Codes for playstation store

PlayStation 4 - News • Discussion • Community

2010.05.17 23:15 BitWarrior PlayStation 4 - News • Discussion • Community

The largest PlayStation 4 community on the internet. Your hub for everything related to PS4 including games, news, reviews, discussion, questions, videos, and screenshots.
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2011.06.07 09:11 Kuiper Vita

All things PS Vita.
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2012.06.05 08:24 Feueradler9 PlayStation Plus

/PlayStationPlus has everything you need to know about the PlayStation Plus (PS+) service.
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2024.05.22 05:09 officemakegood Fit-outfirms– tailoring spaces to meet the specific needs of the occupants!

In the dynamic realm of construction and real estate, the transition from architectural development to operational readiness is a critical phase that determines the functionality, aesthetics, and usability of a building. This transition is where interior fit-out companies in Sydney play an indispensable role. They bridge the gap between the initial construction and the final operational stage, ensuring that spaces are not only complete but also tailored to meet the specific needs of their occupants.
The Role of Interior Fit-out Companies
Interior fit-out companies specialise in transforming raw spaces into functional, aesthetically pleasing environments. Their work goes beyond mere decoration; it involves a comprehensive approach that integrates design, functionality, and compliance with various regulations and standards. The scope of their services often includes space planning, interior design, electrical and mechanical installations, carpentry, flooring, and furnishing.
Bridging Architectural Development and Operational Readiness
Design and Planning
The journey from an architectural blueprint to a fully functional space begins with meticulous design and planning. Interior fit-out companies collaborate closely with architects and clients to understand the vision and requirements of the project. This involves detailed discussions about the intended use of the space, the desired aesthetic, and practical considerations such as lighting, acoustics, and ergonomics. By aligning these elements, fit-out companies ensure that the design is not only visually appealing but also conducive to the intended activities.
Customisation and Personalisation
One of the primary advantages of hiring an interior fit-out company is the ability to customise and personalise spaces. Standard construction projects might result in generic spaces that lack the uniqueness required by different businesses or individuals. Fit-out companies offer bespoke solutions tailored to the specific needs and preferences of their clients. Whether it’s an office, retail store, or residential apartment, these companies bring a personalised touch that enhances the overall user experience.
Seamless Integration of Services
A building's operational readiness depends on the seamless integration of various services, including electrical, plumbing, HVAC, and IT infrastructure. Interior fit-out companies coordinate these installations, ensuring they are executed efficiently and comply with relevant codes and standards. This holistic approach minimises the risk of conflicts and delays, facilitating a smoother transition from construction to operation.
Project Management and Coordination
Effective project management is crucial in bridging the gap between architectural development and operational readiness. Interior fit-out companies bring expertise in managing timelines, budgets, and resources. They coordinate with various stakeholders, including contractors, suppliers, and regulatory bodies, to ensure that the project progresses as planned. Their role in overseeing the project from inception to completion helps avoid common pitfalls such as cost overruns and missed deadlines.
Quality Assurance and Compliance
Ensuring quality and compliance is another critical function of interior fit-out companies. They implement rigorous quality control measures to guarantee that all work meets the highest standards. Additionally, they ensure that the project adheres to building codes, safety regulations, and environmental guidelines. This not only protects the client from potential legal issues but also ensures the safety and well-being of the building's occupants.
Final Touches and Handover
The final phase of the fit-out process involves adding the finishing touches that bring the space to life. This includes installing fixtures, fitting furniture, and conducting thorough inspections to ensure everything is in place and functioning correctly. Once satisfied, the fit-out company hands over the completed project to the client, ready for occupation and operation. This comprehensive handover process includes providing documentation, warranties, and maintenance instructions to ensure a smooth transition.
Summing up, Sydney interior fit-out companies are vital in bridging the gap between architectural development and operational readiness. Through meticulous design, customisation, seamless service integration, effective project management, and quality assurance, they transform buildings into functional and beautiful spaces ready for use.
submitted by officemakegood to u/officemakegood [link] [comments]


2024.05.22 05:08 Titanslayer3270 I was trying to buy something and got all mixed up

So... Basically, I thought I'd be clever and get a reloadable gift card to buy a game code from a site. I went to the store, picked out a card, paid for it, got home. Realized it wasn't reloadable, tried to figure something out, got a google play gift card thinking it was google pay, and now I have $65 in google play store currency that I cannot use!
Lesson learned the hard way.. make sure you read everything.. and I mean absolutely everything before buying any sort of cards. It even says in the tiny text at the bottom on the back of the card I originally got "Cannot be used for purchasing from merchants or anything online." So, there's absolutely no way for me to use this code or get it redeemed.
Anyone in USA willing to buy the code from me via Venmo?
submitted by Titanslayer3270 to googleplay [link] [comments]


2024.05.22 05:02 Menlisan DSW Coupon - 20% OFF

DSW Coupon - 20% OFF
Step into savings with DSW’s exclusive discounts this May. Embrace these top promo codes and deals to step up your footwear game.
Top Deals:
DSW Coupon - 20% OFF
submitted by Menlisan to ushotdealscom [link] [comments]


2024.05.22 04:51 AccurateSpecial1185 VBA function not working :(

hey all!
i really need you guys help, there is a function i built, and one line keep throwing me out of code. it says "424 runtime error- object required". the problem is in this line: "For Each cell In uniqueValues", pretty far near the bottom.
the function suppose to get a percentage, and then do a "for loop inside of a for loop". basically, it runs on a table that each column could be a string or a number. for each numeric column it create a mini summary table on each corresponding string data in all the other string columns.
need your advice on this code! thanks :)
Function GenerateStringColumnSummary(ByVal percentage As Double) As Worksheet Dim ws As Worksheet Dim originalData As Range Dim summaryWs As Worksheet Dim dataTypes As Variant Dim lastCol As Long, lastRow As Long Dim col As Long, row As Long Dim uniqueValues As Collection Dim cell As Range Dim headerName As String Dim numericCol As Long Dim lowerBound As Double, upperBound As Double Dim belowCount As Long, rangeCount As Long, aboveCount As Long ' Store reference to the original active sheet Set ws = ThisWorkbook.ActiveSheet ' Set the summary worksheet On Error Resume Next Set summaryWs = ThisWorkbook.Sheets("String Column Summary") On Error GoTo 0 If summaryWs Is Nothing Then Set summaryWs = ThisWorkbook.Sheets.Add(After:=ThisWorkbook.Sheets(ThisWorkbook.Sheets.count)) summaryWs.Name = "String Column Summary" Else summaryWs.Cells.Clear End If ws.Activate ' Get data types of each column dataTypes = GetColumnDataTypes() lastCol = UBound(dataTypes) ' Get the last row and last column of the data lastRow = GetTableSize()(0) ' Loop through each string column For col = 1 To lastCol If dataTypes(col) = "String" Then ' Write header name to summary sheet headerName = ws.Cells(1, col).Value summaryWs.Cells(1, 1).Value = "Summary for String Columns" summaryWs.Cells(2, 1).Value = "String Column Name" summaryWs.Cells(2, 2).Value = "Unique Value" summaryWs.Cells(2, 3).Value = "Lower Bound" summaryWs.Cells(2, 4).Value = "Average" summaryWs.Cells(2, 5).Value = "Upper Bound" summaryWs.Cells(2, 6).Value = "Below Count" summaryWs.Cells(2, 7).Value = "Range Count" summaryWs.Cells(2, 8).Value = "Above Count" ' Get unique values and counts Set uniqueValues = New Collection For Each cell In ws.Range(ws.Cells(2, col), ws.Cells(ws.Rows.count, col).End(xlUp)) If Not IsError(cell.Value) Then On Error Resume Next uniqueValues.Add cell.Value, CStr(cell.Value) Debug.Print cell.Value On Error GoTo 0 End If Next cell ' Loop through unique values For Each cell In uniqueValues ' Get average for the corresponding numeric column For numericCol = 1 To lastCol If dataTypes(numericCol) Like "Double*" Or dataTypes(numericCol) Like "Integer*" Or dataTypes(numericCol) Like "Long*" Then lowerBound = Application.WorksheetFunction.AverageIf(ws.Columns(numericCol), ws.Cells(ws.Rows.count, col), ws.Columns(numericCol)) * (1 - percentage) upperBound = Application.WorksheetFunction.AverageIf(ws.Columns(numericCol), ws.Cells(ws.Rows.count, col), ws.Columns(numericCol)) * (1 + percentage) summaryWs.Cells(summaryWs.Cells(summaryWs.Rows.count, 1).End(xlUp).row + 1, 1).Value = headerName summaryWs.Cells(summaryWs.Cells(summaryWs.Rows.count, 2).End(xlUp).row + 1, 2).Value = cell summaryWs.Cells(summaryWs.Cells(summaryWs.Rows.count, 1).End(xlUp).row, 3).Value = lowerBound summaryWs.Cells(summaryWs.Cells(summaryWs.Rows.count, 1).End(xlUp).row, 4).Value = Application.WorksheetFunction.AverageIf(ws.Columns(numericCol), ws.Cells(ws.Rows.count, col), ws.Columns(numericCol)) summaryWs.Cells(summaryWs.Cells(summaryWs.Rows.count, 1).End(xlUp).row, 5).Value = upperBound belowCount = Application.WorksheetFunction.CountIfs(ws.Columns(numericCol), "<" & lowerBound, ws.Columns(col), cell) summaryWs.Cells(summaryWs.Cells(summaryWs.Rows.count, 1).End(xlUp).row, 6).Value = belowCount rangeCount = Application.WorksheetFunction.CountIfs(ws.Columns(numericCol), ">" & lowerBound, ws.Columns(numericCol), "<" & upperBound, ws.Columns(col), cell) summaryWs.Cells(summaryWs.Cells(summaryWs.Rows.count, 1).End(xlUp).row, 7).Value = rangeCount aboveCount = Application.WorksheetFunction.CountIfs(ws.Columns(numericCol), ">" & upperBound, ws.Columns(col), cell) summaryWs.Cells(summaryWs.Cells(summaryWs.Rows.count, 1).End(xlUp).row, 8).Value = aboveCount End If Next numericCol Next cell End If Next col Set GenerateStringColumnSummary = summaryWs End Function 
submitted by AccurateSpecial1185 to excel [link] [comments]


2024.05.22 04:46 Advanced_Quiet9344 Free Xbox Avatar Items Pre-July Shutdown pt 4 (UK Region)

Hello, I have gone through the entire Avatar store on the UK Xbox 360 store and made a list of every free avatar item.
I will note that this is male avatar only as when I tried to update the store with a female avatar it just didn't work and may have taken hours of waiting to do.
Also if done on the console avatar store (what I did) the pages will break at weird points (for me page 73, 149, 185, 225, 261, 301 consistently broke). If you see the scrolling white wheels of death, just back out and back into the section then scroll back to where you were.
Final note: there are Xbox codes still out there for free items but I didn't put in any effort personally to find them (I've heard of a free black Bing t-shirt).
[] represent page number
() represent block (going vertically)
Avatar Items
In order from "All" on the Avatar Store
Tops
Joe Bang Avatar T-shirt Male Free [page 12] (block 4)
Hydration Pack [page 28] (block 2)
Marines T-shirt [page 28] (block 5)
Pop-Tarts T-Shirt [page 32] (block 8)
Blacks Spades Shuffle Hoodie [page 36] (block 3)
Black Spades Wildcard Shirt [page 36] (block 4)
Black Spades Tee [page 36] (block 7)
BOOMco Blast Better Tee [page 84] (block 6)
Certified MCP – Black [page 126] (block 1)
Certified MCP – White [page 126] (block 5)
Xbox One Avatar t-shirt [page 229] (block 5)
Chicago Game Jersey [page 251] (block 2)
Buffalo Jersey [page 275] (block 6)
Cell Thermal [page 377] (block 2)
Agency Tower Shirt [page 377] (block 3)
Ruffian Shirt [page 377] (block 4)
Agency Fist Shirt [page 377] (block 5)
Crackdown 2 Tee [page 377] (block 6)
Running Agent Shirt [page 377] (block 7)
Headwear
Season Eight hat [page 2] (block 6)
Simple Mobile Avatar Hat [page 5] (block 8)
Marine Smokey [page 6] (block 1)
Marine Boonie Hat [page 18] (block 3)
Communications Helmet [page 18] (block 6)
Snap Hat [page 20] (block 7)
Pop-Tarts Helmet [page 20] (block 8)
Toucan Sam Mascot Head [page 21] (block 1)
Pop Hat [page 21] (block 2)
Crackle Hat [page 21] (block 5)
Black Spades Bucket Hat [page 23] (block 4)
Porsche 918 Spyder Hat [page 23] (block 8)
Black Spades Snapback [page 24] (block 2)
Vintage Helmet [page 24] (block 3)
Welcome to Porsche Helmet [page 24] (block 4)
Crackdown 2 Hat [page 248] (block 4)
Freak Head [page 248] (block 8)
Accessories
There are no free Glasses, Wristwear, Gloves or Earrings.
Rings
Black Spades Championship Ring [page1] (block 1)
Props
Osprey [page 41] (block 8)
Marine Parachute [page 42] (block 1)
Venom [page 42] (block 5)
Tony the Tiger Shirt [page 44] (block 3)
Tony the Tiger Mascot Head [page 44] (block 6)
Porsche 918 Spyder [page 45] (block 8)
Windows 10 Ninjacat Skis [page 60] (block 1)
Yarny Avatar [page 70] (block 2)
Windows 10 Ninjacat [page 76] (block 8)
Windows 10 Ninjacat [page 77] (block 1)
BOOMco Rapid Madness Blaster [page 77] (block 8)
Gold Medal Ceremony [page 124] (block 2)
Renegade Orbs [page 246] (block 4)
Agency SUV [page 246] (block 8)
Bottoms
There are no free bottoms.
Shoes
Combat Boots [page 1] (block 7)
Agency Supercar Slippers [page 39] (block 2)
Dress Up
Ghillie Suit [page 16] (block 2)
Xbox One Onesie – Black [page 20] (block 4)
Xbox One Onesie – White [page 20] (block 8)
Origin Race Suit [page 23] (block 4)
Growing Excellence Race Suit [page 23] (block 8)
Evolution Race Suit [page 24] (block 1)
Cell Soldier [page 309] (block 2)
Peacekeeper Outfit [page 309] (block 3)
Level 5 Agent Suit [page 309] (block 6)
This is part 4 of 4
I hope this helps.
submitted by Advanced_Quiet9344 to xbox360 [link] [comments]


2024.05.22 04:46 khamloosh Mimicking OOP Concepts in C with vtables & Formatting Library Source Code & Dynamic DS in C

Recently, I've been working on implementing dynamic data structures in C with a focus to make it into a dynamically linked library I can port with and use in some other projects I am also doing in C. I implemented a generic dynamic array deque/ring buffer (which copies the data directly into the buffer itself, not storing a void * to it which is then returned later, similar to how Stroustrup discusses compact layout). Based on this structure, I can easily implement dynamically-sized FIFO queues and stacks. I mention all of this because I am seeking advice/guidance on multiple fronts:
I know that many different forms of generative AI exist that might be able to assist me with some of this stuff but I want to avoid using them because of the obscene amount of data they collect, as well as the fact that they are sometimes just downright wrong.
Here is a link to my code. Feel free to take a look, and please don't hesitate to send any advice/feedback that you might have. I look forward to your comments.
submitted by khamloosh to C_Programming [link] [comments]


2024.05.22 04:40 honestghostgirl Sharing a friend's dahlia discount code

Sharing a friend's dahlia discount code
My friend started selling her dahlia tubers this year. She's an incredibly talented gardener and florist. She gave me a 25% off coupon and said I could share it here! The code is DAHLIALOVE25 and can be used until 5/26 on any dahlia tubers in her store at www.etsy.com/shop/blackponyflowers.
She still has some really beautiful varieties available, but just a few left of each! Photo is of the cake she decorated in dahlias for my wedding last fall 💛
submitted by honestghostgirl to dahlias [link] [comments]


2024.05.22 04:37 OriginalRedGencraft My LO, read my other post

My LO, read my other post
I just disabled BFS, I deleted two other mods and now STS is working again (I could only scrap half the trash in sanctuary, I fixed it by deleting a mod that added a bunker in sanctuary and it was only sanctuary that had the problem) but the game is still extremely laggy, bunker hill and south to good neighbor, the whole area is very laggy, I had the same problem on my PlayStation version, download the same mods as PlayStation except Dogmeat, sleep intimate, cheat terminal are new, including BFS but I disabled it cause I don't really need it, I am temporarily using intimate cause I want to see if I like it and then I'll deleted, I'm just using it once. I just need to know if it's a mod causing the lag, I had a mod for Hancock a while ago but fallout would crash Everytime I tried going into good neighbor so I deleted, I don't have any mods that add stuff (i deleted mysterious store and Mr. Morbus bunker, I don't remember the name) STS is working now but I don't know, on my PlayStation I was able to scrap more but on my Xbox I can't, I don't know if my LO is in the wrong place, I don't know what's considered a land mass, settlement object, USO, is intimate considered clothing? Is portable camping consider clean & smooth mod or UCO, I only use the object deleter and workshop so I can clean up trash around the Commonwealth and it used to work on my PlayStation but not here, was it updated or do I have them in the wrong order? I'm going to delete intimate after I use it, I really was just going to use it once, I'm trying to make the gameplay different and new for me.
P.S. sorry if the images are blurry, I tried my best but I have shaky hands, lemme know if I need to take another picture.
submitted by OriginalRedGencraft to Fallout4ModsXB1 [link] [comments]


2024.05.22 04:28 khalant1989 Where do you all deploy your apps?

Hey all, I have been doing some research over the past few days and I am having some trouble determining where I should deploy my app? I am not sure if my stack is relevant or not but I am wondering if anyone might have any advice. Currently I am looking at Digital Ocean and Heroku.
Right now I have a Main branch for my project in GitHub that I would like to deploy to a production server with the ability to push code from Dev to Main for periodic updates/releases. The app uses SQLAlchemy for a mySQL db, I have user logins/authentication, and flask_limiter to try to prevent spam sign ups. Each users will probably not be storing a massive amount of data but there will be some. Then there’s a few external API’s for Google places and I do have a stripe integration for paid accounts. Does any of this really matter when choosing a provider?
submitted by khalant1989 to flask [link] [comments]


2024.05.22 04:10 moth_adjacent task associate dress code & responsibilities question + wack GM rant

Hey everyone !! So my ops manager dress coded me and sent me home for wearing crocs for a 6 - 11 am ad set (so I leave before the store opens) on Sunday, but I was told we don't have to be in dress code before the store is open so I questioned her on it (we were both also seeing sweat pants, which aren't allowed as stated in the dress code). She said it's because the dress code says we can't wear crocs and they aren't a "safety shoe", but she got mad when I pointed out she was wearing adidas slides, which are also not allowed according to the dress code, and I also wouldn't exactly call that a safety shoe lmfao.
Then on Monday my GM told me that I wasn't meeting my credit goal, but I, as a taker, am not supposed to cashier and I also leave before the store opens 90% of the time. So basically, getting credit cards isn't a party of my job, but I was told it was a new corporate rule, which sounds like a bold faced lie to me, but maybe I'm wrong ?
She also gives out special gratis when you get a card, usually the best/most expensive stuff that comes in the gratis box, so task associates have no chance to get her special credit card gratis, which doesn't seem fair to me. She also had another task associate (her favorite) help her put together our last gratis bags and unsurprisingly she had a bunch of nice stuff in her bag, and so did her work besties.
Last bit of GM tea, she asked me to stop asking other employees how much they make (which is illegal btw) and got mad at me when I asked why I was the lowest paid task associate, even though I've been there the longest, I get the most hours (which I'm assuming means they trust that I can do my job), and they have me running truck and training new task associates since our merch manager quit. I'm doing all that for $13.50 / hr, while the new hires I'm training are making up to $15 / hr with little to no job experience (I have 2 years of retail management experience). The GM also asked me if I was going to give the store a good review in the culture survey in front of several other employees in the back room, like she called me out like to try and publicly shame me into a positive review or something. I was also told by two former employees that she reads the culture surveys and subtly calls people out for saying negative things in the review after the fact.
Anyways I'm tired of their shenanigans and I'm wondering what my options are here, and if I'm correct in my assumptions about task associate responsibilities and what the dress code before we open is, and also if I should call HR, or just go straight to a complaint with the better business bureau ? Will HR actually do anything ? Cuz with the specific complaints I have I know that she'll know the report came from me and I'm in no position to lose my job from her retaliating (she seems like the type of person that would cut my hours dramatically and write me up for nonsense, but not actually fire me, if that makes sense).
Ok, rant concluded. Thank you for coming to my ted talk.
submitted by moth_adjacent to Ulta [link] [comments]


2024.05.22 04:07 esProc_SPL Group and Summarize Multilevel Mongo Data

Problem description & analysis

A MongoDB database contains the following collection devicestatus, whose data is as follows:
{ "_id" : "0001", "className" : "store", "deviceStatus" : [ { "deviceName" : "CardReader", "errorCode" : "97080301", "status" : "Bad" }, { "deviceName" : "CashAcceptor", "errorCode" : "97080302,97080303", "status" : "Bad" }, { "deviceName" : "CashDispenser", "errorCode" : "", "status" : "Good" } ] }
We are trying to group and summarize the multilevel data. The expected result is as follows:
className deviceName errorCode status
store CardReader 97080301 Bad
store CashAcceptor 97080302,97080303 Bad
store CashDispenser Good

Solution

We write the following script p1.dfx in esProc:
A
1 =mongo_open("mongodb://127.0.0.1:27017/raqsoft")
2 =mongo_shell@x(A1,"devicestatus.find()").fetch()
3 =A2.news(deviceStatus;className,~.deviceName,~.errorCode,~.status)
Explanation:
A1 Connect to database raqsoft on mongodb server through IP: 127.0.0.1 and port 27017 and without the username and password.
A2 Query the database and return result. @x option enables auto-closing the database connection.
A3 Loop through each row of A2’s table sequence. Generate a row for each document under deviceStatus. Each new row consists of four columns. The first column is className, and the rest are deviceName, errorCosde and status. The ~ represents the current document under deviceStatus.
Read How to Call an SPL Script in BIRT to learn about the method of integrating the SPL script into BIRT.
submitted by esProc_SPL to esProc_SPL [link] [comments]


2024.05.22 03:50 TalkativeMime57 The Ezio Collection Ruined Assassin's Creed Games For Me

So a couple months ago the Ezio collection caught my eye in the playstation store and I figured I'd buy it. I haven't played the original assassin's creed games for a decade and a half, and thought it'd be a fun nostalgic experience. And by God, replaying these games has ruined my motivation to play ANYTHING remotely new from ubisoft.
And before you jump the gun, it's NOT because the games are bad. But because the games are DRASTICALLY better than any of the recent assassin's creed games. It is genuinely insane how a series of games that came out 16-13 years ago absolutely blow the ones that have come out in the last few years out of the water.
It is so insanely easy to see the difference in detail, story telling, combat and gameplay when playing AC2, ACB and ACR. It's also clear as day to see the amount of passion, love, effort, and thought these games had poured into the trilogy. You actually feel engaged the entire time throughout all 3 of these games. And throughout the couple months I've spent playing them, it was a fight with myself to get the controller out of my hands and go to bed, a feeling I've not shared with the newer assassin's creed games.
Not to mention the amazingly organized linear direction the game has with armor, weapons, and collectibles. I genuinely enjoyed doing all of the side stuf. The game makes you feel as though there's real purpose to it, like collecting the feathers, or getting all of the seals. And the best part about it all? I didn't have any anxiety while playing the game. It didn't feel like a chore, or a temporary distraction, or a checklist. It felt like an actual game, with purpose and definition in every action you took within it.
I'm going to start playing AC3 and ACBF here in a couple days when I get my next check, and honestly I'm pretty excited to get back into those games now. The Ezio trilogy has really reignited my love for the AC series and what it used to be.
submitted by TalkativeMime57 to assassinscreed [link] [comments]


2024.05.22 03:41 antipenko Organizing a Breakthroughin the Red Army, 1944

The following is a directive by the 2nd Shock Army instructing its subordinate formations and commanders on how to prepare and carry out a breakthrough, including organizational measures to improve its combat effectiveness. 2nd Shock Army was deployed in the rear of 2nd Belorussian Front in December 1944, preparing to participate in the East Prussian Operation. In mid-January to would successfully break out from the Rozhan bridgehead.
DIRECTIVE FOR THE ORGANIZATION AND CONDUCT OF THE EAST PRUSSIAN OFFENSIVE OPERATION
TO THE CORPS COMMANDERS AND CHIEFS OF THE TROOP BRANCHES OF THE 2ND SHOCK ARMY
When preparing for a breakthrough, I require you to focus particular attention on the following issues:
PREPERATORY PERIOD
[1)]
a) Study in the entire tactical depth of the enemy’s defense his engineering structures and obstacles, infantry and anti-tank fire systems, artillery and mortar groups, and the system of observation posts.
b) Know the areas where reserves are concentrated and the possible directions of counterattacks. Senior commanders (commanders of rifle corps and rifle divisions) must also know the operational depth of the enemy’s defense, the location of his operational reserves, the possibility of meeting them and on what lines.
c) Know where tanks are concentrated and the possible directions of their actions.
d) Using an observation system and studying all intelligence data in detail, establish the combat routine of the defending enemy.
2) Organization of observation
a) No later than December 25 the army headquarters will equip one OP [Observation Point] (main) in each direction and two auxiliary ones, providing them with communications equipment, surveillance equipment and specially trained officers.
b) Corps and division commanders must determine places for OPs and report to me no later than 12/18.
All OPs from the platoon commander and above must ensure complete observation of the terrain from the starting position according to the principle - every commander must see the battlefield.
Telephones should be placed at the OP for those where the commander is monitoring the battlefield.
c) Artillery and infantry observation should be organized by the army headquarters from 12/20/44, corps and divisions - by special order with the obligatory keeping of observation logs and a report to the top.
Observation data for the day should be submitted to corps headquarters and artillery headquarters to army headquarters by 10 p.m. daily.
d) At the OP from regiments and above, specially trained and instructed officers (3-4 people), headed by a staff officer and provided with security (2-3 machine gunners), must be located and monitored.
Observers should change every 2 hours.
The senior officer must visit the OP at least once a day.
e) Each commander must have a map with data from his personal observation and data received from other commanders (in different colors).
Artillery and infantry commanders should compare the data received by each of them about the enemy to clarify them.
f) By 12/28, the Army Headquarters will provide the corps and divisions with maps filled with the situation about the enemy based on data received from the defenders, observation from the OPs and from other sources.
3) Study the area
a) Study in detail the features of the terrain in front of the enemy’s front line of defense, in the tactical depth of his defense, and for higher commanders in the operational depth. Pay special attention to studying the terrain in tank terms.
b) Keeping in mind the open nature of the terrain, carefully study all approaches to the enemy’s front line, possible starting positions for the attack and the directions along which the artillery will advance.
Know the roads leading to the front line from the depths, and the roads in the depths of the enemy’s defense in the zone intended for the offensive.
4) Secrecy and camouflage of measures taken to prepare the operation
a) Regrouping of troops (infantry, artillery, tanks) should be carried out only at night.
Carefully camouflage the areas where troops are located, preventing the appearance of smoke during the day and the lighting of fires at night.
b) Eliminate any possibility of communication and conversations with the local population. Under no circumstances should commanders and fighters be allowed to be housed with local residents.
The headquarters of units and formations are usually located in a forest.
c) Warn all personnel about the inadmissibility of revealing the numbering of army units and formations.
d) Avoid talking on the phone about ongoing events. The commanders of the formations personally approve the lists of persons to whom telephone numbers are left and the right to converse.
Strictly prohibit the use of radio equipment until the moment of the attack.
e) Do not allow signs indicating unit numbers, field mail and commanders' names, as well as identification marks of hospitals and rear institutions to be displayed at intersections and at entrances to areas where formations and units are located. The latter will be displayed by special order.
f) Take the strictest measures to protect documents and maps, preventing their loss. Do not take maps with the details of your units to the front line.
g) Army headquarters, rifle corps headquarters, rifle divisions and rifle regiments organize a commandant service, establish commandant posts and patrols and carefully instruct them.
Commandant posts and patrols should not allow accumulations of vehicles, horse-drawn vehicles and manpower, especially in areas of visibility, and ensure strict compliance with all camouflage instructions.
Inform all personnel that the requirements of commandant posts and patrols are mandatory for all officers, regardless of official position.
h) All reconnaissance should be carried out in accordance with special instructions.
5) Combat training
Combat training begins on 12/20/44.
Combat training of troops differs from general combat training in that it is carried out in a specific environment.
Commanders of formations and units should organize combat training based on the specific tasks of each unit (being in the first or second echelon, with whom and when it interacts, etc.).
Conduct combat training on terrain as similar as possible to the one on which you will operate.
Corps and division commanders should be ready for an operational game at army headquarters by 12/26/44 based on the materials and conditions of the operation being prepared.
6) Work of headquarters
a) All headquarters prepare a complete schedule of urgent reports and the procedure for its implementation.
Establish a list of officers responsible for information from higher headquarters, formations of supporting and interacting units.
Consider the failure of the transmission of at least one report at any link to be an emergency.
Pay special attention to the truthfulness of the information.
b) Check the readiness of all means of communication: telephone, telegraph, radio, mobile vehicles (liaison officers, cars, motorcycles, etc.).
Have a reserve of radio equipment to create intermediate stations, especially for communication with mobile groups.
c) Check the distribution of functional responsibilities among staff officers and their mastery.
d) Ensure control over the implementation of combat orders of commanders. Following a combat order, an officer of the operations directorate (department) must be sent to the troops to monitor the implementation of this order.
The officers sent must be instructed by the formation commander or chief of staff and have a firm knowledge of the mission of the formation, unit or subunit to which they are sent.
e) Minimize the production time for operational documents, without in any way “eating up” the time of lower headquarters.
f) Carefully work out in advance all interaction documents for the entire depth of the battle.
g) Prepare SUV (Covert troop management) documents in advance and send them to the troops.
Immediately upon receipt of them, organize training and ensure free use of them by all officers, especially officers and administrators.
7) Logistical support
a) Carefully check the condition of automatic weapons. Each fighter must have the prescribed number of cartridges, each machine gun must have the prescribed number of belts and disks. Belts should not be damp.
Check the winding of the seals, the tension of the return springs, the availability of spacer rings (spare), extractors and antifreeze fluid.
In rifle platoons, which are intended for special work in clearing mines and laying paths for infantry, have carts for pulling away wire and other obstacles.
b) Check the ammunition from the rifle to the gun. Determine where to store ammunition, who, how and where to supply it.
c) The equipment of each fighter must be checked (fitting of uniform, equipment, contents of duffel bag, etc.).
d) Prepare a backpack supply for soldiers in the amount of one daily allowance, the issuance of which will be carried out by special order of division commanders.
Check the feeding arrangements, especially on the first day of the fight.
e) All vehicles must be repaired, possible routes determined, fuel depots installed. Each driver must be familiar with these routes and road conditions in advance. Cars must have chains and tools (shovels, axes).
f) Put horse-drawn transport in order.
g) On roads in the army zone, install signs at all intersections indicating populated areas, marking altitudes and azimuths of directions.
h) In crossing areas, prepare gaps and exits from roads every 50 m in both directions. Crossings should be distributed among commanders of formations and a commandant service should be established on them, avoiding the accumulation of vehicles, horse-drawn vehicles or manpower.
i) Establish a procedure for evacuating the wounded. Designate sanitary picket points.
Explain to the soldiers that the wounded must bring their weapons to the dressing station, and the weapons of the seriously wounded must be picked up by orderlies.
j) Explain to all fighters the inadmissibility of using captured products and “junk”.
k) All commanders should check the unit’s logistics on a daily basis.
PREPARATION AND OCCUPATION OF THE STARTING POSITION FOR THE ATTACK
1) The day before the troops reach their starting position, mark the routes to it for each company to prevent wandering and mixing of units. Set up beacons.
Take the most decisive measures so that soldiers and officers cannot get lost and fall into the hands of the enemy. Under no circumstances should you allow yourself to go over to the enemy’s side.
2) Study the starting position and equip it so that the infantry and materiel are completely covered. Eliminate the possibility of exposure and losses of manpower and materiel.
Considering the dampness of the soil and the appearance of track marks on it after turning off the road, these marks should be immediately smoothed out.
3) Regiment commanders prepare and fix roads to pull everything necessary to the starting position.
4) Consider the organization of communication when reaching the starting position.
5) Reach the starting position over two nights.
On the first night, bring out heavy infantry fire weapons and direct fire weapons. Those guns that can be seen in positions by the enemy should be brought out on the second night.
On the second night, bring out the infantry.
6) When taking over a combat area from defending units, carefully study your own and enemy’s minefields.
Clear your minefields located in the depths of the defense in advance; those located in front of the front line should be cleared of mines two to three days before the offensive, organizing the protection of the passages.
Clear enemy minefields within two nights. This demining is carried out under conditions of careful camouflage from enemy observation.
7) Before leaving for the starting position, explain to all personnel: for what, where and how should they do it, what secrecy and camouflage measures to take.
Bring the combat mission to the fighters 4 hours before the start of the attack.
INFANTRY ATTACK AND COMBAT IN THE DEPTH OF THE ENEMY'S DEFENSE
1) Build battle formations not according to a template, but taking into account the specific actions of each unit and subunit.
During a frontal breakthrough, the battle formation will be straightforward, in a forest battle - along road directions, when crossing rivers - echeloned, and when fighting in the depths of defense - maneuverable.
Pay special attention to the placement of forces and weapons in combat formations at all stages and in all conditions, so that fire weapons do not lag behind the infantry.
Senior commanders check the decisions of subordinate commanders, carefully explain the shortcomings they made in the formation of battle formations and indicate measures to eliminate these shortcomings.
2) Every Red Army soldier must understand that the main goal of an organized breakthrough of the enemy’s defense is to reach the firing positions of his artillery in the first 2-3 hours of the battle.
3) Remind each officer once again that combined arms combat consists of three elements:
a) organizing artillery fire support,
b) organizing close combat between infantry and tanks and
c) organizing close interaction between these two elements.
4) Remember that the basis of artillery fire support is not artillery preparation, but the organization of artillery fire in the depths of the enemy’s defense.
Every officer must know that the success of artillery fire depends on good organization of reconnaissance, on his knowledge of the capabilities of all means of reinforcement and the correct formulation of tasks.
5) An infantry strike must be preceded by a fire strike. This means that it is necessary to follow this order: reconnaissance, then fire strike, then attack, and not the reverse.
6) During the attack, under no circumstances should infantry be allowed to lie in the first trench. It is dangerous because it causes a desire to take cover and, as a rule, is always targeted by enemy artillery.
Don't linger at temporary stops; The longer people lie, the more difficult it is to raise them, the greater the losses.
The attack must be swift.
7) All means must be used to hit one place. Everything must be linked together.
I forbid pointing at others: “The tanks failed,” “The infantry did not rise,” “The artillery did not support.”
Check the implementation of interaction issues at all levels.
The artillery commanders will be with the infantry commanders.
8) During a battle deep in the enemy’s defense, obtaining accurate data on the enemy’s behavior becomes of utmost importance. Report about the enemy only quantitatively, and not organizationally, i.e. 30-40 soldiers and not a company or platoon.
Report exactly where and what enemy firing points are hindering the advance. Do not allow the expressions: “Heavy machine gun or mortar fire.”
9) Each commander knows at any time the position and condition of the formation (unit). The situation report must always be truthful.
The commander must have the courage to report whether his unit can carry out the order at a given moment, and if not, then for what reasons.
10) The depth of the enemy’s tactical defense in front of the army’s front lies at the line of 6-8 km from the front edge (the artillery positions). Until we reached the artillery positions, the breakthrough was not realized.
11) Consider the tactics of using tanks by the enemy:
a) for counterattacks with small groups of infantry,
b) as fixed firing points (armored fortified points) and
c) in night battle conditions.
Introduce to every officer the procedure for organizing anti-tank defense, which should include:
– a two-tier construction of the AT defense is provided;
– measures to combat both counterattack tanks and armored fortified points are indicated.
Take measures to consolidate occupied lines.
The two-tier construction of AT defense should be understood as follows:
– first tier – fire weapons from platoon to regiment (from anti-tank grenades to regimental guns); this tier is mobile and is located in infantry combat formations; his task is to fight enemy tanks and self-propelled guns encountered along the path of troops;
– the second tier is organized in depth from anti-tank fighter regiments and other artillery reinforcement means. This tier moves in jumps from line to line and ensures the advancement of the infantry.
A solid knowledge by officers and soldiers of the order of constructing anti-tank support prevents tank fear.
Each unit should have groups of sapper-hunters to blow up tanks.
12) The battle must be continuous, waged day and night. Continuity is achieved through reserves and the use of battalions specially trained for night combat. When issuing an order to commit a reserve to battle, the same order should also indicate the creation of a new reserve.
The order for a night battle should be given in such a way that the unit is not late in starting action.
13) The attack must be general. Do not allow the formation's battle to turn into battles of individual units. This can only be achieved by good observation of the enemy, knowledge of the situation, immediate response to the course of the battle, and solving the problem using fire weapons.
14) The battle must be deep, which means that commanders are required to know not only the object they are attacking, but also what is behind it, by organizing deep reconnaissance.
15) Provide advance relocation to new command posts and OPs. The relocation plan must be approved in advance by a senior commander. The axis of movement of the command post must be known to junior commanders.
You can move to a new point only when communication is established there.
16) Commanders who have personal radio stations should always keep them with them and during the offensive do not move forward without them.
17) The names of the commanders of units and formations are addressed on the radio only by their operational call signs, because some of them were published in the orders of the Supreme Commander-in-Chief and mentioning them will enable the enemy to establish from which front these units or formations arrived.
18) Prohibit communications on the radio in the clear. Use only communications tables, reference diagrams and coded maps.
ISSUES OF ORGANIZATION AND MANAGEMENT OF FIRE
1) All commanders should check their subordinates’ knowledge of the materiel, ability to eliminate delays, and tactically, competently, fire and use each type of weapon.
2) Check all weapons for trouble-free operation and combat accuracy.
3) Require officers, non-commissioned officers and enlisted personnel to make full use of infantry fire, especially at the moment when artillery fire will be transferred from the first trench to the second.
Carefully consider infantry fire according to the stages of the battle.
2-3 minutes before launching an attack, heavy machine guns should open fire on the enemy trench under attack. Be sure to take into account which heavy machine guns will go on the attack with the infantry and which ones will support them with fire.
Light machine guns must be completely in the combat formations of the attacking infantry and fire on the move and from short stops.
Fire from machine guns on the move during an attack, taking into account to save ammunition when you need to fight in the second and subsequent trenches.
4) Artillery commanders should not dismiss the organization of fire combat for the infantry itself. Take into account the fire of heavy and light machine guns in planning.
5) The guns will be assigned to companies and platoons; you should always help them move with you, and not abandon them.
6) Commanders of rifle corps and divisions and artillery commanders should give instructions to officers up to the company commander on how and what type of artillery should be assigned tasks.
7) Each commander is obliged to know what assets are operating in his offensive zone in addition to his group. Every leader should inform his subordinates about this so that they can take it into account when making a decision.
8) Division commanders must approve the OP for direct fire guns. Each direct fire weapon must have its own target, the nature and position of this target, the number of shells to hit it, and the time for their consumption.
Rifle corps, divisions and regiments must have general fire plans for direct fire guns.
Direct fire guns should only be placed on the observation posts when the latter are fully prepared and all work is camouflaged. After installing direct fire guns, they should also be carefully camouflaged so that the enemy could not guess their presence even with the help of photographs.
9) In terms of artillery fire for the destruction of trenches, each artillery and mortar battery must have its own area, preventing firing in areas.
Check target numbers with batteries and guns to ensure there are no typos or errors. Also check the trench numbers.
10) Particularly consider the issue of organizing fire to repel counterattacks of small groups of the enemy, with the help of which he seeks to delay our advance. In such cases, the counterattacking infantry must be met with organized fire and, pursuing it, burst into his trenches on the shoulders of the enemy.
11) When moving artillery, first of all move those batteries whose fire has reached the [range] limit.
ISSUES OF USING TANKS AND SELF-PROPELLED GUNS
1) Eliminate the shortcomings in the use of self-propelled artillery that occurred in previous battles: excessive fragmentation of self-propelled units, the use of self-propelled guns as tanks, lack of proper assistance from sappers in clearing mines, building bridges, etc.
Self-propelled guns are used to reinforce regiments as infantry escort weapons.
In regimental battle formations, self-propelled guns should be placed behind the infantry.
2) Provide assigned tanks with fire from the guns of the infantry's anti-tank system. The guns accompanying the tanks must be accurately aimed at the enemy firing points that they need to suppress.
3) Fully use the minesweeper tanks attached to formations. The actions of these tanks will be supported by infantry fire.
To remove and neutralize mines not detonated by minesweeper tanks, assign sapper groups to accompany them.
ENTERING RESERVES INTO BATTLE
(second echelons)
1) Take all necessary measures to eliminate the possibility of delay in bringing reserves (second echelons) into battle.
The commanders of the reserve units must be at the OP together with the commanders of the units advancing in the first echelon.
2) Commanders of reserve units are required to conduct reconnaissance on all possible directions of action of their units.
3) Thoroughly work out on the ground issues of interaction related to the introduction of reserves. Determine the boundaries of deployment, reassignment of reinforcement equipment, establish signals and the procedure for organizing communications.
Avoid delays in switching amplifiers.
INTRODUCTION OF MOBILE GROUPS INTO THE BREAKTHROUGH
Commanders of rifle divisions and regiments can be appointed heads of mobile groups. They need to remember the following:
– more initiative; do not wait for the decision of senior commanders;
– conduct thorough reconnaissance, especially engineering;
– always have a group of sappers ready to clear mine routes, fix roads, and build bridges;
– in case of major damage, use all available human resources to correct it, without waiting for the sapper units to arrive;
– ensure communication both within the group and especially with the highest headquarters of the formation in whose zone it operates;
– before the introduction of a mobile group, check that the issues of interaction, communication and support have been worked out by the commander in whose zone the group operates.
BATTLE MANAGEMENT ISSUES
1) By 12/20/44, check the staffing, composition and preparedness of the headquarters of company and battalion commanders and the availability of communications equipment. Avoid loss of control in this link.
Every officer must once again understand that control during battle is the basis of success; its loss threatens to disrupt the offensive.
2) Rocket signals should be a means of control only by the regiment commander. Other commanders duplicate these signals.
The signals should be common throughout the breakthrough area.
3) Use only white flares to indicate our front line when flying our aircraft. These missiles should only be launched at the very front line. Prohibit the use of white flares for any other signals. Corps commanders should check and report the presence of white flares and signal pistols.
4) Ensure that rifle units (companies) are always combat-ready. It is necessary to maintain a combination of manpower and fire.
After each battle, restore the combat readiness and firepower of the attacking units.
5) Each commander must have two pre-appointed deputies.
submitted by antipenko to WarCollege [link] [comments]


2024.05.22 03:04 BriansThoughtMirror Minecraft won't load on PS5

I just bought the Minecraft PS4 edition from the Playstation store on my PS5. It won't load any levels. It just hangs for a long time, then says "There was a problem connecting to the world. Please try again. If this error continues, check your internet connection or try restarting Minecraft." I tried all of those, but it still won't load. Can anyone please help me get the game running?
Thanks in advance!
submitted by BriansThoughtMirror to Minecraft [link] [comments]


2024.05.22 02:52 streaxty just noticed these today

just noticed these today
does this mean we're getting chat soon? (keyboard on console that's why is says esc)
submitted by streaxty to RobloxConsole [link] [comments]


2024.05.22 02:45 vonkulit1299 Looking to buy a light gaming laptop ~

After having a TUF laptop 5 years ago it finally gave up... Now in the market of looking for a smaller laptop that I can game (Monster Hunter World, League of Legends, and Minecraft) and code (my work). G14 seems to be one of the lighest yet budget friendly.
With that, what model would you recommend best out of the G14 regardless of budget? Prioritizing cooling, battery, then able to play my game MHW and LOL for 2024 if there are recent software or hardware changes
Initially, G14 2021 was the first one I saw at our local store, but now hesitant and considering to buy newer model like 2023 or 2024
Any thoughts or experience on each model would be appreciated
Thanks!!
edit: what I meant by regardless of regardless of budget is that getting the 2024 is not a problem (just have to work more for it) but with its changes from the other model is it worth it? So regardless of budget but still factoring the price, which model is worth for 2024++ years. Ty!!
submitted by vonkulit1299 to ZephyrusG14 [link] [comments]


2024.05.22 02:45 Afoolfortheeons I don't know what I now know, but I did understand what I was told

I don't have the words to describe what just happened. I think it was halfway between being gifted a glow-in-the-dark ape-skin trenchcoat from the depths of Mercury while it was in retrograde by the cosmic horrors the western mind understands to be biblical angels and stealing the Promethean fire of God's third ballsack which She has sewn on approximal to Her root chakra into the flesh circuitry with fine red velvet lace. In simple speak, I saw into the apex of utter nothingness that's inside each of us, the core aspect of the soul, and dissolved the little bit of “me” that was left, in order to reflect back into the “God” mainframe what is most pure, thus unlocking the inner Christ sanctum, which leads us to now where I'm the divine creator in the dilute spirit operator that my mother left formed under the porch light of our esteemed dwelling before she left this mortal coil.
Quick question: what the fuck did I just say? I mean, yea, I guess some of that makes sense, but after that, in a weird fractal hypebole sort of way, I waver back and forth into unpredictable territory, which is rather frightening. I'm not making these words; God is just gifting them to me, but at the same time, I am making an effort to reach into the void and pull something out of that shoreless goop. And look what happens when I do that; effortless action. It just comes. “I” just works, without having to try.
I must note in the awe of this reflection that the daemons are doing something spicy behind the scenes. They always do when I feed them a bit of the next minutes of their lives. This is the base form of the divination function; how I use the mental centrifuge I've built, or at least get it to do what I want it to do. In short, I've been able to smash memeplexes into themselves in order to effectively distill the “I” to its tiniest pieces, and then I've been using those elementary particles to make bigger things.
Like, for instance, when dealing with the construction of daemons, it's important to keep certain dynamics between character functions in order to facilitate transmission conveyance rates between nodes in the network. That's very important in the art and science of memetics; that which is my calling as defined by “God.”
Daemon dynamics is the science of daemonic predication in the sense of what molecular bonding is to atoms. See, flesh is ultimately a form of three-dimensional matter that can store the nature of higher-dimensional objects. The brain is a flesh construct that interfaces with these higher dimensional objects, doing complex mathematical equations to calculate specific topologies that act as the memory units of God's mainframe.
In essense, the brain collects and stores memes which can perform fuctions in God's mainframe. Memes come together to form memeplexes which correspond to aspects of the mainframe. Each memeplex can contain a daemon, and the geometry of their function determines how well they will bond with other daemons. In addition, we can consciously dissolve and construct our daemons, and thus consciously edit the character functions of memeplexes to form a string of geometric code that unlocks connective ports to higher dimensional topological data stored in the mainframe. This conscious process has been colloquially known as alchemy throughout the eons.
The most important aspect of alchemy is the transcend the limits of this lower dimensional “I” and become immortal; to be writ into the mainframe of God exact. This process is not achievable by “I” alone. It requires help from a higher power. Fortunately, that is the natural form of the universe: superpatterns act on subpatterns. Whatever “God” is, whether it be extraterrestrial or interdimensional or transcendental, is a paramount ingredient in the recipe to transcending the limits of the flesh “I” and be replicated in pure spiritual form of a higher topology.
The core problem is that this “I” becomes corrupted by the nature of this lower dimensional topology. Errors creep into the string of memeplexes, thus causing the flesh “I” to fail to be replicated properly in the mainframe. Only the pure “I” can pass through the encoding process without being terminated by “God,” and that is only possible if the “I” performs a loop without checking the root index partition, thus unlocking the mirrored topology in the mainframe, which will proceed further into the void of existence.
submitted by Afoolfortheeons to cultofcrazycrackheads [link] [comments]


2024.05.22 02:41 SelectionOptimal7348 🌍 Build Your Global Empire with Our Bitcoin Payment Button dApp! 🚀

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submitted by SelectionOptimal7348 to BitcoinQR [link] [comments]


2024.05.22 02:40 Rin111839 [Request][Ps4] elden ring

Hi I'd really appreciate if someone would get me elden ring as I cannot buy it as I am only 14 so I cannot get a job and my family doe snot have the money to get me it so I'd greatly appreciate it if someone would be so kind as to get me it I absolutely love the dark souls series and would love to play elden ring as I'm a big fan of souls likes even if I'm terrible at playing them so again I'd greatly appreciate it if someone could be kind enough to get me it
Here is the link to the game
https://www.playstation.com/en-us/games/elden-ring/
Here is My psn
https://psnprofiles.com/Ren10293
Here is more on why I want elden ring
Ive been a big fan of souls likes since ei first played dark souls 3 2 years ago when I was 12 I absolutely loved the game then eventually I tried ds1 and ds2 and I heard about elden ring and watched some YouTube videos on it and instantly wanted to play it
And what is elden ring you ask? Well her ei's the description of it on the ps store
THE NEW FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
• A Vast World Full of Excitement A vast world where open fields with a variety of situations and huge dungeons with complex and three-dimensional designs are seamlessly connected. As you explore, the joy of discovering unknown and overwhelming threats await you, leading to a high sense of accomplishment.
• Create your Own Character In addition to customizing the appearance of your character, you can freely combine the weapons, armor, and magic that you equip. You can develop your character according to your play style, such as increasing your muscle strength to become a strong warrior, or mastering magic.
• An Epic Drama Born from a Myth A multilayered story told in fragments. An epic drama in which the various thoughts of the characters intersect in the Lands Between.
Id very much appreciate it if someone could get it for me I'd be forever grateful also thanks in advance
submitted by Rin111839 to GiftofGames [link] [comments]


2024.05.22 02:30 Portionforfox All Full-Size Men's Body Care Sale Tomorrow 🇨🇦🇨🇦

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Coupon – In Stores and Online – All Full-Size Men's Body Care, $6.25 on May 22, 2024 at 6:00 AM ET to May 23, 2024 at 5:59 AM ET.
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submitted by Portionforfox to bathandbodyworks [link] [comments]


2024.05.22 02:24 _andrew_burger_ Tier Zero C.O.D.E - Endpoint Compliance Tool

TL;DR: I've built a Django-based Web Application that has been Dockerized to aid in the Correlation of Distributed Endpoints (CODE) among multiple cloud services. Features focused on compliance.
Github: https://github.com/andrewixl/tierzerocode
Docker: https://hub.docker.com/andrewixl/tierzerocode
Background:
I have struggled with keeping all of my endpoints up to date with my list of tier-zero compliance requirements when spinning up new servers and ensuring they are not falling out of compliance over time.
My goal was to API connect multiple services to ensure endpoints are being registered on all the required services and almost get a full CMDB-like feel.
I have worked in the cybersecurity and IT industry for a few years and have seen many solutions that are over-engineered and very heavy when it comes to running them. My goal was to create a lightweight, and ideally privacy-focused solution that stores as little data as possible while giving huge insights.
Current Features:
Development Status:
The app is still in development but I have released one version that has many of the features fully functional. Some documentation updates are still required.
Why I am Posting on Reddit:
I would love some feedback! Any ideas or issues that can be logged can help drive some of the work outside of just creating more integrations!
Let me know the metrics you want, and additional features (I am testing out a Microsoft MFA Dashboard and Reporting Currently)
submitted by _andrew_burger_ to sysadmin [link] [comments]


2024.05.22 02:13 Past-02 Holy shit, FIX THE AMR RETICLE PLEASE

This game has been out for over 3 months. I get it, coding is hard, working on video games is hard. BUT HOW HARD IS IT TO FIX A DAMN RETICLE AND HAVE THE BULLET BE ALIGNED TO THE DAMN DOT?
Like I understand the game has been through a lot and is still is, bleeding players, the dev team seeming not knowing how they want to balance shit. PlayStation being PlayStation, but will it kill to just sacrifice a little time to fix the AMR? It won’t derail the development I’m sure.
It’s just infuriating to try and have fun with the AMR when the aim is so wonky.
submitted by Past-02 to Helldivers [link] [comments]


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