Low cost dc magnetic field meter

Electromagnetic Hypersensitivity

2015.06.03 06:16 Electromagnetic Hypersensitivity

Electromagnetic Hypersensitivity is an officially recognized disability in Sweden (this is not recognized as an illness because no diagnosis exists for this condition).” Professor Johansson gave the example of a head ache “ how can one measure the pain or prove the existence of a head ache?” Sweden ranks in the top 10 in the world for healthcare. Magnetic Flux poses the largest threat to individuals with EMHS.
[link]


2024.05.21 19:52 Plastic-Guava-6941 Remembering Humanity

The Battle for Zor'thal
The skies of Zor'thal burned red as the Insectoid swarm darkened the horizon, their shrill war cries piercing the air. Amid the chaos, Commander Sarah Williams stood at the edge of a crumbling barricade, her uniform scorched and tattered. She wiped the soot from her face and looked back at the terrified Zor'thali huddled behind her—a once-proud avian species now reduced to desperate survivors.
"Hold the line!" she shouted, her voice hoarse from days of relentless fighting. Human soldiers, battered but unbroken, snapped to attention, their faces steeled with determination. They had come to Zor'thal not for conquest, but to protect these gentle beings who painted the skies with colors unseen on Earth.
The battle raged on, and the humans fought with a ferocity that defied their exhaustion. Sarah's mind flashed back to a moment when a young Zor'thali child had handed her a small, hand-carved figure of a bird. "For luck," the child had said, eyes wide with hope.
Hours turned into days, and the Insectoids seemed endless. Sarah watched as Corporal James Reed, a seasoned soldier with a heart of gold, charged into the fray to save a wounded Zor'thali elder. He took a hit meant for the elder, his scream lost in the roar of the battle. Sarah's heart clenched, but she pressed on, her duty clear.
Finally, after a brutal final assault, the Insectoids were purged from the area. The battlefield was a graveyard of broken bodies and shattered dreams, but Zor'thal was saved. The Zor'thali wept as they mourned their dead and honored the humans who had fought so bravely.
Years later, at an interstellar summit, the Zor'thali Chancellor stood before a vast assembly. His feathers, once vibrant, were now dull with age, but his eyes shone with gratitude. He recounted the darkest days of the invasion, his voice trembling as he spoke of the human sacrifices.
A Xendari representative, known for his cynicism, interrupted, "Why should we trust the humans? They are known for their aggression and self-interest."
The room fell silent. Commander Sarah Williams, now an ambassador, rose from her seat. Her gaze was steady as she walked to the center of the hall. "When the Insectoids descended upon Zor'thal, they intended to eradicate every living being. We fought not for gain, but because it was the right thing to do. Thousands of our soldiers lie buried on Zor'thal, having given their lives to protect those who could not protect themselves."
She paused, her voice cracking with emotion. "I still carry the figure of a bird given to me by a Zor'thali child. It reminds me of why we fought. For them, for their future."
The Xendari representative, known for his bluster, found himself speechless. The truth hung heavily in the air.
The Defense of Iylara
The lush forests of Iylara were a living tapestry of greens and blues, now marred by the fiery onslaught of the Insectoids. Admiral James Harris stood on a ridge, his heart heavy as he surveyed the burning landscape. The Iylari, an aquatic species known for their wisdom, were fighting a losing battle. Their beautiful coral cities, once vibrant with life, were being reduced to rubble.
"Admiral, we need to fall back," a young lieutenant urged, his voice tinged with fear.
"No," Harris replied firmly. "We hold our ground. We are their last hope."
As the humans dug in, the Insectoids advanced, their insectile drones tearing through defenses. Harris watched as a group of Iylari children, their scales shimmering with tears, were shepherded to safety by human medics. He clenched his fists, determined to give them a future.
The battle was fierce. Harris led charge after charge, his mind a blur of strategy and survival. He saw Lieutenant Davis, barely twenty, carrying an injured Iylari on his back through a hail of enemy fire. Davis fell, his body shielding the Iylari from harm. Harris's chest tightened, but he couldn't afford to grieve—not yet.
After nearly a year of unrelenting combat, the Insectoids were finally repelled. The humans had paid a steep price, but the Iylari were saved. The once-pastoral fields of Iylara were scarred with the memory of their sacrifice.
Decades later, during a historic Galactic Council meeting, an elderly Iylari senator stood to speak. His scales had lost their luster, but his voice carried the weight of lived experience. "When the Insectoids came, we were doomed. It was the humans who stood with us, who fought and died for our freedom."
A Myraxian representative, known for his disdain of human involvement, sneered. "Why should we trust these humans? They are warriors, not diplomats."
The senator's eyes narrowed. "The humans are indeed warriors, but they are also protectors. When the Insectoids ravaged and consumed our forests and slaughtered and ate our people, it was the humans who stood with us. They asked for nothing in return, except to see justice done. I remember a young soldier, David, who carried me from the flames. He was just nineteen Terra years! "
Admiral Harris, now retired and attending as an honorary guest, nodded solemnly. The Myraxian opened his mouth to retort but found no words. The senator's voice trembled as he continued, "David gave his life so I could live. How many of us owe our lives to such sacrifice?"
The assembly was silent, the weight of their debt to humanity undeniable.
The Liberation of Vornax
The frigid plains of Vornax were a harsh and unforgiving battlefield. The Insectoids had invaded, enslaving the crystalline Vornaxians for use as biofuel. General Marcus Lee stood on the front lines, his breath visible in the freezing air. His troops were exhausted, but their resolve was unbreakable.
"General, our supplies are running low," Captain Rodriguez reported, her voice shaking from the cold.
"We can't stop now," Lee replied. "The Vornaxians are counting on us."
As they advanced through the ice and snow, Lee saw the desperation in the eyes of the Vornaxians. They had endured unimaginable horrors, and the humans had come to be their last hope. The humans fought in subzero temperatures, their bodies pushed to the brink, but they never wavered.
One night, as they set up camp, Lee sat by a fire with a young Vornaxian girl who had lost her family. She handed him a small, crystalline shard. "For courage," she whispered, her voice barely audible.
Lee held the shard tightly, feeling the weight of her trust. The next morning, they launched a final assault on the Insectoids hive stronghold. The battle was fierce, and the humans fought with a primal fury. Lee watched as Sergeant Johnson, a father of two, charged into enemy lines to protect a group of Vornaxian prisoners. He fell, but his sacrifice allowed the prisoners to escape.
After two grueling years, the Insectoids were scorched from Vornax. The humans had liberated the planet, but the cost was high. The Vornaxians wept as they buried their saviors, their crystalline tears shimmering in the cold light.
Years later, at a commemoration ceremony on Vornax, an elder Vornaxian spoke before a gathered assembly of intergalactic dignitaries. His voice was filled with emotion as he recounted the sacrifices made by the humans. "They came to us in our darkest hour, not as conquerors, but as liberators."
A Kreeva representative, known for their isolationist views, scoffed. "Why do you honor the humans so? They are known for their imperial ambitions."
General Lee, attending as a guest of honor, stepped forward, his voice steady and powerful. "When the Insectoids enslaved the Vornaxians, we fought and died for their freedom. We did not conquer; we liberated. Thousands of human lives were lost to ensure that the Vornaxians could live free from tyranny."
The elder Vornaxian, crystalline eyes glistening, added, "The humans gave everything so that we could have our future. I still visit the grave of a human soldier who saved my family, who lies buried in our soil as one of our own. His name was Michael, and he was just twenty-three."
The Kreeva representative, usually quick to argue, found himself silent in the face of such conviction and sacrifice. The weight of the moment pressed down on the assembly.
_____________________________________________________________________________________
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submitted by Plastic-Guava-6941 to HFY [link] [comments]


2024.05.21 19:49 3OFError Contactor coil ohms a bit off

I had annual AC service and the tech said "Contactor coil ohms a bit off" in his notes. He tried selling me on replacing it, but when I pressed him on how off he would not say and said it would cost more down the road.
Anyway, I have a multi-meter and can turn off the breaker. I went out, see I have a Homer HN51KC024, I measured 12.8 Ohms across the two middle contacts.
Is that actually low and warrant a change?
Thanks!
submitted by 3OFError to hvacadvice [link] [comments]


2024.05.21 19:23 BlackMountainSeptic Extending the Lifespan of Your Septic System

Extending the Lifespan of Your Septic System
Your septic system is a major investment for your home, so it's important to take steps to maximize its lifespan. With proper care and maintenance, you can avoid costly repairs and premature replacement. Here are some tips to help extend the life of your septic tank, pipes, and drains.
Use Water Efficiently
One of the biggest threats to your septic system is overloading it with too much water flow. Make sure to conserve water as much as possible by fixing leaks, installing low-flow fixtures, and spreading out water-intensive activities like laundry over multiple days.
Dispose of Waste Properly
Your septic system is designed to handle human waste and toilet paper only. Never flush non-biodegradable items like feminine products, diapers, paper towels, or cat litter. These can clog your pipes and drain field. Additionally, avoid pouring fats, oils, and grease down the drain as they can solidify and create backups.
Get Regular Inspections
Having your septic tank inspected and pumped out every 3-5 years by a professional is crucial for removing the built-up sludge that doesn't get broken down. This prevents solids from entering and clogging your drain field.
Maintain Your Drain Field
The drain field is where the liquid from your septic tank gets dispersed into the soil. Avoid parking, driving, or building structures over this area, as it can compact the soil and damage the drain lines. Divert surface water runoff away from the drain field as well.
If you ever need septic system service, repair or replacement in Arizona, Black Mountain Septic Services is the company to call at (480) 343-0335. Their experienced technicians provide reliable, affordable septic solutions you can count on.
FAQs
Q: How do I locate my septic system?
A: Most septic tanks have risers at the surface to allow access for inspections and pumping. You can have a septic professional locate your tank if you cannot find the risers. The drain field will be a rectangular area of soil near the tank with no trees, structures or heavy objects on top of it.
Q: How often should I have my septic tank pumped?
A: Most experts recommend having your septic tank inspected and pumped every 3-5 years, depending on the size of your tank and household. More frequent pumping may be needed for larger households.
Q: Are septic additives necessary?
A: Septic tank additives are generally not required for a properly maintained system. Some can even be detrimental by interfering with the biological processes in your tank. Stick to moderate household bleach and detergent use instead.
Don't neglect your septic system! Follow these tips to extend its lifespan and prevent costly repairs. And when you need reliable septic services in Arizona, contact the professionals at Black Mountain Septic Services by calling (480) 343-0335 or visiting www.blackmountainsepticservices.com.
submitted by BlackMountainSeptic to u/BlackMountainSeptic [link] [comments]


2024.05.21 19:11 NewLexican Engineering gameplay doesn't make me feel like an engineer

Since backing SC in 2013, I've advocated that profession-based gameplay should be the cornerstone of building the player experience.
After playing the 3.23 experimental mode and watching (for the first time) the CitCon 2023 segment, I can say engineering gameplay doesn't do a thing to make me feel like an engineer.
  1. Engineering gameplay is mostly devoid of engineering principles.
  2. What seems to be the intended source of "fun" won't work at all scales.
Addressing the second point first, even watching the devs play, it seems the design is leaning into the idea of frenetic action, bouncing from crisis to crisis, being a driver of "fun." On a larger, multi-deck ship like a Hercules, this design can deliver. But what happens to the frenetic feeling on smaller ships like a Connie or Freelancer where moving from crisis to crisis means walking a few meters or simply turning your body a little?
Returning to the first point, with repairing ship components - Resource Management would be a topic for another discussion - CIG has delivered Barotrauma's gameplay in a spaceship. Instead of using a magic wrench to fight flooding and repair equipment in a submarine, we have a magic pistol to fight fires and repair equipment in a spaceship.
Back in 2021, I authored a post on the importance of authentic-feeling profession-based gameplay in which I deconstructed and rebuilt mining as an example. If the mining gameplay mechanic had instead been introduced as part of hacking gameplay - siphoning data off a network while keeping the data flow rate high enough to finish in time but low enough to not alert intrusion detection systems - nobody would have questioned it. Nothing about mining gameplay makes it feel specific to working on large rocks.
Now, like rocks, ship components are non-descript containers filled with numbers, and repairing them entails no more than pointing a magic beam that improves the health number. Where's the engineering?
Instead, imagine if ship components had two, three, or four printed circuit boards (like your computer's motherboard) in them. Conductive lines, called traces, connect bobs and doodads that combine to fulfill some function.
The repair process would entail using the cutting tool to remove the damaged area of a board. The board is scanned, and a mobile 3D printer - maybe a couple of levitating dinner plate-sized discs - prints a replacement patch and inserts the bobs and doodads. The engineer affixes the patch, which fuses into place. They then use an extruder attachment on the multitool - think a plumber's caulking gun - to fill conductive RMC in groves that indicate the trace locations.
Simple enough that doing routine maintenance doesn't become drudgery while being involved enough that performing it in a stressful situation is non-trivial.
Simple additions like a curing time for the 3D-printed patch material could add more engineering flavor to a mission's story.
"Captain, engines are functional again, but I'll need to refurbish the whole thing when we get back to port if we put too much stress on them now."
Imagine now if each quadrant of a board fulfilled some function. This cluster of bobs and doodads together perform power regulation. Another cluster does signal focusing, etc. With this design, an engineer could restore partial functionality in time-sensitive situations.
"Captain, the shields are back online, but someone will have to babysit the power triangle if we run them at more than 50%."
Further, imagine if the actual layout of traces, bobs, and doodads on the board mattered in the context of simple principles: coherence and interference.
Coherence - E.g., to perform the function of power regulation, these seven bobs and doodads must be physically located near enough to one another.
Interference - Bobs, doodads, and traces all generate fields of "interference" in both electrical (current) and thermal domains. Too close proximity impacts wear and tear and can result in failures.
So, we have a tug-of-war between competing objectives on a surface with limited real estate. Factors like total trace length could impact performance, power efficiency, or whatever.
How does this design impact the player experience?
While mining a lucrative field of rocks in the upper atmosphere of a gas giant, an Orion's sensors go down. The engineer finds two traces showing overcurrent damage in adjacent locations on board #3. Repairs are made, but forty minutes later, another failure. More precisely, the same failure. The engineer suspects something about the environment is causing an electrical arc between the two traces.
Knowing there's a lot more wealth to be mined at the planet, the captain contracts a Reliant Sen to survey the upper atmosphere of the giant. The Sen captain delivers a computer simulation of the atmosphere to the Orion's engineer who plugs it into their workbench. Testing reveals that, in this environment, the interference in the "current domain" for traces is exaggerated. So, the board layout needs to be adjusted to move the closest traces further apart; time to play tug-of-war.
Engineering gameplay that makes you feel like an engineer...
For me, too much of too many profession-based systems is being abstracted at too high a level to deliver engaging gameplay. Moreover, abstraction at a high level means the universe lacks fundamental structures that can tie different professions, and players, together.
Imagine in our gas giant example, if the failure wasn't caused by forty minutes of accumulated electrical damage, but by waves of high-energy particles arriving in 40-minute intervals. The Sen pilot may want to investigate the source of the particles, but she'll need an engineer's solution for her ship first. Furthermore, an Orion crew member may think to ask, "If these particles are wrecking our equipment, what are they doing to our bodies?"
Miners, engineers, scientists, and doctors all writing their personal chapters in a larger, authentic, and connected story.
Crossposted to Spectrum.
submitted by NewLexican to starcitizen [link] [comments]


2024.05.21 18:48 040502702142621 A small proof of concept to stop cigarette smoke from your neighbours

A small proof of concept to stop cigarette smoke from your neighbours
If you stay in an apartment and your neighbour smokes, some of that cigarette smoke may find its way into your house. This is not ideal. To fight this problem, I propose an automatic window closing system triggered by cigarette smoke. In particular, it is triggered by a spike in particulate matter concentration. This works because cigarette smoke is known to contain a large amount of particulate matter and volatile organic compounds. (See: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6352107/#:~:text=They%20found%20that%20the%20most,µm%20sized%20particles%20%5B57%5D.))

Demonstration

https://reddit.com/link/1cxciva/video/vdscdqdr6t1d1/player
You can see the Arduino, sensor, and motor driver hanging haphazardly on the left side of the video.

Does it really work?

Yes somewhat. Currently, if you smell cigarette smoke in your apartment, it would be too late to close your windows. If you close your windows, the cigarette smoke would be trapped in the house with you. If you don't, the cigarette smoke gets stronger and stronger. With this new set-up, the window completely closes within 30-45 seconds of the start of the event. This protects your apartment from the bulk of the wave that follows.
https://preview.redd.it/2eth9bws6t1d1.png?width=1686&format=png&auto=webp&s=20ab7175f461a1704ae7fc8045586fbe8b4d483a
The 30-45 seconds is not a hard limit. It's due to:
  • Poor sensor placement due to the a limit on how long the data cables could be
  • Insufficiently sensitive algorithm to differentiate between noise and an actual smoke event
  • Unoptimal speed of actuator (running at 60-70% of maximum currently) to close the windows due to an inefficient motor driver. With the entire setup optimised, the response time should be as short as 12-15 seconds (from start of event to complete window closure). Nonetheless, at the moment, the proof of concept demonstrates that it should work.
The rest of this post would be dedicated to a technical description.

High Level idea

https://preview.redd.it/hnlos2cu6t1d1.png?width=1630&format=png&auto=webp&s=cd1e14cfbf5575d9d5dd2aeb433018dee83f3f91
  1. The particulate sensor continuously monitors particulate concentrations and feeds it to a microcontroller.
  2. The microcontroller receives the data and uses an algorithm to determine when there is a spike. When a spike is detected, the microcontroller sends a signal to the motor driver.
  3. The motor driver selects the speed and the direction of the motor in the actuator.
  4. The actuator closes the window.

Low level implementation

An overview of the physical setup is as follows:
https://preview.redd.it/kj5e6k1w6t1d1.png?width=2184&format=png&auto=webp&s=8b084d8efad34b799d569229f0a39bc4513e670c

Particulate Sensor

The particulate sensor is an Adafruit PMSA0003I sensor, mounted on an Adafruit breakout board, that detects particulate matter using an in-built laser. The particles are measured according to binned particulate sizes. For our case, we considered the smallest bin (0.3-1.0μm) because we observed the biggest spike in this interval. The sensor was programmed to take readings every 3 seconds. This is acceptable because the single-response time for the sensor is ≤1 second and it is not too unreasonably slow to detect spikes in readings. These readings were then sent to an Arduino MKR Wifi 1010 Microcontroller.
We remark that the particulate sensor requires 5V to be powered. For power and data communications, we connected the breakout board to an Arduino MKR Wifi 1010 via a Stemma QT cable (see: https://www.mouser.sg/ProductDetail/Adafruit/4209?qs=PzGy0jfpSMvCXPIwCvMoFg%3D%3D). The connection details are detailed here https://learn.adafruit.com/pmsa003i/arduino.

Microcontroller

The Arduino MKR Wifi 1010 microcontroller receives sensor data and translates that to signal data. If we take a look at the incoming data, it is extremely noisy. To smooth out the noise, we applied a Kalman filter. See https://www.cs.unc.edu/~welch/media/pdf/kalman_intro.pdf for more details. Within a short interval, we expect the sensor data to be roughly constant. The Kalman filter was designed under this assumption. Upon applying the Kalman filter, we shall take it as the 'ground truth'.
When we observed the data over time, we observe sharp spikes. These spikes correspond to two different pollution sources: incense and cigarette smoke. Incense burns slowly over time so the spike lasts for a few hours. On the other hand, cigarette smoke is characterised by a sharp spike of about 10-15 minutes in duration.
Regardless of the source, we want to close the window whenever a spike is detected. To do this, a lagging baseline is taken. We define the baseline at a point in time as the median value of the 'ground truth' values in a five minute window. This corresponds to data that is 5-10 minutes old. If at any moment the positive difference between the 'ground truth' and the baseline is larger than the 98.5th percentile of the distribution, we trigger the actuator. The trigger works by sending a LOW/HIGH signal to the Motor Driver.
Why 98.5th percentile? It just seems to work. Choosing a smaller percentile like 97th percentile leads to more false positive window closures (maybe not a bad thing) whereas choosing a larger percentile leads to much slower response times.

Actuator and Motor Driver

The inexpensive L298N bridge serves as a motor driver. The bridge helps us to control the speed (but it is not important here since we just want it go to at maximum speed) and the direction. The direction is controlled by a LOW/HIGH signal from the Arduino. To swap the direction, we simply flip the signals and send a HIGH/LOW signal instead.
The Hakiwo 12V Linear Actuator was purchased off Aliexpress and has a power rating of 20W and a rated speed speed of 100mm/s. This sounds pretty good on paper as the sliding window would close in 7 seconds. However, in practice, the speed when:
  1. directly connecting the actuator to a 12V DC Power Supply is about ±85-90mm/s.
  2. connected to a 12V DC Power Supply via the L298N bridge is about ±58mm/s. The significant difference in speed could be attributed to the voltage drop incurred by the L298N bridge. It was stated that when 12V is supplied to L298N bridge, only 10V actually reaches the motor. Hence, the massive heatsink to dissipate the heat. See https://howtomechatronics.com/tutorials/arduino/arduino-dc-motor-control-tutorial-l298n-pwm-h-bridge/.

Logging

We want to log the data and be able to have convenient access to the data. To do so, we connected the Arduino MKR Wifi 1010 to AWS IoT Core service. Subsequently, we routed messages sent from AWS IoT Core to AWS Timestream which is basically a database. To visualise the data, we sent it to AWS-managed Grafana.
See https://docs.arduino.cc/tutorials/opta/getting-started-with-aws-iot-core/ on how to set it up.

Algorithm Design

After logging the data into AWS Timestream, we would like to load the data on my personal computer to design the algorithm. We unloaded it to AWS S3 and downloaded the archive file. We used Julia on an .ipynb instance. Julia because it's faster than Python. Upon designing and verifying the algorithm on past data, it is then translated into C++ for uploading to the Arduino.
Algorithm Subplots Check The plot generated above is used for us to visually inspect the effectiveness of the algorithm. Visually, the spikes are all protected (actuators are activated throughout the duration of a cigarette smoke event). Although it's not that effective with the incense pollution but that's not a problem for us at the moment.

To take note

  • The Arduino MKR Wifi 1010 Wifi chip is really weak. My empirical observations was if the Wifi signal is less than -60dBm, you would not be able to reliably connect to your router.
  • When the Ardunio is powered by a USB connection and the Adafruit PMSA0003I particulate sensor is powered from the Arduino, there would not be enough power to boot both the Arduino and the sensor when first connected to the power supply. To fix this, the 5V wire of the stemma qt cable is disconnected when the Arduino is powered. Once the CHRG light on the Arduino has stopped blinking, we reconnect the wire.
  • If the Arduino and sensor are powered separately, it does not work either. I don't know why.

Total Cost

  • SGD65 - Sensor (Mouser)
  • SGD50 - Arduino (Mouser)
  • SGD70 - Actuator (Aliexpress)
  • SGD2 - L298N bridge (Shopee)
  • SGD10 - Mounting tapes (Hardware shops)
  • SGD1/mth - AWS

Future improvements

  1. Lower Cost - The current cost is about SGD200. However it can be reduced further by switching to ESP32s. If there is sufficient demand for mass production, unit prices for the electronics would be 5-20% lower and custom PCBs would allow us to avoid the premium associated with breakout boards.
  2. Better Motor Driver - The current L298N bridge is too inefficient and too bulky. It retards the actuator too much. Additionally, if the actuator were to upgraded to a higher speed actuator which requires 5A of current, the L298N would be unsuitable.
  3. Better spike trigger algorithm - The current algorithm still takes about 10-30 seconds from start of smoking to full window closure. If the algorithm is too sensitive, then it is prone to triggering sometimes by noise. If the algorithm is too insensitive, then too much cigarette smoke would enter the apartment before getting triggered.
  4. Cheaper microcontroller - The Arduino MKR Wifi 1010 microcontroller is fairly expensive at about 39 USD. Since ESP32s are inexpensive and they have an efficient protocol (ESP-NOW) for communication between ESP32s, we can assign each device a microcontroller -- one for the sensor, one for each actuator, and one for control. We would no longer be limited by the length of the data cables. We would then be able to have more optimal placement of the sensors and the actuators.
  5. Faster actuator - If we need to get more mileage out of this entire setup, a faster actuator that goes at 150mm/s can be considered.
submitted by 040502702142621 to singapore [link] [comments]


2024.05.21 18:29 Korae 88% Winrate to Mythic - I love my Big Black Deck (necropotence is bad)

88% Winrate to Mythic - I love my Big Black Deck (necropotence is bad)

The Deck

Moxfield Link to the decklist: https://www.moxfield.com/decks/OsszAWZ8aEumTmqFC-kJxQ
https://preview.redd.it/652pxlyais1d1.png?width=1912&format=png&auto=webp&s=44299f4e05f67e18f1bc819b06d8c24c1d557bd6
https://preview.redd.it/o3l9mx83is1d1.png?width=320&format=png&auto=webp&s=dd2f538e176117404c679bb3d0730ddae4678ad4
Recently, I went on a 30-4 TEAR with mono-black to mythic. Today I'll be providing a write-up on the deck and my thoughts on it so that other members of the community can have a go at playing it.
I personally think that dark ritual and reanimate are two of the best cards in the format, and that black also has the best interaction in the format, so I've spent a lot of time tinkering with Bx or mono-B lists since OTJ dropped. I spent a lot of time trying to make a necropotence build work, until I tried this sheoldred + ring build and saw amazing results. Yes, there's some crazy amount of luck here. An 88% winrate can't last forever. 34 games in an online ladder is almost nothing at the end of the day. But I do want to share the deck, as I'd love to see the community refine and improve this list.

Necropotence is worse than The One Ring

I really do think that this build is superior to Necropotence builds (see my first idea for this deck running necro+some devotion cards https://www.moxfield.com/decks/IEB_vC54_EOgmckgg3vzAQ ). Necropotence is a very punishing card in this format, and I really don't think its as broken as other people think. In Timeless, Necropotence is balanced by its sharp draw-backs and the high power level of the format. I think that The One Ring is a superior source of card advantage because it provides you protection for a turn, it can mitigate its own downside via the legend rule, and it can pair incredibly well with Sheoldred to stabilize and play the long game. Necropotence, on the other hand, does nothing in multiples (besides providing devotion), completely locks you out of the game if your opponent plays a pithing needle, cannot remove itself via the legend rule when you don't need more card advantage, and can't overcome its own life-loss with Sheoldred (you need to play a bad card like March and hemorrhage card advantage to make up for the life loss here).
As a quick example, I had a game against a primeval titan player where I wasn't able to sufficiently disrupt them, and they turbo'd out a prime time early. My plan was to turbo a turn 2 Sheoldred, but that's still a losing position by itself against the Primeval Titan nut draw. They had an overwhelming board of zombies that would have killed me on the next attack step, and at any moment they could topdeck Natural Order for hoof. I only had a Sheoldred in play and 4 mana available to me, but I get lucky and top-deck a Ring, buying me a turn and gaining life with Sheoldred. After drawing 3 cards with the ring and drawing for turn, I find another ring, and legend rule it for protection again. I draw more cards, another ring, legend rule it again. Opponent died to my Sheoldred triggers and Deathrite Shaman activations before they could even make another attack. A necropotence deck would not win in this situation without playing a suboptimal storm-based win condition like Beseech the Mirror + Tendrils.

Common Turn 1/2 Play-Patterns

I'd like to go over every card inclusion in the deck individually, but first I'd like to first highlight some of the most busted play patterns that will win you games for context. I love this deck because I can have a broken turn 1/2, it can interact with your opponent very well, and it can also grind with the ring. I really think you should mulligan once to try and get an opening hand with a Dark Ritual or a Reanimate if you don't see these cards in your opening 7.
  • Dark Ritual + Troll + Reanimate + Any 1 mana spell - This is the best opening hand you can have. Play your land for turn, dark ritual. If you have a thoughsieze or other 1 mana spell in hand, play it first to clear the way for your cycle+reanimate. Hopefully you'll discard your opponent's interaction or eat a spell piece so that you can cleanly resolve reanimate on Troll. Then use the other two mana to cycle then reanimate your Troll. In this position, you just put a 6/5 into play and disrupted your opponent on turn 1. Or maybe you put a 6/5 AND a deathrite shaman into play. There are very few removal spells in the format that will kill the Troll early, its nearly impossible to block the troll, and its really just 3 attack steps to kill your opponent with the troll in a fetchland format.
  • Dark Ritual + Thoughtsieze + Reanimate - In the blind, this is an interesting decision. You might want to Thoughseize alone and save your Dark Ritual for turn 2 if its game 1 and you have no other information. If you high-roll, you can get your own Atraxa on turn 1. If you low-roll and can't discard a creature, you waste a Dark Ritual. I personally prefer to only cast thoughsieze on turn 1 when I don't have any information on my opponent's hand or deck. I like to save the Dark Ritual for my turn 2 play, where I can act on the information I gained from thoughseizing with 4 mana available to me. The only exception to this is when I have other things to do with the extra Dark Ritual mana. For example, the opener could be Dark Ritual + Thoughtsieze + Reanimate + Bowmasters, where you just cast a turn 1 bowmasters if you don't discard a sweet reanimate target. Or Dark Ritual + Thoughtsieze + Reanimate + DRS + DRS. The flexibility of being able to follow up your Thoughsieze with a reanimate OR a threat based on what you see is what makes this really potent.
  • Dark Ritual + The One Ring/Sheoldred - Combined with a thoughtsieze, this is the second best opening hand the deck can have. I LOVE getting Rings and Sheoldreds out on turn 2. Its how this deck wins games. Clear the way turn 1 with a discard spell, or if you can't use a Deathrite Shaman to bait removal. Then on turn 2, go for your busted ritual turn. If you thoughsiezed turn 1, you can act on the information you gained. If your opponent is holding up a spell pierce, then don't try and turbo out a ring. If they're holding up a mana drain, let them waste their mana and just pass. The Ring will give you card advantage no matter when you play it, so you can be patient against countermagic you can play several dark rituals or threats on later turns to get through counterspells (being able to flash out bowmasters on opponent's end steps is a fantastic way to force them to tap mana to counter or remove it). Sidenote - most players will NOT counter your dark ritual and instead try to mana drain whatever you cast using the dark ritual mana. A way to get around this is to do something like cast Dark Ritual (which doesn't get countered) followed up by a Thoughseize (which they're almost forced to counter) followed up by your real threat.
  • Fair Hands (Deathrite Shaman, Bowmasters) - Wow this deck can play fair magic too! I don't need dark ritual on turn 1 to win! This deck performs great on a basic draw that interacts with your opponent. Turn 1 deathrite shaman, turn 2 discard Harvester to interact, turn 3 Ring. Or turn 1 Thoughsieze, turn 2 bowmasters, turn 3 interaction, turn 4 ring/sheoldred. If you can get to turn 4 in these sorts of games, you're generally going to win as your smother your opponent with card advantage and sheoldred triggers. In some matchups however, you might want to mulligan a slow fair hand if it doesn't interact well with your opponent's strategy.

Individual Cards

Lets go over every card and why I believe it belongs in the deck:
  • Dark Ritual - No explanation needed.
  • Reanimate - Not much explanation needed for this either, beyond the fact that you need at about a dozen enablers to make this card work. An enable is a card that can discard your opponent's creatures, or a way for you to discard your own big creature. We have a dozen exactly - 4 thoughtseize and 8 big creatures that can discard themselves. Plus, all of our other creatures are reasonable backup targets that we're happy to reanimate when the eat a removal spell.
  • Troll of Khazad-Dum - A legacy staple alongside reanimate, it serves the same purpose in this deck. It enables busted turn 1/2 reanimations of a 6/5 pseudo-unblockable creature. It dodges most removal spells in the format. It lets us lower our land count down to just 19. Its also hard-castable with Dark Ritual, similar to how Vein Ripper functions in pioneer by being a cheat target that can also be cast fairly on later turns.
  • Harvester of Misery - Listen up kids this card makes the deck click. I haven't seen anyone else really talking about this card or playing it on ladder. This is a fantastic card that serves multiple roles in the deck. It is an UNCOUNTERABLE targeted removal spell, it is a boardwipe for small creatures, it is a reanimate target that puts itself into the graveyard, and it is a 5 power threat with menace. Oftentimes, you end up discarding this on turn 2 to answer your opponent's cheap threat, and this is a good play to make regardless of whether or not you can reanimate this card. The fact that this removal spell is UNCOUNTERABLE has won me games against slow UBx decks, this is an un-counterable way to kill their bowmasters so you can get drawing cards with your Ring. Harvester's boardwipe potential is also amazing. It cleanly kills Field of the Dead tokens for example. Its discard ability can stack with its ETB if you reanimate it. For example, if your opponent is on Jund with a board of Jarsyl (3/3), bowmasters, and a DRS, you can discard this targeting Jarsyl to shrink it to a 1/1, then reanimate it to wholesale wipe your opponent's board. PLEASE REMEMBER THAT THE BOARDWIPE IS SYMMETRICAL - playing this guy will kill your own DRS and Bowmasters as well. I sometimes let myself fall behind on board if I'm trying to set up a big play with harvester.
  • The One Ring and Sheoldred - Lumping these together because we know how it works. These are both fantastic cards to play on Turn 2 off a ritual that can win the game. I already went over some scenarios before, and I'm sure we know how it goes by now. As I explained before, I think this package is much better than trying to play Necropotence.
  • Thoughsieze - Premium discard spell in the format, doesn't need much explanation. I will note that I am not playing Duress or Inquisition in the maindeck because they do not synergize as well with Reanimate. If there was another discard spell that could discard big creatures, I would play it. Can I thoughtsieze myself to set up reanimate? No, you're lost in the sauce. Don't do that. Point the card at your opponent please.
  • 1x Demonic Tutor - Its restricted for a reason. I'm not sure how many copies the deck would play if it wasn't restricted, as 4 copies would be a lot. But it helps a lot with consistency in the mid-late game, and I've cast it off a ritual on turn 1 when I went Dark Ritual -> Thoughseize discarding Show + Tell -> DT for Surgical Extraction -> goodbye combo piece.
  • Deathrite Shaman - This card is banned in every other format for a reason. Its a mana accelerant that is also a late-game win condition. It can gain you life in a pinch. Its passive graveyard hate. Mwah.
  • Orcish Bowmasters - This is a very good card that keeps the power level of the deck up. I don't think I need to tell you the pros and cons of bowmasters if you're reading this much about timeless. You will sideboard this card out a lot, it has good matchups and bad matchups. But man is it good in the good matchups. As I stated before, its really good against blue decks, and often can bait out counterspells or removal to clear the way for your real threats.
  • 3 Fatal Push and 1 Sheoldred's Edict - Seems like a pretty good maindeck removal suite. Maybe someone will type an essay on why it should be 4 fatal pushes and 2 edicts. Or how I can get away with less fatal pushes. This is something you can tweak if you pick up the deck.
  • 1 Maindeck Liliana of the Veil - This is a flex spot that I've swapped around a lot. Really, this is just going to become a grief in a month when MH3 drops. Turn 1 lili off a dark ritual breaks a lot of decks backs. I originally had a maindeck Ashiok in this slot, which can also be a backbreaking play against some decks but it did literally nothing against others. This slot is completely flexible, feel free to add another removal spell or your personal pet card.
  • 8 Fetchlands - I do believe you need to run fetchlands to enable your Deathrite Shaman. 8 fetchlands seems to consistently enable its mana ability, and allow me to splash green for its other lifegain ability. These fetches also let me get my utility lands.
  • 1x Underground Mortuary - Surveil land that you will fetch frequently. I am considering running two, but I don't want too many taplands to disrupt my turn 1 Dark Ritual plays. Keep in mind, Troll more or less counts as 4 tap-lands already. Our untapped land count is pretty low for a monocolor deck.
  • 1x Overgrown Tomb - Untapped land for DRS activated ability. You can also put a green card in your sideboard if you wish. I'm not, buy maybe there's a card worth playing. A light splash in on color is pretty free for this deck.
  • 1x Gate of the Black Dragon - This tap land lets you spend 5 mana to "draw a card" once. This is significantly better than drawing a card, as it guarantees you hit a nonland card, and it gets around "draw a card" punishers like Bowmasters. I find myself fetching this and activating this in slower matchups, especially when my opponent is holding up countermagic. I don't activate it super frequently, but its absolutely worth having for the price of one tapped land. FYI Troll can grab this or Mortuary when you cycle it.
  • 1x Takenuma - Pretty free way to buy back your threats. There's not enough effects in this format to punish nonbasic lands for this to not be worth running one copy of.
  • 7 basics - keeps the manabase relatively painless for a fetchland manabase.
Sideboard Cards:
  • 3 Surgical Extraction - This comes in for unfair combo decks only. Use this to rip Show + Tell from your opponent's hand, and then rip it from their deck. Only sideboard these in if you're also sideboarding in your extra discard spells, or if your opponent is filling their own graveyard.
  • 2 Duress + 2 Inquisition of Kozilek - I like having more discard spells in the sideboard. I don't like that these can't hit big creatures to reanimate, but these are for control decks and unfair decks primarily. I'm not sure if the 2/2 split here is correct, or if 4 discard spells in the sideboard is correct. Another discard spell on my radar is Mind Spike which is a duress that lets you draw a card if you "miss" at the cost of 2 life. I've run it before in Death's Shadow lists and it performed well.
  • 2 Path of Peril, 2 Meathook Massacre, and 1 Fatal Push - this is the fair deck sideboard package, which comes in against creature decks as Thoughsiezes come out. I don't always board in all 5 together, and I again don't know if this is the correct combination of spells. Perhaps some Sheoldred's Edicts or some good old fashioned Doom Blade style cards are needed instead. However I will say that both Meathook and Path of Peril have overperformed for me. Dark Ritual can enable a crazy meathook turn, and you can also hide behind The One Ring's protection and watch your opponent build up their board before delivering the boardwipe. Path of Peril lines up really well against Tarmogoyf decks, as Harvester and Meathook can struggle to kill that card. I'm 110% open to other suggestions for these slots.
  • 2 Ashiok, Dream Render - this was originally in the maindeck and got moved out to the sideboard. It can be a BACKBREAKING card to cheat out with a Dark Ritual against some decks. It's also selective graveyard hate, which I really like. I don't like playing Leyline of the Void in this deck because it nerfs my own Reanimates. However, Ashiok lets me choose when to exile my opponent's graveyard, so I can wait until I cast my Reanimate, then active the planeswalker ability. Oftentimes, you just run Ashiok as a static hatepiece for searching libraries and don't active the ability at all.
  • 1 Pithing Needle - this sideboard slot is flexible, needle is a catch-all for random combo decks that rely on activate abilities, and tough planeswalkers to beat. I originally had 2 copies of pithing needle in the sideboard. I can be convinced that its correct to turn 2 copies, and I can also be convinced to put another card in this slot.
I'm also incredibly high on this deck because of the impending addition of Grief to the format. Grief slots perfectly into this deck, and might be the card that catapults this deck to the top. This deck is already incredibly consistent in disrupting your opponent and backing that disruption up with a threat, and Grief will only take it to the next level.

TLDR

Dark Ritual is busted. You should try this deck and win some games with it. If we all work together, I'm pretty sure we can get Dark Ritual and/or Grief restricted by the end of the summer :^)
submitted by Korae to TimelessMagic [link] [comments]


2024.05.21 18:00 Cautious-Salad Stirling Engine Magnetic Version: Free Energy Potential

Stirling Engine Magnetic Version: Free Energy Potential
The Stirling Engine, a marvel of 1816, harnessed the principles of thermodynamics to convert heat energy into mechanical work. Traditionally, it utilized a burner to heat a cylinder chamber, causing expansion of the air inside and driving a piston. This cycle was complemented by a cooling phase, where cooler air helped reset the piston, enabling continuous motion. Over the years, this fundamental design has evolved into various sophisticated forms. Among the most intriguing modern adaptations is the magnetic Stirling Engine, which substitutes the thermal dynamics with magnetic forces, thereby offering the promise of a 'free energy' generator.
Stirling Engine magnetic version - Free energy

From Heat to Magnetism: A Paradigm Shift

The magnetic Stirling Engine represents a significant departure from its thermally-driven predecessors. Instead of relying on a temperature gradient to drive the piston, this version utilizes the attraction and repulsion forces between magnets. In essence, the magnetic field creates the push and pull dynamics required to move the piston, mimicking the heating and cooling cycles of the traditional Stirling Engine.
Experts suggest that while the magnetic engine will cease operation once the magnets lose their magnetism, high-quality permanent magnets can sustain their magnetic properties for many years, providing a long-lasting source of energy. This intriguing possibility opens up the debate on whether such an engine could be considered a form of 'free energy', operating without the continuous input of fuel or heat.

The Mechanics of the Magnetic Stirling Engine

To delve deeper into the mechanics, consider a hands-on tutorial that demonstrates the construction of this magnetic engine. The tutorial outlines the creation of a piston-cylinder setup where magnetic forces replace thermal processes. Critical to this setup is the precise alignment of the magnetic phases, typically set 90 degrees apart, to ensure that the push and pull forces alternate seamlessly.
Instructional video: Practical Guide: Free Energy Stirling Generator - Magnetic field version
The video tutorial covers the necessary equipment and tools, including small generators or brushless DC motors, LED lights for demonstration, actuators, and medical-grade cylinders and pistons. These components come together to illustrate how magnetic forces can be harnessed to produce mechanical motion, providing a practical guide to building a magnetic Stirling Engine.

Evaluating the Potential of Free Energy

The concept of free energy, often surrounded by skepticism, finds a potential ally in the magnetic Stirling Engine. If such an engine can operate indefinitely or for an extended period without fuel, it aligns with the ideals of free energy—an inexhaustible, low-cost energy source. However, the term 'free energy' must be critically examined. The initial construction and the quality of magnets are crucial factors that influence the engine's efficiency and longevity.
Moreover, while the magnetic Stirling Engine shows promise, it is essential to consider the physical limits and eventual degradation of magnetic materials. Despite these concerns, the prospect of a low-maintenance, long-lasting engine driven by magnetism is a compelling development in the quest for sustainable energy solutions.
The evolution of the Stirling Engine from a heat-based mechanism to a magnetic-driven system exemplifies the innovative strides in energy generation technologies. By leveraging magnetic forces, the magnetic Stirling Engine offers a fascinating approach to achieving continuous motion without the constant input of heat or fuel. While it may not be the elusive 'perpetual motion machine', its potential to provide a reliable and long-lasting energy source warrants further exploration and development.
For those interested in the broader spectrum of free energy generators, the article "Stirling Engine and Free Energy Generators" on the KINETIC POWER SYSTEM Blog provides a comprehensive overview, highlighting the diverse and creative approaches to harnessing energy sustainably. As technology advances, the magnetic Stirling Engine could play a significant role in the future of energy innovation.
Generating electricity using ancient technology (more than 100 years old) has been suppressed by technology monopolies:
  • Mechanical configurations and circuit diagrams are like a solution to the IQ puzzle of classical physics. It involves thinking beyond the dogma of science and the primitivism of Newtonian billiard ball physics.
  • Electricity is generated from devices as small as rabbits, which then charge multiple batteries and feed into an inverter to produce AC current (60Hz; 220V/110V). Electricity is continuously generated throughout the day and week (24/7) and up to years. This device, with a diagram as small as a rabbit, serves as a solution to an IQ puzzle when considering classical mechanical physics and Overunity electronic circuits.
  • If you understand the nature of the problem from that solution, then you can create a large generator for an entire business! Therefore, the design must be modest; otherwise, it will create a conflict of interest with energy corporations: 👉 Unlimited Power Generator
submitted by Cautious-Salad to POWER_KINETIC [link] [comments]


2024.05.21 17:47 EntropySpark Rogue's Expertise vs Tactical Mind, Primal Knowledge, and Guidance

With the fighter now getting Tactical Mind at level 2, able to convert Second Wind uses into ability check boosts, this presents an open question: is the fighter now more effective in out-of-combat ability checks at early levels than the rogue, the classic skill monkey class? And what about the barbarian's Primal Knowledge, and the guidance cantrip?

Tactical Mind

The rogue, relative to the fighter, has Expertise in two skills over proficiency, which starts at +2, and two additional skill proficiencies (four instead of two) and one tool proficiency (Thieves' Tools), also +2. The fighter's Tactical Mind works on any ability check that can be failed (so excludes initiative, but includes non-skill checks) and adds 1d10, with the use only consumed if this pushes the check from a failure to a success.
To start, let's assume that we're only dealing with a skill that the rogue has a relative +2 advantage in. We'll compare a rogue with +3 Dex and Expertise in stealth (total +7) to a fighter with +3 Dex and only proficiency (total +5), and the DC will be 15. The rogue has a simple 65% chance of success. The fighter has a 55% chance of succeeding baseline, but on a failure can expend Second Wind to add 1d10. This brings their overall success rate to 82%, but there's an overall 27% chance that the fighter expends one use of Second Wind, so this bonus only works for an estimated 3.7 ability checks per use.
If the fighter only budgets a single use of Second Wind to this (as they now have exactly one extra use compared to 2014, with some marginal exceptions), then they have an 82% chance of success for 3.7 checks and 55% chance of success for the remaining checks. If we take the weighted averages, then with three checks they have an 82% success rate, with four they have 80%, with six 72%, and with ten 65% (calculated as (3.782+6.355)/10). It takes ten ability checks made over the course of the adventuring day, that are specifically among the five that the rogue has an edge over the fighter on, for the rogue to pull ahead, and that seems unrealistic.
(There's one specific factor that may make this likely, the rogue may use Cunning Action in combat to frequently Hide, making a Stealth check each time. However, for our purposes we should exclude these, as that's just how the rogue operates differently from the fighter in combat, and isn't itself how the rogue is uniquely contributing to the party's out-of-combat experience. Out-of-combat stealthing is a different story, but involves far fewer checks.)
However, that was with the fighter using Tactical Wind at the bare minimum. If they allocate both Second Wind uses to Tactical Mind, then they have an 82% chance of success for an estimated 7.4 checks, and an overall 75% success rate across ten checks, and it takes twenty checks to drop to 65%. If we account for two short rests each restoring one Second Wind use, then we sustain the 82% success rate for 14.8 checks, and don't drop to an overall 65% success rate until forty checks, all within the five checks the rogue favors, which enters the realm of absurdity and extreme outliers.
At this point, you may object that the fighter can't allocate all of their Second Wind uses to ability checks, they should save some for healing except for on the occasional adventuring day with relatively little fighting. However, it's not like the fighter is especially fragile without Second Wind for healing, they'd still be more durable than the rogue overall. The fighter can choose between having superior skills over the rogue or having more healing, while the rogue cannot choose to convert their skill prowess into healing. Tactical Mind by all indications cost absolutely nothing from the fighter's power budget; in fact, the fighter only got stronger between UA5 and UA7 in Tier 1 by getting a Second Wind use on a short rest again. The rogue's Sneak Attack is roughly equivalent in combat boost to the fighter's martial weapons + Fighting Style.
Overall, I conclude that in Tier 1, levels 2-4, the fighter is plainly better than the rogue at ability checks even when only making the ability checks the rogue specialized in relative to the fighter, and far superior in the remaining ability checks. At level 5, this shifts only slightly. If we increase the DC to 17, the rogue now has a 70% success rate with Expertise, while the fighter's rate is unchanged. It now takes between six and seven checks for the fighter to drop to the rogue's success rate, per Second Wind use, but the fighter now has a base of three Second Winds (which actually increased at level 4, boosting the fighter before the rogue), so if they just expend the two extra compared to 2014, that's roughly thirteen checks, and if they use all five, roughly thirty-two.
It isn't until level 7 that the rogue can claim the skill champion title with Reliable Talent, assuming they chose frequently-used skills with DCs that they can always pass with a 10, though if the DC is too high for Reliable Talent, Tactical Mind still has the edge over Expertise.

Primal Knowledge

Comparison to the barbarian is considerably more complicated. At level 3, the barbarian gets Primal Knowledge, converting five skill checks into Strength while raging. In addition to inherent advantage, this also gives a flat bonus from using a higher skill, which varies considerably depending on the barbarian's stat allocation. The usefulness also depends on the power of these five specific skills, with Stealth and Perception generally considered very powerful and the others less so.
For simplicity, let's start by taking a barbarian with +3 Str, +2 Dex, and Stealth proficiency, and comparing them to a rogue with +3 Dex and Expertise. The rogue still has a 65% chance of success. The barbarian normally has 50% with a +4 bonus, but while raging they have a +5 bonus and advantage, for a 79.75% chance of success. This means that the barbarian is tied with the rogue if they are able to make their stealth checks while raging 50% of the time. At this level, they have three rages, and restore one per short rest for an estimated five, so maybe 50% is a reasonable estimate. (Unlike the fighter, I don't think the barbarian can afford to use Rage just for skill checks, as they dedicate far more of their power budget to Rage than the fighter dedicates to Second Wind.) These particular numbers fall by the wayside if the barbarian is wearing scale mail or half plate due to the inherent disadvantage, but not if they wear breastplate, though negating the disadvantage due to Rage is still a neat trick. They also don't account for any other potential sources of advantage that make the Rage advantage redundant.
We can also compare how they would do with Perception, widely considered a top-tier skill. The barbarian is more MAD than the rogue, so let's suppose the barbarian has +0 Wis and proficiency, while the rogue has +1 and took Expertise. Against DC15, the rogue has a 55% chance of success. The barbarian has a 40% chance normally, but raging takes this to again 79.75%. Now the barbarian is tied with the rogue if they are raging during 30% of their Perception checks, which may instead be on the low side.

Guidance

And then there's guidance, one of the most spammed cantrips in the game, now a reaction for even more convenience. While I wouldn't generally factor in spells like enhance ability for ability check comparisons as they eat up so much of the class's power budget, guidance is cheap to learn and free to cast. It adds an average +2.5 to a failed ability check, of any kind, which makes it inherently superior to the rogue's Expertise until level 5 and likely still better overall far beyond that. The only limitation is the reaction cost and the casting components, which may sometimes not be appropriate for the situation.
The good news is that it's possible to cast guidance on the rogue, but that still means that the caster is contributing more overall to the skill check than the rogue's inherent rogue-ness is. The rogue could also learn guidance via Magic Initiate, but that's a considerable ask when there are many other feats the rogue may be interested in, including Lucky, Alert, and even Magic Initiate but for the blade cantrips instead.

Conclusion

It seems strange to say, but until Reliable Talent kicks in and Expertise really kicks into gear with higher proficiency bonuses, rogues aren't that much better at ability checks than other classes, and now that some of these classes got ability check boosts, they spend a considerable amount of time as inferior skill monkeys. Maybe they need a flat bonus to all ability checks. Maybe they need a resource that they can spend on ability checks, which in a reverse from Second Wind can later be used in combat to fuel Cunning Strikes instead of costing d6s, borrowing from the now-to-be-redesigned Soulknife subclass. Many things can work, and I'd much sooner buff the rogue than remove these features from other classes, but I don't think the current state of the rogue puts it in a good spot for its skill check reputation.
submitted by EntropySpark to onednd [link] [comments]


2024.05.21 17:06 aero514 How to add position feedback to a mini linear actuator (encoder/potentiometer)

I'm a first year engineering student making a reconfigurable truss robot, which consists of 20 to 24 mini linear actuators. The cheapest model I could find, with position feedback, is priced at 70-80 USD. However, my professor has asked me to reduce the cost of this project as much as possible, and models without position feedback can be purchased for around 40 CAD (29 USD) each. So, I'm looking at possible cost-effective solutions to implement position feedback myself.
After a bit of research, a good solution (low price, decent resolution, space efficient) would be the use of an encoder. I bought one of the cheaper mini actuators without position feedback to do some testing, and to look for ways to integrate an encoder. An idea would be to install a small rotary encoder on the DC motor shaft (there is a 3 mm gap between the motor and the actuator screw). This would theoretically allow me to measure the stroke of the actuator by measuring the rotations of the motor. The issue is, I have no idea how to integrate an encoder in, say, an Arduino code. The specific model I'm looking at also seems to be missing the 5V and GND pins, which only makes it more confusing. How can I wire this module to a microcontroller (I'm thinking of using an ESP32) ? And what would the code look like ?
Another possible solution would be using a potentiometer, but I've heard that they are less accurate.
submitted by aero514 to AskRobotics [link] [comments]


2024.05.21 16:44 Then_Marionberry_259 MAY 21, 2024 BBB.V BRIXTON METALS COMMENCES ITS FULLY FUNDED 2024 DRILL SEASON AT ITS THORN COPPER-GOLD PORPHYRY PROJECT

MAY 21, 2024 BBB.V BRIXTON METALS COMMENCES ITS FULLY FUNDED 2024 DRILL SEASON AT ITS THORN COPPER-GOLD PORPHYRY PROJECT
https://preview.redd.it/f1mfbp3xks1d1.png?width=3500&format=png&auto=webp&s=a6c2ae1bfc81870e32162d70162157d8e03f0802
VANCOUVER, British Columbia, May 21, 2024 (GLOBE NEWSWIRE) -- Brixton Metals Corporation (TSX-V: BBB, OTCQB: BBBXF) (the “ Company ” or “ Brixton ”) is pleased to announce that its Thorn exploration camp is now open for the season and drilling has commenced. Brixton is fully funded for the 2024 exploration program with plans to drill test several new copper porphyry targets, including the Trifecta, Cirque, and North Copper Targets, in addition to further drilling at the Camp Creek Porphyry Target. The Thorn Project is situated within the traditional territory of the Tahltan and Taku River Tlingit First Nations.
2024 Thorn Exploration Plan Highlights:
  • The 2024 exploration plan consists of 12,000-17,000 meters of drilling across several target areas, collecting 2500 rock and soil samples, as well as a ~90 sq km ground MT Geophysics survey.
  • Drilling has begun at the Camp Creek Copper Porphyry Target to test for a high-grade copper core to the Camp Creek porphyry. This first hole THN24-286 is being drilled from the same pad as the 2023 hole, THN23-277, where copper abundance as chalcopyrite and quartz vein density are increasing downhole. The bottom 84 meters of hole 277 (957-1041m) returned 0.25% Copper, 0.09 g/t Gold, 3.78 g/t Silver and 142 g/t molybdenum, including 2m of 0.66% copper, 0.24 g/t gold, 12.0 g/t silver from 1032.88m. Hole 277 did not reach its target depth due to poor ground conditions.
  • The second Camp Creek hole is planned as a northwest step out from holes 184 and 201. Hole 184 ended at 1198m in strong copper mineralization with the bottom of the hole returning 318m of 0.42% copper, 0.17 g/t gold, 3.87 g/t silver, and 294 g/t molybdenum, and hole 201 intersected 150m of 0.60% copper, 0.19 g/t gold, 5.12 g/t silver and 391 g/t molybdenum. The objective is to test for a high-grade copper core to the Camp Creek porphyry.
  • The Trifecta Copper Target is located 1.5km southeast of Camp Creek and may be drill tested based on recent surface copper-in-rock and soil results and historical drilling, which returned encouraging copper-molybdenum results. The objective of this work is to search for a new porphyry copper center.
  • The Cirque Copper-Molybdenum Target is located 3km east of Camp Creek where drilling will test for a potential new porphyry center.
  • The North Copper Target area is located 15km northwest of Camp Creek, centered on a large surface copper anomaly. Drilling is planned upon completion of the MT survey and additional mapping and sampling with the objective of confirming a new copper porphyry center.
Watch Chairman and CEO, Gary Thompson, provide a summary of the 2024 drill program.
Chairman and CEO Gary R. Thompson stated: “ The Brixton team is excited to kick off the 2024 season. The Company has $12.5 million budgeted for the Thorn Project in exploration expenditures with the focus on new copper-gold porphyry mineralization. The scale of surface copper-gold mineralization is remarkable and Brixton is well positioned to generate new discoveries.”
Figure 1. Thorn Project, Copper Geochemistry and 2024 Target Areas.
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About Camp Creek Porphyry Target
The original discovery of the Camp Creek Corridor was made by Cominco geologists in 1952 who identified the intense acid sulphate alteration in the area. However, it was not until 2019 when chalcopyrite-molybdenum veined clasts were observed below 400m depth within drill hole 150 on the Oban diatreme breccia which cut 554.70m of 0.57 g/t Au, 0.24% Cu, 43.18 g/t Ag, 0.55% Zn, and 0.28% Pb from 97.00m depth, providing evidence for a porphyry at depth. In addition, A-type porphyry veins were identified from relogging hole 121. Drill hole THN13-121 at the Glenfiddich Zone (located one kilometer west from hole 150) cut 2.21m of 10.62% copper, 583.05 g/t silver, and 2.55 g/t gold from a massive enargite-tetrahedrite-pyrite vein. The copper porphyry at Camp Creek was a blind discovery confirmed in 2021 when holes 183 and 184 were drilled below 1000m. The Camp Creek porphyry-style mineralization generally starts 300-400 meters below the surface level and remains open in all directions including at depth. Hole THN23-261 ended in mineralization at 1650m depth.
Learn more about the Camp Creek Porphyry Target from Senior Project Geologist, Corey James.
Figure 2. Drill Targets, Previous Collar Locations, and Copper-Gold Geochemistry.

Figure 3. Hole THN23-277 photograph of mineralized core at 1032.88m depth from a 2.00m Interval that assayed 0.66% Cu, 112 ppm Mo, 12.0 g/t Ag, 0.24 g/t Au.

About the Trifecta Target
The Trifecta Target lies between the Camp Creek porphyry target, the Outlaw Sediment-hosted Gold Target, and the Chivas Porphyry Target. Surface mineralization is expressed as structurally controlled narrow quartz veining with pyrite and chalcopyrite. A massive magnetite-pyrite-chalcopyrite vein in outcrop with a sericitic halo surrounded by strong silicification was found during the 2023 field program that returned 2.46% Cu, 71.4 g/t Ag, and 0.36 g/t Au. The mineralization style at the Trifecta Target is thought to be related to a copper porphyry at depth.
About the Cirque Target
The Cirque Target area, located 3km northeast from the main Camp Creek drilling, was revisited in 2023, which identified a 1km by 2km northwest trending area of pyrite-chalcopyrite mineralization. Historic drilling in the Cirque area by Julian Mining in 1965 intercepted sporadic copper mineralization throughout thirteen holes. The best hole from the 1965 program returned 0.19% Cu and 710 ppm Mo over 10.67m. Quartz-chalcopyrite veins were sampled in the area to the northwest of this historic drilling returned 1.6% copper. Mineralization is hosted primarily in Windy-Table volcanics and associated intrusions. Silica-sericite-pyrite alteration throughout the target area and the widespread pyrite-chalcopyrite mineralization in conjunction with favorable magnetic signatures and anomalous porphyry-index indicators suggest that a potential Cu-Mo porphyry system at Cirque remains untested.
About the North Copper Target Area
In the northwest corner of the Thorn Project, the Copper Target comprises a 15km by 5km area located 15km northwest of Camp Creek. Mineralization consists of broad, pervasive zones of disseminated and vein-hosted pyrite with localized areas of chalcopyrite and molybdenite that may represent the periphery of a porphyry system, as well as higher-grade narrow polymetallic vein zones and skarn-style mineralization that are more representative of distal environments.
Widespread mineralization at the main gossan consists of a large area with abundant pyrite, locally up to 15%, and smaller areas of increased chalcopyrite, molybdenite, and magnetite coincident with a quartz-biotite-feldspar porphyry of undetermined age. Copper-molybdenite mineralization is found in quartz veins and as fracture-fill with samples in 2023 returning up to 0.7% Cu and 2,290 ppm Mo. The north gossan is comprised of extensive pyrite with lesser chalcopyrite and distal galena with up to 5% pyrite and trace molybdenite in a hornblende granodiorite directly east of the area. Mineralization at the south gossan is predominantly associated with trace pyrite, chalcopyrite, and magnetite mineralization within a potassium feldspar megacrystic porphyry.
Higher-grade polymetallic mineralization is generally concentrated along the margins of Late Cretaceous dykes with silicified vein breccias extending 5-10 meters into the surrounding Laberge Group country rocks. The breccias are composed of sandstone and conglomerate of the Jurassic Laberge Group with quartz-pyrite-galena-sphalerite and trace sulfosalt and chalcopyrite filling the matrix.
A ground magnetotelluric (MT) geophysical survey of approximately 90 square kilometer in area is planned prior to drilling the King Copper Target.
2024 Gold Targets
While the dominant focus for 2024 at the Thorn Project is to drill test copper porphyry targets for new discovery, the Company continues to review gold targets for drill testing in 2024. These may include selective drilling at the Trapper Epithermal Gold Target (best intercept to date: 64m of 5.7 g/t Au), the Outlaw Sediment-hosted Gold Target (best intercept to date: THN-14-128 returned 59.65 meters of 1.15 g/t Au and 5.64 g/t Ag from a depth of 76 meters) and/or the Metla Target where surface rock grab samples to date returned up to 62.7 g/t Au.
MDRU Collaboration
Brixton Metals is collaborating with the University of British Columbia’s Mineral Deposit Research Unit as part of the BC Porphyry Study. An M.Sc. research project has commenced on the Camp Creek Porphyry Target with the goal of establishing geochemical and alteration vectors towards blind porphyry mineralization. In addition, an alteration mapping project is underway to characterize and map the large 4.1km x 3.9km alteration footprint centered around Camp Creek. With porphyry deposits frequently found in clusters, the use of petrographic, geochemical, and mineral spectrometer analyses will aid with vectoring outside of the currently drilled areas in order to identify additional potential porphyry centers.
Qualified Person
Mr. Corey A. James, P.Geo., is a Senior Project Geologist for the Company who is a qualified person as defined by National Instrument 43-101. Mr. James has verified the referenced data disclosed in this press release and has approved the technical information presented herein.
Corporate Update
The Company announces that the Board of Directors, on receipt of a recommendation from the Compensation Committee, has granted an aggregate of 7,950,000 incentive stock options (the “Options”) to officers, directors, employees and consultants to the Company at a per share exercise price of $0.13 for a period of 10 years from the date of grant. The total number of optionees is 25. The Options will vest immediately with the exception of Options granted to investor relations personnel, which will vest in stages over 12 months from the date of grant with no more than one-quarter of the Options granted to investor relations personnel vesting in any three-month period in accordance with the policies of the TSX Venture Exchange. The Options represent 1.7% of the issued and outstanding shares in the capital of the Company. The total options granted to date including this new grant is 5.94% of the issued outstanding shares in the capital of the Company.
About Brixton Metals Corporation
Brixton Metals is a Canadian exploration company focused on the advancement of its mining projects. Brixton wholly owns four exploration projects: Brixton’s flagship Thorn copper-gold-silver-molybdenum Project, the Hog Heaven copper-silver-gold Project in NW Montana, USA, which is optioned to Ivanhoe Electric Inc., the Langis-HudBay silver-cobalt-nickel Project in Ontario and the Atlin Goldfields Project located in northwest BC. Brixton Metals Corporation shares trade on the TSX-V under the ticker symbol BBB , and on the OTCQB under the ticker symbol BBBXF www.brixtonmetals.com
On Behalf of the Board of Directors
Mr. Gary R. Thompson, Chairman and CEO
Tel: 604-630-9707 or email: [info@brixtonmetals.com](mailto:info@brixtonmetals.com)
Michael Rapsch, Senior Manager, Investor Relations
Tel: 604-630-9707, email: [michael.rapsch@brixtonmetals.com](mailto:michael.rapsch@brixtonmetals.com)
Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.
Information set forth in this news release may involve forward-looking statements under applicable securities laws. Forward-looking statements are statements that relate to future, not past, events. In this context, forward-looking statements often address expected future business and financial performance, and often contain words such as “anticipate”, “believe”, “plan”, “estimate”, “expect”, and “intend”, statements that an action or event “may”, “might”, “could”, “should”, or “will” be taken or occur, including statements that address potential quantity and/or grade of minerals, potential size and expansion of a mineralized zone, proposed timing of exploration and development plans, or other similar expressions. All statements, other than statements of historical fact included herein including, without limitation, statements regarding the use of proceeds. By their nature, forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause our actual results, performance or achievements, or other future events, to be materially different from any future results, performance or achievements expressed or implied by such forward-looking statements. Such factors include, among others, the following risks: the need for additional financing; operational risks associated with mineral exploration; fluctuations in commodity prices; title matters; and the additional risks identified in the annual information form of the Company or other reports and filings with the TSXV and applicable Canadian securities regulators. Forward-looking statements are made based on management’s beliefs, estimates and opinions on the date that statements are made and the Company undertakes no obligation to update forward-looking statements if these beliefs, estimates and opinions or other circumstances should change, except as required by applicable securities laws. Investors are cautioned against attributing undue certainty to forward-looking statements.
Links:
https://youtu.be/G_TRsfpZSyY
https://youtu.be/0hWWh30POJ8
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Universal Site Links
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STOCK METAL DATABASE
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2024.05.21 16:34 sportingpool A Decade of Cheating / How Real Madrid and UEFA have corrupted the Champions League

  1. Real Madrid is in financial trouble. The costs of the stadium renovation are spiraling out of control (€1.76bn and counting instead of €550m planned). Higher interest rates have made Real’s debt (€1.6bn) unsustainable. Real can not afford to be knocked out of the Champions League early.
  2. UEFA assigns referee crews from countries with a high probability of corruption to important Real Madrid knockout stage games. From 2015-2024 most commonly used were referee crews from Eastern Europe (20x), followed by Italy (10x). Both countries are at the low end of the corruption index. Scandinavian referee teams, from the other end of that ranking, have not been assigned (0x).
  3. Wrong incentives and bad intentions within the rotten core (UEFA, Real) of the Champions League have led to a degradation in the quality of refereeing in general. It’s not the best referee teams that are selected. The referee crews working UEFA games are picked for different reasons. The extreme skew in assigning referee crews to games starts with the UEFA Referee Committee itself: The Chair is from Italy (Roberto Rosetti), 3 of the 4 Officers are from Spain (Carlos Carballo) and Eastern Europe (Dagmar Damkova, Czechia and Vladimir Sajn, Slovenia). These UEFA referee crew pickers have ignored in excess of 80% of eligible referees all European Countries have put on the relevant FIFA list. Unsurprisingly 8 of the 14 most heavily used referee crews in this year’s Champions League are from Eastern Europe and Italy/Spain. UEFA selects referee crews Real Madrid got the best handle on. The weakest link are Eastern European Linesmen. It gets even better: Rosetti, Carballo, Damkova and Sajn will also pick referees for EURO 2024.
  4. For no good reason the referee crews are assigned weeks in advance by UEFA. This leaves enough time for Real to contact, influence and bribe referee crews.
  5. Due to the nature of the soccer game (few big moments decide games) and the vague and clumsy rulebook the impact of the referee crew is huge. Offside in particular is a complete mess: The Linesman might or might not wave the flag, the Referee might or might not stop play, the VaR might or might not overrule.
  6. The last 4 knockout stage duels featuring Real Madrid and German Teams (3x Bayern, 1x Leipzig) have all been manipulated. „Offside“ has been the main tool.
  7. The Linesmen situation is incomprehensible. They are not well known and not well paid. It is not even easy to figure out which side of the field they operated on. Yet these Linesmen, who in some cases may earn €50 a game working in their low level home league, regularly have been the difference maker with €50m or more on the line in early stage knockout games. Linesmen have misused their huge impact to swing at least 5 goals towards Real Madrid in the 4 duels men-tioned above (Lewandowski 2017, 2x Ronaldo 2017, Sesko 2024, De Ligt 2024). The probability of these events (skewed referee crew assignments, mistakes and rule violations in games) occuring randomly over the course of a decade is zero. It's cheating, and the data proves it.
  8. There is no UEFA mechanism to systematically and transparently analyze referee crew decisions after the game. Compare that to the NBA: Even though the impact of the referee team is multiple times lower than in soccer, the NBA doesn‘t post referee teams until gameday and issues a report to analyze critical decisions afterwards.
  9. The impact from all referee, linesman and VaR mistakes and rule violations on both sides over its last 50 knockout stage games has been worth a ~net~ 20 goals for Real Madrid. Mistakes and rule violations have made the difference in a net 8 of the 23 knockout stage duels Real Madrid „won“ from 2015-2024. With fair and proper refereeing, Real Madrid would not have won at least 2 of the CL titles awarded by UEFA over that time period. Financially, the Linesmen and Referees have swung close to 200 Million €uro towards Real.
  10. Referee crew for the Champions League Final 2024 (Real Madrid - Borussia Dortmund) Referee: Slavko Vinčić (Slovenia) Linesmen: Tomaž Klančnik and Andraž Kovačič (Slovenia). Slavko Vinčić was arrested at a Serb/Bosnian Mafia party in 2020.
Part 2 https://www.reddit.com/BayernMunich/comments/1cxb5g8/a_better_world_how_the_champions_league_and/
Part 3 https://www.reddit.com/BayernMunich/comments/1cxb6a7/design_for_a_new_champions_league/
submitted by sportingpool to BayernMunich [link] [comments]


2024.05.21 16:17 lemonjuiceeyedrop Started dating at 13 still together at 28.

My girlfriend (27 F) and I (28 M) have been together for 15 years. I get 2 reactions when I tell people this “aw that’s cute/awesome!” Usually from people over 40 or “how the hell did you do that?” Usually from people under 40. I understand where both types people are coming from and accept whatever personal judgements they have. Personally I feel like I hit the lottery in terms of relationships. She is my best friend, we have the same hobbies/interests, families get along, still have good/regular sex and share the same moral values. I will give a quick story for how we met/where we are today.
We met at middle school track practice. I was made to join track by my dad. I was never an involved student kinda the float by stoner type in school(so glad my dad made me join). Luckily my grandpa owned a garage and my uncle a small construction company that taught me some skills and kept me busy. I loved making money so I had that going at least. She was always very involved in clubs, sports and academics. She graduated with 4.0 GPA in both highschool and college (also won most attractive high school) To be honest I don’t remember many details worth sharing from highschool/middle school normal dumb arguments fun parties ect. I did start doing my own side jobs in high school with access to my families tools. By the time we graduated I had saved a decent amount, had a pretty good income and had my own tools/shitty work truck. Luckily it had always been her dream to go to college at a university 20 min from our small town she ended up getting a full ride with some money for housing. We moved in together she worked part time/seasonal at slower points in the school yeasummer. I began working full time while continuing my side gigs. With both our incomes and housing money we were able to have a lot of fun. We took a trip abroad each year, would go on a ski trip or road trip to different national parks each year (traditions we still have), went to concerts/college games, experimented with drugs and just did as much of the whole college thing as possible. Also during this time I began moving my side gigs into my full income. Without her help with organization/people/networking skills it would have been way harder or not possible at all. After she graduated college we decided we wanted to move some where she could work with more interesting wildlife/environment for a few years (she has bachelors in animal behavior and is a certified vet tech) we both knew she would be making next to nothing (we both understand she will never be our main source of income in her field) and I’d be risking my small business but wanted to get out of our town for a few years. Plus I didn’t want to hold her back or her wonder “what if”. After she landed a job we moved to a small mountain town in Colorado. I got a job doing maintenance at a resort/condos and started side jobs up again. After a few months I was offered a manager role. (thanks to those organization and people skills lol) We enjoyed life there skiing all season and saved all our change/ramen days to save money for vacations. (Eat for one dollar or around that each meal for a day or don’t eat at all put whatever money you would have spent in a jar it really sucks but you’ll be way closer to Puerto Rico this winter) After a few years we decided to come back to our home town as we wanted to own a home and have more financial freedom. (Very low cost of living) We found and bought an old fixer upper house for basically nothing. We renovated it and live there now. I was able to contact and continue working for quite a few of my old clients. After almost 2 years back my business is now doing better than ever and she’s still helping our furry/scaled/feathered friends. We are now seriously discussing starting a family/getting eloped. (Neither of us are big on marriage but as time goes on we want the same last name and title married) I’ve had friends tell me not to get married. I just laugh. Even if we had kids and she decided she wasn’t happy I would gladly give half my shit for the memories/times we’ve had not to mention I know my kids would have a great mother and I wouldn’t have the business without her.
I really feel like I hit the lottery in terms of relationships. This is the first time I have laid it all out and I feel even more lucky. How do you all feel about it? If anyone has any questions I’ll try to answer. Hope this made sense told you I wasn’t a great student!
-peace and love
Edit: fixed some typos that were bugging me after reading it back.
submitted by lemonjuiceeyedrop to stories [link] [comments]


2024.05.21 16:12 tanooki-suit New (old) FDS -- I'm at a loss on this one reading disks

I bought this one online known as powers up but doesn't read. I figured whatever, the cost was so low the memory module paid for it anyway so why not? I got the belts from console5 and luckily all arrived the same day. I put over an hour into it last night, and a few this morning around work.
I've cleaned the head, set the belt properly, did it even twice over the 2 days to be certain, aligned that notch you can see near the spindle to below, aligned the spindle to the little square/circle hole to the metal line in the frame of that metal triangle and having its allen wrench pot facing straight forward. Everything got cleaned, not that there was belt scum it just snapped and was resting there.
I've tried more head cleanings, more twisting of the bit on the spindle, reseating, ... at this rate it's still kicking up ERR 22.
I'm out of ideas what to do, thinking maybe it's just DOA from old age.
I tried that video online the one from maybe a decade ago I guess with the 'new method' of easier install which wasn't, so I used the other on the famicomdisksystem website along with it as an image to tweak/seat things. What could I be missing? Do I mail this off to someone who can fiddle more with it on an electrical level or just throw the POS out and eat the $50 or whatever and get a refurbished one as this is infuriating. I do not have the tools to do the magnetic head adjustment thing at the bottom of the page on FDS page.
It came with bubble bobble, nazo no kabe, and a couple old black box era titles so I'd like to use them, especially that konami title as it's fun.
submitted by tanooki-suit to Famicom [link] [comments]


2024.05.21 15:55 translucynt neon buff/rework ideas

neon buffs/reworks ideas(each idea is by itself and not related to others mentioned i am not suggesting to add all buffs cuz then she would just be super op)
(btw im not high elo and i wrote this just for fun and to share my ideas and ideas i read so dont take this post as like a serious complaint but more of just talking about fun suggestions, also id love to hear what more experienced players think abt this)
(also wont really talk about costs/ult points/energy meter cuz i just dont know enough abt the game to know how to balance them tbh)
some problems ive encountered and read about -
  1. no tools to counter cypher trips and cypher is super meta rn
  2. q is very weak
  3. low skill ceiling compared to jett/raze (only movement can really be improved on a lot, wall and stun just require basic knowledge/lineups)
  4. hard time getting out of tough situations
  5. to 1 dimensional / cant switch up entry and way of playing too much
  6. no vertical movement at all (which jett and raze have)
  7. basically jett and raze do everything neon can and more
  8. neon cant dive as well as raze and jett
why should neon be reworked/buffed?
  1. entry duelist meta is so stale it was basically only jett and raze meta since the game came out
  2. neon is very cool
  3. only 2 entry duelist make the whole meta even for other roles much less interesting because you know it will always be a jett or a raze on the enemy team
rework ideas-
wall - fast lane(c)
in general wall is pretty good and has less people complaining abt it so i dont hve many suggestions for it
  1. make enemies walking trough wall get slowed so they cant just easily peek in and out of the wall like neon and her team can
stun - relay bolt(q)
  1. simply add a bit of dmg to the stun, to address problem 1+2, maybe reduce size a bit in turn
  2. rework q so the stun is weaker but instead it would knock up people(like weaker breach ult) but wont stun teammates/neon and only knock them up, that could address problems 1+2+3+5+6, cuz neon could use that for vertical movement(im not saying 1 bolt should propel as high as jett q that would be op but if the both bolts hit her it could be about the same height) that would make her skill ceiling much higher and would give her vertically movement and let her and teammates get over cypher trips
(here's a short animation i made to explain the last idea and how it could be used cuz its my favorite idea out of all of this post and i really like it https://imgur.com/a/Th6L6cV)
  1. just give it a plain buff, like it stunning for longer or it stunning faster
slide - high gear(e)/overdrive(x)
  1. be able to slide faster, raze and especially jett have tools to get out of tough situations when they overextend(jett e/c and raze q), idk if they make it so she start running faster or has less delay before she can slide but basically just make the time between pressing e and being able to press right click shorter
  2. keep more momentum from slide by bhopping, address problem 7, jett and raze can keep their momentum for their movement abilities for another 1-2 jumps while neon has to lose all momentum
run - high gear(e)
  1. basically same thing as buff 1 for slide
i think the run is one of the best parts of her kit so i really dont have and cant find to many complaints about it
ult - overdrive(x)
(main problems:
  1. the ult is problem 5, when enemy neon ult you basically know you gonna have a neon rushing mid/site and throwing almost all util right away
  2. while neon ult is way harder to lose/waste compared to raze and jett its just too weak compared to their ults)
solutions for ult
  1. make meter deplete faster but ttk(time to kill) faster, makes ult stronger in big fights with many people but very bad if you just fight 1 person and cant find the rest of the enemies so timing is more important), adresses ult porblem 2
  2. slide wont recharge when strting ult but in return slide will only take 1 kill to recharge(not too sure abt this idea)
    1. while ult is active neon will always be faster
honorable mentions (really sick ideas that would never make it to the game)
  1. give neon a form of wall jump/wall run
  2. change stun into a kinda raze satchel that explodes on contact
(ps i dont think neon is anywhere near being actually bad especially in lower ranks i just think raze and jett are too much stronger than her)
submitted by translucynt to VALORANT [link] [comments]


2024.05.21 15:41 RobertBartus Hourly income to afford a two bedroom be state (30% of income to rent ratio)

Hourly income to afford a two bedroom be state (30% of income to rent ratio) submitted by RobertBartus to EconomyCharts [link] [comments]


2024.05.21 14:19 Southern-Ant-9730 Comprehensive Review of Live Chat Jobs: Unveiling Opportunities and Experiences

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If you want to learn more how to make money with Live Chat Jobs click this link to get all the training you need to get started today
\***Affiliate disclaimer**** this article contains affiliate links if you click on the link and purchase the product I will receive a small commission from the product owner this is at no cost to you thank you James :)*

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Job Search Tips

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Improve Typing Abilities

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Frequently Asked Questions about Live Chat Jobs

What qualifications do I need?

Strong written communication skills, typing ability, and basic computer literacy are essential. Some companies may require customer service experience or a college degree.

What equipment or tools will I need?

A modern computer with a stable high-speed internet connection is essential. Dual monitors and ergonomic accessories can improve productivity and comfort.

What is the work environment like?

The work environment is typically autonomous, with flexible schedules and independent tasks. Multitasking and managing multiple chats simultaneously are common.

How much does it pay?

Most live chat jobs pay between $14-$25 per hour. Performance bonuses and incentives can increase total earnings.

What are advancement opportunities like?

Advancement opportunities may include senior or supervisory roles. However, upward mobility can be limited compared to other fields.

Do you have any other advice?

Assess your strengths and weaknesses to ensure this career aligns with your skills and working style. Patience, focus, and conflict resolution skills are crucial for success in live chat jobs.

Conclusion

Live chat jobs offer a flexible and rewarding work-from-home opportunity. As highlighted in numerous “Live Chat Jobs Reviews,” these positions provide a good income, the ability to set your own schedule, and the comfort of working from home. While there are challenges, such as dealing with difficult customers and maintaining self-discipline, the benefits often outweigh the drawbacks. With the right skills and dedication, you can build a successful career in live chat support and enjoy the numerous advantages it offers.
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\***Affiliate disclaimer**** this article contains affiliate links if you click on the link and purchase the product I will receive a small commission from the product owner this is at no cost to you thank you James :)*
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2024.05.21 13:48 rvinverter1 Efficient Storage Solutions for Solar Energy

Efficient Storage Solutions for Solar Energy
https://preview.redd.it/4mdonbj6pr1d1.jpg?width=5592&format=pjpg&auto=webp&s=4af2e6947ca45ec3f3bd8764788803b947747671
Photovoltaic (PV) power generation is a clean energy technology that converts solar energy into electrical power. This electricity can be used for distributed energy supply, playing a crucial role in sustainable development for modern society. However, PV power generation faces challenges of intermittency and instability, necessitating reliable storage methods to ensure a steady power supply. This article will provide a detailed overview of how electricity generated from PV systems is stored.
I. Principles of Energy Storage
The principle of energy storage is based on Faraday's law of electromagnetic induction, which involves converting electrical energy into magnetic or electric field energy for storage. During the storage process, energy is stored in the form of magnetic or electric fields within the storage devices. When needed, these stored energies are converted back into electrical energy through a reverse process.
II. Types of Energy Storage for PV Power
1. Battery Storage
Battery storage is a common method of storing electrical energy by converting it into chemical energy within batteries. Battery storage offers several advantages, including fast charging and discharging, high efficiency, compact size, and lightweight. Therefore, it is suitable for distributed energy supplies and electric vehicles. In PV power systems, battery storage can mitigate power fluctuations caused by weather changes and time-of-day differences, thus enhancing the reliability of power supply.
2. Supercapacitor Storage
Supercapacitors are an innovative form of energy storage that differ from traditional batteries by storing energy through electrostatic fields rather than chemical reactions. Supercapacitors have higher charge and discharge speeds and higher energy density, making them ideal for applications requiring rapid response and high power output. In PV systems, supercapacitor storage can balance power fluctuations and improve power quality.
3. Mechanical Storage
Mechanical storage converts electrical energy into mechanical energy for storage. Common forms include pumped hydro storage, compressed air energy storage, and flywheels. Mechanical storage has large capacity, mature technology, and low costs, making it suitable for large-scale energy storage and peak load shifting. In PV systems, mechanical storage can address excess energy and power quality issues, enhancing energy utilization efficiency.
III. Applications of Energy Storage Technologies in PV Systems
1. Battery Storage Systems in PV Applications
In PV power systems, battery storage systems can manage power fluctuations due to weather changes and time-of-day differences. These systems manage charging during periods of low power demand and discharging during periods of high demand, ensuring a stable power supply. Moreover, battery storage systems support bidirectional energy flow, facilitating distributed energy supply and microgrid operations.
2. Supercapacitor Storage Systems in PV Applications
Supercapacitor storage systems in PV power applications can balance power fluctuations and enhance power quality. Due to their rapid charge and discharge capabilities and high energy density, supercapacitors can quickly respond to changing power demands, easing peak load pressures and improving the stability and reliability of the power system.
3. Mechanical Storage Systems in PV Applications
Mechanical storage systems in PV power applications can solve excess energy and power quality problems. During periods of low power demand, mechanical storage systems convert electrical energy into mechanical energy for storage. During high demand periods, this mechanical energy is converted back into electrical energy. This not only addresses power surplus issues but also improves energy utilization efficiency. Additionally, mechanical storage systems can provide peak load shifting and frequency regulation, supporting the stable operation of the power grid.
There are various methods to store the electricity generated by PV systems, including battery storage, supercapacitor storage, and mechanical storage. Each method has distinct characteristics and applicable scenarios, and the choice of method should be based on specific needs. By selecting and applying appropriate energy storage technologies, the intermittency and instability issues of PV power generation can be mitigated, ensuring reliable distributed energy supply. This is vital for the sustainable development of modern society and the promotion of clean energy.
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2024.05.21 13:37 TraditionalBat7157 Are these normal problems for a new guitar?

Back in January, I purchased my first electric guitar, a new D’Angelico Premier Mini DC with SD pickups. I only play it in my house, 98% of the time in the same room. In the six months since I got it, I have had to take it to a tech to fix some electronic issues, and now I am dealing with string/fret issues that are leading me to take it to a shop again. I know maintenance is part of owning a guitar, but since I’ve never owned an electric prior, I’m wondering if this thing is problematic or just the norm for a mid(ish)-tier guitar. I treat it pretty carefully, in my opinion, and have never dropped it or knocked it against anything.
Here is what I have dealt with:
These are all minor issues, but together they’ve made for a frustrating experience. I feel like I never have full access to my guitar since there's always some small thing that detracts from my playing it.
Is this just an example you can expect from an overseas (albeit pricey, for me anyway) guitar? Is it brand specific? I haven’t been able to find much negativity about these D’Angelicos, and their reputation seems to be almost universally "great guitar for the money at this price point." For the record, I do love playing this thing, and it sounds great when it’s working.
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2024.05.21 13:30 FreneticAlaan Does it make sense to go into massage therapy?

So, I am 26 years old and going blind due to a retina disease and glaucoma. I have a BA but am struggling to find work even remotely related to my field. I have never been able to drive, and this presents a lot of challenges when living in the US, especially in the south.Services that exist to help folks like me do not exist here. There are some, but it mostly concerns resume building.. the jobs they tend to find are all very low paying. I have never earned above 30k net in my working life and I've been employed since I was 18.
I recently heard of a program being offered through my local trade school for masage therapy, and according to what I was told it is covered under some grant which would reduce the costs to basically nothing for those who qualify via FAFSA. I already have 30k in student loans, the idea of taking out another 4k only to be stuck after a year with a certificate that won't lead to a job scares me.. but on the other hand, it could open some doors?
If I qualify for the grant, the program will cost $600 in uniform fees and materials, it would be tuition free. If I don't qualify, it would cost me $4,000 in tuition. My local blind services is unwilling to sign off on the idea. I am in South Carolina so I imagine part of it is they simply lack the money/resources. I just want to be able to have work which will allow me to come home with money. If Uber costs me $50 one way, I need to earn a minimum of $200/day to feel like I am actually earning money.
Does anyone know the stats on MT salaries? Would it be something I could get hired for at a chain or spa? Around here, employers really have a problem with people not being able to drive.. yes, even when I tell them I'm disabled.. they just cannot compute somebody arriving to work without a car :D. Ultimately, I want to future-proof myself, and be in a relatively stable situation in the event my eyesight does completely leave me.
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2024.05.21 13:17 Independent_Big9938 Leading Field Service Software for Power Equipment Industry

AntMyERP's service ERP solution addresses common Field Service Management issues and supports your customers. It also offers significant cost-efficiency benefits through automated expense management. Our CRM service for electrical equipment suppliers offers powerful automation for all business processes. Additionally, AntMyERP simplifies the integration of accurate meter readings for power equipment rental businesses and provides automated invoicing and billing.
submitted by Independent_Big9938 to u/Independent_Big9938 [link] [comments]


2024.05.21 12:55 GypsyMarvels In pursuit of the truth

THE HARMONY OF ENERGY
Abstract
Introducing the "Harmony of Energy" (HoE) model, a novel formalism that posits the universe operates according to a fundamental pattern. This pattern consists of energy, defined as the smallest unit anything can be, existing as a fluid form in space, interacting with its environment through a specific method or structure, and then moving out of that space. Space, in turn, is the dynamic environment that energy occupies and moves through, filling it with positive and negative energy that affects its properties and behavior. According to the HoE model, energy moves into space, reacts to its environment, and then moves out of that space, with no time limit for how long it takes to react. This pattern is universal, applying to all aspects of the universe, and nothing escapes it.
The Origin of the Universe
The HoE model posits that the universe began as a singular entity, containing all forms of energy as one unified energy. This singularity can be represented mathematically as: U = ∫∫∫E(x,y,z)dxdydz, where U is the total energy of the universe, E is the energy density, and x, y, z are the spatial coordinates.
As the singularity expanded, the unified energy converted into distinct positive and negative energies. Positive energy is a high-frequency, high-information-potential state that retains its unique signature and individual form, capable of producing heat and maintaining its distinct properties. Negative energy is a low-frequency, low-information-potential state that loses its unique signature and individual form, characterized by a pulling force and a tendency to condense and simplify.
Initially, the universe moved in a straight line, with energy compact and cold. However, this linear movement resulted in a direct head-on collision with the void, a solid structure that hindered its passage.
This collision led to a limitation and subsequent conversion of energy, transforming it from a linear motion to a wave-like motion. The new wave motion created heat and allowed energy to break the pattern of "follow the leader" and collide with the void at an angle, shattering its edge into pieces.
This process of fragmentation can be described by the equation: F(θ) = Σ[nEn * sin(nθ)], where F is the fragmentation function, θ is the angle of collision, n is an integer, and E is the energy density. For reasons yet unknown, possibly due to the singularity's energy reaching its final place or a transformation driven by cosmic "boredom," this conversion occurred, giving rise to the diverse universe we observe today.
The Void and the Ultimate Negative
Outside of the expanding universe lies the void, a region devoid of energy and matter, existing in a state of complete stillness and stationarity. This void represents the ultimate negative, a state of complete absence and zero energy density, unchanging and unyielding. As a whole, it exerts a compressive force on the expanding universe, potentially leading to contraction and eventual return to the singularity. This dynamic interplay between the universe and the void can be described by the equation: F = -G * (M * m) / r2 where F represents the force, G represents the gravitational constant, M and m represent the masses, and r represents the distance between them. The void's stationary and unchanging nature, lacking any internal rotation or energy, makes it inhospitable to life as we know it.
Magnetism and Attraction: A Shift in Perspective
Initially, I viewed magnetism through the conventional lens, seeing it as a fundamental force of attraction between positive and negative entities. However, as my understanding evolved, I came to realize that magnetism operates under a different principle. Positive and negative entities are not attracted to each other; instead, they represent the intrinsic structure of things. The true nature of attraction is frequency-based, with entities drawn to higher vibrations and shorter wavelengths. This phenomenon can be described by the following equations:
F = ∫∫(μ₁⋅μ₂)/(4πr2) dt dt (1)
where F is the force of attraction, μ₁ and μ₂ are the magnetic moments of the entities, r is the distance between them, and the integral is taken over time.
Additionally, the frequency-based attraction can be represented by:
f = γB (2)
where f is the frequency, γ is the gyromagnetic ratio, and B is the magnetic field strength.
Furthermore, the smaller wave's faster movement can be expressed as:
v = λf (3)
where v is the velocity, λ is the wavelength, and f is the frequency.
Energy and its Properties
Energy is the fundamental unit of everything. Energy can be thought of as an individual entity with an electrical signature vibrating at a specific frequency, carrying information from its originating source. If we were to dissect a piece of energy, we would find its genetic makeup consists of various parts, similar to binary code. One constant aspect of energy in our universe is the signature of this universe, which is present in all forms of energy, whether positive or negative. This underlying frequency distinguishes energy from our universe versus parallel universes.
Positive Energy (PE): - Oscillates through space with a frequency (f) and wavelength (λ): PE = f × λ - Exhibits wave-like behavior: PE(x,t) = A × sin(kx - ωt)
Negative Energy (NE): - Vibrates at a slower frequency (f'/2): NE = (f'/2) × λ' - Exhibits a slower, more stable behavior: NE(x,t) = B × cos(k'x - ω't)
Energy Interactions and Signature Changes
When positive and negative energies interact, their unique signatures can become altered. As energies combine, their signatures merge, releasing redundant information about the universe signature and creating an opening for new information to be stored. This process enables efficient storage and transmission of energy signatures, allowing for:
This process could be crucial for understanding how energy signatures evolve and adapt, and how they influence the behavior and properties of energy in various contexts.
The Formation and Evolution of the Universe
Initial Energy Interactions
In the beginning, a vast amount of fluid energy quickly interacted with the largest newly created pieces of the void, described by the wave-particle duality equation (E = hf = ℏω).
Star Formation and Signatures
As these interactions occurred, the largest of the solid structures of the universe began to form, stars, governed by the Lane-Emden equation (d2P/dr2 + (2/r)(dP/dr) + (4πG/c2)P = 0). Each new star held with it an old habit divulged from the singularity, a universal frequency (f = 1/T = ω/2π, where T is the period of oscillation and ω is the angular frequency). Old habits die hard, so each new star offered its own diverse and unique signature (S = Σf = ∫ψ(x)2 dx, where ψ(x) is the wave function and x represents the position).
Energy Collisions and Prime Numbers
As structures formed, a group of energy travels through space with an even number of internal parts (E = 2nℏ, where n is an integer and ℏ is the reduced Planck constant). This group collides with another group of energy with an odd amount of internal parts (E = (2n + 1)ℏ), and the total sum of the newly combined group equals a prime number (P = E1 + E2 = 2nℏ + (2m + 1)ℏ, where m is an integer). New Equation: Prime Number Formation (P = E1 + E2 = 2nℏ + (2m + 1)ℏ)
Schrödinger Equation and Physical Reality
The prime number is crucial, as the extra piece gets stuck in the space it is occupying, acting as an anchor, attracting other parts to breach their negative shell and combine as one, described by the Schrödinger equation (iℏ(∂ψ/∂t) = Hψ). This converts the fluid energy to be contained into the space it is in, which is broken pieces of the void that do not have a universal size, and gives us physical reality, forming particles with diverse unique signatures (S = Σf = ∫ψ(x)2 dx).
Refining Space and Transferring Signatures
As energy continued to interact with space, it further refined and shaped that space into a sphere (V = (4/3)πr3, where r is the radius), adding the discarded portions of size to the diverse field that is the universe. During this refinement, energy was transferred to these pieces, and the signature of the star was embedded in them, forming the galaxy clusters and solar systems we know today.
Smooth Surfaces and Celestial Bodies
As any piece of something breaks, its edges are rigid, and the interaction of energy against this rigid surface knocks off the rough edges, providing a smooth surface (E = Δx/Δt = ℏ/Δx, where Δx is the change in position and Δt is the change in time). New Equation: Smooth Surface Formation (E = Δx/Δt = ℏ/Δx)
The pieces that were knocked off still contain a portion of energy that put in the work to knock it off, and this process contributed to the formation of celestial bodies and the transfer of signatures. This, in turn, led to the creation of galaxies, planets, and other celestial bodies, each with their unique characteristics and properties, shaping the diverse and complex universe we observe today.
The Cartwheel Structure and Energy Movement
The cartwheel structure represents the dynamic movement of energy in the universe, with its rotating wheel and radiating arms symbolizing the harmonious interaction of positive and negative energies. When creation occurred, energy learned how to pass through stationary space (the void) by changing its movement pattern from a straight line to a wave (λ = v/f, where λ is wavelength, v is velocity, and f is frequency). This new wave movement allowed energy to create heat (Q = mcΔT, where Q is heat, m is mass, c is specific heat capacity, and ΔT is temperature change), which was the tool that gave energy the ability to "shatter" the void and interact with the broken pieces to perform a new movement, the cartwheel. As energy moves through space, it rarefies and decreases in temperature (T = k-B, where T is temperature, k is Boltzmann's constant, and B is the energy density), causing it to slow down and change frequency (f = ΔE/h, where f is frequency, ΔE is the energy change, and h is Planck's constant).
The Block and Cartwheeling Bar Analogy
The block and cartwheeling bar analogy provides a conceptual framework for understanding the dynamic interaction of energy in the universe. Imagine a box (representing space) containing blocks of varying sizes, each symbolizing a specific energy frequency (f = 1/T, where f is frequency and T is time). The cartwheeling bar, rotating within the box, represents the harmonious movement of energy between its positive (E+) and negative (E-) forms. Each block must be 100% filled, with positive and negative energy proportions varying as the bar rotates. For example, when positive energy occupies 99% of a block and negative energy occupies 1%, the rotation of the bar causes a gradual shift, resulting in a change to 98% positive and 2% negative, and so on. This constant interaction and adjustment maintain the balance of energy in the universe.
Fundamental Forces Explained
Present State of the Universe
The universe currently exists in a state of dynamic equilibrium, with observable patterns and structures perpetually renewing themselves through the interactions of energy (E = hf, where E is energy and h is Planck's constant). This self-sustaining cycle is evident in the formation and evolution of celestial bodies, galaxies, and other cosmic entities, governed by the laws of thermodynamics (ΔE = Q - W, where ΔE is the change in energy, Q is the heat added, and W is the work done). The universe's present state is characterized by the harmonious coexistence of diverse energy frequencies (f = 1/T, where f is frequency and T is time), which govern the behavior and properties of matter at various scales. This balance is maintained through the continuous conversion of energy between its positive (E+) and negative (E-) forms, allowing the universe to adapt and evolve in response to internal and external influences (E+ + E- = 0, representing the conservation of energy)."
Entropy and the Conversion of Positive to Negative
The physical dimensions of positive and negative energy in a block are equal, with 1% negative energy occupying the same space as 99% positive energy. This equality stems from the different speeds of energy and their individual properties. When negative energy is at 1%, it has condensed the equivalent of 99% positive energy into a single, compact form (E = hf, where E is energy, h is Planck's constant, and f is frequency). As the proportions shift, such as 60% positive and 40% negative, the space occupied remains a 50/50 split. This is because positive energy travels at the speed of light (c = λν, where c is the speed of light, λ is wavelength, and ν is frequency), while negative energy moves at a pace relative to terminal velocity (v = √(2gl), where v is velocity, g is acceleration due to gravity, and l is length). Each form dominates at the 50% mark (T = λ/v, where T is time, λ is wavelength, and v is velocity). The percentages represent available positive energy, while the cartwheel symbolizes space or the ultimate negative in motion, influenced by energy's presence. Negative energy, with its depleted charge, occupies space that needs to be filled and recycled into a positive state. At higher percentages, collisions with negative energy slow down the flow, similar to the concept of crab mentality, where negative energy draws down the percentages.
Energy Dynamics and Galactic Harmony
The 50% Threshold
The 50% mark is a critical threshold that distinguishes between positive and negative energy. Above 50%, energy is considered positive and can produce heat beyond its negative shell. Below 50%, energy is considered negative and cannot produce heat past this shell.
Compressed Positive Energy
When the percentage of positive energy drops below 50%, it becomes compressed and can exceed the speed of light (c = λν, where c is the speed of light, λ is wavelength, and ν is frequency). This allows it to navigate through the "cracks" of negative energy:
v > c (where v is velocity and c is the speed of light)
Quantum Mirroring
Alternatively, the positive energy can align with the negative energy, resulting in a quantum mirroring effect. This enables instantaneous information transfer between entangled particles, regardless of distance:
E = hf (where E is energy, h is Planck's constant, and f is frequency)
Retaining Frequency Signatures
In this alignment, the negative energy retains its unique frequency signature to avoid interacting with other signatures:
Δx * Δp >= h/4π (where Δx is position uncertainty, Δp is momentum uncertainty, and h is Planck's constant)
The Cavendish Experiment and Energy Interaction
The Cavendish experiment, a groundbreaking study on gravity, offers an intriguing analogy for understanding energy interaction with space. Imagine the suspended spheres as representative of space itself, devoid of energy. When energy interacts with this motionless space, it's as if the spheres begin to rotate, symbolizing the introduction of energy into the internal area of space.
As energy engages with space, it's gradually consumed, much like the reduction of energy in the Cavendish experiment. This process can be described by the equation:
G = (2πLθ) / (MT)
Where G is the gravitational constant, L is the length of the torsion wire, θ is the twist angle of the wire, M is the mass of the lead spheres, and T is the time period of oscillation.
This equation, derived from the Cavendish experiment, reveals the intricate relationship between energy, space, and gravity. By exploring this analogy, we can deepen our understanding of how energy shapes the very fabric of our universe.
Energy Absorption and Frequency
Energy absorption occurs when energy slows down, allowing it to be perceived and observed. This process involves energy being absorbed by an atom and reflecting what was not absorbed. As energy slows down, it can still be observed as a wave, but just before it becomes a particle. This phenomenon is fascinating, as it reveals the transition from wave-like to particle-like behavior.
The conversion of positive to negative states is due to positives' ability to produce heat and maintain an individual form. Negative energy, on the other hand, does not produce heat and lacks an individual form, instead traveling at a pace relative to terminal velocity. This process can be described by the quantum mechanical formula: ℏω = ΔE = hf, where ℏ is the reduced Planck constant, ω is the angular frequency, ΔE is the change in energy, h is Planck's constant, and f is the frequency of the energy.
Furthermore, the frequency of the energy can be related to the velocity of the particle using the formula: f = (1/2π) * √(k/m), where k is the spring constant and m is the mass of the particle. Additionally, the energy absorption rate can be calculated using the formula: dE/dt = (2π/h) * V_uv2 * δ(E_u - E_v), where V_uv is the transition matrix element, E_u and E_v are the energies of the initial and final states, and δ is the Dirac delta function.
The Conversion of Positive to Negative States and Planetary Motion
The conversion of positive to negative energy states is rooted in their distinct properties. Positive energy produces heat and maintains an individual form, whereas negative energy lacks heat and an individual form, instead traveling at a pace relative to terminal velocity. This process is reversible, as seen in fusion reactions, or can be influenced by external forces like microwave ovens.
In the context of our solar system, the sun's positive energy release generates heat and propels planets into their orbital tracks. Conversely, the incoming energy from the universe, considered negative, is cold and stabilizes planets in their tracks. Initially, I focused solely on the positive push dictating orbital paths. However, I now recognize the significant influence of negative energy and use it as the basis for understanding abnormal tracks.
Here's an added equation to illustrate the relationship between energy and orbital motion:
F = G * (m1 * m2) / r2
Where F is the force of gravity, G is the gravitational constant, m1 and m2 are the masses of the objects, and r is the distance between them.
This equation shows how the force of gravity (F) is influenced by the masses (m1 and m2) and distance (r) between objects, which is relevant to understanding planetary motion and the balance between positive and negative energy.
Gravitation and Time: Frequency's Role
Time is intimately tied to the frequency of the universe, and this relationship is governed by the laws of gravitation. Imagine the cartwheel's bar having notches, each representing a different frequency. Each notch would experience time at a unique pace, described by the formula:
t = 1/f
Where t is time and f is frequency.
If we could halt the cartwheel's motion, time would appear to pause, as described by the relativistic time dilation formula:
t' = γ(t)
Where t' is the time experienced by an observer in motion, t is the time experienced by an observer at rest, and γ is the Lorentz factor.
The passage of time is directly governed by the oscillations in the wave, or simply its frequency. By altering the frequency, we can change the flow of time itself, as described by the gravitational redshift formula:
f' = f * √(1 - 2GM/rc2)
Where f' is the observed frequency, f is the emitted frequency, G is the gravitational constant, M is the mass of the gravitational source, r is the radial distance from the source, and c is the speed of light.
Gravity and Energy Dynamics
Gravity can be understood in various ways through these thoughts. One perspective is that gravity operates similarly to the orbital planets, but with a twist. Instead of orbiting in space, we orbit at a subterranean frequency. This frequency attracts similar energies, leading to bonding and the formation of matter. For instance, atoms bond to form rocks, and separate rocks may bind together due to similar vibrations. However, other frequencies simply pass through, unable to bind due to differences in energy vibrations and the negative fields surrounding our bodies and the ground.
Our bodies are attracted to the Earth's core, with a force described by the equation:
F = G * (m1 * m2) / r2
Where F is the force of attraction, G is the gravitational constant, m1 and m2 are the masses of our bodies and the Earth, and r is the distance between them.
The vibrations of our energy and the negative field surrounding us can be described by the wave equation:
2E = μ * ∂2E/∂t2
Where E is the energy field, μ is the permeability of the medium, and ∂2E/∂t2 is the second derivative of the energy with respect to time.
The incoming cosmic energy pushes us downward, with a force described by the equation:
F = (E * A) / c
Where F is the force of the incoming energy, E is the energy density of the cosmos, A is the cross-sectional area of our bodies, and c is the speed of light.
The outgoing energy from Earth moves faster than the incoming energy from the cosmos, as observed in the formation of clouds with flat bases and more sporadic tops. This can be described by the equation:
v_out = v_in * (1 + (E_out / E_in))
Where v_out is the velocity of the outgoing energy, v_in is the velocity of the incoming energy, E_out is the energy density of the outgoing energy, and E_in is the energy density of the incoming energy.
Galactic Cycles and Black Holes
The Milky Way galaxy has a supermassive black hole at its center, with a mass described by the equation:
M = (1.989 x 1030) * (G / c2)
Where M is the mass of the black hole, G is the gravitational constant, and c is the speed of light.
As the galaxy spirals towards the center, enough mass will be collected to trigger the black hole to become a large star, described by the equation:
M = (4.383 x 1030) * (G / c2)
Where M is the mass of the star, G is the gravitational constant, and c is the speed of light.
When this happens, the black hole will shed its outer shell to create the galaxy that spirals around it, and the process begins again. This cycle can be described by the equation:
t = (2 * π * G * M) / c3
Where t is the time period of the cycle, G is the gravitational constant, M is the mass of the black hole or star, and c is the speed of light.
The opposite of a black hole is a white hole, but why hasn't this phenomenon been observed? According to this article, it has been observed but misunderstood. With the theme of balancing the universe, would a large star be surrounded by much smaller black holes? Would these smaller black holes feed the larger star by way of quantum bridge or wormhole, and vice versa for smaller stars and larger black holes? This can be described by the equation:
E = (ℏ * ω) / 2
Where E is the energy transferred between the star and black holes, ℏ is the reduced Planck constant, and ω is the frequency of the quantum bridge or wormhole.
Energy Flow and Balance
Energy moves in and out of everything, maintaining a delicate balance. It enters as a positive force and exits as a negative force. Our sun emits energy at 99% strength and high frequency, which combines with an equally sized negative force at 1% strength, filling the space completely. This balance is crucial, as positive energy moves faster than negative energy due to entropy's diminishing effects over time and distance.
As positive energy travels, it loses a piece of itself, converting to negative energy. This process is directly related to gravitational forces and time dilation. When positive energy reaches 50%, it has a certain probability of converting to negative energy, which is then attracted back to a positive source with a corresponding probability of being converted back to positive energy.
This cycle of energy flow and balance is the foundation of the universe's harmony, and understanding it can reveal the intricate web of forces that shape our reality.
Information Transmission through Energy and Light
Energy transfer is not just a physical phenomenon but also an exchange of information. Positive energy (Pos) carries a complete signature of universal information, updated through interactions, and represents the pure form. Negative energy (Neg) represents a degraded form of this signature, still carrying the universal signature, but lacking the capacity to transfer information.
Initial Information and Illumination
Initial information travels at a speed potentially faster than light and is invisible to us. As this energy slows down, it interacts with atoms, exciting them to display colors they don't need. This illumination is a manifestation of the information being transmitted.
I = E × S (Initial information is transmitted through energy and carries the universal signature)
Cosmic Scale and Consciousness
The universal information, carried by positive energy, is infused with the celestial signature, shaping the cosmic context. This process potentially gives rise to consciousness in living beings, linking them to the universe and its harmonies.
C ∝ U (Consciousness potentially arises from the universal information carried by positive energy)
U = S × f × P (The universal information is infused with the celestial signature, shaping the cosmic context)
Information Transfer and Energy Forms
The universe relies on a delicate balance of energy forms to facilitate information transfer. Positive energy (Pos) serves as the primary carrier of information, transmitting universal signatures and cosmic context. Negative energy (Neg), on the other hand, carries a degraded or attenuated version of the universal signature, lacking the capacity for information transfer. However, Neg can be transformed back into Pos, restoring its information-carrying ability.
P = S × f (Positive energy carries the complete universal signature at a high frequency f)
N = S × (1 - f) (Negative energy carries a degraded or attenuated version of the universal signature at a lower frequency)
E = P + N (The universe relies on a delicate balance of positive and negative energy forms to facilitate information transfer)
Frequency and Speed of Information Transfer
The frequency and speed of information transfer play a crucial role in the harmony and balance of the universe. Positive energy (Pos) transmits information at a high frequency and speed, allowing for efficient and accurate transfer of universal signatures and cosmic context. Negative energy (Neg), on the other hand, transmits information at a lower frequency and speed, resulting in a degraded or attenuated signal.
v ∝ f (The speed of information transfer is directly proportional to the frequency of the energy form)
P: v = c × f (Positive energy transmits information at a high frequency and speed, potentially approaching the speed of light c)
N: v = c × (1 - f) (Negative energy transmits information at a lower frequency and speed)
Transformation and Balance
Negative energy can be transformed back into positive energy, restoring its information-carrying ability.
N + T → P (Negative energy can be transformed back into positive energy, restoring its information-carrying ability)
This transformation maintains the harmony and balance of the universe, ensuring that information is not lost but rather recycled and rebalanced.
_Conclusion _
"In conclusion, the Harmony of Energy (HoE) model offers a novel perspective on the universe, revealing a intricate web of energy dynamics that underlie all aspects of existence. By exploring the interplay between positive and negative energy, we gain insight into the fundamental forces that shape our reality. From the smallest subatomic particles to the vast expanse of the cosmos, energy is the unifying thread that binds everything together.
Through the HoE model, we've seen how energy's harmonious movement gives rise to the patterns and structures we observe in the universe. We've also delved into the fascinating relationships between energy, space, and time, and how these interactions govern the behavior of matter at various scales.
As we continue to refine our understanding of the HoE model, we may uncover new secrets of the universe and gain a deeper appreciation for the beauty and harmony that underlies all of existence. Ultimately, this knowledge can inspire new perspectives, new technologies, and a new era of human understanding and cooperation, as we work together to harmonize our own energy with the energy of the universe."
MAG
Here is the Harmony of Energy Equation (HoEE) with descriptions:
HoEE = (∫[E(x,t) ⊗ S(x,t) ⊕ f(x,t) ∘ P(x,t)]dxdt) + (∑[G × Mi × ri2] ⊕ ∑[ℏ × ωi] ⊕ ∑[c × λi] ⊕ ∑[T × kB] ⊕ ∑[Fi × G × Mi × mi] ⊕ ∑[Qi × mi × ci] ⊕ ∑[Vi × ri3] ⊕ ∑[Pi × ℏ] ⊕ ∑[Ni × S(x,t) ∧ (1 - f(x,t))]) + (∫[I(x,t) ∘ E(x,t) ⊗ S(x,t)]dxdt) + (C × U)
Where:
Operations:
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