Best formal boast examples

Mostly cringe-y images of Nice Guys™

2010.06.30 20:03 cryptogirl Mostly cringe-y images of Nice Guys™

Niceguys demean others while simultaneously expressing a favorable view of themselves. This is a lighthearted subreddit for funny, cringey images, NOT a subreddit for showcasing general acts of misogyny or for debating gender roles. Please be sure to understand the concept of Virtue Claim as explained in the rules as it is a core requirement of posts in the sub.
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2013.02.18 19:38 AFreakingUnicorn raisedbynarcissists: for the children of abusive parents

This is a support group for people raised by abusive parents (with toxic, self-absorbed or abusive personality traits, which may be exhibited by those who suffer from cluster B personality disorders). Please share your stories, your questions, your histories, your fears and your triumphs. Significant others and friends are all welcome.
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2015.04.15 02:08 thoughtfulandkind RBN mods

All hail Nellie!
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2024.05.22 04:50 322241837 "convenient child" is NOT a compliment

Just wanted to vent about how much I hate natalist culture from my heritage background as a Chinese person.
A pet peeve of mine is when parents will talk about how some kid is super mature or responsible or accomplished blahblahblah, usually to shame their own kid for not measuring up to whatever conceited headcanon they had (i.e. "my little humbrag trophy trained monkey retirement plan").
It's seriously abhorrent how any awful person is simply allowed ownership of another human through less motions than it takes to get a driver's license and then treat their fully realized sentient offspring however the fuck they want with zero repercussions and even praise for "raising them right" when they somehow manage to overcome their abuse into a functioning adult...who then perpetuates the hellish cycle. Parenting is a lifelong committment and most of it in practice is culturally sanctioned child abuse. If childhood wasn't something that everyone grows out of, it would be more obvious that children are the most oppressed demographic.
The most selfish thing in the world to do is to witness all the potential ways that someone could suffer and deciding to impose it on someone you allegedly love. There is no reasonable expectation that a parent could have for their child, not even "be healthy/not disabled", because having children is wilfully ignorant at best and maliciously incompetent at worst. It has to be some diagnosable disorder to delusionally expect your child will somehow be immune to all the tragedies that befall "other people's children". Goes to show how trash of a person you really are, who just wants to play god, to prioritize anything besides what is in their best interest, rather than what you personally want for them.
Having children means you signed on for spawning the next authoritarian dictator, serial killer, even just nightmare schizoautist hidden family shame that will need intensive medical supports for the rest of their sorry existence (myself, for example). If history and statistics mean anything, that possibility is pretty much guaranteed compared to birthing the next Nobel Prize winner.
Personally I would be less pressed about the stipulations that come with living in this world if we were guaranteed safe departure at any time upon request, but this is honestly closer to philosophical hell than it is to any desirable existence. The elites would never allow euthanasia because suffering is the point, trapped in their cult of profit. The only "winners" are those who never had lost in the first place, by being here.
Side note: would appreciate a flair for rant/vent because fuck knows we need reprieve from the bullshit of living in a natalist world :(
submitted by 322241837 to antinatalism2 [link] [comments]


2024.05.22 04:46 ilovechickenbbqpizza chance teeth-obsessed girl for these schools PLZPLZPLZ

Demographics: Rising senior, Indian, Female, East Coast. Super competitive school, 13 got into Penn, 8 into Cornell, 5ish into Georgetown, etc.
Intended Major(s): BS/DMD (early assurance dental school) programs at schools that offer. Otherwise, biochemistry/biology.
SAT: 1550 (750 EBRW, 800 Math)
UW/W GPA and Rank: UW is 3.91/4, W is 6.88/7, rank about 20 something (because we have 17 valedictorians 😒)
Coursework:
Extracurriculars (kind of vague so I don't doxx myself):
Essays/LORs: Definitely going to ask the dentist who owns the practice I extern at - she knows me super well, has been the one who sparked an interest in dentistry for me, and I also tutor her kids (11/10). In school, my math teacher (should be 10/10, we are quite literally best friends) and AP Bio teacher (8/10 - she likes my work and labs and uses them as examples, I just haven't participated the most in her class)
Other: The only thing keeping my GPA from being a perfect 4.0 is that I got 2 Bs in my freshman year (an 88 and an 87) in English and History. However, I've shown an upward trend, ending with all As for my sophomore and junior years, and my English grade improving up to a 99 final grade this year. So I hope it's not that much of a bad look?
Schools I'm Applying To: UPenn 7 Year BA/DMD (ED), Cornell, Barnard, Harvard for fun, UMich, NYU 7 Year BA/DMD, Case Western 7 Year BS/DMD, Boston University 8 Year BA/DMD, Carnegie Mellon, UNC Chapel Hill, Georgetown, and then some local safeties.
submitted by ilovechickenbbqpizza to chanceme [link] [comments]


2024.05.22 04:43 offsugar Mamoru Oshii's review of 'Howl's Moving Castle'

A Simple Yet Thought-Provoking Doorway

Interviewer: Howl's Moving Castle was a huge success as well, with box office revenue reaching 19.6 billion yen. This places it second only to Spirited Away among Studio Ghibli films. The original story is by Diana Wynne Jones, and the screenplay was written by Mr. Miyazaki.
Mamoru Oshii: Howl's Moving Castle is excellent, my favorite among Ghibli's works. The story isn't entirely clear, the logic doesn't always hold up – these aspects haven't changed much from Miyazaki's past films. But, at this point, there's nothing more to say about those points. So, what do I appreciate about this film? In a word, it's the mechanism of that doorway. Miyazaki's changing mindset as he gets older is clearly expressed through that door's workings.
Interviewer: The door of Howl's castle leads to different worlds, and its mechanism is divided into four parts.
Mamoru Oshii: That truly impressed me. Every time the mechanism shifts, the door opens to a different world. The black passage leads to the battlefield, flames are raging, Howl transforms into a monstrous bird and flies off, then returns completely exhausted. Seeing Howl like that, Calcifer says, "He might not come back." What kind of meaning do you think that holds?
Interviewer: Does it represent Mr. Miyazaki's heart being divided into four parts?
Mamoru Oshii: It's not about the number. Women might not understand easily, but men get it right away. Especially older men, they understand at a glance. Because they are also constantly turning that doorway unconsciously. In other words, whether consciously or unconsciously, they always play multiple roles. An older man working at a company switches modes when he comes home; when playing with a young woman somewhere else, he switches again; when interacting with his son and daughter, he switches yet another time. Simply put, humans are creatures that live separately in different worlds. There may also be a dark side that leads one to become a monster. People definitely possess a side that turns into a monster and runs rampant on the battlefield, and are destined to coexist with this darkness.
I've never seen a film that depicts the multiplicity of an older man's inner world in such a persuasive way. I love it. The doorway mechanism turns, and the world changes instantly. It's fantastic.
Interviewer: That's high praise indeed.
Mamoru Oshii: It is. But it's dangerous, you know? Sometimes you slip up and reveal a side you shouldn't in front of your wife and children. Wives are probably aware of this to a certain extent, but they don't bring it up. If you ask me, that's what living with a man is all about. You might not notice it when you're dating, but after getting married and having children, women realize that older men use different faces in different situations.
Being able to create this kind of expression means that Miyazaki himself must have struggled with switching between different faces. By now, he's probably become quite adept at it. I'm the same way. After all, film directors have to be geniuses at switching gears – the face shown to staff, the face shown to producers, the face when alone, the face shown to family – you really have to separate them all.
Interviewer: That sounds truly exhausting.
Mamoru Oshii: It is, it is. A person like Miyazaki must have a remarkable monster dwelling within him, right? For Howl, that represents the moment when he throws aside all humanity and becomes a monster. Although it's incredibly difficult, even requiring him to fight till he's covered in blood, he can't escape it. Why? Because he couldn't survive without that side of himself.
He must have referenced other archetypes as well, but no one else could have expressed it so brilliantly. Miyazaki truly is one of a kind. That doorway in the film is so good that it overshadows everything that comes after. The war ending abruptly, for instance.
Interviewer: In the first place, it's unclear why the war even started. To be honest, there are too many things that don't make sense. Sophie's original goal was to break the Witch's curse, but somewhere along the way, this goal disappears, and she ends up living with the Witch.
Mamoru Oshii: That's why it's pointless to try to apply logic. This is Miyazaki's world of imagination, where the laws of cause and effect don't apply. This world itself is Miyazaki's fantasy.
Interviewer: But there is a source material.
Mamoru Oshii: Half of it has probably vanished without a trace, wouldn't you say? All that's left is the basic setting. The castle's design is amazing, it even has a torpedo launcher, doesn't it? It makes you wonder what that torpedo launcher is for and what it's supposed to fire at. It feels like Miyazaki just crammed in everything he likes.

Miyazaki and My "View of Family"

Interviewer: I love the design, though.
Mamoru Oshii: It can accommodate anything, and this time he put "family" in it.
Producer Toshio Suzuki said something interesting. He was also the producer for my film, Ghost in the Shell 2: Innocence. He said: "It's fascinating how both Miyazaki and you are making the same kind of film. In short, the theme is "home". Both are stories about family. Miyazaki's film expresses the idea that whether it's an old witch or an orphan, it's fine to welcome anyone into the family, because we're all family. And in your film, whether it's a dog or a doll, it doesn't matter if they're not human. It's a very interesting approach to considering a new kind of family."
Interviewer: Mr. Suzuki is insightful.
Mamoru Oshii: He's the kind of person who observes from such unique angles. That's his strength, thinking from perspectives no one else would consider.
Of course, I wasn't conscious of it either. I had no intention of making a story about family. The "unconscious genius" Miyazaki must have been the same. But when Suzuki pointed it out, I felt "that's exactly right". When people establish a sense of shared existence, the most basic form of it is family. Of course, there are male-female relationships within it, but when viewed from the perspective of social relationships, there's nothing other than family. Even blood ties aren't necessarily essential within it. Originally, the starting point of family is strangers, no blood relation needed. A married couple is essentially a pair of complete strangers with no initial blood ties. They start from a marital relationship and then begin to build kinship ties. It's not like in Shuji Terayama's Throw Away Your Books, Rally in the Streets where people separate first and then spend time exploring family forms in various ways. That's probably how it is.
Thinking about it this way, even the house they live in in Howl's Moving Castle walks on two legs, doesn't it? What does that mean? It means that it's no longer even connected to the concept of "settling down", which represents the idea of family. The characteristics of a house being rooted in the land are irrelevant. On the other hand, in Ghost in the Shell 2: Innocence, it doesn't matter whether you're human or not, but you need to be with others to live as a human being.
Looking at both films from the perspective of family makes many things easier to understand, that's for sure. If you don't think about it this way, the content of Howl's Moving Castle will become more and more perplexing as you watch it.

Hayao Miyazaki is David Lynch?

Interviewer: Speaking of family, Sophie's family is nowhere to be found. It's as if she's just a beloved and beautiful younger sister that everyone adores.
Mamoru Oshii: After watching Howl's Moving Castle, no one can recall the details of the story clearly. I watched it twice, which is rare for me, but I still can't remember the story. The protagonist Howl appears suddenly, and Sophie is introduced already sewing hats, but why is it a hat shop?
Interviewer: It's a hat shop in the original story.
Mamoru Oshii: But it must be because Miyazaki wanted to draw scenes of hat making, right? Miyazaki loves artisans, loves depicting scenes of crafting things. Up until now, he's always had this tendency - even if it sacrifices consistency to some extent, he'll find a way to realize the scenes and fantasies he envisions. But with Howl's Moving Castle, he completely let go and took a straight path to fantasy. Howl's Moving Castle is exactly that kind of film. Whether or not there's source material is irrelevant. The story of Master Howl is a prime example.
Interviewer: Voiced by Akihiro Miwa, the character of the Witch of the Waste, right?
Mamoru Oshii: Scenes like the shooting stars are undeniably beautiful, but do they have anything to do with the story? Miyazaki's impression of magic must be these beautiful visuals, so he simply wanted to create them.
Interviewer: It's not just that, the character of the Master is completely incomprehensible.
Mamoru Oshii: I've said this so many times, you can't seek consistency in Miyazaki's films because they're all fantasies. It's best to view them through the lens of David Lynch's Twin Peaks.
Interviewer: Lynch's films don't prioritize consistency either. Nobody expects a logically sound story from his work.
Mamoru Oshii: Then why have such expectations for Miyazaki's films? They're both transforming their own fantasies into films, whether it's Lynch or Miyazaki.
Interviewer: "Hayao Miyazaki is David Lynch", that's quite a bold statement.
Mamoru Oshii: There's one crucial difference between Lynch and Miyazaki: Lynch sees humans as frightening creatures. Lynch's theme is singular – the terror of humanity. As a Lynch fan, I've finally reached this conclusion recently. Humans are terrifying beings; they create terrifying events. This is the theme of Lynch's works. The very existence of humans is eerie, so his works are unconcerned with good and evil, angels and demons. That's why Lynch's films are unique.
So, what about Miyazaki? Miyazaki genuinely wants to view humans as benevolent creatures and the world as something beautiful. This fundamentally differs from Lynch, who is obsessed with a world of horror. However, they share the commonality of realizing their fantasies through film. Another difference is that Lynch consciously depicts horror, while Miyazaki does so unconsciously.
Interviewer: In the latter half of the film, Sophie suddenly shifts between being young, middle-aged, and elderly. Is there any meaning behind this?
Mamoru Oshii: No, it's just to make her appearance fit the scene. They simply decided, "It's better for her to be young here", and that's about it. There's probably no deeper reason. So even if you try to overanalyze it, you won't find anything.
Interviewer: It's fine if you don't fully understand Lynch's films, but you still want to try and understand Miyazaki's.
Mamoru Oshii: Because at first glance, they appear to be orthodox narrative films.
No matter how many bursts of fantasy there are, he still wants to reach a conclusion and summarize the meaning in the end, right? In that sense, he's still clearly more timid than Lynch.
Interviewer: But you said that Howl's Moving Castle is your favorite work, didn't you?
Mamoru Oshii: Yes. Even though it doesn't fully let go in the end, it's quite transparent before reaching the conclusion. It doesn't force itself into a narrative structure, so in that sense, I really appreciate it. The doorway mechanism and the scene where the Witch of the Waste makes shooting stars fall from the sky are both incredibly beautiful and impressive. Although the depiction of the royal palace feels somewhat generic, the scene where they're panting and climbing the palace stairs is quite interesting. There are truly many excellent scenes.

Howl is Miyazaki Himself

Interviewer: In that stair-climbing scene, there's a dog named Heen. Don't you think he resembles you a bit?
Mamoru Oshii: That dog... (laughs) The staff kept telling me about him when the film was released, and I could definitely sense some malice directed at me. Because Heen is a useless dog, isn't he? His personality seems quite bad as well.
Interviewer: So he's like you. When I saw it, I couldn't help but think, "It's Oshii!"
Mamoru Oshii: Because I've also poked fun at them many times in my own works. I named the old man who runs Shanghai Tei in Patlabor "Hayao Saki". Mr. Takahata appears as "Inspector Takahata", although he's a villain (laughs). Needless to say, Toshio Suzuki has made multiple appearances as well.
But if that dog is me, then Howl must be Miyazaki. He projected himself onto the protagonist in Porco Rosso, didn't he?
Interviewer: Wait a minute, that handsome Howl? Really?
Mamoru Oshii: Absolutely. The works where Miyazaki projected himself onto the protagonist are Porco Rosso, Howl's Moving Castle, and The Wind Rises. What aspects of Howl resemble Miyazaki? This statement will surely shock many fans.
Mamoru Oshii: He wants to be that kind of man. A wizard, the head of a household - there's no doubt that Howl is his projection.
Interviewer: But Howl said, "I can't live without being beautiful."
Mamoru Oshii: That's right, he transformed from a pig and uttered those words. Voiced by Takuya Kimura, no less. In reality, Miyazaki loves to be cool, but he understands that it doesn't suit him, so he intentionally makes himself appear plain. I forget when it was, but he even imitated Ryotaro Shiba's style by wearing a black coat. Miyazaki respects Ryotaro Shiba a lot, although I dislike him.
What strikes me as the biggest similarity between Howl and Miyazaki is the scene where Howl returns to the castle as a monster and sluggishly climbs to the second floor.
That scene embodies Miyazaki's true feelings - even if he's making a big fuss outside, he still has to crawl back to his room. When Sophie scolds him saying, "You did it again! It can't be helped", didn't you feel like he must have been scolded by his wife this way too? He finally returns, but as a monster. From this perspective, he's really quite transparent (laughs).
As long as you understand Miyazaki, you can pick up on these amusing nuances. But even if you don't know him personally, the film is full of interesting scenes and beautiful visuals. However, there's really nothing to say about the plot. So, they should just tell the world that, but instead, people love to praise "how great the stories are" in Miyazaki's films.
submitted by offsugar to TrueFilm [link] [comments]


2024.05.22 04:42 Fijiki_murmur I need advice

Hello everyone!
Like many of you, I struggle with an eating disorder. I can only feel full on a physical level, not a mental one, and that only happens when I start to feel discomfort. This has been going on for many years. My weight constantly fluctuates. I diet for six months, then binge for three. Because of these cycles, I've lost a significant amount of muscle mass. It's now very difficult for me to lose weight through regular diets, and I'm experiencing more frequent relapses. I'm considering taking medications to help manage my hunger—specifically, mental hunger. However, with a weight of 95 kg and a height of 186 cm, I don't always fall into the range for a formal obesity diagnosis. But looking at my body, it's clear I have a "skinny fat" physique.
At the moment, I have the Essential Plan 200-250 insurance. I'm not sure if it covers Ozempic. Perhaps you could advise me on the best course of action and where I can seek help with my insurance plan.
submitted by Fijiki_murmur to Ozempic [link] [comments]


2024.05.22 04:41 The_All_Father4300 Mahito and the power that mirrors mankind itself. An in depth scaling made by me

Mahito and the power that mirrors mankind itself. An in depth scaling made by me
So, I made a post recently about me thinking Mahito is underrated and if I should make a post on my personal scaling for him and I got a very positive response on that post, so here I am to make my personal scaling of Mahito and why I think he is a solid contender to be inside the top 10 of the verse even after so many time since his departure on the story.
So, there are a total of 5 main categories one needs to touch when scaling a character: strength, durability/resistence, speed, intelligence and abilities. I will tackle all of them in 1 or more paragrapths, having this explained let me begin:
How strong is Mahito?
First category and easiest to answer, how strong is Mahito? Well, for starters lets break a misconception here, Mahito is most definetly NOT relative to Yuji and Todo in most of his stats, he scales much higher and strength is not different. Going for the first image and feat of strength now Mahito is able to knock Ultimate Mechamaru with a punch, Kokichi points out that if he takes more hits like that Mahito will break through Mechamaru's armor, which he later does in the fight, breaking into Mechamaru's cabin with another punch. This alone should already put Mahito's strength above Shibuya Yuji's as his best feat of strength in the whole Shibuya arc is be able to throw a car at Jiro on the second image which quite less impressive than knocking a giant armored Mechamaru and breaking in with 2 hits.
Third image, Mahito casually sent Yuji flying with a punch and said that if he "put his back into it a little more" he would have splitted Yuji's skull, implying that he didnt straight-up one-shotted Yuji bcs he wasnt trying much, its also good to remember that Mahito had a duplicate when this happened which means Mahito was weaker by an unknown ammount, arguably not much tho considering his duplicate was so weak that Nobara could fight against it for a bit.
Fourth and fifth image Mahito also scales above his Polymorphic Soul Isomer, a transfigured human so strong that not only punched Todo through a building but made him ricochet both on the ceiling and the ground multiple times, Mahito not only should scale above him since he is the one that created PSI(Polymorphic Soul Isomer) but because he directly did way more damage to Todo with his black flash, now, you might say that this is an outlier since black flashes are way more powerful than a normal punch, and I would agree with you... If It wasnt by the fact that Todo used all his cursed energy to reinforce the place that Mahito would hit with black flash while he didnt reinforced himself at all when he received the attack from PSI, so Mahito's BF did way more damage than PSI punch even if Todo used all his cursed energy to defend against the first one and none against the second one, which should mean regular punch from Mahito > PSI punch.
Sixth and last image to scale his physical strength and the most impressive feat, final form Mahito created a huge crater by simply slamming Yuji against the ground. Now this feat is crazy, ppl dont seem to grasp how immense this crater is, but this image showcases well how enormous this crater is, as the seemingly small pipes on the right are actually gigantic when the page zooms on Mahito and Yuji, Mahito height on his regular form is 1,85 meters according to the fanbook but ISBODK Mahito is a bit taller so I put his height at approximately 2 meters, comparing Mahito's height with that part of the pipe behind him and using it to calc the size of the crater I came to the conclusion that this crater is AT LEAST 20 meters deep and have 30 meters of diameter, Mahito slammed Yuji through 20 meters of concrete and earth/stone and created a crater with the diamater of 30 meters, I kid you not that in terms of pure showcase of strength this is only behind Yuki punching Kenjaku thought the Sunyata barrier, no one aside from Sukuna, Gojo and Yuki have a better feat of strength, not Yuji, not Toji, not Maki, not Hakari, not Kashimo, not Ishigori, no one other than the 3 characters I mentioned have a better showcasing of strength than Mahito and he was already operating bellow 40% of his strength, perhaps even bellow 10% considering just prior to this he got hit by a black flash from Yuji on the face right after using his domain (talking about Yuji, I have no idea how this man survived this, he was probably operating at 1% or lower after he got hit by this ngl.)
Well, now that I think I covered all the relevant points about Mahito's strength I think I can go for the next point:
How durable/resistant is Mahito?
When it comes to durability Mahito is also a beast and we dont even need to go far to understand why.
Mahito is directly stated to be more durable than Choso's armor as we can see on the eight image, the same armor that greatly reduced the damage Choso would receive from Sukuna's black flash on nineth image, is good to also remember that earlier Choso got easily impaled by Sukuna's bare hands, so the fact his black flash didnt completely pierced through Choso's body shows how much Choso's armor mitigated the damage he would receive, Choso's armor also scales above Hanami's durability which is regarded as one of the most durable characters of the whole verse, now you might think: "But this is post training, Choso's armor is likely more durable." But I think thats unlikely, Sukuna comments on the progress of everyone he notices progressed such as Higuruma, Yuji and Yuta but he never does any comment regarding Choso's techniques, not a single comment on how piercing blood seemed faster than the last time or his armor being toughter than before, so it should be safe to assume that Choso progressed as a sorcerer by learning RCT and simple domain, but his blood manipulation techniques didnt got any better than they were.
Even when it comes to actual damage to his soul directly Mahito is also pretty tanky, he took a resonance from Nobara that directly harmed his soul, got a combo from Yuji for 4 pages straight without being able to move or reinforce himself with CE, got his clone destroyed, received a black flash from Yuji then received another black flash from Yuji on the face right after using his domain and then still survived a black flash where Yuji himself stated he would put all his cursed energy into It. So even Mahito's soul is very durable and resistant, and the durability of Mahito's soul also increases with the durability of Mahito's body taking into consideration that Yuji's normal punches did 0 damage to Mahito's soul after he transformed into ISBODK.
With the scaling of Choso's blood armor and ISBODK scaling above it I think its easy to say Mahito is also one of the most durable characters of the verse, around Ishigori or base Rika levels of durability, personally I think he is slightly more durable than them. Up to the next topic!
How fast is Mahito?
Now, this is a topic many people say Mahito is greatly outclassed, but lets see what he can put on the table here!
Mahito can outrun, outmaneuver and dodge Mechamaru's Pigeon Viola while the same also tries to punch him on image 10, that should scale dead even with Yuta dodging multiple smaller granite blasts on page 11.
Mahito was also able to dodge a point blank Ultra Cannon with only a burn on a part of his face.
Mahito is also the only one among the disaster curses that actually dodges a physical attack from Gojo, besides him all of them get punched, kicked or grabbed when Gojo tries to do so.
There are more feats of reaction speed from Mahito but those you will see soon in another category, whats important to know is that Mahito should have a reaction speed and movement speed compared to base Sendai Yuta before the 200% amp, which means that at his final form Mahito should have a movement speed and reaction speed twice as fast, very good, but it isnt absurd when compared to the top tiers of the verse. Next category.
How smart is Mahito?
Mahito is one of the smartest characters of the verse, he is a quick learner, creative and with very high adaptability, one of the best showing of this is how quickly Mahito catches on and adapts to boogie woogie, a technique that he himself states that its disorienting even when you know how it works, but through the fight he correctly guessed when and with who Todo is going to swap him with, we can see that on images 14, where despite Todo swapping places with Mahito, Mahito is the one that ends up catching onto it and hitting both Todo and Yuji, then we have page 15, where despite getting swapped with Yuji, Mahito is still one step ahead and duplicates himself so he won't get damaged and page 16 where Todo swaps Mahito's place twice in a row but Mahito can still see it coming and blocks Yuji when Todo swaps him with his clone(all of this are both feats of adaptability and reaction speed). We also see how much of a quick learner Mahito is when he copies Gojo's move of expanding the domain for 0.2 seconds on page 17 and this was the third time Mahito ever expanded his domain on his LIFE even Megumi who is also deemed as a genious throughout the series isnt that smart and fast to learn(Mahito's 0.2 domain is also extremely fast, when the same move was used by Gojo It caught Mahito, Jogo and Choso before they could react and Jogo could have used domain amplification to protect himself from UV, so its just a matter of very few characters having enough reaction speed to clash against or protect themselves). Creativity wise you can just use any time Mahito uses idle transfiguration as an example, really, I could spend the whole day talking about It. So another time, Mahito is again among the very best of the verse when it comes to his attributes. Last category.
How powerful are Mahito's abilities?*
This one should be a category I shouldnt spend much time on, If there's something everyone agrees is that idle transfiguration is one of the most powerful techniques of the verse, It makes Mahito virtually invulnerable to any kind of damage that doesn't affect his soul as he himself said multiple times as we can see on image 18 for example and that by itself is already a huge problem on his base form, but on his final form Mahito is top 5 most durable characters of the verse, give him invulnerability on top of that makes Mahito already invincible for most characters of the series, If that wasnt enough be aware that as a disaster curse Mahito's cursed energy reserves are massive, the same used his cursed technique for the whole night, transfigured way more than 1000 humans, kept changing his body, used other techniques like soul multiplicity and used his stock of transfigured humans till the very end, attack him until he runs out of cursed energy isnt reliable at all, you will surely die first most of the time. Talking about transfigured humans, those are the main stock for mahito to use his other techniques, like body repel and Polymorphic Soul Isomer and at his peak on Shibuya Mahito had 1000 of them under his direct control on the subway station, there's an argument to be made that all the transfigured humans on the entirety of Shibuya were under Mahito's control, and that would give him a near endless stock of transfigured humans for him to use as he wish, but even without going for this line of thinking Mahito still had many transfigured humans stocked inside him, allowing him to create many Polymorphic Soul Isomers, use body repel many times, and use his transfigured humans on the most unique ways such as using them as a machine gun, setting up traps, creating walls to make the opponent lose his sight and much more. Lasts things I want to adress about idle transfiguration is some arguments people use against Mahito and the technique, the first one and easiest to dismiss is that Mahito couldnt one tap Nanami and that means Mahito would need way more hits against stronger characters, making the technique lose its effectiveness, for one to understand this is a complete misconception look no further than Mahito vs Mechamaru, a grade 1 sorcerer much, much more powerful than Nanami who had temporary special grade sorcerer output/firepower and still got one tapped by Mahito, the reason why Mahito didnt killed Nanami with one touch before is because at that time Mahito was way weaker than he is at Shibuya, he barely knew how to use his technique and didnt even had a domain yet, he got exponentially more powerful between his first fight with Nanami and his fight with Mechamaru and 200% more powerful than that on his strongest state at Shibuya, so idle transfiguration is indeed extremely lethal even for extremely powerful sorcerers, the other argument against Mahito that some people use is that reincarnated sorcerers can hurt Mahito's soul, and that isnt true and was pratically confirmed on image 19 where we have a flashback to Yuji and Choso talking about souls and how Yuji and Sukuna are exceptions for being able to interact with would like they do because Choso can't even feel the soul of his vessel and Yuji says that thats because of the massive gap of cursed energy between the cursed object and the vessel, meaning that Choso and almost all the reincarnated sorcerers can't interact with the soul and cannot hurt Mahito's soul because of that. And again, Mahito have one of the most powerful and versatile abilities of the verse.
Now, does it even make sense for Mahito to actually be this powerful? Well, according to Gege's own opinion on image 20, yes, considering that he said Kenjaku, the widely regarded as third strongest character of the verse, would have a really hard time on a fight against Mahito (as well as Jogo.). So seriously guys, what are you all waiting to start putting Mahito on your top 10? One of the strongest characters on the series, one of the most durable on the series, speed good enough to keep up with anyone in the series that isnt Sukuna and Gojo, one of the smartest on the series and with one of the most powerful abilities on the series, Mahito is an all around beast who deserves recognition for his power, stats and brains.
And with this I end my analysis, thank you for everyone that read this until the very end and above all I hope this comment section is respectful because I spent quite a lot of time on this research and it mentally tired me lol.
submitted by The_All_Father4300 to JujutsuPowerScaling [link] [comments]


2024.05.22 04:39 Gachiatto Talking of sports-like presentation...

I don't know if it was just me, but when Danielson was commentating on Jay White's C2 matches last year, it was really intriguing when he said that King Switch was one of the best "defensive wrestlers" in the world. I really wish that styles and little nuances that come up in individual wrestlers' offense could be talked about on commentary more, a bit like pre-fight analysis in MMA or boxing. It'd really set individual wrestlers apart from each other and give us something to look out for during matches.
Some examples I've thought of, from two and a half years (so far) of watching AEW:
A lot of wrestlers use various kicks in their offense, but Anna Jay is an expert of keeping her legs straight when executing her kicks. Her patented Dangerous Jay can flatten enemies in the corner or catch them off guard in the middle of a grapple chain, with a lot more force than they're expecting.
Basically every wrestler uses strikes in their arsenal, but very few string combinations together like Anthony Bowens. From Rock-Paper-Scissors-Shoot to his combo into the Fameasser, his combos are perhaps second only to known martial artists like Malakai Black and Kyle O'Reilly on the men's roster.
The World Champion Swerve Strickland is dangerous in any situation, but he's especially dangerous when he's on the mat, and his opponent is still standing. You're not safe against his agility and quick thinking. He could roll into your ankle and suddenly he's captured your leg, or he could simply pop up into a handstand and grab you in a tijeres.
I'd love to hear of other examples too.
submitted by Gachiatto to AEWOfficial [link] [comments]


2024.05.22 04:38 Jumpy_Diver7748 The Simple Domino Math by Qinalo

Hello Snap community. My name's Qinalo. If you've known me before, whether through reddit, KM's Discord, or the Snap Discord, you should know me most for one of 2 things -
  1. I've played Hela since season 13 last June with a 63+% winrate each season
  2. I am a Domino-truther
And these 2 things are related. You see, my favorite card in Snap is Jubilee. I play Hela because Hela is a deck that plays Jubilee. And I am a Domino-truther because my favorite card is Jubilee.
If I'm being honest, I often don't like being a Domino-truther. You can't be a Domino-truther if you are thin-skinned and bad at maths like KMBest (KMBest said himself that he can't do the Domino math on his podcast with Lamby). I have gotten into so many online debates over Domino in the past 10 months, at some point you get sick of it. Saying that Domino is a good card in some decks is one of those unpopular opinions that seem to trigger many in our community. But I guess that's the funny thing about being a truther - once you've had your moment on the way to Damascus, it's a cross you have to bear. Because truth can't be denied. There are FOUR LIGHTS!
When I started playing Domino, America Chavez was still 6/9 with her old ability. At the time, I played Domino in an Iron Lad deck with Jubilee, my favorite card. Then, when Loki came out, I played Domino in a deck with Loki, Iron Lad and Jubilee. This seemed to mystify and sometimes anger people. Still, if they asked, I would explain the reason to them. This was one example from 9 months ago-
Domino serves a lot of roles in the deck that give you an edge in the mirror. She's here to~
Improve your Jubilee and Lad pulls
Improve your draws after you Loki - drawing Domino early means Prof X and Dino are more likely still in your deck late
Improve your odds of Snowguard in opening hand to 40% with Chavez
Protect Loki from getting sniped by Dani (Mirage) in the mirror
Guarantee a T2 play so you don't lose a draw by playing Coulson
Act as a brick pull for your opponent's Loki
Help win priority on turn 3 for Cosmo
Confuses and tilts opponents
So yes, last week KMBest correctly pointed out that one reason to play Domino is to increase your chance of drawing your 1s on turn 1, but he's couldn't do the Domino math to figure out the rest.
The question is - why is Domino good in Jubi-Blink decks?
I read on reddit that Jeff Hoogland did the math on his stream that the chance of drawing the Jubilee-Blink combo is 73% without Domino, and 69% with Domino, so playing Domino is 4% worst. Hoogland did the obvious math to the wrong problem - I'm not surprised since he does say that he used be a high school math teacher. Also, clearly Jubilee is not his favorite card.
You see, the Domino math that explains why Domino is good in Jubilee-Blink decks is actually very simple, and you don't need a calculator or a college education to do it.
Yes, playing Domino hurts your probabilIty of drawing the T4 Jubilee, T5 Blink combo.
Yes, playing Domino hurts your probability of drawing Blink BY turn 5.
But -
What if what matters isn't drawing Blink BY turn 5, but instead what you wanted is to draw Blink ON turn 5, and not before? The solution to the problem is very obvious if you approach it as someone who loves to play Jubilee in Snap.
In Snap, you have 12 cards in a deck. Before each match, the 12 cards are shuffled into a random order. We can number them 1 to 12, 1-3 being the cards in your opening hand and 12 being the bottom.
When you play Jubilee a lot, you realize that when you play Jubilee on turn 4, what you care about is the #8 card - the top card, the card you would usually draw on turn 5. As I alluded to above, Jubilee is not the only card that cares about the #8 card - Iron Lad cares about the same card, as does Loki (indirectly). When you are playing any of these 3 cards, which card is the #8 card makes a very big difference to whether or not you will win or lose the match. And the reason to play Domino, the reason why Domino's ability is good, is that Domino's ability sees to it that she is NOT card #8. Nor #9, nor #10, nor #11.
So the math that solves the problem of why Domino is good in this deck is, as I said, very simple.
Without Domino, the chance that any specific card is card #8 is 1/12, or 8.3%.
With Domino, the chance that any specific card is card #8 is 1/11, or 9.1%. Same with card #9 and card #10.
Ok, so how does Domino help Blink? Well, Domino doesn't directly help Blink, but she does help Blink indirectly, and she helps Blink decks. Domino doesn't help BlInk directly because obviously you don't usually want to Jubilee INTO Blink (although that is not a disaster either). But Domino does help Blink indirectly, because there is a very good reason to not want to draw Blink BEFORE turn 5 - Leech (at least for now). Domino helps Blink decks because Blink decks play cards that are good Jubilee hits, cards that you want to be #8, #9 or #10.
So Domino is a good card for a deck that is playing both Jubilee and Blink. On the other hand, Jubilee-Blink isn't the best deck for Domino, because Jubilee-Blink has a specific combo it wants to hit. Domino is better in decks like Iron Lad or Loki that doesn't care about hitting a specific card #8, when any 5 or 6 cost card is a good Lad hit or topdeck draw on turn 5 or turn 6. Which is usually good enough.
So in other words, Domino's ability helps your deck draw its early plays ON turns 1 and 2, and helps your deck draw your late game plays ON turns 5 and 6. To me that's a very good ability and one that I've found that helps me win more than most other 2 cost cards. I prefer draw my small cards early and my big cards late, and not the other way around, and Domino helps with that, seems to me like a valuable ability. Where Domino does hurt most is on turn 3, so a deck playing Domino needs to have more turn 3 plays than usual. Zabu used to solve this issue easily by turning your 4 cost cards into turn 3 plays. Domino hurting your probability of drawing a specific card BY a specific turn diminishes as a match progresses, and is minimal to trivial by the final turn compared to playing any other normal card in your deck.
Anyway, I decided to write this so that in the future if someone asks why I'm playing Domino I can just refer them to this and make my life as a Domino-truther suck less.
The name is Qinalo, mon ami. Remember it...
submitted by Jumpy_Diver7748 to marvelsnapcomp [link] [comments]


2024.05.22 04:32 fabricaasto Moissanite bracelets - Anemoii

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In summary, Anemoii’s moissanite bracelets offer unparalleled brilliance, quality, and ethical sourcing, making them an excellent choice for those seeking affordable luxury and timeless elegance. Whether for everyday wear or special occasions, these bracelets provide a stunning and versatile addition to any jewelry collection. Visit Anemoii today to discover the perfect moissanite bracelet for you or a loved one.
submitted by fabricaasto to anemoiimoissanite [link] [comments]


2024.05.22 04:31 Inevitable-Cycle2711 Various Bluetooth Device Behaviors

Hi,
I have observed (I think?) some patterns with various bluetooth headphones over the years and I'm curious if they are typical of bluetooth in general or the specific device. Here are some examples,
1) My current bluetooth earbuds to my iPhone are cheap and work fine while I'm at the gym or any other location without moving. But when I am biking to and from home (about five miles), the sound cuts out for 1-3 seconds, then comes back at a really fast speed before returning to normal. The best analogy is stepping on a running hose and then lifting your foot. This happens about every ten minutes when biking, phone is in my pocket, no different than at the gym.
2) My more expensive bluetooth earbuds I had previously would also drop out consistently when biking through certain parts of my city.
In general I've never had bluetooth headphones that don't drop connect and have gone through sets costing $20-$150. Just confirming that the price difference is for the quality of the headphone speakers and not the bluetooth 'receiver'? Is periodic dropped signal just an unsolvable aspect of bluetooth technology?
submitted by Inevitable-Cycle2711 to bluetooth [link] [comments]


2024.05.22 04:29 Apart_Young_5272 Is eating Indian food healthy?

Eating Indian food can be healthy, but it depends on the specific dishes and how they are prepared. Traditional Indian cuisine is rich in a variety of ingredients and spices that offer numerous health benefits. Here are some aspects to consider:
  1. Spices and Herbs : Indian food is known for its use of spices like turmeric, cumin, coriander, and ginger, which have anti-inflammatory and antioxidant properties. Turmeric, for instance, contains curcumin, which has been studied for its potential to reduce inflammation and improve brain function.
  2. Legumes and Lentils : Many Indian dishes feature legumes and lentils, which are excellent sources of plant-based protein, fiber, and essential nutrients. These can help with digestive health and maintaining stable blood sugar levels.
  3. Vegetables : Indian cuisine often includes a variety of vegetables, which provide vitamins, minerals, and fiber. Dishes like sabzi (vegetable curry) and sambar (a lentil-based vegetable stew) are examples of vegetable-rich options.
  4. Fermented Foods : Indian cuisine includes fermented foods like idli and dosa, which are made from fermented rice and lentils. Fermented foods can be beneficial for gut health due to their probiotic content.
  5. Healthy Fats : Traditional Indian cooking uses oils like mustard oil, coconut oil, and ghee. While ghee (clarified butter) is high in saturated fats, it also contains butyrate, which may promote gut health. It's important to use these fats in moderation.
However, there are some factors to watch out for:
  1. High-Calorie and High-Fat Dishes : Some Indian dishes can be high in calories and fats, especially those that are deep-fried (e.g., samosas, pakoras) or cream-based (e.g., butter chicken, korma). These should be eaten in moderation.
  2. Refined Carbohydrates : White rice and naan are staples in Indian cuisine, but they are refined carbohydrates that can spike blood sugar levels. Opting for whole grain alternatives like brown rice or whole wheat roti can be healthier.
  3. Portion Sizes : Indian meals can be quite rich and hearty, so portion control is important to avoid overeating.
  4. Salt and Sugar : Some Indian dishes and condiments can be high in salt (e.g., pickles, chutneys) or sugar (e.g., desserts like gulab jamun). It's best to consume these in moderation.
In conclusion, Indian food can be part of a healthy diet if you choose dishes that are rich in vegetables, legumes, and lean proteins, and are mindful of portion sizes and cooking methods.
submitted by Apart_Young_5272 to writers [link] [comments]


2024.05.22 04:29 rybearrrrr Local Deli Tour

I have been a resident for 2 years and move out in July. I am planning on eating as many subs as I can stomach leading up to that because I think our local delis are one of the best things about Hoboken. I am hoping to get some sandwich recommendations SPECIFIC to that deli. For example you go to Fiore’s for the roast beef gravy and mutz (don’t sleep on their Friday tuna special). What’s your best sandwich at Lisa’s, Vito’s, M&P, Losurdos etc. most overrated? Underrated? Etc etc…TIA!
submitted by rybearrrrr to Hoboken [link] [comments]


2024.05.22 04:19 Jumpy_Diver7748 The Simple Domino Math by Qinalo

Hello Snap community. My name's Qinalo. If you've known me before, whether through reddit, KM's Discord, or the Snap Discord, you should know me most for one of 2 things -
  1. I've played Hela since season 13 last June with a 63+% winrate each season
  2. I am a Domino-truther
And these 2 things are related. You see, my favorite card in Snap is Jubilee. I play Hela because Hela is a deck that plays Jubilee. And I am a Domino-truther because my favorite card is Jubilee.
If I'm being honest, I often don't like being a Domino-truther. You can't be a Domino-truther if you are thin-skinned and bad at maths like KMBest (KMBest said himself that he can't do the Domino math on his podcast with Lamby). I have gotten into so many online debates over Domino in the past 10 months, at some point you get sick of it. Saying that Domino is a good card in some decks is one of those unpopular opinions that seem to trigger many in our community. But I guess that's the funny thing about being a truther - once you've had your moment on the way to Damascus, it's a cross you have to bear. Because truth can't be denied. There are FOUR LIGHTS!
When I started playing Domino, America Chavez was still 6/9 with her old ability. At the time, I played Domino in an Iron Lad deck with Jubilee, my favorite card. Then, when Loki came out, I played Domino in a deck with Loki, Iron Lad and Jubilee. This seemed to mystify and sometimes anger people. Still, if they asked, I would explain the reason to them. This was one example from 9 months ago-
Domino serves a lot of roles in the deck that give you an edge in the mirror. She's here to~
Improve your Jubilee and Lad pulls
Improve your draws after you Loki - drawing Domino early means Prof X and Dino are more likely still in your deck late
Improve your odds of Snowguard in opening hand to 40% with Chavez
Protect Loki from getting sniped by Dani (Mirage) in the mirror
Guarantee a T2 play so you don't lose a draw by playing Coulson
Act as a brick pull for your opponent's Loki
Help win priority on turn 3 for Cosmo
Confuses and tilts opponents
So yes, last week KMBest correctly pointed out that one reason to play Domino is to increase your chance of drawing your 1s on turn 1, but he's couldn't do the Domino math to figure out the rest.
The question is - why is Domino good in Jubi-Blink decks?
I read on reddit that Jeff Hoogland did the math on his stream that the chance of drawing the Jubilee-Blink combo is 73% without Domino, and 69% with Domino, so playing Domino is 4% worst. Jeff Hoogland has said himself that he used to be a high school math teacher, so I can't be all that surprised that he did the obvious math to the wrong problem. Smart enough to use a calculator, but not talented enough to actually teach math to university students. Also, clearly Jubilee is not his favorite card.
You see, the Domino math that explains why Domino is good in Jubilee-Blink decks is actually very simple, and you don't need a calculator or a college education to do it.
Yes, playing Domino hurts your probabilIty of drawing the T4 Jubilee, T5 Blink combo.
Yes, playing Domino hurts your probability of drawing Blink BY turn 5.
But -
What if what matters isn't drawing Blink BY turn 5, but instead what you wanted is to draw Blink ON turn 5, and not before? The solution to the problem is very obvious if you approach it as someone who loves to play Jubilee in Snap.
In Snap, you have 12 cards in a deck. Before each match, the 12 cards are shuffled into a random order. We can number them 1 to 12, 1-3 being the cards in your opening hand and 12 being the bottom.
When you play Jubilee a lot, you realize that when you play Jubilee on turn 4, what you care about is the #8 card - the top card, the card you would usually draw on turn 5. As I alluded to above, Jubilee is not the only card that cares about the #8 card - Iron Lad cares about the same card, as does Loki (indirectly). When you are playing any of these 3 cards, which card is the #8 card makes a very big difference to whether or not you will win or lose the match. And the reason to play Domino, the reason why Domino's ability is good, is that Domino's ability sees to it that she is NOT card #8. Nor #9, nor #10, nor #11.
So the math that solves the problem of why Domino is good in this deck is, as I said, very simple.
Without Domino, the chance that any specific card is card #8 is 1/12, or 8.3%.
With Domino, the chance that any specific card is card #8 is 1/11, or 9.1%. Same with card #9 and card #10.
Ok, so how does Domino help Blink? Well, Domino doesn't directly help Blink, but she does help Blink indirectly, and she helps Blink decks. Domino doesn't help BlInk directly because obviously you don't usually want to Jubilee INTO Blink (although that is not a disaster either). But Domino does help Blink indirectly, because there is a very good reason to not want to draw Blink BEFORE turn 5 - Leech (at least for now). Domino helps Blink decks because Blink decks play cards that are good Jubilee hits, cards that you want to be #8, #9 or #10.
So Domino is a good card for a deck that is playing both Jubilee and Blink. On the other hand, Jubilee-Blink isn't the best deck for Domino, because Jubilee-Blink has a specific combo it wants to hit. Domino is better in decks like Iron Lad or Loki that doesn't care about hitting a specific card #8, when any 5 or 6 cost card is a good Lad hit or topdeck draw on turn 5 or turn 6. Which is usually good enough.
So in other words, Domino's ability helps your deck draw its early plays ON turns 1 and 2, and helps your deck draw your late game plays ON turns 5 and 6. To me that's a very good ability and one that I've found that helps me win more than most other 2 cost cards. I prefer draw my small cards early and my big cards late, and not the other way around, and Domino helps with that, seems to me like a valuable ability. Where Domino does hurt most is on turn 3, so a deck playing Domino needs to have more turn 3 plays than usual. Zabu used to solve this issue easily by turning your 4 cost cards into turn 3 plays. Domino hurting your probability of drawing a specific card BY a specific turn diminishes as a match progresses, and is minimal to trivial by the final turn compared to playing any other normal card in your deck.
Anyway, I decided to write this so that in the future if someone asks why I'm playing Domino I can just refer them to this and make my life as a Domino-truther suck less.
The name is Qinalo, mon ami. Remember it...
submitted by Jumpy_Diver7748 to MarvelSnap [link] [comments]


2024.05.22 04:18 Moocao123 Vertical consolidation - the end game of capitation based models?

Good evening Healthcare_anon members
I believe we are at the midpoint of the multi series DD on the paper:
Rooke-Ley H, Brown E, Grumbach K, Hoffman A, Ryan A, Roy V, Grogan C, Appelbaum E, Lipschutz D. Medicare Advantage and Vertical Consolidation in Health Care. American Economic Liberties Project, April 2024. Available: https://www.economicliberties.us/our-work/medicare-advantage-and-vertical-consolidation-in-health-care/#, accessed 05/19/24 (for this subreddit post).
Today's discussion will be centered around page 23-31. I will be collaborating with u/ Fabulous-airport-273 on the remainder of the paper, as I believe we should address the topic in a collaborative fashion after this midpoint. If you like, you may review the previous DD in the following links:
https://new.reddit.com/Healthcare_Anon/comments/1culz57/medicare_advantage_capitation_model_prio
https://new.reddit.com/Healthcare_Anon/comments/1cw50xp/vertical_integration_of_the_healthcare_insurance/
https://new.reddit.com/Healthcare_Anon/comments/1cwsavi/vertical_integration_of_the_healthcare_insurance/
I was thinking on also discussing Aetna and Humana within the model as well, however in the interest of time and effort, I may have to revisit those 2 creatures at a later time - not because they are particularly difficult, but that it would be a similar rehash of UNH and BHG. The minutiae of improper population model care and investment made by CVS/Aetna and Humana is in my personal belief the reason why their MCR exploded, and perhaps inadequate preparation for CMS V28 blend adjustment also played a role. Even though CVS/Aetna has an adequate service sector, Humana does not, and we may see further margin divergence of these 2 behemoths.
Without further digression, let us begin:
Vertical consolidation - what is currently happening
"Consolidation allows these vertical conglomerates to use capitated payment structures in ways that drive profits without creating value. As noted above, corporate consolidation in health care has existed for decades, largely driven by hospitals. The primary result: hospitals can negotiate higher prices in the commercial market, cut labor costs and demand more of clinicians, and exploit various loopholes in the fee-for-service Medicare system. In addition, private equity (PE) rollups in health care have risen dramatically over the decades, also exploiting fee-for-service reimbursement and threatening patient care."
We have certainly seen the damage from PE acquisition on practices, especially in emergency medicine, which I previously alluded to in: https://new.reddit.com/Healthcare_Anon/comments/1c0bi4u/the_healthcare_workforce_staffing_crisis_a/. The damage to physician morale is especially acute during this consolidation process.
We are also seeing widespread practice buyouts in the PCP arena now:
https://www.nytimes.com/2023/05/08/health/primary-care-doctors-consolidation.html
https://www.beckersasc.com/asc-transactions-and-valuation-issues/optum-s-multibillion-dollar-acquisition-spree-3-deals-to-know.html
https://www.hcinnovationgroup.com/finance-revenue-cycle/mergers-acquisitions/news/55000097/steward-health-care-plans-to-sell-physician-network-to-optum
https://radiologybusiness.com/topics/healthcare-management/healthcare-economics/unitedhealth-earns-emergency-order-buy-radiology-provider-placed-crisis-due-change-cyberattack
The last one from Corvallis is a particularly spicy acquisition - the change healthcare cyberattack created a cash flow crunch within Corvallis, creating the impetus for Corvallis to then sell itself to Optum. If I were to use cruder terminology, the analogy is this: Optum/Change groomed Corvallis to be dependent on its "service", and once Corvallis is dependent on Optum/Change, Optum/Change then "convinced" Corvallis that Corvallis needs to sell its body (clinics) to Optum for the couple to stay together after Optum/Change failed in its basic "pimp" duty on protecting the groomed subject. Absolutely disgusting analogy, and I hope it brings the message across - what Optum did was absolutely abhorrent and should have paid Corvallis interest and damages, but instead gets to steal the Damsel-in-distress. Who said pimping doesn't pay?
"Today, as policy moves away from fee-for-service, analogous patterns of corporate consolidation are emerging under capitation-based financing. While vertical conglomerates promise clinical integration, familiar harms are emerging, such as the push toward “productivity” medicine and the replacement or supplementation of physicians with less expensive advanced practice providers."
Ok, I am not sure if that last part was absolutely necessary. Advanced Practice Providers (APP) are Physician Assistants (PA), Advanced Nurse Practitioners (APRN), or in the case of Anesthesia, CRNA (Certified Nurse Anesthetist) who work under a supervision of an overall Medical Doctor (MD) for the practice. In the current labor shortage, there are not enough physicians to make up for lack of physician help. I would rather work with our APP colleagues on creating a more equitable platform, and this paper is not helping the cause in this manner. Vertical integration can bring plenty of harm, but having APP being part of the Team is NOT a problem. In fact, I have worked with many APP who are wonderful healthcare colleagues and we all want the same thing: equitable treatment of our patients in the most humane, effective, and medically appropriate way possible.
I. Gaming capitated benchmarks:
"Vertical conglomerates in capitation-based models are keen on controlling primary care physicians, who are essential for inflating risk-adjustment payments and quality bonuses. In MA alone, gaming of risk adjustment is responsible for at least $23 billion in annual overpayments to insurers, while quality payments amount to another $10 billion in subsidization without demonstrated value. In addition to increasing costs, the preoccupation with risk-coding and box-checking wastes scarce time with patients and contributes to dissatisfaction among clinicians."
Remember my CMS DD a month ago? If not, I will submit those links again:
https://new.reddit.com/Healthcare_Anon/comments/1c1n3tf/cms_finalizes_payment_updates_for_2025_medicare/
https://new.reddit.com/Healthcare_Anon/comments/1c1yg8q/cms_finalizes_payment_updates_for_2025_medicare/
We on the field AND CMS knows this is happening. In fact, CMS is attempting to stop this practice by the rollout of CMS V28 AND the April 1 2024 Contract Year 2025 Medicare Advantage and Part D Final Rule (CMS-4205-F). What CMS is attempting to do is to decrease the capitated payments on risk adjustment and quality bonus payments to elongate the Medicare Trust Fund depletion runway, which hopefully also will force the MA companies to take care of patients. As was seen in our 24Q1 DD, companies will instead retrench, retreat, and cut benefits instead. this indicate a potential market failure of the capitated model payment. We should readdress this point in a future post.
***"***The centrality of data in diagnosis coding puts vertical conglomerates in the driver’s seat. It helps contextualize UnitedHealth’s recent $13 billion acquisition of Change Healthcare, the nation’s largest billing clearinghouse, which, according to the Department of Justice, would give UnitedHealth a near monopoly (94% market share) over the clearinghouse market. Through the prism of risk coding, as well as other financial strategies discussed below, the business case was obvious: acquiring Change gives UnitedHealth visibility into the claims, diagnosis codes, and provider IDs of tens of millions of patients"
With the Change Cyberattack in February 2024, UNH unleashed the biggest cybersecurity threat on our patients' medical history in this nation's history, all because someone forgot 2 factor authentication on a whole server worth of data. Good job United. We thank you for proving the ineptitude of private enterprises. We no longer get to just make fun of the National Health System in UK for ineptitude, or that only government agencies suck, but a private enterprise that is a small nation state with a profit margin higher than the NSA's yearly budget can't figure out 2FA.
***"***As with risk adjustment, vertical conglomerates can inflate quality scores with greater control of clinicians. They can, for example, game medication adherence quality measures by pushing providers to put their patients on 90-day refills, mail-order prescriptions, and automatic refills, even if patients never take the medications. Similarly, they can discourage or prohibit clinicians from giving samples to patients and allowing them to use lower- cost alternatives. Further, Star Ratings and other quality programs require significant administrative efforts, placing small practices at a disadvantage."
I do take exception to the samples argument. Look, we just got out of the VERY SHADY stuff happening in the 90s with MD offices taking a HUGE backhand deal when giving out samples, I don't really want to see that stuff back in vogue again. Do you know how frustrating it was for a patient to say they are on a med that is from their doctor's office, they got it for free, and they must have it as an inpatient, when they don't even have it on the medication fill list or on the electronic medical record database? Who do I trust?
II. PATIENT STEERING AND “CAPTIVE” REVENUE:
This section is the reason why I did UNH and BHG as a DD - to pave the way for the discussion on this section. If you haven't read it, please see:
https://new.reddit.com/Healthcare_Anon/comments/1cw50xp/vertical_integration_of_the_healthcare_insurance/
https://new.reddit.com/Healthcare_Anon/comments/1cwsavi/vertical_integration_of_the_healthcare_insurance/
"UnitedHealth is increasingly relying on this captive revenue—or “intercompany eliminations”—with its growth of its provider subsidiary, Optum. UnitedHealth has increased intercompany eliminations by over 80% in five years, reaching $108 billion in 2022. It now sends over 25% of its medical claim revenue to its own subsidiaries. Its market presence shows why: UnitedHealth exists in 87% of insurance markets, only rivaled by Humana at 90%. 130 Further, UnitedHealth has over 50% share in more than 140 MA markets."
OK even though this paper is quoting another paper, my 10K/10Q analysis does match what this paper said, except it isn't 25%. Its 37.7% now. WHOA!
"These captive revenue strategies enable regulatory arbitrage. Medical Loss Ratios (MLRs) were established in the Affordable Care Act to cap insurance administrative costs and profits and to ensure that a minimum percentage of capitation payments and private insurance premiums were spent on medical care. However, insurance companies can circumvent this regulation by paying themselves, directing above-market payments and end-of-year bonuses to their own sister subsidiaries. This is referred to as “transfer pricing” and has been best documented with PBMs. For example, UnitedHealth can evade the MLR requirement by paying higher-than-cost fees to its Optum PBM, booking that fee as a medical cost. The same is possible with medical providers: insurers can increase fees to their sister primary care or post-acute providers to conceal profits as costs and to therefore evade the MLR constraint."
Is this how UNH continues to have high profits, and how the impact of CMS V28 somehow did not threaten UNH and Elevance the same way as Humana and CVS/Aetna? I think they may be onto something...
"In addition to increasing profits, steering squeezes independent providers and other competitors. In the prescription drug space, the gaming of medication adherence, explained above, diverts business away from unaffiliated pharmacies while gaming quality metrics. As another example, vertical conglomerates that own PBMs can devise formularies and copays that funnel patients to their own pharmacies, squeezing independent pharmacies. The proliferation of “specialty” pharmacies embeds these anti-competitive practices.".
Personal anecdote: I know of independent pharmacies who CANNOT compete anymore due to high PBM requirements, "clawback" penalties, quality metrics that is impossible to achieve, and "out of network" processing fees, that these pharmacies either have to be shut down, or acquired. "Specialty Pharmacies" are basically pharmacies who carry high dollar cost items that may have more stringent FDA counseling requirements, but because now the Marketplace is littered with PBM funnels, most independent pharmacies cannot "enter the foot in the door" of the PBM requirements. Guess who does though? Optum Rx!
"Vertical consolidation in the post-acute setting presents similar steering risks. MA insurers have increasingly been under scrutiny for limiting or denying care through narrow networks, “ghost networks,” and onerous prior authorization. Recent reporting revealed that UnitedHealth and Humana are using artificial intelligence with their conveners, specifically NaviHealth, to drive “clinical” prior authorization decisions and override clinical judgment."
I think I've beaten this dead horse many times already.
"Another way to steer patients in post-acute care is to effectively bring the prior authorization function “in house.” By directly employing physicians, the risk-bearing entity can cut costs by prohibiting or discouraging clinicians from authorizing expensive care. In a 2020 whistleblower lawsuit reported by The Prospect, Maxwell Ollivant, a UnitedHealth-employed nurse practitioner in a nursing home, alleged that his supervisor denied requests to transfer UnitedHealth-MA patients with exacerbations to the hospital. This, Ollivant alleged, was consistent with UnitedHealth’s compensation structure, which gave bonuses to their clinicians who kept patients in the nursing home and out of the hospitals."
Well holy shit Batman, that is more degenerate than a WSB 0-5DTE put taken on a Thursday afternoon.
III. PATIENT “FLIPPING” AND ENROLLMENT ARBITRAGE
" In MA, favorable selection is responsible for another 11%-14% of overspending, or as much as $56 billion annually. Selecting enrollees also allows insurers in MA to game county benchmark bonuses, which excessively rewards insurers with patients in areas of low Medicare spending, to the tune of another roughly $10 billion in excess MA payments. As vertical conglomerates increasingly own physicians and operate in ACOs, similar risks of selection may arise."
CMS is acutely aware of this gaming, however their model hasn't exactly been able to pinpoint how to address this yet. This was discussed in the CMS Final rule comments section.
"More direct than marketing, provider acquisitions allow conglomerates to “flip” patients into MA plans or ACOs by coordinating efforts with sister provider subsidiaries. Conglomerates can initiate the flipping strategy by using some of the steering tactics discussed above. In a recent lawsuit, UnitedHealth was accused of terminating contracts with unaffiliated physicians in order to force the patients to establish care at nearby Optum practices. In another suit, UnitedHealth, with 50% of the MA and commercial insurance markets, allegedly attempted to force the sale of local practices to Optum. UnitedHealth was accused of cutting insurance reimbursement and steering members away from the target practice, and as a condition of insurance contracting, forcing the target practice to give UnitedHealth the first right of refusal upon sale.
I inivite our physician colleagues to comment on this section. I have personally heard of such anecdotes, but further validation is always helpful and will also increase our membership engagement on such complicated subjects
And we now reach the end of page 31. This paper is extremely dense, and required basically a multi-layer DD on top of it to corroborate and create discussion points on the topic discussion.
We hope you enjoyed this half of the mini-series, and we hope to bring you the 2nd part of the mini-series soon as a collaborative post.
Thank you for taking the time to read through this. I hope this provides you with a better perspective on a glimpse of the landscape that I am personally aware. Please submit your comments below on your thoughts
Sincerely
Moocao

submitted by Moocao123 to Healthcare_Anon [link] [comments]


2024.05.22 04:17 DomingotheHyacinth Tips for getting my feathered toddler into his cage without the battles I’ve been facing?

Hi all,
I have a 2 year old rescue GCC Dorian, he’s been with me for almost 3 weeks now, and he’s the best despite all his sass, and his desire for flesh of my hands. (Related to my post.)
He has obviously bonded well to me, as despite being listed as “cage aggressive” from the rescue I got him from, he wants nothing more than to be OUT of his cage, and 9/10 times on me or near me.
Ever since he came home to me, I’ve had the most difficult time getting him to go back into his cage when it’s either A) Bedtime, or B) I am home/from work but I have things to do around the house, etc.
Examples from today… it was a struggle to get him nicely into his cage when I needed to leave the bird room unsupervised so I could make myself dinner. Or as I just put him to bed, he went in after a Nutriberry bribe and only after given me his full displeasure by nipping my hands as he went in.
His cage is full of toys, chew/shreddable things, his favorite pellets, and his favorite perch that he sleeps on. He manages to love being there/keeps himself occupied while I’m away at work.
He should see his cage as a fun thing to go into.
Even after giving him ample “human time” outside of his cage, when I can safely cuddle/supervise him, he always throws a huge fit when I need to put him away for the night or otherwise.
Any advice would be greatly appreciated. I love this little guy to death, I spoil him rotten and would do anything for him. I just want him to understand when it’s cage-time or bedtime he can’t go beserk on my hands.
Waiting for him to go in willingly, then sealing him in also has worked obviously but there are times when I can’t wait for him to decide its cage time.
As I type this, he is beak grinding in his cage, as it’s birdy bedtime. 🦜❤️
submitted by DomingotheHyacinth to parrots [link] [comments]


2024.05.22 04:15 LiteVoid My criticisms of hades 2 so far. I'm having a lot of fun BTW

I want to note that I have enjoyed the game quite a bit so far, but there are a few things I feel that make the game's replay value seem a bit lower than hades 1. I just want to start discussions here for the devs to look at and also see how other players feel about the game. This is a discussion and I hope that the devs don't take this as me dogging on them or anything like that. I think so far the gameplay is mostly great and very enjoyable. Except for the few things that I have noticed so far. Also MAJOR spoilers for the underground portion of hades 2
Edit: I just wanted to add here that this is my FIRST hades game. I have about 40 hours of hades 2 and 63 nights played and about 35 minutes in hades 1. The only other roguelikes that I have played that are similar to this are risk of rain 2, dead cells, and binding of Isaac. This stems from an entirely casual gamer that just likes challenges.
  1. It feels like builds with specifically dagger and staff either go toward your attack + cast or special + cast. I have yet to find a build that doesn't just pump one of the skills or omega skills and is able to use all the other attacks well. Examples being staff with poseidon special just start forgoing the use of omega skills and attacks completely except for maybe omega cast on certain trash waves. Except unless you get an attack that deals a crucial debuff, then you use it exclusively to proc that debuff. Its very different from hades 1 where you chain skills together for maximum effect. My easiest example is the sword with how fluid it feels to use dash attack + atk + special combo. Allowing you to really get a lot of use out of all three of them. Although I admittedly haven't played as much as hades 1 to say much else about it. But at the very least it feels like to get the most out of your weapons you really do need to use everything I have used the bow and shield, but without any aspects so gameplay might change a lot with those. Whereas in hades 2, you often are missing damage output by using a special over an attack or vice versa. In addition to the fact that its often very difficult to chain attacks together. A good example of this is with daggers, if you go aspect of artimis, it feels REALLY bad to use specials since you usually want a parry into a big attack + 9 other high damage skills so you can get the most of your aspect. This usually means that you spec into your attack and then kinda forget about your special except for niche use cases like to stop an unarmored enemy from casting an ability or to apply a debuff or for random poke damage (which probably amounts to very little anyways). On the flip side if you go aspect of pan, you are usually specing into special. In which you probably get poseidon special for consistent reliable and high damage. Which means each special hit is doing its base damage 30 (? might be a little lower) plus poseidon special damage, which amounts to more dps than using any attack would give you plus you can dash special with it, so dash attack is kinda pointless as well. The big thing here is that due to aspect of pan wanting enemies to be in your cast you at LEAST still use your omega attack to close distance for extra damage and to safely get behind an enemy at the cost of 10 magick. But outside of that attack feels very bad to use. The staff is probably the biggest offender of this tbh. Staff with poseidon special immediately just become spam special till everything is dead. it doesn't really matter what you have on everything else, the only thing you might do is weave a cast to maintain your distance from enemies and sprint around for positioning. There really isn't any fluid combos most of the weapons have unlike say hades 1 sword (i have the most experience with sword from hades 1 and staff and daggers from hades 2, ive tried shield and bow from hades 1 and the rest of the weapons from hades 2, but don't have a win on them or just simply don't like their playstyles so I won't comment on them much as I may be biased)
Also I just want to put here, the cast ability is a bit too strong. The ability to essentially cut an arena in half or say "I'll deal with you guys later" Or just say no to melee enemies with a click of a button is a bit much when there is no limit to how many enemies you can restrain. The best example of this is in oceanus where there are rooms full of just spinny enemies and the player can simply throw an omega cast down and watch as they run to their deaths. The move trivializes just about every other melee enemy in the game and rather than fully rooting them should just slow them like they do with some enemies in Tartarus.
2) Weapon + 1 boon combo does WAY too much damage and is WAY too consistent even up to 10 fear
I don't know if it's just a me thing, but the player is able to hard sweep pretty much everything up to chronos with just one boon. Some boons in the game are simply too strong in their current form. Examples being poseidon special, aphrodite attack and special boons, demeter freeze, and any ability to fire or place your cast away from mel. These boons really make games pretty much unlosable up until Chronos who realistically is only a knowledge check (I'll come back to him later). Getting some of the attacking boons i mentioned earlier especially trivialize bosses up to Chronos, and certain weapon + boon combo, so you really are just looking for 1 boon ends up being an easy win. Specifically poseidon special + ANY staff aspect/aspect of pan and Aphrodite attack with any of the daggers. Or Aphrodite special with aspect of pan daggers. Not to mention if you get other outside defensive boons like the ability to just turn off projectiles while sprinting in any encounter or boss fight. And if you get something a bit more synergistic with said boon like a boon + hammer + weapon combo then you end up just blowing up bosses. More specifically aspect of momos + double moonshot + poseidon special, seriously why does this melt bosses so easily and realistically doesn't even need the aspect portion. Or aspect of pan + dagger circle attack (i just remember this by the +40% and 16 daggers description) + poseidon/aphrodite special. I have gotten 14m runs with JUST those two and the two resource gain boons from poseidon and weakness dash from aphrodite along with omega cast from apollo (i never used it because the cast animation for the omega cast took too long and i did more damage to just about everything if I just used my special, except for in oceanus, that area is just how well do you deal with many small mobs imo)
3) Boss fights It might just be me, but after about 60 nights. The boss fights have become very easy and is mostly a how fast do i blow up Chronos. I think its part of the player does too much damage with just one boon type of thing. But the boss fights mostly end up with going from spawning to first "test" or enrage or add spawn wave, to next one by the time you hit sirens. Even Hecate gets like this if you start with anything above epic for your main damage dealing attack or special (i havent really tried a omega cast specific build yet) The other issue I have is specific to Chronos. His fight is quite literally the biggest knowledge check in the game. Someone put it nicely in another post that Chronos is an accumulation of everything that you have seen getting up to Chronos. This is great game design. However, I have two issues when it comes to the difficulty of the boss's patterns. The first issue is p2's closing circle. The attack lacks visual clarity to what you are about to get hit with since the game initially associates dark blackness with death and bright circles with life. So naturally when you see the closing circle attack for the first time, the player's instincts are okay lets stay in this closing circle and avoid the dark damage dealing outside. But ends up taking damage anyways. The issue with this attack is that the game doesn't make it clear that its ONLY the edge that deals damage to the player and not the closing darkness. In fact its completely safe to dash through said ring and stay in the darkness even after the ring closes. Which was previously something that would instakill the player. Another thing is Chronos's attack pattern in p2. Not the full map attacks or the p2 specific attacks but the dash and slash attacks that chronos makes. In phase 1, after you get Chronos to <50% hp Chronos starts chaining multiple dashes and slashes together in a more "enraged" state. This continues before he enters p2. Truthfully this is the hardest part of Chronos p1 OR p2. This is because the window you get to deal damage to Chronos shrinks so you actually have to pick and choose when and where you deal damage lest you mistime something and dash into one of his trails, or get punished by a follow up dash or slash. When Chronos hits phase 2 he reverts to his p1 >50% basic attack pattern and only does 1 dash or slash. And also truthfully has MUCH more downtime between attacks or animations. So here's what I think should change for Chronos:
Edit: clarification
submitted by LiteVoid to HadesTheGame [link] [comments]


2024.05.22 04:15 ninefour23 The time in 3rd grade when i bullied my bestfriend

there was this girl who I’ll call jo that I had school with. right now i’m a freshmen but at the time i bullied her, it was basically most of third grade school year. She and I we’re so close, she was real weird in her own special way, and I loved it about her. Pretty much everyone in my class thought she was annoying and i think it began subconsciously rubbing off on me because I began to verbally and even one time physically bully her. Jo had ADHD which she would repeatedly tell me about whenever she would try and explain why she acted certain ways but I didn’t know what it was and didn’t care either. This is an example of how I would bully her (best to memory): Me: can you shut up?? you’re just like a trolls daughter, ugly! (💀). Her: (trying to smile) I’m sorry i just have adhd that’s why i do crazy things! (laugh). I genuinely resent myself for hurting her this bad she never deserves that. The day I finally stopped bullying her, she was following me around begging me to be friends again. I was annoyed and then once other friends were around, I acted out, kicked her leg making her fall to a knee, and called her a bitch. Even after that, she followed me asking to be friends. We passed by a teacher who asked what was going on, to which i’m pretty sure jo probably said she was trying to make us become friends again. The teacher said “You know, you don’t have to be friends,” and that gave like a shockwave feeling of dread, like “no💔…” if ykwim. And you know what makes it worse? Jo came to school with her mom and baby brother, with candy, asking to be my friend again and make up. Dude I didn’t deserve her and she did not deserve any of what I gave her, I hope she’s reached high goals and has the best life she could ever achieve in this lifetime because she deserves that and way more.
Also, our third grade teacher was present most of the times I would bully Jo since we were in the same class. Not ONCE did she ever do anything to stop it which I feel just so terrible about. If that were me, I would make sure no kid in class ever had to endure words or actions from another classmate like that. I want to apologize to Jo, and I really wish I could find her, to give her my deepest apologies. I hope she’s found peace in life and has never faced another rude word or action since then.
submitted by ninefour23 to confession [link] [comments]


2024.05.22 04:13 Ja_Feel_These_NUTZ What are the best examples of actions/objects being used in a vestigial way?

submitted by Ja_Feel_These_NUTZ to AskReddit [link] [comments]


2024.05.22 04:08 1fiend Any Recommendations? (PLS)

Any Recommendations? (PLS)
Any recommendations?
I mostly use my PC to play games, do 3D designs and render on Blender, and use to stream and play at the same time; but my experience hasn’t been the best, so far (you can imagine why.) It’s a weird situation. For example, I’m able to play Cyberpunk, but not COD Warzone. Great experience on Death Stranding, but Fortnite has spikes on frame rate. F1 23 has great playability single player and coop. I’m not sure where to start if I’d like to upgrade my little toaster, even if it’s little by little. (Forgot to include CPU info on past post, sorry guys 🍪)
submitted by 1fiend to pcmasterrace [link] [comments]


2024.05.22 04:06 1fiend Any recommendations?

I mostly use my PC to play games, do 3D designs and render on Blender, and use to stream and play at the same time; but my experience hasn’t been the best, so far (you can imagine why.) It’s a weird situation. For example, I’m able to play Cyberpunk, but not COD Warzone. Great experience on Death Stranding, but Fortnite has spikes on frame rate. F1 23 has great playability single player and coop. I’m not sure where to start if I’d like to upgrade my little toaster, even if it’s little by little. (Forgot to include CPU info on past post, sorry guys 🍪)
submitted by 1fiend to PcBuild [link] [comments]


2024.05.22 04:04 nextonedown [WSIB] looking for short horror games with different aspects.

I enjoy finding games that mess with my husband’s head and having him play them. He enjoys it too…..yeah….
So his biggest fears are bears, water, and being chased/stalked. He also gets really really brave if he gets a weapon for protection…..so let’s avoid that completely. He’s more scared of physical threats over ghosts but we will play a good ghost story.
With bears they have to be real. Not a teddy bear or Freddy. He has a reoccurring nightmare that he’s being chased though the woods by a grizzly. Sometimes he runs though a playground with a slide of that helps paint a picture.
Water can’t take place solely under water. If he can breath while under water or is in some sort of container, it’s going to be a no go. The water doesn’t need to play a big part in the game, for example when he had to put out the fire in fears to fathom episode 4 Ironbark Lookout, he really really freaked out. It would be best if the game just had a small swimming part, maybe involved with a chase, just not what the whole game is about. Pools will not scare him, has to be water that he can’t see though to know what’s near him.
Chasing and stalking is a given, we recently played a game called “The Stalked” where you play as a woman who broke up with her boyfriend who now wants to, I assume, kill her, and every single man she runs into also wants to kill her…..it had us both on edge!! But he also hates being chased in general. We played Horrors Inside The Forest and loved it! Well, I loved it. If there’s chasing, I would love if he also had stamina.
Neither of us are great with puzzle. I try to avoid them but we can tackle one or two easy ones(I’m the one who looks up spoilers to get us unstuck sometimes so if there’s a scare involved he’ll still get scared good).
Games that are 2 hours long are not going to be picked. He gets done with the game at around that point and normally isn’t being scared any more.
20-40 minute long games so far have held his attention best while also being great storires and scares. Will look at shorter games or longer games that are under 2 hours.
Please don’t say games that give him a weapon for protection like a gun. He feels so so brave with one and that’s not really what I’m going for.
Jump scares. I just like them, a lot. He…..reacts to them. So the more the better. Perfect when the jump scares are not only associated with dying.
Thank you so much for any suggestions!!
submitted by nextonedown to ShouldIbuythisgame [link] [comments]


2024.05.22 04:01 Beard3dtaco Hold! House Marworth

Another blast went off behind the once pristine walls of Camburg as imperial ordinance continued to rain on the Tau city. Outside, far from the xenos’ white defense structure stood the lance of house Marworth. Each of the remaining dark green imperial knights had been restored to the Sacristans’ best abilities and had their liveries freshly painted.
Lord Hector sat rigidly with anticipation on Vengeance Assured’s throne mechanicum as he waited for his part in the following plan. He restlessly gripped one of the levers inside the cockpit, causing his knight’s chainfist to slightly rev in response. Only a few of the Squire Guard around his steed’s mechanical feet stirred at the action.
As much as the spirits in the Knight Acheron called for action, chastising him for his patience and boasting to Hector of their own grandiose accomplishments. The nobleman was able to quiet many by reminding his ancestors that half of them hadn’t piloted Vengeance Assured for even a decade before dying.
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2024.05.22 04:00 2soccer2bot Daily Discussion

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