of stable, simpler lives far away from tall buildings and busy streets. The next morning Scott awoke in her arms, which warmed much deeper than just his skin. He could feel her soothing his very identity, his future, everything. Her arms were tailor made to fit his very soul, and he had never felt more safe and at home.
“Mmm…you can stay right here…” she whispered, eyes still closed.
“I will…I will”
They both fell back asleep, into a dream that wouldn’t end upon waking.
Two years passed and suddenly they lived that simple backwoods life, way out where acres of land far out-populated the few and far between people. They took a lovely home, which happily looked over a long backyard, right up to a lively yet mostly undisturbed river. Their only neighbor within a mile was an older ranch worker named Charles, who rarely made himself perceivable. Days were spent way on into town where they both had offices. They didn’t mind the commute. Nights were spent mostly like this night, cuddled outside near a lovely little fire, with a slowly shrinking amount of wine sitting between them. Enjoying their Kingdom. Tonight, however, would prove to be a special night, for many reasons, all unexpected.
“Honey, I’ve been thinking…” Scott began, sitting up and opening his hands to the warmth of the fire.
“Oh?” Scarlett also sat up, eyes widening.
“So look, Scarlett, the last two years have been the best of my life. An absolute dream…”
She held her breath, her focus darting between his eyes and mouth.
“Yeah?”
“We have everything we ever want out here. But…what if there’s more?”
“More?” She had envisioned this very conversation hundreds of times.
“Our dreams have come true, but what if we…made some new dreams?” Scott turned and embedded his eyes into hers. He burst into a big smile.
“Scott…I thought…”
“Nevermind what I said” he cut her off, which he always made a point to never do, but this was a good exception.
“I’m ready, Scarlett…let’s have a family.”
“Ohhhh Scott, oh Scott”
They hugged tight enough to where it hurt.
“Well, in that case, we may need to open another bottle.” She said playfully, bouncing her eyebrows twice.
“Excellent. I’ll be right up. I’ll put this fire out and then start yours up.”
“Oh stop!” She bounded away girlishly, up the snowy back steps and into the house.
Scott let out a big sigh that he could see in the cold air and sat back in his chair, taking in his decision. He really was ready. He had secretly been keeping a long list of names that he liked and that he thought would work in front of Masterson. Especially little girl names. He stared into the campfire flames, getting lost imagining the three of them sitting right here, a little girl resting securely in Scarlett’s arms, as Scott had found himself, and stayed within these past two years.
Suddenly his trance was broken when, from the road in front of their house, came the sound of a vehicle approaching at high speed. Scott snapped his head back toward the house to get a better listen. He could see, around the house and through the trees, a large truck barreling down the country road, its headlights racing and bouncing with intensity. In an instant, it had passed up the road and out of sight.
“Huh?”
Soon, after a moment of silence, another sound echoed into the night. This sound rattled Scott to the bone and tore all that was right in his world into pieces. A sharp, bellowing squeal. His eyes shot over to his neighbors house, which was about a tenth of a mile to his right but still had a couple dim lights on that he could see. The shriek seemed to come from there.
Then, more squeals. It was hellish. More than animal but not quite human. Scott stood up. He heard crashing and tearing and further destruction coming from Charles’ house.
“Scarlett!! Scarlett!” He yelled toward his house, where he looked and could see her silhouette behind the curtains at the kitchen window. She didn’t seem to hear him.
He turned back toward his neighbors. The chaos had gone quiet. Not a half a moment after, though, he heard something big barreling through the trees as fast as that truck had been sprinting. Running, running furiously between the two houses. Searching, hunting. Scott was taken aback so hard that his heel had caught the edge of the fire pit, throwing him down only inches away from severe burns. He had knocked his head in the whiplash, making him groan and take a moment to regain his bearings.
“SCARLETT!!!!”
He screamed out toward his home as he sat up, rubbing a quickly rising bump on the back of his head. He heard a loud breaching on the side of his house. The patio door. No. No. Then, all hell broke loose. Scarlett started wailing and crying and he could hear crashes of plates and glasses and deep guttural roars coming from the kitchen inside. Shadows danced in a frenzy from the curtained windows. Sounds of instinctual survival seemed to be thrown from Scarlett inside. Sounds of defeat. Sounds of agony. Sounds of insanity. Scott sprang to his feet, his equilibrium being more damaged than he realized after his fall. He had to catch his hand on a chair to stabilize himself. Scarlett’s symphony of pain had gone quiet. Soon after something burst back out the patio door again and off in the same direction as that truck before.
Scott struggled back up to the house, slowly climbing the wintered, crunching stairs that led to the patio. He no longer yelled for Scarlett. In fact, the only thing that came to his senses was the sound of his own heavy breathing. Everything else had been turned off, save for a heavy and sudden dread that he had prayed he would never feel. He came to the side of his house where indeed the patio door had been busted and forced open. It laid inside the kitchen, its hinges snapped like toothpicks. Scott, with eyes wide and twitching, slowly entered his home and looked into the kitchen.
He didn’t scream. He didn’t even change his breathing. He didn’t blink. He just got a good long look at what laid before him.
Everything was broken. The fridge was on its side, the door hanging open and food and drink scattered all over the floor. The table was upended, its legs to the ceiling. A chair was resting on the counter, possibly having been thrown in defense. And Scarlett. Oh Scarlett. She…was…everywhere. She was all over the floor. She was sprayed against the walls. She was stuck to the window. She was in the sink.
Scott gently walked through the carnal mess and sabotage of his world. Long ago he had known exactly what he would do if something anywhere near this bad were to happen to him. He politely stumbled through the kitchen, down the hall, and into the bedroom. He opened his closet door and lowered a fire safe from the top rack. He unlocked it with a passcode. 511, after that warm May date when he had first met Scarlett. In the safe was a Sig Sauer P320 handgun. Scott took it out, along with a box of bullets, loaded one into the gun, put the safe back on its rack, and walked out of the closet, sitting on his bed. Their bed. Where they should’ve been laying right at this very moment, working toward a happy future. Where he would’ve kissed her forehead and put a hand on her growing midsection. Where they would have awoken on Christmas morning to the sound of children who were way too excited to remain asleep. Where they would’ve grown old. Where they would’ve smiled at each other through wrinkles, satisfied with all the love they shared and passed on to the next generations. Where they would’ve held each other in deep peace as they finally fell asleep to this world.
“I will…I will”
In one quick motion Scott pulled back the hammer and stuck the barrel of that pistol right up against his Governor and blew himself away, far away, right back into Scarlett’s loving arms.
Jeremy “Smallmouth” Bassett quickly yet stealthily made his way back to his Uncle’s house. He hugged the sides of the dark country road, keeping his eyes and ears wide open as to notice any sounds pertaining to the event that he had just witnessed there in the field next to the huge blaze. His only thought was Uncle Chuck. His house was right on the warpath of that horrible thing and Smallmouth had to go to him and make sure he was safe. He dared not go back to his truck, which would bring a lot of unwanted attention. No, Smallmouth walked and walked and finally saw the lights of his Uncle’s house. He carefully approached the front door from the shadowed driveway. Suddenly it occurred to Smallmouth that something was very wrong here. The door was busted in, having been plowed through by something very large and very strong.
“No…no…no”
Smallmouth slowly entered the house. The kitchen and living room were a disaster, chairs and tables and bottles strewn about and shattered. Bloody hoof-prints covered the floors, each of them the size of dinner plates. Smallmouth heard no noise. He felt himself well with tears, his nose a faucet that he began to sniff up as he worked his way through to his Uncle’s room, the door there also being broken in. A small whine growing in his throat, Smallmouth peaked into his uncles bedroom.
It was all in tatters. The bed had been attacked and shredded, the mattress being ripped up and thrown about as if it were made of cotton candy. More bloody hoof-prints were painted all over the brown carpet. Smallmouth trembled and put a hand up to his wet face. He didn’t see a way that his Uncle was anywhere near alive, knowing what he knew about the monster that had been in this house.
Smallmouth slowly walked to the living room, to the only little table that had been untouched in the attack. It was almost as if the bottle of whiskey teleported into his hand from the overturned cabinet, unopened. He fixed that real quick.
Soon he was several pulls deep of the only thing in the world that he knew would make him feel better, even if only for a few hours. He found his pack of cigarettes in his coat pocket and lit one up, although he was indoors. What did it matter? He sat in a chair that he had turned right side up and set the bottle on the table and looked out the back window into the pitch black. He cried for his Uncle and he cried for the world. He cried for himself. He cried for broken promises and his own weakness. He drank and drank until his vision shook from right to left everywhere he looked. At first he didn’t even notice the figures on the back porch. Then his vibrating focus did pick up on them, but by then it was too late. It was so dark out there but in their outlines he could see they wore long robes and hoods.
“HA!! COME AND GET ME! HAHA!! YOU COME AND YOU GET ME!!” Smallmouth boasted with a delusional amount of courage.
A creak escaped from the kitchen and he drunkenly slung his head over toward it. Three more figures stood there. Or was it just one? Smallmouth was none the wiser. All at once the hooded intruders from both inside and outside began to chant a strange, twisted rhyme in strikingly low and dissonant harmony:
“A sliver…of liver…goes down…with a shiver… …and gives…your gullet…to gall… …but drink…the Cider…that drowns…the Spider… …and you…will be free…of it all… …so tighten the grip…that loosens your lips… …O raise…the bottle…of brown… …and wake tomorrow…to find…in sorrow… …ANOTHER…SPIDER…TO…DROWN”
Smallmouth groaned at them in dissatisfaction and turned his bottle up again and began to chug the whiskey. As he did they repeated the chant except this time it was louder and closer. By the time Smallmouth had finished his bottle he was quickly losing consciousness. This wasn’t just whiskey. As he closed his eyes he felt hands grabbing him from all sides.
Smallmouth pulled open his sticky eyelids. His head felt like someone had bowled a strike into it. Wind froze his face. The smell of sickly, wet iron stung his nostrils. His vantage was higher than usual. Way higher. He was looking out into another field, but from easily ten feet up. He saw an old church, formerly painted white but now a flaky pale-beige. He heard the friction of a quick pull of rope below him, matched with a slight, tight pain at his feet. He looked down. A red-robed figure was fastening him against a wooden structure of some kind. His feet sat on a small flat platform perpendicular to a post that went from the ground up past smallmouths head. He couldn’t move his arms, so he quickly shot his eyes side to side. They were also tied to another horizontal post. A cross. He was being tied to a crude wooden cross. His shirt had been removed, exposing a hairy, overweight belly. Smallmouth tried to speak, but all that came out was a slow, unintelligible grumble. He was still drunk. No, this was more than that. He was under the influence of something strong and absolutely inhibitive. He wallowed again, and took in a deep breath. The smell of iron once again hit his nose. He looked down at himself. He was covered in a thick, red liquid. That wasn’t just the smell of iron. He had been splashed full body with blood.
“Now now, young servant…” the figure at his feet had finished his task and took a couple of steps out to admire his own handiwork.
“Ahh…perfect. The picture of martyrdom. Yes, you will always be remembered, Brother Bassett. You are to be the first Saint of The New Bible.” He opened his arms in his declaration.
Smallmouth looked up into the cold night sky. The moon shown down, giving everything a midnight spotlight. It was a gorgeous waxing gibbous, big and bright but not quite full. Yes, he was in a great big snowy field that housed an old worn down church. From the windows of the church he saw candles glowing, showing dark heads and shoulders looking out to him, also covered in loose hoods, hiding faces. He was hanging on a cross about one hundred feet from the old church. In front of the cross was a partially covered pit, a couple of two by fours supporting double armfuls of branches and dead leaves.
The figure at the base of the cross put his arms back to his side. He was still looking right at the drugged Smallmouth’s dumbstruck face. Even with a veiled mouth you could hear the twisted smile in his voice.
“Tonight you will help us finally defeat this legion, Smallmouth. You see, it may have the evil spirits within it, but at its core, it is still an owned animal. An animal that knows its Master very well. An animal that will remember the smell of its Master. You, my friend, are covered in its Master right now. And you are hanging on a cross, the symbol of this brute’s most hated enemy. But take heart, young Brother. Before you is our pit of spears. Yes you will attract the beast, but our Divine plan will intercept it and the beast will fall and be pierced. And then, oh dear brother, you will forever be immortalized. You will be purified in fire by the hands of your church brethren. Out of your screams and into the smoke the iniquities of all will be released. We will go on to preach your good example and your sainthood forever and ever.”
Smallmouth began to drool and hum pathetically. He could hear and understand the words of the robed man but he couldn’t fight back. His body was useless, limp inside its rope confines. All he could do now is think, and watch, and wait, and dread his fate.
The figure turned away from him, walking over near the pit and gathering up a bundle of brambles and throwing them over the last open area, covering it completely. He then crunched through the snow over to the front door of the old church, groaning open the door. He stood at the dark doorway for a few seconds in silence, and then began to make a noise. An over exaggerated pig squealing noise, high pitched and infuriating. Soon after other voices from inside the church began to do the same, their wailing echoing out of the building and all across the field, loudly signaling, calling out. It may as well have been a dinner bell. Not a half minute after they began the distress signal it was loudly answered by a distant squall. A furious squall.
This was it. Either way it happened Smallmouth was about to die. Experience terror, and then die, and not even have the ability to put up any kind of defense. It wasn’t fair. He just slowly lifted up his head and watched out far into the moonlit, white field. He then raised his heavy head further and took a good gander at the moon and stars for the last time.
“God,” he thought to himself, still having full inner monologue yet no outer motor function, “I am so sorry. I am so sorry for being what I am. I am so sorry for ending up in this place. It’s only my own fault. If it wasn’t for me being so stupid and messy and drunk and terrible then this wouldnt be happening to me.”
He began to shed tears that washed lines into the blood on his face.
“Please forgive me God. Please, please, please forgive me for all of my sins. This is it. I’m gonna die. I’m gonna die. PLEASE FORGIVE ME!!!!” He yelled inside his own mind, hoping and trying to send his silent words as far up into heaven as they could go.
He lowered his eyes back to the ground. He looked over at the church again. The windows were empty, the candles were extinguished. Those hooded cowards were hiding from their own handmade sacrificial service. All was quiet for a long pause until a much louder, closer bleating began at the edge of the forest not even three hundred feet away from Smallmouth’s glazed over eyes. It was time, and it was too late for a miracle.
Out of the woods, slowly and heavily, stomped the massive hog. As it marched closer and closer Smallmouth could see its white, boiled over eyes and black-burnt skin. Its jaws were flying open and snapping its sharp, pocket knife-sized teeth together in an intimidating “clack”. It was now less than a hundred feet away, the dark old church to its right shoulder. It stopped, its pale glowing eyes fixed right on Smallmouth on the crude cross. It truly was a monster. It stood as tall as a man and as long as a canoe. Around its murderous mouth were stains of red, the remnants of all that it had taken from the world on this unholy night. In its clanging jaws were bits of flesh. It snorted and scowled.
Then, in a fury, it wailed that horrible squeal and started off into a dead sprint. It galloped and galloped toward Smallmouth at a high, blistering speed. It kept yawping and howling as it cut the distance from the cross down to fifty feet, forty feet, thirty, twenty. All at once it passed over the covered pit and plunged in. In his doomed, dead eyed stupor Smallmouth could hear what sounded like paint being dumped from a rooftop onto concrete. Trails of black liquid squirted and splashed up from the pit, which had been uncovered in the fall of the beast. Unbelieving, Smallmouth saw dozens of steel spear tips standing up from the dug-in ground. Right in the middle of them the beast was stuck. The sheer weight of the animal had caused the spears to pierce through its tough skin, sticking out of its back, soaked in black blood. One spear had stabbed right under the hogs chin, passing up through its jaws and out its black snout. It made agonized sounds. It roared and roared and shook the spears inside it, beginning furiously, then growing weaker and weaker within seconds. Finally, it let out one last weak little squeal, before it went still and quiet.
Smallmouth was frozen both physically by drugs and constraints and mentally by shock. His mouth hung open toward the pit of spears, his vision blurry. He took in a deep, troubled breath and let out a moan of disbelief and relief. The old church doors sprang open, and the sound of jubilation within flowed out into the night. The red robed figures flocked out of the building toward the pit, arms raised in celebration. They surrounded the hole, getting a good look at their success and their enemies defeat. Some held additional spears and began further stabbing the dead animal, causing more black blood to be shed up at them. They all yelled loudly and triumphantly. Some danced around the pit. Some skipped over to Smallmouth on the cross and danced around him, slapping his legs and spinning in circles.
Smallmouth looked on at the raucous celebration, both in utter disbelief of their trap actually working and also in turmoil. How long now until they fully execute their plan.
A taller robed man, whose voice matched the same one who spoke to Smallmouth as he tied his feet, spoke up, sounding almost happily intoxicated.
“Ahh yes my Brothers!! It is done!! We have won!!!”
They all whooped and cheered.
“Brother Norman, go into the church and bring me the small tank of fuel. Let us send our dear Saint Bassett to the Holy lands, where he will be adored for all eternity!”
They all clapped and hollered. One figure began childishly skipping away from the pit and over toward the front door of the church.
Then, it happened.
From the pit all of a sudden a great blaze erupted instantly. It stood as tall as the cross, and it burned a furious red and blue. It raged and raged, blinding Smallmouth and making him clumsily turn his face away from the heat.
All of the figures panicked, screaming and scattering away toward the church. They didn’t get far. Up from the fiery pit, dozens of long, long, black arms, adorned with six hooking claws emerged and stretched out of the flames and latched on to the legs of those trying to escape. Smallmouth heard crying and wailing from the men as the black, razor clawed-hands of the legion grabbed them and began pulling them back, into the blazes. One by one the red robed people were dragged into the flames, their clothes catching instantly. Smallmouth could see violently shaking bodies in the evil furnace. Oh, the screams. Above the tortured howling, the sound of laughing broke out. Deep, menacing laughter, hundreds of voices, echoed up into the air from the burning hole. Then, in one extinguishing squeeze, the ground swallowed the entirety of the fiery pit, leaving it completely covered in dirt, still and quiet. Soon after, and just like the pit of spears, the old church building caught in an instant and raging fire, quickly toppling the walls and dropping the steeple into its ruins. The smoke towered high in the night sky, which had just began to hint at a pale morning blue. Smallmouth hung on his cross in utter horror and surprise.
As the late evening hours glowed into early morning the smoke eventually tapered off, as Smallmouth’s drugs finally began to wear off as well. The fires of the church did garner long distance attention, though. Just as Smallmouth was able to regain control of his muscles and voice he heard emergency sirens call out into the cold morning air. Not long after, two fire trucks, an ambulance and a sheriffs truck tore into the field and toward Smallmouth on the cross. Not long after Smallmouth could feel the tied ropes being cut loose by firemen, their uniforms easily the best red clothes he had seen all night.
“What on God’s green Earth happened here son?” A bearded man with a dark hat and brown shirt and pants asked Smallmouth once he had been lowered down from the cross and sat on the ground with a shock blanket around his shoulders. The Sheriff, no doubt.
“God’s green Earth. It really is God’s, isn’t it?” Smallmouth whispered, staring out across the cold field. Then, at the very place he was staring, an old, familiar truck came barreling out of the gravel road in the woods and through the field in the steadily growing morning light. It was Uncle Chuck’s truck. It hurried over toward the other emergency vehicles, parked, the driver’s side door burst open, and Uncle Chuck came bounding out over to Smallmouth, his eyes wide and his mouth a wonderfully shocked “O”.
“JEREMY! JEREMY!!!” He basically fell on Smallmouth in a tight, warm hug. Smallmouth was caught off guard by Chuck using his real name.
His Uncle held him for several seconds and then let up, but kept his hands on Smallmouth’s shoulders.
“I thought you were dead.” Both of them said at almost the exact same time.
“I came back and your house was a mess and there was blood everywhere. I thought you were dead.” Smallmouth weakly spat out.
“Well, I woke up and you were gone, son, so I walked to the ranch to get my truck. I was worried bout ya son. I came back home and the whole place had been turned upside down. Blood on the carpet. I just thought the worst. Then I tried my neighbors house. Buddy, they’re dead. Looks like some wacko murder-suicide if I ever saw one. Scott probably tried to come kill us too and wrecked the place when he found it empty. I don’t know. But what I DO know is that you are right here! You are okay Jeremy!! Ahhh Praise Jesus!!”
“It’s not that, Uncle. That isn’t what happened out here. It’s..it was a..a, uh…”
Smallmouth’s fried brain couldn’t even comprehend what he had witnessed over the past few hours. It was all a violent blur.
“Dont worry bout it son, you can tell me everything on the way to the hospital. We gotta go get you checked out and cleaned up. C’mon.” He helped Smallmouth up and they walked over to the ambulance, his Uncle’s arm thrown around his shoulder.
Smallmouth would be sent home later that afternoon. It would take him and his Uncle a long time to sort through the chaos of that deadly night and rebuild their lives. But life kept on. Smallmouth would remain living with his Uncle, and would begin a job working with him down at the ranch. Together they started to attend a local church. Smallmouth never touched a drink or a drug or even a cigarette ever again, and remained steadfast in his newly revitalized faith.
submitted by SamMorrisHorror to TheCrypticCompendium [link] [comments]


2024.05.18 22:30 ParticularPositive49 How can I make this better?

How can I make this better?
Or at least make it as buttons...
submitted by ParticularPositive49 to ObsidianMD [link] [comments]


2024.05.18 22:22 tunex2014 Ultimate Guide to Visiting Niagara Falls in 2024: What’s New and Must-See Attractions

Ultimate Guide to Visiting Niagara Falls in 2024: What’s New and Must-See Attractions
https://preview.redd.it/1shm9oy3u81d1.png?width=1200&format=png&auto=webp&s=b92fca5822ca34d0ddbc318435d0a6e8e9265c45
Niagara Falls is a natural wonder that captivates millions of visitors every year with its powerful cascades and breathtaking scenery. As the year 2024 approaches, this iconic destination promises an array of exciting new attractions and experiences that will make your visit even more unforgettable. From thrilling adventures to cultural immersions, this ultimate guide will unveil what’s new and what you simply cannot miss when exploring Niagara Falls in 2024.

Introduction to Niagara Falls

Straddling the border between the United States and Canada, Niagara Falls is a collective name for three magnificent waterfalls: the American Falls, Bridal Veil Falls, and the awe-inspiring Canadian Horseshoe Falls. This natural spectacle is a result of the Niagara River’s powerful flow plunging over the edge of the Niagara Escarpment and creating a mesmerizing display of water, mist, and rainbows. With its rich history, stunning scenery, and diverse attractions, Niagara Falls remains one of the world’s most popular tourist destinations, drawing visitors from near and far.

New Attractions for 2024

  1. Niagara Falls Aerial Adventure
Prepare to experience Niagara Falls from a whole new perspective with the highly anticipated Niagara Falls Aerial Adventure. This thrilling attraction, set to open in early 2024, will take you on a breathtaking journey above the thundering falls. Board a state-of-the-art gondola system that will soar over the Niagara River, offering unparalleled views of the cascades, the rugged gorge, and the surrounding landscapes. With floor-to-ceiling glass panels, you’ll feel like you’re floating above this natural wonder, capturing incredible photos and creating lasting memories. Experience the Thrill of Niagara Falls from Above! Book Your Niagara Falls Aerial Adventure Now
2. Immersive Multimedia Experience: “The Power of Niagara”
Step into the heart of Niagara Falls with “The Power of Niagara,” an innovative multimedia experience that will transport you through the history, geology, and cultural significance of this iconic destination. Scheduled to debut in late 2024, this cutting-edge exhibition will combine state-of-the-art projection mapping, augmented reality, and interactive displays to take you on a captivating journey. Witness the formation of the falls, learn about the indigenous peoples who first inhabited the area, and immerse yourself in the stories of daring explorers and adventurers who have been drawn to this natural marvel over the centuries. Dive into the “Power of Niagara” Immersive Multimedia Experience. Reserve Your Spot Today

Must-See Attractions

  1. Journey Behind the Falls
No visit to Niagara Falls is complete without experiencing the awe-inspiring Journey Behind the Falls. This iconic attraction allows you to descend deep into the bedrock of the Canadian Horseshoe Falls, where you’ll stand mere meters away from the thundering curtain of water. As you venture into the tunnels carved behind the falls, you’ll feel the incredible power of nature as the mist envelops you and the roar of the cascades echoes all around. With observation decks and viewing portals, you’ll be able to witness the falls from a truly unique and unforgettable perspective. Explore the Hidden Wonders with a Journey Behind the Falls. Get Your Tickets Here
2. Niagara SkyWheel
Soar high above the falls and take in panoramic views of the entire Niagara region with a ride on the Niagara SkyWheel. This towering observation wheel stands an impressive 175 feet (53 meters) tall, offering breathtaking vistas from its climate-controlled, fully-enclosed gondolas. As you ascend, you’ll be treated to sweeping views of the American and Canadian Falls, the Niagara River, and the surrounding cities and landscapes. Whether you visit during the day or at night, when the falls are illuminated in a brilliant display of lights, the Niagara SkyWheel promises an unforgettable perspective on this natural wonder. Get a Bird’s Eye View on the Niagara SkyWheel. Buy Your Tickets Now
3. Whirlpool Jet Boat Tours
For those seeking an adrenaline-pumping adventure, the Whirlpool Jet Boat Tours offer an exhilarating way to experience the power of the Niagara River. Board a state-of-the-art jet boat and prepare for a thrilling ride through the churning whirlpool rapids and swirling eddies created by the river’s powerful currents. As you navigate through the turbulent waters, your skilled captain will provide insights into the geology and history of the area while you hold on tight and feel the rush of adrenaline coursing through your veins. Feel the Rush with Whirlpool Jet Boat Tours. Book Your Adventure Today
4. Niagara Falls Fireworks
No visit to Niagara Falls is complete without witnessing the breathtaking fireworks displays that light up the night sky over the falls. Every evening during the summer months (and select dates throughout the year), the skies above the Horseshoe Falls come alive with a dazzling display of choreographed pyrotechnics. As the colorful bursts of light reflect off the cascading waters, you’ll be treated to a truly mesmerizing spectacle that perfectly captures the beauty and power of this natural wonder. Witness the Spectacular Niagara Falls Fireworks. Secure Your Viewing Spot
5. Niagara Wine Region
While Niagara Falls is renowned for its majestic waterfalls, the surrounding region is also a celebrated destination for wine enthusiasts. The Niagara Wine Region, spanning both the Canadian and American sides of the border, is home to numerous award-winning wineries and vineyards. Take a day trip or join a guided tour to explore the picturesque landscapes, sample locally-crafted wines, and learn about the unique terroir and winemaking techniques that make this region so special. Savor the Flavors of the Niagara Wine Region. Plan Your Tasting Tour Now

Insider Tips for Visiting Niagara Falls in 2024

1. Beat the Crowds
While Niagara Falls is a popular destination year-round, the peak season tends to be during the summer months, when schools are out and the weather is warmest. If you want to avoid the largest crowds and potentially save on accommodations, consider visiting during the spring (April–May) or fall (September–October) shoulder seasons. Not only will you enjoy smaller crowds and potentially lower prices, but you’ll also be treated to the stunning natural beauty of the changing seasons in the Niagara region.
2. Pack Appropriately
The weather at Niagara Falls can be unpredictable, with temperatures ranging from hot and humid in the summer to freezing in the winter. Be sure to pack layers and waterproof clothing, as the mist from the falls can leave you damp, even on a sunny day. Additionally, sturdy shoes with good traction are a must, as many of the walking paths and trails can be slippery.
3. Consider a Niagara Falls Discovery Pass
If you plan on visiting multiple attractions during your stay, consider purchasing a Niagara Falls Discovery Pass. This convenient pass offers bundled admission to many of the top attractions, including the Journey Behind the Falls, the Niagara SkyWheel, and various museums and exhibits. Not only will you save money compared to purchasing individual tickets, but you’ll also enjoy skip-the-line privileges at some attractions, saving you valuable time. Discover all that Niagara Falls Has to Offer with the Niagara Falls Discovery Pass. Get Yours Here
4. Explore Beyond the Falls
While the falls themselves are undoubtedly the main draw, the Niagara region offers a wealth of other attractions and experiences that are well worth exploring. Consider taking a day trip to the charming town of Niagara-on-the-Lake, known for its historic architecture, theater scene, and culinary delights. Or, venture out to the nearby Niagara Escarpment, a UNESCO World Biosphere Reserve, where you can hike scenic trails, go rock climbing, or even try your hand at cave exploration.

Conclusion

Niagara Falls is a natural wonder that continues to captivate and inspire visitors from around the world. With its thundering cascades, breathtaking scenery, and diverse attractions, this iconic destination promises an unforgettable experience for travelers of all ages. As you plan your visit in 2024, be sure to explore the exciting new attractions, immerse yourself in the must-see experiences, and embrace the insider tips to make the most of your time in this remarkable place. Whether you’re a first-time visitor or a seasoned traveler, Niagara Falls is sure to leave you in awe of nature’s incredible power and beauty. Read the article here.
Leave travel problems behind; click here for more travel tip updates
submitted by tunex2014 to u/tunex2014 [link] [comments]


2024.05.18 21:27 Courtesity0 Map Locations

Map Locations
https://preview.redd.it/7ulstd8mk81d1.jpg?width=3000&format=pjpg&auto=webp&s=c6f4cfa500e909a3e8806d85d10a1f433879b46c

Hello! I'm currently prepping to run Outlaws of Alkenstar. I've seen some recommendations online for slight changes, such as using the alternate map that adds small rivers and Bottleneck Bridge.

My question is, where exactly, on the map, are the Gold Tank Reserve bank, the Scrapyard, and the Yeast of All Brewery?
I have the Barrel and Bullet, Gattlebees, and Bottleneck Bridge marked in red.
submitted by Courtesity0 to OutlawsOfAlkenstar [link] [comments]


2024.05.18 21:08 okaycakes Current top player of the Redbull EW ladder has two thirds of their last 31 games as Huns on Dunesprings

Current top player of the Redbull EW ladder has two thirds of their last 31 games as Huns on Dunesprings
Capoch is currently at the top of the RB EW ladder. Also, according to aoe2recs, about two thirds of the games played (20 out of 31) by Capoch over the last week were on Dunesprings as Huns, and not one of these 20 games were against any of the top 10 players on the ladder. Capoch won every one of these games.
The intention of this post isn't to call anyone out, as map favouriting, civ picking and not playing when strong players are playing are (as I believe) not against the rules for climbing the EW ladder. Players are incentivised to take any advantage they can get to land in the top four of the ladder.
But if tricks like these become the standard and expected from all players, I fear that this ladder race to top four may be less interesting or competitive than expected. Should settings for the Red Bull EW ladder be adjusted for more random and fair player matchups, without civ or map picking?
Maybe the system can be set up so that top 16(?) players are not able to civ pick / favorite map / dodge games (e.g. disconnecting counting as a loss), and can only gain Elo from games played against other top ranking players, and only within a specific time window? (And I guess these same restrictions could also apply to for any game played that would move a player into the top 16)

https://preview.redd.it/4grotpeic81d1.png?width=1300&format=png&auto=webp&s=23bbe3d861da33f6eca141aa5d6488bf8ecae63d
https://preview.redd.it/0bwok9kfc81d1.png?width=1300&format=png&auto=webp&s=39862f6ba4608aedc56029aaf71dd9c0ae77835e
https://preview.redd.it/yqy9qbkfc81d1.png?width=1300&format=png&auto=webp&s=4f12dcdb2323a4e0a5112b0f431131f569212f5b
https://preview.redd.it/yyg6v5kfc81d1.png?width=1300&format=png&auto=webp&s=e11eec6d400f031385870269c74d8796439ab662
submitted by okaycakes to aoe2 [link] [comments]


2024.05.18 21:01 PapaBigMac 2 questions about new patch

1st one : are minions more aggressive? Following you further from the wave, further towards the river?
2nd one: ‘distance travelled’ for Symbiotic Sole - upgrades after 150,000 units of distance travelled. Do things like poppy or k’sante ults count? Would a quick 10 minute hex dragon map change help with the active hex gates ? It seems that it’s times so you complete it around 14 minutes.
submitted by PapaBigMac to supportlol [link] [comments]


2024.05.18 20:17 MinuteGate211 Mark Twain Goes West

In order to escape the Civil War, Sam Clemens, not yet known as Mark Twain, headed west. Orion Clemens, Sam’s older brother, had been appointed Secretary of the Nevada Territory by Abraham Lincoln. Sam, still relatively wealthy from his days as a river boat pilot, financed the trip.
Mark Twain wrote of his experiences in his book “Roughing It”, published in 1872. This book is not a true travelogue nor a volume designed to provide detailed information about the terrain traversed. It does provide a very entertaining, albeit subjective, narrative of the journey. Included is a vignette that inspired the creation of Wile E. Coyote.
Much of the material in those pages of my web site related to Mark Twain’s journey west are from an earlier journey west, taken by Richard Francis Burton and contained in his book “The City of the Saints”. Burton had followed the same route only the year before, 1860. Horace Greeley, too, had followed some of the same route in 1859 and his narrative is also included.
Pony Express and stagecoach stops are all mapped and provide the punctuation for the three journeys and much of the description provided by these three authors relate to their experiences at these stops along the way.
The primary theme of my site, “Twain’s Geography”, is to provide the context of Twain’s life. I leave it to others for analysis of his writings.
https://twainsgeography.com/epoch/sam-clemens-goes-west
submitted by MinuteGate211 to MarkTwain [link] [comments]


2024.05.18 19:14 FilFoxFil New Adventure Lab design

New Adventure Lab design
Do you like it? I personally really like it.
submitted by FilFoxFil to geocaching [link] [comments]


2024.05.18 19:00 TheLotStore 0 King Henry Drive, Hardy, AR 72542

0 King Henry Drive, Hardy, AR 72542
0 King Henry Drive, Hardy, AR 72542
Gorgeous lot in Hardy near the Spring River and Lake Sherwood.
Per the City of Hardy, water and sewer are available at this property. Buyer to confirm with public works.
Plenty of privacy on this lot and when you're ready for nearby some recreation, swing by Lake Sherwood or old town Hardy!
GPS Coordinates are 36.330643218226044, -91.4866283245555.
Priced way below area comparable sales in the area!
Debit/Credit Cards Accepted No Closing Costs Cash Price: $2,600 Finance with $250 Down and 24 Payments of $125 Per Month No Credit Check, No Income Documentation, No Prepayment Penalty 
Property Address: 0 King Henry Drive, Hardy, AR 72542 (Map location is approximate)
County: Sharp
Assessor Parcel Number: 760-54299-168
Legal Description: Lot 13, Block 9, Needwood
Zoning: Residential
Annual Property Taxes: $7.75
View our amazing property deals at TheLotStore.Com.
Additional Information: https://thelotstore.com/property/0-king-henry-drive-hardy-ar-72542/?feed_id=10821
submitted by TheLotStore to u/TheLotStore [link] [comments]


2024.05.18 18:56 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
Server IP: play.alathramc.com
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to mcservers [link] [comments]


2024.05.18 18:49 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
IP: play.alathramc.com
Discord: https://discord.gg/6URRxuyM
Website: https://alathra.com/
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to McServerAdverts [link] [comments]


2024.05.18 18:49 thebrokedown Try 2 Attempting to return an artifact; would like some info before I do so. Warning: Long back story

Try 2 Attempting to return an artifact; would like some info before I do so. Warning: Long back story
In around 1981, when I was 12, my father and I did a canoe trip along the Rio Grande with another couple, both adults. In my personal mythology, this was a 350 mile journey, although it now seems unlikely--we had probably 18 days at most, and that's including the drive to Marfa Texas from the Mississippi Gulf Coast and back. The only place on the river that I absolutely know we canoed by was the Langford Hot Springs. We also visited Langtry, but I'm not sure if that was driving or from the river. We also went through at least one canyon--the water was very low, and it was littered with huge boulders, but I cannot tell you which of the canyons I'm remembering. It might even be the lower canyon trip--my father was always up for any challenge to the point of foolhardiness. The adults were all Outward Bound instructors, and I was also a strong paddler for being 12.
On the trip, my father and I saw a "cave" entrance up a walkable incline from the river. This was a large opening, but was not deep and "rock shelter" or grotto is probably a better tern for it. We decided to explore, and discovered that this was a spot visited by many modern people; it was littered with cigarette butts and food wrappers, etc. As it didn't go back very far, we looked around a minute and decided to go back to the boat. Before we did, though, my father noticed an outcropping far enough above his head (he was about 5'11'') that he had to stand on tiptoes to reach up to it. He felt something, and this is what he brought down. Shamefully, we took it without question. I cannot say if we were at that point in Big Bend National Park itself or on the river outside that area. I am not even able to say if we were on the US or Mexico side, but I believe we were in the United States. Despite us taking this, he was generally a leave no trace guy to extremes and not into breaking border laws.
My father died last month after a battle with dementia, and this was the only thing I wished to have from him--we had become estranged for many years and had started speaking again about 5 years ago. He was a character. An extremely charismatic narcissist, he estranged both of his children but in his dementia, he had softened and I enjoyed getting closer to him again. All of this is to say that he was never a prankster, he never gave me a hint that my memory of the event was different from his while we were still talking, and my stepmother tells me that he loved to tell the story and *absolutely* believed this to be a genuine artifact.
I have contacted the park and am working on my next steps here. I do not want (well, I WANT, but I won't) to keep something that belongs either with a First Nations group or an organization that will care for and display this. Here's the issue though. Is it actually an artifact or a more modern example of the art? I will present my research for and against. I am so far from expert its ridiculous, but I have a Google degree at this point about this point, so I've done all I can, and I decided to come to people who are passionate about these things.
For: --This seems to be Edwards chert--I feel really pretty certain on that. So the stone it's made of isn't out of place for the area. --I have attempted to find out if it was common to sort of geo cache or prank with artifacts in the 70s, and I have found out about "Gray Ghosts," but I haven't managed to find one word about people leaving their work in places for strangers to find. I am very interested in this topic, but for now, I'm putting this lack of evidence I have for this practice in the "for" column. --In both the for and against column is that it is so distinctive. It resembles several kinds of projectile points, but doesn't just scream "this is X." If it looked like one thing, it was as much as twice the size of other examples of that. Or it was half a continent away from other projectile points of a similar style. I have considered Darl, Zorra, Pontchartrain Type II, and especially Scottsbluff Type II. The whole field is so interesting and people are muddying things, it seems to me, and one thing may be called several names by different people, and of course we haven't discovered every point there is, and that area of the world, the Trans-Pecos and Big Bend, still have lots of secrets for us.
Now for the Against: --This sucker is huge. And, in fact, it is almost precisely 6 inches. Which is hinky? A coincidence? --It would have had to have been in a small rock shelter which is very accessible to people for who knows how long with no one else discovering it. This seems so unlikely. But as I said, it was quite high up and as hidden as anything could have been in that cave. --The 70s was a time when people were really getting into, and increasingly better at, knapping and were definitely passing off fakes as the real thing. But would you make this, stash it and...what? Wait for it to be discovered, which you would likely never find out about?
So here we are. I find it a stunning example, whether knapped in a garage or around a campfire where people depended on the skill for their survival. I saw nothing else quite like it in the seemingly thousands of points I have looked at this week. I apologize for the picture attempting to show width. It is about a centimeter wide at the widest part. Hard to show.
What say you?
https://imgur.com/a/muVx4ua
Honestly, getting old sucks. I can't believe Reddit is confusing me. I used to know what I was doing.
https://preview.redd.it/s71ipktuu71d1.jpg?width=4032&format=pjpg&auto=webp&s=07068d3a6d6aba24e688c081155124343db76ea2
https://preview.redd.it/t8nbhltuu71d1.jpg?width=3911&format=pjpg&auto=webp&s=8918071527639086d570c631e8d29846aad50927
https://preview.redd.it/8tt50mtuu71d1.jpg?width=1717&format=pjpg&auto=webp&s=d1889ca40018f74f8c371ca943a6017a0305fd96
https://preview.redd.it/cc9f8ptuu71d1.jpg?width=3024&format=pjpg&auto=webp&s=78416eec27d780c76cda24d256649ffde7370caf
submitted by thebrokedown to Arrowheads [link] [comments]


2024.05.18 18:48 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
IP: play.alathramc.com
Discord: https://discord.gg/6URRxuyM
Website: https://alathra.com/
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to MinecraftGameChannel [link] [comments]


2024.05.18 18:48 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
IP: play.alathramc.com
Discord: https://discord.gg/6URRxuyM
Website: https://alathra.com/
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to minecraftlore [link] [comments]


2024.05.18 18:47 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
IP: play.alathramc.com
Discord: https://discord.gg/6URRxuyM
Website: https://alathra.com/
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to MinecraftRoleplay [link] [comments]


2024.05.18 18:46 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
IP: play.alathramc.com
Discord: https://discord.gg/6URRxuyM
Website: https://alathra.com/
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to MinecraftServer [link] [comments]


2024.05.18 18:46 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
IP: play.alathramc.com
Discord: https://discord.gg/6URRxuyM
Website: https://alathra.com/
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to MinecraftServerFinder [link] [comments]


2024.05.18 18:45 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
IP: play.alathramc.com
Discord: https://discord.gg/6URRxuyM
Website: https://alathra.com/
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to MinecraftServerShare [link] [comments]


2024.05.18 18:43 AlathraServer Alathra: New Frontiers [Semi-Vanilla] {Worldbuilding} {Geopolitical} {Light Roleplay} {1.20+}

Alathra: New Frontiers
A Worldbuilding, Geopolitical, Light Roleplay Server.
IP: play.alathramc.com
Discord: https://discord.gg/6URRxuyM
Website: https://alathra.com/
Alathra is one of the top searched and played world building server in the world! Maybe you are looking to join one of the grand towns and nations across Alathra. Maybe you want to start your own in undeveloped land. Perhaps your goal is to master trade and become a wealthy merchant. What about starting your own player-run guild, or starting a new religion? Maybe you just want to be a hermit and live alone on a mountain.
All of this is possible on Alathra because here players tell the story. Alathra is full of characters, nations, cultures, and organizations. Many battles and wars have been fought. There are heroes, there are villains, and plenty that fall somewhere in between. Will you make your mark on the history of Alathra? Start your journey today!
Key Features:
Towny
Create towns and cities with your friends or join an existing one. With Towny you can claim areas to build safely and store your items. Start a large nation with sprawling cities or create a small farming village. The sky is the limit!
Lore, RP & Worldbuilding
One of the key gameplay aspects of Alathra is its lore, roleplay (RP) and geopolitics. The community is constantly creating captivating lore and RP including player-run organizations, events, and religions, as well as conflicts and wars. In Alathra you can create your own unique story, which is bound to intertwine with the stories of others.
Custom World
The map of Alathra is completely custom, designed from scratch using a combination of tools to encourage exploration trade and geopolitics. The world consists of continents separated by oceans and is divided into four temperature zones. Along with enhancements to vanilla biomes, the map also includes many new biomes such as red sand deserts, tropical beaches, calcite mountains, giant spruce forests, mangrove islands, prairies, steppes and more! There are also landmarks that can be found throughout the map including volcanoes, salt flats and underground rivers.
Custom Plugins
Alathra has its own dedicated team of developers who are consistently develop new plugins and features that give Alathra a unique feel that we guarantee you won't find on other servers. Some examples include lockpicking, a custom war system, character cards, medieval weapons, a fast travel port system, regional resources and so much more!
Movecraft
Movecraft is a plugin that allows you to create moveable ships, from small fishing boats to large Man o' Wars! Fill your ships with chests for trade or line them with cannons for war. The version of Movecraft Alathra uses is also specifically written and configured to allow for naval combat.
Brewing
The Brewery plugin allows you to create many different interesting brews as well as the many custom brews that have been made by players. Become your town's barkeeper! Experiment to see how many of hundreds of custom brews you can discover.
Custom Mobs and Animals
We have quite a few custom passive and aggressive mobs, including sharks, giant squid, deer, elephants, moles and boars.
Custom Nether Mobs and Biomes
Recently reset our custom nether features uniquely created biomes and custom nether mobs including the Gargoyle, Nether Leech, Hell Hounds and Imps.
submitted by AlathraServer to MinecraftServerTalk [link] [comments]


http://activeproperty.pl/